Clean up faster world gen and fix even offset gen events
This commit is contained in:
+217
-156
@@ -224,8 +224,8 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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// constructors //
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//==============//
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public static ImmutableMap<EDhApiWorldGenerationStep, Integer> BorderNeeded;
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public static int MaxBorderNeeded;
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public static final ImmutableMap<EDhApiWorldGenerationStep, Integer> WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP;
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public static final int MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
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static
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{
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@@ -253,9 +253,13 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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builder.put(EDhApiWorldGenerationStep.LIQUID_CARVERS, 0);
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builder.put(EDhApiWorldGenerationStep.FEATURES, 0);
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builder.put(EDhApiWorldGenerationStep.LIGHT, 0);
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BorderNeeded = builder.build();
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MaxBorderNeeded = 0;
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//MaxBorderNeeded = BorderNeeded.values().stream().mapToInt(Integer::intValue).max().getAsInt();
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WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP = builder.build();
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// TODO this is a test to see if the additional boarder is actually necessary or not.
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// If world generators end up having infinite loops or other unexplained issues,
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// this should be set back to the commented out logic below
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MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = 0;
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//MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.values().stream().mapToInt(Integer::intValue).max().getAsInt();
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}
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public BatchGenerationEnvironment(IDhServerLevel serverlevel)
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@@ -384,172 +388,177 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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{
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EVENT_LOGGER.debug("Lod Generate Event: " + genEvent.minPos);
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ArrayGridList<ChunkWrapper> chunkWrapperList;
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DhLitWorldGenRegion region;
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DummyLightEngine dummyLightEngine;
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LightGetterAdaptor adaptor;
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// Minecraft's generation events expect odd chunk width areas (3x3, 7x7, or 11x11),
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// but DH submits square generation events (4x4).
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// We handle this later, although that handling would need to change if the gen size ever changed.
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LodUtil.assertTrue(genEvent.size % 2 == 0, "Generation events are expected to be an evan number of chunks wide.");
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//int borderSize = MaxBorderNeeded; //
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int borderSize = 0; //
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int refSize = genEvent.size + borderSize * 2;
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int borderSize = MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
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// genEvent.size - 1 converts the even width size to an odd number for MC compatability
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int refSize = (genEvent.size - 1) + (borderSize * 2);
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int refPosX = genEvent.minPos.x - borderSize;
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int refPosZ = genEvent.minPos.z - borderSize;
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try
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LightGetterAdaptor lightGetterAdaptor = new LightGetterAdaptor(this.params.level);
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DummyLightEngine dummyLightEngine = new DummyLightEngine(lightGetterAdaptor);
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//====================================//
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// offset and generate odd width area //
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//====================================//
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// reused data between each offset
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HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos = new HashMap<>();
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HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos = new HashMap<>();
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HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos = new HashMap<>();
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HashMap<DhChunkPos, ChunkWrapper> chunkWrappersByDhPos = new HashMap<>();
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// offset 1 chunk in both X and Z direction so we can generate an even number of chunks wide
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// while still submitting odd numbers to MC's internal generators
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for (int xOffset = 0; xOffset < 2; xOffset++)
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{
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ArrayGridList<ChunkAccess> totalChunks;
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adaptor = new LightGetterAdaptor(this.params.level);
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dummyLightEngine = new DummyLightEngine(adaptor);
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//=============================//
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// try getting existing chunks //
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//=============================//
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HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos = new HashMap<>();
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HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos = new HashMap<>();
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IEmptyChunkGeneratorFunc emptyChunkGeneratorFunc = (int x, int z) ->
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// final is so the offset can be used in lambdas
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final int xOffsetFinal = xOffset;
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for (int zOffset = 0; zOffset < 2; zOffset++)
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{
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ChunkPos chunkPos = new ChunkPos(x, z);
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DhChunkPos dhChunkPos = new DhChunkPos(x, z);
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ChunkAccess newChunk = null;
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try
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{
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// get the chunk
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CompoundTag chunkData = this.getChunkNbtData(chunkPos);
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newChunk = this.loadOrMakeChunk(chunkPos, chunkData);
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if (Config.Client.Advanced.LodBuilding.pullLightingForPregeneratedChunks.get())
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{
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// attempt to get chunk lighting
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ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
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if (combinedLights != null)
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{
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chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
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chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
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}
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}
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}
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catch (RuntimeException loadChunkError)
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{
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// Continue...
