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1014 Commits

Author SHA1 Message Date
James Seibel 077e25d7a8 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-04-27 20:36:13 -05:00
James Seibel ef84fe97d5 Fix typos, merge WorldGenStep enum, and update Core 2023-04-27 20:35:10 -05:00
coolGi fc3653e577 Started work on fixing the common mixin 2023-04-26 22:28:28 +09:30
coolGi d708867c74 Updated quilt and fixed up some issues related to it 2023-04-26 20:17:16 +09:30
James Seibel e6273fa6a4 Fix RenderSection overlap and holes 2023-04-17 21:41:03 -05:00
coolGi d517279ca2 Added TODO to remove the fabriclike submodule once forge can be properly tested (and fixed) 2023-04-15 01:43:37 +09:30
coolGi 71284c3e98 Started work on native Quilt support 2023-04-15 01:39:37 +09:30
coolGi 85c7dbaf99 Fixed duplicate dependency in the fabric.mod.json 2023-04-15 01:38:38 +09:30
coolGi 7cc21a2b8e Deprecated getGameDirectory from IMinecraftClientWrapper. Use IMinecraftSharedWrapper.getInstallationDirectory() instead. 2023-04-15 01:36:54 +09:30
coolGi 2c8d8e2b2e Moved items not fabric dependant away from fabric 2023-04-11 01:08:01 +09:30
coolGi d366da4947 Moved items not fabric dependant away from fabric 2023-04-11 01:07:53 +09:30
coolGi 02490440ec Disabled lodBias by default 2023-04-11 00:13:25 +09:30
James Seibel 019ec0e55d Replace QuadTree/Node Consumers with Iterators
This drastically improves debugging, because lambda consumers cause the stack trace to become messy very quickly.

Although they are unfortunately a bit more complicated to deal with and I'm less certain they are bug-free (even with the included unit tests).
2023-04-03 21:35:09 -05:00
coolGi c8ef38da3c Updated core subproject 2023-03-31 19:47:50 +10:30
coolGi b449072a69 Reverted back to using swing for the base run jar 2023-03-31 19:47:32 +10:30
James Seibel 35fde21098 Fix holes when moving around the world 2023-03-30 07:26:48 -05:00
coolGi 10bad0bc84 Fixed building 2023-03-28 20:49:55 +10:30
James Seibel 27492ba093 Temporary solution for corners not rendering 2023-03-27 21:20:38 -05:00
coolGi ed6576df4b Forgot to revert screen type back to classic 2023-03-26 18:14:13 +10:30
coolGi 1c89f9e88a Updated core submodule 2023-03-26 17:54:31 +10:30
coolGi 9cdd7fc687 Fixed up some things to do with the Java screen 2023-03-26 17:31:53 +10:30
coolGi 3a5485ea56 Moved OS getting utils to its own Platform enum. 2023-03-26 16:03:02 +10:30
coolGi 955d1df400 Fixed common trying to shadow common 2023-03-26 16:01:52 +10:30
James Seibel d39000fa56 Fix render sections incorrectly disabling/enabling when moving 2023-03-25 18:49:16 -05:00
James Seibel 231e98efb8 Fix moving causing the renderer to lock up
However LODs aren't unloaded correctly after moving and corners aren't rendered correctly either
2023-03-25 16:19:17 -05:00
James Seibel 87299de2ab Add a mostly functional QuadTree data structure and unit tests 2023-03-23 07:25:37 -05:00
coolGi 33c9b48bc9 Relocated the lwjgl libary 2023-03-23 19:54:45 +10:30
coolGi 416208c33a New ui frame now shows 2023-03-23 19:25:33 +10:30
coolGi 7bba8d2862 Sava commit for the new Config UI 2023-03-23 18:08:36 +10:30
coolGi 8b22349d0f Updated logo svg so they can be defined in variables 2023-03-18 12:30:33 +10:30
coolGi cd156630a8 Slightly fixed up the mixin plugin 2023-03-17 22:36:22 +10:30
coolGi 769d5739b8 Updated core subproject 2023-03-17 22:29:44 +10:30
coolGi 6d29f58ebd Fixed up more things to do with JavaFX, and added some extra stuff for the MinecraftScreen 2023-03-17 22:29:28 +10:30
coolGi 2d8027cd28 Removed FlatLaf (which was used for theming) and replaced it with JavaFX 2023-03-17 19:45:18 +10:30
coolGi be9547612d Added some gradle settings to make it hopefully run slightly faster 2023-03-17 18:21:04 +10:30
James Seibel 67f8ff841d improve error logging 2023-03-16 07:55:41 -05:00
James Seibel 51a7ccc8d0 update world gen queue logic and comments 2023-03-16 07:26:25 -05:00
James Seibel 3fdaa42206 Make world gen task queuing async 2023-03-14 22:12:10 -05:00
James Seibel 70c783194f Fix the world generator only going to detail level 3 2023-03-14 22:03:58 -05:00
James Seibel aec1d2bbe8 add StepStructure retry logic 2023-03-14 21:43:59 -05:00
James Seibel cabcbef34b refactoring 2023-03-14 21:43:35 -05:00
James Seibel d952e5400b allow the world generator to generate any detail level 2023-03-14 07:31:35 -05:00
James Seibel eba908c153 start adding new world generator (may be broken) 2023-03-13 07:25:26 -05:00
James Seibel 65feda4e04 prefix "DH-" to the batch generator threads 2023-03-11 12:03:02 -06:00
James Seibel 81e636b1c6 Fix file writing 2023-03-10 22:49:23 -06:00
James Seibel 4c4861b2e3 refactor BatchGenerationEnvironment 2023-03-10 22:01:08 -06:00
James Seibel 28972421ad drastically improve file reading/writing speed
see e5116e1ec99ad3f0c690e2c63eef998d9dc1ef78 and dd8ee36487f2936e2aa9ba48c549ca92678a7adb
2023-03-09 21:44:24 -06:00
James Seibel 3619acbd54 Update coreSubProjects 2023-03-09 21:03:00 -06:00
James Seibel c539f1eeef Update coreSubProjects 2023-03-07 20:39:11 -06:00
James Seibel 23cf213200 Remove deprecated LodConfigWrapperSingleton 2023-03-06 20:40:12 -06:00
James Seibel a371c6b364 Update coreSubProjects 2023-03-05 18:38:10 -06:00
James Seibel d1e58ccf28 Refactor GenerationEvent 2023-03-05 18:17:00 -06:00
James Seibel 0062a28504 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-03-04 20:07:03 -06:00
coolGi 9d00a1eb67 Updated core 2023-03-05 12:13:49 +10:30
coolGi 7e75640263 Updated core 2023-03-05 11:59:18 +10:30
coolGi 32f1cfa634 Notification in the config if there is going to be an update on close 2023-03-05 11:57:56 +10:30
coolGi aed5f54710 Minor refactor to the screen 2023-03-05 11:41:40 +10:30
James Seibel 267fa4acfa Fix ChunkWrapper isLightCorrect() for both singlePlayer and servers 2023-03-04 14:26:08 -06:00
coolGi a4f731da16 Forgot to remove the exclude comment in the ci 2023-03-04 09:51:00 +00:00
coolGi 8ee9c42848 Fixed ci to work with the new files 2023-03-04 18:55:06 +10:30
coolGi a43335466c Fixed the remapJar is the correct file 2023-03-04 18:53:43 +10:30
coolGi 1a0b86d056 Fixed jarLocations for forgix & properly set jar name 2023-03-04 18:53:28 +10:30
James Seibel d96cc5c74b Fix client-only chunks not returning isLightCorrect() correctly
This is specific to MC 1.18.2 and may need expanding for other MC versions
2023-03-02 21:35:28 -06:00
James Seibel 54faa2cbdc Fix ClientLevelWrapper.tryGetServerSideWrapper() failing when changing dimensions 2023-03-02 20:45:40 -06:00
James Seibel e7e25cb5b7 Update coreSubProjects 2023-03-02 07:50:38 -06:00
James Seibel b4afb2f495 Update coreSubProjects 2023-03-01 07:31:44 -06:00
James Seibel 2a5e67a461 prevent null pointers in McClientWrapper getWrappedClientWorld() 2023-02-28 22:06:43 -06:00
coolGi a71dd0b3b8 Update gitlab-ci to maybe give working jar 2023-02-28 21:14:44 +00:00
James Seibel b2d9c2eec6 Remove duplicate test command in CI
the "build" command both runs tests and assembles the code
2023-02-28 07:39:05 -06:00
James Seibel 518262c515 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-02-28 07:28:48 -06:00
James Seibel 1de5983260 Fix CI not pulling core when building 2023-02-28 07:28:25 -06:00
coolGi 3c5b1eb423 Updated core subproject and fixed readme for core 2023-02-28 16:58:33 +10:30
coolGi 4d195a6378 Cleaned up some shadow code 2023-02-28 16:54:43 +10:30
James Seibel cdbfad060b Fix gradle mystery compiler error
Specifically fixes core gradle being unable to access packages found in API
2023-02-27 20:41:45 -06:00
coolGi e9eeba944a Cleaned some stuff on the gradle 2023-02-27 22:32:47 +10:30
coolGi 3c111cd8d6 Updated core 2023-02-27 21:12:08 +10:30
coolGi 68c5362024 Updated readme 2023-02-27 15:01:22 +10:30
coolGi 40ea294663 Updated modmenu to the latest version 2023-02-27 15:00:57 +10:30
James Seibel 1b2afcd02c Add fabric block break/place events 2023-02-26 16:39:00 -06:00
James Seibel 6c5eb09486 Move shared Dh(Server)ClientLevel code into AbstractDhClientLevel 2023-02-25 21:35:00 -06:00
James Seibel 221d011b48 reformat 2023-02-25 21:33:54 -06:00
James Seibel ad36204dfb Fix ClientApi.onClientOnlyDisconnected() and and Connected() not being called 2023-02-25 15:29:46 -06:00
James Seibel 70f8599a0e refactor fabric methods 2023-02-25 14:30:08 -06:00
James Seibel 211ec7f3a6 Hard shutdown the world generator, don't wait 2023-02-25 10:23:18 -06:00
James Seibel 43a75df119 Improve the issue templates 2023-02-25 09:25:00 -06:00
coolGi 679c6791c7 Temporary disabled manifold on forge, and some more attempts at trying to fix forge+manifold 2023-02-25 22:33:22 +10:30
coolGi 033616db7a Quick fix so it can build 2023-02-25 20:56:58 +10:30
coolGi 1a09edd8bb Forge now nearly works, it just dosent have a preprocessor 2023-02-24 21:35:50 +10:30
coolGi 0ff7a5cd11 Set manifold to always use the latest version 2023-02-24 20:47:02 +10:30
coolGi 4e0574af35 Forge now build but dosent run 2023-02-24 20:44:41 +10:30
coolGi 027dbf35f8 Forge finally fixed. Altough manifold is disabled in forge atm 2023-02-24 19:55:45 +10:30
coolGi a9dc1e232a Updated core 2023-02-24 19:10:23 +10:30
coolGi f50cfab3f7 Commented, updated, downgraded forge stuff but still to no avail 2023-02-24 19:10:11 +10:30
coolGi 981d9a095d Removed classifier's as they are no longer needed in gradle 18 2023-02-24 19:08:53 +10:30
James Seibel d1670673f2 Update coreSubProjects 2023-02-23 20:19:27 -06:00
James Seibel 82fa375afc make Core compile with Java 8 2023-02-23 19:53:21 -06:00
James Seibel 95d0765ccb convert several files to Java 8
There may be additional files that require changing
2023-02-23 19:52:51 -06:00
James Seibel 8f9524a319 Revert "Fix exceptions when closing a world"
This reverts commit a680aa97d2.
2023-02-21 22:10:33 -06:00
James Seibel a680aa97d2 Fix exceptions when closing a world 2023-02-21 21:25:17 -06:00
coolGi 7ca0092501 Set remap to false in the MixinTextureUtil to fix warning 2023-02-20 17:12:03 +10:30
James Seibel 4d7321941c Update coreSubProjects 2023-02-19 17:48:24 -06:00
coolGi 8d1c5e4b5b Merge remote-tracking branch 'origin/main' 2023-02-19 21:39:05 +10:30
coolGi 1ebcd49601 Added quilt support to the ci 2023-02-19 21:38:52 +10:30
coolGi 9ac7753f04 builds_for variable in the version.properties now works and moved the version.properties loading to settings.gradle 2023-02-19 21:38:52 +10:30
James Seibel 7ca81fe281 Update coreSubProjects 2023-02-18 08:56:28 -06:00
James Seibel 1b5762a133 Merge 2023-02-18 07:23:21 -06:00
coolGi e373969b34 Added ability to change vanilla's lod bias 2023-02-18 20:00:54 +10:30
James Seibel f16472c415 rename serverApi.serverLoad/Unload event methods 2023-02-17 08:33:49 -06:00
coolGi 72169f271f Updated core 2023-02-15 17:19:00 +10:30
coolGi b1149bda39 Updated mod version 2023-02-15 17:17:41 +10:30
coolGi 8f838891cb Merge remote-tracking branch 'origin/new_buildsystem'
# Conflicts:
#	coreSubProjects
#	gradle.properties
2023-02-15 17:07:41 +10:30
cola98765 e4518cafeb let's start slow. fixed some typos 2023-02-14 13:23:10 +01:00
coolGi 6022161e0c Fixed exclude code 2023-02-14 18:59:44 +10:30
coolGi dd8b695cdf Slightly changed the CI to use exclude to exclude non-main jars and added forge to it 2023-02-14 18:57:15 +10:30
coolGi e896be7324 Temporary fix for gitlab ci for old build system 2023-02-14 18:30:23 +10:30
James Seibel 06298418cb up the version number from 1.7.0 -> 2.0.0 2023-02-13 20:27:11 -06:00
James Seibel fdcbbae3b1 minor blockStateWrapper reformat 2023-02-13 20:27:06 -06:00
coolGi a719ec5a3e Added some more stuff to attempt to fix forge 2023-02-13 19:07:50 +10:30
coolGi 55bf0c04f4 Added temporary accesstransformer 2023-02-13 18:17:53 +10:30
coolGi 666293f59d Merge remote-tracking branch 'origin/main' into new_buildsystem
# Conflicts:
#	build.gradle
#	forge/build.gradle
#	versionProperties/1.18.2.properties
2023-02-13 18:11:43 +10:30
coolGi 4442fda70a Did the bear minimum to make forge "work" so we can do testing on the new build system 2023-02-13 18:10:27 +10:30
coolGi cf976cef84 Fixed double quotes from last push 2023-02-12 22:21:01 +10:30
coolGi e2dcbf48af Made jar size around 1.5 MB smaller by removing an unused dependency 2023-02-12 22:19:36 +10:30
coolGi 79ba86d8c2 New Build system now works as good as the old build system (forge still broken) 2023-02-12 20:45:57 +10:30
coolGi 8de6ca33af Fabric now builds (and works outside the build environment) 2023-02-12 20:11:53 +10:30
coolGi 89faf6e976 Merge remote-tracking branch 'origin/main' into new_buildsystem
# Conflicts:
#	build.gradle
#	fabric/build.gradle
2023-02-12 19:06:48 +10:30
coolGi bc5861ea95 Refactored forge stuff to be in a forge folder 2023-02-12 18:59:27 +10:30
coolGi cc3a3c451c Refactored fabric stuff to be in a fabric folder 2023-02-12 18:55:00 +10:30
coolGi f0956c0cdb Fixed fabric build 2023-02-12 13:03:25 +10:30
coolGi dcc143c9f8 Disabled Forgix 2023-02-12 12:20:33 +10:30
coolGi 56603e8076 Updated core 2023-02-07 19:34:18 +10:30
James Seibel 06922458f1 fix issue template automatic labels 2023-02-04 14:42:16 -06:00
James Seibel 17b7a6eb89 add a default issue template 2023-02-04 14:38:47 -06:00
James Seibel 52b222de50 Add issue templates (Thanks AquaticLava!) 2023-02-03 07:55:30 -06:00
James Seibel 35d45057ba Add 2 potential fixes for the optifine render resolution bug 2023-01-31 07:54:36 -06:00
coolGi 6a5ba1a607 Merge branch 'main' into 'new_buildsystem'
Put main into buildscript for updated testing

See merge request jeseibel/minecraft-lod-mod!26
2023-01-29 05:12:51 +00:00
coolGi c01c77e11d Merge branch 'new_buildsystem' into 'main'
# Conflicts:
#   gradle.properties
2023-01-29 05:11:04 +00:00
coolGi 27a01d4da3 Added most of the core dependencies, fixed fabric runClient and disabled Forge for now 2023-01-29 14:49:29 +10:30
coolGi 76f3a3cfcb Disabled stuff that requires Architectury API (so the networking) 2023-01-29 14:16:12 +10:30
coolGi 52005d0b19 Added a proper fix for when forge is attempting to be run on a different version than intended 2023-01-24 23:46:15 +10:30
coolGi af6f477f15 Updated core submodule 2023-01-24 18:14:08 +10:30
James Seibel bf2ffd6dfb Update coreSubProjects 2023-01-22 19:56:44 -06:00
James Seibel dd6380d49d rename AbstractWorldGenTaskTracker.isValid -> isMemoryAddressValid 2023-01-22 17:12:49 -06:00
James Seibel d59fc82cc7 refactor Generation Event and Environment 2023-01-15 20:03:12 -06:00
James Seibel 2f62dd2c49 Add Contributing and Code Of Conduct guidelines
As requested in merge !24
2023-01-14 10:56:55 -06:00
James Seibel 379f8911b5 update manifold 2022.1.24 -> 2022.1.33 2023-01-10 21:46:48 -06:00
James Seibel 1a72c30684 Merge branch 'JackWorks-main-patch-14514' into 'main'
Upgrade gradle to support JDK 19

See merge request jeseibel/minecraft-lod-mod!25
2023-01-11 01:25:46 +00:00
Jack Works 6891bdc34e Upgrade gradle to support Java 19 2023-01-09 04:37:29 +00:00
James Seibel c6a7e52a86 Improve the compiling instructions in the ReadMe 2023-01-08 22:12:58 -06:00
James Seibel 951ef5ed72 Update the ReadMe 2023-01-08 20:13:07 -06:00
James Seibel 20f8e59f2b Remove deprecated ChunkWrapper position getters 2023-01-02 11:19:50 -06:00
James Seibel 23b35282a9 Update Manifold 2022.1.19 -> 2022.1.24 2023-01-02 10:32:48 -06:00
James Seibel 27c3c0c404 rename EDistanceGenerationMode -> EDhApiDistantGeneratorMode 2022-12-10 22:08:33 -06:00
James Seibel df7728707a Update coreSubProjects 2022-12-10 21:53:17 -06:00
James Seibel 6bd7f54a8e Add WrapperFactory.createChunkWrapper() 2022-12-08 21:36:44 -06:00
James Seibel 954175943d Fix event related null pointer issues 2022-11-24 23:09:06 -06:00
James Seibel a1e8af623d Move Optifine code out of ReflectionHandler and into AbstractOptifineAccessor 2022-11-24 19:10:19 -06:00
James Seibel af625d912a rename DhApiEventInjector -> ApiEventInjector 2022-11-24 18:05:15 -06:00
James Seibel 04d61e81ed add IDimensionTypeWrapper.equals() 2022-11-20 20:39:57 -06:00
James Seibel 78fc6be193 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-11-19 19:07:34 -06:00
James Seibel 969dfa1dd0 Add isAir() to BlockStateWrapper 2022-11-19 19:06:42 -06:00
coolGi 19578f2104 pushed core 2022-11-18 19:13:00 +10:30
coolGi de60b15d2b Added the ChangelogScreen. New changelog screen done 2022-11-18 19:12:25 +10:30
coolGi 7c5ffe3f10 Core doesn't like to push itself 2022-11-17 21:46:30 +10:30
coolGi 2daf47f202 Updated updater screen (thanks a lot to Pankakes#0686) 2022-11-17 21:44:43 +10:30
coolGi ec8e54d31b Forgot to add the "isMinecraftSubProject" variable to subprojects 2022-11-17 19:15:08 +10:30
coolGi d538b5c12b Best that I can do with the build system for now (forgegradle hates me for some reason) 2022-11-17 19:10:01 +10:30
coolGi 4fe24abc51 Save commit for new build system 2022-11-14 21:51:09 +10:30
James Seibel 4644121fe3 Add getWrappedMcObject_UNSAFE() to Biome and BlockState Wrappers 2022-11-13 21:50:10 -06:00
James Seibel f75c9ec06a Refactor/comment DhSectionPos, DhLodPos, and DhLodUnit
And add BitShiftUtil
2022-11-06 21:41:05 -06:00
coolGi e174939cf5 Core doesnt like pushing itself 2022-11-04 17:37:27 +10:30
coolGi b8ecbdd27d Added a lang auto formatter and a missing lang detector and fixed up the lang formatting and added missing options 2022-11-04 17:35:24 +10:30
morippi 100401e0ac I made some error with the commits 2022-11-03 17:53:20 +01:00
morippi a5f2ce79e4 partial fix for ocean holes 2022-11-01 20:29:44 +01:00
coolGi 4358360362 Swapped out the bottom 2 buttons on the update screen 2022-10-30 19:34:27 +10:30
coolGi 889fc7d7fe Fixed mixin plugin and made it be more abstract (sodium class not found bug fixed) 2022-10-30 19:29:25 +10:30
coolGi 8fec85d4cb Added stuff that people suggested to the update screen 2022-10-30 18:36:50 +10:30
coolGi de744d1f10 Updated readme to add/remove the libraries we use and added instructions for how to open cmd 2022-10-29 09:17:08 +00:00
coolGi 4e50099308 Core didn't push 2022-10-28 10:09:02 +10:30
coolGi e17f201e6b Finished the self updater 2022-10-28 10:07:46 +10:30
coolGi 14fb775212 Added the self updater to forge and fixed standalone jar 2022-10-21 17:32:25 +10:30
coolGi 9742a2146a Added the self updater to forge 2022-10-20 22:47:48 +10:30
James Seibel 270476f4d2 replace customModule dependencies with implementation's
This shouldn't change how anything compiles and is done for simplicity sake
2022-10-15 20:34:45 -05:00
James Seibel b1205c73d5 Add parenthesis and comments to build.gradle 2022-10-15 20:33:16 -05:00
James Seibel 760019aac6 calm down the gradle.prop mcVer comment 2022-10-14 21:23:29 -05:00
James Seibel a89df000d0 Merge branch '1.19.2' into 'main'
1.19.2

See merge request jeseibel/minecraft-lod-mod!22
2022-10-12 12:50:00 +00:00
Jeff McClure 3278d3518d 1.19.2 2022-10-12 12:50:00 +00:00
James Seibel 0f8bf01d30 Update coreSubProjects 2022-10-05 22:42:19 -05:00
coolGi e4132fe469 Changed out the json library with something that we already have 2022-10-04 17:24:44 +10:30
coolGi f593df5d1d Changed out the json library with something that we already have 2022-10-04 17:24:25 +10:30
TomTheFurry a42153dc14 FINALLY fix the issue where some data isn't saved and etc 2022-10-01 15:02:24 +08:00
James Seibel 7dbb17b339 Add "Dh" prefix to DistantHorizons Worlds 2022-09-29 21:54:00 -05:00
coolGi 4e226130df Fixed up some listener stuff in the config 2022-09-25 12:24:41 +09:30
coolGi abf5ec313a Added a way of just running the config ui by itself so I can do quicker tests 2022-09-19 19:20:50 +09:30
TomTheFurry 2257ceae53 Continue improving stabilises of the system 2022-09-19 14:54:46 +08:00
TomTheFurry e330a7cd3b Add render source flag debug mode & fix sparse source to render source transform bug 2022-09-19 12:28:39 +08:00
TomTheFurry 9316575534 Fix critical issue causing chunk to lod build extremely slow, and also partly fix sparse data source loading (where I used wrong array instead of loaded data array.) Also improve ChunkToLodBuilder building loops to support multithreaded building 2022-09-18 16:30:45 +08:00
coolGi 3046127b03 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2022-09-18 15:31:28 +09:30
coolGi 7a4e784701 Added some api notes and moved JarMain to the jar folder 2022-09-18 15:31:07 +09:30
TomTheFurry 96a2b406aa Rework the Level data member organization and make world gen enable/disable based on settings 2022-09-18 13:58:03 +08:00
TomTheFurry e2db3cdc5c Make it build again 2022-09-18 12:55:31 +08:00
James Seibel 99fa754e91 Rearrange API packages 2022-09-16 23:57:39 -05:00
James Seibel be28eaf122 Make Core Level Wrappers implement API wrappers 2022-09-16 22:55:37 -05:00
TomTheFurry cd05d5d811 Clean up transparency and buffer render orders. 2022-09-16 17:54:18 +08:00
Ran f6f7c1702a Hopefully fix the API shading 2022-09-16 10:58:42 +06:00
James Seibel b593293c05 Update coreSubProjects 2022-09-15 22:30:34 -05:00
TomTheFurry 1f1f44766d No longer saving empty files & rework isEmpty flag to be more stable & work on genQueue issue
Note: Known half fixed issue where in large render distance, the genQueue will block server thread for ages to build up gen request index.
2022-09-16 00:18:26 +08:00
James Seibel 6ebd768d97 Add API Event tests 2022-09-13 21:56:20 -05:00
James Seibel bd75c7454c Hook up the API events (some are missing parameter objects) 2022-09-13 21:44:11 -05:00
James Seibel 1c2fab1528 fix the semantic version number 2022-09-13 07:42:39 -05:00
James Seibel 92a096a708 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-09-12 22:25:13 -05:00
James Seibel e331def140 Flip API -> Core dependency to Core -> API 2022-09-12 22:25:10 -05:00
James Seibel 31c1e40ec1 Merge branch 'iris-compat' into 'main'
Added support for iris

See merge request jeseibel/minecraft-lod-mod!21
2022-09-13 03:24:34 +00:00
mcrcortex 8ced3f838d Added support for iris 2022-09-13 13:16:53 +10:00
TomTheFurry b37bf72eb2 Fixed some bugs when moving across dimensions 2022-09-13 00:09:29 +08:00
TomTheFurry c6485f5e92 Rename 'io' package to 'file' 2022-09-12 23:40:21 +08:00
TomTheFurry 4d2132cc08 Move ParsedIp class into 'util.objects' 2022-09-12 22:48:59 +08:00
TomTheFurry cb3dfd6786 Reorganize all the classes and move them around to make more sense and be easier to navigate. Also removed/unwrapped the 'a7' temp package. 2022-09-12 22:43:06 +08:00
TomTheFurry 0af836f2f5 Nuke no longer used files and fix bugs where I'm using the wrong class for doing data formats 2022-09-12 22:13:20 +08:00
Ran 509184f5ce Shade the API using Forgix 2022-09-12 10:11:57 +06:00
Ran d788ded283 Shade the API 2022-09-11 21:01:22 +06:00
James Seibel 131e257739 Remove the commonInterface sub-project 2022-09-10 20:04:13 -05:00
James Seibel 9333c006b7 Fix the level API events 2022-09-10 17:10:55 -05:00
James Seibel 59ca964231 remove commented out transparency code 2022-09-10 17:10:36 -05:00
TomTheFurry 293942b7de Fix region load bug & fix corrupt file load error handling & fix downsampling bug & fix sparse failing to save the promoted version 2022-09-11 00:13:33 +08:00
coolGi fce9a94b96 Fixed logo on readme 2022-09-10 15:33:51 +00:00
TomTheFurry a344389500 Fixed duped and wrong call to drawLODs in fabric. Now it use Fabric api instead of mixin. 2022-09-10 17:04:08 +08:00
coolGi 000d87ccdd Fixed ci 2022-09-10 17:44:58 +09:30
coolGi f241d849b7 (core dosnt like to push itself) 2022-09-09 23:12:59 +09:30
coolGi a315b1190a Made the config abstract (so it can be used by other mods using our api) 2022-09-09 23:12:20 +09:30
TomTheFurry a35a268670 Make tint works again! Impl getting tint without level obj but with biome obj. 2022-09-09 15:29:24 +08:00
TomTheFurry dff898e228 Fix adj sections rendering quad merge bug 2022-09-09 14:37:03 +08:00
TomTheFurry 9ab67716bc Fix lighting 2022-09-09 14:16:58 +08:00
TomTheFurry cc554991fe *Kinda* working now. Async the updateCache to io thread, and fix stream close issue 2022-09-08 22:31:25 +08:00
TomTheFurry 7366b543bd Fixed various bugs & Add some info to be logged to F3 2022-09-08 21:18:38 +08:00
TomTheFurry 480f3d9563 Hopefully... fix the gitlab bug? 2022-09-07 21:36:45 +08:00
James Seibel 991e4b8b20 Update coreSubProjects 2022-09-07 07:47:29 -05:00
James Seibel 2f6551904a Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-09-07 07:47:24 -05:00
James Seibel dc1ee3faaf comment out API code 2022-09-07 07:44:25 -05:00
James Seibel f96196a421 Remove dependencies on ClientApi logger 2022-09-07 07:44:16 -05:00
James Seibel 678eeaa3bf Update sub-projects 2022-09-07 07:43:47 -05:00
TomTheFurry 87dbda685b Overhaul how files and partially loaded sources are handled
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:37:00 +08:00
TomTheFurry 954dc49932 Overhaul how files and partially loaded sources are handled
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:36:52 +08:00
coolGi 0c031588aa Fixed issue #390 (problems with BCLib fog) 2022-09-02 15:14:03 +09:30
coolGi 6e419b3120 Forgot to add this 2022-09-02 12:27:55 +09:30
coolGi de0ddee3fb Core, can you please push? 2022-09-02 12:13:25 +09:30
coolGi 59fac2fa11 Started work on auto updater screen 2022-09-02 12:12:50 +09:30
James Seibel ef0d3b3957 Setup the API sub-project gradle dependencies 2022-08-30 22:02:39 -05:00
James Seibel f34be62af4 add apiInterface and coreApiCommon subprojects
Currently they are just shells and they may be renamed later
2022-08-30 07:55:42 -05:00
James Seibel 151ee93842 Move the api sub-project into core 2022-08-30 07:40:10 -05:00
James Seibel c89757aa5d rename "core" to "coreSubProjects" 2022-08-30 07:36:44 -05:00
Ran 2617fcfab1 nvm it deletes the package :( 2022-08-25 17:55:07 +06:00
Ran 0528a2d423 *Hopefully git doesn't delete the package* 2022-08-25 11:53:00 +00:00
Ran aa62921986 Add the package for the API 2022-08-25 17:51:37 +06:00
Ran f39ae98a48 Add API module 2022-08-25 17:50:10 +06:00
Morippi e10e51ae26 Divided transparent from opaque in the rendering (transparent are not rendering for some reason) 2022-08-24 21:54:57 +02:00
Morippi 758e941da9 small fixes + removed lodBox 2022-08-24 16:32:16 +02:00
Morippi 34777b1672 enabled and fixed ocean floor (light not working correctly) 2022-08-24 15:15:21 +02:00
Morippi a8156d90d8 Redoing everything on transparency, I hope I'm not breaking anything 2022-08-24 13:15:20 +02:00
Morippi 45527ada14 small changes 2022-08-24 12:50:14 +02:00
Morippi b6b98b1c00 Added transparency support (still not fully working 2022-08-24 11:43:04 +02:00
James Seibel d7b98c9762 Add getWrappedMcObject to DimensionTypeWrapper 2022-08-23 21:33:10 -05:00
James Seibel fc9faeb6e5 Comment out module related gradle code
We are going to use a separate (intellij?) module instead for the API
2022-08-23 21:29:09 -05:00
TomTheFurry c965fb41b9 Created SparseDataSource 2022-08-23 13:27:23 +08:00
TomTheFurry 379a09b9c9 Making multi-level works a bit better... Needs more changes to work well though... 2022-08-20 21:25:08 +08:00
Ran da0b34b2dc Update Forgix 2022-08-20 09:38:31 +00:00
TomTheFurry 6153b68302 Fix forge build 2022-08-20 17:32:35 +08:00
TomTheFurry 3fc60909d2 Fix bugs in CQCPTree 2022-08-20 15:49:12 +08:00
TomTheFurry a20ab505ef Did the generation stuff change 2022-08-18 18:29:04 +08:00
James Seibel 8f412d5dc7 Stub out a potential fix for #287 (optifine resolution) 2022-08-16 20:30:05 -05:00
James Seibel bb7e993d10 Implement DhApi Pre/Post Init Events 2022-08-15 21:56:21 -05:00
TomTheFurry 8aeceb717c Ops. Undo my hack to limit java usage to 8 in IDE. 2022-08-14 23:42:57 +08:00
TomTheFurry 1b2fc0e364 Start rework on the generationQueue system so that it hooks directly into base DataFileHandler instead of watching for PlaceHolder obj.
This also means a hyper complex concurrent customized quad tree implementation... So, great.
2022-08-14 23:42:42 +08:00
Ran 2bf6b59419 update core 2022-08-12 11:09:29 +06:00
Ran 5e6080da78 module-info.java 2022-08-12 11:08:31 +06:00
TomTheFurry a4a23121c8 Make multi-level works again! 2022-08-10 20:47:10 +08:00
TomTheFurry fa6e36cb44 First fix on light & impl render source direct write 2022-08-09 16:08:55 +08:00
TomTheFurry 64eb773ab8 Fixed multiple major RAM issues. Next one is the 100/s reload issue... 2022-08-08 23:00:30 +08:00
coolGi 841e831ce0 Added an auto updater when game starts 2022-08-06 20:32:09 +09:30
TomTheFurry 427b54b1eb Implemented untested FullDataType serialize & deserialize 2022-08-06 00:08:16 +08:00
TomTheFurry 00e831c8f3 Fixed block color & improve close 2022-08-04 20:03:43 +08:00
TomTheFurry a5d5168b07 Fixed all the data view bugs 2022-08-04 19:07:45 +08:00
TomTheFurry 521dfb83e4 Fixed all the data view bugs 2022-08-04 19:07:19 +08:00
TomTheFurry d414a27498 Something renders! And introduce mem leaks, missing texture color, and inverted lights! What a great set of features! 2022-07-30 16:06:55 +08:00
TomTheFurry 7e8ce1c695 Fix interrupt 2022-07-30 00:12:09 +08:00
TomTheFurry 302a894cb3 Fix forge wrong proxies, fix generator shutdown, fix batch gen incorrect timeout, 2022-07-30 00:11:26 +08:00
TomTheFurry 0c213aa860 Fix up all file IO bugs, FullFormat bugs, FullToColumn bugs, & Tree assert issues 2022-07-28 19:33:53 +08:00
TomTheFurry 142deb47cb Improve generationQueue and add more and better logging and fix double close on DhLevels 2022-07-27 14:49:03 +08:00
Ran 4390b1c694 Fix Junit 2022-07-26 22:49:12 +06:00
TomTheFurry c26f196318 Fixed 1 wrong logging 2022-07-26 23:36:49 +08:00
TomTheFurry 4cae95a942 Fixed IO bugs 2022-07-26 23:14:29 +08:00
Ran d07219758f Start revamping the build script 2022-07-26 21:11:08 +06:00
Ran 051b2e31b9 fix having mixin imports in core 2022-07-26 20:32:02 +06:00
TomTheFurry 6e0ea18ca3 Hey Fixed more maths! 2022-07-26 22:20:27 +08:00
TomTheFurry 407d633a6c Fixed realllly wrong maths 2022-07-26 21:54:41 +08:00
TomTheFurry a4ae25886a Continue fixing bugs... Lots of bugs. 2022-07-26 20:17:26 +08:00
TomTheFurry ae02066093 Fix bunches of bugs. Quad tree ticks! Gen call is fired! Chunk gen works! Next to fix: File updates 2022-07-26 17:06:51 +08:00
TomTheFurry fd4f628618 Trying and failing to find a bug. Gonna call it a night. 2022-07-26 01:04:01 +08:00
TomTheFurry b389b144c1 Resolving one by one many bugs lying around 2022-07-26 00:13:10 +08:00
TomTheFurry 95e929220a Resolving one by one many bugs lying around 2022-07-26 00:13:01 +08:00
coolGi 3d6d2a62f9 Removed some jank code 2022-07-25 23:11:16 +09:30
coolGi 60d8d0be50 Removed some jank code 2022-07-25 23:11:01 +09:30
TomTheFurry 18f5c6aa95 Fix stuff so fabric works and no crash. Sadly nothing renders though... 2022-07-25 21:23:54 +08:00
TomTheFurry 13f28a9bd8 Fix stuff so fabric works and no crash. Sadly nothing renders though... 2022-07-25 21:23:36 +08:00
TomTheFurry 640c6b8a9c Rework forge to new a1.7 structure. Minecraft runs and it builds. But crash on loading into world due to... weirdness 2022-07-25 19:44:12 +08:00
TomTheFurry 69202b86cd Fix and port batch generator to new Generator API. Now if we just fix up forge, and there's no bugs (impossible), then there's enough implemented to finally have something shown! Yay! 2022-07-25 13:38:33 +08:00
TomTheFurry 330bab0616 Work on world generator integration to a1.7 rework 2022-07-23 16:40:19 +08:00
TomTheFurry c77d0bab6d Fixing stuff towards successful builds. Now stuck on thinking how the world gen stuff should return and apply the gen chunk to data though... 2022-07-21 17:40:28 +08:00
James Seibel 7ef14602f5 Update core 2022-07-17 20:50:06 -05:00
James Seibel 762ef42a48 Rename SingletonHandler -> SingletonInjector 2022-07-17 19:34:03 -05:00
coolGi ba07a4188b Changed the design to the installer GUI 2022-07-11 16:06:46 +09:30
coolGi 4a6387b383 Added an auto installer (works with everything except when downloading from cursedforge cus it is being annoying) 2022-07-08 21:02:17 +09:30
coolGi b7254c7d12 Fixed windows auto builder script 2022-07-07 14:22:52 +00:00
James Seibel 8873503853 Update core and wording of CI script 2022-07-02 22:50:31 -05:00
TomTheFurry 430b23bb45 Milestone!! Both fabric:runclient & fabric:runserver now works!!!!! (in 1.18.2 for now) 2022-07-01 18:17:08 +08:00
TomTheFurry 1c785fded8 It now able to join level without error spams! 2022-07-01 17:06:08 +08:00
TomTheFurry f2bfc50a31 It now able to join level without error spams! 2022-07-01 17:05:52 +08:00
TomTheFurry 17ffa3eaba It... builds? 2022-07-01 15:06:17 +08:00
coolGi a6805eeb9a ci file broke? so just commented stuff out 2022-06-26 11:03:54 +00:00
coolGi2007 b3d7623276 Added network stuff to standalone jar 2022-06-26 11:00:09 +00:00
coolGi df5e61f4bd Core didn't push itself :/ 2022-06-24 22:51:18 +09:30
coolGi 8cd841220d Added more stuff for the standalone installer 2022-06-24 22:50:21 +09:30
TomTheFurry fd5fd05622 Front-port the ci fixes by magneticflux for now 2022-06-23 22:56:26 +08:00
TomTheFurry 6769702d45 Core didn't push... 2022-06-23 22:47:28 +08:00
TomTheFurry 2ce16a0594 If this serializer stuff works first try than I'm surprised 2022-06-23 22:46:13 +08:00
TomTheFurry cd2f2c4ae5 2nd Refactor started. Split to 3 type world structure 2022-06-22 20:43:00 +08:00
TomTheFurry 0f4e9792d2 Moved a7 package 2022-06-22 17:01:11 +08:00
TomTheFurry cf1be5f3ba Update Manifold 2022-06-22 16:59:00 +08:00
James Seibel f2c919725a Update the readme (remove the nightly links)
The nightly links should only be available in our discord. That way if people have issues we are there to help (and we can put up notifications if there are issues).
2022-06-21 07:45:42 -05:00
coolGi 5e5b218e14 Made jar run without fabric api 2022-06-19 14:41:20 +09:30
coolGi 0d18b38434 Added 1.19 to main branch 2022-06-16 18:39:22 +09:30
coolGi 3838f06723 Started work on 1.19 for main branch 2022-06-13 15:58:51 +09:30
TomTheFurry d255e08204 Missed a bit of the changes 2022-06-13 05:50:48 +00:00
TomTheFurry c2feac4642 Front-port 1.19 build script change 2022-06-13 05:47:19 +00:00
TomTheFurry 93f2605c6d Update manifold to latest version
Hopefully less compiler bugs this time!
2022-06-12 05:02:47 +00:00
coolGi c1c80f1000 Removed most cases of LodConfigWrapperSingleton 2022-06-11 22:27:16 +09:30
James Seibel 7555073c14 Prepend "E" to all enums 2022-06-09 21:11:52 -05:00
James Seibel fa607062fa Start adding API Tests 2022-06-06 22:25:48 -05:00
coolGi 8bfe624f97 Renamed Main to ForgeMain and added some config ui comment stuff 2022-06-03 17:13:28 +09:30
TomTheFurry 32a5880c17 Fix up multiple errors and init issues everywhere 2022-06-02 17:38:20 +08:00
TomTheFurry d51d403906 Fixup some init order errors and work on able to enter world. 2022-06-02 13:54:16 +08:00
TomTheFurry 1fb42f3c8e Rework fabric hooks to use more fabric api if possible
(Since, honestly, their hooks location is way better when it exists...)
2022-06-02 12:57:32 +08:00
TomTheFurry 87fdfc5048 Working on actually hook up events to use new one 2022-06-01 22:55:58 +08:00
coolGi 5f7de8ff5b Building should now be working 2022-05-31 11:34:56 +09:30
coolGi 3e6a2314bd Renamed stuff to fix building 2022-05-31 10:59:32 +09:30
TomTheFurry deebd9a8cf Hey, Core builds now! (No clue what would happen though) 2022-05-30 22:35:58 +08:00
coolGi2007 3e71f31f8e Added some basic stuff for the f3 screen 2022-05-26 08:58:10 +00:00
Ran f7d4642a44 Remove fabric networking mixins from forge 2022-05-19 10:43:58 +00:00
Ran 59a6cae353 Switch over to Architectury API for networking 2022-05-19 16:32:24 +06:00
coolGi2007 ef53a299f9 Now a triangle in the config screen (until you resize the window, then it crashes) 2022-05-11 12:25:27 +00:00
Morippi c5def9b663 Added Air lod container 2022-05-11 09:33:57 +02:00
coolGi 71860612af Getting some stuff ready for architectury 11 2022-05-10 17:52:30 +09:30
James Seibel 354a3c6133 update the credits text 2022-05-08 17:54:05 -05:00
James Seibel bc49bfe2ba Update .gitlab-ci.yml comments 2022-05-08 12:57:21 +00:00
coolGi c0e48a29a5 Now can the ci run a bit faster? 2022-05-08 15:41:38 +09:30
coolGi 363f865168 Sorry about that, it didnt work 2022-05-08 15:36:41 +09:30
coolGi d6ceeee2a3 Maybe the ci might be a bit faster (like very little tiny bit faster) 2022-05-08 15:34:56 +09:30
coolGi f6dc7492f9 why dont you update core :( 2022-05-08 15:29:21 +09:30
coolGi 4b4b1f0ddc Set up theming for standalone jar and moved shadow stuff to main gradle 2022-05-08 15:28:43 +09:30
coolGi e5524edc4a Merge remote-tracking branch 'origin/main' 2022-05-07 22:37:52 +09:30
coolGi 75de1e5fd1 Changed my name to coolGi 2022-05-07 22:36:45 +09:30
coolGi 9c1c6d3503 Updated core 2022-05-07 22:30:43 +09:30
James Seibel ee55f066a9 Set the api version to 0.0 (since it hasn't been released yet) 2022-05-03 21:28:08 -05:00
TomTheFurry e06889a322 Add new a1.7 rebuild first step 2022-05-03 19:22:36 +08:00
TomTheFurry 7dd26b110b update core 2022-05-03 14:22:07 +08:00
TomTheFurry de7dbcb622 Fix spawnerBlock bypass for 1.16.5 2022-05-03 14:18:51 +08:00
TomTheFurry 9678be05a8 Del ChunkPosWrapper & BlockPosWrapper, Create DHChunkPos & DHBlockPos, and also their related changes so it runs. 2022-05-03 14:06:26 +08:00
CodeF53 db8581da57 Typos 2022-05-01 10:34:56 -06:00
CodeF53 f7423af5f4 Add a toggle for avoided blocks tint. Close #281
This is off by default

