Compare commits

..

2076 Commits

Author SHA1 Message Date
James Seibel ab4ef429db Up version 2.2.1-dev -> 2.2.1 and API 3.0.0 -> 3.0.1 2024-09-04 06:58:28 -05:00
James Seibel 86473e022e Fix referencing unavailable GLFW methods for MC 1.18.2 and lower 2024-09-03 07:03:30 -05:00
James Seibel fd89f569d0 Fix MC 1.17.1 not compiling 2024-09-01 21:16:14 -05:00
James Seibel eefc765823 Fix LODs flashing while moving 2024-09-01 21:10:32 -05:00
James Seibel ebccb2516b Cull beacons based on X/Z distance instead of 3D distance 2024-09-01 17:28:13 -05:00
James Seibel 8c62a40da9 Disable instanced rendering on Mac when Sodium is present
Closes !793 (Generic Rendering crashes with Sodium on M1 Mac)
2024-09-01 17:02:49 -05:00
James Seibel d56af5c38f Fix some beacon rendering/updating issues 2024-09-01 16:36:41 -05:00
James Seibel 39b1ec61ba Fix glass panes not affecting beacon colors 2024-09-01 15:04:27 -05:00
James Seibel cb613cf7df add disableUnchangedChunkCheck config 2024-08-31 22:11:29 -05:00
James Seibel 28e33b4c36 Fix MC 1.16+ compiling 2024-08-31 22:11:14 -05:00
James Seibel 855e6b8180 Update pos getters and remove (hopefully) unneeded imports 2024-08-31 21:57:53 -05:00
James Seibel d62161f529 Fix cloud color not matching MC 2024-08-31 21:56:32 -05:00
James Seibel 71d48411f1 Add DhBlockPosMutable and make the original immutable 2024-08-30 07:36:04 -05:00
James Seibel 731842e09c Fix DH beacon detection logic breaking the lighting engine 2024-08-29 19:54:44 -05:00
James Seibel 61169f87c0 Fix LODs not updating underground 2024-08-29 07:33:21 -05:00
James Seibel 9fb3b196d2 Add a quick DH cloud UI config 2024-08-28 07:16:33 -05:00
James Seibel 867b875cf9 Fix Lithium breaking world gen for MC 1.20.1 and older 2024-08-27 19:19:09 -05:00
James Seibel 3875c8c4ce Up version number 2.2.0 -> 2.2.1-dev 2024-08-20 19:16:28 -05:00
James Seibel 89b959d3f5 Up version number 2.1.3-dev -> 2.2.0 2024-08-20 17:45:42 -05:00
James Seibel d62e50d6f4 Fix Legacy GL causing fog to smear 2024-08-20 17:45:31 -05:00
James Seibel 16836a2b49 Move MixinChunkMap shared code to common 2024-08-18 14:46:49 -05:00
James Seibel f5651f26a5 Merge !65 (fix neo/forge chunk update events) 2024-08-18 14:31:24 -05:00
James Seibel 82ff59c857 Fix fog and SSAO being broken by some mods 2024-08-17 22:29:42 -05:00
James Seibel 8af61041f0 Remove 1.21 from CI build script
1.21.1 also covers 1.21
2024-08-16 17:28:36 -05:00
James Seibel 2a9136b56f Merge 1.21.1 and 1.21 2024-08-15 07:21:19 -05:00
James Seibel 64da6c811d revert temporary 1.17.1 breakage 2024-08-13 17:24:18 -05:00
James Seibel e6b93e0d92 forgot to close test preprocessor 2024-08-13 07:46:49 -05:00
James Seibel f874219a64 Wrong 1.17.1 perpreocessor used 2024-08-13 07:33:39 -05:00
James Seibel b4822740f4 temporarily break 1.17 compiling to test gitlab bages 2024-08-13 07:33:04 -05:00
James Seibel af205a50b4 Deprecate IDhApiWorldGenerator.isBusy(), task queuing is now handled internally 2024-08-12 22:20:14 -05:00
James Seibel 2f6eaf79bd Add optional DhApiChunk validation for world gen 2024-08-12 21:47:58 -05:00
James Seibel 625f1e700f Fix MC 1.21 / 1.21.1 2024-08-12 21:05:15 -05:00
James Seibel 897d5b0b11 Change MC 1.21 -> 1.21.1 in CI version 2024-08-12 19:53:48 -05:00
James Seibel 95641e2f4e Allow adding empty lists to DhApiChunk 2024-08-11 22:01:29 -05:00
James Seibel cd856b86c7 Fix DhApiChunk setDataPoints failing for empty lists 2024-08-11 21:55:19 -05:00
James Seibel c00aa6d627 Add MC 1.21.1 2024-08-11 20:05:24 -05:00
James Seibel 398a3fb0bc Add alex's cave warning message 2024-08-11 09:55:12 -05:00
James Seibel e0fa638ad9 Fix beacons not enabling/disabling correctly 2024-08-09 07:26:20 -05:00
James Seibel 4e42cbd4ce Fix frustum culling when the screen is warped 2024-08-07 18:55:09 -05:00
James Seibel b6c6be77cd Fix beacons not being updated 2024-08-07 07:47:30 -05:00
James Seibel 0964293a72 Fix direct memory leak and remove config for GpuUpload 2024-08-07 07:30:01 -05:00
James Seibel c8b6141ce0 Improve LOD detail level detection and hole filling 2024-08-04 08:31:03 -05:00
James Seibel 948540369f Attempt to improve LOD building speed and reduce broken lighting on servers 2024-08-03 17:11:22 -05:00
James Seibel 363df0ad6f Fix MC 1.16/1.17 compiling 2024-08-03 11:38:02 -05:00
James Seibel a37e105434 Add (disabled) test API world generator 2024-08-03 09:52:06 -05:00
James Seibel aeea0c00c3 Allow DhApiChunk to accept top down or bottom up data point orders 2024-08-03 09:33:05 -05:00
James Seibel 137352674e Fix off by 1 error in Render data transformer 2024-08-02 18:30:59 -05:00
James Seibel 4734552954 Fix MC 1.16 compiling 2024-08-02 18:21:47 -05:00
James Seibel 879c2f1ec4 Fix out of bounds exception in Full Data Transformer 2024-08-02 17:56:33 -05:00
James Seibel 7dc9d2a352 Clean up faster world gen and fix even offset gen events 2024-08-02 08:25:32 -05:00
James Seibel cabc470ebd Temporary Test removing world gen boarder chunks 2024-08-01 07:44:46 -05:00
James Seibel 0bf1f493aa Change some world gen info logs to debug 2024-08-01 07:06:47 -05:00
James Seibel 705bd14ee4 Fix cave culling affecting floating islands and add LOD reload to some configs 2024-07-31 19:06:47 -05:00
James Seibel 155955e49b Mark Iris 1.7.4 and lower as incompatible (as recommended by IMS) 2024-07-30 17:13:54 -05:00
James Seibel c76a793b18 Remove deprecated methods and move method to StringUtil 2024-07-30 17:07:16 -05:00
James Seibel 50cc8501a0 Remove unused sodium and McRenderWrapper methods
Removed methods were originally used to cull LODs if MC had loaded chunks, however this turned out to be more trouble than it was worth and caused more problems than it solved.
2024-07-30 17:01:09 -05:00
James Seibel 209279e3e4 Merge branch 'distant-horizons-m2' 2024-07-30 16:06:39 -05:00
James Seibel 41239572a5 Fix presets only using "custom" after any value was changed 2024-07-30 15:47:52 -05:00
James Seibel 106ab47c3d Fix default logging debug to file 2024-07-29 20:40:54 -05:00
James Seibel a84f9b60e5 Fix rapidly changing dimensions causing the game to crash 2024-07-29 07:29:56 -05:00
James Seibel 4481e8634a Fix incorrect DhApiChunk create constructor parameter order (again) 2024-07-28 20:18:31 -05:00
James Seibel 3e432682fb fix incorrect positions being fed into biome color code 2024-07-28 09:34:15 -05:00
James Seibel 05569c03a4 Revert and Deprecate DhApiChunk and DhApiTerrainDataPoint constructors 2024-07-28 08:56:26 -05:00
James Seibel 2d567b84be Fix holes in LODs boarding different detail levels 2024-07-27 21:06:55 -05:00
James Seibel e2a378250f Fix LOD upload warning 2024-07-27 20:25:58 -05:00
James Seibel e2083a1836 Fix LODs flashing twice when changing configs 2024-07-27 20:11:49 -05:00
James Seibel 334946ab59 Potentially fix thread warnings in ClientBlockStateColorCache 2024-07-27 19:15:00 -05:00
James Seibel 8c9bb98125 Update IDhApiRenderProxy.clearRenderDataCache() to also clear cached block colors 2024-07-27 17:36:57 -05:00
James Seibel 726f0f3d3c Remove unused ServerBlockStateCache 2024-07-27 16:51:14 -05:00
James Seibel 50e5898692 Rename ClientBlockStateCache -> ClientBlockStateColorCache
And do some additional cleanup
2024-07-27 16:44:47 -05:00
James Seibel de05a5f674 Refactor and cleanup ClientBlockStateCache 2024-07-27 16:25:27 -05:00
James Seibel 31b57fae50 fix 1.16.5 compiling 2024-07-27 16:24:31 -05:00
James Seibel 2f686057f3 Fix ice/water vertical LOD lighting 2024-07-27 09:30:51 -05:00
James Seibel 132251341f Fix replay mod not showing LODs 2024-07-21 20:06:40 -05:00
James Seibel 2bac5f933a remove unused clientLevelWrapper.getGameDirectory() 2024-07-21 19:29:01 -05:00
James Seibel 2e565aa83a Improve cave culling and add config for ignored/cave blocks 2024-07-21 17:27:26 -05:00
James Seibel 4e9d0f4861 Fix ConfigEntry String value saving 2024-07-21 16:13:55 -05:00
James Seibel 7216b193e8 Fix API chunk world gen 2024-07-20 17:58:39 -05:00
James Seibel c33a5bf814 Add IDhApiWrapperFactory resourceLocation string methods for block/biomes 2024-07-20 11:21:01 -05:00
James Seibel 97756a5196 Add AbstractDhApiChunkWorldGenerator.generateApiChunk() 2024-07-20 10:45:55 -05:00
James Seibel 377f7d23e3 Remove render param from DhApiAfterRenderEvent 2024-07-14 09:31:03 -05:00
James Seibel 7005202384 Add a optional memory cache to the IDhApiTerrainDataRepo 2024-07-14 08:41:22 -05:00
James Seibel 99e8f57bac add missing genericRendering to IDhApiGraphicsConfig 2024-07-14 07:25:49 -05:00
James Seibel afddf4168e Change some chunk deserialization errors to warnings 2024-07-13 12:59:43 -05:00
James Seibel fbffdc0c9f Fix fog for Mac and remove near fog limitation 2024-07-13 12:17:30 -05:00
James Seibel e6d3647490 Increase default fog start distance 2024-07-13 08:14:33 -05:00
James Seibel 13363ff363 make clouds smaller and thinner 2024-07-12 21:47:16 -05:00
James Seibel 7f98e4b1eb Fix potential chunkWrapper null pointer 2024-07-12 21:31:12 -05:00
James Seibel 408460b0ae Fix missing imports for MC 1.19 and below 2024-07-12 20:31:36 -05:00
James Seibel b69ef5835d Fix repo connections not getting closed 2024-07-12 20:22:02 -05:00
James Seibel 0428fa0912 Clone API event parameters to reduce listener contamination 2024-07-12 19:22:25 -05:00
James Seibel 9f3124fa56 Add renderEventParam to generic rendering shader binding by IMS request 2024-07-12 17:27:32 -05:00
James Seibel fbbdab73c6 Attempt to fix lag spikes when right clicking blocks 2024-07-12 17:24:45 -05:00
James Seibel ee9441c521 Fix world gen not skipping already complete stages 2024-07-12 07:41:18 -05:00
James Seibel a9e0fd5d9b Add generic object setup/cleanup events 2024-07-12 07:16:06 -05:00
James Seibel 98464889ca Fix material typo 2 2024-07-11 22:51:47 -05:00
James Seibel eed5fd60c6 Fix material typo 2024-07-11 22:07:15 -05:00
James Seibel ac43cd5496 Add generic object materials 2024-07-11 18:13:07 -05:00
James Seibel 1f16a7c808 Fix generic rendering and add EDhApiBlockMaterial 2024-07-11 17:58:05 -05:00
James Seibel 39e4c70754 Add api for generic rendering config 2024-07-11 17:39:01 -05:00
James Seibel 82eb27af4c Add DhApiBeforeGenericObjectRenderEvent 2024-07-11 17:32:26 -05:00
IMS212 3aaab94b39 Support both Sodium 0.5 and 0.6 with reflection 2024-07-10 21:02:53 -07:00
James Seibel 07a0779ca4 Fix potential light map crashing and memory leak 2024-07-10 18:57:09 -05:00
James Seibel 2adba02a38 Add "IP Only" to multiplayer tooltip 2024-07-10 07:45:12 -05:00
James Seibel 9dd76db3fc Fix generic rendering at extreme distances 2024-07-10 07:37:18 -05:00
James Seibel 97dacf2429 Add toggleable logging for GL Buffer garbage collection
Will need to be tested by someone who is experiencing issue #718, so far I've been unable to reproduce anything meaningful.
2024-07-09 17:40:27 -05:00
James Seibel 1c189e162a fix sub MC 1.20.1 compiling 2024-07-09 16:39:29 -05:00
James Seibel f7a0fff869 Move IBlockStateWrapper constants into LodUtil 2024-07-09 16:39:04 -05:00
James Seibel 2f985d0926 Add beacon colors 2024-07-09 07:33:30 -05:00
James Seibel 2a3c544fba Increase cloud rendering performance 2024-07-08 19:56:29 -05:00
James Seibel 09d133b994 Add generic rendering localization 2024-07-08 07:45:03 -05:00
James Seibel 26a4223ecf Fix double unloading beacons 2024-07-07 19:54:25 -05:00
James Seibel e2943fdcaf Fix beacons un-rendering when unloading LODs 2024-07-07 19:45:47 -05:00
James Seibel f1053251b4 Add missing generic rendering config options 2024-07-07 18:13:58 -05:00
James Seibel be1dcaf43c Add cloud rendering 2024-07-07 18:03:11 -05:00
James Seibel a899d988fc Fix concurrent modification for GenericObjectRenderer 2024-07-04 21:43:15 -05:00
James Seibel 06b5b2c514 Fix potential null pointer in auto updater 2024-07-04 17:37:30 -05:00
James Seibel 864a19b79f Remove useless IServerLevelWrapper.tryGetClientLevelWrapper() 2024-07-04 16:31:04 -05:00
James Seibel 8974323406 Fix Api client level not containing the generic renderer 2024-07-04 16:15:51 -05:00
James Seibel 46c9e0103a Improve world gen timeout warning message 2024-07-04 16:01:33 -05:00
James Seibel 02203466ed Move generic rendering to the level API 2024-07-03 22:38:14 -05:00
James Seibel 87b22ea1cc Add a config to use pre-existing lighting 2024-07-03 20:30:56 -05:00
James Seibel d26327a930 fix max chunk Y position for empty chunks 2024-07-03 19:14:47 -05:00
James Seibel 469d2bdcb7 Add improved beacon logic 2024-07-02 17:51:26 -05:00
James Seibel 5516603a0c Add temporary proof-of-concept beacon rendering 2024-06-30 18:08:55 -05:00
James Seibel b737adc3da Up API version 2.1.0 -> 3.0.0 2024-06-30 16:36:49 -05:00
James Seibel f3a8afeee3 Up version 2.1.2 -> 2.1.3-dev 2024-06-25 19:25:35 -05:00
James Seibel a4501f86e9 Update coreSubProjects 2024-06-25 19:24:13 -05:00
James Seibel 095fff96ff Up version 2.1.1-dev -> 2.1.2 2024-06-24 20:53:45 -05:00
James Seibel a23211d061 Fix NeoForge not running 2024-06-24 20:52:14 -05:00
James Seibel b57ea41686 neoforge build script cleanup 2024-06-23 08:52:55 -05:00
James Seibel 62fb5ffb73 Add DB file lock checking 2024-06-23 08:36:48 -05:00
James Seibel 99c713967b Temporary spongepowered.vanillagradle fix/workaround 2024-06-22 16:21:19 -05:00
James Seibel 9f3de07bd8 Increase default world gen timeout to 3 minutes (from 60 sec) 2024-06-18 07:12:01 -05:00
James Seibel cd74117de3 Fix file handler tooltip 2024-06-17 07:42:35 -05:00
James Seibel e7d7033548 Improve F3 menu logic and visuals 2024-06-15 19:20:25 -05:00
James Seibel 34db7c9dac Lower the default CPU presets 2024-06-15 11:26:05 -05:00
James Seibel 272841aae9 Add a startup low memory warning 2024-06-15 11:05:10 -05:00
James Seibel 389b09a5cd Prevent creating LODs for already processed chunks 2024-06-15 09:42:49 -05:00
James Seibel 84bd876c71 Refactor ChunkWrapper 2024-06-15 08:11:26 -05:00
James Seibel 7e45051ffd Fix more MC version compiles 2024-06-14 22:21:52 -05:00
James Seibel 5570f3a313 Fix some compiling issues 2024-06-14 19:31:21 -05:00
James Seibel f4e71f7012 Add NeoForge 1.21 2024-06-14 19:05:45 -05:00
James Seibel 601d4e6e3a Fix CI not picking up 1.21 2024-06-14 07:40:29 -05:00
James Seibel a12092c1a1 Add fabric 1.21 support 2024-06-14 07:36:25 -05:00
James Seibel 94ad118c5d Minor memory optimization thanks to littlewolf 2024-06-13 07:30:42 -05:00
James Seibel 48e2978438 Fixes #713 (Forge/Neo level unload events not being called) 2024-06-13 07:15:11 -05:00
James Seibel 96b4c1a9e8 Use existing lighting for pre-generated chunks 2024-06-11 20:22:13 -05:00
James Seibel cc4a69c10c Move shared ChunkWrapper code form Main to Core 2024-06-11 18:35:02 -05:00
James Seibel 7293677ddb Batch Generation Environment refactoring 2024-06-10 21:32:14 -05:00
James Seibel 0f2ff20375 Re-arange ChunkLoader 2024-06-10 21:17:57 -05:00
James Seibel 7706240acb Remove OpenGL multithreading 2024-06-08 12:49:17 -05:00
James Seibel 4cf48fd997 Try changing LZMA preset from 4 -> 3 (faster, less compressed)
won't require any lod regeneration since the decompressor is the same
2024-06-08 11:06:42 -05:00
James Seibel 2708c1ee11 Improve config comment spacing 2024-06-08 08:33:41 -05:00
James Seibel ebb0f6ebad Up the manifold version 2023.1.17 -> 2024.1.15 2024-06-08 08:12:03 -05:00
James Seibel 2c263a2549 Up the API version 2.0.0 -> 2.1.0 2024-06-08 08:11:48 -05:00
James Seibel 955524c632 Remove blendium from the list of suggested fabric mods 2024-06-08 08:11:34 -05:00
James Seibel 564e0d3263 Add update branch config "auto" 2024-06-08 08:11:26 -05:00
James Seibel c533b2e8ea Fix config screen blur on 1.20.6 2024-06-08 07:19:50 -05:00
James Seibel 6073d8122a Up the version number 2.1.0-a -> 2.1.1-a-dev 2024-06-07 17:42:46 -05:00
James Seibel 71ca26bba9 Up the version number 2.0.4-a-dev -> 2.1.0-a 2024-05-30 20:14:04 -05:00
James Seibel 75a51be28c remove unused lightmapBindingIndex in DhApiRenderParam 2024-05-27 17:57:58 -05:00
James Seibel a66e4ba157 Potentially fix memory leaks when rendering is disabled 2024-05-27 17:38:00 -05:00
James Seibel f2b9e428d3 Re-add a missing import to fix compiling 2024-05-21 18:24:30 -05:00
James Seibel 5b2497b9d4 Minor MixinMinecraft reformatting 2024-05-21 17:16:36 -05:00
Yeshi0 e78424def4 typo 2024-05-21 20:58:44 +02:00
Yeshi0 e2c94de6e6 fix blurry text on auto update screen 2024-05-21 20:57:12 +02:00
Yeshi0 daa3caf684 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-05-21 15:12:52 +02:00
James Seibel 5991aa42d9 Revert "Add JVM Downgrader (DH now uses Java version Ω)"
This reverts commit af6dca6e5e.
2024-05-21 07:45:33 -05:00
James Seibel ff6a5aae69 Revert "Set the core to use Java version Ω"
This reverts commit c4a9e7a2a7.
2024-05-21 07:45:25 -05:00
James Seibel 80d9b4540b Fix LZ4 in retail MC 2024-05-21 07:43:45 -05:00
James Seibel 4998991ebe Fix option button in 1.20.6 being on the wrong side 2024-05-21 07:12:04 -05:00
James Seibel 14343569fe Fix neoforge config button position 2024-05-21 06:56:27 -05:00
James Seibel be6cc5ff4e Fix some old MC version compiling 2024-05-20 22:19:04 -05:00
James Seibel 0ad3391bea Put config button hide option only in file 2024-05-20 22:15:45 -05:00
James Seibel 582d998e2e Fix GuiHelper rename for MC 1.19.4 and below 2024-05-20 22:12:09 -05:00
James Seibel c00ee26075 Properly shade libraries when using Java version Ω 2024-05-20 22:10:48 -05:00
James Seibel 4c9f70a52f Merge branch 'main' of gitlab.com:jeseibel/distant-horizons 2024-05-20 22:06:59 -05:00
James Seibel 29481bc123 Fix 1.20.6 config page and config button 2024-05-20 22:06:25 -05:00
Cutiepie e274c9e004 Properly shade libraries when using Java version Ω 2024-05-21 11:53:00 +10:00
Yeshi 73988f0308 Merge branch distant-horizons:main into main 2024-05-20 20:06:23 +00:00
Cutiepie c4a9e7a2a7 Set the core to use Java version Ω 2024-05-21 01:56:33 +10:00
Cutiepie af6dca6e5e Add JVM Downgrader (DH now uses Java version Ω) 2024-05-21 01:26:03 +10:00
Yeshi0 a49720a221 fix gradle.properties typos (it was bothering me) 2024-05-20 17:04:10 +02:00
Yeshi0 12a66e70c9 remove unnecessary references to zstd 2024-05-20 17:01:45 +02:00
James Seibel 00d8aa356b minor ClassicConfigGUI reformat 2024-05-20 07:52:46 -05:00
James Seibel d40d94a565 Add probably broken AT OptionsScreen code
Will probably break 1.20.2 and 1.20.4
2024-05-20 07:52:38 -05:00
James Seibel c1f798793e roll back manifold version to fix mystery compiler issues 2024.1.15 -> 2023.1.17 2024-05-19 21:25:26 -05:00
James Seibel 8fe4ad454c update CI JDK 17 -> 21 2024-05-19 20:31:51 -05:00
James Seibel 17022f2df2 Document GuiHelper args 2024-05-19 14:26:27 -05:00
James Seibel 7fa4bc35f6 remove forge from 1.20.6 to fix CI/CD 2024-05-19 14:16:40 -05:00
James Seibel 85df9c5ef4 Add 1.20.6 to the CI build script 2024-05-18 20:32:33 -05:00
James Seibel 45d4f390a9 Fix a bunch of compiler errors 2024-05-18 20:31:15 -05:00
James Seibel e7b60b7562 Fix neoforge 1.20.6 compiling 2024-05-18 11:14:13 -05:00
James Seibel 2615177907 Fix fabric 1.20.6 compiling 2024-05-18 08:07:48 -05:00
James Seibel a83d7e2a26 Replace DhSectionPos with long's for GC performance
What could possibly go wrong?
2024-05-16 22:15:43 -05:00
James Seibel 8a2182e238 Merge branch 'main' of gitlab.com:jeseibel/distant-horizons 2024-05-15 20:40:11 -05:00
James Seibel d45455092c Replace QuadTree iterator linked list with ArrayDeque
Thanks JustALittleWolf!
2024-05-15 07:36:42 -04:00
James Seibel da18469fd4 Fix resource locations in biome/block wrappers 2024-05-15 07:24:08 -04:00
James Seibel 6b5bae9bee Cache block and biome wrapper deserialization values 2024-05-13 20:26:47 -04:00
James Seibel e29a7786e4 Potentially fix LODs not loading in 2024-05-11 16:23:50 -05:00
James Seibel 55a837ca5e Attempt to prevent thread starvation due to world gen 2024-05-10 22:27:29 -05:00
James Seibel 94cba6cf67 Fix compiling 2024-05-10 17:25:52 -05:00
James Seibel 294685df00 Remove indium recommended dependency
A lot of people were reading fabric's warning as a required dependency
2024-05-10 07:05:40 -05:00
James Seibel 2642b7a9a4 disable sql timeout 2024-05-09 23:22:50 -05:00
James Seibel 45594e4e47 Handle missing/corrupted block/biome ID's in the full data 2024-05-09 19:46:33 -05:00
James Seibel 54cd1a2e48 Fix monoliths due to duplicate IDs 2024-05-09 19:45:50 -05:00
James Seibel a20fb982ec Potential fix for NaN multiverse similarity 2024-05-09 07:35:00 -05:00
James Seibel 184d61e637 Up the API version 1.1.0 -> 2.0.0
There were several breaking changes and I forgot to up the major version number appropriately.
2024-05-04 18:17:10 -05:00
James Seibel 06ea56767f Up manifold version 2024.1.12 -> 2024.1.13 2024-05-04 15:37:20 -05:00
James Seibel 1f6e137759 Fix F3 levels not closing with multiverse 2024-05-04 15:36:51 -05:00
James Seibel c7cf7885ae Fix #670 Remove outdated world gen options from tooltip 2024-05-04 09:48:40 -05:00
James Seibel 8e98444887 Update coreSubProjects 2024-05-04 09:23:02 -05:00
James Seibel 9bfe2e8233 Up 1.20 fabric loader versions 0.14.24/0.15.1 -> 0.15.6 2024-05-04 09:22:44 -05:00
James Seibel 21f4adc769 Minor 1.20.6 preprocessor updates 2024-05-02 17:28:30 -05:00
James Seibel 3b10ca5809 Update arch loom 1.5-snapshot -> 1.6-snapshot 2024-05-02 17:27:04 -05:00
James Seibel 6cc8284747 Start adding 1.20.6 2024-05-01 07:45:23 -05:00
James Seibel 6254f7156f Improve nightly build and migration messages 2024-04-30 21:59:17 -05:00
James Seibel 0fa03701a4 Fix debug wireframes rendering on top of LODs 2024-04-30 21:24:08 -05:00
James Seibel 49125cae47 Remove ZStd compression option
Any ZStd data will be automatically deleted and re-generated
2024-04-30 21:17:54 -05:00
James Seibel 3298857d0c Remove references to FastUtil 8.5.13 2024-04-30 20:30:51 -05:00
James Seibel d939cbeb96 remove unused MixinWorldupgrader files 2024-04-30 19:44:44 -05:00
James Seibel 54d254be73 Fix optifine 1.16 support 2024-04-30 19:44:23 -05:00
James Seibel d433fdea62 Fix white grass/water if the biome is null 2024-04-28 17:35:10 -05:00
James Seibel ffa1c54ff3 Fix warning about BiomeWrapper null level on startup 2024-04-28 16:08:08 -05:00
James Seibel 019ac6dec3 Add corrupt data read handling 2024-04-28 15:52:11 -05:00
James Seibel 08d3da47f4 Fix fastutil relocation issues with world gen 2024-04-27 16:46:22 -05:00
James Seibel 348ac2b734 Closes #638 (optifine not rendering on 1.16 + 1.17) 2024-04-27 13:20:18 -05:00
James Seibel fe014b4985 revert b1c6a5c1 2024-04-27 12:56:20 -05:00
James Seibel b7f6f3b900 Remove (hopefully) unused MixinThreadingDetector 2024-04-27 11:55:27 -05:00
James Seibel 3c76ed71d8 Fix some lib shading issues 2024-04-27 11:35:16 -05:00
James Seibel 5de1998913 up the version number 2.0.3 -> 2.0.4 2024-04-26 07:33:48 -05:00
James Seibel 05c0f030cb Fix issues with compressors not appearing at runtime 2024-04-26 07:33:26 -05:00
James Seibel bd85329589 Merge Data_source_rewrite into main 2024-04-26 07:22:03 -05:00
James Seibel da0f4ae326 shade in apache.logging for the standalone jar 2024-04-25 22:09:56 -05:00
James Seibel b37e568372 Change Initializer compressor test class 2024-04-25 21:52:56 -05:00
James Seibel b1c6a5c1d4 Move most libraries from the main script to core 2024-04-25 21:52:04 -05:00
James Seibel 8222126e8f minor MixinMinecraft reformat 2024-04-25 21:34:39 -05:00
James Seibel b5b888c69f Remove duplicate remapJar in fabric gradle 2024-04-25 21:10:05 -05:00
James Seibel 85f6b8320b Fix Fabric compiling 2024-04-25 21:09:42 -05:00
James Seibel 6c4740e8aa Remove Unimined and restore Architectury build system 2024-04-24 22:05:59 -05:00
Cutiepie ffda83c25d Add core to gradle 2024-04-22 18:53:32 +10:00
James Seibel 18859d22a8 Fix getChunk null assertion 2024-04-20 15:36:42 -05:00
James Seibel befa3b375e Fix compiling 2024-04-20 12:36:33 -05:00
James Seibel a96c08cad4 Clean up DhLitWorldGenRegion 2024-04-20 12:16:33 -05:00
James Seibel d7f789c402 Fix fastutil shading
fastutil is already in MC and used by some world gen so shading it causes issues.
2024-04-20 11:23:47 -05:00
James Seibel ed28bcd0ba fix forge issues with already deleted lib folders 2024-04-18 21:07:09 -05:00
James Seibel 982ae0c0a0 speed up initial LOD loading 2024-04-18 21:06:32 -05:00
James Seibel d17897f276 Fix transparent blocks glowing (thanks IMS) 2024-04-18 07:47:47 -05:00
James Seibel c0ccef7e82 Fix common complaining about missing "prepareWorkspace" task 2024-04-16 07:32:21 -05:00
James Seibel 55e5c64c68 update manifold 2024.1.0 -> 2024.1.9 2024-04-14 21:17:15 -05:00
James Seibel da72f783ed minor forge modinfo fix 2024-04-14 21:17:02 -05:00
James Seibel 8a9bfa3d33 fix unnecessary issues with javax and jetbrain compile time annotations 2024-04-14 21:16:50 -05:00
James Seibel 82937d840a Merge branch 'removeArch' into Data_Source_Rewrite 2024-04-14 16:41:28 -05:00
James Seibel c1bd358502 fix fastutil not being relocated 2024-04-13 21:24:58 -05:00
James Seibel a8a22fd9fe Fix Iris incompatibility check for 1.20.4 and add for 1.20.2 and lower 2024-04-13 21:15:37 -05:00
James Seibel adb70857fe Fix migration messages 2024-04-13 17:53:32 -05:00
James Seibel a680596b3e log migration status in F3 menu and chat 2024-04-13 14:25:34 -05:00
James Seibel b2986ec782 Fix fabric unnecessarily unloading levels when respawning 2024-04-13 13:35:22 -05:00
James Seibel f40f7afab3 speed up initial loading when DB migration is necessary 2024-04-13 12:14:59 -05:00
James Seibel 59555d1ca8 Update coreSubProjects 2024-04-13 11:19:11 -05:00
cola98765 6e2eb7d1ac I may be dumb 2024-04-10 13:42:15 +00:00
cola98765 69483067b4 Made leaves color like if they are in fancy setting. Still no config, but with all other changes to colors this might fit better. 2024-04-10 13:40:32 +00:00
James Seibel c815591565 Fix Z-fighting at very high heights 2024-04-10 07:11:30 -05:00
James Seibel f82b7ec608 Improve file handler speed 2024-04-09 07:48:39 -05:00
James Seibel 23a107682c Mark Iris 1.7.0 and older as incompatible 2024-04-08 07:23:49 -05:00
James Seibel 26da69c875 Remove deprecated DhApiScreenResizeEvent 2024-04-08 07:17:30 -05:00
James Seibel 8f2df2396d Improve grass side rendering and add a config 2024-04-07 21:42:39 -05:00
James Seibel dbc9cbb418 Have grass fade to dirt for walls 2024-04-06 12:37:44 -05:00
James Seibel 09c788e495 Fix removed Screen imports 2024-04-06 10:28:50 -05:00
James Seibel 9af71ac0ea Fix API enums missing "DhApi" prefix and remove unused Enums/code 2024-04-06 10:06:09 -05:00
James Seibel 2db20f8f24 Add Sqlite Write Ahead Log to Sqlite 2024-04-06 09:53:34 -05:00
James Seibel 2c9827c227 Merge branch 'distant-horizons-main' into Data_Source_Rewrite 2024-04-06 08:54:19 -05:00
James Seibel 825b1ab4db Re-add a couple readme breakpoints and remove a unneeded note 2024-04-06 08:51:06 -05:00
James Seibel c61faac06c Merge branch 'distant-horizons-main' into Data_Source_Rewrite 2024-04-06 08:46:59 -05:00
James Seibel 6b442f03c1 Update ELodShading names and descriptions 2024-04-06 08:46:47 -05:00
James Seibel 10ab638643 Change Sqlite Journaling to WAL to potentially improve concurrent performance 2024-04-04 07:50:21 -05:00
James Seibel d349d0c453 Make rendering speed worse but improve LOD loading speed 2024-04-04 07:09:56 -05:00
James Seibel e5c948ce9c Improve initial LOD loading speed 2024-04-03 22:07:29 -05:00
James Seibel c51255f379 Add fastutil to gradle (specifically to fix MC 1.16) 2024-04-03 07:43:12 -05:00
James Seibel 5bbeceee56 Add data source pooling 2024-04-01 20:28:38 -05:00
cola98765 ee78920a88 Merge branch 'fix_glass_transparency' into 'Data_Source_Rewrite'
Rework to "calculateColorFromTexture"

See merge request jeseibel/distant-horizons!55
2024-03-29 14:54:06 +00:00
cola98765 138972cf18 Rework to "calculateColorFromTexture" 2024-03-29 14:54:06 +00:00
James Seibel 1bda767cd7 Add Cola's RenderDataTransformer fixes 2024-03-28 17:14:56 -05:00
James Seibel cf1402edb9 Remove the DhRenderData DB table 2024-03-28 07:47:17 -05:00
James Seibel 778144a553 Add WorldCompressionMode config, default to VISUALLY_EQUAL 2024-03-28 07:43:32 -05:00
James Seibel fcca51a8d9 Fix missing indium messy crash error when java.awt is headless 2024-03-24 11:53:46 -05:00
James Seibel 3cc663ee95 remove render data file handling 2024-03-23 18:09:10 -05:00
James Seibel 52f15a86fd add todo about error in ClientBlockStateCache 2024-03-23 17:56:29 -05:00
James Seibel 734bb4afb8 minor biome/block wrapper changes 2024-03-23 16:23:40 -05:00
James Seibel 9cd48fb5d7 Comment out trace logs
These logs aren't printed and will just increase GC pressure for strings
2024-03-23 16:18:40 -05:00
James Seibel cd5c3d9f13 Compress the column gen step in the database 2024-03-20 07:25:42 -05:00
James Seibel 73ba1c8b56 Fix transactionScript auto update variable flipped 2024-03-19 21:10:31 -05:00
James Seibel 8199b4408a Reduce string concatenations in assertions 2024-03-19 20:53:15 -05:00
James Seibel c00e3d7393 Change the SQLite journal mode DELETE -> TRUNCATE 2024-03-19 20:07:35 -05:00
James Seibel 5d60251da0 Cache the blockState and biome wrapper hashCodes 2024-03-19 17:36:22 -05:00
Yeshi 855d707b3e readme improvements 2024-03-19 18:55:05 +01:00
James Seibel 592a1c3601 up the version number 2.0.2 -> 2.0.3 2024-03-19 06:48:31 -05:00
James Seibel da280db0f8 Fix lighting in superflat worlds 2024-03-18 21:28:27 -05:00
James Seibel 0ee6673e68 update todo comments 2024-03-17 16:15:27 -05:00
James Seibel 8bedb3dbaa Remove Seamless Overdraw Test
The result wasn't very good due to rendering issues with entities
2024-03-16 21:03:27 -05:00
James Seibel ea0e24b430 Add multiple compression options and unit tests 2024-03-16 17:25:29 -05:00
Tatounee cd35461df6 Fix cd command in compiling instructions 2024-03-10 02:38:31 +01:00
James Seibel 40580e81c2 Fix ChunkWrapper returning block light 15 for out of bound positions
Now it will return 0, which is more accurate
2024-03-03 14:54:11 -06:00
James Seibel 1a279b90be rename ThreadPools -> ThreadPoolUtil 2024-03-03 14:53:40 -06:00
James Seibel e34203fe3d Fix potential null pointer in BiomeWrapper 2024-03-02 11:45:14 -06:00
James Seibel 870c0f68d3 temporary multiverse null pointer fix 2024-02-22 07:05:21 -06:00
coolGi 004059dd9f Removed mixins from neoforge's mods.toml 2024-02-22 22:10:34 +10:30
coolGi 4290cdf8c6 Changed run dir to the root of the project 2024-02-20 00:51:41 +10:30
coolGi 4d038fc5e6 Fixed up AT 2024-02-20 00:51:25 +10:30
coolGi 0146d62c2a Moved AT to only appear in final build, not in the source code 2024-02-19 23:44:53 +10:30
coolGi 4e6255dc2b Re-added jank file deleting again for now 2024-02-18 21:38:20 +10:30
coolGi 4d73c3ecb8 Moved common to Unimined 2024-02-18 21:09:00 +10:30
coolGi d0dc3ec9bc Added the new unimined flag to fix fabric's access wideners 2024-02-18 20:11:15 +10:30
coolGi ee922236a0 Fixed forge version in readme for this branch 2024-02-18 19:13:20 +10:30
coolGi bf088ab29c Merge branch 'main' into removeArch 2024-02-18 19:11:47 +10:30
coolGi 40102521a1 Updated readme with new mc version 2024-02-18 19:09:54 +10:30
coolGi eb491144f3 Refactored logos into assets/distanthorizons 2024-02-18 19:04:29 +10:30
coolGi a14748ac75 Fixed most of the remaining issues 2024-02-18 18:42:44 +10:30
coolGi 0c5f38a00b Removed un-needed stuff 2024-02-18 16:07:51 +10:30
James Seibel feb6dd41b7 Merge branch 'removeArch' of gitlab.com:jeseibel/distant-horizons into removeArch 2024-02-17 22:37:10 -06:00
James Seibel a093524939 Fix Forge 1.20.4 gradle run 2024-02-17 22:34:18 -06:00
James Seibel 5cc7bebbe5 Update forge 1.20.4 49.0.16 -> 49.0.30 2024-02-17 22:34:06 -06:00
coolGi 32a256619f Fixed using wrong implementation for joml 2024-02-18 14:00:34 +10:30
coolGi f93e648f69 Added a small error if the user forgot to clone the sub-project, and some extra comments 2024-02-18 13:43:11 +10:30
coolGi 41f022df99 Merge branch 'main' into removeArch
# Conflicts:
#	build.gradle
2024-02-18 12:01:02 +10:30
coolGi c84aac7e45 Fixed resources in forge 2024-02-18 11:59:02 +10:30
James Seibel 4e4fbbe48c Merge branch 'main' into removeArch 2024-02-17 09:25:34 -06:00
James Seibel 7265e2b631 add chunk read timeout config and remove duplicate RegionFileStorageExternalCache 2024-02-16 20:04:46 -06:00
James Seibel 0a11f310cf Revert Fog near end/far start distance to pre-RenderUtil fix 2024-02-15 21:54:33 -06:00
James Seibel a6143780fa Fix C2ME file loading 2024-02-15 21:45:11 -06:00
James Seibel 761f802ced Fix fog rendering 2024-02-15 20:36:41 -06:00
James Seibel 2e7cc9f4b6 Temp fix for near clip plane going too far in some cases 2024-02-13 07:53:08 -06:00
James Seibel 4e6e727799 Fix ocean floors showing at very low detail levels
Partially fixes #632
2024-02-11 21:32:08 -06:00
James Seibel 2da444d03c Fix BiomeWrapper warning about null level on startup 2024-02-11 20:24:36 -06:00
James Seibel f4f234a159 Fix NeverCullFrustum casting error 2024-02-11 18:29:51 -06:00
James Seibel e87823aa29 Close #615 (lag when rapidly breaking/placing blocks) 2024-02-11 16:39:29 -06:00
James Seibel 56167a137e Default to no culling for the shadow pass 2024-02-11 14:56:16 -06:00
James Seibel 91ac4309df Fix the API seeing the wrong far clip plane 2024-02-10 22:02:19 -06:00
James Seibel 8a5bca3136 Fix using the wrong near clip plane 2024-02-10 21:58:24 -06:00
James Seibel ec8d1b5538 Fix Lava Iris block material ID 2024-02-10 21:38:55 -06:00
James Seibel 0ebe8db268 Add IDhApiShadowCullingFrustum and a config for shadow culling 2024-02-10 21:38:44 -06:00
coolGi 3bba08723f joml is included in vanilla 1.19.4 2024-02-08 10:28:33 +00:00
coolGi 6a6a87a3f7 Fixed joml being embedded on versions where mc already embeds it 2024-02-08 17:47:13 +10:30
James Seibel 0ccdcfbb6d Fix 1.20.4 compling 2024-02-07 18:19:41 -06:00
James Seibel aa084c885d Attempt to reduce queuing duplicate world gen tasks 2024-02-07 07:34:49 -06:00
coolGi e3a8a7782e Merge branch 'main' into removeArch
# Conflicts:
#	build.gradle
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BlockStateWrapper.java
#	forge/src/main/java/com/seibel/distanthorizons/forge/ForgeMain.java
2024-02-07 23:44:24 +10:30
James Seibel c578ae0fa4 Add Lod Shading to the api config 2024-02-07 07:06:39 -06:00
coolGi f17bc1eccd Fixed JOML not being shadowed (not being included in the jar) 2024-02-07 23:32:33 +10:30
coolGi 08c31e5999 Fixed mod auto-updating on quilt 2024-02-07 23:23:15 +10:30
James Seibel dd341c9a22 Add frustum culling config control to the API 2024-02-06 21:45:12 -06:00
James Seibel 733fb8e871 Merge branch 'minecraft-lod-mod-shadow.frustum.culling' 2024-02-06 19:23:56 -06:00
James Seibel 4764f0969a Fix assertion errors in the end 2024-02-06 17:49:08 -06:00
James Seibel 41f8c8cfa4 Fix compiling on MC 1.19.2 and below 2024-02-06 07:17:43 -06:00
James Seibel 42bcc28d3e Merge branch 'minecraft-lod-mod-frustum.culling' 2024-02-05 21:38:46 -06:00
James Seibel b878faac96 Improve StepFeatures logging 2024-02-05 20:31:05 -06:00
James Seibel 32c1cc29f8 Fix Render Buffer count F3 menu not closing 2024-02-05 19:21:52 -06:00
James Seibel 838d82589b Fix Forge 1.20.4 compiling, but not gradle running 2024-02-04 21:27:22 -06:00
James Seibel b62af66f4b rename shadowMe ->shadowCore and shade ->shadowMc 2024-02-04 16:30:25 -06:00
James Seibel 794f524ae3 gradle commenting and minor refactoring 2024-02-04 15:52:27 -06:00
Cutiepie a38551b3d0 Disable tests for modloader projects 2024-02-04 13:28:52 +11:00
James Seibel 03c4926b09 update to latest core 2024-02-03 19:45:29 -06:00
James Seibel 982bf951e1 Fix 1.19.2 compiling 2024-02-01 07:39:16 -06:00
James Seibel a887e35285 Add Iris API events 2024-01-31 21:49:59 -06:00
Cutiepie 172f2b088d Attempt to move over to Unimined 2024-01-30 17:45:47 +11:00
Cutiepie 6d7b557c36 Attempt to move over to Unimined 2024-01-30 17:44:50 +11:00
James Seibel 9959ebc196 Merge branch 'distant-horizons-fixes' 2024-01-27 13:37:50 -06:00
James Seibel d868b8fc72 Fix missing imports 2024-01-27 13:32:35 -06:00
IMS212 297c8a1a1e Actually fix 1.16 2024-01-23 07:47:43 -08:00
IMS212 e809429a8c Fix 1.16 support 2024-01-22 17:59:59 -08:00
IMS212 200ad05f4c Fix suspicious frame time code 2024-01-22 17:52:51 -08:00
IMS212 9b4276c29b Add mushroom 2024-01-22 08:49:00 -08:00
IMS212 038073d34d Minor fixes for translucency and block ID's 2024-01-22 08:37:27 -08:00
James Seibel 8d32ab9bdb Fix method names in neoForge mixinLevelRenderer 2024-01-21 21:48:06 -06:00
James Seibel 9390b8bc4d Fix several Block materials 2024-01-21 21:36:12 -06:00
James Seibel 0d165860fb Merge branch 'distant-horizons-main' 2024-01-21 19:24:42 -06:00
James Seibel 4135fa6211 Update coreSubProjects 2024-01-20 12:24:10 -06:00
James Seibel 1d89467022 Fix Forge 1.20.1 launching (although crashes due to shadowJar fail) 2024-01-20 11:12:08 -06:00
coolGi e21ac626b3 Merge remote-tracking branch 'origin/main' 2024-01-18 19:47:23 +10:30
James Seibel aa73a30ac4 Fix C2ME throwing errors when attempting to get region file 2024-01-17 20:57:10 -06:00
Cutiepie 9a8f14c7d3 Attempt to remove arch and add AWToAt.java 2024-01-17 23:47:58 +06:00
James Seibel d7618d73c3 Fixes #613 (multiplayer failing due to folder not existing) 2024-01-17 07:45:08 -06:00
James Seibel 5aca47b357 Fix render data holes on world gen 2024-01-17 07:15:47 -06:00
coolGi 666ab1319b Fixed 1.17.1 2024-01-17 17:24:52 +10:30
coolGi 50663edc76 Fixed compilation for pre 1.19.4 2024-01-16 17:28:42 +10:30
James Seibel 1fbc37f8e7 Initializer code reduction and reformatting 2024-01-14 16:55:55 -06:00
James Seibel 5f437f8a4e Merge branch 'minecraft-lod-mod-refactor/initialization' 2024-01-14 16:10:40 -06:00
James Seibel 6130c65c48 Add messages to chunk loading about world optimization 2024-01-14 15:53:21 -06:00
James Seibel 1e19dfd6e8 minor lightMapWrapper reformat 2024-01-14 15:08:29 -06:00
James Seibel f866243d5c Attempt to fix File handler repo closed issues 2024-01-14 15:07:35 -06:00
James Seibel af04c6d995 Fix light engine out of bounds for MC 1.16 and 1.17 2024-01-14 13:27:14 -06:00
James Seibel 46bf8d0188 Update coreSubProjects 2024-01-13 23:12:19 -06:00
coolGi fc62c78136 Updated core sub-module 2024-01-13 16:19:54 +10:30
coolGi 93c2bf530f Fixed neoforge crash with merged jar 2024-01-13 16:19:10 +10:30
James Seibel 51b543a23e Fix Optifine not running in dev environment
For some reason loading the net.minecraft.client.ClientBrandRetriever class causes mixin issues
2024-01-12 07:50:49 -06:00
James Seibel dab5373231 Fix Bclib sometimes refusing to download in 1.20.1 2024-01-11 22:13:11 -06:00
coolGi 17f274a7b4 Renamed many neoforged stuff to neoforge (removed "d" at the end) 2024-01-09 19:26:00 +10:30
coolGi 841e5ba492 Fixed neoforge and updated some dependencies 2024-01-09 19:12:26 +10:30
s809 50339c94e7 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into refactor/initialization 2024-01-08 14:52:26 +05:00
James Seibel d2ad35ad05 Overhaul file handlers 2024-01-07 16:06:09 -06:00
James Seibel 0d65578e6a Fix chunk break/place events not triggering fabric updates post MC 1.17 2024-01-07 15:00:53 -06:00
s809 526df4f184 Refactor initializer code 2024-01-07 21:50:50 +05:00
coolGi aa6cbd1b7d Renamed forge classes to neoforge 2023-12-25 18:50:24 +10:30
coolGi 92f0703723 Removed depricated neoforged code 2023-12-25 18:48:18 +10:30
James Seibel 064241333b Merge branch 'fix-url' into 'main'
Fix clone URL

See merge request jeseibel/distant-horizons!47
2023-12-24 15:17:55 +00:00
Rózsa Péter 39b77c783b Fix clone URL 2023-12-24 13:47:11 +00:00
coolGi 0c8717a0da Fixed implNote in JavaDocs (as it "technically" part of the official Java standard) 2023-12-24 21:42:17 +10:30
coolGi 7f89a1a2cc Fixed 1.16.5 & 1.17.1 compilation 2023-12-24 21:32:21 +10:30
coolGi 5f16f81d58 Merged jar, now for fabric (works on quilt as well), forge and neoforged 2023-12-24 21:16:10 +10:30
coolGi 10bbcc79d3 Re-added forge to 1.20.4 build properties 2023-12-24 19:39:22 +10:30
coolGi ffc9771b17 Renamed forge stuff in neoforged to neoforged 2023-12-24 19:25:57 +10:30
coolGi 091b115aad Added neoforged to the ci 2023-12-23 15:31:41 +10:30
coolGi c3bdc22e28 NeoForged for 1.20.4! 2023-12-23 05:31:02 +10:30
coolGi 28d4cc86a9 Fixed 1.20.4 forge remap 2023-12-23 04:07:44 +10:30
James Seibel bb6e29f254 Merge Builderb0y API world gen extension 2023-12-22 07:19:26 -06:00
James Seibel ea0d4ba7d8 Potential fix for world gen lockup if files system fails 2023-12-20 22:06:08 -06:00
James Seibel 0504882afd Fix ocean lighting grid issue 2023-12-20 07:45:21 -06:00
James Seibel 0156f03e91 Update coreSubProjects 2023-12-19 07:38:55 -06:00
James Seibel d2acaba5c7 Add IDhApiWrapperFactory 2023-12-16 15:49:53 -06:00
James Seibel 60e4128316 Add DhApi.isDhThread() 2023-12-16 09:50:41 -06:00
James Seibel dc8aa7624b Update coreSubProjects 2023-12-16 09:09:46 -06:00
James Seibel 941aeedee0 Merge branch 'chisels' 2023-12-15 07:12:07 -06:00
James Seibel 4d8ce3b5ea Optimize DH lighting for chunks with populated sections
Specifically improves lighting speed for BigGlobe worlds
2023-12-14 07:50:57 -06:00
James Seibel 6044d24a48 Fix ThreadPool null pointer before world startup 2023-12-13 22:08:45 -06:00
James Seibel d597634ac6 Fix forge 1.20.4 crashing due to incorrect version number order 2023-12-12 07:47:22 -06:00
coolGi cf8b0329bb Hopefully fixed compolation with the new preprocessor 2023-12-12 22:17:21 +10:30
coolGi 24520824e9 Updated to new git url 2023-12-12 19:28:45 +10:30
coolGi 0d7b0f9fe4 Updated to new git url 2023-12-12 19:28:41 +10:30
coolGi 61460f9ac0 Updated java files to use version numbers 2023-12-12 19:23:28 +10:30
coolGi 14d64d535a Changed preprocessor to use version numbers 2023-12-12 18:11:26 +10:30
coolGi b00c252f17 Updated gradle (and its wrapper), and fabric and architectury loom 2023-12-12 17:56:44 +10:30
Pierre Remacle 0fe017df74 Chisels & Bits blocks transparent 2023-12-11 16:05:03 +01:00
James Seibel 4ae7083dcf Update coreSubProjects 2023-12-11 07:46:53 -06:00
James Seibel 7d5357dec8 downgrade 1.17.1 bclib 0.5.6 -> 0.5.5
For some reason my machine refused to download 0.5.6, anyone can re-update to the latest if the issue becomes resolved
2023-12-11 07:46:50 -06:00
James Seibel 2bb2f5a233 Remove PRE and POST preprocessor MC versions 2023-12-11 07:45:54 -06:00
James Seibel fee1c98a34 Fix 595 (crash on save and exit) 2023-12-09 16:19:05 -06:00
James Seibel e787d7d317 Attempt to fix a rare concurrent lighting engine issue with ChunkWrapper.getBlockLightPosList() 2023-12-09 16:18:17 -06:00
James Seibel ed52efa72b Fix SSAO and Fog not applying when Optifine shaders are enabled 2023-12-09 10:05:17 -06:00
James Seibel 963d22b2f5 Add a potential fix to unconfigured C2ME crashing/log spam 2023-12-09 09:42:18 -06:00
coolGi 8714be1dc7 Updated ci to include 1.20.4 2023-12-09 14:47:19 +10:30
coolGi 04ddd83519 Fixed up screens looking incorrect on 1.20.4 mc versions 2023-12-09 14:41:15 +10:30
coolGi 5b81ca2716 Updated to 1.20.3/4 2023-12-09 14:09:24 +10:30
James Seibel 6f8c7e8249 Add Config API methods getApiValue() and clearValue() 2023-12-07 07:13:43 -06:00
James Seibel fabad7158e Up the api version number 1.0.0 -> 1.1.0 2023-12-06 07:50:23 -06:00
James Seibel bae7e44dd8 Add overdraw number input 2023-12-06 07:50:10 -06:00
James Seibel 926c7924df Merge in Builderb0y's render merging improvements 2023-12-05 07:15:39 -06:00
James Seibel 704a2ff217 Only display empty biomeWrapper string logs once 2023-12-04 07:17:51 -06:00
coolGi 871c6031b8 Added version number to updated jar 2023-12-04 23:34:40 +10:30
James Seibel afb0a57920 up the version number 2.0.1-a -> 2.0.2-a 2023-12-03 19:13:19 -06:00
James Seibel 1787d2c6d9 Fix BlockStateWrapper compiling 2023-12-03 18:38:17 -06:00
James Seibel 1a07fb83b6 Revert Sqlite update 3.44.1.0 -> 3.43.0.0
The new version caused java module issues. I'll have to look into it again another time.
2023-12-03 17:55:01 -06:00
James Seibel 4d2ee292bb Remove "-dev" from the version number 2023-12-03 17:19:30 -06:00
James Seibel 0fdde61fe5 Add a config to enable/disable using MC's lighting engine 2023-12-02 12:37:30 -06:00
James Seibel ae8a4912a6 Add a limit to the number of queued update chunks 2023-12-02 12:24:22 -06:00
James Seibel ffd8ea8751 Fix snow light rendering 2023-12-02 12:07:35 -06:00
James Seibel 4cd10a82fd Fix DH lighting failing for water 2023-12-01 07:50:14 -06:00
James Seibel 4955d22649 Fix block lighting being ignored in MC 1.20.2 2023-12-01 07:49:36 -06:00
James Seibel 425b761f8e Fix pack.mcmeta typo 2023-11-30 07:37:13 -06:00
James Seibel ab3bfd457f Merge branch 'Lorenzo_Giannini-main-patch-20902' into 'main'
multiversion vanilla support

See merge request jeseibel/distant-horizons!43
2023-11-30 13:30:46 +00:00
James Seibel 0faa64112a Refactor, comment, and rename 2023-11-30 07:25:57 -06:00
James Seibel 46519b096c Merge branch 'distant-horizons-lightmapfix' 2023-11-30 07:08:46 -06:00
James Seibel cb7d980e15 Fix a typo in the bug issue template 2023-11-30 07:03:15 -06:00
James Seibel 6c1562ac33 Merge Null's fragment shader culling !38 2023-11-29 07:44:27 -06:00
James Seibel 5e17e4ea8c Update Sqlite 3.43.0.0 -> =3.44.1.0 2023-11-28 07:13:44 -06:00
Fourmisain b8e7b14fbb fix light map update being done on non-light-map textures 2023-11-27 16:58:54 +01:00
James Seibel 5d8eb185bc Merge branch 'Lorenzo_Giannini-main-patch-41483' into 'main'
fix links

See merge request jeseibel/distant-horizons!42
2023-11-25 21:08:43 +00:00
Lorenzo Giannini 7325cedba6 Update pack.mcmeta 2023-11-25 18:31:10 +00:00
Lorenzo Giannini e5043d6d9b fix links 2023-11-25 18:21:21 +00:00
James Seibel 13e53a18e3 Change the default MC version from 1.20.1 -> 1.20.2 2023-11-25 12:13:18 -06:00
James Seibel dd60c7620f Fix null pointer when joining some multiverse servers 2023-11-25 11:39:53 -06:00
James Seibel 83c01cabfb Fix lighting on some servers 2023-11-25 11:08:44 -06:00
James Seibel a95171dbbe Add constants to BlockStateWrapper 2023-11-25 08:46:03 -06:00
James Seibel 10d542ed14 Fix incorrect ChunkWrapper IndexOutOfBounds checking 2023-11-25 08:45:23 -06:00
James Seibel 7e1c55a0c5 Fix merging for transparent LODs over the void 2023-11-24 14:02:33 -06:00
James Seibel 4e25d318ec Fix a potential concurrent error on DhClientServerWorld shutdown 2023-11-24 09:46:51 -06:00
James Seibel c4228f4e63 Improve multiverse similarity logic and fix incorrect log 2023-11-21 07:44:28 -06:00
James Seibel 1411091f60 Fix null pointers when moving between multiverse levels 2023-11-20 07:35:26 -06:00
coolGi 6a2278949e Updated core submodule 2023-11-20 21:59:12 +10:30
coolGi 374b859882 Fixed Indium dialog not showing 2023-11-20 21:47:35 +10:30
coolGi a98bdb94b8 Fixed <br/> not being parsed correctly 2023-11-20 00:40:16 +10:30
coolGi de390f5d70 Fixed updater's back up method deleting the wrong jar 2023-11-19 22:48:46 +10:30
coolGi 9d4968351b Fixed updater crashing without network 2023-11-19 20:07:35 +10:30
coolGi e99fbb76bf Added temporary solution to file update from 1.6 2023-11-18 23:52:30 +10:30
coolGi fd175d2f36 Updated core sub-project 2023-11-18 21:45:52 +10:30
coolGi 0db862e42b Added a notification when Indium is not installed (cus people don't read the crash logs!!!) 2023-11-18 21:32:38 +10:30
coolGi 58f5d64f91 Bumped version number to 2.0.1-a-dev 2023-11-18 20:34:22 +10:30
James Seibel bb54a94acd re-add "-dev" to the version number
For future releases the version number should be changed immediately beforehand.
2023-11-16 19:09:37 -06:00
James Seibel e34a7eef06 Remove "-dev" from the version number 2023-11-16 18:54:44 -06:00
James Seibel 3d177369ab Fix Optifine rendering a blank screen until resized 2023-11-14 07:36:49 -06:00
James Seibel 946aff24af Update coreSubProjects 2023-11-10 07:02:58 -06:00
James Seibel 424429bff1 Minor core refactor 2023-11-08 19:42:43 -06:00
coolGi 55df8daa35 Added key detection through the new test screen 2023-11-08 01:26:37 +10:30
James Seibel 734edeaba9 Fix transparent water when transparency is disabled 2023-11-06 07:49:06 -06:00
James Seibel 48452e6fe7 Fix some chunks not updating 2023-11-05 15:54:23 -06:00
coolGi 314c88a452 Merge remote-tracking branch 'origin/main' 2023-11-05 17:19:26 +10:30
coolGi 3a782a1c4b Fixed forge 1.16 & 1.17 2023-11-05 17:19:16 +10:30
James Seibel 924b2b7e8e Update coreSubProjects 2023-11-04 15:42:32 -05:00
James Seibel 34565992ea Only log broken BlockState and Biomes deserializations once 2023-11-04 15:42:16 -05:00
James Seibel dbc84cc0f3 Add invalid fullData ID handling 2023-11-03 19:43:00 -05:00
coolGi 15de27eafd Fixed compilation for 1.16 & 1.17 (missed last time) 2023-11-04 02:30:31 +10:30
coolGi 8a882d7bf4 Fixed compolation on older mc versions 2023-11-03 23:20:26 +10:30
coolGi 04ee9d58bc Equal was notted accidentally 2023-11-03 23:05:59 +10:30
coolGi ee867e972f Fix for when there is a chance of mc being null 2023-11-03 23:02:43 +10:30
James Seibel a227547daa Fix Optifine shaders not rendering 2023-11-02 21:45:12 -05:00
James Seibel ef1699f2e9 re-add CPU option I_PAID_FOR_THE_WHOLE_CPU 2023-11-01 21:14:02 -05:00
James Seibel 108f692c82 Add additional safeguards to RegionFileStorageExternalCache storage.getRegionFile() 2023-11-01 21:11:24 -05:00
James Seibel a3026fbb61 Add a FIXME comment 2023-10-31 20:29:30 -05:00
James Seibel 33c2ca839e Fix incorrect chunk saving for MC 1.16/1.17 2023-10-31 20:21:22 -05:00
James Seibel 4ac4daeac1 Reduce the chance of concurrent Long2ObjectLinkedOpenHashMap issues 2023-10-31 19:56:04 -05:00
James Seibel 49f90aa5c9 Fix memory leak in MC 1.17 and 1.16 from ChunkWrapper 2023-10-31 19:53:59 -05:00
coolGi 6788ac41c5 Fixed building for pre 1.20 2023-10-31 20:22:30 +10:30
coolGi 8e25deb33d Refactor of GitInfo. Removed core commit, and added Build Source 2023-10-31 19:35:10 +10:30
coolGi 3d31d20a46 Refactor of GitInfo. Removed core commit, and added Build Source 2023-10-31 19:35:07 +10:30
James Seibel 7b902a4be1 Fix world gen freezing for certain MC versions 2023-10-30 22:18:24 -05:00
James Seibel fbd48b3cfa fix server shutdown null pointer 2023-10-30 18:43:20 -05:00
coolGi 9475040627 Updated dependancies 2023-10-31 01:04:57 +10:30
coolGi a673a3be4b Merge remote-tracking branch 'origin/main' 2023-10-31 00:34:04 +10:30
coolGi 2d444ab0bf Fixed Alex's Caves compat 2023-10-31 00:31:38 +10:30
James Seibel 95e29f36ef minor ClientBlockStateCache refactor 2023-10-30 07:46:46 -05:00
James Seibel ad97f322b2 Fix aether block tinting without breaking vanilla oceans 2023-10-30 07:46:21 -05:00
James Seibel f19281e832 Update coreSubProjects 2023-10-29 16:10:00 -05:00
James Seibel 3c91e53228 Merge branch 'minecraft-lod-mod-refactor/client-world-close' 2023-10-29 16:09:47 -05:00
James Seibel 3f35909641 Reduce CPU load when moving around the world
Should've made this multiple commits, but too late now

- Create ConfigThreadPool to remove duplicate thread setup/config code
- Move configurable thread pools into their own ThreadPools class
- Add a semaphore to limit how many LOD builder/lighting/bufferBuilder threads can be active at once
2023-10-29 15:04:46 -05:00
James Seibel 384ba30a61 Update coreSubProjects 2023-10-28 12:19:46 -05:00
James Seibel 33b5c225a4 Remove broken chunkSaveEvent, was actually chunkUnloadEvent 2023-10-28 11:53:32 -05:00
James Seibel 1a3560feef comment out GL message logging for MC 1.20.2 2023-10-28 10:23:28 -05:00
James Seibel ae2e45b52f Fix GPU Upload methods and some minor memory leaks 2023-10-28 10:18:59 -05:00
s809 1bb2ef29f5 Move closing of client world to a proper place 2023-10-28 19:43:22 +05:00
James Seibel 59ad956ba1 Fix index out of bounds 2023-10-27 20:01:49 -05:00
James Seibel 4af6ec7428 Fix GLVertexBuffer memory leak 2023-10-27 19:42:21 -05:00
James Seibel 32b59ee8a4 Revert "Fix broken LOD building when the Aether is installed"
This reverts commit 070d7e23d5.
2023-10-27 07:49:31 -05:00
James Seibel 0d5a8dee73 Attempt to reduce memory leaking when flying 2023-10-25 07:52:18 -05:00
James Seibel 91863034e8 Fix Optifine shader rendering 2023-10-24 20:12:56 -05:00
James Seibel f705fee90f Fix ClientBlockStateCache missing import 2023-10-24 20:04:47 -05:00
James Seibel d10a9e08d7 Merge in IMS' GL object changes 2023-10-24 07:31:43 -05:00
James Seibel 070d7e23d5 Fix broken LOD building when the Aether is installed 2023-10-23 20:32:05 -05:00
James Seibel 1b200259c5 Add Sqlite to the readme 2023-10-23 20:29:47 -05:00
James Seibel e21149466e update localization files 2023-10-21 11:26:13 -05:00
James Seibel f6528be87f Fix missing import 2023-10-21 11:17:40 -05:00
James Seibel e8c2271db8 Fix 1.16 compiling and double closing buffers 2023-10-21 11:14:34 -05:00
James Seibel 9f5c63d9e2 Fix LodRenderSection memory leak 2023-10-21 09:34:43 -05:00
James Seibel 539048bfac Fix missing localization for noiseSteps.@tooltip 2023-10-20 20:11:17 -05:00
James Seibel e155e68289 Add a config to change the number of light baking threads 2023-10-20 20:09:21 -05:00
James Seibel 083fab7323 Ops, missed one of the lightmap changes 2023-10-20 19:34:05 -05:00
James Seibel 5450a7efe4 Fix memory leaks when moving between dimensions 2023-10-20 19:24:05 -05:00
James Seibel f6860ed4af Update coreSubProjects 2023-10-19 22:15:42 -05:00
James Seibel 15ed0c2392 bandaid fix for World gen holes 2023-10-19 22:13:44 -05:00
James Seibel 22f290c8a3 minor refactor 2023-10-19 21:45:11 -05:00
James Seibel 6d39fb23d6 Fix never ending world gen tasks 2023-10-19 20:47:41 -05:00
James Seibel 0a523b99c7 Fix Sqlite memory leak 2023-10-19 20:11:49 -05:00
James Seibel c537ab2082 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-10-19 18:28:36 -05:00
James Seibel 63005035d7 Disable MC 1.17 lighting (always use DH lighting)
Something in MC 1.17 is broken so chunks that DH gets may be broken about 25% of the time.
2023-10-19 18:28:23 -05:00
coolGi c8d03a625a Updated sub-project 2023-10-20 00:57:57 +10:30
James Seibel d11d26dc9f fix localization and render startup for 1.16 2023-10-19 07:28:01 -05:00
James Seibel 1932cf9e76 Fix chunkwrapper null pointer 2023-10-19 07:27:31 -05:00
James Seibel 97e6797fea Fix MC 1.16/1.17 compiling 2023-10-19 07:27:23 -05:00
James Seibel c4105c3014 Fix Forge not rendering 2023-10-19 07:04:24 -05:00
James Seibel 826b4a6305 Fix section null pointer error for MC 1.16 2023-10-18 22:01:36 -05:00
James Seibel 0cb0874c54 Fix black chunks on fabric 1.20.2 2023-10-18 21:16:05 -05:00
James Seibel b831dd84e4 Fix LOD render distance measured as the diameter instead of radius
Closes #565
2023-10-18 07:51:25 -05:00
James Seibel 6775bf8a3d Fix transparent fog rendering 2023-10-18 07:24:24 -05:00
James Seibel 61402afd93 Fix DH auto update jar deletion and add more logging 2023-10-17 21:43:01 -05:00
James Seibel c5cff674fe Add GLStates around the DhApplyShader 2023-10-16 21:58:01 -05:00
James Seibel 679b5c082a Fix transparent LODs overwriting opaque LOD alpha values 2023-10-16 21:33:50 -05:00
James Seibel e00faa8e3c Fix crashing on Mac and GL4.3 and older 2023-10-16 20:45:05 -05:00
James Seibel e5265f3dbb Add (mac broken) FrameBuffer application 2023-10-15 18:05:38 -05:00
coolGi 71e3e10280 Updated core sub-module 2023-10-14 22:48:10 +10:30
James Seibel 9443f6d1e5 Have GLProxy attempt creating contexts with all supported GL versions 2023-10-13 21:56:10 -05:00
James Seibel 415c553308 Add IDhApiRenderProxy for getting/setting framebuffers and textures 2023-10-13 19:58:12 -05:00
coolGi 4b783df11e Fixed lod's being rendered underwater 2023-10-13 23:26:06 +10:30
James Seibel 6d7135ef29 Fix black chunks when Sodium is installed 2023-10-13 07:36:44 -05:00
James Seibel c0f8b6729b Fix missing MC sky 2023-10-12 21:35:09 -05:00
James Seibel a5a01b8a76 Disable the russian translation 2023-10-12 19:47:22 -05:00
James Seibel ecd44d9d31 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-10-12 19:43:00 -05:00
James Seibel fb4f0b0440 Improve SSAO class readability 2023-10-12 19:42:53 -05:00
coolGi c0bd3dda19 Surrounded the Java location with quotations so paths with spaces work 2023-10-13 02:54:32 +10:30
coolGi d4c94ea5e4 Attempt to find Java's binary to use for the self updater on Windows 2023-10-13 02:00:16 +10:30
coolGi 1a48d161d9 Updater now works with spaces in file paths 2023-10-13 00:07:02 +10:30
James Seibel adbb9cbc40 Fix SSAO Rendering 2023-10-12 07:49:11 -05:00
coolGi 40db006d62 Fixed compilation for older mc versions (again) 2023-10-12 23:08:12 +10:30
James Seibel ed64e83807 Re-add OpenGL debug config options, also remove debug LOD update configs 2023-10-10 20:40:55 -05:00
James Seibel 644b5462f1 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-10-10 19:35:40 -05:00
James Seibel 33aded7345 Fix Light map flickering when multiple client levels are active 2023-10-10 19:33:10 -05:00
coolGi d04314a9ee Fixed compilation for older mc versions 2023-10-11 01:40:15 +10:30
coolGi fadc2e7ab4 Disabled relocation for sqlite (relocation bug on their end) 2023-10-11 01:19:31 +10:30
coolGi 8fc6d4a1de Changed self updater location to use the class' path 2023-10-10 23:05:42 +10:30
coolGi 87c3f5549c Updated core subproject 2023-10-10 22:57:59 +10:30
coolGi 1e9120c6d9 Relocated the sqlite dependency in the jar 2023-10-10 22:48:20 +10:30
James Seibel 53a6b9fcd0 merge in Steveplays Frame/Depth buffer changes 2023-10-10 07:01:27 -05:00
James Seibel 682fb11e9e Fix render cache clearing deleting the database instead of removing the cache data 2023-10-08 21:17:44 -05:00
James Seibel 17f515ef06 Move some ForgeApi code into common 2023-10-08 21:00:54 -05:00
James Seibel 3f6bc262cd Fix forge (and fabric) not updating LODs when placing/breaking blocks 2023-10-08 20:56:48 -05:00
James Seibel 5f025808ab Fix singleplayer Forge worlds not updating loaded/saved chunks 2023-10-07 21:29:58 -05:00
James Seibel b93c5815c7 Update coreSubProjects 2023-10-07 20:21:06 -05:00
James Seibel 1482bfcd07 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-10-07 18:51:18 -05:00
James Seibel 71634f509a Update coreSubProjects 2023-10-07 18:50:46 -05:00
coolGi 608e2d5723 Used .renameTo instead of .canWrite to check if file is unlocked 2023-10-06 18:02:30 +10:30
coolGi f39d2d92f7 Updated core submodule 2023-10-06 17:24:37 +10:30
coolGi 264a9b66fa Fixed (hopefully) updater on Windows 2023-10-06 17:23:17 +10:30
coolGi bee9cce881 Temporary fix for windows file locking 2023-10-06 16:26:44 +10:30
coolGi ec63a025fd Disabled updating to the same commit 2023-10-05 13:12:39 +10:30
coolGi 69c5f49c72 Seeing if this will fix DH auto-updates on windows 2023-10-05 13:09:45 +10:30
coolGi 64d2363050 Fixed fabric mod json 2023-10-04 13:02:24 +10:30
coolGi 796f450091 Revert "Renamed cursedforge reference in gradle"
This reverts commit 7fb021010c.
2023-10-04 13:02:01 +10:30
coolGi aa0f274b87 Updated root subproject 2023-10-03 23:43:07 +10:30
coolGi c3103810db Moved run directory to root of the project 2023-10-03 23:41:23 +10:30
coolGi 7fb021010c Renamed cursedforge reference in gradle 2023-10-03 23:36:42 +10:30
coolGi b5267a0658 Added "provides" for our old modid 2023-10-03 23:09:08 +10:30
coolGi 1775a58938 Updated core submodule 2023-10-03 22:48:13 +10:30
coolGi 76f7371057 Fixed building for all mc versions 2023-10-03 16:44:18 +10:30
coolGi 727d7ee346 used .equals for string 2023-10-03 16:21:42 +10:30
coolGi 40618bc35a Fixed up button for 1.20.2 2023-10-03 16:01:30 +10:30
coolGi 2463d8c024 Added option to allow button background to not appear 2023-10-03 14:38:52 +10:30
coolGi 90c53d8116 Fixed button textured stuff 1.20.1 and prior 2023-10-03 14:26:24 +10:30
coolGi eb4e3bc793 Fixes to screen class not being imported 2023-10-03 02:18:59 +00:00
James Seibel 172d43a11b git ignore sqlite databases 2023-10-02 19:37:58 -05:00
coolGi 75419ed5ae Updated core submodule 2023-10-02 14:16:50 +10:30
coolGi 94978fe10a Fixed updater on 1.20.2 2023-10-02 14:16:08 +10:30
coolGi 71493e79d5 Hopefully fixed 1.20.2 building 2023-10-02 12:33:44 +10:30
coolGi 48fc9d13ad Updated core sub-project 2023-10-02 11:40:46 +10:30
coolGi 867152fdf2 Fixed renderChunkLayer injection point (1.20.2) 2023-10-02 11:40:33 +10:30
coolGi 7d13cb4905 bumped manifold version 2023-10-02 11:26:41 +10:30
coolGi 115c531be2 Fixed building on forge 2023-10-02 10:58:36 +10:30
coolGi fee8dc9b13 1.20.2 now builds (config looks odd, and updater disabled) 2023-10-01 22:32:19 +10:30
James Seibel 0bbaa15579 add basic sqlite and unit tests 2023-09-30 15:25:48 -05:00
James Seibel aeb7cf6ff1 Fix multiplayer similarity percent 2023-09-29 23:17:38 -05:00
James Seibel 0be45abc28 change ClientLevelWrapper getDimType to IDimensionTypeWrapper 2023-09-29 22:42:41 -05:00
James Seibel a6bff2abb0 Improve world gen for partially generated sections 2023-09-28 07:26:30 -05:00
James Seibel f4d6e63c47 Fix MixinLevelRenderer compling for 1.19.2 and lower MC versions 2023-09-26 19:03:55 -05:00
James Seibel 2edabc7168 Merge branch 'vivecraft' 2023-09-26 18:05:26 -05:00
coolGi 46e5bf24ca Close IO steams when done using them 2023-09-27 00:02:15 +09:30
coolGi ba014fc581 Updated core subproject 2023-09-27 00:00:19 +09:30
coolGi 225dad9d84 Disabled changelog button if using nightly 2023-09-26 23:11:54 +09:30
coolGi ca2914d3a9 Changed update screen to use short sha 2023-09-26 23:11:31 +09:30
coolGi 85203847d5 Updated core sub-project (again) 2023-09-26 23:01:03 +09:30
coolGi db2cdbaecd Updated core submodule 2023-09-26 22:58:05 +09:30
coolGi 3a80c6f59e Added nightly to be auto-updated 2023-09-26 22:53:12 +09:30
James Seibel 0137a6bfd0 Fix full data sampling 2023-09-24 21:22:15 -05:00
AquaticLava 8b4c647fd2 change method to private 2023-09-24 12:56:39 -06:00
AquaticLava d4ba61e341 Fix vivecraft incompatibility - forge 2023-09-24 12:56:22 -06:00
AquaticLava 634df3ba06 Fix vivecraft incompatibility 2023-09-23 23:33:24 -06:00
coolGi 88766f30e4 Updated core submodule 2023-09-24 11:20:41 +09:30
coolGi 14a15754fb Made config use our lang for everything 2023-09-24 11:18:31 +09:30
coolGi c919fe9ab0 Updated manifold version 2023-09-24 10:42:03 +09:30
James Seibel 13bf04ef2d Remove Sodium < 0.5.1 incompatability
Fixed via using Indium
2023-09-23 16:11:12 -05:00
James Seibel e42919c37f Add a config for synchronous GPU uploading
hopefully to help with Sodium/AMD issues
2023-09-23 16:06:04 -05:00
James Seibel 5a3bd0c9dd remove ReflectionHandler 2023-09-23 11:54:10 -05:00
James Seibel e1907245e2 Replace sodium mixins with an Indium dependency 2023-09-23 11:11:24 -05:00
James Seibel e476b56ac1 BatchGenerationEnvironment refactor and spelling fix 2023-09-23 08:31:02 -05:00
James Seibel 776ec93d09 Fix potential concurrency issue in BatchGenerationEnvironment 2023-09-23 08:30:23 -05:00
James Seibel fc0aafb070 Improve world gen GC pressure, break dataSource thread safety, and fix a sampling bug 2023-09-21 22:02:39 -05:00
James Seibel 54fa033e07 Add GL Context creation debug configs 2023-09-16 08:03:48 -05:00
James Seibel cbd0521a0c Add a mutable DhSectionPos 2023-09-15 07:34:42 -05:00
James Seibel e958790f76 Fix compiling for MC 1.16 - 1.19 2023-09-15 07:05:15 -05:00
James Seibel 06bb4a9cb3 Refactor and Optimize DhSectionPos 2023-09-14 22:05:05 -05:00
James Seibel b38a8d5e62 Add the ability to set Minecraft's memory JVM argument in gradle.properties 2023-09-13 18:53:23 -05:00
James Seibel 84028f78b8 Hopefully fix Structure load locking up the world gen threads (again) 2023-09-13 18:30:22 -05:00
James Seibel 515c45b4c8 Add unused data source automatic freeing 2023-09-12 20:16:45 -05:00
James Seibel 0cac09aec1 reformat ChunkLightStorage 2023-09-11 21:02:15 -05:00
James Seibel 695809d573 Merge branch 'minecraft-lod-mod-betterLightStorage' 2023-09-11 20:39:56 -05:00
James Seibel e12f33a938 DhLightingEngine Optimization from Builderb0y 2023-09-11 20:35:46 -05:00
Builderb0y 8e69174d5a Update 2 files
- /common/src/main/java/com/seibel/distanthorizons/common/wrappers/chunk/ChunkLightStorage.java
- /common/src/main/java/com/seibel/distanthorizons/common/wrappers/chunk/ChunkWrapper.java
2023-09-12 00:44:58 +00:00
James Seibel 3ea6bee3cf Merge branch 'minecraft-lod-mod-iris.shadow.fix' 2023-09-11 07:38:04 -05:00
James Seibel c1fda715d0 Improve LOD Building and Lighting speed for BigGlobe worlds
Thanks Builderb0y!
2023-09-11 07:26:09 -05:00
James Seibel e4a7056d48 Optimize ChunkWrapper.getBlockState() 2023-09-10 19:39:34 -05:00
James Seibel 2107d3cbbd Optimize BlockState/Biome Wrapper getter methods
The lambdas were being newly created for each get() which became difficult for the GC to handle.
2023-09-10 19:35:37 -05:00
James Seibel ef6fc07cd3 Minor ChunkWrapper.getBlockState() GC optimization 2023-09-10 17:10:01 -05:00
James Seibel 56172c69a4 Fix incompatible sodium version 0.5.0 -> 0.5.1 2023-09-09 19:57:33 -05:00
James Seibel a92aa1eca8 Fix SSAO rendering when Sodium is installed 2023-09-09 18:26:16 -05:00
James Seibel f2931e8204 Fix MC 1.16 compiling fail due to logger import 2023-09-09 17:37:49 -05:00
James Seibel 5d47a5f391 Fix shadow static rendering 2023-09-09 17:03:47 -05:00
James Seibel 299fbe7336 Use MC's projection matrix in SSAO instead of creating a new one 2023-09-09 16:45:46 -05:00
James Seibel b30c8ea413 Fix crashing due to Chunk Wrapper concurrency 2023-09-09 16:28:56 -05:00
James Seibel 64dea2d730 Reduce duplicate Client Chunk update calls 2023-09-09 13:37:04 -05:00
James Seibel 9edba26910 Potentially fix stuttering when flying around the world 2023-09-09 12:49:31 -05:00
James Seibel cf6b3d9a89 Add debug options to skip some full data update events 2023-09-08 22:32:37 -05:00
James Seibel 47f297809b add blend-alpha to GLState (thanks Null!) 2023-09-08 20:01:08 -05:00
James Seibel 12b4521df6 Remove LodQuadBuilder transparent void fix 2023-09-08 19:56:22 -05:00
James Seibel 48291e261e Optimize Buffer building 2023-09-08 07:54:28 -05:00
James Seibel 7c9fd5be9c Fix Fabric UI mixin fail for MC 1.19 and below 2023-09-07 07:05:05 -05:00
James Seibel 8d822d7f3c Add Null's SSAO improvements 2023-09-06 21:25:57 -05:00
James Seibel f42a76c8fd Render file handling refactors 2023-09-02 21:07:08 -05:00
coolGi 8765f9effa Updated core subproject 2023-09-02 21:05:32 +09:30
coolGi 276b839668 Fixed fog not applying correctly with blindness or darkness 2023-09-02 21:03:24 +09:30
coolGi 507b045eb9 Fixed deep dark not blackening lods 2023-09-02 20:59:31 +09:30
coolGi 1de8cfb001 Forgot forge was weird with mixins 2023-09-02 20:55:02 +09:30
coolGi 1ab8483df5 Added tripwire to ignored blocks 2023-09-02 20:48:04 +09:30
coolGi 969edef3b2 Updated core submodule 2023-09-02 20:11:03 +09:30
coolGi 20be303dd0 Fixed crash ran on version not on Modrinth 2023-09-02 20:10:56 +09:30
James Seibel fc43f866a1 Add missing licensing headers 2023-09-01 20:43:31 -05:00
James Seibel eca04899de Update existing licensing headers 2023-09-01 07:44:23 -05:00
James Seibel 7b7fb8db44 Add file write locking to AbstractMetaDataContainerFile 2023-08-31 22:01:48 -05:00
James Seibel 313b660334 Remove debug disable lighting engine configs 2023-08-31 21:43:21 -05:00
James Seibel 5b84b26b67 Move Fog and SSAO matrix inversions to the CPU 2023-08-31 21:16:09 -05:00
James Seibel 6dc567e079 Make kelp opaque in MC 1.19 and below to match MC 1.20 2023-08-31 19:42:35 -05:00
James Seibel 13b26d5902 Fix GLProxy null pointer 2023-08-31 19:08:38 -05:00
James Seibel 3d7b21c444 Fix lighting engine setting lighting incorrectly 2023-08-31 19:02:28 -05:00
James Seibel fc5879beab Reduce DhLightingEngine GC impact 2023-08-31 07:56:00 -05:00
James Seibel 251c9d1134 Fix corrupt chunk saving for fabric 1.20 2023-08-31 07:12:56 -05:00
James Seibel 0a1bf750ba Fix disappearing LOD sections 2023-08-30 07:44:11 -05:00
James Seibel a236264d14 Add temp debug option to disable lighting engine and light baking 2023-08-30 07:08:00 -05:00
James Seibel ba45a7c2f5 Fix fabric corrupted LODs on MC 1.19 2023-08-28 06:41:19 -05:00
James Seibel 95b1ecff0d Add Fabric incompatibility list to versionProperties
also mark Sodium <0.5 as incompatible for 1.20
2023-08-27 14:14:00 -05:00
James Seibel 8ad5565148 Convert WorldGenQueue to use SectionPos instead of LodPos 2023-08-27 07:53:44 -05:00
James Seibel 5cda6a6f2c fix render source null pointer 2023-08-26 21:53:07 -05:00
James Seibel 6f35d0710e fix quality preset cache reset firing too often 2023-08-26 17:57:40 -05:00
James Seibel 0c87a2a9ea Fix api:javadoc compiling and warnings 2023-08-26 17:32:55 -05:00
James Seibel 3ddc315826 Fix 1.16 compiling 2023-08-26 15:19:19 -05:00
James Seibel b888103c80 Add IDhApiConfigValue.addChangeListener() 2023-08-26 13:11:21 -05:00
James Seibel 09e689dc2f Add a ReadMe to DhApi 2023-08-26 11:19:54 -05:00
coolGi 0f61affac8 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-08-27 01:38:27 +09:30
coolGi 57e44cc4a7 Updated core sub-project 2023-08-27 01:37:32 +09:30
coolGi 876c4f2510 Moved fabric api stuff 2023-08-27 01:37:16 +09:30
James Seibel 6c4364f009 Remove unused IDhApiConfigValue.getApiValue() 2023-08-26 10:56:36 -05:00
James Seibel d96fc3c73b Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-08-26 10:43:43 -05:00
James Seibel e3da644b1c Optimize SSAO rendering 2023-08-26 10:43:17 -05:00
coolGi 34bb512f03 Disabled SVG from being included in the jar 2023-08-27 01:02:05 +09:30
coolGi fae58503a8 Removed flatlaf 2023-08-27 00:59:36 +09:30
James Seibel 0ea69d0ca4 Add OpenGL error log config 2023-08-26 08:51:27 -05:00
coolGi 3144e9d957 Updated core-subproject 2023-08-26 17:29:48 +09:30
James Seibel 30fac5e5ce Remove deprecated getX() and getZ() from DhChunkPos 2023-08-25 21:17:54 -05:00
James Seibel 37cbeebaa5 Fix BCLib compiling for MC 1.16 and 1.17 2023-08-25 18:26:52 -05:00
James Seibel 3aa6cc3383 Attempt to fix LodRenderer freeing GL objects while they are in use 2023-08-25 07:52:20 -05:00
James Seibel 56dd3c352e Fix BCLib compiling for MC 1.16 and disable 1.17 2023-08-25 07:19:12 -05:00
James Seibel 83fa1a0281 Require a ILevelWrapper when deserializing BiomeWrappers 2023-08-24 21:38:01 -05:00
James Seibel 5b4049e0ca Require a ILevelWrapper when deserializing BlockStateWrappers 2023-08-24 20:10:59 -05:00
coolGi 888651ef52 Fixed duplicate bclib code from previous commit 2023-08-25 00:14:37 +09:30
coolGi a122b2c143 Fixed javadocs reference, and updated core 2023-08-25 00:10:34 +09:30
coolGi a41afa0dbf Fixed BCLib compat 1.19.4+ 2023-08-25 00:09:57 +09:30
coolGi d9b969e7a7 Fixed up git on ci (well, kinda) 2023-08-24 23:35:20 +09:30
James Seibel 9297ac4c35 Fix config presets rewriting the config file before it loads 2023-08-24 07:41:14 -05:00
James Seibel 7ee42a9529 Add missing render cache config listeners 2023-08-24 07:21:05 -05:00
James Seibel 640559239c Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-08-24 07:08:39 -05:00
coolGi 263574bf38 Added string (tripwire) to the ignored blocks 2023-08-24 21:26:24 +09:30
coolGi 60cbbb0393 Updated core sub-project 2023-08-24 21:20:46 +09:30
coolGi 91f9f17989 Merge branch 'main' into 'main'
feat: Update rendering block ignores

