Moved items not fabric dependant away from fabric

This commit is contained in:
coolGi
2023-04-11 01:07:53 +09:30
parent 02490440ec
commit d366da4947
30 changed files with 86 additions and 1148 deletions
+20 -3
View File
@@ -124,6 +124,15 @@ subprojects { p ->
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentForge.extendsFrom common
if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike
fabricLike
shadowFabricLike
compileClasspath.extendsFrom fabricLike
runtimeClasspath.extendsFrom fabricLike
developmentForge.extendsFrom fabricLike
}
}
}
@@ -212,10 +221,14 @@ subprojects { p ->
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
// implementation project(":common")
common(project(path: ":common")) { transitive false }
shadowCommon(project(path: ":common")) { transitive false }
// FabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) {
fabricLike(project(path: ":fabricLike")) { transitive false }
shadowFabricLike(project(path: ":fabricLike")) { transitive false }
}
}
}
@@ -224,8 +237,12 @@ subprojects { p ->
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.lod.common", "loaderCommon.${p.name}.com.seibel.lod.common" // Move the loader files to a different location
if (findProject(":fabricLike") && p != project(":fabricLike")) {
configurations.push(project.configurations.shadowFabricLike) // Shadow the fabricLike subproject
relocate "com.seibel.lod.fabriclike", "loaderCommon.${p.name}.com.seibel.lod.fabriclike" // Move the loader files to a different location
}
}
def librariesLocation = "distanthorizons.libraries"
+6 -7
View File
@@ -52,13 +52,6 @@ dependencies {
// Fabric loader
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// Architectury API
// if (minecraft_version == "1.16.5") {
// addModJar("me.shedaniel:architectury-fabric:${rootProject.architectury_version}")
// } else {
// addModJar("dev.architectury:architectury-fabric:${rootProject.architectury_version}")
// }
// Fabric API
addModJar(fabricApi.module("fabric-events-interaction-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-lifecycle-events-v1", rootProject.fabric_api_version))
@@ -70,6 +63,8 @@ dependencies {
// Mod Menu
modImplementation("com.terraformersmc:modmenu:${rootProject.modmenu_version}")
// Starlight
addMod("curse.maven:starlight-521783:${rootProject.starlight_version_fabric}", rootProject.enable_starlight)
@@ -138,6 +133,10 @@ sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
def fabricLikeSources = project(":fabricLike").sourcesJar
dependsOn fabricLikeSources
from fabricLikeSources.archiveFile.map { zipTree(it) }
}
//components.java {
@@ -1,66 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.api.internal.ClientApi;
import net.minecraft.client.multiplayer.ClientLevel;
#if POST_MC_1_18_2
#endif
import net.minecraft.world.level.chunk.LevelChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used for world loading events
* @author Ran
*
*/
@Mixin(ClientLevel.class)
public class MixinClientLevel
{
// //Moved to MixinClientPacketListener
// @Inject(method = "<init>", at = @At("TAIL"))
// private void loadWorldEvent(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData, ResourceKey resourceKey,
// #if POST_MC_1_18_2 Holder holder, #else DimensionType dimensionType, #endif int i,
// #if POST_MC_1_18_1 int j, #endif Supplier supplier, LevelRenderer levelRenderer, boolean bl, long l, CallbackInfo ci)
// {
// ClientApi.INSTANCE.clientLevelLoadEvent(WorldWrapper.getWorldWrapper((ClientLevel)(Object)this));
// }
#if POST_MC_1_18_1 // Only the setLightReady is only available after 1.18. This ensures the light data is ready.
@Inject(method = "setLightReady", at = @At("HEAD"))
private void onChunkLightReady(int x, int z, CallbackInfo ci)
{
ClientLevel clientLevel = (ClientLevel) (Object) this;
LevelChunk chunk = clientLevel.getChunkSource().getChunk(x, z, false);
if (chunk != null && !chunk.isClientLightReady())
{
ClientApi.INSTANCE.clientChunkLoadEvent(new ChunkWrapper(chunk, clientLevel, ClientLevelWrapper.getWrapper(clientLevel)), ClientLevelWrapper.getWrapper(clientLevel));
}
}
#endif
}
@@ -1,51 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.api.internal.ClientApi;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ClientPacketListener.class)
public class MixinClientPacketListener
{
@Shadow
private ClientLevel level;
/** THIS EXPLANATION IS WRITTEN BY FABRIC.
