Hopefully fixed 1.20.2 building

This commit is contained in:
coolGi
2023-10-02 12:33:44 +10:30
parent 48fc9d13ad
commit 71493e79d5
3 changed files with 3 additions and 3 deletions
@@ -9,7 +9,7 @@ accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecr
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer visibleSections Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
#accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
#accessible method net/minecraft/client/renderer/LevelRenderer renderSectionLayer (Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V
# world generation
# accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
@@ -101,7 +101,7 @@ public class MixinLevelRenderer
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
#else
@Inject(at = @At("HEAD"),
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderSectionLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double camX, double camY, double camZ, Matrix4f projectionMatrix, CallbackInfo callback)
#endif
@@ -116,7 +116,7 @@ public class MixinLevelRenderer
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
#else
@Inject(at = @At("HEAD"),
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderSectionLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLorg/joml/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double camX, double camY, double camZ, Matrix4f projectionMatrix, CallbackInfo callback)
#endif