Fix C2ME file loading
This commit is contained in:
+25
@@ -70,6 +70,7 @@ import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.chunk.storage.IOWorker;
|
||||
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
|
||||
import net.minecraft.world.level.levelgen.DebugLevelSource;
|
||||
import net.minecraft.world.level.levelgen.FlatLevelSource;
|
||||
@@ -388,6 +389,30 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
|
||||
// it can throw EOFExceptions that are caught and logged by Minecraft
|
||||
//chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos);
|
||||
|
||||
IOWorker ioWorker = this.params.level.getChunkSource().chunkMap.worker;
|
||||
|
||||
#if MC_VER <= MC_1_18_2
|
||||
chunkData = ioWorker.load(chunkPos);
|
||||
#else
|
||||
|
||||
// 10 second timeout should prevent locking up the thread if the ioWorker dies or has issues
|
||||
int maxGetTimeInMs = 10_000;
|
||||
CompletableFuture<Optional<CompoundTag>> future = ioWorker.loadAsync(chunkPos);
|
||||
try
|
||||
{
|
||||
Optional<CompoundTag> data = future.get(maxGetTimeInMs, TimeUnit.MILLISECONDS);
|
||||
if (data.isPresent())
|
||||
{
|
||||
chunkData = data.get();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOAD_LOGGER.warn("Unable to get chunk at pos ["+chunkPos+"] after ["+maxGetTimeInMs+"] milliseconds.", e);
|
||||
future.cancel(true);
|
||||
}
|
||||
#endif
|
||||
|
||||
RegionFileStorage storage = this.params.level.getChunkSource().chunkMap.worker.storage;
|
||||
RegionFileStorageExternalCache cache = this.getOrCreateRegionFileCache(storage);
|
||||
chunkData = cache.read(chunkPos);
|
||||
|
||||
+6
@@ -17,6 +17,12 @@ import java.nio.file.Path;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
/**
|
||||
* @deprecated should be replaced with net.minecraft.world.level.chunk.storage.IOWorker to
|
||||
* prevent potential file corruption and issues with the C2ME mod.
|
||||
* Generally this would be done via (MC ServerLevel) level.getChunkSource().chunkMap.worker#loadAsync()
|
||||
*/
|
||||
@Deprecated
|
||||
public class RegionFileStorageExternalCache implements AutoCloseable
|
||||
{
|
||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||
|
||||
+56
-46
@@ -28,56 +28,66 @@ public class MixinChunkMap
|
||||
@Final
|
||||
ServerLevel level;
|
||||
|
||||
@Inject(method = "save", at = @At(value = "INVOKE", target = CHUNK_SERIALIZER_WRITE))
|
||||
// firing at INVOKE causes issues with C2ME and is probably unnecessary since we
|
||||
// don't need the chunk(s) before MC has finished saving them
|
||||
@Inject(method = "save", at = @At(value = "RETURN", target = CHUNK_SERIALIZER_WRITE))
|
||||
private void onChunkSave(ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
|
||||
{
|
||||
//=====================================//
|
||||
// corrupt/incomplete chunk validation //
|
||||
//=====================================//
|
||||
|
||||
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
|
||||
// this logic should prevent that from happening
|
||||
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
|
||||
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
|
||||
// true means a chunk was saved to disk
|
||||
if (ci.getReturnValue())
|
||||
{
|
||||
return;
|
||||
// TODO is this validation necessary since we are checking above if
|
||||
// the callback return value should state if the chunk was actually saved or not?
|
||||
// Do we trust it to always be correct?
|
||||
|
||||
//=====================================//
|
||||
// corrupt/incomplete chunk validation //
|
||||
//=====================================//
|
||||
|
||||
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
|
||||
// this logic should prevent that from happening
|
||||
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
|
||||
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
|
||||
{
|
||||
return;
|
||||
}
|
||||
#else
|
||||
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//==================//
|
||||
// biome validation //
|
||||
//==================//
|
||||
|
||||
// some chunks may be missing their biomes, which cause issues when attempting to save them
|
||||
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
|
||||
if (chunk.getBiomes() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
#else
|
||||
try
|
||||
{
|
||||
// this will throw an exception if the biomes aren't set up
|
||||
chunk.getNoiseBiome(0,0,0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
ServerApi.INSTANCE.serverChunkSaveEvent(
|
||||
new ChunkWrapper(chunk, this.level, ServerLevelWrapper.getWrapper(this.level)),
|
||||
ServerLevelWrapper.getWrapper(this.level)
|
||||
);
|
||||
}
|
||||
#else
|
||||
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//==================//
|
||||
// biome validation //
|
||||
//==================//
|
||||
|
||||
// some chunks may be missing their biomes, which cause issues when attempting to save them
|
||||
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
|
||||
if (chunk.getBiomes() == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
#else
|
||||
try
|
||||
{
|
||||
// this will throw an exception if the biomes aren't set up
|
||||
chunk.getNoiseBiome(0,0,0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
ServerApi.INSTANCE.serverChunkSaveEvent(
|
||||
new ChunkWrapper(chunk, this.level, ServerLevelWrapper.getWrapper(this.level)),
|
||||
ServerLevelWrapper.getWrapper(this.level)
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user