Additional comments in #tech-talk:
https://discord.com/channels/881614130614767666/902896965354930217/970351193928921139
2022-05-01 10:00:30 -06:00
TomTheFurry 518fcfca97 Fixed the mob spawner failure message by adding whitelist to spawner block entity 2022-05-01 16:18:43 +08:00
TomTheFurry ecdada10c0 Added pre merge quads for more performance!!!! 2022-05-01 16:05:11 +08:00
TomTheFurry 7ffdf6f514 Improved throwable logging for two custom logger 2022-05-01 13:14:30 +08:00
coolGi2007 2b8aea39d7 Updated toml and json and fixed up a mistake in the readme 2022-04-30 18:51:07 +09:30
coolGi2007 502d3424b0 Some api stuff for config and updated readme to add json 2022-04-29 23:30:25 +09:30
coolGi2007 33748510fe New config finally done 2022-04-29 14:18:29 +09:30
coolGi2007 9f55203d69 Fixed 1.16.5 not building (1.17.1 still not fixed yet) 2022-04-28 13:15:00 +09:30
James Seibel 241dd14431 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-04-27 21:56:21 -05:00
James Seibel bf5fded327 Remove invalid preprocessors from Core 2022-04-27 21:56:18 -05:00
coolGi2007 7423b9577d Fixed building (why wasnt this done before?) 2022-04-28 12:16:19 +09:30
James Seibel 54a3c5750e Add the first draft of the DH Api 2022-04-26 22:04:29 -05:00
James Seibel 1bf8317398 add DEV_BUILD as a preprocessor
The preprocessor automatically activates if the mod version contains "dev"
2022-04-26 21:30:06 -05:00
James Seibel 5a0d7b0d67 Prep for the external DH API 2022-04-24 19:18:58 -05:00
James Seibel 64b0e312f3 Replace the ApiShared Logger with class specific loggers
This should make the logs easier to understand.
2022-04-24 19:13:39 -05:00
James Seibel d22aab08cb Change the license from GPL to LGPL 2022-04-24 15:29:03 -05:00
Ran 0368342336 Also add the forgor to the json file 2022-04-23 21:21:59 +06:00
Ran 0ccae5ebbc I didn't forget about this & it went unnoticed for months 2022-04-23 21:12:58 +06:00
James Seibel e5a8464647 update the version number to 1.7.0a-dev 2022-04-22 22:28:31 -05:00
James Seibel 6acb4d4184 Update the version number in ModInfo 2022-04-22 21:17:43 -05:00
James Seibel 2798368099 Remove the experimental build warning 2022-04-22 21:08:10 -05:00
James Seibel bcdce2bdf5 Release 1.6.3a 2022-04-22 20:38:34 -05:00
TomTheFurry 43773652aa Updated some config defaults and min/maxs 2022-04-22 21:11:45 +08:00
TomTheFurry 10072200b5 Updated some config defaults and min/maxs 2022-04-22 21:11:35 +08:00
TomTheFurry a00647f8e7 Add the cave culling switch logic 2022-04-22 21:07:10 +08:00
Ran 96429eec00 Specify how to generate sources in Readme.md 2022-04-18 16:25:47 +00:00
Ran c49e38a58c Add Parchment mappings (it's parameter mappings & javadoc) 2022-04-18 18:59:00 +06:00
TomTheFurry b2047ce0c0 Ops. 2022-04-18 16:11:45 +08:00
TomTheFurry 5b60d515e9 Improve overlapped quads handling + fix minLevel being used to clamp getMaxVerticalData(), causing invalid sized containers being added to incorrect detail level slot in a region. 2022-04-18 16:01:18 +08:00
Ran cf0205caa4 why does it still say preprocessor_test 2022-04-18 04:55:03 +00:00
coolGi2007 c91ab1deb1 Fixed fabric version on readme and added the links to the nightly builds to the readme 2022-04-18 02:41:36 +00:00
coolGi2007 2b5dd236aa Update readme to fix some multiple branch stuff 2022-04-18 02:32:45 +00:00
TomTheFurry 0658479921 Fix critical mem leak in BlockDetail + Add spaced out worldGenThread + make worldGenUpdate update once per 10 ticks + Semi-impl proper EarthCurveRatio limits + make worldGenThreads terminate faster + impl temp bypass to stop deadlocks on BufferFactory destroy() + fix chat logging messages with Throwable twice 2022-04-17 18:07:50 +08:00
TomTheFurry ff8b07ac12 Add config settings for earthCurve thingy 2022-04-15 19:15:56 +08:00
TomTheFurry fb87ee529a Fix dumb mistake + change a bit of stuff 2022-04-15 18:46:39 +08:00
TomTheFurry 1fabc24e45 Add curve shader + fix/change ibo upload 2022-04-15 18:25:59 +08:00
TomTheFurry 9ab2cfcb6a Fix multiple little bugs 2022-04-15 16:48:49 +08:00
Ran e81e31fc24 Maybe fix essential 2022-04-15 00:08:42 +06:00
cola98765 e69b7dec7d fixed block to avoid settings by using proper Heightmap.Types in chunk.getHeight 2022-04-14 19:05:56 +02:00
TomTheFurry 534e4a4377 Fix GpuUploadMethod that use mapping to use DynamicDraw instead of StaticDraw 2022-04-14 18:17:56 +08:00
TomTheFurry 3193773583 '*Fixed*' the T-junction pixel issue... kinda. 2022-04-14 17:00:21 +08:00
TomTheFurry 4d4906228e Rework cortex's ibo, and the buffer objects. 2022-04-14 15:42:37 +08:00
James Seibel e4a1d7478a Add IBO rendering. Thanks Cortex! 2022-04-13 21:11:17 -05:00
Ran cf8eaa57cf Fix loggers 2022-04-13 22:47:12 +06:00
Ran 2211add5e0 Err it should now work? 2022-04-13 19:21:11 +06:00
TomTheFurry e432358e1b Make far fog start at vanilla render distance + make fog multiply caps with inverse near fog if near fog is disabled 2022-04-13 15:00:29 +08:00
TomTheFurry 3ccce80e1d Fix Sodium non-fabulious causing lightmap flicker + add more log for load/unload world + no longer unloading world 3 times on exit due to sub-dim stuff 2022-04-13 14:14:03 +08:00
TomTheFurry 1952f91540 More logging & fix 1.16 getminbuildheight & improve blockdetailmap caching for waterlogged blocks 2022-04-13 13:38:37 +08:00
TomTheFurry 0e1017111e Update core 2022-04-13 12:37:06 +08:00
TomTheFurry b4be8ab83f Update core 2022-04-13 12:11:03 +08:00
James Seibel 3b807dae95 update the version number in ModInfo 2022-04-11 07:16:01 -05:00
TomTheFurry 9fdaeed69b Redo the preprocessor Define system to support 'PRE' & 'POST' 2022-04-09 18:37:38 +08:00
TomTheFurry b7d627f0f5 Fix TF mixin causing crash for forge 2022-04-09 15:53:06 +08:00
TomTheFurry 733bbc0b58 Add back 1.16.5 TerraForged basic support 2022-04-09 15:47:47 +08:00
TomTheFurry 17f6147e13 Fix lightmap, again. 2022-04-09 15:21:59 +08:00
TomTheFurry 08c4c8667a Fix 1.16 config button 2022-04-09 14:04:33 +08:00
TomTheFurry 526791aae7 Fix 1.16 forge 2022-04-09 13:58:02 +08:00
James Seibel 8fdd6dcccc Remove all the fabric.mixin.networking mixins part 2 2022-04-08 22:56:57 -05:00
James Seibel fb4f5819fd Remove all the fabric.mixin.networking mixins 2022-04-08 22:45:43 -05:00
James Seibel 58554f3891 Remove a mixin related to networking 2022-04-08 21:42:04 -05:00
James Seibel 5020084663 Remove the fabric networking code
The code isn't currently in use and is causing issues in 1.16.5.

I put the code in zip files in case someone wants to quickly re-add it.
2022-04-08 21:07:12 -05:00
James Seibel 5aaab01ac9 Fix a few 1.16.5 compiler errors 2022-04-08 20:48:46 -05:00
Ran 024f60de9b that should be all? 2022-04-08 18:30:57 +00:00
Ran 1ccc46869d it's called vertexCount in 1.16 2022-04-08 18:09:42 +00:00
Ran 3edcb8d03d In here we don't need compatibilityLevel 2022-04-08 17:51:27 +00:00
Ran d7189f0f05 Who needs compatibilityLevel 2022-04-08 17:50:31 +00:00
James Seibel f19aa7831e Fix my incorrect revert from yesterday 2022-04-08 12:25:55 +00:00
James Seibel 601eeb7fbe Pipeline changes didn't appear to help any, reverting 2022-04-08 02:43:58 +00:00
James Seibel a8f20a407b Go back to serial building and try a different image 2022-04-08 02:24:26 +00:00
James Seibel 872a7d9fa8 Update .gitlab-ci.yml file 2022-04-08 02:18:14 +00:00
James Seibel 310b85ad83 Try parallel building again, because I can 2022-04-08 02:17:29 +00:00
James Seibel b8d94ba7eb Upload archives even if one build failed and don't stop if one job failed 2022-04-07 03:58:14 +00:00
James Seibel 4c112aa8ae Fix a typo in the license header 2022-04-06 22:28:37 -05:00
James Seibel df6da4b48a Update the license years 2022-04-06 22:24:36 -05:00
James Seibel c3e8449979 Add the copyright header to files missing it 2022-04-06 22:21:46 -05:00
James Seibel d8707bfe01 replace unnecessary error logs with info logs 2022-04-06 21:09:01 -05:00
James Seibel f07940c11f re-add the dev build warning
I should've done this a long time ago and just forgot.
2022-04-06 21:05:05 -05:00
coolGi2007 889c3d32c9 Updated readme and 1.16 can you please build? 2022-04-06 12:59:09 +00:00
coolGi2007 1e502c5933 If I change 1.16 to java 16 would it build? 2022-04-06 22:12:39 +09:30
TomTheFurry f01e31f475 Actually finish porting the world gen for 1.16 + add missing mixin for 1.16 & 1.17 + Solved the deadlock in world gen if moving too fast 2022-04-06 00:10:01 +08:00
TomTheFurry 4285f32b94 Fix chunkLoader bug (H8 tag caps now...) 2022-04-05 23:40:52 +08:00
TomTheFurry af5bcafa45 Make 1.16 build. Confirm 1.18.X working, but others have bugs 2022-04-05 18:18:24 +08:00
coolGi2007 909870b321 Fix some stuff 2022-04-05 18:33:52 +09:30
coolGi2007 2b5dd8b77e Mabye it would work now? 2022-04-05 08:12:36 +00:00
coolGi2007 4d4e4a9706 Changed the java version of DHJarMerger 2022-04-05 07:56:43 +00:00
coolGi2007 ac82e90dc2 Will changing the java version fix CI? 2022-04-05 07:44:18 +00:00
coolGi2007 8063141406 What is the purpose of this?, it works without it 2022-04-05 17:01:29 +09:30
coolGi2007 5c17e9599b Fixed building and started some more work on 1.16.5 2022-04-05 16:11:46 +09:30
coolGi2007 2e54f2166d Might have fixed gradle (ill check it tommorow if it didnt) 2022-04-04 10:36:57 +00:00
coolGi2007 a0bd2ba4a1 Changed something so it might build 2022-04-04 09:57:43 +00:00
TomTheFurry 38102ac17f Fixed up some stuff (Got busy so finish it later) 2022-04-04 17:48:37 +08:00
TomTheFurry 139c5869c9 err... gitlab ci? 3 2022-04-04 17:21:02 +08:00
coolGi2007 79206420f9 INTELLIJ WHY DONT YOU UPDATE THE CORE WHEN PUSHING :( 2022-04-04 18:50:27 +09:30
coolGi2007 e046b972ca Fixed stuff and made core use mc 1.16 version of log4j 2022-04-04 18:49:46 +09:30
coolGi2007 ea4949b3a2 Added 1.16 support and added some other stuff 2022-04-04 18:19:31 +09:30
TomTheFurry 05d5f0b943 err... gitlab ci? 2 2022-04-04 16:45:18 +08:00
TomTheFurry 81df84dc37 err... gitlab ci? 2022-04-04 16:42:22 +08:00
TomTheFurry ff9bab99c7 Fix it so forge in 1.17 works 2022-04-04 16:25:06 +08:00
TomTheFurry 301ea26a03 Fix the onChunkLoad event not firing on 1.17.1 2022-04-04 15:35:20 +08:00
TomTheFurry bd7a03b0ca Fix up the 1.17/1.18 ChunkLoader to be inline with each other. 2022-04-04 15:28:22 +08:00
TomTheFurry 4e0619a269 Merge fix 2022-04-04 14:35:50 +08:00
TomTheFurry 8b13afeb23 It compiles in 1.18.1 & 1.17.1 now! 2022-04-04 14:30:44 +08:00
coolGi2007 ce44feeb40 Forgot to rename the CD zip name 2022-04-03 10:28:09 +00:00
coolGi2007 821e86b875 Updated the CD (now should work) 2022-04-03 19:48:44 +09:30
coolGi2007 015e596eda Fixed building 2022-04-03 19:47:29 +09:30
coolGi2007 09e535abf4 Fixed accesswidener stuff so it can be built 2022-04-03 16:19:54 +09:30
coolGi2007 855f7f0f9a Made lots of things use java 8 and added access wideners for different versions 2022-04-02 19:29:01 +10:30
coolGi2007 5fa3e3cb7f Made new branch with 1.18 and 1.17 combined (still work in progress) 2022-04-01 17:26:43 +10:30
James Seibel 0bddc2dcac Fix invalid files that use the server port 2022-03-30 21:18:59 -05:00
James Seibel 42a8e0e0f0 Add additional logging to getFileBasePath 2022-03-30 19:57:59 -05:00
TomTheFurry 7b77e07a7d Fix race & stuck playerData in sub-dim, add dataPoint verify 2022-03-30 18:39:10 +08:00
cola98765 db17d27823 change XZ setting 3 -> 1 made it easier to change it with static at the start of the file 2022-03-30 11:55:02 +02:00
James Seibel 362b800f25 Close #140 (no rendering if world named "No World Loaded" ) 2022-03-29 20:49:11 -05:00
TomTheFurry 29e26d659d I think test renderer is now more correct? 2022-03-29 13:09:29 +08:00
TomTheFurry afa658cc00 Add RendererType & Debug Renderer + fix Logger bug 2022-03-28 17:04:06 +08:00
James Seibel cde0d466dd Fix a null pointer error when moving empty folders 2022-03-27 21:49:26 -05:00
James Seibel 4031b55630 Fix old folders not moving if sub-dims are disabled 2022-03-27 00:09:41 -05:00
James Seibel 86e07156d1 Make multi-Dim similarity = 0 disable the new system
By default the old system of 1 world per dimension is used
2022-03-26 23:16:12 -05:00
James Seibel 1e8df274ee Update a log in Sub-Dim 2022-03-26 21:34:47 -05:00
James Seibel f0153cc4a6 Fix incorrect files/folders crashing the sub-dim system 2022-03-26 21:27:28 -05:00
James Seibel 3044c238fd Automatically move old files to the new sub-dim system 2022-03-26 20:53:53 -05:00
James Seibel ead58390cd Merge in SubDim changes 2022-03-26 11:39:31 -05:00
TomTheFurry 504d22ff37 Update core 2022-03-26 23:32:50 +08:00
TomTheFurry cc42f8667f Update core 2022-03-26 18:56:39 +08:00
James Seibel 6135b3ce7f Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-03-23 21:18:06 -05:00
James Seibel 3c8efa17d5 Add better logging and hopefully fix some issues with multi-dim support 2022-03-23 21:18:03 -05:00
James Seibel dccae0aea0 Re-add the gradle cache to hopefully improve compile speed 2022-03-23 02:06:42 +00:00
James Seibel 2728236ced Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-03-22 20:48:46 -05:00
James Seibel 76ce1d6b21 Change the deleteMerged task's folder path 2022-03-22 20:48:37 -05:00
James Seibel 94ddebaec0 Fix some YAML errors 2022-03-23 01:28:43 +00:00
James Seibel cec165176b Go back to sequential compiles, deleting the merged between compiles 2022-03-22 20:13:38 -05:00
James Seibel 99ad837441 comment out one of the artifacts and rename the caches 2022-03-22 19:52:50 -05:00
James Seibel f8be132ba2 Increase compiler memory and flip the compile order 2022-03-22 19:43:49 -05:00
James Seibel 122f5431a6 Try disabling caching and re-enabling the daemon 2022-03-23 00:31:17 +00:00
James Seibel c2884954a4 Disable the gradle daemon to hopefully fix a compiler crash 2022-03-22 12:28:25 +00:00
James Seibel 3a0453c8c5 Dummy commit to trigger a rebuild 2022-03-22 12:22:19 +00:00
TomTheFurry 9d241ab175 Add CaveCullingHeight + 'Fun' mode into config 2022-03-22 18:23:53 +08:00
TomTheFurry ee7eed8d3c Fix 0 size quad bug + improve black face filling 2022-03-22 13:05:22 +08:00
Ran 1125452a8f Fix DHJarMerger 2022-03-22 10:55:30 +06:00
James Seibel a3712c8f72 Last attempt at fixing artifacts incorrectly merging for the night
7707f55b appears to have worked correctly, now if I can just figure out if it was a fluke...
2022-03-22 04:16:35 +00:00
James Seibel e2022fab2d Make compiling sequential to fix a mystery compiler error 2022-03-22 03:36:39 +00:00
James Seibel bcea1be19b Fix the cache key being incorrectly set 2022-03-22 03:20:19 +00:00
James Seibel 8d799203c5 Update .gitlab-ci.yml file 2022-03-22 03:14:55 +00:00
James Seibel 980ce2f2af Go back to parallel builds
And potentially fix the caching
2022-03-22 03:14:25 +00:00
James Seibel c6bea3faa3 Try sequential builds in CI 2022-03-22 03:02:44 +00:00
James Seibel 7707f55b25 Update .gitlab-ci.yml file 2022-03-22 02:39:42 +00:00
James Seibel f087bb7182 Update .gitlab-ci.yml file 2022-03-22 02:38:33 +00:00
James Seibel bf269c9abf Fix an incorrect Array Index 2022-03-21 21:21:22 -05:00
tom lee a8c7405f9d Update core + forgot to undo the always getMaxRenderedChunk() 2022-03-21 17:29:33 +08:00
tom lee 43c9232e7e Update core 2022-03-21 16:56:40 +08:00
tom lee 8351c58d7b Update core + remove Manifold from core + remove awt.Colors 2022-03-21 15:16:37 +08:00
tom lee aa86381b80 Update core 2022-03-20 23:18:23 +08:00
tom lee 563840ca58 Fix some block failing to get correct colors 2022-03-20 17:15:12 +08:00
tom lee b5b9b688c3 Update core 2022-03-20 16:31:04 +08:00
tom lee 3731223087 Update core 2022-03-20 16:27:40 +08:00
tom lee 72d770c0f3 Maybe this will work? 2022-03-20 13:51:49 +08:00
tom lee ee4b83fa99 Fix StructFeatManager to work on 1.18.2 + Update core 2022-03-20 13:42:12 +08:00
James Seibel ee6e3a9876 Merge branch 'preprocessor_test' into 1.18.X 2022-03-19 20:15:18 -05:00
James Seibel 17e375bc61 Return IBlockDetailWrappers 2022-03-19 20:04:11 -05:00
James Seibel a2c8c90a5e Merge branch '1.18.2' into preprocessor_test 2022-03-19 19:56:04 -05:00
James Seibel b376014df8 Update the manifold version 2022-03-19 18:20:28 -05:00
James Seibel b9ee54f6ad add multi-dim and brightness/saturation 2022-03-19 12:39:09 -05:00
James Seibel 6c7e1900a3 Merge in fog changes 2022-03-19 11:20:44 -05:00
tom lee 6f929f40f9 Update core 2022-03-19 22:34:11 +08:00
James Seibel b6a8930855 Add a config for the MultiDimension Similarity 2022-03-18 23:57:32 -05:00
coolGi2007 7a91b258de Updated mods, readme and fixed 1 thing in the config gui 2022-03-17 17:52:19 +10:30
TomTheFurry 35bef76aeb Fix 1.18.2 WorldRenderer renderSky() mixin falling 2022-03-16 19:57:27 +08:00
TomTheFurry 780d0ad9fb Complete the push 2022-03-16 18:53:16 +08:00
TomTheFurry c0d5dd6dee ADVANCED FOGGGGGGGGGGGGGGGG~~~~~~~~~~~~~~~~ 2022-03-16 18:52:56 +08:00
TomTheFurry 3e87e625ba Pushed the stuff leetom did on my macbook 2022-03-15 21:17:07 +10:30
TomTheFurry 56f9403859 Add proper multi FrameBuffer support(And fix MacOS?) 2022-03-15 16:38:39 +08:00
TomTheFurry 8259c79e9c Fixup MixinUtilBackgroudThread+more render log 2022-03-15 18:48:27 +10:30
TomTheFurry be1e2fe7e6 Merge remote-tracking branch 'origin/preprocessor_test' into preprocessor_test 2022-03-15 12:38:10 +08:00
TomTheFurry 609ee5c70d Improve GLMessage Parser 2022-03-15 12:37:51 +08:00
James Seibel 207cab9a0f Clean up the build script 2022-03-15 04:05:12 +00:00
James Seibel c80b025ac1 Clean up the build script 2022-03-15 03:52:25 +00:00
James Seibel 8610917b86 Update .gitlab-ci.yml file 2022-03-15 03:41:17 +00:00
James Seibel fae4bee871 Update .gitlab-ci.yml file 2022-03-15 03:34:52 +00:00
James Seibel b9608498a2 Check if Gradle setup is necessary + fix artifacts not being populated 2022-03-15 03:34:29 +00:00
James Seibel fe59c6b0c9 Check if Gradle setup is necessary 2022-03-15 03:25:09 +00:00
James Seibel b082b048d6 Update .gitlab-ci.yml file 2022-03-15 03:21:59 +00:00
James Seibel 91712cee2a Rough artifact test 2022-03-15 03:21:44 +00:00
James Seibel 5adfbb2dee Update .gitlab-ci.yml 2022-03-15 03:04:50 +00:00
James Seibel ec32d09468 Try separating the archiving into a separate step
This will make adding/removing MC versions to compile easier
2022-03-15 02:51:39 +00:00
James Seibel 919990820e Fix exporting duplicate jars 2022-03-15 02:43:12 +00:00
James Seibel 5cc31efa12 Attempt to add 1.18.1 and 1.18.2 auto building 2022-03-15 02:16:04 +00:00
TomTheFurry 5f48b41693 Add Advanced Fog config entries. Actual impl is a todo. 2022-03-15 00:00:36 +08:00
TomTheFurry 9530eea287 Update core and fix serverRenderDistanceMax not being checked 2022-03-14 16:23:04 +08:00
TomTheFurry ebbf304c94 Updated core 2022-03-14 15:10:20 +08:00
TomTheFurry 7c8ac0c2ff Fix mistakes + update core 2022-03-13 22:57:42 +08:00
TomTheFurry eefad5e052 Improved getMaximumRenderedChunk and fix GLMessage on forge 2022-03-13 22:57:07 +08:00
TomTheFurry 9a1e6e29d4 Update Readme.md on switching versions 2022-03-13 16:45:41 +08:00
TomTheFurry 62ab450d98 Update Core 2022-03-13 16:16:29 +08:00
TomTheFurry b4a5da4a74 Update Config defaults 2022-03-13 16:15:29 +08:00
TomTheFurry ed82480c89 Update .gitmodules properly this time 2022-03-13 07:41:53 +00:00
TomTheFurry 82449c5edc Update and fix core branch tracking(I think?) 2022-03-13 15:40:08 +08:00
TomTheFurry b165726bc9 Add new Config: BiomeBlending 2022-03-13 15:26:24 +08:00
TomTheFurry 11910d0f28 Fix IDE not reconising preprocessor 2022-03-10 17:29:27 +08:00
TomTheFurry f66e27b077 First version where 1.18.1 & 1.18.2 is merged 2022-03-10 17:05:14 +08:00
coolGi2007 f84570a6fc Downgraded stuff from 1.18.2 to 1.18.X 2022-03-10 16:35:20 +10:30
James Seibel 835beb607d Close #207 (re-add brightness/contrast configs) 2022-03-09 23:06:34 -06:00
TomTheFurry c4e2d3fb0f Remove unused stuff 2022-03-09 16:21:44 +08:00
TomTheFurry eb3d8d9da5 Add Manifold Preprocessor plugin to gradle 2022-03-09 16:14:16 +08:00
TomTheFurry 151d548099 Update core + Fix biome blending 2022-03-08 23:27:14 +08:00
TomTheFurry c5cdc2760f Update core 2022-03-08 16:05:30 +08:00
coolGi2007 a663bf9f19 Added the multiplayer folder thing from 1.18.X to 1.18.2 and fixed building 2022-03-08 17:43:10 +10:30
James Seibel a0f5af46a2 Closes #217 (Change Server Folder Name)
Adds multiple options for formatting the server folder name.
If LODs have already been generated with a previous setting the files will have to be transferred to the new folder.
2022-03-07 22:16:00 -06:00
coolGi2007 7ddd48d132 Updated what james did from 1.18.X to 1.18.2 2022-03-07 16:56:35 +10:30
James Seibel 18074f15f5 Rename MinecraftWrapper -> MinecraftClientWrapper
closes #150
2022-03-05 18:28:36 -06:00
James Seibel bba0424c6d remove WorldWrapper.isEmpty()
It wasn't used and there was a comment saying not to use it
2022-03-05 18:14:22 -06:00
James Seibel 282f6cfbb8 Update the DependencyHandler to support circular references
Also rename "DependencySetup" To "FabricDependencySetup"
2022-03-05 17:52:22 -06:00
Ran ce10a43cc6 Fix accesswidener for 1.18.2 2022-03-03 14:34:47 +06:00
tom lee 5476af5bb3 Fixed chunkloader to work with 1.18.2 2022-03-02 19:28:16 +08:00
coolGi2007 b97b1b61b7 Reverted the commit that added 1.18.2 to this branch 2022-03-02 18:08:11 +10:30
coolGi2007 25d2cfd7b8 Quick 1.18.2 branch (**DISABLE GENERATION TO WORK**) 2022-03-02 17:43:46 +10:30
James Seibel 1b754387e0 Refactor the dependency injectors 2022-03-01 21:20:00 -06:00
James Seibel bcad40069f Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-02-28 17:57:01 -06:00
James Seibel 5aa9061006 remove the discord notification experiment
Using this changed how the messages look in a way I don't like; removing the committer's icon and commit message.
2022-02-28 17:54:41 -06:00
James Seibel 873e8cec57 Update .gitlab-ci.yml file 2022-02-28 23:37:29 +00:00
James Seibel f6f96c3aea Test pipeline discord notifications 2022-02-28 17:18:02 -06:00
tom lee aeed672295 Update core 2022-02-27 17:02:06 +08:00
tom lee 832fbe6d15 Update core 2022-02-26 16:16:00 +08:00
tom lee 03deddf666 Optimized the McObjectConverter for Direction 2022-02-26 14:04:49 +08:00
tom lee d06413d1b4 Update core 2022-02-25 15:15:51 +08:00
tom lee 8afa50d585 Update core + improved GenEvent Terminate speed 2022-02-24 22:28:59 +08:00
Morippi 9f28f1f812 Added comments 2022-02-23 18:26:35 +01:00
Morippi 985388fd90 Removed border from details circles and regions 2022-02-23 16:38:19 +01:00
tom lee e27e10082a Update core 2022-02-22 23:12:59 +08:00
tom lee 4e510d96fc Update core + fix colors. See commit in core 2022-02-22 23:10:58 +08:00
coolGi2007 c0ec02f062 forgot this like 2022-02-22 07:22:33 +00:00
coolGi2007 bd27a96bde Updated the readme and updated the DHJarMerger (now marks the jar as an executable so linux users have an easier time when runnung the jar) 2022-02-22 17:49:23 +10:30
tom lee d6aeaf8e9d Update Core 2022-02-22 11:37:22 +08:00
Ran 2b9bba4aa7 Update core 2022-02-21 17:36:08 +06:00
Ran 58b0991891 Put logger in ApiShared.java 2022-02-21 17:34:52 +06:00
Ran 59cbbef327 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2022-02-21 17:29:41 +06:00
Ran 7047c81a2b Put logger in ApiShared.java 2022-02-21 17:27:54 +06:00
tom lee 6e2ab47359 Rework Block color / shape 2022-02-21 19:23:30 +08:00
Ran f879332e1d Client 2 Server packets 2022-02-21 13:40:42 +06:00
coolGi2007 6fcafecc61 Updated fabric, modmenu and readme 2022-02-21 16:36:10 +10:30
coolGi2007 a5af93aef1 Renamed the thing to JarMain 2022-02-20 22:26:01 +00:00
coolGi2007 4b84fd2a67 Added a way to run jar (dosnt do anything but could be used to check opengl and move mod to mods folder) 2022-02-20 22:16:21 +10:30
cola98765 924efc0cbd update core 2022-02-20 12:34:09 +01:00
tom lee 288457b5bd Update core 2022-02-20 17:35:11 +08:00
James Seibel d29fa86de6 Merge branch 'jeffthejeffthejeff-1.18.X-patch-51031' into '1.18.X'
Added an image and improved start of Readme.md

