Add optional DhApiChunk validation for world gen
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+1
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Submodule coreSubProjects updated: a98955530f...c7c5ab17bc
+74
-28
@@ -11,17 +11,29 @@ import com.seibel.distanthorizons.api.objects.data.DhApiChunk;
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import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
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import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
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import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
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import com.seibel.distanthorizons.core.config.Config;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import java.util.ArrayList;
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import java.util.concurrent.atomic.AtomicInteger;
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public class TestWorldGenerator extends AbstractDhApiChunkWorldGenerator
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{
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private static final int MAX_QUEUED_TASKS_PER_THREAD = 10;
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private final ServerLevel level;
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private final IDhApiLevelWrapper levelWrapper;
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private final AtomicInteger genCountRef = new AtomicInteger(0);
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//=============//
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// constructor //
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//=============//
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public TestWorldGenerator(ServerLevel level)
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{
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this.level = level;
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@@ -29,12 +41,30 @@ public class TestWorldGenerator extends AbstractDhApiChunkWorldGenerator
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}
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//============//
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// properties //
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//============//
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@Override
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public EDhApiWorldGeneratorReturnType getReturnType() { return EDhApiWorldGeneratorReturnType.API_CHUNKS; }
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@Override
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public boolean isBusy() { return false; }
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public boolean isBusy()
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{
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int worldGenThreadCount = Math.max(Config.Client.Advanced.MultiThreading.numberOfWorldGenerationThreads.get(), 1);
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int maxWorldGenTaskCount = worldGenThreadCount * MAX_QUEUED_TASKS_PER_THREAD;
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return this.genCountRef.get() > maxWorldGenTaskCount;
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}
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@Override
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public boolean runApiChunkValidation() { return true; }
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//==================//
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// chunk generation //
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//==================//
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@Override
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public Object[] generateChunk(int chunkX, int chunkZ, EDhApiDistantGeneratorMode eDhApiDistantGeneratorMode)
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@@ -46,44 +76,60 @@ public class TestWorldGenerator extends AbstractDhApiChunkWorldGenerator
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@Override
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public DhApiChunk generateApiChunk(int chunkPosX, int chunkPosZ, EDhApiDistantGeneratorMode generatorMode)
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{
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// this test is only validated for 1.18.2 and up
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// (and it is only needed when testing world gen overrides/API chunks, so it isn't normally needed)
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#if MC_VER >= MC_1_18_2
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ChunkAccess chunk = this.level.getChunk(chunkPosX, chunkPosZ);
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ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, null, null);
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int minBuildHeight = chunkWrapper.getMinBuildHeight();
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int maxBuildHeight = chunkWrapper.getMaxBuildHeight();
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DhApiChunk apiChunk = DhApiChunk.create(chunkPosX, chunkPosZ, minBuildHeight, maxBuildHeight);
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for (int x = 0; x < 16; x++)
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try
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{
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for (int z = 0; z < 16; z++)
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this.genCountRef.incrementAndGet();
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// this test is only validated for 1.18.2 and up
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// (and it is only needed when testing world gen overrides/API chunks, so it isn't normally needed)
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#if MC_VER >= MC_1_18_2
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ChunkAccess chunk = this.level.getChunk(chunkPosX, chunkPosZ);
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int minBuildHeight = this.level.getMinBuildHeight();
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int maxBuildHeight = this.level.getMaxBuildHeight();
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DhApiChunk apiChunk = DhApiChunk.create(chunkPosX, chunkPosZ, minBuildHeight, maxBuildHeight);
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for (int x = 0; x < 16; x++)
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{
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ArrayList<DhApiTerrainDataPoint> dataPoints = new ArrayList<>();
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IDhApiBlockStateWrapper block = null;
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IDhApiBiomeWrapper biome = null;
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for (int y = minBuildHeight; y < maxBuildHeight; y++)
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for (int z = 0; z < 16; z++)
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{
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block = DhApi.Delayed.wrapperFactory.getBlockStateWrapper(new Object[]{chunk.getBlockState(new BlockPos(x, y, z))}, this.levelWrapper);
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biome = DhApi.Delayed.wrapperFactory.getBiomeWrapper(new Object[]{chunk.getNoiseBiome(x, y, z)}, this.levelWrapper);
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dataPoints.add(DhApiTerrainDataPoint.create((byte) 0, 0, 15, y, y + 1, block, biome));
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ArrayList<DhApiTerrainDataPoint> dataPoints = new ArrayList<>();
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IDhApiBlockStateWrapper block = null;
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IDhApiBiomeWrapper biome = null;
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for (int y = minBuildHeight; y < maxBuildHeight; y++)
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{
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block = DhApi.Delayed.wrapperFactory.getBlockStateWrapper(new Object[]{chunk.getBlockState(new BlockPos(x, y, z))}, this.levelWrapper);
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biome = DhApi.Delayed.wrapperFactory.getBiomeWrapper(new Object[]{chunk.getNoiseBiome(x, y, z)}, this.levelWrapper);
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dataPoints.add(DhApiTerrainDataPoint.create((byte) 0, 0, 15, y, y + 1, block, biome));
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}
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apiChunk.setDataPoints(x, z, dataPoints);
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}
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apiChunk.setDataPoints(x, z, dataPoints);
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}
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return apiChunk;
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#else
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return null;
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#endif
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}
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finally
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{
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this.genCountRef.decrementAndGet();
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}
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return apiChunk;
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#else
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return null;
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#endif
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}
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@Override
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public void preGeneratorTaskStart() { /* do nothing */ }
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//=========//
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// cleanup //
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//=========//
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@Override
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public void close() { /* do nothing */ }
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