Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X

This commit is contained in:
James Seibel
2022-01-23 16:26:16 -06:00
6 changed files with 17 additions and 368 deletions
+4 -1
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@@ -47,4 +47,7 @@ classes/
*.launch
**/src/generated/
Merged/
Merged/
# file from notepad++
*.bak
@@ -47,7 +47,7 @@ public class ExperimentalGenerator extends AbstractExperimentalWorldGeneratorWra
public LodDimension targetLodDim;
public static final int generationGroupSize = 4;
public static final int generationGroupSizeFar = 0;
public static int numberOfGenerationPoints = CONFIG.client().advanced().threading().getNumberOfWorldGenerationThreads()*2;
public static int numberOfGenerationPoints = CONFIG.client().advanced().threading().getNumberOfWorldGenerationThreads();
private int estimatedSampleNeeded = 128;
@@ -1,358 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import java.util.function.Predicate;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.common.wrappers.WrapperUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.SectionPos;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.entity.EntityTypeTest;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.storage.LevelData;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.ticks.LevelTickAccess;
import org.jetbrains.annotations.Nullable;
/**
* This is a fake ServerWorld used when generating features.
* It allows us to keep each LodChunk generation independent
* of the actual ServerWorld, allowing
* multithread generation.
*
* @author James Seibel
* @version 7-26-2021
*/
public class LodServerWorld implements WorldGenLevel
{
public HashMap<Heightmap.Types, Heightmap> heightmaps = new HashMap<>();
public final ChunkAccess chunk;
public final ServerLevel serverWorld;
public LodServerWorld(ServerLevel newServerWorld, ChunkAccess newChunk)
{
chunk = newChunk;
serverWorld = newServerWorld;
}
@Override
public int getHeight(Heightmap.Types heightmapType, int x, int z)
{
// make sure the block position is set relative to the chunk
x = x % LodUtil.CHUNK_WIDTH;
x = (x < 0) ? x + 16 : x;
z = z % LodUtil.CHUNK_WIDTH;
z = (z < 0) ? z + 16 : z;
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(x, z);
}
@Override
public Biome getBiome(BlockPos pos)
{
return chunk.getNoiseBiome(pos.getX() >> 2, pos.getY() >> 2, pos.getZ() >> 2);
}
@Override
public boolean setBlock(BlockPos pos, BlockState state, int flags, int recursionLeft)
{
return chunk.setBlockState(pos, state, false) == state;
}
@Override
public BlockState getBlockState(BlockPos pos)
{
return chunk.getBlockState(pos);
}
@Override
public FluidState getFluidState(BlockPos pos)
{
return chunk.getFluidState(pos);
}
@Override
public boolean isStateAtPosition(BlockPos pos, Predicate<BlockState> state)
{
return state.test(chunk.getBlockState(pos));
}
@Override
public boolean isFluidAtPosition(BlockPos blockPos, Predicate<FluidState> predicate) {
return predicate.test(chunk.getFluidState(blockPos));
}
@Override
public ChunkAccess getChunk(int x, int z, ChunkStatus requiredStatus, boolean nonnull)
{
return chunk;
}
@Override
public List<? extends StructureStart<?>> startsForFeature(SectionPos p_241827_1_, StructureFeature<?> p_241827_2_)
{
return serverWorld.startsForFeature(p_241827_1_, p_241827_2_);
}
@Override
public LevelLightEngine getLightEngine()
{
return new LevelLightEngine(null, false, false);
}
@Override
public long getSeed()
{
return serverWorld.getSeed();
}
@Override
public RegistryAccess registryAccess()
{
return serverWorld.registryAccess();
}
/**
* All methods below shouldn't be needed
* and thus have been left unimplemented.