See merge request jeseibel/minecraft-lod-mod!17
2022-02-20 05:13:39 +00:00
James Seibel 97be227e3d Add a missing "s" 2022-02-20 05:12:16 +00:00
James Seibel 909d6a54c3 Slightly reword the blurb 2022-02-20 05:10:35 +00:00
Ran 228b6a80dc Merge branch '1.18.X' of https://gitlab.com/jeseibel/minecraft-lod-mod into 1.18.X 2022-02-20 09:32:44 +06:00
Ran 6936a5f96f I forgor 💀 2022-02-20 09:31:55 +06:00
cola98765 740560a50a actually fix tint on custom water textures. 2022-02-19 22:32:53 +01:00
cola98765 47c28f0f37 actually fix tint on custom water textures. 2022-02-19 22:28:35 +01:00
Ran 1c859cd7da Oops was registering channels to wrong environments 2022-02-20 00:15:33 +06:00
tom lee e4a97dd76d Update core 2022-02-20 01:01:59 +08:00
Ran 4fd1e5ea06 Update core 2022-02-19 22:58:05 +06:00
Ran 6039aeabde Server client communication! maybe 2022-02-19 22:55:53 +06:00
tom lee 17a384f074 Update core 2022-02-19 22:15:04 +08:00
coolGi2007 25e8f5ec6a Forgot to push this file 2022-02-19 08:30:06 +00:00
coolGi2007 eac8cacd42 Removed new config 2022-02-19 18:53:34 +10:30
James Seibel 75193d76a3 Update the version number to 1.6.2a 2022-02-17 20:11:13 -06:00
James Seibel aa24fd341e Update the version number to 1.6.2a 2022-02-17 20:10:02 -06:00
Dog 81adade05b Capitalised Source Code Installation to be grammatically correct 2022-02-17 23:55:38 +00:00
Dog e3808dc986 Updated title of Readme to look nicer 2022-02-17 23:45:55 +00:00
tom lee d669b2a1fe Update and merge the render_test core 2022-02-17 22:26:48 +08:00
cola98765 2bd8dab240 #159 multiply color by color... not by alpha 2022-02-15 11:50:14 +01:00
cola98765 2b423c2edd squared colour averaging as in #159
please check if it works looks better.
2022-02-15 11:37:54 +01:00
cola98765 1a4faf4bdd close #188; fix lang parts in #189 2022-02-15 11:21:23 +01:00
cola98765 b70829aceb RotatedPillarBlock colors are taken form sides, resolving #191 2022-02-15 11:06:37 +01:00
cola98765 bba771d376 Potentially fix water texture packs. 2022-02-14 17:31:36 +01:00
James Seibel 75b18f8bd8 Update the forge version to fix a potential crash with Biomes-o-plenty 2022-02-13 16:28:21 -06:00
James Seibel 60da404900 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-02-13 07:37:43 -06:00
coolGi2007 b75eebd0dc Getting more stuff ready for new config 2022-02-13 14:48:56 +10:30
James Seibel 72cbd1167a Prepare for 1.6.1a 2022-02-12 12:01:40 -06:00
tom lee e4e51ebf5b Update core 2022-02-12 23:54:23 +08:00
tom lee dd2096bf1b Frontported the forge mixin issue fix. (It may work without that but...) 2022-02-12 23:54:23 +08:00
coolGi2007 393a94a7a1 We don’t talk about this 1 line in the gradle 2022-02-12 14:04:18 +00:00
tom lee ef0023ef39 Switch to another way to do the world gen. Now more mod compat! 2022-02-12 22:00:09 +08:00
coolGi2007 f0994fff75 Added a way to add mods in code and not run on runtime and moved issues and source to gradle.properties 2022-02-12 19:34:54 +10:30
tom lee 31f41540c0 Fix chat format color. Add failsafe stopping of generator 2022-02-12 15:13:58 +08:00
tom lee 81fe13b9c0 Add backup to VanillaRenderedChunks & many generator stuff 2022-02-12 14:30:04 +08:00
tom lee 332df13b29 Fix loadChunk try/catch missing the mark & add WRAN on modded chunkGen 2022-02-12 13:12:25 +08:00
James Seibel b3af6df0c5 Update the version number to 1.6.1a-pre and re-enable dev code 2022-02-11 22:08:35 -06:00
James Seibel 9392e618c0 I accidently removed the "a" 2022-02-11 20:00:40 -06:00
James Seibel fd361a39a1 Update the version number and homepage link for a1.6.0 2022-02-11 19:59:23 -06:00
coolGi2007 f41de59f39 Removed some file stuff that didnt work 2022-02-11 13:05:23 +00:00
coolGi2007 c701cf987b Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2022-02-11 16:07:22 +10:30
coolGi2007 f05e878600 Added version to config file for the future 2022-02-11 16:07:10 +10:30
tom lee dc028db5ed update core + change a bit for sodium get chunk so it works better 2022-02-11 13:35:39 +08:00
James Seibel c59d7a7d27 Slightly improve the tooltips for the config GUI 2022-02-10 22:07:55 -06:00
tom lee a3dd346a02 Update core + Config + fixed blindness fog 2022-02-10 22:05:57 +08:00
tom lee dba8061f71 Update core 2022-02-10 17:08:00 +08:00
tom lee 3da2d961fc Update core 2022-02-10 16:23:33 +08:00
James Seibel aa83dc7465 Update Core 2022-02-09 19:22:29 -06:00
Morippi 392821c081 Tried to fix the render distance min detail bug 2022-02-09 22:01:17 +01:00
tom lee 7e5fc979cc Impl MEM LEAK fix from 1.16, though didn't think it was an issue before 2022-02-09 18:46:37 +08:00
tom lee 7ebb555b94 Update core 2022-02-08 13:45:04 +08:00
tom lee 3612a2f9e0 Updated core 2022-02-07 14:02:12 +08:00
coolGi2007 42b67825f8 Added custom toml to forge 2022-02-07 09:46:08 +10:30
coolGi2007 30a636c840 Added toml to be able to be used in core 2022-02-07 09:14:08 +10:30
tom lee e5722c19a9 Update core and impl the changing Region Size 2022-02-06 22:55:06 +08:00
tom lee 6b6a9ab0a9 Update core 2022-02-06 21:33:58 +08:00
tom lee 6da74c6f4e Forgot to update core... 2022-02-06 19:40:03 +08:00
tom lee 0bafa37f66 Fix and unify how key events work 2022-02-06 14:58:39 +08:00
coolGi2007 6ba6b11f6b Use cursedforge rather than modrinth for sodium download 2022-02-06 05:45:58 +00:00
James Seibel 739653f37a Add an expiration to the archives 2022-02-05 15:42:15 +00:00
coolGi2007 213d70f2d1 Removed clouds 2022-02-05 09:41:53 +00:00
tom lee dda3c7636b Update core + Moved ChunkLoader to be in line with other versions 2022-02-05 16:24:24 +08:00
tom lee 3956578043 Update core 2022-02-05 14:44:30 +08:00
tom lee d11f067392 Update core 2022-02-04 14:33:55 +08:00
tom lee 9f9fe6a231 Updated core 2022-02-04 00:32:55 +08:00
tom lee 486a30cb93 Update core 2022-02-04 00:16:25 +08:00
tom lee 01545dc295 Update the generator with 1.16 changes 2022-02-03 18:01:09 +08:00
coolGi2007 165a3799f3 Put some stuff that was duplicated in gradle to the main gradle 2022-02-02 22:40:41 +00:00
coolGi2007 308f809d5d Cleaned up some gradle stuff 2022-01-30 15:53:47 +10:30
tom lee 003dbdff02 Fixed C2ME log spam compat issue 2022-01-29 17:33:57 +08:00
tom lee 99f8dbb042 Mod compat: Fixed issue with Repurposed Structures 2022-01-29 16:50:02 +08:00
tom lee 4263ea9733 Add patch for BCLib to solve patchy features gen issue 2022-01-29 16:11:52 +08:00
tom lee c09b07a21b Greatly improve speed on loading existing chunks. 2022-01-27 14:08:06 +08:00
coolGi2007 4e0160648b Fixed issue 162 (renamed stuff) 2022-01-27 02:38:13 +00:00
coolGi2007 ad367f681d (made accidentally added string at the end of something) 2022-01-27 12:51:37 +10:30
coolGi2007 a5a70cd65b Made stuff about mod get from gradle.properties so it is easier to edit 2022-01-27 12:50:19 +10:30
coolGi2007 4ff37cfdad Fxed forge version 2022-01-27 11:14:07 +10:30
cola98765 9a1abdefa1 fixed mergeMultiData and lodBuilder with connected lods 2022-01-26 09:25:50 +01:00
tom lee 37cc7e7b37 Fixed a bug causing Fast Light mode stuck in gen loop 2022-01-26 13:14:57 +08:00
coolGi2007 04cbb1e92c Fixed forge crashing on world join 2022-01-26 04:53:45 +00:00
CodeF53 5033175808 Fix small typo. 2022-01-25 17:52:45 +00:00
tom lee 689928708c Update core and fix forge serverTickEvent firing 2 times per tick 2022-01-25 18:27:21 +08:00
tom lee 98327e6fdf Update core + Config Wrapper 2022-01-25 17:08:55 +08:00
coolGi2007 5aef0977c0 I always forget to update core 2022-01-25 04:58:09 +00:00
coolGi2007 e6738f1c80 Added comments to config file (temp solution) 2022-01-25 15:26:21 +10:30
James Seibel b55c1b8f56 Delete OptiFine_1.18.1_HD_U_H4.jar 2022-01-25 00:59:34 +00:00
tom lee 3764a4cc9e Updated core and follow core changes 2022-01-24 23:37:33 +08:00
tom lee d6bbb9d8dc Updated core and followed with some tweaks for FAR_FRIST gen 2022-01-24 23:02:53 +08:00
tom lee a38e7a00e4 Update core, Change some small stuff. 2022-01-24 21:08:17 +08:00
coolGi2007 2ec84ae3cf Fixed a typoish thing 2022-01-24 09:21:51 +00:00
coolGi2007 f03035e3f9 After all these years, the ints show up correctly after restarting (it was literally a 1 line fix) 2022-01-24 19:41:33 +10:30
coolGi2007 1d914b8f8a Refactored some stuff 2022-01-24 18:54:16 +10:30
Ran ee947b36a2 maybe it'll work 2022-01-24 10:58:26 +06:00
Ran ba393f61e5 I forgor 2022-01-24 10:32:00 +06:00
Ran 796c8e7bef Update DHJarMerger-1.0.jar 2022-01-24 10:29:03 +06:00
CodeF53 fe60de314d Dummy commit to force new job 2022-01-24 03:41:08 +00:00
CodeF53 d237db3302 remove invalid yaml code from prior commmit 2022-01-24 03:23:05 +00:00
CodeF53 f665b452b0 Don't cache old builds, uncomment jar versioning. 2022-01-24 03:19:31 +00:00
James Seibel 17750691d6 comment out the jar versioning 2022-01-23 20:52:28 -06:00
James Seibel 89ba5b9d15 Update the pipeline 2022-01-23 20:33:27 -06:00
James Seibel cea44a3f8a Update the pipeline 2022-01-23 20:17:50 -06:00
James Seibel a99c9aff76 Update the pipeline 2022-01-23 19:11:15 -06:00
James Seibel 1827ab646c Update the pipeline 2022-01-23 18:56:48 -06:00
James Seibel db00f7ebec Update the pipeline 2022-01-23 18:45:23 -06:00
James Seibel 0b93c7b5dc Update the pipeline 2022-01-23 18:25:17 -06:00
James Seibel 97204f3a3c Update the pipeline 2022-01-23 18:11:18 -06:00
James Seibel 02a6db0a62 Update the pipeline 2022-01-23 18:00:43 -06:00
James Seibel 577af4d854 Update the pipeline 2022-01-23 17:58:42 -06:00
James Seibel 68155142c3 Update the pipeline 2022-01-23 17:44:11 -06:00
James Seibel 43897e1298 Add the version name override to fabric 2022-01-23 16:48:33 -06:00
James Seibel bf2c520966 Fix a typo in the pipeline 2022-01-23 16:47:24 -06:00
James Seibel ee1528f694 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-01-23 16:26:16 -06:00
James Seibel 8bd7556c89 Add the dateTime to compiled jars and the commit to artifacts 2022-01-23 16:25:37 -06:00
James Seibel facbb174f5 Remove logo and IDE files (they are stored in Core) 2022-01-23 16:22:29 -06:00
tom lee 9d3ce5307c Updated core + cleanup imports in WorldGen 2022-01-23 23:17:04 +08:00
tom lee 54f3e9e12d Update core 2022-01-23 21:19:53 +08:00
tom lee e294fc79eb Fixed using wrong func for makeBiome(). 2022-01-23 20:28:35 +08:00
tom lee a750aaf90a Update core + cleanup some junks 2022-01-23 19:12:18 +08:00
James Seibel be8e09eb9b Update jar merging pipeline 2022-01-22 22:47:35 -06:00
James Seibel 016d26a6f7 Update jar merging pipeline 2022-01-22 22:35:51 -06:00
James Seibel 539698c456 Update jar merging pipeline 2022-01-22 22:34:35 -06:00
James Seibel bcc11b8f0c Update jar merging pipeline 2022-01-22 22:24:52 -06:00
James Seibel c2a960162e Add a link to Ran's Jar merger repo 2022-01-22 22:24:42 -06:00
James Seibel c42a3a5fb3 Update jar merging pipeline 2022-01-22 22:13:59 -06:00
James Seibel 59d6289177 Update jar merging pipeline 2022-01-22 22:04:56 -06:00
James Seibel 4f028d118d Set the default Generation Priority to NEAR_FIRST closes #160 2022-01-22 22:04:36 -06:00
James Seibel b555e35016 Update jar merging pipeline 2022-01-22 21:58:57 -06:00
James Seibel 26b4c3a2d9 Update jar merging pipeline 2022-01-22 21:34:46 -06:00
James Seibel 2a5199f851 Update jar merging pipeline 2022-01-22 21:18:32 -06:00
James Seibel 408dbc2169 Update jar merging pipeline 2022-01-22 21:05:09 -06:00
James Seibel c9ffcfb1e8 Add jar merging to the pipeline 2022-01-22 20:50:16 -06:00
tom lee 3bd1eedcb8 Fixed Lithium WorldGen NullPtr issue cause by lazyness
Detail cause: I only override the getChunk(x,y,status,bool) and not its
sub set like getChunk(x,y), getChunk(x,y,status) because... Programmer
is always lazy. Aren't they?
2022-01-22 23:05:11 +08:00
tom lee 8500ec7a00 Fixed WorldGen to provide better support for StarLight 2022-01-22 22:38:33 +08:00
tom lee 223570a0b7 Update core. Fixed WorldGen using Util.background threads 2022-01-22 18:10:53 +08:00
tom lee de8c063731 Update core + cleanup debug logging 2022-01-22 16:10:32 +08:00
tom lee 0cffa30286 Updated core 2022-01-22 13:45:51 +08:00
coolGi2007 1d3a282c60 Added optifine tough dosnt run yet since forge dependances arnt set up yet 2022-01-21 17:49:47 +10:30
tom lee 9b6cd955b5 Updated core 2022-01-20 22:54:06 +08:00
tom lee 8e1559ac61 Update core and fix under lava (and powder snow) render fog issue 2022-01-20 21:55:17 +08:00
tom lee ce597576ba Update core and fixed slight bugs 2022-01-20 19:29:22 +08:00
tom lee d53a7a5fc4 Update core 2022-01-19 23:33:09 +08:00
tom lee 35bb5cdc92 Update core 2022-01-19 19:01:50 +08:00
tom lee 26e9cc21fd Add and fix mod compat issue with Optifine 2022-01-19 13:52:05 +08:00
tom lee 71fd448b7f Dummy commit to kick start CI, hopefully. 2022-01-18 23:15:36 +08:00
tom lee 93e18230f0 GENERATE LOD FROM FILE IS HERE!!!!!!!
Noted issue:

1. Non problematic WARN of `Tried to access a block entity before it
   was created`

2. The loading is.... a bit slow due to single thread action. Will be
   improved soon.

3. Possible Chunk Status not correct issue. It... sometimes happen, but
   it's mostly fine~

Special thanks to the YouTube commentors on the a1.6 Teaser Trailer
video. If not for them, I would not notice how many people want this,
and actually look into slapping in this feature in a1.6.
2022-01-18 22:50:57 +08:00
cola98765 d305741be2 resolved warnings. part 3 2022-01-18 11:29:01 +01:00
cola98765 5830c8d87a resolved warnings. part 2 2022-01-18 11:00:08 +01:00
cola98765 5161439536 resolved warnings. now more carefully. 2022-01-18 10:38:40 +01:00
coolGi2007 deb6ada6cc Fixed a typo 2022-01-18 09:18:36 +00:00
coolGi2007 e72a0546be Cleaned up comment on gradle and made stuff more consistent 2022-01-18 19:24:36 +10:30
jas35484 e27b43f03a Increment the version from '1.5.4a' to '1.6.0a-pre' 2022-01-17 20:33:35 -06:00
jas35484 daf4f06a30 Add .gitlab-ci.yml 2022-01-17 19:51:40 -06:00
Ran e5ef93a26d Universal jar for forge & fabric 2022-01-18 00:43:13 +06:00
cola98765 b158dff2c6 Revert "resolved couple warnings. If it causes problems just revert it."
This reverts commit b390e54801.
2022-01-17 16:27:27 +01:00
cola98765 23bbbce749 reverted config changes.... it was a bit too final 2022-01-17 16:14:52 +01:00
tom lee 898be82aab Update core 2022-01-17 22:51:28 +08:00
tom lee dc9ed37de2 Update core 2022-01-17 22:04:07 +08:00
cola98765 b390e54801 resolved couple warnings. If it causes problems just revert it. 2022-01-17 14:18:14 +01:00
tom lee 9736d2169e Update core+fabric disable StarLight 2022-01-16 17:34:35 +08:00
tom lee b507f459b3 Add basic StarLight compat. (Make it not crash) 2022-01-15 21:56:48 +08:00
tom lee 51a7053d7e Update core & make LightMode easy to switch. 2022-01-15 19:10:59 +08:00
coolGi2007 3ba40dd910 Added starlight 2022-01-15 10:14:44 +00:00
tom lee 248f8e5e70 ExpWorldGen: Add LightMode support. TODO: Config. 2022-01-15 16:58:16 +08:00
coolGi2007 49b0911aaf Escape saves config and added a immersive portals comment 2022-01-14 13:52:42 +10:30
tom lee e4b40c9383 Update core + Add disableVanillaFog for Forge 2022-01-13 23:35:18 +08:00
tom lee 328ac93178 Fixed Sodium Fog Issue. 2022-01-13 20:00:36 +08:00
tom lee d91f86aed5 Update core 2022-01-12 18:18:01 +08:00
tom lee 8119cc06ad Finally a reliable onClientChunkLoad event without light issues! 2022-01-12 16:16:20 +08:00
coolGi2007 94c9d0e276 Updated core 2022-01-11 08:45:33 +00:00
coolGi2007 e262dfa14a Fixed clouds for immersive portals 2022-01-11 08:39:09 +00:00
coolGi2007 5e0b63347e Fixes all (hopefully) problems with saving the config file 2022-01-11 17:35:45 +10:30
coolGi2007 b7df3bad22 Added a warning for clouds 2022-01-10 04:54:37 +00:00
coolGi2007 6a56c0c96f Update to add mod versions 2022-01-10 04:15:41 +00:00
tom lee fd8a94d77c Impl a semi-working getRenderedChunk for Sodium 2022-01-09 14:57:42 +08:00
tom lee 7d38fac16d Update core & try patch the light issue 2022-01-09 00:31:39 +08:00
tom lee 235ffb03a5 Make light works on pre generated chunks! Changed ChunkWrapper 2022-01-08 22:53:51 +08:00
tom lee fa2702209c Impl a getVanillaRenderedChunk 2022-01-08 15:05:12 +08:00
coolGi2007 f9f9f98750 Removed FogRenderer from forge(sorry for adding) 2022-01-08 06:25:06 +00:00
tom lee 0c46947f4d Update core 2022-01-07 19:09:07 +08:00
tom lee b5b57dfaba Update core and config 2022-01-07 18:59:02 +08:00
tom lee 39e7812f8b Updated core. Fixed wrong math in VanillaRenderedChunks 2022-01-07 15:53:30 +08:00
coolGi2007 025e8b3f9b Made clouds more optimised 2022-01-07 17:33:31 +10:30
coolGi2007 35e3a4262b Added disable vanilla fog to forge 2022-01-07 11:45:51 +10:30
coolGi2007 562c8154ff Fixed some config stuff 2022-01-06 10:49:25 +00:00
tom lee e23244181a Update core & comment out debug. Fixed/Cleaned up Fabric/Forge warpper 2022-01-06 16:28:25 +08:00
tom lee 6aa6c32299 Update core and tried fixing FAR_FIRST. Failed though.
Will continue tomorrow.
2022-01-06 00:09:45 +08:00
coolGi2007 fbdabf52e7 Made a way to save 1 config entry at a time 2022-01-05 23:07:40 +10:30
tom lee f4c1f1bcd7 Updated core and fixed generator bug 2022-01-05 19:19:14 +08:00
coolGi2007 965c19d426 Save config if you set something in the config wrapper singleton 2022-01-05 20:45:06 +10:30
tom lee 239a876fcf Update core 2022-01-05 16:58:31 +08:00
tom lee d53165881f Update core and ExperWorldGen for faster >Chunk details generation 2022-01-04 18:58:58 +08:00
tom lee 40733ea1fc Update core 2022-01-04 16:47:07 +08:00
coolGi2007 66a16ee508 Made clouds get from texture rather than use noise 2022-01-04 07:57:55 +00:00
tom lee b1a9a8ac8d Update core 2022-01-04 15:11:36 +08:00
tom lee 06a2f9f336 Updated core and comment out the @ConfigAnnotations.Category 2022-01-03 00:10:11 +08:00
coolGi2007 978bc58c11 Removed the need for any config category. The config now guesses the category 2022-01-02 16:34:47 +10:30
coolGi2007 a5577e80f1 Reordered forge mixin 2022-01-02 05:16:16 +00:00
Eric 9daf5a013c Changed cloud projection matrix to have custom clip values. 2022-01-01 21:28:56 -07:00
coolGi2007 72e2cb8a64 Updated core and fixed config crash 2022-01-02 03:51:19 +00:00
cola98765 db819698af fixed updateData 2022-01-01 13:31:23 +01:00
tom lee 09e427ab97 Updated core 2022-01-01 15:26:34 +08:00
tom lee a6b3a7ea5a Update core and fixed MixinFogs and added underwater fog 2022-01-01 13:51:35 +08:00
tom lee 4d08339f79 Updated core 2022-01-01 12:05:12 +08:00
tom lee 2ba32a8c94 Update core 2021-12-31 21:03:18 +08:00
coolGi2007 ebedd5e181 Moved some resources to core 2021-12-31 10:42:10 +00:00
tom lee 357c355e26 Updated core 2021-12-31 17:02:26 +08:00
tom lee faca159721 Updated core 2021-12-31 16:10:13 +08:00
coolGi2007 3556528932 I always forget to update core 2021-12-31 07:22:37 +00:00
coolGi2007 8513e46fdc Abstracting clouds 2021-12-31 17:51:32 +10:30
coolGi2007 323eced2a4 Fixed cloud problems 2021-12-31 17:24:45 +10:30
coolGi2007 6a87539ca3 Made a way to fully disable my clouds. Will be off by defult till clouds are done 2021-12-31 16:12:47 +10:30
coolGi2007 fe725b6795 Extended clouds 2021-12-31 04:55:01 +00:00
tom lee 02862a770f Fixed rebase issues and now it builds again 2021-12-30 22:06:30 +08:00
tom lee a7759ab8e9 Update core and config 2021-12-30 22:04:29 +08:00
cola98765 da1b2051dd made config for minimum back side culling distance. actual value is using prev player pos so on long flights it works better. 2021-12-30 13:19:47 +01:00
tom lee 4fdc596474 Update core 2021-12-29 20:38:13 +08:00
tom lee d0c710b7e1 Update core 2021-12-29 18:19:23 +08:00
tom lee 41ee9dcd99 ExperWorldGen: Hopefully fixed the ArrayIndexOutOfBound in StructStart 2021-12-29 15:10:22 +08:00
tom lee 506ce87f5f Updated core 2021-12-29 13:47:18 +08:00
coolGi2007 08e42ebfe5 Fixed ConfigGui 2021-12-29 16:16:21 +10:30
coolGi2007 699d27afd2 More universal config (works with java 8 & 16) 2021-12-28 10:50:32 +00:00
tom lee 4a64ce0bed Forge Bugfix: Fixed mixins metadata 2021-12-28 15:42:36 +08:00
tom lee b3b94d29b5 Forge Bugfix: Added accesswidener to fix access violations 2021-12-28 15:40:39 +08:00
tom lee 3a30516088 Update core & changed System.out to ClientApi.debug 2021-12-28 15:28:46 +08:00
Ran 6f469737f3 Fix forge's access transformers 2021-12-28 12:58:37 +06:00
coolGi2007 183720d1e5 Updated some config stuff for less crashing 2021-12-28 05:33:18 +00:00
tom lee b2dcc66bd0 update core 2021-12-28 00:10:18 +08:00
tom lee 5c67be30de Updated core 2021-12-27 23:43:46 +08:00
tom lee 4ad4e2c29c BufferUpload: Coresponding to core commit
Changed configs. Also added some more exception logging in
ExperWorldGen. And added a flag to JVM Minecraft to force JVM to always
capture Stack Traces.
2021-12-27 16:09:20 +08:00
cola98765 d1f805d178 optimised setupColorAndTint, specifically part where it calculates if block is gray for no reason if it's not going to be tinted anyway. 2021-12-26 16:08:02 +01:00
cola98765 73071119fa forgot I'm working on wrapper... still, I need color. 2021-12-26 15:41:58 +01:00
cola98765 97c52834f5 fixed SPRUCE and BIRCH leaves, as they require hardcoded biome color. TODO azalea also is like that 2021-12-26 15:36:18 +01:00
coolGi2007 3e472e454a Fixed bugs with ConfigGui 2021-12-26 16:47:28 +10:30
coolGi2007 7ddab31337 Updated comment for config 2021-12-26 03:50:07 +00:00
coolGi2007 fd5b9be523 WAHOO. CONFIG FINALLY SAVES!!! 2021-12-26 03:39:39 +00:00
cola98765 f9dd870067 changed fabric debug key to F8 2021-12-25 13:45:34 +01:00
cola98765 4908acd7ac fixed light requiring Y offset 2021-12-25 13:19:10 +01:00
coolGi2007 87486f6825 Fixed some config stuff. Only 1 more thing to go 2021-12-25 20:52:46 +10:30
tom lee c721c14e27 ExperWorldGen: Added perf logger
set ENABLE_PERF_LOGGING at WorldGenerationStep to true to enable it
2021-12-24 23:44:00 +08:00
tom lee 3521af9792 ExperWorldGen: Make it also works with non Feature 2021-12-24 22:23:02 +08:00
tom lee ff94dba348 ExperWorldGen: Fix major bugs and improved speed 2021-12-24 22:14:04 +08:00
cola98765 31d0a45555 potential fix to cherry leaves (call me if you see gray blocks that should not be gray) 2021-12-24 12:56:00 +01:00
tom lee 41c1473e04 ExperWorldGen: Use ThreadLocal to cache stuff 2021-12-24 17:18:58 +08:00
tom lee d5f12466b2 ExperWorldGen: Fixed World gen on non Overworld 2021-12-24 14:43:07 +08:00
coolGi2007 bdd9ef6b40 Fixed tooltip. Now only the saving is needed to be fixed 2021-12-24 16:14:35 +10:30
James Seibel 9b6895ec68 Refactor and comment ConfigGui 2021-12-23 20:01:53 -06:00
Ran a3854561fc Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 22:50:32 +06:00
Ran a66df74ec9 BlockEvents 2021-12-23 22:50:06 +06:00
tom lee eb4b31e876 Render: Changed rendered chunk getter to return circles 2021-12-23 18:40:22 +08:00
tom lee 6015b9a1dc ExperWorldGen: Increased timeout for slow CPUs 2021-12-23 18:40:22 +08:00
tom lee 146d42bbe9 Fabric: Added no vanilla fog support.
This isn't availible due to Forge default overrides something. Note that
this noFog also won't work on custom renderer.
2021-12-23 18:40:22 +08:00
Ran 16b14bc424 Add MinecraftForge License 2021-12-23 14:53:58 +06:00
Ran a37e4ca232 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 14:47:59 +06:00
Ran 8103c16064 Fix warnings & add License 2021-12-23 14:47:38 +06:00
tom lee 6ae41b0caa ExperWorldGen: Polished stuff. No more error messages. use configs.
I would say this version is the first that is playable.
2021-12-23 16:36:14 +08:00
Ran ba81f31027 Update some stuffs 2021-12-22 22:16:08 +06:00
tom lee 71c72e26e7 ExprWorldGen: Fixed lots of stuff and Features now works!
Still Features exception, which I know how to fix I think.
2021-12-22 23:02:28 +08:00
Ran 97828f465d Server-sided Incoming 2021-12-22 20:32:03 +06:00
Ran ec37803572 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-22 19:47:45 +06:00
Ran b7a54eff7a Explain why this exists 2021-12-22 19:47:22 +06:00
coolGi2007 9604ce297c Fixed not building 2021-12-22 09:53:56 +00:00
Ran 5ad961d80e Delete random log file; Sorry if this was important 2021-12-22 14:02:54 +06:00
Ran 843ec2fef8 Disable run for core & common 2021-12-22 14:01:27 +06:00
Ran 1b3e90b669 Make gradle compatible with Java 17 2021-12-22 13:53:34 +06:00
coolGi2007 55aadb73f1 Fixed the config button on forge menu 2021-12-22 07:07:21 +00:00
coolGi2007 e3d87c70c4 Updated config to be smaller 2021-12-22 05:37:59 +00:00
tom lee 8b1205f79e Fixed Fog color 2021-12-22 11:24:25 +08:00
tom lee 291f5d247c updated core 2021-12-21 21:13:44 +08:00
tom lee ad63825194 ExprWorldGen: Fixed some bugs. Still more to go. 2021-12-21 16:11:57 +08:00
tom lee b0e0cd107d Updated core 2021-12-21 15:49:44 +08:00
tom lee 5f60cd8d4d WorldGen: Added thread timeout failsafe 2021-12-20 14:31:32 +08:00
tom lee d0e17ccab7 Modified a bit of how it determine generation range 2021-12-19 22:35:21 +08:00
tom lee 38a4643cf3 WorldGen: Reversed priority for far vs near 2021-12-19 22:03:15 +08:00
tom lee 938adca022 Changed config for world gen 2021-12-19 21:42:05 +08:00
tom lee e2ec80134e Set the UseUnstable...Config to true by default for now 2021-12-19 21:39:51 +08:00
tom lee 903f166041 ExpWorldGen: Fix DeadLocks, improved cpu utilisations
Now world gen aways try to keep a certain amount of generation events
active.
2021-12-19 18:27:42 +08:00
TomTheFurry a9bdbfda4e Merge branch '1.18' into '1.18.X'
Merge the exprimental world gen

See merge request jeseibel/minecraft-lod-mod!13
2021-12-18 16:40:44 +00:00
tom lee 378349b870 Added experimental world generator. (Features mode only for now)
Turn on the AllowUnstableFeatureGeneration button to enable it. It is a
temp setting and will be renamed later. There will be many issues with
the generator, but at least it for now works... To be fixed tomorrow.
2021-12-19 00:32:42 +08:00
coolGi2007 190ce716ff Forgot to make the forge run client actually run forge 2021-12-17 11:59:05 +00:00
coolGi2007 d2c3a87fa8 Fixed some general stuff that broke when updating to .1.8.1 2021-12-17 11:47:39 +00:00
coolGi2007 2d5acbbf45 Updated to 1.18.1 but also works on 1.18 2021-12-17 08:52:46 +00:00
coolGi2007 4e973099f9 Updated my config 2021-12-17 08:29:14 +00:00
tom lee ee4f43cc59 WorldGen: Now only somewhat lock up server TPS
Use recent change to core so that we no longer request 8 chunk
generations per server tick, but instead just 1.
2021-12-17 16:00:44 +08:00
tom lee 3e64b7400e Updated core 2021-12-17 14:56:29 +08:00
James Seibel c44daa759c Remove the Forge server mod requirement and update the credits 2021-12-16 21:47:23 -06:00
tom lee 17c662b10f Fix -64 offset color bug: Impl' getMinHeight()
It calls works by calling getMinBuildHeight()
2021-12-16 18:39:58 +08:00
tom lee 3cfbb69dd9 Update core & fix Wrappers 2021-12-15 16:45:33 +08:00
tom lee 470668265b Updated core. Cann't test if works, in a hurry. 2021-12-15 00:08:38 +08:00
tom lee b6ced30d70 Updated core 2021-12-14 21:40:15 +08:00
coolGi2007 d3e0f1e14d leetom can you check it works before updating core 2021-12-14 08:36:33 +00:00
tom lee 910350ba3a Update core to use new Renderer system 2021-12-14 15:06:32 +08:00
coolGi2007 8dcf30e776 Updated core 2021-12-13 12:27:28 +00:00
coolGi2007 30d4bcd6a1 Updated config 2021-12-13 12:11:39 +00:00
tom lee 66300cbe70 WorldGen: Fix VersionConstants and more comments
More comments in WorldGenWrapper and fix version constants to always
return true in isWorldGeneratorSingleThreaded()
2021-12-12 23:28:18 +08:00
coolGi2007 50ae719f24 Updatec core 2021-12-12 04:01:04 +00:00
coolGi2007 dccad778fb Updaterd core 2021-12-12 01:44:05 +00:00
tom lee f163e31cd2 WorldGen: Half fixed world gen
Note that currently world gen is single threaded. Below is the current
mapped settings:

BIOME_ONLY -> ChunkStatus.BIOMES : <1 tick
BIOME_ONLY_SIMULATE_HEIGHT -> ChunkStatus.NOISE : <1 tick
SURFACE -> ChunkStatus.SURFACE : <1 tick
FEATURE -> ChunkStatus.FEATURE : 1-2 tick
FULL -> ChunkStatus.FULL : ~ 1-10 tick (?? Probably because of the threaded light engine update)
2021-12-12 02:05:12 +08:00
coolGi2007 5499079ada Updated readme to say to install git 2021-12-11 10:36:25 +00:00
coolGi2007 8d1277db1b Fixed build not building 2021-12-11 09:15:38 +00:00
coolGi2007 34fcac25c2 Updated behind the scenes config stuff 2021-12-11 06:06:10 +00:00
coolGi2007 cb0516cae8 Updated core 2021-12-11 04:05:48 +00:00
cola98765 4fdad05252 Merge branch '1.18' into '1.18'
FIx lightmap flicker on pause menu

