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802 Commits

Author SHA1 Message Date
James Seibel 7f11f9bc9c Add proof-of-concept dynamic fade 2026-01-17 10:16:38 -06:00
James Seibel 9972363846 Change render wrapper get Texture error returns 2026-01-17 09:57:25 -06:00
James Seibel 4f171234c4 Remove unneeded resource pack meta files 2026-01-17 08:20:43 -06:00
s809 2716059840 Make sure payload chunk is readable 2026-01-14 22:17:50 +05:00
James Seibel a60887e9a7 Dynamically get beacon base blocks in MC 1.18.2+ 2026-01-10 17:33:51 -06:00
James Seibel 1b6c5a451a Improve concurrent iterating in QuadTree 2026-01-10 17:03:48 -06:00
James Seibel 4e91911e58 Add extra error logging around getCloudColor() 2026-01-10 16:21:17 -06:00
James Seibel bfae194919 remove unused broken import 2026-01-10 16:02:05 -06:00
James Seibel e562b2fdca Fix farmland color (fixes #690) 2026-01-10 12:47:34 -06:00
James Seibel 47fa6d7d8b minor ui reformat 2026-01-10 11:57:01 -06:00
James Seibel 053d1333ca Fix opening DH in forge mod menu (Fixes #678)
Done to fix a forge limitation where logos can't contain a file pathhttps://github.com/MinecraftForge/MinecraftForge/issues/7348
2026-01-10 11:56:39 -06:00
James Seibel 961c4190ad Fix Fabric debug keys 2026-01-10 10:31:56 -06:00
James Seibel 2f2ac0859c let shift click go back in UI options 2026-01-10 10:28:24 -06:00
James Seibel b59781b064 Fix white water/tinting with BCLib 2026-01-10 09:22:57 -06:00
s809 39cc5bb8aa Fix compilation 2026-01-09 21:01:15 +05:00
s809 abdbc73865 Reapply "Run plugin messages on a DH thread" 2026-01-09 20:29:40 +05:00
James Seibel 596f9f834a expand distant beacon beams for visiblity 2026-01-07 07:50:34 -06:00
James Seibel 8f2aaf4ef4 Fix #1152 (beacon beam going through tinted glass) 2026-01-07 07:50:01 -06:00
James Seibel 2320740a4a Change EMinecraftColor -> MinecraftTextFormat 2026-01-06 07:11:04 -06:00
James Seibel 4f0dc07995 Minor refactoring after slab color fix merge 2026-01-05 07:48:34 -06:00
James Seibel 336a9a94c8 Merge Slab Color Fix 2026-01-05 07:45:24 -06:00
James Seibel 1158496d9d increase fabric version in 1.20.1 to latest 2026-01-05 07:38:43 -06:00
s809 84479ed48c Wrong message target 2026-01-04 20:04:34 +05:00
s809 0c71ca96c6 Add a chat message for incompatible messages 2026-01-04 19:34:58 +05:00
s809 43dff26063 Replace the failure state with future exceptions 2025-12-27 00:51:35 +05:00
James Seibel 3cba883ba2 up version number 2.4.5 -> 2.4.6-dev 2025-12-24 22:41:36 -06:00
James Seibel 2d2e7524ae up version number 2.4.4 -> 2.4.5 2025-12-24 22:06:59 -06:00
James Seibel e8ff7abaea Replace MC color code strings with an enum 2025-12-24 22:05:59 -06:00
James Seibel 008ad52bbc remove dev from version number 2025-12-23 22:57:10 -06:00
James Seibel d0b44a1ffc Fix toggling world gen not recreating queue 2025-12-23 22:57:05 -06:00
James Seibel 4ffe430686 up DH api version 5.0.0 -> 5.1.0 2025-12-23 20:01:19 -06:00
James Seibel 19ca97c6c1 add experimental option to ignore rendering dimensions by name 2025-12-23 12:22:05 -06:00
James Seibel 3334394bfd Fix earth curvature shader compiling 2025-12-23 08:47:50 -06:00
James Seibel 180e7cd814 change forge fog config to match neo/fabric 2025-12-22 20:32:41 -06:00
James Seibel 84cf4505f2 merge world gen refactor 2025-12-20 10:54:07 -06:00
James Seibel 1d74eea3ef reduce stuttering at the cost of lighting quality 2025-12-20 10:53:14 -06:00
James Seibel 6ee2e6be25 up manifold version 25.1.27 -> 25.1.28 2025-12-19 16:55:32 -06:00
James Seibel b5c47d67cb up version number 2.4.3 -> 2.4.4-dev 2025-12-18 10:04:57 -06:00
James Seibel ead59d0817 remove dev from version number 2025-12-18 09:35:57 -06:00
James Seibel 1c9229c8f1 Fix 1.21.11 stuttering when flying into new chunks in singleplayer 2025-12-18 09:35:54 -06:00
James Seibel 968a14c6a5 remove chunkWrapper.isStillValid() 2025-12-18 09:35:21 -06:00
ada_aster 5608db9c56 Slab Block Color Fix 2025-12-17 22:12:15 -05:00
ada_aster 81b6a25805 Slab Block Color Fix 2025-12-17 22:08:45 -05:00
ada_aster 276d90b3e6 Slab Block Color Fix 2025-12-17 21:48:31 -05:00
James Seibel 851c7439d5 Fix GLProxy error in multiplayer 2025-12-17 09:02:15 -06:00
s809 c902357a8f Update core 2025-12-17 00:17:27 +05:00
s809 63170078f5 Fix returning wrong dimension name 2025-12-17 00:17:21 +05:00
James Seibel d0dd1f125b ignore chunk update events during all world gen pos 2025-12-15 15:07:01 -06:00
James Seibel 32950d793e slight light engine optimization 2025-12-15 14:37:22 -06:00
James Seibel 54e9bad907 up version number 2.4.2 -> 2.4.3-dev 2025-12-15 10:17:34 -06:00
James Seibel bb4ac770bd remove dev from version number 2025-12-15 09:49:23 -06:00
James Seibel 16afada6e9 Fix inconsistency with server/client wrapper dim names 2025-12-15 09:49:23 -06:00
James Seibel 7d0785a5fa Fix dimension names missing namespace for multiplayer folders 2025-12-15 08:56:08 -06:00
James Seibel 6a67df462b Move GC warning into the log 2025-12-15 08:44:12 -06:00
s809 0c45c76ff8 Use a different path for zstd natives 2025-12-15 11:21:28 +05:00
James Seibel bcb442e38d Improve initial library check error handling 2025-12-14 22:29:22 -06:00
James Seibel 977ae471ea Fix auto update success dialog 2025-12-14 21:51:00 -06:00
James Seibel b1701ab0d0 remove iris unsupported error for neo 1.21.11 2025-12-14 21:20:22 -06:00
James Seibel c048d5cb56 hide LODs when underwater 2025-12-14 17:22:40 -06:00
James Seibel 2702f742d6 up version number 2.4.1 -> 2.4.2-dev 2025-12-14 17:00:44 -06:00
James Seibel 7add025c8a remove dev from version number 2025-12-14 13:46:24 -06:00
James Seibel 9dc220feb2 re-generate ZStd relocated cache
The previous versions appeared to be out of date, causing linker errors
2025-12-13 21:32:15 -06:00
s809 79955252c9 Add zstd to relocated natives & update sqlite 2025-12-14 04:03:19 +05:00
James Seibel bf13cc48a3 Print a warning if G1GC is used 2025-12-13 16:47:03 -06:00
James Seibel cf454c80d7 add Zstd decompress lib check in initalizer 2025-12-13 15:48:09 -06:00
James Seibel e6404cd882 remove double ";" in ForgeMain 2025-12-13 15:44:40 -06:00
James Seibel 52e64dc403 log if a mod accessor isn't added 2025-12-13 15:44:27 -06:00
James Seibel 7c858afc5d add partial oculus support 2025-12-13 13:17:43 -06:00
James Seibel a44a5d7465 replace client ticks with a timer
Prevents DH loading issues when MC ticks are paused
2025-12-13 11:19:39 -06:00
James Seibel f2d373b779 up version number 2.4.0 -> 2.4.1-dev 2025-12-13 10:20:53 -06:00
James Seibel 5138af0b78 up version number 2.3.7 -> 2.4.0 2025-12-13 10:20:17 -06:00
James Seibel 37e99cd0a5 Fix infinite loop in DhSectionPos 2025-12-13 09:10:17 -06:00
James Seibel 6cb8cd2bd9 fix missing localization 2025-12-12 07:45:54 -06:00
James Seibel c5ae7da96c add mod menu and neo iris support 2025-12-11 21:37:08 -06:00
James Seibel 59b886c5e3 API cleanup 2025-12-11 07:35:47 -06:00
James Seibel 01e78f249f auto disable clouds/chunk fading and fix sodium crash 2025-12-10 18:51:13 -06:00
James Seibel e1c3da59db Fix pre MC 1.21.11 compiling 2025-12-10 07:28:39 -06:00
James Seibel cdfb46b041 Allow world gen limits on singleplayer 2025-12-10 07:09:44 -06:00
James Seibel f944fe4409 change the default issue template 2025-12-09 21:15:20 -06:00
James Seibel c2e45f3d65 add support for MC 1.21.11 2025-12-09 21:15:09 -06:00
James Seibel a9c4f3ea46 revert long windows filepath char 2025-12-09 07:21:45 -06:00
James Seibel 204d48517b Merge branch 'batchGenRefactor' 2025-12-09 07:16:32 -06:00
James Seibel 759ec3676c Add logging/messaging for corrupted DB files 2025-12-09 07:12:38 -06:00
James Seibel 8d2b5fa3ce fix unit tests and enable long config file paths 2025-12-06 12:28:35 -06:00
James Seibel 2851b2c2db Merge branch 'batchGenRefactor' 2025-12-06 12:19:26 -06:00
James Seibel e5ea86bf8f Fix handling bad heightmaps 2025-12-06 12:14:03 -06:00
James Seibel 533c6a7f93 Fix compiling MC 1.21.5 2025-12-06 12:04:35 -06:00
James Seibel ff41e070fd Fix some iris issues on Neoforge 2025-12-06 11:59:39 -06:00
James Seibel b3f607e132 clean up version property files 2025-12-06 11:07:41 -06:00
James Seibel 9ecbb9cc9f Fix old version compiling 2025-12-06 10:05:32 -06:00
James Seibel 7888de8200 Move world gen files into different namespaces 2025-12-06 09:44:32 -06:00
James Seibel d2327ae836 log incomplete world gen warnings 2025-12-06 09:35:39 -06:00
James Seibel ea92a8f922 revert internal server to FEATURES to improve speed 2025-12-06 09:18:55 -06:00
James Seibel 47e97630b4 Improve pre-existing chunk handling 2025-12-04 07:52:54 -06:00
James Seibel c518345bcd enable long file paths on windows for the DB 2025-12-02 07:08:27 -06:00
James Seibel c250a7408e enable long file paths on windows for the DB 2025-12-02 07:07:31 -06:00
James Seibel 30da01f580 TEST 2025-11-29 09:59:38 -06:00
James Seibel 2c71c2bf76 maybe fix concurrency error during world gen shutdown 2025-11-28 16:31:23 -06:00
James Seibel 13a4505d7d Fix biome blending using underground biomes 2025-11-28 15:54:06 -06:00
James Seibel 7f0eeb9f15 ignore chunk updates during internal server generation 2025-11-28 10:48:55 -06:00
James Seibel d7eabcf3a6 don't render thick snow layers 2025-11-28 09:39:22 -06:00
James Seibel 7047d0afdf fix 1.21.10 compiling 2025-11-27 22:16:48 -06:00
James Seibel f318b52280 Fix compiling for older MC versions 2025-11-27 22:12:46 -06:00
James Seibel f50613e20c world gen var renaming 2025-11-27 18:56:58 -06:00
James Seibel af3a993042 massively speed up pre-existing world importing 2025-11-27 18:51:30 -06:00
James Seibel ace1aab42e refactor internal server world gen 2025-11-27 10:44:47 -06:00
James Seibel 350d72b6ec Update .editorconfig 2025-11-26 13:55:47 -06:00
James Seibel 986a6cdc19 Update coreSubProjects 2025-11-26 13:53:10 -06:00
James Seibel 2aa8d9f489 update neoforge reference 1.21.10 6 -> 55 2025-11-26 13:52:51 -06:00
James Seibel 5652a9328c add/replace ZStd stream with block compression 2025-11-24 14:43:56 -06:00
James Seibel b7253b6549 refactor chunk file handling 2025-11-22 12:23:54 -06:00
James Seibel e026cf104c remove unneeded lambda 2025-11-22 11:59:49 -06:00
James Seibel ab4a9cbb55 Remove world gen step duplicate code 2025-11-22 11:27:01 -06:00
James Seibel a709ab6071 move internal server into its own file 2025-11-22 11:02:13 -06:00
James Seibel 3c11a2dc33 Update .editorconfig 2025-11-22 10:29:00 -06:00
James Seibel ce2aa6602a remove unused items from world gen event 2025-11-22 09:48:35 -06:00
James Seibel 738aff8ec6 remove performance recording in batch gen 2025-11-22 09:30:13 -06:00
James Seibel 91da0bf252 replace and simplify WorldGenThreadCheck 2025-11-22 09:25:55 -06:00
James Seibel af8dea9d9f Start world gen refactoring 2025-11-22 08:17:01 -06:00
James Seibel 384933d351 re-add biome blending to API config options 2025-11-18 07:42:48 -06:00
James Seibel a5344d50c2 hopefully fix some downsampling holes 2025-11-18 07:33:33 -06:00
James Seibel 2b4c5b91a4 Fix biome fading after removing FullData MinY 2025-11-16 16:48:13 -06:00
James Seibel 3090544b85 Fix rendering when Iris isn't installed 2025-11-16 16:11:56 -06:00
James Seibel 75e1bbbe17 Fix biome blending gridlines 2025-11-15 19:09:42 -06:00
James Seibel 31b604b5c8 Fix shaders when far clip fading is active 2025-11-15 18:20:52 -06:00
James Seibel 70ba93abec Fix batch generator compiling 2025-11-15 15:36:18 -06:00
James Seibel f628a7f21e Fix WorldGen after restarting generation 2025-11-15 12:08:03 -06:00
James Seibel 254f51ea5e replace server tick/world gen tick with a timer 2025-11-15 09:50:05 -06:00
James Seibel d44152dc46 fix compiling 2025-11-14 07:48:33 -06:00
James Seibel 0ef979ee6c Merge branch 'adjData' 2025-11-14 07:46:46 -06:00
James Seibel f67fb1758d Speed up shutdown and reduce logging 2025-11-14 07:46:10 -06:00
James Seibel cf643372b6 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-11-13 07:22:30 -06:00
James Seibel dc1a117f6b revert adjData core changes 34412305 2025-11-13 07:22:25 -06:00
James Seibel 2545c7e76d Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-11-13 07:21:10 -06:00
James Seibel 506ba05b34 Don't duplicate adjacent data 2025-11-13 07:18:13 -06:00
James Seibel 70be3f9364 Add varint encoding for full data 2025-11-12 07:22:00 -06:00
s809 8d9b5f66fa Prevent auto-pause while pregen is running 2025-11-11 23:48:17 +05:00
James Seibel 3a01151137 re-add GPU upload config including "none" 2025-11-10 07:33:11 -06:00
James Seibel 197051747a put zstd version in main gradle file 2025-11-10 07:31:14 -06:00
James Seibel 45efeb96fa Optimize ColumnBox building 2025-11-08 18:08:10 -06:00
James Seibel e05dff3fb9 Optimize DhTintGetter 2025-11-08 17:51:50 -06:00
s809 aec28854a3 Clean up code a bit 2025-11-08 16:10:15 +05:00
James Seibel 106d97e0a1 Revert "minor AbstractDhTintGetter optimization"
This reverts commit 6a418de153.
2025-11-07 07:02:21 -06:00
Acuadragon100 63acd94fd4 Fix /dh command being deleted after reloading. 2025-11-06 16:19:53 +01:00
James Seibel 34412305d0 adjData core changes 2025-11-04 07:48:35 -06:00
James Seibel 6a418de153 minor AbstractDhTintGetter optimization 2025-10-29 21:38:57 -05:00
James Seibel 41c6b2936b Add experimental fast loading option 2025-10-28 07:47:14 -05:00
James Seibel 97130d1535 minor optimization to tint getting 2025-10-28 07:35:26 -05:00
James Seibel d61dcfaab6 optimize BiomeWrapper getting slightly 2025-10-28 07:26:44 -05:00
James Seibel 3c3f1ef41b Add far clip fading 2025-10-25 11:54:44 -05:00
James Seibel ed1d6396fd Fix iris not setting face culling in the MC state manager 2025-10-25 08:38:34 -05:00
James Seibel 518ec18362 framebuffer name consistency fix 2025-10-25 08:37:16 -05:00
James Seibel 5715cd9266 Fixes !82 (replay mod crash during shutdown) 2025-10-23 07:18:04 -05:00
James Seibel 56953efabc disallow writing to ImposterProtoChunks during world gen 2025-10-22 07:31:59 -05:00
James Seibel 351802de4c run occlusion culling whenever saving a LOD
Also run culling for every column in an LOD, which improves compression by about 20%
- Thanks Scaevolus
2025-10-22 07:25:08 -05:00
James Seibel f60e74c838 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-10-19 16:08:02 -05:00
James Seibel 2007a6af24 Clean up LodRendering logic 2025-10-19 16:06:19 -05:00
s809 4bc199fe14 Merge branch 'feature/server-keys' 2025-10-19 22:58:48 +05:00
James Seibel bcd9a0da2c Make LodRenderer a singleton 2025-10-18 11:43:50 -05:00
James Seibel 50c97e3ca3 Fix Batch generator registries import 2025-10-18 11:43:00 -05:00
James Seibel 7539cb94d4 Fix internal server generation not loading chunks 2025-10-17 07:27:04 -05:00
James Seibel 3a20329096 Dh and level wrapper refactoring and commenting 2025-10-17 07:21:48 -05:00
James Seibel 702002c540 up api version 4.1.0 -> 5.0.0
due to logger enum changes
2025-10-15 17:39:03 -05:00
James Seibel 7f790e2c9c merge loggers and add logger builder 2025-10-15 17:38:43 -05:00
James Seibel b3f8b03fdf up version number 2.3.6 -> 2.3.7 2025-10-13 18:03:26 -05:00
James Seibel 3597d69fa4 remove dev from version number 2025-10-13 17:45:45 -05:00
James Seibel ab10265150 Fix 1.21.9 missing fabric resource loader v1 2025-10-13 17:45:45 -05:00
s809 671ee84136 Handle server keyed level wrappers correctly 2025-10-13 18:07:06 +05:00
James Seibel c489cebae3 Fix world gen progress ui button 2025-10-13 07:43:02 -05:00
James Seibel e55eeda1ac Improve config gui object casting 2025-10-13 07:35:53 -05:00
James Seibel 0086f40053 bug fixing for major config refactoring 2025-10-12 21:11:16 -05:00
James Seibel 71bb151e61 Fix 1.21.10 compile typo 2025-10-12 19:41:42 -05:00
James Seibel a71ceac15d Fix forge compiling 2025-10-12 19:41:03 -05:00
James Seibel ada36c34c7 minor client wrapper refactor for clarity 2025-10-12 15:30:20 -05:00
James Seibel 3cfb4386d9 set default dev version to 1.21.10 2025-10-12 15:07:23 -05:00
James Seibel 352d0f4759 re-add MC 1.21.9 support 2025-10-12 15:04:31 -05:00
James Seibel d158a89592 Fix neoforge rendering 2025-10-12 15:02:09 -05:00
James Seibel 9cc826f8a9 Fix client tinted biomes 2025-10-12 14:49:32 -05:00
James Seibel 22a4c6bc79 Fix neoforge server startup crash 2025-10-12 14:05:27 -05:00
James Seibel 20b9f4f1cb Fix stuttering when flying over un-generated chunks 2025-10-12 13:58:03 -05:00
James Seibel 5c0c1c5e20 up version number 2.3.5 -> 2.3.6 2025-10-11 20:55:45 -05:00
James Seibel 69645994c9 remove dev from version number 2025-10-11 20:54:47 -05:00
James Seibel fdcbb0594d fix version constant 1.21.9 -> 1.21.10 2025-10-11 20:40:06 -05:00
James Seibel e5711b4ddb Fix newer fabric versions needing two resource loaders 2025-10-11 18:42:08 -05:00
James Seibel cb1a617b92 Fix a few old MC versions compiling 2025-10-11 12:04:41 -05:00
James Seibel 4187eaf112 Fix fading when Sodium is installed 2025-10-11 11:14:12 -05:00
James Seibel 084de2b3f1 Fix double pass fading (sodium still breaks it) 2025-10-10 07:44:47 -05:00
James Seibel 7b0a9d4843 Replace 1.21.9 with 1.21.10 2025-10-10 07:35:37 -05:00
James Seibel c42f800db5 add fabric 1.21.9 support 2025-10-10 07:15:27 -05:00
James Seibel 300ef3745f Fix VANILLA_CHUNKS API world gen 2025-10-08 17:27:11 -05:00
James Seibel 5a9fdb3314 Fix neforge texture validation support 2025-10-07 07:43:46 -05:00
James Seibel 8708ca3048 Update to latest neoforge 1.21.9 version 2025-10-07 07:18:32 -05:00
James Seibel 9cfdbdc0ca Fix compiling for MC 1.21.8 and older 2025-10-05 16:27:06 -05:00
James Seibel 48f82b0966 Re-add biome blending 2025-10-05 16:23:27 -05:00
James Seibel 75f7ef0085 Separate DH pool threads and new executor "Render Loader" 2025-10-04 20:11:19 -05:00
James Seibel 270776a782 fix world gen protochunks in 1.21.9 2025-10-04 10:48:50 -05:00
James Seibel 21fff72521 Fix f3 menu for 1.21.9 2025-10-04 10:28:52 -05:00
James Seibel a860a9740d Fix neoforge not rendering 2025-10-02 20:30:18 -05:00
James Seibel a2105699fa Write custom timeout logic for DelayedDataSourceCache 2025-10-02 20:30:16 -05:00
James Seibel ea4838c791 add DhApiChunkProcessingEvent 2025-10-02 18:03:43 -05:00
James Seibel 9168543945 Fix a few compiler errors for old MC versions 2025-10-02 17:34:29 -05:00
James Seibel 460996d8cd add 1.21.9 to the CI list 2025-10-02 07:44:08 -05:00
James Seibel c3948abc40 fix older MC version compiling 2025-10-02 07:42:49 -05:00
James Seibel 8ed902f6f2 rename ChunkLoader -> ChunkFileReader 2025-10-02 07:39:03 -05:00
James Seibel 15dda30050 add neo 1.21.9 support 2025-10-02 07:37:54 -05:00
James Seibel 26428ff905 Fix config UI crashing on older MC versions 2025-09-29 19:06:20 -05:00
James Seibel 4419ab4b8c Manually close compression streams to try reducing GC reliance 2025-09-29 17:21:08 -05:00
James Seibel 5d50994beb cull LOD rendering on the quad tree 2025-09-29 07:28:12 -05:00
James Seibel ce9f843048 config gui refactoring 2025-09-28 16:32:20 -05:00
James Seibel 8c934b4982 config gui refactoring 2025-09-28 16:30:33 -05:00
James Seibel 9ae41865f3 Fix tooltips rendering incorrectly 2025-09-28 16:29:08 -05:00
James Seibel ade7a8d8dc minor config handler refactoring 2025-09-28 16:14:38 -05:00
James Seibel 461dad9fe8 Fix compiling on MC 1.19.4 and older 2025-09-27 22:09:36 -05:00
James Seibel b832e77ac2 Refactor ClassicConfigGUI, add disabled API buttons 2025-09-27 20:58:55 -05:00
James Seibel 66c41e49db update manifold 2025.1.20 -> 2025.1.27 2025-09-27 20:08:30 -05:00
James Seibel 0f968255e0 Move lang missing test back to GetConfigScreen 2025-09-27 20:08:04 -05:00
James Seibel ed50161cfd Fix compiling for pre MC 1.20.6 2025-09-27 08:35:57 -05:00
s809 7e18acdb8f Make lang initialization client only 2025-09-26 21:45:40 +05:00
s809 5c05fdd9fa Add global bandwidth limit setting 2025-09-26 21:45:19 +05:00
James Seibel afca4d837f Force Mac upload method to DATA
Maybe will help with crashing/memory corruption?
Data is the most basic upload method in GL so Mac should be able to support it a lot better than BUFFER_STORAGE.
