Refactor, comment, and rename

This commit is contained in:
James Seibel
2023-11-30 07:25:57 -06:00
parent 46519b096c
commit 0faa64112a
10 changed files with 191 additions and 88 deletions
@@ -0,0 +1,32 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.util;
/**
* Added to MC's dynamic textures via mixins
* in order to denote whether a texture is a lightmap or not. <br><br>
*
* If not done any dynamic texture could be used as the lightmap
* which causes some weird rendering bugs.
*/
public interface ILightTextureMarker
{
void markLightTexture();
}
@@ -1,6 +0,0 @@
package com.seibel.distanthorizons.common.util;
public interface LightTextureMarker
{
void markLightTexture();
}
@@ -1,3 +1,22 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.fabric.mixins.client;
@@ -6,7 +25,7 @@ import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapp
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.common.util.LightTextureMarker;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -17,8 +36,9 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(DynamicTexture.class)
public class MixinLightmap implements LightTextureMarker
public class MixinDynamicTexture implements ILightTextureMarker
{
/** Used to prevent accidentally using other dynamic textures as a lightmap */
@Unique
private boolean isLightTexture = false;
@@ -31,21 +51,19 @@ public class MixinLightmap implements LightTextureMarker
{
// since the light map is always updated on the client render thread we should be able to access the client level at the same time
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (
!isLightTexture ||
mc == null ||
mc.getWrappedClientLevel() == null
)
if (!this.isLightTexture
|| mc == null
|| mc.getWrappedClientLevel() == null
)
{
return;
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
}
//ApiShared.LOGGER.info("Lightmap update");
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.pixels, clientLevel);
}
public void markLightTexture()
{
isLightTexture = true;
}
public void markLightTexture() { this.isLightTexture = true; }
}
@@ -0,0 +1,47 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.fabric.mixins.client;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightTexture
{
@Shadow
@Final
private DynamicTexture lightTexture;
@Inject(method = "<init>", at = @At("RETURN"))
public void markLightTexture(CallbackInfo ci)
{
//
((ILightTextureMarker) this.lightTexture).markLightTexture();
}
}
@@ -1,27 +0,0 @@
package com.seibel.distanthorizons.fabric.mixins.client;
import com.seibel.distanthorizons.common.util.LightTextureMarker;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightmap2
{
@Shadow
@Final
private DynamicTexture lightTexture;
@Inject(method = "<init>", at = @At("RETURN"))
public void markLightTexture(CallbackInfo ci)
{
((LightTextureMarker) lightTexture).markLightTexture();
}
}
@@ -15,8 +15,8 @@
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinLightmap",
"client.MixinLightmap2",
"client.MixinDynamicTexture",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinMinecraft",
"client.MixinTextureUtil"
@@ -1,13 +1,35 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.forge.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.common.util.LightTextureMarker;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -17,8 +39,9 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(DynamicTexture.class)
public class MixinLightmap implements LightTextureMarker
public class MixinDynamicTexture implements ILightTextureMarker
{
/** Used to prevent accidentally using other dynamic textures as a lightmap */
@Unique
private boolean isLightTexture = false;
@@ -31,21 +54,19 @@ public class MixinLightmap implements LightTextureMarker
{
// since the light map is always updated on the client render thread we should be able to access the client level at the same time
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (
!isLightTexture ||
mc == null ||
mc.getWrappedClientLevel() == null
)
if (!this.isLightTexture
|| mc == null
|| mc.getWrappedClientLevel() == null
)
{
return;
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
}
//ApiShared.LOGGER.info("Lightmap update");
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.pixels, clientLevel);
}
public void markLightTexture()
{
isLightTexture = true;
}
public void markLightTexture() { this.isLightTexture = true; }
}
@@ -0,0 +1,45 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightTexture
{
@Shadow
@Final
private DynamicTexture lightTexture;
@Inject(method = "<init>", at = @At("RETURN"))
public void markLightTexture(CallbackInfo ci) { ((ILightTextureMarker) this.lightTexture).markLightTexture(); }
}
@@ -1,27 +0,0 @@
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.common.util.LightTextureMarker;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightmap2
{
@Shadow
@Final
private DynamicTexture lightTexture;
@Inject(method = "<init>", at = @At("RETURN"))
public void markLightTexture(CallbackInfo ci)
{
((LightTextureMarker) lightTexture).markLightTexture();
}
}
@@ -14,8 +14,8 @@
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinLightmap",
"client.MixinLightmap2",
"client.MixinDynamicTexture",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinTextureUtil"
],