* An explanation why we unload entities during onGameJoin: (On in our remapping name case, handleLogin(TODO: CHECK))
* Proxies such as Waterfall may send another Game Join packet if entity meta rewrite is disabled, so we will cover ourselves.
* Velocity by default will send a Game Join packet when the player changes servers, which will create a new client world.
* Also anyone can send another GameJoinPacket at any time, so we need to watch out.
*/
@Inject(method = "handleLogin", at = @At("HEAD"))
void onHandleLoginStart(CallbackInfo ci)
{
// not the best way to notify Core that we are no longer in the previous world, but it will have to do for now
ClientApi.INSTANCE.onClientOnlyDisconnected();
}
@Inject(method = "handleLogin", at = @At("RETURN"))
void onHandleLoginEnd(CallbackInfo ci) { ClientApi.INSTANCE.onClientOnlyConnected(); }
@Inject(method = "handleRespawn", at = @At("HEAD"))
void onHandleRespawnStart(CallbackInfo ci) { ClientApi.INSTANCE.clientLevelUnloadEvent(ClientLevelWrapper.getWrapper(level)); }
@Inject(method = "handleRespawn", at = @At("RETURN"))
void onHandleRespawnEnd(CallbackInfo ci) { ClientApi.INSTANCE.clientLevelLoadEvent(ClientLevelWrapper.getWrapper(level)); }
@Inject(method = "cleanup", at = @At("HEAD"))
void onCleanupStart(CallbackInfo ci)
{
// TODO which unload method should be used? do we need both?
if (level != null)
{
ClientApi.INSTANCE.clientLevelUnloadEvent(ClientLevelWrapper.getWrapper(level));
}
}
}
@@ -1,21 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.core.logging.f3.F3Screen;
import net.minecraft.client.gui.components.DebugScreenOverlay;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
@Mixin(DebugScreenOverlay.class)
public class MixinDebugScreenOverlay {
@Inject(method = "getSystemInformation", at = @At("RETURN"))
private void addCustomF3(CallbackInfoReturnable<List<String>> cir) {
List<String> messages = cir.getReturnValue();
F3Screen.addStringToDisplay(messages);
}
}
@@ -1,78 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.core.config.Config;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if PRE_MC_1_17_1
import net.minecraft.world.level.material.FluidState;
#else
import net.minecraft.world.level.material.FogType;
#endif
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"), method = "setupFog")
#if PRE_MC_1_19
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
#else
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float g, CallbackInfo callback) {
#endif
#if PRE_MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
Entity entity = camera.getEntity();
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
&& Config.Client.Graphics.FogQuality.disableVanillaFog.get())
{
#if PRE_MC_1_17_1
RenderSystem.fogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.fogEnd(A_EVEN_LARGER_VALUE);
#else
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
#endif
}
}
}
@@ -1,47 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.core.api.internal.ClientApi;
import net.minecraft.client.renderer.GameRenderer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class MixinGameRenderer
{
private static final Logger LOGGER = LogManager.getLogger(MixinGameRenderer.class.getSimpleName());
#if POST_MC_1_17_1
@Inject(method = "shutdownShaders", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci) {
LOGGER.info("Shutting down renderer");
ClientApi.INSTANCE.rendererShutdownEvent();
}
// FIXME: This I think will dup multiple renderStartupEvent calls...
@Inject(method = {"reloadShaders", "preloadUiShader", "preloadShader"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci) {
LOGGER.info("Starting up renderer");
ClientApi.INSTANCE.rendererStartupEvent();
}
#else
// FIXME: on 1.16 we dont have stuff for reloading/shutting down shaders
@Inject(method = "shutdownShaders", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci) {
LOGGER.info("Shutting down renderer");
ClientApi.INSTANCE.rendererShutdownEvent();
}
// FIXME: This I think will dup multiple renderStartupEvent calls...
@Inject(method = {"reloadShaders", "preloadUiShader", "preloadShader"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci) {
LOGGER.info("Starting up renderer");
ClientApi.INSTANCE.rendererStartupEvent();
}
#endif
}
@@ -1,114 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.client;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Matrix4f;
import com.seibel.lod.core.config.Config;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used to mix in my rendering code
* before Minecraft starts rendering blocks.
