Put some stuff that was duplicated in gradle to the main gradle
This commit is contained in:
@@ -95,6 +95,39 @@ allprojects { p ->
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}
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}
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// Put stuff from gradle.properties into the mod info
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processResources {
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def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
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def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description,
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homepage: mod_homepage
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] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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tasks.withType(JavaCompile) {
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if (p != project(":core")) {
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// Minecraft 1.18 (1.18-pre2) upwards uses Java 17.
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+1
-1
Submodule core updated: 4bcb6c0acd...ca81ed1efe
@@ -113,36 +113,8 @@ runClient {
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finalizedBy(deleteResources)
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["fabric.mod.json"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyAccessWidener)
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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shadowJar {
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@@ -8,7 +8,7 @@
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"authors": ["${authors}"],
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"contact": {
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail",
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"homepage": "${homepage}",
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"sources": "https://gitlab.com/jeseibel/minecraft-lod-mod/",
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"issues": "https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
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},
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@@ -57,37 +57,9 @@ task copyCommonResources(type: Copy) {
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into file("build/resources/main")
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["META-INF/mods.toml"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyCoreResources)
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dependsOn(copyCommonResources)
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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shadowJar {
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@@ -9,14 +9,13 @@ issueTrackerURL="https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
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modId="lod" #//mandatory
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version= "${version}" #//mandatory, gets the version number from jar populated by the build.gradle script
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displayName="${mod_name}" #//mandatory
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authors="${authors}"
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#//updateJSONURL="https://change.me.example.invalid/updates.json" # A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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displayURL="https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail"
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displayURL="${homepage}"
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description= "${description}" #//mandatory. The description text for the mod
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logoFile="logo.png"
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catalogueImageIcon="icon.png"
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credits="Massive thanks to: Leonardo, Cola, Ran, and CoolGi. For their hard work to bring Distant Horizons to where it is today. - James"
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authors="${authors}"
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#//mandatory. The description text for the mod
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description= ''' ${description} '''
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#// if not set defaults to "false"
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clientSideOnly="true"
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#// if not set defaults to "BOTH"
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@@ -11,6 +11,7 @@ toml_version=3.6.4
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mod_name=Distant Horizons
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mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
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mod_authors=James Seibel, Leonardo Amato, Cola, coolGi2007, Ran, LeeTom
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mod_homepage=https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail
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# Fabric loader
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fabric_loader_version=0.12.12
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