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}
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final int zOffsetFinal = zOffset;
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if (newChunk == null)
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//================//
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// variable setup //
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//================//
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int radius = refSize / 2;
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int centerX = refPosX + radius + xOffset;
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int centerZ = refPosZ + radius + zOffset;
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// get/create the list of chunks we're going to generate
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ArrayGridList<ChunkAccess> regionChunks = new ArrayGridList<>(
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refSize,
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(x, z) -> this.generateEmptyChunk(
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x + refPosX + xOffsetFinal,
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z + refPosZ + zOffsetFinal,
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chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos));
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ChunkAccess centerChunk = regionChunks.stream().filter(chunk -> chunk.getPos().x == centerX && chunk.getPos().z == centerZ).findFirst().get();
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genEvent.refreshTimeout();
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DhLitWorldGenRegion region = new DhLitWorldGenRegion(
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centerX, centerZ,
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centerChunk,
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this.params.level, dummyLightEngine, regionChunks,
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ChunkStatus.STRUCTURE_STARTS, radius,
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// this method shouldn't be necessary since we're passing in a pre-populated
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// list of chunks, but just in case
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(x, z) -> this.generateEmptyChunk(x, z, chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos)
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);
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lightGetterAdaptor.setRegion(region);
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genEvent.threadedParam.makeStructFeat(region, this.params);
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//=========================//
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// create chunk wrappers //
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// and get existing chunks //
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//=========================//
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ArrayGridList<ChunkWrapper> chunkWrapperList = new ArrayGridList<>(regionChunks.gridSize);
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regionChunks.forEachPos((relX, relZ) ->
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{
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newChunk = new ProtoChunk(chunkPos, UpgradeData.EMPTY
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#if MC_VER >= MC_1_17_1 , this.params.level #endif
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#if MC_VER >= MC_1_18_2 , this.params.biomes, null #endif
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);
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}
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return newChunk;
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};
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totalChunks = new ArrayGridList<>(refSize, (x, z) -> emptyChunkGeneratorFunc.generate(x + refPosX, z + refPosZ));
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int radius = refSize / 2;
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int centerX = refPosX + radius;
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int centerZ = refPosZ + radius;
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ChunkAccess centerChunk = totalChunks.stream().filter(chunk -> chunk.getPos().x == centerX && chunk.getPos().z == centerZ).findFirst().get();
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genEvent.refreshTimeout();
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region = new DhLitWorldGenRegion(
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centerX, centerZ,
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centerChunk,
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this.params.level, dummyLightEngine, totalChunks,
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ChunkStatus.STRUCTURE_STARTS, radius, emptyChunkGeneratorFunc);
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adaptor.setRegion(region);
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genEvent.threadedParam.makeStructFeat(region, this.params);
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//=======================//
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// create chunk wrappers //
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//=======================//
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chunkWrapperList = new ArrayGridList<>(totalChunks.gridSize);
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totalChunks.forEachPos((x, z) ->
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{
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ChunkAccess chunk = totalChunks.get(x, z);
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if (chunk != null)
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{
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// wrap the chunk
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ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, region, this.serverlevel.getLevelWrapper());
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chunkWrapperList.set(x, z, chunkWrapper);
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// ArrayGridList's use relative positions and don't have a center position
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// so we need to use the offsetFinal to select the correct position
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DhChunkPos chunkPos = new DhChunkPos(relX + xOffsetFinal, relZ + zOffsetFinal);
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ChunkAccess chunk = regionChunks.get(relX, relZ);
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// try setting the wrapper's lighting
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if (chunkBlockLightingByDhPos.containsKey(chunkWrapper.getChunkPos()))
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if (chunkWrappersByDhPos.containsKey(chunkPos))
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{
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chunkWrapper.setBlockLightStorage(chunkBlockLightingByDhPos.get(chunkWrapper.getChunkPos()));
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chunkWrapper.setSkyLightStorage(chunkSkyLightingByDhPos.get(chunkWrapper.getChunkPos()));
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chunkWrapper.setUseDhLighting(true);
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chunkWrapper.setIsDhLightCorrect(true);
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chunkWrapperList.set(relX, relZ, chunkWrappersByDhPos.get(chunkPos));
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}
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}
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});
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//=================//
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// generate chunks //
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//=================//
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this.generateDirect(genEvent, chunkWrapperList, borderSize, genEvent.targetGenerationStep, region);
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genEvent.timer.nextEvent("cleanup");
