minor ClientBlockStateCache refactor
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+21
-21
@@ -66,12 +66,12 @@ public class ClientBlockStateCache
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public static final RandomSource random = RandomSource.create();
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#endif
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public final BlockState state;
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public final BlockState blockState;
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public final LevelReader level;
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public final BlockPos pos;
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public ClientBlockStateCache(BlockState blockState, IClientLevelWrapper samplingLevel, DhBlockPos samplingPos)
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{
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state = blockState;
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this.blockState = blockState;
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level = (LevelReader) samplingLevel.getWrappedMcObject();
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pos = McObjectConverter.Convert(samplingPos);
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resolveColors();
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@@ -189,21 +189,21 @@ public class ClientBlockStateCache
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private void resolveColors()
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{
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if (isColorResolved) return;
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if (state.getFluidState().isEmpty())
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if (blockState.getFluidState().isEmpty())
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{
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List<BakedQuad> quads = null;
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for (Direction direction : DIRECTION_ORDER)
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{
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quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
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getBlockModel(state).getQuads(state, direction, random);
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getBlockModel(blockState).getQuads(blockState, direction, random);
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if (quads != null && !quads.isEmpty() &&
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!(state.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
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!(blockState.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
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break;
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} ;
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if (quads == null || quads.isEmpty())
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{
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quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
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getBlockModel(state).getQuads(state, null, random);
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getBlockModel(blockState).getQuads(blockState, null, random);
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}
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if (quads != null && !quads.isEmpty())
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{
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@@ -213,15 +213,15 @@ public class ClientBlockStateCache
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baseColor = calculateColorFromTexture(
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#if PRE_MC_1_17_1 quads.get(0).sprite,
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#else quads.get(0).getSprite(), #endif
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ColorMode.getColorMode(state.getBlock()));
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ColorMode.getColorMode(blockState.getBlock()));
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}
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else
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{ // Backup method.
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needPostTinting = false;
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needShade = false;
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tintIndex = 0;
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baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
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ColorMode.getColorMode(state.getBlock()));
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baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(blockState),
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ColorMode.getColorMode(blockState.getBlock()));
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}
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}
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else
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@@ -229,8 +229,8 @@ public class ClientBlockStateCache
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needPostTinting = true;
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needShade = false;
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tintIndex = 0;
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baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
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ColorMode.getColorMode(state.getBlock()));
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baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(blockState),
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ColorMode.getColorMode(blockState.getBlock()));
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}
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isColorResolved = true;
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}
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@@ -246,7 +246,7 @@ public class ClientBlockStateCache
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}
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// don't try tinting blocks that don't support our method of tint getting
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if (BROKEN_BLOCK_STATES.contains(this.state))
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if (BROKEN_BLOCK_STATES.contains(this.blockState))
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{
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return this.baseColor;
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}
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@@ -257,37 +257,37 @@ public class ClientBlockStateCache
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try
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{
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// try to use the fast tint getter logic first
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if (!BLOCK_STATES_THAT_NEED_LEVEL.contains(this.state))
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if (!BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
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{
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try
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{
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tintColor = Minecraft.getInstance().getBlockColors()
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.getColor(this.state, new TintWithoutLevelOverrider(biome), McObjectConverter.Convert(pos), this.tintIndex);
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.getColor(this.blockState, new TintWithoutLevelOverrider(biome), McObjectConverter.Convert(pos), this.tintIndex);
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}
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catch (UnsupportedOperationException e)
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{
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// this exception generally occurs if the tint requires other blocks besides itself
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LOGGER.debug("Unable to use ["+TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.state + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
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BLOCK_STATES_THAT_NEED_LEVEL.add(this.state);
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LOGGER.debug("Unable to use ["+TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
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BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
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}
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}
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// use the level logic only if requested
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if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.state))
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if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
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{
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// this logic can't be used all the time due to it breaking some blocks tinting
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// specifically oceans don't render correctly
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tintColor = Minecraft.getInstance().getBlockColors()
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.getColor(this.state, new TintGetterOverrideFast(this.level), McObjectConverter.Convert(pos), this.tintIndex);
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.getColor(this.blockState, new TintGetterOverrideFast(this.level), McObjectConverter.Convert(pos), this.tintIndex);
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}
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}
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catch (Exception e)
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{
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// only display the error once per block/biome type to reduce log spam
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if (!BROKEN_BLOCK_STATES.contains(this.state))
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if (!BROKEN_BLOCK_STATES.contains(this.blockState))
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{
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LOGGER.warn("Failed to get block color for block: [" + this.state + "] and biome: [" + biome + "] at pos: " + pos + ". Error: ["+e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e);
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BROKEN_BLOCK_STATES.add(this.state);
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LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: ["+e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e);
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BROKEN_BLOCK_STATES.add(this.blockState);
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}
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}
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