Batch Generation Environment refactoring
This commit is contained in:
+114
-106
@@ -109,8 +109,6 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
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() -> Config.Client.Advanced.Logging.logWorldGenLoadEvent.get());
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//TODO: Make actual proper support for StarLight
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public static class PerfCalculator
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{
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private static final String[] TIME_NAMES = {
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@@ -294,6 +292,9 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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//=================//
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// synchronization //
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//=================//
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public <T> T joinSync(CompletableFuture<T> future)
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{
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@@ -368,103 +369,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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}
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private static ProtoChunk EmptyChunk(ServerLevel level, ChunkPos chunkPos)
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{
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return new ProtoChunk(chunkPos, UpgradeData.EMPTY
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#if MC_VER >= MC_1_17_1 , level #endif
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#if MC_VER >= MC_1_18_2 , level.registryAccess().registryOrThrow(
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#if MC_VER < MC_1_19_4
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Registry.BIOME_REGISTRY
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#else
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Registries.BIOME
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#endif
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), null #endif
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);
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}
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public ChunkAccess loadOrMakeChunk(ChunkPos chunkPos)
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{
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ServerLevel level = this.params.level;
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//====================//
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// get the chunk data //
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//====================//
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CompoundTag chunkData = null;
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try
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{
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IOWorker ioWorker = level.getChunkSource().chunkMap.worker;
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#if MC_VER <= MC_1_18_2
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chunkData = ioWorker.load(chunkPos);
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#else
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// timeout should prevent locking up the thread if the ioWorker dies or has issues
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int maxGetTimeInSec = Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get();
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CompletableFuture<Optional<CompoundTag>> future = ioWorker.loadAsync(chunkPos);
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try
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{
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Optional<CompoundTag> data = future.get(maxGetTimeInSec, TimeUnit.SECONDS);
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if (data.isPresent())
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{
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chunkData = data.get();
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}
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}
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catch (Exception e)
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{
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LOAD_LOGGER.warn("Unable to get chunk at pos ["+chunkPos+"] after ["+maxGetTimeInSec+"] milliseconds.", e);
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future.cancel(true);
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}
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#endif
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}
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catch (Exception e)
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{
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LOAD_LOGGER.error("DistantHorizons: Couldn't load or make chunk " + chunkPos + ". Error: " + e.getMessage(), e);
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}
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//========================//
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// convert the chunk data //
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//========================//
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if (chunkData == null)
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{
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return EmptyChunk(level, chunkPos);
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}
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else
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{
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try
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{
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LOAD_LOGGER.info("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
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return ChunkLoader.read(level, chunkPos, chunkData);
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}
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catch (Exception e)
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{
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LOAD_LOGGER.error(
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"DistantHorizons: couldn't load or make chunk at ["+chunkPos+"]." +
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"Please try optimizing your world to fix this issue. \n" +
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"World optimization can be done from the singleplayer world selection screen.\n" +
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"Error: ["+e.getMessage()+"]."
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, e);
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return EmptyChunk(level, chunkPos);
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}
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}
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}
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border)
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{
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return new ArrayGridList<>(total, border, total.gridSize - border);
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}
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step)
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{
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return GetCutoutFrom(total, MaxBorderNeeded - BorderNeeded.get(step));
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}
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//==================//
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// world generation //
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//==================//
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public void generateLodFromList(GenerationEvent genEvent) throws InterruptedException
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{
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@@ -487,7 +396,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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adaptor = new LightGetterAdaptor(this.params.level);
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lightEngine = new DummyLightEngine(adaptor);
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EmptyChunkGenerator generator = (int x, int z) ->
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IEmptyChunkGeneratorFunc emptyChunkGeneratorFunc = (int x, int z) ->
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{
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ChunkPos chunkPos = new ChunkPos(x, z);
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ChunkAccess target = null;
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@@ -509,12 +418,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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return target;
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};
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totalChunks = new ArrayGridList<>(refSize, (x, z) -> generator.generate(x + refPosX, z + refPosZ));
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totalChunks = new ArrayGridList<>(refSize, (x, z) -> emptyChunkGeneratorFunc.generate(x + refPosX, z + refPosZ));
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genEvent.refreshTimeout();
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region = new DhLitWorldGenRegion(params.level, lightEngine, totalChunks,
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ChunkStatus.STRUCTURE_STARTS, refSize / 2, generator);
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ChunkStatus.STRUCTURE_STARTS, refSize / 2, emptyChunkGeneratorFunc);
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adaptor.setRegion(region);
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genEvent.threadedParam.makeStructFeat(region, params);
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@@ -594,6 +502,91 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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PREF_LOGGER.infoInc("{}", genEvent.timer);
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}
