Generalised the fog fix
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+6
-1
@@ -155,7 +155,12 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
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float[] colorValues = RenderSystem.getShaderFogColor();
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#endif
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return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
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return new Color(
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Math.max(0f, Math.min(colorValues[0], 1f)),
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Math.max(0f, Math.min(colorValues[1], 1f)),
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Math.max(0f, Math.min(colorValues[2], 1f)),
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Math.max(0f, Math.min(colorValues[3], 1f))
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);
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}
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// getSpecialFogColor() is the same as getFogColor()
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