Fix compiling on MC 1.19.2 and below
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+22
-23
@@ -23,12 +23,6 @@ import java.nio.FloatBuffer;
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import java.util.function.BiConsumer;
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import java.util.function.Consumer;
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#if MC_VER < MC_1_19_4
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import com.mojang.math.Matrix4f;
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#else
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import org.joml.Matrix4f;
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#endif
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import com.seibel.distanthorizons.core.enums.EDhDirection;
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import com.seibel.distanthorizons.core.pos.DhBlockPos;
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import com.seibel.distanthorizons.core.pos.DhChunkPos;
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@@ -51,8 +45,29 @@ public class McObjectConverter
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{
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return y * 4 + x;
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}
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/** 4x4 float matrix converter */
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@Deprecated
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public static Mat4f Convert(
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#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
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#else org.joml.Matrix4f #endif
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mcMatrix)
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{
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FloatBuffer buffer = FloatBuffer.allocate(16);
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storeMatrix(mcMatrix, buffer);
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Mat4f matrix = new Mat4f(buffer);
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#if MC_VER < MC_1_19_4
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matrix.transpose(); // In 1.19.3 and later, we no longer need to transpose it
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#endif
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return matrix;
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}
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/** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */
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private static void storeMatrix(Matrix4f matrix, FloatBuffer buffer)
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private static void storeMatrix(
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#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
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#else org.joml.Matrix4f #endif
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matrix,
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FloatBuffer buffer)
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{
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#if MC_VER < MC_1_19_4
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matrix.store(buffer);
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@@ -77,22 +92,6 @@ public class McObjectConverter
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#endif
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}
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/**
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* 4x4 float matrix converter
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* TODO this should be moved into Mat4f's constructor
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*/
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@Deprecated
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public static Mat4f Convert(Matrix4f mcMatrix)
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{
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FloatBuffer buffer = FloatBuffer.allocate(16);
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storeMatrix(mcMatrix, buffer);
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Mat4f matrix = new Mat4f(buffer);
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#if MC_VER < MC_1_19_4
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matrix.transpose(); // In 1.19.3 and later, we no longer need to transpose it
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#endif
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return matrix;
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}
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static final Direction[] directions;
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static final EDhDirection[] lodDirections;
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+1
-1
@@ -164,7 +164,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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.rotateX((float)Math.toRadians(camera.getXRot()))
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.rotateY((float)Math.toRadians(camera.getYRot() + 180f))
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.translate(cameraVec3);
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return McObjectConverter.Convert(matWorldView);
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return new Mat4f(matWorldView);
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}
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@Override
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+1
-1
Submodule coreSubProjects updated: 06b43d6627...bc1a4ec138
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