See merge request jeseibel/minecraft-lod-mod!12
2021-12-10 10:39:40 +00:00
tom lee dc785b4fe1 Bugfix: Pause menu flicker issue 2021-12-10 17:29:16 +08:00
coolGi2007 8df7e1762a Updated core 2021-12-10 05:22:18 +00:00
coolGi2007 43d9b41648 Updated readme & removed stuff from conig 2021-12-10 01:21:04 +00:00
coolGi2007 880559f94a Updated core 2021-12-10 01:07:27 +00:00
Morippi 6f04ddce87 added the get names 2021-12-09 16:10:47 +01:00
Ran 6eb065f7c9 We do a little bit of coring here 2021-12-09 17:00:34 +06:00
Ran 17ebad9141 Merge remote-tracking branch 'origin/1.18' into 1.18 2021-12-09 16:59:51 +06:00
coolGi2007 9bcc799b0b Fixed forge not building 2021-12-09 10:44:38 +00:00
Ran f247410ae4 We do a little bit of coring here 2021-12-09 16:38:45 +06:00
coolGi2007 2f3bb2ec34 Update readme to be more accurate with architectury 2021-12-09 06:27:24 +00:00
coolGi2007 5c47170ef4 Now uses Architectury and added Forge support 2021-12-09 06:14:30 +00:00
coolGi2007 29d152b312 Updated core (i really need to add a subproject) 2021-12-08 23:54:04 +00:00
coolGi2007 aa48f0f5c6 Might fix windows not working 2021-12-07 05:24:13 +00:00
coolGi2007 05ea683fcf Fixed build problem 2021-12-06 12:39:42 +00:00
coolGi2007 65163a2477 Update Readme.md 2021-12-06 11:43:42 +00:00
coolGi2007 9dc4c46b99 Initual upload to branch 2021-12-06 11:39:57 +00:00
coolGi2007 69029e6f72 Updated core and some general stuff 2021-12-06 06:15:24 +00:00
coolGi2007 faf8579b41 Added custom config 2021-12-06 02:57:56 +00:00
coolGi2007 ed6dff3b5e Updated core 2021-12-03 06:17:38 +00:00
coolGi2007 2dd2623257 Updated config button 2021-12-03 06:17:06 +00:00
coolGi2007 82dfecf04c Updated readme to be more accurate with the current branch 2021-12-02 22:32:57 +00:00
Ran bb5bb23025 Merge branch '1.17.1' of https://gitlab.com/jeseibel/minecraft-lod-mod into 1.17.1 2021-12-02 16:24:00 +06:00
Ran c73e9b3cb5 Update core 2021-12-02 16:23:20 +06:00
coolGi2007 c28ec0b1d8 Update Readme 2021-12-02 09:58:31 +00:00
coolGi2007 a587ac4b4c Fixed the forge and fabric not building and made the gradlew an executable 2021-12-02 09:45:56 +00:00
Ran 0f19b338b6 Update core 2021-12-02 11:31:01 +06:00
Ran 9453e806db SnowAndFreezeFeature 2021-12-02 11:06:55 +06:00
Ran 1bd072bf0a Remove duplicate code 2021-12-01 19:15:30 +06:00
Ran 9315fd6211 Fix forge 2021-12-01 13:25:47 +06:00
Ran 1decb3764f Start porting duplicate code to common 2021-12-01 11:45:03 +06:00
Ran 012312892a Whoops, I forgor 💀 2021-12-01 10:01:49 +06:00
Ran c9f6a753ec Update everything latest & fix some issues & new accesswideners 2021-12-01 01:02:20 +06:00
Ran 9f6e9f791c Fix gradle issues (compiling works again) 2021-11-28 12:22:05 +06:00
Ran a297cdb79a Fix gradle issues 2021-11-28 09:40:54 +06:00
Ran e0ed760cf9 Update core 2021-11-26 23:28:54 +06:00
Ran 1c2549c64f Use HTTPS instead of SSH 2021-11-26 15:47:48 +00:00
Ran 433bc9217d Update .gitmodules 2021-11-26 15:10:40 +00:00
Ran 514e12580d Architectury (pls don't fail me IntelliJ) 2021-11-24 20:22:28 +06:00
James Seibel faf38ef8e3 Add DH-Core 2021-11-22 19:24:33 -06:00
James Seibel 48741a5364 Fix rendering the wrong number of verticies 2021-11-09 20:57:07 -06:00
James Seibel 03ff908de1 Update rendering to OpenGL 3.2+ (buffers seem to be corrupted or missing)
The rendering is almost completely functional, only fog needs to be re-implemented.
2021-11-08 19:45:40 -06:00
James Seibel 5eed9dae40 Add a reminder comment to MixinWorldRenderer 2021-11-08 19:28:16 -06:00
James Seibel 47988ec0da change the todo comment in LodGenWorker 2021-11-08 19:28:03 -06:00
James Seibel b29dac3753 Add a LodRender OpenGL context 2021-10-31 15:52:18 -05:00
James Seibel 3e3e1a7cf2 Update LodBufferBuilder.java 2021-10-31 15:49:30 -05:00
James Seibel 79e6977bab implement BlockPosWrapper offset 2021-10-30 17:21:17 -05:00
James Seibel 0c4ee74254 make the OpenGL proxy capabilities more specific 2021-10-30 17:21:00 -05:00
James Seibel 45d9dbbfcf implement BlockPosWrapper.getWorldPosition 2021-10-30 16:26:12 -05:00
James Seibel 2428449ab4 add a dimension wrapper 2021-10-30 16:15:40 -05:00
James Seibel f863da105b remove the multi-frame color building (it was causing a crash) 2021-10-30 16:15:30 -05:00
James Seibel d63b2c3b12 remove a unused onChange in LodConfig 2021-10-30 16:14:36 -05:00
James Seibel 15496663f3 update gradle for Tukaani.XZ 2021-10-30 16:13:33 -05:00
James Seibel 340631eb9b reformat and update the version number
Forge wants version numbers to start with a number
2021-10-30 13:58:07 -05:00
James Seibel adcd835642 porting - finish compiler errors 2021-10-30 13:47:39 -05:00
James Seibel ff5d2e6047 porting - LodBufferBuilder 2021-10-30 13:32:06 -05:00
James Seibel bd569dad2f porting - test LodWorldGenerator 2021-10-30 13:22:54 -05:00
James Seibel 71ab3196ea remove LodRenderer depreciation warnings 2021-10-30 11:02:23 -05:00
James Seibel b051815b3c porting - LodRenderer 2021-10-30 11:00:24 -05:00
James Seibel 991b3356bb Continue porting process 2021-10-29 23:32:49 -05:00
James Seibel 58ad37c056 Start porting to 1.17.1 2021-10-27 22:42:58 -05:00
James Seibel 65c091bb63 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-10-27 21:25:09 -05:00
James Seibel 9b389332be update the version number to a1.5.2 2021-10-26 19:26:23 -05:00
Leonardo 1093001841 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-10-26 23:11:16 +02:00
cola98765 a3db8e50f5 removed NativeImage dependency outside of wrappers. Now LodRenderer only triggers regen without storing lightmap 2021-10-26 23:09:31 +02:00
Leonardo db15e8684c Another small fix to light 2021-10-26 22:44:21 +02:00
Leonardo 00ac368bba fixed light being wrong 2021-10-26 22:38:14 +02:00
Leonardo f2face9782 small change to light value getters in lod builde. Added WorldLightWrapper for future implementation 2021-10-26 21:59:35 +02:00
Leonardo 923d57b377 Fixed the colors in the lodBuilder 2021-10-26 21:46:06 +02:00
Leonardo 447325e5a1 Fixed the colors for now 2021-10-26 21:43:11 +02:00
Leonardo bf712e893e removed default color use from the BlockColorWrapper 2021-10-26 21:28:18 +02:00
Leonardo 27f9a527bc Fixed part of the colors problems 2021-10-26 21:19:09 +02:00
Leonardo bde14012d9 Divided the Block Wrapper in two different class 2021-10-26 12:31:06 +02:00
Leonardo 12a32b9fb4 Implemented the wrappers in the lodBuilder 2021-10-26 11:58:33 +02:00
James Seibel 4ad081e0c6 Add a advanced graphics option to use a extended near clip plain
This prevents some overdraw issues but causes LODs in the ocean to render incorrectly.
2021-10-25 22:20:00 -05:00
James Seibel 936a3a7ece Fix #84 (misaligned LODs in third person) 2021-10-25 21:56:22 -05:00
Leonardo 98f36936d0 smallFix 2021-10-25 22:57:37 +02:00
Leonardo f6f012c42c Added some other classes/methods to the wrappers 2021-10-25 22:51:01 +02:00
Leonardo a3e6c09268 Added more methods to the wrapper 2021-10-25 22:31:43 +02:00
Leonardo 10cb46c9f9 Added biomeWrapper 2021-10-25 21:30:44 +02:00
Leonardo 95aa9cb9ab Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-10-25 20:20:47 +02:00
Leonardo 638a0ddae1 BlockPosWrapper and BlockWrapper almost completed 2021-10-25 20:20:40 +02:00
James Seibel d321833335 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-10-25 07:21:26 -05:00
James Seibel b8cba0dc4c increase the near clip plane to 1/5 MC's vanilla render distance 2021-10-25 07:21:17 -05:00
cola98765 bd8ccb4a05 reverted las change, fixed vanillaRenderedChunksChanged at hight altitudes 2021-10-25 13:20:13 +02:00
cola98765 895895da04 update buffers only when lightmap changes. 2021-10-25 12:43:59 +02:00
Leonardo 09d5df2856 Added the main wrapper classes (empty) 2021-10-25 11:14:17 +02:00
James Seibel 668f225528 Fix the blindness potion effect 2021-10-24 23:02:30 -05:00
James Seibel 1cd71a6b50 Re-arange Vanilla Overdraw config options 2021-10-24 22:18:09 -05:00
James Seibel f041f79ae3 Close #78 (Add a config to disable vanilla MC's fog)
And change the config to use FAR fog and disable MC's fog by default.
2021-10-24 22:17:57 -05:00
James Seibel ef3ac96b2c Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-10-24 21:30:35 -05:00
James Seibel 59f527e6de Update 1.5 release notes.txt 2021-10-24 15:19:59 -05:00
James Seibel 16a082b17f rename "Disable Drawing" to "Enable Rendering" in the config
The config name was incorrect.
2021-10-24 15:19:54 -05:00
jas35484 a24d28b0e2 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-10-24 14:57:56 -05:00
jas35484 910f11f688 Fix #63 (OpenGL errors)
NVFogDistance doesn't work on low end GPUs which causes the OpenGL error I was seeing with Optifine
2021-10-24 14:57:53 -05:00
cola98765 e00de99e31 Found place where addData was used for adding whole vertical array. We have addVerticalData for that. 2021-10-24 12:11:43 +02:00
cola98765 f80af39e0e halving every array related to worldHeight, as you can't get worldHeight lods, as half of that needs to be a gaps 2021-10-24 11:57:08 +02:00
cola98765 5bba3cb3eb minor cleanup 2021-10-24 11:35:45 +02:00
cola98765 d4261d4ccf a little improvement to 'pow' changes 2021-10-24 11:01:02 +02:00
cola98765 8b854e3abd removed debug message 2021-10-24 10:33:02 +02:00
cola98765 4064155567 changed Math.pow usages with simpler (and possibly faster) x*x and 1 << x. reduced repetitions 2021-10-24 10:28:35 +02:00
cola98765 6243201f2d removed couple Math.floorDiv and Mod as for positive inputs they are slower and give the same result as standard operands 2021-10-24 10:08:12 +02:00
237 changed files with 14899 additions and 13864 deletions
+25 -21
View File
@@ -1,26 +1,30 @@
# eclipse
bin
*.launch
.settings
.metadata
build/
*.ipr
run/
*.iws
out/
*.iml
.gradle/
output/
bin/
libs/
.architectury-transformer/
.classpath
.project
.idea/
classes/
.metadata
.vscode
.settings
*.launch
hs_err_pid*
# idea
out
*.ipr
*.iws
*.iml
.idea
**/src/generated/
Merged/
# gradle
build
.gradle
# file from notepad++
*.bak
# other
eclipse
run
# Files from Forge MDK
logs
forge*changelog.txt
# file genearated via MC version switching using preprocessor
build.properties
+247
View File
@@ -0,0 +1,247 @@
# use Eclipse's JDK
image: gradle:eclipse-temurin
# The ci should always use an unix/unix-like OS to work
# all stages need to be defined here
stages:
# TODO: Make stages depending on what is in versionProperties
- build_1_18_2
variables:
# Pull core when building
GIT_SUBMODULE_STRATEGY: recursive
# 1.18.2 build
build_1_18_2:
stage: build_1_18_2
script:
# this both runs the unit tests and assembles the code
- ./gradlew build -PmcVer="1.18.2" --gradle-user-home cache/;
image: eclipse-temurin:17
artifacts:
name: "NightlyBuild_1_18_2-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- fabric/build/libs/*.jar
- forge/build/libs/*.jar
- quilt/build/libs/*.jar
exclude:
# TODO: There is a lot of duplicate stuff here, fix it later
- fabric/build/libs/*-all.jar
- fabric/build/libs/*-sources.jar
- forge/build/libs/*-all.jar
- forge/build/libs/*-sources.jar
- quilt/build/libs/*-all.jar
- quilt/build/libs/*-sources.jar
expire_in: 1 day
when: always
cache:
key: "gradleCache"
policy: pull-push
paths:
- .gradle
- cache/
allow_failure: true
# ============================== Previos CI for future reference ============================== #
## all stages need to be defined here
# # Don't build the standalone jar yet because it isn't done yet
# # - build_standalone
#stages:
# - build_19
# - build_18_2
# - build_18_1
# - build_17_1
# - build_16_5
#
#variables:
# # Pull core when building
# GIT_SUBMODULE_STRATEGY: recursive
#
#
#before_script:
# - echo $CI_JOB_ID
# # Writing GE_JOB_ID variable to environment file, will need the value in the next stage.
# - echo GE_JOB_ID=$CI_JOB_ID >> generate_jars.env
#
#
## The standalone build
##build_standalone:
## stage: build_standalone
## script:
## # make sure any previously merged jars are removed before running this job.
## # note: if the merged folder doesn't exist "rm -R Merged" will throw an error, which can be ignored
## # the "|| true" makes that step always succeed.
## - ./gradlew core:build --gradle-user-home cache/;
##
## # Copy the file with the shortest name to the root DistantHorizons.jar so it can be sent off
## - cp $(find core/build/libs/ | awk 'function base(f){sub(".*/", "", f); return f;} {print length(base($0)), $0}'| sort -n | head -2 | grep -P "[0-9][0-9] core/build/libs/*" | #sed -r "s/([0-9][0-9] )//g") DistantHorizons.jar
## # build using Java 16
## image: eclipse-temurin:16
## artifacts:
## name: "NightlyBuild_standalone-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
## paths:
## # Get the standalone jar
## - DistantHorizons.jar
## expire_in: 1 day
## # even if one build fails, upload the successful jars
## when: always
## cache:
## key: "gradleCache"
## policy: pull-push
## paths:
## - .gradle
## - cache/
## allow_failure: true
#
#
## 1.16.5 build
#build_16_5:
# stage: build_16_5
# script:
# # make sure any previously merged jars are removed before running this job.
# # note: if the merged folder doesn't exist "rm -R Merged" will throw an error, which can be ignored
# # the "|| true" makes that step always succeed.
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.16.5" --gradle-user-home cache/;
# # build using Java 16
# image: eclipse-temurin:16
# artifacts:
# name: "Merged_NightlyBuild_1_16_5-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# # relative to the root directory
# - Merged
# expire_in: 1 day
# # even if one build fails, upload the successful jars
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.17.1 build
#build_17_1:
# stage: build_17_1
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.17.1" --gradle-user-home cache/;
# image: eclipse-temurin:16
# artifacts:
# name: "Merged_NightlyBuild_1_17_1-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.18.1 build
#build_18_1:
# stage: build_18_1
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.18.1" --gradle-user-home cache/;
# # build using Java 17
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_18_1-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.18.2 build
#build_18_2:
# stage: build_18_2
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.18.2" --gradle-user-home cache/;
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_18_2-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.19 build
#build_19:
# stage: build_19
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.19" --gradle-user-home cache/;
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_19-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
# unused deployment stage
#deploy:
# stage: deploy
# image: registry.gitlab.com/gitlab-org/release-cli:latest
# script:
# - echo 'running release_job'
# - echo 'Previous Job ID is printed below'
# - echo $GE_JOB_ID
# # Specifying that this job requires artifacts from the previous job to succeed
# needs:
# - job: build
# artifacts: true
# release:
# name: 'Unstable Jars for Latest Commit' #: $CI_COMMIT_SHORT_SHA'
# description: 'Created automatically using the release-cli.'
# # tag_name is a mendatory field and can not be an empty string
# tag_name: 'Unstable-$CI_COMMIT_SHORT_SHA'
# assets:
# links:
# - name: 'Fabric Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/fabric/build/libs'
# - name: 'Forge Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
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## Chcek off each item in this list before submitting:
<!--
To mark a section as complete either put an "x" in between the square brackets, example: "[x]"
Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/jeseibel/minecraft-lod-mod/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/jeseibel/minecraft-lod-mod/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
Minecraft logs are located in: `.minecraft/logs`
5. [ ] Upload your Distant Horizons Config. \
The config is found in: `.minecraft/configs/DistantHorizons.toml`
6. [ ] Fill out the information below:
* **minecraft version**:
* **Distant Horizons version**:
* **Mod loader**:
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
* **Describe the bug**:
* **Steps to reproduce the bug**:
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Before creating an issue, please select the appropriate template from the dropdown above.
The template will walk you through submitting a bug, feature, or improvement request.
@@ -0,0 +1,5 @@
- [ ] Check the existing [feature requests](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
1. **Describe the feature**:
2. **Describe why this feature should be added**:
@@ -0,0 +1,3 @@
1. Check the existing [improvement requests](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
2. **Describe the improvement**:
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[submodule "coreSubProjects"]
path = coreSubProjects
url = https://gitlab.com/jeseibel/distant-horizons-core.git
Binary file not shown.
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
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The "Corresponding Application Code" for a Combined Work means the
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and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
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2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
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3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
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4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
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execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
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d) Do one of the following:
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5. Combined Libraries.
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Library side by side in a single library together with other library
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choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
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# Distant Horizons
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
This mod adds a Level Of Detail (LOD) system to Minecraft.\
This implementation renders simplified chunks outside the normal render distance\
> A mod that adds a Level of Detail System to Minecraft
# What is Distant Horizons?
Distant Horizons is a Minecraft mod that adds a Level Of Detail (LOD) system to\
render simplified chunks outside the normal render distance\
allowing for an increased view distance without harming performance.
Or in other words: this mod lets you see farther without turning your game into a slide show.\
In other words: this mod lets you see farther without turning your game into a slide show.\
If you want to see a quick demo, check out a video covering the mod here:
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.4](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
<a href="https://youtu.be/_04BZ8W2bDM" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.6.3](https://cdn.ko-fi.com/cdn/useruploads/png_ef4d209d-50d9-462f-b31f-92e42ec3e260cover.jpg?v=c1097a5b-029c-4484-bec3-80ff58c5d239)</a>
<br>
Forge version: 1.16.5-36.1.0
## Minecraft and Library Versions
Notes:\
This version has been confirmed to work in Eclipse and Retail Minecraft.\
(Retail running forge version 1.16.5-36.1.0)
This branch supports the following versions of Minecraft:
> **NOTE: At the moment only 1.18.2 fabric works/build/runs**
## source code installation
#### 1.19 (BROKE)
Forge: 41.0.19\
Fabric: 0.14.7\
Fabric API: 0.55.3+1.19\
Modmenu: 4.0.0
See the Forge Documentation online for more detailed instructions:\
http://mcforge.readthedocs.io/en/latest/gettingstarted/
#### 1.18.2 (ONLY FABRIC WORKS)
Fabric: 0.14.14\
Fabric API: 0.67.1+1.18.2\
Forge: 40.0.32\
Parchment=2022.11.06\
Modmenu: 3.2.5
1. Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly)
2. replace JAVA_HOME with JAVA_MC_HOME in gradle.bat
3. open a command line in the project folder
#### 1.18.1, 1.18 (CEASING DEVELOPMENT SOON)
Forge: 39.1.2\
Fabric: 0.13.3\
Fabric API: 0.42.6+1.18\
Modmenu: 3.0.1
**If using Ecplise:**
1. run the command: `./gradlew geneclipseruns`
2. run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
#### 1.17.1, 1.17 (BROKE)
Forge: 37.1.1\
Fabric: 0.13.2\
Fabric API: 0.46.1+1.17\
Modmenu: 2.0.14
#### 1.16.5, 1.16.5 (BROKE)
Forge: 36.2.28\
Fabric: 0.13.2\
Fabric API: 0.42.0+1.16\
Modmenu: 1.16.22
<br><br>
### Plugin and Library versions
Fabric loom: 1.1-snapshot\
Forge gradle: 5.1.67\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Sponge mixin gradle: 0.7-SNAPSHOT\
Java Compiler plugin: Manifold Preprocessor
<br>
## Source Code Installation
### Prerequisites
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE with plugins that support Manifold, for example Intellij IDEA.
**If using IntelliJ:**
1. open IDEA and import the build.gradle
2. run the command: `./gradlew genIntellijRuns`
3. refresh the Gradle project in IDEA if required
1. Install the Manifold plugin
2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
## Switching Versions
To switch between different Minecraft versions, change `mcVer=1.?` in the `gradle.properties` file.
If running in an IDE, to ensure the IDE noticed the version change, run any gradle command to refresh gradle. (In IntellJ you will also need to do a gradle sync if it didn't happen automatically.)
>Note: There may be a `java.nio.file.FileSystemException` thrown when running the command after switching versions. To fix it, either restart your IDE (as your IDE is probably locking a file) or use a tool like LockHunter to unlock the linked file(s). (Generally it is a lib file under `common\build\lib`, `forge\build\lib`, or `fabric\build\lib`). \
> If anyone knows how to solve this issue please let us know here: \
> https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/233
<br>
## Compiling
1. open a command line in the project folder
2. run the command: `./gradlew build`
3. the compiled jar file will be in the folder `build\libs`
Prerequisites:
- JDK 17 or newer
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble`
5. The compiled jar file will be in the folder `Merged`
From the command line:
1. `git clone --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. `cd minecraft-lod-mod`
3. `./gradlew assemble`
4. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test`
>Note: You can add the arg: `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file. \
> Example: `./gradlew assemble -PmcVer=1.18.2`
<Br>
## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to reset everything (this does not affect your code) and then start the process again.
`./gradlew clean` to delete any compiled code.
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
The source code can be 'created' with the `./eclipse` command and can be found in the following path:\
`minecraft-lod-mod\build\fg_cache\mcp\ VERSION \joined\ RANDOM_STRING \patch\output.jar`
To generate the source code run `./gradlew genSources`\
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run`\
Build the standalone jar: `./gradlew core:build`\
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build`\
Only build Forge: `./gradlew fabric:assemble` or `./gradlew forge:build`\
Run the Fabric client (for debugging): `./gradlew fabric:runClient`\
Run the Forge client (for debugging): `./gradlew forge:runClient`
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder)
<br>
## Open Source Acknowledgements
Forgix (To merge multiple mod versions into one jar) [_Used to be_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix
XZ for Java (data compression)\
https://tukaani.org/xz/java.html
Json & Toml for Java (config handling)\
https://github.com/TheElectronWill/night-config
SVG Salamander for SVG support\
https://github.com/blackears/svgSalamander
FlatLaf for theming (for development testing, may remove later)\
https://www.formdev.com/flatlaf/
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<setting id="org.eclipse.jdt.core.formatter.use_tabs_only_for_leading_indentations" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.parentheses_positions_in_try_clause" value="common_lines"/>
<setting id="org.eclipse.jdt.core.formatter.keep_code_block_on_one_line" value="one_line_never"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_constructor_declaration_throws" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_record_components" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.tabulation.size" value="4"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_bitwise_operator" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_bracket_in_array_reference" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_colon_in_conditional" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_try" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_semicolon_in_try_resources" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.continuation_indentation_for_array_initializer" value="2"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_question_in_wildcard" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_record_declaration" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_superinterfaces_in_enum_declaration" value="16"/>
<setting id="org.eclipse.jdt.core.formatter.wrap_before_assignment_operator" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_colon_in_labeled_statement" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.brace_position_for_switch" value="next_line"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_superinterfaces" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_method_declaration_parameters" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_closing_angle_bracket_in_type_parameters" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.keep_lambda_body_block_on_one_line" value="one_line_never"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_annotations_on_method" value="49"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_parameterized_type_reference" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.keep_record_constructor_on_one_line" value="one_line_never"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_brace_in_record_declaration" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.keep_empty_array_initializer_on_one_line" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_assertion_message" value="0"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_constructor_declaration" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_before_new_chunk" value="1"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_bracket_in_array_allocation_expression" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_constructor_declaration" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_angle_bracket_in_parameterized_type_reference" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_angle_bracket_in_type_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_colon_in_assert" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_before_member_type" value="1"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_logical_operator" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_arguments_in_qualified_allocation_expression" value="16"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_superinterfaces_in_record_declaration" value="16"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_if" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_semicolon" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.wrap_before_relational_operator" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_postfix_operator" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_angle_bracket_in_type_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_cast" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.format_block_comments" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_parameters_in_method_declaration" value="16"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_method_declaration_throws" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_after_last_class_body_declaration" value="0"/>
<setting id="org.eclipse.jdt.core.formatter.indent_statements_compare_to_body" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.keep_simple_while_body_on_same_line" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.wrap_before_logical_operator" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_between_statement_group_in_switch" value="0"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_bracket_in_array_reference" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_annotation" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_enum_constant_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.parentheses_positions_in_lambda_declaration" value="common_lines"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_colon_in_case" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_bracket_in_array_reference" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.keep_enum_declaration_on_one_line" value="one_line_never"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_method_declaration" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.brace_position_for_enum_constant" value="next_line"/>
<setting id="org.eclipse.jdt.core.formatter.brace_position_for_type_declaration" value="next_line"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_multiplicative_operator" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_before_package" value="1"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_for" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_for_increments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_enum_constant" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_explicitconstructorcall_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_annotation" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.indent_body_declarations_compare_to_enum_constant_header" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_brace_in_constructor_declaration" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_constructor_declaration_throws" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_angle_bracket_in_type_parameters" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_question_in_conditional" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.indent_parameter_description" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.number_of_blank_lines_at_beginning_of_code_block" value="0"/>
<setting id="org.eclipse.jdt.core.formatter.insert_new_line_before_finally_in_try_statement" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.tabulation.char" value="tab"/>
<setting id="org.eclipse.jdt.core.formatter.wrap_before_string_concatenation" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.lineSplit" value="1200"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_annotation" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_switch" value="insert"/>
</profile>
</profiles>
@@ -1,50 +0,0 @@
<code_scheme name="Eclipse (James' Edit)" version="173">
<option name="RIGHT_MARGIN" value="1200" />
<JavaCodeStyleSettings>
<option name="JD_ALIGN_PARAM_COMMENTS" value="false" />
<option name="JD_ALIGN_EXCEPTION_COMMENTS" value="false" />
<option name="JD_ADD_BLANK_AFTER_DESCRIPTION" value="false" />
<option name="JD_P_AT_EMPTY_LINES" value="false" />
<option name="JD_KEEP_INVALID_TAGS" value="false" />
<option name="JD_DO_NOT_WRAP_ONE_LINE_COMMENTS" value="true" />
<option name="JD_KEEP_EMPTY_PARAMETER" value="false" />
<option name="JD_KEEP_EMPTY_EXCEPTION" value="false" />
<option name="JD_KEEP_EMPTY_RETURN" value="false" />
</JavaCodeStyleSettings>
<codeStyleSettings language="JAVA">
<option name="KEEP_CONTROL_STATEMENT_IN_ONE_LINE" value="false" />
<option name="KEEP_BLANK_LINES_IN_DECLARATIONS" value="10" />
<option name="KEEP_BLANK_LINES_IN_CODE" value="10" />
<option name="KEEP_BLANK_LINES_BEFORE_RBRACE" value="10" />
<option name="BLANK_LINES_BEFORE_PACKAGE" value="1" />
<option name="BRACE_STYLE" value="2" />
<option name="CLASS_BRACE_STYLE" value="2" />
<option name="METHOD_BRACE_STYLE" value="2" />
<option name="ELSE_ON_NEW_LINE" value="true" />
<option name="WHILE_ON_NEW_LINE" value="true" />
<option name="CATCH_ON_NEW_LINE" value="true" />
<option name="FINALLY_ON_NEW_LINE" value="true" />
<option name="INDENT_CASE_FROM_SWITCH" value="false" />
<option name="ALIGN_MULTILINE_PARAMETERS" value="false" />
<option name="ALIGN_MULTILINE_RESOURCES" value="false" />
<option name="SPACE_WITHIN_ARRAY_INITIALIZER_BRACES" value="true" />
<option name="SPACE_BEFORE_ARRAY_INITIALIZER_LBRACE" value="true" />
<option name="CALL_PARAMETERS_WRAP" value="1" />
<option name="METHOD_PARAMETERS_WRAP" value="1" />
<option name="RESOURCE_LIST_WRAP" value="5" />
<option name="EXTENDS_LIST_WRAP" value="1" />
<option name="THROWS_LIST_WRAP" value="1" />
<option name="EXTENDS_KEYWORD_WRAP" value="1" />
<option name="THROWS_KEYWORD_WRAP" value="1" />
<option name="METHOD_CALL_CHAIN_WRAP" value="1" />
<option name="TERNARY_OPERATION_WRAP" value="5" />
<option name="ARRAY_INITIALIZER_WRAP" value="1" />
<option name="METHOD_ANNOTATION_WRAP" value="0" />
<option name="CLASS_ANNOTATION_WRAP" value="0" />
<option name="FIELD_ANNOTATION_WRAP" value="0" />
<indentOptions>
<option name="USE_TAB_CHARACTER" value="true" />
<option name="KEEP_INDENTS_ON_EMPTY_LINES" value="true" />
</indentOptions>
</codeStyleSettings>
</code_scheme>
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@@ -1,234 +1,550 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net' }
mavenCentral()
// potential replacement in case of problems:
// https://dist.creeper.host/Sponge/maven
maven { url = 'https://repo.spongepowered.org/maven/' }
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath group: 'org.spongepowered', name: 'mixingradle', version: '0.7-SNAPSHOT'
classpath 'com.github.jengelman.gradle.plugins:shadow:2.0.2'
}
plugins {
id "java"
// Plugin to handle dependencies
id "com.github.johnrengelman.shadow" version '7.1.2' apply false
// Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.2.6"
// Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Provides mc libraries to core
// id "org.spongepowered.gradle.vanilla" version '0.2.1-SNAPSHOT' apply false
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: 'com.github.johnrengelman.shadow'
version = 'a1.5.1'
group = 'com.seibel.lod'
archivesBaseName = 'Distant-Horizons_1.16.5'
/**
* Creates the list of preprocessors to use.
*
* @param mcVers array of all MC versions
* @param mcIndex array index of the currently active MC version
*/
def writeBuildGradlePredefine(List<String> mcVers, int mcIndex) {
ArrayList<String> redefineList = new ArrayList<String>()
for (int i = 0; i < mcVers.size(); i++) {
String mcStr = mcVers[i].replace(".", "_")
if (mcIndex < i) {
redefineList.add("PRE_MC_" + mcStr)
}
if (mcIndex == i) {
redefineList.add("MC_" + mcStr)
}
if (mcIndex >= i) {
redefineList.add("POST_MC_" + mcStr)
}
}
// Build the list of preprocessors to use
StringBuilder sb = new StringBuilder()
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n")
// Check if this is a development build
if (mod_version.toLowerCase().contains("dev")) {
// WARNING: only use this for logging, we don't want to have confusion
// when a method doesn't work correctly in the release build.
sb.append("DEV_BUILD")
sb.append("=\n")
}
// Build the MC version preprocessors
for (String redefinedVersion : redefineList) {
sb.append(redefinedVersion)
sb.append("=\n")
}
new File(projectDir, "build.properties").text = sb.toString()
}
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
// Transfers the values set in settings.gradle to the rest of the project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
// println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
// Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
// Forgix settings (used for merging jars)
forgix {
group = "com.seibel.lod"
mergedJarName = "DistantHorizons-${rootProject.versionStr}.jar"
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
forge {
jarLocation = "build/libs/DistantHorizons-forge-${rootProject.versionStr}.jar"
}
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
arg "-mixin.config=lod.mixins.json"
fabric {
jarLocation = "build/libs/DistantHorizons-fabric-${rootProject.versionStr}.jar"
}
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
removeDuplicate "com.seibel.lod.api"
removeDuplicate "com.seibel.lod.core"
}
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
subprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
mods {
examplemod {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
arg "-mixin.config=lod.mixins.json"
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Apply plugins
apply plugin: "java"
apply plugin: "com.github.johnrengelman.shadow"
if (isMinecraftSubProject)
apply plugin: "systems.manifold.manifold-gradle-plugin"
if (p == project(":core"))
apply plugin: "application"
// apply plugin: "org.spongepowered.gradle.vanilla" // Provides minecraft libraries
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
// Set the manifold version (may not be required tough)
manifold {
manifoldVersion = rootProject.manifold_version
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// set up custom configurations (configurations are a way to handle dependencies)
configurations {
// extends the shadowJar configuration
shadowMe
// have implemented dependencies automatically embedded in the final jar
implementation.extendsFrom(shadowMe)
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
if (isMinecraftSubProject && p != project(":common")) {
// Shadow common
common
shadowCommon // Don't use shadow from the shadow plugin because we don't want IDEA to index this.
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentForge.extendsFrom common
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'lod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
examplemod {
source sourceSets.main
}
if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike
fabricLike
shadowFabricLike
compileClasspath.extendsFrom fabricLike
runtimeClasspath.extendsFrom fabricLike
developmentForge.extendsFrom fabricLike
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// this is required so that we can use
// jitpack in the dependencies section below
repositories {
mavenCentral()
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
}
configurations {
shadowMe
compileOnly.extendsFrom(embed)
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.5-36.1.0'
compile 'org.tukaani:xz:1.9'
shadowMe 'org.tukaani:xz:1.9'
compile 'org.apache.commons:commons-compress:1.21'
shadowMe 'org.apache.commons:commons-compress:1.21'
// Let the application plugin know where the main class is
// (This will point to a non-existent class in all sub-projects except "Core")
if (p == project(":core")) {
application {
mainClass.set("com.seibel.lod.core.jar.JarMain")
}
}
// these were added to hopefully allow for cloning
// configuredFeatures to allow for safe
// multi threaded feature generation. Sadly I couldn't find
// a way to duplicate lambda functions (which features use)
// so for now I'm not sure what to do.
//implementation 'io.github.kostaskougios:cloning:1.10.3'
//
//implementation ('com.esotericsoftware:kryo:5.1.1') {
// exclude group: "org.objenesis"
//}
//implementation 'org.objenesis:objenesis:3.2'
dependencies {
//=====================//
// shared dependencies //
//=====================//
// Manifold
if (isMinecraftSubProject)
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
// Log4j
// TODO: Change to shadowMe later to work in the standalone jar
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
// JOML
implementation("org.joml:joml:${rootProject.joml_version}")
// JUnit tests
implementation("org.junit.jupiter:junit-jupiter:5.8.2")
implementation("org.junit.jupiter:junit-jupiter-engine:5.8.2")
implementation("junit:junit:4.13")
// Compression
shadowMe("org.tukaani:xz:1.9")
// NightConfig (includes Toml & Json)
shadowMe("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
shadowMe("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// Theming
shadowMe("com.formdev:flatlaf:${rootProject.flatlaf_version}")
// SVG
shadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
shadowMe("com.formdev:flatlaf-extras:${rootProject.flatlaf_version}")
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// Remember, for lwjgl dependancies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
shadowMe("org.lwjgl:lwjgl-jawt:3.2.2") {
exclude group: "org.lwjgl", module: "lwjgl" // This module is imported by Minecraft so exclude it
}
//==========================//
// conditional dependencies //
//==========================//
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Add core
if (isMinecraftSubProject) {
shadowMe(project(":core")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Add the api
if (p != project(":api")) {
shadowMe(project(":api")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
common(project(path: ":common")) { transitive false }
shadowCommon(project(path: ":common")) { transitive false }
}
// FabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) {
fabricLike(project(path: ":fabricLike")) { transitive false }
shadowFabricLike(project(path: ":fabricLike")) { transitive false }
}
}
}
shadowJar {
duplicatesStrategy = DuplicatesStrategy.INCLUDE
configurations = [project.configurations.getByName("shadowMe")]
relocate 'org.tukaani', 'shaded.tukaani'
relocate 'org.apache.commons.compress', 'shaded.apache.commons.compress'
classifier = ''
}
reobf {
shadowJar {
dependsOn tasks.createMcpToSrg
mappings = tasks.createMcpToSrg.outputs.files.singleFile
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.lod.common", "loaderCommon.${p.name}.com.seibel.lod.common" // Move the loader files to a different location
if (findProject(":fabricLike") && p != project(":fabricLike")) {
configurations.push(project.configurations.shadowFabricLike) // Shadow the fabricLike subproject
relocate "com.seibel.lod.fabriclike", "loaderCommon.${p.name}.com.seibel.lod.fabriclike" // Move the loader files to a different location
}
}
def librariesLocation = "distanthorizons.libraries"
// LWJGL
// Only ever shadow the dependencies we use otherwise some stuff would break when running on an external client
relocate "org.lwjgl.system.jawt", "${librariesLocation}.lwjgl.system.jawt"
// Compression
relocate "org.tukaani", "${librariesLocation}.tukaani"
// NightConfig (includes Toml & Json)