See merge request jeseibel/minecraft-lod-mod!35
2023-08-24 11:49:33 +00:00
coolGi a96e345fbe Updated core subproject 2023-08-24 21:13:23 +09:30
coolGi 9ffc54f0b1 Updated readme 2023-08-24 21:12:56 +09:30
coolGi bf3428b53c Added version number to bottom left of config (#558) 2023-08-24 21:07:05 +09:30
coolGi c78f6eb66d Added blendium to mod suggestion on fabric 2023-08-24 20:58:43 +09:30
coolGi 73f4bc3108 Formatted some resource files 2023-08-24 20:28:25 +09:30
James Seibel 73a42284f1 Fix MC 16, 17, 18, and 19 compiling 2023-08-23 22:15:51 -05:00
James Seibel 90accf01db Fix a null pointer 2023-08-23 22:00:13 -05:00
James Seibel 1cb60f6a6d Add core merge 2023-08-23 21:28:46 -05:00
James Seibel bfcc4b001d Merge branch 'steve-ignore-blocks' 2023-08-23 21:28:29 -05:00
James Seibel 2f7852f103 Revert Air Block handling and use the old (de)serialization logic
While having the ability to deserialize blockstates without a level is desired, I'm not sure if the method suggested here would work between MC versions or would support modded blocks (in the eventual case where someone wants to do that).
2023-08-23 21:25:40 -05:00
James Seibel 944b3c05ab Fix Fabric 1.18.2 saving black/empty chunks 2023-08-22 17:45:54 -05:00
James Seibel 531a308b39 Fix file saving 2023-08-22 07:45:33 -05:00
Steveplays28 27cd001680 feat: Update rendering block ignores
Barrier blocks, structure void blocks, light blocks, and air blocks now share 2 `HashMap`s that define blocks that should be ignored by the LOD builder.
2023-08-22 11:36:45 +02:00
James Seibel e5ee46335d Fix potential null pointers in DhWorld shutdown 2023-08-21 07:46:58 -05:00
James Seibel ef72cdc0e6 Add a profiler section for debug wireframe rendering 2023-08-20 18:38:27 -05:00
James Seibel 246bd54b55 Update coreSubProjects 2023-08-20 18:22:14 -05:00
James Seibel e1147f3f60 Replace ChunkWrapper LinkedList with ArrayList 2023-08-20 17:07:30 -05:00
James Seibel 3bc0104268 hide unused multiplayer configs 2023-08-20 15:13:37 -05:00
James Seibel 50e9a51f56 Fix LevelWrappers not unloading correctly 2023-08-20 14:47:36 -05:00
James Seibel 87fec5276d Add world gen task count to the F3 menu 2023-08-20 14:15:06 -05:00
coolGi 2b734bb8d4 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-08-20 02:54:43 +09:30
coolGi 2d93a23da9 Updated core subproject 2023-08-20 02:54:27 +09:30
coolGi 1ac1b7ee2d Fixed ui modify, and made file handeler use its own set function 2023-08-20 02:36:48 +09:30
James Seibel 81adca92c0 Add a flag to enable/disable ChunkWrapper Index validation 2023-08-19 11:18:49 -05:00
coolGi d509694ba9 Re-arranged the git info 2023-08-20 01:35:48 +09:30
James Seibel 7f658bd310 Fix lighting and LOD generation for snow layers 2023-08-19 11:02:00 -05:00
James Seibel d7728cce45 Update manifold 2023.1.11 -> 2023.1.15 2023-08-19 07:18:52 -05:00
tom lee 4d649d8a33 Implement cache invalidation, and have render cache be used. Can expect faster load times. 2023-08-19 16:49:29 +08:00
James Seibel c3d0cc2da8 Potentially fix custom world generator snow lighting 2023-08-18 20:51:36 -05:00
James Seibel 0b67d64ff4 Fix compiling for MC 1.19 and lower 2023-08-18 18:55:27 -05:00
James Seibel 386dc38150 Remove height map optimization in LodDataBuilder 2023-08-18 18:44:46 -05:00
James Seibel ba6b08b818 Fix compiling for MC 1.19 and lower 2023-08-18 18:21:59 -05:00
James Seibel 2cfef3a84d Fix snow rendering take 2 2023-08-18 18:15:13 -05:00
James Seibel 8b20e1ee6d Attempt to fix a potential StructureLocator concurrency issue 2023-08-18 18:06:04 -05:00
James Seibel b254fde3ae Attempt to fix snow lighting 2023-08-18 17:22:39 -05:00
James Seibel 876989346b Fix biome non-existent exception when saving chunks on Fabric 2023-08-18 16:49:41 -05:00
James Seibel 7278bc1548 World gen step reformatting 2023-08-18 16:06:55 -05:00
James Seibel 1728c3e898 remove part of temp fix for block/sky light indexes in ChunkWrapper 2023-08-18 16:03:16 -05:00
James Seibel 80393529f1 minor world gen step refactor 2023-08-18 15:56:40 -05:00
James Seibel b9d635ac69 Fix potential missing heightmap when generating chunks 2023-08-18 15:56:21 -05:00
James Seibel cca668979f Remove MC's lighting engine from the world generator 2023-08-18 11:55:40 -05:00
James Seibel 0e017cf512 hopefully prevent world gen structure lockup when leaving the world 2023-08-18 09:11:00 -05:00
James Seibel b1e75431ae Fix WorldGen ThreadFactory not being used 2023-08-18 08:25:23 -05:00
James Seibel e12d7766d6 Fix a null pointer in ClassicConfigGui 2023-08-18 07:59:28 -05:00
James Seibel e43ee68508 Fix preset configs not applying after the UI screen changes 2023-08-18 07:51:15 -05:00
James Seibel 9a9aac64af Update coreSubProjects 2023-08-17 22:18:00 -05:00
James Seibel 5193a3313d Merge branch 'main' into 'main'
Fix querying block colors at constant position.

See merge request jeseibel/minecraft-lod-mod!34
2023-08-18 03:05:23 +00:00
James Seibel 2ff1b80650 Fix weird rendering on Intel GPUs 2023-08-17 21:05:05 -05:00
Builderb0y 7e0e51103b Fix querying block colors at constant position. 2023-08-18 01:57:08 +00:00
coolGi 2977486866 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-08-17 23:27:48 +09:30
coolGi bb9df60004 Updated core subproject 2023-08-17 23:25:36 +09:30
James Seibel a1b42f61fb Update coreSubProjects 2023-08-17 07:23:25 -05:00
coolGi b394c01f47 Changed inject to the correct point (thx @Steveplays) 2023-08-16 20:02:49 +09:30
coolGi c047996592 This revert commit 21144a7c 2023-08-16 19:38:49 +09:30
James Seibel cc2340d1b9 Add a .editorconfig to core 2023-08-15 20:50:52 -05:00
James Seibel 01b233e968 Potentially fix lag when moving across chunk borders 2023-08-15 20:49:29 -05:00
coolGi c53cf3f870 Fixed fabric 1.16.5 2023-08-15 14:51:57 +09:30
coolGi 4f0da248e3 Fixed git submodule not getting commit 2023-08-15 14:44:10 +09:30
coolGi 44688afeb9 Updated settings.gradle to 1.20.1 2023-08-15 13:23:07 +09:30
coolGi 4301ed9917 Fixed building for pre 1.19 2023-08-15 13:16:39 +09:30
coolGi 0b26f8ce3c Updated core subproject 2023-08-15 13:00:51 +09:30
coolGi 815aed53fc Removed unused accessors 2023-08-15 13:00:41 +09:30
coolGi 9cde0edfa3 Didnt merge it correctly 2023-08-15 12:52:59 +09:30
coolGi 70b3ba0040 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/FabricClientProxy.java
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/mixins/client/MixinLevelRenderer.java
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/mixins/mods/sodium/MixinSodiumRenderer.java
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/wrappers/modAccessor/SodiumAccessor.java
2023-08-15 12:50:20 +09:30
coolGi 32c89b1af9 Updated core submodule 2023-08-15 12:47:43 +09:30
coolGi 21144a7ce4 Fix to sodium, now no longer requiring Mixins 2023-08-15 12:47:13 +09:30
James Seibel 0935a6e94b Fix ClientBlockDetailMap.getBlockStateData not passing the BlockPos
Thanks Builderb0y
2023-08-14 22:01:03 -05:00
coolGi f28f09dd40 Tmp fix for sodium 2023-08-15 11:54:41 +09:30
James Seibel f564755d66 Apply editorconfig auto formatting 2023-08-14 21:16:13 -05:00
James Seibel 2af274171c Create .editorconfig 2023-08-14 20:48:14 -05:00
James Seibel de726b7669 Fix ModGitInfo crashing on release MC 2023-08-14 07:30:48 -05:00
James Seibel 22d134e786 Fix MC 1.17 compiling 2023-08-14 07:12:56 -05:00
James Seibel 642b040f65 change the default MC version to 1.20.1 2023-08-13 18:07:32 -05:00
James Seibel 0cc883b6c3 Fix unnecessary region file concurrency warnings in MC 1.16 and 1.17 2023-08-13 17:51:10 -05:00
James Seibel 902362f54f Fix 1.16 and 1.17 compiling 2023-08-13 17:23:36 -05:00
James Seibel f9c946e3ce Improve DhLightingEngine performance 2023-08-13 17:10:45 -05:00
James Seibel 9020d5bbe6 Replace ChunkWrapper light hash maps with 1D arrays 2023-08-13 17:02:45 -05:00
James Seibel fe973d27b9 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-08-13 13:37:43 -05:00
James Seibel e9c1f41f50 Fix the game instantly crashing due to running out of memory 2023-08-13 13:37:35 -05:00
James Seibel 630e3bf16f Merge branch 'local.docker.compile' into 'main'
Local docker compile

See merge request jeseibel/minecraft-lod-mod!33
2023-08-12 22:05:29 +00:00
Null 511 27df83f8e7 Local docker compile 2023-08-12 22:05:29 +00:00
James Seibel 4ad9bb0d71 Fix FullDataPointIdMap (de)serialization duplicate Entries
Potentially fix serializing Biomes/Blocks after a level has been shut down.
Also increase DATA_FORMAT_VERSION 2 -> 3
2023-08-12 16:17:59 -05:00
coolGi 4fcd4cb2f7 Merge branch 'cicd.cleanup' into 'main'
CICD Improvements

See merge request jeseibel/minecraft-lod-mod!32
2023-08-08 22:09:51 +00:00
Null 511 15beb792d1 CICD Improvements 2023-08-08 22:09:51 +00:00
coolGi 401daf907c Updated core sub-module 2023-08-08 21:23:38 +09:30
coolGi a3f6f51a7a Temporary fix for sodium 0.5's fog occlusion 2023-08-08 21:23:25 +09:30
coolGi e4cd89131e Removed test git stage 2023-08-08 20:41:23 +09:30
coolGi 32d8553b9b Added a temporary ci stage to test git 2023-08-08 20:36:35 +09:30
coolGi 092fc45a36 Updated core submodule 2023-08-07 22:05:13 +09:30
coolGi 9f58cf305f Added a warning if value doesn't have a way to display it 2023-08-07 22:05:04 +09:30
coolGi c1370e74a2 Updated core sub-module 2023-08-07 21:10:54 +09:30
coolGi 3b3ec1eee2 DH Jar now knows git version that it was built from 2023-08-07 21:10:45 +09:30
coolGi 803d26c7c7 Maybe fixed game not compiling for 1.18.2 2023-08-07 20:22:17 +09:30
James Seibel 9244f29daa Update coreSubProjects 2023-08-06 19:26:46 -05:00
James Seibel 0a9e789cdc Remove IMinecraftRenderWrapper.tryDisableVanillaFog()
They are now handled via mixins
2023-08-06 19:21:58 -05:00
James Seibel a761ef4b6b Add setUseDhLighting to ChunkWrapper 2023-08-06 19:19:45 -05:00
James Seibel 3f4df4289c minor ForgeServerProxy reformat 2023-08-06 19:19:23 -05:00
James Seibel 879c70a7a0 Fix forge vanilla fog removal 2023-08-06 19:11:09 -05:00
James Seibel b0c1f69023 add a todo comment to fabric MixinThreadingDetector to match forge 2023-08-06 17:49:14 -05:00
James Seibel 889474fb42 Add SeamlessOverdraw support for 1.16 2023-08-06 17:48:12 -05:00
James Seibel 4ad6c854c8 update comment in ChunkWrapper 2023-08-06 16:09:42 -05:00
James Seibel 521549a349 Fix MixinTextureUtil mixin crash due to incorrect package path 2023-08-06 15:37:55 -05:00
James Seibel ee06d81434 Add missing simicolons to ChunkWrapper 2023-08-06 15:20:28 -05:00
James Seibel 3f6ee90b4e Fix SodiumAccessor breaking 1.16 2023-08-06 09:23:43 -05:00
James Seibel a017586c0e Add 1.17.1 to the CI script 2023-08-06 09:09:24 -05:00
James Seibel 027b867afd Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-08-06 09:08:28 -05:00
James Seibel 67b61b55a3 Fix 1.17 compiling 2023-08-06 09:08:12 -05:00
coolGi b2efeb77e1 Started work on fix for sodium 0.5 for 1.20.x 2023-08-06 23:22:51 +09:30
coolGi 2929009e63 Merge remote-tracking branch 'origin/main' 2023-08-06 23:04:34 +09:30
James Seibel 4604751f80 Add 1.16.5 to the CI script 2023-08-06 08:32:40 -05:00
James Seibel 6906597165 Fix 1.19.2 compiling 2023-08-06 08:32:21 -05:00
coolGi 8235a911ab Fixed sodium not working on post 1.16 2023-08-06 22:18:48 +09:30
coolGi 8af8039a00 Updated core sub-module 2023-08-06 19:01:32 +09:30
coolGi b399121f20 Added a ui button option + debug menu option 2023-08-06 18:59:39 +09:30
James Seibel bf519301f5 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-08-05 22:36:18 -05:00
James Seibel 9f0378f969 comment out netty code
It broke MC 1.16
2023-08-05 22:32:57 -05:00
James Seibel ea9cb7fcac remove unused imports in BiomeWrapper 2023-08-05 22:06:09 -05:00
James Seibel 7ba1f77a19 Fix Biome/BlockState Wrapper in 1.18 and 1.19 2023-08-05 21:58:16 -05:00
James Seibel 739947e008 Fix compiling for 1.20.1 2023-08-05 21:21:32 -05:00
James Seibel cfb0dd4096 Fix Server start/end forge events 1.16 2023-08-05 19:42:17 -05:00
James Seibel 92ff5beebc Fix null biomes onChunkSave in 1.16 2023-08-05 19:39:24 -05:00
James Seibel 8bb1251dc9 Fix Sodium rendering 1.16 2023-08-05 19:15:17 -05:00
James Seibel a52a122f9f Update MixinThreadingDetector.java 2023-08-05 18:17:01 -05:00
James Seibel c90efed0fe Remove/fix Terraforged mixin 1.16 2023-08-05 18:14:46 -05:00
James Seibel b41119232e Remove BCLibAccessor from 1.16 2023-08-05 17:27:30 -05:00
James Seibel 9fefaf6eca Fix some rendering mixins 1.16 2023-08-05 16:28:10 -05:00
James Seibel b5f3be4fcc Fix BlockStateWrapper logger null pointer 2023-08-05 12:21:49 -05:00
James Seibel f6c05303ea Fix ChunkWrapper.updateClientLightReady() for 1.16 2023-08-05 11:27:38 -05:00
James Seibel 18b0b8c6f4 Fix world gen for 1.16 2023-08-05 11:27:23 -05:00
James Seibel 9c73443aa2 BatchGenEnv Java 8 fix, MC 1.16 fix, and minor reformat 2023-08-05 11:20:17 -05:00
James Seibel 8fd5c6e3a4 update manifold 2023.1.10 -> 2023.1.11 2023-08-05 11:18:11 -05:00
James Seibel fb57fbbe8d Fix GUI screens for 1.16 2023-08-05 11:17:30 -05:00
James Seibel 98d2b0db3f Fix several mixins for 1.16 2023-08-05 11:15:48 -05:00
James Seibel c895dff2c8 Convert Biome/Block wrapper serialization methods to use ResourceLocations 2023-08-05 11:12:46 -05:00
James Seibel 5cd6111e92 Fix TintWithoutLevel... objects for 1.16 2023-08-05 11:11:41 -05:00
James Seibel a57a34ab58 Fix GetConfigScreen and WrapperFactory using Java 8+ code 2023-08-05 11:10:34 -05:00
coolGi 49baaaab85 Updated core sub-module 2023-08-05 16:53:50 +09:30
coolGi f8a0ce84de Some general fixes 2023-08-05 16:53:41 +09:30
coolGi 7408187507 Updated core submodule 2023-08-05 15:07:52 +09:30
James Seibel f2c2c5dd92 Add config for Lod Shading so Old Lighting can be enabled for shaders 2023-08-01 20:11:30 -05:00
James Seibel dbefea35c2 temporarily comment out LodQuadTree concurrency warning
The warning doesn't appear to be causing any ill effects for now, but it will still need to be fixed in the future
2023-08-01 07:44:55 -05:00
James Seibel f887f38e17 Add a 1 sec timeout before applying config presets 2023-08-01 07:42:18 -05:00
James Seibel 080a99d6db Remove thread preset "paid for whole cpu" and tweak CPU preset options 2023-08-01 07:27:41 -05:00
James Seibel 7fee50883a Slightly increase the default world gen thread count and activities 2023-07-31 21:44:23 -05:00
James Seibel 9bc97780a4 temporary fix for some LODs not appearing 2023-07-31 20:51:51 -05:00
James Seibel 7b3f63a2f2 Fix a crash when the ForgeConfigApiPort mod is included 2023-07-29 17:35:00 -05:00
James Seibel 60be8302f4 Fix multiplayer networking configs and add missing localizations 2023-07-29 10:01:35 -05:00
James Seibel c2ec60c6e5 Fix Forge networked multiverse and connecting to Forge servers
This change require an additional empty byte at the beginning of the multiverse packets
2023-07-29 09:21:44 -05:00
James Seibel fef7369338 Fix default mcVer from 1.18.4 -> 1.18.2
We don't have a 1.18.4 properties file
2023-07-28 07:25:51 -05:00
James Seibel 036754c54a Fix 1.19 and 1.20 compiling 2023-07-28 07:22:45 -05:00
James Seibel 8e0ccd781b refactor FabricClientProxy 2023-07-27 21:38:58 -05:00
James Seibel 1ee02211b9 Fix Forge client-side rendering 2023-07-27 21:37:00 -05:00
James Seibel a2ac2e00da update forge 1.18.2 40.2.9 -> 40.2.10 2023-07-25 21:27:21 -05:00
James Seibel a33ecec9d3 Add missing callAfterRunUpdates to forge mixingLevelRenderer 2023-07-25 21:27:01 -05:00
James Seibel b0937fd9d0 Fix a native code crash in MC 1.20 when using seamless overdraw 2023-07-23 18:21:01 -05:00
James Seibel d1283db786 Add a config to disable multiverse networking 2023-07-23 17:35:33 -05:00
James Seibel dc556efe0b Fix blocking the server thread in 1.20.1 world generation 2023-07-23 15:32:40 -05:00
James Seibel 0ff59e49a1 Fix lighting propagation when connected to a server 2023-07-22 21:02:58 -05:00
James Seibel febf5c31cc Remove an un-needed error log in tryGetClientLevelWrapper() 2023-07-22 20:43:31 -05:00
James Seibel 1665999111 Fix BlockStateWrapper deserialization
For some reason using "JsonOps.COMPRESSED" caused issues in a few cases when trying to deserialize the JSON string.
This also causes all old Full data to be deprecated since the method of serialization was changed.
2023-07-22 18:19:31 -05:00
James Seibel 14dd26349a Fix 1.20.1 missing imports 2023-07-22 12:57:35 -05:00
James Seibel 54e356d98c Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-07-22 12:40:19 -05:00
James Seibel 959dd4e718 Add a config for world gen timeout 2023-07-22 12:34:20 -05:00
James Seibel a61b2cb2fc Rename DLodDirection -> EDhDirection and rename several methods 2023-07-22 12:20:39 -05:00
James Seibel 6ac5b7f9a3 Default to using the new lighting engine for world generation 2023-07-22 12:17:23 -05:00
coolGi 3f26a70169 Fixed fog not being properly removed on forged 2023-07-21 17:06:14 +09:30
coolGi 084bf635cb Fixed fabric crash 2023-07-21 03:18:11 +09:30
coolGi f1a7e69c63 Updated core submodule 2023-07-20 21:06:20 +09:30
coolGi 93cfc64493 Fixed parchment version 2023-07-20 20:35:29 +09:30
coolGi eeaa836c45 Fixed improper location for remap (fixing forge 1.20.1) 2023-07-20 20:13:44 +09:30
coolGi 30d3d8c52e Updated parchment version 2023-07-20 20:12:53 +09:30
coolGi eaa61098fa Made ci bit smaller 2023-07-19 23:37:21 +09:30
coolGi 2ee087f29d Fixed bclib for newer versions 2023-07-19 23:36:25 +09:30
coolGi d8861f6100 Fixed bclib crash 2023-07-19 22:41:31 +09:30
coolGi 8802ce0a32 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-07-19 22:20:02 +09:30
coolGi 7405839718 Updated core submodule 2023-07-19 22:19:15 +09:30
coolGi 2d77efd8ea Save commit for fog fix 2023-07-19 22:19:01 +09:30
James Seibel 9c73926cd2 Update coreSubProjects 2023-07-17 21:44:07 -05:00
James Seibel 0c7b1e06fd Fix Fabric 1.20.1 crash on boot due to Client Networking cast failure
Not sure why the compiler didn't complain, but this explicit conversion fixes the issue.
2023-07-17 20:30:03 -05:00
James Seibel 113bd75154 Update Fabric API 0.83.1 -> 0.85.0 2023-07-17 20:29:15 -05:00
coolGi 3d268adeea Attempt to make ci smaller 2023-07-17 14:39:22 +00:00
coolGi 3ac2392edb Testing to see if i can reduce the size of the buildscript 2023-07-17 23:55:23 +09:30
coolGi 008f5cf915 Changed order of ci build 2023-07-17 23:40:07 +09:30
coolGi 77cc7fe669 Fixed up buildAll scripts 2023-07-17 23:33:25 +09:30
coolGi b6d352fbce Fixed some typos in the gradle script 2023-07-17 22:37:33 +09:30
coolGi fc8426a2ee Merge remote-tracking branch 'origin/main' 2023-07-17 22:31:01 +09:30
James Seibel cd78ffc069 Fix Netty not being embedded in the Jar correctly (Thanks coolGi!) 2023-07-17 07:55:09 -05:00
coolGi 5230a4abf9 Merge remote-tracking branch 'origin/main' 2023-07-17 22:10:11 +09:30
James Seibel c37304d114 Temporary Forge retail MC Netty library fix 2023-07-17 07:39:01 -05:00
coolGi 0144619ed4 Changed homepage from cursedforge to modrinth 2023-07-17 21:41:58 +09:30
TomTheFurry b7cc51bb3e Fixed the mem leak issue by nuking the whole save-when-exit 2023-07-17 18:46:30 +08:00
James Seibel 96c844c6e8 Update coreSubProjects 2023-07-16 22:08:08 -05:00
James Seibel 09930b1754 Reduce CPU load for lower thread presets 2023-07-16 17:41:51 -05:00
coolGi 8cf51d0f77 Merge remote-tracking branch 'origin/main' 2023-07-17 02:17:44 +09:30
coolGi d3667b0e3a Updated core subproject 2023-07-17 02:17:10 +09:30
TomTheFurry 3ae7f3a299 Update core 2023-07-17 02:17:10 +09:30
coolGi 800d64c923 Slight fix to the reliability of the auto updater 2023-07-17 02:17:10 +09:30
coolGi fd2a1ca036 Removed spaces from version properties 2023-07-17 02:17:10 +09:30
TomTheFurry d8e631f52b Update core 2023-07-17 00:06:57 +08:00
coolGi f41e182f86 Revert "Updated TexturedButtonWidget with one from stable, is it still needed?"
This reverts commit 4876ee5d7c.
2023-07-17 01:19:00 +09:30
coolGi 4876ee5d7c Updated TexturedButtonWidget with one from stable, is it still needed? 2023-07-17 01:15:09 +09:30
coolGi 58d5f16845 Merge remote-tracking branch 'origin/main' 2023-07-17 00:29:26 +09:30
coolGi b26b072332 Updated core submodule 2023-07-17 00:29:01 +09:30
coolGi ab62c62079 Fixed values being able to go over number limit 2023-07-17 00:27:32 +09:30
James Seibel dacf573548 Update coreSubProjects 2023-07-16 09:29:40 -05:00
James Seibel 11baa7956d Hopefully fix massive CPU use when world gen is enabled 2023-07-15 18:22:01 -05:00
James Seibel 88bab7736b Update coreSubProjects 2023-07-15 12:31:52 -05:00
James Seibel cf5dcb63d1 Fix RenderSourceFileHandler threadPools not closing
Closes #543 (slowdown when moving between dimensions)
2023-07-15 11:50:59 -05:00
James Seibel fe92203201 Update coreSubProjects 2023-07-15 08:51:26 -05:00
James Seibel e9c2a6e0e4 Fix debug Renderer Mode localization 2023-07-14 07:03:18 -05:00
James Seibel 21f665c941 Make preprocessors exclusive by default and add inclusive options
This was done since previously the POST processors were inclusive but the PRE processors were exclusive, which is confusing.
2023-07-11 21:33:55 -05:00
James Seibel c9c96ff2e8 Fix 1.20.1 compiling 2023-07-11 19:53:08 -05:00
James Seibel 1e8964a162 Fix pointing to the wrong core sub-module 2023-07-11 19:41:44 -05:00
James Seibel e5cbcf2614 Update coreSubProjects 2023-07-11 19:02:21 -05:00
James Seibel 995f30b7e2 Merge branch 'minecraft-lod-mod-main' 2023-07-11 18:52:11 -05:00
James Seibel 64e0f9b48f refactoring 2023-07-11 08:50:32 -05:00
James Seibel db7001dd6f Fix option and changelog button missing backgrounds 2023-07-10 20:43:30 -05:00
James Seibel d70de5dac6 Fix forge running in the IDE 2023-07-08 11:55:15 -05:00
James Seibel 0a45192030 remove unused imports 2023-07-08 11:53:29 -05:00
s809 bdda96854e Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-08 16:23:17 +05:00
s809 638e7c19a3 Update core 2023-07-08 12:25:39 +05:00
James Seibel cedb63a505 Fix 1.19 and 1.20 compiling 2023-07-07 07:55:01 -05:00
coolGi 84941639ff Merge branch 'buildAll_windows' into 'main'
Update buildAll.bat

See merge request jeseibel/minecraft-lod-mod!30
2023-07-07 08:16:37 +00:00
Dominik Marcinowski cb8e4231a5 Update buildAll.bat 2023-07-07 08:03:00 +00:00
James Seibel 447759304a Add experimental Seamless Overdraw option 2023-07-06 22:17:05 -05:00
s809 0b8f57a952 Update core 2023-07-06 21:57:19 +05:00
s809 5808179abb Outline what interaction should somewhat look like
(not an actual interaction)
Fix client repeatedly registering handlers on reconnects
2023-07-06 21:57:02 +05:00
James Seibel 87f3a718b4 Refactoring 2023-07-04 15:41:22 -05:00
James Seibel 6c79c6b1ff Merge branch 'minecraft-lod-mod-serverCommunication' 2023-07-04 13:43:08 -05:00
James Seibel 889daecc86 refactor and rename 2023-07-04 10:29:43 -05:00
Cailin Smith 10de377081 Somehow missed this 2023-07-03 23:27:46 +02:00
James Seibel 310b237b7d Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-07-03 06:50:34 -05:00
James Seibel e71727c6f9 Update coreSubProjects 2023-07-03 06:50:21 -05:00
Cailin Smith 213d7a30b4 Rename class 2023-07-02 22:35:02 +02:00
Cailin Smith bc1a0123b2 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-02 22:10:05 +02:00
Cailin Smith b3c4c790dc Add ability for servers to communicate with the client to set the world.
This prevents the client from accidentally selected the wrong world
folder to load LODs from, since levels of the same dimension can't
naturally be distinguished from each other. With level similarity
detection, this can sometimes work, but in general is not reliable. This
mechanism instead allows servers to send a packet to the client on load,
enabling the override system, and then a second packet on world change,
which specifically sets the world key, based on knowledge that only the
server has, leading to a reliable way of detecting the correct world.
2023-07-02 21:46:34 +02:00
Cailin Smith d96c96fc6e Add ability for servers to communicate with the client to set the world.
This prevents the client from accidentally selected the wrong world
folder to load LODs from, since levels of the same dimension can't
naturally be distinguished from each other. With level similarity
detection, this can sometimes work, but in general is not reliable. This
mechanism instead allows servers to send a packet to the client on load,
enabling the override system, and then a second packet on world change,
which specifically sets the world key, based on knowledge that only the
server has, leading to a reliable way of detecting the correct world.
2023-07-02 21:27:06 +02:00
TomTheFurry 79513b6c52 Fix build issues 2023-07-02 18:33:28 +08:00
TomTheFurry 6fca33e496 Fix a crash on game startup, and fix world gen compat with TFC (TerraFirmaCraft) 2023-07-02 18:32:15 +08:00
s809 0184396b6a Update core 2023-06-30 22:05:40 +05:00
s809 47963fba43 The real server side
(not tested)
2023-06-30 22:05:03 +05:00
James Seibel cd95405c6a update chunk wrapper docs 2023-06-30 07:32:53 -05:00
James Seibel 3936b63580 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-06-29 20:58:01 -05:00
James Seibel c1c4a91bbf add api version and CI building 2023-06-29 20:56:40 -05:00
TomTheFurry 51b93a7e3f Prob fix the gl error? (might add mem leak tho.) & fix 1.18.2 build 2023-06-29 21:40:25 +05:00
TomTheFurry bde11b5950 Trash remaining 1.19 & 1.18.1 unsupported mc version, and fixup 1.19.2 2023-06-29 21:40:25 +05:00
James Seibel 3aab0469ab Set the javadoc's title to their project names
In this case "DistantHorizons-api"
2023-06-29 21:40:25 +05:00
James Seibel dd2c9d1e56 Fix javadoc landing page 2023-06-29 21:40:25 +05:00
James Seibel 4dbae72eae JavaDoc API auto deploy attempt 2
(Fix typo)
2023-06-29 21:40:25 +05:00
James Seibel 2aac43485a JavaDoc API auto deploy attempt 2023-06-29 21:40:25 +05:00
James Seibel 6aa94d1ec5 add build_api_docs to the CI 2023-06-29 21:40:25 +05:00
James Seibel a9b1ca888a re-add horizontal micro-offset in vertex shader 2023-06-29 21:40:19 +05:00
TomTheFurry 6477408858 Prob fix the gl error? (might add mem leak tho.) & fix 1.18.2 build 2023-06-29 16:27:42 +08:00
TomTheFurry 1b66672166 Trash remaining 1.19 & 1.18.1 unsupported mc version, and fixup 1.19.2 2023-06-29 16:04:20 +08:00
James Seibel 207d5cb949 Update coreSubProjects 2023-06-28 18:17:33 -05:00
s809 3b90855781 Update core 2023-06-28 23:09:22 +05:00
s809 61c4b50528 Some changes to stop server from crashing on startup 2023-06-28 23:08:09 +05:00
James Seibel 38085c3e7d Set the javadoc's title to their project names
In this case "DistantHorizons-api"
2023-06-26 21:26:42 -05:00
James Seibel a16099bc98 Fix javadoc landing page 2023-06-27 01:36:36 +00:00
James Seibel 0342b4b5a9 JavaDoc API auto deploy attempt 2
(Fix typo)
2023-06-27 01:27:06 +00:00
James Seibel 9be222f25f JavaDoc API auto deploy attempt 2023-06-27 01:20:56 +00:00
James Seibel 5e242561bd add build_api_docs to the CI 2023-06-26 19:26:22 -05:00
s809 014b49246d Clean up a bit and add netty to core 2023-06-26 21:16:39 +05:00
James Seibel d57192f76a Update coreSubProjects 2023-06-26 21:16:39 +05:00
TomTheFurry a52c286241 Ops. 2023-06-26 21:16:39 +05:00
TomTheFurry 16bcf30092 Add in 1.20.1 builds! But, sky light for world gen isn't working...? 2023-06-26 21:16:39 +05:00
coolGi b2ba94f6e5 Added clean to the ci 2023-06-26 21:16:39 +05:00
TomTheFurry 7d8ab781cb Optimization on load time, fix gl bug, and improve transparency 2023-06-26 23:20:02 +08:00
James Seibel 52f52b1c1b re-add horizontal micro-offset in vertex shader 2023-06-26 07:59:01 -05:00
s809 9a5ebce51e Fork core 2023-06-26 16:16:31 +05:00
James Seibel 960488bef4 Update coreSubProjects 2023-06-25 18:50:53 -05:00
TomTheFurry 318d514b41 Ops. 2023-06-25 14:58:50 +08:00
TomTheFurry 01f767486d Add in 1.20.1 builds! But, sky light for world gen isn't working...? 2023-06-25 14:56:50 +08:00
coolGi eba2036718 Added clean to the ci 2023-06-25 00:01:37 +00:00
s809 f9a7aa3c62 Not even working 2023-06-24 22:26:58 +05:00
TomTheFurry 064c69d66c Fix up 1.18.2 builds 2023-06-24 23:13:53 +08:00
TomTheFurry 1ef2084e3b Fix a missing stuff in forge 2023-06-24 22:49:34 +08:00
TomTheFurry 0396c5e384 CI for 1.19.4??? 2023-06-24 22:43:07 +08:00
TomTheFurry a02fb42490 1.19 is back up and running! (A few... bugs though) 2023-06-24 22:41:19 +08:00
coolGi b82d9d6d9a Updated core submodule 2023-06-24 23:20:27 +09:30
TomTheFurry e2855e8984 Start to cleanup and work on 1.19 2023-06-24 19:30:25 +08:00
James Seibel 2bbf081f99 Overhaul Dh API event definition system 2023-06-23 23:07:48 -05:00
TomTheFurry f4784840fd Greatly improve Gen queue stability & improve loading times and performance 2023-06-24 00:24:27 +08:00
James Seibel 3464341c04 Update coreSubProjects 2023-06-22 21:37:05 -05:00
James Seibel ff16a97ce8 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-06-22 07:57:24 -05:00
James Seibel 56c666ead8 Add AbstractDhApiChunkWorldGenerator 2023-06-22 07:57:14 -05:00
coolGi 12ef1f30f1 Fixed missing fullstop in readme 2023-06-21 14:27:40 +00:00
James Seibel 5d7abd5f70 Make WrapperFactory compiling fail if not implemented for current MC version 2023-06-21 07:58:06 -05:00
James Seibel 047dc0d4f5 Update coreSubProjects 2023-06-21 07:30:36 -05:00
coolGi a1f9fdc715 Fixed tooltips for linked tooltips 2023-06-21 19:52:26 +09:30
coolGi 4554052471 Fixed a broken lang in the config 2023-06-21 19:46:41 +09:30
coolGi 17762a9e49 Updated core submodule 2023-06-21 19:40:42 +09:30
James Seibel bdfc053596 API event exception fix 2023-06-20 20:55:35 -05:00
TomTheFurry 68e93ac19a Fixed up last of the bugs 2023-06-20 19:04:34 +08:00
James Seibel bdd01eef2b Update coreSubProjects 2023-06-19 22:04:15 -05:00
James Seibel fc68645ba3 Update coreSubProjects 2023-06-19 21:42:05 -05:00
James Seibel 4c2d1458de Fix config default thread counts being 0 2023-06-19 20:41:04 -05:00
coolGi 5f51cb11fe Forgot to turn down default noise intensity 2023-06-20 00:03:56 +09:30
coolGi 661aa37d71 Updated core submodule 2023-06-20 00:02:03 +09:30
coolGi 7756bd4fa1 Fixed removing unused files form jar 2023-06-19 23:07:17 +09:30
TomTheFurry 19daa14f94 Update core 2023-06-19 14:41:36 +08:00
James Seibel afbb0e05aa Update coreSubProjects 2023-06-18 08:51:17 -05:00
James Seibel 1de329ed9b Fix some config setup not running if the UI isn't opened 2023-06-17 21:53:22 -05:00
James Seibel 5915bb1f70 Update coreSubProjects 2023-06-17 21:03:46 -05:00
James Seibel 38c368d9fe rename namespace lod -> distanthorizons 2023-06-17 17:45:38 -05:00
James Seibel 637a8cfe65 rename IDhApiUnsafeWrapper method 2023-06-17 16:52:27 -05:00
TomTheFurry ef47e1d85d Merge remote-tracking branch 'origin/main' 2023-06-18 00:27:29 +08:00
TomTheFurry 97f19915bd Refactor the DhLevel class structure.
Note: Known issue where sections need reload before gen is queued up. Will fix next
2023-06-18 00:24:12 +08:00
TomTheFurry a487653444 Refactor the DhLevel class structure.
Note: Known issue where sections need reload before gen is queued up. Will fix next
2023-06-18 00:23:51 +08:00
coolGi b649b1c279 Updated readme 2023-06-17 14:49:51 +09:30
coolGi 1a0f1244fa Fixed 1.19, 1.19.2, and 1.19.4 compile properties 2023-06-17 14:07:05 +09:30
TomTheFurry 67612e1e92 Update core 2023-06-17 01:01:00 +08:00
TomTheFurry 650c4b30a5 First baby step towards a pre-lod-loader. 2023-06-17 01:00:34 +08:00
TomTheFurry 3be9848da3 Update core 2023-06-16 23:37:29 +08:00
TomTheFurry d339a86b92 Quick fix debug chat msg crashing the game 2023-06-16 23:37:11 +08:00
James Seibel 64d6e2ea55 Update coreSubProjects 2023-06-15 07:42:34 -05:00
coolGi 77a5906ee5 Merge remote-tracking branch 'origin/main' 2023-06-15 18:30:26 +09:30
coolGi ff0547f2b9 Updated more mod versions 2023-06-15 18:28:51 +09:30
TomTheFurry b9aa2e1cca Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-06-15 16:42:07 +08:00
TomTheFurry 7624764ee0 Fix lighting issues in both client-only and single player world 2023-06-15 16:41:18 +08:00
coolGi 08d15f7728 Disabled immersive portals compat as it doesnt fully work 2023-06-15 17:57:22 +09:30
coolGi ebd6aa0d74 Updated mod and loader versions 2023-06-15 17:55:38 +09:30
coolGi 1b84d8bf0b Updated gradle script to be easier to add loaders 2023-06-15 17:41:18 +09:30
James Seibel 2b1b54a646 config renaming and add new configs to DhApi 2023-06-14 21:32:21 -05:00
James Seibel a65dc83721 Update James' contact in the code_of_conduct 2023-06-14 20:18:07 -05:00
James Seibel 78c6fea352 Add LZ4 to the readme 2023-06-14 20:17:48 -05:00
James Seibel 03da6d87b5 Update coreSubProjects 2023-06-14 19:43:04 -05:00
James Seibel e0e6ac402e Implement the Quick enable render toggle
Also improve the logic for setting UI only config values
2023-06-12 22:19:11 -05:00
James Seibel 288459c88b Allow skipping config enums 2023-06-12 20:24:56 -05:00
coolGi fe41d03437 Updated core subproject 2023-06-12 20:19:13 +09:30
coolGi 940933eff4 Merge branch 'detached' into 'main'
Screen Space Ambient Occlusion

See merge request jeseibel/minecraft-lod-mod!28
2023-06-12 10:48:06 +00:00
notalpha e45b479ae3 feat: SSAO 2023-06-12 11:37:18 +02:00
TomTheFurry d3ec5a9ac2 Update core 2023-06-12 13:26:10 +08:00
James Seibel 7d20354ba5 rename config extendedNearClip -> overdrawPrevention 2023-06-11 22:16:48 -05:00
James Seibel 12548099f1 Fix BlockToAvoid and TintWithAvoidedBlocks 2023-06-11 21:24:38 -05:00
James Seibel 643c66a12f Update coreSubProjects 2023-06-11 18:03:55 -05:00
James Seibel da719b4a7e Update coreSubProjects 2023-06-11 15:57:53 -05:00
TomTheFurry 2a3ae34294 Fix (well, lower the chance of) reading regions that is actively being saved, reduce that chunk pos error chance. 2023-06-11 19:52:59 +08:00
TomTheFurry 27f7440165 update core 2023-06-11 18:32:42 +08:00
TomTheFurry 73ff60a0f6 Update manifold version so it stop spamming complaints 2023-06-11 18:31:50 +08:00
James Seibel a80843ce77 Update the config lang file
Also rename and refactor a few items
2023-06-09 22:10:43 -05:00
coolGi 4a9dc216e7 Updated lang generator to whitelist linked options 2023-06-08 23:06:48 +09:30
James Seibel 72c9de354e Overhaul the config and start adding summary options
also:
- add DH vs MC lighting engine option
- add a toggle for wireframe rendering
2023-06-07 22:59:49 -05:00
coolGi ae269b3a74 Updated core submodule 2023-06-06 19:06:14 +09:30
coolGi f3bc22cdc8 Added linking config options 2023-06-06 19:06:04 +09:30
coolGi 92cc8bf6f6 Updated core submodule 2023-06-06 18:02:35 +09:30
coolGi 05b6e74482 Fixed and checked support for all available config types 2023-06-06 18:01:49 +09:30
James Seibel 90fb950fc3 rename LodThreadFactory -> DhThreadFactory 2023-06-05 20:02:50 -05:00
James Seibel 005f1ed8a0 Move the world gen thread pool into the WorldGenQueue
We want Core to handle the world gen threads, not the individual world generators
2023-06-05 19:50:32 -05:00
James Seibel bb4497dd80 fix config listener onValueSet and add ConfigChangeListener 2023-06-04 22:05:17 -05:00
James Seibel 8956bc4980 Revert "remove ClassicConfigGUI.setWithoutSaving()"
This reverts commit 0a91473402.
2023-06-04 21:41:37 -05:00
James Seibel 0a91473402 remove ClassicConfigGUI.setWithoutSaving() 2023-06-04 21:07:54 -05:00
James Seibel 4df12e7316 add missing thread configs 2023-06-03 22:29:58 -05:00
James Seibel 3ff4e0f9a6 World generator reformatting 2023-06-03 21:37:12 -05:00
coolGi 6c5b1501e9 Updated core submodule 2023-06-03 21:40:04 +09:30
coolGi c1fddd1b82 Added a comment to add DimensionWrapper (maybe to replace DimensionTypeWrapper) 2023-06-03 21:39:47 +09:30
coolGi 256e3a1dbb Checked dimension instead of the dimension type 2023-06-03 21:32:59 +09:30
coolGi 2fbc69cb34 Updated log4j version 2023-06-03 21:00:37 +09:30
coolGi d3a06b8597 Fixed merged jars and added it to the ci 2023-06-02 23:32:12 +09:30
coolGi 9d9370f2f5 Moved version for lz4 to gradle.properties 2023-06-02 23:09:21 +09:30
coolGi aa6ae3084e Merge remote-tracking branch 'origin/main' 2023-06-02 22:38:50 +09:30
coolGi 9bd66aa54b FORGE FINALLY WORKS!!!! Server Load event called too late, and duplicate Client level load events. 2023-06-02 22:38:44 +09:30
TomTheFurry c33c0a4acb Fix the chunk loading by using an alternative method. It works very nicely now! 2023-06-01 19:22:27 +08:00
James Seibel fc9ce8243a Add a basic lighting engine for generated chunks 2023-05-29 19:44:56 -05:00
James Seibel ddf8950cc0 add BatchGenerationEnvironment warn comment 2023-05-29 14:10:15 -05:00
James Seibel f2832a0fd6 (hopefully) improve world gen shutdown time 2023-05-27 13:42:28 -05:00
coolGi 4660c4d5bf Merge remote-tracking branch 'origin/main' 2023-05-22 23:51:27 +09:30
coolGi 1b60c66eec Only use the Modrinth api if the user clicks the changelog menu instead of when the config is opened 2023-05-22 23:51:19 +09:30
James Seibel ac939a5e95 drop fixed thread pools to 1 for easier testing 2023-05-22 07:49:46 -05:00
James Seibel ea0a98c9f0 Fix a crash if transparency is disabled 2023-05-22 07:18:21 -05:00
James Seibel baa11f481e improve a couple batch generator error messages 2023-05-21 18:41:48 -05:00
James Seibel 1cbb124ba0 fix unit tests and add data compression 2023-05-21 17:47:51 -05:00
coolGi 883685de83 Updated core submodule 2023-05-21 20:40:12 +09:30
coolGi 91864443d5 Made the changelog screen look a bit nicer 2023-05-21 20:36:01 +09:30
coolGi b48d6bfd4b Added changelog button to the config menu 2023-05-21 20:18:25 +09:30
coolGi a1ede75450 Fixed up the lz4 compression location in jar 2023-05-21 20:00:59 +09:30
James Seibel db73aaeabb add LZ4 for compression 2023-05-20 11:44:39 -05:00
James Seibel 284690338c ForgeServerProxy minor reformat 2023-05-19 22:42:15 -05:00
James Seibel 550a1a44ef Update coreSubProjects 2023-05-13 11:08:26 -05:00
James Seibel 5203c03257 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-05-12 22:15:03 -05:00
James Seibel 1a9f56c03e Update coreSubProjects 2023-05-12 22:14:48 -05:00
coolGi 3cf0c724f4 Added a fixme comment 2023-05-12 20:45:40 +09:30
coolGi 3e96b01981 Reverted the MixinFogRenderer to fix fog not disabling 2023-05-12 19:09:28 +09:30
coolGi 59658441ff Made the MixinUtilBackgroundThread slightly easier to deal with 2023-05-12 19:04:28 +09:30
coolGi a4e20114a7 Updated forge's mixins 2023-05-12 19:02:32 +09:30
coolGi aa1315dd57 Moved the modAccessors to the wrappers folder on forge 2023-05-12 18:47:49 +09:30
coolGi 271149baa4 Made several Subscribed Events public 2023-05-12 18:43:54 +09:30
James Seibel 680f6dc317 Update coreSubProjects 2023-05-06 19:40:14 -05:00
coolGi 0e6282e90e Updated core submodule 2023-05-07 08:55:48 +09:30
coolGi e9f66dc091 Removed getFogColor from the BCLibAccessor 2023-05-07 08:55:10 +09:30
coolGi 88f6acb618 Generalised the fog fix 2023-05-07 08:48:03 +09:30
coolGi 6f36cd3305 Fixed up gradle to be able to not run immersive portals 2023-05-07 08:32:46 +09:30
coolGi b476da8ba4 Worked more on immersive portals compatibility 2023-05-06 23:04:56 +09:30
coolGi 873187e210 Hard-coded the authors in mods.toml to fix architectury error 2023-05-06 13:04:11 +09:30
James Seibel 5ec21065cc Create new world gen tasks when moving into new areas 2023-05-04 07:31:56 -05:00
James Seibel dbdbb14bac Fix renderSection flickering 2023-05-02 19:46:34 -05:00
coolGi 2cbc98a26a Removed quotations around authors in mod infos 2023-05-02 23:21:40 +09:30
coolGi 5739eb9a85 Started work on adding immersive portal support 2023-05-02 23:21:09 +09:30
coolGi f6887ee7d5 Merge remote-tracking branch 'origin/main' 2023-05-02 22:28:54 +09:30
James Seibel 12698c5d39 rename lod.core.api -> lod.coreapi.api to file compiler issues 2023-05-02 07:33:27 -05:00
James Seibel 8244932247 temporary fabric/mod.json and forge/mods.toml author fix 2023-05-02 07:32:10 -05:00
Ran 39ef896138 Made forge actually run! Renamed com.seibel.lod.core to com.seibel.lod.coreapi 2023-05-01 19:27:52 +06:00
coolGi 258a2a8ee7 Updated core submodule 2023-05-01 15:15:10 +09:30
James Seibel 0b570ba15d Update coreSubProjects 2023-04-30 21:52:37 -05:00
James Seibel 7d4e6e59d9 Update coreSubProjects 2023-04-30 21:30:02 -05:00
coolGi 9c543e2ec8 Updated forge version 2023-05-01 02:38:32 +09:30
coolGi d9ef9282ad Renamed some comments on the root build.gradle 2023-05-01 00:57:00 +09:30
coolGi 5c1058ca76 Moved fabric loom back to its own build.gradle 2023-05-01 00:52:41 +09:30
Ran c30cb1c04d Forge runs! With a thousand errors... 2023-04-30 14:41:04 +06:00
Ran 5caf11789f Try to fix Forge 2023-04-30 14:15:04 +06:00
coolGi ef02856b45 Removed fabricLike and quilt from the main branch. Development moved to the common_mixins branch. 2023-04-29 23:18:48 +09:30
James Seibel 077e25d7a8 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-04-27 20:36:13 -05:00
James Seibel ef84fe97d5 Fix typos, merge WorldGenStep enum, and update Core 2023-04-27 20:35:10 -05:00
coolGi fc3653e577 Started work on fixing the common mixin 2023-04-26 22:28:28 +09:30
coolGi d708867c74 Updated quilt and fixed up some issues related to it 2023-04-26 20:17:16 +09:30
James Seibel e6273fa6a4 Fix RenderSection overlap and holes 2023-04-17 21:41:03 -05:00
coolGi d517279ca2 Added TODO to remove the fabriclike submodule once forge can be properly tested (and fixed) 2023-04-15 01:43:37 +09:30
coolGi 71284c3e98 Started work on native Quilt support 2023-04-15 01:39:37 +09:30
coolGi 85c7dbaf99 Fixed duplicate dependency in the fabric.mod.json 2023-04-15 01:38:38 +09:30
coolGi 7cc21a2b8e Deprecated getGameDirectory from IMinecraftClientWrapper. Use IMinecraftSharedWrapper.getInstallationDirectory() instead. 2023-04-15 01:36:54 +09:30
coolGi 2c8d8e2b2e Moved items not fabric dependant away from fabric 2023-04-11 01:08:01 +09:30
coolGi d366da4947 Moved items not fabric dependant away from fabric 2023-04-11 01:07:53 +09:30
coolGi 02490440ec Disabled lodBias by default 2023-04-11 00:13:25 +09:30
James Seibel 019ec0e55d Replace QuadTree/Node Consumers with Iterators
This drastically improves debugging, because lambda consumers cause the stack trace to become messy very quickly.

Although they are unfortunately a bit more complicated to deal with and I'm less certain they are bug-free (even with the included unit tests).
2023-04-03 21:35:09 -05:00
coolGi c8ef38da3c Updated core subproject 2023-03-31 19:47:50 +10:30
coolGi b449072a69 Reverted back to using swing for the base run jar 2023-03-31 19:47:32 +10:30
James Seibel 35fde21098 Fix holes when moving around the world 2023-03-30 07:26:48 -05:00
coolGi 10bad0bc84 Fixed building 2023-03-28 20:49:55 +10:30
James Seibel 27492ba093 Temporary solution for corners not rendering 2023-03-27 21:20:38 -05:00
coolGi ed6576df4b Forgot to revert screen type back to classic 2023-03-26 18:14:13 +10:30
coolGi 1c89f9e88a Updated core submodule 2023-03-26 17:54:31 +10:30
coolGi 9cdd7fc687 Fixed up some things to do with the Java screen 2023-03-26 17:31:53 +10:30
coolGi 3a5485ea56 Moved OS getting utils to its own Platform enum. 2023-03-26 16:03:02 +10:30
coolGi 955d1df400 Fixed common trying to shadow common 2023-03-26 16:01:52 +10:30
James Seibel d39000fa56 Fix render sections incorrectly disabling/enabling when moving 2023-03-25 18:49:16 -05:00
James Seibel 231e98efb8 Fix moving causing the renderer to lock up
However LODs aren't unloaded correctly after moving and corners aren't rendered correctly either
2023-03-25 16:19:17 -05:00
James Seibel 87299de2ab Add a mostly functional QuadTree data structure and unit tests 2023-03-23 07:25:37 -05:00
coolGi 33c9b48bc9 Relocated the lwjgl libary 2023-03-23 19:54:45 +10:30
coolGi 416208c33a New ui frame now shows 2023-03-23 19:25:33 +10:30
coolGi 7bba8d2862 Sava commit for the new Config UI 2023-03-23 18:08:36 +10:30
coolGi 8b22349d0f Updated logo svg so they can be defined in variables 2023-03-18 12:30:33 +10:30
coolGi cd156630a8 Slightly fixed up the mixin plugin 2023-03-17 22:36:22 +10:30
coolGi 769d5739b8 Updated core subproject 2023-03-17 22:29:44 +10:30
coolGi 6d29f58ebd Fixed up more things to do with JavaFX, and added some extra stuff for the MinecraftScreen 2023-03-17 22:29:28 +10:30
coolGi 2d8027cd28 Removed FlatLaf (which was used for theming) and replaced it with JavaFX 2023-03-17 19:45:18 +10:30
coolGi be9547612d Added some gradle settings to make it hopefully run slightly faster 2023-03-17 18:21:04 +10:30
James Seibel 67f8ff841d improve error logging 2023-03-16 07:55:41 -05:00
James Seibel 51a7ccc8d0 update world gen queue logic and comments 2023-03-16 07:26:25 -05:00
James Seibel 3fdaa42206 Make world gen task queuing async 2023-03-14 22:12:10 -05:00
James Seibel 70c783194f Fix the world generator only going to detail level 3 2023-03-14 22:03:58 -05:00
James Seibel aec1d2bbe8 add StepStructure retry logic 2023-03-14 21:43:59 -05:00
James Seibel cabcbef34b refactoring 2023-03-14 21:43:35 -05:00
James Seibel d952e5400b allow the world generator to generate any detail level 2023-03-14 07:31:35 -05:00
James Seibel eba908c153 start adding new world generator (may be broken) 2023-03-13 07:25:26 -05:00
James Seibel 65feda4e04 prefix "DH-" to the batch generator threads 2023-03-11 12:03:02 -06:00
James Seibel 81e636b1c6 Fix file writing 2023-03-10 22:49:23 -06:00
James Seibel 4c4861b2e3 refactor BatchGenerationEnvironment 2023-03-10 22:01:08 -06:00
James Seibel 28972421ad drastically improve file reading/writing speed
see e5116e1ec99ad3f0c690e2c63eef998d9dc1ef78 and dd8ee36487f2936e2aa9ba48c549ca92678a7adb
2023-03-09 21:44:24 -06:00
James Seibel 3619acbd54 Update coreSubProjects 2023-03-09 21:03:00 -06:00
James Seibel c539f1eeef Update coreSubProjects 2023-03-07 20:39:11 -06:00
James Seibel 23cf213200 Remove deprecated LodConfigWrapperSingleton 2023-03-06 20:40:12 -06:00
James Seibel a371c6b364 Update coreSubProjects 2023-03-05 18:38:10 -06:00
James Seibel d1e58ccf28 Refactor GenerationEvent 2023-03-05 18:17:00 -06:00
James Seibel 0062a28504 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-03-04 20:07:03 -06:00
coolGi 9d00a1eb67 Updated core 2023-03-05 12:13:49 +10:30
coolGi 7e75640263 Updated core 2023-03-05 11:59:18 +10:30
coolGi 32f1cfa634 Notification in the config if there is going to be an update on close 2023-03-05 11:57:56 +10:30
coolGi aed5f54710 Minor refactor to the screen 2023-03-05 11:41:40 +10:30
James Seibel 267fa4acfa Fix ChunkWrapper isLightCorrect() for both singlePlayer and servers 2023-03-04 14:26:08 -06:00
coolGi a4f731da16 Forgot to remove the exclude comment in the ci 2023-03-04 09:51:00 +00:00
coolGi 8ee9c42848 Fixed ci to work with the new files 2023-03-04 18:55:06 +10:30
coolGi a43335466c Fixed the remapJar is the correct file 2023-03-04 18:53:43 +10:30
coolGi 1a0b86d056 Fixed jarLocations for forgix & properly set jar name 2023-03-04 18:53:28 +10:30
James Seibel d96cc5c74b Fix client-only chunks not returning isLightCorrect() correctly
This is specific to MC 1.18.2 and may need expanding for other MC versions
2023-03-02 21:35:28 -06:00
James Seibel 54faa2cbdc Fix ClientLevelWrapper.tryGetServerSideWrapper() failing when changing dimensions 2023-03-02 20:45:40 -06:00
James Seibel e7e25cb5b7 Update coreSubProjects 2023-03-02 07:50:38 -06:00
James Seibel b4afb2f495 Update coreSubProjects 2023-03-01 07:31:44 -06:00
James Seibel 2a5e67a461 prevent null pointers in McClientWrapper getWrappedClientWorld() 2023-02-28 22:06:43 -06:00
coolGi a71dd0b3b8 Update gitlab-ci to maybe give working jar 2023-02-28 21:14:44 +00:00
James Seibel b2d9c2eec6 Remove duplicate test command in CI
the "build" command both runs tests and assembles the code
2023-02-28 07:39:05 -06:00
James Seibel 518262c515 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-02-28 07:28:48 -06:00
James Seibel 1de5983260 Fix CI not pulling core when building 2023-02-28 07:28:25 -06:00
coolGi 3c5b1eb423 Updated core subproject and fixed readme for core 2023-02-28 16:58:33 +10:30
coolGi 4d195a6378 Cleaned up some shadow code 2023-02-28 16:54:43 +10:30
James Seibel cdbfad060b Fix gradle mystery compiler error
Specifically fixes core gradle being unable to access packages found in API
2023-02-27 20:41:45 -06:00
coolGi e9eeba944a Cleaned some stuff on the gradle 2023-02-27 22:32:47 +10:30
coolGi 3c111cd8d6 Updated core 2023-02-27 21:12:08 +10:30
coolGi 68c5362024 Updated readme 2023-02-27 15:01:22 +10:30
coolGi 40ea294663 Updated modmenu to the latest version 2023-02-27 15:00:57 +10:30
James Seibel 1b2afcd02c Add fabric block break/place events 2023-02-26 16:39:00 -06:00
James Seibel 6c5eb09486 Move shared Dh(Server)ClientLevel code into AbstractDhClientLevel 2023-02-25 21:35:00 -06:00
James Seibel 221d011b48 reformat 2023-02-25 21:33:54 -06:00
James Seibel ad36204dfb Fix ClientApi.onClientOnlyDisconnected() and and Connected() not being called 2023-02-25 15:29:46 -06:00
James Seibel 70f8599a0e refactor fabric methods 2023-02-25 14:30:08 -06:00
James Seibel 211ec7f3a6 Hard shutdown the world generator, don't wait 2023-02-25 10:23:18 -06:00
James Seibel 43a75df119 Improve the issue templates 2023-02-25 09:25:00 -06:00
coolGi 679c6791c7 Temporary disabled manifold on forge, and some more attempts at trying to fix forge+manifold 2023-02-25 22:33:22 +10:30
coolGi 033616db7a Quick fix so it can build 2023-02-25 20:56:58 +10:30
coolGi 1a09edd8bb Forge now nearly works, it just dosent have a preprocessor 2023-02-24 21:35:50 +10:30
coolGi 0ff7a5cd11 Set manifold to always use the latest version 2023-02-24 20:47:02 +10:30
coolGi 4e0574af35 Forge now build but dosent run 2023-02-24 20:44:41 +10:30
coolGi 027dbf35f8 Forge finally fixed. Altough manifold is disabled in forge atm 2023-02-24 19:55:45 +10:30
coolGi a9dc1e232a Updated core 2023-02-24 19:10:23 +10:30
coolGi f50cfab3f7 Commented, updated, downgraded forge stuff but still to no avail 2023-02-24 19:10:11 +10:30
coolGi 981d9a095d Removed classifier's as they are no longer needed in gradle 18 2023-02-24 19:08:53 +10:30
James Seibel d1670673f2 Update coreSubProjects 2023-02-23 20:19:27 -06:00
James Seibel 82fa375afc make Core compile with Java 8 2023-02-23 19:53:21 -06:00
James Seibel 95d0765ccb convert several files to Java 8
There may be additional files that require changing
2023-02-23 19:52:51 -06:00
James Seibel 8f9524a319 Revert "Fix exceptions when closing a world"
This reverts commit a680aa97d2.
2023-02-21 22:10:33 -06:00
James Seibel a680aa97d2 Fix exceptions when closing a world 2023-02-21 21:25:17 -06:00
coolGi 7ca0092501 Set remap to false in the MixinTextureUtil to fix warning 2023-02-20 17:12:03 +10:30
James Seibel 4d7321941c Update coreSubProjects 2023-02-19 17:48:24 -06:00
coolGi 8d1c5e4b5b Merge remote-tracking branch 'origin/main' 2023-02-19 21:39:05 +10:30
coolGi 1ebcd49601 Added quilt support to the ci 2023-02-19 21:38:52 +10:30
coolGi 9ac7753f04 builds_for variable in the version.properties now works and moved the version.properties loading to settings.gradle 2023-02-19 21:38:52 +10:30
James Seibel 7ca81fe281 Update coreSubProjects 2023-02-18 08:56:28 -06:00
James Seibel 1b5762a133 Merge 2023-02-18 07:23:21 -06:00
coolGi e373969b34 Added ability to change vanilla's lod bias 2023-02-18 20:00:54 +10:30
James Seibel f16472c415 rename serverApi.serverLoad/Unload event methods 2023-02-17 08:33:49 -06:00
coolGi 72169f271f Updated core 2023-02-15 17:19:00 +10:30
coolGi b1149bda39 Updated mod version 2023-02-15 17:17:41 +10:30
coolGi 8f838891cb Merge remote-tracking branch 'origin/new_buildsystem'
# Conflicts:
#	coreSubProjects
#	gradle.properties
2023-02-15 17:07:41 +10:30
cola98765 e4518cafeb let's start slow. fixed some typos 2023-02-14 13:23:10 +01:00
coolGi 6022161e0c Fixed exclude code 2023-02-14 18:59:44 +10:30
coolGi dd8b695cdf Slightly changed the CI to use exclude to exclude non-main jars and added forge to it 2023-02-14 18:57:15 +10:30
coolGi e896be7324 Temporary fix for gitlab ci for old build system 2023-02-14 18:30:23 +10:30
James Seibel 06298418cb up the version number from 1.7.0 -> 2.0.0 2023-02-13 20:27:11 -06:00
James Seibel fdcbbae3b1 minor blockStateWrapper reformat 2023-02-13 20:27:06 -06:00
coolGi a719ec5a3e Added some more stuff to attempt to fix forge 2023-02-13 19:07:50 +10:30
coolGi 55bf0c04f4 Added temporary accesstransformer 2023-02-13 18:17:53 +10:30
coolGi 666293f59d Merge remote-tracking branch 'origin/main' into new_buildsystem
# Conflicts:
#	build.gradle
#	forge/build.gradle
#	versionProperties/1.18.2.properties
2023-02-13 18:11:43 +10:30
coolGi 4442fda70a Did the bear minimum to make forge "work" so we can do testing on the new build system 2023-02-13 18:10:27 +10:30
coolGi cf976cef84 Fixed double quotes from last push 2023-02-12 22:21:01 +10:30
coolGi e2dcbf48af Made jar size around 1.5 MB smaller by removing an unused dependency 2023-02-12 22:19:36 +10:30
coolGi 79ba86d8c2 New Build system now works as good as the old build system (forge still broken) 2023-02-12 20:45:57 +10:30
coolGi 8de6ca33af Fabric now builds (and works outside the build environment) 2023-02-12 20:11:53 +10:30
coolGi 89faf6e976 Merge remote-tracking branch 'origin/main' into new_buildsystem
# Conflicts:
#	build.gradle
#	fabric/build.gradle
2023-02-12 19:06:48 +10:30
coolGi bc5861ea95 Refactored forge stuff to be in a forge folder 2023-02-12 18:59:27 +10:30
coolGi cc3a3c451c Refactored fabric stuff to be in a fabric folder 2023-02-12 18:55:00 +10:30
coolGi f0956c0cdb Fixed fabric build 2023-02-12 13:03:25 +10:30
coolGi dcc143c9f8 Disabled Forgix 2023-02-12 12:20:33 +10:30
coolGi 56603e8076 Updated core 2023-02-07 19:34:18 +10:30
James Seibel 06922458f1 fix issue template automatic labels 2023-02-04 14:42:16 -06:00
James Seibel 17b7a6eb89 add a default issue template 2023-02-04 14:38:47 -06:00
James Seibel 52b222de50 Add issue templates (Thanks AquaticLava!) 2023-02-03 07:55:30 -06:00
James Seibel 35d45057ba Add 2 potential fixes for the optifine render resolution bug 2023-01-31 07:54:36 -06:00
coolGi 6a5ba1a607 Merge branch 'main' into 'new_buildsystem'
Put main into buildscript for updated testing