* If this wasn't done, and we used Forge's
* render last event, the LODs would render on top
* of the normal terrain.
*
* This is also the mixin for rendering the clouds
*
* @author coolGi
* @author James Seibel
* @version 12-31-2021
*/
@Mixin(LevelRenderer.class)
public class MixinLevelRenderer
{
@Shadow
private ClientLevel level;
@Unique
private static float previousPartialTicks = 0;
// Inject rendering at first call to renderChunkLayer
// HEAD or RETURN
#if PRE_MC_1_17_1
@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/vertex/PoseStack;F)V")
private void renderSky(PoseStack matrixStackIn, float partialTicks, CallbackInfo callback)
{
// get the partial ticks since renderBlockLayer doesn't
// have access to them
previousPartialTicks = partialTicks;
}
@Inject(at = @At("HEAD"),
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDD)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack matrixStackIn, double xIn, double yIn, double zIn, CallbackInfo callback)
{
// // only render before solid blocks
// if (renderType.equals(RenderType.solid()))
// {
// // get MC's current projection matrix
// float[] mcProjMatrixRaw = new float[16];
// GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
// Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
// mcProjectionMatrix.transpose();
// Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
//
// ClientApi.INSTANCE.renderLods(LevelWrapper.getWorldWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
// }
if (Config.Client.Advanced.lodOnlyMode.get()) {
callback.cancel();
}
}
#else
@Inject(method = "renderClouds", at = @At("HEAD"), cancellable = true)
public void renderClouds(PoseStack poseStack, Matrix4f projectionMatrix, float tickDelta, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
// get the partial ticks since renderChunkLayer doesn't
// have access to them
previousPartialTicks = tickDelta;
}
@Inject(at = @At("HEAD"),
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLcom/mojang/math/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
{
// // only render before solid blocks
// if (renderType.equals(RenderType.solid()))
// {
// Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
// Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
//
// ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(level), mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
// }
if (Config.Client.Advanced.lodOnlyMode.get()) {
callback.cancel();
}
}
#endif
}
@@ -1,27 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.common.wrappers.minecraft.MinecraftRenderWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightmap {
@Shadow
@Final
public NativeImage lightPixels;
@Inject(method="updateLightTexture", at=@At(
value="INVOKE",
target="Lnet/minecraft/client/renderer/texture/DynamicTexture;upload()V"))
public void updateLightTexture(float f, CallbackInfo ci) {
//ApiShared.LOGGER.info("Lightmap update");
MinecraftRenderWrapper.INSTANCE.updateLightmap(lightPixels);
}
}
@@ -1,48 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.common.wrappers.gui.updater.UpdateModScreen;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.jar.installer.ModrinthGetter;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.TitleScreen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author coolGi
*/
@Mixin(Minecraft.class)
public class MixinMinecraft
{
@Redirect(
method = "<init>(Lnet/minecraft/client/main/GameConfig;)V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;setScreen(Lnet/minecraft/client/gui/screens/Screen;)V")
)
public void onOpenScreen(Minecraft instance, Screen guiScreen) {
if (!Config.Client.AutoUpdater.enableAutoUpdater.get()) { // Don't do anything if the user doesn't want it
instance.setScreen(guiScreen); // Sets the screen back to the vanilla screen as if nothing ever happened
return;
}
if (SelfUpdater.onStart()) {
instance.setScreen(new UpdateModScreen(
new TitleScreen(false), // We don't want to use the vanilla title screen as it would fade the buttons
ModrinthGetter.getLatestIDForVersion(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion())
));
} else {
instance.setScreen(guiScreen); // Sets the screen back to the vanilla screen as if nothing ever happened
}
}
@Inject(at = @At("HEAD"), method = "close()V")
public void close(CallbackInfo ci) {
SelfUpdater.onClose();
}
}
@@ -1,77 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.client;
import com.seibel.lod.common.wrappers.gui.GetConfigScreen;
import com.seibel.lod.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import net.minecraft.client.gui.screens.OptionsScreen;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
#if PRE_MC_1_19
import net.minecraft.network.chat.TranslatableComponent;
#endif
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Objects;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi
* @version 12-02-2021
*/
@Mixin(OptionsScreen.class)
public class MixinOptionsScreen extends Screen {
// Get the texture for the button
private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID,"textures/gui/button.png");
protected MixinOptionsScreen(Component title) {
super(title);
}
@Inject(at = @At("HEAD"),method = "init")
private void lodconfig$init(CallbackInfo ci) {
if (Config.Client.optionsButton.get())
this. #if PRE_MC_1_17_1 addButton #else addRenderableWidget #endif
(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(GetConfigScreen.getScreen(this)),
// Add a title to the utton