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
// Theming
relocate 'com.formdev.flatlaf', 'distanthorizons.libraries.formdev.flatlaf'
// SVG
relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
mergeServiceFiles()
}
}
// Using jar.finalizedBy(shadowJar) causes issues so we do this scuffed bypass
jar.dependsOn(shadowJar)
artifacts {
archives tasks.shadowJar
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "LOD",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "1",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
"MixinConfigs": "lod.mixins.json",
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = [ // Location of where to inject the properties
// Properties for each of the loaders
"fabric.mod.json",
"quilt.mod.json",
"META-INF/mods.toml",
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
// The mixins for each of the loaders
"DistantHorizons."+ p.name +".fabricLike.mixins.json"
]
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
// Fix forge version numbering system as it is weird
// For whatever reason forge uses [1.18, 1.18.1, 1.18.2) instead of the standard ["1.18", "1.18.1", "1.18.2"] which make more sense
def compatible_forgemc_versions = "${compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)")
// println compatible_forgemc_versions
// Quilt's custom contributors system
// This has to be like
// "Person": "Developer", "Another person": "Developer"
def quilt_contributors = []
def mod_author_list = mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
// println quilt_contributors.join(", ")
// TODOI: Find something we can use so we can basically re-map only when the jar is shadowed and relocated
// println p.tasks.findByName('shadowJar')
def replaceProperties = [
version : mod_version,
mod_name : mod_readable_name,
group : maven_group,
authors : mod_authors,
description : mod_description,
homepage : mod_homepage,
source : mod_source,
issues : mod_issues,
discord : mod_discord,
minecraft_version : minecraft_version,
compatible_minecraft_versions: compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : java_version,
quilt_contributors : "{"+quilt_contributors.join(", ")+"}"
]
// The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
// Adds the standalone jar's entrypoint
jar {
from "LICENSE.txt"
manifest {
attributes 'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.lod.core.jar.JarMain' // When changing the main of the jar change this line
}
}
// this can be un-commented if we ever wanted to make DH modular (AKA use a module-info.java file) again
/*
// Tells gradle where to look for other modules
// Why isn't the classpath added to the modules path by default?
if (p == project(":core")) {
compileJava {
inputs.property('moduleName', 'dhApi')
doFirst {
options.compilerArgs = [
'--module-path', classpath.asPath
]
classpath = files()
}
}
}
*/
// Run mergeJars when running build
// TODO: Fix later
// if (isMinecraftSubProject) {
// build.finalizedBy(mergeJars)
// assemble.finalizedBy(mergeJars)
// }
}
allprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
apply plugin: "java"
apply plugin: "maven-publish"
archivesBaseName = rootProject.mod_name
version = project.name + "-" + rootProject.versionStr
group = rootProject.maven_group
repositories {
// The central repo
mavenCentral()
// Used for Google's Collect library
maven { url "https://repo.enonic.com/public/" }
// For parchment mappings
maven { url "https://maven.parchmentmc.org" }
// For Architectury API
maven { url "https://maven.architectury.dev" }
// For Git repositories
maven { url "https://jitpack.io" }
// For Manifold Preprocessor
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
// Required for importing Modrinth mods
maven {
url "file:///${project.projectDir}/mcmodsrepo"
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
// Required for importing CursedForge mods
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
// Required for ModMenu
maven { url "https://maven.terraformersmc.com/" }
// Required for Mixins & VanillaGradle
maven { url "https://repo.spongepowered.org/maven/" }
// Required for Canvas (mod)
maven { url "https://maven.vram.io/" }
// These 3 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/quilt"
content {
includeGroup "quilt-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
includeGroup "forge-mod"
}
}
}
// Adds some dependencies that are in vanilla but not in core
if (p == project(":core")) {
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies { // All of these dependancies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes each version) instead of a hard defined version for all versions
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
implementation "org.joml:joml:${rootProject.joml_version}"
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
implementation("it.unimi.dsi:fastutil:8.5.11")
}
}
task copyCommonLoaderResources(type: Copy) {
from project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener")
into(file(p.file("build/resources/main")))
rename "${accessWidenerVersion}.lod.accesswidener", "lod.accesswidener"
// Move the fabricLike mixin to its different places for each subproject
if (findProject(":fabricLike")) {
from project(":fabricLike").file("src/main/resources/DistantHorizons.fabricLike.mixins.json")
into(file(p.file("build/resources/main")))
rename "DistantHorizons.fabricLike.mixins.json", "DistantHorizons." + p.name + ".fabricLike.mixins.json"
}
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into p.file("build/resources/main")
}
// TODO: This method doesnt seem to actually remove it from the jar, probably called at incorrect spots
task deleteDuplicatedCommonLoaderResources(type: Delete) {
// Delete the duplicated fabricLike.mixins.json
delete p.file("build/resources/main/DistantHorizons.fabricLike.mixins.json")
// Delete all the duplicated accesswideners
delete fileTree(p.file("build/resources/main")) {
include "*.lod.accesswidener"
}
}
tasks.withType(JavaCompile) {
if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer
options.compilerArgs += ["-Xplugin:Manifold"]
} else {
options.release = 8; // Core & Api should use Java 8 no matter what
//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
}
options.encoding = "UTF-8"
}
java {
withSourcesJar()
}
}
mixin {
add sourceSets.main, "lod.refmap.json"
}
// Delete the merged folder when running clean
task cleanMergedJars() {
def mergedFolder = file("Merged")
if (mergedFolder.exists()) {
delete(mergedFolder)
}
}
// add cleanMergedJars to the end of the "clean" task
tasks["clean"].finalizedBy(cleanMergedJars)
Executable
+15
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@@ -0,0 +1,15 @@
#!/bin/sh
# Loop trough everything in the version properties folder
for d in versionProperties/*; do
# Get the name of the version that is going to be compiled
version=$(echo "$d" | sed "s/versionProperties\///" | sed "s/.properties//")
# Clean out the folders and build it
# (We could use "./" to run gradlew, but as it is a shell script im going to be running it with the "sh" command)
echo "Cleaning workspace to build $version"
sh gradlew clean -PmcVer=$version --no-daemon | true
echo "Building $version"
sh gradlew build -PmcVer=$version --no-daemon | true
# The "| true" at the end of those 2 are just to make sure the script continues even if a build fails
done
+25
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@@ -0,0 +1,25 @@
@echo off
echo Windows build all script needs to be rewritten
echo I dont use Windows so I cant really make this
echo So if someone does use Windows and knows how to script stuff then can you please port the "buildall" script I made for Unix
@REM Old BAT script if you need some help with this task
@REM SETLOCAL
@REM CALL :buildVersion "1.19"
@REM CALL :buildVersion "1.18.2"
@REM CALL :buildVersion "1.18.1"
@REM CALL :buildVersion "1.17.1"
@REM CALL :buildVersion "1.16.5"
@REM EXIT /B %ERRORLEVEL%
@REM
@REM :buildVersion
@REM @echo on
@REM call ./gradlew.bat clean -PmcVer="%~1" --no-daemon
@REM call ./gradlew.bat build -PmcVer="%~1" --no-daemon
@REM @echo off
@REM EXIT /B 0
+78
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@@ -0,0 +1,78 @@
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to make participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the team lead James Seibel through Discord at `@BackSun#4157`. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
+32
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@@ -0,0 +1,32 @@
plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT"
}
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener"))
version(rootProject.minecraft_version)
}
dependencies {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader
// modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.mod_readable_name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -0,0 +1,54 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common;
import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.internal.SharedApi;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.config.ConfigBase;
/**
* This is the common main class
* @author Ran
*/
public class LodCommonMain {
public static boolean forge = false;
public static LodForgeMethodCaller forgeMethodCaller;
public static void startup(LodForgeMethodCaller caller) {
if (caller != null) {
LodCommonMain.forge = true;
forgeMethodCaller = caller;
}
DependencySetup.createSharedBindings();
SharedApi.init();
// if (!serverSided) {
// new NetworkReceiver().register_Client();
// } else {
// new NetworkReceiver().register_Server();
// }
}
public static void initConfig() {
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class,1);
}
}
@@ -0,0 +1,49 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.forge;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.core.Direction;
#if POST_MC_1_19
import net.minecraft.util.RandomSource;
#endif
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import java.util.List;
import java.util.Random;
/**
* used for calling methods that forge modified
* (forge modifies vanilla methods for some reason)
* @author Ran
*/
public interface LodForgeMethodCaller {
#if PRE_MC_1_19
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random); // FIXME: For 1.19
#else
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, RandomSource random); // FIXME: For 1.19
#endif
int colorResolverGetColor(ColorResolver resolver, Biome biome, double x, double z);
}
@@ -0,0 +1,43 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Player;
/**
* This is packet handler for our mod
* It basically handles the packets sent from the server & client
*
* @author Ran
*/
// TODO: Server sided stuff here
public class NetworkHandler {
public static void receivePacketClient(Minecraft client, FriendlyByteBuf buf, Player player) {
// This just exists here for testing purposes, it'll be removed in the future
System.out.println("Received int " + buf.readInt());
}
public static void receivePacketServer(FriendlyByteBuf buf, Player player) {
}
}
@@ -0,0 +1,61 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
/*
#if MC_1_16_5
import me.shedaniel.architectury.networking.NetworkManager;
#else
import dev.architectury.networking.NetworkManager;
#endif
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
*/
/**
* @author Ran
*/
// Comment: What does the 'server' side mean? Dedicated server? Or does it include the internal server?
// (I removed the hookup that calls the register method, since I'm not sure what it is doing yet)
public class NetworkReceiver {
/*
public void register_Client() {
NetworkManager.registerReceiver(NetworkManager.serverToClient(), Networking.RESOURCE_LOCATION, new ClientReceiver());
}
public void register_Server() {
NetworkManager.registerReceiver(NetworkManager.clientToServer(), Networking.RESOURCE_LOCATION, new ServerReceiver());
}
static class ServerReceiver implements NetworkManager.NetworkReceiver {
@Override
public void receive(FriendlyByteBuf buf, NetworkManager.PacketContext context) {
com.seibel.lod.common.networking.NetworkHandler.receivePacketServer(buf, context.getPlayer());
}
}
static class ClientReceiver implements NetworkManager.NetworkReceiver {
@Override
public void receive(FriendlyByteBuf buf, NetworkManager.PacketContext context) {
com.seibel.lod.common.networking.NetworkHandler.receivePacketClient(Minecraft.getInstance(), buf, context.getPlayer());
}
}
*/
}
@@ -0,0 +1,73 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
import com.seibel.lod.core.ModInfo;
//#if MC_1_16_5
//import me.shedaniel.architectury.networking.NetworkManager;
//#else
//import dev.architectury.networking.NetworkManager;
//#endif
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import java.util.Objects;
/**
* This class holds most of the networking code for the mod.
* @author Ran
*/
public class Networking {
public static final ResourceLocation RESOURCE_LOCATION = new ResourceLocation("lod", "data");
public static FriendlyByteBuf createNew() {
// TODO: Probably replace the Unpooled.buffer()
FriendlyByteBuf buf = new FriendlyByteBuf(Unpooled.buffer());
buf.writeInt(ModInfo.PROTOCOL_VERSION);
return buf;
}
/**
* Sends a packet to a player.
*
* @param player the player to send the packet to
* @param buf the payload of the packet.
*/
public static void send(ServerPlayer player, FriendlyByteBuf buf) {
// NetworkManager.sendToPlayer(player, RESOURCE_LOCATION, buf);
}
/**
* Sends a packet to the connected server.
*
* @param buf the payload of the packet
* @throws IllegalStateException if the client is not connected to a server
*/
public static void send(FriendlyByteBuf buf) throws IllegalStateException {
// NetworkManager.sendToServer(RESOURCE_LOCATION, buf);
}
}
@@ -0,0 +1,67 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.common.wrappers.gui.LangWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILangWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.lod.core.IReflectionHandler;
import com.seibel.lod.core.ReflectionHandler;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 12-1-2021
*/
public class DependencySetup {
public static void createSharedBindings()
{
SingletonInjector.INSTANCE.bind(ILangWrapper.class, LangWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
//@Environment(EnvType.SERVER)
public static void createServerBindings() {
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftDedicatedServerWrapper.INSTANCE);
}
//@Environment(EnvType.CLIENT)
public static void createClientBindings() {
SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IReflectionHandler.class, ReflectionHandler.INSTANCE);
}
}
@@ -0,0 +1,29 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.util.function.Supplier;
public class DependencySetupDoneCheck
{
public static boolean isDone = false;
public static Supplier<Boolean> getIsCurrentThreadDistantGeneratorThread = (() -> {return false;});
}
@@ -0,0 +1,132 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.nio.FloatBuffer;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import com.mojang.math.Matrix4f;
import com.seibel.lod.core.enums.ELodDirection;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.math.Mat4f;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.ChunkPos;
/**
* This class converts to and from Minecraft objects (Ex: Matrix4f)
* and objects we created (Ex: Mat4f).
*
* @author James Seibel
* @version 11-20-2021
*/
public class McObjectConverter
{
/** 4x4 float matrix converter */
public static Mat4f Convert(Matrix4f mcMatrix)
{
FloatBuffer buffer = FloatBuffer.allocate(16);
mcMatrix.store(buffer);
Mat4f matrix = new Mat4f(buffer);
matrix.transpose();
return matrix;
}
static final Direction[] directions;
static final ELodDirection[] lodDirections;
static {
ELodDirection[] lodDirs = ELodDirection.values();
directions = new Direction[lodDirs.length];
lodDirections = new ELodDirection[lodDirs.length];
for (ELodDirection lodDir : lodDirs)
{
Direction dir;
switch (lodDir.name().toUpperCase())
{
case "DOWN":
dir = Direction.DOWN;
break;
case "UP":
dir = Direction.UP;
break;
case "NORTH":
dir = Direction.NORTH;
break;
case "SOUTH":
dir = Direction.SOUTH;
break;
case "WEST":
dir = Direction.WEST;
break;
case "EAST":
dir = Direction.EAST;
break;
default:
dir = null;
break;
}
if (dir == null)
{
throw new IllegalArgumentException("Invalid direction on init mapping: " + lodDir);
}
directions[lodDir.ordinal()] = dir;
lodDirections[dir.ordinal()] = lodDir;
}
}
public static BlockPos Convert(DhBlockPos wrappedPos) {
return new BlockPos(wrappedPos.x, wrappedPos.y, wrappedPos.z);
}
public static ChunkPos Convert(DhChunkPos wrappedPos) {
return new ChunkPos(wrappedPos.x, wrappedPos.z);
}
public static Direction Convert(ELodDirection lodDirection)
{
return directions[lodDirection.ordinal()];
}
public static ELodDirection Convert(Direction direction)
{
return lodDirections[direction.ordinal()];
}
public static void DebugCheckAllPackers() {
BiConsumer<Integer, Integer> func = (x, z) -> DhChunkPos._DebugCheckPacker(x,z,ChunkPos.asLong(x,z));
func.accept(0,0);
func.accept(12345,134);
func.accept(-12345,-134);
func.accept(-30000000/16,30000000/16);
func.accept(30000000/16,-30000000/16);
func.accept(30000000/16,30000000/16);
func.accept(-30000000/16,-30000000/16);
Consumer<BlockPos> func2 = (p) -> DhBlockPos._DebugCheckPacker(p.getX(),p.getY(),p.getZ(),p.asLong());
func2.accept(new BlockPos(0,0,0));
func2.accept(new BlockPos(12345,134,123));
func2.accept(new BlockPos(-12345,-134,-80));
func2.accept(new BlockPos(-30000000, 2047, 30000000));
func2.accept(new BlockPos(30000000, -2048, -30000000));
func2.accept(new BlockPos(30000000, 2047, 30000000));
func2.accept(new BlockPos(-30000000, -2048, -30000000));
}
}
@@ -0,0 +1,62 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft;
/**
* @author James Seibel
* @version 12-11-2021
*/
public class VersionConstants implements IVersionConstants
{
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants()
{
}
@Override
public int getMinimumWorldHeight()
{
return 0;
}
@Override
public int getWorldGenerationCountPerThread()
{
return 1;
}
@Override
public boolean isVanillaRenderedChunkSquare()
{
return false;
}
@Override
public String getMinecraftVersion() {
return Minecraft.getInstance().getGame().getVersion().getId();
}
}
@@ -0,0 +1,148 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.level.IDhLevel;
import com.seibel.lod.core.level.IDhServerLevel;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.chunk.ChunkAccess;
import java.io.IOException;
/**
* This handles creating abstract wrapper objects.
* @author James Seibel
* @version 2022-12-5
*/
public class WrapperFactory implements IWrapperFactory
{
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBatchGenerationEnvironmentWrapper createBatchGenerator(IDhLevel targetLevel)
{
if (targetLevel instanceof IDhServerLevel)
{
return new BatchGenerationEnvironment((IDhServerLevel) targetLevel);
}
else
{
throw new IllegalArgumentException("The target level must be a server-side level.");
}
}
@Override
public IBiomeWrapper deserializeBiomeWrapper(String str) throws IOException { return BiomeWrapper.deserialize(str); }
@Override
public IBlockStateWrapper deserializeBlockStateWrapper(String str) throws IOException { return BlockStateWrapper.deserialize(str); }
@Override
public IBlockStateWrapper getAirBlockStateWrapper() { return BlockStateWrapper.AIR; }
/**
* Note: when this is updated for different MC versions, make sure you also update the documentation in
* {@link IDhApiWorldGenerator#generateChunks} and the type list in {@link WrapperFactory#createChunkWrapperErrorMessage}. <br><br>
*
* For full method documentation please see: {@link IWrapperFactory#createChunkWrapper}
* @see IWrapperFactory#createChunkWrapper
*/
public IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException
{
if (objectArray.length == 1 && objectArray[0] instanceof IChunkWrapper) // alternate option if "instanceof" can't be compiled down to older JRE versions "IChunkWrapper.class.isInstance(objectArray[0])" Feel free to delete this comment if we've compiled the mod for 1.16 or earlier - James
{
try
{
// this path should only happen when called by Distant Horizons code
// API implementors should never hit this path
return (IChunkWrapper) objectArray[0];
}
catch (Exception e)
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
}
// correct number of parameters from the API
else if (objectArray.length == 2)
{
// chunk
if (!(objectArray[0] instanceof ChunkAccess))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
ChunkAccess chunk = (ChunkAccess) objectArray[0];
// light source
if (!(objectArray[1] instanceof LevelReader))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
LevelReader lightSource = (LevelReader) objectArray[1];
return new ChunkWrapper(chunk, lightSource, /*A DH wrapped level isn't necessary*/null);
}
// incorrect number of parameters from the API
else
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
}
/** Note: when this is updated for different MC versions, make sure you also update the documentation in {@link IDhApiWorldGenerator#generateChunks}. */
private static String createChunkWrapperErrorMessage(Object[] objectArray)
{
StringBuilder message = new StringBuilder(
"Chunk wrapper creation failed. \n" +
"Expected parameters: " +
"[" + ChunkAccess.class.getName() + "], " +
"[" + LevelReader.class.getName() + "]. \n");
if (objectArray.length != 0)
{
message.append("Given parameters: ");
for (Object obj : objectArray)
{
message.append("[").append(obj.getClass().getName()).append("], ");
}
}
else
{
message.append(" No parameters given.");
}
return message.toString();
}
}
@@ -0,0 +1,34 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* Stores any variables or code that
* may be shared between wrapper objects.
*
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperUtil {
/** If we ever need to use a heightmap for any reason, use this one. */
public static final Heightmap.Types DEFAULT_HEIGHTMAP = Heightmap.Types.WORLD_SURFACE_WG;
}
@@ -0,0 +1,118 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import java.io.IOException;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.function.Function;
import com.google.common.collect.ImmutableBiMap;
import com.google.gson.JsonParser;
import com.mojang.serialization.JsonOps;
import com.mojang.serialization.Lifecycle;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.core.Holder;
#if POST_MC_1_19
import net.minecraft.data.worldgen.biome.EndBiomes;
import net.minecraft.data.worldgen.biome.NetherBiomes;
#endif
import net.minecraft.resources.RegistryFixedCodec;
import net.minecraft.resources.RegistryOps;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
/** This class wraps the minecraft BlockPos.Mutable (and BlockPos) class */
public class BiomeWrapper implements IBiomeWrapper
{
#if PRE_MC_1_18_2
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
public final Biome biome;
#else
public static final ConcurrentMap<Holder<Biome>, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
public final Holder<Biome> biome;
#endif
static public IBiomeWrapper getBiomeWrapper(#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif biome)
{
return biomeWrapperMap.computeIfAbsent(biome, BiomeWrapper::new);
}
private BiomeWrapper(#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif biome)
{
this.biome = biome;
}
@Override
public String getName()
{
#if PRE_MC_1_18_2
return biome.toString();
#else
return biome.unwrapKey().orElse(Biomes.THE_VOID).registry().toString();
#endif
}
@Override
public String serialize() {
//FIXME: Pass in a level obj
String data = Biome.CODEC.encodeStart(RegistryOps.create(JsonOps.INSTANCE, Minecraft.getInstance().level.registryAccess()),
biome).get().orThrow().toString();
return data;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
BiomeWrapper that = (BiomeWrapper) o;
return Objects.equals(biome, that.biome);
}
@Override
public int hashCode() {
return Objects.hash(biome);
}
public static IBiomeWrapper deserialize(String str) throws IOException
{
try
{
#if PRE_MC_1_18_2 Biome #else
Holder<Biome> #endif
biome = Biome.CODEC.decode(RegistryOps.create(JsonOps.INSTANCE, Minecraft.getInstance().level.registryAccess()),
JsonParser.parseString(str)).get().orThrow().getFirst();
return getBiomeWrapper(biome);
}
catch (Exception e)
{
throw new IOException("Failed to deserialize biome wrapper", e);
}
}
@Override
public Object getWrappedMcObject_UNSAFE() { return this.biome; }
}
@@ -0,0 +1,90 @@
package com.seibel.lod.common.wrappers.block;
import com.google.gson.JsonParser;
import com.mojang.serialization.JsonOps;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.io.IOException;
import java.util.HashMap;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
public class BlockStateWrapper implements IBlockStateWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static final BlockStateWrapper AIR = new BlockStateWrapper(null);
public static ConcurrentHashMap<BlockState, BlockStateWrapper> cache = new ConcurrentHashMap<>();
public static BlockStateWrapper fromBlockState(BlockState blockState)
{
if (blockState == null || blockState.isAir())
return AIR;
if (blockState.getFluidState().isEmpty())
return cache.computeIfAbsent(blockState, BlockStateWrapper::new);
else
return cache.computeIfAbsent(blockState.getFluidState().createLegacyBlock(), BlockStateWrapper::new);
}
public final BlockState blockState;
BlockStateWrapper(BlockState blockState) {
this.blockState = blockState;
//LOGGER.info("Created BlockStateWrapper for {}", blockState);
}
@Override
public String serialize()
{
if (this.blockState == null)
{
return "AIR";
}
return BlockState.CODEC.encodeStart(JsonOps.COMPRESSED, this.blockState).get().orThrow().toString();
}
public static BlockStateWrapper deserialize(String str) throws IOException {
if (str.equals("AIR")) {
return AIR;
}
try {
return new BlockStateWrapper(
BlockState.CODEC.decode(JsonOps.COMPRESSED, JsonParser.parseString(str)).get().orThrow().getFirst()
);
} catch (Exception e) {
throw new IOException("Failed to deserialize BlockStateWrapper", e);
}
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
BlockStateWrapper that = (BlockStateWrapper) o;
return Objects.equals(blockState, that.blockState);
}
@Override
public int hashCode() {
return Objects.hash(blockState);
}
@Override
public Object getWrappedMcObject_UNSAFE() { return this.blockState; }
@Override
public boolean isAir() { return this.isAir(this.blockState); }
public boolean isAir(BlockState blockState) { return blockState == null || blockState.isAir(); }
}
@@ -0,0 +1,52 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
/**
* For wrapping/utilizing around TextureAtlasSprite
* @author Ran
*/
public class TextureAtlasSpriteWrapper {
/**
* This code is from Minecraft Forge
* Which is licensed under the terms of GNU Lesser General Public License
* as published by the Free Software Foundation version 2.1
* of the License.
*
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
#if PRE_MC_1_17_1
return sprite.mainImage[0].getPixelRGBA(
x + sprite.framesX[frameIndex] * sprite.getWidth(),
y + sprite.framesY[frameIndex] * sprite.getHeight());
#else
if (sprite.animatedTexture != null) {
x += sprite.animatedTexture.getFrameX(frameIndex) * sprite.width;
y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height;
}
return sprite.mainImage[0].getPixelRGBA(x, y);
#endif
}
}
@@ -0,0 +1,217 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter {
LevelReader parent;
public TintGetterOverrideFast(LevelReader parent) {
this.parent = parent;
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
if (LodCommonMain.forgeMethodCaller != null) {
return LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(blockPos),
blockPos.getX(), blockPos.getZ());
} else {
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
}
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
#if POST_MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -0,0 +1,241 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter {
LevelReader parent;
public int smoothingRange;
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange) {
this.parent = parent;
this.smoothingRange = smoothingRange;
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n;
if (LodCommonMain.forgeMethodCaller != null) {
n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
mutableBlockPos.getX(), mutableBlockPos.getZ());
} else {
n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
}
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return calculateBlockTint(blockPos, colorResolver);
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
#if POST_MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -0,0 +1,91 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintWithoutLevelOverrider implements BlockAndTintGetter {
final BiomeWrapper biome;
public TintWithoutLevelOverrider(BiomeWrapper biome) {
this.biome = biome;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if POST_MC_1_18_2 Holder<Biome> #else Biome #endif biome) {
#if POST_MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
@Override
public float getShade(Direction direction, boolean shade) {
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine() {
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getHeight() {
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight() {
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
}
@@ -0,0 +1,115 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.jetbrains.annotations.Nullable;
public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter {
final BiomeWrapper biome;
public int smoothingRange;
public TintWithoutLevelSmoothOverrider(BiomeWrapper biome, int smoothingRange) {
this.biome = biome;
this.smoothingRange = smoothingRange;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if POST_MC_1_18_2 Holder<Biome> #else Biome #endif biome) {
#if POST_MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//
// public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
// {
// int i = smoothingRange;
// if (i == 0)
// return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
// int j = (i * 2 + 1) * (i * 2 + 1);
// int k = 0;
// int l = 0;
// int m = 0;
// Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
// BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
// while (cursor3D.advance())
// {
// mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
// int n;
// if (LodCommonMain.forgeMethodCaller != null) {
// n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
// mutableBlockPos.getX(), mutableBlockPos.getZ());
// } else {
// n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
// }
//
// k += (n & 0xFF0000) >> 16;
// l += (n & 0xFF00) >> 8;
// m += n & 0xFF;
// }
// return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
// }
@Override
public float getShade(Direction direction, boolean shade) {
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine() {
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getHeight() {
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight() {
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
}
@@ -0,0 +1,25 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
import java.util.concurrent.ConcurrentHashMap;
public class ClientBlockDetailMap {
private final ConcurrentHashMap<BlockState, ClientBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ClientLevelWrapper level;
public ClientBlockDetailMap(ClientLevelWrapper level) { this.level = level; }
public ClientBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos) { //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ClientBlockStateCache(s, level, new DhBlockPos(0,0,0)));
}
public void clear() { blockCache.clear(); }
public int getColor(BlockState state, BiomeWrapper biome, DhBlockPos pos) {
return getBlockStateData(state, pos).getAndResolveFaceColor(biome);
}
}
@@ -0,0 +1,186 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.*;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.RotatedPillarBlock;
#if POST_MC_1_19
import net.minecraft.util.RandomSource;
#endif
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.util.List;
import java.util.Random;
/**
*
* @version 2022-9-16
*/
public class ClientBlockStateCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
#if PRE_MC_1_19
public static final Random random = new Random(0);
#else
public static final RandomSource random = RandomSource.create();
#endif
public final BlockState state;
public final LevelReader level;
public final BlockPos pos;
public ClientBlockStateCache(BlockState blockState, IClientLevelWrapper samplingLevel, DhBlockPos samplingPos) {
state = blockState;
level = (LevelReader) samplingLevel.getWrappedMcObject_UNSAFE();
pos = McObjectConverter.Convert(samplingPos);
resolveColors();
//LOGGER.info("ClientBlocKCache created for {}", blockState);
}
boolean isColorResolved = false;
int baseColor = 0; //TODO: Impl per-face color
boolean needShade = true;
boolean needPostTinting = false;
int tintIndex = 0;
public static final int FLOWER_COLOR_SCALE = 5;
enum ColorMode {
Default,
Flower,
Leaves;
static ColorMode getColorMode(Block b) {
if (b instanceof LeavesBlock) return Leaves;
if (b instanceof FlowerBlock) return Flower;
return Default;
}
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode) {
int count = 0;
double alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getWidth(); u++)
{
for (int v = 0; v < texture.getHeight(); v++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
double r = ((tempColor & 0x000000FF) )/255.;
double g = ((tempColor & 0x0000FF00) >>> 8)/255.;
double b = ((tempColor & 0x00FF0000) >>> 16)/255.;
double a = ((tempColor & 0xFF000000) >>> 24)/255.;
int scale = 1;
if (colorMode == ColorMode.Leaves) {
r *= a;
g *= a;
b *= a;
a = 1.;
} else if (a==0.) {
continue;
} else if (colorMode == ColorMode.Flower && (g+0.1<b || g+0.1<r)) {
scale = FLOWER_COLOR_SCALE;
}
count += scale;
alpha += a*a*scale;
red += r*r*scale;
green += g*g*scale;
blue += b*b*scale;
}
}
}
if (count == 0)
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(0,255,255,255);
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
(int) (Math.sqrt(alpha/count)*255.),
(int) (Math.sqrt(red / count)*255.),
(int) (Math.sqrt(green / count)*255.),
(int) (Math.sqrt(blue / count)*255.));
}
return tempColor;
}
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
private void resolveColors() {
if (isColorResolved) return;
if (state.getFluidState().isEmpty()) {
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, direction, random);
if (quads != null && !quads.isEmpty() &&
!(state.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
};
if (quads == null || quads.isEmpty()) {
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, null, random);
}
if (quads != null && !quads.isEmpty()) {
needPostTinting = quads.get(0).isTinted();
needShade = quads.get(0).isShade();
tintIndex = quads.get(0).getTintIndex();
baseColor = calculateColorFromTexture(
#if PRE_MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(state.getBlock()));
} else { // Backup method.
needPostTinting = false;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
} else { // Liquid Block
needPostTinting = true;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
isColorResolved = true;
}
public int getAndResolveFaceColor(BiomeWrapper biome)
{
// FIXME: impl per-face colors
if (!needPostTinting) return baseColor;
int tintColor = Minecraft.getInstance().getBlockColors()
.getColor(state, new TintWithoutLevelOverrider(biome), pos, tintIndex);
if (tintColor == -1) return baseColor;
return ColorUtil.multiplyARGBwithRGB(baseColor, tintColor);
}
}
@@ -0,0 +1,41 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block.cache;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
public class ServerBlockDetailMap
{
private final ConcurrentHashMap<BlockState, ServerBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ServerLevelWrapper level;
public ServerBlockDetailMap(ServerLevelWrapper level) { this.level = level; }
public ServerBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos) { //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ServerBlockStateCache(s, level, new DhBlockPos(0,0,0)));
}
public void clear() { blockCache.clear(); }
}
@@ -0,0 +1,77 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.apache.logging.log4j.Logger;
import java.util.Arrays;
/**
*
* @version 2022-9-16
*/
public class ServerBlockStateCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public final BlockState state;
public final LevelReader level;
public final BlockPos pos;
public ServerBlockStateCache(BlockState blockState, ILevelWrapper samplingLevel, DhBlockPos samplingPos) {
state = blockState;
level = (LevelReader) samplingLevel.getWrappedMcObject_UNSAFE();
pos = McObjectConverter.Convert(samplingPos);
resolveShapes();
//LOGGER.info("ServerBlockState created for {}", blockState);
}
boolean noCollision = false;
boolean[] occludeFaces = null;
boolean[] fullFaces = null;
boolean isShapeResolved = false;
public void resolveShapes() {
if (isShapeResolved) return;
if (state.getFluidState().isEmpty()) {
noCollision = state.getCollisionShape(level, pos).isEmpty();
occludeFaces = new boolean[6];
if (state.canOcclude()) {
for (Direction dir : Direction.values()) {
// Note: isEmpty() isn't quite correct... best would be a isFull() or something...
occludeFaces[McObjectConverter.Convert(dir).ordinal()]
= !state.getFaceOcclusionShape(level, pos, dir).isEmpty();
}
}
VoxelShape voxelShape = state.getShape(level, pos);
fullFaces = new boolean[6];
if (!voxelShape.isEmpty()) {
for (Direction dir : Direction.values()) {
VoxelShape faceShape = voxelShape.getFaceShape(dir);
AABB aabb = faceShape.bounds();
boolean xFull = aabb.minX <= 0.01 && aabb.maxX >= 0.99;
boolean yFull = aabb.minY <= 0.01 && aabb.maxY >= 0.99;
boolean zFull = aabb.minZ <= 0.01 && aabb.maxZ >= 0.99;
fullFaces[McObjectConverter.Convert(dir).ordinal()] =
(xFull || dir.getAxis().equals(Direction.Axis.X))
&& (yFull || dir.getAxis().equals(Direction.Axis.Y))
&& (zFull || dir.getAxis().equals(Direction.Axis.Z));
}
}
} else { // Liquid Block. Treat as full block
occludeFaces = new boolean[6];
Arrays.fill(occludeFaces, true);
fullFaces = new boolean[6];
Arrays.fill(fullFaces, true);
}
}
}
@@ -0,0 +1,217 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.chunk;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.common.wrappers.WrapperUtil;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.core.BlockPos;
#if POST_MC_1_17_1
import net.minecraft.core.QuartPos;
#endif
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
// Which nullable should be used???
import org.jetbrains.annotations.Nullable;
//import javax.annotation.Nullable;
/**
*
* @author James Seibel
* @version 3-5-2022
*/
public class ChunkWrapper implements IChunkWrapper
{
private final ChunkAccess chunk;
private final DhChunkPos chunkPos;
private final LevelReader lightSource;
private final ILevelWrapper wrappedLevel;
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource, @Nullable ILevelWrapper wrappedLevel)
{
this.chunk = chunk;
this.lightSource = lightSource;
this.wrappedLevel = wrappedLevel;
chunkPos = new DhChunkPos(chunk.getPos().x, chunk.getPos().z);
}
@Override
public int getHeight(){
#if PRE_MC_1_17_1
return 255;
#else
return chunk.getHeight();
#endif
}
@Override
public int getMinBuildHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return chunk.getMinBuildHeight();
#endif
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
{
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(xRel, zRel);
}
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
//if (wrappedLevel != null) return wrappedLevel.getBiome(new DhBlockPos(x + getMinX(), y, z + getMinZ()));
#if PRE_MC_1_17_1
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
x >> 2, y >> 2, z >> 2));
#elif PRE_MC_1_18_1
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#elif PRE_MC_1_18_2
return BiomeWrapper.getBiomeWrapper(chunk.getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#else //Now returns a Holder<Biome> instead of Biome
return BiomeWrapper.getBiomeWrapper(chunk.getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#endif
}
@Override
public DhChunkPos getChunkPos() {
return chunkPos;
}
public ChunkAccess getChunk() {
return chunk;
}
@Override
public int getMaxY(int x, int z) {
return chunk.getHeight(Heightmap.Types.WORLD_SURFACE, Math.floorMod(x, 16), Math.floorMod(z, 16));
}
@Override
public int getMaxX(){
return chunk.getPos().getMaxBlockX();
}
@Override
public int getMaxZ(){
return chunk.getPos().getMaxBlockZ();
}
@Override
public int getMinX(){
return chunk.getPos().getMinBlockX();
}
@Override
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public boolean isLightCorrect(){
#if PRE_MC_1_18_1
return true;
#else
if (chunk instanceof LevelChunk)
{
// called when connected to a server (and sometimes when in a singleplayer world)
return ((LevelChunk) chunk).isClientLightReady() || chunk.isLightCorrect();
}
else
{
// called when in a single player world
return chunk.isLightCorrect();
}
#endif
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x + getMinX(),y,z + getMinZ()));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x + getMinX(),y,z + getMinZ()));
}
@Override
public boolean doesNearbyChunksExist() {
if (lightSource instanceof LightedWorldGenRegion) return true;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (dx==0 && dz==0) continue;
if (lightSource.getChunk(dx+chunk.getPos().x, dz+chunk.getPos().z, ChunkStatus.BIOMES, false) == null) return false;
}
}
return true;
}
public LevelReader getColorResolver()
{
return lightSource;
}
@Override
public String toString() {
return chunk.getClass().getSimpleName() + chunk.getPos();
}
@Override
public IBlockStateWrapper getBlockState(int x, int y, int z) {
//if (wrappedLevel != null) return wrappedLevel.getBlockState(new DhBlockPos(x + getMinX(), y, z + getMinZ()));
return BlockStateWrapper.fromBlockState(chunk.getBlockState(new BlockPos(x,y,z)));
}
@Override
public boolean isStillValid() {
return wrappedLevel == null || wrappedLevel.tryGetChunk(chunkPos) == this;
}
}
@@ -0,0 +1,460 @@
package com.seibel.lod.common.wrappers.gui;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
// Logger (for debug stuff)
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.file.ConfigFileHandling;
import com.seibel.lod.core.config.types.AbstractConfigType;
import com.seibel.lod.core.config.types.ConfigCategory;
import com.seibel.lod.core.config.types.ConfigEntry;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