See merge request jeseibel/minecraft-lod-mod!26
2023-01-29 05:12:51 +00:00
coolGi c01c77e11d Merge branch 'new_buildsystem' into 'main'
# Conflicts:
#   gradle.properties
2023-01-29 05:11:04 +00:00
coolGi 27a01d4da3 Added most of the core dependencies, fixed fabric runClient and disabled Forge for now 2023-01-29 14:49:29 +10:30
coolGi 76f3a3cfcb Disabled stuff that requires Architectury API (so the networking) 2023-01-29 14:16:12 +10:30
coolGi 52005d0b19 Added a proper fix for when forge is attempting to be run on a different version than intended 2023-01-24 23:46:15 +10:30
coolGi af6f477f15 Updated core submodule 2023-01-24 18:14:08 +10:30
James Seibel bf2ffd6dfb Update coreSubProjects 2023-01-22 19:56:44 -06:00
James Seibel dd6380d49d rename AbstractWorldGenTaskTracker.isValid -> isMemoryAddressValid 2023-01-22 17:12:49 -06:00
James Seibel d59fc82cc7 refactor Generation Event and Environment 2023-01-15 20:03:12 -06:00
James Seibel 2f62dd2c49 Add Contributing and Code Of Conduct guidelines
As requested in merge !24
2023-01-14 10:56:55 -06:00
James Seibel 379f8911b5 update manifold 2022.1.24 -> 2022.1.33 2023-01-10 21:46:48 -06:00
James Seibel 1a72c30684 Merge branch 'JackWorks-main-patch-14514' into 'main'
Upgrade gradle to support JDK 19

See merge request jeseibel/minecraft-lod-mod!25
2023-01-11 01:25:46 +00:00
Jack Works 6891bdc34e Upgrade gradle to support Java 19 2023-01-09 04:37:29 +00:00
James Seibel c6a7e52a86 Improve the compiling instructions in the ReadMe 2023-01-08 22:12:58 -06:00
James Seibel 951ef5ed72 Update the ReadMe 2023-01-08 20:13:07 -06:00
James Seibel 20f8e59f2b Remove deprecated ChunkWrapper position getters 2023-01-02 11:19:50 -06:00
James Seibel 23b35282a9 Update Manifold 2022.1.19 -> 2022.1.24 2023-01-02 10:32:48 -06:00
James Seibel 27c3c0c404 rename EDistanceGenerationMode -> EDhApiDistantGeneratorMode 2022-12-10 22:08:33 -06:00
James Seibel df7728707a Update coreSubProjects 2022-12-10 21:53:17 -06:00
James Seibel 6bd7f54a8e Add WrapperFactory.createChunkWrapper() 2022-12-08 21:36:44 -06:00
James Seibel 954175943d Fix event related null pointer issues 2022-11-24 23:09:06 -06:00
James Seibel a1e8af623d Move Optifine code out of ReflectionHandler and into AbstractOptifineAccessor 2022-11-24 19:10:19 -06:00
James Seibel af625d912a rename DhApiEventInjector -> ApiEventInjector 2022-11-24 18:05:15 -06:00
James Seibel 04d61e81ed add IDimensionTypeWrapper.equals() 2022-11-20 20:39:57 -06:00
James Seibel 78fc6be193 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-11-19 19:07:34 -06:00
James Seibel 969dfa1dd0 Add isAir() to BlockStateWrapper 2022-11-19 19:06:42 -06:00
coolGi 19578f2104 pushed core 2022-11-18 19:13:00 +10:30
coolGi de60b15d2b Added the ChangelogScreen. New changelog screen done 2022-11-18 19:12:25 +10:30
coolGi 7c5ffe3f10 Core doesn't like to push itself 2022-11-17 21:46:30 +10:30
coolGi 2daf47f202 Updated updater screen (thanks a lot to Pankakes#0686) 2022-11-17 21:44:43 +10:30
coolGi ec8e54d31b Forgot to add the "isMinecraftSubProject" variable to subprojects 2022-11-17 19:15:08 +10:30
coolGi d538b5c12b Best that I can do with the build system for now (forgegradle hates me for some reason) 2022-11-17 19:10:01 +10:30
coolGi 4fe24abc51 Save commit for new build system 2022-11-14 21:51:09 +10:30
James Seibel 4644121fe3 Add getWrappedMcObject_UNSAFE() to Biome and BlockState Wrappers 2022-11-13 21:50:10 -06:00
James Seibel f75c9ec06a Refactor/comment DhSectionPos, DhLodPos, and DhLodUnit
And add BitShiftUtil
2022-11-06 21:41:05 -06:00
coolGi e174939cf5 Core doesnt like pushing itself 2022-11-04 17:37:27 +10:30
coolGi b8ecbdd27d Added a lang auto formatter and a missing lang detector and fixed up the lang formatting and added missing options 2022-11-04 17:35:24 +10:30
morippi 100401e0ac I made some error with the commits 2022-11-03 17:53:20 +01:00
morippi a5f2ce79e4 partial fix for ocean holes 2022-11-01 20:29:44 +01:00
coolGi 4358360362 Swapped out the bottom 2 buttons on the update screen 2022-10-30 19:34:27 +10:30
coolGi 889fc7d7fe Fixed mixin plugin and made it be more abstract (sodium class not found bug fixed) 2022-10-30 19:29:25 +10:30
coolGi 8fec85d4cb Added stuff that people suggested to the update screen 2022-10-30 18:36:50 +10:30
coolGi de744d1f10 Updated readme to add/remove the libraries we use and added instructions for how to open cmd 2022-10-29 09:17:08 +00:00
coolGi 4e50099308 Core didn't push 2022-10-28 10:09:02 +10:30
coolGi e17f201e6b Finished the self updater 2022-10-28 10:07:46 +10:30
coolGi 14fb775212 Added the self updater to forge and fixed standalone jar 2022-10-21 17:32:25 +10:30
coolGi 9742a2146a Added the self updater to forge 2022-10-20 22:47:48 +10:30
James Seibel 270476f4d2 replace customModule dependencies with implementation's
This shouldn't change how anything compiles and is done for simplicity sake
2022-10-15 20:34:45 -05:00
James Seibel b1205c73d5 Add parenthesis and comments to build.gradle 2022-10-15 20:33:16 -05:00
James Seibel 760019aac6 calm down the gradle.prop mcVer comment 2022-10-14 21:23:29 -05:00
James Seibel a89df000d0 Merge branch '1.19.2' into 'main'
1.19.2

See merge request jeseibel/minecraft-lod-mod!22
2022-10-12 12:50:00 +00:00
Jeff McClure 3278d3518d 1.19.2 2022-10-12 12:50:00 +00:00
James Seibel 0f8bf01d30 Update coreSubProjects 2022-10-05 22:42:19 -05:00
coolGi e4132fe469 Changed out the json library with something that we already have 2022-10-04 17:24:44 +10:30
coolGi f593df5d1d Changed out the json library with something that we already have 2022-10-04 17:24:25 +10:30
TomTheFurry a42153dc14 FINALLY fix the issue where some data isn't saved and etc 2022-10-01 15:02:24 +08:00
James Seibel 7dbb17b339 Add "Dh" prefix to DistantHorizons Worlds 2022-09-29 21:54:00 -05:00
coolGi 4e226130df Fixed up some listener stuff in the config 2022-09-25 12:24:41 +09:30
coolGi abf5ec313a Added a way of just running the config ui by itself so I can do quicker tests 2022-09-19 19:20:50 +09:30
TomTheFurry 2257ceae53 Continue improving stabilises of the system 2022-09-19 14:54:46 +08:00
TomTheFurry e330a7cd3b Add render source flag debug mode & fix sparse source to render source transform bug 2022-09-19 12:28:39 +08:00
TomTheFurry 9316575534 Fix critical issue causing chunk to lod build extremely slow, and also partly fix sparse data source loading (where I used wrong array instead of loaded data array.) Also improve ChunkToLodBuilder building loops to support multithreaded building 2022-09-18 16:30:45 +08:00
coolGi 3046127b03 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2022-09-18 15:31:28 +09:30
coolGi 7a4e784701 Added some api notes and moved JarMain to the jar folder 2022-09-18 15:31:07 +09:30
TomTheFurry 96a2b406aa Rework the Level data member organization and make world gen enable/disable based on settings 2022-09-18 13:58:03 +08:00
TomTheFurry e2db3cdc5c Make it build again 2022-09-18 12:55:31 +08:00
James Seibel 99fa754e91 Rearrange API packages 2022-09-16 23:57:39 -05:00
James Seibel be28eaf122 Make Core Level Wrappers implement API wrappers 2022-09-16 22:55:37 -05:00
TomTheFurry cd05d5d811 Clean up transparency and buffer render orders. 2022-09-16 17:54:18 +08:00
Ran f6f7c1702a Hopefully fix the API shading 2022-09-16 10:58:42 +06:00
James Seibel b593293c05 Update coreSubProjects 2022-09-15 22:30:34 -05:00
TomTheFurry 1f1f44766d No longer saving empty files & rework isEmpty flag to be more stable & work on genQueue issue
Note: Known half fixed issue where in large render distance, the genQueue will block server thread for ages to build up gen request index.
2022-09-16 00:18:26 +08:00
James Seibel 6ebd768d97 Add API Event tests 2022-09-13 21:56:20 -05:00
James Seibel bd75c7454c Hook up the API events (some are missing parameter objects) 2022-09-13 21:44:11 -05:00
James Seibel 1c2fab1528 fix the semantic version number 2022-09-13 07:42:39 -05:00
James Seibel 92a096a708 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-09-12 22:25:13 -05:00
James Seibel e331def140 Flip API -> Core dependency to Core -> API 2022-09-12 22:25:10 -05:00
James Seibel 31c1e40ec1 Merge branch 'iris-compat' into 'main'
Added support for iris

See merge request jeseibel/minecraft-lod-mod!21
2022-09-13 03:24:34 +00:00
mcrcortex 8ced3f838d Added support for iris 2022-09-13 13:16:53 +10:00
TomTheFurry b37bf72eb2 Fixed some bugs when moving across dimensions 2022-09-13 00:09:29 +08:00
TomTheFurry c6485f5e92 Rename 'io' package to 'file' 2022-09-12 23:40:21 +08:00
TomTheFurry 4d2132cc08 Move ParsedIp class into 'util.objects' 2022-09-12 22:48:59 +08:00
TomTheFurry cb3dfd6786 Reorganize all the classes and move them around to make more sense and be easier to navigate. Also removed/unwrapped the 'a7' temp package. 2022-09-12 22:43:06 +08:00
TomTheFurry 0af836f2f5 Nuke no longer used files and fix bugs where I'm using the wrong class for doing data formats 2022-09-12 22:13:20 +08:00
Ran 509184f5ce Shade the API using Forgix 2022-09-12 10:11:57 +06:00
Ran d788ded283 Shade the API 2022-09-11 21:01:22 +06:00
James Seibel 131e257739 Remove the commonInterface sub-project 2022-09-10 20:04:13 -05:00
James Seibel 9333c006b7 Fix the level API events 2022-09-10 17:10:55 -05:00
James Seibel 59ca964231 remove commented out transparency code 2022-09-10 17:10:36 -05:00
TomTheFurry 293942b7de Fix region load bug & fix corrupt file load error handling & fix downsampling bug & fix sparse failing to save the promoted version 2022-09-11 00:13:33 +08:00
coolGi fce9a94b96 Fixed logo on readme 2022-09-10 15:33:51 +00:00
TomTheFurry a344389500 Fixed duped and wrong call to drawLODs in fabric. Now it use Fabric api instead of mixin. 2022-09-10 17:04:08 +08:00
coolGi 000d87ccdd Fixed ci 2022-09-10 17:44:58 +09:30
coolGi f241d849b7 (core dosnt like to push itself) 2022-09-09 23:12:59 +09:30
coolGi a315b1190a Made the config abstract (so it can be used by other mods using our api) 2022-09-09 23:12:20 +09:30
TomTheFurry a35a268670 Make tint works again! Impl getting tint without level obj but with biome obj. 2022-09-09 15:29:24 +08:00
TomTheFurry dff898e228 Fix adj sections rendering quad merge bug 2022-09-09 14:37:03 +08:00
TomTheFurry 9ab67716bc Fix lighting 2022-09-09 14:16:58 +08:00
TomTheFurry cc554991fe *Kinda* working now. Async the updateCache to io thread, and fix stream close issue 2022-09-08 22:31:25 +08:00
TomTheFurry 7366b543bd Fixed various bugs & Add some info to be logged to F3 2022-09-08 21:18:38 +08:00
TomTheFurry 480f3d9563 Hopefully... fix the gitlab bug? 2022-09-07 21:36:45 +08:00
James Seibel 991e4b8b20 Update coreSubProjects 2022-09-07 07:47:29 -05:00
James Seibel 2f6551904a Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-09-07 07:47:24 -05:00
James Seibel dc1ee3faaf comment out API code 2022-09-07 07:44:25 -05:00
James Seibel f96196a421 Remove dependencies on ClientApi logger 2022-09-07 07:44:16 -05:00
James Seibel 678eeaa3bf Update sub-projects 2022-09-07 07:43:47 -05:00
TomTheFurry 87dbda685b Overhaul how files and partially loaded sources are handled
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:37:00 +08:00
TomTheFurry 954dc49932 Overhaul how files and partially loaded sources are handled
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:36:52 +08:00
coolGi 0c031588aa Fixed issue #390 (problems with BCLib fog) 2022-09-02 15:14:03 +09:30
coolGi 6e419b3120 Forgot to add this 2022-09-02 12:27:55 +09:30
coolGi de0ddee3fb Core, can you please push? 2022-09-02 12:13:25 +09:30
coolGi 59fac2fa11 Started work on auto updater screen 2022-09-02 12:12:50 +09:30
James Seibel ef0d3b3957 Setup the API sub-project gradle dependencies 2022-08-30 22:02:39 -05:00
James Seibel f34be62af4 add apiInterface and coreApiCommon subprojects
Currently they are just shells and they may be renamed later
2022-08-30 07:55:42 -05:00
James Seibel 151ee93842 Move the api sub-project into core 2022-08-30 07:40:10 -05:00
James Seibel c89757aa5d rename "core" to "coreSubProjects" 2022-08-30 07:36:44 -05:00
Ran 2617fcfab1 nvm it deletes the package :( 2022-08-25 17:55:07 +06:00
Ran 0528a2d423 *Hopefully git doesn't delete the package* 2022-08-25 11:53:00 +00:00
Ran aa62921986 Add the package for the API 2022-08-25 17:51:37 +06:00
Ran f39ae98a48 Add API module 2022-08-25 17:50:10 +06:00
Morippi e10e51ae26 Divided transparent from opaque in the rendering (transparent are not rendering for some reason) 2022-08-24 21:54:57 +02:00
Morippi 758e941da9 small fixes + removed lodBox 2022-08-24 16:32:16 +02:00
Morippi 34777b1672 enabled and fixed ocean floor (light not working correctly) 2022-08-24 15:15:21 +02:00
Morippi a8156d90d8 Redoing everything on transparency, I hope I'm not breaking anything 2022-08-24 13:15:20 +02:00
Morippi 45527ada14 small changes 2022-08-24 12:50:14 +02:00
Morippi b6b98b1c00 Added transparency support (still not fully working 2022-08-24 11:43:04 +02:00
James Seibel d7b98c9762 Add getWrappedMcObject to DimensionTypeWrapper 2022-08-23 21:33:10 -05:00
James Seibel fc9faeb6e5 Comment out module related gradle code
We are going to use a separate (intellij?) module instead for the API
2022-08-23 21:29:09 -05:00
TomTheFurry c965fb41b9 Created SparseDataSource 2022-08-23 13:27:23 +08:00
TomTheFurry 379a09b9c9 Making multi-level works a bit better... Needs more changes to work well though... 2022-08-20 21:25:08 +08:00
Ran da0b34b2dc Update Forgix 2022-08-20 09:38:31 +00:00
TomTheFurry 6153b68302 Fix forge build 2022-08-20 17:32:35 +08:00
TomTheFurry 3fc60909d2 Fix bugs in CQCPTree 2022-08-20 15:49:12 +08:00
TomTheFurry a20ab505ef Did the generation stuff change 2022-08-18 18:29:04 +08:00
James Seibel 8f412d5dc7 Stub out a potential fix for #287 (optifine resolution) 2022-08-16 20:30:05 -05:00
James Seibel bb7e993d10 Implement DhApi Pre/Post Init Events 2022-08-15 21:56:21 -05:00
TomTheFurry 8aeceb717c Ops. Undo my hack to limit java usage to 8 in IDE. 2022-08-14 23:42:57 +08:00
TomTheFurry 1b2fc0e364 Start rework on the generationQueue system so that it hooks directly into base DataFileHandler instead of watching for PlaceHolder obj.
This also means a hyper complex concurrent customized quad tree implementation... So, great.
2022-08-14 23:42:42 +08:00
Ran 2bf6b59419 update core 2022-08-12 11:09:29 +06:00
Ran 5e6080da78 module-info.java 2022-08-12 11:08:31 +06:00
TomTheFurry a4a23121c8 Make multi-level works again! 2022-08-10 20:47:10 +08:00
TomTheFurry fa6e36cb44 First fix on light & impl render source direct write 2022-08-09 16:08:55 +08:00
TomTheFurry 64eb773ab8 Fixed multiple major RAM issues. Next one is the 100/s reload issue... 2022-08-08 23:00:30 +08:00
coolGi 841e831ce0 Added an auto updater when game starts 2022-08-06 20:32:09 +09:30
TomTheFurry 427b54b1eb Implemented untested FullDataType serialize & deserialize 2022-08-06 00:08:16 +08:00
TomTheFurry 00e831c8f3 Fixed block color & improve close 2022-08-04 20:03:43 +08:00
TomTheFurry a5d5168b07 Fixed all the data view bugs 2022-08-04 19:07:45 +08:00
TomTheFurry 521dfb83e4 Fixed all the data view bugs 2022-08-04 19:07:19 +08:00
TomTheFurry d414a27498 Something renders! And introduce mem leaks, missing texture color, and inverted lights! What a great set of features! 2022-07-30 16:06:55 +08:00
TomTheFurry 7e8ce1c695 Fix interrupt 2022-07-30 00:12:09 +08:00
TomTheFurry 302a894cb3 Fix forge wrong proxies, fix generator shutdown, fix batch gen incorrect timeout, 2022-07-30 00:11:26 +08:00
TomTheFurry 0c213aa860 Fix up all file IO bugs, FullFormat bugs, FullToColumn bugs, & Tree assert issues 2022-07-28 19:33:53 +08:00
TomTheFurry 142deb47cb Improve generationQueue and add more and better logging and fix double close on DhLevels 2022-07-27 14:49:03 +08:00
Ran 4390b1c694 Fix Junit 2022-07-26 22:49:12 +06:00
TomTheFurry c26f196318 Fixed 1 wrong logging 2022-07-26 23:36:49 +08:00
TomTheFurry 4cae95a942 Fixed IO bugs 2022-07-26 23:14:29 +08:00
Ran d07219758f Start revamping the build script 2022-07-26 21:11:08 +06:00
Ran 051b2e31b9 fix having mixin imports in core 2022-07-26 20:32:02 +06:00
TomTheFurry 6e0ea18ca3 Hey Fixed more maths! 2022-07-26 22:20:27 +08:00
TomTheFurry 407d633a6c Fixed realllly wrong maths 2022-07-26 21:54:41 +08:00
TomTheFurry a4ae25886a Continue fixing bugs... Lots of bugs. 2022-07-26 20:17:26 +08:00
TomTheFurry ae02066093 Fix bunches of bugs. Quad tree ticks! Gen call is fired! Chunk gen works! Next to fix: File updates 2022-07-26 17:06:51 +08:00
TomTheFurry fd4f628618 Trying and failing to find a bug. Gonna call it a night. 2022-07-26 01:04:01 +08:00
TomTheFurry b389b144c1 Resolving one by one many bugs lying around 2022-07-26 00:13:10 +08:00
TomTheFurry 95e929220a Resolving one by one many bugs lying around 2022-07-26 00:13:01 +08:00
coolGi 3d6d2a62f9 Removed some jank code 2022-07-25 23:11:16 +09:30
coolGi 60d8d0be50 Removed some jank code 2022-07-25 23:11:01 +09:30
TomTheFurry 18f5c6aa95 Fix stuff so fabric works and no crash. Sadly nothing renders though... 2022-07-25 21:23:54 +08:00
TomTheFurry 13f28a9bd8 Fix stuff so fabric works and no crash. Sadly nothing renders though... 2022-07-25 21:23:36 +08:00
TomTheFurry 640c6b8a9c Rework forge to new a1.7 structure. Minecraft runs and it builds. But crash on loading into world due to... weirdness 2022-07-25 19:44:12 +08:00
TomTheFurry 69202b86cd Fix and port batch generator to new Generator API. Now if we just fix up forge, and there's no bugs (impossible), then there's enough implemented to finally have something shown! Yay! 2022-07-25 13:38:33 +08:00
TomTheFurry 330bab0616 Work on world generator integration to a1.7 rework 2022-07-23 16:40:19 +08:00
TomTheFurry c77d0bab6d Fixing stuff towards successful builds. Now stuck on thinking how the world gen stuff should return and apply the gen chunk to data though... 2022-07-21 17:40:28 +08:00
James Seibel 7ef14602f5 Update core 2022-07-17 20:50:06 -05:00
James Seibel 762ef42a48 Rename SingletonHandler -> SingletonInjector 2022-07-17 19:34:03 -05:00
coolGi ba07a4188b Changed the design to the installer GUI 2022-07-11 16:06:46 +09:30
coolGi 4a6387b383 Added an auto installer (works with everything except when downloading from cursedforge cus it is being annoying) 2022-07-08 21:02:17 +09:30
coolGi b7254c7d12 Fixed windows auto builder script 2022-07-07 14:22:52 +00:00
James Seibel 8873503853 Update core and wording of CI script 2022-07-02 22:50:31 -05:00
TomTheFurry 430b23bb45 Milestone!! Both fabric:runclient & fabric:runserver now works!!!!! (in 1.18.2 for now) 2022-07-01 18:17:08 +08:00
TomTheFurry 1c785fded8 It now able to join level without error spams! 2022-07-01 17:06:08 +08:00
TomTheFurry f2bfc50a31 It now able to join level without error spams! 2022-07-01 17:05:52 +08:00
TomTheFurry 17ffa3eaba It... builds? 2022-07-01 15:06:17 +08:00
coolGi a6805eeb9a ci file broke? so just commented stuff out 2022-06-26 11:03:54 +00:00
coolGi2007 b3d7623276 Added network stuff to standalone jar 2022-06-26 11:00:09 +00:00
coolGi df5e61f4bd Core didn't push itself :/ 2022-06-24 22:51:18 +09:30
coolGi 8cd841220d Added more stuff for the standalone installer 2022-06-24 22:50:21 +09:30
TomTheFurry fd5fd05622 Front-port the ci fixes by magneticflux for now 2022-06-23 22:56:26 +08:00
TomTheFurry 6769702d45 Core didn't push... 2022-06-23 22:47:28 +08:00
TomTheFurry 2ce16a0594 If this serializer stuff works first try than I'm surprised 2022-06-23 22:46:13 +08:00
TomTheFurry cd2f2c4ae5 2nd Refactor started. Split to 3 type world structure 2022-06-22 20:43:00 +08:00
TomTheFurry 0f4e9792d2 Moved a7 package 2022-06-22 17:01:11 +08:00
TomTheFurry cf1be5f3ba Update Manifold 2022-06-22 16:59:00 +08:00
James Seibel f2c919725a Update the readme (remove the nightly links)
The nightly links should only be available in our discord. That way if people have issues we are there to help (and we can put up notifications if there are issues).
2022-06-21 07:45:42 -05:00
coolGi 5e5b218e14 Made jar run without fabric api 2022-06-19 14:41:20 +09:30
coolGi 0d18b38434 Added 1.19 to main branch 2022-06-16 18:39:22 +09:30
coolGi 3838f06723 Started work on 1.19 for main branch 2022-06-13 15:58:51 +09:30
TomTheFurry d255e08204 Missed a bit of the changes 2022-06-13 05:50:48 +00:00
TomTheFurry c2feac4642 Front-port 1.19 build script change 2022-06-13 05:47:19 +00:00
TomTheFurry 93f2605c6d Update manifold to latest version
Hopefully less compiler bugs this time!
2022-06-12 05:02:47 +00:00
coolGi c1c80f1000 Removed most cases of LodConfigWrapperSingleton 2022-06-11 22:27:16 +09:30
James Seibel 7555073c14 Prepend "E" to all enums 2022-06-09 21:11:52 -05:00
James Seibel fa607062fa Start adding API Tests 2022-06-06 22:25:48 -05:00
coolGi 8bfe624f97 Renamed Main to ForgeMain and added some config ui comment stuff 2022-06-03 17:13:28 +09:30
TomTheFurry 32a5880c17 Fix up multiple errors and init issues everywhere 2022-06-02 17:38:20 +08:00
TomTheFurry d51d403906 Fixup some init order errors and work on able to enter world. 2022-06-02 13:54:16 +08:00
TomTheFurry 1fb42f3c8e Rework fabric hooks to use more fabric api if possible
(Since, honestly, their hooks location is way better when it exists...)
2022-06-02 12:57:32 +08:00
TomTheFurry 87fdfc5048 Working on actually hook up events to use new one 2022-06-01 22:55:58 +08:00
coolGi 5f7de8ff5b Building should now be working 2022-05-31 11:34:56 +09:30
coolGi 3e6a2314bd Renamed stuff to fix building 2022-05-31 10:59:32 +09:30
TomTheFurry deebd9a8cf Hey, Core builds now! (No clue what would happen though) 2022-05-30 22:35:58 +08:00
coolGi2007 3e71f31f8e Added some basic stuff for the f3 screen 2022-05-26 08:58:10 +00:00
Ran f7d4642a44 Remove fabric networking mixins from forge 2022-05-19 10:43:58 +00:00
Ran 59a6cae353 Switch over to Architectury API for networking 2022-05-19 16:32:24 +06:00
coolGi2007 ef53a299f9 Now a triangle in the config screen (until you resize the window, then it crashes) 2022-05-11 12:25:27 +00:00
Morippi c5def9b663 Added Air lod container 2022-05-11 09:33:57 +02:00
coolGi 71860612af Getting some stuff ready for architectury 11 2022-05-10 17:52:30 +09:30
James Seibel 354a3c6133 update the credits text 2022-05-08 17:54:05 -05:00
James Seibel bc49bfe2ba Update .gitlab-ci.yml comments 2022-05-08 12:57:21 +00:00
coolGi c0e48a29a5 Now can the ci run a bit faster? 2022-05-08 15:41:38 +09:30
coolGi 363f865168 Sorry about that, it didnt work 2022-05-08 15:36:41 +09:30
coolGi d6ceeee2a3 Maybe the ci might be a bit faster (like very little tiny bit faster) 2022-05-08 15:34:56 +09:30
coolGi f6dc7492f9 why dont you update core :( 2022-05-08 15:29:21 +09:30
coolGi 4b4b1f0ddc Set up theming for standalone jar and moved shadow stuff to main gradle 2022-05-08 15:28:43 +09:30
coolGi e5524edc4a Merge remote-tracking branch 'origin/main' 2022-05-07 22:37:52 +09:30
coolGi 75de1e5fd1 Changed my name to coolGi 2022-05-07 22:36:45 +09:30
coolGi 9c1c6d3503 Updated core 2022-05-07 22:30:43 +09:30
James Seibel ee55f066a9 Set the api version to 0.0 (since it hasn't been released yet) 2022-05-03 21:28:08 -05:00
TomTheFurry e06889a322 Add new a1.7 rebuild first step 2022-05-03 19:22:36 +08:00
TomTheFurry 7dd26b110b update core 2022-05-03 14:22:07 +08:00
TomTheFurry de7dbcb622 Fix spawnerBlock bypass for 1.16.5 2022-05-03 14:18:51 +08:00
TomTheFurry 9678be05a8 Del ChunkPosWrapper & BlockPosWrapper, Create DHChunkPos & DHBlockPos, and also their related changes so it runs. 2022-05-03 14:06:26 +08:00
CodeF53 db8581da57 Typos 2022-05-01 10:34:56 -06:00
CodeF53 f7423af5f4 Add a toggle for avoided blocks tint. Close #281
This is off by default

Additional comments in #tech-talk:
https://discord.com/channels/881614130614767666/902896965354930217/970351193928921139
2022-05-01 10:00:30 -06:00
TomTheFurry 518fcfca97 Fixed the mob spawner failure message by adding whitelist to spawner block entity 2022-05-01 16:18:43 +08:00
TomTheFurry ecdada10c0 Added pre merge quads for more performance!!!! 2022-05-01 16:05:11 +08:00
TomTheFurry 7ffdf6f514 Improved throwable logging for two custom logger 2022-05-01 13:14:30 +08:00
coolGi2007 2b8aea39d7 Updated toml and json and fixed up a mistake in the readme 2022-04-30 18:51:07 +09:30
coolGi2007 502d3424b0 Some api stuff for config and updated readme to add json 2022-04-29 23:30:25 +09:30
coolGi2007 33748510fe New config finally done 2022-04-29 14:18:29 +09:30
coolGi2007 9f55203d69 Fixed 1.16.5 not building (1.17.1 still not fixed yet) 2022-04-28 13:15:00 +09:30
James Seibel 241dd14431 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-04-27 21:56:21 -05:00
James Seibel bf5fded327 Remove invalid preprocessors from Core 2022-04-27 21:56:18 -05:00
coolGi2007 7423b9577d Fixed building (why wasnt this done before?) 2022-04-28 12:16:19 +09:30
James Seibel 54a3c5750e Add the first draft of the DH Api 2022-04-26 22:04:29 -05:00
James Seibel 1bf8317398 add DEV_BUILD as a preprocessor
The preprocessor automatically activates if the mod version contains "dev"
2022-04-26 21:30:06 -05:00
James Seibel 5a0d7b0d67 Prep for the external DH API 2022-04-24 19:18:58 -05:00
James Seibel 64b0e312f3 Replace the ApiShared Logger with class specific loggers
This should make the logs easier to understand.
2022-04-24 19:13:39 -05:00
James Seibel d22aab08cb Change the license from GPL to LGPL 2022-04-24 15:29:03 -05:00
Ran 0368342336 Also add the forgor to the json file 2022-04-23 21:21:59 +06:00
Ran 0ccae5ebbc I didn't forget about this & it went unnoticed for months 2022-04-23 21:12:58 +06:00
James Seibel e5a8464647 update the version number to 1.7.0a-dev 2022-04-22 22:28:31 -05:00
James Seibel 6acb4d4184 Update the version number in ModInfo 2022-04-22 21:17:43 -05:00
James Seibel 2798368099 Remove the experimental build warning 2022-04-22 21:08:10 -05:00
James Seibel bcdce2bdf5 Release 1.6.3a 2022-04-22 20:38:34 -05:00
TomTheFurry 43773652aa Updated some config defaults and min/maxs 2022-04-22 21:11:45 +08:00
TomTheFurry 10072200b5 Updated some config defaults and min/maxs 2022-04-22 21:11:35 +08:00
TomTheFurry a00647f8e7 Add the cave culling switch logic 2022-04-22 21:07:10 +08:00
Ran 96429eec00 Specify how to generate sources in Readme.md 2022-04-18 16:25:47 +00:00
Ran c49e38a58c Add Parchment mappings (it's parameter mappings & javadoc) 2022-04-18 18:59:00 +06:00
TomTheFurry b2047ce0c0 Ops. 2022-04-18 16:11:45 +08:00
TomTheFurry 5b60d515e9 Improve overlapped quads handling + fix minLevel being used to clamp getMaxVerticalData(), causing invalid sized containers being added to incorrect detail level slot in a region. 2022-04-18 16:01:18 +08:00
Ran cf0205caa4 why does it still say preprocessor_test 2022-04-18 04:55:03 +00:00
coolGi2007 c91ab1deb1 Fixed fabric version on readme and added the links to the nightly builds to the readme 2022-04-18 02:41:36 +00:00
coolGi2007 2b5dd236aa Update readme to fix some multiple branch stuff 2022-04-18 02:32:45 +00:00
TomTheFurry 0658479921 Fix critical mem leak in BlockDetail + Add spaced out worldGenThread + make worldGenUpdate update once per 10 ticks + Semi-impl proper EarthCurveRatio limits + make worldGenThreads terminate faster + impl temp bypass to stop deadlocks on BufferFactory destroy() + fix chat logging messages with Throwable twice 2022-04-17 18:07:50 +08:00
TomTheFurry ff8b07ac12 Add config settings for earthCurve thingy 2022-04-15 19:15:56 +08:00
TomTheFurry fb87ee529a Fix dumb mistake + change a bit of stuff 2022-04-15 18:46:39 +08:00
TomTheFurry 1fabc24e45 Add curve shader + fix/change ibo upload 2022-04-15 18:25:59 +08:00
TomTheFurry 9ab2cfcb6a Fix multiple little bugs 2022-04-15 16:48:49 +08:00
Ran e81e31fc24 Maybe fix essential 2022-04-15 00:08:42 +06:00
cola98765 e69b7dec7d fixed block to avoid settings by using proper Heightmap.Types in chunk.getHeight 2022-04-14 19:05:56 +02:00
TomTheFurry 534e4a4377 Fix GpuUploadMethod that use mapping to use DynamicDraw instead of StaticDraw 2022-04-14 18:17:56 +08:00
TomTheFurry 3193773583 '*Fixed*' the T-junction pixel issue... kinda. 2022-04-14 17:00:21 +08:00
TomTheFurry 4d4906228e Rework cortex's ibo, and the buffer objects. 2022-04-14 15:42:37 +08:00
James Seibel e4a1d7478a Add IBO rendering. Thanks Cortex! 2022-04-13 21:11:17 -05:00
Ran cf8eaa57cf Fix loggers 2022-04-13 22:47:12 +06:00
Ran 2211add5e0 Err it should now work? 2022-04-13 19:21:11 +06:00
TomTheFurry e432358e1b Make far fog start at vanilla render distance + make fog multiply caps with inverse near fog if near fog is disabled 2022-04-13 15:00:29 +08:00
TomTheFurry 3ccce80e1d Fix Sodium non-fabulious causing lightmap flicker + add more log for load/unload world + no longer unloading world 3 times on exit due to sub-dim stuff 2022-04-13 14:14:03 +08:00
TomTheFurry 1952f91540 More logging & fix 1.16 getminbuildheight & improve blockdetailmap caching for waterlogged blocks 2022-04-13 13:38:37 +08:00
TomTheFurry 0e1017111e Update core 2022-04-13 12:37:06 +08:00
TomTheFurry b4be8ab83f Update core 2022-04-13 12:11:03 +08:00
James Seibel 3b807dae95 update the version number in ModInfo 2022-04-11 07:16:01 -05:00
TomTheFurry 9fdaeed69b Redo the preprocessor Define system to support 'PRE' & 'POST' 2022-04-09 18:37:38 +08:00
TomTheFurry b7d627f0f5 Fix TF mixin causing crash for forge 2022-04-09 15:53:06 +08:00
TomTheFurry 733bbc0b58 Add back 1.16.5 TerraForged basic support 2022-04-09 15:47:47 +08:00
TomTheFurry 17f6147e13 Fix lightmap, again. 2022-04-09 15:21:59 +08:00
TomTheFurry 08c4c8667a Fix 1.16 config button 2022-04-09 14:04:33 +08:00
TomTheFurry 526791aae7 Fix 1.16 forge 2022-04-09 13:58:02 +08:00
James Seibel 8fdd6dcccc Remove all the fabric.mixin.networking mixins part 2 2022-04-08 22:56:57 -05:00
James Seibel fb4f5819fd Remove all the fabric.mixin.networking mixins 2022-04-08 22:45:43 -05:00
James Seibel 58554f3891 Remove a mixin related to networking 2022-04-08 21:42:04 -05:00
James Seibel 5020084663 Remove the fabric networking code
The code isn't currently in use and is causing issues in 1.16.5.

I put the code in zip files in case someone wants to quickly re-add it.
2022-04-08 21:07:12 -05:00
James Seibel 5aaab01ac9 Fix a few 1.16.5 compiler errors 2022-04-08 20:48:46 -05:00
Ran 024f60de9b that should be all? 2022-04-08 18:30:57 +00:00
Ran 1ccc46869d it's called vertexCount in 1.16 2022-04-08 18:09:42 +00:00
Ran 3edcb8d03d In here we don't need compatibilityLevel 2022-04-08 17:51:27 +00:00
Ran d7189f0f05 Who needs compatibilityLevel 2022-04-08 17:50:31 +00:00
James Seibel f19aa7831e Fix my incorrect revert from yesterday 2022-04-08 12:25:55 +00:00
James Seibel 601eeb7fbe Pipeline changes didn't appear to help any, reverting 2022-04-08 02:43:58 +00:00
James Seibel a8f20a407b Go back to serial building and try a different image 2022-04-08 02:24:26 +00:00
James Seibel 872a7d9fa8 Update .gitlab-ci.yml file 2022-04-08 02:18:14 +00:00
James Seibel 310b85ad83 Try parallel building again, because I can 2022-04-08 02:17:29 +00:00
James Seibel b8d94ba7eb Upload archives even if one build failed and don't stop if one job failed 2022-04-07 03:58:14 +00:00
James Seibel 4c112aa8ae Fix a typo in the license header 2022-04-06 22:28:37 -05:00
James Seibel df6da4b48a Update the license years 2022-04-06 22:24:36 -05:00
James Seibel c3e8449979 Add the copyright header to files missing it 2022-04-06 22:21:46 -05:00
James Seibel d8707bfe01 replace unnecessary error logs with info logs 2022-04-06 21:09:01 -05:00
James Seibel f07940c11f re-add the dev build warning
I should've done this a long time ago and just forgot.
2022-04-06 21:05:05 -05:00
coolGi2007 889c3d32c9 Updated readme and 1.16 can you please build? 2022-04-06 12:59:09 +00:00
coolGi2007 1e502c5933 If I change 1.16 to java 16 would it build? 2022-04-06 22:12:39 +09:30
TomTheFurry f01e31f475 Actually finish porting the world gen for 1.16 + add missing mixin for 1.16 & 1.17 + Solved the deadlock in world gen if moving too fast 2022-04-06 00:10:01 +08:00
TomTheFurry 4285f32b94 Fix chunkLoader bug (H8 tag caps now...) 2022-04-05 23:40:52 +08:00
TomTheFurry af5bcafa45 Make 1.16 build. Confirm 1.18.X working, but others have bugs 2022-04-05 18:18:24 +08:00
coolGi2007 909870b321 Fix some stuff 2022-04-05 18:33:52 +09:30
coolGi2007 2b5dd8b77e Mabye it would work now? 2022-04-05 08:12:36 +00:00
coolGi2007 4d4e4a9706 Changed the java version of DHJarMerger 2022-04-05 07:56:43 +00:00
coolGi2007 ac82e90dc2 Will changing the java version fix CI? 2022-04-05 07:44:18 +00:00
coolGi2007 8063141406 What is the purpose of this?, it works without it 2022-04-05 17:01:29 +09:30
coolGi2007 5c17e9599b Fixed building and started some more work on 1.16.5 2022-04-05 16:11:46 +09:30
coolGi2007 2e54f2166d Might have fixed gradle (ill check it tommorow if it didnt) 2022-04-04 10:36:57 +00:00
coolGi2007 a0bd2ba4a1 Changed something so it might build 2022-04-04 09:57:43 +00:00
TomTheFurry 38102ac17f Fixed up some stuff (Got busy so finish it later) 2022-04-04 17:48:37 +08:00
TomTheFurry 139c5869c9 err... gitlab ci? 3 2022-04-04 17:21:02 +08:00
coolGi2007 79206420f9 INTELLIJ WHY DONT YOU UPDATE THE CORE WHEN PUSHING :( 2022-04-04 18:50:27 +09:30
coolGi2007 e046b972ca Fixed stuff and made core use mc 1.16 version of log4j 2022-04-04 18:49:46 +09:30
coolGi2007 ea4949b3a2 Added 1.16 support and added some other stuff 2022-04-04 18:19:31 +09:30
TomTheFurry 05d5f0b943 err... gitlab ci? 2 2022-04-04 16:45:18 +08:00
TomTheFurry 81df84dc37 err... gitlab ci? 2022-04-04 16:42:22 +08:00
TomTheFurry ff9bab99c7 Fix it so forge in 1.17 works 2022-04-04 16:25:06 +08:00
TomTheFurry 301ea26a03 Fix the onChunkLoad event not firing on 1.17.1 2022-04-04 15:35:20 +08:00
TomTheFurry bd7a03b0ca Fix up the 1.17/1.18 ChunkLoader to be inline with each other. 2022-04-04 15:28:22 +08:00
TomTheFurry 4e0619a269 Merge fix 2022-04-04 14:35:50 +08:00
TomTheFurry 8b13afeb23 It compiles in 1.18.1 & 1.17.1 now! 2022-04-04 14:30:44 +08:00
coolGi2007 ce44feeb40 Forgot to rename the CD zip name 2022-04-03 10:28:09 +00:00
coolGi2007 821e86b875 Updated the CD (now should work) 2022-04-03 19:48:44 +09:30
coolGi2007 015e596eda Fixed building 2022-04-03 19:47:29 +09:30
coolGi2007 09e535abf4 Fixed accesswidener stuff so it can be built 2022-04-03 16:19:54 +09:30
coolGi2007 855f7f0f9a Made lots of things use java 8 and added access wideners for different versions 2022-04-02 19:29:01 +10:30
coolGi2007 5fa3e3cb7f Made new branch with 1.18 and 1.17 combined (still work in progress) 2022-04-01 17:26:43 +10:30
James Seibel 0bddc2dcac Fix invalid files that use the server port 2022-03-30 21:18:59 -05:00
James Seibel 42a8e0e0f0 Add additional logging to getFileBasePath 2022-03-30 19:57:59 -05:00
TomTheFurry 7b77e07a7d Fix race & stuck playerData in sub-dim, add dataPoint verify 2022-03-30 18:39:10 +08:00
cola98765 db17d27823 change XZ setting 3 -> 1 made it easier to change it with static at the start of the file 2022-03-30 11:55:02 +02:00
James Seibel 362b800f25 Close #140 (no rendering if world named "No World Loaded" ) 2022-03-29 20:49:11 -05:00
TomTheFurry 29e26d659d I think test renderer is now more correct? 2022-03-29 13:09:29 +08:00
TomTheFurry afa658cc00 Add RendererType & Debug Renderer + fix Logger bug 2022-03-28 17:04:06 +08:00
James Seibel cde0d466dd Fix a null pointer error when moving empty folders 2022-03-27 21:49:26 -05:00
James Seibel 4031b55630 Fix old folders not moving if sub-dims are disabled 2022-03-27 00:09:41 -05:00
James Seibel 86e07156d1 Make multi-Dim similarity = 0 disable the new system
By default the old system of 1 world per dimension is used
2022-03-26 23:16:12 -05:00
James Seibel 1e8df274ee Update a log in Sub-Dim 2022-03-26 21:34:47 -05:00
James Seibel f0153cc4a6 Fix incorrect files/folders crashing the sub-dim system 2022-03-26 21:27:28 -05:00
James Seibel 3044c238fd Automatically move old files to the new sub-dim system 2022-03-26 20:53:53 -05:00
James Seibel ead58390cd Merge in SubDim changes 2022-03-26 11:39:31 -05:00
TomTheFurry 504d22ff37 Update core 2022-03-26 23:32:50 +08:00
TomTheFurry cc42f8667f Update core 2022-03-26 18:56:39 +08:00
James Seibel 6135b3ce7f Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-03-23 21:18:06 -05:00
James Seibel 3c8efa17d5 Add better logging and hopefully fix some issues with multi-dim support 2022-03-23 21:18:03 -05:00
James Seibel dccae0aea0 Re-add the gradle cache to hopefully improve compile speed 2022-03-23 02:06:42 +00:00
James Seibel 2728236ced Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-03-22 20:48:46 -05:00
James Seibel 76ce1d6b21 Change the deleteMerged task's folder path 2022-03-22 20:48:37 -05:00
James Seibel 94ddebaec0 Fix some YAML errors 2022-03-23 01:28:43 +00:00
James Seibel cec165176b Go back to sequential compiles, deleting the merged between compiles 2022-03-22 20:13:38 -05:00
James Seibel 99ad837441 comment out one of the artifacts and rename the caches 2022-03-22 19:52:50 -05:00
James Seibel f8be132ba2 Increase compiler memory and flip the compile order 2022-03-22 19:43:49 -05:00
James Seibel 122f5431a6 Try disabling caching and re-enabling the daemon 2022-03-23 00:31:17 +00:00
James Seibel c2884954a4 Disable the gradle daemon to hopefully fix a compiler crash 2022-03-22 12:28:25 +00:00
James Seibel 3a0453c8c5 Dummy commit to trigger a rebuild 2022-03-22 12:22:19 +00:00
TomTheFurry 9d241ab175 Add CaveCullingHeight + 'Fun' mode into config 2022-03-22 18:23:53 +08:00
TomTheFurry ee7eed8d3c Fix 0 size quad bug + improve black face filling 2022-03-22 13:05:22 +08:00
Ran 1125452a8f Fix DHJarMerger 2022-03-22 10:55:30 +06:00
James Seibel a3712c8f72 Last attempt at fixing artifacts incorrectly merging for the night
7707f55b appears to have worked correctly, now if I can just figure out if it was a fluke...
2022-03-22 04:16:35 +00:00
James Seibel e2022fab2d Make compiling sequential to fix a mystery compiler error 2022-03-22 03:36:39 +00:00
James Seibel bcea1be19b Fix the cache key being incorrectly set 2022-03-22 03:20:19 +00:00
James Seibel 8d799203c5 Update .gitlab-ci.yml file 2022-03-22 03:14:55 +00:00
James Seibel 980ce2f2af Go back to parallel builds
And potentially fix the caching
2022-03-22 03:14:25 +00:00
James Seibel c6bea3faa3 Try sequential builds in CI 2022-03-22 03:02:44 +00:00
James Seibel 7707f55b25 Update .gitlab-ci.yml file 2022-03-22 02:39:42 +00:00
James Seibel f087bb7182 Update .gitlab-ci.yml file 2022-03-22 02:38:33 +00:00
James Seibel bf269c9abf Fix an incorrect Array Index 2022-03-21 21:21:22 -05:00
tom lee a8c7405f9d Update core + forgot to undo the always getMaxRenderedChunk() 2022-03-21 17:29:33 +08:00
tom lee 43c9232e7e Update core 2022-03-21 16:56:40 +08:00
tom lee 8351c58d7b Update core + remove Manifold from core + remove awt.Colors 2022-03-21 15:16:37 +08:00
tom lee aa86381b80 Update core 2022-03-20 23:18:23 +08:00
tom lee 563840ca58 Fix some block failing to get correct colors 2022-03-20 17:15:12 +08:00
tom lee b5b9b688c3 Update core 2022-03-20 16:31:04 +08:00
tom lee 3731223087 Update core 2022-03-20 16:27:40 +08:00
tom lee 72d770c0f3 Maybe this will work? 2022-03-20 13:51:49 +08:00
tom lee ee4b83fa99 Fix StructFeatManager to work on 1.18.2 + Update core 2022-03-20 13:42:12 +08:00
James Seibel ee6e3a9876 Merge branch 'preprocessor_test' into 1.18.X 2022-03-19 20:15:18 -05:00
James Seibel 17e375bc61 Return IBlockDetailWrappers 2022-03-19 20:04:11 -05:00
James Seibel a2c8c90a5e Merge branch '1.18.2' into preprocessor_test 2022-03-19 19:56:04 -05:00
James Seibel b376014df8 Update the manifold version 2022-03-19 18:20:28 -05:00
James Seibel b9ee54f6ad add multi-dim and brightness/saturation 2022-03-19 12:39:09 -05:00
James Seibel 6c7e1900a3 Merge in fog changes 2022-03-19 11:20:44 -05:00
tom lee 6f929f40f9 Update core 2022-03-19 22:34:11 +08:00
James Seibel b6a8930855 Add a config for the MultiDimension Similarity 2022-03-18 23:57:32 -05:00
coolGi2007 7a91b258de Updated mods, readme and fixed 1 thing in the config gui 2022-03-17 17:52:19 +10:30
TomTheFurry 35bef76aeb Fix 1.18.2 WorldRenderer renderSky() mixin falling 2022-03-16 19:57:27 +08:00
TomTheFurry 780d0ad9fb Complete the push 2022-03-16 18:53:16 +08:00
TomTheFurry c0d5dd6dee ADVANCED FOGGGGGGGGGGGGGGGG~~~~~~~~~~~~~~~~ 2022-03-16 18:52:56 +08:00
TomTheFurry 3e87e625ba Pushed the stuff leetom did on my macbook 2022-03-15 21:17:07 +10:30
TomTheFurry 56f9403859 Add proper multi FrameBuffer support(And fix MacOS?) 2022-03-15 16:38:39 +08:00
TomTheFurry 8259c79e9c Fixup MixinUtilBackgroudThread+more render log 2022-03-15 18:48:27 +10:30
TomTheFurry be1e2fe7e6 Merge remote-tracking branch 'origin/preprocessor_test' into preprocessor_test 2022-03-15 12:38:10 +08:00
TomTheFurry 609ee5c70d Improve GLMessage Parser 2022-03-15 12:37:51 +08:00
James Seibel 207cab9a0f Clean up the build script 2022-03-15 04:05:12 +00:00
James Seibel c80b025ac1 Clean up the build script 2022-03-15 03:52:25 +00:00
James Seibel 8610917b86 Update .gitlab-ci.yml file 2022-03-15 03:41:17 +00:00
James Seibel fae4bee871 Update .gitlab-ci.yml file 2022-03-15 03:34:52 +00:00
James Seibel b9608498a2 Check if Gradle setup is necessary + fix artifacts not being populated 2022-03-15 03:34:29 +00:00
James Seibel fe59c6b0c9 Check if Gradle setup is necessary 2022-03-15 03:25:09 +00:00
James Seibel b082b048d6 Update .gitlab-ci.yml file 2022-03-15 03:21:59 +00:00
James Seibel 91712cee2a Rough artifact test 2022-03-15 03:21:44 +00:00
James Seibel 5adfbb2dee Update .gitlab-ci.yml 2022-03-15 03:04:50 +00:00
James Seibel ec32d09468 Try separating the archiving into a separate step
This will make adding/removing MC versions to compile easier
2022-03-15 02:51:39 +00:00
James Seibel 919990820e Fix exporting duplicate jars 2022-03-15 02:43:12 +00:00
James Seibel 5cc31efa12 Attempt to add 1.18.1 and 1.18.2 auto building 2022-03-15 02:16:04 +00:00
TomTheFurry 5f48b41693 Add Advanced Fog config entries. Actual impl is a todo. 2022-03-15 00:00:36 +08:00
TomTheFurry 9530eea287 Update core and fix serverRenderDistanceMax not being checked 2022-03-14 16:23:04 +08:00
TomTheFurry ebbf304c94 Updated core 2022-03-14 15:10:20 +08:00
TomTheFurry 7c8ac0c2ff Fix mistakes + update core 2022-03-13 22:57:42 +08:00
TomTheFurry eefad5e052 Improved getMaximumRenderedChunk and fix GLMessage on forge 2022-03-13 22:57:07 +08:00
TomTheFurry 9a1e6e29d4 Update Readme.md on switching versions 2022-03-13 16:45:41 +08:00
TomTheFurry 62ab450d98 Update Core 2022-03-13 16:16:29 +08:00
TomTheFurry b4a5da4a74 Update Config defaults 2022-03-13 16:15:29 +08:00
TomTheFurry ed82480c89 Update .gitmodules properly this time 2022-03-13 07:41:53 +00:00
TomTheFurry 82449c5edc Update and fix core branch tracking(I think?) 2022-03-13 15:40:08 +08:00
TomTheFurry b165726bc9 Add new Config: BiomeBlending 2022-03-13 15:26:24 +08:00
TomTheFurry 11910d0f28 Fix IDE not reconising preprocessor 2022-03-10 17:29:27 +08:00
TomTheFurry f66e27b077 First version where 1.18.1 & 1.18.2 is merged 2022-03-10 17:05:14 +08:00
coolGi2007 f84570a6fc Downgraded stuff from 1.18.2 to 1.18.X 2022-03-10 16:35:20 +10:30
James Seibel 835beb607d Close #207 (re-add brightness/contrast configs) 2022-03-09 23:06:34 -06:00
TomTheFurry c4e2d3fb0f Remove unused stuff 2022-03-09 16:21:44 +08:00
TomTheFurry eb3d8d9da5 Add Manifold Preprocessor plugin to gradle 2022-03-09 16:14:16 +08:00
TomTheFurry 151d548099 Update core + Fix biome blending 2022-03-08 23:27:14 +08:00
TomTheFurry c5cdc2760f Update core 2022-03-08 16:05:30 +08:00
coolGi2007 a663bf9f19 Added the multiplayer folder thing from 1.18.X to 1.18.2 and fixed building 2022-03-08 17:43:10 +10:30
James Seibel a0f5af46a2 Closes #217 (Change Server Folder Name)
Adds multiple options for formatting the server folder name.
If LODs have already been generated with a previous setting the files will have to be transferred to the new folder.
2022-03-07 22:16:00 -06:00
coolGi2007 7ddd48d132 Updated what james did from 1.18.X to 1.18.2 2022-03-07 16:56:35 +10:30
James Seibel 18074f15f5 Rename MinecraftWrapper -> MinecraftClientWrapper
closes #150
2022-03-05 18:28:36 -06:00
James Seibel bba0424c6d remove WorldWrapper.isEmpty()
It wasn't used and there was a comment saying not to use it
2022-03-05 18:14:22 -06:00
James Seibel 282f6cfbb8 Update the DependencyHandler to support circular references
Also rename "DependencySetup" To "FabricDependencySetup"
2022-03-05 17:52:22 -06:00
Ran ce10a43cc6 Fix accesswidener for 1.18.2 2022-03-03 14:34:47 +06:00
tom lee 5476af5bb3 Fixed chunkloader to work with 1.18.2 2022-03-02 19:28:16 +08:00
coolGi2007 b97b1b61b7 Reverted the commit that added 1.18.2 to this branch 2022-03-02 18:08:11 +10:30
coolGi2007 25d2cfd7b8 Quick 1.18.2 branch (**DISABLE GENERATION TO WORK**) 2022-03-02 17:43:46 +10:30
James Seibel 1b754387e0 Refactor the dependency injectors 2022-03-01 21:20:00 -06:00
James Seibel bcad40069f Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-02-28 17:57:01 -06:00
James Seibel 5aa9061006 remove the discord notification experiment
Using this changed how the messages look in a way I don't like; removing the committer's icon and commit message.
2022-02-28 17:54:41 -06:00
James Seibel 873e8cec57 Update .gitlab-ci.yml file 2022-02-28 23:37:29 +00:00
James Seibel f6f96c3aea Test pipeline discord notifications 2022-02-28 17:18:02 -06:00
tom lee aeed672295 Update core 2022-02-27 17:02:06 +08:00
tom lee 832fbe6d15 Update core 2022-02-26 16:16:00 +08:00
tom lee 03deddf666 Optimized the McObjectConverter for Direction 2022-02-26 14:04:49 +08:00
tom lee d06413d1b4 Update core 2022-02-25 15:15:51 +08:00
tom lee 8afa50d585 Update core + improved GenEvent Terminate speed 2022-02-24 22:28:59 +08:00
Morippi 9f28f1f812 Added comments 2022-02-23 18:26:35 +01:00
Morippi 985388fd90 Removed border from details circles and regions 2022-02-23 16:38:19 +01:00
tom lee e27e10082a Update core 2022-02-22 23:12:59 +08:00
tom lee 4e510d96fc Update core + fix colors. See commit in core 2022-02-22 23:10:58 +08:00
coolGi2007 c0ec02f062 forgot this like 2022-02-22 07:22:33 +00:00
coolGi2007 bd27a96bde Updated the readme and updated the DHJarMerger (now marks the jar as an executable so linux users have an easier time when runnung the jar) 2022-02-22 17:49:23 +10:30
tom lee d6aeaf8e9d Update Core 2022-02-22 11:37:22 +08:00
Ran 2b9bba4aa7 Update core 2022-02-21 17:36:08 +06:00
Ran 58b0991891 Put logger in ApiShared.java 2022-02-21 17:34:52 +06:00
Ran 59cbbef327 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2022-02-21 17:29:41 +06:00
Ran 7047c81a2b Put logger in ApiShared.java 2022-02-21 17:27:54 +06:00
tom lee 6e2ab47359 Rework Block color / shape 2022-02-21 19:23:30 +08:00
Ran f879332e1d Client 2 Server packets 2022-02-21 13:40:42 +06:00
coolGi2007 6fcafecc61 Updated fabric, modmenu and readme 2022-02-21 16:36:10 +10:30
coolGi2007 a5af93aef1 Renamed the thing to JarMain 2022-02-20 22:26:01 +00:00
coolGi2007 4b84fd2a67 Added a way to run jar (dosnt do anything but could be used to check opengl and move mod to mods folder) 2022-02-20 22:16:21 +10:30
cola98765 924efc0cbd update core 2022-02-20 12:34:09 +01:00
tom lee 288457b5bd Update core 2022-02-20 17:35:11 +08:00
James Seibel d29fa86de6 Merge branch 'jeffthejeffthejeff-1.18.X-patch-51031' into '1.18.X'
Added an image and improved start of Readme.md

See merge request jeseibel/minecraft-lod-mod!17
2022-02-20 05:13:39 +00:00
James Seibel 97be227e3d Add a missing "s" 2022-02-20 05:12:16 +00:00
James Seibel 909d6a54c3 Slightly reword the blurb 2022-02-20 05:10:35 +00:00
Ran 228b6a80dc Merge branch '1.18.X' of https://gitlab.com/jeseibel/minecraft-lod-mod into 1.18.X 2022-02-20 09:32:44 +06:00
Ran 6936a5f96f I forgor 💀 2022-02-20 09:31:55 +06:00
cola98765 740560a50a actually fix tint on custom water textures. 2022-02-19 22:32:53 +01:00
cola98765 47c28f0f37 actually fix tint on custom water textures. 2022-02-19 22:28:35 +01:00
Ran 1c859cd7da Oops was registering channels to wrong environments 2022-02-20 00:15:33 +06:00
tom lee e4a97dd76d Update core 2022-02-20 01:01:59 +08:00
Ran 4fd1e5ea06 Update core 2022-02-19 22:58:05 +06:00
Ran 6039aeabde Server client communication! maybe 2022-02-19 22:55:53 +06:00
tom lee 17a384f074 Update core 2022-02-19 22:15:04 +08:00
coolGi2007 25e8f5ec6a Forgot to push this file 2022-02-19 08:30:06 +00:00
coolGi2007 eac8cacd42 Removed new config 2022-02-19 18:53:34 +10:30
James Seibel 75193d76a3 Update the version number to 1.6.2a 2022-02-17 20:11:13 -06:00
James Seibel aa24fd341e Update the version number to 1.6.2a 2022-02-17 20:10:02 -06:00
Dog 81adade05b Capitalised Source Code Installation to be grammatically correct 2022-02-17 23:55:38 +00:00
Dog e3808dc986 Updated title of Readme to look nicer 2022-02-17 23:45:55 +00:00
tom lee d669b2a1fe Update and merge the render_test core 2022-02-17 22:26:48 +08:00
cola98765 2bd8dab240 #159 multiply color by color... not by alpha 2022-02-15 11:50:14 +01:00
cola98765 2b423c2edd squared colour averaging as in #159
please check if it works looks better.
2022-02-15 11:37:54 +01:00
cola98765 1a4faf4bdd close #188; fix lang parts in #189 2022-02-15 11:21:23 +01:00
cola98765 b70829aceb RotatedPillarBlock colors are taken form sides, resolving #191 2022-02-15 11:06:37 +01:00
cola98765 bba771d376 Potentially fix water texture packs. 2022-02-14 17:31:36 +01:00
James Seibel 75b18f8bd8 Update the forge version to fix a potential crash with Biomes-o-plenty 2022-02-13 16:28:21 -06:00
James Seibel 60da404900 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-02-13 07:37:43 -06:00
coolGi2007 b75eebd0dc Getting more stuff ready for new config 2022-02-13 14:48:56 +10:30
James Seibel 72cbd1167a Prepare for 1.6.1a 2022-02-12 12:01:40 -06:00
tom lee e4e51ebf5b Update core 2022-02-12 23:54:23 +08:00
tom lee dd2096bf1b Frontported the forge mixin issue fix. (It may work without that but...) 2022-02-12 23:54:23 +08:00
coolGi2007 393a94a7a1 We don’t talk about this 1 line in the gradle 2022-02-12 14:04:18 +00:00
tom lee ef0023ef39 Switch to another way to do the world gen. Now more mod compat! 2022-02-12 22:00:09 +08:00
coolGi2007 f0994fff75 Added a way to add mods in code and not run on runtime and moved issues and source to gradle.properties 2022-02-12 19:34:54 +10:30
tom lee 31f41540c0 Fix chat format color. Add failsafe stopping of generator 2022-02-12 15:13:58 +08:00
tom lee 81fe13b9c0 Add backup to VanillaRenderedChunks & many generator stuff 2022-02-12 14:30:04 +08:00
tom lee 332df13b29 Fix loadChunk try/catch missing the mark & add WRAN on modded chunkGen 2022-02-12 13:12:25 +08:00
James Seibel b3af6df0c5 Update the version number to 1.6.1a-pre and re-enable dev code 2022-02-11 22:08:35 -06:00
James Seibel 9392e618c0 I accidently removed the "a" 2022-02-11 20:00:40 -06:00
James Seibel fd361a39a1 Update the version number and homepage link for a1.6.0 2022-02-11 19:59:23 -06:00
coolGi2007 f41de59f39 Removed some file stuff that didnt work 2022-02-11 13:05:23 +00:00
coolGi2007 c701cf987b Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2022-02-11 16:07:22 +10:30
coolGi2007 f05e878600 Added version to config file for the future 2022-02-11 16:07:10 +10:30
tom lee dc028db5ed update core + change a bit for sodium get chunk so it works better 2022-02-11 13:35:39 +08:00
James Seibel c59d7a7d27 Slightly improve the tooltips for the config GUI 2022-02-10 22:07:55 -06:00
tom lee a3dd346a02 Update core + Config + fixed blindness fog 2022-02-10 22:05:57 +08:00
tom lee dba8061f71 Update core 2022-02-10 17:08:00 +08:00
tom lee 3da2d961fc Update core 2022-02-10 16:23:33 +08:00
James Seibel aa83dc7465 Update Core 2022-02-09 19:22:29 -06:00
Morippi 392821c081 Tried to fix the render distance min detail bug 2022-02-09 22:01:17 +01:00
tom lee 7e5fc979cc Impl MEM LEAK fix from 1.16, though didn't think it was an issue before 2022-02-09 18:46:37 +08:00
tom lee 7ebb555b94 Update core 2022-02-08 13:45:04 +08:00
tom lee 3612a2f9e0 Updated core 2022-02-07 14:02:12 +08:00
coolGi2007 42b67825f8 Added custom toml to forge 2022-02-07 09:46:08 +10:30
coolGi2007 30a636c840 Added toml to be able to be used in core 2022-02-07 09:14:08 +10:30
tom lee e5722c19a9 Update core and impl the changing Region Size 2022-02-06 22:55:06 +08:00
tom lee 6b6a9ab0a9 Update core 2022-02-06 21:33:58 +08:00
tom lee 6da74c6f4e Forgot to update core... 2022-02-06 19:40:03 +08:00
tom lee 0bafa37f66 Fix and unify how key events work 2022-02-06 14:58:39 +08:00
coolGi2007 6ba6b11f6b Use cursedforge rather than modrinth for sodium download 2022-02-06 05:45:58 +00:00
James Seibel 739653f37a Add an expiration to the archives 2022-02-05 15:42:15 +00:00
coolGi2007 213d70f2d1 Removed clouds 2022-02-05 09:41:53 +00:00
tom lee dda3c7636b Update core + Moved ChunkLoader to be in line with other versions 2022-02-05 16:24:24 +08:00
tom lee 3956578043 Update core 2022-02-05 14:44:30 +08:00
tom lee d11f067392 Update core 2022-02-04 14:33:55 +08:00
tom lee 9f9fe6a231 Updated core 2022-02-04 00:32:55 +08:00
tom lee 486a30cb93 Update core 2022-02-04 00:16:25 +08:00
tom lee 01545dc295 Update the generator with 1.16 changes 2022-02-03 18:01:09 +08:00
coolGi2007 165a3799f3 Put some stuff that was duplicated in gradle to the main gradle 2022-02-02 22:40:41 +00:00
coolGi2007 308f809d5d Cleaned up some gradle stuff 2022-01-30 15:53:47 +10:30
tom lee 003dbdff02 Fixed C2ME log spam compat issue 2022-01-29 17:33:57 +08:00
tom lee 99f8dbb042 Mod compat: Fixed issue with Repurposed Structures 2022-01-29 16:50:02 +08:00
tom lee 4263ea9733 Add patch for BCLib to solve patchy features gen issue 2022-01-29 16:11:52 +08:00
tom lee c09b07a21b Greatly improve speed on loading existing chunks. 2022-01-27 14:08:06 +08:00
coolGi2007 4e0160648b Fixed issue 162 (renamed stuff) 2022-01-27 02:38:13 +00:00
coolGi2007 ad367f681d (made accidentally added string at the end of something) 2022-01-27 12:51:37 +10:30
coolGi2007 a5a70cd65b Made stuff about mod get from gradle.properties so it is easier to edit 2022-01-27 12:50:19 +10:30
coolGi2007 4ff37cfdad Fxed forge version 2022-01-27 11:14:07 +10:30
cola98765 9a1abdefa1 fixed mergeMultiData and lodBuilder with connected lods 2022-01-26 09:25:50 +01:00
tom lee 37cc7e7b37 Fixed a bug causing Fast Light mode stuck in gen loop 2022-01-26 13:14:57 +08:00
coolGi2007 04cbb1e92c Fixed forge crashing on world join 2022-01-26 04:53:45 +00:00
CodeF53 5033175808 Fix small typo. 2022-01-25 17:52:45 +00:00
tom lee 689928708c Update core and fix forge serverTickEvent firing 2 times per tick 2022-01-25 18:27:21 +08:00
tom lee 98327e6fdf Update core + Config Wrapper 2022-01-25 17:08:55 +08:00
coolGi2007 5aef0977c0 I always forget to update core 2022-01-25 04:58:09 +00:00
coolGi2007 e6738f1c80 Added comments to config file (temp solution) 2022-01-25 15:26:21 +10:30
James Seibel b55c1b8f56 Delete OptiFine_1.18.1_HD_U_H4.jar 2022-01-25 00:59:34 +00:00
tom lee 3764a4cc9e Updated core and follow core changes 2022-01-24 23:37:33 +08:00
tom lee d6bbb9d8dc Updated core and followed with some tweaks for FAR_FRIST gen 2022-01-24 23:02:53 +08:00
tom lee a38e7a00e4 Update core, Change some small stuff. 2022-01-24 21:08:17 +08:00
coolGi2007 2ec84ae3cf Fixed a typoish thing 2022-01-24 09:21:51 +00:00
coolGi2007 f03035e3f9 After all these years, the ints show up correctly after restarting (it was literally a 1 line fix) 2022-01-24 19:41:33 +10:30
coolGi2007 1d914b8f8a Refactored some stuff 2022-01-24 18:54:16 +10:30
Ran ee947b36a2 maybe it'll work 2022-01-24 10:58:26 +06:00
Ran ba393f61e5 I forgor 2022-01-24 10:32:00 +06:00
Ran 796c8e7bef Update DHJarMerger-1.0.jar 2022-01-24 10:29:03 +06:00
CodeF53 fe60de314d Dummy commit to force new job 2022-01-24 03:41:08 +00:00
CodeF53 d237db3302 remove invalid yaml code from prior commmit 2022-01-24 03:23:05 +00:00
CodeF53 f665b452b0 Don't cache old builds, uncomment jar versioning. 2022-01-24 03:19:31 +00:00
James Seibel 17750691d6 comment out the jar versioning 2022-01-23 20:52:28 -06:00
James Seibel 89ba5b9d15 Update the pipeline 2022-01-23 20:33:27 -06:00
James Seibel cea44a3f8a Update the pipeline 2022-01-23 20:17:50 -06:00
James Seibel a99c9aff76 Update the pipeline 2022-01-23 19:11:15 -06:00
James Seibel 1827ab646c Update the pipeline 2022-01-23 18:56:48 -06:00
James Seibel db00f7ebec Update the pipeline 2022-01-23 18:45:23 -06:00
James Seibel 0b93c7b5dc Update the pipeline 2022-01-23 18:25:17 -06:00
James Seibel 97204f3a3c Update the pipeline 2022-01-23 18:11:18 -06:00
James Seibel 02a6db0a62 Update the pipeline 2022-01-23 18:00:43 -06:00
James Seibel 577af4d854 Update the pipeline 2022-01-23 17:58:42 -06:00
James Seibel 68155142c3 Update the pipeline 2022-01-23 17:44:11 -06:00
James Seibel 43897e1298 Add the version name override to fabric 2022-01-23 16:48:33 -06:00
James Seibel bf2c520966 Fix a typo in the pipeline 2022-01-23 16:47:24 -06:00
James Seibel ee1528f694 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-01-23 16:26:16 -06:00
James Seibel 8bd7556c89 Add the dateTime to compiled jars and the commit to artifacts 2022-01-23 16:25:37 -06:00
James Seibel facbb174f5 Remove logo and IDE files (they are stored in Core) 2022-01-23 16:22:29 -06:00
tom lee 9d3ce5307c Updated core + cleanup imports in WorldGen 2022-01-23 23:17:04 +08:00
tom lee 54f3e9e12d Update core 2022-01-23 21:19:53 +08:00
tom lee e294fc79eb Fixed using wrong func for makeBiome(). 2022-01-23 20:28:35 +08:00
tom lee a750aaf90a Update core + cleanup some junks 2022-01-23 19:12:18 +08:00
James Seibel be8e09eb9b Update jar merging pipeline 2022-01-22 22:47:35 -06:00
James Seibel 016d26a6f7 Update jar merging pipeline 2022-01-22 22:35:51 -06:00
James Seibel 539698c456 Update jar merging pipeline 2022-01-22 22:34:35 -06:00
James Seibel bcc11b8f0c Update jar merging pipeline 2022-01-22 22:24:52 -06:00
James Seibel c2a960162e Add a link to Ran's Jar merger repo 2022-01-22 22:24:42 -06:00
James Seibel c42a3a5fb3 Update jar merging pipeline 2022-01-22 22:13:59 -06:00
James Seibel 59d6289177 Update jar merging pipeline 2022-01-22 22:04:56 -06:00
James Seibel 4f028d118d Set the default Generation Priority to NEAR_FIRST closes #160 2022-01-22 22:04:36 -06:00
James Seibel b555e35016 Update jar merging pipeline 2022-01-22 21:58:57 -06:00
James Seibel 26b4c3a2d9 Update jar merging pipeline 2022-01-22 21:34:46 -06:00
James Seibel 2a5199f851 Update jar merging pipeline 2022-01-22 21:18:32 -06:00
James Seibel 408dbc2169 Update jar merging pipeline 2022-01-22 21:05:09 -06:00
James Seibel c9ffcfb1e8 Add jar merging to the pipeline 2022-01-22 20:50:16 -06:00
tom lee 3bd1eedcb8 Fixed Lithium WorldGen NullPtr issue cause by lazyness
Detail cause: I only override the getChunk(x,y,status,bool) and not its
sub set like getChunk(x,y), getChunk(x,y,status) because... Programmer
is always lazy. Aren't they?
2022-01-22 23:05:11 +08:00
tom lee 8500ec7a00 Fixed WorldGen to provide better support for StarLight 2022-01-22 22:38:33 +08:00
tom lee 223570a0b7 Update core. Fixed WorldGen using Util.background threads 2022-01-22 18:10:53 +08:00
tom lee de8c063731 Update core + cleanup debug logging 2022-01-22 16:10:32 +08:00
tom lee 0cffa30286 Updated core 2022-01-22 13:45:51 +08:00
coolGi2007 1d3a282c60 Added optifine tough dosnt run yet since forge dependances arnt set up yet 2022-01-21 17:49:47 +10:30
tom lee 9b6cd955b5 Updated core 2022-01-20 22:54:06 +08:00
tom lee 8e1559ac61 Update core and fix under lava (and powder snow) render fog issue 2022-01-20 21:55:17 +08:00
tom lee ce597576ba Update core and fixed slight bugs 2022-01-20 19:29:22 +08:00
tom lee d53a7a5fc4 Update core 2022-01-19 23:33:09 +08:00
tom lee 35bb5cdc92 Update core 2022-01-19 19:01:50 +08:00
tom lee 26e9cc21fd Add and fix mod compat issue with Optifine 2022-01-19 13:52:05 +08:00
tom lee 71fd448b7f Dummy commit to kick start CI, hopefully. 2022-01-18 23:15:36 +08:00
tom lee 93e18230f0 GENERATE LOD FROM FILE IS HERE!!!!!!!
Noted issue:

1. Non problematic WARN of `Tried to access a block entity before it
   was created`

2. The loading is.... a bit slow due to single thread action. Will be
   improved soon.

3. Possible Chunk Status not correct issue. It... sometimes happen, but
   it's mostly fine~

Special thanks to the YouTube commentors on the a1.6 Teaser Trailer
video. If not for them, I would not notice how many people want this,
and actually look into slapping in this feature in a1.6.
2022-01-18 22:50:57 +08:00
cola98765 d305741be2 resolved warnings. part 3 2022-01-18 11:29:01 +01:00
cola98765 5830c8d87a resolved warnings. part 2 2022-01-18 11:00:08 +01:00
cola98765 5161439536 resolved warnings. now more carefully. 2022-01-18 10:38:40 +01:00
coolGi2007 deb6ada6cc Fixed a typo 2022-01-18 09:18:36 +00:00
coolGi2007 e72a0546be Cleaned up comment on gradle and made stuff more consistent 2022-01-18 19:24:36 +10:30
jas35484 e27b43f03a Increment the version from '1.5.4a' to '1.6.0a-pre' 2022-01-17 20:33:35 -06:00
jas35484 daf4f06a30 Add .gitlab-ci.yml 2022-01-17 19:51:40 -06:00
Ran e5ef93a26d Universal jar for forge & fabric 2022-01-18 00:43:13 +06:00
cola98765 b158dff2c6 Revert "resolved couple warnings. If it causes problems just revert it."
This reverts commit b390e54801.
2022-01-17 16:27:27 +01:00
cola98765 23bbbce749 reverted config changes.... it was a bit too final 2022-01-17 16:14:52 +01:00
tom lee 898be82aab Update core 2022-01-17 22:51:28 +08:00
tom lee dc9ed37de2 Update core 2022-01-17 22:04:07 +08:00
cola98765 b390e54801 resolved couple warnings. If it causes problems just revert it. 2022-01-17 14:18:14 +01:00
tom lee 9736d2169e Update core+fabric disable StarLight 2022-01-16 17:34:35 +08:00
tom lee b507f459b3 Add basic StarLight compat. (Make it not crash) 2022-01-15 21:56:48 +08:00
tom lee 51a7053d7e Update core & make LightMode easy to switch. 2022-01-15 19:10:59 +08:00
coolGi2007 3ba40dd910 Added starlight 2022-01-15 10:14:44 +00:00
tom lee 248f8e5e70 ExpWorldGen: Add LightMode support. TODO: Config. 2022-01-15 16:58:16 +08:00
coolGi2007 49b0911aaf Escape saves config and added a immersive portals comment 2022-01-14 13:52:42 +10:30
tom lee e4b40c9383 Update core + Add disableVanillaFog for Forge 2022-01-13 23:35:18 +08:00
tom lee 328ac93178 Fixed Sodium Fog Issue. 2022-01-13 20:00:36 +08:00
tom lee d91f86aed5 Update core 2022-01-12 18:18:01 +08:00
tom lee 8119cc06ad Finally a reliable onClientChunkLoad event without light issues! 2022-01-12 16:16:20 +08:00
coolGi2007 94c9d0e276 Updated core 2022-01-11 08:45:33 +00:00
coolGi2007 e262dfa14a Fixed clouds for immersive portals 2022-01-11 08:39:09 +00:00
coolGi2007 5e0b63347e Fixes all (hopefully) problems with saving the config file 2022-01-11 17:35:45 +10:30
coolGi2007 b7df3bad22 Added a warning for clouds 2022-01-10 04:54:37 +00:00
coolGi2007 6a56c0c96f Update to add mod versions 2022-01-10 04:15:41 +00:00
tom lee fd8a94d77c Impl a semi-working getRenderedChunk for Sodium 2022-01-09 14:57:42 +08:00
tom lee 7d38fac16d Update core & try patch the light issue 2022-01-09 00:31:39 +08:00
tom lee 235ffb03a5 Make light works on pre generated chunks! Changed ChunkWrapper 2022-01-08 22:53:51 +08:00
tom lee fa2702209c Impl a getVanillaRenderedChunk 2022-01-08 15:05:12 +08:00
coolGi2007 f9f9f98750 Removed FogRenderer from forge(sorry for adding) 2022-01-08 06:25:06 +00:00
tom lee 0c46947f4d Update core 2022-01-07 19:09:07 +08:00
tom lee b5b57dfaba Update core and config 2022-01-07 18:59:02 +08:00
tom lee 39e7812f8b Updated core. Fixed wrong math in VanillaRenderedChunks 2022-01-07 15:53:30 +08:00
coolGi2007 025e8b3f9b Made clouds more optimised 2022-01-07 17:33:31 +10:30
coolGi2007 35e3a4262b Added disable vanilla fog to forge 2022-01-07 11:45:51 +10:30
coolGi2007 562c8154ff Fixed some config stuff 2022-01-06 10:49:25 +00:00
tom lee e23244181a Update core & comment out debug. Fixed/Cleaned up Fabric/Forge warpper 2022-01-06 16:28:25 +08:00
tom lee 6aa6c32299 Update core and tried fixing FAR_FIRST. Failed though.
Will continue tomorrow.
2022-01-06 00:09:45 +08:00
coolGi2007 fbdabf52e7 Made a way to save 1 config entry at a time 2022-01-05 23:07:40 +10:30
tom lee f4c1f1bcd7 Updated core and fixed generator bug 2022-01-05 19:19:14 +08:00
coolGi2007 965c19d426 Save config if you set something in the config wrapper singleton 2022-01-05 20:45:06 +10:30
tom lee 239a876fcf Update core 2022-01-05 16:58:31 +08:00
tom lee d53165881f Update core and ExperWorldGen for faster >Chunk details generation 2022-01-04 18:58:58 +08:00
tom lee 40733ea1fc Update core 2022-01-04 16:47:07 +08:00
coolGi2007 66a16ee508 Made clouds get from texture rather than use noise 2022-01-04 07:57:55 +00:00
tom lee b1a9a8ac8d Update core 2022-01-04 15:11:36 +08:00
tom lee 06a2f9f336 Updated core and comment out the @ConfigAnnotations.Category 2022-01-03 00:10:11 +08:00
coolGi2007 978bc58c11 Removed the need for any config category. The config now guesses the category 2022-01-02 16:34:47 +10:30
coolGi2007 a5577e80f1 Reordered forge mixin 2022-01-02 05:16:16 +00:00
Eric 9daf5a013c Changed cloud projection matrix to have custom clip values. 2022-01-01 21:28:56 -07:00
coolGi2007 72e2cb8a64 Updated core and fixed config crash 2022-01-02 03:51:19 +00:00
cola98765 db819698af fixed updateData 2022-01-01 13:31:23 +01:00
tom lee 09e427ab97 Updated core 2022-01-01 15:26:34 +08:00
tom lee a6b3a7ea5a Update core and fixed MixinFogs and added underwater fog 2022-01-01 13:51:35 +08:00
tom lee 4d08339f79 Updated core 2022-01-01 12:05:12 +08:00
tom lee 2ba32a8c94 Update core 2021-12-31 21:03:18 +08:00
coolGi2007 ebedd5e181 Moved some resources to core 2021-12-31 10:42:10 +00:00
tom lee 357c355e26 Updated core 2021-12-31 17:02:26 +08:00
tom lee faca159721 Updated core 2021-12-31 16:10:13 +08:00
coolGi2007 3556528932 I always forget to update core 2021-12-31 07:22:37 +00:00
coolGi2007 8513e46fdc Abstracting clouds 2021-12-31 17:51:32 +10:30
coolGi2007 323eced2a4 Fixed cloud problems 2021-12-31 17:24:45 +10:30
coolGi2007 6a87539ca3 Made a way to fully disable my clouds. Will be off by defult till clouds are done 2021-12-31 16:12:47 +10:30
coolGi2007 fe725b6795 Extended clouds 2021-12-31 04:55:01 +00:00
tom lee 02862a770f Fixed rebase issues and now it builds again 2021-12-30 22:06:30 +08:00
tom lee a7759ab8e9 Update core and config 2021-12-30 22:04:29 +08:00
cola98765 da1b2051dd made config for minimum back side culling distance. actual value is using prev player pos so on long flights it works better. 2021-12-30 13:19:47 +01:00
tom lee 4fdc596474 Update core 2021-12-29 20:38:13 +08:00
tom lee d0c710b7e1 Update core 2021-12-29 18:19:23 +08:00
tom lee 41ee9dcd99 ExperWorldGen: Hopefully fixed the ArrayIndexOutOfBound in StructStart 2021-12-29 15:10:22 +08:00
tom lee 506ce87f5f Updated core 2021-12-29 13:47:18 +08:00
coolGi2007 08e42ebfe5 Fixed ConfigGui 2021-12-29 16:16:21 +10:30
coolGi2007 699d27afd2 More universal config (works with java 8 & 16) 2021-12-28 10:50:32 +00:00
tom lee 4a64ce0bed Forge Bugfix: Fixed mixins metadata 2021-12-28 15:42:36 +08:00
tom lee b3b94d29b5 Forge Bugfix: Added accesswidener to fix access violations 2021-12-28 15:40:39 +08:00
tom lee 3a30516088 Update core & changed System.out to ClientApi.debug 2021-12-28 15:28:46 +08:00
Ran 6f469737f3 Fix forge's access transformers 2021-12-28 12:58:37 +06:00
coolGi2007 183720d1e5 Updated some config stuff for less crashing 2021-12-28 05:33:18 +00:00
tom lee b2dcc66bd0 update core 2021-12-28 00:10:18 +08:00
tom lee 5c67be30de Updated core 2021-12-27 23:43:46 +08:00
tom lee 4ad4e2c29c BufferUpload: Coresponding to core commit
Changed configs. Also added some more exception logging in
ExperWorldGen. And added a flag to JVM Minecraft to force JVM to always
capture Stack Traces.
2021-12-27 16:09:20 +08:00
cola98765 d1f805d178 optimised setupColorAndTint, specifically part where it calculates if block is gray for no reason if it's not going to be tinted anyway. 2021-12-26 16:08:02 +01:00
cola98765 73071119fa forgot I'm working on wrapper... still, I need color. 2021-12-26 15:41:58 +01:00
cola98765 97c52834f5 fixed SPRUCE and BIRCH leaves, as they require hardcoded biome color. TODO azalea also is like that 2021-12-26 15:36:18 +01:00
coolGi2007 3e472e454a Fixed bugs with ConfigGui 2021-12-26 16:47:28 +10:30
coolGi2007 7ddab31337 Updated comment for config 2021-12-26 03:50:07 +00:00
coolGi2007 fd5b9be523 WAHOO. CONFIG FINALLY SAVES!!! 2021-12-26 03:39:39 +00:00
cola98765 f9dd870067 changed fabric debug key to F8 2021-12-25 13:45:34 +01:00
cola98765 4908acd7ac fixed light requiring Y offset 2021-12-25 13:19:10 +01:00
coolGi2007 87486f6825 Fixed some config stuff. Only 1 more thing to go 2021-12-25 20:52:46 +10:30
tom lee c721c14e27 ExperWorldGen: Added perf logger
set ENABLE_PERF_LOGGING at WorldGenerationStep to true to enable it
2021-12-24 23:44:00 +08:00
tom lee 3521af9792 ExperWorldGen: Make it also works with non Feature 2021-12-24 22:23:02 +08:00
tom lee ff94dba348 ExperWorldGen: Fix major bugs and improved speed 2021-12-24 22:14:04 +08:00
cola98765 31d0a45555 potential fix to cherry leaves (call me if you see gray blocks that should not be gray) 2021-12-24 12:56:00 +01:00
tom lee 41c1473e04 ExperWorldGen: Use ThreadLocal to cache stuff 2021-12-24 17:18:58 +08:00
tom lee d5f12466b2 ExperWorldGen: Fixed World gen on non Overworld 2021-12-24 14:43:07 +08:00
coolGi2007 bdd9ef6b40 Fixed tooltip. Now only the saving is needed to be fixed 2021-12-24 16:14:35 +10:30
James Seibel 9b6895ec68 Refactor and comment ConfigGui 2021-12-23 20:01:53 -06:00
Ran a3854561fc Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 22:50:32 +06:00
Ran a66df74ec9 BlockEvents 2021-12-23 22:50:06 +06:00
tom lee eb4b31e876 Render: Changed rendered chunk getter to return circles 2021-12-23 18:40:22 +08:00
tom lee 6015b9a1dc ExperWorldGen: Increased timeout for slow CPUs 2021-12-23 18:40:22 +08:00
tom lee 146d42bbe9 Fabric: Added no vanilla fog support.
This isn't availible due to Forge default overrides something. Note that
this noFog also won't work on custom renderer.
2021-12-23 18:40:22 +08:00
Ran 16b14bc424 Add MinecraftForge License 2021-12-23 14:53:58 +06:00
Ran a37e4ca232 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 14:47:59 +06:00
Ran 8103c16064 Fix warnings & add License 2021-12-23 14:47:38 +06:00
tom lee 6ae41b0caa ExperWorldGen: Polished stuff. No more error messages. use configs.
I would say this version is the first that is playable.
2021-12-23 16:36:14 +08:00
Ran ba81f31027 Update some stuffs 2021-12-22 22:16:08 +06:00
tom lee 71c72e26e7 ExprWorldGen: Fixed lots of stuff and Features now works!
Still Features exception, which I know how to fix I think.
2021-12-22 23:02:28 +08:00
Ran 97828f465d Server-sided Incoming 2021-12-22 20:32:03 +06:00
Ran ec37803572 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-22 19:47:45 +06:00
Ran b7a54eff7a Explain why this exists 2021-12-22 19:47:22 +06:00
coolGi2007 9604ce297c Fixed not building 2021-12-22 09:53:56 +00:00
Ran 5ad961d80e Delete random log file; Sorry if this was important 2021-12-22 14:02:54 +06:00
Ran 843ec2fef8 Disable run for core & common 2021-12-22 14:01:27 +06:00
Ran 1b3e90b669 Make gradle compatible with Java 17 2021-12-22 13:53:34 +06:00
coolGi2007 55aadb73f1 Fixed the config button on forge menu 2021-12-22 07:07:21 +00:00
coolGi2007 e3d87c70c4 Updated config to be smaller 2021-12-22 05:37:59 +00:00
tom lee 8b1205f79e Fixed Fog color 2021-12-22 11:24:25 +08:00
tom lee 291f5d247c updated core 2021-12-21 21:13:44 +08:00
tom lee ad63825194 ExprWorldGen: Fixed some bugs. Still more to go. 2021-12-21 16:11:57 +08:00
tom lee b0e0cd107d Updated core 2021-12-21 15:49:44 +08:00
tom lee 5f60cd8d4d WorldGen: Added thread timeout failsafe 2021-12-20 14:31:32 +08:00
tom lee d0e17ccab7 Modified a bit of how it determine generation range 2021-12-19 22:35:21 +08:00
tom lee 38a4643cf3 WorldGen: Reversed priority for far vs near 2021-12-19 22:03:15 +08:00
tom lee 938adca022 Changed config for world gen 2021-12-19 21:42:05 +08:00
tom lee e2ec80134e Set the UseUnstable...Config to true by default for now 2021-12-19 21:39:51 +08:00
tom lee 903f166041 ExpWorldGen: Fix DeadLocks, improved cpu utilisations
Now world gen aways try to keep a certain amount of generation events
active.
2021-12-19 18:27:42 +08:00
TomTheFurry a9bdbfda4e Merge branch '1.18' into '1.18.X'
Merge the exprimental world gen

See merge request jeseibel/minecraft-lod-mod!13
2021-12-18 16:40:44 +00:00
tom lee 378349b870 Added experimental world generator. (Features mode only for now)
Turn on the AllowUnstableFeatureGeneration button to enable it. It is a
temp setting and will be renamed later. There will be many issues with
the generator, but at least it for now works... To be fixed tomorrow.
2021-12-19 00:32:42 +08:00
coolGi2007 190ce716ff Forgot to make the forge run client actually run forge 2021-12-17 11:59:05 +00:00
coolGi2007 d2c3a87fa8 Fixed some general stuff that broke when updating to .1.8.1 2021-12-17 11:47:39 +00:00
coolGi2007 2d5acbbf45 Updated to 1.18.1 but also works on 1.18 2021-12-17 08:52:46 +00:00
coolGi2007 4e973099f9 Updated my config 2021-12-17 08:29:14 +00:00
tom lee ee4f43cc59 WorldGen: Now only somewhat lock up server TPS
Use recent change to core so that we no longer request 8 chunk
generations per server tick, but instead just 1.
2021-12-17 16:00:44 +08:00
tom lee 3e64b7400e Updated core 2021-12-17 14:56:29 +08:00
James Seibel c44daa759c Remove the Forge server mod requirement and update the credits 2021-12-16 21:47:23 -06:00
tom lee 17c662b10f Fix -64 offset color bug: Impl' getMinHeight()
It calls works by calling getMinBuildHeight()
2021-12-16 18:39:58 +08:00
tom lee 3cfbb69dd9 Update core & fix Wrappers 2021-12-15 16:45:33 +08:00
tom lee 470668265b Updated core. Cann't test if works, in a hurry. 2021-12-15 00:08:38 +08:00
tom lee b6ced30d70 Updated core 2021-12-14 21:40:15 +08:00
coolGi2007 d3e0f1e14d leetom can you check it works before updating core 2021-12-14 08:36:33 +00:00
tom lee 910350ba3a Update core to use new Renderer system 2021-12-14 15:06:32 +08:00
coolGi2007 8dcf30e776 Updated core 2021-12-13 12:27:28 +00:00
coolGi2007 30d4bcd6a1 Updated config 2021-12-13 12:11:39 +00:00
tom lee 66300cbe70 WorldGen: Fix VersionConstants and more comments
More comments in WorldGenWrapper and fix version constants to always
return true in isWorldGeneratorSingleThreaded()
2021-12-12 23:28:18 +08:00
coolGi2007 50ae719f24 Updatec core 2021-12-12 04:01:04 +00:00
coolGi2007 dccad778fb Updaterd core 2021-12-12 01:44:05 +00:00
tom lee f163e31cd2 WorldGen: Half fixed world gen
Note that currently world gen is single threaded. Below is the current
mapped settings:

BIOME_ONLY -> ChunkStatus.BIOMES : <1 tick
BIOME_ONLY_SIMULATE_HEIGHT -> ChunkStatus.NOISE : <1 tick
SURFACE -> ChunkStatus.SURFACE : <1 tick
FEATURE -> ChunkStatus.FEATURE : 1-2 tick
FULL -> ChunkStatus.FULL : ~ 1-10 tick (?? Probably because of the threaded light engine update)
2021-12-12 02:05:12 +08:00
coolGi2007 5499079ada Updated readme to say to install git 2021-12-11 10:36:25 +00:00
coolGi2007 8d1277db1b Fixed build not building 2021-12-11 09:15:38 +00:00
coolGi2007 34fcac25c2 Updated behind the scenes config stuff 2021-12-11 06:06:10 +00:00
coolGi2007 cb0516cae8 Updated core 2021-12-11 04:05:48 +00:00
cola98765 4fdad05252 Merge branch '1.18' into '1.18'
FIx lightmap flicker on pause menu

