remove the multi-frame color building (it was causing a crash)

This commit is contained in:
James Seibel
2021-10-30 16:15:30 -05:00
parent d63b2c3b12
commit f863da105b
@@ -134,7 +134,8 @@ public class BlockColorWrapper
int colorMultiplier;
// generate the block's color
for (int frameIndex = 0; frameIndex < texture.getFrameCount(); frameIndex++)
//for (int frameIndex = 0; frameIndex < texture.getFrameCount(); frameIndex++)
int frameIndex = 0; // TODO
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getHeight(); u++)