Fix 1.16 compiling and double closing buffers

This commit is contained in:
James Seibel
2023-10-21 11:14:34 -05:00
parent 9f5c63d9e2
commit e8c2271db8
2 changed files with 5 additions and 6 deletions
@@ -28,11 +28,9 @@ import java.util.stream.Collectors;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.WrapperFactory;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
@@ -43,15 +41,15 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
#if PRE_MC_1_19_4
import com.mojang.math.Vector3f;
#else
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.joml.Vector3f;
#endif
#if MC_1_20_2
import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
#endif
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.coreapi.util.math.Vec3d;
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
@@ -69,6 +67,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.world.effect.MobEffects;
#if PRE_MC_1_17_1
import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.material.FluidState;
import org.lwjgl.opengl.GL15;
#else