Updated some config defaults and min/maxs
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@@ -106,7 +106,7 @@ public class Config
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@ConfigAnnotations.FileComment
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public static String _lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC;
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@ConfigAnnotations.Entry(minValue = 16, maxValue = 2048)
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@ConfigAnnotations.Entry(minValue = 32, maxValue = 2048)
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public static int lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.defaultValue;
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@ConfigAnnotations.FileComment
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@@ -116,7 +116,7 @@ public class Config
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@ConfigAnnotations.FileComment
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public static String _horizontalScale = IQuality.HORIZONTAL_SCALE_DESC;
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@ConfigAnnotations.Entry(minValue = 2, maxValue = 32)
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@ConfigAnnotations.Entry(minValue = 2, maxValue = 64)
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public static int horizontalScale = IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.defaultValue;
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@ConfigAnnotations.FileComment
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@@ -326,14 +326,6 @@ public class Config
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public static String _generationPriority = IWorldGenerator.GENERATION_PRIORITY_DESC;
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@ConfigAnnotations.Entry
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public static GenerationPriority generationPriority = IWorldGenerator.GENERATION_PRIORITY_DEFAULT;
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/*
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@ConfigAnnotations.FileComment
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public static String _allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DESC;
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// FIXME: Temperary override. In 1.18, the newer Unstable gnerator is more usable
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@ConfigAnnotations.Entry
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public static boolean allowUnstableFeatureGeneration = true;//IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DEFAULT;
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*/
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@ConfigAnnotations.FileComment
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public static String _blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DESC;
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