Reverted the MixinFogRenderer to fix fog not disabling
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@@ -48,12 +48,11 @@ public class MixinFogRenderer {
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private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
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private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
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@Inject(at = @At("RETURN"), method = "setupFog")
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#if PRE_MC_1_19
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private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
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#else
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private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float g, CallbackInfo callback) {
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#endif
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@Inject(at = @At("RETURN"),
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method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
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remap = #if MC_1_16_5 true #else false #endif) // Remap messiness due to this being added by forge.
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private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float partTick, CallbackInfo callback)
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{
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#if PRE_MC_1_17_1
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FluidState fluidState = camera.getFluidInCamera();
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boolean cameraNotInFluid = fluidState.isEmpty();
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