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}
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catch (StepStructureStart.StructStartCorruptedException f)
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{
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genEvent.threadedParam.markAsInvalid();
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throw (RuntimeException) f.getCause();
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else if (chunk != null)
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{
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// wrap the chunk
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ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, region, this.serverlevel.getLevelWrapper());
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chunkWrapperList.set(relX, relZ, chunkWrapper);
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// try setting the wrapper's lighting
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if (chunkBlockLightingByDhPos.containsKey(chunkWrapper.getChunkPos()))
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{
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chunkWrapper.setBlockLightStorage(chunkBlockLightingByDhPos.get(chunkWrapper.getChunkPos()));
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chunkWrapper.setSkyLightStorage(chunkSkyLightingByDhPos.get(chunkWrapper.getChunkPos()));
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chunkWrapper.setUseDhLighting(true);
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chunkWrapper.setIsDhLightCorrect(true);
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}
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chunkWrappersByDhPos.put(chunkPos, chunkWrapper);
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}
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else //if (chunk == null)
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{
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LodUtil.assertNotReach("Programmer Error: No chunk found in grid list, position offset is likely wrong.");
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}
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});
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//=================//
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// generate chunks //
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//=================//
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this.generateDirect(genEvent, chunkWrapperList, borderSize, genEvent.targetGenerationStep, region);
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genEvent.timer.nextEvent("cleanup");
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}
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}
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ArrayGridList<ChunkWrapper> finalGenChunks = GetCutoutFrom(chunkWrapperList, borderSize);
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for (int offsetY = 0; offsetY < finalGenChunks.gridSize; offsetY++)
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//=========================//
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// submit generated chunks //
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//=========================//
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for (var dhChunkPos : chunkWrappersByDhPos.keySet())
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{
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for (int offsetX = 0; offsetX < finalGenChunks.gridSize; offsetX++)
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ChunkWrapper wrappedChunk = chunkWrappersByDhPos.get(dhChunkPos);
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ChunkAccess target = wrappedChunk.getChunk();
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if (target instanceof LevelChunk)
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{
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ChunkWrapper wrappedChunk = finalGenChunks.get(offsetX, offsetY);
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ChunkAccess target = wrappedChunk.getChunk();
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if (target instanceof LevelChunk)
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{
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#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
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((LevelChunk) target).setLoaded(true);
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#else
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((LevelChunk) target).loaded = true;
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#endif
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}
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if (!wrappedChunk.isLightCorrect())
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{
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throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
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}
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boolean isFull = ChunkWrapper.getStatus(target) == ChunkStatus.FULL || target instanceof LevelChunk;
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#if MC_VER >= MC_1_18_2
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boolean isPartial = target.isOldNoiseGeneration();
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#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
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((LevelChunk) target).setLoaded(true);
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#else
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((LevelChunk) target).loaded = true;
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#endif
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if (isFull)
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{
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LOAD_LOGGER.debug("Detected full existing chunk at {}", target.getPos());
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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#if MC_VER >= MC_1_18_2
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else if (isPartial)
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{
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LOAD_LOGGER.debug("Detected old existing chunk at {}", target.getPos());
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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#endif
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else if (ChunkWrapper.getStatus(target) == ChunkStatus.EMPTY)
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{
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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else
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{
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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}
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if (!wrappedChunk.isLightCorrect())
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{
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throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
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}
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boolean isFull = ChunkWrapper.getStatus(target) == ChunkStatus.FULL || target instanceof LevelChunk;
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#if MC_VER >= MC_1_18_2
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boolean isPartial = target.isOldNoiseGeneration();
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#endif
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if (isFull)
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{
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LOAD_LOGGER.debug("Detected full existing chunk at {}", target.getPos());
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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#if MC_VER >= MC_1_18_2
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else if (isPartial)
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{
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LOAD_LOGGER.debug("Detected old existing chunk at {}", target.getPos());