2025-09-24 07:23:36 -05:00
James Seibel 6db3795fa5 Start refactoring ClassicConfigGUI 2025-09-21 21:30:01 -05:00
James Seibel 21fe38da8e up LWJGL version 3.3.1 -> 3.3.3
Shouldn't actually be used by anything, just for use with unused the Swing GUI
2025-09-21 21:28:12 -05:00
James Seibel 340c0bc586 Move lang test to abstract mod init 2025-09-21 21:26:36 -05:00
James Seibel 77c7ebc0d0 Fix a few UI screens crashing 2025-09-21 21:25:57 -05:00
James Seibel f55cb4b320 maybe fix freebsd OS crashing 2025-09-20 22:40:58 -05:00
James Seibel 9d3c88f0b2 Update coreSubProjects 2025-09-20 16:29:38 -05:00
James Seibel e397a3e47a fix annotation compiling again 2025-09-20 16:29:32 -05:00
James Seibel 4ff315de91 fix missing annotations for compiling 2025-09-20 15:58:40 -05:00
James Seibel 2fb1c43d7c Allow native relocator to run on freebsd 2025-09-20 15:58:19 -05:00
James Seibel 58b5fac20b Add experimental option to maybe help with Mac crashing 2025-09-20 15:11:09 -05:00
James Seibel ec238d29c6 Fix "CUSTOM" quality preset when Iris is present 2025-09-16 07:44:26 -05:00
James Seibel dac36c9e34 include world gen chunk/sec rate in progress log 2025-09-14 08:18:40 -05:00
James Seibel caca05c0f0 up fabric loader/api version for 1.21.8 2025-09-14 08:12:00 -05:00
James Seibel 5ce7eae7c0 Fix DH world gen missing structures 2025-09-14 08:11:47 -05:00
James Seibel 2c38401637 Improve world gen task queue speed slightly 2025-09-13 17:59:52 -05:00
James Seibel 489fe753f5 remove unexplored terrain rendering 2025-09-11 07:07:26 -05:00
James Seibel 2293afc2d3 remove unexplored terrain rendering 2025-09-11 07:06:20 -05:00
James Seibel b48adeb3e3 Add unexplored ocean for overworld 2025-09-10 07:46:31 -05:00
James Seibel 438186cb70 improve lod load time slightly 2025-09-07 16:16:33 -05:00
James Seibel c86ff4acae fix api jar version 4.0.0 -> 4.1.0 2025-09-06 12:18:00 -05:00
James Seibel e27e1bc2d7 add unexplored fog 2025-09-06 12:00:00 -05:00
James Seibel 336bf2ea26 Don't merge blocks that get colored by blocks above into columns 2025-09-06 08:53:30 -05:00
James Seibel e72c08b0bc Fix LOD-only rendering mode 2025-09-06 08:38:39 -05:00
James Seibel 4ced316304 add (native) ZStd compression as default compressor 2025-09-03 07:40:24 -05:00
s809 c84ee721e3 Bump protocol version 2025-08-16 21:01:49 +05:00
s809 c46c056980 Add a server keys feature 2025-08-16 20:59:34 +05:00
s809 d486878876 Replace pooled buffers with unpooled 2025-08-07 17:55:27 +05:00
s809 b0b0b38bf8 Reduce network logging by default 2025-07-27 23:21:30 +05:00
James Seibel 9e43896864 up version number 2.3.4 -> 2.3.5 2025-07-19 14:59:19 -05:00
James Seibel d09ddf57d3 remove dev from version number 2025-07-19 14:57:19 -05:00
James Seibel 486edac1d8 replace 1.21.7 with 1.21.8 in gitlab CI 2025-07-19 14:56:32 -05:00
James Seibel 3b3731a137 Replace 1.21.7 support with 1.21.8 2025-07-19 13:29:29 -05:00
s809 563ec70154 Load level on player add if missing 2025-07-19 19:05:59 +05:00
James Seibel 175f5ed6d6 Improve logging for initial DH startup 2025-07-16 07:28:15 -05:00
James Seibel 1e63607233 Fix AfterDhInitEvent not firing on Neo
Fixes some Iris shader compile issues
2025-07-16 07:18:23 -05:00
James Seibel 4dd8be23fa Merge !81 (forge AfterInit API Event not firing on clients) 2025-07-16 06:56:38 -05:00
James Seibel 7fac5b4c6e Remove chunky incompatibility
I'm still a bit annoyed that problems can arise, but if people are able to configure DH/Chunky to work well together, I won't stop them from running together.

Note that a warning will be printed to the chat/log, if chunky is detected.
2025-07-15 07:49:44 -05:00
James Seibel f2ec1ecf3f Update all neoforge references to latest
Hopefully will fix some shader issues #1087
2025-07-15 07:41:19 -05:00
James Seibel 2674e6b2e9 up the version number 2.3.3 -> 2.3.4 2025-07-12 09:35:52 -05:00
James Seibel bcbe3f0fb7 remove dev from the version number 2025-07-12 09:35:24 -05:00
James Seibel f85108ed11 Fix API config renderingEnabled() changing the user value
Fixes #1083
2025-07-12 08:16:40 -05:00
James Seibel 2bc5169ce5 Closes #1084 (AfterDhInitEvent firing before DH config setup) 2025-07-12 08:02:08 -05:00
James Seibel 1edd809708 Fix config UI not showing DH version for MC 1.21.6+ 2025-07-11 07:29:46 -05:00
James Seibel 475111b38b full data DTO close data source if corrupted 2025-07-10 22:25:41 -05:00
James Seibel b44a967e56 Fix monoliths when connected to a server 2025-07-10 07:29:52 -05:00
James Seibel acea685e75 fix some neo running issues with dependency ranges 2025-07-09 07:28:54 -05:00
James Seibel 20f15a6b39 Fixes !1078 (lag due to beacon updating on server) 2025-07-09 07:28:37 -05:00
James Seibel debf52418c Potentially fix an issue with AMD GPU shader compiling
Fix from Cortex and the Canvas mod
2025-07-08 07:22:41 -05:00
James Seibel cf71491381 Disable vanilla fading when shaders are active 2025-07-07 07:49:46 -05:00
James Seibel 0a4a8466cf Add comments to MixinFogRenderer 2025-07-04 09:21:02 -05:00
James Seibel 31fac60d34 Increment default dev MC version 1.21.6 -> 1.21.7 2025-07-04 09:12:36 -05:00
James Seibel c335020c2f Fix sodium fog for MC 1.21.7 2025-07-04 09:05:42 -05:00
James Seibel 4db4f2fbc6 Fix Neoforge 1.21.7 packet registration changes 2025-07-04 09:05:23 -05:00
James Seibel f9f4a208e7 Fix 1.21.7 compiling 2025-07-03 07:52:17 -05:00
James Seibel b5fa5936b3 Add 1.21.7 version (may not compile) 2025-07-02 07:52:07 -05:00
James Seibel 6ceabe7895 Force vanilla fading and overdraw prevention with Sodium 2025-07-02 07:42:55 -05:00
s809 ec3d8afbfc Disable enableAdaptiveTransferSpeed bby default 2025-07-01 22:03:16 +05:00
James Seibel e9a0c6d097 Fix config UI changes not always saving 2025-07-01 07:45:31 -05:00
James Seibel 0238568370 Fix neo config crashing and fix some warnings 2025-07-01 07:22:43 -05:00
James Seibel 74be00e025 Fix neoforge vanilla fade for MC 1.21.6 2025-07-01 07:11:08 -05:00
James Seibel c10af6dd04 fix build-all scripts 2025-06-30 07:46:18 -05:00
James Seibel 85ee5ac833 fix forge compiling 2025-06-30 07:46:12 -05:00
James Seibel 21877d67a5 Add neo version dependency and roll back 6.20 -> 6.19
6.20 had some issue preventing running in dev
2025-06-30 07:38:37 -05:00
James Seibel ae33a79d6e update to Neo 21.6.20 2025-06-30 06:56:08 -05:00
James Seibel 9204b357d8 comment out Z_STD compression
comment out Z_STD compression
2025-06-30 06:55:47 -05:00
James Seibel 78b1b74036 Mark Chunky as incompatible
Done as a test
2025-06-28 13:58:12 -05:00
James Seibel 864c5b5f86 Re-Add Z_STD compression for testing 2025-06-28 11:37:17 -05:00
James Seibel b271c8e119 Fix MinecraftGLWrapper.getActiveTexture() 2025-06-28 10:10:03 -05:00
James Seibel 79bdae5b8b Fix auto-updater for MC 1.21.6 2025-06-28 09:56:51 -05:00
James Seibel d5dc9f6b79 Fix multiplayer null pointer 2025-06-28 09:22:32 -05:00
James Seibel a50f13caa0 Mostly fix Iris transparent rendering for 1.21.6 2025-06-28 08:37:18 -05:00
James Seibel 75b3649a97 Fix world-gen progress not showing in release builds 2025-06-27 07:29:43 -05:00
James Seibel 69adb54b91 disable blending data parsing in chunk loading for MC 1.21.6
There appears to be a parsing issue and since it doesn't appear to change how the chunks load I'm going to ignore it for now
2025-06-27 07:18:01 -05:00
James Seibel 458c1ae7e0 re-add LevelTicks mixin for MC 1.21.4+ 2025-06-27 07:10:12 -05:00
James Seibel a647551d26 Move RenderState to core 2025-06-26 07:50:59 -05:00
James Seibel 3a45bdd2a2 remove broken var in NeoClientProxy 2025-06-26 07:29:51 -05:00
James Seibel 4806cd2445 Move RenderState object into ClientApi 2025-06-26 07:21:33 -05:00
James Seibel af7f90f128 add 1.21.6 to the CI script 2025-06-26 07:10:39 -05:00
James Seibel f72ad60f58 Fix old MC version compiling 2025-06-26 07:10:32 -05:00
James Seibel 6015afbf4c Fix neo rendering and fabric shader rendering 2025-06-25 07:48:04 -05:00
James Seibel 0369ae63f3 fix neo fox mixin 2025-06-21 09:22:39 -05:00
James Seibel 278d5063fb up neoforge version 2025-06-21 09:21:47 -05:00
James Seibel a64e72034e Fix UI text rendering 2025-06-21 09:21:40 -05:00
James Seibel fcdb56660c fix fog renderer again 2025-06-20 07:39:50 -05:00
James Seibel 0c26261cd5 Update gradle.properties 2025-06-19 07:32:43 -05:00
James Seibel b50525fff9 Update ServerPlayerWrapper.java 2025-06-19 07:32:35 -05:00
James Seibel 92e403823b fix gui button rendering 2025-06-19 07:32:21 -05:00
James Seibel e02f56f4ef Update VersionConstants.java 2025-06-19 06:52:32 -05:00
James Seibel aa4681e044 update MC GL Wrapper 2025-06-18 17:36:46 -05:00
James Seibel 1c9130c3f1 update McObjectConverter for matricies 2025-06-18 17:36:22 -05:00
James Seibel c3597cd843 update fog mixin 2025-06-18 17:36:02 -05:00
James Seibel d4a52ac5a3 update version properties 2025-06-18 17:34:14 -05:00
James Seibel 1b9d14e7b4 Disable cave culling for medium quality and higher 2025-06-17 07:15:36 -05:00
James Seibel 0ea27b676e Optimize ClientLevelWrapper.GetWrapper()
Should speed up initial LOD loading a bit
2025-06-17 07:15:15 -05:00
James Seibel cd73608b07 Reduce stuttering with fast world gen 2025-06-14 16:17:33 -05:00
James Seibel 03fc22f611 Reduce allocations in getBlockColor by using a cached method reference
Currently there is a large number of allocations of `java.lang.invoke.invokers$Holder:linkToTargetMethod` -- this prevents that
2025-06-11 07:09:40 -05:00
James Seibel cc251e46b0 Add Api Before/After Text Create events 2025-06-09 07:50:25 -05:00
James Seibel 7aa0bfefec Fix hash collisions in FullDataPointIdMap 2025-06-06 07:43:44 -05:00
James Seibel 9bdad5e4f1 Fix 1.21.5 compiling 2025-06-06 07:36:00 -05:00
James Seibel baebb7323d Close #776 (fix Polytone client biome colors) 2025-06-05 07:53:23 -05:00
James Seibel 8a3175f345 Mark Polytone as incompatible 2025-06-04 07:49:15 -05:00
James Seibel dc58efb301 Handle nulls in ChunkLoader
Should fix WorldPainter worlds
2025-06-04 07:28:51 -05:00
James Seibel c9ac4b2ada Fix GLMC.glDeleteTextures() calls 2025-06-04 07:07:51 -05:00
s809 6e1ec476ed Check LOD timestamps in file handler threads 2025-06-03 23:41:51 +05:00
James Seibel d1aa5a524b Remove line ending from editorconfig
Done to fix some issues with some devs on linux
2025-05-17 11:47:06 -05:00
James Seibel 5c661a3a76 yaml indent 2 -> 4
for consistency
2025-05-17 11:25:37 -05:00
s809 d29e9085a1 Fix getWorldFolderName crash 2025-05-03 13:44:54 +05:00
Ran d392de3c0d Update Forgix
fixes a critical bug
2025-05-03 17:40:58 +10:00
Ran 7209193f8f Fix gradle versioning 2025-05-03 11:21:17 +10:00
s809 ed4f644a3f Bump protocol version 2025-05-03 00:08:12 +05:00
Ran 34038684a7 Fix gradle versioning for core application 2025-05-02 12:45:18 +10:00
s809 6fe6694c82 Merge branch 'feature/adaptive-data-rate' 2025-04-27 21:57:47 +05:00
s809 8e52f1aca5 Merge branch 'refactor/remove-python-dependency' 2025-04-27 21:48:53 +05:00
s809 5ce3dda2d5 Clear up the comment a bit 2025-04-27 21:48:28 +05:00
s809 f4f81f4d7f Account for forge byte when encoding protocol version instead of shifting the entire packet on pre-1.20.6 2025-04-27 21:40:50 +05:00
s809 7c37a5c370 Run prepare only when needed 2025-04-27 00:40:12 +05:00
s809 b495ac4799 remove python dependency for building with correct sqlite natives 2025-04-27 00:13:24 +05:00
s809 2ddeaf50eb test builds 2025-04-21 00:00:01 +05:00
Ran 3721ebea6e Improve LodDataBuilder.java
- Use bitwise modulo
- Don't compute certain things 256 times when they can be computed once.
- Removed expressions that are always false
- Improved comments
2025-04-11 11:24:17 +10:00
Ran 98f8a87362 Improve LodDataBuilder.java
- Use bitwise modulo
- Don't compute certain things 256 times when they can be computed once.
- Removed expressions that are always false
- Improved comments
2025-04-11 11:20:05 +10:00
Ran 10a743ddef Don't check for Indium for Sodium version >= 0.6 2025-04-07 23:53:02 +10:00
James Seibel 95c896f964 maybe break n-sized rendering but fix LOD loading getting stuck 2025-04-07 06:56:58 -05:00
James Seibel 040bc16874 re-add comment to getWorldFolderName() 2025-04-07 06:55:45 -05:00
James Seibel 35d3fdb473 Revert "bandaid fix for Forge 1.20.1 UI crashing"
This reverts commit 2b519a826f.
2025-04-07 06:55:01 -05:00
Ran 549f7510f7 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/TintWithoutLevelOverrider.java
2025-04-07 13:52:25 +10:00
Ran fab64d8477 Fix white foliage issue 2025-04-07 13:52:02 +10:00
Ran 4a6a35f617 Fix white foliage issue 2025-04-07 13:47:42 +10:00
James Seibel 2b519a826f bandaid fix for Forge 1.20.1 UI crashing 2025-04-05 09:19:36 -05:00
James Seibel 445c01b5ae up version number 2.3.2 -> 2.3.3 2025-04-05 09:11:45 -05:00
James Seibel 0f08bd540e remove dev from the version number 2025-04-05 09:10:23 -05:00
James Seibel 77088465f9 Improve DH world gen progress message 2025-04-02 07:25:19 -05:00
James Seibel affe014433 Fix auto updater for MC 1.21.4 and 1.21.5 2025-03-31 06:56:00 -05:00
James Seibel 4c06bf6dbd change iris incompat MC 1.21.5 1.8.12 -> 1.8.10 2025-03-30 17:31:51 -05:00
James Seibel dcab616385 Fix memory leaks due to un-closed thread pools and worlds 2025-03-30 17:31:04 -05:00
James Seibel 89b7d08e9b Fix the sun/moon and stars not rendering
Closes #986
2025-03-30 16:50:43 -05:00
James Seibel 724e318221 Fix beacon beams now going through some blocks 2025-03-30 15:23:27 -05:00
James Seibel a40d62d46a Fix flashing on MC 1.21.5 in non-overworld dimensions 2025-03-30 14:36:56 -05:00
James Seibel 2f6b4c079b don't log InterruptedException during threadPool shutdown 2025-03-29 20:11:36 -05:00
James Seibel 951e3c0271 Fix accidentally removing required imports 2025-03-29 20:09:41 -05:00
James Seibel 84825c2d09 Add MC 1.21.5 to the auto build script 2025-03-29 19:23:53 -05:00
James Seibel ec627e2eba Fix fog for MC 1.16.5 2025-03-29 19:22:59 -05:00
James Seibel 06bc9a349f Fix MC 1.16.5 compiling 2025-03-29 18:48:00 -05:00
James Seibel ff6c4e227b level wrapper weak refs to fix leak on bad shutdown 2025-03-29 18:18:23 -05:00
James Seibel a4d46ffe94 Mark Iris 1.8.12 and lower broken for MC 1.21.5
Older MC versions are unaffected and function correctly
2025-03-29 16:51:46 -05:00
James Seibel bd5c140782 Fix import for fabric mixin texture 2025-03-29 16:45:32 -05:00
James Seibel 229c3f7c91 Add neoforge 1.21.5 2025-03-29 16:11:04 -05:00
James Seibel 693369bc08 MC 1.21.5 changes, lighting fix, and world gen dup fix 2025-03-29 15:45:26 -05:00
James Seibel d109fe6c43 comment out LOD bias option for MC 1.21.5+ 2025-03-29 15:44:54 -05:00
James Seibel 3c9d3707cf update world gen chunk loading for MC 1.21.5 2025-03-29 15:38:42 -05:00
James Seibel 6e53564835 Fix getting block colors for MC 1.21.5 2025-03-29 12:34:35 -05:00
James Seibel 2480fe0d86 Add basic MC 1.21.5 rendering (block colors and world gen broken) 2025-03-29 10:40:36 -05:00
James Seibel 691c9d3f45 up version number 2.3.1 -> 2.3.2 2025-03-25 07:17:34 -05:00
James Seibel 3faf25636d remove dev from version number 2025-03-25 07:16:56 -05:00
James Seibel ab3bfbefb4 remove version from clean in buildall.bat 2025-03-25 07:16:07 -05:00
James Seibel 890e802de4 add execution policy for python script 2025-03-25 07:15:52 -05:00
James Seibel c13bc0cd6e Fix forge 1.18.2 dedicated server crash on startup 2025-03-20 07:08:21 -05:00
James Seibel 7143b7de08 Add config to only log GL errors once 2025-03-19 22:02:57 -05:00
James Seibel d136d782f5 Attempt to fix Linux complaining about glIsFramebuffer() 2025-03-19 18:34:06 -05:00
James Seibel 29a160316c Potentially fix LAN connections on neo/forge 2025-03-19 17:34:03 -05:00
James Seibel 1f6f64d322 Potentially fix GL errors when accessing the default FBO on Linux 2025-03-19 17:00:36 -05:00
James Seibel 37c0af529d Fix restoring textures to the default FBO 2025-03-18 20:18:30 -05:00
James Seibel 1341ea3f3d Attempt to fix GL errors on Linux during buffer cleanup
Attempt to fix #950
2025-03-18 19:51:22 -05:00
James Seibel c0bb120669 Add stack tracing to GL error logging 2025-03-18 18:10:25 -05:00
James Seibel f8887e403f fix passing in the wrong flags to glBufferStorage()
Might Resolve #964 and #950
2025-03-18 07:43:23 -05:00
James Seibel 949ee423c8 Fix changing graphics settings on world load via API 2025-03-16 14:30:04 -05:00
James Seibel b19ed3f30c Fix GL error logging 2025-03-14 10:18:03 -05:00
James Seibel 2d085e1074 Add additional error checking/handling to Shader compiling 2025-03-13 21:12:34 -05:00
James Seibel 6ba0490cf7 Closes !950 (Texture name does not refer to a texture object) 2025-03-13 18:09:43 -05:00
James Seibel b6a0878241 up version number 2.3.0-b -> 2.3.1-b-dev
Also fix compiling for release builds
2025-03-08 08:11:14 -06:00
James Seibel 50f5371084 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-03-06 07:43:29 -06:00
James Seibel df74b8d243 Update coreSubProjects 2025-03-06 07:43:22 -06:00
James Seibel fce2868c62 remove dev from version number for release 2025-03-06 07:41:52 -06:00
s809 a36cd0763b Add some debugging info for DTOs 2025-03-02 20:09:11 +05:00
James Seibel 0fba015f54 Fix crashing on MC 1.20.1 and older when updates aren't found 2 2025-03-01 09:19:52 -06:00
James Seibel f251c90472 Fix crashing on MC 1.20.1 and older when updates aren't found 2025-03-01 09:13:47 -06:00
s809 492a051a3b Replace chunk counts with speed in pregen 2025-02-27 21:08:31 +05:00
s809 0aa4743c1b Should be division instead of multiplication 2025-02-26 23:17:05 +05:00
s809 85f16944b2 Offset generation bounds by teleportation scale 2025-02-26 22:13:43 +05:00
James Seibel dddb0be2ac duct tape fix to reduce chance of LOD uploading requiring MC reboot 2025-02-25 07:26:12 -06:00
s809 4a3effa2f5 Remember split section responses temporarily 2025-02-22 20:55:18 +05:00
s809 a0a9151bfd Fix foreground thread sometimes blocking server shutdown 2025-02-19 21:17:42 +05:00
s809 aa3d15f38f Show section numbers in pregen 2025-02-19 20:37:29 +05:00
James Seibel adcb2a3a05 Fix IDhApiConfigValue.clearValue() failing for some deprecated functions 2025-02-17 21:16:27 -06:00
James Seibel 78f2cb24cc Fix DB leaks in FullDataV2Repo 2025-02-16 20:07:13 -06:00
James Seibel 67945509ed Fix errors related to player pos being unloaded 2025-02-16 19:54:11 -06:00
James Seibel c653e526a5 Revert 10 minute memoization for world gen 2025-02-15 11:56:25 -06:00
James Seibel 49b50c4c88 Fix beacon culling with auto overdraw prevention 2025-02-15 11:12:57 -06:00
James Seibel 7449f46c5e Add missing cave blocks for cave culling 2025-02-15 11:06:57 -06:00
James Seibel 069fc39aad up fabric api version for 1.21.1 to allow Immersive Portals testing 2025-02-14 07:48:32 -06:00
s809 4979ccf3e2 Invert generateOnlyInHighestDetail and rename to enableNSizedGeneration 2025-02-11 22:08:29 +05:00
James Seibel dd7f9c20b6 Put N-sized generation and upsampling behind experimental configs 2025-02-11 07:47:36 -06:00
James Seibel e96f9de1f0 Fix dimension wrapper creating duplicates for the same name 2025-02-11 07:05:34 -06:00
James Seibel c902e1957f Fix auto updater failing for nightly builds 2025-02-10 07:47:03 -06:00
James Seibel d40afb7a2a Fix C2ME slowdown again 2025-02-08 21:43:49 -06:00
James Seibel 01474d72e3 remove unneeded IVersionConstant methods 2025-02-08 11:39:26 -06:00
James Seibel 7c5af1836b add FIXME comment related to getChunkNbtDataAsync()
this method appears to be called much more often than it should be, very often 25 times per chunk position.
Very strange.
2025-02-08 11:12:06 -06:00
James Seibel a9bf6ae7e4 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-02-08 10:46:16 -06:00
James Seibel aef3162246 reduce test N-sized generator height 2025-02-08 10:45:55 -06:00
James Seibel 97ce869076 Fix C2ME causing memory use to explode with DH world gen 2025-02-08 10:45:38 -06:00
s809 91b3c83ffd Update core 2025-02-07 23:23:25 +05:00
James Seibel 1522df19cb Attempt to fix threadpool shutdown rejection exception 2025-02-07 07:26:07 -06:00
James Seibel 3845564128 Reduce world gen down time when using extremely fast generators 2025-02-07 07:15:31 -06:00
s809 23ef7cf27a Fix incorrect distance being used in update propagation SQL and reduce queue size 2025-02-07 01:05:18 +05:00
James Seibel bec28a5694 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-02-05 17:32:37 -06:00
James Seibel 8f20f103ad Fix empty data sources when moving in multiplayer or with N-sized world gen
Increases networking protocol from 9 -> 10
2025-02-05 17:32:30 -06:00
James Seibel 246e77cc56 Fix render enabled config getting set by world gen progress config 2025-02-02 19:55:06 -06:00
James Seibel 87fa29c77a Fix compiling with missing "E" 2025-02-02 15:52:20 -06:00
s809 5010256ce6 Update core 2025-02-02 20:30:57 +05:00
s809 a66ad19343 Balance tasks in thread pool using elapsed time instead of priorities 2025-02-02 20:30:04 +05:00
s809 913a458a1a Auto-move old save data to new location 2025-02-02 15:38:06 +05:00
s809 093d3a801e Remove generationProgressDisableMessageDisplayTimeInSeconds from server config command 2025-02-01 19:38:46 +05:00
s809 61ccf7bf60 Decrease delay between missing generation rechecks 2025-01-31 14:54:32 +05:00
s809 f948072253 Decrease delay between missing generation rechecks 2025-01-31 14:53:57 +05:00
s809 b748f27a1c Fix beacon beams flickering 2025-01-30 22:30:08 +05:00
s809 4dd4bb9ef0 Fix nightly self-updater after moving jars into zip root 2025-01-30 18:11:39 +05:00
s809 5051bde3b0 Add pycache into gitignore 2025-01-30 00:22:03 +05:00
s809 42cf639acc Merge branch 'test/artifacts-in-zip-root' 2025-01-30 00:21:02 +05:00
s809 9e6953a596 Fix relocation breaking runClient & runServer 2025-01-29 23:59:23 +05:00
s809 7f4f8a40eb Merge branch 'experimental/relocate_sqlite' 2025-01-29 23:23:36 +05:00
s809 89ca535a6f Add all the extra comments 2025-01-29 23:23:21 +05:00
s809 145182502e Do not relocate when python is not installed 2025-01-29 23:01:28 +05:00
s809 d61dfc9e03 Revert "Improve chunk processing throughput" 2025-01-28 22:56:52 +05:00
James Seibel 611d7d87ae Fix compiling for MC 1.19.2 and below 2025-01-26 18:12:01 -06:00
James Seibel 2f6a2d99ab Remove unneeded MixinLevelTicks (!73)
https://gitlab.com/distant-horizons-team/distant-horizons/-/merge_requests/73#note_2281882248
2025-01-26 17:47:32 -06:00
James Seibel d88ca0c98d Improve CPU usage and chunk update throughput 2025-01-26 17:13:28 -06:00
s809 0f64df7be0 Add missing enabled check 2025-01-26 22:08:17 +05:00
s809 23a1f0b025 Clean up code 2025-01-26 17:52:30 +05:00
s809 4a72e02550 Sign natives for mac 2025-01-25 18:25:58 +05:00
James Seibel 521bcdcc0f fix recalculate heightmap breaking stairs, slabs, and glass 2025-01-24 07:24:43 -06:00
s809 4eb20d5ce8 Fix using wrong path on linux 2025-01-24 11:28:51 +05:00
s809 3ad68aaf42 Merge branch 'main' into experimental/relocate_sqlite 2025-01-24 11:27:41 +05:00
s809 2a9a03771e Check if session is ready before ignoring local chunks 2025-01-24 11:20:49 +05:00
James Seibel 8f7823a4d2 Fix holes when moving with N-sized world gen/server side support 2025-01-23 19:45:25 -06:00
James Seibel cc4b965966 Speed up PhantomArrayListPool for large checkouts 2025-01-23 19:21:13 -06:00
s809 a6418de927 Merge branch 'main' into experimental/relocate_sqlite 2025-01-23 23:23:12 +05:00
s809 5303415d05 Ignore local chunks if realtime updates are enabled 2025-01-23 23:21:40 +05:00
s809 836515934f Fix column order check breaking on tiny columns 2 2025-01-23 00:18:38 +05:00
s809 228dc46d6b Fix column order check breaking on tiny columns 2025-01-23 00:15:18 +05:00
James Seibel a91f9670dc Show instructions to disable world gen progress message for short time 2025-01-21 07:49:36 -06:00
James Seibel 81313252f2 fix links in issue templates 2025-01-21 07:07:53 -06:00
s809 f65d411978 Fix task splitting causing generation of already generated sections 2025-01-21 17:26:58 +05:00
James Seibel 8c8a5ffeaf Fix cached RenderSource closing while in use 2025-01-20 21:51:24 -06:00
s809 68793fbe8d Process elf correctly 2025-01-21 00:33:43 +05:00
s809 d8401a8f49 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into experimental/relocate_sqlite 2025-01-20 23:39:16 +05:00
s809 07ff00f7c9 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2025-01-20 11:00:29 +05:00
s809 fadaff1113 Add generation bounds 2025-01-20 10:59:33 +05:00
James Seibel ff6bf7b4c9 Fix beacons disappearing and not updating correctly
Note: there appears to still be some off-by-one errors, although they happen relatively infrequently in my testing.
