Removed getFogColor from the BCLibAccessor

This commit is contained in:
coolGi
2023-05-07 08:55:10 +09:30
parent 88f6acb618
commit e9f66dc091
2 changed files with 1 additions and 8 deletions
@@ -145,9 +145,6 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
@Override
public Color getFogColor(float partialTicks) {
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib"))
return ModAccessorInjector.INSTANCE.get(IBCLibAccessor.class).getFogColor(); // BCLib uses a different fog method so we need to use that instead if they are loaded
#if PRE_MC_1_17_1
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
@@ -15,11 +15,7 @@ public class BCLibAccessor implements IBCLibAccessor {
public void setRenderCustomFog(boolean newValue) {
// Change the value of CUSTOM_FOG_RENDERING in the bclib client config
// This disabled fog from rendering within bclib
Configs.CLIENT_CONFIG.set(ClientConfig.CUSTOM_FOG_RENDERING, newValue);
}
@Override
public Color getFogColor() {
return new Color(BackgroundInfo.fogColorRed, BackgroundInfo.fogColorGreen, BackgroundInfo.fogColorBlue);
}
}