#if PRE_MC_1_19
new TranslatableComponent(ModInfo.ID + ".title")));
#else
Component.translatable(ModInfo.ID + ".title")));
#endif
}
}
@@ -1,27 +0,0 @@
package com.seibel.lod.fabric.mixins.client;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.TextureUtil;
import com.seibel.lod.core.config.Config;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Sets Minecraft's LOD Bias (looks similar to mipmaps)
*
* @author coolGi
*/
@Mixin(TextureUtil.class)
public class MixinTextureUtil {
@Redirect(method = "Lcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lcom/mojang/blaze3d/platform/NativeImage$InternalGlFormat;IIII)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V", remap=false))
private static void setLodBias(int target, int pname, float param) {
float biasValue = Config.Client.Graphics.AdvancedGraphics.lodBias.get().floatValue();
if (biasValue != 0) {
// The target is GL11.GL_TEXTURE_2D
// And the pname is GL14.GL_TEXTURE_LOD_BIAS
GlStateManager._texParameter(target, pname, biasValue);
}
}
}
@@ -1,42 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.events;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
/**
* If someone has a better way to do this then please let me know.
*
* @author Ran
*/
@Mixin(ClientboundBlockUpdatePacket.class)
@Deprecated
public abstract class MixinBlockUpdate {
@Shadow public abstract BlockPos getPos();
//TODO: Check if this event will be needed in new reworked system
// @Inject(method = "handle(Lnet/minecraft/network/protocol/game/ClientGamePacketListener;)V", at = @At("TAIL"))
// private void onBlockUpdate(ClientGamePacketListener clientGamePacketListener, CallbackInfo ci) {
// Main.client_proxy.blockChangeEvent(Minecraft.getInstance().player.clientLevel, this.getPos());
// }
}
@@ -1,47 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.events;
import net.minecraft.server.level.ServerLevel;
import org.spongepowered.asm.mixin.Mixin;
/**
* This class is used for world saving events
* @author Ran
*/
@Mixin(ServerLevel.class)
@Deprecated // TODO: Not sure if this is needed anymore
public class MixinServerLevel {
// #if PRE_MC_1_17_1
// @Inject(method = "save", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerChunkCache;save(Z)V", shift = At.Shift.AFTER))
// private void saveWorldEvent(ProgressListener progressListener, boolean bl, boolean bl2, CallbackInfo ci) {
// Main.client_proxy.worldSaveEvent();
// }
// #else
// @Inject(method = "save", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/entity/PersistentEntitySectionManager;saveAll()V", shift = At.Shift.AFTER))
// private void saveWorldEvent_sA(ProgressListener progressListener, boolean bl, boolean bl2, CallbackInfo ci) {
// Main.client_proxy.worldSaveEvent();
// }
// @Inject(method = "save", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/entity/PersistentEntitySectionManager;autoSave()V", shift = At.Shift.AFTER))
// private void saveWorldEvent_aS(ProgressListener progressListener, boolean bl, boolean bl2, CallbackInfo ci) {
// Main.client_proxy.worldSaveEvent();
// }
// #endif
}
@@ -1,55 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.server;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.world.level.chunk.ChunkGenerator;
#if PRE_MC_1_18_1
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized(ChunkGenerator.class) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
#else
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {}
#endif
@@ -1,38 +0,0 @@
package com.seibel.lod.fabric.mixins.server;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.api.internal.ServerApi;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ChunkMap.class)
public class MixinChunkMap {
@Unique
private static final String CHUNK_SERIALIZER_WRITE
= "Lnet/minecraft/world/level/chunk/storage/ChunkSerializer;write(" +
"Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/world/level/chunk/ChunkAccess;)" +
"Lnet/minecraft/nbt/CompoundTag;";
@Shadow
@Final
ServerLevel level;
@Inject(method = "save", at = @At(value = "INVOKE", target = CHUNK_SERIALIZER_WRITE))
private void onChunkSave(ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci) {
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, level, ServerLevelWrapper.getWrapper(level)),
ServerLevelWrapper.getWrapper(level)
);
}
}
@@ -1,73 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.server;
import java.util.concurrent.ExecutorService;
import java.util.function.Supplier;
import com.seibel.lod.fabric.FabricServerProxy;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.core.util.objects.DummyRunExecutorService;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroundThread
{
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<ExecutorService> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(new DummyRunExecutorService());
}
}
#if POST_MC_1_17_1
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
#endif
#if POST_MC_1_18_1
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/util/function/Supplier;)Ljava/util/function/Supplier;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskNameForSupplier(String string, Supplier<?> r, CallbackInfoReturnable<Supplier<?>> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util wrapThreadWithTaskName(Supplier) triggered");
ci.setReturnValue(r);
}
}
#endif
}
@@ -1,53 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.server.unsafe;
import org.spongepowered.asm.mixin.Mixin;
//FIXME: Is this still needed?