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}
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private ChunkAccess loadOrMakeChunk(ChunkPos chunkPos)
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{
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ServerLevel level = this.params.level;
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//====================//
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// get the chunk data //
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//====================//
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CompoundTag chunkData = null;
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try
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{
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IOWorker ioWorker = level.getChunkSource().chunkMap.worker;
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#if MC_VER <= MC_1_18_2
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chunkData = ioWorker.load(chunkPos);
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#else
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// timeout should prevent locking up the thread if the ioWorker dies or has issues
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int maxGetTimeInSec = Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get();
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CompletableFuture<Optional<CompoundTag>> future = ioWorker.loadAsync(chunkPos);
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try
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{
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Optional<CompoundTag> data = future.get(maxGetTimeInSec, TimeUnit.SECONDS);
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if (data.isPresent())
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{
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chunkData = data.get();
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}
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}
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catch (Exception e)
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{
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LOAD_LOGGER.warn("Unable to get chunk at pos ["+chunkPos+"] after ["+maxGetTimeInSec+"] milliseconds.", e);
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future.cancel(true);
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}
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#endif
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}
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catch (Exception e)
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{
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LOAD_LOGGER.error("DistantHorizons: Couldn't load or make chunk " + chunkPos + ". Error: " + e.getMessage(), e);
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}
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//========================//
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// convert the chunk data //
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//========================//
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if (chunkData == null)
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{
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return CreateEmptyChunk(level, chunkPos);
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}
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else
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{
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try
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{
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LOAD_LOGGER.info("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
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return ChunkLoader.read(level, chunkPos, chunkData);
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}
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catch (Exception e)
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{
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LOAD_LOGGER.error(
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"DistantHorizons: couldn't load or make chunk at ["+chunkPos+"]." +
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"Please try optimizing your world to fix this issue. \n" +
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"World optimization can be done from the singleplayer world selection screen.\n" +
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"Error: ["+e.getMessage()+"]."
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, e);
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return CreateEmptyChunk(level, chunkPos);
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}
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}
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}
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private static ProtoChunk CreateEmptyChunk(ServerLevel level, ChunkPos chunkPos)
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{
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return new ProtoChunk(chunkPos, UpgradeData.EMPTY
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#if MC_VER >= MC_1_17_1 , level #endif
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#if MC_VER >= MC_1_18_2 , level.registryAccess().registryOrThrow(
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#if MC_VER < MC_1_19_4
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Registry.BIOME_REGISTRY
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#else
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Registries.BIOME
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#endif
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), null #endif
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);
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}
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public void generateDirect(
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GenerationEvent genEvent, ArrayGridList<ChunkWrapper> chunksToGenerate, int border,
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@@ -722,12 +715,9 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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genEvent.refreshTimeout();
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}
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}
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border) { return new ArrayGridList<>(total, border, total.gridSize - border); }
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - BorderNeeded.get(step)); }
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public interface EmptyChunkGenerator
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{
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ChunkAccess generate(int x, int z);
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}
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@Override
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public int getEventCount() { return this.generationEventList.size(); }
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@@ -776,6 +766,12 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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return genEvent.future;
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}
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//================//
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// helper methods //
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//================//
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/**
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* Called before code that may run for an extended period of time. <br>
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* This is necessary to allow canceling world gen since waiting
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@@ -789,4 +785,16 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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}
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//================//
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// helper classes //
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//================//
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@FunctionalInterface
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public interface IEmptyChunkGeneratorFunc
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{
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ChunkAccess generate(int x, int z);
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}
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}
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+2
-2
@@ -71,7 +71,7 @@ public class DhLitWorldGenRegion extends WorldGenRegion
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public final DummyLightEngine lightEngine;
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public final BatchGenerationEnvironment.EmptyChunkGenerator generator;
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public final BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator;
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public final int writeRadius;
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public final int size;
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@@ -114,7 +114,7 @@ public class DhLitWorldGenRegion extends WorldGenRegion
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public DhLitWorldGenRegion(
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ServerLevel serverLevel, DummyLightEngine lightEngine,
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List<ChunkAccess> chunkList, ChunkStatus chunkStatus, int writeRadius,
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BatchGenerationEnvironment.EmptyChunkGenerator generator)
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BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator)
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{
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super(serverLevel, chunkList #if MC_VER >= MC_1_17_1 , chunkStatus, writeRadius #endif );
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this.firstPos = chunkList.get(0).getPos();
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