Added a fixme comment
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@@ -73,6 +73,8 @@ public class ClientLevelWrapper implements IClientLevelWrapper
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ServerLevelWrapper foundLevelWrapper = null;
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for (ServerLevel serverLevel : serverLevels)
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{
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// FIXME: This check is incorrect, even if there are more not "More than 1 level exists for a given dimension", it would still say it is
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// This happens when both the overworld and end gets passed
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if (foundLevelWrapper != null)
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{
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LOGGER.warn("More than 1 level exists for a given dimension. Defaulting to the first level.");
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