Update core
This commit is contained in:
@@ -24,26 +24,12 @@ public class VersionConstants implements IVersionConstants
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{
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return 0;
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}
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@Override
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public boolean isWorldGeneratorSingleThreaded(DistanceGenerationMode distanceGenerationMode)
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{
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return true;
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}
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@Override
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public int getWorldGenerationCountPerThread()
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{
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return 1;
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}
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@Override
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public boolean hasBatchGenerationImplementation()
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{
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return true;
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}
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@Override
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public boolean isVanillaRenderedChunkSquare()
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@@ -26,11 +26,9 @@ import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
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import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
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import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
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import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
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import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
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import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
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import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
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import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
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import com.seibel.lod.common.wrappers.worldGeneration.WorldGeneratorWrapper;
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/**
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* This handles creating abstract wrapper objects.
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@@ -88,14 +86,6 @@ public class WrapperFactory implements IWrapperFactory
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return new ChunkPosWrapper(blockPos);
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}
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@Override
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public AbstractWorldGeneratorWrapper createWorldGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper)
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{
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return new WorldGeneratorWrapper(newLodBuilder, newLodDimension, worldWrapper);
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}
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public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder,
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LodDimension newLodDimension, IWorldWrapper worldWrapper)
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{
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+1
-1
@@ -208,7 +208,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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MinecraftClientWrapper.INSTANCE.sendChatMessage(
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"\u00A7eOverdraw prevention will be worse than normal.");
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} catch (Exception e2) {}
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ApiShared.LOGGER.error("getVanillaRenderedChunks Error: {}", e);
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ApiShared.LOGGER.error("getVanillaRenderedChunks Error: ", e);
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usingBackupGetVanillaRenderedChunks = true;
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}
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}
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+31
-41
@@ -20,14 +20,13 @@
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package com.seibel.lod.common.wrappers.worldGeneration;
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import com.seibel.lod.core.api.ApiShared;
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import com.seibel.lod.core.api.ClientApi;
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import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
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import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
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import com.seibel.lod.core.enums.config.DistanceGenerationMode;
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import com.seibel.lod.core.enums.config.LightGenerationMode;
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import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
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import com.seibel.lod.core.objects.lod.LodDimension;
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import com.seibel.lod.core.util.GridList;
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import com.seibel.lod.core.util.gridList.ArrayGridList;
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import com.seibel.lod.core.util.LodThreadFactory;
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import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
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import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
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@@ -191,7 +190,6 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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if (e.endNano != 0)
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{
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lodTime.add(e.endNano - preTime);
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preTime = e.endNano;
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}
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}
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@@ -215,7 +213,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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//=================Generation Step===================
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public final LinkedList<GenerationEvent> events = new LinkedList<GenerationEvent>();
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public final LinkedList<GenerationEvent> events = new LinkedList<>();
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public final GlobalParameters params;
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public final StepStructureStart stepStructureStart = new StepStructureStart(this);
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public final StepStructureReference stepStructureReference = new StepStructureReference(this);
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@@ -230,12 +228,13 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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private static final IMinecraftClientWrapper MC = SingletonHandler.get(IMinecraftClientWrapper.class);
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public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
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public static final int EXCEPTION_COUNTER_TRIGGER = 20;
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public static final int RANGE_TO_RANGE_EMPTY_EXTENSION = 1;
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public int unknownExceptionCount = 0;
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public long lastExceptionTriggerTime = 0;