// Gets info from our own mod
import com.seibel.lod.core.config.*;
// Minecraft imports
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.client.resources.language.I18n; // translation
#if POST_MC_1_17_1
import net.minecraft.client.gui.narration.NarratableEntry;
#endif
#if PRE_MC_1_19
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
#endif
/**
* Based upon TinyConfig but is highly modified
* https://github.com/Minenash/TinyConfig
*
* Credits to Motschen
*
* @author coolGi
* @version 4-28-2022
*/
// FLOATS DONT WORK WITH THIS
@SuppressWarnings("unchecked")
public abstract class ClassicConfigGUI {
/*
This would be removed later on
*/
//==============//
// Initializers //
//==============//
// Some regexes to check if an input is valid
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static class ConfigScreenConfigs {
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
}
/**
* The terribly coded old stuff
*/
public static class EntryInfo {
Object widget;
Map.Entry<EditBox, Component> error;
String tempValue;
int index;
}
/**
* creates a text field
*/
private static void textField(AbstractConfigType info, Function<String, Number> func, Pattern pattern, boolean cast) {
boolean isNumber = pattern != null;
((EntryInfo) info.guiValue).widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
((EntryInfo) info.guiValue).error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals(".")) {
value = func.apply(stringValue);
#if PRE_MC_1_19
((EntryInfo) info.guiValue).error = ((ConfigEntry) info).isValid(value) == 0 ? null : new AbstractMap.SimpleEntry<>(editBox, new TextComponent(((ConfigEntry) info).isValid(value) == -1 ?
#else
((EntryInfo) info.guiValue).error = ((ConfigEntry) info).isValidMemoryAddress(value) == 0 ? null : new AbstractMap.SimpleEntry<>(editBox, Component.translatable(((ConfigEntry) info).isValidMemoryAddress(value) == -1 ?
#endif
"§cMinimum " + "length" + (cast ? " is " + (int) ((ConfigEntry) info).getMin() : " is " + ((ConfigEntry) info).getMin()) :
"§cMaximum " + "length" + (cast ? " is " + (int) ((ConfigEntry) info).getMax() : " is " + ((ConfigEntry) info).getMax())));
}
((EntryInfo) info.guiValue).tempValue = stringValue;
editBox.setTextColor(((ConfigEntry) info).isValid(value) == 0 ? 0xFFFFFFFF : 0xFFFF7777);
// button.active = entries.stream().allMatch(e -> e.inLimits);
if (((ConfigEntry) info).isValid(value) == 0 && info.getType() != List.class) {
if (!cast)
((ConfigEntry) info).setWithoutSaving(value);
else
((ConfigEntry) info).setWithoutSaving(value.intValue());
}
// else if (((ConfigEntry) info).isValidMemoryAddress() == 0)
// {
// if (((List<String>) info.get()).size() == ((EntryInfo) info.guiValue).index)
// info.set(((List<String>) info.get()).add(""));
// info.set(((List<String>) info.get()).set(((EntryInfo) info.guiValue).index, Arrays.stream(((EntryInfo) info.guiValue).tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0)));
// }
return true;
};
}
//==============//
// GUI handling //
//==============//
/**
* if you want to get this config gui's screen call this
*/
public static Screen getScreen(ConfigBase configBase, Screen parent, String category) {
return new ConfigScreen(configBase, parent, category);
}
/**
* Pain
*/
private static class ConfigScreen extends Screen {
protected ConfigScreen(ConfigBase configBase, Screen parent, String category) {
#if PRE_MC_1_19
super(new TranslatableComponent(
#else
super(Component.translatable(
#endif
I18n.exists(configBase.modID + ".config" + (category.isEmpty() ? "." + category : "") + ".title") ?
configBase.modID + ".config.title" :
configBase.modID + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.configBase = configBase;
this.parent = parent;
this.category = category;
this.translationPrefix = configBase.modID + ".config.";
}
private final ConfigBase configBase;
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
// Real Time config update //
@Override
public void tick() {
super.tick();
}
/**
* When you close it, it goes to the previous screen and saves
*/
@Override
public void onClose() {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(this.parent);
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private Button addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
return button;
}
@Override
protected void init() {
super.init();
if (!reload)
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
addBtn(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
Button done = addBtn(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, this.height - 32, 25);
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
this.addWidget(this.list);
for (AbstractConfigType info : ConfigBase.INSTANCE.entries) {
if (info.getCategory().matches(category) && info.getAppearance().showInGui) {
initEntry(info, this.translationPrefix);
#if PRE_MC_1_19
TranslatableComponent name = new TranslatableComponent(translationPrefix + info.getNameWCategory());
#else
Component name = Component.translatable(translationPrefix + info.getNameWCategory());
#endif
if (ConfigEntry.class.isAssignableFrom(info.getClass())) {
#if PRE_MC_1_19
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - 150 - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, new TextComponent("Reset").withStyle(ChatFormatting.RED), (button -> {
#else
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - 150 - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, Component.translatable("Reset").withStyle(ChatFormatting.RED), (button -> {
#endif
((ConfigEntry) info).setWithoutSaving(((ConfigEntry) info).getDefaultValue());
((EntryInfo) info.guiValue).index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
}));
if (((EntryInfo) info.guiValue).widget instanceof Map.Entry) {
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) ((EntryInfo) info.guiValue).widget;
if (info.getType().isEnum())
#if PRE_MC_1_19
widget.setValue(value -> new TranslatableComponent(translationPrefix + "enum." + info.getType().getSimpleName() + "." + info.get().toString()));
#else
widget.setValue(value -> Component.translatable(translationPrefix + "enum." + info.getType().getSimpleName() + "." + info.get().toString()));
#endif
this.list.addButton(new Button(this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen, 0, 150, 20, widget.getValue().apply(info.get()), widget.getKey()), resetButton, null, name);
} else if (((EntryInfo) info.guiValue).widget != null) {
EditBox widget = new EditBox(font, this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, 150 - 4, 20, null);
widget.setMaxLength(150);
widget.insertText(String.valueOf(info.get()));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) ((EntryInfo) info.guiValue).widget).apply(widget, done);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
}
} else if (ConfigCategory.class.isAssignableFrom(info.getClass())) {
Button widget = new Button(this.width / 2 - 100, this.height - 28, 100 * 2, 20, name, (button -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(ClassicConfigGUI.getScreen(this.configBase, this, ((ConfigCategory) info).getDestination()));
}));
this.list.addButton(widget, null, null, null);
}
}
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Renders background
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
if (SelfUpdater.deleteOldOnClose)
drawString(matrices, font, new TranslatableComponent("lod.updater.waitingForClose"), 4, height-38, 0xFFFFFF);
// Render the tooltip only if it can find a tooltip in the language file
for (AbstractConfigType info : ConfigBase.INSTANCE.entries) {
if (info.getCategory().matches(category) && info.getAppearance().showInGui) {
if (list.getHoveredButton(mouseX, mouseY).isPresent()) {
AbstractWidget buttonWidget = list.getHoveredButton(mouseX, mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
#if PRE_MC_1_19
TranslatableComponent name = new TranslatableComponent(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName());
#else
Component name = Component.translatable(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName());
#endif
String key = translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName() + ".@tooltip";
if (((EntryInfo) info.guiValue).error != null && text.equals(name))
renderTooltip(matrices, (Component) ((EntryInfo) info.guiValue).error.getValue(), mouseX, mouseY);
else if (I18n.exists(key) && (text != null && text.equals(name))) {
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
#if PRE_MC_1_19
list.add(new TextComponent(str));
#else
list.add(Component.translatable(str));
#endif
renderComponentTooltip(matrices, list, mouseX, mouseY);
}
}
}
}
super.render(matrices, mouseX, mouseY, delta);
}
}
private static void initEntry(AbstractConfigType info, String translationPrefix) {
info.guiValue = new EntryInfo();
Class<?> fieldClass = info.getType();
if (ConfigEntry.class.isAssignableFrom(info.getClass())) {
if (fieldClass == Integer.class) {
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, true);
} else if (fieldClass == Double.class) {
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, false);
} else if (fieldClass == String.class || fieldClass == List.class) {
// For string or list
textField(info, String::length, null, true);
} else if (fieldClass == Boolean.class) {
// For boolean
#if PRE_MC_1_19
Function<Object, Component> func = value -> new TextComponent((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
#else
Function<Object, Component> func = value -> Component.translatable((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
#endif
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
((ConfigEntry) info).setWithoutSaving(!(Boolean) info.get());
button.setMessage(func.apply(info.get()));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(info.getType().getEnumConstants());
#if PRE_MC_1_19
Function<Object, Component> func = value -> new TranslatableComponent(translationPrefix + "enum." + fieldClass.getSimpleName() + "." + info.get().toString());
#else
Function<Object, Component> func = value -> Component.translatable(translationPrefix + "enum." + fieldClass.getSimpleName() + "." + info.get().toString());
#endif
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
int index = values.indexOf(info.get()) + 1;
info.set(values.get(index >= values.size() ? 0 : index));
button.setMessage(func.apply(info.get()));
}, func);
}
} else if (ConfigCategory.class.isAssignableFrom(info.getClass())) {
// if (!info.info.getName().equals(""))
// info.name = new TranslatableComponent(info.info.getName());
}
// return info;
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry> {
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text) {
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth() {
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY) {
for (ButtonEntry buttonEntry : this.children()) {
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY)) {
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry> {
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton) {
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton) {
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
if (button != null) {
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null) {
resetButton.y = y;
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null) {
indexButton.y = y;
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children() {
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
#if POST_MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables() {
return children;
}
#endif
}
}
@@ -0,0 +1,28 @@
package com.seibel.lod.common.wrappers.gui;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.ConfigBase;
import com.seibel.lod.core.config.gui.ConfigScreen;
import com.seibel.lod.core.config.gui.JavaScreenHandlerScreen;
import com.seibel.lod.core.config.gui.OpenGLConfigScreen;
import net.minecraft.client.gui.screens.Screen;
public class GetConfigScreen {
public static type useScreen = type.Classic;
public static enum type {
Classic,
@Deprecated
OpenGL, // This was jsut an attempt, it didn't work out, and we are going to change to javafx soon (as soon as that works)
JavaFX;
}
public static Screen getScreen(Screen parent) {
return switch (useScreen) {
case Classic -> ClassicConfigGUI.getScreen(ConfigBase.INSTANCE, parent, "client");
case OpenGL -> MinecraftScreen.getScreen(parent, new OpenGLConfigScreen(), ModInfo.ID + ".title");
// case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
default -> null;
};
}
}
@@ -0,0 +1,17 @@
package com.seibel.lod.common.wrappers.gui;
import com.seibel.lod.core.wrapperInterfaces.config.ILangWrapper;
import net.minecraft.client.resources.language.I18n;
public class LangWrapper implements ILangWrapper {
public static final LangWrapper INSTANCE = new LangWrapper();
@Override
public boolean langExists(String str) {
return I18n.exists(str);
}
@Override
public String getLang(String str) {
return I18n.get(str);
}
}
@@ -0,0 +1,114 @@
package com.seibel.lod.common.wrappers.gui;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.core.config.gui.AbstractScreen;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.screens.Screen;
import org.jetbrains.annotations.NotNull;
import java.nio.file.Path;
import java.util.*;
public class MinecraftScreen {
public static Screen getScreen(Screen parent, AbstractScreen screen, String translationName) {
return new ConfigScreenRenderer(parent, screen, translationName);
}
private static class ConfigScreenRenderer extends Screen {
private final Screen parent;
private ConfigListWidget list;
private AbstractScreen screen;
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName) {
super(translate(translationName));
screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow();
this.parent = parent;
this.screen = screen;
}
@Override
protected void init() {
super.init(); // Init Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.init(); // Init our own config screen
this.list = new ConfigListWidget(this.minecraft, this.width, this.height, 0, this.height, 25); // Select the area to tint
if (this.minecraft != null && this.minecraft.level != null) // Check if in game
this.list.setRenderBackground(false); // Disable from rendering
this.addWidget(this.list); // Add the tint to the things to be rendered
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseX = mouseX;
screen.mouseY = mouseY;
screen.render(delta); // Render everything on the main screen
super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint)
}
@Override
public void resize(Minecraft mc, int width, int height) {
super.resize(mc, width, height); // Resize Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.onResize(); // Resize our screen
}
@Override
public void tick() {
super.tick(); // Tick Minecraft's screen
screen.tick(); // Tick our screen
if (screen.close) // If we decide to close the screen, then actually close the screen
onClose();
}
@Override
public void onClose() {
screen.onClose(); // Close our screen
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
@Override
public void onFilesDrop(@NotNull List<Path> files) {
screen.onFilesDrop(files);
}
// For checking if it should close when you press the escape key
@Override
public boolean shouldCloseOnEsc() {
return screen.shouldCloseOnEsc;
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList {
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
}
}
}
@@ -0,0 +1,71 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
/**
* Creates a button with a texture on it
*/
public class TexturedButtonWidget extends ImageButton {
#if POST_MC_1_17_1
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction) {
super(x, y, width, height, u, v, texture, pressAction);
}
#endif
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, OnTooltip tooltipSupplier, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, tooltipSupplier, text);
}
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
#if PRE_MC_1_17_1
Minecraft.getInstance().getTextureManager().bind(WIDGETS_LOCATION);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, this.alpha);
#else
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
#endif
int i = this.getYImage(this.isHovered);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
super.renderButton(matrices, mouseX, mouseY, delta);
}
}
@@ -0,0 +1,188 @@
package com.seibel.lod.common.wrappers.gui.updater;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.common.wrappers.gui.ClassicConfigGUI;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.jar.JarUtils;
import com.seibel.lod.core.jar.installer.MarkdownFormatter;
import com.seibel.lod.core.jar.installer.ModrinthGetter;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.client.Minecraft;
import net.minecraft.client.StringSplitter;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in openGL as well
// TODO: Make this
public class ChangelogScreen extends Screen {
private Screen parent;
private String versionID;
private List<String> changelog;
private TextArea changelogArea;
public ChangelogScreen(Screen parent, String versionID) {
super(translate(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.versionID = versionID;
this.changelog = new ArrayList<>();
// Get the release changelog and split it by the new lines
List<String> unwrappedChangelog =
List.of(new MarkdownFormatter.MinecraftFormat().convertTo( // This formats markdown to minecraft's "§" characters
ModrinthGetter.changeLogs.get(versionID)
).split("\\n"));
// Makes the words wrap around to not go off the screen
for (String str: unwrappedChangelog) {
this.changelog.addAll(
MarkdownFormatter.splitString(str, 75)
);
}
// Debugging
// System.out.println(this.changelog);
}
@Override
protected void init() {
super.init();
this.addBtn( // Close
new Button(5, this.height - 25, 100, 20, translate(ModInfo.ID + ".general.back"), (btn) -> {
this.onClose();
})
);
this.changelogArea = new TextArea(this.minecraft, this.width*2, this.height, 32, this.height - 32, 10);
for (int i = 0; i < changelog.size(); i++) {
this.changelogArea.addButton(new TextComponent(changelog.get(i)));
// drawString(matrices, this.font, changelog.get(i), this.width / 2 - 175, this.height / 2 - 100 + i*10, 0xFFFFFF);
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
// Set the scroll position to the mouse height relative to the screen
this.changelogArea.setScrollAmount(
((double) mouseY)/((double) this.height) * this.changelogArea.getMaxScroll()
);
this.changelogArea.render(matrices, mouseX, mouseY, delta); // Render the changelog
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
}
@Override
public void onClose() {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private void addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
}
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
public static class TextArea extends ContainerObjectSelectionList<ButtonEntry> {
Font textRenderer;
public TextArea(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(Component text) {
this.addEntry(ButtonEntry.create(text));
}
@Override
public int getRowWidth() {
return 10000;
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry> {
private static final Font textRenderer = Minecraft.getInstance().font;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
private ButtonEntry(Component text) {
this.text = text;
}
public static ButtonEntry create(Component text) {
return new ButtonEntry(text);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children() {
return children;
}
#if POST_MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables() {
return children;
}
#endif
}
}
@@ -0,0 +1,159 @@
package com.seibel.lod.common.wrappers.gui.updater;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.jar.JarUtils;
import com.seibel.lod.core.jar.installer.ModrinthGetter;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.resources.ResourceLocation;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in openGL as well
// and also maybe add this suggestion https://discord.com/channels/881614130614767666/1035863487110467625/1035949054485594192
public class UpdateModScreen extends Screen {
private Screen parent;
private String newVersionID;
public UpdateModScreen(Screen parent, String newVersionID) {
super(translate(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.newVersionID = newVersionID;
}
@Override
protected void init() {
super.init();
try {
// We cannot get assets from the root of the mod so we use this hack
// TODO: Load the icon.png and logo.png in the mod initialise rather than here
ResourceLocation logoLocation = new ResourceLocation(ModInfo.ID, "logo.png");
Minecraft.getInstance().getTextureManager().register(
logoLocation,
new DynamicTexture(NativeImage.read(JarUtils.accessFile("logo.png")))
);
// Logo image
this.addBtn(new ImageButton(
// Where the button is on the screen
this.width / 2 - 65, this.height / 2 - 110,
// Width and height of the button
130, 65,
// Offset
0, 0,
// Some textuary stuff
0, logoLocation, 130, 65,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> System.out.println("Nice, you found an easter egg :)"), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
translate(ModInfo.ID + ".updater.title")
));
} catch (Exception e) { e.printStackTrace(); }
this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 97, this.height / 2 + 8,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
0, new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"), 20, 20,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
translate(ModInfo.ID + ".updater.title")
));
this.addBtn( // Update
new Button(this.width / 2 - 75, this.height / 2 + 8, 150, 20, translate(ModInfo.ID + ".updater.update"), (btn) -> {
SelfUpdater.deleteOldOnClose = true;
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Silent update
new Button(this.width / 2 - 75, this.height / 2 + 30, 150, 20, translate(ModInfo.ID + ".updater.silent"), (btn) -> {
Config.Client.AutoUpdater.promptForUpdate.set(false);
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Later (not now)
new Button(this.width / 2 + 2, this.height / 2 + 70, 100, 20, translate(ModInfo.ID + ".updater.later"), (btn) -> {
this.onClose();
})
);
this.addBtn( // Never
new Button(this.width / 2 - 102, this.height / 2 + 70, 100, 20, translate(ModInfo.ID + ".updater.never"), (btn) -> {
Config.Client.AutoUpdater.enableAutoUpdater.set(false);
this.onClose();
})
);
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
// Render the text's
drawCenteredString(matrices, this.font, translate(ModInfo.ID + ".updater.text1"), this.width / 2, this.height / 2 - 35, 0xFFFFFF);
drawCenteredString(matrices, this.font, translate(ModInfo.ID + ".updater.text2", ModInfo.VERSION, ModrinthGetter.releaseNames.get(this.newVersionID)), this.width / 2, this.height / 2 -20, 0x52FD52);
// TODO: add the tooltips for the buttons
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
// TODO: Add tooltips
}
@Override
public void onClose() {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private void addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
}
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
}
@@ -0,0 +1,262 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.io.File;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.enums.ELodDirection;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
#if PRE_MC_1_19
import net.minecraft.network.chat.TextComponent;
#endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
/**
* A singleton that wraps the Minecraft object.
*
* @author James Seibel
* @version 3-5-2022
*/
//@Environment(EnvType.CLIENT)
public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
public final Minecraft mc = Minecraft.getInstance();
/**
* The lightmap for the current:
* Time, dimension, brightness setting, etc.
*/
private NativeImage lightMap = null;
private ProfilerWrapper profilerWrapper;
private MinecraftClientWrapper()
{
}
//================//
// helper methods //
//================//
/**
* This should be called at the beginning of every frame to
* clear any Minecraft data that becomes out of date after a frame. <br> <br>
* <p>
* LightMaps and other time sensitive objects fall in this category. <br> <br>
* <p>
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache()
{
lightMap = null;
}
//=================//
// method wrappers //
//=================//
@Override
public float getShade(ELodDirection lodDirection) {
if (mc.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return mc.level.getShade(mcDir, true);
}
else return 0.0f;
}
@Override
public boolean hasSinglePlayerServer() { return mc.hasSingleplayerServer(); }
@Override
public boolean clientConnectedToDedicatedServer() { return mc.getCurrentServer() != null && !this.hasSinglePlayerServer(); }
@Override
public String getCurrentServerName() { return mc.getCurrentServer().name; }
@Override
public String getCurrentServerIp() { return mc.getCurrentServer().ip; }
@Override
public String getCurrentServerVersion()
{
return mc.getCurrentServer().version.getString();
}
//=============//
// Simple gets //
//=============//
public LocalPlayer getPlayer()
{
return mc.player;
}
@Override
public boolean playerExists()
{
return mc.player != null;
}
@Override
public DhBlockPos getPlayerBlockPos()
{
BlockPos playerPos = getPlayer().blockPosition();
return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@Override
public DhChunkPos getPlayerChunkPos()
{
#if PRE_MC_1_17_1
ChunkPos playerPos = new ChunkPos(getPlayer().blockPosition());
#else
ChunkPos playerPos = getPlayer().chunkPosition();
#endif
return new DhChunkPos(playerPos.x, playerPos.z);
}
public ModelManager getModelManager()
{
return mc.getModelManager();
}
@Nullable
@Override
public ILevelWrapper getWrappedClientWorld()
{
if (mc.level == null)
{
return null;
}
return ClientLevelWrapper.getWrapper(mc.level);
}
/** Please move over to getInstallationDirectory() */
@Deprecated
@Override
public File getGameDirectory()
{
return getInstallationDirectory();
}
@Override
public IProfilerWrapper getProfiler()
{
if (profilerWrapper == null)
profilerWrapper = new ProfilerWrapper(mc.getProfiler());
else if (mc.getProfiler() != profilerWrapper.profiler)
profilerWrapper.profiler = mc.getProfiler();
return profilerWrapper;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<ILevelWrapper> getAllServerWorlds()
{
ArrayList<ILevelWrapper> worlds = new ArrayList<ILevelWrapper>();
Iterable<ServerLevel> serverWorlds = mc.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(ServerLevelWrapper.getWrapper(world));
}
return worlds;
}
@Override
public void sendChatMessage(String string)
{
#if PRE_MC_1_19
getPlayer().sendMessage(new TextComponent(string), getPlayer().getUUID());
#else
getPlayer().sendSystemMessage(net.minecraft.network.chat.Component.translatable(string));
#endif
}
/**
* Crashes Minecraft, displaying the given errorMessage <br> <br>
* In the following format: <br>
*
* The game crashed whilst <strong>errorMessage</strong> <br>
* Error: <strong>ExceptionClass: exceptionErrorMessage</strong> <br>
* Exit Code: -1 <br>
*/
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...");
CrashReport report = new CrashReport(errorMessage, exception);
Minecraft.crash(report);
}
@Override
public Object getOptionsObject()
{
return mc.options;
}
@Override
public boolean isDedicatedServer() {
return false;
}
@Override
public File getInstallationDirectory() {
return mc.gameDirectory;
}
}
@@ -0,0 +1,23 @@
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import net.minecraft.server.dedicated.DedicatedServer;
import java.io.File;
//@Environment(EnvType.SERVER)
public class MinecraftDedicatedServerWrapper implements IMinecraftSharedWrapper {
public static final MinecraftDedicatedServerWrapper INSTANCE = new MinecraftDedicatedServerWrapper();
private MinecraftDedicatedServerWrapper() {}
public DedicatedServer dedicatedServer = null;
@Override
public boolean isDedicatedServer() {
return true;
}
@Override
public File getInstallationDirectory() {
if (dedicatedServer == null)
throw new IllegalStateException("Trying to get Installation Direction before Dedicated server complete initialization!");
return dedicatedServer.getServerDirectory();
}
}
@@ -0,0 +1,333 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.Color;
import java.lang.invoke.MethodHandles;
import java.util.Collection;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.render.glObject.GLProxy;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.util.math.Mat4f;
import com.seibel.lod.core.util.math.Vec3d;
import com.seibel.lod.core.util.math.Vec3f;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IBCLibAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.WrapperFactory;
import com.seibel.lod.core.pos.DhBlockPos;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.core.BlockPos;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if PRE_MC_1_17_1
import net.minecraft.tags.FluidTags;
import net.minecraft.world.level.material.FluidState;
import org.lwjgl.opengl.GL15;
#else
import net.minecraft.world.level.material.FogType;
#endif
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
/**
* A singleton that contains everything
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
*/
//@Environment(EnvType.CLIENT)
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MC = Minecraft.getInstance();
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
public LightMapWrapper lightmap = null;
@Override
public Vec3f getLookAtVector()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vector3f cameraDir = camera.getLookVector();
return new Vec3f(cameraDir.x(), cameraDir.y(), cameraDir.z());
}
@Override
public DhBlockPos getCameraBlockPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
public boolean playerHasBlindnessEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null;
}
@Override
public Vec3d getCameraExactPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
#if PRE_MC_1_17_1
return McObjectConverter.Convert(Minecraft.getInstance().gameRenderer.getProjectionMatrix(Minecraft.getInstance().gameRenderer.getMainCamera(), partialTicks, true));
#else
return McObjectConverter.Convert(MC.gameRenderer.getProjectionMatrix(MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true)));
#endif
}
@Override
public double getGamma()
{
#if PRE_MC_1_19
return MC.options.gamma;
#else
return MC.options.gamma().get();
#endif
}
@Override
public Color getFogColor(float partialTicks) {
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib"))
return ModAccessorInjector.INSTANCE.get(IBCLibAccessor.class).getFogColor(); // BCLib uses a different fog method so we need to use that instead if they are loaded
#if PRE_MC_1_17_1
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
#else
FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor();
#endif
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor() {
if (MC.level.dimensionType().hasSkyLight()) {
#if PRE_MC_1_17_1
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getBlockPosition(), MC.getFrameTime());
#else
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), MC.getFrameTime());
#endif
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
} else
return new Color(0, 0, 0);
}
@Override
public double getFov(float partialTicks)
{
return MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
#if PRE_MC_1_18_1
//FIXME: How to resolve this?
return MC.options.renderDistance;
#else
return MC.options.getEffectiveRenderDistance();
#endif
}
@Override
public int getScreenWidth()
{
// alternate ways of getting the window's resolution,
// using one of these methods may fix the optifine render resolution bug
// TODO: test these once we can run with Optifine again
// int[] heightArray = new int[1];
// int[] widthArray = new int[1];
//
// long window = GLProxy.getInstance().minecraftGlContext;
// GLFW.glfwGetWindowSize(window, widthArray, heightArray); // option 1
// GLFW.glfwGetFramebufferSize(window, widthArray, heightArray); // option 2
int width = MC.getWindow().getWidth();
if (OPTIFINE_ACCESSOR != null)
{
// TODO remove comment after testing:
// this should fix the issue where different optifine render resolutions screw up the LOD rendering
width *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return width;
}
@Override
public int getScreenHeight()
{
int height = MC.getWindow().getHeight();
if (OPTIFINE_ACCESSOR != null)
{
height *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return height;
}
private RenderTarget getRenderTarget() {
RenderTarget r = null; //MC.levelRenderer.getCloudsTarget();
return r!=null ? r : MC.getMainRenderTarget();
}
@Override
public int getTargetFrameBuffer() {
return getRenderTarget().frameBufferId;
}
@Override
public int getTargetFrameBufferViewportWidth() {
return getRenderTarget().viewWidth;
}
@Override
public int getTargetFrameBufferViewportHeight() {
return getRenderTarget().viewHeight;
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<DhChunkPos> getVanillaRenderedChunks() {
ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
if (sodium != null) {
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
if (optifine != null) {
HashSet<DhChunkPos> pos = optifine.getNormalRenderedChunks();
if (pos == null)
pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
try {
LevelRenderer levelRenderer = MC.levelRenderer;
Collection<LevelRenderer.RenderChunkInfo> chunks =
#if PRE_MC_1_18_1 levelRenderer.renderChunks;
#else levelRenderer.renderChunkStorage.get().renderChunks; #endif
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox =
#if PRE_MC_1_18_2 chunk.chunk.bb;
#else chunk.chunk.getBoundingBox(); #endif
return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
} catch (LinkageError e) {
try {
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
} catch (Exception e2) {
}
LOGGER.error("getVanillaRenderedChunks Error: ", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public ILightMapWrapper getLightmapWrapper() {
return lightmap;
}
@Override
public boolean isFogStateSpecial() {
#if PRE_MC_1_17_1
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
FluidState fluidState = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
isUnderWater |= fluidState.is(FluidTags.WATER);
isUnderWater |= fluidState.is(FluidTags.LAVA);
return isUnderWater;
#else
Entity entity = MC.gameRenderer.getMainCamera().getEntity();
boolean isBlind = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
return MC.gameRenderer.getMainCamera().getFluidInCamera() != FogType.NONE || isBlind;
#endif
}
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via MixinFogRenderer in both forge and fabric
}
public void updateLightmap(NativeImage lightPixels) {
if (lightmap== null) {
lightmap = new LightMapWrapper();
}
lightmap.uploadLightmap(lightPixels);
}
}
@@ -0,0 +1,60 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import net.minecraft.util.profiling.ProfilerFiller;
/**
* @author James Seibel
* @version 11-20-2021
*/
public class ProfilerWrapper implements IProfilerWrapper
{
public ProfilerFiller profiler;
public ProfilerWrapper(ProfilerFiller newProfiler)
{
profiler = newProfiler;
}
/** starts a new section inside the currently running section */
@Override
public void push(String newSection)
{
profiler.push(newSection);
}
/** ends the currently running section and starts a new one */
@Override
public void popPush(String newSection)
{
profiler.popPush(newSection);
}
/** ends the currently running section */
@Override
public void pop()
{
profiler.pop();
}
}
@@ -0,0 +1,71 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class LightMapWrapper implements ILightMapWrapper
{
private int textureId = 0;
public LightMapWrapper()
{
}
private void createLightmap(NativeImage image)
{
textureId = GL32.glGenTextures();
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
}
public void uploadLightmap(NativeImage image)
{
int currentBind = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
if (textureId == 0) {
createLightmap(image);
}
// NativeImage::upload(int levelOfDetail, int xOffset, int yOffset, bool shouldCleanup?)
image.upload(0, 0, 0, false);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, currentBind);
}
@Override
public void bind() {
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
}
@Override
public void unbind() {
GL32.glBindTexture(GL32.GL_TEXTURE_2D, 0);
}
}
@@ -0,0 +1,195 @@
package com.seibel.lod.common.wrappers.world;
import com.seibel.lod.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.lod.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.cache.ClientBlockDetailMap;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.players.PlayerList;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.concurrent.ConcurrentHashMap;
/**
*
* @version 2022-9-16
*/
public class ClientLevelWrapper implements IClientLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName());
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper>
levelWrapperMap = new ConcurrentHashMap<>();
public static ClientLevelWrapper getWrapper(ClientLevel level) {
return levelWrapperMap.computeIfAbsent(level, ClientLevelWrapper::new);
}
public static void closeWrapper(ClientLevel level)
{
levelWrapperMap.remove(level);
}
private ClientLevelWrapper(ClientLevel level) {
this.level = level;
}
final ClientLevel level;
ClientBlockDetailMap blockMap = new ClientBlockDetailMap(this);
@Nullable
@Override
public IServerLevelWrapper tryGetServerSideWrapper()
{
try
{
// commented out because this breaks when traveling between dimensions,
// serverPlayer.getLevel() will return the previously loaded level, which causes issues
// PlayerList serverPlayerList = MinecraftClientWrapper.INSTANCE.mc.getSingleplayerServer().getPlayerList();
// ServerPlayer serverPlayer = serverPlayerList.getPlayer(MinecraftClientWrapper.INSTANCE.mc.player.getUUID());
// return ServerLevelWrapper.getWrapper(serverPlayer.getLevel());
Iterable<ServerLevel> serverLevels = MinecraftClientWrapper.INSTANCE.mc.getSingleplayerServer().getAllLevels();
// attempt to find the server level with the same dimension type
// TODO this assumes only one level per dimension type, the SubDimensionLevelMatcher will need to be added for supporting multiple levels per dimension
ServerLevelWrapper foundLevelWrapper = null;
for (ServerLevel serverLevel : serverLevels)
{
if (foundLevelWrapper != null)
{
LOGGER.warn("More than 1 level exists for a given dimension. Defaulting to the first level.");
break;
}
if (serverLevel.dimensionType() == this.level.dimensionType())
{
foundLevelWrapper = ServerLevelWrapper.getWrapper(serverLevel);
}
}
return foundLevelWrapper;
}
catch (Exception e)
{
LOGGER.error("Failed to get server side wrapper for client level: "+level);
return null;
}
}
public static void cleanCheck() {
if (!levelWrapperMap.isEmpty()) {
LOGGER.warn("{} client levels havn't been freed!", levelWrapperMap.size());
levelWrapperMap.clear();
}
}
@Override
public int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockState) {
return blockMap.getColor(((BlockStateWrapper)blockState).blockState,
(BiomeWrapper)biome, pos);
}
@Override
public IDhApiDimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType());
}
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
@Override
public int getBlockLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public ClientLevel getLevel()
{
return level;
}
@Override
public boolean hasCeiling() {
return level.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight() {
return level.dimensionType().hasSkyLight();
}
@Override
public int getHeight() {
return level.getHeight();
}
@Override
public int getMinHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos) {
if (!level.hasChunk(pos.x, pos.z)) return null;
ChunkAccess chunk = level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ) {
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos) {
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)));
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) {
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)));
}
@Override
public ClientLevel getWrappedMcObject_UNSAFE()
{
return level;
}
@Override
public String toString() {
return "Wrapped{" + level.toString() + "@" + getDimensionType().getDimensionName() + "}";
}
}
@@ -0,0 +1,107 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.DimensionType;
/**
* @author James Seibel
* @version 2022-9-16
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private final DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
this.dimensionType = dimensionType;
}
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType)
{
//first we check if the biome has already been wrapped
if(dimensionTypeWrapperMap.containsKey(dimensionType) && dimensionTypeWrapperMap.get(dimensionType) != null)
return dimensionTypeWrapperMap.get(dimensionType);
//if it hasn't been created yet, we create it and save it in the map
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType);
dimensionTypeWrapperMap.put(dimensionType, dimensionTypeWrapper);
//we return the newly created wrapper
return dimensionTypeWrapper;
}
public static void clearMap()
{
dimensionTypeWrapperMap.clear();
}
@Override
public String getDimensionName()
{
return dimensionType.effectsLocation().getPath();
}
@Override
public boolean hasCeiling()
{
return dimensionType.hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return dimensionType.hasSkyLight();
}
@Override
public Object getWrappedMcObject_UNSAFE()
{
return this.dimensionType;
}
@Override
public boolean equals(Object obj)
{
if (obj.getClass() != DimensionTypeWrapper.class)
{
return false;
}
else
{
DimensionTypeWrapper other = (DimensionTypeWrapper) obj;
return other.getDimensionName().equals(this.getDimensionName());
}
}
}
@@ -0,0 +1,195 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.cache.ServerBlockDetailMap;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
/**
*
* @version 2022-9-16
*/
public class ServerLevelWrapper implements IServerLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper>
levelWrapperMap = new ConcurrentHashMap<>();
public static ServerLevelWrapper getWrapper(ServerLevel level)
{
return levelWrapperMap.computeIfAbsent(level, ServerLevelWrapper::new);
}
public static void closeWrapper(ServerLevel level)
{
levelWrapperMap.remove(level);
}
public static void cleanCheck()
{
if (!levelWrapperMap.isEmpty())
{
LOGGER.warn(levelWrapperMap.size()+" server levels haven't been freed!");
levelWrapperMap.clear();
}
}
final ServerLevel level;
ServerBlockDetailMap blockMap = new ServerBlockDetailMap(this);
public ServerLevelWrapper(ServerLevel level)
{
this.level = level;
}
@Nullable
