Fix method names in neoForge mixinLevelRenderer

This commit is contained in:
James Seibel
2024-01-21 21:48:06 -06:00
parent 9390b8bc4d
commit 8d32ab9bdb
2 changed files with 3 additions and 4 deletions
@@ -93,7 +93,6 @@ public class MixinLevelRenderer
}
// TODO: Can we move this to forge's client proxy similarly to how fabric does it
#if MC_VER < MC_1_17_1
@Inject(at = @At("HEAD"),
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDD)V",
@@ -137,7 +136,7 @@ public class MixinLevelRenderer
// only render before solid blocks
if (renderType.equals(RenderType.solid()))
{
ClientApi.INSTANCE.renderOpaqueLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
// experimental proof-of-concept option
if (Config.Client.Advanced.Graphics.AdvancedGraphics.seamlessOverdraw.get())
@@ -155,7 +154,7 @@ public class MixinLevelRenderer
}
else if (renderType.equals(RenderType.translucent()))
{
ClientApi.INSTANCE.renderTranslucentLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
ClientApi.INSTANCE.renderDeferredLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
}
if (Config.Client.Advanced.Debugging.lodOnlyMode.get())