See merge request jeseibel/minecraft-lod-mod!12
2021-12-10 10:39:40 +00:00
tom lee dc785b4fe1 Bugfix: Pause menu flicker issue 2021-12-10 17:29:16 +08:00
coolGi2007 8df7e1762a Updated core 2021-12-10 05:22:18 +00:00
coolGi2007 43d9b41648 Updated readme & removed stuff from conig 2021-12-10 01:21:04 +00:00
coolGi2007 880559f94a Updated core 2021-12-10 01:07:27 +00:00
Morippi 6f04ddce87 added the get names 2021-12-09 16:10:47 +01:00
Ran 6eb065f7c9 We do a little bit of coring here 2021-12-09 17:00:34 +06:00
Ran 17ebad9141 Merge remote-tracking branch 'origin/1.18' into 1.18 2021-12-09 16:59:51 +06:00
coolGi2007 9bcc799b0b Fixed forge not building 2021-12-09 10:44:38 +00:00
Ran f247410ae4 We do a little bit of coring here 2021-12-09 16:38:45 +06:00
coolGi2007 2f3bb2ec34 Update readme to be more accurate with architectury 2021-12-09 06:27:24 +00:00
coolGi2007 5c47170ef4 Now uses Architectury and added Forge support 2021-12-09 06:14:30 +00:00
coolGi2007 29d152b312 Updated core (i really need to add a subproject) 2021-12-08 23:54:04 +00:00
coolGi2007 aa48f0f5c6 Might fix windows not working 2021-12-07 05:24:13 +00:00
coolGi2007 05ea683fcf Fixed build problem 2021-12-06 12:39:42 +00:00
coolGi2007 65163a2477 Update Readme.md 2021-12-06 11:43:42 +00:00
coolGi2007 9dc4c46b99 Initual upload to branch 2021-12-06 11:39:57 +00:00
259 changed files with 20570 additions and 8416 deletions
+19
View File
@@ -0,0 +1,19 @@
**/.git
**/.gitlab
**/.cache
buildAllJars
**/_Misc Files
*.bat
*.md
*.sh
*.txt
coreSubProjects/*.md
coreSubProjects/*.txt
**/.gitignore
**/.gitattributes
**/.gitlab-cy.yml
**/.gitmodules
+701
View File
@@ -0,0 +1,701 @@
# DH Main
root = true
# Note: please keep this and the core .editorconfig in sync
[*]
charset = utf-8
end_of_line = crlf
indent_size = 4
indent_style = space
insert_final_newline = false
max_line_length = 1000
tab_width = 4
trim_trailing_whitespace = false
ij_continuation_indent_size = 8
ij_formatter_off_tag = @formatter:off
ij_formatter_on_tag = @formatter:on
ij_formatter_tags_enabled = true
ij_smart_tabs = false
ij_visual_guides = none
ij_wrap_on_typing = false
[*.java]
indent_style = tab
ij_smart_tabs = true
ij_java_align_consecutive_assignments = false
ij_java_align_consecutive_variable_declarations = false
ij_java_align_group_field_declarations = false
ij_java_align_multiline_annotation_parameters = false
ij_java_align_multiline_array_initializer_expression = false
ij_java_align_multiline_assignment = false
ij_java_align_multiline_binary_operation = false
ij_java_align_multiline_chained_methods = false
ij_java_align_multiline_deconstruction_list_components = false
ij_java_align_multiline_extends_list = false
ij_java_align_multiline_for = false
ij_java_align_multiline_method_parentheses = false
ij_java_align_multiline_parameters = false
ij_java_align_multiline_parameters_in_calls = false
ij_java_align_multiline_parenthesized_expression = false
ij_java_align_multiline_records = false
ij_java_align_multiline_resources = false
ij_java_align_multiline_ternary_operation = false
ij_java_align_multiline_text_blocks = false
ij_java_align_multiline_throws_list = false
ij_java_align_subsequent_simple_methods = false
ij_java_align_throws_keyword = false
ij_java_align_types_in_multi_catch = false
ij_java_annotation_parameter_wrap = off
ij_java_array_initializer_new_line_after_left_brace = false
ij_java_array_initializer_right_brace_on_new_line = false
ij_java_array_initializer_wrap = normal
ij_java_assert_statement_colon_on_next_line = false
ij_java_assert_statement_wrap = off
ij_java_assignment_wrap = off
ij_java_binary_operation_sign_on_next_line = false
ij_java_binary_operation_wrap = off
ij_java_blank_lines_after_anonymous_class_header = 0
ij_java_blank_lines_after_class_header = 0
ij_java_blank_lines_after_imports = 1
ij_java_blank_lines_after_package = 1
ij_java_blank_lines_around_class = 1
ij_java_blank_lines_around_field = 0
ij_java_blank_lines_around_field_in_interface = 0
ij_java_blank_lines_around_initializer = 0
ij_java_blank_lines_around_method = 0
ij_java_blank_lines_around_method_in_interface = 0
ij_java_blank_lines_before_class_end = 1
ij_java_blank_lines_before_imports = 1
ij_java_blank_lines_before_method_body = 0
ij_java_blank_lines_before_package = 1
ij_java_block_brace_style = next_line
ij_java_block_comment_add_space = false
ij_java_block_comment_at_first_column = true
ij_java_builder_methods = none
ij_java_call_parameters_new_line_after_left_paren = false
ij_java_call_parameters_right_paren_on_new_line = false
ij_java_call_parameters_wrap = normal
ij_java_case_statement_on_separate_line = true
ij_java_catch_on_new_line = true
ij_java_class_annotation_wrap = off
ij_java_class_brace_style = next_line
ij_java_class_count_to_use_import_on_demand = 5
ij_java_class_names_in_javadoc = 1
ij_java_deconstruction_list_wrap = normal
ij_java_do_not_indent_top_level_class_members = false
ij_java_do_not_wrap_after_single_annotation = false
ij_java_do_not_wrap_after_single_annotation_in_parameter = false
ij_java_do_while_brace_force = never
ij_java_doc_add_blank_line_after_description = true
ij_java_doc_add_blank_line_after_param_comments = false
ij_java_doc_add_blank_line_after_return = false
ij_java_doc_add_p_tag_on_empty_lines = false
ij_java_doc_align_exception_comments = false
ij_java_doc_align_param_comments = false
ij_java_doc_do_not_wrap_if_one_line = true
ij_java_doc_enable_formatting = true
ij_java_doc_enable_leading_asterisks = true
ij_java_doc_indent_on_continuation = false
ij_java_doc_keep_empty_lines = true
ij_java_doc_keep_empty_parameter_tag = true
ij_java_doc_keep_empty_return_tag = false
ij_java_doc_keep_empty_throws_tag = true
ij_java_doc_keep_invalid_tags = true
ij_java_doc_param_description_on_new_line = false
ij_java_doc_preserve_line_breaks = false
ij_java_doc_use_throws_not_exception_tag = true
ij_java_else_on_new_line = true
ij_java_enum_constants_wrap = off
ij_java_extends_keyword_wrap = normal
ij_java_extends_list_wrap = normal
ij_java_field_annotation_wrap = off
ij_java_finally_on_new_line = true
ij_java_for_brace_force = always
ij_java_for_statement_new_line_after_left_paren = false
ij_java_for_statement_right_paren_on_new_line = false
ij_java_for_statement_wrap = off
ij_java_generate_final_locals = false
ij_java_generate_final_parameters = false
ij_java_if_brace_force = never
ij_java_imports_layout = *,|,javax.**,java.**,|,$*
ij_java_indent_case_from_switch = true
ij_java_insert_inner_class_imports = false
ij_java_insert_override_annotation = true
ij_java_keep_blank_lines_before_right_brace = 10
ij_java_keep_blank_lines_between_package_declaration_and_header = 2
ij_java_keep_blank_lines_in_code = 10
ij_java_keep_blank_lines_in_declarations = 10
ij_java_keep_builder_methods_indents = false
ij_java_keep_control_statement_in_one_line = true
ij_java_keep_first_column_comment = true
ij_java_keep_indents_on_empty_lines = true
ij_java_keep_line_breaks = true
ij_java_keep_multiple_expressions_in_one_line = true
ij_java_keep_simple_blocks_in_one_line = false
ij_java_keep_simple_classes_in_one_line = true
ij_java_keep_simple_lambdas_in_one_line = true
ij_java_keep_simple_methods_in_one_line = true
ij_java_label_indent_absolute = false
ij_java_label_indent_size = 0
ij_java_lambda_brace_style = end_of_line
ij_java_layout_static_imports_separately = true
ij_java_line_comment_add_space = false
ij_java_line_comment_add_space_on_reformat = false
ij_java_line_comment_at_first_column = false
ij_java_method_annotation_wrap = off
ij_java_method_brace_style = next_line
ij_java_method_call_chain_wrap = normal
ij_java_method_parameters_new_line_after_left_paren = true
ij_java_method_parameters_right_paren_on_new_line = false
ij_java_method_parameters_wrap = normal
ij_java_modifier_list_wrap = false
ij_java_multi_catch_types_wrap = normal
ij_java_names_count_to_use_import_on_demand = 3
ij_java_new_line_after_lparen_in_annotation = false
ij_java_new_line_after_lparen_in_deconstruction_pattern = true
ij_java_new_line_after_lparen_in_record_header = false
ij_java_packages_to_use_import_on_demand = java.awt.*,javax.swing.*
ij_java_parameter_annotation_wrap = off
ij_java_parentheses_expression_new_line_after_left_paren = false
ij_java_parentheses_expression_right_paren_on_new_line = false
ij_java_place_assignment_sign_on_next_line = false
ij_java_prefer_longer_names = true
ij_java_prefer_parameters_wrap = false
ij_java_record_components_wrap = normal
ij_java_repeat_synchronized = true
ij_java_replace_instanceof_and_cast = false
ij_java_replace_null_check = false
ij_java_replace_sum_lambda_with_method_ref = false
ij_java_resource_list_new_line_after_left_paren = false
ij_java_resource_list_right_paren_on_new_line = false
ij_java_resource_list_wrap = on_every_item
ij_java_rparen_on_new_line_in_annotation = false
ij_java_rparen_on_new_line_in_deconstruction_pattern = true
ij_java_rparen_on_new_line_in_record_header = false
ij_java_space_after_closing_angle_bracket_in_type_argument = false
ij_java_space_after_colon = true
ij_java_space_after_comma = true
ij_java_space_after_comma_in_type_arguments = true
ij_java_space_after_for_semicolon = true
ij_java_space_after_quest = true
ij_java_space_after_type_cast = true
ij_java_space_before_annotation_array_initializer_left_brace = false
ij_java_space_before_annotation_parameter_list = false
ij_java_space_before_array_initializer_left_brace = false
ij_java_space_before_catch_keyword = true
ij_java_space_before_catch_left_brace = true
ij_java_space_before_catch_parentheses = true
ij_java_space_before_class_left_brace = true
ij_java_space_before_colon = true
ij_java_space_before_colon_in_foreach = true
ij_java_space_before_comma = false
ij_java_space_before_deconstruction_list = false
ij_java_space_before_do_left_brace = true
ij_java_space_before_else_keyword = true
ij_java_space_before_else_left_brace = true
ij_java_space_before_finally_keyword = true
ij_java_space_before_finally_left_brace = true
ij_java_space_before_for_left_brace = true
ij_java_space_before_for_parentheses = true
ij_java_space_before_for_semicolon = false
ij_java_space_before_if_left_brace = true
ij_java_space_before_if_parentheses = true
ij_java_space_before_method_call_parentheses = false
ij_java_space_before_method_left_brace = true
ij_java_space_before_method_parentheses = false
ij_java_space_before_opening_angle_bracket_in_type_parameter = false
ij_java_space_before_quest = true
ij_java_space_before_switch_left_brace = true
ij_java_space_before_switch_parentheses = true
ij_java_space_before_synchronized_left_brace = false
ij_java_space_before_synchronized_parentheses = true
ij_java_space_before_try_left_brace = true
ij_java_space_before_try_parentheses = true
ij_java_space_before_type_parameter_list = false
ij_java_space_before_while_keyword = true
ij_java_space_before_while_left_brace = true
ij_java_space_before_while_parentheses = true
ij_java_space_inside_one_line_enum_braces = false
ij_java_space_within_empty_array_initializer_braces = true
ij_java_space_within_empty_method_call_parentheses = false
ij_java_space_within_empty_method_parentheses = false
ij_java_spaces_around_additive_operators = true
ij_java_spaces_around_annotation_eq = true
ij_java_spaces_around_assignment_operators = true
ij_java_spaces_around_bitwise_operators = true
ij_java_spaces_around_equality_operators = true
ij_java_spaces_around_lambda_arrow = true
ij_java_spaces_around_logical_operators = true
ij_java_spaces_around_method_ref_dbl_colon = false
ij_java_spaces_around_multiplicative_operators = true
ij_java_spaces_around_relational_operators = true
ij_java_spaces_around_shift_operators = true
ij_java_spaces_around_type_bounds_in_type_parameters = true
ij_java_spaces_around_unary_operator = false
ij_java_spaces_within_angle_brackets = false
ij_java_spaces_within_annotation_parentheses = false
ij_java_spaces_within_array_initializer_braces = false
ij_java_spaces_within_braces = true
ij_java_spaces_within_brackets = false
ij_java_spaces_within_cast_parentheses = false
ij_java_spaces_within_catch_parentheses = false
ij_java_spaces_within_deconstruction_list = false
ij_java_spaces_within_for_parentheses = false
ij_java_spaces_within_if_parentheses = false
ij_java_spaces_within_method_call_parentheses = false
ij_java_spaces_within_method_parentheses = false
ij_java_spaces_within_parentheses = false
ij_java_spaces_within_record_header = false
ij_java_spaces_within_switch_parentheses = false
ij_java_spaces_within_synchronized_parentheses = false
ij_java_spaces_within_try_parentheses = false
ij_java_spaces_within_while_parentheses = false
ij_java_special_else_if_treatment = true
ij_java_subclass_name_suffix = Impl
ij_java_ternary_operation_signs_on_next_line = false
ij_java_ternary_operation_wrap = on_every_item
ij_java_test_name_suffix = Test
ij_java_throws_keyword_wrap = normal
ij_java_throws_list_wrap = normal
ij_java_use_external_annotations = false
ij_java_use_fq_class_names = false
ij_java_use_relative_indents = false
ij_java_use_single_class_imports = true
ij_java_variable_annotation_wrap = off
ij_java_visibility = public
ij_java_while_brace_force = always
ij_java_while_on_new_line = true
ij_java_wrap_comments = false
ij_java_wrap_first_method_in_call_chain = false
ij_java_wrap_long_lines = false
[*.nbtt]
indent_style = tab
max_line_length = 150
ij_continuation_indent_size = 4
ij_nbtt_keep_indents_on_empty_lines = false
ij_nbtt_space_after_colon = true
ij_nbtt_space_after_comma = true
ij_nbtt_space_before_colon = true
ij_nbtt_space_before_comma = false
ij_nbtt_spaces_within_brackets = false
ij_nbtt_spaces_within_parentheses = false
[*.properties]
ij_properties_align_group_field_declarations = false
ij_properties_keep_blank_lines = false
ij_properties_key_value_delimiter = equals
ij_properties_spaces_around_key_value_delimiter = false
[.editorconfig]
ij_editorconfig_align_group_field_declarations = false
ij_editorconfig_space_after_colon = false
ij_editorconfig_space_after_comma = true
ij_editorconfig_space_before_colon = false
ij_editorconfig_space_before_comma = false
ij_editorconfig_spaces_around_assignment_operators = true
[{*.ant,*.fxml,*.jhm,*.jnlp,*.jrxml,*.jspx,*.pom,*.rng,*.tagx,*.tld,*.wsdl,*.xml,*.xsd,*.xsl,*.xslt,*.xul}]
ij_xml_align_attributes = true
ij_xml_align_text = false
ij_xml_attribute_wrap = normal
ij_xml_block_comment_add_space = false
ij_xml_block_comment_at_first_column = true
ij_xml_keep_blank_lines = 2
ij_xml_keep_indents_on_empty_lines = false
ij_xml_keep_line_breaks = true
ij_xml_keep_line_breaks_in_text = true
ij_xml_keep_whitespaces = false
ij_xml_keep_whitespaces_around_cdata = preserve
ij_xml_keep_whitespaces_inside_cdata = false
ij_xml_line_comment_at_first_column = true
ij_xml_space_after_tag_name = false
ij_xml_space_around_equals_in_attribute = false
ij_xml_space_inside_empty_tag = false
ij_xml_text_wrap = normal
ij_xml_use_custom_settings = false
[{*.bash,*.sh,*.zsh}]
indent_size = 4
tab_width = 4
ij_shell_binary_ops_start_line = false
ij_shell_keep_column_alignment_padding = false
ij_shell_minify_program = false
ij_shell_redirect_followed_by_space = false
ij_shell_switch_cases_indented = false
ij_shell_use_unix_line_separator = true
[{*.comp,*.frag,*.fsh,*.geom,*.glsl,*.gsh,*.tesc,*.tese,*.vert,*.vsh}]
ij_glsl_space_after_colon = true
ij_glsl_space_after_comma = true
ij_glsl_space_after_for_semicolon = true
ij_glsl_space_after_quest = true
ij_glsl_space_before_colon = false
ij_glsl_space_before_comma = false
ij_glsl_space_before_for_semicolon = false
ij_glsl_space_before_quest = true
ij_glsl_spaces_around_additive_operators = true
ij_glsl_spaces_around_assignment_operators = true
ij_glsl_spaces_around_bitwise_operators = true
ij_glsl_spaces_around_equality_operators = true
ij_glsl_spaces_around_logical_operators = true
ij_glsl_spaces_around_multiplicative_operators = true
ij_glsl_spaces_around_relational_operators = true
ij_glsl_spaces_around_shift_operators = true
ij_glsl_spaces_within_brackets = false
ij_glsl_spaces_within_parentheses = false
[{*.gant,*.groovy,*.gy}]
ij_groovy_align_group_field_declarations = false
ij_groovy_align_multiline_array_initializer_expression = false
ij_groovy_align_multiline_assignment = false
ij_groovy_align_multiline_binary_operation = false
ij_groovy_align_multiline_chained_methods = false
ij_groovy_align_multiline_extends_list = false
ij_groovy_align_multiline_for = true
ij_groovy_align_multiline_list_or_map = true
ij_groovy_align_multiline_method_parentheses = false
ij_groovy_align_multiline_parameters = true
ij_groovy_align_multiline_parameters_in_calls = false
ij_groovy_align_multiline_resources = true
ij_groovy_align_multiline_ternary_operation = false
ij_groovy_align_multiline_throws_list = false
ij_groovy_align_named_args_in_map = true
ij_groovy_align_throws_keyword = false
ij_groovy_array_initializer_new_line_after_left_brace = false
ij_groovy_array_initializer_right_brace_on_new_line = false
ij_groovy_array_initializer_wrap = off
ij_groovy_assert_statement_wrap = off
ij_groovy_assignment_wrap = off
ij_groovy_binary_operation_wrap = off
ij_groovy_blank_lines_after_class_header = 0
ij_groovy_blank_lines_after_imports = 1
ij_groovy_blank_lines_after_package = 1
ij_groovy_blank_lines_around_class = 1
ij_groovy_blank_lines_around_field = 0
ij_groovy_blank_lines_around_field_in_interface = 0
ij_groovy_blank_lines_around_method = 1
ij_groovy_blank_lines_around_method_in_interface = 1
ij_groovy_blank_lines_before_imports = 1
ij_groovy_blank_lines_before_method_body = 0
ij_groovy_blank_lines_before_package = 0
ij_groovy_block_brace_style = end_of_line
ij_groovy_block_comment_add_space = false
ij_groovy_block_comment_at_first_column = true
ij_groovy_call_parameters_new_line_after_left_paren = false
ij_groovy_call_parameters_right_paren_on_new_line = false
ij_groovy_call_parameters_wrap = off
ij_groovy_catch_on_new_line = false
ij_groovy_class_annotation_wrap = split_into_lines
ij_groovy_class_brace_style = end_of_line
ij_groovy_class_count_to_use_import_on_demand = 5
ij_groovy_do_while_brace_force = never
ij_groovy_else_on_new_line = false
ij_groovy_enable_groovydoc_formatting = true
ij_groovy_enum_constants_wrap = off
ij_groovy_extends_keyword_wrap = off
ij_groovy_extends_list_wrap = off
ij_groovy_field_annotation_wrap = split_into_lines
ij_groovy_finally_on_new_line = false
ij_groovy_for_brace_force = never
ij_groovy_for_statement_new_line_after_left_paren = false
ij_groovy_for_statement_right_paren_on_new_line = false
ij_groovy_for_statement_wrap = off
ij_groovy_ginq_general_clause_wrap_policy = 2
ij_groovy_ginq_having_wrap_policy = 1
ij_groovy_ginq_indent_having_clause = true
ij_groovy_ginq_indent_on_clause = true
ij_groovy_ginq_on_wrap_policy = 1
ij_groovy_ginq_space_after_keyword = true
ij_groovy_if_brace_force = never
ij_groovy_import_annotation_wrap = 2
ij_groovy_imports_layout = *,|,javax.**,java.**,|,$*
ij_groovy_indent_case_from_switch = true
ij_groovy_indent_label_blocks = true
ij_groovy_insert_inner_class_imports = false
ij_groovy_keep_blank_lines_before_right_brace = 2
ij_groovy_keep_blank_lines_in_code = 2
ij_groovy_keep_blank_lines_in_declarations = 2
ij_groovy_keep_control_statement_in_one_line = true
ij_groovy_keep_first_column_comment = true
ij_groovy_keep_indents_on_empty_lines = false
ij_groovy_keep_line_breaks = true
ij_groovy_keep_multiple_expressions_in_one_line = false
ij_groovy_keep_simple_blocks_in_one_line = false
ij_groovy_keep_simple_classes_in_one_line = true
ij_groovy_keep_simple_lambdas_in_one_line = true
ij_groovy_keep_simple_methods_in_one_line = true
ij_groovy_label_indent_absolute = false
ij_groovy_label_indent_size = 0
ij_groovy_lambda_brace_style = end_of_line
ij_groovy_layout_static_imports_separately = true
ij_groovy_line_comment_add_space = false
ij_groovy_line_comment_add_space_on_reformat = false
ij_groovy_line_comment_at_first_column = true
ij_groovy_method_annotation_wrap = split_into_lines
ij_groovy_method_brace_style = end_of_line
ij_groovy_method_call_chain_wrap = off
ij_groovy_method_parameters_new_line_after_left_paren = false
ij_groovy_method_parameters_right_paren_on_new_line = false
ij_groovy_method_parameters_wrap = off
ij_groovy_modifier_list_wrap = false
ij_groovy_names_count_to_use_import_on_demand = 3
ij_groovy_packages_to_use_import_on_demand = java.awt.*,javax.swing.*
ij_groovy_parameter_annotation_wrap = off
ij_groovy_parentheses_expression_new_line_after_left_paren = false
ij_groovy_parentheses_expression_right_paren_on_new_line = false
ij_groovy_prefer_parameters_wrap = false
ij_groovy_resource_list_new_line_after_left_paren = false
ij_groovy_resource_list_right_paren_on_new_line = false
ij_groovy_resource_list_wrap = off
ij_groovy_space_after_assert_separator = true
ij_groovy_space_after_colon = true
ij_groovy_space_after_comma = true
ij_groovy_space_after_comma_in_type_arguments = true
ij_groovy_space_after_for_semicolon = true
ij_groovy_space_after_quest = true
ij_groovy_space_after_type_cast = true
ij_groovy_space_before_annotation_parameter_list = false
ij_groovy_space_before_array_initializer_left_brace = false
ij_groovy_space_before_assert_separator = false
ij_groovy_space_before_catch_keyword = true
ij_groovy_space_before_catch_left_brace = true
ij_groovy_space_before_catch_parentheses = true
ij_groovy_space_before_class_left_brace = true
ij_groovy_space_before_closure_left_brace = true
ij_groovy_space_before_colon = true
ij_groovy_space_before_comma = false
ij_groovy_space_before_do_left_brace = true
ij_groovy_space_before_else_keyword = true
ij_groovy_space_before_else_left_brace = true
ij_groovy_space_before_finally_keyword = true
ij_groovy_space_before_finally_left_brace = true
ij_groovy_space_before_for_left_brace = true
ij_groovy_space_before_for_parentheses = true
ij_groovy_space_before_for_semicolon = false
ij_groovy_space_before_if_left_brace = true
ij_groovy_space_before_if_parentheses = true
ij_groovy_space_before_method_call_parentheses = false
ij_groovy_space_before_method_left_brace = true
ij_groovy_space_before_method_parentheses = false
ij_groovy_space_before_quest = true
ij_groovy_space_before_record_parentheses = false
ij_groovy_space_before_switch_left_brace = true
ij_groovy_space_before_switch_parentheses = true
ij_groovy_space_before_synchronized_left_brace = true
ij_groovy_space_before_synchronized_parentheses = true
ij_groovy_space_before_try_left_brace = true
ij_groovy_space_before_try_parentheses = true
ij_groovy_space_before_while_keyword = true
ij_groovy_space_before_while_left_brace = true
ij_groovy_space_before_while_parentheses = true
ij_groovy_space_in_named_argument = true
ij_groovy_space_in_named_argument_before_colon = false
ij_groovy_space_within_empty_array_initializer_braces = false
ij_groovy_space_within_empty_method_call_parentheses = false
ij_groovy_spaces_around_additive_operators = true
ij_groovy_spaces_around_assignment_operators = true
ij_groovy_spaces_around_bitwise_operators = true
ij_groovy_spaces_around_equality_operators = true
ij_groovy_spaces_around_lambda_arrow = true
ij_groovy_spaces_around_logical_operators = true
ij_groovy_spaces_around_multiplicative_operators = true
ij_groovy_spaces_around_regex_operators = true
ij_groovy_spaces_around_relational_operators = true
ij_groovy_spaces_around_shift_operators = true
ij_groovy_spaces_within_annotation_parentheses = false
ij_groovy_spaces_within_array_initializer_braces = false
ij_groovy_spaces_within_braces = true
ij_groovy_spaces_within_brackets = false
ij_groovy_spaces_within_cast_parentheses = false
ij_groovy_spaces_within_catch_parentheses = false
ij_groovy_spaces_within_for_parentheses = false
ij_groovy_spaces_within_gstring_injection_braces = false
ij_groovy_spaces_within_if_parentheses = false
ij_groovy_spaces_within_list_or_map = false
ij_groovy_spaces_within_method_call_parentheses = false
ij_groovy_spaces_within_method_parentheses = false
ij_groovy_spaces_within_parentheses = false
ij_groovy_spaces_within_switch_parentheses = false
ij_groovy_spaces_within_synchronized_parentheses = false
ij_groovy_spaces_within_try_parentheses = false
ij_groovy_spaces_within_tuple_expression = false
ij_groovy_spaces_within_while_parentheses = false
ij_groovy_special_else_if_treatment = true
ij_groovy_ternary_operation_wrap = off
ij_groovy_throws_keyword_wrap = off
ij_groovy_throws_list_wrap = off
ij_groovy_use_flying_geese_braces = false
ij_groovy_use_fq_class_names = false
ij_groovy_use_fq_class_names_in_javadoc = true
ij_groovy_use_relative_indents = false
ij_groovy_use_single_class_imports = true
ij_groovy_variable_annotation_wrap = off
ij_groovy_while_brace_force = never
ij_groovy_while_on_new_line = false
ij_groovy_wrap_chain_calls_after_dot = false
ij_groovy_wrap_long_lines = false
[{*.har,*.json,*.png.mcmeta,mcmod.info,pack.mcmeta}]
indent_size = 4
ij_json_array_wrapping = split_into_lines
ij_json_keep_blank_lines_in_code = 0
ij_json_keep_indents_on_empty_lines = false
ij_json_keep_line_breaks = true
ij_json_keep_trailing_comma = false
ij_json_object_wrapping = split_into_lines
ij_json_property_alignment = do_not_align
ij_json_space_after_colon = true
ij_json_space_after_comma = true
ij_json_space_before_colon = false
ij_json_space_before_comma = false
ij_json_spaces_within_braces = false
ij_json_spaces_within_brackets = false
ij_json_wrap_long_lines = false
[{*.htm,*.html,*.sht,*.shtm,*.shtml}]
ij_html_add_new_line_before_tags = body,div,p,form,h1,h2,h3
ij_html_align_attributes = true
ij_html_align_text = false
ij_html_attribute_wrap = normal
ij_html_block_comment_add_space = false
ij_html_block_comment_at_first_column = true
ij_html_do_not_align_children_of_min_lines = 0
ij_html_do_not_break_if_inline_tags = title,h1,h2,h3,h4,h5,h6,p
ij_html_do_not_indent_children_of_tags = html,body,thead,tbody,tfoot
ij_html_enforce_quotes = false
ij_html_inline_tags = a,abbr,acronym,b,basefont,bdo,big,br,cite,cite,code,dfn,em,font,i,img,input,kbd,label,q,s,samp,select,small,span,strike,strong,sub,sup,textarea,tt,u,var
ij_html_keep_blank_lines = 2
ij_html_keep_indents_on_empty_lines = false
ij_html_keep_line_breaks = true
ij_html_keep_line_breaks_in_text = true
ij_html_keep_whitespaces = false
ij_html_keep_whitespaces_inside = span,pre,textarea
ij_html_line_comment_at_first_column = true
ij_html_new_line_after_last_attribute = never
ij_html_new_line_before_first_attribute = never
ij_html_quote_style = double
ij_html_remove_new_line_before_tags = br
ij_html_space_after_tag_name = false
ij_html_space_around_equality_in_attribute = false
ij_html_space_inside_empty_tag = false
ij_html_text_wrap = normal
[{*.kt,*.kts}]
ij_kotlin_align_in_columns_case_branch = false
ij_kotlin_align_multiline_binary_operation = false
ij_kotlin_align_multiline_extends_list = false
ij_kotlin_align_multiline_method_parentheses = false
ij_kotlin_align_multiline_parameters = true
ij_kotlin_align_multiline_parameters_in_calls = false
ij_kotlin_allow_trailing_comma = false
ij_kotlin_allow_trailing_comma_on_call_site = false
ij_kotlin_assignment_wrap = off
ij_kotlin_blank_lines_after_class_header = 0
ij_kotlin_blank_lines_around_block_when_branches = 0
ij_kotlin_blank_lines_before_declaration_with_comment_or_annotation_on_separate_line = 1
ij_kotlin_block_comment_add_space = false
ij_kotlin_block_comment_at_first_column = true
ij_kotlin_call_parameters_new_line_after_left_paren = false
ij_kotlin_call_parameters_right_paren_on_new_line = false
ij_kotlin_call_parameters_wrap = off
ij_kotlin_catch_on_new_line = false
ij_kotlin_class_annotation_wrap = split_into_lines
ij_kotlin_continuation_indent_for_chained_calls = true
ij_kotlin_continuation_indent_for_expression_bodies = true
ij_kotlin_continuation_indent_in_argument_lists = true
ij_kotlin_continuation_indent_in_elvis = true
ij_kotlin_continuation_indent_in_if_conditions = true
ij_kotlin_continuation_indent_in_parameter_lists = true
ij_kotlin_continuation_indent_in_supertype_lists = true
ij_kotlin_else_on_new_line = false
ij_kotlin_enum_constants_wrap = off
ij_kotlin_extends_list_wrap = off
ij_kotlin_field_annotation_wrap = split_into_lines
ij_kotlin_finally_on_new_line = false
ij_kotlin_if_rparen_on_new_line = false
ij_kotlin_import_nested_classes = false
ij_kotlin_imports_layout = *,java.**,javax.**,kotlin.**,^
ij_kotlin_insert_whitespaces_in_simple_one_line_method = true
ij_kotlin_keep_blank_lines_before_right_brace = 2
ij_kotlin_keep_blank_lines_in_code = 2
ij_kotlin_keep_blank_lines_in_declarations = 2
ij_kotlin_keep_first_column_comment = true
ij_kotlin_keep_indents_on_empty_lines = false
ij_kotlin_keep_line_breaks = true
ij_kotlin_lbrace_on_next_line = false
ij_kotlin_line_break_after_multiline_when_entry = true
ij_kotlin_line_comment_add_space = false
ij_kotlin_line_comment_add_space_on_reformat = false
ij_kotlin_line_comment_at_first_column = true
ij_kotlin_method_annotation_wrap = split_into_lines
ij_kotlin_method_call_chain_wrap = off
ij_kotlin_method_parameters_new_line_after_left_paren = false
ij_kotlin_method_parameters_right_paren_on_new_line = false
ij_kotlin_method_parameters_wrap = off
ij_kotlin_name_count_to_use_star_import = 5
ij_kotlin_name_count_to_use_star_import_for_members = 3
ij_kotlin_packages_to_use_import_on_demand = java.util.*,kotlinx.android.synthetic.**,io.ktor.**
ij_kotlin_parameter_annotation_wrap = off
ij_kotlin_space_after_comma = true
ij_kotlin_space_after_extend_colon = true
ij_kotlin_space_after_type_colon = true
ij_kotlin_space_before_catch_parentheses = true
ij_kotlin_space_before_comma = false
ij_kotlin_space_before_extend_colon = true
ij_kotlin_space_before_for_parentheses = true
ij_kotlin_space_before_if_parentheses = true
ij_kotlin_space_before_lambda_arrow = true
ij_kotlin_space_before_type_colon = false
ij_kotlin_space_before_when_parentheses = true
ij_kotlin_space_before_while_parentheses = true
ij_kotlin_spaces_around_additive_operators = true
ij_kotlin_spaces_around_assignment_operators = true
ij_kotlin_spaces_around_equality_operators = true
ij_kotlin_spaces_around_function_type_arrow = true
ij_kotlin_spaces_around_logical_operators = true
ij_kotlin_spaces_around_multiplicative_operators = true
ij_kotlin_spaces_around_range = false
ij_kotlin_spaces_around_relational_operators = true
ij_kotlin_spaces_around_unary_operator = false
ij_kotlin_spaces_around_when_arrow = true
ij_kotlin_variable_annotation_wrap = off
ij_kotlin_while_on_new_line = false
ij_kotlin_wrap_elvis_expressions = 1
ij_kotlin_wrap_expression_body_functions = 0
ij_kotlin_wrap_first_method_in_call_chain = false
[{*.markdown,*.md}]
ij_markdown_force_one_space_after_blockquote_symbol = true
ij_markdown_force_one_space_after_header_symbol = true
ij_markdown_force_one_space_after_list_bullet = true
ij_markdown_force_one_space_between_words = true
ij_markdown_format_tables = true
ij_markdown_insert_quote_arrows_on_wrap = true
ij_markdown_keep_indents_on_empty_lines = false
ij_markdown_keep_line_breaks_inside_text_blocks = true
ij_markdown_max_lines_around_block_elements = 1
ij_markdown_max_lines_around_header = 1
ij_markdown_max_lines_between_paragraphs = 1
ij_markdown_min_lines_around_block_elements = 1
ij_markdown_min_lines_around_header = 1
ij_markdown_min_lines_between_paragraphs = 1
ij_markdown_wrap_text_if_long = true
ij_markdown_wrap_text_inside_blockquotes = true
[{*.toml,Cargo.lock,Cargo.toml.orig,Gopkg.lock,Pipfile,poetry.lock}]
ij_toml_keep_indents_on_empty_lines = false
[{*.yaml,*.yml}]
indent_size = 4
ij_yaml_align_values_properties = do_not_align
ij_yaml_autoinsert_sequence_marker = true
ij_yaml_block_mapping_on_new_line = false
ij_yaml_indent_sequence_value = true
ij_yaml_keep_indents_on_empty_lines = false
ij_yaml_keep_line_breaks = true
ij_yaml_sequence_on_new_line = false
ij_yaml_space_before_colon = false
ij_yaml_spaces_within_braces = true
ij_yaml_spaces_within_brackets = true
+17 -28
View File
@@ -1,31 +1,3 @@
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run
# Files from Forge MDK
logs
forge*changelog.txt
.architectury-transformer/
build/
*.ipr
run/
@@ -33,9 +5,11 @@ run/
out/
*.iml
.gradle/
.gradle-cache/
output/
bin/
libs/
.architectury-transformer/
.classpath
.project
@@ -45,9 +19,24 @@ classes/
.vscode
.settings
*.launch
hs_err_pid*
**/src/generated/
Merged/
# Folder created by the buildAll scripts
buildAllJars/
# file from notepad++
*.bak
# file genearated via MC version switching using preprocessor
build.properties
# Sqlite databases
*.sqlite
*.sqlite-journal
*.sqlite-shm
*.sqlite-wal
# Don't add access transformers to git as they're dynamically generated
accesstransformer.cfg
+92 -119
View File
@@ -1,132 +1,105 @@
# use Eclipse's JDK
image: gradle:eclipse-temurin
# The ci should always use a unix(-like) OS to work
image: eclipse-temurin:21
# all stages need to be defined here
# TODO: Make stages depend on what is in versionProperties
stages:
- gradleSetup
- build
- merge
- build
- api
- pages
variables:
# Disable the Gradle daemon for Continuous Integration servers as correctness
# is usually a priority over speed in CI environments. Using a fresh
# runtime for each build is more reliable since the runtime is completely
# isolated from any previous builds.
GRADLE_OPTS: "-Dorg.gradle.daemon=false"
# Pull core when building
GIT_SUBMODULE_STRATEGY: recursive
# Pull core when building
GIT_SUBMODULE_STRATEGY: recursive
before_script:
- echo $CI_JOB_ID
# Writing GE_JOB_ID variable to environment file, will need the value in the next stage.
- echo GE_JOB_ID=$CI_JOB_ID >> generate_jars.env
# These can be extended so code is a bit less duplicated
.build_java:
#image: eclipse-temurin:17
cache:
key: "gradleCache"
policy: pull-push
paths:
- .gradle
- cache/
allow_failure: true
# first stage
# This prevents us from re-downloading Gradle every stage
gradleSetup:
stage: gradleSetup
script: ./gradlew --build-cache --gradle-user-home cache/ check
# build using Java 17
image: eclipse-temurin:17
cache:
key:
files:
- gradle/wrapper/gradle-wrapper.properties
policy: push
paths:
- cache/
# second stage
build:
stage: build
script: ./gradlew build --gradle-user-home cache/
# build using Java 17
image: eclipse-temurin:17
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull-push
paths:
- .architectury-transformer
- .gradle
- build
- common/.gradle
- common/build
- core/.gradle
- core/build
- fabric/.gradle
- fabric/src/generated
- forge/.gradle
- forge/src/generated
- build
- .gradle
- cache/
artifacts:
name: "NightlyBuild-$CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- fabric/build/libs
- forge/build/libs
exclude:
- fabric/build/libs/*-dev.jar
- fabric/build/libs/*-dev-shadow.jar
- fabric/build/libs/*-sources-dev.jar
- fabric/build/libs/*-sources.jar
- forge/build/libs/*-dev.jar
- forge/build/libs/*-dev-shadow.jar
- forge/build/libs/*-sources-dev.jar
- forge/build/libs/*-sources.jar
reports:
# To ensure we've access to these files in the next stage
dotenv: generate_jars.env
expire_in: 1 day
# third stage
merge:
stage: merge
script: ./gradlew merge --gradle-user-home cache/
# build using Java 17
image: eclipse-temurin:17
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull-push
paths:
- build
- .gradle
- cache/
artifacts:
name: "Merged_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- Merged
expire_in: 1 day
stage: build
parallel:
matrix:
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21.1"]
script:
# this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew mergeJars -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
artifacts:
name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- Merged/*.jar
- quilt/build/libs/*.jar
- fabric/build/libs/*.jar
- forge/build/libs/*.jar
- neoforge/build/libs/*.jar
exclude:
# TODO: There is a lot of duplicate stuff here, try to maybe make it smaller
- fabric/build/libs/*-all.jar
- fabric/build/libs/*-dev.jar
- fabric/build/libs/*-sources.jar
- quilt/build/libs/*-all.jar
- quilt/build/libs/*-dev.jar
- quilt/build/libs/*-sources.jar
- forge/build/libs/*-all.jar
- forge/build/libs/*-dev.jar
- forge/build/libs/*-sources.jar
- neoforge/build/libs/*-all.jar
- neoforge/build/libs/*-dev.jar
- neoforge/build/libs/*-sources.jar
expire_in: 14 days
when: always
extends: .build_java
## forth stage
#deploy:
# stage: deploy
# image: registry.gitlab.com/gitlab-org/release-cli:latest
# script:
# - echo 'running release_job'
# - echo 'Previous Job ID is printed below'
# - echo $GE_JOB_ID
# # Specifying that this job requires artifacts from the previous job to succeed
# needs:
# - job: build
# artifacts: true
# release:
# name: 'Unstable Jars for Latest Commit' #: $CI_COMMIT_SHORT_SHA'
# description: 'Created automatically using the release-cli.'
# # tag_name is a mendatory field and can not be an empty string
# tag_name: 'Unstable-$CI_COMMIT_SHORT_SHA'
# assets:
# links:
# - name: 'Fabric Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/fabric/build/libs'
# - name: 'Forge Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
api:
stage: api
needs: []
script:
# this should only run for the API
- ./gradlew api:clean --gradle-user-home cache/;
# this also runs unit tests
- ./gradlew api:build --gradle-user-home cache/;
- ./gradlew api:addSourcesToCompiledJar --gradle-user-home cache/;
artifacts:
name: "Api_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- coreSubProjects/api/build/libs/merged/*.jar
# can be uncommented if we don't want a jar with the source code
# - coreSubProjects/api/build/libs/*.jar
exclude:
- coreSubProjects/api/build/libs/merged/*-all.jar
- coreSubProjects/api/build/libs/merged/*-sources.jar
expire_in: 1 day
when: always
extends: .build_java
# generate and publish API javadocs
pages:
stage: pages
needs: []
script:
# this should only run for the API
- ./gradlew api:clean --gradle-user-home cache/;
# this also runs unit tests
- ./gradlew api:build --gradle-user-home cache/;
- ./gradlew api:javadoc --gradle-user-home cache/;
- mkdir public
- cp -r $CI_PROJECT_DIR/coreSubProjects/api/build/docs/javadoc/. public
artifacts:
paths:
- public
allow_failure: false
extends: .build_java
+37
View File
@@ -0,0 +1,37 @@
## Check off each item in this list before submitting:
<!--
To mark a section as complete either put an "x" in between the square brackets, example: "[x]"
Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/jeseibel/distant-horizons/-/issues/)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
Minecraft logs are located in: `.minecraft/logs`
5. [ ] Upload your Distant Horizons Config. \
The config is found in: `.minecraft/configs/DistantHorizons.toml`
6. [ ] Fill out the information below:
* **minecraft version**:
* **Distant Horizons version**:
* **Mod loader**:
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
* **Describe the bug**:
* **Steps to reproduce the bug**:
+3
View File
@@ -0,0 +1,3 @@
Before creating an issue, please select the appropriate template from the dropdown above.
The template will walk you through submitting a bug, feature, or improvement request.
@@ -0,0 +1,5 @@
- [ ] Check the existing [feature requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
1. **Describe the feature**:
2. **Describe why this feature should be added**:
@@ -0,0 +1,3 @@
1. Check the existing [improvement requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
2. **Describe the improvement**:
+2 -2
View File
@@ -1,3 +1,3 @@
[submodule "core"]
path = core
[submodule "coreSubProjects"]
path = coreSubProjects
url = https://gitlab.com/jeseibel/distant-horizons-core.git
+12
View File
@@ -0,0 +1,12 @@
FROM eclipse-temurin:17-jdk
WORKDIR /home/build/
COPY ./gradlew .
RUN chmod +x ./gradlew
CMD echo "\r========== [CLEAN: $MC_VER] ==========" && \
./gradlew clean -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [BUILD: $MC_VER] ==========" && \
./gradlew build -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [MERGE: $MC_VER] ==========" && \
./gradlew mergeJars -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [DONE: $MC_VER] =========="
+165
View File
@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
+167 -52
View File
@@ -1,95 +1,210 @@
# THIS VERSION IS NO LONGER MAINTAINED! ALL DEVELOPMENT HAVE BEEN MOVED OVER TO THE MAIN BRANCH
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
> A mod that adds a Level of Detail System to Minecraft
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
_See farther without turning your game into a slide show._
<br>
# What is Distant Horizons?
This mod adds a Level Of Detail (LOD) system to Minecraft.\
This implementation renders simplified chunks outside the normal render distance\
allowing for an increased view distance without harming performance.
Distant Horizons is a mod which implements a [Level of Detail](https://en.wikipedia.org/wiki/Level_of_detail_(computer_graphics)) system to Minecraft.\
This allows for far greater render distances without harming performance by gradually lowering the quality of distant terrain.
Or in other words: this mod lets you see farther without turning your game into a slide show.\
If you want to see a quick demo, check out a video covering the mod here:
Below is a video demonstrating the system:
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.5](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
<a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a>
Architectury version: 3.4-SNAPSHOT\
Forge version: 36.2.28\
Fabric version: 0.13.2\
Fabric API version: 0.42.0+1.16
<br>
Modmenu version: 1.16.22
## Minecraft and Library Versions
Notes:\
This version has been confirmed to work in Eclipse and Retail Minecraft.\
(Retail running forge version 1.16.5-36.1.0 and fabric version 1.16.5-0.12.3)
### This branch supports the following versions of Minecraft:
#### 1.20.4, 1.20.3 (Default)
Fabric: 0.15.1\
Fabric API: 0.91.2+1.20.4\
Forge: 49.0.30\
NeoForge: 118-beta\
Parchment: 1.20.2:2023.12.10\
Modmenu: 9.0.0-pre.1
## source code installation
#### 1.20.2
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.2\
Forge: 48.0.13\
Parchment: 1.20.1:2023.09.03\
Modmenu: 8.0.0
See the Forge Documentation online for more detailed instructions:\
http://mcforge.readthedocs.io/en/latest/gettingstarted/
#### 1.20.1, 1.20
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.1\
Forge: 47.2.1\
Parchment: 1.20.1:2023.09.03\
Modmenu: 7.2.2
#### 1.19.4
Fabric: 0.14.24\
Fabric API: 0.87.1+1.19.4\
Forge: 45.2.4\
Parchment: 1.19.4:2023.06.26\
Modmenu: 6.3.1
#### 1.19.2
Fabric: 0.14.24\
Fabric API: 0.76.1+1.19.2\
Forge: 43.3.2\
Parchment: 1.19.2:2022.11.27\
Modmenu: 4.2.0-beta.2
#### 1.18.2
Fabric: 0.14.24\
Fabric API: 0.76.0+1.18.2\
Forge: 40.2.10\
Parchment: 1.18.2:2022.11.06\
Modmenu: 3.2.5
#### 1.17.1, 1.17
Fabric: 0.14.24\
Fabric API: 0.46.1+1.17\
Forge: 37.1.1\
Parchment: 1.17.1:2021.12.12\
Modmenu: 2.0.14
#### 1.16.5, 1.16.4
Fabric: 0.14.24\
Fabric API: 0.42.0+1.16\
Forge: 36.2.39\
Parchment: 1.16.5:2022.03.06\
Modmenu: 1.16.22
### Versions no longer supported
- 1.18.1, 1.18
- 1.19.1, 1.19
- 1.19.3
<br>
### Plugin and Library versions
Gradle: 8.5\
Fabric loom: 1.4-SNAPSHOT\
Architectury loom (Forge gradle replacement): 1.4-SNAPSHOT\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Java Preprocessor plugin: Manifold Preprocessor
<br>
## Source Code Installation
### Prerequisites
* A Java Development Kit (JDK) for Java 16 (recommended) or newer. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE, for example Intellij IDEA and Eclipse. You may also use any other code editors, such as Visual Studio Code. (Optional)
It's better to use IntelliJ IDEA since Eclipse is not supported by Architectury, but it still works.
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE with plugins that support Manifold, for example IntelliJ IDEA.
**If using IntelliJ:**
1. open IDEA and import the build.gradle
2. refresh the Gradle project in IDEA if required
1. Install the Manifold plugin
2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required
**If using Ecplise:**
Not supported...
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
Side note: invalidate caches and restart if required
<br>
## Switching Versions
To switch between different Minecraft versions, change `mcVer=1.?` in the `gradle.properties` file.
If running in an IDE, to ensure the IDE noticed the version change, run any gradle command to refresh gradle.\
In IntelliJ, you will also need to do a gradle sync if it didn't happen automatically.
<br>
## Compiling
**Using GUI**
1. Open a command line in the project folder
2. Run the command: `./gradlew build`
5. Then run command: `./gradlew mergeJars`
Prerequisites:
- JDK 17 or newer
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows)
5. Merge the jars with `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
**If in terminal:**
1. `git clone -b 1.16.5_architectury --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. `cd minecraft-lod-mod`
From the command line:
1. `git clone --recurse-submodules https://gitlab.com/jeseibel/distant-horizons.git`
2. `cd distant-horizons`
3. `./gradlew assemble`
5. `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
4. `./gradlew mergeJars`
5. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test`
>Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\
> For example: `./gradlew assemble -PmcVer=1.18.2`
<br>
## Compiling with Docker
`./compile <version>`
You can also locally compile the DH jars without a Java environment by using Docker. Where `<version>` is the version of Minecraft to compile for (ie `1.20.1`), or the keyword `all`. See [Versions](#minecraft-and-library-versions) for a list of all supported values.
<br>
## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to reset everything (this does not affect your code) and then start the process again.
`./gradlew clean` to delete any compiled code.
<br>
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
## Useful commands
To generate the source code run `./gradlew genSources` <br>
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
Build only Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build`\
Build only Forge: `./gradlew fabric:assemble` or `./gradlew forge:build`\
Run the Fabric client (for debugging): `./gradlew fabric:runClient`\
Run the Forge client (**THIS DOST WORK** due to a bug with architectury): `./gradlew forge:runClient`\
To use a custom version of Java use `-D` then the path for Java
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run` <br>
Build the standalone jar: `./gradlew core:build` <br>
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br>
Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br>
Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br>
Run the Forge client (for debugging): `./gradlew forge:runClient` <br>
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder)
<br>
## Open Source Acknowledgements
XZ for Java (data compression)\
https://tukaani.org/xz/java.html
Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix
DHJarMerger (To merge multiple mod versions into one jar)\
https://github.com/Ran-helo/DHJarMerger
LZ4 for Java (data compression)\
https://github.com/lz4/lz4-java
NightConfig for JSON & TOML (config handling)\
https://github.com/TheElectronWill/night-config
SVG Salamander for SVG support (not being used atm)\
https://github.com/blackears/svgSalamander
sqlite-jdbc\
https://github.com/xerial/sqlite-jdbc
+563 -78
View File
@@ -1,78 +1,511 @@
import io.github.ran.jarmerger.JarMergerPlugin
buildscript {
dependencies{
classpath files('plugins/DHJarMerger-1.0.jar')
}
}
plugins {
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "0.10.0-SNAPSHOT" apply false
id "java"
// Plugin to put dependencies inside our final jar
id "com.github.johnrengelman.shadow" version '8.1.1' apply false
// Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.2.9"
// Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.6-SNAPSHOT" apply false
}
apply plugin: JarMergerPlugin
architectury {
minecraft = rootProject.minecraft_version
/**
* Creates the list of preprocessors to use.
*
* @param mcVers array of all MC versions
* @param mcIndex array index of the currently active MC version
*/
def writeBuildGradlePredefine(List<String> mcVers, int mcIndex)
{
// Build the list of preprocessors to use
StringBuilder sb = new StringBuilder();
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n");
for (int i = 0; i < mcVers.size(); i++)
{
String verStr = mcVers[i].replace(".", "_");
sb.append("MC_" + verStr + "=" + i.toString() + "\n");
if (mcIndex == i)
sb.append("MC_VER=" + i.toString() + "\n");
}
// Check if this is a development build
if (mod_version.toLowerCase().contains("dev"))
{
// WARNING: only use this for logging, we don't want to have confusion
// when a method doesn't work correctly in the release build.
sb.append("DEV_BUILD=\n");
}
new File(projectDir, "build.properties").text = sb.toString()
}
// Transfers the values set in settings.gradle to the rest of the project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
//println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
// Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
// Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
// Forgix settings (used for merging jars)
forgix {
group = "com.seibel.distanthorizons"
mergedJarName = "DistantHorizons-${rootProject.versionStr}.jar"
if (findProject(":forge"))
forge {
jarLocation = "build/libs/DistantHorizons-forge-${rootProject.versionStr}.jar"
}
if (findProject(":neoforge"))
custom {
projectName = "neoforge"
jarLocation = "build/libs/DistantHorizons-neoforge-${rootProject.versionStr}.jar"
}
if (findProject(":fabric"))
fabric {
jarLocation = "build/libs/DistantHorizons-fabric-${rootProject.versionStr}.jar"
}
if (findProject(":quilt"))
quilt {
jarLocation = "build/libs/DistantHorizons-quilt-${rootProject.versionStr}.jar"
}
removeDuplicate "com.seibel.distanthorizons"
}
subprojects { p ->
apply plugin: "dev.architectury.loom"
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
loom {
silentMojangMappingsLicense()
// Apply plugins
apply plugin: "java"
apply plugin: "com.github.johnrengelman.shadow"
if (isMinecraftSubProject)
apply plugin: "systems.manifold.manifold-gradle-plugin"
// Apply forge's loom
if ((findProject(":forge") && p == project(":forge")) ||
(findProject(":neoforge") && p == project(":neoforge"))
)
{
apply plugin: "dev.architectury.loom"
}
// Set the manifold version (may not be required tough)
manifold {
manifoldVersion = rootProject.manifold_version
}
// set up custom configurations (configurations are a way to handle dependencies)
configurations {
common
// extends the shadowJar configuration
shadowMe
implementation.extendsFrom shadowMe
// have implemented dependencies automatically embedded in the final jar
implementation.extendsFrom(shadowMe)
// Configuration fpr core & api
coreProjects
shadowMe.extendsFrom(coreProjects)
// FIXME this additional configuration is necessary because forge
// needs forgeRuntimeLibrary, although adding it to shadowMe
// causes runtime issues where the libraries aren't properly added
forgeShadowMe
// this should match shadowMe pretty closely
implementation.extendsFrom(forgeShadowMe)
shadowMe.extendsFrom(forgeShadowMe)
forgeRuntimeLibrary.extendsFrom(forgeShadowMe)
if (isMinecraftSubProject && p != project(":common")) {
// Shadow common
common
shadowCommon // Don't use shadow from the shadow plugin because we don't want IDEA to index this.
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
if (findProject(":forge"))
developmentForge.extendsFrom common
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom common
compileClasspath.extendsFrom coreProjects
runtimeClasspath.extendsFrom coreProjects
if (findProject(":forge"))
developmentForge.extendsFrom coreProjects
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom coreProjects
if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike
fabricLike
shadowFabricLike
compileClasspath.extendsFrom fabricLike
runtimeClasspath.extendsFrom fabricLike
}
}
}
dependencies {
minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
// The following line declares the mojmap mappings
mappings loom.officialMojangMappings()
//=====================//
// shared dependencies //
//=====================//
// Manifold
if (isMinecraftSubProject) {
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
}
// Log4j
// TODO: Change to shadowMe later to work in the standalone jar
// We cannot do this now as it would break Quilt
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
// Toml
implementation("com.electronwill.night-config:toml:${rootProject.toml_version}")
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
forgeShadowMe("org.joml:joml:${rootProject.joml_version}")
else
implementation("org.joml:joml:${rootProject.joml_version}")
// JUnit tests
implementation("org.junit.jupiter:junit-jupiter:5.8.2")
implementation("org.junit.jupiter:junit-jupiter-engine:5.8.2")
implementation("junit:junit:4.13")
if (p != project(":forge")) {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader unless working with fabric
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// FastUtil
// Note: MC 1.16 uses 8.2.1, and versions after use 8.5.12
// We cannot relocate this library since we call some MC classes that reference it
implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
// Compression
forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4
forgeShadowMe("org.tukaani:xz:${rootProject.xz_version}") // LZMA
// Sqlite Database
forgeShadowMe("org.xerial:sqlite-jdbc:${rootProject.sqlite_jdbc_version}")
// NightConfig (includes Toml & Json)
forgeShadowMe("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
forgeShadowMe("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// SVG (not needed atm)
// forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
// Netty
// Breaks 1.16.5
//forgeShadowMe("io.netty:netty-all:${rootProject.netty_version}")
// Remember, for lwjgl dependencies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
forgeShadowMe("org.lwjgl:lwjgl-jawt:${rootProject.lwjgl_version}") {
exclude group: "org.lwjgl", module: "lwjgl" // This module is imported by Minecraft so exclude it
}
//==========================//
// conditional dependencies //
//==========================//
// Add core
if (isMinecraftSubProject) {
coreProjects(project(":core")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add the api
if (p != project(":api")) {
coreProjects(project(":api")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
if (p != project(":core")) {
common(project(":core")) { transitive false }
shadowMe(project(":core")) { transitive false }
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
common(project(":common")) { transitive false }
shadowCommon(project(":common")) { transitive false }
// FabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) {
fabricLike(project(path: ":fabricLike")) { transitive false }
shadowFabricLike(project(path: ":fabricLike")) { transitive false }
}
}
}
shadowJar {
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.distanthorizons.common", "loaderCommon.${p.name}.com.seibel.distanthorizons.common" // Move the loader files to a different location
if (findProject(":fabricLike") && p != project(":fabricLike")) {
configurations.push(project.configurations.shadowFabricLike) // Shadow the fabricLike subproject
relocate "com.seibel.distanthorizons.fabriclike", "loaderCommon.${p.name}.com.seibel.distanthorizons.fabriclike" // Move the loader files to a different location
}
}
def librariesLocation = "DistantHorizons.libraries"
// LWJGL
// Only ever shadow the dependencies we use otherwise some stuff would break when running on an external client
relocate "org.lwjgl.system.jawt", "${librariesLocation}.lwjgl.system.jawt"
// Compression (LZ4)
relocate "net.jpountz", "${librariesLocation}.jpountz"
// Sqlite Database
//At the moment, there is a bug in this library which doesnt allow it to be relocated
// relocate "org.sqlite", "${librariesLocation}.sqlite"
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
relocate "org.joml", "${librariesLocation}.joml"
// NightConfig (includes Toml & Json)
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
// SVG (not needed atm)
// relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
// Netty
relocate "io.netty", "${librariesLocation}.netty"
mergeServiceFiles()
}
// Using jar.finalizedBy(shadowJar) causes issues so we do this scuffed bypass
jar.dependsOn(shadowJar)
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = [ // Location of where to inject the properties
// Holds info like git commit
// TODO: For some reason this script doesnt work with the core project
"build_info.json",
// Properties for each of the loaders
"fabric.mod.json",
"quilt.mod.json",
"META-INF/mods.toml",
"META-INF/neoforge.mods.toml",
// The mixins for each of the loaders
"DistantHorizons."+ p.name +".fabricLike.mixins.json"
]
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
// Fix forge version numbering system as it is weird
// For whatever reason forge uses [1.18, 1.18.1, 1.18.2) instead of the standard ["1.18", "1.18.1", "1.18.2"]
def compatible_forgemc_versions = "${compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)")
// println compatible_forgemc_versions
// Quilt's custom contributors system
// This has to be like
// "Person": "Developer", "Another person": "Developer"
def quilt_contributors = []
def mod_author_list = mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
//println quilt_contributors.join(", ")
// TODO: Find something we can use so we can basically re-map only when the jar is shadowed and relocated
// println p.tasks.findByName('shadowJar')
// These "hasProperty"'s are so that they can be passed through the cli (ie in the CI)
try {
if (infoGitCommit == "null")
infoGitCommit = 'git rev-parse --verify HEAD'.execute().text.trim()
if (infoGitBranch == "null")
infoGitBranch = 'git symbolic-ref --short HEAD'.execute().text.trim()
} catch (Exception e) {
infoGitCommit = infoGitBranch = "Git not found"
println "Git or Git project not found"
}
// The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
def replaceProperties = [
version : mod_version,
mod_name : mod_readable_name,
group : maven_group,
authors : mod_authors,
description : mod_description,
homepage : mod_homepage,
source : mod_source,
issues : mod_issues,
discord : mod_discord,
minecraft_version : minecraft_version,
compatible_minecraft_versions: compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : java_version,
quilt_contributors : "{"+quilt_contributors.join(", ")+"}",
info_git_commit : infoGitBranch,
info_git_branch : infoGitCommit,
info_build_source : infoBuildSource,
fabric_incompatibility_list : fabric_incompatibility_list,
fabric_recommend_list : fabric_recommend_list,
]
// replace any properties in the sub-projects with the values defined here
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
// ==================== Delete un-needed files ====================
exclude "DistantHorizons.fabricLike.mixins.json" // This isnt required atm, but we will be using it later
// exclude "*.distanthorizons.accesswidener"
//// include "${accessWidenerVersion}.distanthorizons.accesswidener"
// Jank solution to remove all unused accesswideners
// The line above would work..., except that (neo)forge (well, mainly architectury) requires the original accesswidener file, meaning we require this jank solution to keep it
exclude { file ->
if (file.name.contains(".distanthorizons.accesswidener") && file.name != "${accessWidenerVersion}.distanthorizons.accesswidener") {
return true
}
return false
}
}
// Adds the standalone jar's entrypoint
jar {
from "LICENSE.txt"
manifest {
attributes 'Implementation-Title': rootProject.archives_base_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.lod.core.JarMain'
attributes(
'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain' // When changing the main of the jar change this line
)
}
}
// this can be un-commented if we ever wanted to make DH modular (AKA use a module-info.java file) again
/*
// Tells gradle where to look for other modules
// Why isn't the classpath added to the modules path by default?
if (p == project(":core")) {
compileJava {
inputs.property('moduleName', 'dhApi')
doFirst {
options.compilerArgs = [
'--module-path', classpath.asPath
]
classpath = files()
}
}
}
*/
}
allprojects {
apply plugin: "java"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"
allprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
archivesBaseName = rootProject.archives_base_name
version = rootProject.mod_version
apply plugin: "java"
apply plugin: "maven-publish"
archivesBaseName = rootProject.mod_name
version = project.name + "-" + rootProject.versionStr
group = rootProject.maven_group
// this is the text that appears at the top of the overview (home) page
// and is used when bookmarking a page
javadoc.title = rootProject.mod_name + "-" + project.name
// Some annotations arent "technically" part of the official java standard,
// so we define it ourself here
javadoc {
configure( options ) {
tags(
'todo:X"',
'apiNote:a:API Note:',
'implSpec:a:Implementation Requirements:',
'implNote:a:Implementation Note:'
)
}
}
repositories {
// The central repo
mavenCentral()
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
// Used for Google's Collect library
maven { url "https://repo.enonic.com/public/" }
// For parchment mappings
maven { url "https://maven.parchmentmc.org" }
// For Architectury API
maven { url "https://maven.architectury.dev" }
// For Git repositories
maven { url "https://jitpack.io" }
// For Manifold Preprocessor
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
// Required for importing Modrinth mods
maven {
@@ -91,67 +524,119 @@ allprojects {
}
}
// These 2 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
// VanillaGradle and Mixins in common
maven { url "https://repo.spongepowered.org/maven/" }
// Canvas mod
maven { url "https://maven.vram.io/" }
// ModMenu mod
maven { url "https://maven.terraformersmc.com/" }
// neoforge
maven { url "https://maven.neoforged.net/releases/" }
// These 3 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/quilt"
content {
includeGroup "quilt-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
includeGroup "forge-mod"
}
}
// TODO: If neoforged is ever needed, should we use that, or call it a forge mod?
}
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description,
homepage: mod_homepage,
source: mod_source,
issues: mod_issues
] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
// Adds some dependencies that are in vanilla but not in core
if (p == project(":core")) {
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
dependencies { // All of these dependencies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes in nearly every version) instead of a hard defined version for all versions
// REMEMBER: Dont shadow stuff here, these are just the libs that are included in Minecraft so that the core can use
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
implementation "org.joml:joml:${rootProject.joml_version}"
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
}
}
task copyCommonLoaderResources(type: Copy) {
from project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener")
into(file(p.file("build/resources/main")))
rename "${accessWidenerVersion}.distanthorizons.accesswidener", "distanthorizons.accesswidener"
// Move the fabricLike mixin to its different places for each subproject
if (findProject(":fabricLike")) {
from project(":fabricLike").file("src/main/resources/DistantHorizons.fabricLike.mixins.json")
into(file(p.file("build/resources/main")))
rename "DistantHorizons.fabricLike.mixins.json", "DistantHorizons." + p.name + ".fabricLike.mixins.json"
}
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into p.file("build/resources/main")
}
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
options.release = targetVersion
if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer
options.compilerArgs += ["-Xplugin:Manifold"]
} else {
options.release = 8; // Core & Api should use Java 8 no matter what
//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
}
options.encoding = "UTF-8"
}
java {
withSourcesJar()
}
}
// Delete the merged folder when running clean
task cleanMergedJars() {
def mergedFolder = file("Merged")
if (mergedFolder.exists()) {
delete(mergedFolder)
}
}
// add cleanMergedJars to the end of the "clean" task
tasks["clean"].finalizedBy(cleanMergedJars)
Executable
+22
View File
@@ -0,0 +1,22 @@
#!/bin/sh
echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ===================="
mkdir -p buildAllJars | true
# Loop trough everything in the version properties folder
for d in versionProperties/*; do
# Get the name of the version that is going to be compiled
version=$(echo "$d" | sed "s/versionProperties\///" | sed "s/.properties//")
# Clean out the folders, build it, and merge it
# (We could use "./" to run gradlew, but as it is a shell script im going to be running it with the "sh" command)
echo "==================== Cleaning workspace to build $version ===================="
sh gradlew clean -PmcVer=$version --no-daemon || true
echo "====================Building $version ===================="
sh gradlew build -PmcVer=$version --no-daemon || true
echo "==================== Merging $version ===================="
sh gradlew mergeJars -PmcVer=$version --no-daemon || true
echo "==================== Moving jar ===================="
mv Merged/*.jar buildAllJars/ || true
# The "| true" at the end of those are just to make sure the script continues even if a build fails
done
+25
View File
@@ -0,0 +1,25 @@
@echo off & setlocal enabledelayedexpansion
@rem Note for devs: If this script doesnt work, please look at the unix buildAll script
@rem This script was originally created on linux, so there may be some problems with this translation
echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ====================
mkdir buildAllJars
@rem Loop trough everything in the version properties folder
for %%f in (versionProperties\*) do (
@rem Get the name of the version that is going to be compiled
set version=%%~nf
@rem Clean out the folders, build it, and merge it
echo ==================== Cleaning workspace to build !version! ====================
call .\gradlew.bat clean -PmcVer="!version!" --no-daemon
echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!" --no-daemon
echo ==================== Merging !version! ====================
call .\gradlew.bat mergeJars -PmcVer="!version!" --no-daemon
echo ==================== Moving jar ====================
move Merged\*.jar buildAllJars\
)
endlocal
+239
View File
@@ -0,0 +1,239 @@
import java.io.*;
import java.net.HttpURLConnection;
import java.net.URI;
import java.net.URL;
import java.net.URLEncoder;
import java.nio.charset.StandardCharsets;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.util.*;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class AWToAT {
private static final Map<String, String> ACCESS_POINT_MAP = new HashMap<>();
static {
ACCESS_POINT_MAP.put("accessible", "public");
ACCESS_POINT_MAP.put("extendable", "public-f");
ACCESS_POINT_MAP.put("mutable", "public-f");
}
public String minecraftVersion;
public File remap(File file, String minecraftVersion) {
this.minecraftVersion = minecraftVersion.replace("_", ".");
File atFile = createATFile(file);
processFile(file, atFile);
return atFile;
}
private File createATFile(File file) {
File metaInf = new File(file.getParentFile(), "META-INF");
if (!metaInf.exists() && !metaInf.mkdir()) throw new RuntimeException("Error creating META-INF folder");
File atFile = new File(metaInf, "accesstransformer.cfg");
try {
atFile.createNewFile();
} catch (IOException e) {
throw new RuntimeException("Error creating new file", e);
}
return atFile;
}
private void processFile(File file, File atFile) {
/* Validates if we need to recreate the Access Transformer file if it's out of date */
// Get the hash of the file
String fileHash = getFileHash(file);
try (Scanner atScanner = new Scanner(atFile)) {
// Check if the AT file is up-to-date by comparing the hash of the file with the hash stored in the AT file
boolean hashFound = false;
while (atScanner.hasNextLine()) {
String line = atScanner.nextLine();
if (hashCheck(line, fileHash)) {
hashFound = true;
}
}
// If the AT file is up-to-date, print a message and return
if (hashFound) {
System.out.println("Access Transformer file is already up to date.");
return;
}
} catch (FileNotFoundException ignored) {
// If the AT file does not exist, continue
}
/* Creates the Access Transformer file */
// Opens a scanner for reading the Access Widener file and a writer for writing to the Access Transformer file
try (Scanner scanner = new Scanner(file); FileWriter writer = new FileWriter(atFile)) {
// Create an ExecutorService with a fixed thread pool size equal to the number of available processors
ExecutorService executor = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors());
// List to hold Future objects representing results of computation
List<Future<String>> futures = new ArrayList<>();
// Write the hash of the file to the AT file
writer.write("#DH_MAPPING_HASH:" + fileHash + "\n");
// Read each line from the file
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
// Skip lines starting with "accessWidener", "#" or blank lines
if (line.startsWith("accessWidener") || line.startsWith("#") || line.isBlank()) continue;
// Submit the line to the executor service for processing
// The processing is done by the processLine method
futures.add(executor.submit(() -> processLine(line.split(" "))));
}
// Write the results to the output file
// The results are obtained by calling the get method on each Future
for (Future<String> future : futures) {
writer.write(future.get());
}
// Shutdown the executor service to free up resources
executor.shutdown();
} catch (Exception e) {
throw new RuntimeException("Error reading or writing to file", e);
}
}
private String processLine(String[] fields) {
// fields[0] = access point like "accessible", "extendable", "mutable"
// fields[1] = type like "field", "method", "class"
// fields[2] = class name
// fields[3] = field/method name
// fields[4] = field/method descriptor
try {
// Store the original field/method name
String originalName = "";
// If there is a class name, replace the slashes with dots in the package name
if (fields.length > 2) fields[2] = fields[2].replace("/", ".");
// If there is a field/method name, store the original name and remap it to SRG
if (fields.length > 3) {
originalName = fields[3];
fields[3] = remapToSRG(fields[2], fields[3]);
}
StringBuilder line = new StringBuilder(ACCESS_POINT_MAP.getOrDefault(fields[0], "public")).append(" ");
switch (fields[1]) {
case "field":
line.append(fields[2]).append(" ").append(fields[3]).append(" #").append(originalName);
// It'll be like: access-point class-name field-name-SRG # field-name-Mojmap
// Eg: public net.minecraft.client.Minecraft f_90981_ # instance
break;
case "method":
line.append(fields[2]).append(" ").append(fields[3]).append(fields[4]).append(" #").append(originalName);
// It'll be like: access-point class-name method-name-SRG method-descriptor # method-name-Mojmap
// Eg: public net.minecraft.client.Minecraft m_172797_()Lnet/minecraft/client/Minecraft; # getInstance
break;
default:
line.append(fields[2]);
// It'll be like: access-point class-name
// Eg: public net.minecraft.client.Minecraft
break;
}
line.append("\n");
return line.toString();
} catch (Exception e) {
throw new RuntimeException("Error processing line", e);
}
}
private boolean hashCheck(String line, String fileHash) {
if (line.startsWith("#DH_MAPPING_HASH:")) {
String hash = line.substring(17);
return hash.equals(fileHash);
}
return false;
}
public String getFileHash(File file) {
try {
MessageDigest shaDigest = MessageDigest.getInstance("SHA-256");
try (InputStream fis = new FileInputStream(file)) {
byte[] byteArray = new byte[1024];
int bytesCount;
// Read file data and update in message digest
while ((bytesCount = fis.read(byteArray)) != -1) {
shaDigest.update(byteArray, 0, bytesCount);
}
}
byte[] bytes = shaDigest.digest();
// Convert byte array into signum representation
StringBuilder sb = new StringBuilder();
for (byte aByte : bytes) {
sb.append(Integer.toString((aByte & 0xff) + 0x100, 16).substring(1));
}
// Return complete hash
return sb.toString();
} catch (NoSuchAlgorithmException | IOException e) {
throw new RuntimeException(e);
}
}
// WARNING: BELOW LIES HIGHLY CURSED CODE AND MIGHT EVEN BE ILLEGAL
// Flag to track if there was an error in the GET request
boolean error = false;
/**
* This method returns a field or method name from Mojang mappings as SRG mappings.
* It makes a GET request to the Linkie API to fetch the SRG name.
*
* @param clazz The class name
* @param name The field or method name
* @return The SRG name
* @throws Exception If there is an error in the GET request or the SRG name is not found in the response
*/
private String remapToSRG(String clazz, String name) throws Exception {
// Encode the class and field/method name to be used in the URL
String query = URLEncoder.encode(clazz + "." + name, StandardCharsets.UTF_8);
// Construct the URL for the GET request
String urlString = "https://linkieapi.shedaniel.me/api/search?namespace=mojang&query=" + query + "&version=" + this.minecraftVersion + "&limit=1&allowClasses=false&allowFields=true&allowMethods=true&translate=mojang_srg";
URL url = new URI(urlString).toURL();
HttpURLConnection conn = (HttpURLConnection) url.openConnection();
conn.setRequestMethod("GET");
int responseCode = conn.getResponseCode();
if (responseCode == HttpURLConnection.HTTP_OK) {
BufferedReader in = new BufferedReader(new InputStreamReader(conn.getInputStream()));
String inputLine;
StringBuilder content = new StringBuilder();
// Read the response line by line
while ((inputLine = in.readLine()) != null) {
content.append(inputLine);
}
in.close();
conn.disconnect();
// Regex to find the SRG name in the response
Pattern pattern = Pattern.compile("\"l\"\\s*:\\s*\\{[^}]*\"i\"\\s*:\\s*\"([^\"]*)\"");
Matcher matcher = pattern.matcher(content.toString());
if (matcher.find()) return matcher.group(1);
else throw new Exception("Couldn't find the SRG mapping for name: " + name + "\nCould not find 'i' in 'l' object in the response"); // `i` is the SRG name which is stored in the `l` JSON object
} else {
if (error) {
// If there was an error in the GET request, and we already tried again, throw an exception
throw new Exception("The GET request failed");
}
// If there was an error in the GET request, wait 2.5 seconds and try again as we probably got rate limited
error = true;
Thread.sleep(2500);
return remapToSRG(clazz, name);
}
}
}
+78
View File
@@ -0,0 +1,78 @@
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to make participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the team lead James Seibel through Discord at `@backsun`. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
+23 -13
View File
@@ -1,23 +1,32 @@
loom {
accessWidenerPath.set(file("src/main/resources/lod.accesswidener"))
}
architectury {
common()
}
afterEvaluate {
tasks {
remapJar {
remapAccessWidener.set(false)
// temporary fix for broken spongepowered version
buildscript {
configurations.configureEach {
resolutionStrategy {
force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82'
}
}
}
plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT"
}
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener"))
version(rootProject.minecraft_version)
}
dependencies {
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.archives_base_name
artifactId = rootProject.mod_readable_name
from components.java
}
}
@@ -26,4 +35,5 @@ publishing {
repositories {
// Add repositories to publish to here.
}
}
}
@@ -0,0 +1,182 @@
package com.seibel.distanthorizons.common;
import com.mojang.brigadier.CommandDispatcher;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer;
import org.apache.logging.log4j.Logger;
import java.lang.invoke.MethodHandles;
import java.util.function.Consumer;
import java.util.function.Supplier;
/**
* Base for all mod loader initializers
* and handles most setup.
*/
public abstract class AbstractModInitializer
{
protected static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private CommandDispatcher<CommandSourceStack> commandDispatcher;
//==================//
// abstract methods //
//==================//
protected abstract void createInitialBindings();
protected abstract IEventProxy createClientProxy();
protected abstract IEventProxy createServerProxy(boolean isDedicated);
protected abstract void initializeModCompat();
protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler);
protected abstract void subscribeClientStartedEvent(Runnable eventHandler);
protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler);
protected abstract void runDelayedSetup();
//===================//
// initialize events //
//===================//
public void onInitializeClient()
{
DependencySetup.createClientBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup();
this.printModInfo(true);
this.createClientProxy().registerEvents();
this.createServerProxy(false).registerEvents();
this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
// Client uses config for auto-updater, so it's initialized here instead of post-init stage
this.initConfig();
this.subscribeClientStartedEvent(this::postInit);
}
public void onInitializeServer()
{
DependencySetup.createServerBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup();
this.printModInfo(false);
// This prevents returning uninitialized Config values,
// resulting from a circular reference mid-initialization in a static class
// noinspection ResultOfMethodCallIgnored
ThreadPresetConfigEventHandler.INSTANCE.toString();
this.createServerProxy(true).registerEvents();
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandDispatcher = dispatcher; });
this.subscribeServerStartingEvent(server ->
{
MinecraftDedicatedServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
this.initConfig();
this.postInit();
this.initCommands();
LOGGER.info("Dedicated server initialized at " + server.getServerDirectory());
});
}
//===========================//
// inner initializer methods //
//===========================//
private void startup()
{
DependencySetup.createSharedBindings();
SharedApi.init();
this.createInitialBindings();
}
private void printModInfo(boolean printGitInfo)
{
LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
if (printGitInfo)
{
// Useful for dev builds
LOGGER.info("DH Branch: " + ModJarInfo.Git_Branch);
LOGGER.info("DH Commit: " + ModJarInfo.Git_Commit);
LOGGER.info("DH Jar Build Source: " + ModJarInfo.Build_Source);
}
}
protected <T extends IModAccessor> void tryCreateModCompatAccessor(String modId, Class<? super T> accessorClass, Supplier<T> accessorConstructor)
{
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
if (modChecker.isModLoaded(modId))
{
//noinspection unchecked
ModAccessorInjector.INSTANCE.bind((Class<? extends IModAccessor>) accessorClass, accessorConstructor.get());
}
}
private void initConfig()
{
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class, 2);
Config.completeDelayedSetup();
}
private void postInit()
{
LOGGER.info("Post-Initializing Mod");
this.runDelayedSetup();
LOGGER.info("Mod Post-Initialized");
}
private void initCommands() { /* currently unimplemented */ }
//================//
// helper classes //
//================//
public interface IEventProxy
{
void registerEvents();
}
}
@@ -0,0 +1,85 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public class MixinChunkMapCommon
{
public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
{
// is this position already being updated?
if (SharedApi.isChunkAtChunkPosAlreadyUpdating(chunk.getPos().x, chunk.getPos().z))
{
return;
}
// is this chunk being saved to disk?
boolean savingChunkToDisk = ci.getReturnValue();
// true means a chunk was saved to disk
if (!savingChunkToDisk)
{
return;
}
// TODO are the following validations necessary since we are checking above if
// the callback return value should state if the chunk was actually saved or not?
// Do we trust it to always be correct?
// corrupt/incomplete chunk validation //
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{
return;
}
#else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
{
return;
}
#endif
// biome validation //
// some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.getBiomes() == null)
{
return;
}
#else
try
{
// this will throw an exception if the biomes aren't set up
chunk.getNoiseBiome(0,0,0);
}
catch (Exception e)
{
return;
}
#endif
// submit the update event
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, level, ServerLevelWrapper.getWrapper(level)),
ServerLevelWrapper.getWrapper(level)
);
}
}
@@ -0,0 +1,32 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.util;
/**
* Added to MC's dynamic textures via mixins
* in order to denote whether a texture is a lightmap or not. <br><br>
*
* If not done any dynamic texture could be used as the lightmap
* which causes some weird rendering bugs.
*/
public interface ILightTextureMarker
{
void markLightTexture();
}
@@ -0,0 +1,47 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.util;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LevelAccessor;
public class ProxyUtil
{
public static ILevelWrapper getLevelWrapper(LevelAccessor level)
{
ILevelWrapper levelWrapper;
if (level instanceof ServerLevel)
{
levelWrapper = ServerLevelWrapper.getWrapper((ServerLevel) level);
}
else
{
levelWrapper = ClientLevelWrapper.getWrapper((ClientLevel) level);
}
return levelWrapper;
}
}
@@ -0,0 +1,75 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.common.wrappers.gui.ClassicConfigGUI;
import com.seibel.distanthorizons.common.wrappers.gui.LangWrapper;
import com.seibel.distanthorizons.common.wrappers.level.KeyedClientLevelManager;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.IConfigGui;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.ILangWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 12-1-2021
*/
public class DependencySetup
{
public static void createSharedBindings()
{
SingletonInjector.INSTANCE.bind(ILangWrapper.class, LangWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
SingletonInjector.INSTANCE.bind(IKeyedClientLevelManager.class, KeyedClientLevelManager.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
//@Environment(EnvType.SERVER)
public static void createServerBindings()
{
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftDedicatedServerWrapper.INSTANCE);
}
//@Environment(EnvType.CLIENT)
public static void createClientBindings()
{
SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IConfigGui.class, ClassicConfigGUI.CONFIG_CORE_INTERFACE);
}
}
@@ -0,0 +1,31 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers;
import java.util.function.Supplier;
public class DependencySetupDoneCheck
{
// TODO move to DependencySetup
public static boolean isDone = false;
// TODO why is this here and what is its purpose?
public static Supplier<Boolean> getIsCurrentThreadDistantGeneratorThread = (() -> { return false; });
}
@@ -0,0 +1,144 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers;
import java.nio.FloatBuffer;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.ChunkPos;
/**
* This class converts to and from Minecraft objects (Ex: Matrix4f)
* and objects we created (Ex: Mat4f).
*
* @author James Seibel
* @version 11-20-2021
*/
public class McObjectConverter
{
private static int bufferIndex(int x, int y)
{
return y * 4 + x;
}
/** 4x4 float matrix converter */
@Deprecated
public static Mat4f Convert(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#else org.joml.Matrix4f #endif
mcMatrix)
{
FloatBuffer buffer = FloatBuffer.allocate(16);
storeMatrix(mcMatrix, buffer);
Mat4f matrix = new Mat4f(buffer);
#if MC_VER < MC_1_19_4
matrix.transpose(); // In 1.19.3 and later, we no longer need to transpose it
#endif
return matrix;
}
/** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */
private static void storeMatrix(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#else org.joml.Matrix4f #endif
matrix,
FloatBuffer buffer)
{
#if MC_VER < MC_1_19_4
matrix.store(buffer);
#else
// Mojang starts to use joml's Matrix4f libary in 1.19.3 so we copy their store method and use it here if its newer than 1.19.3
buffer.put(bufferIndex(0, 0), matrix.m00());
buffer.put(bufferIndex(0, 1), matrix.m01());
buffer.put(bufferIndex(0, 2), matrix.m02());
buffer.put(bufferIndex(0, 3), matrix.m03());
buffer.put(bufferIndex(1, 0), matrix.m10());
buffer.put(bufferIndex(1, 1), matrix.m11());
buffer.put(bufferIndex(1, 2), matrix.m12());
buffer.put(bufferIndex(1, 3), matrix.m13());
buffer.put(bufferIndex(2, 0), matrix.m20());
buffer.put(bufferIndex(2, 1), matrix.m21());
buffer.put(bufferIndex(2, 2), matrix.m22());
buffer.put(bufferIndex(2, 3), matrix.m23());
buffer.put(bufferIndex(3, 0), matrix.m30());
buffer.put(bufferIndex(3, 1), matrix.m31());
buffer.put(bufferIndex(3, 2), matrix.m32());
buffer.put(bufferIndex(3, 3), matrix.m33());
#endif
}
static final Direction[] directions;
static final EDhDirection[] lodDirections;
static
{
EDhDirection[] lodDirs = EDhDirection.values();
directions = new Direction[lodDirs.length];
lodDirections = new EDhDirection[lodDirs.length];
for (EDhDirection lodDir : lodDirs)
{
Direction dir;
switch (lodDir.name().toUpperCase())
{
case "DOWN":
dir = Direction.DOWN;
break;
case "UP":
dir = Direction.UP;
break;
case "NORTH":
dir = Direction.NORTH;
break;
case "SOUTH":
dir = Direction.SOUTH;
break;
case "WEST":
dir = Direction.WEST;
break;
case "EAST":
dir = Direction.EAST;
break;
default:
dir = null;
break;
}
if (dir == null)
{
throw new IllegalArgumentException("Invalid direction on init mapping: " + lodDir);
}
directions[lodDir.ordinal()] = dir;
lodDirections[dir.ordinal()] = lodDir;
}
}
public static BlockPos Convert(DhBlockPos wrappedPos) { return new BlockPos(wrappedPos.getX(), wrappedPos.getY(), wrappedPos.getZ()); }
public static ChunkPos Convert(DhChunkPos wrappedPos) { return new ChunkPos(wrappedPos.getX(), wrappedPos.getZ()); }
public static Direction Convert(EDhDirection lodDirection) { return directions[lodDirection.ordinal()]; }
public static EDhDirection Convert(Direction direction) { return lodDirections[direction.ordinal()]; }
}
@@ -0,0 +1,69 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
/**
* @author James Seibel
* @version 12-11-2021
*/
public class VersionConstants implements IVersionConstants
{
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants()
{
}
@Override
public int getMinimumWorldHeight()
{
return 0;
}
@Override
public int getWorldGenerationCountPerThread()
{
return 1;
}
@Override
public boolean isVanillaRenderedChunkSquare()
{
return false;
}
@Override
public String getMinecraftVersion()
{
#if MC_VER < MC_1_19_2
return Minecraft.getInstance().getGame().getVersion().getId();
#else
return SharedConstants.getCurrentVersion().getId();
#endif
}
}
@@ -0,0 +1,369 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBiomeWrapper;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.interfaces.factories.IDhApiWrapperFactory;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
#if MC_VER > MC_1_17_1
import net.minecraft.core.Holder;
#endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import java.io.IOException;
import java.util.HashSet;
/**
* This handles creating abstract wrapper objects.
*/
public class WrapperFactory implements IWrapperFactory
{
public static final WrapperFactory INSTANCE = new WrapperFactory();
//==============//
// core methods //
//==============//
@Override
public AbstractBatchGenerationEnvironmentWrapper createBatchGenerator(IDhLevel targetLevel)
{
if (targetLevel instanceof IDhServerLevel)
{
return new BatchGenerationEnvironment((IDhServerLevel) targetLevel);
}
else
{
throw new IllegalArgumentException("The target level must be a server-side level.");
}
}
@Override
public IDhApiBiomeWrapper getBiomeWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException
{
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("levelWrapper must be returned by DH and of type ["+ILevelWrapper.class.getName()+"].");
}
return BiomeWrapper.deserialize(resourceLocationString, (ILevelWrapper)levelWrapper);
}
@Override
public IDhApiBlockStateWrapper getDefaultBlockStateWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException
{
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
return BlockStateWrapper.deserialize(resourceLocationString, (ILevelWrapper)levelWrapper);
}
@Override
public IBiomeWrapper deserializeBiomeWrapper(String str, ILevelWrapper levelWrapper) throws IOException { return BiomeWrapper.deserialize(str, levelWrapper); }
@Override
public IBiomeWrapper getPlainsBiomeWrapper(ILevelWrapper levelWrapper) // TODO is there a way we could get this without the levelWrapper? it isn't necessary but would clean up the code a bit
{
try
{
return BiomeWrapper.deserialize(BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING, levelWrapper);
}
catch (IOException e)
{
throw new LodUtil.AssertFailureException("Unable to parse plains resource string ["+BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING+"], error:\n " + e.getMessage());
}
}
@Override
public IBlockStateWrapper deserializeBlockStateWrapper(String str, ILevelWrapper levelWrapper) throws IOException { return BlockStateWrapper.deserialize(str, levelWrapper); }
@Override
public IBlockStateWrapper getAirBlockStateWrapper() { return BlockStateWrapper.AIR; }
@Override
public HashSet<IBlockStateWrapper> getRendererIgnoredBlocks(ILevelWrapper levelWrapper) { return BlockStateWrapper.getRendererIgnoredBlocks(levelWrapper); }
@Override
public HashSet<IBlockStateWrapper> getRendererIgnoredCaveBlocks(ILevelWrapper levelWrapper) { return BlockStateWrapper.getRendererIgnoredCaveBlocks(levelWrapper); }
@Override
public void resetRendererIgnoredCaveBlocks() { BlockStateWrapper.clearRendererIgnoredCaveBlocks(); }
@Override
public void resetRendererIgnoredBlocksSet() { BlockStateWrapper.clearRendererIgnoredBlocks(); }
/**
* Note: when this is updated for different MC versions, make sure you also update the documentation in
* {@link IDhApiWorldGenerator#generateChunks} and the type list in {@link WrapperFactory#createChunkWrapperErrorMessage}. <br><br>
*
* For full method documentation please see: {@link IWrapperFactory#createChunkWrapper}
*
* @see IWrapperFactory#createChunkWrapper
*/
public IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException
{
if (objectArray.length == 1 && objectArray[0] instanceof IChunkWrapper)
{
try
{
// this path should only happen when called by Distant Horizons code
// API implementors should never hit this path
return (IChunkWrapper) objectArray[0];
}
catch (Exception e)
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
}
//#if MC_VER <= MC_1_XX_X
else if (objectArray.length == 2)
{
// correct number of parameters from the API
// chunk
if (!(objectArray[0] instanceof ChunkAccess))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
ChunkAccess chunk = (ChunkAccess) objectArray[0];
// level / light source
if (!(objectArray[1] instanceof Level))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
// the level is needed for the DH level wrapper...
Level level = (Level) objectArray[1];
// ...the LevelReader is needed for chunk lighting
LevelReader lightSource = level;
// level wrapper
ILevelWrapper levelWrapper;
if (level instanceof ServerLevel)
{
levelWrapper = ServerLevelWrapper.getWrapper((ServerLevel)level);
}
else if (level instanceof ClientLevel)
{
levelWrapper = ClientLevelWrapper.getWrapper((ClientLevel)level);
}
else
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
return new ChunkWrapper(chunk, lightSource, levelWrapper);
}
// incorrect number of parameters from the API
else
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
//#endif
}
/**
* Note: when this is updated for different MC versions,
* make sure you also update the documentation in {@link IDhApiWorldGenerator#generateChunks}.
*/
private static String createChunkWrapperErrorMessage(Object[] objectArray)
{
String[] expectedClassNames;
//#if MC_VER <= MC_1_XX_X
expectedClassNames = new String[]
{
ChunkAccess.class.getName(),
ServerLevel.class.getName() + "] or [" + ClientLevel.class.getName()
};
//#endif
return createWrapperErrorMessage("Chunk wrapper", expectedClassNames, objectArray);
}
//=============//
// api methods //
//=============//
// documentation should be in the API interface
public IDhApiBiomeWrapper getBiomeWrapper(Object[] objectArray, IDhApiLevelWrapper levelWrapper)
{
// confirm the API level wrapper is also a Core wrapper
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
#if MC_VER < MC_1_20_4
if (objectArray.length != 1)
{
throw new ClassCastException(createBiomeWrapperErrorMessage(objectArray));
}
#endif
#if MC_VER < MC_1_18_2
if (!(objectArray[0] instanceof Biome))
{
throw new ClassCastException(createBiomeWrapperErrorMessage(objectArray));
}
Biome biome = (Biome) objectArray[0];
return BiomeWrapper.getBiomeWrapper(biome, coreLevelWrapper);
#else
if (!(objectArray[0] instanceof Holder) || !(((Holder<?>) objectArray[0]).value() instanceof Biome))
{
throw new ClassCastException(createBiomeWrapperErrorMessage(objectArray));
}
Holder<Biome> biomeHolder = (Holder<Biome>) objectArray[0];
return BiomeWrapper.getBiomeWrapper(biomeHolder, coreLevelWrapper);
#endif
}
/**
* Note: when this is updated for different MC versions,
* make sure you also update the documentation in {@link IDhApiWrapperFactory#getBiomeWrapper}.
*/
private static String createBiomeWrapperErrorMessage(Object[] objectArray)
{
String[] expectedClassNames;
#if MC_VER < MC_1_18_2
expectedClassNames = new String[] { Biome.class.getName() };
#else
expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
#endif
return createWrapperErrorMessage("Biome wrapper", expectedClassNames, objectArray);
}
public IDhApiBlockStateWrapper getBlockStateWrapper(Object[] objectArray, IDhApiLevelWrapper levelWrapper)
{
// confirm the API level wrapper is also a Core wrapper
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
//#if MC_VER <= MC_1_XX_X
if (objectArray.length != 1)
{
throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray));
}
if (!(objectArray[0] instanceof BlockState))
{
throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray));
}
BlockState blockState = (BlockState) objectArray[0];
return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper);
//#endif
}
/**
* Note: when this is updated for different MC versions,
* make sure you also update the documentation in {@link IDhApiWrapperFactory#getBlockStateWrapper}.
*/
private static String createBlockStateWrapperErrorMessage(Object[] objectArray)
{
String[] expectedClassNames;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
expectedClassNames = new String[] { Biome.class.getName() };
#else
expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
#endif
return createWrapperErrorMessage("BlockState wrapper", expectedClassNames, objectArray);
}
//================//
// helper methods //
//================//
private static String createWrapperErrorMessage(String wrapperName, String[] expectedClassNames, Object[] objectArray)
{
// error header
StringBuilder message = new StringBuilder(
wrapperName + " creation failed. \n" +
"Expected object array parameters: \n");
// expected parameters
for (String expectedClassName : expectedClassNames)
{
message.append("[").append(expectedClassName).append("], \n");
}
// given parameters
if (objectArray.length != 0)
{
message.append("Given parameters: ");
for (Object obj : objectArray)
{
String objClassName = (obj != null) ? obj.getClass().getName() : "NULL";
message.append("[").append(objClassName).append("], ");
}
}
else
{
message.append(" No parameters given.");
}
return message.toString();
}
}
@@ -0,0 +1,354 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import java.io.IOException;
import java.util.HashSet;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.world.level.Level;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.core.Registry;
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.data.BuiltinRegistries;
#else
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
#endif
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.biome.Biome;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.biome.Biomes;
#endif
/** This class wraps the minecraft BlockPos.Mutable (and BlockPos) class */
public class BiomeWrapper implements IBiomeWrapper
{
// must be defined before AIR, otherwise a null pointer will be thrown
private static final Logger LOGGER = LogManager.getLogger();
#if MC_VER < MC_1_18_2
public static final ConcurrentMap<Biome, BiomeWrapper> WRAPPER_BY_BIOME = new ConcurrentHashMap<>();
#else
public static final ConcurrentMap<Holder<Biome>, BiomeWrapper> WRAPPER_BY_BIOME = new ConcurrentHashMap<>();
#endif
public static final ConcurrentHashMap<String, BiomeWrapper> WRAPPER_BY_RESOURCE_LOCATION = new ConcurrentHashMap<>();
public static final String EMPTY_BIOME_STRING = "EMPTY";