#if POST_MC_1_18_1
import net.minecraft.util.ThreadingDetector;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.concurrent.Semaphore;
/**
* Why does this exist? But okay! (Will be probably removed when the experimental generator is done)
*/
@Mixin(ThreadingDetector.class)
public class MixinThreadingDetector {
@Mutable
@Shadow
private Semaphore lock;
@Inject(method = "<init>", at = @At("RETURN"))
private void setSemaphore(CallbackInfo ci) {
this.lock = new Semaphore(2);
}
}
#else
@Mixin(ServerLevel.class)
public class MixinThreadingDectector {} //FIXME: Is there some way to make this file just not be added?
#endif
@@ -22,6 +22,7 @@ package com.seibel.lod.fabric.wrappers;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
import com.seibel.lod.fabriclike.wrappers.FabricLikeDependencySetup;
/**
* Binds all necessary dependencies, so we
@@ -35,12 +36,13 @@ import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
*/
public class FabricDependencySetup
{
public static void createInitialBindings()
{
public static void createInitialBindings() {
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
FabricLikeDependencySetup.createInitialBindings();
}
public static void runDelayedSetup() {
FabricLikeDependencySetup.runDelayedSetup();
SingletonInjector.INSTANCE.runDelayedSetup();
}
}
@@ -1,38 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.config;
import com.seibel.lod.common.wrappers.gui.GetConfigScreen;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* For making the config show up in modmenu
*/
@Environment(EnvType.CLIENT)
public class ModMenuIntegration implements ModMenuApi {
// For the custom config code
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> GetConfigScreen.getScreen(parent);
}
}
@@ -1,25 +0,0 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IBCLibAccessor;
import ru.bclib.config.ClientConfig;
import ru.bclib.config.Configs;
import ru.bclib.util.BackgroundInfo;
import java.awt.*;
public class BCLibAccessor implements IBCLibAccessor {
@Override
public String getModName() {
return "BCLib";
}
public void setRenderCustomFog(boolean newValue) {
// Change the value of CUSTOM_FOG_RENDERING in the bclib client config
Configs.CLIENT_CONFIG.set(ClientConfig.CUSTOM_FOG_RENDERING, newValue);
}
@Override
public Color getFogColor() {
return new Color(BackgroundInfo.fogColorRed, BackgroundInfo.fogColorGreen, BackgroundInfo.fogColorBlue);
}
}
@@ -1,44 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor extends AbstractOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Fabric-1.18.X";
}
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
@@ -1,122 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.util.math.Mat4f;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import net.minecraft.client.Minecraft;
#if PRE_MC_1_17_1
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.AABB;
#else
import net.minecraft.world.level.LevelHeightAccessor;
#endif
public class SodiumAccessor implements ISodiumAccessor {
private final IWrapperFactory factory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
private final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
public IClientLevelWrapper levelWrapper;
public Mat4f mcModelViewMatrix;
public Mat4f mcProjectionMatrix;
public float partialTicks;
@Override
public String getModName() {
return "Sodium-Fabric";
}
#if POST_MC_1_17_1
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.instance();
LevelHeightAccessor height = Minecraft.getInstance().level;
#if POST_MC_1_18_1
// 0b11 = Lighted chunk & loaded chunk
return renderer.getChunkTracker().getChunks(0b00).filter(
(long l) -> {
return true;
}).mapToObj(DhChunkPos::new).collect(Collectors.toCollection(HashSet::new));
#else