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public static final LodThreadFactory threadFactory = new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY);
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public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<Boolean>();
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public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<>();
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public static boolean isCurrentThreadDistantGeneratorThread() {
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return (isDistantGeneratorThread.get() != null);
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@@ -384,22 +383,20 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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if (ENABLE_EVENT_LOGGING)
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ApiShared.LOGGER.info("Lod Generate Event: " + e.pos);
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e.pEvent.beginNano = System.nanoTime();
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GridList<ChunkAccess> referencedChunks;
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ArrayGridList<ChunkAccess> referencedChunks;
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ArrayGridList<ChunkAccess> genChunks;
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DistanceGenerationMode generationMode;
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LightedWorldGenRegion region;
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WorldGenLevelLightEngine lightEngine;
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LightGetterAdaptor adaptor;
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int refRange = e.range + RANGE_TO_RANGE_EMPTY_EXTENSION;
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int refOffsetX = e.pos.x - refRange;
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int refOffsetZ = e.pos.z - refRange;
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try
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{
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adaptor = new LightGetterAdaptor(params.level);
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lightEngine = new WorldGenLevelLightEngine(adaptor);
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int cx = e.pos.x;
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int cy = e.pos.z;
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int rangeEmpty = e.range + 1;
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GridList<ChunkAccess> chunks = new GridList<ChunkAccess>(rangeEmpty);
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@SuppressWarnings("resource")
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EmptyChunkGenerator generator = (int x, int z) ->
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{
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@@ -418,23 +415,19 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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params.biomes, null);
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return target;
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};
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for (int oy = -rangeEmpty; oy <= rangeEmpty; oy++)
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{
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for (int ox = -rangeEmpty; ox <= rangeEmpty; ox++)
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{
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ChunkAccess target = generator.generate(cx + ox, cy + oy);
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chunks.add(target);
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}
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}
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referencedChunks = new ArrayGridList<>(refRange*2+1,
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(x,z) -> generator.generate(x + refOffsetX,z + refOffsetZ)
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);
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e.pEvent.emptyNano = System.nanoTime();
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e.refreshTimeout();
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region = new LightedWorldGenRegion(params.level, lightEngine, chunks, ChunkStatus.STRUCTURE_STARTS, rangeEmpty, e.lightMode, generator);
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region = new LightedWorldGenRegion(params.level, lightEngine, referencedChunks,
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ChunkStatus.STRUCTURE_STARTS, refRange, e.lightMode, generator);
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adaptor.setRegion(region);
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e.tParam.makeStructFeat(region);
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referencedChunks = chunks.subGrid(e.range);
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referencedChunks = generateDirect(e, referencedChunks, e.target, region);
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genChunks = new ArrayGridList<>(referencedChunks, RANGE_TO_RANGE_EMPTY_EXTENSION,
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referencedChunks.gridSize - RANGE_TO_RANGE_EMPTY_EXTENSION);
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generateDirect(e, genChunks, e.target, region);
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}
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catch (StepStructureStart.StructStartCorruptedException f)
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{
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@@ -466,14 +459,12 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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default:
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return;
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}
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int centreIndex = referencedChunks.size() / 2;
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for (int oy = -e.range; oy <= e.range; oy++)
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for (int oy = 0; oy < genChunks.gridSize; oy++)
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{
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for (int ox = -e.range; ox <= e.range; ox++)
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for (int ox = 0; ox < genChunks.gridSize; ox++)
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{
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int targetIndex = referencedChunks.offsetOf(centreIndex, ox, oy);
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ChunkAccess target = referencedChunks.get(targetIndex);
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ChunkAccess target = genChunks.get(ox, oy);
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ChunkWrapper wrappedChunk = new ChunkWrapper(target, region);
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if (!wrappedChunk.isLightCorrect()) {
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throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
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@@ -521,8 +512,8 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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}
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public GridList<ChunkAccess> generateDirect(GenerationEvent e, GridList<ChunkAccess> subRange, Steps step,
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LightedWorldGenRegion region)
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public void generateDirect(GenerationEvent e, ArrayGridList<ChunkAccess> subRange, Steps step,
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LightedWorldGenRegion region)
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{
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try
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{
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@@ -535,38 +526,37 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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});
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if (step == Steps.Empty)
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return subRange;