public static final BiomeWrapper EMPTY_WRAPPER = new BiomeWrapper(null, null);
public static final String PLAINS_RESOURCE_LOCATION_STRING = "minecraft:plains";
/** keep track of broken biomes so we don't log every time */
private static final HashSet<String> brokenResourceLocationStrings = new HashSet<>();
/**
* Only display this warning once, otherwise the log may be spammed <br>
* This is a known issue when joining Hypixel.
*/
private static boolean emptyStringWarningLogged = false;
private static boolean emptyLevelSerializeFailLogged = false;
// properties //
#if MC_VER < MC_1_18_2
public final Biome biome;
#else
public final Holder<Biome> biome;
#endif
/** technically final, but since it requires a method call to generate it can't be marked as such */
private String serialString;
private final int hashCode;
//==============//
// constructors //
//==============//
static public IBiomeWrapper getBiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper)
{
if (biome == null)
{
return EMPTY_WRAPPER;
}
if (WRAPPER_BY_BIOME.containsKey(biome))
{
return WRAPPER_BY_BIOME.get(biome);
}
else
{
BiomeWrapper newWrapper = new BiomeWrapper(biome, levelWrapper);
WRAPPER_BY_BIOME.put(biome, newWrapper);
return newWrapper;
}
}
private BiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper)
{
this.biome = biome;
this.serialString = this.serialize(levelWrapper);
this.hashCode = Objects.hash(this.serialString);
//LOGGER.trace("Created BiomeWrapper ["+this.serialString+"] for ["+biome+"]");
}
/** should only be used to create {@link BiomeWrapper#EMPTY_WRAPPER} */
private BiomeWrapper()
{
this.biome = null;
this.serialString = EMPTY_BIOME_STRING;
this.hashCode = Objects.hash(this.serialString);
}
//=========//
// methods //
//=========//
@Override
public String getName()
{
if (this == EMPTY_WRAPPER)
{
return EMPTY_BIOME_STRING;
}
#if MC_VER < MC_1_18_2
return biome.toString();
#else
return this.biome.unwrapKey().orElse(Biomes.THE_VOID).registry().toString();
#endif
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj == null || this.getClass() != obj.getClass())
{
return false;
}
BiomeWrapper that = (BiomeWrapper) obj;
// the serialized value is used so we can test the contents instead of the references
return Objects.equals(this.getSerialString(), that.getSerialString());
}
@Override
public int hashCode() { return this.hashCode; }
@Override
public String getSerialString() { return this.serialString; }
@Override
public Object getWrappedMcObject() { return this.biome; }
@Override
public String toString() { return this.getSerialString(); }
//=======================//
// serialization methods //
//=======================//
public String serialize(ILevelWrapper levelWrapper)
{
if (this.biome == null)
{
return EMPTY_BIOME_STRING;
}
// we can't generate a serial string if the level is null
if (levelWrapper == null)
{
if (!emptyLevelSerializeFailLogged)
{
emptyLevelSerializeFailLogged = true;
LOGGER.warn("Unable to serialize biome: [" + this.biome + "] because the passed in level wrapper is null. Future errors of this type won't be logged.");
}
return EMPTY_BIOME_STRING;
}
// generate the serial string //
Level level = (Level)levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
ResourceLocation resourceLocation;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome.value());
#else
resourceLocation = registryAccess.registryOrThrow(Registries.BIOME).getKey(this.biome.value());
#endif
if (resourceLocation == null)
{
String biomeName;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
biomeName = this.biome.toString();
#else
biomeName = this.biome.value().toString();
#endif
LOGGER.warn("unable to serialize: " + biomeName);
// shouldn't normally happen, but just in case
this.serialString = "";
}
else
{
this.serialString = resourceLocation.getNamespace() + ":" + resourceLocation.getPath();
}
return this.serialString;
}
// TODO would it be worth while to cache these objects in a ConcurrentHashMap<string, IBiomeWrapper>?
public static IBiomeWrapper deserialize(String resourceLocationString, ILevelWrapper levelWrapper) throws IOException
{
// we need the final string for the concurrent hash map later
final String finalResourceStateString = resourceLocationString;
if (resourceLocationString.equals(EMPTY_BIOME_STRING))
{
if (!emptyStringWarningLogged)
{
emptyStringWarningLogged = true;
LOGGER.warn("[" + EMPTY_BIOME_STRING + "] biome string deserialized. This may mean the level was null when a save was attempted, a file saving error, or a biome saving error. Future errors will not be logged.");
}
return EMPTY_WRAPPER;
}
else if (resourceLocationString.trim().isEmpty() || resourceLocationString.equals(""))
{
LOGGER.warn("Null biome string deserialized.");
return EMPTY_WRAPPER;
}
if (WRAPPER_BY_RESOURCE_LOCATION.containsKey(finalResourceStateString))
{
return WRAPPER_BY_RESOURCE_LOCATION.get(finalResourceStateString);
}
// if no wrapper is found, default to the empty wrapper
BiomeWrapper foundWrapper = EMPTY_WRAPPER;
try
{
// parse the resource location
int separatorIndex = resourceLocationString.indexOf(":");
if (separatorIndex == -1)
{
throw new IOException("Unable to parse resource location string: [" + resourceLocationString + "].");
}
ResourceLocation resourceLocation;
try
{
#if MC_VER < MC_1_21_1
resourceLocation = new ResourceLocation(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#else
resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#endif
}
catch (Exception e)
{
throw new IOException("No Resource Location found for the string: [" + resourceLocationString + "] Error: [" + e.getMessage() + "].");
}
try
{
Level level = (Level) levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
boolean success;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
Biome biome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (biome != null);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
Biome unwrappedBiome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#else
Biome unwrappedBiome = registryAccess.registryOrThrow(Registries.BIOME).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#endif
if (!success)
{
if (!brokenResourceLocationStrings.contains(resourceLocationString))
{
brokenResourceLocationStrings.add(resourceLocationString);
LOGGER.warn("Unable to deserialize biome from string: [" + resourceLocationString + "]");
}
return EMPTY_WRAPPER;
}
foundWrapper = (BiomeWrapper) getBiomeWrapper(biome, levelWrapper);
return foundWrapper;
}
catch (Exception e)
{
throw new IOException("Failed to deserialize the string [" + finalResourceStateString + "] into a BiomeWrapper: " + e.getMessage(), e);
}
}
finally
{
WRAPPER_BY_RESOURCE_LOCATION.putIfAbsent(finalResourceStateString, foundWrapper);
}
}
}
@@ -0,0 +1,762 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.block.BeaconBeamBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.awt.*;
import java.io.IOException;
import java.util.*;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.core.Registry;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.EmptyBlockGetter;
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
import net.minecraft.client.Minecraft;
import net.minecraft.world.level.Level;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Registry;
import net.minecraft.world.level.EmptyBlockGetter;
#else
import net.minecraft.client.Minecraft;
import net.minecraft.world.level.Level;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.EmptyBlockGetter;
#endif
public class BlockStateWrapper implements IBlockStateWrapper
{
/** example "minecraft:water" */
public static final String RESOURCE_LOCATION_SEPARATOR = ":";
/** example "minecraft:water_STATE_{level:0}" */
public static final String STATE_STRING_SEPARATOR = "_STATE_";
// must be defined before AIR, otherwise a null pointer will be thrown
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static final ConcurrentHashMap<BlockState, BlockStateWrapper> WRAPPER_BY_BLOCK_STATE = new ConcurrentHashMap<>();
public static final ConcurrentHashMap<String, BlockStateWrapper> WRAPPER_BY_RESOURCE_LOCATION = new ConcurrentHashMap<>();
public static final String AIR_STRING = "AIR";
public static final BlockStateWrapper AIR = new BlockStateWrapper(null, null);
public static final String DIRT_RESOURCE_LOCATION_STRING = "minecraft:dirt";
public static HashSet<IBlockStateWrapper> rendererIgnoredBlocks = null;
public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null;
/** keep track of broken blocks so we don't log every time */
private static final HashSet<ResourceLocation> BrokenResourceLocations = new HashSet<>();
// properties //
public final BlockState blockState;
/** technically final, but since it requires a method call to generate it can't be marked as such */
private String serialString;
private final int hashCode;
/**
* Cached opacity value, -1 if not populated. <br>
* Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE}
*/
private int opacity = -1;
/** used by the Iris shader mod to determine how each LOD should be rendered */
private byte blockMaterialId = 0;
private final boolean isBeaconBlock;
private final boolean isBeaconBaseBlock;
/** null if this block can't tint beacons */
private final Color beaconTintColor;
private final Color mapColor;
//==============//
// constructors //
//==============//
public static BlockStateWrapper fromBlockState(BlockState blockState, ILevelWrapper levelWrapper)
{
if (blockState == null || blockState.isAir())
{
return AIR;
}
if (WRAPPER_BY_BLOCK_STATE.containsKey(blockState))
{
return WRAPPER_BY_BLOCK_STATE.get(blockState);
}
else
{
BlockStateWrapper newWrapper = new BlockStateWrapper(blockState, levelWrapper);
WRAPPER_BY_BLOCK_STATE.put(blockState, newWrapper);
return newWrapper;
}
}
private BlockStateWrapper(BlockState blockState, ILevelWrapper levelWrapper)
{
this.blockState = blockState;
this.serialString = this.serialize(levelWrapper);
this.hashCode = Objects.hash(this.serialString);
this.blockMaterialId = this.calculateEDhApiBlockMaterialId().index;
// beacon blocks
String lowercaseSerial = this.serialString.toLowerCase();
boolean isBeaconBaseBlock = false;
for (int i = 0; i < LodUtil.BEACON_BASE_BLOCK_NAME_LIST.size(); i++)
{
String baseBlockName = LodUtil.BEACON_BASE_BLOCK_NAME_LIST.get(i);
if (lowercaseSerial.contains(baseBlockName))
{
isBeaconBaseBlock = true;
break;
}
}
this.isBeaconBaseBlock = isBeaconBaseBlock;
this.isBeaconBlock = lowercaseSerial.contains("minecraft:beacon");
// beacon tint color
Color beaconTintColor = null;
if (this.blockState != null
// beacon blocks also show up here, but since they block the beacon beam we don't want their color
&& !this.isBeaconBlock)
{
Block block = this.blockState.getBlock();
if (block instanceof BeaconBeamBlock)
{
int colorInt;
#if MC_VER <= MC_1_19_4
colorInt = ((BeaconBeamBlock) block).getColor().getMaterialColor().col;
#else
colorInt = ((BeaconBeamBlock) block).getColor().getMapColor().col;
#endif
beaconTintColor = ColorUtil.toColorObjRGB(colorInt);
}
}
this.beaconTintColor = beaconTintColor;
int mcColor = 0;
if (this.blockState != null)
{
#if MC_VER < MC_1_20_1
mcColor = this.blockState.getMaterial().getColor().col;
#else
mcColor = this.blockState.getMapColor(EmptyBlockGetter.INSTANCE, BlockPos.ZERO).col;
#endif
this.mapColor = ColorUtil.toColorObjRGB(mcColor);
}
else
{
this.mapColor = new Color(0,0,0,0);
}
//LOGGER.trace("Created BlockStateWrapper ["+this.serialString+"] for ["+blockState+"] with material ID ["+this.EDhApiBlockMaterialId+"]");
}
//====================//
// LodBuilder methods //
//====================//
/**
* Requires a {@link ILevelWrapper} since {@link BlockStateWrapper#deserialize(String,ILevelWrapper)} also requires one.
* This way the method won't accidentally be called before the deserialization can be completed.
*/
public static HashSet<IBlockStateWrapper> getRendererIgnoredBlocks(ILevelWrapper levelWrapper)
{
// use the cached version if possible
if (rendererIgnoredBlocks != null)
{
return rendererIgnoredBlocks;
}
HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredBlocks;
}
/**
* Requires a {@link ILevelWrapper} since {@link BlockStateWrapper#deserialize(String,ILevelWrapper)} also requires one.
* This way the method won't accidentally be called before the deserialization can be completed.
*/
public static HashSet<IBlockStateWrapper> getRendererIgnoredCaveBlocks(ILevelWrapper levelWrapper)
{
// use the cached version if possible
if (rendererIgnoredCaveBlocks != null)
{
return rendererIgnoredCaveBlocks;
}
HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredCaveBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderCaveBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredCaveBlocks;
}
public static void clearRendererIgnoredBlocks() { rendererIgnoredBlocks = null; }
public static void clearRendererIgnoredCaveBlocks() { rendererIgnoredCaveBlocks = null; }
// lod builder helpers //
private static HashSet<IBlockStateWrapper> getBlockWrappers(ConfigEntry<String> config, HashSet<String> baseResourceLocations, ILevelWrapper levelWrapper)
{
// get the base blocks
HashSet<String> blockStringList = new HashSet<>();
if (baseResourceLocations != null)
{
blockStringList.addAll(baseResourceLocations);
}
// get the config blocks
String ignoreBlockCsv = config.get();
if (ignoreBlockCsv != null)
{
blockStringList.addAll(Arrays.asList(ignoreBlockCsv.split(",")));
}
return getBlockWrappers(blockStringList, levelWrapper);
}
private static HashSet<IBlockStateWrapper> getBlockWrappers(HashSet<String> blockResourceLocationSet, ILevelWrapper levelWrapper)
{
// deserialize each of the given resource locations
HashSet<IBlockStateWrapper> blockStateWrappers = new HashSet<>();
for (String blockResourceLocation : blockResourceLocationSet)
{
try
{
if (blockResourceLocation == null)
{
// shouldn't happen, but just in case
continue;
}
String cleanedResourceLocation = blockResourceLocation.trim();
if (cleanedResourceLocation.length() == 0)
{
continue;
}
BlockStateWrapper defaultBlockStateToIgnore = (BlockStateWrapper) deserialize(cleanedResourceLocation, levelWrapper);
blockStateWrappers.add(defaultBlockStateToIgnore);
if (defaultBlockStateToIgnore != AIR)
{
// add all possible blockstates (to account for light blocks with different light values and such)
List<BlockState> blockStatesToIgnore = defaultBlockStateToIgnore.blockState.getBlock().getStateDefinition().getPossibleStates();
for (BlockState blockState : blockStatesToIgnore)
{
BlockStateWrapper newBlockToIgnore = BlockStateWrapper.fromBlockState(blockState, levelWrapper);
blockStateWrappers.add(newBlockToIgnore);
}
}
else
{
// air is a special case so it must be handled separately
blockStateWrappers.add(AIR);
}
}
catch (IOException e)
{
LOGGER.warn("Unable to deserialize block with the resource location: ["+blockResourceLocation+"]. Error: "+e.getMessage(), e);
}
catch (Exception e)
{
LOGGER.warn("Unexpected error deserializing block with the resource location: ["+blockResourceLocation+"]. Error: "+e.getMessage(), e);
}
}
return blockStateWrappers;
}
//=================//
// wrapper methods //
//=================//
@Override
public int getOpacity()
{
// use the cached opacity value if possible
if (this.opacity != -1)
{
return this.opacity;
}
// this method isn't perfect, but works well enough for our use case
int opacity;
if (this.isAir())
{
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
}
else if (this.isLiquid() && !this.blockState.canOcclude())
{
// probably not a waterlogged block (which should block light entirely)
// +1 to indicate that the block is translucent (in between transparent and opaque)
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT + 1;
}
else if (this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO))
{
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
}
else
{
// default for all other blocks
opacity = LodUtil.BLOCK_FULLY_OPAQUE;
}
this.opacity = opacity;
return this.opacity;
}
@Override
public int getLightEmission() { return (this.blockState != null) ? this.blockState.getLightEmission() : 0; }
@Override
public String getSerialString() { return this.serialString; }
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (obj == null || this.getClass() != obj.getClass())
{
return false;
}
BlockStateWrapper that = (BlockStateWrapper) obj;
// the serialized value is used so we can test the contents instead of the references
return Objects.equals(this.getSerialString(), that.getSerialString());
}
@Override
public int hashCode() { return this.hashCode; }
@Override
public Object getWrappedMcObject() { return this.blockState; }
@Override
public boolean isAir() { return this.isAir(this.blockState); }
public boolean isAir(BlockState blockState) { return blockState == null || blockState.isAir(); }
@Override
public boolean isSolid()
{
#if MC_VER < MC_1_20_1
return this.blockState.getMaterial().isSolid();
#else
return !this.blockState.getCollisionShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO).isEmpty();
#endif
}
@Override
public boolean isLiquid()
{
if (this.isAir())
{
return false;
}
#if MC_VER < MC_1_20_1
return this.blockState.getMaterial().isLiquid() || !this.blockState.getFluidState().isEmpty();
#else
return !this.blockState.getFluidState().isEmpty();
#endif
}
@Override
public boolean isBeaconBlock() { return this.isBeaconBlock; }
@Override
public boolean isBeaconBaseBlock() { return this.isBeaconBaseBlock; }
@Override
public boolean isBeaconTintBlock() { return this.beaconTintColor != null; }
@Override
public Color getMapColor() { return this.mapColor; }
@Override
public Color getBeaconTintColor() { return this.beaconTintColor; }
@Override
public byte getMaterialId() { return this.blockMaterialId; }
@Override
public String toString() { return this.getSerialString(); }
//=======================//
// serialization methods //
//=======================//
private String serialize(ILevelWrapper levelWrapper)
{
if (this.blockState == null)
{
return AIR_STRING;
}
// older versions of MC have a static registry
#if MC_VER > MC_1_17_1
Level level = (Level)levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
#endif
ResourceLocation resourceLocation;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
resourceLocation = Registry.BLOCK.getKey(this.blockState.getBlock());
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
resourceLocation = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).getKey(this.blockState.getBlock());
#else
resourceLocation = registryAccess.registryOrThrow(Registries.BLOCK).getKey(this.blockState.getBlock());
#endif
if (resourceLocation == null)
{
LOGGER.warn("No ResourceLocation found, unable to serialize: " + this.blockState);
return AIR_STRING;
}
this.serialString = resourceLocation.getNamespace() + RESOURCE_LOCATION_SEPARATOR + resourceLocation.getPath()
+ STATE_STRING_SEPARATOR + serializeBlockStateProperties(this.blockState);
return this.serialString;
}
/** will only work if a level is currently loaded */
public static IBlockStateWrapper deserialize(String resourceStateString, ILevelWrapper levelWrapper) throws IOException
{
// we need the final string for the concurrent hash map later
final String finalResourceStateString = resourceStateString;
if (finalResourceStateString.equals(AIR_STRING) || finalResourceStateString.equals("")) // the empty string shouldn't normally happen, but just in case
{
return AIR;
}
// attempt to use the existing wrapper
if (WRAPPER_BY_RESOURCE_LOCATION.containsKey(finalResourceStateString))
{
return WRAPPER_BY_RESOURCE_LOCATION.get(finalResourceStateString);
}
// if no wrapper is found, default to air
BlockStateWrapper foundWrapper = AIR;
try
{
// try to parse out the BlockState
String blockStatePropertiesString = null; // will be null if no properties were included
int stateSeparatorIndex = resourceStateString.indexOf(STATE_STRING_SEPARATOR);
if (stateSeparatorIndex != -1)
{
// blockstate properties found
blockStatePropertiesString = resourceStateString.substring(stateSeparatorIndex + STATE_STRING_SEPARATOR.length());
resourceStateString = resourceStateString.substring(0, stateSeparatorIndex);
}
// parse the resource location
int separatorIndex = resourceStateString.indexOf(RESOURCE_LOCATION_SEPARATOR);
if (separatorIndex == -1)
{
throw new IOException("Unable to parse Resource Location out of string: [" + resourceStateString + "].");
}
ResourceLocation resourceLocation;
try
{
#if MC_VER < MC_1_21_1
resourceLocation = new ResourceLocation(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1));
#else
resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1));
#endif
}
catch (Exception e)
{
throw new IOException("No Resource Location found for the string: [" + resourceStateString + "] Error: [" + e.getMessage() + "].");
}
// attempt to get the BlockState from all possible BlockStates
try
{
#if MC_VER > MC_1_17_1
// use the given level if possible, otherwise try using the currently loaded one
Level level = (levelWrapper != null ? (Level) levelWrapper.getWrappedMcObject() : null);
level = (level == null ? Minecraft.getInstance().level : level);
#endif
Block block;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
block = Registry.BLOCK.get(resourceLocation);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
block = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).get(resourceLocation);
#else
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
block = registryAccess.registryOrThrow(Registries.BLOCK).get(resourceLocation);
#endif
if (block == null)
{
// shouldn't normally happen, but here to make the compiler happy
if (!BrokenResourceLocations.contains(resourceLocation))
{
BrokenResourceLocations.add(resourceLocation);
LOGGER.warn("Unable to find BlockState with the resourceLocation [" + resourceLocation + "] and properties: [" + blockStatePropertiesString + "]. Air will be used instead, some data may be lost.");
}
return AIR;
}
// attempt to find the blockstate from all possibilities
BlockState foundState = null;
if (blockStatePropertiesString != null)
{
List<BlockState> possibleStateList = block.getStateDefinition().getPossibleStates();
for (BlockState possibleState : possibleStateList)
{
String possibleStatePropertiesString = serializeBlockStateProperties(possibleState);
if (possibleStatePropertiesString.equals(blockStatePropertiesString))
{
foundState = possibleState;
break;
}
}
}
// use the default if no state was found or given
if (foundState == null)
{
if (blockStatePropertiesString != null)
{
// we should have found a blockstate, but didn't
if (!BrokenResourceLocations.contains(resourceLocation))
{
BrokenResourceLocations.add(resourceLocation);
LOGGER.warn("Unable to find BlockState for Block [" + resourceLocation + "] with properties: [" + blockStatePropertiesString + "]. Using the default block state.");
}
}
foundState = block.defaultBlockState();
}
foundWrapper = new BlockStateWrapper(foundState, levelWrapper);
return foundWrapper;
}
catch (Exception e)
{
throw new IOException("Failed to deserialize the string [" + finalResourceStateString + "] into a BlockStateWrapper: " + e.getMessage(), e);
}
}
finally
{
// put if absent in case two threads deserialize at the same time
// unfortunately we can't put everything in a computeIfAbsent() since we also throw exceptions
WRAPPER_BY_RESOURCE_LOCATION.putIfAbsent(finalResourceStateString, foundWrapper);
}
}
/** used to compare and save BlockStates based on their properties */
private static String serializeBlockStateProperties(BlockState blockState)
{
// get the property list for this block (doesn't contain this block state's values, just the names and possible values)
java.util.Collection<net.minecraft.world.level.block.state.properties.Property<?>> blockPropertyCollection = blockState.getProperties();
// alphabetically sort the list so they are always in the same order
List<net.minecraft.world.level.block.state.properties.Property<?>> sortedBlockPropteryList = new ArrayList<>(blockPropertyCollection);
sortedBlockPropteryList.sort((a, b) -> a.getName().compareTo(b.getName()));
StringBuilder stringBuilder = new StringBuilder();
for (net.minecraft.world.level.block.state.properties.Property<?> property : sortedBlockPropteryList)
{
String propertyName = property.getName();
String value = "NULL";
if (blockState.hasProperty(property))
{
value = blockState.getValue(property).toString();
}
stringBuilder.append("{");
stringBuilder.append(propertyName).append(RESOURCE_LOCATION_SEPARATOR).append(value);
stringBuilder.append("}");
}
return stringBuilder.toString();
}
//==============//
// Iris methods //
//==============//
private EDhApiBlockMaterial calculateEDhApiBlockMaterialId()
{
if (this.blockState == null)
{
return EDhApiBlockMaterial.AIR;
}
String serialString = this.getSerialString().toLowerCase();
if (this.blockState.is(BlockTags.LEAVES)
|| serialString.contains("bamboo")
|| serialString.contains("cactus")
|| serialString.contains("chorus_flower")
|| serialString.contains("mushroom")
)
{
return EDhApiBlockMaterial.LEAVES;
}
else if (this.blockState.is(Blocks.LAVA))
{
return EDhApiBlockMaterial.LAVA;
}
else if (this.isLiquid() || this.blockState.is(Blocks.WATER))
{
return EDhApiBlockMaterial.WATER;
}
else if (this.blockState.getSoundType() == SoundType.WOOD
|| serialString.contains("root")
#if MC_VER >= MC_1_19_4
|| this.blockState.getSoundType() == SoundType.CHERRY_WOOD
#endif
)
{
return EDhApiBlockMaterial.WOOD;
}
else if (this.blockState.getSoundType() == SoundType.METAL
#if MC_VER >= MC_1_19_2
|| this.blockState.getSoundType() == SoundType.COPPER
#endif
#if MC_VER >= MC_1_20_4
|| this.blockState.getSoundType() == SoundType.COPPER_BULB
|| this.blockState.getSoundType() == SoundType.COPPER_GRATE
#endif
)
{
return EDhApiBlockMaterial.METAL;
}
else if (serialString.contains("grass_block"))
{
return EDhApiBlockMaterial.GRASS;
}
else if (
serialString.contains("dirt")
|| serialString.contains("gravel")
|| serialString.contains("mud")
|| serialString.contains("podzol")
|| serialString.contains("mycelium")
)
{
return EDhApiBlockMaterial.DIRT;
}
#if MC_VER >= MC_1_17_1
else if (this.blockState.getSoundType() == SoundType.DEEPSLATE
|| this.blockState.getSoundType() == SoundType.DEEPSLATE_BRICKS
|| this.blockState.getSoundType() == SoundType.DEEPSLATE_TILES
|| this.blockState.getSoundType() == SoundType.POLISHED_DEEPSLATE
|| serialString.contains("deepslate") )
{
return EDhApiBlockMaterial.DEEPSLATE;
}
#endif
else if (this.serialString.contains("snow"))
{
return EDhApiBlockMaterial.SNOW;
}
else if (serialString.contains("sand"))
{
return EDhApiBlockMaterial.SAND;
}
else if (serialString.contains("terracotta"))
{
return EDhApiBlockMaterial.TERRACOTTA;
}
else if (this.blockState.is(BlockTags.BASE_STONE_NETHER))
{
return EDhApiBlockMaterial.NETHER_STONE;
}
else if (serialString.contains("stone")
|| serialString.contains("ore"))
{
return EDhApiBlockMaterial.STONE;
}
else if (this.blockState.getLightEmission() > 0)
{
return EDhApiBlockMaterial.ILLUMINATED;
}
else
{
return EDhApiBlockMaterial.UNKNOWN;
}
}
}
@@ -0,0 +1,485 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.RotatedPillarBlock;
#if MC_VER >= MC_1_19_2
import net.minecraft.util.RandomSource;
#else
import java.util.Random;
#endif
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
/**
* This stores and calculates the colors
* the given {@link BlockState} should have based
* on the given {@link IClientLevelWrapper}.
*
* @see ColorUtil
*/
public class ClientBlockStateColorCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>();
private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>();
/**
* Methods using MC's "RandomSource" object aren't thread safe <br>
* so we need to put locks around that logic. <br>
* specifically:
* <code>
* getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM)
* </code>
*/
private static final ReentrantLock RESOLVE_LOCK = new ReentrantLock();
/** This is the order each direction on a block is processed when attempting to get the texture/color */
private static final Direction[] COLOR_RESOLUTION_DIRECTION_ORDER = { Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN };
private static final int FLOWER_COLOR_SCALE = 5;
#if MC_VER < MC_1_19_2
private static final Random RANDOM = new Random(0);
#else
/** Note: this object isn't thread safe and must be put in a lock */
private static final RandomSource RANDOM = RandomSource.create();
#endif
private final IClientLevelWrapper levelWrapper;
private final BlockState blockState;
private final LevelReader level;
private boolean isColorResolved = false;
private int baseColor = 0;
private boolean needShade = true;
private boolean needPostTinting = false;
private int tintIndex = 0;
//===========//
// constants //
//===========//
private static final int MIN_SRGB_BITS = 0x39000000; // 2^(-13)
private static final int MAX_SRGB_BITS = 0x3f7fffff; // 1.0 - f32::EPSILON
private static final float MIN_SRGB_BOUND = Float.intBitsToFloat(MIN_SRGB_BITS);
private static final float MAX_SRGB_BOUND = Float.intBitsToFloat(MAX_SRGB_BITS);
private static final int[] linearToSrgbTable = new int[]
{
0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d,
0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a,
0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033,
0x01dc0067, 0x020f0067, 0x02430067, 0x02760067, 0x02aa0067, 0x02dd0067, 0x03110067, 0x03440067,
0x037800ce, 0x03df00ce, 0x044600ce, 0x04ad00ce, 0x051400ce, 0x057b00c5, 0x05dd00bc, 0x063b00b5,
0x06970158, 0x07420142, 0x07e30130, 0x087b0120, 0x090b0112, 0x09940106, 0x0a1700fc, 0x0a9500f2,
0x0b0f01cb, 0x0bf401ae, 0x0ccb0195, 0x0d950180, 0x0e56016e, 0x0f0d015e, 0x0fbc0150, 0x10630143,
0x11070264, 0x1238023e, 0x1357021d, 0x14660201, 0x156601e9, 0x165a01d3, 0x174401c0, 0x182401af,
0x18fe0331, 0x1a9602fe, 0x1c1502d2, 0x1d7e02ad, 0x1ed4028d, 0x201a0270, 0x21520256, 0x227d0240,
0x239f0443, 0x25c003fe, 0x27bf03c4, 0x29a10392, 0x2b6a0367, 0x2d1d0341, 0x2ebe031f, 0x304d0300,
0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401,
0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559,
0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723,
};
private static final float[] srgbToLinearTable = new float[]
{
0.0f, 0.000303527f, 0.000607054f, 0.00091058103f, 0.001214108f, 0.001517635f, 0.0018211621f, 0.002124689f,
0.002428216f, 0.002731743f, 0.00303527f, 0.0033465356f, 0.003676507f, 0.004024717f, 0.004391442f,
0.0047769533f, 0.005181517f, 0.0056053917f, 0.0060488326f, 0.006512091f, 0.00699541f, 0.0074990317f,
0.008023192f, 0.008568125f, 0.009134057f, 0.009721218f, 0.010329823f, 0.010960094f, 0.011612245f,
0.012286487f, 0.012983031f, 0.013702081f, 0.014443844f, 0.015208514f, 0.015996292f, 0.016807375f,
0.017641952f, 0.018500218f, 0.019382361f, 0.020288562f, 0.02121901f, 0.022173883f, 0.023153365f,
0.02415763f, 0.025186857f, 0.026241222f, 0.027320892f, 0.028426038f, 0.029556843f, 0.03071345f, 0.03189604f,
0.033104774f, 0.03433981f, 0.035601325f, 0.036889452f, 0.038204376f, 0.039546248f, 0.04091521f, 0.042311423f,
0.043735042f, 0.045186214f, 0.046665095f, 0.048171833f, 0.049706575f, 0.051269468f, 0.052860655f, 0.05448028f,
0.056128494f, 0.057805434f, 0.05951124f, 0.06124607f, 0.06301003f, 0.06480328f, 0.06662595f, 0.06847818f,
0.07036011f, 0.07227186f, 0.07421358f, 0.07618539f, 0.07818743f, 0.08021983f, 0.082282715f, 0.084376216f,
0.086500466f, 0.088655606f, 0.09084173f, 0.09305898f, 0.095307484f, 0.09758736f, 0.09989874f, 0.10224175f,
0.10461649f, 0.10702311f, 0.10946172f, 0.111932434f, 0.11443538f, 0.116970696f, 0.11953845f, 0.12213881f,
0.12477186f, 0.12743773f, 0.13013652f, 0.13286836f, 0.13563336f, 0.13843165f, 0.14126332f, 0.1441285f,
0.1470273f, 0.14995982f, 0.15292618f, 0.1559265f, 0.15896086f, 0.16202943f, 0.16513224f, 0.16826946f,
0.17144115f, 0.17464745f, 0.17788847f, 0.1811643f, 0.18447503f, 0.1878208f, 0.19120172f, 0.19461787f,
0.19806935f, 0.2015563f, 0.20507877f, 0.2086369f, 0.21223079f, 0.21586053f, 0.21952623f, 0.22322798f,
0.22696589f, 0.23074007f, 0.23455065f, 0.23839766f, 0.2422812f, 0.2462014f, 0.25015837f, 0.25415218f,
0.2581829f, 0.26225072f, 0.26635566f, 0.27049786f, 0.27467737f, 0.27889434f, 0.2831488f, 0.2874409f,
0.2917707f, 0.29613832f, 0.30054384f, 0.30498737f, 0.30946895f, 0.31398875f, 0.31854683f, 0.32314324f,
0.32777813f, 0.33245158f, 0.33716366f, 0.34191445f, 0.3467041f, 0.3515327f, 0.35640025f, 0.36130688f,
0.3662527f, 0.37123778f, 0.37626222f, 0.3813261f, 0.38642952f, 0.39157256f, 0.3967553f, 0.40197787f,
0.4072403f, 0.4125427f, 0.41788515f, 0.42326775f, 0.42869055f, 0.4341537f, 0.43965724f, 0.44520125f,
0.45078585f, 0.45641106f, 0.46207705f, 0.46778384f, 0.47353154f, 0.47932023f, 0.48514998f, 0.4910209f,
0.49693304f, 0.5028866f, 0.50888145f, 0.5149178f, 0.5209957f, 0.52711535f, 0.5332766f, 0.5394797f,
0.5457247f, 0.5520116f, 0.5583406f, 0.5647117f, 0.57112503f, 0.57758063f, 0.5840786f, 0.590619f, 0.597202f,
0.60382754f, 0.61049575f, 0.61720675f, 0.62396055f, 0.63075733f, 0.637597f, 0.6444799f, 0.6514058f,
0.65837497f, 0.66538745f, 0.67244333f, 0.6795426f, 0.68668544f, 0.69387203f, 0.70110214f, 0.70837605f,
0.7156938f, 0.72305536f, 0.730461f, 0.7379107f, 0.7454045f, 0.75294244f, 0.76052475f, 0.7681514f, 0.77582246f,
0.78353804f, 0.79129815f, 0.79910296f, 0.8069525f, 0.8148468f, 0.822786f, 0.8307701f, 0.83879924f, 0.84687346f,
0.8549928f, 0.8631574f, 0.87136734f, 0.8796226f, 0.8879232f, 0.89626956f, 0.90466136f, 0.913099f, 0.92158204f,
0.93011117f, 0.9386859f, 0.9473069f, 0.9559735f, 0.9646866f, 0.9734455f, 0.98225087f, 0.9911022f, 1.0f
};
//=============//
// constructor //
//=============//
public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper samplingLevel)
{
this.blockState = blockState;
this.levelWrapper = samplingLevel;
this.level = (LevelReader) samplingLevel.getWrappedMcObject();
this.resolveColors();
}
//===================//
// color calculation //
//===================//
private void resolveColors()
{
if (this.isColorResolved)
{
return;
}
try
{
// getQuads() isn't thread safe so we need to put this logic in a lock
RESOLVE_LOCK.lock();
if (this.blockState.getFluidState().isEmpty())
{
// look for the first non-empty direction
List<BakedQuad> quads = null;
for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM);
if (quads != null && !quads.isEmpty()
&& !(
this.blockState.getBlock() instanceof RotatedPillarBlock
&& direction == Direction.UP
)
)
{
break;
}
}
if (quads == null || quads.isEmpty())
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, null, RANDOM);
}
if (quads != null && !quads.isEmpty())
{
this.needPostTinting = quads.get(0).isTinted();
this.needShade = quads.get(0).isShade();
this.tintIndex = quads.get(0).getTintIndex();
this.baseColor = calculateColorFromTexture(
#if MC_VER < MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(this.blockState.getBlock()));
}
else
{
// Backup method.
this.needPostTinting = false;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
}
}
else
{
// Liquid Block
this.needPostTinting = true;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
}
this.isColorResolved = true;
}
finally
{
RESOLVE_LOCK.unlock();
}
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode)
{
int count = 0;
int alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
// don't render Chiseled blocks.
// Since ColorMode is set per block, you only need to check this once.
if (colorMode != ColorMode.Chisel)
{
// textures normally use u and v instead of x and y
for (int v = 0; v < getTextureHeight(texture); v++)
{
for (int u = 0; u < getTextureWidth(texture); u++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
int r = (tempColor & 0x000000FF);
int g = (tempColor & 0x0000FF00) >>> 8;
int b = (tempColor & 0x00FF0000) >>> 16;
int a = (tempColor & 0xFF000000) >>> 24;
int scale = 1;
if (colorMode == ColorMode.Leaves)
{
//switch (//FIXME add config option)
// case BLACK:
// a = 255; //simulate black background of fast leaves
// break;
// case IGNORE:
if (a == 0) {
continue; //same long grass
}
else
{
a = 255; //just in case there are semi transparent pixels
}
// break;
// case TRANSPARENT:
// break; //do nothing, let it count towards transparency
}
else if (a == 0 && colorMode != ColorMode.Glass)
{
continue;
}
else if (colorMode == ColorMode.Flower && (g + 25 < b || g + 25 < r))
{
scale = FLOWER_COLOR_SCALE;
}
count += scale;
//apparently alpha is linear
alpha += a * scale;
//gamma correction is complicated
red += srgbToLinearTable[r] * a * scale;
green += srgbToLinearTable[g] * a * scale;
blue += srgbToLinearTable[b] * a * scale;
}
}
}
if (count == 0)
{
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(0, 255, 255, 255);
}
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
alpha / count,
linearToSrgb((float) (red / (double) alpha)),
linearToSrgb((float) (green / (double) alpha)),
linearToSrgb((float) (blue / (double) alpha)));
}
//check if not missing texture
if (tempColor == ColorUtil.rgbToInt(255, 182, 0, 182))
{
//make it not render at all
tempColor = ColorUtil.rgbToInt(0, 255, 255, 255);
}
return tempColor;
}
private static int getTextureWidth(TextureAtlasSprite texture)
{
#if MC_VER < MC_1_19_4
return texture.getWidth();
#else
return texture.contents().width();
#endif
}
private static int getTextureHeight(TextureAtlasSprite texture)
{
#if MC_VER < MC_1_19_4
return texture.getHeight();
#else
return texture.contents().height();
#endif
}
/**
* This method was suggested by IMS from the Iris/Sodium team.
* That's where the numbers and code are based.
*/
private static int linearToSrgb(float c)
{
if (!(c > MIN_SRGB_BOUND)) {
c = MIN_SRGB_BOUND;
}
if (c > MAX_SRGB_BOUND) {
c = MAX_SRGB_BOUND;
}
int inputBits = Float.floatToRawIntBits(c);
int entry = linearToSrgbTable[((inputBits - MIN_SRGB_BITS) >> 20)];
int bias = (entry >>> 16) << 9;
int scale = entry & 0xffff;
int t = (inputBits >>> 12) & 0xff;
return (bias + (scale * t)) >>> 16;
}
//===============//
// public getter //
//===============//
public int getColor(BiomeWrapper biome, DhBlockPos pos)
{
// only get the tint if the block needs to be tinted
if (!this.needPostTinting)
{
return this.baseColor;
}
// don't try tinting blocks that don't support our method of tint getting
if (BROKEN_BLOCK_STATES.contains(this.blockState))
{
return this.baseColor;
}
// attempt to get the tint
int tintColor = -1;
try
{
// try to use the fast tint getter logic first
if (!BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
{
try
{
tintColor = Minecraft.getInstance().getBlockColors()
.getColor(this.blockState, new TintWithoutLevelOverrider(biome, this.levelWrapper), McObjectConverter.Convert(pos), this.tintIndex);
}
catch (UnsupportedOperationException e)
{
// this exception generally occurs if the tint requires other blocks besides itself
LOGGER.debug("Unable to use ["+TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
}
}
// use the level logic only if requested
if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
{
// this logic can't be used all the time due to it breaking some blocks tinting
// specifically oceans don't render correctly
tintColor = Minecraft.getInstance().getBlockColors()
.getColor(this.blockState, new TintGetterOverrideFast(this.level), McObjectConverter.Convert(pos), this.tintIndex);
}
}
catch (Exception e)
{
// only display the error once per block/biome type to reduce log spam
if (!BROKEN_BLOCK_STATES.contains(this.blockState))
{
LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: ["+e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e);
BROKEN_BLOCK_STATES.add(this.blockState);
}
}
if (tintColor != -1)
{
return ColorUtil.multiplyARGBwithRGB(this.baseColor, tintColor);
}
else
{
// unable to get the tinted color, use the base color instead
return this.baseColor;
}
}
//================//
// helper classes //
//================//
enum ColorMode
{
Default,
Flower,
Leaves,
Chisel,
Glass;
static ColorMode getColorMode(Block block)
{
if (block instanceof LeavesBlock) return Leaves;
if (block instanceof FlowerBlock) return Flower;
if (block.toString().contains("glass")) return Glass;
if (block.toString().equals("Block{chiselsandbits:chiseled}")) return Chisel;
return Default;
}
}
}
@@ -0,0 +1,65 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
/**
* For wrapping/utilizing around TextureAtlasSprite
*
* @author Ran
*/
public class TextureAtlasSpriteWrapper
{
/**
* This code is from Minecraft Forge
* Which is licensed under the terms of GNU Lesser General Public License
* as published by the Free Software Foundation version 2.1
* of the License.
*
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y)
{
#if MC_VER < MC_1_17_1
return sprite.mainImage[0].getPixelRGBA(
x + sprite.framesX[frameIndex] * sprite.getWidth(),
y + sprite.framesY[frameIndex] * sprite.getHeight());
#elif MC_VER < MC_1_19_4
if (sprite.animatedTexture != null)
{
x += sprite.animatedTexture.getFrameX(frameIndex) * sprite.width;
y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height;
}
return sprite.mainImage[0].getPixelRGBA(x, y);
#else
if (sprite.contents().animatedTexture != null)
{
x += sprite.contents().animatedTexture.getFrameX(frameIndex) * sprite.contents().width();
y += sprite.contents().animatedTexture.getFrameY(frameIndex) * sprite.contents().width();
}
return sprite.contents().originalImage.getPixelRGBA(x, y);
#endif
}
}
@@ -0,0 +1,231 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter
{
LevelReader parent;
public TintGetterOverrideFast(LevelReader parent)
{
this.parent = parent;
}
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return colorResolver.getColor(this._getBiome(blockPos), blockPos.getX(), blockPos.getZ()); }
@Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@Override
public LevelLightEngine getLightEngine()
{
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos)
{
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i)
{
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos)
{
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos)
{
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos)
{
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos)
{
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos)
{
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel()
{
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB)
{
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext)
{
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState)
{
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier)
{
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos)
{
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight()
{
return parent.getMaxBuildHeight();
}
#if MC_VER >= MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType)
{
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext)
{
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight()
{
return parent.getHeight();
}
@Override
public int getMinBuildHeight()
{
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount()
{
return parent.getSectionsCount();
}
@Override
public int getMinSection()
{
return parent.getMinSection();
}
@Override
public int getMaxSection()
{
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos)
{
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i)
{
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i)
{
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i)
{
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i)
{
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -0,0 +1,178 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter
{
LevelReader parent;
public int smoothingRange;
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange)
{
this.parent = parent;
this.smoothingRange = smoothingRange;
}
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor(this._getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return this.calculateBlockTint(blockPos, colorResolver); }
@Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@Override
public LevelLightEngine getLightEngine() { return this.parent.getLightEngine(); }
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) { return this.parent.getBrightness(lightLayer, blockPos); }
@Override
public int getRawBrightness(BlockPos blockPos, int i) { return this.parent.getRawBrightness(blockPos, i); }
@Override
public boolean canSeeSky(BlockPos blockPos) { return this.parent.canSeeSky(blockPos); }
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) { return this.parent.getBlockEntity(blockPos); }
@Override
public BlockState getBlockState(BlockPos blockPos) { return this.parent.getBlockState(blockPos); }
@Override
public FluidState getFluidState(BlockPos blockPos) { return this.parent.getFluidState(blockPos); }
@Override
public int getLightEmission(BlockPos blockPos) { return this.parent.getLightEmission(blockPos); }
@Override
public int getMaxLightLevel() { return this.parent.getMaxLightLevel(); }
@Override
public Stream<BlockState> getBlockStates(AABB aABB) { return this.parent.getBlockStates(aABB); }
@Override
public BlockHitResult clip(ClipContext clipContext) { return this.parent.clip(clipContext); }
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState)
{
return this.parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) { return this.parent.getBlockFloorHeight(voxelShape, supplier); }
@Override
public double getBlockFloorHeight(BlockPos blockPos) { return this.parent.getBlockFloorHeight(blockPos); }
@Override
public int getMaxBuildHeight() { return this.parent.getMaxBuildHeight(); }
#if MC_VER >= MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) { return this.parent.getBlockEntity(blockPos, blockEntityType); }
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) { return this.parent.isBlockInLine(clipBlockStateContext); }
@Override
public int getHeight() { return this.parent.getHeight(); }
@Override
public int getMinBuildHeight() { return this.parent.getMinBuildHeight(); }
@Override
public int getSectionsCount() { return this.parent.getSectionsCount(); }
@Override
public int getMinSection() { return this.parent.getMinSection(); }
@Override
public int getMaxSection() { return this.parent.getMaxSection(); }
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) { return this.parent.isOutsideBuildHeight(blockPos); }
@Override
public boolean isOutsideBuildHeight(int i) { return this.parent.isOutsideBuildHeight(i); }
@Override
public int getSectionIndex(int i) { return this.parent.getSectionIndex(i); }
@Override
public int getSectionIndexFromSectionY(int i) { return this.parent.getSectionIndexFromSectionY(i); }
@Override
public int getSectionYFromSectionIndex(int i) { return this.parent.getSectionYFromSectionIndex(i); }
#endif
}
@@ -0,0 +1,148 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public class TintWithoutLevelOverrider implements BlockAndTintGetter
{
/**
* This will only ever be null if there was an issue with {@link IClientLevelWrapper#getPlainsBiomeWrapper()}
* but {@link Nullable} is there just in case.
*/
@Nullable
private final Biome biome;
public TintWithoutLevelOverrider(BiomeWrapper biomeWrapper, IClientLevelWrapper clientLevelWrapper)
{
// try to get the wrapped biome
Biome unwrappedBiome = null;
if (biomeWrapper.biome != null)
{
unwrappedBiome = unwrap(biomeWrapper.biome);
}
if(unwrappedBiome == null)
{
// we are looking at the empty biome wrapper, try using plains as a backup
BiomeWrapper plainsBiomeWrapper = ((BiomeWrapper) clientLevelWrapper.getPlainsBiomeWrapper());
if (plainsBiomeWrapper != null)
{
unwrappedBiome = unwrap(plainsBiomeWrapper.biome);
}
}
this.biome = unwrappedBiome;
}
@Override
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
if (this.biome != null)
{
return colorResolver.getColor(this.biome, blockPos.getX(), blockPos.getZ());
}
else
{
// hopefully unneeded debug color
return ColorUtil.CYAN;
}
}
private static Biome unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//================//
// unused methods //
//================//
@Override
public float getShade(@NotNull Direction direction, boolean shade)
{
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull LevelLightEngine getLightEngine()
{
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull BlockState getBlockState(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull FluidState getFluidState(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#if MC_VER >= MC_1_17_1
@Override
public int getHeight()
{
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight()
{
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#endif
}
@@ -0,0 +1,132 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter
{
final BiomeWrapper biome;
public int smoothingRange;
public TintWithoutLevelSmoothOverrider(BiomeWrapper biome, int smoothingRange)
{
this.biome = biome;
this.smoothingRange = smoothingRange;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//
// public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
// {
// int i = smoothingRange;
// if (i == 0)
// return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
// int j = (i * 2 + 1) * (i * 2 + 1);
// int k = 0;
// int l = 0;
// int m = 0;
// Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
// BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
// while (cursor3D.advance())
// {
// mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
// int n;
// if (LodCommonMain.forgeMethodCaller != null) {
// n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
// mutableBlockPos.getX(), mutableBlockPos.getZ());
// } else {
// n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
// }
//
// k += (n & 0xFF0000) >> 16;
// l += (n & 0xFF00) >> 8;
// m += n & 0xFF;
// }
// return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
// }
@Override
public float getShade(Direction direction, boolean shade)
{
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine()
{
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#if MC_VER >= MC_1_17_1
@Override
public int getHeight()
{
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight()
{
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#endif
}
@@ -0,0 +1,608 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.chunk;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.multiplayer.ClientChunkCache;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
import org.apache.logging.log4j.Logger;
import java.util.*;
import java.util.concurrent.ConcurrentLinkedQueue;
#if MC_VER >= MC_1_17_1
import net.minecraft.core.QuartPos;
#endif
#if MC_VER == MC_1_16_5
import net.minecraft.world.level.chunk.LevelChunkSection;
#endif
#if MC_VER == MC_1_17_1
import net.minecraft.world.level.chunk.LevelChunkSection;
#endif
#if MC_VER == MC_1_18_2
import net.minecraft.world.level.chunk.LevelChunkSection;
#endif
#if MC_VER == MC_1_19_2 || MC_VER == MC_1_19_4
import net.minecraft.world.level.chunk.LevelChunkSection;
#endif
#if MC_VER >= MC_1_20_1
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.core.SectionPos;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public class ChunkWrapper implements IChunkWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
/** can be used for interactions with the underlying chunk where creating new BlockPos objects could cause issues for the garbage collector. */
private static final ThreadLocal<BlockPos.MutableBlockPos> MUTABLE_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos());
private final ChunkAccess chunk;
private final DhChunkPos chunkPos;
private final LevelReader lightSource;
private final ILevelWrapper wrappedLevel;
private boolean isDhLightCorrect = false;
/** only used when connected to a dedicated server */
private boolean isMcClientLightingCorrect = false;
private ChunkLightStorage blockLightStorage;
private ChunkLightStorage skyLightStorage;
private ArrayList<DhBlockPos> blockLightPosList = null;
private boolean useDhLighting;
private int minNonEmptyHeight = Integer.MIN_VALUE;
private int maxNonEmptyHeight = Integer.MAX_VALUE;
private int blockBiomeHashCode = 0;
/**
* Due to vanilla `isClientLightReady()` not being designed for use by a non-render thread, it may return 'true'
* before the light engine has ticked, (right after all light changes is marked by the engine to be processed).
* To fix this, on client-only mode, we mixin-redirect the `isClientLightReady()` so that after the call, it will
* trigger a synchronous update of this flag here on all chunks that are wrapped. <br><br>
*
* Note: Using a static weak hash map to store the chunks that need to be updated, as instance of chunk wrapper
* can be duplicated, with same chunk instance. And the data stored here are all temporary, and thus will not be
* visible when a chunk is re-wrapped later. <br>
* (Also, thread safety done via a reader writer lock)
*/
private static final ConcurrentLinkedQueue<ChunkWrapper> chunksNeedingClientLightUpdating = new ConcurrentLinkedQueue<>();
//=============//
// constructor //
//=============//
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource, ILevelWrapper wrappedLevel)
{
this.chunk = chunk;
this.lightSource = lightSource;
this.wrappedLevel = wrappedLevel;
this.chunkPos = new DhChunkPos(chunk.getPos().x, chunk.getPos().z);
// TODO is this the best way to differentiate between when we are generating chunks and when MC gave us a chunk?
boolean isDhGeneratedChunk = (this.lightSource.getClass() == DhLitWorldGenRegion.class);
// MC loaded chunks should get their lighting from MC, DH generated chunks should get their lighting from DH
this.useDhLighting = isDhGeneratedChunk;
// FIXME +1 is to handle the fact that LodDataBuilder adds +1 to all block lighting calculations, also done in the relative position validator
chunksNeedingClientLightUpdating.add(this);
}
//=========//
// getters //
//=========//
@Override
public int getHeight() { return getHeight(this.chunk); }
public static int getHeight(ChunkAccess chunk)
{
#if MC_VER < MC_1_17_1
return 255;
#else
return chunk.getHeight();
#endif
}
@Override
public int getMinBuildHeight() { return getMinBuildHeight(this.chunk); }
public static int getMinBuildHeight(ChunkAccess chunk)
{
#if MC_VER < MC_1_17_1
return 0;
#else
return chunk.getMinBuildHeight();
#endif
}
@Override
public int getMaxBuildHeight() { return getMaxBuildHeight(this.chunk); }
public static int getMaxBuildHeight(ChunkAccess chunk) { return chunk.getMaxBuildHeight(); }
@Override
public int getMinNonEmptyHeight()
{
if (this.minNonEmptyHeight != Integer.MIN_VALUE)
{
return this.minNonEmptyHeight;
}
// default if every section is empty or missing
this.minNonEmptyHeight = this.getMinBuildHeight();
// determine the lowest empty section (bottom up)
LevelChunkSection[] sections = this.chunk.getSections();
for (int index = 0; index < sections.length; index++)
{
if (sections[index] == null)
{
continue;
}
if (!isChunkSectionEmpty(sections[index]))
{
this.minNonEmptyHeight = this.getChunkSectionMinHeight(index);
break;
}
}
return this.minNonEmptyHeight;
}
@Override
public int getMaxNonEmptyHeight()
{
if (this.maxNonEmptyHeight != Integer.MAX_VALUE)
{
return this.maxNonEmptyHeight;
}
// default if every section is empty or missing
this.maxNonEmptyHeight = this.getMaxBuildHeight();
// determine the highest empty section (top down)
LevelChunkSection[] sections = this.chunk.getSections();
for (int index = sections.length-1; index >= 0; index--)
{
// update at each position to fix using the max height if the chunk is empty
this.maxNonEmptyHeight = this.getChunkSectionMinHeight(index) + 16;
if (sections[index] == null)
{
continue;
}
if (!isChunkSectionEmpty(sections[index]))
{
// non-empty section found
break;
}
}
return this.maxNonEmptyHeight;
}
private static boolean isChunkSectionEmpty(LevelChunkSection section)
{
#if MC_VER == MC_1_16_5
return section.isEmpty();
#elif MC_VER == MC_1_17_1
return section.isEmpty();
#else
return section.hasOnlyAir();
#endif
}
private int getChunkSectionMinHeight(int index) { return (index * 16) + this.getMinBuildHeight(); }
@Override
public int getSolidHeightMapValue(int xRel, int zRel) { return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE).getFirstAvailable(xRel, zRel); }
@Override
public int getLightBlockingHeightMapValue(int xRel, int zRel) { return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.MOTION_BLOCKING).getFirstAvailable(xRel, zRel); }
@Override
public IBiomeWrapper getBiome(int relX, int relY, int relZ)
{
#if MC_VER < MC_1_17_1
return BiomeWrapper.getBiomeWrapper(this.chunk.getBiomes().getNoiseBiome(
relX >> 2, relY >> 2, relZ >> 2),
this.wrappedLevel);
#elif MC_VER < MC_1_18_2
return BiomeWrapper.getBiomeWrapper(this.chunk.getBiomes().getNoiseBiome(
QuartPos.fromBlock(relX), QuartPos.fromBlock(relY), QuartPos.fromBlock(relZ)),
this.wrappedLevel);
#elif MC_VER < MC_1_18_2
return BiomeWrapper.getBiomeWrapper(this.chunk.getNoiseBiome(
QuartPos.fromBlock(relX), QuartPos.fromBlock(relY), QuartPos.fromBlock(relZ)),
this.wrappedLevel);
#else
//Now returns a Holder<Biome> instead of Biome
return BiomeWrapper.getBiomeWrapper(this.chunk.getNoiseBiome(
QuartPos.fromBlock(relX), QuartPos.fromBlock(relY), QuartPos.fromBlock(relZ)),
this.wrappedLevel);
#endif
}
@Override
public IBlockStateWrapper getBlockState(int relX, int relY, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, relY, relZ);
BlockPos.MutableBlockPos blockPos = MUTABLE_BLOCK_POS_REF.get();
blockPos.setX(relX);
blockPos.setY(relY);
blockPos.setZ(relZ);
return BlockStateWrapper.fromBlockState(this.chunk.getBlockState(blockPos), this.wrappedLevel);
}
@Override
public DhChunkPos getChunkPos() { return this.chunkPos; }
public ChunkAccess getChunk() { return this.chunk; }
public ChunkStatus getStatus() { return getStatus(this.getChunk()); }
public static ChunkStatus getStatus(ChunkAccess chunk)
{
#if MC_VER < MC_1_21_1
return chunk.getStatus();
#else
return chunk.getPersistedStatus();
#endif
}
@Override
public int getMaxBlockX() { return this.chunk.getPos().getMaxBlockX(); }
@Override
public int getMaxBlockZ() { return this.chunk.getPos().getMaxBlockZ(); }
@Override
public int getMinBlockX() { return this.chunk.getPos().getMinBlockX(); }
@Override
public int getMinBlockZ() { return this.chunk.getPos().getMinBlockZ(); }
//==========//
// lighting //
//==========//
@Override
public void setIsDhLightCorrect(boolean isDhLightCorrect) { this.isDhLightCorrect = isDhLightCorrect; }
@Override
public void setUseDhLighting(boolean useDhLighting) { this.useDhLighting = useDhLighting; }
@Override
public boolean isLightCorrect()
{
if (this.useDhLighting)
{
return this.isDhLightCorrect;
}
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
return false; // MC's lighting engine doesn't work consistently enough to trust for 1.16 or 1.17
#else
if (this.chunk instanceof LevelChunk)
{
LevelChunk levelChunk = (LevelChunk) this.chunk;
if (levelChunk.getLevel() instanceof ClientLevel)
{
// connected to a server
return this.isMcClientLightingCorrect;
}
else
{
// in a single player world
return this.chunk.isLightCorrect() && levelChunk.loaded;
}
}
else
{
// called when in a single player world and the chunk is a proto chunk (in world gen, and not active)
return this.chunk.isLightCorrect();
}
#endif
}
@Override
public int getDhBlockLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
return this.getBlockLightStorage().get(relX, y, relZ);
}
@Override
public void setDhBlockLight(int relX, int y, int relZ, int lightValue)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
this.getBlockLightStorage().set(relX, y, relZ, lightValue);
}
private ChunkLightStorage getBlockLightStorage()
{
if (this.blockLightStorage == null)
{
this.blockLightStorage = ChunkLightStorage.createBlockLightStorage(this);
}
return this.blockLightStorage;
}
public void setBlockLightStorage(ChunkLightStorage lightStorage) { this.blockLightStorage = lightStorage; }
@Override
public void clearDhBlockLighting() { this.getBlockLightStorage().clear(); }
@Override
public int getDhSkyLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
return this.getSkyLightStorage().get(relX, y, relZ);
}
@Override
public void setDhSkyLight(int relX, int y, int relZ, int lightValue)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
this.getSkyLightStorage().set(relX, y, relZ, lightValue);
}
@Override
public void clearDhSkyLighting() { this.getSkyLightStorage().clear(); }
private ChunkLightStorage getSkyLightStorage()
{
if (this.skyLightStorage == null)
{
this.skyLightStorage = ChunkLightStorage.createSkyLightStorage(this);
}
return this.skyLightStorage;
}
public void setSkyLightStorage(ChunkLightStorage lightStorage) { this.skyLightStorage = lightStorage; }
@Override
public int getBlockLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
// use the full lighting engine when the chunks are within render distance or the config requests it
if (this.useDhLighting)
{
// DH lighting method
return this.getBlockLightStorage().get(relX, y, relZ);
}
else
{
// note: this returns 0 if the chunk is unload
// MC lighting method
return this.lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(relX + this.getMinBlockX(), y, relZ + this.getMinBlockZ()));
}
}
@Override
public int getSkyLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
// use the full lighting engine when the chunks are within render distance or the config requests it
if (this.useDhLighting)
{
// DH lighting method
return this.getSkyLightStorage().get(relX, y, relZ);
}
else
{
// MC lighting method
return this.lightSource.getBrightness(LightLayer.SKY, new BlockPos(relX + this.getMinBlockX(), y, relZ + this.getMinBlockZ()));
}
}
/**
* FIXME synchronized is necessary for a rare issue where this method is called from two separate threads at the same time
* before the list has finished populating.
*/
@Override
public synchronized ArrayList<DhBlockPos> getWorldBlockLightPosList()
{
// only populate the list once
if (this.blockLightPosList == null)
{
this.blockLightPosList = new ArrayList<>();
#if MC_VER < MC_1_20_1
this.chunk.getLights().forEach((blockPos) ->
{
this.blockLightPosList.add(new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ()));
});
#else
this.chunk.findBlockLightSources((blockPos, blockState) ->
{
DhBlockPos pos = new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
// this can be uncommented if MC decides to return relative block positions in the future instead of world positions
//pos.mutateToChunkRelativePos(pos);
//pos.mutateOffset(this.chunkPos.getMinBlockX(), 0, this.chunkPos.getMinBlockZ(), pos);
this.blockLightPosList.add(pos);
});
#endif
}
return this.blockLightPosList;
}
public static void syncedUpdateClientLightStatus()
{
#if MC_VER < MC_1_18_2
// TODO: Check what to do in 1.18.1 and older
// since we don't currently handle this list,
// clear it to prevent memory leaks
chunksNeedingClientLightUpdating.clear();
#else
// update the chunks client lighting
ChunkWrapper chunkWrapper = chunksNeedingClientLightUpdating.poll();
while (chunkWrapper != null)
{
chunkWrapper.updateIsClientLightingCorrect();
chunkWrapper = chunksNeedingClientLightUpdating.poll();
}
#endif
}
/** Should be called after client light updates are triggered. */
private void updateIsClientLightingCorrect()
{
if (this.chunk instanceof LevelChunk && ((LevelChunk) this.chunk).getLevel() instanceof ClientLevel)
{
LevelChunk levelChunk = (LevelChunk) this.chunk;
ClientChunkCache clientChunkCache = ((ClientLevel) levelChunk.getLevel()).getChunkSource();
this.isMcClientLightingCorrect = clientChunkCache.getChunkForLighting(this.chunk.getPos().x, this.chunk.getPos().z) != null &&
#if MC_VER <= MC_1_17_1
levelChunk.isLightCorrect();
#elif MC_VER < MC_1_20_1
levelChunk.isClientLightReady();
#else
checkLightSectionsOnChunk(levelChunk, levelChunk.getLevel().getLightEngine());
#endif
}
}
#if MC_VER >= MC_1_20_1
private static boolean checkLightSectionsOnChunk(LevelChunk chunk, LevelLightEngine engine)
{
LevelChunkSection[] sections = chunk.getSections();
int minY = chunk.getMinSection();
int maxY = chunk.getMaxSection();
for (int y = minY; y < maxY; ++y)
{
LevelChunkSection section = sections[chunk.getSectionIndexFromSectionY(y)];
if (section.hasOnlyAir()) continue;
if (!engine.lightOnInSection(SectionPos.of(chunk.getPos(), y)))
{
return false;
}
}
return true;
}
#endif
//===============//
// other methods //
//===============//
@Override
public boolean doNearbyChunksExist()
{
if (this.lightSource instanceof DhLitWorldGenRegion)
{
return true;
}
for (int dx = -1; dx <= 1; dx++)
{
for (int dz = -1; dz <= 1; dz++)
{
if (dx == 0 && dz == 0)
{
continue;
}
else if (this.lightSource.getChunk(dx + this.chunk.getPos().x, dz + this.chunk.getPos().z, ChunkStatus.BIOMES, false) == null)
{
return false;
}
}
}
return true;
}
@Override
public boolean isStillValid() { return this.wrappedLevel.tryGetChunk(this.chunkPos) == this; }
//================//
// base overrides //
//================//
@Override
public String toString() { return this.chunk.getClass().getSimpleName() + this.chunk.getPos(); }
//@Override
//public int hashCode()
//{
// if (this.blockBiomeHashCode == 0)
// {
// this.blockBiomeHashCode = this.getBlockBiomeHashCode();
// }
//
// return this.blockBiomeHashCode;
//}
}
@@ -0,0 +1,699 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
// Logger (for debug stuff)
import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui;
import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.types.*;
import com.seibel.distanthorizons.common.wrappers.gui.updater.ChangelogScreen;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
// Gets info from our own mod
// Minecraft imports
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.util.AnnotationUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.IConfigGui;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
#if MC_VER < MC_1_20_1
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiComponent;
#else
import net.minecraft.client.gui.GuiGraphics;
#endif
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.client.resources.language.I18n; // translation
#if MC_VER >= MC_1_17_1
import net.minecraft.client.gui.narration.NarratableEntry;
#endif
import net.minecraft.resources.ResourceLocation;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import static com.seibel.distanthorizons.common.wrappers.gui.GuiHelper.*;
/**
* Based upon TinyConfig but is highly modified
* https://github.com/Minenash/TinyConfig
*
* Credits to Motschen
*
* @author coolGi
* @version 5-21-2022
*/
// FLOATS DONT WORK WITH THIS
/** This file is going to be removed sometime soon, please dont hook onto anything within this file until the new UI is compleated */
@SuppressWarnings("unchecked")
public class ClassicConfigGUI
{
/*
This would be removed later on as it is going to be re-written in java swing
*/
private static final Logger LOGGER = LogManager.getLogger();
public static final ConfigCoreInterface CONFIG_CORE_INTERFACE = new ConfigCoreInterface();
//==============//
// Initializers //
//==============//
// Some regexes to check if an input is valid
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static class ConfigScreenConfigs
{
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
public static final int ResetButtonHeight = 20;
}
/**
* The terribly coded old stuff
*/
public static class EntryInfo
{
Object widget;
Map.Entry<EditBox, Component> error;
String tempValue;
int index;
}
/**
* creates a text field
*/
private static void textField(AbstractConfigType info, Function<String, Number> func, Pattern pattern, boolean cast)
{
boolean isNumber = pattern != null;
((EntryInfo) info.guiValue).widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
((EntryInfo) info.guiValue).error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals("."))
{
try
{
value = func.apply(stringValue);
}
catch (Exception e)
{
value = null;
}
byte isValid = ((ConfigEntry) info).isValid(value);
switch (isValid)
{
case 0:
((EntryInfo) info.guiValue).error = null; break;
case -1:
((EntryInfo) info.guiValue).error = new AbstractMap.SimpleEntry<>(editBox, TextOrTranslatable("§cMinimum length is " + ((ConfigEntry) info).getMin())); break;
case 1:
((EntryInfo) info.guiValue).error = new AbstractMap.SimpleEntry<>(editBox, TextOrTranslatable("§cMaximum length is " + ((ConfigEntry) info).getMax())); break;
case 2:
((EntryInfo) info.guiValue).error = new AbstractMap.SimpleEntry<>(editBox, TextOrTranslatable("§cValue is invalid")); break;
}
}
((EntryInfo) info.guiValue).tempValue = stringValue;
editBox.setTextColor(((ConfigEntry) info).isValid(value) == 0 ? 0xFFFFFFFF : 0xFFFF7777);
// button.active = entries.stream().allMatch(e -> e.inLimits);
if (info.getType() == String.class
|| info.getType() == List.class)
{
((ConfigEntry) info).uiSetWithoutSaving(stringValue);
}
else if (((ConfigEntry) info).isValid(value) == 0)
{
if (!cast)
{
((ConfigEntry) info).uiSetWithoutSaving(value);
}
else
{
((ConfigEntry) info).uiSetWithoutSaving(value.intValue());
}
}
return true;
};
}
//==============//
// GUI handling //
//==============//
/**
* if you want to get this config gui's screen call this
*/
public static Screen getScreen(ConfigBase configBase, Screen parent, String category)
{
return new ConfigScreen(configBase, parent, category);
}
/**
* Pain
*/
private static class ConfigScreen extends DhScreen
{
protected ConfigScreen(ConfigBase configBase, Screen parent, String category)
{
super(Translatable(
I18n.exists(configBase.modID + ".config" + (category.isEmpty() ? "." + category : "") + ".title") ?
configBase.modID + ".config.title" :
configBase.modID + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.configBase = configBase;
this.parent = parent;
this.category = category;
this.translationPrefix = configBase.modID + ".config.";
}
private final ConfigBase configBase;
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
private Button doneButton;
// Real Time config update //
@Override
public void tick()
{
super.tick();
}
/**
* When you close it, it goes to the previous screen and saves
*/
@Override
public void onClose()
{
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(this.minecraft).setScreen(this.parent);
CONFIG_CORE_INTERFACE.onScreenChangeListenerList.forEach((listener) -> listener.run());
}
@Override
protected void init()
{
super.init();
if (!reload)
{
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
}
// Changelog button
if (Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get() && !ModInfo.IS_DEV_BUILD) // we only have changelogs for stable builds
{
this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen
this.width - 28, this.height - 28,
// Width and height of the button
20, 20,
// texture UV Offset
0, 0,
// Some textuary stuff
0,
#if MC_VER < MC_1_21_1
new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
#else
ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
#endif
20, 20,
// Create the button and tell it where to go
(buttonWidget) -> {
ChangelogScreen changelogScreen = new ChangelogScreen(this);
if (changelogScreen.usable)
Objects.requireNonNull(minecraft).setScreen(changelogScreen);
else
LOGGER.warn("Changelog was not able to open");
},
// Add a title to the button
Translatable(ModInfo.ID + ".updater.title")
));
}
addBtn(MakeBtn(Translatable("distanthorizons.general.cancel"),
this.width / 2 - 154, this.height - 28,
150, 20,
button ->
{
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
doneButton = addBtn(MakeBtn(Translatable("distanthorizons.general.done"), this.width / 2 + 4, this.height - 28, 150, 20, (button) -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, 32, 25);
#if MC_VER < MC_1_20_6 // no background is rendered in MC 1.20.6+
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
#endif
this.addWidget(this.list);
for (AbstractConfigType info : ConfigBase.INSTANCE.entries)
{
try
{
if (info.getCategory().matches(category) && info.getAppearance().showInGui)
addMenuItem(info);
}
catch (Exception e)
{
System.out.println("ERROR: Failed to show [" + info.getNameWCategory() + "]");
if (info.get() != null)
System.out.print(" with the value [" + info.get() + "] with type [" + info.getType() + "]");
e.printStackTrace();
}
}
CONFIG_CORE_INTERFACE.onScreenChangeListenerList.forEach((listener) -> listener.run());
}
private void addMenuItem(AbstractConfigType info)
{
initEntry(info, this.translationPrefix);
Component name = Translatable(translationPrefix + info.getNameWCategory());
if (ConfigEntry.class.isAssignableFrom(info.getClass()))
{
Button.OnPress btnAction = button -> {
((ConfigEntry) info).uiSetWithoutSaving(((ConfigEntry) info).getDefaultValue());
((EntryInfo) info.guiValue).index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
};
int posX = this.width - ConfigScreenConfigs.SpaceFromRightScreen - 150 - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth;
int posZ = 0;
Button resetButton = MakeBtn(Translatable("distanthorizons.general.reset").withStyle(ChatFormatting.RED),
posX, posZ, ConfigScreenConfigs.ResetButtonWidth, ConfigScreenConfigs.ResetButtonHeight,
btnAction);
if (((EntryInfo) info.guiValue).widget instanceof Map.Entry)
{
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) ((EntryInfo) info.guiValue).widget;
if (info.getType().isEnum())
{
widget.setValue(value -> Translatable(translationPrefix + "enum." + info.getType().getSimpleName() + "." + info.get().toString()));
}
this.list.addButton(MakeBtn(widget.getValue().apply(info.get()), this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen, 0, 150, 20, widget.getKey()), resetButton, null, name);
return;
}
else if (((EntryInfo) info.guiValue).widget != null)
{
EditBox widget = new EditBox(font, this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, 150 - 4, 20, null);
widget.setMaxLength(150);
widget.insertText(String.valueOf(info.get()));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) ((EntryInfo) info.guiValue).widget).apply(widget, doneButton);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
return;
}
}
if (ConfigCategory.class.isAssignableFrom(info.getClass()))
{
Button widget = MakeBtn(name, this.width / 2 - 100, this.height - 28, 100 * 2, 20, (button -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(ClassicConfigGUI.getScreen(this.configBase, this, ((ConfigCategory) info).getDestination()));
}));
this.list.addButton(widget, null, null, null);
return;
}
if (ConfigUIButton.class.isAssignableFrom(info.getClass()))
{
Button widget = MakeBtn(name, this.width / 2 - 100, this.height - 28, 100 * 2, 20, (button -> {
((ConfigUIButton) info).runAction();
}));
this.list.addButton(widget, null, null, null);
return;
}
if (ConfigUIComment.class.isAssignableFrom(info.getClass()))
{
this.list.addButton(null, null, null, name);
return;
}
if (ConfigLinkedEntry.class.isAssignableFrom(info.getClass()))
{
this.addMenuItem(((ConfigLinkedEntry) info).get());
return;
}
LOGGER.warn("Config [" + info.getNameWCategory() + "] failed to show. Please try something like changing its type.");
}
@Override
#if MC_VER < MC_1_20_1
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
#else
public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#endif
{
#if MC_VER < MC_1_20_2 // 1.20.2 now enables this by default in the `this.list.render` function
this.renderBackground(matrices); // Renders background
#else
super.render(matrices, mouseX, mouseY, delta);
#endif
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
DhDrawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
if (this.configBase.modID.equals("distanthorizons"))
{
// Display version
DhDrawString(matrices, font, TextOrLiteral(ModInfo.VERSION), 2, height - 10, 0xAAAAAA);
// If the update is pending, display this message to inform the user that it will apply when the game restarts
if (SelfUpdater.deleteOldJarOnJvmShutdown)
DhDrawString(matrices, font, Translatable(configBase.modID + ".updater.waitingForClose"), 4, height - 38, 0xFFFFFF);
}
// Render the tooltip only if it can find a tooltip in the language file
for (AbstractConfigType info : ConfigBase.INSTANCE.entries)
{
if (info.getCategory().matches(category) && info.getAppearance().showInGui)
{
if (list.getHoveredButton(mouseX, mouseY).isPresent())
{
AbstractWidget buttonWidget = list.getHoveredButton(mouseX, mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
if (text == null)
{
continue;
}
// A quick fix for tooltips on linked entries
AbstractConfigType newInfo = ConfigLinkedEntry.class.isAssignableFrom(info.getClass()) ?
((ConfigLinkedEntry) info).get() :
info;
Component name = Translatable(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName());
String key = translationPrefix + (newInfo.category.isEmpty() ? "" : newInfo.category + ".") + newInfo.getName() + ".@tooltip";
if (((EntryInfo) newInfo.guiValue).error != null && text.equals(name))
{
DhRenderTooltip(matrices, font, ((EntryInfo) newInfo.guiValue).error.getValue(), mouseX, mouseY);
}
else if (I18n.exists(key) && (text != null && text.equals(name)))
{
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
{
list.add(TextOrTranslatable(str));
}
DhRenderComponentTooltip(matrices, font, list, mouseX, mouseY);
}
}
}
}
#if MC_VER < MC_1_20_2
super.render(matrices, mouseX, mouseY, delta);
#endif
}
}
private static void initEntry(AbstractConfigType info, String translationPrefix)
{
info.guiValue = new EntryInfo();
Class<?> fieldClass = info.getType();
if (ConfigEntry.class.isAssignableFrom(info.getClass()))
{
if (fieldClass == Integer.class)
{
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, true);
}
else if (fieldClass == Double.class)
{
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, false);
}
else if (fieldClass == String.class || fieldClass == List.class)
{
// For string or list
textField(info, String::length, null, true);
}
else if (fieldClass == Boolean.class)
{
// For boolean
Function<Object, Component> func = value -> Translatable("distanthorizons.general."+((Boolean) value ? "true" : "false")).withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
((ConfigEntry) info).uiSetWithoutSaving(!(Boolean) info.get());
button.setMessage(func.apply(info.get()));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(info.getType().getEnumConstants());
Function<Object, Component> func = value -> Translatable(translationPrefix + "enum." + fieldClass.getSimpleName() + "." + info.get().toString());
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
// get the currently selected enum and enum index
int startingIndex = values.indexOf(info.get());
Enum<?> enumValue = (Enum<?>) values.get(startingIndex);
// search for the next enum that is selectable
int index = startingIndex + 1;
index = (index >= values.size()) ? 0 : index;
while (index != startingIndex)
{
enumValue = (Enum<?>) values.get(index);
if (!AnnotationUtil.doesEnumHaveAnnotation(enumValue, DisallowSelectingViaConfigGui.class))
{
// this enum shouldn't be selectable via the UI,
// skip it
break;
}
index++;
index = (index >= values.size()) ? 0 : index;
}
if (index == startingIndex)
{
// none of the enums should be selectable, this is a programmer error
enumValue = (Enum<?>) values.get(startingIndex);
LOGGER.warn("Enum [" + enumValue.getClass() + "] doesn't contain any values that should be selectable via the UI, sticking to the currently selected value [" + enumValue + "].");
}
((ConfigEntry<Enum<?>>) info).uiSetWithoutSaving(enumValue);
button.setMessage(func.apply(info.get()));
}, func);
}
}
else if (ConfigCategory.class.isAssignableFrom(info.getClass()))
{
// if (!info.info.getName().equals(""))
// info.name = new TranslatableComponent(info.info.getName());
}
// return info;
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry>
{
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int canvasWidth, int canvasHeight, int topMargin, int botMargin, int itemSpacing)
{
#if MC_VER < MC_1_20_4
super(minecraftClient, canvasWidth, canvasHeight, topMargin, canvasHeight - botMargin, itemSpacing);
#else
super(minecraftClient, canvasWidth, canvasHeight - (topMargin + botMargin), topMargin, itemSpacing);
#endif
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text)
{
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth()
{
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY)
{
for (ButtonEntry buttonEntry : this.children())
{
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY))
{
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry>
{
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
#if MC_VER < MC_1_20_1
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
#else
public void render(GuiGraphics matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
#endif
{
if (button != null)
{
SetY(button, y);
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null)
{
SetY(resetButton, y);
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null)
{
SetY(indexButton, y);
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
#if MC_VER < MC_1_20_1
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
#else
matrices.drawString(textRenderer, text, 12, y + 5, 0xFFFFFF);
#endif
}
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
#if MC_VER >= MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
#endif
}
//================//
// event handling //
//================//
private static class ConfigCoreInterface implements IConfigGui
{
/**
* in the future it would be good to pass in the current page and other variables,
* but for now just knowing when the page is closed is good enough
*/
public final ArrayList<Runnable> onScreenChangeListenerList = new ArrayList<>();
@Override
public void addOnScreenChangeListener(Runnable newListener) { this.onScreenChangeListenerList.add(newListener); }
@Override
public void removeOnScreenChangeListener(Runnable oldListener) { this.onScreenChangeListenerList.remove(oldListener); }
}
}
@@ -0,0 +1,77 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import net.minecraft.client.gui.Font;
#if MC_VER < MC_1_20_1
import com.mojang.blaze3d.vertex.PoseStack;
#else
import net.minecraft.client.gui.GuiGraphics;
#endif
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import java.util.List;
public class DhScreen extends Screen
{
protected DhScreen(Component $$0)
{
super($$0);
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
protected Button addBtn(Button button)
{
#if MC_VER < MC_1_17_1
return this.addButton(button);
#else
return this.addRenderableWidget(button);
#endif
}
#if MC_VER < MC_1_20_1
protected void DhDrawCenteredString(PoseStack guiStack, Font font, Component text, int x, int y, int color)
{
drawCenteredString(guiStack, font, text, x, y, color);
}
protected void DhDrawString(PoseStack guiStack, Font font, Component text, int x, int y, int color)
{
drawString(guiStack, font, text, x, y, color);
}
protected void DhRenderTooltip(PoseStack guiStack, Font font, List<? extends net.minecraft.util.FormattedCharSequence> text, int x, int y)
{
renderTooltip(guiStack, text, x, y);
}
protected void DhRenderComponentTooltip(PoseStack guiStack, Font font, List<Component> comp, int x, int y)
{
renderComponentTooltip(guiStack, comp, x, y);
}
protected void DhRenderTooltip(PoseStack guiStack, Font font, Component comp, int x, int y)
{
renderTooltip(guiStack, comp, x, y);
}
#else
protected void DhDrawCenteredString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color)
{
guiStack.drawCenteredString(font, text, x, y, color);
}
protected void DhDrawString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color)
{
guiStack.drawString(font, text, x, y, color);
}
protected void DhRenderTooltip(GuiGraphics guiStack, Font font, List<? extends net.minecraft.util.FormattedCharSequence> text, int x, int y)
{
guiStack.renderTooltip(font, text, x, y);
}
protected void DhRenderComponentTooltip(GuiGraphics guiStack, Font font, List<Component> comp, int x, int y)
{
guiStack.renderComponentTooltip(font, comp, x, y);
}
protected void DhRenderTooltip(GuiGraphics guiStack, Font font, Component text, int x, int y)
{
guiStack.renderTooltip(font, text, x, y);
}
#endif
}
@@ -0,0 +1,43 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.gui.ConfigScreen;
import com.seibel.distanthorizons.core.config.gui.JavaScreenHandlerScreen;
import com.seibel.distanthorizons.core.config.gui.OpenGLConfigScreen;
import net.minecraft.client.gui.screens.Screen;
public class GetConfigScreen
{
public static type useScreen = type.Classic;
public enum type
{
Classic,
@Deprecated
OpenGL, // This was just an attempt, it didn't work out, and we are going to change to javafx soon (as soon as that works)
JavaFX;
}
public static Screen getScreen(Screen parent)
{
// Generate the language
// This shouldn't be here, but I need a way to test it after Minecraft inits its assets
//System.out.println(ConfigBase.INSTANCE.generateLang(false, true));
switch (useScreen)
{
case Classic:
return ClassicConfigGUI.getScreen(ConfigBase.INSTANCE, parent, "client");
case OpenGL:
MinecraftScreen.getScreen(parent, new OpenGLConfigScreen(), ModInfo.ID + ".title");
return null;
// case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
case JavaFX:
return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
default:
throw new IllegalArgumentException("No config screen implementation defined for ["+useScreen+"].");
}
}
}
@@ -0,0 +1,72 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
#if MC_VER < MC_1_19_2
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
#endif
public class GuiHelper
{
/**
* Helper static methods for versional compat
*/
public static Button MakeBtn(Component base, int posX, int posZ, int width, int height, Button.OnPress action)
{
#if MC_VER < MC_1_19_4
return new Button(posX, posZ, width, height, base, action);
#else
return Button.builder(base, action).bounds(posX, posZ, width, height).build();
#endif
}
public static MutableComponent TextOrLiteral(String text)
{
#if MC_VER < MC_1_19_2
return new TextComponent(text);
#else
return Component.literal(text);
#endif
}
public static MutableComponent TextOrTranslatable(String text)
{
#if MC_VER < MC_1_19_2
return new TextComponent(text);
#else
return Component.translatable(text);
#endif
}
public static MutableComponent Translatable(String text, Object... args)
{
#if MC_VER < MC_1_19_2
return new TranslatableComponent(text, args);
#else
return Component.translatable(text, args);
#endif
}
public static void SetX(AbstractWidget w, int x)
{
#if MC_VER < MC_1_19_4
w.x = x;
#else
w.setX(x);
#endif
}
public static void SetY(AbstractWidget w, int y)
{
#if MC_VER < MC_1_19_4
w.y = y;
#else
w.setY(y);
#endif
}
}
@@ -0,0 +1,21 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.ILangWrapper;
import net.minecraft.client.resources.language.I18n;
public class LangWrapper implements ILangWrapper
{
public static final LangWrapper INSTANCE = new LangWrapper();
@Override
public boolean langExists(String str)
{
return I18n.exists(str);
}
@Override
public String getLang(String str)
{
return I18n.get(str);
}
}
@@ -0,0 +1,150 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.distanthorizons.core.config.gui.AbstractScreen;
import net.minecraft.client.Minecraft;
#if MC_VER >= MC_1_20_1
import net.minecraft.client.gui.GuiGraphics;
#endif
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.screens.Screen;
import org.jetbrains.annotations.NotNull;
import java.nio.file.Path;
import java.util.*;
public class MinecraftScreen
{
public static Screen getScreen(Screen parent, AbstractScreen screen, String translationName)
{
return new ConfigScreenRenderer(parent, screen, translationName);
}
private static class ConfigScreenRenderer extends DhScreen
{
private final Screen parent;
private ConfigListWidget list;
private AbstractScreen screen;
#if MC_VER < MC_1_19_2
public static net.minecraft.network.chat.TranslatableComponent translate(String str, Object... args)
{
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate(String str, Object... args)
{
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName)
{
super(translate(translationName));
screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow();
this.parent = parent;
this.screen = screen;
}
@Override
protected void init()
{
super.init(); // Init Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.init(); // Init our own config screen
this.list = new ConfigListWidget(this.minecraft, this.width, this.height, 0, 0, 25); // Select the area to tint
#if MC_VER < MC_1_20_6 // no background is rendered in MC 1.20.6+
if (this.minecraft != null && this.minecraft.level != null) // Check if in game
this.list.setRenderBackground(false); // Disable from rendering
#endif
this.addWidget(this.list); // Add the tint to the things to be rendered
}
@Override
#if MC_VER < MC_1_20_1
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
#else
public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#endif
{
#if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background
#else
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#endif
this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseX = mouseX;
screen.mouseY = mouseY;
screen.render(delta); // Render everything on the main screen
super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint)
}
@Override
public void resize(Minecraft mc, int width, int height)
{
super.resize(mc, width, height); // Resize Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.onResize(); // Resize our screen
}
@Override
public void tick()
{
super.tick(); // Tick Minecraft's screen
screen.tick(); // Tick our screen
if (screen.close) // If we decide to close the screen, then actually close the screen
onClose();
}
@Override
public void onClose()
{
screen.onClose(); // Close our screen
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
@Override
public void onFilesDrop(@NotNull List<Path> files)
{
screen.onFilesDrop(files);
}
// For checking if it should close when you press the escape key
@Override
public boolean shouldCloseOnEsc()
{
return screen.shouldCloseOnEsc;
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList
{
public ConfigListWidget(Minecraft minecraftClient, int canvasWidth, int canvasHeight, int topMargin, int botMargin, int itemSpacing)
{
#if MC_VER < MC_1_20_4
super(minecraftClient, canvasWidth, canvasHeight, topMargin, canvasHeight - botMargin, itemSpacing);
#else
super(minecraftClient, canvasWidth, canvasHeight - (topMargin + botMargin), topMargin, itemSpacing);
#endif
this.centerListVertically = false;
}
}
}
@@ -0,0 +1,177 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.gui;
/**
* Creates a button with a texture on it (and a background) that works with all mc versions
*
* @author coolGi
* @version 2023-10-03
*/
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.components.AbstractButton;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
#if MC_VER >= MC_1_17_1
import net.minecraft.client.renderer.GameRenderer;
#endif
#if MC_VER < MC_1_20_1
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
#else
import net.minecraft.client.gui.GuiGraphics;
#endif
#if MC_VER < MC_1_20_2
public class TexturedButtonWidget extends ImageButton
#else
public class TexturedButtonWidget extends Button
#endif
{
public final boolean renderBackground;
#if MC_VER >= MC_1_20_2
private final int u;
private final int v;
private final int hoveredVOffset;
private final ResourceLocation texture;
private final int textureWidth;
private final int textureHeight;
#endif
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
this(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text, true);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text, boolean renderBackground)
{
#if MC_VER < MC_1_20_2
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
#else
// We don't pass on the text option as otherwise it will render (we normally pass it for narration)
// TODO: Find a fix for it
super(x, y, width, height, Component.empty(), pressAction, DEFAULT_NARRATION);
this.u = u;
this.v = v;
this.hoveredVOffset = hoveredVOffset;
this.texture = texture;
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
#endif
this.renderBackground = renderBackground;
}
#if MC_VER < MC_1_20_2
#if MC_VER < MC_1_19_4
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
if (this.renderBackground) // Renders the background of the button
{
#if MC_VER < MC_1_17_1
Minecraft.getInstance().getTextureManager().bind(WIDGETS_LOCATION);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, this.alpha);
#else
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
#endif
int i = this.getYImage(this.isHovered);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
#if MC_VER < MC_1_19_4
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
#else
this.blit(matrices, this.getX(), this.getY(), 0, 46 + i * 20, this.getWidth() / 2, this.getHeight());
this.blit(matrices, this.getX() + this.getWidth() / 2, this.getY(), 200 - this.width / 2, 46 + i * 20, this.getWidth() / 2, this.getHeight());
#endif
}
super.renderButton(matrices, mouseX, mouseY, delta);
}
#else
#if MC_VER < MC_1_20_1
@Override
public void renderWidget(PoseStack matrices, int mouseX, int mouseY, float delta)
{
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
#else
@Override
public void renderWidget(GuiGraphics matrices, int mouseX, int mouseY, float delta)
{
#endif
if (this.renderBackground) // Renders the background of the button
{
int i = 1;
if (!this.active) i = 0;
else if (this.isHovered) i = 2;
#if MC_VER < MC_1_20_1
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.getX(), this.getY(), 0, 46 + i * 20, this.getWidth() / 2, this.getHeight());
this.blit(matrices, this.getX() + this.getWidth() / 2, this.getY(), 200 - this.width / 2, 46 + i * 20, this.getWidth() / 2, this.getHeight());
#else
matrices.blit(WIDGETS_LOCATION, this.getX(), this.getY(), 0, 46 + i * 20, this.getWidth() / 2, this.getHeight());
matrices.blit(WIDGETS_LOCATION, this.getX() + this.getWidth() / 2, this.getY(), 200 - this.width / 2, 46 + i * 20, this.getWidth() / 2, this.getHeight());
#endif
}
super.renderWidget(matrices, mouseX, mouseY, delta);
}
#endif
#else
@Override
public void renderWidget(GuiGraphics matrices, int mouseX, int mouseY, float delta)
{
if (this.renderBackground)
{
//RenderSystem.enableBlend();
//RenderSystem.enableDepthTest();
matrices.blitSprite(SPRITES.get(this.active, this.isHoveredOrFocused()), this.getX(), this.getY(), this.getWidth(), this.getHeight());
}
// Renders the sprite
int i = 0;
if (!this.active) i = 2;
else if (this.isHovered) i = 1;
matrices.blit(this.texture, this.getX(), this.getY(), this.u, this.v + (this.hoveredVOffset * i), this.width, this.height, this.textureWidth, this.textureHeight);
}
#endif
}
@@ -0,0 +1,261 @@
package com.seibel.distanthorizons.common.wrappers.gui.updater;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreen;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.jar.installer.MarkdownFormatter;
import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
#if MC_VER >= MC_1_17_1
import net.minecraft.client.gui.narration.NarratableEntry;
#endif
#if MC_VER < MC_1_20_1
import net.minecraft.client.gui.GuiComponent;
#else
import net.minecraft.client.gui.GuiGraphics;
#endif
import static com.seibel.distanthorizons.common.wrappers.gui.GuiHelper.*;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in openGL as well
// TODO: Make this
public class ChangelogScreen extends DhScreen
{
private Screen parent;
private String versionID;
private List<String> changelog;
private TextArea changelogArea;
public boolean usable = false;
public ChangelogScreen(Screen parent)
{
this(parent, null);
if (!ModrinthGetter.initted) // Make sure the modrinth stuff is initted
ModrinthGetter.init();
if (!ModrinthGetter.initted) // If its not initted, then this isnt usable
return;
if (!ModrinthGetter.mcVersions.contains(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion()))
return;
String versionID = ModrinthGetter.getLatestIDForVersion(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion());
if (versionID == null)
return;
try
{
setupChangelog(versionID);
usable = true;
}
catch (Exception e)
{
e.printStackTrace();
}
}
public ChangelogScreen(Screen parent, String versionID)
{
super(Translatable(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.versionID = versionID;
if (versionID == null)
return;
try
{
setupChangelog(versionID);
usable = true;
}
catch (Exception e)
{
e.printStackTrace();
}
}
private void setupChangelog(String versionID)
{
this.changelog = new ArrayList<>();
// Put the new version name at the very top of the change log
this.changelog.add("§lChangelog for " + ModrinthGetter.releaseNames.get(versionID) + "§r");
this.changelog.add("");
this.changelog.add("");
String changelog = ModrinthGetter.changeLogs.get(versionID);
if (changelog == null)
{
// in case something goes wrong this will prevent null pointers
changelog = "";
}
// Get the release changelog and split it by the new lines
String[] unwrappedChangelog = // Arrays.asList could be used if a list object is desired here vs List.of which is only available for Java 9+
// This formats markdown to minecraft's "§" charactersnew MarkdownFormatter.MinecraftFormat().convertTo(
new MarkdownFormatter.MinecraftFormat().convertTo(changelog).split("\\n");
// Makes the words wrap around to not go off the screen
for (String str : unwrappedChangelog)
{
this.changelog.addAll(
MarkdownFormatter.splitString(str, 75)
);
}
// Debugging
// System.out.println(this.changelog);
}
@Override
protected void init()
{
super.init();
if (!usable)
return;
this.addBtn( // Close
MakeBtn(Translatable(ModInfo.ID + ".general.back"), 5, this.height - 25, 100, 20, (btn) -> {