2025-01-19 17:48:36 -06:00
s809 082b1224a8 Relocate sqlite library 2025-01-19 03:26:53 +05:00
s809 bc475373fc Add a check for duplicate config command names and fix duplicate name 2025-01-18 16:27:16 +05:00
s809 498e958eca Add a check for duplicate config command names and fix duplicate name 2025-01-18 16:26:42 +05:00
s809 82e0cfe0b4 Fix server not shutting down, again 2025-01-15 23:34:48 +05:00
James Seibel 31d89e3349 Reduce duplicate warning logs when handling old worlds 2025-01-14 21:17:57 -06:00
James Seibel a3775c1f88 remove unneeded debug log 2025-01-14 19:48:30 -06:00
s809 e070bf4244 More consistent names but reverse 2025-01-14 21:25:58 +05:00
s809 8287192cd0 More consistent names 2025-01-14 21:15:01 +05:00
s809 d40f4dfe19 Artifacts in zip root 4 2025-01-14 21:01:30 +05:00
s809 595cdf011a Artifacts in zip root 3 2025-01-14 20:56:44 +05:00
s809 96f2f8c3b2 Artifacts in zip root 2 2025-01-14 20:48:17 +05:00
s809 c883ded7c4 Artifacts in zip root 2025-01-14 20:39:21 +05:00
James Seibel 834269da67 Reduce holes when flying around a partially loaded world 2025-01-14 07:35:39 -06:00
James Seibel a9bebf03d5 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-14 07:04:24 -06:00
James Seibel 939f6304bf Put several queries in try-finally blocks 2025-01-14 07:04:11 -06:00
s809 6e9f466570 Release full data sources after sending to clients 2025-01-13 23:37:26 +05:00
James Seibel a0b5cc7a5c Fix potential world gen error if center chunk is missing 2025-01-13 07:31:50 -06:00
s809 82708d998d Use dynamic precision for displaying pregen status 2025-01-12 21:56:54 +05:00
James Seibel 613e444490 Remove year range from licensing headers
The license is still valid, now I just don't have to update them every year
2025-01-11 21:27:25 -06:00
James Seibel f493e201d4 Add commented out logic for LevelChunkSection cloning
It was far to difficult a task for a issue I've only ever heard about once
2025-01-11 21:16:15 -06:00
James Seibel 2a8013b1d6 reminder comment about potential LodQuadTree concurrent issue 2025-01-11 21:06:58 -06:00
James Seibel 54fed62507 Add automatic overdraw prevention to improve fading 2025-01-11 17:59:27 -06:00
James Seibel e51bec9ce4 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-11 14:56:39 -06:00
s809 e47a83b706 Pregen improvements 2025-01-11 23:55:23 +05:00
James Seibel 8029c7b00c Fix some generic object rendering concurrent modification issues 2025-01-11 09:35:36 -06:00
James Seibel 2b38dc2575 Fix GL state corruption for mods not using MC's GlStateManager
This specifically fixes a bug with Iris where `GL46C.glDisable(GL46C.GL_CULL_FACE);` is called (instead of `GlStateManager._disableCull()`) during the transparent rendering pass, causing vanilla MC water chunks to have their normals inverted.
2025-01-11 08:24:28 -06:00
James Seibel 46cafb4cbe Fix compiling, forgot to move some QuadTree objects 2025-01-10 22:16:23 -06:00
James Seibel ff96533c93 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-10 22:00:24 -06:00
James Seibel 89e73f6383 Fix rendering LODs from different levels after changing dimensions 2025-01-10 21:57:57 -06:00
s809 069ebfe24e Add pregen command 2025-01-11 02:55:09 +05:00
s809 8b374c4734 Fix compilation 2025-01-11 02:54:30 +05:00
James Seibel 1febade083 Improve initial LOD loading speed and add KeyedLockContainer 2025-01-10 07:26:44 -06:00
James Seibel deedd85914 Fix delayedSaveCache and fix slow LOD updating regression 2025-01-09 21:27:00 -06:00
James Seibel 218c27adae Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-09 18:44:09 -06:00
James Seibel fde48b6f1a replace stacktrace prints with loggers 2025-01-09 18:43:59 -06:00
James Seibel f2a36e73d0 Fix typo in BatchGenEnvironment 2025-01-09 17:13:03 -06:00
s809 c5429ad139 Ignore task rejections if shutting down 2025-01-08 18:46:22 +05:00
James Seibel 7bc2ee296c Improve auto updater logging and fix potential issues with updating 2025-01-07 21:34:07 -06:00
James Seibel 4e26e4ab31 Add quick config to show/hide world gen progress 2025-01-07 20:30:34 -06:00
James Seibel a91685b590 Fix missing LODs (especially when world gen is active) 2025-01-07 20:14:46 -06:00
James Seibel 06f73c9b0a Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-07 20:00:55 -06:00
James Seibel 062dc29fd4 Add world gen progress updates to the overlay 2025-01-07 19:18:30 -06:00
s809 4096a24306 Fix some small issues and add comments 2025-01-07 17:08:28 +05:00
s809 2563de3ba3 Merge branch 'refactor/thread-pool-executors' 2025-01-07 16:36:57 +05:00
s809 4a99b42fa8 Add a config option to force server to always send only the highest detail 2025-01-07 01:25:36 +05:00
s809 f12f119ce2 Refactor thread pool handling 2025-01-06 23:32:29 +05:00
James Seibel 775adfaad5 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-01-05 19:15:28 -06:00
James Seibel 2a9c319935 Log a warning if the vanilla render distance is too high 2025-01-05 19:15:18 -06:00
s809 fda44c41a8 Add comments to UPDATE_POS_MANAGER.maxSize and refactor 2025-01-04 22:11:26 +05:00
James Seibel 8247f5f215 add comments to DhLitWorldGenRegion.getBlockTicks() 2025-01-04 10:50:56 -06:00
James Seibel 7eba6848bb Merge branch 'distant-horizons-fix/disable-scheduled-ticks' 2025-01-04 10:17:09 -06:00
James Seibel 6e84cac0d2 Fix infinitely growing memory and add warnings if memory isn't enough 2025-01-04 10:12:03 -06:00
s809 2bf96ea781 Update core 2025-01-04 19:25:48 +05:00
James Seibel d5de4a8171 Fix sqlite memory leaks 2025-01-03 14:47:42 -06:00
James Seibel 3cd7c7f1a3 remove pmcVer from forge runClient 2025-01-03 14:47:18 -06:00
ishland 1741ebf8b2 change: remove block and fluid scheduled tick access as it is unneeded 2025-01-03 16:57:34 +08:00
s809 55776f8beb Update core 2025-01-03 01:04:13 +05:00
s809 a469770e5d Check for updates on launch on dedicated servers 2025-01-03 00:30:15 +05:00
s809 851dabc18b Fix 1.16.5 compilation 2025-01-02 20:20:32 +05:00
s809 dccdbaeb73 Rename serversideShortName to chatCommandName 2025-01-02 19:43:01 +05:00
s809 f4126f5378 Add descriptions to config entries in commands 2025-01-01 20:33:01 +05:00
s809 97af075c7d Use correct world folder name in LAN level key prefix 2025-01-01 18:13:25 +05:00
James Seibel 1dfdd422db Potentially fix EXCEPTION_ACCESS_VIOLATION rendering crash 2024-12-31 09:08:25 -06:00
James Seibel 072082c56a handle corrupted data better 2024-12-28 13:45:43 -06:00
James Seibel 43caa2a55c Fix neoforge running in release 2024-12-28 13:45:17 -06:00
James Seibel b8bad9b6bf fix compiling for MC 1.20.4 2024-12-27 18:12:14 -06:00
James Seibel 8afdd6ed2b Fix typo preventing threadpools from running 2024-12-27 18:11:58 -06:00
James Seibel 34968a6945 Add schedule fix mixin to neoforge
also fix old fabric compiling
2024-12-27 09:25:54 -06:00
James Seibel 851a79a77e Fix compiling on older MC versions 2024-12-27 09:18:00 -06:00
James Seibel 1ca1db705f Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-12-27 08:48:16 -06:00
James Seibel 8f57c2cce2 Only have a single thread config 2024-12-27 08:47:20 -06:00
s809 942e3093cb Respond to incompatible packets so the client is able to display an error in F3 2024-12-27 17:05:07 +05:00
s809 f3e65010f1 Fix failed counter working incorrectly 2024-12-27 15:51:47 +05:00
s809 b3cfb35fac Update core 2024-12-26 16:09:29 +05:00
s809 b60d778303 Use library provided method for filling *ArrayLists 2024-12-25 23:12:58 +05:00
James Seibel 9ec28aa661 Fix beacons not appearing chunks pulled from distant generation 2024-12-25 09:31:01 -06:00
James Seibel 98400a9d3c Fix mod compat warning chat not hiding with config 2024-12-25 09:17:44 -06:00
James Seibel ae8658ae77 Fix DH preventing server shutdown on close 2024-12-25 09:04:55 -06:00
James Seibel e928fe3ecd Fix not loaded tick schedule warning in world gen
"Trying to schedule tick in not loaded position" can log in MC 1.21.4 when sand or other FallingBlock.class blocks attempt to generate in a DH context (IE the chunk isn't loaded in the server).
2024-12-25 08:23:33 -06:00
James Seibel 963dc4a404 minor DhLitWorldGenregion refactor 2024-12-25 08:21:42 -06:00
James Seibel 04f42999df potentially fix rare null pointer 2024-12-24 08:54:28 -06:00
James Seibel 730d014f13 Fix compiling on for MC before 1.21.1 2024-12-24 08:09:02 -06:00
James Seibel 1f81c50ce1 Fix lag/errors when pulling pre-existing chunks 2024-12-24 08:02:01 -06:00
James Seibel f60c550879 Massively reduce memory use and fix object leaks 2024-12-22 09:17:49 -06:00
James Seibel 0d556b5d95 Attempt to fix stuttering in MC 1.21.4 for pre-existing chunk pulling 2024-12-20 15:36:36 -06:00
James Seibel 70d897f09c add config assumePreExistingChunksAreFinished 2024-12-20 15:27:03 -06:00
James Seibel 9accb6d584 refactor testGenericWorldGen to support hotswapping 2024-12-20 14:02:30 -06:00
James Seibel 843dc580c8 Repo and Obj Pool rewrite
This should provide a significant reduction in garbage generated, reducing GC pressure.
2024-12-20 13:38:47 -06:00
James Seibel 77aa4773ef Fix some bugs and reduce GC load slightly 2024-12-14 23:35:36 -06:00
James Seibel fc3c944e3d remove timeout from chunk IoWorker in world gen 2024-12-14 23:35:29 -06:00
James Seibel 7d6aecc4c7 Merge branch 'distant-horizons-feature/server-backed-distant-gen'
Also remove ChunkWrapper LevelReader parameter
2024-12-14 14:07:16 -06:00
James Seibel 528beb8384 Revert chunky core changes 2024-12-14 12:21:56 -06:00
James Seibel 5f1180a5dd Revert "Fix holes when using Chunky" 2024-12-14 12:21:39 -06:00
James Seibel a9f1e8587c Revert "change the chunky warning message"
This reverts commit 77a366065d.
2024-12-14 12:20:27 -06:00
James Seibel 7a076f5509 re-add full (server) distant generator mode 2024-12-13 07:26:55 -06:00
James Seibel 3349e51655 minor batchGenEnv renaming 2024-12-13 07:25:47 -06:00
James Seibel 77a366065d change the chunky warning message 2024-12-12 21:05:19 -06:00
James Seibel c2d6ecaae6 Fix holes when using Chunky
(at the cost of some server lag)
2024-12-12 20:56:48 -06:00
James Seibel c9bc830058 Fix null pointer in LodRenderSection 2024-12-12 07:46:41 -06:00
James Seibel 6125031d9d Remove world gen timeout config
It didn't work as originally intended. It was originally added to prevent world gen lock-ups if a thread hits and infinite loop, but it didn't do anything for that use case and just ended up being annoying for low-end users.
2024-12-12 06:59:10 -06:00
s809 c041cde574 Show thread preset in config entries in server command 2024-12-10 20:19:03 +05:00
s809 bd946af229 Add player into request group before trying to fulfill 2024-12-09 16:48:24 +05:00
s809 559626456a Prune world gen tasks above limit in multiplayer 2024-12-09 12:03:53 +05:00
s809 c6843c1d95 Revert "Fix gen tasks sometimes not submitting after LOD level changes"
This reverts commit 585a288f
2024-12-08 19:33:20 +05:00
James Seibel 0d32fab434 Fix off-by-one error in DhAPI Terrain Repo
Specifically getting by blockpos
2024-12-07 15:08:40 -06:00
James Seibel 94571de00f Improve Chunk LOD building (thanks builderb0y!) 2024-12-07 11:45:02 -06:00
James Seibel d062eff8b4 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-12-07 11:20:28 -06:00
James Seibel b1e46faf6f Fix GLWrapper compiling for MC 1.16 2024-12-07 11:20:09 -06:00
James Seibel 04ed5b2e03 Replace many GL32 calls with GLMC (IMinecraftGLWrapper) 2024-12-07 09:56:50 -06:00
s809 15d9ff503f Re-add pruning of visitedPositions 2024-12-06 23:32:59 +05:00
s809 64942d77e4 Use N-sized generation on server when available 2024-12-06 23:10:53 +05:00
s809 f287dbd4d3 Merge branch 'NSizedMultiplayerTest' 2024-12-04 23:40:00 +05:00
James Seibel c387f57d9c Add MC 1.21.4 to the CI build script 2024-12-03 20:21:10 -06:00
James Seibel 2dacb91b79 Add MC 1.21.4 support 2024-12-03 20:17:50 -06:00
James Seibel d809568cc3 update Iris/Sodium dependency versions for 1.21.1
Just used for compiling and consistency, shouldn't change anything
2024-12-03 19:44:04 -06:00
James Seibel beee44df14 Add fabric-api >= 0.110.1 requirement for MC 1.21.3 2024-12-03 19:40:29 -06:00
s809 f651fc4b50 Up protocol version 2024-12-03 21:23:41 +05:00
s809 596e4eae0e Fix gen tasks sometimes not submitting after LOD level changes 2024-12-03 21:13:01 +05:00
James Seibel 6e70073ae4 Add visited position removal timer in RemoteFullDataSourceProvider 2024-12-02 07:51:12 -06:00
James Seibel 1beef2b4ad Fix a potential null pointer in world gen chunk loading 2024-12-02 07:18:42 -06:00
James Seibel a0e4ed8371 Fix 1.20.4 compiling 2024-12-01 21:06:30 -06:00
James Seibel f40adfd9c6 Merge !70 (Fix invisible gui button in MC 1.21.3) 2024-12-01 17:52:32 -06:00
James Seibel 7fb5e95809 Add Fabric 1.21.3 support
Also fixes:
`Mod was built with a newer version of Loom (1.8.9), you are using Loom (1.7.415)`
2024-12-01 17:43:09 -06:00
James Seibel 03d5cb9289 Fix compiling for Java 8 2024-12-01 17:06:53 -06:00
James Seibel 3b4b4d6b7e Remove unused world gen MixinData thread local 2024-12-01 17:00:22 -06:00
James Seibel b9a97a0fda Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-12-01 15:51:42 -06:00
James Seibel 0dae6942cb Update coreSubProjects 2024-12-01 15:51:27 -06:00
James Seibel 8bb6aeb526 up the manifold version 2024.1.35 -> 37 2024-12-01 15:50:54 -06:00
James Seibel 32ec420248 Merge !68 (Fix slowdown when C2ME is installed)
Thanks ishland for the fix!
2024-12-01 15:50:41 -06:00
s809 1925537da0 Lower log level of out of range warning 2024-11-22 14:54:48 +05:00
James Seibel 3bb4c21fa2 Fix forge compiling for some versions 2024-11-21 19:22:25 -06:00
James Seibel 5b61a98196 Fix race condition when generating terrain extremely quickly 2024-11-21 19:00:57 -06:00
James Seibel 7c6eba983a Fix auto updater attempting to update to "null" 2024-11-19 07:32:54 -06:00
James Seibel 0023ab09ed Fix auto updater not appearing on neoforge 2024-11-19 07:32:27 -06:00
James Seibel c289f5d717 minor format cleanup 2024-11-19 06:58:12 -06:00
watertrainer 6df3ad722c delete done TODO 2024-11-19 11:30:43 +00:00
watertrainer 56f6abd858 ensure clientLevel is loaded, even if player gets redirected (fixes #869) 2024-11-19 11:30:00 +00:00
James Seibel c326e0ba81 Fix a rare error where chunk lighting is set to -1 2024-11-18 07:46:27 -06:00
James Seibel 60b28fcf2e Fix sometimes not loading high-detail LODs when on a server 2024-11-18 07:40:24 -06:00
James Seibel a9ffd3bd3b Forgot to remove all of manifold string gradle 2024-11-18 07:15:33 -06:00
James Seibel bc72e925df Remove manifold string plugin 2024-11-17 08:03:15 -06:00
James Seibel 108df99633 up version number 2.3.0-a -> 2.3.0-b 2024-11-16 22:07:41 -06:00
James Seibel ba245ea266 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-11-16 22:03:48 -06:00
James Seibel ec721ce172 minor build.gradle formatting change 2024-11-16 21:59:28 -06:00
James Seibel 3ad2a95c10 up fabric loader version in 1.21.1 2024-11-16 21:59:15 -06:00
James Seibel e22e241d06 revert accidental change to gradle.properties default version 2024-11-16 21:58:18 -06:00
James Seibel cd70d55b4d comment to remove unused fabricLike gradle references 2024-11-16 21:30:58 -06:00
James Seibel b6c98d3bde Append mod loader to merged jars 2024-11-16 21:25:50 -06:00
s809 5fe605540d Replace Apache's base32 with guava 2024-11-15 09:33:10 +05:00
s809 c232b64f24 Add a comment to #pluginMessageReceived methods 2024-11-14 15:52:46 +05:00
s809 f94b6dbaa5 Replace truncating the hashed seed with encoding it into base32 2024-11-14 15:23:57 +05:00
James Seibel 928bc5df6c Fix setting saturation to 0 crashing the game 2024-11-13 18:26:32 -06:00
James Seibel a5865b3545 Decrease Min mcmeta version from 16 -> 7
should still fix #832
mcmeta files were re-added since forge needs them for certain resource files to load
2024-11-11 07:13:04 -06:00
James Seibel 8f15ab7ccd Revert "Close #832 (remove pack.mcmeta)"
This reverts commit 70550a21a0.
2024-11-11 06:58:15 -06:00
James Seibel 131e4124f3 fix getHashedSeed again from merge 2024-11-09 21:21:21 -06:00
James Seibel ae6333c7b5 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-11-09 21:19:36 -06:00
James Seibel d38c622d9b Fix compiling due to incomplete IDhLevel changes 2024-11-09 21:19:01 -06:00
James Seibel fe625e5b55 Fix ColorUtil impot in ClientLevelWrapper 2024-11-09 21:07:23 -06:00
James Seibel 38a6ad552b Fix height fog 2024-11-09 20:58:59 -06:00
s809 222a008514 Remove seed hash from local & server worlds, and expose DH's level identifier to API 2024-11-09 22:37:05 +05:00
James Seibel 56684bdf4c Fix some render thread tasks not running (causing holes) 2024-11-09 09:53:45 -06:00
James Seibel eb4525c68d Update coreSubProjects 2024-11-09 08:49:23 -06:00
James Seibel 66eb2ed0f9 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-11-09 08:49:05 -06:00
James Seibel 9866842e01 Improve Buffer uploading speed and remove buffer upload thread 2024-11-09 08:48:29 -06:00
coolGi e9487b0481 Updated readme to use the new DH links 2024-11-09 14:40:00 +00:00
James Seibel 82c5aa907b Buffer upload speed test 2024-11-08 07:46:17 -06:00
James Seibel 47b145cb90 up neoforge version 21.3.4 -> 21.3.11 2024-11-07 07:30:46 -06:00
James Seibel ff46b925b2 minor config screen refactoring 2024-11-07 07:30:30 -06:00
James Seibel 8ca7ff5ae0 Fix crashing after server shutdown in serverPlayerDisconnectEvent 2024-11-06 07:08:36 -06:00
James Seibel 70550a21a0 Close #832 (remove pack.mcmeta)
DH doesn't use resource pack files so these files are unnecessary and just cause warnings.