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return;
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stepStructureStart.generateGroup(e.tParam, region, subRange);
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e.pEvent.structStartNano = System.nanoTime();
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e.refreshTimeout();
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if (step == Steps.StructureStart)
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return subRange;
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return;
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stepStructureReference.generateGroup(e.tParam, region, subRange);
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e.pEvent.structRefNano = System.nanoTime();
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e.refreshTimeout();
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if (step == Steps.StructureReference)
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return subRange;
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return;
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stepBiomes.generateGroup(e.tParam, region, subRange);
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e.pEvent.biomeNano = System.nanoTime();
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e.refreshTimeout();
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if (step == Steps.Biomes)
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return subRange;
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return;
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stepNoise.generateGroup(e.tParam, region, subRange);
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e.pEvent.noiseNano = System.nanoTime();
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e.refreshTimeout();
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if (step == Steps.Noise)
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return subRange;
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return;
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stepSurface.generateGroup(e.tParam, region, subRange);
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e.pEvent.surfaceNano = System.nanoTime();
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e.refreshTimeout();
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if (step == Steps.Surface)
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return subRange;
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return;
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if (step == Steps.Carvers)
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return subRange;
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return;
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stepFeatures.generateGroup(e.tParam, region, subRange);
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e.pEvent.featureNano = System.nanoTime();
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e.refreshTimeout();
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return subRange;
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}
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finally
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{
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-153
@@ -1,153 +0,0 @@
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package com.seibel.lod.common.wrappers.worldGeneration;
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import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
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import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
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import com.seibel.lod.core.enums.config.DistanceGenerationMode;
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import com.seibel.lod.core.objects.lod.LodDimension;
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import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
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import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
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import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
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import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
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import com.seibel.lod.common.wrappers.world.WorldWrapper;
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import net.minecraft.world.level.chunk.*;
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/* */
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/* */ import net.minecraft.server.level.ServerLevel;
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/* */
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/* */
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/* */
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/* */
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/* */
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/* */
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/* */
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/* */
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/* */
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/**
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* @author James Seibel
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* @version 11-13-2021
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*/
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public class WorldGeneratorWrapper extends AbstractWorldGeneratorWrapper
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{
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public final ServerLevel serverWorld;
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public final LodDimension lodDim;
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public final LodBuilder lodBuilder;
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public WorldGeneratorWrapper(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper)
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{
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super(newLodBuilder, newLodDimension, worldWrapper);
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lodBuilder = newLodBuilder;
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lodDim = newLodDimension;
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serverWorld = ((WorldWrapper) worldWrapper).getServerWorld();
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}
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/** takes about 2-5 ms */
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@Override
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public void generateBiomesOnly(AbstractChunkPosWrapper pos, DistanceGenerationMode generationMode)
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{
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generate(pos.getX(), pos.getZ(), generationMode);
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}
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/** takes about 10 - 20 ms */
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@Override
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public void generateSurface(AbstractChunkPosWrapper pos)
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{
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generate(pos.getX(), pos.getZ(), DistanceGenerationMode.SURFACE);
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}
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/**
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* takes about 15 - 20 ms
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*/
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@Override
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public void generateFeatures(AbstractChunkPosWrapper pos)
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{
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generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FEATURES);
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}
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/**
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* Generates using MC's ServerWorld.