this.onClose();
})
);
this.changelogArea = new TextArea(this.minecraft, this.width * 2, this.height, 32, 32, 10);
for (int i = 0; i < changelog.size(); i++)
{
this.changelogArea.addButton(TextOrLiteral(changelog.get(i)));
// drawString(matrices, this.font, changelog.get(i), this.width / 2 - 175, this.height / 2 - 100 + i*10, 0xFFFFFF);
}
}
@Override
#if MC_VER < MC_1_20_1
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
#else
public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#endif
{
#if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background
#else
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#endif
if (!usable)
return;
// Set the scroll position to the mouse height relative to the screen
// This is a bit of a hack as we cannot scroll on this area
double scrollAmount = ((double) mouseY) / ((double) this.height) * 1.1 * this.changelogArea.getMaxScroll();
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
this.changelogArea.setScrollAmount(scrollAmount);
#else
this.changelogArea.scrollAmount = scrollAmount;
#endif
// render order matters, otherwise on 1.20.6+ the blurred background will render on top of the text
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
this.changelogArea.render(matrices, mouseX, mouseY, delta); // Render the changelog
DhDrawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
}
@Override
public void onClose()
{
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
public static class TextArea extends ContainerObjectSelectionList<ButtonEntry>
{
Font textRenderer;
public TextArea(Minecraft minecraftClient, int canvasWidth, int canvasHeight, int topMargin, int botMargin, int itemSpacing)
{
#if MC_VER < MC_1_20_4
super(minecraftClient, canvasWidth, canvasHeight, topMargin, canvasHeight - botMargin, itemSpacing);
#else
super(minecraftClient, canvasWidth, canvasHeight - (topMargin + botMargin), topMargin, itemSpacing);
#endif
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(Component text)
{
this.addEntry(ButtonEntry.create(text));
}
@Override
public int getRowWidth()
{
return 10000;
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry>
{
private static final Font textRenderer = Minecraft.getInstance().font;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
private ButtonEntry(Component text)
{
this.text = text;
}
public static ButtonEntry create(Component text)
{
return new ButtonEntry(text);
}
#if MC_VER < MC_1_20_1
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
#else
@Override
public void render(GuiGraphics matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
matrices.drawString(textRenderer, text, 12, y + 5, 0xFFFFFF);
}
#endif
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
#if MC_VER >= MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
#endif
}
}
@@ -0,0 +1,181 @@
package com.seibel.distanthorizons.common.wrappers.gui.updater;
import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreen;
import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
#if MC_VER >= MC_1_20_1
import net.minecraft.client.gui.GuiGraphics;
#else
import com.mojang.blaze3d.vertex.PoseStack;
#endif
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.resources.ResourceLocation;
import static com.seibel.distanthorizons.common.wrappers.gui.GuiHelper.*;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in Java Swing as well
// and also maybe add this suggestion https://discord.com/channels/881614130614767666/1035863487110467625/1035949054485594192
public class UpdateModScreen extends DhScreen
{
private Screen parent;
private String newVersionID;
private String currentVer;
private String nextVer;
public UpdateModScreen(Screen parent, String newVersionID)
{
super(Translatable(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.newVersionID = newVersionID;
EDhApiUpdateBranch updateBranch = EDhApiUpdateBranch.convertAutoToStableOrNightly(Config.Client.Advanced.AutoUpdater.updateBranch.get());
if (updateBranch == EDhApiUpdateBranch.STABLE)
{
this.currentVer = ModInfo.VERSION;
this.nextVer = ModrinthGetter.releaseNames.get(this.newVersionID);
}
else
{
this.currentVer = ModJarInfo.Git_Commit.substring(0,7);
this.nextVer = this.newVersionID.substring(0,7);
}
}
@Override
protected void init()
{
super.init();
try
{
// Logo image
this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 65, this.height / 2 - 110,
// Width and height of the button
130, 65,
// Offset
0, 0,
// Some textuary stuff
0,
#if MC_VER < MC_1_21_1
new ResourceLocation(ModInfo.ID, "logo.png"),
#else
ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "logo.png"),
#endif
130, 65,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> System.out.println("Nice, you found an easter egg :)"), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
Translatable(ModInfo.ID + ".updater.title"),
// Dont render the background of the button
false
));
}
catch (Exception e)
{
e.printStackTrace();
}
if (!ModInfo.IS_DEV_BUILD)
{
this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 97, this.height / 2 + 8,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
0,
#if MC_VER < MC_1_21_1
new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
#else
ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
#endif
20, 20,
// Create the button and tell it where to go
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
Translatable(ModInfo.ID + ".updater.title")
));
}
this.addBtn( // Update
MakeBtn(Translatable(ModInfo.ID + ".updater.update"), this.width / 2 - 75, this.height / 2 + 8, 150, 20, (btn) -> {
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Silent update
MakeBtn(Translatable(ModInfo.ID + ".updater.silent"), this.width / 2 - 75, this.height / 2 + 30, 150, 20, (btn) -> {
Config.Client.Advanced.AutoUpdater.enableSilentUpdates.set(true);
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Later (not now)
MakeBtn(Translatable(ModInfo.ID + ".updater.later"), this.width / 2 + 2, this.height / 2 + 70, 100, 20, (btn) -> {
this.onClose();
})
);
this.addBtn( // Never
MakeBtn(Translatable(ModInfo.ID + ".updater.never"), this.width / 2 - 102, this.height / 2 + 70, 100, 20, (btn) -> {
Config.Client.Advanced.AutoUpdater.enableAutoUpdater.set(false);
this.onClose();
})
);
}
@Override
#if MC_VER < MC_1_20_1
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
#else
public void render(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#endif
{
#if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background
#else
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#endif
// TODO: add the tooltips for the buttons
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
// TODO: Add tooltips
// Render the text's
DhDrawCenteredString(matrices, this.font, Translatable(ModInfo.ID + ".updater.text1"), this.width / 2, this.height / 2 - 35, 0xFFFFFF);
DhDrawCenteredString(matrices, this.font,
Translatable(ModInfo.ID + ".updater.text2", currentVer, nextVer),
this.width / 2, this.height / 2 - 20, 0x52FD52);
}
@Override
public void onClose()
{
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
}
@@ -0,0 +1,54 @@
package com.seibel.distanthorizons.common.wrappers.level;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import java.util.Objects;
public class KeyedClientLevelManager implements IKeyedClientLevelManager
{
public static final KeyedClientLevelManager INSTANCE = new KeyedClientLevelManager();
/** This is set and managed by the ClientApi for servers with support for DH. */
private IServerKeyedClientLevel overrideWrapper = null;
private boolean useOverrideWrapper = false;
//=============//
// constructor //
//=============//
private KeyedClientLevelManager() { }
//======================//
// level override logic //
//======================//
@Override
public void setServerKeyedLevel(IServerKeyedClientLevel clientLevel) { this.overrideWrapper = clientLevel; }
@Override
public IServerKeyedClientLevel getOverrideWrapper() { return this.overrideWrapper; }
@Override
public IServerKeyedClientLevel getServerKeyedLevel(ILevelWrapper level, String serverLevelKey)
{
Objects.requireNonNull(level);
Objects.requireNonNull(serverLevelKey);
return new ServerKeyedClientLevel((ClientLevel) level.getWrappedMcObject(), serverLevelKey);
}
@Override
public void setUseOverrideWrapper(boolean useOverrideWrapper) { this.useOverrideWrapper = useOverrideWrapper; }
@Override
public boolean getUseOverrideWrapper() { return this.useOverrideWrapper; }
}
@@ -0,0 +1,21 @@
package com.seibel.distanthorizons.common.wrappers.level;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import net.minecraft.client.multiplayer.ClientLevel;
public class ServerKeyedClientLevel extends ClientLevelWrapper implements IServerKeyedClientLevel
{
/** A unique identifier (generally the level's name) for differentiating multiverse levels */
private final String serverLevelKey;
public ServerKeyedClientLevel(ClientLevel level, String serverLevelKey)
{
super(level);
this.serverLevelKey = serverLevelKey;
}
@Override
public String getServerLevelKey() { return this.serverLevelKey; }
}
@@ -0,0 +1,309 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.minecraft;
import java.io.File;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import java.util.UUID;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
#if MC_VER < MC_1_19_2
import net.minecraft.network.chat.TextComponent;
#endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
/**
* A singleton that wraps the Minecraft object.
*
* @author James Seibel
*/
public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MINECRAFT = Minecraft.getInstance();
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
/**
* The lightmap for the current:
* Time, dimension, brightness setting, etc.
*/
private NativeImage lightMap = null;
private ProfilerWrapper profilerWrapper;
private MinecraftClientWrapper()
{
}
//================//
// helper methods //
//================//
/**
* This should be called at the beginning of every frame to
* clear any Minecraft data that becomes out of date after a frame. <br> <br>
* <p>
* LightMaps and other time sensitive objects fall in this category. <br> <br>
* <p>
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache() { this.lightMap = null; }
//=================//
// method wrappers //
//=================//
@Override
public float getShade(EDhDirection lodDirection)
{
EDhApiLodShading lodShading = Config.Client.Advanced.Graphics.AdvancedGraphics.lodShading.get();
switch (lodShading)
{
default:
case AUTO:
if (MINECRAFT.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return MINECRAFT.level.getShade(mcDir, true);
}
else
{
return 0.0f;
}
case ENABLED:
switch (lodDirection)
{
case DOWN:
return 0.5F;
default:
case UP:
return 1.0F;
case NORTH:
case SOUTH:
return 0.8F;
case WEST:
case EAST:
return 0.6F;
}
case DISABLED:
return 1.0F;
}
}
@Override
public boolean hasSinglePlayerServer() { return MINECRAFT.hasSingleplayerServer(); }
@Override
public boolean clientConnectedToDedicatedServer() { return MINECRAFT.getCurrentServer() != null && !this.hasSinglePlayerServer(); }
@Override
public boolean connectedToReplay() { return !MINECRAFT.hasSingleplayerServer() && MINECRAFT.getCurrentServer() == null; }
@Override
public String getCurrentServerName()
{
if (this.connectedToReplay())
{
return ClientOnlySaveStructure.REPLAY_SERVER_FOLDER_NAME;
}
else
{
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.name : "NULL";
}
}
@Override
public String getCurrentServerIp()
{
if (this.connectedToReplay())
{
return "";
}
else
{
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.ip : "NA";
}
}
@Override
public String getCurrentServerVersion()
{
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.version.getString() : "UNKOWN";
}
//=============//
// Simple gets //
//=============//
public LocalPlayer getPlayer() { return MINECRAFT.player; }
@Override
public boolean playerExists() { return MINECRAFT.player != null; }
@Override
public UUID getPlayerUUID() { return this.getPlayer().getUUID(); }
@Override
public DhBlockPos getPlayerBlockPos()
{
BlockPos playerPos = this.getPlayer().blockPosition();
return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@Override
public DhChunkPos getPlayerChunkPos()
{
#if MC_VER < MC_1_17_1
ChunkPos playerPos = new ChunkPos(this.getPlayer().blockPosition());
#else
ChunkPos playerPos = this.getPlayer().chunkPosition();
#endif
return new DhChunkPos(playerPos.x, playerPos.z);
}
@Nullable
@Override
public IClientLevelWrapper getWrappedClientLevel()
{
if (MINECRAFT.level == null)
{
return null;
}
return ClientLevelWrapper.getWrapperIgnoringOverride(MINECRAFT.level);
}
@Override
public IProfilerWrapper getProfiler()
{
if (this.profilerWrapper == null)
{
this.profilerWrapper = new ProfilerWrapper(MINECRAFT.getProfiler());
}
else if (MINECRAFT.getProfiler() != this.profilerWrapper.profiler)
{
this.profilerWrapper.profiler = MINECRAFT.getProfiler();
}
return this.profilerWrapper;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<ILevelWrapper> getAllServerWorlds()
{
ArrayList<ILevelWrapper> worlds = new ArrayList<ILevelWrapper>();
Iterable<ServerLevel> serverWorlds = MINECRAFT.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(ServerLevelWrapper.getWrapper(world));
}
return worlds;
}
@Override
public void sendChatMessage(String string)
{
LocalPlayer player = this.getPlayer();
if (player == null) return;
#if MC_VER < MC_1_19_2
player.sendMessage(new TextComponent(string), getPlayer().getUUID());
#else
player.sendSystemMessage(net.minecraft.network.chat.Component.translatable(string));
#endif
}
/**
* Crashes Minecraft, displaying the given errorMessage <br> <br>
* In the following format: <br>
*
* The game crashed whilst <strong>errorMessage</strong> <br>
* Error: <strong>ExceptionClass: exceptionErrorMessage</strong> <br>
* Exit Code: -1 <br>
*/
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...", exception);
CrashReport report = new CrashReport(errorMessage, exception);
#if MC_VER < MC_1_20_4
Minecraft.crash(report);
#else
Minecraft.getInstance().delayCrash(report);
#endif
}
@Override
public Object getOptionsObject() { return MINECRAFT.options; }
@Override
public boolean isDedicatedServer() { return false; }
@Override
public File getInstallationDirectory() { return MINECRAFT.gameDirectory; }
@Override
public void executeOnRenderThread(Runnable runnable) { MINECRAFT.execute(runnable); }
}
@@ -0,0 +1,31 @@
package com.seibel.distanthorizons.common.wrappers.minecraft;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import net.minecraft.server.dedicated.DedicatedServer;
import java.io.File;
//@Environment(EnvType.SERVER)
public class MinecraftDedicatedServerWrapper implements IMinecraftSharedWrapper
{
public static final MinecraftDedicatedServerWrapper INSTANCE = new MinecraftDedicatedServerWrapper();
private MinecraftDedicatedServerWrapper() { }
public DedicatedServer dedicatedServer = null;
@Override
public boolean isDedicatedServer() { return true; }
@Override
public File getInstallationDirectory()
{
if (this.dedicatedServer == null)
{
throw new IllegalStateException("Trying to get Installation Direction before Dedicated server complete initialization!");
}
#if MC_VER < MC_1_21_1
return this.dedicatedServer.getServerDirectory();
#else
return this.dedicatedServer.getServerDirectory().toFile();
#endif
}
}
@@ -0,0 +1,293 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.minecraft;
import java.awt.Color;
import java.lang.invoke.MethodHandles;
import java.util.concurrent.ConcurrentHashMap;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.WrapperFactory;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
#if MC_VER >= MC_1_17_1
import net.minecraft.client.renderer.FogRenderer;
import com.mojang.blaze3d.systems.RenderSystem;
#endif
#if MC_VER < MC_1_19_4
import org.joml.Matrix4f;
import org.joml.Vector3f;
#else
#endif
#if MC_VER >= MC_1_20_2
import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
#endif
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.world.effect.MobEffects;
#if MC_VER < MC_1_17_1
import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.material.FluidState;
import org.lwjgl.opengl.GL15;
#else
import net.minecraft.world.level.material.FogType;
#endif
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
/**
* A singleton that contains everything
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
*/
//@Environment(EnvType.CLIENT)
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MC = Minecraft.getInstance();
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
/**
* In the case of immersive portals multiple levels may be active at once, causing conflicting lightmaps. <br>
* Requiring the use of multiple {@link LightMapWrapper}.
*/
public ConcurrentHashMap<IDimensionTypeWrapper, LightMapWrapper> lightmapByDimensionType = new ConcurrentHashMap<>();
/**
* Holds the render buffer that should be used when displaying levels to the screen.
* This is used for Optifine shader support so we can render directly to Optifine's level frame buffer.
*/
public int finalLevelFrameBufferId = -1;
@Override
public Vec3f getLookAtVector()
{
Camera camera = MC.gameRenderer.getMainCamera();
return new Vec3f(camera.getLookVector().x(), camera.getLookVector().y(), camera.getLookVector().z());
}
@Override
/** Unless you really need to know if the player is blind, use {@link MinecraftRenderWrapper#isFogStateSpecial()}/{@link IMinecraftRenderWrapper#isFogStateSpecial()} instead */
public boolean playerHasBlindingEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null
#if MC_VER >= MC_1_19_2
|| MC.player.getActiveEffectsMap().get(MobEffects.DARKNESS) != null // Deep dark effect
#endif
;
}
@Override
public Vec3d getCameraExactPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Color getFogColor(float partialTicks)
{
#if MC_VER < MC_1_17_1
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
#else
FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor();
#endif
return new Color(
Math.max(0f, Math.min(colorValues[0], 1f)),
Math.max(0f, Math.min(colorValues[1], 1f)),
Math.max(0f, Math.min(colorValues[2], 1f)),
Math.max(0f, Math.min(colorValues[3], 1f))
);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor()
{
if (MC.level.dimensionType().hasSkyLight())
{
float frameTime;
#if MC_VER < MC_1_21_1
frameTime = MC.getFrameTime();
#else
frameTime = MC.getTimer().getRealtimeDeltaTicks();
#endif
#if MC_VER < MC_1_17_1
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getBlockPosition(), frameTime);
#else
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), frameTime);
#endif
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
}
else
{
return new Color(0, 0, 0);
}
}
@Override
public double getFov(float partialTicks)
{
return MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
#if MC_VER < MC_1_18_2
//FIXME: How to resolve this?
return MC.options.renderDistance;
#else
return MC.options.getEffectiveRenderDistance();
#endif
}
@Override
public int getScreenWidth()
{
// alternate ways of getting the window's resolution,
// using one of these methods may fix the optifine render resolution bug
// TODO: test these once we can run with Optifine again
// int[] heightArray = new int[1];
// int[] widthArray = new int[1];
//
// long window = GLProxy.getInstance().minecraftGlContext;
// GLFW.glfwGetWindowSize(window, widthArray, heightArray); // option 1
// GLFW.glfwGetFramebufferSize(window, widthArray, heightArray); // option 2
int width = MC.getWindow().getWidth();
if (OPTIFINE_ACCESSOR != null)
{
// TODO remove comment after testing:
// this should fix the issue where different optifine render resolutions screw up the LOD rendering
width *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return width;
}
@Override
public int getScreenHeight()
{
int height = MC.getWindow().getHeight();
if (OPTIFINE_ACCESSOR != null)
{
height *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return height;
}
private RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
@Override
public int getTargetFrameBuffer()
{
// used so we can access the framebuffer shaders end up rendering to
if (AbstractOptifineAccessor.optifinePresent())
{
return this.finalLevelFrameBufferId;
}
return this.getRenderTarget().frameBufferId;
}
@Override
public void clearTargetFrameBuffer() { this.finalLevelFrameBufferId = -1; }
@Override
public int getDepthTextureId() { return this.getRenderTarget().getDepthTextureId(); }
@Override
public int getTargetFrameBufferViewportWidth()
{
return getRenderTarget().viewWidth;
}
@Override
public int getTargetFrameBufferViewportHeight()
{
return getRenderTarget().viewHeight;
}
@Override
public ILightMapWrapper getLightmapWrapper(ILevelWrapper level) { return this.lightmapByDimensionType.get(level.getDimensionType()); }
@Override
public boolean isFogStateSpecial()
{
#if MC_VER < MC_1_17_1
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
FluidState fluidState = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isBlind = this.playerHasBlindingEffect();
isBlind |= fluidState.is(FluidTags.WATER);
isBlind |= fluidState.is(FluidTags.LAVA);
return isBlind;
#else
boolean isBlind = this.playerHasBlindingEffect();
return MC.gameRenderer.getMainCamera().getFluidInCamera() != FogType.NONE || isBlind;
#endif
}
public void updateLightmap(NativeImage lightPixels, IClientLevelWrapper level)
{
// Using ClientLevelWrapper as the key would be better, but we don't have a consistent way to create the same
// object for the same MC level and/or the same hash,
// so this will have to do for now
IDimensionTypeWrapper dimensionType = level.getDimensionType();
LightMapWrapper wrapper = this.lightmapByDimensionType.computeIfAbsent(dimensionType, (dimType) -> new LightMapWrapper());
wrapper.uploadLightmap(lightPixels);
}
}
@@ -0,0 +1,61 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.minecraft;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import net.minecraft.util.profiling.ProfilerFiller;
/**
* @author James Seibel
* @version 11-20-2021
*/
public class ProfilerWrapper implements IProfilerWrapper
{
public ProfilerFiller profiler;
public ProfilerWrapper(ProfilerFiller newProfiler)
{
profiler = newProfiler;
}
/** starts a new section inside the currently running section */
@Override
public void push(String newSection)
{
profiler.push(newSection);
}
/** ends the currently running section and starts a new one */
@Override
public void popPush(String newSection)
{
profiler.popPush(newSection);
}
/** ends the currently running section */
@Override
public void pop()
{
profiler.pop();
}
}
@@ -0,0 +1,78 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
public class LightMapWrapper implements ILightMapWrapper
{
private int textureId = 0;
//==============//
// constructors //
//==============//
public LightMapWrapper() { }
//=========//
// methods //
//=========//
public void uploadLightmap(NativeImage image)
{
int currentBind = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
if (this.textureId == 0)
{
this.createLightmap(image);
}
else
{
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
}
image.upload(0, 0, 0, false);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, currentBind);
}
private void createLightmap(NativeImage image)
{
this.textureId = GL32.glGenTextures();
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
}
@Override
public void bind()
{
GL32.glActiveTexture(GL32.GL_TEXTURE0);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
}
@Override
public void unbind() { GL32.glBindTexture(GL32.GL_TEXTURE_2D, 0); }
}
@@ -0,0 +1,54 @@
package com.seibel.distanthorizons.common.wrappers.misc;
import com.google.common.collect.MapMaker;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.server.level.ServerPlayer;
import java.util.UUID;
import java.util.concurrent.ConcurrentMap;
public class ServerPlayerWrapper implements IServerPlayerWrapper
{
private static final ConcurrentMap<ServerPlayer, ServerPlayerWrapper>
serverPlayerWrapperMap = new MapMaker().weakKeys().makeMap();
private final ServerPlayer serverPlayer;
public static ServerPlayerWrapper getWrapper(ServerPlayer serverPlayer)
{
return serverPlayerWrapperMap.computeIfAbsent(serverPlayer, ServerPlayerWrapper::new);
}
private ServerPlayerWrapper(ServerPlayer serverPlayer)
{
this.serverPlayer = serverPlayer;
}
public UUID getUUID()
{
return serverPlayer.getUUID();
}
public IServerLevelWrapper getLevel()
{
#if MC_VER < MC_1_20_1
return ServerLevelWrapper.getWrapper(this.serverPlayer.getLevel());
#else
return ServerLevelWrapper.getWrapper(this.serverPlayer.serverLevel());
#endif
}
public Object getWrappedMcObject()
{
return serverPlayer;
}
@Override
public String toString()
{
return "Wrapped{" + serverPlayer.toString() + "}";
}
}
@@ -0,0 +1,294 @@
package com.seibel.distanthorizons.common.wrappers.world;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.block.ClientBlockStateColorCache;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.*;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.awt.*;
import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public class ClientLevelWrapper implements IClientLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName());
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper> LEVEL_WRAPPER_BY_CLIENT_LEVEL = new ConcurrentHashMap<>(); // TODO can leak
private static final IKeyedClientLevelManager KEYED_CLIENT_LEVEL_MANAGER = SingletonInjector.INSTANCE.get(IKeyedClientLevelManager.class);
private static final Minecraft MINECRAFT = Minecraft.getInstance();
private final ClientLevel level;
private final ConcurrentHashMap<BlockState, ClientBlockStateColorCache> blockCache = new ConcurrentHashMap<>();
private BlockStateWrapper dirtBlockWrapper;
private BiomeWrapper plainsBiomeWrapper;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
//=============//
// constructor //
//=============//
protected ClientLevelWrapper(ClientLevel level) { this.level = level; }
//===============//
// wrapper logic //
//===============//
@Nullable
public static IClientLevelWrapper getWrapper(@Nullable ClientLevel level)
{
if (level == null)
{
return null;
}
// used if the client is connected to a server that defines the currently loaded level
if (KEYED_CLIENT_LEVEL_MANAGER.getUseOverrideWrapper())
{
return KEYED_CLIENT_LEVEL_MANAGER.getOverrideWrapper();
}
return getWrapperIgnoringOverride(level);
}
public static IClientLevelWrapper getWrapperIgnoringOverride(@NotNull ClientLevel level) { return LEVEL_WRAPPER_BY_CLIENT_LEVEL.computeIfAbsent(level, ClientLevelWrapper::new); }
@Nullable
@Override
public IServerLevelWrapper tryGetServerSideWrapper()
{
try
{
Iterable<ServerLevel> serverLevels = MINECRAFT.getSingleplayerServer().getAllLevels();
// attempt to find the server level with the same dimension type
// TODO this assumes only one level per dimension type, the SubDimensionLevelMatcher will need to be added for supporting multiple levels per dimension
ServerLevelWrapper foundLevelWrapper = null;
// TODO: Surely there is a more efficient way to write this code
for (ServerLevel serverLevel : serverLevels)
{
if (serverLevel.dimension() == this.level.dimension())
{
foundLevelWrapper = ServerLevelWrapper.getWrapper(serverLevel);
break;
}
}
return foundLevelWrapper;
}
catch (Exception e)
{
LOGGER.error("Failed to get server side wrapper for client level: " + this.level);
return null;
}
}
//====================//
// base level methods //
//====================//
@Override
public int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockWrapper)
{
ClientBlockStateColorCache blockColorCache = this.blockCache.computeIfAbsent(
((BlockStateWrapper) blockWrapper).blockState,
(block) -> new ClientBlockStateColorCache(block, this));
return blockColorCache.getColor((BiomeWrapper) biome, pos);
}
@Override
public int getDirtBlockColor()
{
if (this.dirtBlockWrapper == null)
{
try
{
this.dirtBlockWrapper = (BlockStateWrapper) BlockStateWrapper.deserialize(BlockStateWrapper.DIRT_RESOURCE_LOCATION_STRING, this);
}
catch (IOException e)
{
// shouldn't happen, but just in case
LOGGER.warn("Unable to get dirt color with resource location ["+BlockStateWrapper.DIRT_RESOURCE_LOCATION_STRING+"] with level ["+this+"].", e);
return -1;
}
}
return this.getBlockColor(DhBlockPos.ZERO,BiomeWrapper.EMPTY_WRAPPER, this.dirtBlockWrapper);
}
@Override
public void clearBlockColorCache() { this.blockCache.clear(); }
@Override
public IBiomeWrapper getPlainsBiomeWrapper()
{
if (this.plainsBiomeWrapper == null)
{
try
{
this.plainsBiomeWrapper = (BiomeWrapper) BiomeWrapper.deserialize(BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING, this);
}
catch (IOException e)
{
// shouldn't happen, but just in case
LOGGER.warn("Unable to get planes biome with resource location ["+BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING+"] with level ["+this+"].", e);
return null;
}
}
return this.plainsBiomeWrapper;
}
@Override
public IDimensionTypeWrapper getDimensionType() { return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType()); }
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
public ClientLevel getLevel() { return this.level; }
@Override
public boolean hasCeiling() { return this.level.dimensionType().hasCeiling(); }
@Override
public boolean hasSkyLight() { return this.level.dimensionType().hasSkyLight(); }
@Override
public int getMaxHeight() { return this.level.getHeight(); }
@Override
public int getMinHeight()
{
#if MC_VER < MC_1_17_1
return 0;
#else
return this.level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
if (!this.level.hasChunk(pos.getX(), pos.getZ()))
{
return null;
}
ChunkAccess chunk = this.level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null)
{
return null;
}
return new ChunkWrapper(chunk, this.level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ)
{
ChunkSource source = this.level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos)
{
return BlockStateWrapper.fromBlockState(this.level.getBlockState(McObjectConverter.Convert(pos)), this);
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) { return BiomeWrapper.getBiomeWrapper(this.level.getBiome(McObjectConverter.Convert(pos)), this); }
@Override
public ClientLevel getWrappedMcObject() { return this.level; }
@Override
public void onUnload()
{
LEVEL_WRAPPER_BY_CLIENT_LEVEL.remove(this.level);
this.parentDhLevel = null;
}
//===================//
// generic rendering //
//===================//
@Override
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; }
@Override
public IDhApiCustomRenderRegister getRenderRegister()
{
if (this.parentDhLevel == null)
{
return null;
}
return this.parentDhLevel.getGenericRenderer();
}
@Override
public Color getCloudColor(float tickDelta)
{
Vec3 colorVec3 = this.level.getCloudColor(tickDelta);
return new Color((float)colorVec3.x, (float)colorVec3.y, (float)colorVec3.z);
}
//================//
// base overrides //
//================//
@Override
public String toString()
{
if (this.level == null)
{
return "Wrapped{null}";
}
return "Wrapped{" + this.level.toString() + "@" + this.getDimensionType().getDimensionName() + "}";
}
}
@@ -0,0 +1,105 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.world;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import net.minecraft.world.level.dimension.DimensionType;
/**
* @author James Seibel
* @version 2022-9-16
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private final DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
this.dimensionType = dimensionType;
}
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType)
{
//first we check if the biome has already been wrapped
if (dimensionTypeWrapperMap.containsKey(dimensionType) && dimensionTypeWrapperMap.get(dimensionType) != null)
return dimensionTypeWrapperMap.get(dimensionType);
//if it hasn't been created yet, we create it and save it in the map
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType);
dimensionTypeWrapperMap.put(dimensionType, dimensionTypeWrapper);
//we return the newly created wrapper
return dimensionTypeWrapper;
}
public static void clearMap()
{
dimensionTypeWrapperMap.clear();
}
@Override
public String getDimensionName()
{
return dimensionType.effectsLocation().getPath();
}
@Override
public boolean hasCeiling()
{
return dimensionType.hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return dimensionType.hasSkyLight();
}
@Override
public Object getWrappedMcObject()
{
return this.dimensionType;
}
@Override
public boolean equals(Object obj)
{
if (obj.getClass() != DimensionTypeWrapper.class)
{
return false;
}
else
{
DimensionTypeWrapper other = (DimensionTypeWrapper) obj;
return other.getDimensionName().equals(this.getDimensionName());
}
}
}
@@ -0,0 +1,190 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
import org.apache.logging.log4j.Logger;
/**
* @version 2022-9-16
*/
public class ServerLevelWrapper implements IServerLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper> LEVEL_WRAPPER_BY_SERVER_LEVEL = new ConcurrentHashMap<>();
private final ServerLevel level;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
//==============//
// constructors //
//==============//
public static ServerLevelWrapper getWrapper(ServerLevel level) { return LEVEL_WRAPPER_BY_SERVER_LEVEL.computeIfAbsent(level, ServerLevelWrapper::new); }
public ServerLevelWrapper(ServerLevel level)
{
this.level = level;
}
//=========//
// methods //
//=========//
@Override
public File getSaveFolder()
{
return level.getChunkSource().getDataStorage().dataFolder;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType());
}
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.SERVER_LEVEL; }
public ServerLevel getLevel()
{
return level;
}
@Override
public boolean hasCeiling()
{
return level.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return level.dimensionType().hasSkyLight();
}
@Override
public int getMaxHeight()
{
return level.getHeight();
}
@Override
public int getMinHeight()
{
#if MC_VER < MC_1_17_1
return 0;
#else
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
if (!level.hasChunk(pos.getX(), pos.getZ())) return null;
ChunkAccess chunk = level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.FULL, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ)
{
// world.hasChunk(chunkX, chunkZ); THIS DOES NOT WORK FOR CLIENT LEVEL CAUSE MOJANG ALWAYS RETURN TRUE FOR THAT!
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos)
{
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)), this);
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos)
{
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)), this);
}
@Override
public ServerLevel getWrappedMcObject() { return this.level; }
@Override
public void onUnload() { LEVEL_WRAPPER_BY_SERVER_LEVEL.remove(this.level); }
@Override
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; }
@Override
public IDhApiCustomRenderRegister getRenderRegister()
{
if (this.parentDhLevel == null)
{
return null;
}
return this.parentDhLevel.getGenericRenderer();
}
//================//
// base overrides //
//================//
@Override
public String toString() { return "Wrapped{" + this.level.toString() + "@" + this.getDimensionType().getDimensionName() + "}"; }
}
@@ -0,0 +1,918 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2021 Tom Lee (TomTheFurry)
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import com.google.common.collect.ImmutableMap;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.*;
import com.seibel.distanthorizons.core.dataObjects.transformers.FullDataToRenderDataTransformer;
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.objects.EventTimer;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import java.io.IOException;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepBiomes;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepFeatures;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepNoise;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepStructureReference;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepStructureStart;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepSurface;
#if MC_VER >= MC_1_19_4
import net.minecraft.core.registries.Registries;
#else
import net.minecraft.core.Registry;
#endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.chunk.storage.IOWorker;
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.nbt.CompoundTag;
import org.apache.logging.log4j.LogManager;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
/*
Total: 3.135214124s
=====================================
Empty Chunks: 0.000558328s
StructureStart Step: 0.025177207s
StructureReference Step: 0.00189559s
Biome Step: 0.13789155s
Noise Step: 1.570347555s
Surface Step: 0.741238194s
Carver Step: 0.000009923s
Feature Step: 0.389072425s
Lod Generation: 0.269023348s
*/
public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnvironmentWrapper
{
public static final ConfigBasedSpamLogger PREF_LOGGER =
new ConfigBasedSpamLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Logging.logWorldGenPerformance.get(), 1);
public static final ConfigBasedLogger EVENT_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Logging.logWorldGenEvent.get());
public static final ConfigBasedLogger LOAD_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Logging.logWorldGenLoadEvent.get());
public static class PerfCalculator
{
private static final String[] TIME_NAMES = {
"total",
"setup",
"structStart",
"structRef",
"biome",
"noise",
"surface",
"carver",
"feature",
"light",
"cleanup",
//"lodCreation" (No longer used)
};
public static final int SIZE = 50;
ArrayList<Rolling> times = new ArrayList<>();
public PerfCalculator()
{
for (int i = 0; i < 11; i++)
{
times.add(new Rolling(SIZE));
}
}
public void recordEvent(EventTimer event)
{
for (EventTimer.Event e : event.events)
{
String name = e.name;
int index = Arrays.asList(TIME_NAMES).indexOf(name);
if (index == -1) continue;
times.get(index).add(e.timeNs);
}
times.get(0).add(event.getTotalTimeNs());
}
public String toString()
{
StringBuilder sb = new StringBuilder();
for (int i = 0; i < times.size(); i++)
{
if (times.get(i).getAverage() == 0) continue;
sb.append(TIME_NAMES[i]).append(": ").append(times.get(i).getAverage()).append("\n");
}
return sb.toString();
}
}
private final IDhServerLevel serverlevel;
//=================Generation Step===================
public final LinkedBlockingQueue<GenerationEvent> generationEventList = new LinkedBlockingQueue<>();
public final GlobalParameters params;
public final StepStructureStart stepStructureStart = new StepStructureStart(this);
public final StepStructureReference stepStructureReference = new StepStructureReference(this);
public final StepBiomes stepBiomes = new StepBiomes(this);
public final StepNoise stepNoise = new StepNoise(this);
public final StepSurface stepSurface = new StepSurface(this);
public final StepFeatures stepFeatures = new StepFeatures(this);
public boolean unsafeThreadingRecorded = false;
public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
public static final int EXCEPTION_COUNTER_TRIGGER = 20;
public static final int RANGE_TO_RANGE_EMPTY_EXTENSION = 1;
public int unknownExceptionCount = 0;
public long lastExceptionTriggerTime = 0;
private AtomicReference<RegionFileStorageExternalCache> regionFileStorageCacheRef = new AtomicReference<>();
public RegionFileStorageExternalCache getOrCreateRegionFileCache(RegionFileStorage storage)
{
RegionFileStorageExternalCache cache = regionFileStorageCacheRef.get();
if (cache == null)
{
cache = new RegionFileStorageExternalCache(storage);
if (!regionFileStorageCacheRef.compareAndSet(null, cache))
{
cache = regionFileStorageCacheRef.get();
}
}
return cache;
}
public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<>();
public static ThreadLocal<Object> onDistantGenerationMixinData = new ThreadLocal<>();
public static boolean isCurrentThreadDistantGeneratorThread() { return (isDistantGeneratorThread.get() != null); }
public static void putDistantGenerationMixinData(Object data)
{
LodUtil.assertTrue(isCurrentThreadDistantGeneratorThread());
onDistantGenerationMixinData.set(data);
}
public static Object getDistantGenerationMixinData()
{
LodUtil.assertTrue(isCurrentThreadDistantGeneratorThread());
return onDistantGenerationMixinData.get();
}
public static void clearDistantGenerationMixinData()
{
LodUtil.assertTrue(isCurrentThreadDistantGeneratorThread());
onDistantGenerationMixinData.remove();
}
//==============//
// constructors //
//==============//
public static final ImmutableMap<EDhApiWorldGenerationStep, Integer> WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP;
public static final int MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
static
{
DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
boolean isTerraFirmaCraft = false;
try
{
Class.forName("net.dries007.tfc.world.TFCChunkGenerator");
isTerraFirmaCraft = true;
}
catch (ClassNotFoundException e)
{
//Ignore
}
EVENT_LOGGER.info("DH TerraFirmaCraft detection: " + isTerraFirmaCraft);
ImmutableMap.Builder<EDhApiWorldGenerationStep, Integer> builder = ImmutableMap.builder();
builder.put(EDhApiWorldGenerationStep.EMPTY, 1);
builder.put(EDhApiWorldGenerationStep.STRUCTURE_START, 0);
builder.put(EDhApiWorldGenerationStep.STRUCTURE_REFERENCE, 0);
builder.put(EDhApiWorldGenerationStep.BIOMES, isTerraFirmaCraft ? 1 : 0);
builder.put(EDhApiWorldGenerationStep.NOISE, isTerraFirmaCraft ? 1 : 0);
builder.put(EDhApiWorldGenerationStep.SURFACE, 0);
builder.put(EDhApiWorldGenerationStep.CARVERS, 0);
builder.put(EDhApiWorldGenerationStep.LIQUID_CARVERS, 0);
builder.put(EDhApiWorldGenerationStep.FEATURES, 0);
builder.put(EDhApiWorldGenerationStep.LIGHT, 0);
WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP = builder.build();
// TODO this is a test to see if the additional boarder is actually necessary or not.
// If world generators end up having infinite loops or other unexplained issues,
// this should be set back to the commented out logic below
MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = 0;
//MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.values().stream().mapToInt(Integer::intValue).max().getAsInt();
}
public BatchGenerationEnvironment(IDhServerLevel serverlevel)
{
super(serverlevel);
this.serverlevel = serverlevel;
EVENT_LOGGER.info("================WORLD_GEN_STEP_INITING=============");
serverlevel.getServerLevelWrapper().getDimensionType();
ChunkGenerator generator = ((ServerLevelWrapper) (serverlevel.getServerLevelWrapper())).getLevel().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource))
{
if (generator.getClass().toString().equals("class com.terraforged.mod.chunk.TFChunkGenerator"))
{
EVENT_LOGGER.info("TerraForge Chunk Generator detected: [" + generator.getClass() + "], Distant Generation will try its best to support it.");
EVENT_LOGGER.info("If it does crash, turn Distant Generation off or set it to to [" + EDhApiDistantGeneratorMode.PRE_EXISTING_ONLY + "].");
}
else if (generator.getClass().toString().equals("class net.dries007.tfc.world.TFCChunkGenerator"))
{
EVENT_LOGGER.info("TerraFirmaCraft Chunk Generator detected: [" + generator.getClass() + "], Distant Generation will try its best to support it.");
EVENT_LOGGER.info("If it does crash, turn Distant Generation off or set it to to [" + EDhApiDistantGeneratorMode.PRE_EXISTING_ONLY + "].");
}
else
{
EVENT_LOGGER.warn("Unknown Chunk Generator detected: [" + generator.getClass() + "], Distant Generation May Fail!");
EVENT_LOGGER.warn("If it does crash, disable Distant Generation or set the Generation Mode to [" + EDhApiDistantGeneratorMode.PRE_EXISTING_ONLY + "].");
}
}
this.params = new GlobalParameters(serverlevel);
}
//=================//
// synchronization //
//=================//
public <T> T joinSync(CompletableFuture<T> future)
{
if (!unsafeThreadingRecorded && !future.isDone())
{
EVENT_LOGGER.error("Unsafe MultiThreading in Chunk Generator: ", new RuntimeException("Concurrent future"));
EVENT_LOGGER.error("To increase stability, it is recommended to set world generation threads count to 1.");
unsafeThreadingRecorded = true;
}
return future.join();
}
public void updateAllFutures()
{
if (this.unknownExceptionCount > 0)
{
if (System.nanoTime() - this.lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME)
{
this.unknownExceptionCount = 0;
}
}
// Update all current out standing jobs
Iterator<GenerationEvent> iter = this.generationEventList.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
if (event.future.isDone())
{
if (event.future.isCompletedExceptionally() && !event.future.isCancelled())
{
try
{
event.future.get(); // Should throw exception
LodUtil.assertNotReach();
}
catch (Exception e)
{
this.unknownExceptionCount++;
this.lastExceptionTriggerTime = System.nanoTime();
EVENT_LOGGER.error("Batching World Generator event ["+event+"] threw an exception: "+e.getMessage(), e);
}
}
iter.remove();
}
else if (event.hasTimeout(Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get(), TimeUnit.SECONDS))
{
EVENT_LOGGER.warn(
"Batching World Generator: [" + event + "] timed out and terminated after ["+Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get()+"] seconds. " +
"\nYour computer might be overloaded or your world gen mods might be causing world gen to take longer than expected. " +
"\nEither increase DH's world gen timeout or reduce your computer's CPU load.");
EVENT_LOGGER.debug("Dump PrefEvent: " + event.timer);
try
{
if (!event.terminate())
{
EVENT_LOGGER.error("Failed to terminate the stuck generation event!");
}
}
finally
{
iter.remove();
}
}
}
if (this.unknownExceptionCount > EXCEPTION_COUNTER_TRIGGER)
{
EVENT_LOGGER.error("Too many exceptions in Batching World Generator! Disabling the generator.");
this.unknownExceptionCount = 0;
Config.Client.Advanced.WorldGenerator.enableDistantGeneration.set(false);
}
}
//==================//
// world generation //
//==================//
public void generateLodFromList(GenerationEvent genEvent) throws InterruptedException
{
EVENT_LOGGER.debug("Lod Generate Event: " + genEvent.minPos);
// Minecraft's generation events expect odd chunk width areas (3x3, 7x7, or 11x11),
// but DH submits square generation events (4x4).
// We handle this later, although that handling would need to change if the gen size ever changed.
LodUtil.assertTrue(genEvent.size % 2 == 0, "Generation events are expected to be an evan number of chunks wide.");
int borderSize = MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
// genEvent.size - 1 converts the even width size to an odd number for MC compatability
int refSize = (genEvent.size - 1) + (borderSize * 2);
int refPosX = genEvent.minPos.getX() - borderSize;
int refPosZ = genEvent.minPos.getZ() - borderSize;
LightGetterAdaptor lightGetterAdaptor = new LightGetterAdaptor(this.params.level);
DummyLightEngine dummyLightEngine = new DummyLightEngine(lightGetterAdaptor);
//====================================//
// offset and generate odd width area //
//====================================//
// reused data between each offset
HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkWrapper> chunkWrappersByDhPos = new HashMap<>();
// offset 1 chunk in both X and Z direction so we can generate an even number of chunks wide
// while still submitting odd numbers to MC's internal generators
for (int xOffset = 0; xOffset < 2; xOffset++)
{
// final is so the offset can be used in lambdas
final int xOffsetFinal = xOffset;
for (int zOffset = 0; zOffset < 2; zOffset++)
{
final int zOffsetFinal = zOffset;
//================//
// variable setup //
//================//
int radius = refSize / 2;
int centerX = refPosX + radius + xOffset;
int centerZ = refPosZ + radius + zOffset;
// get/create the list of chunks we're going to generate
ArrayGridList<ChunkAccess> regionChunks = new ArrayGridList<>(
refSize,
(x, z) -> this.generateEmptyChunk(
x + refPosX + xOffsetFinal,
z + refPosZ + zOffsetFinal,
chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos));
ChunkAccess centerChunk = regionChunks.stream().filter(chunk -> chunk.getPos().x == centerX && chunk.getPos().z == centerZ).findFirst().get();
genEvent.refreshTimeout();
DhLitWorldGenRegion region = new DhLitWorldGenRegion(
centerX, centerZ,
centerChunk,
this.params.level, dummyLightEngine, regionChunks,
ChunkStatus.STRUCTURE_STARTS, radius,
// this method shouldn't be necessary since we're passing in a pre-populated
// list of chunks, but just in case
(x, z) -> this.generateEmptyChunk(x, z, chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos)
);
lightGetterAdaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, this.params);
//=========================//
// create chunk wrappers //
// and get existing chunks //
//=========================//
ArrayGridList<ChunkWrapper> chunkWrapperList = new ArrayGridList<>(regionChunks.gridSize);
regionChunks.forEachPos((relX, relZ) ->
{
// ArrayGridList's use relative positions and don't have a center position
// so we need to use the offsetFinal to select the correct position
DhChunkPos chunkPos = new DhChunkPos(relX + xOffsetFinal, relZ + zOffsetFinal);
ChunkAccess chunk = regionChunks.get(relX, relZ);
if (chunkWrappersByDhPos.containsKey(chunkPos))
{
chunkWrapperList.set(relX, relZ, chunkWrappersByDhPos.get(chunkPos));
}
else if (chunk != null)
{
// wrap the chunk
ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, region, this.serverlevel.getLevelWrapper());
chunkWrapperList.set(relX, relZ, chunkWrapper);
// try setting the wrapper's lighting
if (chunkBlockLightingByDhPos.containsKey(chunkWrapper.getChunkPos()))
{
chunkWrapper.setBlockLightStorage(chunkBlockLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setSkyLightStorage(chunkSkyLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setUseDhLighting(true);
chunkWrapper.setIsDhLightCorrect(true);
}
chunkWrappersByDhPos.put(chunkPos, chunkWrapper);
}
else //if (chunk == null)
{
LodUtil.assertNotReach("Programmer Error: No chunk found in grid list, position offset is likely wrong.");
}
});
//=================//
// generate chunks //
//=================//
this.generateDirect(genEvent, chunkWrapperList, borderSize, genEvent.targetGenerationStep, region);
genEvent.timer.nextEvent("cleanup");
}
}
//=========================//
// submit generated chunks //
//=========================//
for (DhChunkPos dhChunkPos : chunkWrappersByDhPos.keySet())
{
ChunkWrapper wrappedChunk = chunkWrappersByDhPos.get(dhChunkPos);
ChunkAccess target = wrappedChunk.getChunk();
if (target instanceof LevelChunk)
{
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
((LevelChunk) target).setLoaded(true);
#else
((LevelChunk) target).loaded = true;
#endif
}
if (!wrappedChunk.isLightCorrect())
{
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = ChunkWrapper.getStatus(target) == ChunkStatus.FULL || target instanceof LevelChunk;
#if MC_VER >= MC_1_18_2
boolean isPartial = target.isOldNoiseGeneration();
#endif
if (isFull)
{
LOAD_LOGGER.debug("Detected full existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#if MC_VER >= MC_1_18_2
else if (isPartial)
{
LOAD_LOGGER.debug("Detected old existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#endif
else if (ChunkWrapper.getStatus(target) == ChunkStatus.EMPTY)
{
genEvent.resultConsumer.accept(wrappedChunk);
}
else
{
genEvent.resultConsumer.accept(wrappedChunk);
}
}
genEvent.timer.complete();
genEvent.refreshTimeout();
if (PREF_LOGGER.canMaybeLog())
{
genEvent.threadedParam.perf.recordEvent(genEvent.timer);
PREF_LOGGER.debugInc("{}", genEvent.timer);
}
}
private ChunkAccess generateEmptyChunk(
int x, int z,
HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos,
HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos,
HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos)
{
ChunkPos chunkPos = new ChunkPos(x, z);
DhChunkPos dhChunkPos = new DhChunkPos(x, z);
if (generatedChunkByDhPos.containsKey(dhChunkPos))
{
return generatedChunkByDhPos.get(dhChunkPos);
}
ChunkAccess newChunk = null;
try
{
// get the chunk
CompoundTag chunkData = this.getChunkNbtData(chunkPos);
newChunk = this.loadOrMakeChunk(chunkPos, chunkData);
if (Config.Client.Advanced.LodBuilding.pullLightingForPregeneratedChunks.get())
{
// attempt to get chunk lighting
ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
if (combinedLights != null)
{
chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
}
}
}
catch (RuntimeException loadChunkError)
{
// Continue...
}
if (newChunk == null)
{
newChunk = new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if MC_VER >= MC_1_17_1 , this.params.level #endif
#if MC_VER >= MC_1_18_2 , this.params.biomes, null #endif
);
}
generatedChunkByDhPos.put(dhChunkPos, newChunk);
return newChunk;
}
private CompoundTag getChunkNbtData(ChunkPos chunkPos)
{
ServerLevel level = this.params.level;
CompoundTag chunkData = null;
try
{
IOWorker ioWorker = level.getChunkSource().chunkMap.worker;
#if MC_VER <= MC_1_18_2
chunkData = ioWorker.load(chunkPos);
#else
// timeout should prevent locking up the thread if the ioWorker dies or has issues
int maxGetTimeInSec = Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get();
CompletableFuture<Optional<CompoundTag>> future = ioWorker.loadAsync(chunkPos);
try
{
Optional<CompoundTag> data = future.get(maxGetTimeInSec, TimeUnit.SECONDS);
if (data.isPresent())
{
chunkData = data.get();
}
}
catch (Exception e)
{
LOAD_LOGGER.warn("Unable to get chunk at pos ["+chunkPos+"] after ["+maxGetTimeInSec+"] milliseconds.", e);
future.cancel(true);
}
#endif
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load or make chunk " + chunkPos + ". Error: " + e.getMessage(), e);
}
return chunkData;
}
private ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, CompoundTag chunkData)
{
ServerLevel level = this.params.level;
if (chunkData == null)
{
return CreateEmptyChunk(level, chunkPos);
}
else
{
try
{
LOAD_LOGGER.debug("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
return ChunkLoader.read(level, chunkPos, chunkData);
}
catch (Exception e)
{
LOAD_LOGGER.error(
"DistantHorizons: couldn't load or make chunk at ["+chunkPos+"]." +
"Please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen.\n" +
"Error: ["+e.getMessage()+"]."
, e);
return CreateEmptyChunk(level, chunkPos);
}
}
}
private static ProtoChunk CreateEmptyChunk(ServerLevel level, ChunkPos chunkPos)
{
return new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if MC_VER >= MC_1_17_1 , level #endif
#if MC_VER >= MC_1_18_2 , level.registryAccess().registryOrThrow(
#if MC_VER < MC_1_19_4
Registry.BIOME_REGISTRY
#else
Registries.BIOME
#endif
), null #endif
);
}
public void generateDirect(
GenerationEvent genEvent, ArrayGridList<ChunkWrapper> chunksToGenerate, int border,
EDhApiWorldGenerationStep step, DhLitWorldGenRegion region) throws InterruptedException
{
if (Thread.interrupted())
{
return;
}
try
{
chunksToGenerate.forEach((chunkWrapper) ->
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunk instanceof ProtoChunk)
{
ProtoChunk protoChunk = ((ProtoChunk) chunk);
protoChunk.setLightEngine(region.getLightEngine());
}
});
if (step == EDhApiWorldGenerationStep.EMPTY)
{
return;
}
genEvent.timer.nextEvent("structStart");
throwIfThreadInterrupted();
this.stepStructureStart.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.STRUCTURE_START));
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_START)
{
return;
}
genEvent.timer.nextEvent("structRef");
throwIfThreadInterrupted();
this.stepStructureReference.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.STRUCTURE_REFERENCE));
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_REFERENCE)
{
return;
}
genEvent.timer.nextEvent("biome");
throwIfThreadInterrupted();
this.stepBiomes.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.BIOMES));
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.BIOMES)
{
return;
}
genEvent.timer.nextEvent("noise");
throwIfThreadInterrupted();
this.stepNoise.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.NOISE));
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.NOISE)
{
return;
}
genEvent.timer.nextEvent("surface");
throwIfThreadInterrupted();
this.stepSurface.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.SURFACE));
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.SURFACE)
{
return;
}
genEvent.timer.nextEvent("carver");
throwIfThreadInterrupted();
// caves can generally be ignored since they aren't generally visible from far away
if (step == EDhApiWorldGenerationStep.CARVERS)
{
return;
}
genEvent.timer.nextEvent("feature");
throwIfThreadInterrupted();
this.stepFeatures.generateGroup(genEvent.threadedParam, region, GetCutoutFrom(chunksToGenerate, EDhApiWorldGenerationStep.FEATURES));
genEvent.refreshTimeout();
}
finally
{
genEvent.timer.nextEvent("light");
// generate lighting using DH's lighting engine
int maxSkyLight = this.serverlevel.getServerLevelWrapper().hasSkyLight() ? 15 : 0;
// only light generated chunks,
// attempting to light un-generated chunks will cause lighting issues on bordering generated chunks
ArrayList<IChunkWrapper> iChunkWrapperList = new ArrayList<>();
for (int i = 0; i < chunksToGenerate.size(); i++) // regular for loop since enhanced for loops increase GC pressure slightly
{
ChunkWrapper chunkWrapper = chunksToGenerate.get(i);
if (chunkWrapper.getStatus() != ChunkStatus.EMPTY)
{
iChunkWrapperList.add(chunkWrapper);
}
}
// light each chunk in the list
for (int i = 0; i < iChunkWrapperList.size(); i++)
{
IChunkWrapper centerChunk = iChunkWrapperList.get(i);
if (centerChunk == null)
{
continue;
}
throwIfThreadInterrupted();
// make sure the height maps are all properly generated
// if this isn't done everything else afterward may fail
Heightmap.primeHeightmaps(((ChunkWrapper)centerChunk).getChunk(), ChunkStatus.FEATURES.heightmapsAfter());
// pre-generated chunks should have lighting but new ones won't
if (!centerChunk.isLightCorrect())
{
DhLightingEngine.INSTANCE.lightChunk(centerChunk, iChunkWrapperList, maxSkyLight);
}
}
genEvent.refreshTimeout();
}
}
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border) { return new ArrayGridList<>(total, border, total.gridSize - border); }
//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.get(step)); }
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, 0); }
@Override
public int getEventCount() { return this.generationEventList.size(); }
@Override
public void stop()
{
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName() + " shutting down...");
EVENT_LOGGER.info("Canceling in progress generation event futures...");
Iterator<GenerationEvent> iter = this.generationEventList.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
event.future.cancel(true);
iter.remove();
}
// clear the chunk cache
RegionFileStorageExternalCache regionStorage = this.regionFileStorageCacheRef.get();
if (regionStorage != null)
{
try
{
regionStorage.close();
}
catch (IOException e)
{
EVENT_LOGGER.error("Failed to close region file storage cache!", e);
}
}
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName() + " shutdown complete.");
}
@Override
public CompletableFuture<Void> generateChunks(
int minX, int minZ, int genSize, EDhApiWorldGenerationStep targetStep,
ExecutorService worldGeneratorThreadPool, Consumer<IChunkWrapper> resultConsumer)
{
//System.out.println("GenerationEvent: "+genSize+"@"+minX+","+minZ+" "+targetStep);
// TODO: Check event overlap via e.tooClose()
GenerationEvent genEvent = GenerationEvent.startEvent(new DhChunkPos(minX, minZ), genSize, this, targetStep, resultConsumer, worldGeneratorThreadPool);
this.generationEventList.add(genEvent);
return genEvent.future;
}
//================//
// helper methods //
//================//
/**
* Called before code that may run for an extended period of time. <br>
* This is necessary to allow canceling world gen since waiting
* for some world gen requests to finish can take a while.
*/
public static void throwIfThreadInterrupted() throws InterruptedException
{
if (Thread.interrupted())
{
throw new InterruptedException(FullDataToRenderDataTransformer.class.getSimpleName() + " task interrupted.");
}
}
//================//
// helper classes //
//================//
@FunctionalInterface
public interface IEmptyChunkGeneratorFunc
{
ChunkAccess generate(int x, int z);
}
}
@@ -0,0 +1,137 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import java.lang.invoke.MethodHandles;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.objects.EventTimer;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import org.apache.logging.log4j.Logger;
public final class GenerationEvent
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static int generationFutureDebugIDs = 0;
public final int id;
public final ThreadedParameters threadedParam;
public final DhChunkPos minPos;
/** the number of chunks wide this event is */
public final int size;
public final EDhApiWorldGenerationStep targetGenerationStep;
public EventTimer timer = null;
public long inQueueTime;
public long timeoutTime = -1;
public CompletableFuture<Void> future = null;
public final Consumer<IChunkWrapper> resultConsumer;
public GenerationEvent(
DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup,
EDhApiWorldGenerationStep targetGenerationStep, Consumer<IChunkWrapper> resultConsumer)
{
this.inQueueTime = System.nanoTime();
this.id = generationFutureDebugIDs++;
this.minPos = minPos;
this.size = size;
this.targetGenerationStep = targetGenerationStep;
this.threadedParam = ThreadedParameters.getOrMake(generationGroup.params);
this.resultConsumer = resultConsumer;
}
public static GenerationEvent startEvent(
DhChunkPos minPos, int size, BatchGenerationEnvironment genEnvironment,
EDhApiWorldGenerationStep target, Consumer<IChunkWrapper> resultConsumer,
ExecutorService worldGeneratorThreadPool)
{
//if (size % 2 == 0)
//{
// size += 1; // size must be odd for vanilla world gen regions to work
//}
GenerationEvent generationEvent = new GenerationEvent(minPos, size, genEnvironment, target, resultConsumer);
generationEvent.future = CompletableFuture.runAsync(() ->
{
long runStartTime = System.nanoTime();
generationEvent.timeoutTime = runStartTime;
generationEvent.inQueueTime = runStartTime - generationEvent.inQueueTime;
generationEvent.timer = new EventTimer("setup");
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try
{
//LOGGER.info("generating [{}]", event.minPos);
genEnvironment.generateLodFromList(generationEvent);
}
catch (InterruptedException ignored) { }
finally
{
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
}
}, worldGeneratorThreadPool);
return generationEvent;
}
public boolean isComplete() { return this.future.isDone(); }
public boolean hasTimeout(int duration, TimeUnit unit)
{
if (this.timeoutTime == -1)
{
return false;
}
long currentTime = System.nanoTime();
long delta = currentTime - this.timeoutTime;
return (delta > TimeUnit.NANOSECONDS.convert(duration, unit));
}
public boolean terminate()
{
LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
ThreadPoolUtil.WORLD_GEN_THREAD_FACTORY.dumpAllThreadStacks();
this.future.cancel(true);
return this.future.isCancelled();
}
public void refreshTimeout()
{
this.timeoutTime = System.nanoTime();
UncheckedInterruptedException.throwIfInterrupted();
}
@Override
public String toString() { return this.id + ":" + this.size + "@" + this.minPos + "(" + this.targetGenerationStep + ")"; }
}
@@ -0,0 +1,105 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import com.mojang.datafixers.DataFixer;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkGenerator;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.chunk.storage.ChunkScanAccess;
#endif
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
#else
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import net.minecraft.world.level.levelgen.RandomState;
#if MC_VER >= MC_1_19_4
import net.minecraft.world.level.levelgen.WorldOptions;
import net.minecraft.core.registries.Registries;
#endif
#endif
import net.minecraft.world.level.storage.WorldData;
public final class GlobalParameters
{
public final ChunkGenerator generator;
#if MC_VER < MC_1_19_2
public final StructureManager structures;
#else
public final StructureTemplateManager structures;
public final RandomState randomState;
#endif
#if MC_VER < MC_1_19_4
public final WorldGenSettings worldGenSettings;
#else
public final WorldOptions worldOptions;
#endif
public final IDhServerLevel lodLevel;
public final ServerLevel level;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final DataFixer fixerUpper;
#if MC_VER >= MC_1_18_2
public final BiomeManager biomeManager;
public final ChunkScanAccess chunkScanner; // FIXME: Figure out if this is actually needed
#endif
public GlobalParameters(IDhServerLevel lodLevel)
{
this.lodLevel = lodLevel;
level = ((ServerLevelWrapper) lodLevel.getServerLevelWrapper()).getWrappedMcObject();
MinecraftServer server = level.getServer();
WorldData worldData = server.getWorldData();
registry = server.registryAccess();
#if MC_VER < MC_1_19_4
worldGenSettings = worldData.worldGenSettings();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed();
#else
worldOptions = worldData.worldGenOptions();
biomes = registry.registryOrThrow(Registries.BIOME);
worldSeed = worldOptions.seed();
#endif
#if MC_VER >= MC_1_18_2
biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
chunkScanner = level.getChunkSource().chunkScanner();
#endif
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator();
fixerUpper = server.getFixerUpper();
#if MC_VER >= MC_1_19_2
randomState = level.getChunkSource().randomState();
#endif
}
}
@@ -0,0 +1,56 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
//FIXME: Move this outside the WorldGenerationStep thingy
public class Rolling
{
private final int size;
private double total = 0d;
private int index = 0;
private final double[] samples;
public Rolling(int size)
{
this.size = size;
samples = new double[size];
for (int i = 0; i < size; i++)
{
samples[i] = 0d;
}
}
public void add(double x)
{
total -= samples[index];
samples[index] = x;
total += x;
if (++index == size)
index = 0; // cheaper than modulus
}
public double getAverage()
{
return size == 0 ? 0 : total / size;
}
}
@@ -0,0 +1,109 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment.PerfCalculator;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.WorldGenStructFeatManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> LOCAL_PARAM = new ThreadLocal<>();
final ServerLevel level;
public WorldGenStructFeatManager structFeat = null;
#if MC_VER >= MC_1_18_2
public StructureCheck structCheck;
#endif
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
private static GlobalParameters previousGlobalParameters = null;
public static ThreadedParameters getOrMake(GlobalParameters param)
{
ThreadedParameters tParam = LOCAL_PARAM.get();
if (tParam != null && tParam.isValid && tParam.level == param.level)
{
return tParam;
}
tParam = new ThreadedParameters(param);
LOCAL_PARAM.set(tParam);
return tParam;
}
private ThreadedParameters(GlobalParameters param)
{
previousGlobalParameters = param;
this.level = param.level;
#if MC_VER < MC_1_18_2
this.structFeat = new WorldGenStructFeatManager(param.worldGenSettings, level);
#elif MC_VER < MC_1_19_2
this.structCheck = this.createStructureCheck(param);
#else
this.structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, param.randomState, level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
#endif
}
public void markAsInvalid() { isValid = false; }
public void makeStructFeat(WorldGenLevel genLevel, GlobalParameters param)
{
#if MC_VER < MC_1_19_4
structFeat = new WorldGenStructFeatManager(param.worldGenSettings, genLevel #if MC_VER >= MC_1_18_2 , structCheck #endif );
#else
structFeat = new WorldGenStructFeatManager(param.worldOptions, genLevel, structCheck);
#endif
}
#if MC_VER >= MC_1_18_2 && MC_VER < MC_1_19_2
public void recreateStructureCheck()
{
if (previousGlobalParameters != null)
{
this.structCheck = createStructureCheck(previousGlobalParameters);
}
}
private StructureCheck createStructureCheck(GlobalParameters param)
{
return new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
}
#else
public void recreateStructureCheck() { /* do nothing */ }
#endif
}
@@ -0,0 +1,526 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import com.google.common.collect.Maps;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
#if MC_VER >= MC_1_19_4
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
#endif
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.*;
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
import net.minecraft.world.level.levelgen.Heightmap;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.blending.BlendingData;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.StructureFeature;
#endif
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceSerializationContext;
import net.minecraft.world.ticks.LevelChunkTicks;
#endif
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
#endif
#endif
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.world.level.material.Fluids;
#endif
#if MC_VER == MC_1_20_6
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkType;
#elif MC_VER >= MC_1_21_1
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkType;
#endif
import net.minecraft.world.level.material.Fluid;
public class ChunkLoader
{
private static boolean zeroChunkPosErrorLogged = false;
#if MC_VER >= MC_1_19_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif MC_VER >= MC_1_18_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#endif
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG_18 = "block_ticks";
private static final String FLUID_TICKS_TAG_18 = "fluid_ticks";
private static final String BLOCK_TICKS_TAG_PRE18 = "TileTicks";
private static final String FLUID_TICKS_TAG_PRE18 = "LiquidTicks";
private static final ConfigBasedLogger LOGGER = BatchGenerationEnvironment.LOAD_LOGGER;
private static boolean lightingSectionErrorLogged = false;
//============//
// read chunk //
//============//
public static LevelChunk read(WorldGenLevel level, ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER < MC_1_18_2
CompoundTag tagLevel = chunkData.getCompound("Level");
#else
CompoundTag tagLevel = chunkData;
#endif
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos))
{
#if MC_VER > MC_1_17_1
if (actualPos.equals(ChunkPos.ZERO))
#else
if (actualPos.equals(ChunkPos.INVALID_CHUNK_POS))
#endif
{
if (!zeroChunkPosErrorLogged)
{
zeroChunkPosErrorLogged = true;
// explicit chunkPos toString is necessary otherwise the JDK 17 compiler breaks
LOGGER.warn("Chunk file at ["+chunkPos.toString()+"] doesn't have a chunk pos. \n" +
"This might happen if the world was created using an external program. \n" +
"DH will attempt to parse the chunk anyway and won't log this message again.\n" +
"If issues arise please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen."+
"");
}
}
else
{
// everything is on one line to fix a JDK 17 compiler issue
// if the issue is ever resolved, feel free to make this multi-line for readability
LOGGER.error("Chunk file at ["+chunkPos.toString()+"] is in the wrong location. \nPlease try optimizing your world to fix this issue. \nWorld optimization can be done from the singleplayer world selection screen. \n(Expected pos: ["+chunkPos.toString()+"], actual ["+actualPos.toString()+"])");
return null;
}
}
#if MC_VER < MC_1_20_6
ChunkStatus.ChunkType chunkType;
#else
ChunkType chunkType;
#endif
chunkType = readChunkType(tagLevel);
#if MC_VER < MC_1_18_2
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
#else
BlendingData blendingData = readBlendingData(tagLevel);
#if MC_VER < MC_1_19_2
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || !blendingData.oldNoise()))
return null;
#else
if (chunkType == #if MC_VER < MC_1_20_6 ChunkStatus.ChunkType.PROTOCHUNK #else ChunkType.PROTOCHUNK #endif && blendingData == null)
return null;
#endif
#endif
long inhabitedTime = tagLevel.getLong("InhabitedTime");
//================== Read params for making the LevelChunk ==================
UpgradeData upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagLevel.getCompound(TAG_UPGRADE_DATA)#if MC_VER >= MC_1_17_1 , level #endif )
: UpgradeData.EMPTY;
boolean isLightOn = tagLevel.getBoolean("isLightOn");
#if MC_VER < MC_1_18_2
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)#if MC_VER >= MC_1_17_1 , level #endif ,
chunkPos, level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
TickList<Block> blockTicks = tagLevel.contains(BLOCK_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(BLOCK_TICKS_TAG_PRE18, 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9)#if MC_VER >= MC_1_17_1 , level #endif );
TickList<Fluid> fluidTicks = tagLevel.contains(FLUID_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(FLUID_TICKS_TAG_PRE18, 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9)#if MC_VER >= MC_1_17_1 , level #endif );
#else
#if MC_VER < MC_1_19_4
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#else
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
(string -> BuiltInRegistries.BLOCK.getOptional(ResourceLocation.tryParse(string))), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> BuiltInRegistries.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#endif
#endif
LevelChunkSection[] levelChunkSections = readSections(level, chunkPos, tagLevel);
// ====================== Make the chunk =========================
#if MC_VER < MC_1_18_2
LevelChunk chunk = new LevelChunk((Level) level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null, blendingData);
#endif
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
readHeightmaps(chunk, chunkData);
readPostPocessings(chunk, chunkData);
return chunk;
}
private static LevelChunkSection[] readSections(LevelAccessor level, ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER >= MC_1_18_2
#if MC_VER < MC_1_19_4
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
#else
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registries.BIOME);
#endif
#if MC_VER < MC_1_18_2
Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(
biomes, biomes.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#elif MC_VER < MC_1_19_2
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codec(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#endif
#endif
int sectionYIndex = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[sectionYIndex];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("Sections", 10);
if (tagSections.isEmpty()) tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagSections.getCompound(j);
int sectionYPos = tagSection.getByte("Y");
#if MC_VER < MC_1_18_2
if (tagSection.contains("Palette", 9) && tagSection.contains("BlockStates", 12))
{
LevelChunkSection levelChunkSection = new LevelChunkSection(sectionYPos << 4);
levelChunkSection.getStates().read(tagSection.getList("Palette", 10),
tagSection.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
chunkSections[#if MC_VER < MC_1_17_1 sectionYPos #else level.getSectionIndexFromSectionY(sectionYPos) #endif ]
= levelChunkSection;
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
#if MC_VER < MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null))
#endif
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#if MC_VER < MC_1_18_2
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null))
#endif
: new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(), biomes.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#endif
#if MC_VER < MC_1_20_1
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
#else
chunkSections[sectionId] = new LevelChunkSection(blockStateContainer, biomeContainer);
#endif
}
#endif
}
return chunkSections;
}
private static
#if MC_VER < MC_1_20_6 ChunkStatus.ChunkType
#elif MC_VER < MC_1_21_1 ChunkType
#else ChunkType #endif
readChunkType(CompoundTag tagLevel)
{
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null)
{
return chunkStatus.getChunkType();
}
return
#if MC_VER <= MC_1_20_4 ChunkStatus.ChunkType.PROTOCHUNK;
#else ChunkType.PROTOCHUNK; #endif
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n)
{
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o)
{
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
#if MC_VER >= MC_1_18_2
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
{
@SuppressWarnings({"unchecked", "rawtypes"})
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
}
return blendingData;
}
#endif
//=====================//
// read chunk lighting //
//=====================//
/**
* https://minecraft.wiki/w/Chunk_format
*/
public static CombinedChunkLightStorage readLight(ChunkAccess chunk, CompoundTag chunkData)
{
#if MC_VER <= MC_1_17_1
// MC 1.16 and 1.17 doesn't have the necessary NBT info
return null;
#else
CombinedChunkLightStorage combinedStorage = new CombinedChunkLightStorage(ChunkWrapper.getMinBuildHeight(chunk), ChunkWrapper.getMaxBuildHeight(chunk));
ChunkLightStorage blockLightStorage = combinedStorage.blockLightStorage;
ChunkLightStorage skyLightStorage = combinedStorage.skyLightStorage;
boolean foundSkyLight = false;
//===================//
// get NBT tags info //
//===================//
Tag chunkSectionTags = chunkData.get("sections");
if (chunkSectionTags == null)
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("No sections found for chunk at pos ["+chunk.getPos()+"] chunk data may be out of date.");
}
return null;
}
else if (!(chunkSectionTags instanceof ListTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag list have unexpected type ["+chunkSectionTags.getClass().getName()+"], expected ["+ListTag.class.getName()+"].");
}
return null;
}
ListTag chunkSectionListTag = (ListTag) chunkSectionTags;
//===================//
// get lighting info //
//===================//
for (int sectionIndex = 0; sectionIndex < chunkSectionListTag.size(); sectionIndex++)
{
Tag chunkSectionTag = chunkSectionListTag.get(sectionIndex);
if (!(chunkSectionTag instanceof CompoundTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag has an unexpected type ["+chunkSectionTag.getClass().getName()+"], expected ["+CompoundTag.class.getName()+"].");
}
return null;
}
CompoundTag chunkSectionCompoundTag = (CompoundTag) chunkSectionTag;
// if null all lights = 0
byte[] blockLightNibbleArray = chunkSectionCompoundTag.getByteArray("BlockLight");
byte[] skyLightNibbleArray = chunkSectionCompoundTag.getByteArray("SkyLight");
// if any sky light was found then all lights above will be max brightness
if (skyLightNibbleArray.length != 0)
{
foundSkyLight = true;
}
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
{
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
{
// chunk sections are also 16 blocks tall
for (int relY = 0; relY < LodUtil.CHUNK_WIDTH; relY++)
{
int blockPosIndex = relY*16*16 + relZ*16 + relX;
byte blockLight = (blockLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(blockLightNibbleArray, blockPosIndex);
byte skyLight = (skyLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(skyLightNibbleArray, blockPosIndex);
if (skyLightNibbleArray.length == 0 && foundSkyLight)
{
skyLight = LodUtil.MAX_MC_LIGHT;
}
int y = relY + (sectionIndex * LodUtil.CHUNK_WIDTH) + ChunkWrapper.getMinBuildHeight(chunk);
blockLightStorage.set(relX, y, relZ, blockLight);
skyLightStorage.set(relX, y, relZ, skyLight);
}
}
}
}
return combinedStorage;
#endif
}
/** source: https://minecraft.wiki/w/Chunk_format#Block_Format */
private static byte getNibbleAtIndex(byte[] arr, int index)
{
if (index % 2 == 0)
{
return (byte)(arr[index/2] & 0x0F);
}
else
{
return (byte)((arr[index/2]>>4) & 0x0F);
}
}
private static void logBlockDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
private static void logBiomeDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
//================//
// helper classes //
//================//
public static class CombinedChunkLightStorage
{
public ChunkLightStorage blockLightStorage;
public ChunkLightStorage skyLightStorage;
public CombinedChunkLightStorage(int minY, int maxY)
{
this.blockLightStorage = ChunkLightStorage.createBlockLightStorage(minY, maxY);
this.skyLightStorage = ChunkLightStorage.createSkyLightStorage(minY, maxY);
}
}
}
@@ -0,0 +1,23 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
#if MC_VER >= MC_1_21_1
import net.minecraft.server.level.GenerationChunkHolder;
import net.minecraft.world.level.ChunkPos;
public class DhGenerationChunkHolder extends GenerationChunkHolder
{
public DhGenerationChunkHolder(ChunkPos pos)
{
super(pos);
}
@Override
public int getTicketLevel() { return 0; }
@Override
public int getQueueLevel() { return 0; }
}
#endif
@@ -0,0 +1,437 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import java.lang.invoke.MethodHandles;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.LodUtil;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.SpawnerBlock;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ColorResolver;
#if MC_VER >= MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ImposterProtoChunk;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.lighting.LevelLightEngine;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.*;
#endif
#if MC_VER >= MC_1_21_1
import net.minecraft.util.StaticCache2D;
import com.google.common.collect.ImmutableList;
import net.minecraft.server.level.GenerationChunkHolder;
#endif
public class DhLitWorldGenRegion extends WorldGenRegion
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static ChunkStatus debugTriggeredForStatus = null;
public final DummyLightEngine lightEngine;
public final BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator;
public final int writeRadius;
public final int size;
private final ChunkPos firstPos;
private final List<ChunkAccess> cache;
private final Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
/**
* Present to reduce the chance that we accidentally break underlying MC code that isn't thread safe,
* specifically: "it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap.getAndMoveToFirst()"
*/
private final ReentrantLock getChunkLock = new ReentrantLock();
#if MC_VER < MC_1_18_2
private ChunkPos overrideCenterPos = null;
public void setOverrideCenter(ChunkPos pos) { overrideCenterPos = pos; }
#if MC_VER < MC_1_17_1
@Override
public int getCenterX()
{
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.x;
}
@Override
public int getCenterZ()
{
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.z;
}
#else
@Override
public ChunkPos getCenter()
{
return overrideCenterPos == null ? super.getCenter() : overrideCenterPos;
}
#endif
#endif
public DhLitWorldGenRegion(
int centerChunkX, int centerChunkZ,
ChunkAccess centerChunk,
ServerLevel serverLevel, DummyLightEngine lightEngine,
List<ChunkAccess> chunkList, ChunkStatus chunkStatus, int writeRadius,
BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator)
{
#if MC_VER == MC_1_16_5
super(serverLevel, chunkList);
#elif MC_VER < MC_1_21_1
super(serverLevel, chunkList, chunkStatus, writeRadius);
#else
super(serverLevel,
StaticCache2D.create(
centerChunkX, centerChunkZ,
writeRadius * 2, (x,z) -> new DhGenerationChunkHolder(new ChunkPos(x, z))),
new ChunkStep(chunkStatus,
// reverse is needed because MC uses the index of the chunkStatus to determine how many items are in the list instead of the actual list count
new ChunkDependencies(ImmutableList.copyOf(ChunkStatus.getStatusList()).reverse()),
new ChunkDependencies(ImmutableList.copyOf(ChunkStatus.getStatusList()).reverse()),
writeRadius, (WorldGenContext var1, ChunkStep var2, StaticCache2D<GenerationChunkHolder> var3, ChunkAccess var4) -> null),
centerChunk);
#endif
this.firstPos = chunkList.get(0).getPos();
this.generator = generator;
this.lightEngine = lightEngine;
this.writeRadius = writeRadius;
this.cache = chunkList;
this.size = Mth.floor(Math.sqrt(chunkList.size()));
}
#if MC_VER >= MC_1_17_1
// Bypass BCLib mixin overrides.
@Override
public boolean ensureCanWrite(BlockPos blockPos)
{
int i = SectionPos.blockToSectionCoord(blockPos.getX());
int j = SectionPos.blockToSectionCoord(blockPos.getZ());
ChunkPos chunkPos = this.getCenter();
ChunkAccess center = this.getChunk(chunkPos.x, chunkPos.z);
int k = Math.abs(chunkPos.x - i);
int l = Math.abs(chunkPos.z - j);
if (k > this.writeRadius || l > this.writeRadius)
{
return false;
}
#if MC_VER >= MC_1_18_2
if (center.isUpgrading())
{
LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight())
{
return false;
}
}
#endif
return true;
}
#endif
// TODO Check this
// @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
// StructureFeature<?> structureFeature) {
// return structFeat.startsForFeature(sectionPos, structureFeature);
// }
// Skip updating the related tile entities
@Override
public boolean setBlock(BlockPos blockPos, BlockState blockState, int i, int j)
{
ChunkAccess chunkAccess = this.getChunk(blockPos);
if (chunkAccess instanceof LevelChunk)
return true;
chunkAccess.setBlockState(blockPos, blockState, false);
// This is for post ticking for water on gen and stuff like that. Not enabled
// for now.
// if (blockState.hasPostProcess(this, blockPos))
// this.getChunk(blockPos).markPosForPostprocessing(blockPos);
return true;
}
// Skip Dropping the item on destroy
@Override
public boolean destroyBlock(BlockPos blockPos, boolean bl, @Nullable Entity entity, int i)
{
BlockState blockState = this.getBlockState(blockPos);
if (blockState.isAir())
{
return false;
}
return this.setBlock(blockPos, Blocks.AIR.defaultBlockState(), 3, i);
}
// Skip BlockEntity stuff. It aren't really needed
@Override
public BlockEntity getBlockEntity(BlockPos blockPos)
{
BlockState blockState = this.getBlockState(blockPos);
// This is a bypass for the spawner block since MC complains about not having it
#if MC_VER >= MC_1_17_1
if (blockState.getBlock() instanceof SpawnerBlock)
{
return ((EntityBlock) blockState.getBlock()).newBlockEntity(blockPos, blockState);
}
else return null;
#else
if (blockState.getBlock() instanceof SpawnerBlock) {
return ((EntityBlock) blockState.getBlock()).newBlockEntity(this);
} else return null;
#endif
}
/**
* This needs to be manually overridden to make sure Lithium 0.11.2 and lower
* don't try to get null chunks. <br><br>
*
* Problematic Lithium code was removed in 0.13.0 (MC 1.21.1) and higher: <br>
* https://github.com/CaffeineMC/lithium-fabric/commit/b7cfd53a1ed0197e1d13dea2799b898eb52ecab3
*/
@NotNull
@Override
public BlockState getBlockState(BlockPos blockPos)
{
int chunkX = SectionPos.blockToSectionCoord(blockPos.getX());
int chunkZ = SectionPos.blockToSectionCoord(blockPos.getZ());
return this.getChunk(chunkX, chunkZ).getBlockState(blockPos);
}
/** Skip BlockEntity stuff. They aren't needed for our use case. */
@Override
public boolean addFreshEntity(@NotNull Entity entity) { return true; }
// Allays have empty chunks even if it's outside the worldGenRegion
// @Override
// public boolean hasChunk(int i, int j) {
// return true;
// }
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public @NotNull ChunkAccess getChunk(int chunkX, int chunkZ)
{
try
{
// lock is to prevent issues with underlying MC code that doesn't support multithreading
this.getChunkLock.lock();
return this.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY);
}
finally
{
this.getChunkLock.unlock();
}
}
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public @NotNull ChunkAccess getChunk(int chunkX, int chunkZ, @NotNull ChunkStatus chunkStatus)
{
try
{
// lock is to prevent issues with underlying MC code that doesn't support multithreading
this.getChunkLock.lock();
ChunkAccess chunk = this.getChunk(chunkX, chunkZ, chunkStatus, true);
if (chunk == null)
{
LodUtil.assertNotReach("getChunk shouldn't return null values");
}
return chunk;
}
finally
{
this.getChunkLock.unlock();
}
}
/** Allows creating empty chunks even if they're outside the worldGenRegion */
@Override
@Nullable
public ChunkAccess getChunk(int chunkX, int chunkZ, @NotNull ChunkStatus chunkStatus, boolean returnNonNull)
{
ChunkAccess chunk = this.getChunkAccess(chunkX, chunkZ, chunkStatus, returnNonNull);
if (chunk instanceof LevelChunk)
{
chunk = new ImposterProtoChunk((LevelChunk) chunk #if MC_VER >= MC_1_18_2 , true #endif );
}
return chunk;
}
/**
* @param returnNonNull if true this method will always return a non-null chunk,
* if false it will return null if no chunk exists at the given position with the given status
*/
private ChunkAccess getChunkAccess(int chunkX, int chunkZ, ChunkStatus chunkStatus, boolean returnNonNull)
{
ChunkAccess chunk = this.superHasChunk(chunkX, chunkZ) ? this.superGetChunk(chunkX, chunkZ) : null;
if (chunk != null && ChunkWrapper.getStatus(chunk).isOrAfter(chunkStatus))
{
return chunk;
}
else if (!returnNonNull)
{
// no chunk found with the necessary status and null return values are allowed
return null;
}
// we need a non-null chunk
if (chunk == null)
{
// check memory
chunk = this.chunkMap.get(ChunkPos.asLong(chunkX, chunkZ));
if (chunk == null)
{
// chunk isn't in memory, generate a new one
chunk = this.generator.generate(chunkX, chunkZ);
if (chunk == null)
{
throw new NullPointerException("The provided generator should not return null!");
}
this.chunkMap.put(ChunkPos.asLong(chunkX, chunkZ), chunk);
}
}
if (chunkStatus != ChunkStatus.EMPTY && chunkStatus != debugTriggeredForStatus)
{
LOGGER.info("WorldGen requiring " + chunkStatus
+ " outside expected range detected. Force passing EMPTY chunk and seeing if it works.");
debugTriggeredForStatus = chunkStatus;
}
return chunk;
}
/** Use this instead of super.hasChunk() to bypass C2ME concurrency checks */
public boolean superHasChunk(int x, int z)
{
int k = x - this.firstPos.x;
int l = z - this.firstPos.z;
return l >= 0 && l < this.size && k >= 0 && k < this.size;
}
/** Use this instead of super.getChunk() to bypass C2ME concurrency checks */
private ChunkAccess superGetChunk(int x, int z)
{
int k = x - this.firstPos.x;
int l = z - this.firstPos.z;
return this.cache.get(k + l * this.size);
}
/** Overriding allows us to use our own lighting engine */
@Override
public @NotNull LevelLightEngine getLightEngine() { return this.lightEngine; }
/** Overriding allows us to use our own lighting engine */
@Override
public int getBrightness(@NotNull LightLayer lightLayer, @NotNull BlockPos blockPos) { return 0; }
/** Overriding allows us to use our own lighting engine */
@Override
public int getRawBrightness(@NotNull BlockPos blockPos, int i) { return 0; }
/** Overriding allows us to use our own lighting engine */
@Override
public boolean canSeeSky(@NotNull BlockPos blockPos)
{
return (this.getBrightness(LightLayer.SKY, blockPos) >= this.getMaxLightLevel());
}
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
return this.calculateBlockTint(blockPos, colorResolver);
}
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return this.getBiome(pos).value();
#else
return this.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
#if MC_VER < MC_1_19_2
int i = (Minecraft.getInstance()).options.biomeBlendRadius;
#else
int i = (Minecraft.getInstance()).options.biomeBlendRadius().get();
#endif
if (i == 0)
return colorResolver.getColor((Biome) _getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor((Biome) _getBiome((BlockPos) mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
}
@@ -0,0 +1,99 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import net.minecraft.world.level.lighting.*;
import org.jetbrains.annotations.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.DataLayer;
public class DummyLightEngine extends LevelLightEngine
{
public DummyLightEngine(LightGetterAdaptor genRegion)
{
super(genRegion, false, false);
}
#if MC_VER < MC_1_20_1
@Override
public void onBlockEmissionIncrease(BlockPos blockPos, int i) { }
@Override
public int runUpdates(int i, boolean bl, boolean bl2) { return 0; }
@Override
public void enableLightSources(ChunkPos chunkPos, boolean bl) { }
#else
@Override
public int runLightUpdates() { return 0; }
@Override
public void setLightEnabled(ChunkPos $$0, boolean $$1) { }
@Override
public void propagateLightSources(ChunkPos arg) { }
public boolean lightOnInSection(SectionPos $$0) { return false; }
#endif
@Override
public void queueSectionData(LightLayer lightLayer, SectionPos sectionPos, @Nullable DataLayer dataLayer #if MC_VER < MC_1_20_1 , boolean bl #endif ) { }
@Override
public void checkBlock(BlockPos blockPos) { }
@Override
public boolean hasLightWork() { return false; }
@Override
public void updateSectionStatus(SectionPos sectionPos, boolean bl) { }
@Override
public LayerLightEventListener getLayerListener(LightLayer lightLayer) { return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE; }
@Override
public int getRawBrightness(BlockPos blockPos, int i) { return 0; }
public void lightChunk(ChunkAccess chunkAccess, boolean needLightBlockUpdate) { }
@Override
public String getDebugData(LightLayer lightLayer, SectionPos sectionPos) { throw new UnsupportedOperationException("This should never be used!"); }
@Override
public void retainData(ChunkPos chunkPos, boolean bl) { }
#if MC_VER >= MC_1_17_1
@Override
public int getLightSectionCount() { throw new UnsupportedOperationException("This should never be used!"); }
@Override
public int getMinLightSection() { throw new UnsupportedOperationException("This should never be used!"); }
@Override
public int getMaxLightSection() { throw new UnsupportedOperationException("This should never be used!"); }
#endif
}
@@ -0,0 +1,82 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.chunk.LightChunkGetter;
#if MC_VER >= MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
#if MC_VER >= MC_1_20_1
import net.minecraft.world.level.chunk.LightChunk;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public class LightGetterAdaptor implements LightChunkGetter
{
private final BlockGetter heightGetter;
public DhLitWorldGenRegion genRegion = null;
final boolean shouldReturnNull;
public LightGetterAdaptor(BlockGetter heightAccessor)
{
this.heightGetter = heightAccessor;
shouldReturnNull = ModAccessorInjector.INSTANCE.get(IStarlightAccessor.class) != null;
}
public void setRegion(DhLitWorldGenRegion region)
{
genRegion = region;
}
@Override
public #if MC_VER < MC_1_20_1 BlockGetter #else LightChunk #endif getChunkForLighting(int chunkX, int chunkZ)
{
if (genRegion == null)
throw new IllegalStateException("World Gen region has not been set!");
// May be null
return genRegion.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY, false);
}
@Override
public BlockGetter getLevel()
{
return shouldReturnNull ? null : (genRegion != null ? genRegion : heightGetter);
}
#if MC_VER >= MC_1_17_1
public LevelHeightAccessor getLevelHeightAccessor()
{
return heightGetter;
}
#endif
}
@@ -0,0 +1,240 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.storage.RegionFile;
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.io.DataInputStream;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.locks.ReentrantLock;
#if MC_VER >= MC_1_20_6
import net.minecraft.world.level.chunk.storage.RegionStorageInfo;
#endif
/**
* @deprecated should be replaced with net.minecraft.world.level.chunk.storage.IOWorker to
* prevent potential file corruption and issues with the C2ME mod.
* Generally this would be done via (MC ServerLevel) level.getChunkSource().chunkMap.worker#loadAsync()
*/
@Deprecated
public class RegionFileStorageExternalCache implements AutoCloseable
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
/** Can be null due to the C2ME mod */
@Nullable
public final RegionFileStorage storage;
public static final int MAX_CACHE_SIZE = 16;
public static boolean regionCacheNullPointerWarningSent = false;
/**
* Present to reduce the chance that we accidentally break underlying MC code that isn't thread safe,
* specifically: "it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap.getAndMoveToFirst()"
*/
ReentrantLock getRegionFileLock = new ReentrantLock();
static class RegionFileCache
{
public final long pos;
public final RegionFile file;
public RegionFileCache(long pos, RegionFile file)
{
this.pos = pos;
this.file = file;
}
}
public ConcurrentLinkedQueue<RegionFileCache> regionFileCache = new ConcurrentLinkedQueue<>();
public RegionFileStorageExternalCache(RegionFileStorage storage) { this.storage = storage; }
@Nullable
public RegionFile getRegionFile(ChunkPos pos) throws IOException
{
if (this.storage == null)
{
if (!regionCacheNullPointerWarningSent)
{
regionCacheNullPointerWarningSent = true;
LOGGER.warn("Unable to access Minecraft's chunk cache. This may be due to another mod changing said cache. DH will be unable to access any Minecraft chunk data until said mod is removed.");
}
return null;
}
long posLong = ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ());
RegionFile rFile = null;
// Check vanilla cache
int retryCount = 0;
int maxRetryCount = 8;
while (retryCount < maxRetryCount)
{
retryCount++;
try
{
this.getRegionFileLock.lock();
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
rFile = this.storage.getRegionFile(pos);
// keeping the region cache size low helps prevent concurrency issues
if (this.storage.regionCache.size() > 150) // max 256
{
RegionFile removedFile = this.storage.regionCache.removeLast();
if (removedFile != null)
{
removedFile.close();
}
}
#else
rFile = this.storage.regionCache.getOrDefault(posLong, null);
#endif
break;
}
catch (ArrayIndexOutOfBoundsException e)
{
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
