Fixed building for pre 1.19

This commit is contained in:
coolGi
2023-08-15 13:16:39 +09:30
parent 0b26f8ce3c
commit 4301ed9917
@@ -23,19 +23,20 @@ import com.mojang.blaze3d.vertex.PoseStack;
#if PRE_MC_1_19_4
import com.mojang.math.Matrix4f;
#else
import org.joml.Matrix4f;
#endif
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.rendering.SeamlessOverdraw;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import org.joml.Matrix4f;
#endif
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.config.Config;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.lwjgl.opengl.GL15;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@@ -44,6 +45,8 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.nio.FloatBuffer;
/**
* This class is used to mix in my rendering code
* before Minecraft starts rendering blocks.