@Override
public IClientLevelWrapper tryGetClientLevelWrapper()
{
try
{
MinecraftClientWrapper client = MinecraftClientWrapper.INSTANCE;
return ClientLevelWrapper.getWrapper(client.mc.level);
}
catch (Exception e)
{
LOGGER.error("Failed to get client side wrapper for server level "+level+".");
return null;
}
}
@Override
public File getSaveFolder()
{
return level.getChunkSource().getDataStorage().dataFolder;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType());
}
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
@Override
public int getBlockLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public ServerLevel getLevel()
{
return level;
}
@Override
public boolean hasCeiling()
{
return level.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return level.dimensionType().hasSkyLight();
}
@Override
public int getHeight()
{
return level.getHeight();
}
@Override
public int getMinHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos) {
if (!level.hasChunk(pos.x, pos.z)) return null;
ChunkAccess chunk = level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ) {
// world.hasChunk(chunkX, chunkZ); THIS DOES NOT WORK FOR CLIENT LEVEL CAUSE MOJANG ALWAYS RETURN TRUE FOR THAT!
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos) {
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)));
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) {
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)));
}
@Override
public ServerLevel getWrappedMcObject_UNSAFE()
{
return level;
}
@Override
public String toString() {
return "Wrapped{" + level.toString() + "@" + getDimensionType().getDimensionName() + "}";
}
}
@@ -0,0 +1,605 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2021 Tom Lee (TomTheFurry)
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.level.IDhServerLevel;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import com.seibel.lod.core.logging.ConfigBasedSpamLogger;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.objects.EventTimer;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import com.seibel.lod.core.util.objects.LodThreadFactory;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.ChunkLoader;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightGetterAdaptor;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepBiomes;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepFeatures;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepLight;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepNoise;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepStructureReference;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepStructureStart;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepSurface;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.core.Registry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.apache.logging.log4j.LogManager;
/*
Total: 3.135214124s
=====================================
Empty Chunks: 0.000558328s
StructureStart Step: 0.025177207s
StructureReference Step: 0.00189559s
Biome Step: 0.13789155s
Noise Step: 1.570347555s
Surface Step: 0.741238194s
Carver Step: 0.000009923s
Feature Step: 0.389072425s
Lod Generation: 0.269023348s
*/
public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnvironmentWrapper
{
public static final ConfigBasedSpamLogger PREF_LOGGER =
new ConfigBasedSpamLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenPerformance.get(),1);
public static final ConfigBasedLogger EVENT_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenEvent.get());
public static final ConfigBasedLogger LOAD_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenLoadEvent.get());
//TODO: Make actual proper support for StarLight
public static class PerfCalculator
{
private static final String[] TIME_NAMES = {
"total",
"setup",
"structStart",
"structRef",
"biome",
"noise",
"surface",
"carver",
"feature",
"light",
"cleanup",
//"lodCreation" (No longer used)
};
public static final int SIZE = 50;
ArrayList<Rolling> times = new ArrayList<>();
public PerfCalculator()
{
for(int i = 0; i < 11; i++)
{
times.add(new Rolling(SIZE));
}
}
public void recordEvent(EventTimer event)
{
for (EventTimer.Event e : event.events)
{
String name = e.name;
int index = Arrays.asList(TIME_NAMES).indexOf(name);
if(index == -1) continue;
times.get(index).add(e.timeNs);
}
times.get(0).add(event.getTotalTimeNs());
}
public String toString()
{
StringBuilder sb = new StringBuilder();
for (int i = 0; i < times.size(); i++)
{
if (times.get(i).getAverage() == 0) continue;
sb.append(TIME_NAMES[i]).append(": ").append(times.get(i).getAverage()).append("\n");
}
return sb.toString();
}
}
public static final int TIMEOUT_SECONDS = 60;
//=================Generation Step===================
public final LinkedList<GenerationEvent> generationEventList = new LinkedList<>();
public final GlobalParameters params;
public final StepStructureStart stepStructureStart = new StepStructureStart(this);
public final StepStructureReference stepStructureReference = new StepStructureReference(this);
public final StepBiomes stepBiomes = new StepBiomes(this);
public final StepNoise stepNoise = new StepNoise(this);
public final StepSurface stepSurface = new StepSurface(this);
public final StepFeatures stepFeatures = new StepFeatures(this);
public final StepLight stepLight = new StepLight(this);
public boolean unsafeThreadingRecorded = false;
//public boolean safeMode = false;
//private static final IMinecraftClientWrapper MC = SingletonHandler.get(IMinecraftClientWrapper.class);
public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
public static final int EXCEPTION_COUNTER_TRIGGER = 20;
public static final int RANGE_TO_RANGE_EMPTY_EXTENSION = 1;
public int unknownExceptionCount = 0;
public long lastExceptionTriggerTime = 0;
public static final LodThreadFactory threadFactory = new LodThreadFactory("DH-Gen-Worker-Thread", Thread.MIN_PRIORITY);
public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<>();
public static boolean isCurrentThreadDistantGeneratorThread() { return (isDistantGeneratorThread.get() != null); }
public ExecutorService executors = Executors.newFixedThreadPool(
Math.max(Config.Client.Advanced.Threading.numberOfWorldGenerationThreads.get().intValue(), 1),
threadFactory);
//==============//
// constructors //
//==============//
static
{
DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
}
public BatchGenerationEnvironment(IDhServerLevel serverlevel)
{
super(serverlevel);
EVENT_LOGGER.info("================WORLD_GEN_STEP_INITING=============");
ChunkGenerator generator = ((ServerLevelWrapper) (serverlevel.getServerLevelWrapper())).getLevel().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource))
{
if (generator.getClass().toString().equals("class com.terraforged.mod.chunk.TFChunkGenerator"))
{
EVENT_LOGGER.info("TerraForge Chunk Generator detected: ["+generator.getClass()+"], Distant Generation will try its best to support it.");
EVENT_LOGGER.info("If it does crash, turn Distant Generation off or set it to to "+EDhApiWorldGenerationStep.EMPTY+".");
}
else
{
EVENT_LOGGER.warn("Unknown Chunk Generator detected: ["+generator.getClass()+"], Distant Generation May Fail!");
EVENT_LOGGER.warn("If it does crash, set Distant Generation to OFF or Generation Mode to None.");
}
}
params = new GlobalParameters(serverlevel);
}
public <T> T joinSync(CompletableFuture<T> future)
{
if (!unsafeThreadingRecorded && !future.isDone())
{
EVENT_LOGGER.error("Unsafe Threading in Chunk Generator: ", new RuntimeException("Concurrent future"));
EVENT_LOGGER.error("To increase stability, it is recommended to set world generation threads count to 1.");
unsafeThreadingRecorded = true;
}
return future.join();
}
public void resizeThreadPool(int newThreadCount) { executors = Executors.newFixedThreadPool(newThreadCount, new LodThreadFactory("DH-Gen-Worker-Thread", Thread.MIN_PRIORITY)); }
public void updateAllFutures()
{
if (unknownExceptionCount > 0)
{
if (System.nanoTime() - lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME)
{
unknownExceptionCount = 0;
}
}
// Update all current out standing jobs
Iterator<GenerationEvent> iter = generationEventList.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
if (event.future.isDone())
{
if (event.future.isCompletedExceptionally() && !event.future.isCancelled())
{
try
{
event.future.get(); // Should throw exception
LodUtil.assertNotReach();
}
catch (Exception e)
{
unknownExceptionCount++;
lastExceptionTriggerTime = System.nanoTime();
EVENT_LOGGER.error("Batching World Generator: Event {} gotten an exception", event);
EVENT_LOGGER.error("Exception: ", e);
}
}
iter.remove();
}
else if (event.hasTimeout(TIMEOUT_SECONDS, TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batching World Generator: " + event + " timed out and terminated!");
EVENT_LOGGER.info("Dump PrefEvent: " + event.timer);
try
{
if (!event.terminate())
{
EVENT_LOGGER.error("Failed to terminate the stuck generation event!");
}
}
finally
{
iter.remove();
}
}
}
if (unknownExceptionCount > EXCEPTION_COUNTER_TRIGGER) {
EVENT_LOGGER.error("Too many exceptions in Batching World Generator! Disabling the generator.");
unknownExceptionCount = 0;
Config.Client.WorldGenerator.enableDistantGeneration.set(false);
}
}
public static ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, ServerLevel level, LevelLightEngine lightEngine)
{
CompoundTag chunkData = null;
try
{
#if POST_MC_1_19
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos).get().orElse(null);
#else
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos);
#endif
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
}
if (chunkData == null)
{
return new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1, level #endif
#if POST_MC_1_18_1, level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null #endif
);
}
else
{
try
{
return ChunkLoader.read(level, lightEngine, chunkPos, chunkData);
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1 , level #endif
#if POST_MC_1_18_1 , level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null #endif
);
}
}
}
public void generateLodFromList(GenerationEvent genEvent)
{
EVENT_LOGGER.debug("Lod Generate Event: "+genEvent.minPos);
ArrayGridList<ChunkAccess> referencedChunks;
ArrayGridList<ChunkAccess> genChunks;
LightedWorldGenRegion region;
WorldGenLevelLightEngine lightEngine;
LightGetterAdaptor adaptor;
int refSize = genEvent.size+2; // +2 for the border referenced chunks
int refPosX = genEvent.minPos.x - 1; // -1 for the border referenced chunks
int refPosZ = genEvent.minPos.z - 1; // -1 for the border referenced chunks
try
{
adaptor = new LightGetterAdaptor(params.level);
lightEngine = new WorldGenLevelLightEngine(adaptor);
EmptyChunkGenerator generator = (int x, int z) ->
{
ChunkPos chunkPos = new ChunkPos(x, z);
ChunkAccess target = null;
try
{
target = loadOrMakeChunk(chunkPos, params.level, lightEngine);
}
catch (RuntimeException e2)
{
// Continue...
}
if (target == null)
{
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1 , params.level #endif
#if POST_MC_1_18_1 , params.biomes, null #endif
);
}
return target;
};
referencedChunks = new ArrayGridList<>(refSize, (x,z) -> generator.generate(x + refPosX,z + refPosZ));
genEvent.refreshTimeout();
region = new LightedWorldGenRegion(params.level, lightEngine, referencedChunks,
ChunkStatus.STRUCTURE_STARTS, refSize/2, genEvent.lightMode, generator);
adaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, params);
genChunks = new ArrayGridList<>(referencedChunks, RANGE_TO_RANGE_EMPTY_EXTENSION,
referencedChunks.gridSize - RANGE_TO_RANGE_EMPTY_EXTENSION);
generateDirect(genEvent, genChunks, genEvent.targetGenerationStep, region);
genEvent.timer.nextEvent("cleanup");
}
catch (StepStructureStart.StructStartCorruptedException f)
{
genEvent.threadedParam.markAsInvalid();
throw (RuntimeException)f.getCause();
}
for (int offsetY = 0; offsetY < genChunks.gridSize; offsetY++)
{
for (int offsetX = 0; offsetX < genChunks.gridSize; offsetX++)
{
ChunkAccess target = genChunks.get(offsetX, offsetY);
ChunkWrapper wrappedChunk = new ChunkWrapper(target, region, null);
if (!wrappedChunk.isLightCorrect())
{
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = target.getStatus() == ChunkStatus.FULL || target instanceof LevelChunk;
#if POST_MC_1_18_1
boolean isPartial = target.isOldNoiseGeneration();
#endif
if (isFull)
{
LOAD_LOGGER.info("Detected full existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#if POST_MC_1_18_1
else if (isPartial)
{
LOAD_LOGGER.info("Detected old existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#endif
else if (target.getStatus() == ChunkStatus.EMPTY)
{
genEvent.resultConsumer.accept(wrappedChunk);
}
else
{
genEvent.resultConsumer.accept(wrappedChunk);
}
if (genEvent.lightMode == ELightGenerationMode.FANCY || isFull)
{
lightEngine.retainData(target.getPos(), false);
}
}
}
genEvent.timer.complete();
genEvent.refreshTimeout();
if (PREF_LOGGER.canMaybeLog())
{
genEvent.threadedParam.perf.recordEvent(genEvent.timer);
PREF_LOGGER.infoInc("{}", genEvent.timer);
}
}
public void generateDirect(GenerationEvent genEvent, ArrayGridList<ChunkAccess> chunksToGenerate,
EDhApiWorldGenerationStep step, LightedWorldGenRegion region)
{
try
{
chunksToGenerate.forEach((chunk) ->
{
if (chunk instanceof ProtoChunk)
{
ProtoChunk protoChunk = ((ProtoChunk) chunk);
protoChunk.setLightEngine(region.getLightEngine());
region.getLightEngine().retainData(protoChunk.getPos(), true);
}
});
if (step == EDhApiWorldGenerationStep.EMPTY)
{
return;
}
genEvent.timer.nextEvent("structStart");
stepStructureStart.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_START)
{
return;
}
genEvent.timer.nextEvent("structRef");
stepStructureReference.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_REFERENCE)
{
return;
}
genEvent.timer.nextEvent("biome");
stepBiomes.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.BIOMES)
{
return;
}
genEvent.timer.nextEvent("noise");
stepNoise.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.NOISE)
{
return;
}
genEvent.timer.nextEvent("surface");
stepSurface.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.SURFACE)
{
return;
}
genEvent.timer.nextEvent("carver");
if (step == EDhApiWorldGenerationStep.CARVERS)
{
return;
}
genEvent.timer.nextEvent("feature");
stepFeatures.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
}
finally
{
genEvent.timer.nextEvent("light");
switch (region.lightMode)
{
case FANCY:
stepLight.generateGroup(region.getLightEngine(), chunksToGenerate);
break;
case FAST:
chunksToGenerate.forEach((chunk) ->
{
if (chunk instanceof ProtoChunk)
{
chunk.setLightCorrect(true); // TODO why are we checking instanceof ProtoChunk?
}
#if POST_MC_1_18_1
if (chunk instanceof LevelChunk)
{
LevelChunk levelChunk = (LevelChunk) chunk;
levelChunk.setLightCorrect(true);
levelChunk.setClientLightReady(true);
}
#endif
});
break;
}
genEvent.refreshTimeout();
}
}
public interface EmptyChunkGenerator { ChunkAccess generate(int x, int z); }
@Override
public int getEventCount() { return this.generationEventList.size(); }
@Override
public void stop(boolean blocking)
{
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName()+" shutting down...");
EVENT_LOGGER.info("Canceling futures...");
executors.shutdownNow();
Iterator<GenerationEvent> iter = this.generationEventList.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
event.future.cancel(true);
iter.remove();
}
EVENT_LOGGER.info("Awaiting termination...");
if (blocking)
{
try
{
if (!executors.awaitTermination(3, TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...");
}
}
catch (InterruptedException e)
{
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...", e);
}
}
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName()+" shutdown complete.");
}
@Override
public CompletableFuture<Void> generateChunks(int minX, int minZ, int genSize, EDhApiWorldGenerationStep targetStep, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
//System.out.println("GenerationEvent: "+genSize+"@"+minX+","+minZ+" "+targetStep);
// TODO: Check event overlap via e.tooClose()
GenerationEvent genEvent = GenerationEvent.startEvent(new DhChunkPos(minX, minZ), genSize, this, targetStep, runTimeRatio, resultConsumer);
generationEventList.add(genEvent);
return genEvent.future;
}
}
@@ -0,0 +1,161 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import java.lang.invoke.MethodHandles;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
import com.seibel.lod.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.lod.core.util.objects.UncheckedInterruptedException;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.objects.EventTimer;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import org.apache.logging.log4j.Logger;
public final class GenerationEvent
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static int generationFutureDebugIDs = 0;
final int id;
final ThreadedParameters threadedParam;
final DhChunkPos minPos;
final int size;
final EDhApiWorldGenerationStep targetGenerationStep;
final ELightGenerationMode lightMode;
final double runTimeRatio;
EventTimer timer = null;
long inQueueTime;
long timeoutTime = -1;
public CompletableFuture<Void> future = null;
final Consumer<IChunkWrapper> resultConsumer;
public GenerationEvent(DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup,
EDhApiWorldGenerationStep targetGenerationStep, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
this.inQueueTime = System.nanoTime();
this.id = generationFutureDebugIDs++;
this.minPos = minPos;
this.size = size;
this.targetGenerationStep = targetGenerationStep;
this.threadedParam = ThreadedParameters.getOrMake(generationGroup.params);
this.lightMode = Config.Client.WorldGenerator.lightGenerationMode.get();
this.runTimeRatio = runTimeRatio;
this.resultConsumer = resultConsumer;
}
public static GenerationEvent startEvent(DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup,
EDhApiWorldGenerationStep target, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
if (size % 2 == 0)
{
size += 1; // size must be odd for vanilla world gen regions to work
}
GenerationEvent generationEvent = new GenerationEvent(minPos, size, generationGroup, target, runTimeRatio, resultConsumer);
generationEvent.future = CompletableFuture.runAsync(() ->
{
long runStartTime = System.nanoTime();
generationEvent.timeoutTime = runStartTime;
generationEvent.inQueueTime = runStartTime - generationEvent.inQueueTime;
generationEvent.timer = new EventTimer("setup");
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try
{
//LOGGER.info("generating [{}]", event.minPos);
generationGroup.generateLodFromList(generationEvent);
}
finally
{
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
if (!Thread.interrupted() && runTimeRatio < 1.0)
{
long endTime = System.nanoTime();
try
{
long deltaMs = TimeUnit.NANOSECONDS.toMillis(endTime - runStartTime);
Thread.sleep((long) (deltaMs / runTimeRatio - deltaMs));
}
catch (InterruptedException ignored)
{
}
}
}
}, generationGroup.executors);
return generationEvent;
}
public boolean isComplete() { return this.future.isDone(); }
public boolean hasTimeout(int duration, TimeUnit unit)
{
if (this.timeoutTime == -1)
{
return false;
}
long currentTime = System.nanoTime();
long delta = currentTime - this.timeoutTime;
return (delta > TimeUnit.NANOSECONDS.convert(duration, unit));
}
public boolean terminate()
{
LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
BatchGenerationEnvironment.threadFactory.dumpAllThreadStacks();
this.future.cancel(true);
return this.future.isCancelled();
}
public boolean tooClose(int minX, int minZ, int width)
{
int aMinX = this.minPos.x;
int aMinZ = this.minPos.z;
int aSize = this.size;
// Account for required empty chunks in the border
aSize += 1;
width += 1;
// Do a AABB to AABB intersection test
return (aMinX + aSize >= minX &&
aMinX <= minX + width &&
aMinZ + aSize >= minZ &&
aMinZ <= minZ + width);
}
public void refreshTimeout()
{
this.timeoutTime = System.nanoTime();
UncheckedInterruptedException.throwIfInterrupted();
}
@Override
public String toString() { return this.id+":"+this.size+"@"+this.minPos+"("+this.targetGenerationStep +")"; }
}
@@ -0,0 +1,91 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.mojang.datafixers.DataFixer;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.level.IDhServerLevel;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkGenerator;
#if POST_MC_1_18_1
import net.minecraft.world.level.chunk.storage.ChunkScanAccess;
#endif
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if PRE_MC_1_19
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
#else
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
#endif
import net.minecraft.world.level.storage.WorldData;
public final class GlobalParameters
{
public final ChunkGenerator generator;
#if PRE_MC_1_19
public final StructureManager structures;
#else
public final StructureTemplateManager structures;
public final RandomState randomState;
#endif
public final WorldGenSettings worldGenSettings;
public final ThreadedLevelLightEngine lightEngine;
public final IDhServerLevel lodLevel;
public final ServerLevel level;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final DataFixer fixerUpper;
#if POST_MC_1_18_1
public final BiomeManager biomeManager;
public final ChunkScanAccess chunkScanner; // FIXME: Figure out if this is actually needed
#endif
public GlobalParameters(IDhServerLevel lodLevel)
{
this.lodLevel = lodLevel;
level = ((ServerLevelWrapper)lodLevel.getServerLevelWrapper()).getWrappedMcObject_UNSAFE();
lightEngine = (ThreadedLevelLightEngine) level.getLightEngine();
MinecraftServer server = level.getServer();
WorldData worldData = server.getWorldData();
worldGenSettings = worldData.worldGenSettings();
registry = server.registryAccess();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed();
#if POST_MC_1_18_1
biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
chunkScanner = level.getChunkSource().chunkScanner();
#endif
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator();
fixerUpper = server.getFixerUpper();
#if POST_MC_1_19
randomState = level.getChunkSource().randomState();
#endif
}
}
@@ -0,0 +1,53 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
//FIXME: Move this outside the WorldGenerationStep thingy
public class Rolling
{
private final int size;
private double total = 0d;
private int index = 0;
private final double[] samples;
public Rolling(int size)
{
this.size = size;
samples = new double[size];
for (int i = 0; i < size; i++)
samples[i] = 0d;
}
public void add(double x)
{
total -= samples[index];
samples[index] = x;
total += x;
if (++index == size)
index = 0; // cheaper than modulus
}
public double getAverage()
{
return size==0 ? 0 : total / size;
}
}
@@ -0,0 +1,105 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.PerfCalculator;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenStructFeatManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> LOCAL_PARAM = new ThreadLocal<>();
final ServerLevel level;
public WorldGenStructFeatManager structFeat = null;
#if POST_MC_1_18_1
public StructureCheck structCheck;
#endif
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
private static GlobalParameters previousGlobalParameters = null;
public static ThreadedParameters getOrMake(GlobalParameters param)
{
ThreadedParameters tParam = LOCAL_PARAM.get();
if (tParam != null && tParam.isValid && tParam.level == param.level)
{
return tParam;
}
tParam = new ThreadedParameters(param);
LOCAL_PARAM.set(tParam);
return tParam;
}
private ThreadedParameters(GlobalParameters param)
{
previousGlobalParameters = param;
this.level = param.level;
#if PRE_MC_1_18_1
this.structFeat = new WorldGenStructFeatManager(param.worldGenSettings, level);
#elif PRE_MC_1_19
this.structCheck = this.createStructureCheck(param);
#else
this.structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, param.randomState, level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
#endif
}
public void markAsInvalid() { isValid = false; }
public void makeStructFeat(WorldGenLevel genLevel, GlobalParameters param)
{
structFeat = new WorldGenStructFeatManager(param.worldGenSettings, genLevel #if POST_MC_1_18_1, structCheck #endif);
}
#if PRE_MC_1_19
public void recreateStructureCheck()
{
if (previousGlobalParameters != null)
{
this.structCheck = createStructureCheck(previousGlobalParameters);
}
}
private StructureCheck createStructureCheck(GlobalParameters param)
{
return new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
}
#else
public void recreateStructureCheck() { /* do nothing */ }
#endif
}
@@ -0,0 +1,278 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import java.util.Objects;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.*;
import net.minecraft.world.level.levelgen.Heightmap;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.BlendingData;
import net.minecraft.world.ticks.LevelChunkTicks;
#endif
#if POST_MC_1_18_2
import net.minecraft.core.Holder;
#endif
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Fluids;
public class ChunkLoader
{
#if POST_MC_1_19
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif POST_MC_1_18_1
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#endif
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG_18 = "block_ticks";
private static final String FLUID_TICKS_TAG_18 = "fluid_ticks";
private static final String BLOCK_TICKS_TAG_PRE18 = "TileTicks";
private static final String FLUID_TICKS_TAG_PRE18 = "LiquidTicks";
private static final ConfigBasedLogger LOGGER = BatchGenerationEnvironment.LOAD_LOGGER;
#if POST_MC_1_18_1
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
{
@SuppressWarnings({ "unchecked", "rawtypes" })
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
}
return blendingData;
}
#endif
private static LevelChunkSection[] readSections(LevelAccessor level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
#if POST_MC_1_18_1
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
#if PRE_MC_1_18_2
Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(
biomes, biomes.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#elif PRE_MC_1_19
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codec(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#endif
#endif
int i = #if PRE_MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[i];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("Sections", 10);
if (tagSections.isEmpty()) tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagSections.getCompound(j);
int sectionYPos = tagSection.getByte("Y");
#if PRE_MC_1_18_1
if (tagSection.contains("Palette", 9) && tagSection.contains("BlockStates", 12)) {
LevelChunkSection levelChunkSection = new LevelChunkSection(sectionYPos << 4);
levelChunkSection.getStates().read(tagSection.getList("Palette", 10),
tagSection.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
chunkSections[#if PRE_MC_1_17_1 sectionYPos #else level.getSectionIndexFromSectionY(sectionYPos) #endif]
= levelChunkSection;
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
#if PRE_MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#if PRE_MC_1_18_2
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, i, (String) string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(), biomes.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#endif
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
}
#endif
if (!isLightOn) continue;
if (tagSection.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, sectionYPos),
new DataLayer(tagSection.getByteArray("BlockLight")), true);
if (hasSkyLight && tagSection.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, sectionYPos),
new DataLayer(tagSection.getByteArray("SkyLight")), true);
}
return chunkSections;
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n)
{
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o)
{
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
public static ChunkStatus.ChunkType readChunkType(CompoundTag tagLevel)
{
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null) {
return chunkStatus.getChunkType();
}
return ChunkStatus.ChunkType.PROTOCHUNK;
}
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
#if PRE_MC_1_18_1
CompoundTag tagLevel = chunkData.getCompound("Level");
#else
CompoundTag tagLevel = chunkData;
#endif
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos)) {
LOGGER.error("Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})", chunkPos, chunkPos, actualPos);
return null;
}
ChunkStatus.ChunkType chunkType = readChunkType(tagLevel);
#if PRE_MC_1_18_1
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
#else
BlendingData blendingData = readBlendingData(tagLevel);
#if PRE_MC_1_19
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || !blendingData.oldNoise()))
return null;
#else
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || level.getChunk(chunkPos.getMiddleBlockX(),chunkPos.getMiddleBlockZ()).isOldNoiseGeneration()))
return null;
#endif
#endif
long inhabitedTime = tagLevel.getLong("InhabitedTime");
//================== Read params for making the LevelChunk ==================
UpgradeData upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagLevel.getCompound(TAG_UPGRADE_DATA)#if POST_MC_1_17_1, level #endif)
: UpgradeData.EMPTY;
boolean isLightOn = tagLevel.getBoolean("isLightOn");
if (isLightOn) lightEngine.retainData(chunkPos, true);
#if PRE_MC_1_18_1
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)#if POST_MC_1_17_1, level #endif,
chunkPos, level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
TickList<Block> blockTicks = tagLevel.contains(BLOCK_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(BLOCK_TICKS_TAG_PRE18, 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9)#if POST_MC_1_17_1, level #endif);
TickList<Fluid> fluidTicks = tagLevel.contains(FLUID_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(FLUID_TICKS_TAG_PRE18, 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9)#if POST_MC_1_17_1, level #endif);
#else
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#endif
LevelChunkSection[] levelChunkSections = readSections(level, lightEngine, chunkPos, tagLevel);
// ====================== Make the chunk =========================
#if PRE_MC_1_18_1
LevelChunk chunk = new LevelChunk((Level) level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null, blendingData);
#endif
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
readHeightmaps(chunk, chunkData);
readPostPocessings(chunk, chunkData);
return chunk;
}
private static void logErrors(ChunkPos chunkPos, int i, String string)
{
LOGGER.error("Distant Horizons: Recoverable errors when loading section [" + chunkPos.x + ", " + i + ", " + chunkPos.z + "]: " + string);
}
}
@@ -0,0 +1,64 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import net.minecraft.world.level.BlockGetter;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LightChunkGetter;
public class LightGetterAdaptor implements LightChunkGetter {
private final BlockGetter heightGetter;
public LightedWorldGenRegion genRegion = null;
final boolean shouldReturnNull;
public LightGetterAdaptor(BlockGetter heightAccessor) {
this.heightGetter = heightAccessor;
shouldReturnNull = ModAccessorInjector.INSTANCE.get(IStarlightAccessor.class) != null;
}
public void setRegion(LightedWorldGenRegion region) {
genRegion = region;
}
@Override
public BlockGetter getChunkForLighting(int chunkX, int chunkZ) {
if (genRegion == null)
throw new IllegalStateException("World Gen region has not been set!");
// May be null
return genRegion.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY, false);
}
@Override
public BlockGetter getLevel() {
return shouldReturnNull ? null : (genRegion != null ? genRegion : heightGetter);
}
#if POST_MC_1_17_1
public LevelHeightAccessor getLevelHeightAccessor() {
return heightGetter;
}
#endif
}
@@ -0,0 +1,332 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.lang.invoke.MethodHandles;
import java.util.List;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.SpawnerBlock;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.EmptyChunkGenerator;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ColorResolver;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ImposterProtoChunk;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.lighting.LevelLightEngine;
public class LightedWorldGenRegion extends WorldGenRegion
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
public final WorldGenLevelLightEngine light;
public final ELightGenerationMode lightMode;
public final EmptyChunkGenerator generator;
public final int writeRadius;
public final int size;
private final ChunkPos firstPos;
private final List<ChunkAccess> cache;
Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
#if PRE_MC_1_18_1
private ChunkPos overrideCenterPos = null;
public void setOverrideCenter(ChunkPos pos) {overrideCenterPos = pos;}
#if PRE_MC_1_17_1
@Override
public int getCenterX() {
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.x;
}
@Override
public int getCenterZ() {
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.z;
}
#else
@Override
public ChunkPos getCenter() {
return overrideCenterPos==null ? super.getCenter() : overrideCenterPos;
}
#endif
#endif
public LightedWorldGenRegion(ServerLevel serverLevel, WorldGenLevelLightEngine lightEngine,
List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
ELightGenerationMode lightMode, EmptyChunkGenerator generator)
{
super(serverLevel, list #if POST_MC_1_17_1, chunkStatus, i #endif);
this.lightMode = lightMode;
this.firstPos = list.get(0).getPos();
this.generator = generator;
light = lightEngine;
writeRadius = i;
cache = list;
size = Mth.floor(Math.sqrt(list.size()));
}
#if POST_MC_1_17_1
// Bypass BCLib mixin overrides.
@Override
public boolean ensureCanWrite(BlockPos blockPos)
{
int i = SectionPos.blockToSectionCoord(blockPos.getX());
int j = SectionPos.blockToSectionCoord(blockPos.getZ());
ChunkPos chunkPos = this.getCenter();
ChunkAccess center = this.getChunk(chunkPos.x, chunkPos.z);
int k = Math.abs(chunkPos.x - i);
int l = Math.abs(chunkPos.z - j);
if (k > this.writeRadius || l > this.writeRadius) {
return false;
}
#if POST_MC_1_18_1
if (center.isUpgrading()) {
LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight()) {
return false;
}
}
#endif
return true;
}
#endif
// TODO Check this
// @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
// StructureFeature<?> structureFeature) {
// return structFeat.startsForFeature(sectionPos, structureFeature);
// }
// Skip updating the related tile entities
@Override
public boolean setBlock(BlockPos blockPos, BlockState blockState, int i, int j) {
ChunkAccess chunkAccess = this.getChunk(blockPos);
if (chunkAccess instanceof LevelChunk)
return true;
chunkAccess.setBlockState(blockPos, blockState, false);
// This is for post ticking for water on gen and stuff like that. Not enabled
// for now.
// if (blockState.hasPostProcess(this, blockPos))
// this.getChunk(blockPos).markPosForPostprocessing(blockPos);
return true;
}
// Skip Dropping the item on destroy
@Override
public boolean destroyBlock(BlockPos blockPos, boolean bl, @Nullable Entity entity, int i) {
BlockState blockState = this.getBlockState(blockPos);
if (blockState.isAir()) {
return false;
}
return this.setBlock(blockPos, Blocks.AIR.defaultBlockState(), 3, i);
}
// Skip BlockEntity stuff. It aren't really needed
@Override
public BlockEntity getBlockEntity(BlockPos blockPos) {
BlockState blockState = this.getBlockState(blockPos);
// This is a bypass for the spawner block since MC complains about not having it
#if POST_MC_1_17_1
if (blockState.getBlock() instanceof SpawnerBlock) {
return ((EntityBlock) blockState.getBlock()).newBlockEntity(blockPos, blockState);
} else return null;
#else
if (blockState.getBlock() instanceof SpawnerBlock) {
return ((EntityBlock) blockState.getBlock()).newBlockEntity(this);
} else return null;
#endif
}
// Skip BlockEntity stuff. It aren't really needed
@Override
public boolean addFreshEntity(Entity entity) {
return true;
}
// Allays have empty chunks even if it's outside the worldGenRegion
// @Override
// public boolean hasChunk(int i, int j) {
// return true;
// }
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public ChunkAccess getChunk(int i, int j) {
return this.getChunk(i, j, ChunkStatus.EMPTY);
}
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus) {
return this.getChunk(i, j, chunkStatus, true);
}
// Use this instead of super.getChunk() to bypass C2ME concurrency checks
private ChunkAccess superGetChunk(int x, int z, ChunkStatus cs) {
int k = x - firstPos.x;
int l = z - firstPos.z;
return cache.get(k + l * size);
}
// Use this instead of super.hasChunk() to bypass C2ME concurrency checks
private boolean superHasChunk(int x, int z) {
int k = x - firstPos.x;
int l = z - firstPos.z;
return l >= 0 && l < size && k >= 0 && k < size;
}
// Allow creating empty chunks even if it's outside the worldGenRegion
@Override
@Nullable
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = getChunkAccess(i, j, chunkStatus, bl);
if (chunk instanceof LevelChunk) {
chunk = new ImposterProtoChunk((LevelChunk) chunk #if POST_MC_1_18_1, true #endif);
}
return chunk;
}
private static ChunkStatus debugTriggeredForStatus = null;
private ChunkAccess getChunkAccess(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = superHasChunk(i, j) ? superGetChunk(i, j, ChunkStatus.EMPTY) : null;
if (chunk != null && chunk.getStatus().isOrAfter(chunkStatus)) {
return chunk;
}
if (!bl)
return null;
if (chunk == null) {
chunk = chunkMap.get(ChunkPos.asLong(i, j));
if (chunk == null) {
chunk = generator.generate(i, j);
if (chunk == null)
throw new NullPointerException("The provided generator should not return null!");
chunkMap.put(ChunkPos.asLong(i, j), chunk);
}
}
if (chunkStatus != ChunkStatus.EMPTY && chunkStatus != debugTriggeredForStatus) {
LOGGER.info("WorldGen requiring " + chunkStatus
+ " outside expected range detected. Force passing EMPTY chunk and seeing if it works.");
debugTriggeredForStatus = chunkStatus;
}
return chunk;
}
// Override force use of my own light engine
@Override
public LevelLightEngine getLightEngine() {
return light;
}
// Override force use of my own light engine
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
if (lightMode != ELightGenerationMode.FAST) {
return light.getLayerListener(lightLayer).getLightValue(blockPos);
}
if (lightLayer == LightLayer.BLOCK)
return 0;
BlockPos p = super.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos);
return (p.getY() <= blockPos.getY()) ? getMaxLightLevel() : 0;
}
// Override force use of my own light engine
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
if (lightMode != ELightGenerationMode.FAST) {
return light.getRawBrightness(blockPos, i);
}
BlockPos p = super.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos);
return (p.getY() <= blockPos.getY()) ? getMaxLightLevel() : 0;
}
// Override force use of my own light engine
@Override
public boolean canSeeSky(BlockPos blockPos) {
return (getBrightness(LightLayer.SKY, blockPos) >= getMaxLightLevel());
}
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
return calculateBlockTint(blockPos, colorResolver);
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return getBiome(pos).value();
#else
return getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
#if PRE_MC_1_19
int i = (Minecraft.getInstance()).options.biomeBlendRadius;
#else
int i = (Minecraft.getInstance()).options.biomeBlendRadius().get();
#endif
if (i == 0)
return colorResolver.getColor((Biome) _getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor((Biome) _getBiome((BlockPos) mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
}
@@ -0,0 +1,221 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import org.jetbrains.annotations.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.ChunkPos;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.lighting.BlockLightEngine;
import net.minecraft.world.level.lighting.LayerLightEventListener;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.lighting.SkyLightEngine;
public class WorldGenLevelLightEngine extends LevelLightEngine {
public static final int MAX_SOURCE_LEVEL = 15;
public static final int LIGHT_SECTION_PADDING = 1;
#if POST_MC_1_17_1
protected final LevelHeightAccessor levelHeightAccessor;
#endif
@Nullable
public final BlockLightEngine blockEngine;
@Nullable
public final SkyLightEngine skyEngine;
public WorldGenLevelLightEngine(LightGetterAdaptor genRegion) {
super(genRegion, false, false);
#if POST_MC_1_17_1
this.levelHeightAccessor = genRegion.getLevelHeightAccessor();
#endif
this.blockEngine = new BlockLightEngine(genRegion);
this.skyEngine = new SkyLightEngine(genRegion);
}
@Override
public void checkBlock(BlockPos blockPos) {
if (this.blockEngine != null) {
this.blockEngine.checkBlock(blockPos);
}
if (this.skyEngine != null) {
this.skyEngine.checkBlock(blockPos);
}
}
@Override
public void onBlockEmissionIncrease(BlockPos blockPos, int i) {
if (this.blockEngine != null) {
this.blockEngine.onBlockEmissionIncrease(blockPos, i);
}
}
@Override
public boolean hasLightWork() {
if (this.skyEngine != null && this.skyEngine.hasLightWork()) {
return true;
}
return this.blockEngine != null && this.blockEngine.hasLightWork();
}
@Override
public int runUpdates(int i, boolean bl, boolean bl2) {
if (this.blockEngine != null && this.skyEngine != null) {
int j = i / 2;
int k = this.blockEngine.runUpdates(j, bl, bl2);
int l = i - j + k;
int m = this.skyEngine.runUpdates(l, bl, bl2);
if (k == 0 && m > 0) {
return this.blockEngine.runUpdates(m, bl, bl2);
}
return m;
}
if (this.blockEngine != null) {
return this.blockEngine.runUpdates(i, bl, bl2);
}
if (this.skyEngine != null) {
return this.skyEngine.runUpdates(i, bl, bl2);
}
return i;
}
@Override
public void updateSectionStatus(SectionPos sectionPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.updateSectionStatus(sectionPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.updateSectionStatus(sectionPos, bl);
}
}
@Override
public void enableLightSources(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.enableLightSources(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.enableLightSources(chunkPos, bl);
}
}
@Override
public LayerLightEventListener getLayerListener(LightLayer lightLayer) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.blockEngine;
}
if (this.skyEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.skyEngine;
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