2024-11-06 07:01:55 -06:00
James Seibel 50f911f63c Fix unnecessary logging for JarUtil jarFile getting
Closes #733
2024-11-05 07:32:49 -06:00
James Seibel 4b0dca5823 re-add missing ColorUtil import 2024-11-04 19:34:50 -06:00
James Seibel 0e777f04bc Add hashed seed to server level folders to replace multiverse similarity
Closes !514 and Closes !476
2024-11-04 18:31:04 -06:00
s809 b12f27cc18 Fix Flashback crash on dimension loading 2024-11-03 19:20:20 +05:00
James Seibel 1a66f457af add recalculate heightmap config (disabled by default) 2024-11-02 13:09:03 -05:00
James Seibel b4dca6a1b4 Fix MC_CLIENT.getPlayerCount() null pointer 2024-11-02 13:06:10 -05:00
James Seibel 7759a2f9ea Fix air.isSolid() crash 2024-11-02 13:05:56 -05:00
James Seibel fe9bccb91f add 1.21.3 to nightly builds (still no fabric) 2024-11-02 11:29:55 -05:00
James Seibel fc6fd310f6 use gradle for shared fabric launch config 2024-11-02 11:21:20 -05:00
James Seibel 8be161b381 Add MC 1.21.3 support for Neoforge (no fabric) 2024-11-02 11:21:03 -05:00
James Seibel 8eba8cb40b gradle wrapper 2024-10-30 20:49:22 -05:00
James Seibel 44326344e6 update fabric api dependency for 1.21.1 2024-10-29 20:01:59 -05:00
James Seibel 17b7ee9045 Increase the default render distance 128 -> 256 2024-10-27 16:13:54 -05:00
s809 6a47a2150f Fix too many chunks spam 2024-10-26 00:33:48 +05:00
James Seibel 13728a7540 Closes !825 (Cache arrays used in generic object upload) 2024-10-25 07:40:48 -05:00
James Seibel c51e941413 Fix the update screen logo scaling 2024-10-24 07:07:51 -05:00
James Seibel 2a05c32a2f Fix DH fade corrupting the GL state 2024-10-22 16:28:07 -05:00
James Seibel 353a507914 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-10-22 15:33:16 -05:00
James Seibel f3b73d54f8 Update coreSubProjects 2024-10-22 15:33:13 -05:00
s809 92ed9b8070 Update core 2024-10-22 23:55:50 +05:00
s809 9c3c37bc3e Use earlier event for storing server instance 2024-10-22 23:55:37 +05:00
James Seibel 79fb7c654a Add warning if chunky is installed 2024-10-21 13:27:28 -04:00
James Seibel 520b4e0930 add ClientUtil.argbToInt() 2024-10-21 08:53:26 -04:00
s809 45a07206c9 Update core 2024-10-21 16:43:46 +05:00
s809 ad0b78936a Enable multiplayer in 1.16.5 2024-10-21 16:43:39 +05:00
s809 2babae40de Multiply update queue size by player count 2024-10-20 20:04:35 +05:00
s809 17713a9f93 Make sure data source received from file handler is fully generated before sending to client 2024-10-20 15:15:15 +05:00
s809 48120a4a38 Move commands under /dh, add /dh debug command 2024-10-20 15:14:03 +05:00
s809 69ffd795c9 Split commands into classes 2024-10-20 01:39:16 +05:00
s809 1df5dd5458 Up protocol version 2024-10-18 11:18:34 +05:00
James Seibel b77acaa3b2 Fix javadoc compiling and some Mac lockup issues 2024-10-15 07:47:59 -05:00
s809 d8024ab488 Use version specific caches 2024-10-15 00:33:15 +05:00
James Seibel 064d8b3506 Fix default beacon culling setting 2024-10-14 07:41:13 -05:00
James Seibel 9ca6a2116b Fix Forge compiling 2024-10-14 07:40:24 -05:00
James Seibel 449c87982c Add additional run configurations 2024-10-14 07:12:44 -05:00
James Seibel 7edfc40b9d Split the config file, update the config UI, and remove a few unused configs 2024-10-12 20:39:42 -05:00
James Seibel 9acda97f54 Fix N-sized world gen causing holes when moving 2024-10-12 09:53:46 -05:00
James Seibel 14edd63029 Fix adjacent chunk lighting (thanks CreepermeYT) 2024-10-11 22:14:01 -05:00
James Seibel f3a1235dd3 Fix core standalone jar running (hopefully this doesn't bork Quilt) 2024-10-10 07:44:15 -05:00
James Seibel de93bfee2f Fix 1.16.5 and 1.17 compiling 2024-10-10 06:56:03 -05:00
James Seibel 6eb80ace00 Fix world gen incorrectly returning some data sources to the pool 2024-10-08 20:17:33 -05:00
s809 3ac8d6a8b1 Fix incorrect name of a method 2024-10-08 22:59:00 +05:00
s809 269c8dc4e3 Fix incorrect folder being used without level keys 2024-10-08 22:37:55 +05:00
James Seibel c8173005a7 Decrease vertical quality drop off 2024-10-08 07:51:39 -05:00
James Seibel ed846ea564 merge !67 (Add Mojang Maven repository to fix arm64 MacOS builds) 2024-10-08 07:23:39 -05:00
James Seibel f6a8f5c6b5 Prevent returning out of bounds ColumnArrayView's 2024-10-08 07:07:53 -05:00
s809 3c60a7d842 Fix keyed levels not changing 2024-10-08 09:05:27 +05:00
James Seibel 3c97feeaf8 add comment about spongepowered vanilla gradle versions 2024-10-07 20:16:27 -05:00
James Seibel b2ac91f7db Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-10-07 19:45:37 -05:00
James Seibel 1ebad39fc1 Update the API to allow for N-sized world generation requests
This breaks old world generators
2024-10-07 19:45:33 -05:00
James Seibel 38a2edff06 fix batch gen environment exception name 2024-10-07 18:19:39 -05:00
s809 b2cf38798e Fix unhandled message spam in replay mod 2024-10-06 01:47:51 +05:00
s809 ed83e41f19 Use level key prefixes to in LAN multiplayer 2024-10-06 00:20:07 +05:00
s809 6d52cdba0a Prevent server crash on shutdown 2024-10-05 21:30:01 +05:00
s809 05449c9e86 Decouple beacon beam data handling from render handling, send beacon beams to clients 2024-10-05 14:03:08 +05:00
James Seibel 33ef1297ba Close !66 (add IDhApiLevelWrapper.getDhSaveFolder()) 2024-10-04 07:46:09 -05:00
James Seibel 3b13786990 Improve beacon fade rendering 2024-10-03 20:25:26 -05:00
James Seibel 222d06898e Fix zoom mods breaking DH's fade/near clip plane 2024-10-03 17:25:54 -05:00
James Seibel 4438adad24 Improve fade config, add localization, and add fading to the quality presets 2024-10-03 17:10:56 -05:00
James Seibel 986e474657 Add fading to Forge and Neo, fix fading rain, fix old MC compiling 2024-10-03 07:36:11 -05:00
James Seibel e8288a0df9 Fix fade rendering when DH rendering is disabled 2024-10-02 18:16:46 -05:00
James Seibel 74cab8f4ad replace random noise with Bayer for dithering 2024-10-02 18:08:57 -05:00
James Seibel 5e35572de8 Improve overdraw prevention quality 2024-10-02 07:49:46 -05:00
James Seibel 7e0e02bafc Add dithered DH fading, double pass fading, and fix LOD clouds 2024-10-01 22:02:45 -05:00
James Seibel a301532443 merge core changes 2024-09-30 22:00:06 -05:00
James Seibel 940448f219 Add experimental DH/vanilla fading 2024-09-30 21:59:25 -05:00
James Seibel 8510deb6aa Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2024-09-28 15:28:08 -05:00
s809 0d0ba5d3bf Do not sync sections after generation, fix incorrect timestamp fetch pos range calculation 2024-09-29 01:18:04 +05:00
James Seibel 036371dd76 Remove multiverse similarity percent and add IDhApiSaveStructure
Similarity percent should no longer be needed since the server support was added
2024-09-28 14:30:38 -05:00
James Seibel 5aae584ffe Fix F3 menu showing the same level multiple times 2024-09-28 10:22:47 -05:00
James Seibel 201c619915 Add Api world load/unload events and DhApiWorldProxy.get/setReadOnly() 2024-09-28 08:33:30 -05:00
James Seibel 7cd6a3bb79 Add temporary vertical Quality CUSTOM option
This is temporary since it's just for determining what values we want long term and adding full control will over-complicate the config
2024-09-26 22:34:38 -05:00
James Seibel ca36d4797d Add hashCode() to FullDataPointIdMap 2024-09-26 07:42:31 -05:00
James Seibel b5fe3bcbf9 Up manifold version 2024.1.30 -> 2024.1.32 2024-09-25 21:58:08 -05:00
James Seibel e43f9e76f6 Change FullDataSourceDTO checksum/hash logic to hopefully be more consistent 2024-09-25 21:57:54 -05:00
James Seibel b8901c3edd Fix default generic rendering instanced mode 2024-09-25 18:44:47 -05:00
James Seibel d28938f8af fix readme logo filepaths 2024-09-22 17:25:19 -05:00
James Seibel 9f108220f5 Update readme logos 2024-09-22 17:23:41 -05:00
James Seibel ffe53a7196 Add new logos 2024-09-22 17:19:00 -05:00
James Seibel 9e12849107 Allow toggling generic obj instanced rendering via config 2024-09-22 16:32:51 -05:00
s809 0a8c093682 Fix missing testAnnotationProcessor 2024-09-23 01:18:39 +05:00
s809 60056e1654 Merge branch 'feature/lan-support' 2024-09-23 00:46:56 +05:00
s809 11a752a99d Fix dedicated server failing to send packets 2024-09-23 00:43:00 +05:00
s809 68097f61eb LAN multiplayer kinda works 2024-09-23 00:02:57 +05:00
James Seibel 8b514b07dc Move mod compat warnings into AbstractModInit and add WWOO to the list 2024-09-22 08:09:31 -05:00
s809 8e6010bbe5 Abstract away serverside parts of world & level 2024-09-22 03:29:07 +05:00
James Seibel 95eb07ca79 add commented out attempt at relocating Sqlite 2024-09-21 11:47:40 -05:00
James Seibel e6e03e78ea try upping manifold_version 2024.1.30 -> 2023.1.17 again
Please revert if compiler messages don't appear correctly
2024-09-21 11:47:16 -05:00
James Seibel d2c572414c up Sqlite version 3.43.0.0 -> 3.46.1.0 2024-09-21 11:46:42 -05:00
James Seibel d2e0d5b32b relocate org.slf4j to partially fix old XaeroPlus 2024-09-21 11:46:17 -05:00
James Seibel d4ba227a44 Fix config file handler corruption due to reading/writing concurrently 2024-09-20 07:29:41 -05:00
James Seibel caba007899 Add pshsh, to the author list 2024-09-20 07:08:37 -05:00
James Seibel d5cfe9b8e9 Revert Iris 1.8 requirement since it didn't work correctly 2024-09-19 19:59:52 -05:00
James Seibel f1707236fa Replace incompatible Iris<=1.7.4 with <1.8.0 to hopefully reduce confusion 2024-09-19 07:31:14 -05:00
James Seibel c55cbdb69a Mark Oculus 1.7 and lower as incompatible on forge 2024-09-19 07:30:10 -05:00
s809 00b69dcc68 Fix mixin crashes on 1.16.5 2024-09-18 01:06:06 +05:00
s809 cd74e33c54 Bump protocol version because of removed InvalidSectionPosException 2024-09-17 12:41:52 +05:00
s809 3f14e5dfa5 Fix naming of some things and comments 2024-09-17 09:48:15 +05:00
James Seibel 8c9e6ea79a Fix very high file handler jobs and pool some render data sources 2024-09-16 20:36:10 -05:00
James Seibel c71de31f57 Fix a few pre-processors blocked renamings 2024-09-16 19:37:34 -05:00
James Seibel ac869bf06e Up API version 3.0.1 -> 4.0.0 2024-09-15 21:16:24 -05:00
James Seibel 3175bc0439 Up version 2.2.2 -> 2.3.0 2024-09-15 21:16:13 -05:00
James Seibel 23ac6ec957 merge server side and minor refactoring 2024-09-15 21:15:40 -05:00
James Seibel f080a59b41 Add netty leak detection and server/client folder separation 2024-09-11 17:38:02 -05:00
James Seibel 603200ed8b only log git info on startup in dev builds 2024-09-11 17:19:33 -05:00
James Seibel b0774052a0 add default intellij gradle run scripts 2024-09-11 17:12:34 -05:00
James Seibel 7e163ce626 Add ILevelWrapper.getDimensionName() 2024-09-11 07:18:57 -05:00
James Seibel d19654cf15 Remove unneeded ChunkWrapper lighting checks 2024-09-10 07:35:02 -05:00
James Seibel 838d8be08b minor refactoring and style cleanup 2024-09-10 07:29:42 -05:00
James Seibel 2de82b1223 Add Netty to the build script 2024-09-10 06:55:40 -05:00
James Seibel 650012fb08 allow CI/CD to auto retry if there was a system failure 2024-09-10 06:53:06 -05:00
James Seibel a1ef3466ad Add test scripts folder 2024-09-10 06:52:21 -05:00
James Seibel 97421feb33 Add Oculus 1.7 to the list of incompatible fabric mods 2024-09-09 07:43:24 -05:00
James Seibel 0c90af6515 Fix low quality LODs not loading when flying in a new straight line 2024-09-09 07:41:20 -05:00
James Seibel 9cebd0298c add brown mushrooms to the list of ignored blocks to fix swamp issues 2024-09-07 14:22:45 -05:00
James Seibel 9afcddca4f Add faster sky light engine from Builderb0y
Closes !67
2024-09-07 12:07:59 -05:00
James Seibel 02fb7eedba Add missing LightingTestChunkWrapper methods 2024-09-06 21:55:55 -05:00
James Seibel 4aa9bec15c Fix unit test compiling 2024-09-06 19:36:41 -05:00
James Seibel a6eeaa5b3e Closes #805 (Hide "Distant Horizons overloaded")
Also update chunks closest to the player first
2024-09-06 18:23:04 -05:00
James Seibel c462325ce6 Add BuilderB0y's getBlockState optimization 2024-09-05 07:50:25 -05:00
James Seibel d208b0ab19 Up version number 2.2.1 -> 2.2.2-dev 2024-09-04 06:59:07 -05:00
James Seibel ab4ef429db Up version 2.2.1-dev -> 2.2.1 and API 3.0.0 -> 3.0.1 2024-09-04 06:58:28 -05:00
James Seibel 86473e022e Fix referencing unavailable GLFW methods for MC 1.18.2 and lower 2024-09-03 07:03:30 -05:00
James Seibel fd89f569d0 Fix MC 1.17.1 not compiling 2024-09-01 21:16:14 -05:00
James Seibel eefc765823 Fix LODs flashing while moving 2024-09-01 21:10:32 -05:00
James Seibel ebccb2516b Cull beacons based on X/Z distance instead of 3D distance 2024-09-01 17:28:13 -05:00
James Seibel 8c62a40da9 Disable instanced rendering on Mac when Sodium is present
Closes !793 (Generic Rendering crashes with Sodium on M1 Mac)
2024-09-01 17:02:49 -05:00
James Seibel d56af5c38f Fix some beacon rendering/updating issues 2024-09-01 16:36:41 -05:00
James Seibel 39b1ec61ba Fix glass panes not affecting beacon colors 2024-09-01 15:04:27 -05:00
James Seibel cb613cf7df add disableUnchangedChunkCheck config 2024-08-31 22:11:29 -05:00
James Seibel 28e33b4c36 Fix MC 1.16+ compiling 2024-08-31 22:11:14 -05:00
James Seibel 855e6b8180 Update pos getters and remove (hopefully) unneeded imports 2024-08-31 21:57:53 -05:00
James Seibel d62161f529 Fix cloud color not matching MC 2024-08-31 21:56:32 -05:00
James Seibel 71d48411f1 Add DhBlockPosMutable and make the original immutable 2024-08-30 07:36:04 -05:00
James Seibel 731842e09c Fix DH beacon detection logic breaking the lighting engine 2024-08-29 19:54:44 -05:00
James Seibel 61169f87c0 Fix LODs not updating underground 2024-08-29 07:33:21 -05:00
James Seibel 9fb3b196d2 Add a quick DH cloud UI config 2024-08-28 07:16:33 -05:00
James Seibel 867b875cf9 Fix Lithium breaking world gen for MC 1.20.1 and older 2024-08-27 19:19:09 -05:00
James Seibel 3875c8c4ce Up version number 2.2.0 -> 2.2.1-dev 2024-08-20 19:16:28 -05:00
James Seibel 89b959d3f5 Up version number 2.1.3-dev -> 2.2.0 2024-08-20 17:45:42 -05:00
James Seibel d62e50d6f4 Fix Legacy GL causing fog to smear 2024-08-20 17:45:31 -05:00
James Seibel 16836a2b49 Move MixinChunkMap shared code to common 2024-08-18 14:46:49 -05:00
James Seibel f5651f26a5 Merge !65 (fix neo/forge chunk update events) 2024-08-18 14:31:24 -05:00
James Seibel 82ff59c857 Fix fog and SSAO being broken by some mods 2024-08-17 22:29:42 -05:00
James Seibel 8af61041f0 Remove 1.21 from CI build script
1.21.1 also covers 1.21
2024-08-16 17:28:36 -05:00
James Seibel 2a9136b56f Merge 1.21.1 and 1.21 2024-08-15 07:21:19 -05:00
James Seibel 64da6c811d revert temporary 1.17.1 breakage 2024-08-13 17:24:18 -05:00
James Seibel e6b93e0d92 forgot to close test preprocessor 2024-08-13 07:46:49 -05:00
James Seibel f874219a64 Wrong 1.17.1 perpreocessor used 2024-08-13 07:33:39 -05:00
James Seibel b4822740f4 temporarily break 1.17 compiling to test gitlab bages 2024-08-13 07:33:04 -05:00
James Seibel af205a50b4 Deprecate IDhApiWorldGenerator.isBusy(), task queuing is now handled internally 2024-08-12 22:20:14 -05:00
James Seibel 2f6eaf79bd Add optional DhApiChunk validation for world gen 2024-08-12 21:47:58 -05:00
James Seibel 625f1e700f Fix MC 1.21 / 1.21.1 2024-08-12 21:05:15 -05:00
James Seibel 897d5b0b11 Change MC 1.21 -> 1.21.1 in CI version 2024-08-12 19:53:48 -05:00
James Seibel 95641e2f4e Allow adding empty lists to DhApiChunk 2024-08-11 22:01:29 -05:00
James Seibel cd856b86c7 Fix DhApiChunk setDataPoints failing for empty lists 2024-08-11 21:55:19 -05:00
James Seibel c00aa6d627 Add MC 1.21.1 2024-08-11 20:05:24 -05:00
James Seibel 398a3fb0bc Add alex's cave warning message 2024-08-11 09:55:12 -05:00
James Seibel e0fa638ad9 Fix beacons not enabling/disabling correctly 2024-08-09 07:26:20 -05:00
James Seibel 4e42cbd4ce Fix frustum culling when the screen is warped 2024-08-07 18:55:09 -05:00
James Seibel b6c6be77cd Fix beacons not being updated 2024-08-07 07:47:30 -05:00
James Seibel 0964293a72 Fix direct memory leak and remove config for GpuUpload 2024-08-07 07:30:01 -05:00
James Seibel c8b6141ce0 Improve LOD detail level detection and hole filling 2024-08-04 08:31:03 -05:00
James Seibel 948540369f Attempt to improve LOD building speed and reduce broken lighting on servers 2024-08-03 17:11:22 -05:00
James Seibel 363df0ad6f Fix MC 1.16/1.17 compiling 2024-08-03 11:38:02 -05:00
280 changed files with 13391 additions and 5536 deletions
+1 -2
View File
@@ -5,14 +5,13 @@ root = true
[*] [*]
charset = utf-8 charset = utf-8
end_of_line = crlf
indent_size = 4 indent_size = 4
indent_style = space indent_style = space
insert_final_newline = false insert_final_newline = false
max_line_length = 1000 max_line_length = 1000
tab_width = 4 tab_width = 4
trim_trailing_whitespace = false trim_trailing_whitespace = false
ij_continuation_indent_size = 8 ij_continuation_indent_size = 4
ij_formatter_off_tag = @formatter:off ij_formatter_off_tag = @formatter:off
ij_formatter_on_tag = @formatter:on ij_formatter_on_tag = @formatter:on
ij_formatter_tags_enabled = true ij_formatter_tags_enabled = true
+4
View File
@@ -26,6 +26,10 @@ Merged/
# Folder created by the buildAll scripts # Folder created by the buildAll scripts
buildAllJars/ buildAllJars/
relocate_natives/.venv/
relocate_natives/__pycache__/
relocate_natives/apple-codesign/
# file from notepad++ # file from notepad++
*.bak *.bak
+25 -26
View File
@@ -18,46 +18,45 @@ variables:
.build_java: .build_java:
#image: eclipse-temurin:17 #image: eclipse-temurin:17
cache: cache:
key: "gradleCache" key: "gradleCache_$CI_JOB_NAME_SLUG"
policy: pull-push policy: pull-push
paths: paths:
- .gradle - .gradle
- cache/ - cache/
allow_failure: true allow_failure: true
retry:
max: 2
when:
- runner_system_failure
- stuck_or_timeout_failure
build: build:
stage: build stage: build
parallel: parallel:
matrix: matrix:
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21"] - MC_VER: [
"1.21.11", "1.21.10", "1.21.9", "1.21.8", "1.21.6", "1.21.5", "1.21.4", "1.21.3", "1.21.1",
"1.20.6", "1.20.4", "1.20.2", "1.20.1",
"1.19.4", "1.19.2",
"1.18.2",
"1.17.1",
"1.16.5"
]
script: script:
# this both runs the unit tests and assembles the code # this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew mergeJars -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew mergeJars -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- cp ./fabric/build/libs/* ./forge/build/libs/* ./neoforge/build/libs/* ./build/merged/* . || true
artifacts: artifacts:
name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}" name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths: paths:
- Merged/*.jar - ./*.jar
- quilt/build/libs/*.jar
- fabric/build/libs/*.jar
- forge/build/libs/*.jar
- neoforge/build/libs/*.jar
exclude: exclude:
# TODO: There is a lot of duplicate stuff here, try to maybe make it smaller - ./*-all.jar
- fabric/build/libs/*-all.jar - ./*-dev.jar
- fabric/build/libs/*-dev.jar - ./*-sources.jar
- fabric/build/libs/*-sources.jar
- quilt/build/libs/*-all.jar
- quilt/build/libs/*-dev.jar
- quilt/build/libs/*-sources.jar
- forge/build/libs/*-all.jar
- forge/build/libs/*-dev.jar
- forge/build/libs/*-sources.jar
- neoforge/build/libs/*-all.jar
- neoforge/build/libs/*-dev.jar
- neoforge/build/libs/*-sources.jar
expire_in: 14 days expire_in: 14 days
when: always when: always
extends: .build_java extends: .build_java
@@ -72,15 +71,15 @@ api:
# this also runs unit tests # this also runs unit tests
- ./gradlew api:build --gradle-user-home cache/; - ./gradlew api:build --gradle-user-home cache/;
- ./gradlew api:addSourcesToCompiledJar --gradle-user-home cache/; - ./gradlew api:addSourcesToCompiledJar --gradle-user-home cache/;
- cp ./coreSubProjects/api/build/libs/merged/* .
artifacts: artifacts:
name: "Api_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}" name: "NightlyBuild_Api-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths: paths:
- coreSubProjects/api/build/libs/merged/*.jar - ./*.jar
# can be uncommented if we don't want a jar with the source code
# - coreSubProjects/api/build/libs/*.jar
exclude: exclude:
- coreSubProjects/api/build/libs/merged/*-all.jar - ./*-all.jar
- coreSubProjects/api/build/libs/merged/*-sources.jar - ./*-dev.jar
- ./*-sources.jar
expire_in: 1 day expire_in: 1 day
when: always when: always
extends: .build_java extends: .build_java
+3 -3
View File
@@ -6,13 +6,13 @@ Or click the checkbox once the issue has been created.
--> -->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution: 1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions) [Problems-and-solutions](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list: 2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support) [Mod support FAQ](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted: 3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/jeseibel/distant-horizons/-/issues/) [Issues](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues)
4. [ ] Upload Minecraft's crash report and/or log. \ 4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \ Minecraft crash reports are located in: `.minecraft/crash-reports` \
+36 -2
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@@ -1,3 +1,37 @@
Before creating an issue, please select the appropriate template from the dropdown above. ## Check off each item in this list before submitting:
<!--
To mark a section as complete either put an "x" in between the square brackets, example: "[x]"
Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
Minecraft logs are located in: `.minecraft/logs`
5. [ ] Upload your Distant Horizons Config. \
The config is found in: `.minecraft/configs/DistantHorizons.toml`
6. [ ] Fill out the information below:
* **minecraft version**:
* **Distant Horizons version**:
* **Mod loader**:
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
* **Describe the bug**:
* **Steps to reproduce the bug**:
The template will walk you through submitting a bug, feature, or improvement request.
