Set remap to false in the MixinTextureUtil to fix warning

This commit is contained in:
coolGi
2023-02-20 17:12:03 +10:30
parent 4d7321941c
commit 7ca0092501
@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(TextureUtil.class)
public class MixinTextureUtil {
@Redirect(method = "Lcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lcom/mojang/blaze3d/platform/NativeImage$InternalGlFormat;IIII)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V"))
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V", remap=false))
private static void setLodBias(int target, int pname, float param) {
float biasValue = Config.Client.Graphics.AdvancedGraphics.lodBias.get().floatValue();
if (biasValue != 0) {