int j = this.skyEngine == null ? 0 : this.skyEngine.getLightValue(blockPos) - i;
int k = this.blockEngine == null ? 0 : this.blockEngine.getLightValue(blockPos);
return Math.max(k, j);
}
public void lightChunk(ChunkAccess chunkAccess, boolean needLightBlockUpdate) {
ChunkPos chunkPos = chunkAccess.getPos();
chunkAccess.setLightCorrect(false);
LevelChunkSection[] levelChunkSections = chunkAccess.getSections();
for (int i = 0; i <
#if POST_MC_1_17_1
chunkAccess.getSectionsCount()
#else
16
#endif
; ++i) {
LevelChunkSection levelChunkSection = levelChunkSections[i];
#if PRE_MC_1_17_1
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
updateSectionStatus(SectionPos.of(chunkPos, i), false);
}
#elif PRE_MC_1_18_1
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
}
#else
if (levelChunkSection.hasOnlyAir()) continue;
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
#endif
}
enableLightSources(chunkPos, true);
if (needLightBlockUpdate) {
chunkAccess.getLights().forEach(blockPos ->
onBlockEmissionIncrease(blockPos, chunkAccess.getLightEmission(blockPos)));
}
chunkAccess.setLightCorrect(true);
}
@Override
public String getDebugData(LightLayer lightLayer, SectionPos sectionPos) {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public void queueSectionData(LightLayer lightLayer, SectionPos sectionPos, @Nullable DataLayer dataLayer, boolean bl) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine != null) {
this.blockEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
} else if (this.skyEngine != null) {
this.skyEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
}
@Override
public void retainData(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.retainData(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.retainData(chunkPos, bl);
}
}
#if POST_MC_1_17_1
@Override
public int getLightSectionCount() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMinLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMaxLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
#endif
}
@@ -0,0 +1,229 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import com.google.common.collect.ImmutableList;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if PRE_MC_1_19
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.StructureFeatureManager;
#else
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.StructureManager;
#endif
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
import net.minecraft.world.level.levelgen.structure.StructureStart;
#if PRE_MC_1_19
public class WorldGenStructFeatManager extends StructureFeatureManager {
#else
public class WorldGenStructFeatManager extends StructureManager {
#endif
final WorldGenLevel genLevel;
WorldGenSettings worldGenSettings;
#if POST_MC_1_18_1
StructureCheck structureCheck;
#endif
public WorldGenStructFeatManager(WorldGenSettings worldGenSettings,
WorldGenLevel genLevel #if POST_MC_1_18_1 , StructureCheck structureCheck #endif ) {
super(genLevel, worldGenSettings #if POST_MC_1_18_1 , structureCheck #endif );
this.genLevel = genLevel;
this.worldGenSettings = worldGenSettings;
}
@Override
public WorldGenStructFeatManager forWorldGenRegion(WorldGenRegion worldGenRegion) {
if (worldGenRegion == genLevel)
return this;
return new WorldGenStructFeatManager(worldGenSettings, worldGenRegion #if POST_MC_1_18_1 , structureCheck #endif );
}
private ChunkAccess _getChunk(int x, int z, ChunkStatus status) {
if (genLevel == null) return null;
return genLevel.getChunk(x, z, status, false);
}
#if PRE_MC_1_18_1
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos2,
StructureFeature<?> structureFeature) {
ChunkAccess chunk = _getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return Stream.empty();
return chunk.getReferencesForFeature(structureFeature).stream().map(pos -> {
SectionPos sectPos = SectionPos.of(ChunkPos.getX(pos), 0, ChunkPos.getZ(pos));
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) return null;
return this.getStartForFeature(sectPos, structureFeature, startChunk);
}).filter(structureStart -> structureStart != null && structureStart.isValid());
}
#else
@Override
public boolean hasAnyStructureAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return false;
return chunk.hasAnyStructureReferences();
}
#if MC_1_18_1
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...) with slight tweaks
LongSet longSet = chunk.getReferencesForFeature(structureFeature);
ImmutableList.Builder builder = ImmutableList.builder();
LongIterator longIterator = longSet.iterator();
while (longIterator.hasNext()) {
long l = (Long)longIterator.next();
SectionPos sectPos = SectionPos.of(new ChunkPos(l), genLevel.getMinSection());
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) continue;
StructureStart<?> structureStart = this.getStartForFeature(sectPos, structureFeature, startChunk);
if (structureStart == null || !structureStart.isValid()) continue;
builder.add(structureStart);
}
return builder.build();
}
#else
#if PRE_MC_1_19
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, Predicate<ConfiguredStructureFeature<?, ?>> predicate) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<ConfiguredStructureFeature<?, ?>, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet>> var5 = map.entrySet().iterator();
while(var5.hasNext()) {
Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet> entry = var5.next();
ConfiguredStructureFeature<?, ?> configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature)) {
LongSet var10002 = (LongSet)entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForFeature(configuredStructureFeature);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, longSet, builder::add);
return builder.build();
}
@Override
public Map<ConfiguredStructureFeature<?, ?>, LongSet> getAllStructuresAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<ConfiguredStructureFeature<?, ?>, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#else
@Override
public List<StructureStart> startsForStructure(ChunkPos sectionPos, Predicate<Structure> predicate) {
ChunkAccess chunk = _getChunk(sectionPos.x, sectionPos.z, ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<Structure, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<Structure, LongSet>> var5 = map.entrySet().iterator();
while (var5.hasNext()) {
Map.Entry<Structure, LongSet> entry = var5.next();
Structure configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature)) {
LongSet var10002 = (LongSet) entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForStructure(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForStructure(SectionPos sectionPos, Structure structure) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForStructure(structure);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForStructure(structure, longSet, builder::add);
return builder.build();
}
@Override
public Map<Structure, LongSet> getAllStructuresAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<Structure, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#endif
#endif
#endif
}
@@ -0,0 +1,85 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.core.Registry;
import net.minecraft.server.level.WorldGenRegion;
#if PRE_MC_1_19
import net.minecraft.world.level.StructureFeatureManager;
#endif
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepBiomes {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepBiomes: "+chunk.getPos());
#if PRE_MC_1_18_1
environment.params.generator.createBiomes(environment.params.biomes, chunk);
#elif PRE_MC_1_19
chunk = environment.joinSync(environment.params.generator.createBiomes(environment.params.biomes, Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = environment.joinSync(environment.params.generator.createBiomes(environment.params.biomes, Runnable::run, environment.params.randomState, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
}
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import net.minecraft.ReportedException;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.Heightmap;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepFeatures {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.FEATURES;
public void generateGroup(ThreadedParameters tParams, LightedWorldGenRegion worldGenRegion,
ArrayGridList<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
try {
#if PRE_MC_1_18_1
worldGenRegion.setOverrideCenter(chunk.getPos());
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
environment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
#else
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
environment.params.generator.applyBiomeDecoration(worldGenRegion, chunk,
tParams.structFeat.forWorldGenRegion(worldGenRegion));
#endif
} catch (ReportedException e) {
e.printStackTrace();
// FIXME: Features concurrent modification issue. Something about cocobeans might just
// error out. For now just retry.
}
}
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.lighting.LightEventListener;
public final class StepLight {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepLight(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.LIGHT;
public void generateGroup(
#if PRE_MC_1_17_1 LevelLightEngine lightEngine,
#else LightEventListener lightEngine, #endif
ArrayGridList<ChunkAccess> chunks) {
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
}
for (ChunkAccess chunk : chunks) {
boolean hasCorrectBlockLight = (chunk instanceof LevelChunk && chunk.isLightCorrect());
try {
if (lightEngine == null) {
// Do nothing
} else if (lightEngine instanceof WorldGenLevelLightEngine) {
((WorldGenLevelLightEngine)lightEngine).lightChunk(chunk, !hasCorrectBlockLight);
} else if (lightEngine instanceof ThreadedLevelLightEngine) {
((ThreadedLevelLightEngine) lightEngine).lightChunk(chunk, !hasCorrectBlockLight).join();
} else {
assert(false);
}
} catch (Exception e) {
e.printStackTrace();
}
#if POST_MC_1_18_1
if (chunk instanceof LevelChunk) ((LevelChunk)chunk).setClientLightReady(true);
#endif
chunk.setLightCorrect(true);
}
lightEngine.runUpdates(Integer.MAX_VALUE, true, true);
}
}
@@ -0,0 +1,85 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.core.util.objects.UncheckedInterruptedException;
import net.minecraft.server.level.WorldGenRegion;
#if POST_MC_1_17_1
#endif
#if PRE_MC_1_19
#endif
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepNoise {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.NOISE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepNoise: "+chunk.getPos());
#if PRE_MC_1_17_1
environment.params.generator.fillFromNoise(worldGenRegion, tParams.structFeat, chunk);
#elif PRE_MC_1_18_1
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif PRE_MC_1_19
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion), environment.params.randomState,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
UncheckedInterruptedException.throwIfInterrupted();
}
}
}
@@ -0,0 +1,75 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.ReportedException;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
#if PRE_MC_1_19
import net.minecraft.world.level.StructureFeatureManager;
#endif
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.structure.StructureStart;
public final class StepStructureReference {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureReference: "+chunk.getPos());
environment.params.generator.createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
}
}
}
@@ -0,0 +1,122 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import org.apache.logging.log4j.Logger;
public final class StepStructureStart
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
public static class StructStartCorruptedException extends RuntimeException {
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e) {
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkAccess chunk : chunks)
{
if (!chunk.getStatus().isOrAfter(STATUS))
{
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
}
#if PRE_MC_1_19
if (environment.params.worldGenSettings.generateFeatures()) {
#elif POST_MC_1_19
if (environment.params.worldGenSettings.generateStructures()) {
#endif
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepStructureStart: "+chunk.getPos());
#if PRE_MC_1_19
environment.params.generator.createStructures(environment.params.registry, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#elif POST_MC_1_19
environment.params.generator.createStructures(environment.params.registry, environment.params.randomState, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#endif
#if POST_MC_1_18_1
try
{
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException firstEx)
{
// There's a rare issue with StructStart where it throws ArrayIndexOutOfBounds
// This means the structFeat is corrupted (For some reason) and I need to reset it.
// TODO: Figure out in the future why this happens even though I am using new structFeat - OLD
// reset the structureStart
tParams.recreateStructureCheck();
try
{
// try running the structure logic again
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException secondEx)
{
// the structure logic failed again, log it and move on
LOGGER.error("Unable to create structure starts for "+chunk.getPos()+". This is an error with MC's world generation. Ignoring and continuing generation. Error: "+secondEx.getMessage()); // don't log the full stack trace since it is long and will generally end up in MC's code
//throw new StepStructureStart.StructStartCorruptedException(secondEx);
}
}
#endif
}
}
}
}
@@ -0,0 +1,70 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepSurface {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.SURFACE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepSurface: "+chunk.getPos());
#if PRE_MC_1_18_1
environment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
#elif PRE_MC_1_19
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
#else
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), environment.params.randomState, chunk);
#endif
}
}
}
@@ -0,0 +1,45 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer id I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
#accessible field net/minecraft/world/entity/Entity blockPosition Lnet/minecraft/core/BlockPos;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
#accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/block/model/BakedQuad sprite Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesX [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesY [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
extendable class com/mojang/math/Matrix4f
@@ -0,0 +1,48 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
@@ -0,0 +1,50 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunkStorage Ljava/util/concurrent/atomic/AtomicReference;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkStorage
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
@@ -0,0 +1,47 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunkStorage Ljava/util/concurrent/atomic/AtomicReference;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkStorage
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Ljava/util/concurrent/CompletableFuture;
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
+52
View File
@@ -0,0 +1,52 @@
## Contributing
Thanks for your interest in contributing to Distant Horizons!
Check out the [Core Wiki](https://gitlab.com/jeseibel/distant-horizons-core/-/wikis/home) for a rough overview of Distant Horizon's project structure.
## Submitting a merge request
We love merge requests from everyone.
By sending a merge request, you agree to abide by the Distant Horizons [Contributor Code of Conduct](code_of_conduct.md). \
Contributions to this project are under the [lesser GPL v3 license](LICENSE.txt) Copyright James Seibel, so please include the [license header](license_header.txt) at the top of any new code files.
1. Fork, then clone the repo: \
`git clone --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. Set up your dev environment: \
`./gradlew build`
3. (Optional) Confirm the tests pass: \
`./gradlew test`
4. (Optional) Confirm the game runs with either Forge or Fabric: \
`./gradlew forge:runClient` \
`./gradlew fabric:runClient`
5. Make your change(s).
6. Add tests (if appropriate).
7. Confirm the tests pass \
`./gradlew test`
8. Confirm the game runs with both Forge **and** Fabric: \
`./gradlew forge:runClient` \
`./gradlew fabric:runClient` \
When running the game, load or generate a world to confirm Distant Horizons initializes correctly.
9. Push to your fork, make sure to include the Core submodule, and submit a [new merge request](https://gitlab.com/jeseibel/minecraft-lod-mod/-/merge_requests/new).
## General Guidelines
* Check the existing issue list to verify that a given [bug](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Bug&first_page_size=100), [feature](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Feature&first_page_size=100), or [improvement](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Improvement&first_page_size=100) hasn't already been submitted.
* Please open an issue if things aren't working as expected.
* Open a merge request to: fix bugs, fix documentations, improve an existing system, or complete a feature.
* When contributing:
* Put any Minecraft independent code in the [Core](https://gitlab.com/jeseibel/distant-horizons-core) repo when possible.
* Comment and format your code so other people can easily understand it.
+1
Submodule coreSubProjects added at 64a1120be2
+162
View File
@@ -0,0 +1,162 @@
plugins {
id "fabric-loom" version "1.1-SNAPSHOT"
}
loom {
accessWidenerPath = project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener")
// "runs" isn't required, but when we do need it then it can be useful
runs {
client {
client()
setConfigName("Fabric Client")
ideConfigGenerated(true)
runDir("run")
}
server {
server()
setConfigName("Fabric Server")
ideConfigGenerated(true)
runDir("run")
}
}
}
remapJar {
// Set the input jar for the task, also valid for remapSourcesJar
inputFile = project(":fabric").file("build/libs/DistantHorizons-fabric-${rootProject.versionStr}-all.jar")
}
configurations {
// The addModJar basically embeds the mod to the built jar
addModJar
include.extendsFrom addModJar
modImplementation.extendsFrom addModJar
}
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { modCompileOnly(path) }
}
dependencies {
minecraft "com.mojang:minecraft:${minecraft_version}"
mappings loom.layered() {
// Mojmap mappings
officialMojangMappings()
// Parchment mappings (it adds parameter mappings & javadoc)
parchment("org.parchmentmc.data:parchment-${rootProject.minecraft_version}:${rootProject.parchment_version}@zip")
}
// Fabric loader
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// Fabric API
addModJar(fabricApi.module("fabric-events-interaction-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-lifecycle-events-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-key-binding-api-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-resource-loader-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-rendering-v1", rootProject.fabric_api_version)) // TODO: Remove this as it is only needed in 1 line (FabricClientProxy)
addModJar(fabricApi.module("fabric-api-base", rootProject.fabric_api_version))
// Mod Menu
modImplementation("com.terraformersmc:modmenu:${rootProject.modmenu_version}")
// Starlight
addMod("curse.maven:starlight-521783:${rootProject.starlight_version_fabric}", rootProject.enable_starlight)
// Phosphor
addMod("curse.maven:phosphor-372124:${rootProject.phosphor_version_fabric}", rootProject.enable_phosphor)
// Sodium
addMod("maven.modrinth:sodium:${rootProject.sodium_version}", rootProject.enable_sodium)
// if (rootProject.enable_sodium != "0") {
// implementation "org.joml:joml:1.10.2"
// modImplementation(fabricApi.module("fabric-rendering-data-attachment-v1", rootProject.fabric_api_version))
// modImplementation(fabricApi.module("fabric-rendering-fluids-v1", rootProject.fabric_api_version))
// }
// Lithium
addMod("maven.modrinth:lithium:${rootProject.lithium_version}", rootProject.enable_lithium)
// Iris
addMod("maven.modrinth:iris:${rootProject.iris_version}", rootProject.enable_iris)
// BCLib
addMod("com.github.paulevsGitch:BCLib:${rootProject.bclib_version}", rootProject.enable_bclib)
// Canvas
addMod("io.vram:canvas-fabric-${project.canvas_version}", rootProject.enable_canvas)
// Immersive Portals
/*
modImplementation("com.github.qouteall.ImmersivePortalsMod:build:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:imm_ptl_core:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:q_misc_util:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
*/
}
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
processResources {
dependsOn(copyCoreResources)
dependsOn(copyCommonLoaderResources)
dependsOn(deleteDuplicatedCommonLoaderResources)
}
runClient {
dependsOn(copyCoreResources)
dependsOn(copyCommonLoaderResources)
dependsOn(deleteDuplicatedCommonLoaderResources)
jvmArgs "-XX:-OmitStackTraceInFastThrow"
finalizedBy(deleteResources)
}
//jar {
// classifier "dev"
//}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
def fabricLikeSources = project(":fabricLike").sourcesJar
dependsOn fabricLikeSources
from fabricLikeSources.archiveFile.map { zipTree(it) }
}
//components.java {
// withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
// skip()
// }
//}
publishing {
publications {
mavenFabric(MavenPublication) {
artifactId = rootProject.mod_name + "-" + project.name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -0,0 +1,33 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.DependencySetup;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
@Environment(EnvType.CLIENT)
public class FabricClientMain implements ClientModInitializer
{
public static FabricClientProxy client_proxy;
public static FabricServerProxy server_proxy;
// Do if implements ClientModInitializer
// This loads the mod before minecraft loads which causes a lot of issues
@Override
public void onInitializeClient()
{
DependencySetup.createClientBindings();
FabricMain.init();
server_proxy = new FabricServerProxy(false);
server_proxy.registerEvents();
client_proxy = new FabricClientProxy();
client_proxy.registerEvents();
ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> FabricMain.postInit());
}
}
@@ -0,0 +1,253 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.api.internal.ClientApi;
import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import net.fabricmc.fabric.api.event.player.AttackBlockCallback;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.TitleScreen;
import java.util.HashSet;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.phys.HitResult;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author coolGi
* @author Ran
* @version 11-23-2021
*/
@Environment(EnvType.CLIENT)
public class FabricClientProxy
{
private final ClientApi clientApi = ClientApi.INSTANCE;
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
// TODO we shouldn't be filtering keys on the Forge/Fabric side, only in ClientApi
private static final int[] KEY_TO_CHECK_FOR = { GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8, GLFW.GLFW_KEY_P};
HashSet<Integer> previouslyPressKeyCodes = new HashSet<>();
/**
* Registers Fabric Events
* @author Ran
*/
public void registerEvents()
{
LOGGER.info("Registering Fabric Client Events");
/* Register the mod needed event callbacks */
// ClientTickEvent
ClientTickEvents.START_CLIENT_TICK.register((client) ->
{
//LOGGER.info("ClientTickEvent.START_CLIENT_TICK");
ClientApi.INSTANCE.clientTickEvent();
});
// ClientLevelLoadEvent - Done in MixinClientPacketListener
// ClientLevelUnloadEvent - Done in MixinClientPacketListener
// ClientChunkLoadEvent
// TODO: Is using setClientLightReady one still better?
//#if PRE_MC_1_18_1 // in 1.18+, we use mixin hook in setClientLightReady(true)
ClientChunkEvents.CHUNK_LOAD.register((level, chunk) ->
{
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper(level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
});
// (kinda) block break event
AttackBlockCallback.EVENT.register((player, level, interactionHand, blockPos, direction) ->
{
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
{
// LOGGER.info("attack block at blockpos: " + blockPos);
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
// don't stop the callback
return InteractionResult.PASS;
});
// (kinda) block place event
UseBlockCallback.EVENT.register((player, level, hand, hitResult) ->
{
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
{
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
{
// LOGGER.info("use block at blockpos: " + hitResult.getBlockPos());
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
}
// don't stop the callback
return InteractionResult.PASS;
});
//#endif
// ClientChunkSaveEvent
ClientChunkEvents.CHUNK_UNLOAD.register((level, chunk) ->
{
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper(level);
ClientApi.INSTANCE.clientChunkSaveEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
});
// RendererStartupEvent - Done in MixinGameRenderer
// RendererShutdownEvent - Done in MixinGameRenderer
SodiumAccessor sodiumAccessor = (SodiumAccessor) ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
// ClientRenderLevelTerrainEvent
WorldRenderEvents.AFTER_SETUP.register((renderContext) ->
{
if (sodiumAccessor != null)
{
sodiumAccessor.levelWrapper = ClientLevelWrapper.getWrapper(renderContext.world());
sodiumAccessor.mcModelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
sodiumAccessor.mcProjectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
sodiumAccessor.partialTicks = renderContext.tickDelta();
}
else
{
clientApi.renderLods(ClientLevelWrapper.getWrapper(renderContext.world()),
McObjectConverter.Convert(renderContext.matrixStack().last().pose()),
McObjectConverter.Convert(renderContext.projectionMatrix()),
renderContext.tickDelta());
}
});
// Debug keyboard event
// FIXME: Use better hooks so it doesn't trigger even in text boxes
ClientTickEvents.END_CLIENT_TICK.register(client ->
{
if (client.player != null && isValidTime())
{
onKeyInput();
}
});
}
private boolean isValidTime() { return !(Minecraft.getInstance().screen instanceof TitleScreen); }
// public void blockChangeEvent(LevelAccessor world, BlockPos pos) {
// if (!isValidTime()) return;
// IChunkWrapper chunk = new ChunkWrapper(world.getChunk(pos), world);
// DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
//
// // recreate the LOD where the blocks were changed
// // TODO: serverApi.blockChangeEvent(chunk, dimType);
// }
public void onKeyInput()
{
HashSet<Integer> currentKeyDown = new HashSet<>();
// Note: Minecraft's InputConstants is same as GLFW Key values
//TODO: Use mixin to hook directly into the GLFW Keyboard event in minecraft KeyboardHandler
// Check all keys we need
for (int keyCode = GLFW.GLFW_KEY_A; keyCode <= GLFW.GLFW_KEY_Z; keyCode++)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
}
for (int keyCode : KEY_TO_CHECK_FOR)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
}
// Diff and trigger events
for (int keyCode : currentKeyDown)
{
if (!previouslyPressKeyCodes.contains(keyCode))
{
ClientApi.INSTANCE.keyPressedEvent(keyCode);
}
}
// Update the set
previouslyPressKeyCodes = currentKeyDown;
}
}
@@ -0,0 +1,39 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.lod.core.util.LodUtil;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.minecraft.server.dedicated.DedicatedServer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@Environment(EnvType.SERVER)
public class FabricDedicatedServerMain implements DedicatedServerModInitializer
{
private static final Logger LOGGER = LogManager.getLogger(FabricDedicatedServerMain.class.getSimpleName());
public static FabricServerProxy server_proxy;
public boolean hasPostSetupDone = false;
@Override
public void onInitializeServer() {
DependencySetup.createServerBindings();
FabricMain.init();
server_proxy = new FabricServerProxy(true);
server_proxy.registerEvents();
ServerLifecycleEvents.SERVER_STARTING.register((server) -> {
if (hasPostSetupDone) return;
hasPostSetupDone = true;
LodUtil.assertTrue(server instanceof DedicatedServer);
MinecraftDedicatedServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer) server;
FabricMain.postInit();
LOGGER.info("Dedicated server inited at {}", server.getServerDirectory());
});
}
}
@@ -0,0 +1,94 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.lod.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.DependencyInjection.ApiEventInjector;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.*;
import com.seibel.lod.fabric.wrappers.modAccessor.BCLibAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.OptifineAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.StarlightAccessor;
import com.seibel.lod.fabric.wrappers.FabricDependencySetup;
import org.apache.logging.log4j.Logger;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
* @author coolGi
* @author Ran
* @version 9-2-2022
*/
public class FabricMain
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static void postInit() {
LOGGER.info("Post-Initializing Mod");
FabricDependencySetup.runDelayedSetup();
if (Config.Client.Graphics.FogQuality.disableVanillaFog.get() && SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib"))
ModAccessorInjector.INSTANCE.get(IBCLibAccessor.class).setRenderCustomFog(false); // Remove BCLib's fog
LOGGER.info("Mod Post-Initialized");
}
// This loads the mod after minecraft loads which doesn't causes a lot of issues
public static void init()
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
LOGGER.info("Initializing Mod");
LodCommonMain.startup(null);
FabricDependencySetup.createInitialBindings();
LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("sodium")) {
ModAccessorInjector.INSTANCE.bind(ISodiumAccessor.class, new SodiumAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("starlight")) {
ModAccessorInjector.INSTANCE.bind(IStarlightAccessor.class, new StarlightAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("optifine")) {
ModAccessorInjector.INSTANCE.bind(IOptifineAccessor.class, new OptifineAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib")) {
ModAccessorInjector.INSTANCE.bind(IBCLibAccessor.class, new BCLibAccessor());
}
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
// Init config
// The reason im initialising in this rather than the post init process is cus im using this for the auto updater
LodCommonMain.initConfig();
}
}
@@ -0,0 +1,140 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.networking.Networking;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.api.internal.ServerApi;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.TitleScreen;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import org.apache.logging.log4j.Logger;
import java.util.function.Supplier;
/**
* This handles all events sent to the server,
* and is the starting point for most of the mod.
*
* @author Ran
* @author Tomlee
* @version 5-11-2022
*/
public class FabricServerProxy
{
private static final ServerApi SERVER_API = ServerApi.INSTANCE;
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private final boolean isDedicated;
public static Supplier<Boolean> isGenerationThreadChecker = null;
public FabricServerProxy(boolean isDedicated)
{
this.isDedicated = isDedicated;
}
private boolean isValidTime()
{
if (isDedicated)
{
return true;
}
//FIXME: This may cause init issue...
return !(Minecraft.getInstance().screen instanceof TitleScreen);
}
private ClientLevelWrapper getClientLevelWrapper(ClientLevel level) { return ClientLevelWrapper.getWrapper(level); }
private ServerLevelWrapper getServerLevelWrapper(ServerLevel level) { return ServerLevelWrapper.getWrapper(level); }
/** Registers Fabric Events */
public void registerEvents()
{
LOGGER.info("Registering Fabric Server Events");
isGenerationThreadChecker = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
/* Register the mod needed event callbacks */
// TEST EVENT
//ServerTickEvents.END_SERVER_TICK.register(this::tester);
// ServerTickEvent
ServerTickEvents.END_SERVER_TICK.register((server) -> SERVER_API.serverTickEvent());
// ServerWorldLoadEvent
//TODO: Check if both of these use the correct timed events. (i.e. is it 'ed' or 'ing' one?)
ServerLifecycleEvents.SERVER_STARTING.register((server) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLoadEvent(isDedicated);
}
});
// ServerWorldUnloadEvent
ServerLifecycleEvents.SERVER_STOPPED.register((server) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverUnloadEvent();
}
});
// ServerLevelLoadEvent
ServerWorldEvents.LOAD.register((server, level) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLevelLoadEvent(getServerLevelWrapper(level));
}
});
// ServerLevelUnloadEvent
ServerWorldEvents.UNLOAD.register((server, level) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLevelUnloadEvent(getServerLevelWrapper(level));
}
});
// ServerChunkLoadEvent
ServerChunkEvents.CHUNK_LOAD.register((server, chunk) ->
{
ILevelWrapper level = getServerLevelWrapper((ServerLevel) chunk.getLevel());
if (isValidTime())
{
ServerApi.INSTANCE.serverChunkLoadEvent(
new ChunkWrapper(chunk, chunk.getLevel(), level),
level);
}
});
// ServerChunkSaveEvent - Done in MixinChunkMap
}
// This just exists here for testing purposes, it'll be removed in the future
public void tester(MinecraftServer server)
{ // I disabled the Networking functions for now so this will not work atm - coolGi
for (ServerPlayer player : server.getPlayerList().getPlayers())
{
FriendlyByteBuf payload = Networking.createNew();
payload.writeInt(1);
System.out.println("Sending int 1");
Networking.send(player, payload);
}
}
}
@@ -0,0 +1,64 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import net.fabricmc.loader.api.FabricLoader;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
/**
* @author coolGi
* @author cortex
*/
// TODO: Move to common if possible
public class FabricMixinPlugin implements IMixinConfigPlugin {
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
if (mixinClassName.contains(".mods.")) { // If the mixin wants to go into a mod then we check if that mod is loaded or not
return FabricLoader.getInstance().isModLoaded(
mixinClassName
// What these 2 regex's do is get the mod name that we are checking out of the mixinClassName
// Eg. "com.seibel.lod.mixins.mods.sodium.MixinSodiumChunkRenderer" turns into "sodium"
.replaceAll("^.*mods.", "") // Replaces everything before the mods
.replaceAll("\\..*$", "") // Replaces everything after the mod name
);
}
return true;
}
@Override
public void onLoad(String mixinPackage) {
}
@Override
public String getRefMapperConfig() {
return null;
}
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {
}
@Override
public List<String> getMixins() {
return null;
}
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
}
@@ -0,0 +1,37 @@
package com.seibel.lod.fabric.mixins.mods.sodium;
import com.seibel.lod.core.api.internal.ClientApi;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import me.jellysquid.mods.sodium.client.gl.device.CommandList;
import me.jellysquid.mods.sodium.client.render.chunk.ChunkCameraContext;
import me.jellysquid.mods.sodium.client.render.chunk.ChunkRenderList;
import me.jellysquid.mods.sodium.client.render.chunk.ChunkRenderMatrices;
import me.jellysquid.mods.sodium.client.render.chunk.RegionChunkRenderer;
import me.jellysquid.mods.sodium.client.render.chunk.passes.BlockRenderPass;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RegionChunkRenderer.class)
public class MixinSodiumChunkRenderer {
@Unique SodiumAccessor accessor = null;
@Inject(remap = false, method = "render", at = @At(value = "INVOKE", target = "Lme/jellysquid/mods/sodium/client/render/chunk/ShaderChunkRenderer;begin(Lme/jellysquid/mods/sodium/client/render/chunk/passes/BlockRenderPass;)V", shift = At.Shift.AFTER))
private void injectDHLoDRendering(ChunkRenderMatrices matrices, CommandList commandList, ChunkRenderList list, BlockRenderPass pass, ChunkCameraContext camera, CallbackInfo ci) {
if (accessor == null) {
accessor = (SodiumAccessor)ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
}
if (pass.equals(BlockRenderPass.SOLID)) {
//TODO: use matrices.modelView() and matrices.projection() instead of
// SodiumAccessor.mcModelViewMatrix,
// SodiumAccessor.mcProjectionMatrix,
ClientApi.INSTANCE.renderLods(accessor.levelWrapper,
accessor.mcModelViewMatrix,
accessor.mcProjectionMatrix,
accessor.partialTicks);
}
}
}
@@ -0,0 +1,73 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins.server;
import java.util.concurrent.ExecutorService;
import java.util.function.Supplier;
import com.seibel.lod.fabric.FabricServerProxy;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.core.util.objects.DummyRunExecutorService;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroundThread
{
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<ExecutorService> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(new DummyRunExecutorService());
}
}
#if POST_MC_1_17_1
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
#endif
#if POST_MC_1_18_1
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/util/function/Supplier;)Ljava/util/function/Supplier;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskNameForSupplier(String string, Supplier<?> r, CallbackInfoReturnable<Supplier<?>> ci)
{
if (FabricServerProxy.isGenerationThreadChecker != null && FabricServerProxy.isGenerationThreadChecker.get())
{
//ApiShared.LOGGER.info("util wrapThreadWithTaskName(Supplier) triggered");
ci.setReturnValue(r);
}
}
#endif
}
@@ -0,0 +1,48 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
import com.seibel.lod.fabriclike.wrappers.FabricLikeDependencySetup;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 3-5-2022
*/
public class FabricDependencySetup
{
public static void createInitialBindings() {
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
FabricLikeDependencySetup.createInitialBindings();
}
public static void runDelayedSetup() {
FabricLikeDependencySetup.runDelayedSetup();
SingletonInjector.INSTANCE.runDelayedSetup();
}
}
@@ -0,0 +1,35 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.config;
import com.seibel.lod.common.wrappers.gui.GetConfigScreen;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
/**
* For making the config show up in modmenu
*/
public class ModMenuIntegration implements ModMenuApi {
// For the custom config code
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> GetConfigScreen.getScreen(parent);
}
}
@@ -0,0 +1,25 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IBCLibAccessor;
import ru.bclib.config.ClientConfig;
import ru.bclib.config.Configs;
import ru.bclib.util.BackgroundInfo;
import java.awt.*;
public class BCLibAccessor implements IBCLibAccessor {
@Override
public String getModName() {
return "BCLib";
}
public void setRenderCustomFog(boolean newValue) {
// Change the value of CUSTOM_FOG_RENDERING in the bclib client config
Configs.CLIENT_CONFIG.set(ClientConfig.CUSTOM_FOG_RENDERING, newValue);
}
@Override
public Color getFogColor() {
return new Color(BackgroundInfo.fogColorRed, BackgroundInfo.fogColorGreen, BackgroundInfo.fogColorBlue);
}
}
@@ -0,0 +1,32 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import net.fabricmc.loader.api.FabricLoader;
public class ModChecker implements IModChecker {
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid) {
return FabricLoader.getInstance().isModLoaded(modid);
}
}
@@ -0,0 +1,44 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor extends AbstractOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Fabric-1.18.X";
}
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
@@ -0,0 +1,122 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.util.math.Mat4f;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import net.minecraft.client.Minecraft;
#if PRE_MC_1_17_1
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.AABB;
#else
import net.minecraft.world.level.LevelHeightAccessor;
#endif
public class SodiumAccessor implements ISodiumAccessor {
private final IWrapperFactory factory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
private final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
public IClientLevelWrapper levelWrapper;
public Mat4f mcModelViewMatrix;
public Mat4f mcProjectionMatrix;
public float partialTicks;
@Override
public String getModName() {
return "Sodium-Fabric";
}
#if POST_MC_1_17_1
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.instance();
LevelHeightAccessor height = Minecraft.getInstance().level;
#if POST_MC_1_18_1
// 0b11 = Lighted chunk & loaded chunk
return renderer.getChunkTracker().getChunks(0b00).filter(
(long l) -> {
return true;
}).mapToObj(DhChunkPos::new).collect(Collectors.toCollection(HashSet::new));
#else
// TODO: Maybe use a mixin to make this more efficient, and maybe ignore changes behind the camera
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DHChunkPos chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX()+1, height.getMinBuildHeight()+1, chunk.getMinBlockZ()+1,
chunk.getMinBlockX()+15, height.getMaxBuildHeight()-1, chunk.getMinBlockZ()+15));
}).collect(Collectors.toCollection(HashSet::new));
#endif
}
#else
@Override
public HashSet<DHChunkPos> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.getInstance();
LevelAccessor height = Minecraft.getInstance().level;
// TODO: Maybe use a mixin to make this more efficient
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DHChunkPos chunk) -> {
FakeChunkEntity AABB = new FakeChunkEntity(chunk.getX(), chunk.getZ(), height.getMaxBuildHeight());
return (renderer.isEntityVisible(AABB));
}).collect(Collectors.toCollection(HashSet::new));
}
private static class FakeChunkEntity extends Entity {
public int cx;
public int cz;
public int my;
public FakeChunkEntity(int chunkX, int chunkZ, int maxHeight) {
super(EntityType.AREA_EFFECT_CLOUD, null);
cx = chunkX;
cz = chunkZ;
my = maxHeight;
}
@Override
public AABB getBoundingBoxForCulling() {
return new AABB(cx*16+1, 1, cz*16+1,
cx*16+15, my-1, cz*16+15);
}
@Override
protected void defineSynchedData() {}
@Override
protected void readAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
protected void addAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
public Packet<?> getAddEntityPacket() {
throw new UnsupportedOperationException("This is a FAKE CHUNK ENTITY... For tricking the Sodium to check a AABB.");
}
}
#endif
}

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