+1 -1
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@@ -1,4 +1,4 @@
- [ ] Check the existing [feature requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested. - [ ] Check the existing [feature requests](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
1. **Describe the feature**: 1. **Describe the feature**:
@@ -1,3 +1,3 @@
1. Check the existing [improvement requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested. 1. Check the existing [improvement requests](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
2. **Describe the improvement**: 2. **Describe the improvement**:
+7
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@@ -0,0 +1,7 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Fabric Client &amp; Server" type="CompoundRunConfigurationType">
<toRun name="Fabric Client (:fabric)" type="Application" />
<toRun name="Fabric Server (:fabric)" type="Application" />
<method v="2" />
</configuration>
</component>
+7
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@@ -0,0 +1,7 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Forge Client &amp; Server" type="CompoundRunConfigurationType">
<toRun name="Forge Client (gradle)" type="GradleRunConfiguration" />
<toRun name="Forge Server (gradle)" type="GradleRunConfiguration" />
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Forge Client (gradle)" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="forge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Forge Server (gradle)" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="forge:runServer" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+7
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@@ -0,0 +1,7 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Neoforge Client &amp; Server" type="CompoundRunConfigurationType">
<toRun name="Neoforge Client (gradle)" type="GradleRunConfiguration" />
<toRun name="Neoforge Server (gradle)" type="GradleRunConfiguration" />
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Neoforge Client (gradle)" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="neoforge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Neoforge Server (gradle)" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="neoforge:runServer" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [build]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="build" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [clean]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="clean" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [core:build]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="core:build" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [fabric:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="fabric:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [forge:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="forge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [mergeJars]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="mergeJars" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [neoforge:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="neoforge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+24
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@@ -0,0 +1,24 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [test]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="test" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+1
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@@ -0,0 +1 @@
Distant Horizons logos © 2024 by Pankakes are licensed under CC BY-SA 4.0
+3 -3
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@@ -1,4 +1,4 @@
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons # <img src="https://gitlab.com/distant-horizons-team/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/new/SVG/Distant-Horizons.svg" height="128px">
_See farther without turning your game into a slide show._ _See farther without turning your game into a slide show._
<br> <br>
@@ -131,14 +131,14 @@ Prerequisites:
From the File Explorer: From the File Explorer:
1. Download and extract the project zip 1. Download and extract the project zip
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `coreSubProjects` 2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar) 3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows) 4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows)
5. Merge the jars with `./gradlew mergeJars` 5. Merge the jars with `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged` 6. The compiled jar file will be in the folder `Merged`
From the command line: From the command line:
1. `git clone --recurse-submodules https://gitlab.com/jeseibel/distant-horizons.git` 1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git`
2. `cd distant-horizons` 2. `cd distant-horizons`
3. `./gradlew assemble` 3. `./gradlew assemble`
4. `./gradlew mergeJars` 4. `./gradlew mergeJars`
+141 -53
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@@ -1,3 +1,14 @@
import com.github.jengelman.gradle.plugins.shadow.transformers.Transformer
import com.github.jengelman.gradle.plugins.shadow.transformers.TransformerContext
import org.apache.tools.zip.ZipEntry
import javax.annotation.Nonnull
import org.apache.tools.zip.ZipOutputStream
import java.util.function.Function
import java.util.function.Predicate
plugins { plugins {
id "java" id "java"
@@ -5,13 +16,13 @@ plugins {
id "com.github.johnrengelman.shadow" version '8.1.1' apply false id "com.github.johnrengelman.shadow" version '8.1.1' apply false
// Plugin to create merged jars // Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.2.9" id "io.github.pacifistmc.forgix" version "1.3.4"
// Manifold preprocessor // Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha" id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom // Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.6-SNAPSHOT" apply false id "dev.architectury.loom" version "1.13-SNAPSHOT" apply false
} }
@@ -34,8 +45,10 @@ def writeBuildGradlePredefine(List<String> mcVers, int mcIndex)
String verStr = mcVers[i].replace(".", "_"); String verStr = mcVers[i].replace(".", "_");
sb.append("MC_" + verStr + "=" + i.toString() + "\n"); sb.append("MC_" + verStr + "=" + i.toString() + "\n");
if (mcIndex == i) if (mcIndex == i)
{
sb.append("MC_VER=" + i.toString() + "\n"); sb.append("MC_VER=" + i.toString() + "\n");
}
} }
@@ -59,38 +72,71 @@ project.gradle.ext.getProperties().each { prop ->
// Sets up manifold stuff // Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex) writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
// Sets up the version string (the name we use for our jar) // Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm") rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
// Forgix settings (used for merging jars)
forgix {
group = "com.seibel.distanthorizons"
mergedJarName = "DistantHorizons-${rootProject.versionStr}.jar"
if (findProject(":forge")) class NativeTransformer implements Transformer {
forge { private Predicate<String> fileMatcher
jarLocation = "build/libs/DistantHorizons-forge-${rootProject.versionStr}.jar" private Function<String, String> filePathMapper
}
private final HashMap<String, String> replacements = new HashMap()
if (findProject(":neoforge")) private final HashMap<String, byte[]> rewrittenFiles = new HashMap()
custom { private var nativeRelocator
projectName = "neoforge"
jarLocation = "build/libs/DistantHorizons-neoforge-${rootProject.versionStr}.jar" public File rootDir
void matchFiles(Predicate<String> matcher) {
fileMatcher = matcher
}
void mapPaths(Function<String, String> mapper) {
filePathMapper = mapper
}
void relocateNative(String target, String replacement) {
if (replacement.length() > target.length()) {
throw new GradleException("Length of value \"${replacement}\" exceeds the length of \"${target}\": ${replacement.length()} > ${target.length()}")
} }
if (findProject(":fabric")) replacements.put(target, replacement)
fabric { }
jarLocation = "build/libs/DistantHorizons-fabric-${rootProject.versionStr}.jar"
@Override
boolean canTransformResource(@Nonnull FileTreeElement element) {
return fileMatcher.test(element.name)
}
@Override
void transform(@Nonnull TransformerContext context) {
byte[] content = context.is.readAllBytes()
if (nativeRelocator == null) {
nativeRelocator = new NativeRelocator(rootDir.toPath().resolve("relocate_natives"))
} }
if (findProject(":quilt")) try {
quilt { String path = filePathMapper != null
jarLocation = "build/libs/DistantHorizons-quilt-${rootProject.versionStr}.jar" ? filePathMapper.apply(context.path)
} : context.path
content = nativeRelocator.processBinary(path, content, replacements)
removeDuplicate "com.seibel.distanthorizons" rewrittenFiles.put(path, content)
}
catch (Throwable e) {
throw new GradleException("Failed to relocate", e)
}
}
@Override
boolean hasTransformedResource() { return !rewrittenFiles.isEmpty() }
@Override
void modifyOutputStream(@Nonnull ZipOutputStream os, boolean preserveFileTimestamps) {
for (Map.Entry<String, byte[]> rewrittenFile : rewrittenFiles.entrySet()) {
os.putNextEntry(new ZipEntry(rewrittenFile.key))
os.write(rewrittenFile.value)
}
}
} }
subprojects { p -> subprojects { p ->
@@ -159,6 +205,7 @@ subprojects { p ->
if (findProject(":neoforge")) if (findProject(":neoforge"))
developmentNeoForge.extendsFrom coreProjects developmentNeoForge.extendsFrom coreProjects
// TODO remove unused fabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) { if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike // Shadow fabricLike
fabricLike fabricLike
@@ -179,12 +226,21 @@ subprojects { p ->
if (isMinecraftSubProject) { if (isMinecraftSubProject) {
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}") annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
} }
// Log4j // Log4j
// TODO: Change to shadowMe later to work in the standalone jar if (p == project(":core"))
// We cannot do this now as it would break Quilt {
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}") // the standalone core jar needs logging shaded otherwise it won't run
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}") forgeShadowMe("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
forgeShadowMe("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
}
else
{
// When running in MC, MC already includes logging
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
}
// JOML // JOML
if (project.hasProperty("embed_joml") && embed_joml == "true") if (project.hasProperty("embed_joml") && embed_joml == "true")
@@ -201,7 +257,8 @@ subprojects { p ->
// Note: MC 1.16 uses 8.2.1, and versions after use 8.5.12 // Note: MC 1.16 uses 8.2.1, and versions after use 8.5.12
// We cannot relocate this library since we call some MC classes that reference it // We cannot relocate this library since we call some MC classes that reference it
implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}") implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
forgeShadowMe("com.github.luben:zstd-jni:${rootProject.zstd_version}")
// Compression // Compression
forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4 forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4
@@ -218,8 +275,7 @@ subprojects { p ->
// forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}") // forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
// Netty // Netty
// Breaks 1.16.5 implementation("io.netty:netty-buffer:${rootProject.netty_version}")
//forgeShadowMe("io.netty:netty-all:${rootProject.netty_version}")
// Remember, for lwjgl dependencies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing // Remember, for lwjgl dependencies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
forgeShadowMe("org.lwjgl:lwjgl-jawt:${rootProject.lwjgl_version}") { forgeShadowMe("org.lwjgl:lwjgl-jawt:${rootProject.lwjgl_version}") {
@@ -292,9 +348,44 @@ subprojects { p ->
// Compression (LZ4) // Compression (LZ4)
relocate "net.jpountz", "${librariesLocation}.jpountz" relocate "net.jpountz", "${librariesLocation}.jpountz"
// Logging
relocate "org.slf4j", "${librariesLocation}.slf4j"
// Sqlite Database // Sqlite Database
//At the moment, there is a bug in this library which doesnt allow it to be relocated // librariesLocation isn't used because it's too long for replacing paths in native libraries
// relocate "org.sqlite", "${librariesLocation}.sqlite" // Allowing strings larger than the original string would require shifting the entire binary's contents
relocate "org.sqlite", "dh_sqlite", {
exclude "org/sqlite/native/**"
}
relocate "jdbc:sqlite", "jdbc:dh_sqlite"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.startsWith("org/sqlite") }
mapPaths { it.replace("org/sqlite", "dh_sqlite") }
relocateNative "org/sqlite", "dh_sqlite"
relocateNative "org_sqlite", "dh_1sqlite"
}
// ZStd
// librariesLocation isn't used because it's too long for replacing paths in native libraries
// Allowing strings larger than the original string would require shifting the entire binary's contents
relocate "com.github.luben", "dhcomgithubluben"
relocate "libzstd-jni", "libzstd-jni_dh"
relocate "zstd-jni", "zstd-jni_dh"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.contains("libzstd-jni") && !it.contains("aix/ppc64") }
mapPaths { it.replace("libzstd-jni", "libzstd-jni_dh") }
relocateNative "com/github/luben", "dhcomgithubluben"
relocateNative "com_github_luben", "dhcomgithubluben"
}
// JOML // JOML
if (project.hasProperty("embed_joml") && embed_joml == "true") if (project.hasProperty("embed_joml") && embed_joml == "true")
@@ -307,7 +398,8 @@ subprojects { p ->
// relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg" // relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
// Netty // Netty
relocate "io.netty", "${librariesLocation}.netty" // Don't relocate, it causes problems with using MC's FriendlyByteBufs
// relocate "io.netty", "${librariesLocation}.netty"
mergeServiceFiles() mergeServiceFiles()
} }
@@ -386,7 +478,9 @@ subprojects { p ->
info_build_source : infoBuildSource, info_build_source : infoBuildSource,
fabric_incompatibility_list : fabric_incompatibility_list, fabric_incompatibility_list : fabric_incompatibility_list,
fabric_recommend_list : fabric_recommend_list, fabric_recommend_list : fabric_recommend_list,
neoforge_version_range : neoforge_version_range,
] ]
// replace any properties in the sub-projects with the values defined here // replace any properties in the sub-projects with the values defined here
@@ -434,7 +528,8 @@ subprojects { p ->
attributes( attributes(
'Implementation-Title': rootProject.mod_name, 'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version, 'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain' // When changing the main of the jar change this line 'Multi-Release': true, // needed for logging in the standalone core jar
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain', // When changing the main of the jar change this line
) )
} }
} }
@@ -466,8 +561,9 @@ allprojects { p ->
apply plugin: "java" apply plugin: "java"
apply plugin: "maven-publish" apply plugin: "maven-publish"
// Sets the name of the jar, the version will contain the name of the project if it isn't the root project
archivesBaseName = rootProject.mod_name archivesBaseName = rootProject.mod_name
version = project.name + "-" + rootProject.versionStr version = (project == rootProject ? "" : project.name + "-") + rootProject.versionStr
group = rootProject.maven_group group = rootProject.maven_group
// this is the text that appears at the top of the overview (home) page // this is the text that appears at the top of the overview (home) page
@@ -489,6 +585,9 @@ allprojects { p ->
repositories { repositories {
// Mojang overrides (added to fix downloading the wrong LWJGL libs on M1 Mac's and potentially other arm64 based machines)
maven { url "https://libraries.minecraft.net/" }
// The central repo // The central repo
mavenCentral() mavenCentral()
@@ -496,6 +595,7 @@ allprojects { p ->
maven { url "https://repo.enonic.com/public/" } maven { url "https://repo.enonic.com/public/" }
// For parchment mappings // For parchment mappings
// versions can be found here: https://ldtteam.jfrog.io/ui/native/parchmentmc-public/org/parchmentmc/data/
maven { url "https://maven.parchmentmc.org" } maven { url "https://maven.parchmentmc.org" }
// For Architectury API // For Architectury API
@@ -617,7 +717,6 @@ allprojects { p ->
tasks.withType(JavaCompile) { tasks.withType(JavaCompile) {
if (isMinecraftSubProject) { if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer options.release = rootProject.java_version as Integer
options.compilerArgs += ["-Xplugin:Manifold"]
} else { } else {
options.release = 8; // Core & Api should use Java 8 no matter what options.release = 8; // Core & Api should use Java 8 no matter what
//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled //options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
@@ -629,14 +728,3 @@ allprojects { p ->
withSourcesJar() withSourcesJar()
} }
} }
// Delete the merged folder when running clean
task cleanMergedJars() {
def mergedFolder = file("Merged")
if (mergedFolder.exists()) {
delete(mergedFolder)
}
}
// add cleanMergedJars to the end of the "clean" task
tasks["clean"].finalizedBy(cleanMergedJars)
+12 -6
View File
@@ -1,7 +1,8 @@
#!/bin/sh #!/bin/sh
echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ====================" echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ===================="
mkdir -p buildAllJars | true mkdir -p buildAllJars
rm -rf buildAllJars/*
# Loop trough everything in the version properties folder # Loop trough everything in the version properties folder
for d in versionProperties/*; do for d in versionProperties/*; do
@@ -11,12 +12,17 @@ for d in versionProperties/*; do
# Clean out the folders, build it, and merge it # Clean out the folders, build it, and merge it
# (We could use "./" to run gradlew, but as it is a shell script im going to be running it with the "sh" command) # (We could use "./" to run gradlew, but as it is a shell script im going to be running it with the "sh" command)
echo "==================== Cleaning workspace to build $version ====================" echo "==================== Cleaning workspace to build $version ===================="
sh gradlew clean -PmcVer=$version --no-daemon || true sh gradlew clean -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "====================Building $version ====================" echo "====================Building $version ===================="
sh gradlew build -PmcVer=$version --no-daemon || true sh gradlew build -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Merging $version ====================" echo "==================== Merging $version ===================="
sh gradlew mergeJars -PmcVer=$version --no-daemon || true sh gradlew mergeJars -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Moving jar ====================" echo "==================== Moving jar ===================="
mv Merged/*.jar buildAllJars/ || true mv build/merged/*.jar buildAllJars/
# The "| true" at the end of those are just to make sure the script continues even if a build fails
done done
+10 -6
View File
@@ -5,6 +5,7 @@
echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ==================== echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ====================
mkdir buildAllJars mkdir buildAllJars
del buildAllJars/*
@rem Loop trough everything in the version properties folder @rem Loop trough everything in the version properties folder
for %%f in (versionProperties\*) do ( for %%f in (versionProperties\*) do (
@@ -13,13 +14,16 @@ for %%f in (versionProperties\*) do (
@rem Clean out the folders, build it, and merge it @rem Clean out the folders, build it, and merge it
echo ==================== Cleaning workspace to build !version! ==================== echo ==================== Cleaning workspace to build !version! ====================
call .\gradlew.bat clean -PmcVer="!version!" --no-daemon call .\gradlew.bat clean
echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!" --no-daemon echo ==================== Building !version! ====================
echo ==================== Merging !version! ==================== call .\gradlew.bat build -PmcVer="!version!"
call .\gradlew.bat mergeJars -PmcVer="!version!" --no-daemon
echo ==================== Merging !version! ====================
call .\gradlew.bat mergeJars -PmcVer="!version!"
echo ==================== Moving jar ==================== echo ==================== Moving jar ====================
move Merged\*.jar buildAllJars\ move build\merged\*.jar buildAllJars\
) )
endlocal endlocal
+214
View File
@@ -0,0 +1,214 @@
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
class NativeRelocator
{
private final Path rootDirectory;
private final Path cacheRoot;
/**
* Initializes the NativeRelocator by preparing the environment if necessary.
* Executes the appropriate preparation script based on the OS.
*/
NativeRelocator(Path rootDirectory)
{
this.rootDirectory = rootDirectory;
this.cacheRoot = this.rootDirectory.resolve("cache");
}
private void prepare() throws Exception
{
if (this.rootDirectory.resolve(".venv").toFile().exists())
{
return;
}
ProcessBuilder processBuilder = new ProcessBuilder();
processBuilder.directory(this.rootDirectory.toFile());
String os = System.getProperty("os.name").toLowerCase();
if (os.contains("win"))
{
processBuilder.command("powershell", "-ExecutionPolicy", "Bypass", "./prepare.ps1");
}
else if (os.contains("nix")
|| os.contains("nux")
|| os.contains("mac")
|| os.contains("freebsd"))
{
processBuilder.command("./prepare.sh");
}
else
{
throw new IllegalStateException("Unsupported operating system: " + os);
}
Process process = processBuilder.start();
CompletableFuture<Void> outputFuture = readOutputStreams(process);
int exitCode = process.waitFor();
outputFuture.get();
if (exitCode != 0)
{
throw new Exception("Prepare failed: " + exitCode);
}
}
/**
* Reads and prints the output and error streams of a process asynchronously.
*
* @param process The process whose streams should be read.
* @return A CompletableFuture that completes once all output has been processed.
*/
private static CompletableFuture<Void> readOutputStreams(Process process)
{
return CompletableFuture.runAsync(() -> {
try
{
while (process.isAlive() || process.getInputStream().available() > 0 || process.getErrorStream().available() > 0)
{
if (process.getInputStream().available() > 0)
{
byte[] data = new byte[process.getInputStream().available()];
//noinspection ResultOfMethodCallIgnored
process.getInputStream().read(data);
System.out.write(data);
}
if (process.getErrorStream().available() > 0)
{
byte[] data = new byte[process.getErrorStream().available()];
//noinspection ResultOfMethodCallIgnored
process.getErrorStream().read(data);
System.err.write(data);
}
//noinspection BusyWait
Thread.sleep(100);
}
}
catch (Throwable ignored)
{
}
});
}
/**
* Replaces occurrences of a target string in a byte array, ensuring null termination.
*
* @param byteArray The byte array where replacements should occur.
* @param target The string to replace.
* @param replacement The replacement string (must not be longer than the target).
* @throws IllegalArgumentException if the replacement is longer than the target.
*/
private void replaceInNullTerminatedStrings(byte[] byteArray, String target, String replacement)
{
if (target.length() < replacement.length())
{
throw new IllegalArgumentException("Replacement must be the same length or shorter than the target.");
}
byte[] targetBytes = target.getBytes(StandardCharsets.US_ASCII);
byte[] replacementBytes = replacement.getBytes(StandardCharsets.US_ASCII);
byte nullByte = 0;
for (int endPos = 0; endPos < byteArray.length - targetBytes.length - 1; endPos++)
{
int startPos = endPos;
int targetPos = 0;
while (targetPos < targetBytes.length && byteArray[endPos] == targetBytes[targetPos])
{
targetPos++;
endPos++;
}
if (targetPos == targetBytes.length)
{
System.arraycopy(replacementBytes, 0, byteArray, startPos, replacementBytes.length);
startPos = startPos + replacementBytes.length;
while (byteArray[endPos] != nullByte)
{
byteArray[startPos] = byteArray[endPos];
endPos++;
startPos++;
}
byteArray[startPos] = nullByte;
}
}
}
/**
* Runs an external script to fix a modified binary and returns the processed content.
*
* @param outputFilePath Path to store the processed binary.
* @param content The original binary content.
* @return The modified binary content.
* @throws Exception if the process execution fails.
*/
public byte[] fixModifiedBinary(Path outputFilePath, byte[] content) throws Exception
{
ProcessBuilder processBuilder = new ProcessBuilder();
processBuilder.directory(this.rootDirectory.toFile());
processBuilder.command(
this.rootDirectory.resolve(".venv/Scripts").toFile().exists()
? this.rootDirectory.resolve(".venv/Scripts/python.exe").toString()
: this.rootDirectory.resolve(".venv/bin/python").toString(),
"./fix_modified_binary.py",
outputFilePath.toString()
);
Process process = processBuilder.start();
CompletableFuture<Void> outputFuture = readOutputStreams(process);
process.getOutputStream().write(content);
process.getOutputStream().close();
int exitCode = process.waitFor();
outputFuture.get();
if (exitCode != 0)
{
throw new Exception("Process failed: " + exitCode);
}
return Files.readAllBytes(outputFilePath);
}
/**
* Processes a binary file, applying string replacements and fixing modifications.
*
* @param outputPath The output file path relative to the cache directory.
* @param content The binary content to process.
* @param replacements A map of string replacements to apply.
* @return The modified binary content.
* @throws Exception if processing fails.
*/
public byte[] processBinary(String outputPath, byte[] content, Map<String, String> replacements) throws Exception
{
Path outputFilePath = this.cacheRoot.resolve(outputPath);
//noinspection ResultOfMethodCallIgnored
outputFilePath.getParent().toFile().mkdirs();
if (outputFilePath.toFile().exists())
{
return Files.readAllBytes(outputFilePath);
}
System.out.println("Relocating to " + outputPath + "...");
this.prepare();
for (Map.Entry<String, String> replacement : replacements.entrySet())
{
this.replaceInNullTerminatedStrings(content, replacement.getKey(), replacement.getValue());
}
return this.fixModifiedBinary(outputFilePath, content);
}
}
+2
View File
@@ -4,6 +4,8 @@ buildscript {
configurations.configureEach { configurations.configureEach {
resolutionStrategy { resolutionStrategy {
force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82' force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82'
// newer versions can be found by going to the link:
// https://repo.spongepowered.org/#browse/browse:maven-public:org%2Fspongepowered%2Fvanillagradle%2F0.2.1-SNAPSHOT
} }
} }
} }
@@ -3,15 +3,20 @@ package com.seibel.distanthorizons.common;
import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.CommandDispatcher;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.DependencySetup; import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftDedicatedServerWrapper; import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigBase; import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler; import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector; import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.jar.ModJarInfo; import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
@@ -20,9 +25,8 @@ import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer; import net.minecraft.server.dedicated.DedicatedServer;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import java.lang.invoke.MethodHandles;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -32,9 +36,9 @@ import java.util.function.Supplier;
*/ */
public abstract class AbstractModInitializer public abstract class AbstractModInitializer
{ {
protected static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName()); protected static final DhLogger LOGGER = new DhLoggerBuilder().build();
private CommandDispatcher<CommandSourceStack> commandDispatcher; private CommandInitializer commandInitializer;
@@ -42,7 +46,8 @@ public abstract class AbstractModInitializer
// abstract methods // // abstract methods //
//==================// //==================//
protected abstract void createInitialBindings(); protected abstract void createInitialSharedBindings();
protected abstract void createInitialClientBindings();
protected abstract IEventProxy createClientProxy(); protected abstract IEventProxy createClientProxy();
protected abstract IEventProxy createServerProxy(boolean isDedicated); protected abstract IEventProxy createServerProxy(boolean isDedicated);
protected abstract void initializeModCompat(); protected abstract void initializeModCompat();
@@ -62,23 +67,30 @@ public abstract class AbstractModInitializer
public void onInitializeClient() public void onInitializeClient()
{ {
DependencySetup.createClientBindings(); DependencySetup.createClientBindings();
this.createInitialClientBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME); LOGGER.info("Initializing " + ModInfo.READABLE_NAME + " client, firing DhApiBeforeDhInitEvent...");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup(); this.startup();
this.printModInfo(true); this.logBuildInfo();
this.createClientProxy().registerEvents(); this.createClientProxy().registerEvents();
this.createServerProxy(false).registerEvents(); this.createServerProxy(false).registerEvents();
this.initializeModCompat(); this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
// Client uses config for auto-updater, so it's initialized here instead of post-init stage // Client uses config for auto-updater, so it's initialized here instead of post-init stage
this.initConfig(); this.initConfig();
logModIncompatibilityWarnings(); // needs to be called after config loading
LOGGER.info(ModInfo.READABLE_NAME + " client Initialized.");
#if MC_VER < MC_1_21_9
// debug screen rendering handled via a mixin
#else
DhDebugScreenEntry.register();
#endif
this.subscribeClientStartedEvent(this::postInit); this.subscribeClientStartedEvent(this::postInit);
} }
@@ -87,11 +99,11 @@ public abstract class AbstractModInitializer
{ {
DependencySetup.createServerBindings(); DependencySetup.createServerBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME); LOGGER.info("Initializing " + ModInfo.READABLE_NAME + " server, firing DhApiBeforeDhInitEvent event...");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup(); this.startup();
this.printModInfo(false); this.logBuildInfo();
// This prevents returning uninitialized Config values, // This prevents returning uninitialized Config values,
// resulting from a circular reference mid-initialization in a static class // resulting from a circular reference mid-initialization in a static class
@@ -100,20 +112,23 @@ public abstract class AbstractModInitializer
this.createServerProxy(true).registerEvents(); this.createServerProxy(true).registerEvents();
LOGGER.info(ModInfo.READABLE_NAME + " Initialized"); this.initializeModCompat();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandDispatcher = dispatcher; }); LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers...");
this.commandInitializer = new CommandInitializer();
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); });
this.subscribeServerStartingEvent(server -> this.subscribeServerStartingEvent(server ->
{ {
MinecraftDedicatedServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server; MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
this.initConfig(); this.initConfig();
this.postInit(); this.postInit();
this.initCommands(); this.commandInitializer.onServerReady();
LOGGER.info("Dedicated server initialized at " + server.getServerDirectory()); this.checkForUpdates();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + server.getServerDirectory());
}); });
} }
@@ -127,16 +142,16 @@ public abstract class AbstractModInitializer
{ {
DependencySetup.createSharedBindings(); DependencySetup.createSharedBindings();
SharedApi.init(); SharedApi.init();
this.createInitialBindings(); this.createInitialSharedBindings();
} }
private void printModInfo(boolean printGitInfo) private void logBuildInfo()
{ {
LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION); LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
if (printGitInfo) // if the build is stable the branch/commit/etc shouldn't be needed
if (ModInfo.IS_DEV_BUILD)
{ {
// Useful for dev builds
LOGGER.info("DH Branch: " + ModJarInfo.Git_Branch); LOGGER.info("DH Branch: " + ModJarInfo.Git_Branch);
LOGGER.info("DH Commit: " + ModJarInfo.Git_Commit); LOGGER.info("DH Commit: " + ModJarInfo.Git_Commit);
LOGGER.info("DH Jar Build Source: " + ModJarInfo.Build_Source); LOGGER.info("DH Jar Build Source: " + ModJarInfo.Build_Source);
@@ -151,22 +166,141 @@ public abstract class AbstractModInitializer
//noinspection unchecked //noinspection unchecked
ModAccessorInjector.INSTANCE.bind((Class<? extends IModAccessor>) accessorClass, accessorConstructor.get()); ModAccessorInjector.INSTANCE.bind((Class<? extends IModAccessor>) accessorClass, accessorConstructor.get());
} }
else
{
LOGGER.debug("Skipping mod compatibility accessor for: ["+modId+"]");
}
} }
private void initConfig() private void initConfig()
{ {
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class, 2); ConfigHandler.tryRunFirstTimeSetup();
Config.completeDelayedSetup(); Config.completeDelayedSetup();
DhLogger.runDelayedConfigSetup();
}
private void checkForUpdates()
{
if (Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get())
{
if (Config.Client.Advanced.AutoUpdater.enableSilentUpdates.get())
{
LOGGER.info("Silent updates are not allowed for dedicated servers; force disabling.");
Config.Client.Advanced.AutoUpdater.enableSilentUpdates.set(false);
}
SelfUpdater.onStart();
}
} }
private void postInit() private void postInit()
{ {
LOGGER.info("Post-Initializing Mod"); LOGGER.info("Running Delayed setup...");
this.runDelayedSetup(); this.runDelayedSetup();
LOGGER.info("Mod Post-Initialized");
if (ConfigHandler.INSTANCE == null)
{
throw new IllegalStateException("Config was not initialized. Make sure to call LodCommonMain.initConfig() before calling this method.");
}
LOGGER.info("Delayed setup complete, firing DhApiAfterDhInitEvent event...");
// should be fired after all delayed setup so singletons and config can be accessed
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
} }
private void initCommands() { /* currently unimplemented */ }
//==================================//
// mod partial compatibility checks //
//==================================//
/**
* Some mods will work with a few tweaks
* or will partially work but have some known issues we can't solve.
* This method will log (and display to chat if enabled)
* these warnings and potential fixes.
*/
private static void logModIncompatibilityWarnings()
{
boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get();
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
String startingString = "Partially Incompatible Distant Horizons mod detected: ";
// Alex's caves
if (modChecker.isModLoaded("alexscaves"))
{
// There've been a few reports about this mod breaking DH at a few different points in time
// the fixes for said breakage changes depending on the version so unfortunately
// all we can do is log a warning so the user can handle it.
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: Alex's Cave detected." + MinecraftTextFormat.CLEAR_FORMATTING +
"You may have to change Alex's config for DH to render. ";
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(startingString + "[Alex's Caves] may require some config changes in order to render Distant Horizons correctly.");
}
// William Wythers' Overhauled Overworld (WWOO)
if (modChecker.isModLoaded("wwoo"))
{
// WWOO has a bug with it's world gen that can't be fixed by DH or WWOO
// (at least that is what James learned after talking with WWOO)
// WWOO will cause grid lines to appear in the world when DH generates the chunks
// this might be due to how WWOO uses features for everything when generating
// and said features don't always get to the edge of said chunks.
String wwooWarning = "LODs generated by DH may have grid lines between sections. Disabling either WWOO or DH's distant generator will fix the problem.";
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: WWOO detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
wwooWarning;
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(startingString + "[WWOO] "+ wwooWarning);
}
// Chunky
boolean chunkyPresent = false;
try
{
Class.forName("org.popcraft.chunky.api.ChunkyAPI");
chunkyPresent = true;
}
catch (ClassNotFoundException ignore) { }
if (chunkyPresent)
{
// Chunky can generate chunks faster than DH can process them,
// causing holes in the LODs.
// Generally it's better and faster to use DH's world generator.