// TODO: Maybe use a mixin to make this more efficient, and maybe ignore changes behind the camera
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DHChunkPos chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX()+1, height.getMinBuildHeight()+1, chunk.getMinBlockZ()+1,
chunk.getMinBlockX()+15, height.getMaxBuildHeight()-1, chunk.getMinBlockZ()+15));
}).collect(Collectors.toCollection(HashSet::new));
#endif
}
#else
@Override
public HashSet<DHChunkPos> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.getInstance();
LevelAccessor height = Minecraft.getInstance().level;
// TODO: Maybe use a mixin to make this more efficient
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DHChunkPos chunk) -> {
FakeChunkEntity AABB = new FakeChunkEntity(chunk.getX(), chunk.getZ(), height.getMaxBuildHeight());
return (renderer.isEntityVisible(AABB));
}).collect(Collectors.toCollection(HashSet::new));
}
private static class FakeChunkEntity extends Entity {
public int cx;
public int cz;
public int my;
public FakeChunkEntity(int chunkX, int chunkZ, int maxHeight) {
super(EntityType.AREA_EFFECT_CLOUD, null);
cx = chunkX;
cz = chunkZ;
my = maxHeight;
}
@Override
public AABB getBoundingBoxForCulling() {
return new AABB(cx*16+1, 1, cz*16+1,
cx*16+15, my-1, cz*16+15);
}
@Override
protected void defineSynchedData() {}
@Override
protected void readAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
protected void addAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
public Packet<?> getAddEntityPacket() {
throw new UnsupportedOperationException("This is a FAKE CHUNK ENTITY... For tricking the Sodium to check a AABB.");
}
}
#endif
}
@@ -1,35 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
public class StarlightAccessor implements IStarlightAccessor {
@Override
public String getModName() {
return "Starlight-Fabric-1.18.X";
}
public StarlightAccessor() {
}
}
@@ -0,0 +1,15 @@
{
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.fabric.mixins",
"mixins": [
"server.MixinUtilBackgroundThread"
],
"client": [
"mods.sodium.MixinSodiumChunkRenderer"
],
"injectors": {
"defaultRequire": 1
},
"plugin": "com.seibel.lod.fabric.mixins.FabricMixinPlugin"
}
+2 -1
View File
@@ -33,7 +33,8 @@
},
"mixins": [
"DistantHorizons.mixins.json"
"DistantHorizons.fabricLike.mixins.json",
"DistantHorizons.fabric.mixins.json"
],
"depends": {
+33
View File
@@ -0,0 +1,33 @@
plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT"
}
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener"))
version(rootProject.minecraft_version)
}
dependencies {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader
// modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.mod_readable_name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -1,12 +1,11 @@
{
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.fabric.mixins",
"package": "com.seibel.lod.fabriclike.mixins",
"mixins": [
"server.unsafe.MixinThreadingDetector",
"server.MixinChunkGenerator",
"server.MixinChunkMap",
"server.MixinUtilBackgroundThread"
"server.MixinChunkMap"
],
"client": [
"client.MixinClientLevel",
@@ -18,11 +17,9 @@
"client.MixinLightmap",
"client.MixinOptionsScreen",
"client.MixinMinecraft",
"client.MixinTextureUtil",
"mods.sodium.MixinSodiumChunkRenderer"
"client.MixinTextureUtil"
],
"injectors": {
"defaultRequire": 1
},
"plugin": "com.seibel.lod.fabric.mixins.FabricMixinPlugin"
}
}
+2
View File
@@ -75,6 +75,8 @@ project(":api").projectDir = file('coreSubProjects/api')
// Minecraft dependent sub-projects
include("common")
// Enables or disables the subprojects depending on whats in the version.properties
if (gradle.builds_for.contains("fabric") || gradle.builds_for.contains("quilt"))
include("fabricLike")
if (gradle.builds_for.contains("fabric"))
include("fabric")
if (gradle.builds_for.contains("quilt"))