*/
@Override
public Random getRandom()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public void playSound(Player player, BlockPos pos, SoundEvent soundIn, SoundSource category, float volume,
float pitch)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public void addParticle(ParticleOptions particleData, double x, double y, double z, double xSpeed, double ySpeed,
double zSpeed)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public BiomeManager getBiomeManager()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public int getSeaLevel()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public float getShade(Direction p_230487_1_, boolean p_230487_2_)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public WorldBorder getWorldBorder()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public boolean removeBlock(BlockPos pos, boolean isMoving)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public boolean destroyBlock(BlockPos pos, boolean dropBlock, Entity entity, int recursionLeft)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public ServerLevel getLevel()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public ChunkSource getChunkSource()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public DifficultyInstance getCurrentDifficultyAt(BlockPos arg0)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Nullable
@Override
public MinecraftServer getServer() {
return serverWorld.getServer();
}
@Override
public long nextSubTickCount() {
return 0;
}
@Override
public LevelTickAccess<Block> getBlockTicks() {
return null;
}
@Override
public LevelTickAccess<Fluid> getFluidTicks() {
return null;
}
@Override
public LevelData getLevelData()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public void levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
{
throw new UnsupportedOperationException("Not Implemented");
}
// TODO: Check if this causes any issues
@Override
public void gameEvent(@Nullable Entity entity, GameEvent gameEvent, BlockPos blockPos) {
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public List<Entity> getEntities(Entity arg0, AABB arg1, Predicate<? super Entity> arg2)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public <T extends Entity> List<T> getEntities(EntityTypeTest<Entity, T> entityTypeTest, AABB aABB, Predicate<? super T> predicate) {
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public <T extends Entity> List<T> getEntitiesOfClass(Class<T> arg0, AABB arg1,
Predicate<? super T> arg2)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public List<? extends Player> players()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public int getSkyDarken()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public Biome getUncachedNoiseBiome(int p_225604_1_, int p_225604_2_, int p_225604_3_)
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public boolean isClientSide()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public DimensionType dimensionType()
{
throw new UnsupportedOperationException("Not Implemented");
}
@Override
public BlockEntity getBlockEntity(BlockPos p_175625_1_)
{
throw new UnsupportedOperationException("Not Implemented");
}
}
@@ -25,6 +25,7 @@ import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.util.LodThreadFactory;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
@@ -45,7 +46,6 @@ import java.util.concurrent.TimeUnit;
import org.jetbrains.annotations.Nullable;
import com.google.common.collect.Sets;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import com.mojang.datafixers.DataFixer;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
@@ -54,7 +54,6 @@ import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
@@ -62,7 +61,6 @@ import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
@@ -117,7 +115,7 @@ Lod Generation: 0.269023348s
*/
public final class WorldGenerationStep {
public static final boolean ENABLE_PERF_LOGGING = true;
public static final boolean ENABLE_PERF_LOGGING = false;
public static final boolean ENABLE_EVENT_LOGGING = false;
//TODO: Make this LightMode a config
//TODO: Make actual proper support for StarLight
@@ -465,7 +463,7 @@ public final class WorldGenerationStep {
final StepLight stepLight = new StepLight();
public final ExecutorService executors = Executors
.newCachedThreadPool(new ThreadFactoryBuilder().setNameFormat("Gen-Worker-Thread-%d").build());
.newCachedThreadPool(new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY));
public boolean tryAddPoint(int px, int pz, int range, Steps target) {
int boxSize = range * 2 + 1;
@@ -804,8 +802,13 @@ public final class WorldGenerationStep {
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
private ChunkAccess createBiomes(ChunkGenerator generator, Registry<Biome> registry, Blender blender, StructureFeatureManager structureFeatureManager, ChunkAccess chunkAccess) {
chunkAccess.fillBiomesFromNoise(generator.getBiomeSource()::getNoiseBiome, generator.climateSampler());
return chunkAccess;
if (generator instanceof NoiseBasedChunkGenerator) {
((NoiseBasedChunkGenerator) generator).doCreateBiomes(registry, blender, structureFeatureManager, chunkAccess);
return chunkAccess;
} else {
chunkAccess.fillBiomesFromNoise(generator.getBiomeSource()::getNoiseBiome, generator.climateSampler());
return chunkAccess;
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
@@ -24,6 +24,7 @@ accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Ljava/util/function/Supplier;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
+1 -1
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@@ -62,7 +62,7 @@ dependencies {
implementation "org.joml:joml:1.10.2"
// Lithium
modImplementation "maven.modrinth:lithium:${project.lithium_version}"
//modImplementation "maven.modrinth:lithium:${project.lithium_version}"
// Iris
// modImplementation "maven.modrinth:iris:${project.iris_version}"