String chunkyWarning = "Chunky can cause DH LODs to have holes " +
"since Chunky can generate chunks faster than DH can process them. \n" +
"Using DH's distant generator instead of chunky or increasing DH's CPU thread count can resolve the issue.";
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: Chunky detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
chunkyWarning;
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(startingString + "[Chunky] "+ chunkyWarning);
}
}
@@ -0,0 +1,138 @@
package com.seibel.distanthorizons.common;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.network.event.internal.IncompatibleMessageInternalEvent;
import com.seibel.distanthorizons.core.network.event.internal.ProtocolErrorInternalEvent;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.network.messages.base.CloseReasonMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import io.netty.buffer.ByteBufUtil;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif
import java.io.IOException;
import java.util.Objects;
public abstract class AbstractPluginPacketSender implements IPluginPacketSender
{
private static final DhLogger LOGGER = new DhLoggerBuilder()
.fileLevelConfig(Config.Common.Logging.logNetworkEventToFile)
.build();
#if MC_VER <= MC_1_20_6
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#elif MC_VER <= MC_1_21_10
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#else
public static final Identifier WRAPPER_PACKET_RESOURCE = Identifier.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#endif
// "Forge byte" is an unused packet ID. We have our own system which works with all mod loaders,
// so we're just accounting for it by reading the protocol version as a byte instead of a short in Forge, to keep cross-loader compatibility
private final boolean forgeByteInProtocolVersion;
public AbstractPluginPacketSender() { this(false); }
public AbstractPluginPacketSender(boolean forgeByteInProtocolVersion)
{
this.forgeByteInProtocolVersion = forgeByteInProtocolVersion;
}
@Override
public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message)
{
this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message);
}
public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message);
@Override
public abstract void sendToServer(AbstractNetworkMessage message);
public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in)
{
AbstractNetworkMessage message = null;
try
{
in.markReaderIndex();
int protocolVersion = this.forgeByteInProtocolVersion ? in.readByte() : in.readShort();
if (protocolVersion != ModInfo.PROTOCOL_VERSION)
{
return new IncompatibleMessageInternalEvent(protocolVersion);
}
message = MessageRegistry.INSTANCE.createMessage(in.readUnsignedShort());
message.decode(in);
if (in.isReadable())
{
throw new IOException("Buffer has not been fully read");
}
return message;
}
catch (Exception e)
{
in.resetReaderIndex();
LOGGER.error("Failed to decode message", e);
LOGGER.error("Buffer: ["+in+"]");
LOGGER.error("Buffer contents: ["+ByteBufUtil.hexDump(in)+"]");
return new ProtocolErrorInternalEvent(e, message, true);
}
finally
{
// Prevent connection crashing if not entire buffer has been read
in.readerIndex(in.writerIndex());
}
}
public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message)
{
// This is intentionally unhandled, because errors related to this are unlikely to appear in wild
Objects.requireNonNull(message);
if (this.forgeByteInProtocolVersion)
{
out.writeByte(ModInfo.PROTOCOL_VERSION);
}
else
{
out.writeShort(ModInfo.PROTOCOL_VERSION);
}
try
{
out.markWriterIndex();
out.writeShort(MessageRegistry.INSTANCE.getMessageId(message));
message.encode(out);
}
catch (Exception e)
{
LOGGER.error("Failed to encode message", e);
LOGGER.error("Message: ["+message+"]");
message.getSession().tryHandleMessage(new ProtocolErrorInternalEvent(e, message, false));
// Encode close reason message instead
out.resetWriterIndex();
message = new CloseReasonMessage("Internal error on other side");
out.writeShort(MessageRegistry.INSTANCE.getMessageId(message));
message.encode(out);
}
}
}
@@ -0,0 +1,39 @@
package com.seibel.distanthorizons.common;
#if MC_VER >= MC_1_20_6
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public record CommonPacketPayload(@Nullable AbstractNetworkMessage message) implements CustomPacketPayload
{
public static final Type<CommonPacketPayload> TYPE = new Type<>(AbstractPluginPacketSender.WRAPPER_PACKET_RESOURCE);
private static final AbstractPluginPacketSender PACKET_SENDER = (AbstractPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
@NotNull
@Override
public Type<? extends CustomPacketPayload> type() { return TYPE; }
public static class Codec implements StreamCodec<FriendlyByteBuf, CommonPacketPayload>
{
@NotNull
@Override
public CommonPacketPayload decode(@NotNull FriendlyByteBuf in)
{ return new CommonPacketPayload(PACKET_SENDER.decodeMessage(in)); }
@Override
public void encode(@NotNull FriendlyByteBuf out, CommonPacketPayload payload)
{ PACKET_SENDER.encodeMessage(out, payload.message()); }
}
}
#endif
@@ -0,0 +1,102 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import net.minecraft.commands.CommandSourceStack;
#if MC_VER >= MC_1_19_2
import net.minecraft.network.chat.Component;
import java.util.Objects;
#else // < 1.19.2
import net.minecraft.network.chat.TranslatableComponent;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
#endif
/**
* Abstract class providing common functionality for DH's commands.
*/
public abstract class AbstractCommand
{
public abstract LiteralArgumentBuilder<CommandSourceStack> buildCommand();
/**
* Sends a success response to the player with the given text.
*
* @param commandContext The command context to send the response to.
* @param text The text to display in the success message.
* @return 1, indicating that the command was successful.
*/
protected int sendSuccessResponse(CommandContext<CommandSourceStack> commandContext, String text, boolean notifyAdmins)
{
#if MC_VER >= MC_1_20_1
commandContext.getSource().sendSuccess(() -> Component.literal(text), notifyAdmins);
#elif MC_VER >= MC_1_19_2
commandContext.getSource().sendSuccess(Component.literal(text), notifyAdmins);
#else
commandContext.getSource().sendSuccess(new TranslatableComponent(text), notifyAdmins);
#endif
return 1;
}
/**
* Sends a failure response to the player with the given text.
*
* @param commandContext The command context to send the response to.
* @param text The text to display in the failure message.
* @return 1, indicating that the command was successful.
*/
protected int sendFailureResponse(CommandContext<CommandSourceStack> commandContext, String text)
{
#if MC_VER >= MC_1_20_1
commandContext.getSource().sendFailure(Component.literal(text));
#elif MC_VER >= MC_1_19_2
commandContext.getSource().sendFailure(Component.literal(text));
#else
commandContext.getSource().sendFailure(new TranslatableComponent(text));
#endif
return 1;
}
/**
* Gets the server player from a command context.
*
* @param commandContext The command context to get the server player from.
* @return The server player wrapper for the player who sent the command.
*/
protected IServerPlayerWrapper getSourcePlayer(CommandContext<CommandSourceStack> commandContext) #if MC_VER < MC_1_19_2 throws CommandSyntaxException #endif
{
#if MC_VER >= MC_1_19_2
return ServerPlayerWrapper.getWrapper(Objects.requireNonNull(commandContext.getSource().getPlayer()));
#else
return ServerPlayerWrapper.getWrapper(commandContext.getSource().getPlayerOrException());
#endif
}
/**
* Checks if the source of a command is a player.
*
* @param source The source of the command to check.
* @return True if the source is a player, false otherwise.
*/
protected boolean isPlayerSource(CommandSourceStack source)
{
#if MC_VER >= MC_1_19_2
return source.isPlayer();
#else
try
{
source.getPlayerOrException();
return true;
}
catch (CommandSyntaxException e)
{
return false;
}
#endif
}
}
@@ -0,0 +1,84 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import org.jetbrains.annotations.Nullable;
import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE;
import static net.minecraft.commands.Commands.literal;
#if MC_VER <= MC_1_21_10
#else
import net.minecraft.server.permissions.PermissionCheck;
import net.minecraft.server.permissions.Permissions;
#endif
public class CommandInitializer
{
private boolean serverReady = false;
#if MC_VER <= MC_1_21_10
private static final int REQUIRED_PERMISSION_LEVEL = 4;
#else
private static final PermissionCheck COMMAND_PERMISSION_CHECK = new PermissionCheck.Require(Permissions.COMMANDS_OWNER);
#endif
/**
* A received command dispatcher, which is held until the server is ready to initialize the commands.
*/
@Nullable
private CommandDispatcher<CommandSourceStack> commandDispatcher;
/**
* Notify the command initializer that the game is ready to accept commands.
* If {@link CommandInitializer#initCommands(CommandDispatcher)} has been fired before it was ready, it will also initialize the commands.
*/
public void onServerReady()
{
this.serverReady = true;
if (this.commandDispatcher != null)
{
this.initCommands(this.commandDispatcher);
this.commandDispatcher = null;
}
}
/**
* Initializes all available commands.
* If the game is not ready yet, it stores the dispatcher to initialize the commands later.
*
* @param commandDispatcher The command dispatcher to register commands to.
*/
public void initCommands(CommandDispatcher<CommandSourceStack> commandDispatcher)
{
if (!this.serverReady)
{
this.commandDispatcher = commandDispatcher;
return;
}
LiteralArgumentBuilder<CommandSourceStack> builder = literal("dh")
.requires((source) ->
{
#if MC_VER <= MC_1_21_10
return source.hasPermission(REQUIRED_PERMISSION_LEVEL);
#else
return COMMAND_PERMISSION_CHECK.check(source.permissions());
#endif
});
builder.then(new ConfigCommand().buildCommand());
builder.then(new DebugCommand().buildCommand());
builder.then(new PregenCommand().buildCommand());
if (DEBUG_CODEC_CRASH_MESSAGE)
{
builder.then(new CrashCommand().buildCommand());
}
commandDispatcher.register(builder);
}
}
@@ -0,0 +1,154 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import net.minecraft.commands.CommandSourceStack;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
import java.util.function.ToIntBiFunction;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
/**
* Command for managing config.
*/
public class ConfigCommand extends AbstractCommand
{
private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList(
new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger),
new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble),
new CommandArgumentData<>(Boolean.class, BoolArgumentType::bool, BoolArgumentType::getBool),
new CommandArgumentData<>(String.class, StringArgumentType::string, StringArgumentType::getString)
);
/**
* Builds a command tree.
*/
@Override
@SuppressWarnings({"rawtypes", "unchecked"})
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
LiteralArgumentBuilder<CommandSourceStack> builder = literal("config");
HashSet<String> addedCommands = new HashSet<>();
for (AbstractConfigBase<?> type : ConfigHandler.INSTANCE.configBaseList)
{
// Skip non-config entries
if (!(type instanceof ConfigEntry))
{
continue;
}
//noinspection PatternVariableCanBeUsed
ConfigEntry configEntry = (ConfigEntry) type;
if (configEntry.getChatCommandName() == null)
{
continue;
}
if (!addedCommands.add(configEntry.getChatCommandName()))
{
throw new IllegalStateException("Duplicate command name: " + configEntry.getChatCommandName());
}
LiteralArgumentBuilder<CommandSourceStack> subcommand = literal(configEntry.getChatCommandName())
.executes(commandContext -> this.sendSuccessResponse(commandContext,
"\n" +
"Description of §l" + configEntry.getChatCommandName() + "§r:\n" +
"§o" + configEntry.getComment().trim() + "§r\n" +
"§7Config file name: §f" + configEntry.name + "§7, category: §f" + configEntry.category + "\n" +
"\n" +
"Current value of " + configEntry.getChatCommandName() + " is §n" + configEntry.get() + "§r",
false
));
ToIntBiFunction<CommandContext<CommandSourceStack>, Object> updateConfigValue = (commandContext, value) -> {
configEntry.set(value);
return this.sendSuccessResponse(commandContext, "Changed the value of [" + configEntry.getChatCommandName() + "] to [" + value + "]", true);
};
// Enum type needs a special case since enums aren't represented by existing argument type
// and need literals for each individual value
if (Enum.class.isAssignableFrom(configEntry.getType()))
{
for (Object choice : configEntry.getType().getEnumConstants())
{
subcommand.then(
literal(choice.toString())
.executes(c -> updateConfigValue.applyAsInt(c, choice))
);
}
}
else
{
boolean setterAdded = false;
for (CommandArgumentData<?> commandArgumentData : commandArguments)
{
if (!commandArgumentData.argumentClass.isAssignableFrom(configEntry.getType()))
{
continue;
}
subcommand.then(argument("value", commandArgumentData.getArgumentType(configEntry))
.executes(c -> updateConfigValue.applyAsInt(c, commandArgumentData.getValue(c, "value"))));
setterAdded = true;
break;
}
if (!setterAdded)
{
throw new RuntimeException("Config type of " + type.getName() + " is not supported: " + configEntry.getType().getSimpleName());
}
}
builder.then(subcommand);
}
return builder;
}
private static class CommandArgumentData<T>
{
public final Class<T> argumentClass;
public final Function<ConfigEntry<T>, ArgumentType<T>> argumentTypeFunction;
private final BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter;
public CommandArgumentData(Class<T> argumentClass, Supplier<ArgumentType<T>> argumentTypeSupplier, BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter)
{
this(argumentClass, configEntry -> argumentTypeSupplier.get(), valueGetter);
}
public CommandArgumentData(Class<T> argumentClass, Function<ConfigEntry<T>, ArgumentType<T>> argumentTypeFunction, BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter)
{
this.argumentClass = argumentClass;
this.argumentTypeFunction = argumentTypeFunction;
this.valueGetter = valueGetter;
}
public ArgumentType<T> getArgumentType(ConfigEntry<T> configEntry)
{
return this.argumentTypeFunction.apply(configEntry);
}
public T getValue(CommandContext<CommandSourceStack> commandContext, String argumentName)
{
return this.valueGetter.apply(commandContext, argumentName);
}
}
}
@@ -0,0 +1,44 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState;
import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage;
import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
public class CrashCommand extends AbstractCommand
{
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
return literal("crash")
.requires(this::isPlayerSource)
.then(literal("encode")
.executes(c -> {
assert SharedApi.tryGetDhServerWorld() != null;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld().getServerPlayerStateManager()
.getConnectedPlayer(this.getSourcePlayer(c));
if (serverPlayerState != null)
{
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
}
return 1;
}))
.then(literal("decode")
.executes(c -> {
assert SharedApi.tryGetDhServerWorld() != null;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld().getServerPlayerStateManager()
.getConnectedPlayer(this.getSourcePlayer(c));
if (serverPlayerState != null)
{
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
}
return 1;
}));
}
}
@@ -0,0 +1,25 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.commands.CommandSourceStack;
import java.util.ArrayList;
import java.util.List;
import static net.minecraft.commands.Commands.literal;
public class DebugCommand extends AbstractCommand
{
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
return literal("debug")
.executes(c -> {
List<String> lines = new ArrayList<>();
F3Screen.addStringToDisplay(lines);
return this.sendSuccessResponse(c, String.join("\n", lines), false);
});
}
}
@@ -0,0 +1,107 @@
package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.generation.PregenManager;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.ColumnPosArgument;
import net.minecraft.server.level.ColumnPos;
import net.minecraft.server.level.ServerLevel;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public class PregenCommand extends AbstractCommand
{
private final PregenManager pregenManager = new PregenManager();
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
LiteralArgumentBuilder<CommandSourceStack> statusCommand = literal("status")
.executes(this::pregenStatus);
LiteralArgumentBuilder<CommandSourceStack> startCommand = literal("start")
.then(argument("dimension", DimensionArgument.dimension())
.then(argument("origin", ColumnPosArgument.columnPos())
.then(argument("chunkRadius", integer(32))
.executes(this::pregenStart))));
LiteralArgumentBuilder<CommandSourceStack> stopCommand = literal("stop")
.executes(this::pregenStop);
return literal("pregen")
.then(statusCommand)
.then(startCommand)
.then(stopCommand);
}
private int pregenStatus(CommandContext<CommandSourceStack> c)
{
String statusString = this.pregenManager.getStatusString();
//noinspection ReplaceNullCheck
if (statusString != null)
{
return this.sendSuccessResponse(c, statusString, false);
}
else
{
return this.sendSuccessResponse(c, "Pregen is not running", false);
}
}
private int pregenStart(CommandContext<CommandSourceStack> c) throws CommandSyntaxException
{
this.sendSuccessResponse(c, "Starting pregen. Progress will be in the server console.", true);
ServerLevel level = DimensionArgument.getDimension(c, "dimension");
ColumnPos origin = ColumnPosArgument.getColumnPos(c, "origin");
int chunkRadius = getInteger(c, "chunkRadius");
CompletableFuture<Void> future = this.pregenManager.startPregen(
ServerLevelWrapper.getWrapper(level),
new DhBlockPos2D(#if MC_VER >= MC_1_19_2 origin.x(), origin.z() #else origin.x, origin.z #endif),
chunkRadius
);
future.whenComplete((result, throwable) -> {
if (throwable instanceof CancellationException)
{
this.sendSuccessResponse(c, "Pregen is cancelled", true);
return;
}
else if (throwable != null)
{
this.sendFailureResponse(c, "Pregen failed: " + throwable.getMessage() + "\n Check the logs for more details.");
return;
}
this.sendSuccessResponse(c, "Pregen is complete", true);
});
return 1;
}
private int pregenStop(CommandContext<CommandSourceStack> c)
{
CompletableFuture<Void> runningPregen = this.pregenManager.getRunningPregen();
if (runningPregen == null)
{
return this.sendFailureResponse(c, "Pregen is not running");
}
runningPregen.cancel(true);
return 1;
}
}
@@ -0,0 +1,85 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public class MixinChunkMapCommon
{
public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
{
// is this position already being updated?
if (SharedApi.isChunkAtChunkPosAlreadyUpdating(chunk.getPos().x, chunk.getPos().z))
{
return;
}
// is this chunk being saved to disk?
boolean savingChunkToDisk = ci.getReturnValue();
// true means a chunk was saved to disk
if (!savingChunkToDisk)
{
return;
}
// TODO are the following validations necessary since we are checking above if
// the callback return value should state if the chunk was actually saved or not?
// Do we trust it to always be correct?
// corrupt/incomplete chunk validation //
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{
return;
}
#else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
{
return;
}
#endif
// biome validation //
// some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.getBiomes() == null)
{
return;
}
#else
try
{
// this will throw an exception if the biomes aren't set up
chunk.getNoiseBiome(0,0,0);
}
catch (Exception e)
{
return;
}
#endif
// submit the update event
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, ServerLevelWrapper.getWrapper(level)),
ServerLevelWrapper.getWrapper(level)
);
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -22,7 +22,8 @@ package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.common.wrappers.gui.ClassicConfigGUI; import com.seibel.distanthorizons.common.wrappers.gui.ClassicConfigGUI;
import com.seibel.distanthorizons.common.wrappers.gui.LangWrapper; import com.seibel.distanthorizons.common.wrappers.gui.LangWrapper;
import com.seibel.distanthorizons.common.wrappers.level.KeyedClientLevelManager; import com.seibel.distanthorizons.common.wrappers.level.KeyedClientLevelManager;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftDedicatedServerWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager; import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.IConfigGui; import com.seibel.distanthorizons.core.wrapperInterfaces.config.IConfigGui;
import com.seibel.distanthorizons.core.wrapperInterfaces.config.ILangWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.config.ILangWrapper;
@@ -32,6 +33,7 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory; import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
@@ -54,21 +56,17 @@ public class DependencySetup
SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE); SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE); SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
SingletonInjector.INSTANCE.bind(IKeyedClientLevelManager.class, KeyedClientLevelManager.INSTANCE); SingletonInjector.INSTANCE.bind(IKeyedClientLevelManager.class, KeyedClientLevelManager.INSTANCE);
DependencySetupDoneCheck.isDone = true;
} }
//@Environment(EnvType.SERVER)
public static void createServerBindings() public static void createServerBindings()
{ { SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftServerWrapper.INSTANCE); }
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftDedicatedServerWrapper.INSTANCE);
}
//@Environment(EnvType.CLIENT)
public static void createClientBindings() public static void createClientBindings()
{ {
SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE); SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftClientWrapper.INSTANCE); SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE); SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftGLWrapper.class, MinecraftGLWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IConfigGui.class, ClassicConfigGUI.CONFIG_CORE_INTERFACE); SingletonInjector.INSTANCE.bind(IConfigGui.class, ClassicConfigGUI.CONFIG_CORE_INTERFACE);
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,11 +20,9 @@
package com.seibel.distanthorizons.common.wrappers; package com.seibel.distanthorizons.common.wrappers;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import com.seibel.distanthorizons.core.enums.EDhDirection; import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.DhBlockPos; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.Mat4f;
@@ -51,7 +49,9 @@ public class McObjectConverter
@Deprecated @Deprecated
public static Mat4f Convert( public static Mat4f Convert(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f #if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#else org.joml.Matrix4f #endif #elif MC_VER < MC_1_21_6 org.joml.Matrix4f
#else org.joml.Matrix4fc
#endif
mcMatrix) mcMatrix)
{ {
FloatBuffer buffer = FloatBuffer.allocate(16); FloatBuffer buffer = FloatBuffer.allocate(16);
@@ -65,7 +65,9 @@ public class McObjectConverter
/** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */ /** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */
private static void storeMatrix( private static void storeMatrix(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f #if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#else org.joml.Matrix4f #endif #elif MC_VER < MC_1_21_6 org.joml.Matrix4f
#else org.joml.Matrix4fc
#endif
matrix, matrix,
FloatBuffer buffer) FloatBuffer buffer)
{ {
@@ -137,41 +139,10 @@ public class McObjectConverter
} }
} }
public static BlockPos Convert(DhBlockPos wrappedPos) public static BlockPos Convert(DhBlockPos wrappedPos) { return new BlockPos(wrappedPos.getX(), wrappedPos.getY(), wrappedPos.getZ()); }
{ public static ChunkPos Convert(DhChunkPos wrappedPos) { return new ChunkPos(wrappedPos.getX(), wrappedPos.getZ()); }
return new BlockPos(wrappedPos.x, wrappedPos.y, wrappedPos.z);
}
public static ChunkPos Convert(DhChunkPos wrappedPos)
{
return new ChunkPos(wrappedPos.x, wrappedPos.z);
}
public static Direction Convert(EDhDirection lodDirection) public static Direction Convert(EDhDirection lodDirection) { return directions[lodDirection.ordinal()]; }
{ public static EDhDirection Convert(Direction direction) { return lodDirections[direction.ordinal()]; }
return directions[lodDirection.ordinal()];
}
public static EDhDirection Convert(Direction direction)
{
return lodDirections[direction.ordinal()];
}
public static void DebugCheckAllPackers()
{
BiConsumer<Integer, Integer> func = (x, z) -> DhChunkPos._DebugCheckPacker(x, z, ChunkPos.asLong(x, z));
func.accept(0, 0);
func.accept(12345, 134);
func.accept(-12345, -134);
func.accept(-30000000 / 16, 30000000 / 16);
func.accept(30000000 / 16, -30000000 / 16);
func.accept(30000000 / 16, 30000000 / 16);
func.accept(-30000000 / 16, -30000000 / 16);
Consumer<BlockPos> func2 = (p) -> DhBlockPos._DebugCheckPacker(p.getX(), p.getY(), p.getZ(), p.asLong());
func2.accept(new BlockPos(0, 0, 0));
func2.accept(new BlockPos(12345, 134, 123));
func2.accept(new BlockPos(-12345, -134, -80));
func2.accept(new BlockPos(-30000000, 2047, 30000000));
func2.accept(new BlockPos(30000000, -2048, -30000000));
func2.accept(new BlockPos(30000000, 2047, 30000000));
func2.accept(new BlockPos(-30000000, -2048, -30000000));
}
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,8 +20,6 @@
package com.seibel.distanthorizons.common.wrappers; package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
/** /**
* @author James Seibel * @author James Seibel
@@ -38,32 +36,59 @@ public class VersionConstants implements IVersionConstants
} }
@Override
public int getMinimumWorldHeight()
{
return 0;
}
@Override
public int getWorldGenerationCountPerThread()
{
return 1;
}
@Override
public boolean isVanillaRenderedChunkSquare()
{
return false;
}
@Override @Override
public String getMinecraftVersion() public String getMinecraftVersion()
{ {
#if MC_VER < MC_1_19_2 // these values are hard-coded to prevent an issue with Forge (specifically 1.18.2) where
return Minecraft.getInstance().getGame().getVersion().getId(); // it can't load client classes when running as a dedicated server,
// which was how we were dynamically accessing the MC version string
#if MC_VER == MC_1_16_5
return "1.16.5";
#elif MC_VER == MC_1_17_1
return "1.17.1";
#elif MC_VER == MC_1_18_2
return "1.18.2";
#elif MC_VER == MC_1_19_2
return "1.19.2";
#elif MC_VER == MC_1_19_4
return "1.19.4";
#elif MC_VER == MC_1_20_1
return "1.20.1";
#elif MC_VER == MC_1_20_2
return "1.20.2";
#elif MC_VER == MC_1_20_4
return "1.20.4";
#elif MC_VER == MC_1_20_6
return "1.20.6";
#elif MC_VER == MC_1_21_1
return "1.21.1";
#elif MC_VER == MC_1_21_3
return "1.21.3";
#elif MC_VER == MC_1_21_4
return "1.21.4";
#elif MC_VER == MC_1_21_5
return "1.21.5";
#elif MC_VER == MC_1_21_6
return "1.21.6";
#elif MC_VER == MC_1_21_8
return "1.21.8";
#elif MC_VER == MC_1_21_9
return "1.21.9";
#elif MC_VER == MC_1_21_10
return "1.21.10";
#elif MC_VER == MC_1_21_11
return "1.21.11";
#else #else
return SharedConstants.getCurrentVersion().getId(); ERROR MC version constant missing
#endif #endif
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -38,7 +38,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrappe
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.IBatchGeneratorEnvironmentWrapper;
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
#if MC_VER > MC_1_17_1 #if MC_VER > MC_1_17_1
import net.minecraft.core.Holder; import net.minecraft.core.Holder;
@@ -67,7 +67,7 @@ public class WrapperFactory implements IWrapperFactory
//==============// //==============//
@Override @Override
public AbstractBatchGenerationEnvironmentWrapper createBatchGenerator(IDhLevel targetLevel) public IBatchGeneratorEnvironmentWrapper createBatchGenerator(IDhLevel targetLevel)
{ {
if (targetLevel instanceof IDhServerLevel) if (targetLevel instanceof IDhServerLevel)
{ {
@@ -155,7 +155,7 @@ public class WrapperFactory implements IWrapperFactory
} }
} }
#if MC_VER <= MC_1_21 //#if MC_VER <= MC_1_XX_X
else if (objectArray.length == 2) else if (objectArray.length == 2)
{ {
// correct number of parameters from the API // correct number of parameters from the API
@@ -174,43 +174,22 @@ public class WrapperFactory implements IWrapperFactory
} }
// the level is needed for the DH level wrapper... // the level is needed for the DH level wrapper...
