remove LodRenderer depreciation warnings
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@@ -155,7 +155,6 @@ public class LodRenderer
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* @param mcModelViewMatrix This matrix stack should come straight from MC's renderChunkLayer (or future equivalent) method
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* @param partialTicks how far into the current tick this method was called.
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*/
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@SuppressWarnings("deprecation")
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public void drawLODs(LodDimension lodDim, PoseStack mcModelViewMatrix, float partialTicks, ProfilerFiller newProfiler)
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{
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//=================================//
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@@ -394,7 +393,6 @@ public class LodRenderer
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// Setup Functions //
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//=================//
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@SuppressWarnings("deprecation")
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private void setupFog(FogDistance fogDistance, FogQuality fogQuality)
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{
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if (fogQuality == FogQuality.OFF)
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@@ -473,7 +471,6 @@ public class LodRenderer
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* Revert any changes that were made to the fog
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* and sets up the fog for Minecraft.
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*/
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@SuppressWarnings("deprecation")
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private void cleanupFog(NearFarFogSettings fogSettings,
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float defaultFogStartDist, float defaultFogEndDist,
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int defaultFogMode, int defaultFogDistance)
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