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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#endif
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else if (ChunkWrapper.getStatus(target) == ChunkStatus.EMPTY)
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{
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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else
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{
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genEvent.resultConsumer.accept(wrappedChunk);
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}
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}
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@@ -561,6 +570,55 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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PREF_LOGGER.debugInc("{}", genEvent.timer);
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}
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}
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private ChunkAccess generateEmptyChunk(
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int x, int z,
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HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos,
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HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos,
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HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos)
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{
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ChunkPos chunkPos = new ChunkPos(x, z);
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DhChunkPos dhChunkPos = new DhChunkPos(x, z);
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if (generatedChunkByDhPos.containsKey(dhChunkPos))
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{
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return generatedChunkByDhPos.get(dhChunkPos);
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}
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ChunkAccess newChunk = null;
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try
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{
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// get the chunk
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CompoundTag chunkData = this.getChunkNbtData(chunkPos);
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newChunk = this.loadOrMakeChunk(chunkPos, chunkData);
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if (Config.Client.Advanced.LodBuilding.pullLightingForPregeneratedChunks.get())
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{
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// attempt to get chunk lighting
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ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
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if (combinedLights != null)
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{
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chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
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chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
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}
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}
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}
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catch (RuntimeException loadChunkError)
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{
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// Continue...
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}
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if (newChunk == null)
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{
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newChunk = new ProtoChunk(chunkPos, UpgradeData.EMPTY
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#if MC_VER >= MC_1_17_1 , this.params.level #endif
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#if MC_VER >= MC_1_18_2 , this.params.biomes, null #endif
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);
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}
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generatedChunkByDhPos.put(dhChunkPos, newChunk);
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return newChunk;
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}
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private CompoundTag getChunkNbtData(ChunkPos chunkPos)
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{
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ServerLevel level = this.params.level;
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@@ -641,6 +699,9 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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);
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}
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public void generateDirect(
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GenerationEvent genEvent, ArrayGridList<ChunkWrapper> chunksToGenerate, int border,
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EDhApiWorldGenerationStep step, DhLitWorldGenRegion region) throws InterruptedException
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@@ -772,7 +833,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
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}
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}
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border) { return new ArrayGridList<>(total, border, total.gridSize - border); }
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//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - BorderNeeded.get(step)); }
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//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.get(step)); }
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private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, 0); }
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+2
-18
@@ -43,6 +43,7 @@ public final class GenerationEvent
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public final int id;
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public final ThreadedParameters threadedParam;
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public final DhChunkPos minPos;
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/** the number of chunks wide this event is */
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public final int size;
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public final EDhApiWorldGenerationStep targetGenerationStep;
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public EventTimer timer = null;
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@@ -93,9 +94,7 @@ public final class GenerationEvent
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//LOGGER.info("generating [{}]", event.minPos);
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genEnvironment.generateLodFromList(generationEvent);
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}
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catch (InterruptedException ignored)
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{
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}
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catch (InterruptedException ignored) { }
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finally
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{
|
||||
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
|
||||
@@ -126,21 +125,6 @@ public final class GenerationEvent
|
||||
return this.future.isCancelled();
|
||||
}
|
||||
|
||||
public boolean tooClose(int minX, int minZ, int width)
|
||||
{
|
||||
int aMinX = this.minPos.x;
|
||||
int aMinZ = this.minPos.z;
|
||||
int aSize = this.size;
|
||||
// Account for required empty chunks in the border
|
||||
aSize += 1;
|
||||
width += 1;
|
||||
// Do a AABB to AABB intersection test
|
||||
return (aMinX + aSize >= minX &&
|
||||
aMinX <= minX + width &&
|
||||
aMinZ + aSize >= minZ &&
|
||||
aMinZ <= minZ + width);
|
||||
}
|
||||
|
||||
public void refreshTimeout()
|
||||
{
|
||||
this.timeoutTime = System.nanoTime();
|
||||
|
||||
Reference in New Issue
Block a user