Level level = (Level) objectArray[1]; Level level = (Level) objectArray[1];
// ...the LevelReader is needed for chunk lighting
LevelReader lightSource = level;
// level wrapper // level wrapper
ILevelWrapper levelWrapper; ILevelWrapper levelWrapper = level.isClientSide()
if (level instanceof ServerLevel) ? ClientLevelWrapper.getWrapper((ClientLevel)level)
{ : ServerLevelWrapper.getWrapper((ServerLevel)level);
levelWrapper = ServerLevelWrapper.getWrapper((ServerLevel)level);
}
else if (level instanceof ClientLevel)
{
levelWrapper = ClientLevelWrapper.getWrapper((ClientLevel)level);
}
else
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
return new ChunkWrapper(chunk, lightSource, levelWrapper); return new ChunkWrapper(chunk, levelWrapper);
} }
// incorrect number of parameters from the API // incorrect number of parameters from the API
else else
{ {
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray)); throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
} }
#else //#endif
// Intentional compiler error to bring attention to the missing wrapper function.
// If you need to work on an unimplemented version but don't have the ability to implement this yet
// you can comment it out, but please don't commit it. Someone will have to implement it.
// After implementing the new version please read this method's javadocs for instructions
// on what other locations also need to be updated, the DhAPI specifically needs to
// be updated to state which objects this method accepts.
not implemented for this version of Minecraft!
#endif
} }
/** /**
* Note: when this is updated for different MC versions, * Note: when this is updated for different MC versions,
@@ -220,16 +199,13 @@ public class WrapperFactory implements IWrapperFactory
{ {
String[] expectedClassNames; String[] expectedClassNames;
#if MC_VER <= MC_1_21 //#if MC_VER <= MC_1_XX_X
expectedClassNames = new String[] expectedClassNames = new String[]
{ {
ChunkAccess.class.getName(), ChunkAccess.class.getName(),
ServerLevel.class.getName() + "] or [" + ClientLevel.class.getName() "[ServerLevel] or [ClientLevel]" // Classes are not referenced by names to avoid exception when one of them is missing
}; };
#else //#endif
// See preprocessor comment in createChunkWrapper() for full documentation
not implemented for this version of Minecraft!
#endif
return createWrapperErrorMessage("Chunk wrapper", expectedClassNames, objectArray); return createWrapperErrorMessage("Chunk wrapper", expectedClassNames, objectArray);
} }
@@ -268,7 +244,7 @@ public class WrapperFactory implements IWrapperFactory
Biome biome = (Biome) objectArray[0]; Biome biome = (Biome) objectArray[0];
return BiomeWrapper.getBiomeWrapper(biome, coreLevelWrapper); return BiomeWrapper.getBiomeWrapper(biome, coreLevelWrapper);
#elif MC_VER <= MC_1_21 #else
if (!(objectArray[0] instanceof Holder) || !(((Holder<?>) objectArray[0]).value() instanceof Biome)) if (!(objectArray[0] instanceof Holder) || !(((Holder<?>) objectArray[0]).value() instanceof Biome))
{ {
throw new ClassCastException(createBiomeWrapperErrorMessage(objectArray)); throw new ClassCastException(createBiomeWrapperErrorMessage(objectArray));
@@ -276,9 +252,6 @@ public class WrapperFactory implements IWrapperFactory
Holder<Biome> biomeHolder = (Holder<Biome>) objectArray[0]; Holder<Biome> biomeHolder = (Holder<Biome>) objectArray[0];
return BiomeWrapper.getBiomeWrapper(biomeHolder, coreLevelWrapper); return BiomeWrapper.getBiomeWrapper(biomeHolder, coreLevelWrapper);
#else
// See preprocessor comment in createChunkWrapper() for full documentation (not a typo, check createChunkWrapper()'s else statement for full documentation)
not implemented for this version of Minecraft!
#endif #endif
} }
/** /**
@@ -291,11 +264,8 @@ public class WrapperFactory implements IWrapperFactory
#if MC_VER < MC_1_18_2 #if MC_VER < MC_1_18_2
expectedClassNames = new String[] { Biome.class.getName() }; expectedClassNames = new String[] { Biome.class.getName() };
#elif MC_VER <= MC_1_21
expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
#else #else
// See preprocessor comment in createChunkWrapper() for full documentation expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
not implemented for this version of Minecraft!
#endif #endif
return createWrapperErrorMessage("Biome wrapper", expectedClassNames, objectArray); return createWrapperErrorMessage("Biome wrapper", expectedClassNames, objectArray);
@@ -312,7 +282,7 @@ public class WrapperFactory implements IWrapperFactory
#if MC_VER <= MC_1_21 //#if MC_VER <= MC_1_XX_X
if (objectArray.length != 1) if (objectArray.length != 1)
{ {
throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray)); throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray));
@@ -324,10 +294,7 @@ public class WrapperFactory implements IWrapperFactory
BlockState blockState = (BlockState) objectArray[0]; BlockState blockState = (BlockState) objectArray[0];
return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper); return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper);
#else //#endif
// See preprocessor comment in createChunkWrapper() for full documentation (not a typo, check createChunkWrapper()'s else statement for full documentation)
not implemented for this version of Minecraft!
#endif
} }
/** /**
* Note: when this is updated for different MC versions, * Note: when this is updated for different MC versions,
@@ -339,11 +306,8 @@ public class WrapperFactory implements IWrapperFactory
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
expectedClassNames = new String[] { Biome.class.getName() }; expectedClassNames = new String[] { Biome.class.getName() };
#elif MC_VER <= MC_1_21
expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
#else #else
// See preprocessor comment in createChunkWrapper() for full documentation expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
not implemented for this version of Minecraft!
#endif #endif
return createWrapperErrorMessage("BlockState wrapper", expectedClassNames, objectArray); return createWrapperErrorMessage("BlockState wrapper", expectedClassNames, objectArray);
@@ -0,0 +1,337 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.BlockBiomeWrapperPair;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public abstract class AbstractDhTintGetter implements BlockAndTintGetter
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER < MC_1_18_2
private static final ConcurrentHashMap<String, Biome> BIOME_BY_RESOURCE_STRING = new ConcurrentHashMap<>();
#else
private static final ConcurrentHashMap<String, Holder<Biome>> BIOME_BY_RESOURCE_STRING = new ConcurrentHashMap<>();
#endif
private static final ConcurrentHashMap<BlockBiomeWrapperPair, Integer> COLOR_BY_BLOCK_BIOME_PAIR = new ConcurrentHashMap<>();
/** returned if the color cache is incomplete */
public static final int INVALID_COLOR = Integer.MIN_VALUE;
protected BiomeWrapper biomeWrapper;
protected BlockStateWrapper blockStateWrapper;
protected FullDataSourceV2 fullDataSource;
protected int smoothingRadiusInBlocks;
protected IClientLevelWrapper clientLevelWrapper;
//=============//
// constructor //
//=============//
public AbstractDhTintGetter() { }
/**
* Mutates this getter so we can access the necessary
* variables for tint getting.
*/
public void update(BiomeWrapper biomeWrapper, BlockStateWrapper blockStateWrapper, FullDataSourceV2 fullDataSource, IClientLevelWrapper clientLevelWrapper)
{
this.biomeWrapper = biomeWrapper;
this.blockStateWrapper = blockStateWrapper;
this.fullDataSource = fullDataSource;
this.clientLevelWrapper = clientLevelWrapper;
this.smoothingRadiusInBlocks = Config.Client.Advanced.Graphics.Quality.lodBiomeBlending.get();
}
//================//
// shared methods //
//================//
/** Called by MC's tint getter */
@Override
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
DhBlockPosMutable mutableBlockPos = new DhBlockPosMutable(blockPos.getX(), blockPos.getY(), blockPos.getZ());
return this.tryGetBlockTint(mutableBlockPos, colorResolver);
}
/**
* Can be called by DH directly, skipping some of MC's logic
* to speed up tint getting slightly.
*
* @return {@link AbstractDhTintGetter#INVALID_COLOR} if any of the biomes needed for this position
* were not cached. In that case calling {@link AbstractDhTintGetter#getBlockTint(BlockPos, ColorResolver)}
* will need to be called by MC's ColorResolver so we can
* populate the color cache.
*/
public int tryGetBlockTint(DhBlockPosMutable mutableBlockPos)
{ return this.tryGetBlockTint(mutableBlockPos, null); }
private int tryGetBlockTint(DhBlockPosMutable mutableBlockPos, @Nullable ColorResolver colorResolver)
{
// determine how wide this data source is so we can determine
// if blending should be used
byte dataSourceDetailLevel = DhSectionPos.getDetailLevel(this.fullDataSource.getPos());
// convert from section detail level to absolute detail level
dataSourceDetailLevel = (byte)(dataSourceDetailLevel - DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL);
int dataSourceLodWidthInBlocks = DhSectionPos.getDetailLevelWidthInBlocks(dataSourceDetailLevel);
// don't do any smoothing if smoothing is disabled or if the LOD
// is to large for block-based smoothing to show up
if (this.smoothingRadiusInBlocks == 0
|| dataSourceLodWidthInBlocks > this.smoothingRadiusInBlocks)
{
return this.tryGetClientBiomeColor(colorResolver, this.biomeWrapper);
}
// use a rolling average to calculate the color
int dataPointCount = 0;
int rollingRed = 0;
int rollingGreen = 0;
int rollingBlue = 0;
int xMin = mutableBlockPos.getX() - this.smoothingRadiusInBlocks;
int xMax = mutableBlockPos.getX() + this.smoothingRadiusInBlocks + 1; // +1 to account for the center block
int zMin = mutableBlockPos.getZ() - this.smoothingRadiusInBlocks;
int zMax = mutableBlockPos.getZ() + this.smoothingRadiusInBlocks + 1;
int levelMinY = this.clientLevelWrapper.getMinHeight();
for (int x = xMin; x < xMax; x++)
{
for (int z = zMin; z < zMax; z++)
{
mutableBlockPos.setX(x);
mutableBlockPos.setZ(z);
// this can return the same position/datapoint for larger LODs duplicating work,
// however for small smoothing ranges that isn't a big deal and for large LODs
// we ignore smoothing anyway
long dataPoint = this.fullDataSource.getDataPointAtBlockPos(mutableBlockPos.getX(), mutableBlockPos.getY(), mutableBlockPos.getZ(), levelMinY);
if (dataPoint == FullDataPointUtil.EMPTY_DATA_POINT)
{
continue;
}
// get the color for this nearby position
int id = FullDataPointUtil.getId(dataPoint);
BiomeWrapper biomeWrapper = (BiomeWrapper) this.fullDataSource.mapping.getBiomeWrapper(id);
int color = this.tryGetClientBiomeColor(colorResolver, biomeWrapper);
if (color == INVALID_COLOR)
{
return INVALID_COLOR;
}
// rolling average
rollingRed += ColorUtil.getRed(color);
rollingGreen += ColorUtil.getGreen(color);
rollingBlue += ColorUtil.getBlue(color);
dataPointCount++;
}
}
// if no data was present (rarely possible)
// just use the default center's color
if (dataPointCount == 0)
{
return this.tryGetClientBiomeColor(colorResolver, this.biomeWrapper);
}
int colorInt = ColorUtil.argbToInt(
255, // blending often ignores alpha, having it always 255 prevents multiplication issues later
rollingRed / dataPointCount,
rollingGreen / dataPointCount,
rollingBlue / dataPointCount);
return colorInt;
}
/**
* If given a ColorResolver this will always succeed. <Br>
* If not it will attempt to use the cached color.
*/
private int tryGetClientBiomeColor(@Nullable ColorResolver colorResolver, BiomeWrapper biomeWrapper)
{
BlockBiomeWrapperPair pair = BlockBiomeWrapperPair.get(this.blockStateWrapper, biomeWrapper);
// use the cached color if possible
Integer cachedColor = COLOR_BY_BLOCK_BIOME_PAIR.get(pair); // explicit Integer return here reduces unnecessary allocations
if (cachedColor != null)
{
return cachedColor;
}
if (colorResolver == null)
{
// no color resolver is present,
// the cache needs to be populated before
// we can use the fast path
return INVALID_COLOR;
}
int color = colorResolver.getColor(unwrapClientBiome(biomeWrapper), 0, 0);
COLOR_BY_BLOCK_BIOME_PAIR.put(pair, color);
return color;
}
protected static Biome unwrapClientBiome(BiomeWrapper biomeWrapper)
{
String biomeString = biomeWrapper.getSerialString();
if (biomeString == null
|| biomeString.isEmpty()
|| biomeString.equals(BiomeWrapper.EMPTY_BIOME_STRING))
{
// default to "plains" for empty/invalid biomes
biomeString = "minecraft:plains";
}
return unwrapBiome(getClientBiome(biomeString));
}
protected static Biome unwrapBiome(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
/**
* <p>Previously, this class might have immediately unwrapped the Holder like this:</p>
* <pre>{@code
* // Inside constructor (OLD WAY - PROBLEMATIC):
* Holder<Biome> biomeHolder = getTheHolderFromSomewhere();
* this.biome = biomeHolder.value(); // <-- PROBLEM HERE
* }</pre>
*
* <p>This approach is problematic because the {@link net.minecraft.core.Holder} system,
* particularly {@code Holder.Reference}, is designed for <strong>late binding</strong>. Here's why storing
* the Holder itself is now necessary:</p>
* <ol>
* <li>A {@code Holder.Reference<Biome>} might be created initially just with a
* {@link net.minecraft.resources.ResourceKey} (like {@code minecraft:plains}), but its actual
* {@link net.minecraft.core.Holder#value() value()} (the {@code Biome} object itself) might be {@code null}
* at construction time.</li>
* <li>Later, during game loading, registry population, or potentially due to modifications by other mods
* (e.g., Polytone), the system calls internal binding methods (like {@code bindValue(Biome)})
* on the {@code Holder} instance. This sets or <strong>updates</strong> the internal reference to the
* actual {@code Biome} object.</li>
* <li>Crucially, the binding process might assign a completely <strong>new</strong> {@code Biome} object
* instance to the {@code Holder} reference, replacing any previous one.</li>
* </ol>
*
* <p>If we unwrapped the {@code Holder} using {@code .value()} within the constructor (the old way),
* our class's internal {@code biome} field would permanently store a reference to whatever {@code Biome}
* object the {@code Holder} pointed to *at that exact moment*. It would have no link back to the
* {@code Holder} and would be unaware if the {@code Holder} was later updated to point to a different
* (or the initially missing) {@code Biome} object. This would lead to using stale or even {@code null} data.</p>
*
* <p>By storing the {@code Holder<Biome>} itself, this class can call {@link net.minecraft.core.Holder#value()}
* whenever the biome information is needed, ensuring it always retrieves the most current {@code Biome}
* instance associated with the holder at that time.</p>
*/
private static #if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif getClientBiome(String biomeResourceString)
{
#if MC_VER < MC_1_18_2
Biome biome;
#else
Holder<Biome> biome;
#endif
// calling get instead of compute is slightly faster for already
// computed values
biome = BIOME_BY_RESOURCE_STRING.get(biomeResourceString);
if (biome != null)
{
return biome;
}
// cache the client biomes so we don't have to re-parse the resource location every time
return BIOME_BY_RESOURCE_STRING.compute(biomeResourceString,
(resourceString, existingBiome) ->
{
if (existingBiome != null)
{
return existingBiome;
}
ClientLevel clientLevel = Minecraft.getInstance().level;
if (clientLevel == null)
{
// shouldn't happen, but just in case
throw new IllegalStateException("Attempted to get client biome when no client level was loaded.");
}
BiomeWrapper.BiomeDeserializeResult result;
try
{
result = BiomeWrapper.deserializeBiome(resourceString, clientLevel.registryAccess());
}
catch (Exception e)
{
LOGGER.warn("Unable to deserialize client biome ["+resourceString+"], using fallback...");
try
{
result = BiomeWrapper.deserializeBiome(BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING, clientLevel.registryAccess());
}
catch (IOException ex)
{
// should never happen, if it does this log will explode, but just in case
LOGGER.error("Unable to deserialize fallback client biome ["+BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING+"], returning NULL.");
return null;
}
}
if (result.success)
{
existingBiome = result.biome;
}
return existingBiome;
});
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -22,13 +22,14 @@ package com.seibel.distanthorizons.common.wrappers.block;
import java.io.IOException; import java.io.IOException;
import java.util.HashSet; import java.util.HashSet;
import java.util.Objects; import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap; import java.util.concurrent.ConcurrentMap;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import org.apache.logging.log4j.LogManager; import com.seibel.distanthorizons.core.logging.DhLogger;
import org.apache.logging.log4j.Logger;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
@@ -44,8 +45,14 @@ import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries; import net.minecraft.core.registries.Registries;
#endif #endif
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
import net.minecraft.world.level.biome.Biomes; import net.minecraft.world.level.biome.Biomes;
#endif #endif
@@ -55,7 +62,7 @@ import net.minecraft.world.level.biome.Biomes;
public class BiomeWrapper implements IBiomeWrapper public class BiomeWrapper implements IBiomeWrapper
{ {
// must be defined before AIR, otherwise a null pointer will be thrown // must be defined before AIR, otherwise a null pointer will be thrown
private static final Logger LOGGER = LogManager.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER < MC_1_18_2 #if MC_VER < MC_1_18_2
@@ -101,7 +108,7 @@ public class BiomeWrapper implements IBiomeWrapper
// constructors // // constructors //
//==============// //==============//
static public IBiomeWrapper getBiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper) public static BiomeWrapper getBiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper)
{ {
if (biome == null) if (biome == null)
{ {
@@ -109,9 +116,10 @@ public class BiomeWrapper implements IBiomeWrapper
} }
if (WRAPPER_BY_BIOME.containsKey(biome)) BiomeWrapper biomeWrapper = WRAPPER_BY_BIOME.get(biome);
if (biomeWrapper != null)
{ {
return WRAPPER_BY_BIOME.get(biome); return biomeWrapper;
} }
else else
{ {
@@ -129,14 +137,6 @@ public class BiomeWrapper implements IBiomeWrapper
//LOGGER.trace("Created BiomeWrapper ["+this.serialString+"] for ["+biome+"]"); //LOGGER.trace("Created BiomeWrapper ["+this.serialString+"] for ["+biome+"]");
} }
/** should only be used to create {@link BiomeWrapper#EMPTY_WRAPPER} */
private BiomeWrapper()
{
this.biome = null;
this.serialString = EMPTY_BIOME_STRING;
this.hashCode = Objects.hash(this.serialString);
}
//=========// //=========//
@@ -221,13 +221,20 @@ public class BiomeWrapper implements IBiomeWrapper
Level level = (Level)levelWrapper.getWrappedMcObject(); Level level = (Level)levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
#if MC_VER < MC_1_21_11
ResourceLocation resourceLocation; ResourceLocation resourceLocation;
#else
Identifier resourceLocation;
#endif
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome); resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2 #elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome.value()); resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome.value());
#else #elif MC_VER < MC_1_21_3
resourceLocation = registryAccess.registryOrThrow(Registries.BIOME).getKey(this.biome.value()); resourceLocation = registryAccess.registryOrThrow(Registries.BIOME).getKey(this.biome.value());
#else
resourceLocation = registryAccess.lookupOrThrow(Registries.BIOME).getKey(this.biome.value());
#endif #endif
if (resourceLocation == null) if (resourceLocation == null)
@@ -283,50 +290,16 @@ public class BiomeWrapper implements IBiomeWrapper
BiomeWrapper foundWrapper = EMPTY_WRAPPER; BiomeWrapper foundWrapper = EMPTY_WRAPPER;
try try
{ {
// parse the resource location
int separatorIndex = resourceLocationString.indexOf(":");
if (separatorIndex == -1)
{
throw new IOException("Unable to parse resource location string: [" + resourceLocationString + "].");
}
ResourceLocation resourceLocation;
try
{
#if MC_VER < MC_1_21
resourceLocation = new ResourceLocation(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#else
resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#endif
}
catch (Exception e)
{
throw new IOException("No Resource Location found for the string: [" + resourceLocationString + "] Error: [" + e.getMessage() + "].");
}
try try
{ {
Level level = (Level) levelWrapper.getWrappedMcObject(); Level level = (Level) levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
boolean success; BiomeDeserializeResult deserializeResult = deserializeBiome(resourceLocationString, registryAccess);
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
Biome biome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (biome != null);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
Biome unwrappedBiome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#else
Biome unwrappedBiome = registryAccess.registryOrThrow(Registries.BIOME).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#endif
if (!success) if (!deserializeResult.success)
{ {
if (!brokenResourceLocationStrings.contains(resourceLocationString)) if (!brokenResourceLocationStrings.contains(resourceLocationString))
{ {
@@ -337,7 +310,7 @@ public class BiomeWrapper implements IBiomeWrapper
} }
foundWrapper = (BiomeWrapper) getBiomeWrapper(biome, levelWrapper); foundWrapper = getBiomeWrapper(deserializeResult.biome, levelWrapper);
return foundWrapper; return foundWrapper;
} }
catch (Exception e) catch (Exception e)
@@ -351,4 +324,88 @@ public class BiomeWrapper implements IBiomeWrapper
} }
} }
public static BiomeDeserializeResult deserializeBiome(String resourceLocationString, net.minecraft.core.RegistryAccess registryAccess) throws IOException
{
// parse the resource location
int separatorIndex = resourceLocationString.indexOf(":");
if (separatorIndex == -1)
{
throw new IOException("Unable to parse resource location string: [" + resourceLocationString + "].");
}
#if MC_VER < MC_1_21_11
ResourceLocation resourceLocation;
#else
Identifier resourceLocation;
#endif
try
{
#if MC_VER <= MC_1_20_6
resourceLocation = new ResourceLocation(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#elif MC_VER <= MC_1_21_10
resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#else
resourceLocation = Identifier.fromNamespaceAndPath(resourceLocationString.substring(0, separatorIndex), resourceLocationString.substring(separatorIndex + 1));
#endif
}
catch (Exception e)
{
throw new IOException("No Resource Location found for the string: [" + resourceLocationString + "] Error: [" + e.getMessage() + "].");
}
boolean success;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
Biome biome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (biome != null);
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
Biome unwrappedBiome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#elif MC_VER < MC_1_21_3
Biome unwrappedBiome = registryAccess.registryOrThrow(Registries.BIOME).get(resourceLocation);
success = (unwrappedBiome != null);
Holder<Biome> biome = new Holder.Direct<>(unwrappedBiome);
#else
Holder<Biome> biome;
Optional<Holder.Reference<Biome>> optionalBiomeHolder = registryAccess.lookupOrThrow(Registries.BIOME).get(resourceLocation);
if (optionalBiomeHolder.isPresent())
{
Biome unwrappedBiome = optionalBiomeHolder.get().value();
success = (unwrappedBiome != null);
biome = new Holder.Direct<>(unwrappedBiome);
}
else
{
success = false;
biome = null;
}
#endif
return new BiomeDeserializeResult(success, biome);
}
//================//
// helper classes //
//================//
public static class BiomeDeserializeResult
{
public final boolean success;
#if MC_VER < MC_1_18_2
public final Biome biome;
#else
public final Holder<Biome> biome;
#endif
public BiomeDeserializeResult(boolean success, #if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome)
{
this.success = success;
this.biome = biome;
}
}
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -28,36 +28,47 @@ import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags; import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.block.BeaconBeamBlock;
import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import java.awt.*; import java.awt.*;
import java.io.IOException; import java.io.IOException;
import java.util.*; import java.util.*;
import java.util.List; import java.util.List;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Stream;
import org.jetbrains.annotations.Nullable;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.core.Registry; import net.minecraft.core.Registry;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.level.EmptyBlockGetter; import net.minecraft.world.level.EmptyBlockGetter;
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2 #elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
import net.minecraft.tags.TagKey;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Registry; import net.minecraft.core.Registry;
import net.minecraft.world.level.EmptyBlockGetter; import net.minecraft.world.level.EmptyBlockGetter;
#else #else
import net.minecraft.client.Minecraft; import net.minecraft.tags.TagKey;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries; import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.EmptyBlockGetter; import net.minecraft.world.level.EmptyBlockGetter;
import net.minecraft.core.Holder;
#endif
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif #endif
public class BlockStateWrapper implements IBlockStateWrapper public class BlockStateWrapper implements IBlockStateWrapper
@@ -69,7 +80,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
// must be defined before AIR, otherwise a null pointer will be thrown // must be defined before AIR, otherwise a null pointer will be thrown
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
public static final ConcurrentHashMap<BlockState, BlockStateWrapper> WRAPPER_BY_BLOCK_STATE = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<BlockState, BlockStateWrapper> WRAPPER_BY_BLOCK_STATE = new ConcurrentHashMap<>();
public static final ConcurrentHashMap<String, BlockStateWrapper> WRAPPER_BY_RESOURCE_LOCATION = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<String, BlockStateWrapper> WRAPPER_BY_RESOURCE_LOCATION = new ConcurrentHashMap<>();
@@ -78,32 +89,46 @@ public class BlockStateWrapper implements IBlockStateWrapper
public static final BlockStateWrapper AIR = new BlockStateWrapper(null, null); public static final BlockStateWrapper AIR = new BlockStateWrapper(null, null);
public static final String DIRT_RESOURCE_LOCATION_STRING = "minecraft:dirt"; public static final String DIRT_RESOURCE_LOCATION_STRING = "minecraft:dirt";
public static final String WATER_RESOURCE_LOCATION_STRING = "minecraft:water";
/** Used to handle older MC versions that don't have an simple way of getting the block's tags */
public static final List<String> OLD_BEACON_BASE_BLOCK_NAME_LIST = Arrays.asList(
"iron_block",
"gold_block",
"diamond_block",
"emerald_block",
"netherite_block"
);
public static HashSet<IBlockStateWrapper> rendererIgnoredBlocks = null; public static HashSet<IBlockStateWrapper> rendererIgnoredBlocks = null;
public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null; public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null;
/** keep track of broken blocks so we don't log every time */ /** keep track of broken blocks so we don't log every time */
private static final HashSet<ResourceLocation> BrokenResourceLocations = new HashSet<>(); #if MC_VER <= MC_1_21_10
private static final HashSet<ResourceLocation> BROKEN_RESOURCE_LOCATIONS = new HashSet<>();
#else
private static final HashSet<Identifier> BROKEN_RESOURCE_LOCATIONS = new HashSet<>();
#endif
// properties // // properties //
@Nullable
public final BlockState blockState; public final BlockState blockState;
/** technically final, but since it requires a method call to generate it can't be marked as such */ /** technically final, but since it requires a method call to generate it can't be marked as such */
private String serialString; private String serialString;
private final int hashCode; private final int hashCode;
/** /** Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE} */
* Cached opacity value, -1 if not populated. <br> private final int opacity;
* Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE}
*/
private int opacity = -1;
/** used by the Iris shader mod to determine how each LOD should be rendered */ /** used by the Iris shader mod to determine how each LOD should be rendered */
private byte blockMaterialId = 0; private byte blockMaterialId = 0;
private final boolean isBeaconBlock; private final boolean isBeaconBlock;
private final boolean isBeaconBaseBlock; private final boolean isBeaconBaseBlock;
private final boolean isGlassBlock; private final boolean allowsBeaconBeamPassage;
/** null if this block can't tint beacons */
private final Color beaconTintColor;
private final Color mapColor; private final Color mapColor;
@@ -132,18 +157,45 @@ public class BlockStateWrapper implements IBlockStateWrapper
} }
} }
/**
* Can be faster than {@link BlockStateWrapper#fromBlockState(BlockState, ILevelWrapper)}
* in cases where the same block state is expected to be referenced multiple times.
