actually fix tint on custom water textures.

This commit is contained in:
cola98765
2022-02-19 22:32:53 +01:00
parent 47c28f0f37
commit 740560a50a
@@ -203,9 +203,7 @@ public class BlockColorWrapper implements IBlockColorWrapper
}
// determine if this block should use the biome color tint
if (lookForTint && (float) numberOfGreyPixel / count > 0.75f)
this.toTint = true;
if (waterInstance())
if ((lookForTint && (float) numberOfGreyPixel / count > 0.75f) || waterInstance())
this.toTint = true;
// we check which kind of tint we need to apply