World gen step reformatting

This commit is contained in:
James Seibel
2023-08-18 16:06:55 -05:00
parent 1728c3e898
commit 7278bc1548
6 changed files with 31 additions and 57 deletions
@@ -38,20 +38,14 @@ import net.minecraft.world.level.levelgen.blending.Blender;
public final class StepBiomes
{
/**
*
*/
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
@@ -37,20 +37,15 @@ import net.minecraft.world.level.levelgen.Heightmap;
public final class StepFeatures
{
/**
*
*/
public static final ChunkStatus STATUS = ChunkStatus.FEATURES;
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.FEATURES;
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
@@ -41,20 +41,15 @@ import net.minecraft.world.level.levelgen.blending.Blender;
public final class StepNoise
{
/**
*
*/
private static final ChunkStatus STATUS = ChunkStatus.NOISE;
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.NOISE;
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
@@ -35,20 +35,15 @@ import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepStructureReference
{
/**
*
*/
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
@@ -36,18 +36,15 @@ import org.apache.logging.log4j.Logger;
public final class StepStructureStart
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public static class StructStartCorruptedException extends RuntimeException
{
@@ -34,16 +34,14 @@ import net.minecraft.world.level.levelgen.Heightmap;
public final class StepSurface
{
private static final ChunkStatus STATUS = ChunkStatus.SURFACE;
private final BatchGenerationEnvironment environment;
public final ChunkStatus STATUS = ChunkStatus.SURFACE;
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment)
{
this.environment = batchGenerationEnvironment;
}
public void generateGroup(