Made stuff about mod get from gradle.properties so it is easier to edit
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+26
-3
@@ -111,12 +111,35 @@ runClient {
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finalizedBy(deleteResources)
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["fabric.mod.json"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyAccessWidener)
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inputs.property "version", rootProject.mod_version
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filesMatching("fabric.mod.json") {
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expand "version": rootProject.mod_version
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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@@ -3,15 +3,9 @@
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"id": "lod",
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"version": "${version}",
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"name": "Distant Horizons Fabric",
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"description": "This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.",
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"authors": [
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"James Seibel",
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"Leonardo Amato",
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"Cola",
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"coolGi2007",
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"Ran"
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],
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"name": "${mod_name}",
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"description": "${description}",
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"authors": ["${authors}"],
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"contact": {
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail",
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+25
-4
@@ -57,15 +57,36 @@ task copyCommonResources(type: Copy) {
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into file("build/resources/main")
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["META-INF/mods.toml"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyCoreResources)
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dependsOn(copyCommonResources)
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// Put all the stuff about the mod
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inputs.property "version", rootProject.mod_version
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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filesMatching("META-INF/mods.toml") {
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expand "version": rootProject.mod_version
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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@@ -8,15 +8,15 @@ issueTrackerURL="https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
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[[mods]] #//mandatory
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modId="lod" #//mandatory
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version= "${version}" #//mandatory, gets the version number from jar populated by the build.gradle script
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displayName="Distant Horizons" #//mandatory
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displayName="${mod_name}" #//mandatory
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#//updateJSONURL="https://change.me.example.invalid/updates.json" # A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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displayURL="https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail"
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logoFile="logo.png"
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catalogueImageIcon="icon.png"
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credits="Massive thanks to: Leonardo, Cola, Ran, and CoolGi. For their hard work to bring Distant Horizons to where it is today. - James"
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authors="James Seibel, Leonardo Amato, Cola, Ran, and coolGi2007"
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authors="${authors}"
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#//mandatory. The description text for the mod
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description= ''' This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow. '''
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description= ''' ${description} '''
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#// if not set defaults to "false"
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clientSideOnly="true"
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#// if not set defaults to "BOTH"
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@@ -7,6 +7,10 @@ mod_version=1.6.0a-pre
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maven_group=com.seibel.lod
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toml_version=3.6.0
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# Mod info
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mod_name=Distant Horizons
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mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
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mod_authors_string=James Seibel, Leonardo Amato, Cola, coolGi2007, Ran
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# Fabric loader
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fabric_loader_version=0.12.12
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