// the file just wasn't cached
break;
#else
// potential concurrency issue, wait a second and try to get the file again
try
{
Thread.sleep(250);
}
catch (InterruptedException ignored)
{
}
#endif
}
catch (NullPointerException e)
{
// Can sometimes happen when other mods modify the region cache system (IE C2ME)
// instead of blowing up, just use DH's cache instead
if (!regionCacheNullPointerWarningSent)
{
regionCacheNullPointerWarningSent = true;
LOGGER.warn("Unable to access Minecraft's chunk cache. This may be due to another mod changing said cache. Falling back to DH's internal cache.");
}
break;
}
finally
{
this.getRegionFileLock.unlock();
}
}
if (retryCount >= maxRetryCount)
{
BatchGenerationEnvironment.LOAD_LOGGER.warn("Concurrency issue detected when getting region file for chunk at " + pos + ".");
}
if (rFile != null)
{
return rFile;
}
// Then check our custom cache
for (RegionFileCache cache : this.regionFileCache)
{
if (cache.pos == posLong)
{
return cache.file;
}
}
// Otherwise, check if file exist, and if so, add it to the cache
Path storageFolderPath;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
storageFolderPath = this.storage.folder.toPath();
#else
storageFolderPath = this.storage.folder;
#endif
if (!Files.exists(storageFolderPath))
{
return null;
}
Path regionFilePath = storageFolderPath.resolve("r." + pos.getRegionX() + "." + pos.getRegionZ() + ".mca");
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
rFile = new RegionFile(regionFilePath.toFile(), storageFolderPath.toFile(), false);
#elif MC_VER <= MC_1_20_4
rFile = new RegionFile(regionFilePath, storageFolderPath, false);
#else
rFile = new RegionFile(new RegionStorageInfo("level", null, "level type"), regionFilePath, storageFolderPath, false);
#endif
this.regionFileCache.add(new RegionFileCache(ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ()), rFile));
while (this.regionFileCache.size() > MAX_CACHE_SIZE)
{
this.regionFileCache.poll().file.close();
}
return rFile;
}
@Nullable
public CompoundTag read(ChunkPos pos) throws IOException
{
RegionFile file = this.getRegionFile(pos);
if (file == null)
{
return null;
}
try (DataInputStream stream = file.getChunkDataInputStream(pos))
{
if (stream == null)
{
return null;
}
return NbtIo.read(stream);
}
catch (Throwable e)
{
return null;
}
}
@Override
public void close() throws IOException
{
RegionFileCache cache;
while ((cache = this.regionFileCache.poll()) != null)
{
cache.file.close();
}
}
}
@@ -0,0 +1,276 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Predicate;
import java.util.stream.Stream;
import com.google.common.collect.ImmutableList;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.StructureFeatureManager;
#else
#if MC_VER >= MC_1_19_4
import net.minecraft.world.level.levelgen.WorldOptions;
#endif
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.StructureManager;
#endif
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
import net.minecraft.world.level.levelgen.structure.StructureStart;
#if MC_VER < MC_1_18_2
import net.minecraft.world.level.levelgen.feature.StructureFeature;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public class WorldGenStructFeatManager extends #if MC_VER < MC_1_19_2 StructureFeatureManager #else StructureManager #endif
{
final WorldGenLevel genLevel;
#if MC_VER < MC_1_19_4
WorldGenSettings worldGenSettings;
#else
WorldOptions worldOptions;
#endif
#if MC_VER >= MC_1_18_2
StructureCheck structureCheck;
#endif
#if MC_VER < MC_1_19_4
public WorldGenStructFeatManager(
WorldGenSettings worldGenSettings,
WorldGenLevel genLevel #if MC_VER >= MC_1_18_2 , StructureCheck structureCheck #endif )
{
super(genLevel, worldGenSettings #if MC_VER >= MC_1_18_2 , structureCheck #endif );
this.genLevel = genLevel;
this.worldGenSettings = worldGenSettings;
}
#else
public WorldGenStructFeatManager(
WorldOptions worldOptions,
WorldGenLevel genLevel, StructureCheck structureCheck)
{
super(genLevel, worldOptions, structureCheck);
this.genLevel = genLevel;
this.worldOptions = worldOptions;
}
#endif
@Override
public WorldGenStructFeatManager forWorldGenRegion(WorldGenRegion worldGenRegion)
{
if (worldGenRegion == genLevel)
return this;
#if MC_VER < MC_1_19_4
return new WorldGenStructFeatManager(worldGenSettings, worldGenRegion #if MC_VER >= MC_1_18_2 , structureCheck #endif );
#else
return new WorldGenStructFeatManager(worldOptions, worldGenRegion, structureCheck);
#endif
}
private ChunkAccess _getChunk(int x, int z, ChunkStatus status)
{
if (genLevel == null) return null;
return genLevel.getChunk(x, z, status, false);
}
#if MC_VER < MC_1_18_2
@Override
public Stream<? extends StructureStart<?>> startsForFeature(
SectionPos sectionPos2,
StructureFeature<?> structureFeature)
{
ChunkAccess chunk = _getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return Stream.empty();
// FIXME getReferencesForFeature can throw ConcurrentModificationException's
return chunk.getReferencesForFeature(structureFeature).stream().map(pos -> {
SectionPos sectPos = SectionPos.of(ChunkPos.getX(pos), 0, ChunkPos.getZ(pos));
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) return null;
return this.getStartForFeature(sectPos, structureFeature, startChunk);
}).filter(structureStart -> structureStart != null && structureStart.isValid());
}
#else
@Override
public boolean hasAnyStructureAt(BlockPos blockPos)
{
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return false;
return chunk.hasAnyStructureReferences();
}
#if MC_VER == MC_1_18_1
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...) with slight tweaks
LongSet longSet = chunk.getReferencesForFeature(structureFeature);
ImmutableList.Builder builder = ImmutableList.builder();
LongIterator longIterator = longSet.iterator();
while (longIterator.hasNext()) {
long l = (Long)longIterator.next();
SectionPos sectPos = SectionPos.of(new ChunkPos(l), genLevel.getMinSection());
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) continue;
StructureStart<?> structureStart = this.getStartForFeature(sectPos, structureFeature, startChunk);
if (structureStart == null || !structureStart.isValid()) continue;
builder.add(structureStart);
}
return builder.build();
}
#else
#if MC_VER < MC_1_19_2
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, Predicate<ConfiguredStructureFeature<?, ?>> predicate)
{
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<ConfiguredStructureFeature<?, ?>, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet>> var5 = map.entrySet().iterator();
while (var5.hasNext())
{
Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet> entry = var5.next();
ConfiguredStructureFeature<?, ?> configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature))
{
LongSet var10002 = (LongSet) entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature)
{
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForFeature(configuredStructureFeature);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, longSet, builder::add);
return builder.build();
}
@Override
public Map<ConfiguredStructureFeature<?, ?>, LongSet> getAllStructuresAt(BlockPos blockPos)
{
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<ConfiguredStructureFeature<?, ?>, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#else
@Override
public List<StructureStart> startsForStructure(ChunkPos sectionPos, Predicate<Structure> predicate)
{
ChunkAccess chunk = _getChunk(sectionPos.x, sectionPos.z, ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<Structure, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<Structure, LongSet>> var5 = map.entrySet().iterator();
while (var5.hasNext())
{
Map.Entry<Structure, LongSet> entry = var5.next();
Structure configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature))
{
LongSet var10002 = (LongSet) entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForStructure(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForStructure(SectionPos sectionPos, Structure structure)
{
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForStructure(structure);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForStructure(structure, longSet, builder::add);
return builder.build();
}
@Override
public Map<Structure, LongSet> getAllStructuresAt(BlockPos blockPos)
{
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<Structure, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#endif
#endif
#endif
}
@@ -0,0 +1,102 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepBiomes
{
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
private final BatchGenerationEnvironment environment;
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
}
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepBiomes: "+chunk.getPos());
#if MC_VER < MC_1_18_2
this.environment.params.generator.createBiomes(this.environment.params.biomes, chunk);
#elif MC_VER < MC_1_19_2
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.biomes, Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif MC_VER < MC_1_19_4
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.biomes, Runnable::run, this.environment.params.randomState, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif MC_VER < MC_1_21_1
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(Runnable::run, this.environment.params.randomState, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.randomState, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
}
}
}
@@ -0,0 +1,105 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.Heightmap;
import org.apache.logging.log4j.Logger;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepFeatures
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static final ChunkStatus STATUS = ChunkStatus.FEATURES;
private final BatchGenerationEnvironment environment;
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
}
try
{
#if MC_VER < MC_1_18_2
worldGenRegion.setOverrideCenter(chunk.getPos());
environment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
#else
if (worldGenRegion.hasChunk(chunkWrapper.getChunkPos().getX(), chunkWrapper.getChunkPos().getZ()))
{
this.environment.params.generator.applyBiomeDecoration(worldGenRegion, chunk, tParams.structFeat.forWorldGenRegion(worldGenRegion));
}
else
{
LOGGER.warn("Unable to generate features for chunk at pos ["+chunkWrapper.getChunkPos()+"], world gen region doesn't contain the chunk.");
}
#endif
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
BatchGenerationEnvironment.clearDistantGenerationMixinData();
}
catch (Exception e)
{
LOGGER.warn("Unexpected issue when generating features for chunk at pos ["+chunkWrapper.getChunkPos()+"], error: ["+e.getMessage()+"].", e);
// FIXME: Features concurrent modification issue. Something about cocobeans might just
// error out. For now just retry.
}
}
}
}
@@ -0,0 +1,101 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepNoise
{
private static final ChunkStatus STATUS = ChunkStatus.NOISE;
private final BatchGenerationEnvironment environment;
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
continue;
}
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepNoise: "+chunk.getPos());
#if MC_VER < MC_1_17_1
this.environment.params.generator.fillFromNoise(worldGenRegion, tParams.structFeat, chunk);
#elif MC_VER < MC_1_18_2
chunk = this.environment.joinSync(this.environment.params.generator.fillFromNoise(Runnable::run,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif MC_VER < MC_1_19_2
chunk = this.environment.joinSync(this.environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif MC_VER < MC_1_21_1
chunk = this.environment.joinSync(this.environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion), this.environment.params.randomState,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = this.environment.joinSync(this.environment.params.generator.fillFromNoise(Blender.of(worldGenRegion), this.environment.params.randomState,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
UncheckedInterruptedException.throwIfInterrupted();
}
}
}
@@ -0,0 +1,85 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepStructureReference
{
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
private final BatchGenerationEnvironment environment;
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
}
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepStructureReference: "+chunk.getPos());
this.environment.params.generator.createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
}
}
}
@@ -0,0 +1,163 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
import org.apache.logging.log4j.Logger;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepStructureStart
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
private static final ReentrantLock STRUCTURE_PLACEMENT_LOCK = new ReentrantLock();
private final BatchGenerationEnvironment environment;
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public static class StructStartCorruptedException extends RuntimeException
{
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e)
{
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers) throws InterruptedException
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
}
#if MC_VER < MC_1_19_2
if (this.environment.params.worldGenSettings.generateFeatures())
{
#elif MC_VER < MC_1_19_4
if (this.environment.params.worldGenSettings.generateStructures()) {
#else
if (this.environment.params.worldOptions.generateStructures())
{
#endif
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepStructureStart: "+chunk.getPos());
// there are a few cases where the structure generator call may lock up (either due to teleporting or leaving the world).
// hopefully allowing interrupts here will prevent that from happening.
BatchGenerationEnvironment.throwIfThreadInterrupted();
// hopefully this shouldn't cause any performance issues (this step is generally quite quick so hopefully it should be fine)
// and should prevent some concurrency issues
STRUCTURE_PLACEMENT_LOCK.lock();
#if MC_VER < MC_1_19_2
environment.params.generator.createStructures(environment.params.registry, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#elif MC_VER < MC_1_19_4
environment.params.generator.createStructures(environment.params.registry, environment.params.randomState, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#else
environment.params.generator.createStructures(environment.params.registry,
environment.params.level.getChunkSource().getGeneratorState(),
tParams.structFeat, chunk, environment.params.structures);
#endif
#if MC_VER >= MC_1_18_2
try
{
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException firstEx)
{
// There's a rare issue with StructStart where it throws ArrayIndexOutOfBounds
// This means the structFeat is corrupted (For some reason) and I need to reset it.
// TODO: Figure out in the future why this happens even though I am using new structFeat - OLD
// reset the structureStart
tParams.recreateStructureCheck();
try
{
// try running the structure logic again
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException secondEx)
{
// the structure logic failed again, log it and move on
LOGGER.error("Unable to create structure starts for " + chunk.getPos() + ". This is an error with MC's world generation. Ignoring and continuing generation. Error: " + secondEx.getMessage()); // don't log the full stack trace since it is long and will generally end up in MC's code
//throw new StepStructureStart.StructStartCorruptedException(secondEx);
}
}
#endif
STRUCTURE_PLACEMENT_LOCK.unlock();
}
}
}
}
@@ -0,0 +1,91 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepSurface
{
private static final ChunkStatus STATUS = ChunkStatus.SURFACE;
private final BatchGenerationEnvironment environment;
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
}
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepSurface: "+chunk.getPos());
#if MC_VER < MC_1_18_2
environment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
#elif MC_VER < MC_1_19_2
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
#else
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), environment.params.randomState, chunk);
#endif
}
}
}
@@ -1,287 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.config.*;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IWorldGenerator;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IMultiplayer;
import net.minecraft.client.renderer.DimensionSpecialEffects;
/**
* This handles any configuration the user has access to.
* @author coolGi2007
* @version 12-12-2021
*/
public class Config extends ConfigGui
//public class Config extends TinyConfig
{
// CONFIG STRUCTURE
// -> Client
// |
// |-> Graphics
// | |-> Quality
// | |-> FogQuality
// | |-> AdvancedGraphics
// |
// |-> World Generation
// |
// |-> Advanced
// |-> Threads
// |-> Buffers
// |-> Debugging
// Since the original config system uses forge stuff, that means we have to rewrite the whole config system
@ConfigAnnotations.ScreenEntry
public static Client client;
@ConfigAnnotations.FileComment
public static String _optionsButton = ILodConfigWrapperSingleton.IClient.OPTIONS_BUTTON_DESC;
// I know this option should be in Client
// This is a hacky method to not show the button in the options screen but show it in the mod menu
// Tough it is in client in the wrapper singleton
@ConfigAnnotations.Entry
public static boolean optionsButton = true;
public static class Client
{
@ConfigAnnotations.ScreenEntry
public static Graphics graphics;
@ConfigAnnotations.ScreenEntry
public static WorldGenerator worldGenerator;
@ConfigAnnotations.ScreenEntry
public static Multiplayer multiplayer;
@ConfigAnnotations.ScreenEntry
public static Advanced advanced;
public static class Graphics
{
@ConfigAnnotations.ScreenEntry
public static Quality quality;
@ConfigAnnotations.ScreenEntry
public static FogQuality fogQuality;
@ConfigAnnotations.ScreenEntry
public static AdvancedGraphics advancedGraphics;
public static class Quality
{
@ConfigAnnotations.FileComment
public static String _drawResolution = IQuality.DRAW_RESOLUTION_DESC;
@ConfigAnnotations.Entry
public static HorizontalResolution drawResolution = IQuality.DRAW_RESOLUTION_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC;
@ConfigAnnotations.Entry(minValue = 16, maxValue = 2048)
public static int lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _verticalQuality = IQuality.VERTICAL_QUALITY_DESC;
@ConfigAnnotations.Entry
public static VerticalQuality verticalQuality = IQuality.VERTICAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _horizontalScale = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry(minValue = 2, maxValue = 32)
public static int horizontalScale = IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _horizontalQuality = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry
public static HorizontalQuality horizontalQuality = IQuality.HORIZONTAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _dropoffQuality = IQuality.DROPOFF_QUALITY_DESC;
@ConfigAnnotations.Entry
public static DropoffQuality dropoffQuality = IQuality.DROPOFF_QUALITY_DEFAULT;
}
public static class FogQuality
{
@ConfigAnnotations.FileComment
public static String _fogDistance = IFogQuality.FOG_DISTANCE_DESC;
@ConfigAnnotations.Entry
public static FogDistance fogDistance = IFogQuality.FOG_DISTANCE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogDrawMode = IFogQuality.FOG_DRAW_MODE_DESC;
@ConfigAnnotations.Entry
public static FogDrawMode fogDrawMode = IFogQuality.FOG_DRAW_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogColorMode = IFogQuality.FOG_COLOR_MODE_DESC;
@ConfigAnnotations.Entry
public static FogColorMode fogColorMode = IFogQuality.FOG_COLOR_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DESC;
@ConfigAnnotations.Entry
public static boolean disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DEFAULT;
}
public static class AdvancedGraphics
{
@ConfigAnnotations.FileComment
public static String _disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DESC;
@ConfigAnnotations.Entry
public static boolean disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DEFAULT;
@ConfigAnnotations.FileComment
public static String _vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DESC;
@ConfigAnnotations.Entry
public static VanillaOverdraw vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DEFAULT;
@ConfigAnnotations.FileComment
public static String _useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DESC;
@ConfigAnnotations.Entry
public static boolean useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT;
/*
@ConfigAnnotations.FileComment
public static String _backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 512)
public static int backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_MIN_DEFAULT_MAX.defaultValue;
*/
}
}
public static class WorldGenerator
{
@ConfigAnnotations.FileComment
public static String _enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DESC;
@ConfigAnnotations.Entry
public static boolean enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DEFAULT;
// @ConfigAnnotations.FileComment
// public static String _distanceGenerationMode = IWorldGenerator.getDistanceGenerationModeDesc();
@ConfigAnnotations.Entry
public static DistanceGenerationMode distanceGenerationMode = IWorldGenerator.DISTANCE_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DESC;
@ConfigAnnotations.Entry
public static LightGenerationMode lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _generationPriority = IWorldGenerator.GENERATION_PRIORITY_DESC;
@ConfigAnnotations.Entry
public static GenerationPriority generationPriority = IWorldGenerator.GENERATION_PRIORITY_DEFAULT;
/*
@ConfigAnnotations.FileComment
public static String _allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DESC;
@ConfigAnnotations.Entry
public static boolean allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DEFAULT;
*/
@ConfigAnnotations.FileComment
public static String _blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DESC;
@ConfigAnnotations.Entry
public static BlocksToAvoid blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DEFAULT;
}
public static class Multiplayer {
@ConfigAnnotations.FileComment
public static String _serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DESC;
@ConfigAnnotations.Entry
public static ServerFolderNameMode serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DEFAULT;
}
public static class Advanced
{
@ConfigAnnotations.ScreenEntry
public static Threading threading;
@ConfigAnnotations.ScreenEntry
public static Debugging debugging;
@ConfigAnnotations.ScreenEntry
public static Buffers buffers;
public static class Threading
{
@ConfigAnnotations.FileComment
public static String _numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.defaultValue;
}
public static class Debugging
{
@ConfigAnnotations.FileComment
public static String _drawLods = IDebugging.DRAW_LODS_DESC;
@ConfigAnnotations.Entry
public static boolean drawLods = IDebugging.DRAW_LODS_DEFAULT;
@ConfigAnnotations.FileComment
public static String _debugMode = IDebugging.DEBUG_MODE_DESC;
@ConfigAnnotations.Entry
public static DebugMode debugMode = IDebugging.DEBUG_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DESC;
@ConfigAnnotations.Entry
public static boolean enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DEFAULT;
}
public static class Buffers
{
@ConfigAnnotations.FileComment
public static String _gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DESC;
@ConfigAnnotations.Entry
public static GpuUploadMethod gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DEFAULT;
@ConfigAnnotations.FileComment
public static String _gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 50)
public static int gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _rebuildTimes = IBuffers.REBUILD_TIMES_DESC;
@ConfigAnnotations.Entry
public static BufferRebuildTimes rebuildTimes = IBuffers.REBUILD_TIMES_DEFAULT;
}
}
}
}
@@ -1,36 +0,0 @@
package com.seibel.lod.common;
import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.networking.NetworkInterface;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.ModInfo;
/**
* This is the common main class
* @author Ran
*/
public class LodCommonMain {
public static boolean forge = false;
public static boolean serverSided;
public static LodForgeMethodCaller forgeMethodCaller;
public static NetworkInterface networkInterface;
public static void startup(LodForgeMethodCaller caller, boolean serverSided) {
LodCommonMain.serverSided = serverSided;
if (caller != null) {
LodCommonMain.forge = true;
forgeMethodCaller = caller;
}
DependencySetup.createInitialBindings();
}
public static void initConfig() {
ConfigGui.init(Config.class);
}
public static void registerNetworking(NetworkInterface networkInterface) {
LodCommonMain.networkInterface = networkInterface;
}
}
@@ -1,19 +0,0 @@
package com.seibel.lod.common.forge;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import java.util.List;
import java.util.Random;
/**
* used for calling methods that forge modified
* (forge modifies vanilla methods for some reason)
* @author Ran
*/
public interface LodForgeMethodCaller {
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random);
}
@@ -1,12 +0,0 @@
package com.seibel.lod.common.networking;
import net.minecraft.network.FriendlyByteBuf;
/**
* @author Ran
*/
public interface NetworkInterface {
void send(FriendlyByteBuf packetByteBuf);
FriendlyByteBuf receive();
}
@@ -1,23 +0,0 @@
package com.seibel.lod.common.networking;
import com.seibel.lod.common.LodCommonMain;
import io.netty.buffer.Unpooled;
import net.minecraft.network.FriendlyByteBuf;
import java.nio.charset.StandardCharsets;
/**
* This class holds most of the networking code for the mod.
* @author Ran
*/
public class Networking {
// public void example(int packetId) {
// FriendlyByteBuf packetByteBuf = Networking.createNew();
// packetByteBuf.writeInt(packetId);
// LodCommonMain.networkInterface.send(packetByteBuf);
// }
public static FriendlyByteBuf createNew() {
return new FriendlyByteBuf(Unpooled.buffer());
}
}
@@ -1,36 +0,0 @@
package com.seibel.lod.common.wrappers;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.handlers.IReflectionHandler;
import com.seibel.lod.core.handlers.ReflectionHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 12-1-2021
*/
public class DependencySetup {
public static void createInitialBindings() {
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
if (!LodCommonMain.serverSided) {
SingletonHandler.bind(IMinecraftWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonHandler.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonHandler.bind(IReflectionHandler.class, ReflectionHandler.createSingleton(MinecraftClientWrapper.INSTANCE.getOptions().getClass().getDeclaredFields(), MinecraftClientWrapper.INSTANCE.getOptions()));
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
}
SingletonHandler.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
}
@@ -1,7 +0,0 @@
package com.seibel.lod.common.wrappers;
public class DependencySetupDoneCheck
{
public static boolean isDone = false;
}
@@ -1,62 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.nio.FloatBuffer;
import com.mojang.math.Matrix4f;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.objects.math.Mat4f;
import net.minecraft.core.Direction;
/**
* This class converts to and from Minecraft objects (Ex: Matrix4f)
* and objects we created (Ex: Mat4f).
*
* @author James Seibel
* @version 11-20-2021
*/
public class McObjectConverter
{
/** 4x4 float matrix converter */
public static Mat4f Convert(Matrix4f mcMatrix)
{
FloatBuffer buffer = FloatBuffer.allocate(16);
mcMatrix.store(buffer);
Mat4f matrix = new Mat4f(buffer);
matrix.transpose();
return matrix;
}
static final Direction[] directions;
static {
LodDirection[] lodDirs = LodDirection.values();
directions = new Direction[lodDirs.length];
for (LodDirection lodDir : lodDirs) {
directions[lodDir.ordinal()] = Direction.byName(lodDir.name());
}
}
public static Direction Convert(LodDirection lodDirection)
{
return directions[lodDirection.ordinal()];
}
}
@@ -1,60 +0,0 @@
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
/**
* @author James Seibel
* @version 12-11-2021
*/
public class VersionConstants implements IVersionConstants {
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants() {
}
@Override
public int getMinimumWorldHeight() {
return 0;
}
@Override
public boolean isWorldGeneratorSingleThreaded(DistanceGenerationMode distanceGenerationMode) {
// We are always asking the server to generate the chunk,
// so no use running this stuff multithreaded.
return true;
/*
switch (distanceGenerationMode) {
default:
case NONE:
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
case SURFACE:
case FEATURES:
return false;
case FULL:
return true;
}
*/
}
@Override
public int getWorldGenerationCountPerThread() {
return 1;
}
@Override
public boolean hasBatchGenerationImplementation() {
return true;
}
@Override
public boolean isVanillaRenderedChunkSquare() {
return true;
}
}
@@ -1,90 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.WorldGeneratorWrapper;
/**
* This handles creating abstract wrapper objects.
*
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperFactory implements IWrapperFactory {
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBlockPosWrapper createBlockPos() {
return new BlockPosWrapper();
}
@Override
public AbstractBlockPosWrapper createBlockPos(int x, int y, int z) {
return new BlockPosWrapper(x, y, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos() {
return new ChunkPosWrapper();
}
@Override
public AbstractChunkPosWrapper createChunkPos(long xAndZPositionCombined) {
return new ChunkPosWrapper(xAndZPositionCombined);
}
@Override
public AbstractChunkPosWrapper createChunkPos(int x, int z) {
return new ChunkPosWrapper(x, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractChunkPosWrapper newChunkPos) {
return new ChunkPosWrapper(newChunkPos);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractBlockPosWrapper blockPos) {
return new ChunkPosWrapper(blockPos);
}
@Override
public AbstractWorldGeneratorWrapper createWorldGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new WorldGeneratorWrapper(newLodBuilder, newLodDimension, worldWrapper);
}
@Override
public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new BatchGenerationEnvironment(worldWrapper, newLodBuilder, newLodDimension);
}
}
@@ -1,34 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* Stores any variables or code that
* may be shared between wrapper objects.
*
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperUtil {
/** If we ever need to use a heightmap for any reason, use this one. */
public static final Heightmap.Types DEFAULT_HEIGHTMAP = Heightmap.Types.WORLD_SURFACE_WG;
}
@@ -1,286 +0,0 @@
package com.seibel.lod.common.wrappers.block;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.block.BlockDetail;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.VoxelShape;
public class BlockDetailMap
{
public static final int FLOWER_COLOR_SCALE = 5;
public static final Random random = new Random(0);
//TODO: Perhaps make this not just use the first frame?
//FIXME: Stuff is wrong.
private static int calculateColorFromTexture(TextureAtlasSprite texture, boolean useFlowerScaling, boolean useFastLeaf) {
int count = 0;
double alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getWidth(); u++)
{
for (int v = 0; v < texture.getHeight(); v++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
double r = ((tempColor & 0x000000FF) )/255.;
double g = ((tempColor & 0x0000FF00) >>> 8)/255.;
double b = ((tempColor & 0x00FF0000) >>> 16)/255.;
double a = ((tempColor & 0xFF000000) >>> 24)/255.;
int scale = 1;
if (useFastLeaf) {
r *= a;
g *= a;
b *= a;
a = 1.;
} else if (a==0.) {
continue;
} else if (useFlowerScaling && (g+0.1<b || g+0.1<r)) {
scale = FLOWER_COLOR_SCALE;
}
count += scale;
alpha += a*a*scale;
red += r*r*scale;
green += g*g*scale;
blue += b*b*scale;
}
}
}
if (count == 0)
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(255,255,0,255);
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
(int) (Math.sqrt(alpha/count)*255.),
(int) (Math.sqrt(red / count)*255.),
(int) (Math.sqrt(green / count)*255.),
(int) (Math.sqrt(blue / count)*255.));
}
// TODO: Remove this when transparency is added!
double colorAlpha = ColorUtil.getAlpha(tempColor)/255.;
tempColor = ColorUtil.rgbToInt(
ColorUtil.getAlpha(tempColor),
(int)(ColorUtil.getRed(tempColor) * colorAlpha),
(int)(ColorUtil.getGreen(tempColor) * colorAlpha),
(int)(ColorUtil.getBlue(tempColor) * colorAlpha)
);
return tempColor;
}
static class BlockDetailCache {
static BlockDetailCache NULL_BLOCK_DETAIL = new BlockDetailCache();
private static final Block[] BLOCK_TO_AVOID = {Blocks.AIR, Blocks.CAVE_AIR, Blocks.BARRIER};
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
ConcurrentHashMap<Biome, BlockDetail> biomeDetailMap = null;
BlockDetail blockDetail;
BlockDetail defaultTintedDetail = null;
boolean requireResolving;
@SuppressWarnings("unused")
boolean requireShade; //TODO: Add back using this in renderer
@SuppressWarnings("unused")
boolean scaleFlowerColor; //FIXME: Do I need to scale the tint color???
int tintIndex;
static boolean isBlockToBeAvoid(Block b) {
for (Block bta : BLOCK_TO_AVOID)
if (bta==b) return true;
return false;
}
static boolean hasNoCollision(BlockState bs, BlockPos pos, LevelReader getter) {
if (!bs.getFluidState().isEmpty() || bs.getBlock() instanceof LiquidBlock) // Is blockState a fluid?
return false;
if (bs.getCollisionShape(getter, pos).isEmpty())
return true;
return false;
}
static boolean hasOnlyNonFullFace(BlockState bs, BlockPos pos, LevelReader getter) {
if (!bs.getFluidState().isEmpty() || bs.getBlock() instanceof LiquidBlock) // Is blockState a fluid?
return false;
VoxelShape voxelShape = bs.getShape(getter, pos);
if (voxelShape.isEmpty()) return true;
AABB bbox = voxelShape.bounds();
double xWidth = (bbox.maxX - bbox.minX);
double yWidth = (bbox.maxY - bbox.minY);
double zWidth = (bbox.maxZ - bbox.minZ);
return xWidth < 1 && zWidth < 1 && yWidth < 1;
}
static BlockDetailCache make(BlockState bs, BlockPos pos, LevelReader getter) {
boolean noCol, nonFull, canOcclude;
if(!bs.getFluidState().isEmpty()) {
bs = bs.getFluidState().createLegacyBlock();
FluidState fs = bs.getFluidState();
fs.getType();
noCol = false;
nonFull = false;
canOcclude = false;
BlockDetailCache result = new BlockDetailCache(fs);
//ApiShared.LOGGER.info(fs.toString()+" = ["+result+"]");
return result;
} else {
if (bs.getRenderShape() != RenderShape.MODEL) return NULL_BLOCK_DETAIL;
if (isBlockToBeAvoid(bs.getBlock())) return NULL_BLOCK_DETAIL;
//BlocksToAvoid toAvoid = CONFIG.client().worldGenerator().getBlocksToAvoid();
noCol = hasNoCollision(bs, pos, getter);
nonFull = hasOnlyNonFullFace(bs, pos, getter);
canOcclude = bs.canOcclude();
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().getBlockModel(bs).getQuads(bs, direction, random);
if (!quads.isEmpty() && !(bs.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
};
if (quads == null || quads.isEmpty()) return NULL_BLOCK_DETAIL;
BlockDetailCache result = new BlockDetailCache(canOcclude, noCol, nonFull, quads.get(0),
bs.getBlock() instanceof FlowerBlock, bs.getBlock() instanceof LeavesBlock);
// ApiShared.LOGGER.info(bs.toString()+" = ["+result+"]");
return result;
}
}
BlockDetailCache(boolean isFullBlock, boolean noCol, boolean nonFull, BakedQuad quad, boolean useFlowerScaling, boolean useFastLeaf) {
requireResolving = quad.isTinted();
requireShade = quad.isShade();
tintIndex = quad.getTintIndex();
scaleFlowerColor = useFlowerScaling;
blockDetail = new BlockDetail(calculateColorFromTexture(quad.sprite, useFlowerScaling, useFastLeaf), isFullBlock, noCol, nonFull);
if (quad.isTinted()) biomeDetailMap = new ConcurrentHashMap<Biome, BlockDetail>();
}
BlockDetailCache(FluidState fluid) {
requireResolving = true; // TODO: Maybe in the future recheck that there really is no way to see if a fluid needs tinting
requireShade = false;
tintIndex = 0; // Vanilla doesn't use this index currently. (Checked at 1.18.X, See BlockColors.class)
scaleFlowerColor = false;
TextureAtlasSprite text = Minecraft.getInstance().getModelManager().getBlockModelShaper().getBlockModel(fluid.createLegacyBlock()).getParticleIcon();
blockDetail = new BlockDetail(calculateColorFromTexture(text, false, false), true, false, false);
biomeDetailMap = new ConcurrentHashMap<Biome, BlockDetail>();
}
private BlockDetailCache()
{
//DUMMY CREATOR
}
BlockDetail getResolvedBlockDetail(BlockState bs, int x, int y, int z, LevelReader getter) {
if (!requireResolving) return blockDetail;
BlockPos pos = new BlockPos(x,y,z);
Biome biome = getter.getBiome(pos);
BlockDetail tintDetail = biomeDetailMap.get(biome);
if (tintDetail == null) {
if (!bs.getFluidState().isEmpty()) bs = bs.getFluidState().createLegacyBlock();
BlockColors bc = Minecraft.getInstance().getBlockColors();
int tintColor = bc.getColor(bs, getter, pos, tintIndex);
tintColor = ColorUtil.multiplyARGBwithRGB(blockDetail.color, tintColor);
tintDetail = new BlockDetail(tintColor, blockDetail.isFullBlock,
blockDetail.hasNoCollision, blockDetail.hasOnlyNonFullFace);
BlockDetail tintDetailCAS = biomeDetailMap.putIfAbsent(biome, tintDetail);
if (tintDetailCAS != null) tintDetail = tintDetailCAS;
}
return tintDetail;
}
// Note: this one won't resolve biome based or pos based colors. (Kinda like GUI block icons)
BlockDetail getResolvedBlockDetail(BlockState bs) {
if (!requireResolving) return blockDetail;
if (defaultTintedDetail != null) return defaultTintedDetail;
BlockColors bc = Minecraft.getInstance().getBlockColors();
if (!bs.getFluidState().isEmpty()) bs = bs.getFluidState().createLegacyBlock();
int tintColor = bc.getColor(bs, null, null, tintIndex);
if (tintColor == -1) {
defaultTintedDetail = blockDetail;
}
else {
defaultTintedDetail = new BlockDetail(ColorUtil.multiplyARGBwithRGB(blockDetail.color, tintColor),
blockDetail.isFullBlock, blockDetail.hasNoCollision, blockDetail.hasOnlyNonFullFace);
}
return defaultTintedDetail;
}
@Override
public String toString() {
return "[BlockDetail: "+blockDetail+", RequireResolving: "+requireResolving+", requireShade: "+requireShade+", scaleFlowerColor: "+scaleFlowerColor+"]";
}
}
private static ConcurrentHashMap<BlockState, BlockDetailCache> map = new ConcurrentHashMap<BlockState, BlockDetailCache>();
private BlockDetailMap() {}
private static BlockDetailCache getOrMakeBlockDetailCache(BlockState bs, BlockPos pos, LevelReader getter) {
BlockDetailCache cache = map.get(bs);
if (cache != null) return cache;
if (bs.getFluidState().isEmpty()) {
cache = BlockDetailCache.make(bs, pos, getter);
} else {
cache = BlockDetailCache.make(bs.getFluidState().createLegacyBlock(), pos, getter);
}
BlockDetailCache cacheCAS = map.putIfAbsent(bs, cache);
return cacheCAS==null ? cache : cacheCAS;
}
// Return null means skip the block
public static BlockDetail getBlockDetail(BlockState bs) {
BlockDetailCache cache = getOrMakeBlockDetailCache(bs, new BlockPos(0, 0, 0), null);
if (cache == BlockDetailCache.NULL_BLOCK_DETAIL) return null;
return cache.getResolvedBlockDetail(bs);
}
// Return null means skip the block
public static BlockDetail getBlockDetailWithCompleteTint(BlockState bs, int x, int y, int z, LevelReader tintGetter) {
BlockDetailCache cache = getOrMakeBlockDetailCache(bs, new BlockPos(x,y,z), tintGetter);
if (cache == BlockDetailCache.NULL_BLOCK_DETAIL) return null;
return cache.getResolvedBlockDetail(bs, x, y, z, tintGetter);
}
}
@@ -1,84 +0,0 @@
package com.seibel.lod.common.wrappers.block;
import java.util.Objects;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import net.minecraft.core.BlockPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class BlockPosWrapper extends AbstractBlockPosWrapper
{
private BlockPos.MutableBlockPos blockPos;
public BlockPosWrapper()
{
this.blockPos = new BlockPos.MutableBlockPos(0,0,0);
}
public BlockPosWrapper(int x, int y, int z)
{
this.blockPos = new BlockPos.MutableBlockPos(x, y, z);
}
@Override
public void set(int x, int y, int z)
{
blockPos.set(x, y, z);
}
@Override
public int getX()
{
return blockPos.getX();
}
@Override
public int getY()
{
return blockPos.getY();
}
@Override
public int getZ()
{
return blockPos.getZ();
}
@Override
public int get(LodDirection.Axis axis)
{
return axis.choose(getX(), getY(), getZ());
}
public BlockPos.MutableBlockPos getBlockPos()
{
return blockPos;
}
@Override public boolean equals(Object o)
{
return blockPos.equals(o);
}
@Override public int hashCode()
{
return Objects.hash(blockPos);
}
@Override
public BlockPosWrapper offset(int x, int y, int z)
{
blockPos.set(blockPos.getX() + x, blockPos.getY() + y, blockPos.getZ() + z);
return this;
}
}
@@ -1,24 +0,0 @@
package com.seibel.lod.common.wrappers.block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
/**
* For wrapping/utilizing around TextureAtlasSprite
* @author Ran
*/
public class TextureAtlasSpriteWrapper {
/**
* This code is from Minecraft Forge
* Which is licensed under the terms of GNU Lesser General Public License
* as published by the Free Software Foundation version 2.1
* of the License.
*
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
// Require access widener
return sprite.mainImage[0].getPixelRGBA(x + sprite.framesX[frameIndex] * sprite.getWidth(), y + sprite.framesY[frameIndex] * sprite.getHeight());
}
}
@@ -1,137 +0,0 @@
package com.seibel.lod.common.wrappers.chunk;
import java.util.Objects;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ChunkPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class ChunkPosWrapper extends AbstractChunkPosWrapper
{
private net.minecraft.world.level.ChunkPos chunkPos;
public ChunkPosWrapper()
{
this.chunkPos = new ChunkPos(0, 0);
}
public ChunkPosWrapper(BlockPos blockPos)
{
this.chunkPos = new ChunkPos(blockPos);
}
public ChunkPosWrapper(AbstractChunkPosWrapper newChunkPos)
{
this.chunkPos = ((ChunkPosWrapper) newChunkPos).chunkPos;
}
public ChunkPosWrapper(AbstractBlockPosWrapper blockPos)
{
this.chunkPos = new ChunkPos(((BlockPosWrapper) blockPos).getBlockPos());
}
public ChunkPosWrapper(int chunkX, int chunkZ)
{
this.chunkPos = new ChunkPos(chunkX, chunkZ);
}
public ChunkPosWrapper(long l)
{
this.chunkPos = new ChunkPos(l);
}
public ChunkPosWrapper(ChunkPos pos)
{
this.chunkPos = pos;
}
@Override
public int getX()
{
return chunkPos.x;
}
@Override
public int getZ()
{
return chunkPos.z;
}
@Override
public int getMinBlockX()
{
return chunkPos.getMinBlockX();
}
@Override
public int getMinBlockZ()
{
return chunkPos.getMinBlockZ();
}
@Override
public int getRegionX()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.x, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionZ()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.z, LodUtil.REGION_DETAIL_LEVEL);
}
public ChunkPos getChunkPos()
{
return chunkPos;
}
@Override
public long getLong() {
return chunkPos.toLong();
}
@Override
public boolean equals(Object o)
{
// If the object is compared with itself then return true
if (o == this) {
return true;
}
// Check if o is an instance of RegionPos or not
if (!(o instanceof ChunkPosWrapper)) {
return false;
}
ChunkPosWrapper c = (ChunkPosWrapper) o;
return c.chunkPos.equals(chunkPos);
}
@Override
public int hashCode()
{
return Objects.hash(chunkPos);
}
@Override
public AbstractBlockPosWrapper getWorldPosition()
{
// the parameter here is the y position
BlockPos blockPos = chunkPos.getWorldPosition();
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
}
@@ -1,177 +0,0 @@
package com.seibel.lod.common.wrappers.chunk;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.BlockDetail;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.common.wrappers.WrapperUtil;
import com.seibel.lod.common.wrappers.block.BlockDetailMap;
import com.seibel.lod.common.wrappers.world.BiomeWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.Heightmap;
/**
*
* @author James Seibel
* @version 11-21-2021
*/
public class ChunkWrapper implements IChunkWrapper
{
private ChunkAccess chunk;
private LevelReader lightSource;
@Override
public int getHeight(){
return 255;
}
@Override
public int getMinBuildHeight()
{
return 0;
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
{
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(xRel, zRel);
}
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
x >> 2, y >> 2, z >> 2));
}
@Override
public BlockDetail getBlockDetail(int x, int y, int z) {
BlockState blockState = chunk.getBlockState(new BlockPos(x, y, z));
return BlockDetailMap.getBlockDetailWithCompleteTint(blockState, x, y, z, lightSource);
}
@Deprecated
public ChunkWrapper(ChunkAccess chunk)
{
this.chunk = chunk;
this.lightSource = null;
}
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource) {
this.chunk = chunk;
this.lightSource = lightSource;
}
public ChunkAccess getChunk() {
return chunk;
}
@Override
public int getChunkPosX(){
return chunk.getPos().x;
}
@Override
public int getChunkPosZ(){
return chunk.getPos().z;
}
@Override
public int getRegionPosX(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosX(), LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionPosZ(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosZ(), LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getMaxY(int x, int z) {
return chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, Math.floorMod(x, 16), Math.floorMod(z, 16));
}
@Override
public int getMaxX(){
return chunk.getPos().getMaxBlockX();
}
@Override
public int getMaxZ(){
return chunk.getPos().getMaxBlockZ();
}
@Override
public int getMinX(){
return chunk.getPos().getMinBlockX();
}
@Override
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public boolean isLightCorrect(){
return true;//chunk.isLightCorrect();
}
public boolean isWaterLogged(int x, int y, int z)
{
BlockState blockState = chunk.getBlockState(new BlockPos(x,y,z));
//This type of block is always in water
return (!(blockState.getBlock() instanceof LiquidBlockContainer) && (blockState.getBlock() instanceof SimpleWaterloggedBlock))
&& (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED));
}
@Override
public int getEmittedBrightness(int x, int y, int z)
{
return chunk.getLightEmission(new BlockPos(x,y,z));
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public boolean doesNearbyChunksExist() {
if (lightSource instanceof LightedWorldGenRegion) return true;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (dx == 0 && dz == 0) continue;
if (lightSource.getChunk(dx + getChunkPosX(), dz + getChunkPosZ(), ChunkStatus.BIOMES, false) == null)
return false;
}
}
return true;
}
}
@@ -1,762 +0,0 @@
package com.seibel.lod.common.wrappers.config;
import java.lang.reflect.Field;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
// Logger (for debug stuff)
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
// Gets info from our own mod
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.*;
// Minecraft imports
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.client.resources.language.I18n; // translation
//import net.minecraft.client.gui.narration.NarratableEntry; // Remove in 1.16
/**
* Based upon TinyConfig
* https://github.com/Minenash/TinyConfig
*
* This config should work for both Fabric and Forge as long as you use Mojang mappings
*
* Credits to Motschen
*
* @author coolGi2007
* @version 1-14-2022
*/
@SuppressWarnings("unchecked")
public abstract class ConfigGui
{
/*
TODO list
Fix floats not working
Make a wiki
Make it so you can enable and disable buttons from showing
Make min and max not final
Move the ConfigScreenConfigs class to the config class that extends this
*/
/*
List of hacky things that are done that should be done properly
The buttons that don't show are still loaded but just not rendered
The screen with is set to double so the scroll bar doesn't show
*/
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static final List<EntryInfo> entries = new ArrayList<>();
public static final Map<String,EntryInfo> entryMap = new HashMap<>();
// Change these to your own mod
private static final String MOD_NAME = ModInfo.NAME; // For file saving and identifying
private static final String MOD_NAME_READABLE = ModInfo.READABLE_NAME; // For logs
// private static final Logger LOGGER = ClientApi.LOGGER; // For logs
private static final Logger LOGGER = LogManager.getLogger(ModInfo.NAME); // For logs (this inits before ClientAPI so this is a temp fix)
//==============//
// Initializers //
//==============//
private static class ConfigScreenConfigs
{
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
}
public static class EntryInfo<T>
{
Field field;
Object widget;
int width = 0;
int max;
Map.Entry<EditBox, Component> error;
Object defaultValue;
Object value;
String tempValue;
boolean inLimits = true;
TranslatableComponent name;
int index;
/** Hides the button */
boolean hideOption = false;
/** This asks if it is a button to goto a new screen */
boolean screenButton = false;
/** This is only called if button is true */
String gotoScreen = "";
String category;
Class<T> varClass;
@Deprecated
boolean fileComment = false;
}
private static Path configFilePath;
public static void init(Class<?> config)
{
Minecraft mc = Minecraft.getInstance();
configFilePath = mc.gameDirectory.toPath().resolve("config").resolve(MOD_NAME + ".toml");
initNestedClass(config, "");
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
try {
info.value = info.field.get(null);
info.tempValue = info.value.toString();
} catch (IllegalAccessException ignored) {
}
}
}
loadFromFile();
}
private static void initNestedClass(Class<?> config, String category)
{
for (Field field : config.getFields())
{
EntryInfo info = new EntryInfo();
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class) || field.isAnnotationPresent(ConfigAnnotations.Comment.class) || field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
{
// If putting in your own mod then put your own check for server sided
info.category = category;
if (!LodCommonMain.serverSided)
initClient(field, info, category);
}
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class))
{
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.varClass = field.getType();
try
{
info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
if (field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
initNestedClass(field.getType(), (!category.isEmpty() ? category + "." : "") + field.getName());
// File comment (WILL BE REMOVED SOON)
if (field.isAnnotationPresent(ConfigAnnotations.FileComment.class)) {
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.fileComment = true;
try
{
info.value = info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
info.field = field;
}
}
/** This adds the buttons to the queue to be rendered */
private static void initClient(Field field, EntryInfo info, String category)
{
Class<?> fieldClass = field.getType();
ConfigAnnotations.Entry entry = field.getAnnotation(ConfigAnnotations.Entry.class);
ConfigAnnotations.ScreenEntry screenEntry = field.getAnnotation(ConfigAnnotations.ScreenEntry.class);
if (entry != null)
info.width = entry.width();
else if (screenEntry != null)
info.width = screenEntry.width();
if (entry != null)
{
if (!entry.name().equals(""))
info.name = new TranslatableComponent(entry.name());
if (fieldClass == int.class)
{
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, entry.minValue(), entry.maxValue(), true);
}
else if (fieldClass == double.class)
{
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, entry.minValue(), entry.maxValue(), false);
}
else if (fieldClass == String.class || fieldClass == List.class)
{
// For string or list
info.max = entry.maxValue() == Double.MAX_VALUE ? Integer.MAX_VALUE : (int) entry.maxValue();
textField(info, String::length, null, Math.min(entry.minValue(), 0), Math.max(entry.maxValue(), 1), true);
}
else if (fieldClass == boolean.class)
{
// For boolean
Function<Object, Component> func = value -> new TextComponent((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
info.value = !(Boolean) info.value;
button.setMessage(func.apply(info.value));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(field.getType().getEnumConstants());
Function<Object, Component> func = value -> new TranslatableComponent(MOD_NAME + ".config." + "enum." + fieldClass.getSimpleName() + "." + info.value.toString());
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
int index = values.indexOf(info.value) + 1;
info.value = values.get(index >= values.size() ? 0 : index);
button.setMessage(func.apply(info.value));
}, func);
}
}
else if (screenEntry != null)
{
if (!screenEntry.name().equals(""))
info.name = new TranslatableComponent(screenEntry.name());
info.screenButton = true;
info.gotoScreen = (!info.category.isEmpty() ? info.category + "." : "") + field.getName();
}
entries.add(info);
}
/** creates a text field */
private static void textField(EntryInfo info, Function<String, Number> func, Pattern pattern, double minValue, double maxValue, boolean cast)
{
boolean isNumber = pattern != null;
info.widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
boolean inLimits = false;
info.error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals("."))
{
value = func.apply(stringValue);
inLimits = value.doubleValue() >= minValue && value.doubleValue() <= maxValue;
info.error = inLimits ? null : new AbstractMap.SimpleEntry<>(editBox, new TextComponent(value.doubleValue() < minValue ?
"§cMinimum " + "length" + (cast ? " is " + (int) minValue : " is " + minValue) :
"§cMaximum " + "length" + (cast ? " is " + (int) maxValue : " is " + maxValue)));
}
info.tempValue = stringValue;
editBox.setTextColor(inLimits ? 0xFFFFFFFF : 0xFFFF7777);
info.inLimits = inLimits;
button.active = entries.stream().allMatch(e -> e.inLimits);
if (inLimits && info.field.getType() != List.class)
{
info.value = value;
}
else if (inLimits)
{
if (((List<String>) info.value).size() == info.index)
((List<String>) info.value).add("");
((List<String>) info.value).set(info.index, Arrays.stream(info.tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0));
}
return true;
};
}
//===============//
// File Handling //
//===============//
/** Grabs what is in the config and puts it in modid.toml */
public static void saveToFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).build();
// First try to create a config file
try {
if (!Files.exists(configFilePath))
Files.createFile(configFilePath);
}
catch (Exception e) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
e.printStackTrace();
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.saveOption(info, config);
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.save();
config.close();
}
/**
* Grabs what is in modid.toml and puts it into the config
* If the file doesn't exist then it runs saveToFile
*/
public static void loadFromFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
// First checks if the config file was already made
if (!Files.exists(configFilePath)) {
LOGGER.info("Config file not found for " + MOD_NAME_READABLE + ". Creating config...");
saveToFile();
return;
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
// Puts everything into its variable
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.loadOption(info, config);
// File comments (WILL REMOVE SOON)
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.close();
}
public static class editSingleOption {
/** Get the entry info of an item using its string name */
public static EntryInfo getEntry(String name)
{
return entryMap.get(name);
}
/** Save a single item using its string name */
public static void saveOption(String name)
{
saveOption(entryMap.get(name));
}
/** Saves a single item using entry info */
public static void saveOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
saveOption(info, config);
config.close();
}
/** Saves a single item using its entry info and its config builder */
public static void saveOption(EntryInfo info, CommentedFileConfig config)
{
config.set((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), info.value);
}
/** Load a single item using its string name */
public static void loadOption(String name)
{
loadOption(entryMap.get(name));
}
/** Load a single item using entry info */
public static void loadOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
loadOption(info, config);
config.close();
}
/** Loads a single item using its entry info and its config builder */
public static void loadOption(EntryInfo info, CommentedFileConfig config)
{
String itemPath = (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName();
if (config.contains(itemPath)) {
if (info.field.getType().isEnum())
info.value = config.getEnum(itemPath, info.varClass);
else
info.value = config.get(itemPath);
} else
config.set(itemPath, info.value);
try {
info.field.set(null, info.value);
} catch (IllegalAccessException ignored) {
}
}
}
/** Dose config.load(); but with error checking to avoid crashes */
public static void loadFileWithErrorCheck(CommentedFileConfig config) {
try {
config.load();
} catch (Exception e) {
LOGGER.info("Error loading config for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
LOGGER.info("Creating a new config...");
try {
Files.deleteIfExists(configFilePath);
saveToFile();
} catch (Exception f) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
f.printStackTrace();
}
}
}
//==============//
// GUI handling //
//==============//
public static Screen getScreen(Screen parent, String category)
{
return new ConfigScreen(parent, category);
}
private static class ConfigScreen extends Screen
{
protected ConfigScreen(Screen parent, String category)
{
super(new TranslatableComponent(
I18n.exists(MOD_NAME + ".config" + (category.isEmpty()? "." + category : "") + ".title") ?
MOD_NAME + ".config.title" :
MOD_NAME + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.parent = parent;
this.category = category;
this.translationPrefix = MOD_NAME + ".config.";
}
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
// Real Time config update //
@Override
public void tick()
{
super.tick();
}
/** When you close it, it goes to the previous screen and saves */
@Override
public void onClose()
{
saveToFile();
Objects.requireNonNull(minecraft).setScreen(this.parent);
}
@Override
protected void init()
{
super.init();
if (!reload)
loadFromFile();
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
this.addButton(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
Button done = this.addButton(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, this.height - 32, 25);
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
this.addWidget(this.list);
for (EntryInfo info : entries)
{
if (info.category.matches(category) && !info.hideOption)
{
TranslatableComponent name = (info.name == null ? new TranslatableComponent(translationPrefix + (!info.category.isEmpty() ? info.category + "." : "") + info.field.getName()) : info.name);
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - info.width - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, new TextComponent("Reset").withStyle(ChatFormatting.RED), (button -> {
info.value = info.defaultValue;
info.tempValue = info.defaultValue.toString();
info.index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
}));
if (info.widget instanceof Map.Entry)
{
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) info.widget;
if (info.field.getType().isEnum())
widget.setValue(value -> new TranslatableComponent(translationPrefix + "enum." + info.field.getType().getSimpleName() + "." + info.value.toString()));
this.list.addButton(new Button(this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, widget.getValue().apply(info.value), widget.getKey()), resetButton, null, name);
}
else if (info.field.getType() == List.class)
{
if (!reload)
info.index = 0;
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, null);
widget.setMaxLength(info.width);
if (info.index < ((List<String>) info.value).size())
widget.insertText((String.valueOf(((List<String>) info.value).get(info.index))));
else
widget.insertText("");
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
resetButton.setWidth(20);
resetButton.setMessage(new TextComponent("R").withStyle(ChatFormatting.RED));
Button cycleButton = new Button(this.width - 185, 0, 20, 20, new TextComponent(String.valueOf(info.index)).withStyle(ChatFormatting.GOLD), (button -> {
((List<String>) info.value).remove("");
this.reload = true;
info.index = info.index + 1;
if (info.index > ((List<String>) info.value).size())
info.index = 0;
Objects.requireNonNull(minecraft).setScreen(this);
}));
this.list.addButton(widget, resetButton, cycleButton, name);
}
else if (info.widget != null)
{
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, info.width - 4, 20, null);
widget.setMaxLength(info.width);
widget.insertText(String.valueOf(info.value));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
}
else if (info.screenButton)
{
Button widget = new Button(this.width / 2 - info.width, this.height - 28, info.width * 2, 20, name, (button -> {
Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, info.gotoScreen));
}));
this.list.addButton(widget, null, null, null);
}
else if (!info.fileComment)
{
this.list.addButton(null, null, null, name);
}
}
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
{
this.renderBackground(matrices); // Renders background
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
// Render the tooltip only if it can find a tooltip in the language file
for (EntryInfo info : entries) {
if (info.category.matches(category) && !info.hideOption) {
if (list.getHoveredButton(mouseX,mouseY).isPresent()) {
AbstractWidget buttonWidget = list.getHoveredButton(mouseX,mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
TranslatableComponent name = new TranslatableComponent(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName());
String key = translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName() + ".@tooltip";
if (info.error != null && text.equals(name)) renderTooltip(matrices, (Component) info.error.getValue(), mouseX, mouseY);
else if (I18n.exists(key) && (text != null && text.equals(name))) {
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
list.add(new TextComponent(str));
renderComponentTooltip(matrices, list, mouseX, mouseY);
}
}
}
}
super.render(matrices, mouseX, mouseY, delta);
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry>
{
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m)
{
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text)
{
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth()
{
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY)
{
for (ButtonEntry buttonEntry : this.children())
{
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY))
{
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry>
{
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
if (button != null)
{
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null)
{
resetButton.y = y;
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null)
{
indexButton.y = y;
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
}
}
@@ -1,559 +0,0 @@
package com.seibel.lod.common.wrappers.config;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IMultiplayer;
import com.seibel.lod.common.Config;
/**
* This holds the config defaults and setters/getters
* that should be hooked into the host mod loader (Fabric, Forge, etc.).
*
* @author James Seibel
* @version 11-16-2021
*/
public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
{
public static final LodConfigWrapperSingleton INSTANCE = new LodConfigWrapperSingleton();
private static final Client client = new Client();
@Override
public IClient client()
{
return client;
}
public static class Client implements IClient
{
public final IGraphics graphics;
public final IWorldGenerator worldGenerator;
public final IMultiplayer multiplayer;
public final IAdvanced advanced;
@Override
public IGraphics graphics()
{
return graphics;
}
@Override
public IWorldGenerator worldGenerator()
{
return worldGenerator;
}
@Override
public IMultiplayer multiplayer() {
return multiplayer;
}
@Override
public IAdvanced advanced()
{
return advanced;
}
@Override
public boolean getOptionsButton()
{
return Config.optionsButton;
}
@Override
public void setOptionsButton(boolean newOptionsButton)
{
ConfigGui.editSingleOption.getEntry("optionsButton").value = newOptionsButton;
ConfigGui.editSingleOption.saveOption("optionsButton");
}
//================//
// Client Configs //
//================//
public Client()
{
graphics = new Graphics();
worldGenerator = new WorldGenerator();
multiplayer = new Multiplayer();
advanced = new Advanced();
}
//==================//
// Graphics Configs //
//==================//
public static class Graphics implements IGraphics
{
public final IQuality quality;
public final IFogQuality fogQuality;
public final IAdvancedGraphics advancedGraphics;
@Override
public IQuality quality()
{
return quality;
}
@Override
public IFogQuality fogQuality()
{
return fogQuality;
}
@Override
public IAdvancedGraphics advancedGraphics()
{
return advancedGraphics;
}
Graphics()
{
quality = new Quality();
fogQuality = new FogQuality();
advancedGraphics = new AdvancedGraphics();
}
public static class Quality implements IQuality
{
@Override
public HorizontalResolution getDrawResolution()
{
return Config.Client.Graphics.Quality.drawResolution;
}
@Override
public void setDrawResolution(HorizontalResolution newHorizontalResolution)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.drawResolution").value = newHorizontalResolution;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.drawResolution");
}
@Override
public int getLodChunkRenderDistance()
{
return Config.Client.Graphics.Quality.lodChunkRenderDistance;
}
@Override
public void setLodChunkRenderDistance(int newLodChunkRenderDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.lodChunkRenderDistance").value = newLodChunkRenderDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.lodChunkRenderDistance");
}
@Override
public VerticalQuality getVerticalQuality()
{
return Config.Client.Graphics.Quality.verticalQuality;
}
@Override
public void setVerticalQuality(VerticalQuality newVerticalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.verticalQuality").value = newVerticalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.verticalQuality");
}
@Override
public int getHorizontalScale()
{
return Config.Client.Graphics.Quality.horizontalScale;
}
@Override
public void setHorizontalScale(int newHorizontalScale)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalScale").value = newHorizontalScale;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalScale");
}
@Override
public HorizontalQuality getHorizontalQuality()
{
return Config.Client.Graphics.Quality.horizontalQuality;
}
@Override
public void setHorizontalQuality(HorizontalQuality newHorizontalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalQuality").value = newHorizontalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalQuality");
}
@Override
public DropoffQuality getDropoffQuality() {
return Config.Client.Graphics.Quality.dropoffQuality;
}
@Override
public void setDropoffQuality(DropoffQuality newDropoffQuality) {
ConfigGui.editSingleOption.getEntry("client.graphics.quality.dropoffQuality").value = newDropoffQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.dropoffQuality");
}
}
public static class FogQuality implements IFogQuality
{
@Override
public FogDistance getFogDistance()
{
return Config.Client.Graphics.FogQuality.fogDistance;
}
@Override
public void setFogDistance(FogDistance newFogDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDistance").value = newFogDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDistance");
}
@Override
public FogDrawMode getFogDrawMode()
{
return Config.Client.Graphics.FogQuality.fogDrawMode;
}
@Override
public void setFogDrawMode(FogDrawMode setFogDrawMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDrawMode").value = setFogDrawMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDrawMode");
}
@Override
public FogColorMode getFogColorMode()
{
return Config.Client.Graphics.FogQuality.fogColorMode;
}
@Override
public void setFogColorMode(FogColorMode newFogColorMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogColorMode").value = newFogColorMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogColorMode");
}
@Override
public boolean getDisableVanillaFog()
{
return Config.Client.Graphics.FogQuality.disableVanillaFog;
}
@Override
public void setDisableVanillaFog(boolean newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.disableVanillaFog").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.disableVanillaFog");
}
}
public static class AdvancedGraphics implements IAdvancedGraphics
{
@Override
public boolean getDisableDirectionalCulling()
{
return Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling;
}
@Override
public void setDisableDirectionalCulling(boolean newDisableDirectionalCulling)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.disableDirectionalCulling").value = newDisableDirectionalCulling;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.disableDirectionalCulling");
}
@Override
public VanillaOverdraw getVanillaOverdraw()
{
return Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw;
}
@Override
public void setVanillaOverdraw(VanillaOverdraw newVanillaOverdraw)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.vanillaOverdraw").value = newVanillaOverdraw;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.vanillaOverdraw");
}
/*
@Override
public int getBacksideCullingRange()
{
return Config.Client.Graphics.AdvancedGraphics.backsideCullingRange;
}
@Override
public void setBacksideCullingRange(int newBacksideCullingRange)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.backsideCullingRange").value = newBacksideCullingRange;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.backsideCullingRange");
}*/
@Override
public boolean getUseExtendedNearClipPlane()
{
return Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane;
}
@Override
public void setUseExtendedNearClipPlane(boolean newUseExtendedNearClipPlane)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.useExtendedNearClipPlane").value = newUseExtendedNearClipPlane;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.useExtendedNearClipPlane");
}
}
}
//========================//
// WorldGenerator Configs //
//========================//
public static class WorldGenerator implements IWorldGenerator
{
@Override
public GenerationPriority getGenerationPriority()
{
return Config.Client.WorldGenerator.generationPriority;
}
@Override
public void setGenerationPriority(GenerationPriority newGenerationPriority)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.generationPriority").value = newGenerationPriority;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.generationPriority");
}
@Override
public DistanceGenerationMode getDistanceGenerationMode()
{
return Config.Client.WorldGenerator.distanceGenerationMode;
}
@Override
public void setDistanceGenerationMode(DistanceGenerationMode newDistanceGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.distanceGenerationMode").value = newDistanceGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.distanceGenerationMode");
}
@Override
public BlocksToAvoid getBlocksToAvoid()
{
return Config.Client.WorldGenerator.blocksToAvoid;
}
@Override
public void setBlockToAvoid(BlocksToAvoid newBlockToAvoid)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.blocksToAvoid").value = newBlockToAvoid;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.blocksToAvoid");
}
@Override
public boolean getEnableDistantGeneration()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value;
}
@Override
public void setEnableDistantGeneration(boolean newEnableDistantGeneration)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value = newEnableDistantGeneration;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.enableDistantGeneration");
}
@Override
public LightGenerationMode getLightGenerationMode()
{
return Config.Client.WorldGenerator.lightGenerationMode;
}
@Override
public void setLightGenerationMode(LightGenerationMode newLightGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.lightGenerationMode").value = newLightGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.lightGenerationMode");
}
}
//=====================//
// Multiplayer Configs //
//=====================//
public static class Multiplayer implements IMultiplayer
{
@Override
public ServerFolderNameMode getServerFolderNameMode()
{
return Config.Client.Multiplayer.serverFolderNameMode;
}
@Override
public void setServerFolderNameMode(ServerFolderNameMode newServerFolderNameMode)
{
ConfigGui.editSingleOption.getEntry("client.multiplayer.serverFolderNameMode").value = newServerFolderNameMode;
ConfigGui.editSingleOption.saveOption("client.multiplayer.serverFolderNameMode");
}
}
//============================//
// AdvancedModOptions Configs //
//============================//
public static class Advanced implements IAdvanced
{
public final IThreading threading;
public final IDebugging debugging;
public final IBuffers buffers;
@Override
public IThreading threading()
{
return threading;
}
@Override
public IDebugging debugging()
{
return debugging;
}
@Override
public IBuffers buffers()
{
return buffers;
}
public Advanced()
{
threading = new Threading();
debugging = new Debugging();
buffers = new Buffers();
}
public static class Threading implements IThreading
{
@Override
public int getNumberOfWorldGenerationThreads()
{
return Config.Client.Advanced.Threading.numberOfWorldGenerationThreads;
}
@Override
public void setNumberOfWorldGenerationThreads(int newNumberOfWorldGenerationThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfWorldGenerationThreads").value = newNumberOfWorldGenerationThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfWorldGenerationThreads");
}
@Override
public int getNumberOfBufferBuilderThreads()
{
return Config.Client.Advanced.Threading.numberOfBufferBuilderThreads;
}
@Override
public void setNumberOfBufferBuilderThreads(int newNumberOfWorldBuilderThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfBufferBuilderThreads").value = newNumberOfWorldBuilderThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfBufferBuilderThreads");
}
}
//===============//
// Debug Options //
//===============//
public static class Debugging implements IDebugging
{
@Override
public boolean getDrawLods()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.drawLods").value;
}
@Override
public void setDrawLods(boolean newDrawLods)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.drawLods").value = newDrawLods;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.drawLods");
}
@Override
public DebugMode getDebugMode()
{
return (DebugMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value;
}
@Override
public void setDebugMode(DebugMode newDebugMode)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value = newDebugMode;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugMode");
}
@Override
public boolean getDebugKeybindingsEnabled()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value;
}
@Override
public void setDebugKeybindingsEnabled(boolean newEnableDebugKeybindings)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value = newEnableDebugKeybindings;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.enableDebugKeybindings");
}
}
public static class Buffers implements IBuffers
{
@Override
public GpuUploadMethod getGpuUploadMethod()
{
return Config.Client.Advanced.Buffers.gpuUploadMethod;
}
@Override
public void setGpuUploadMethod(GpuUploadMethod newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadMethod").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadMethod");
}
@Override
public int getGpuUploadPerMegabyteInMilliseconds()
{
return Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds;
}
@Override
public void setGpuUploadPerMegabyteInMilliseconds(int newMilliseconds) {
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds").value = newMilliseconds;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds");
}
@Override
public BufferRebuildTimes getRebuildTimes()
{
return Config.Client.Advanced.Buffers.rebuildTimes;
}
@Override
public void setRebuildTimes(BufferRebuildTimes newBufferRebuildTimes)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.newBufferRebuildTimes").value = newBufferRebuildTimes;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.newBufferRebuildTimes");
}
}
}
}
}
@@ -1,46 +0,0 @@
package com.seibel.lod.common.wrappers.config;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
/**
* Creates a button with a texture on it
*/
public class TexturedButtonWidget extends ImageButton {
// public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction) {
// super(x, y, width, height, u, v, texture, pressAction);
// }
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, OnTooltip tooltipSupplier, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, tooltipSupplier, text);
}
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
Minecraft.getInstance().getTextureManager().bind(WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
int i = getYImage(isHovered());
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2,
this.height);
super.renderButton(matrices, mouseX, mouseY, delta);
}
}
@@ -1,430 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.Color;
import java.io.File;
import java.util.ArrayList;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.platform.Window;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.server.IntegratedServer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.dimension.DimensionType;
import org.jetbrains.annotations.Nullable;
/**
* A singleton that wraps the Minecraft class
* to allow for easier movement between Minecraft versions.
*
* @author James Seibel
* @version 9-16-2021
*/
public class MinecraftClientWrapper implements IMinecraftClientWrapper
{
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
public final Minecraft mc = Minecraft.getInstance();
/**
* The lightmap for the current:
* Time, dimension, brightness setting, etc.
*/
private NativeImage lightMap = null;
private ProfilerWrapper profilerWrapper;
private MinecraftClientWrapper()
{
}
//================//
// helper methods //
//================//
/**
* This should be called at the beginning of every frame to
* clear any Minecraft data that becomes out of date after a frame. <br> <br>
* <p>
* LightMaps and other time sensitive objects fall in this category. <br> <br>
* <p>
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache()
{
lightMap = null;
}
//=================//
// method wrappers //
//=================//
@Override
public float getShade(LodDirection lodDirection) {
if (mc.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return mc.level.getShade(mcDir, true);
}
else return 0.0f;
}
@Override
public boolean hasSinglePlayerServer()
{
return mc.hasSingleplayerServer();
}
@Override
public String getCurrentServerName()
{
return mc.getCurrentServer().name;
}
@Override
public String getCurrentServerIp()
{
return mc.getCurrentServer().ip;
}
@Override
public String getCurrentServerVersion()
{
return mc.getCurrentServer().version.getString();
}
/** Returns the dimension the player is currently in */
@Override
public IDimensionTypeWrapper getCurrentDimension()
{
if (mc.player != null)
return DimensionTypeWrapper.getDimensionTypeWrapper(mc.player.level.dimensionType());
else return null;
}
@Override
public String getCurrentDimensionId()
{
return LodUtil.getDimensionIDFromWorld(WorldWrapper.getWorldWrapper(mc.level));
}
/** This texture changes every frame */
@Override
public ILightMapWrapper getCurrentLightMap()
{
// get the current lightMap if the cache is empty
if (lightMap == null)
{
LightTexture tex = mc.gameRenderer.lightTexture();
lightMap = tex.lightPixels;
}
return new LightMapWrapper(lightMap);
}
/**
* Returns the color int at the given pixel coordinates
* from the current lightmap.
* @param blockLight x location in texture space
* @param skyLight z location in texture space
*/
@Override
public int getColorIntFromLightMap(int blockLight, int skyLight)
{
if (lightMap == null)
{
sendChatMessage("new");
// make sure the lightMap is up-to-date
getCurrentLightMap();
}
return lightMap.getPixelRGBA(blockLight, skyLight);
}
/**
* Returns the Color at the given pixel coordinates
* from the current lightmap.
* @param blockLight x location in texture space
* @param skyLight z location in texture space
*/
@Override
public Color getColorFromLightMap(int blockLight, int skyLight) {
if (lightMap == null) {
// make sure the lightMap is up-to-date
getCurrentLightMap();
}
return LodUtil.intToColor(lightMap.getPixelRGBA(blockLight, skyLight));
}
//=============//
// Simple gets //
//=============//
public LocalPlayer getPlayer()
{
return mc.player;
}
@Override
public boolean playerExists()
{
return mc.player != null;
}
@Override
public BlockPosWrapper getPlayerBlockPos()
{
BlockPos playerPos = getPlayer().blockPosition();
return new BlockPosWrapper(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@Override
public ChunkPosWrapper getPlayerChunkPos()
{
return new ChunkPosWrapper(getPlayer().chunkPosition().x, getPlayer().chunkPosition().z);
}
public Options getOptions()
{
return mc.options;
}
public ModelManager getModelManager()
{
return mc.getModelManager();
}
public ClientLevel getClientLevel()
{
return mc.level;
}
@Override
public IWorldWrapper getWrappedServerWorld()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
ServerLevel serverWorld = null;
Iterable<ServerLevel> worlds = server.getAllLevels();
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
serverWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(serverWorld);
}
public WorldWrapper getWrappedClientLevel()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
public WorldWrapper getWrappedServerLevel()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
Iterable<ServerLevel> worlds = server.getAllLevels();
ServerLevel returnWorld = null;
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
returnWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(returnWorld);
}
@Nullable
@Override
public IWorldWrapper getWrappedClientWorld()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
@Override
public File getGameDirectory()
{
return mc.gameDirectory;
}
@Override
public IProfilerWrapper getProfiler()
{
if (profilerWrapper == null)
profilerWrapper = new ProfilerWrapper(mc.getProfiler());
else if (mc.getProfiler() != profilerWrapper.profiler)
profilerWrapper.profiler = mc.getProfiler();
return profilerWrapper; }
public ClientPacketListener getConnection()
{
return mc.getConnection();
}
public GameRenderer getGameRenderer()
{
return mc.gameRenderer;
}
public Entity getCameraEntity()
{
return mc.cameraEntity;
}
public Window getWindow()
{
return mc.getWindow();
}
@Override
public float getSkyDarken(float partialTicks)
{
return mc.level.getSkyDarken(partialTicks);
}
public IntegratedServer getSinglePlayerServer()
{
return mc.getSingleplayerServer();
}
@Override
public boolean connectedToServer()
{
return mc.getCurrentServer() != null;
}
public ServerData getCurrentServer()
{
return mc.getCurrentServer();
}
public LevelRenderer getLevelRenderer()
{
return mc.levelRenderer;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<IWorldWrapper> getAllServerWorlds()
{
ArrayList<IWorldWrapper> worlds = new ArrayList<IWorldWrapper>();
Iterable<ServerLevel> serverWorlds = mc.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(WorldWrapper.getWorldWrapper(world));
}
return worlds;
}
@Override
public void sendChatMessage(String string)
{
getPlayer().sendMessage(new TextComponent(string), getPlayer().getUUID());
}
/**
* Crashes Minecraft, displaying the given errorMessage <br> <br>
* In the following format: <br>
*
* The game crashed whilst <strong>errorMessage</strong> <br>
* Error: <strong>ExceptionClass: exceptionErrorMessage</strong> <br>
* Exit Code: -1 <br>
*/
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
ApiShared.LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...");
CrashReport report = new CrashReport(errorMessage, exception);
Minecraft.crash(report);
}
}
@@ -1,310 +0,0 @@
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.*;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.common.wrappers.WrapperFactory;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import it.unimi.dsi.fastutil.objects.ObjectList;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.world.phys.AABB;
import org.lwjgl.opengl.GL15;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.core.objects.math.Vec3d;
import com.seibel.lod.core.objects.math.Vec3f;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.core.BlockPos;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.FogType;
import net.minecraft.world.phys.Vec3;
/**
* A singleton that contains everything
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-14-2021
*/
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Minecraft MC = Minecraft.getInstance();
private static final GameRenderer GAME_RENDERER = MC.gameRenderer;
private static final WrapperFactory FACTORY = WrapperFactory.INSTANCE;
@Override
public Vec3f getLookAtVector()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vector3f cameraDir = camera.getLookVector();
return new Vec3f(cameraDir.x(), cameraDir.y(), cameraDir.z());
}
@Override
public AbstractBlockPosWrapper getCameraBlockPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
public boolean playerHasBlindnessEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null;
}
@Override
public Vec3d getCameraExactPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
return McObjectConverter.Convert(GAME_RENDERER.getProjectionMatrix(GAME_RENDERER.getMainCamera(), partialTicks, true));
}
@Override
public double getGamma()
{
return MC.options.gamma;
}
@Override
public Color getFogColor(float partialTick) {
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor() {
if (MC.level.dimensionType().hasSkyLight()) {
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), MC.getFrameTime());
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
} else
return new Color(0, 0, 0);
}
@Override
public double getFov(float partialTicks)
{
return GAME_RENDERER.getFov(GAME_RENDERER.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
return MC.options.renderDistance;
}
@Override
public int getScreenWidth()
{
return MC.getWindow().getWidth();
}
@Override
public int getScreenHeight()
{
return MC.getWindow().getHeight();
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<AbstractChunkPosWrapper> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorHandler.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorHandler.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<AbstractChunkPosWrapper> pos = optifine.getNormalRenderedChunks();
if (pos==null) pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
try {
LevelRenderer levelRenderer = MC.levelRenderer;
ObjectList<LevelRenderer.RenderChunkInfo> chunks = levelRenderer.renderChunks;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.chunk.bb;
return FACTORY.createChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
} catch (LinkageError e) {
try {
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
} catch (Exception e2) {}
ApiShared.LOGGER.error("getVanillaRenderedChunks Error: {}", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public int[] getLightmapPixels()
{
LightTexture tex = GAME_RENDERER.lightTexture();
tex.tick(); // This call makes no sense, but it fixes pause menu flicker bug
NativeImage lightMapPixels = tex.lightPixels;
LightMapWrapper lightMap = new LightMapWrapper(lightMapPixels);
int lightMapHeight = getLightmapTextureHeight();
int lightMapWidth = getLightmapTextureWidth();
int pixels[] = new int[lightMapWidth * lightMapHeight];
for (int u = 0; u < lightMapWidth; u++)
{
for (int v = 0; v < lightMapWidth; v++)
{
// this could probably be kept as a int, but
// it is easier to test and see the colors when debugging this way.
// When creating a new release this should be changed to the int version.
Color c = LodUtil.intToColor(lightMap.getLightValue(u, v));
// these should both create a totally white image
// int col =
// Integer.MAX_VALUE;
// int col =
// 0b11111111 + // red
// (0b11111111 << 8) + // green
// (0b11111111 << 16) + // blue
// (0b11111111 << 24); // blue
int col =
((c.getRed() & 0xFF) << 16) | // blue
((c.getGreen() & 0xFF) << 8) | // green
((c.getBlue() & 0xFF)) | // red
((c.getAlpha() & 0xFF) << 24); // alpha
// 2D array stored in a 1D array.
// Thank you Tim from College ;)
pixels[u * lightMapWidth + v] = col;
}
}
return pixels;
}
@Override
public int getLightmapTextureHeight()
{
int height = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
height = tex.getHeight();
}
}
return height;
}
@Override
public int getLightmapTextureWidth()
{
int width = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
width = tex.getWidth();
}
}
return width;
}
@Override
public int getLightmapGLFormat() {
int glFormat = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null) {
NativeImage tex = lightTexture.lightPixels;
if (tex != null) {
glFormat = tex.format().glFormat();
}
}
return glFormat;
}
@Override
public boolean isFogStateSpecial() {
Camera camera = GAME_RENDERER.getMainCamera();
FogType fogType = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean enableFog = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
enableFog |= fogType.equals(FogType.WATER);
enableFog |= fogType.equals(FogType.LAVA);
enableFog |= fogType.equals(FogType.POWDER_SNOW);
return enableFog;
}
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via the MixinFogRenderer at fabric and forge
}
}
@@ -1,41 +0,0 @@
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import net.minecraft.util.profiling.ProfilerFiller;
/**
* @author James Seibel
* @version 11-20-2021
*/
public class ProfilerWrapper implements IProfilerWrapper
{
public ProfilerFiller profiler;
public ProfilerWrapper(ProfilerFiller newProfiler)
{
profiler = newProfiler;
}
/** starts a new section inside the currently running section */
@Override
public void push(String newSection)
{
profiler.push(newSection);
}
/** ends the currently running section and starts a new one */
@Override
public void popPush(String newSection)
{
profiler.popPush(newSection);
}
/** ends the currently running section */
@Override
public void pop()
{
profiler.pop();
}
}
@@ -1,29 +0,0 @@
package com.seibel.lod.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class LightMapWrapper implements ILightMapWrapper
{
static NativeImage lightMap = null;
public LightMapWrapper(NativeImage newLightMap)
{
lightMap = newLightMap;
}
public static void setLightMap(NativeImage newLightMap)
{
lightMap = newLightMap;
}
@Override
public int getLightValue(int skyLight, int blockLight)
{
return lightMap.getPixelRGBA(skyLight, blockLight);
}
}
@@ -1,162 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.awt.Color;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
//This class wraps the minecraft BlockPos.Mutable (and BlockPos) class
public class BiomeWrapper implements IBiomeWrapper
{
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
private Biome biome;
public BiomeWrapper(Biome biome)
{
this.biome = biome;
}
static public IBiomeWrapper getBiomeWrapper(Biome biome)
{
//first we check if the biome has already been wrapped
if(biomeWrapperMap.containsKey(biome) && biomeWrapperMap.get(biome) != null)
return biomeWrapperMap.get(biome);
//if it hasn't been created yet, we create it and save it in the map
BiomeWrapper biomeWrapper = new BiomeWrapper(biome);
biomeWrapperMap.put(biome, biomeWrapper);
//we return the newly created wrapper
return biomeWrapper;
}
/** Returns a color int for the given biome. */
@Override
public int getColorForBiome(int x, int z)
{
int colorInt;
switch (biome.getBiomeCategory())
{
case NETHER:
colorInt = Blocks.NETHERRACK.defaultBlockState().getMaterial().getColor().col;
break;
case THEEND:
colorInt = Blocks.END_STONE.defaultBlockState().getMaterial().getColor().col;
break;
case BEACH:
case DESERT:
colorInt = Blocks.SAND.defaultBlockState().getMaterial().getColor().col;
break;
case EXTREME_HILLS:
colorInt = Blocks.STONE.defaultMaterialColor().col;
break;
case MUSHROOM:
colorInt = MaterialColor.COLOR_LIGHT_GRAY.col;
break;
case ICY:
colorInt = Blocks.SNOW.defaultMaterialColor().col;
break;
case MESA:
colorInt = Blocks.RED_SAND.defaultMaterialColor().col;
break;
case OCEAN:
case RIVER:
colorInt = biome.getWaterColor();
break;
case NONE:
case FOREST:
case TAIGA:
case JUNGLE:
case PLAINS:
case SAVANNA:
case SWAMP:
default:
Color tmp = LodUtil.intToColor(biome.getGrassColor(x, z));
tmp = tmp.darker();
colorInt = LodUtil.colorToInt(tmp);
break;
}
return colorInt;
}
@Override
public String getName() {
return biome.toString();
}
@Override
public int getGrassTint(int x, int z)
{
return biome.getGrassColor(x, z);
}
@Override
public int getFolliageTint()
{
return biome.getFoliageColor();
}
@Override
public int getWaterTint()
{
return biome.getWaterColor();
}
@Override public boolean equals(Object obj)
{
if (this == obj)
return true;
if (!(obj instanceof BiomeWrapper))
return false;
BiomeWrapper that = (BiomeWrapper) obj;
return Objects.equals(biome, that.biome);
}
@Override public int hashCode()
{
return Objects.hash(biome);
}
}
@@ -1,82 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import net.minecraft.world.level.dimension.DimensionType;
/**
*
* @author James Seibel
* @version 11-21-2021
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
this.dimensionType = dimensionType;
}
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType)
{
//first we check if the biome has already been wrapped
if(dimensionTypeWrapperMap.containsKey(dimensionType) && dimensionTypeWrapperMap.get(dimensionType) != null)
return dimensionTypeWrapperMap.get(dimensionType);
//if it hasn't been created yet, we create it and save it in the map
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType);
dimensionTypeWrapperMap.put(dimensionType, dimensionTypeWrapper);
//we return the newly created wrapper
return dimensionTypeWrapper;
}
public static void clearMap()
{
dimensionTypeWrapperMap.clear();
}
@Override
public String getDimensionName()
{
return dimensionType.effectsLocation().getPath();
}
@Override
public boolean hasCeiling()
{
return dimensionType.hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return dimensionType.hasSkyLight();
}
}
@@ -1,172 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.enums.WorldType;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.jetbrains.annotations.Nullable;
/**
* @author James Seibel
* @author ??
* @version 11-21-2021
*/
public class WorldWrapper implements IWorldWrapper
{
private static final ConcurrentMap<LevelAccessor, WorldWrapper> worldWrapperMap = new ConcurrentHashMap<>();
private final LevelAccessor world;
public final WorldType worldType;
public WorldWrapper(LevelAccessor newWorld)
{
world = newWorld;
if (world.getClass() == ServerLevel.class)
worldType = WorldType.ServerWorld;
else if (world.getClass() == ClientLevel.class)
worldType = WorldType.ClientWorld;
else
worldType = WorldType.Unknown;
}
@Nullable
public static WorldWrapper getWorldWrapper(LevelAccessor world)
{
if (world == null) return null;
//first we check if the biome has already been wrapped
if(worldWrapperMap.containsKey(world) && worldWrapperMap.get(world) != null)
return worldWrapperMap.get(world);
//if it hasn't been created yet, we create it and save it in the map
WorldWrapper worldWrapper = new WorldWrapper(world);
worldWrapperMap.put(world, worldWrapper);
//we return the newly created wrapper
return worldWrapper;
}
public static void clearMap()
{
worldWrapperMap.clear();
}
@Override
public WorldType getWorldType()
{
return worldType;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
}
@Override
public int getBlockLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public LevelAccessor getWorld()
{
return world;
}
@Override
public boolean hasCeiling()
{
return world.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return world.dimensionType().hasSkyLight();
}
@Override
public int getHeight()
{
return world.getHeight();
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
@Override
public File getSaveFolder() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
ServerChunkCache chunkSource = ((ServerLevel) world).getChunkSource();
return chunkSource.getDataStorage().dataFolder;
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
public ServerLevel getServerWorld() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
return (ServerLevel) world;
}
@Override
public int getSeaLevel()
{
// TODO this is depreciated, what should we use instead?
return world.getSeaLevel();
}
@Override
public ChunkWrapper tryGetChunk(AbstractChunkPosWrapper pos) {
ChunkAccess chunk = world.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, world);
}
}

Some files were not shown because too many files have changed in this diff Show More