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* <p>
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* on pre generated chunks 0 - 1 ms <br>
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* on un generated chunks 0 - 50 ms <br>
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* with the median seeming to hover around 15 - 30 ms <br>
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* and outliers in the 100 - 200 ms range <br>
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* <p>
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* Note this should not be multithreaded and does cause server/simulation lag
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* (Higher lag for generating than loading)
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*/
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@Override
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public void generateFull(AbstractChunkPosWrapper pos)
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{
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generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FULL);
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}
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private void generate(int chunkX, int chunkZ, DistanceGenerationMode generationMode)
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{
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// long t = System.nanoTime();
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ChunkStatus targetStatus;
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switch (generationMode)
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{
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case BIOME_ONLY:
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targetStatus = ChunkStatus.BIOMES;
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break;
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case BIOME_ONLY_SIMULATE_HEIGHT:
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targetStatus = ChunkStatus.NOISE;
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break;
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case SURFACE:
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targetStatus = ChunkStatus.SURFACE;
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break;
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case FEATURES:
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targetStatus = ChunkStatus.FEATURES;
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break;
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case FULL:
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targetStatus = ChunkStatus.FULL;
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break;
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case NONE:
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default:
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return;
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}
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// The bool=true means that we wants to generate chunk, and that the returned ChunkAccess must not be null
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ChunkAccess ca = serverWorld.getChunkSource().getChunk(chunkX, chunkZ, targetStatus, true);
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if (ca == null)
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throw new RuntimeException("This should NEVER be null due to bool being true");
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lodBuilder.generateLodNodeFromChunk(lodDim, new ChunkWrapper(ca, serverWorld), new LodBuilderConfig(generationMode), false, true);
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// long duration = System.nanoTime()-t;
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// Debug print the duration
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// System.out.println("LodChunkGenFull["+chunkX+","+chunkZ+"]: "+(double)(duration)/1000.);
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}
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/* TODO: Update this chart
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* performance/generation tests related to
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* serverWorld.getChunk(x, z, ChunkStatus. *** )
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true/false is whether they generated blocks or not
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the time is how long it took to generate
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ChunkStatus.EMPTY 0 - 1 ms false (empty, what did you expect? :P)
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ChunkStatus.STRUCTURE_REFERENCES 1 - 2 ms false (no height, only generates some chunks)
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ChunkStatus.BIOMES 1 - 10 ms false (no height)
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ChunkStatus.NOISE 4 - 15 ms true (all blocks are stone)
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ChunkStatus.LIQUID_CARVERS 6 - 12 ms true (no snow/trees, just grass)
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ChunkStatus.SURFACE 5 - 15 ms true (no snow/trees, just grass)
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ChunkStatus.CARVERS 5 - 30 ms true (no snow/trees, just grass)
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ChunkStatus.FEATURES 7 - 25 ms true
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ChunkStatus.HEIGHTMAPS 20 - 40 ms true
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ChunkStatus.LIGHT 20 - 40 ms true
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ChunkStatus.FULL 30 - 50 ms true
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ChunkStatus.SPAWN 50 - 80 ms true
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At this point I would suggest using FEATURES, as it generates snow and trees
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(and any other object that are needed to make biomes distinct)
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Otherwise, if snow/trees aren't necessary SURFACE is the next fastest (although not by much)
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*/
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}
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+2
-2
@@ -4,7 +4,7 @@ import java.util.ArrayList;
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import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
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import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
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import com.seibel.lod.core.util.GridList;
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import com.seibel.lod.core.util.gridList.ArrayGridList;
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import net.minecraft.ReportedException;
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import net.minecraft.server.level.WorldGenRegion;
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@@ -30,7 +30,7 @@ public final class StepFeatures {
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public final ChunkStatus STATUS = ChunkStatus.FEATURES;
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public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
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GridList<ChunkAccess> chunks) {
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ArrayGridList<ChunkAccess> chunks) {
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ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
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for (ChunkAccess chunk : chunks) {
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+2
-2
@@ -2,7 +2,7 @@ package com.seibel.lod.common.wrappers.worldGeneration.step;
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import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
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import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
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import com.seibel.lod.core.util.GridList;
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import com.seibel.lod.core.util.gridList.ArrayGridList;
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import net.minecraft.server.level.ThreadedLevelLightEngine;
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import net.minecraft.world.level.chunk.ChunkAccess;
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@@ -28,7 +28,7 @@ public final class StepLight {
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public final ChunkStatus STATUS = ChunkStatus.LIGHT;
|
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public void generateGroup(LightEventListener lightEngine,
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GridList<ChunkAccess> chunks) {
|
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ArrayGridList<ChunkAccess> chunks) {
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//ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
|
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|
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for (ChunkAccess chunk : chunks) {
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+1
-1
Submodule core updated: 2907c8e3e7...804738cfe5
Reference in New Issue
Block a user