*/
public static BlockStateWrapper fromBlockState(BlockState blockState, ILevelWrapper levelWrapper, IBlockStateWrapper guess)
{
BlockState guessBlockState = (guess == null || guess.isAir()) ? null : (BlockState) guess.getWrappedMcObject();
BlockState inputBlockState = (blockState == null || blockState.isAir()) ? null : blockState;
if (guess instanceof BlockStateWrapper
&& guessBlockState == inputBlockState)
{
return (BlockStateWrapper) guess;
}
else
{
return fromBlockState(blockState, levelWrapper);
}
}
private BlockStateWrapper(BlockState blockState, ILevelWrapper levelWrapper) private BlockStateWrapper(BlockState blockState, ILevelWrapper levelWrapper)
{ {
this.blockState = blockState; this.blockState = blockState;
this.serialString = this.serialize(levelWrapper); this.serialString = this.serialize(levelWrapper);
this.hashCode = Objects.hash(this.serialString); this.hashCode = Objects.hash(this.serialString);
this.blockMaterialId = this.calculateEDhApiBlockMaterialId().index; this.blockMaterialId = this.calculateEDhApiBlockMaterialId().index;
this.opacity = this.calculateOpacity();
String lowercaseSerial = this.serialString.toLowerCase(); String lowercaseSerial = this.serialString.toLowerCase();
// beacon base blocks
#if MC_VER <= MC_1_18_2
// Older MC versions are harder to get block tags, so just use a static list to determine beacon blocks
boolean isBeaconBaseBlock = false; boolean isBeaconBaseBlock = false;
for (int i = 0; i < LodUtil.BEACON_BASE_BLOCK_NAME_LIST.size(); i++) for (int i = 0; i < OLD_BEACON_BASE_BLOCK_NAME_LIST.size(); i++)
{ {
String baseBlockName = LodUtil.BEACON_BASE_BLOCK_NAME_LIST.get(i); String baseBlockName = OLD_BEACON_BASE_BLOCK_NAME_LIST.get(i);
if (lowercaseSerial.contains(baseBlockName)) if (lowercaseSerial.contains(baseBlockName))
{ {
isBeaconBaseBlock = true; isBeaconBaseBlock = true;
@@ -151,8 +203,83 @@ public class BlockStateWrapper implements IBlockStateWrapper
} }
} }
this.isBeaconBaseBlock = isBeaconBaseBlock; this.isBeaconBaseBlock = isBeaconBaseBlock;
#else
if (blockState != null)
{
// check if this block has any tags
Stream<TagKey<Block>> tags = blockState.getTags();
this.isBeaconBaseBlock = tags.anyMatch((TagKey<Block> tag) -> tag.location().getPath().toLowerCase().contains("beacon_base_blocks"));
}
else
{
this.isBeaconBaseBlock = false;
}
#endif
// beacon block
this.isBeaconBlock = lowercaseSerial.contains("minecraft:beacon"); this.isBeaconBlock = lowercaseSerial.contains("minecraft:beacon");
this.isGlassBlock = lowercaseSerial.contains("glass");
// beacon tint color
Color beaconTintColor = null;
if (this.blockState != null
// beacon blocks also show up here, but since they block the beacon beam we don't want their color
&& !this.isBeaconBlock)
{
Block block = this.blockState.getBlock();
if (block instanceof BeaconBeamBlock)
{
int colorInt;
#if MC_VER <= MC_1_19_4
colorInt = ((BeaconBeamBlock) block).getColor().getMaterialColor().col;
#else
colorInt = ((BeaconBeamBlock) block).getColor().getMapColor().col;
#endif
beaconTintColor = ColorUtil.toColorObjRGB(colorInt);
}
}
this.beaconTintColor = beaconTintColor;
// allow/deny beacon beam passage
boolean allowsBeaconBeamPassage;
if (this.blockState != null)
{
// get block properties (defaults to the values used by air)
boolean canOcclude = this.getCanOcclude();
boolean propagatesSkyLightDown = this.getPropagatesSkyLightDown();
if (lowercaseSerial.contains("minecraft:bedrock"))
{
// bedrock is a special case fully opaque block that does allow beacons through
allowsBeaconBeamPassage = true;
}
else if (lowercaseSerial.contains("minecraft:tinted_glass"))
{
// tinted glass is a special case where it isn't fully opaque,
// but should block beacons
allowsBeaconBeamPassage = false;
}
else if (propagatesSkyLightDown || !canOcclude)
{
// stairs, cake, fences, etc.
allowsBeaconBeamPassage = true;
}
else
{
// non-opaque blocks (glass, mob spawners, etc.)
// all allow beacons through
allowsBeaconBeamPassage = (this.opacity != LodUtil.BLOCK_FULLY_OPAQUE);
}
}
else
{
// air allows beacons through
allowsBeaconBeamPassage = true;
}
this.allowsBeaconBeamPassage = allowsBeaconBeamPassage;
int mcColor = 0; int mcColor = 0;
if (this.blockState != null) if (this.blockState != null)
@@ -192,7 +319,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
HashSet<String> baseIgnoredBlock = new HashSet<>(); HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING); baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderBlockCsv, baseIgnoredBlock, levelWrapper); rendererIgnoredBlocks = getAllBlockWrappers(Config.Client.Advanced.Graphics.Culling.ignoredRenderBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredBlocks; return rendererIgnoredBlocks;
} }
/** /**
@@ -209,7 +336,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
HashSet<String> baseIgnoredBlock = new HashSet<>(); HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING); baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredCaveBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderCaveBlockCsv, baseIgnoredBlock, levelWrapper); rendererIgnoredCaveBlocks = getAllBlockWrappers(Config.Client.Advanced.Graphics.Culling.ignoredRenderCaveBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredCaveBlocks; return rendererIgnoredCaveBlocks;
} }
@@ -220,7 +347,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
// lod builder helpers // // lod builder helpers //
private static HashSet<IBlockStateWrapper> getBlockWrappers(ConfigEntry<String> config, HashSet<String> baseResourceLocations, ILevelWrapper levelWrapper) private static HashSet<IBlockStateWrapper> getAllBlockWrappers(ConfigEntry<String> config, HashSet<String> baseResourceLocations, ILevelWrapper levelWrapper)
{ {
// get the base blocks // get the base blocks
HashSet<String> blockStringList = new HashSet<>(); HashSet<String> blockStringList = new HashSet<>();
@@ -236,9 +363,9 @@ public class BlockStateWrapper implements IBlockStateWrapper
blockStringList.addAll(Arrays.asList(ignoreBlockCsv.split(","))); blockStringList.addAll(Arrays.asList(ignoreBlockCsv.split(",")));
} }
return getBlockWrappers(blockStringList, levelWrapper); return getAllBlockWrappers(blockStringList, levelWrapper);
} }
private static HashSet<IBlockStateWrapper> getBlockWrappers(HashSet<String> blockResourceLocationSet, ILevelWrapper levelWrapper) private static HashSet<IBlockStateWrapper> getAllBlockWrappers(HashSet<String> blockResourceLocationSet, ILevelWrapper levelWrapper)
{ {
// deserialize each of the given resource locations // deserialize each of the given resource locations
HashSet<IBlockStateWrapper> blockStateWrappers = new HashSet<>(); HashSet<IBlockStateWrapper> blockStateWrappers = new HashSet<>();
@@ -297,13 +424,13 @@ public class BlockStateWrapper implements IBlockStateWrapper
//=================// //=================//
@Override @Override
public int getOpacity() public int getOpacity() { return this.opacity; }
private int calculateOpacity()
{ {
// use the cached opacity value if possible // get block properties (defaults to the values used by air)
if (this.opacity != -1) boolean canOcclude = this.getCanOcclude();
{ boolean propagatesSkyLightDown = this.getPropagatesSkyLightDown();
return this.opacity;
}
// this method isn't perfect, but works well enough for our use case // this method isn't perfect, but works well enough for our use case
@@ -312,15 +439,20 @@ public class BlockStateWrapper implements IBlockStateWrapper
{ {
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT; opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
} }
else if (this.isLiquid() && !this.blockState.canOcclude()) else if (this.isLiquid() && !canOcclude)
{ {
// probably not a waterlogged block (which should block light entirely) // probably not a waterlogged block (which should block light entirely)
// +1 to indicate that the block is translucent (in between transparent and opaque) // +1 to indicate that the block is translucent (in between transparent and opaque)
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT + 1; opacity = LodUtil.BLOCK_FULLY_TRANSPARENT + 1;
} }
else if (this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)) else if (propagatesSkyLightDown && !canOcclude)
{ {
// probably glass or some other fully transparent block
// !canOcclude is required to ignore stairs and slabs since
// propagateSkyLightDown is true for them, but they're solid and don't actually let light through
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT; opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
} }
else else
@@ -330,9 +462,37 @@ public class BlockStateWrapper implements IBlockStateWrapper
} }
this.opacity = opacity; return opacity;
return this.opacity;
} }
private boolean getCanOcclude()
{
// defaults to the value used by air
boolean canOcclude = false;
if (this.blockState != null)
{
canOcclude = this.blockState.canOcclude();
}
return canOcclude;
}
private boolean getPropagatesSkyLightDown()
{
// defaults to the value used by air
boolean propagatesSkyLightDown = true;
if (this.blockState != null)
{
#if MC_VER < MC_1_21_3
propagatesSkyLightDown = this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
#else
propagatesSkyLightDown = this.blockState.propagatesSkylightDown();
#endif
}
return propagatesSkyLightDown;
}
@Override @Override
public int getLightEmission() { return (this.blockState != null) ? this.blockState.getLightEmission() : 0; } public int getLightEmission() { return (this.blockState != null) ? this.blockState.getLightEmission() : 0; }
@@ -372,6 +532,11 @@ public class BlockStateWrapper implements IBlockStateWrapper
@Override @Override
public boolean isSolid() public boolean isSolid()
{ {
if (this.isAir())
{
return false;
}
#if MC_VER < MC_1_20_1 #if MC_VER < MC_1_20_1
return this.blockState.getMaterial().isSolid(); return this.blockState.getMaterial().isSolid();
#else #else
@@ -399,10 +564,14 @@ public class BlockStateWrapper implements IBlockStateWrapper
@Override @Override
public boolean isBeaconBaseBlock() { return this.isBeaconBaseBlock; } public boolean isBeaconBaseBlock() { return this.isBeaconBaseBlock; }
@Override @Override
public boolean isGlassBlock() { return this.isGlassBlock; } public boolean isBeaconTintBlock() { return this.beaconTintColor != null; }
@Override
public boolean allowsBeaconBeamPassage() { return this.allowsBeaconBeamPassage; }
@Override @Override
public Color getMapColor() { return this.mapColor; } public Color getMapColor() { return this.mapColor; }
@Override
public Color getBeaconTintColor() { return this.beaconTintColor; }
@Override @Override
public byte getMaterialId() { return this.blockMaterialId; } public byte getMaterialId() { return this.blockMaterialId; }
@@ -431,13 +600,20 @@ public class BlockStateWrapper implements IBlockStateWrapper
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
#endif #endif
#if MC_VER < MC_1_21_11
ResourceLocation resourceLocation; ResourceLocation resourceLocation;
#else
Identifier resourceLocation;
#endif
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
resourceLocation = Registry.BLOCK.getKey(this.blockState.getBlock()); resourceLocation = Registry.BLOCK.getKey(this.blockState.getBlock());
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2 #elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
resourceLocation = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).getKey(this.blockState.getBlock()); resourceLocation = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).getKey(this.blockState.getBlock());
#else #elif MC_VER < MC_1_21_3
resourceLocation = registryAccess.registryOrThrow(Registries.BLOCK).getKey(this.blockState.getBlock()); resourceLocation = registryAccess.registryOrThrow(Registries.BLOCK).getKey(this.blockState.getBlock());
#else
resourceLocation = registryAccess.lookupOrThrow(Registries.BLOCK).getKey(this.blockState.getBlock());
#endif #endif
@@ -461,7 +637,8 @@ public class BlockStateWrapper implements IBlockStateWrapper
// we need the final string for the concurrent hash map later // we need the final string for the concurrent hash map later
final String finalResourceStateString = resourceStateString; final String finalResourceStateString = resourceStateString;
if (finalResourceStateString.equals(AIR_STRING) || finalResourceStateString.equals("")) // the empty string shouldn't normally happen, but just in case if (finalResourceStateString.equals(AIR_STRING)
|| finalResourceStateString.equals("")) // the empty string shouldn't normally happen, but just in case
{ {
return AIR; return AIR;
} }
@@ -495,13 +672,20 @@ public class BlockStateWrapper implements IBlockStateWrapper
throw new IOException("Unable to parse Resource Location out of string: [" + resourceStateString + "]."); throw new IOException("Unable to parse Resource Location out of string: [" + resourceStateString + "].");
} }
#if MC_VER < MC_1_21_11
ResourceLocation resourceLocation; ResourceLocation resourceLocation;
#else
Identifier resourceLocation;
#endif
try try
{ {
#if MC_VER < MC_1_21 #if MC_VER < MC_1_21_1
resourceLocation = new ResourceLocation(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1)); resourceLocation = new ResourceLocation(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1));
#else #elif MC_VER <= MC_1_21_10
resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1)); resourceLocation = ResourceLocation.fromNamespaceAndPath(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1));
#else
resourceLocation = Identifier.fromNamespaceAndPath(resourceStateString.substring(0, separatorIndex), resourceStateString.substring(separatorIndex + 1));
#endif #endif
} }
catch (Exception e) catch (Exception e)
@@ -516,9 +700,8 @@ public class BlockStateWrapper implements IBlockStateWrapper
{ {
#if MC_VER > MC_1_17_1 #if MC_VER > MC_1_17_1
// use the given level if possible, otherwise try using the currently loaded one LodUtil.assertTrue(levelWrapper != null && levelWrapper.getWrappedMcObject() != null);
Level level = (levelWrapper != null ? (Level) levelWrapper.getWrappedMcObject() : null); Level level = (Level)levelWrapper.getWrappedMcObject();
level = (level == null ? Minecraft.getInstance().level : level);
#endif #endif
Block block; Block block;
@@ -527,18 +710,22 @@ public class BlockStateWrapper implements IBlockStateWrapper
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2 #elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
block = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).get(resourceLocation); block = registryAccess.registryOrThrow(Registry.BLOCK_REGISTRY).get(resourceLocation);
#else #elif MC_VER < MC_1_21_3
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
block = registryAccess.registryOrThrow(Registries.BLOCK).get(resourceLocation); block = registryAccess.registryOrThrow(Registries.BLOCK).get(resourceLocation);
#else
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
Optional<Holder.Reference<Block>> optionalBlockHolder = registryAccess.lookupOrThrow(Registries.BLOCK).get(resourceLocation);
block = optionalBlockHolder.isPresent() ? optionalBlockHolder.get().value() : null;
#endif #endif
if (block == null) if (block == null)
{ {
// shouldn't normally happen, but here to make the compiler happy // shouldn't normally happen, but here to make the compiler happy
if (!BrokenResourceLocations.contains(resourceLocation)) if (!BROKEN_RESOURCE_LOCATIONS.contains(resourceLocation))
{ {
BrokenResourceLocations.add(resourceLocation); BROKEN_RESOURCE_LOCATIONS.add(resourceLocation);
LOGGER.warn("Unable to find BlockState with the resourceLocation [" + resourceLocation + "] and properties: [" + blockStatePropertiesString + "]. Air will be used instead, some data may be lost."); LOGGER.warn("Unable to find BlockState with the resourceLocation [" + resourceLocation + "] and properties: [" + blockStatePropertiesString + "]. Air will be used instead, some data may be lost.");
} }
@@ -568,9 +755,9 @@ public class BlockStateWrapper implements IBlockStateWrapper
if (blockStatePropertiesString != null) if (blockStatePropertiesString != null)
{ {
// we should have found a blockstate, but didn't // we should have found a blockstate, but didn't
if (!BrokenResourceLocations.contains(resourceLocation)) if (!BROKEN_RESOURCE_LOCATIONS.contains(resourceLocation))
{ {
BrokenResourceLocations.add(resourceLocation); BROKEN_RESOURCE_LOCATIONS.add(resourceLocation);
LOGGER.warn("Unable to find BlockState for Block [" + resourceLocation + "] with properties: [" + blockStatePropertiesString + "]. Using the default block state."); LOGGER.warn("Unable to find BlockState for Block [" + resourceLocation + "] with properties: [" + blockStatePropertiesString + "]. Using the default block state.");
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,36 +19,38 @@
package com.seibel.distanthorizons.common.wrappers.block; package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.TextureAtlasSpriteWrapper;
import com.seibel.distanthorizons.common.wrappers.block.TintWithoutLevelOverrider;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter; import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.*; import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.util.ColorUtil; import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.RotatedPillarBlock;
#if MC_VER >= MC_1_19_2 #if MC_VER >= MC_1_19_2
import net.minecraft.util.RandomSource; import net.minecraft.util.RandomSource;
#else #else
import java.util.Random; import java.util.Random;
#endif #endif
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import net.minecraft.world.level.block.state.properties.SlabType;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
#if MC_VER < MC_1_21_5
#else
import net.minecraft.client.renderer.block.model.BlockModelPart;
#endif
/** /**
* This stores and calculates the colors * This stores and calculates the colors
* the given {@link BlockState} should have based * the given {@link BlockState} should have based
@@ -58,7 +60,9 @@ import java.util.concurrent.locks.ReentrantLock;
*/ */
public class ClientBlockStateColorCache public class ClientBlockStateColorCache
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final Minecraft MC = Minecraft.getInstance();
private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>(); private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>();
private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>(); private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>();
@@ -75,7 +79,16 @@ public class ClientBlockStateColorCache
/** This is the order each direction on a block is processed when attempting to get the texture/color */ /** This is the order each direction on a block is processed when attempting to get the texture/color */
private static final Direction[] COLOR_RESOLUTION_DIRECTION_ORDER = { Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN }; private static final @Nullable Direction[] COLOR_RESOLUTION_DIRECTION_ORDER =
{
Direction.UP,
null, // null represents "unculled" faces, IE the top of farmland
Direction.NORTH,
Direction.EAST,
Direction.WEST,
Direction.SOUTH,
Direction.DOWN
};
private static final int FLOWER_COLOR_SCALE = 5; private static final int FLOWER_COLOR_SCALE = 5;
@@ -88,13 +101,12 @@ public class ClientBlockStateColorCache
private static final RandomSource RANDOM = RandomSource.create(); private static final RandomSource RANDOM = RandomSource.create();
#endif #endif
private final IClientLevelWrapper levelWrapper; private final IClientLevelWrapper clientLevelWrapper;
private final BlockState blockState; private final BlockState blockState;
private final LevelReader level; private final BlockStateWrapper blockStateWrapper;
private boolean isColorResolved = false; private boolean isColorResolved = false;
private int baseColor = 0; private int baseColor = 0;
private boolean needShade = true;
private boolean needPostTinting = false; private boolean needPostTinting = false;
private int tintIndex = 0; private int tintIndex = 0;
@@ -162,17 +174,21 @@ public class ClientBlockStateColorCache
0.93011117f, 0.9386859f, 0.9473069f, 0.9559735f, 0.9646866f, 0.9734455f, 0.98225087f, 0.9911022f, 1.0f 0.93011117f, 0.9386859f, 0.9473069f, 0.9559735f, 0.9646866f, 0.9734455f, 0.98225087f, 0.9911022f, 1.0f
}; };
private static final ThreadLocal<TintWithoutLevelOverrider> TintWithoutLevelOverrideGetter = ThreadLocal.withInitial(() -> new TintWithoutLevelOverrider());
private static final ThreadLocal<TintGetterOverride> TintOverrideGetter = ThreadLocal.withInitial(() -> new TintGetterOverride());
//=============// //=============//
// constructor // // constructor //
//=============// //=============//
public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper samplingLevel) public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper clientLevelWrapper)
{ {
this.blockState = blockState; this.blockState = blockState;
this.levelWrapper = samplingLevel; this.blockStateWrapper = BlockStateWrapper.fromBlockState(blockState, clientLevelWrapper);
this.level = (LevelReader) samplingLevel.getWrappedMcObject(); this.clientLevelWrapper = clientLevelWrapper;
this.resolveColors(); this.resolveColors();
} }
@@ -200,9 +216,7 @@ public class ClientBlockStateColorCache
List<BakedQuad> quads = null; List<BakedQuad> quads = null;
for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER) for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER)
{ {
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper(). quads = this.getQuadsForDirection(direction);
getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM);
if (quads != null && !quads.isEmpty() if (quads != null && !quads.isEmpty()
&& !( && !(
this.blockState.getBlock() instanceof RotatedPillarBlock this.blockState.getBlock() instanceof RotatedPillarBlock
@@ -216,40 +230,53 @@ public class ClientBlockStateColorCache
if (quads == null || quads.isEmpty()) if (quads == null || quads.isEmpty())
{ {
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper(). quads = this.getUnculledQuads();
getBlockModel(this.blockState).getQuads(this.blockState, null, RANDOM);
} }
if (quads != null && !quads.isEmpty()) if (quads != null
&& !quads.isEmpty()
&& quads.get(0) != null)
{ {
this.needPostTinting = quads.get(0).isTinted(); BakedQuad firstQuad = quads.get(0);
this.needShade = quads.get(0).isShade();
this.tintIndex = quads.get(0).getTintIndex(); this.needPostTinting = firstQuad.isTinted();
#if MC_VER <= MC_1_21_4
this.tintIndex = firstQuad.getTintIndex();
#else
this.tintIndex = firstQuad.tintIndex();
#endif
#if MC_VER < MC_1_17_1
this.baseColor = calculateColorFromTexture( this.baseColor = calculateColorFromTexture(
#if MC_VER < MC_1_17_1 quads.get(0).sprite, firstQuad.sprite,
#else quads.get(0).getSprite(), #endif EColorMode.getColorMode(this.blockState.getBlock()));
ColorMode.getColorMode(this.blockState.getBlock())); #elif MC_VER < MC_1_21_5
this.baseColor = calculateColorFromTexture(
firstQuad.getSprite(),
EColorMode.getColorMode(this.blockState.getBlock()));
#else
this.baseColor = calculateColorFromTexture(
firstQuad.sprite(),
EColorMode.getColorMode(this.blockState.getBlock()));
#endif
} }
else else
{ {
// Backup method. // Backup method.
this.needPostTinting = false; this.needPostTinting = false;
this.needShade = false;
this.tintIndex = 0; this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState), this.baseColor = this.getParticleIconColor();
ColorMode.getColorMode(this.blockState.getBlock()));
} }
} }
else else
{ {
// Liquid Block // Liquid Block
this.needPostTinting = true; this.needPostTinting = true;
this.needShade = false;
this.tintIndex = 0; this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState), this.baseColor = this.getParticleIconColor();
ColorMode.getColorMode(this.blockState.getBlock()));
} }
this.isColorResolved = true; this.isColorResolved = true;
} }
finally finally
@@ -257,8 +284,46 @@ public class ClientBlockStateColorCache
RESOLVE_LOCK.unlock(); RESOLVE_LOCK.unlock();
} }
} }
@Nullable
private List<BakedQuad> getUnculledQuads() { return this.getQuadsForDirection(null); }
@Nullable
private List<BakedQuad> getQuadsForDirection(@Nullable Direction direction)
{
BlockState effectiveBlockState = this.blockState;
// if this block is a slab, use it's double variant so we can get the top face,
// otherwise the color will use the side, which isn't as accurate
if (this.blockState.getBlock() instanceof SlabBlock)
{
effectiveBlockState = this.blockState.setValue( SlabBlock.TYPE, SlabType.DOUBLE );
}
List<BakedQuad> quads;
#if MC_VER < MC_1_21_5
quads = MC.getModelManager().getBlockModelShaper().
getBlockModel(effectiveBlockState).getQuads(effectiveBlockState, direction, RANDOM);
#else
List<BlockModelPart> blockModelPartList = MC.getModelManager().getBlockModelShaper().
getBlockModel(effectiveBlockState).collectParts(RANDOM);
quads = new ArrayList<>();
if (blockModelPartList != null)
{
for (int i = 0; i < blockModelPartList.size(); i++)
{
// if direction is null this will return the unculled quads
quads.addAll(blockModelPartList.get(i).getQuads(direction));
}
}
#endif
return quads;
}
//TODO: Perhaps make this not just use the first frame? //TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode) private static int calculateColorFromTexture(TextureAtlasSprite texture, EColorMode colorMode)
{ {
int count = 0; int count = 0;
int alpha = 0; int alpha = 0;
@@ -268,8 +333,8 @@ public class ClientBlockStateColorCache
int tempColor; int tempColor;
// don't render Chiseled blocks. // don't render Chiseled blocks.
// Since ColorMode is set per block, you only need to check this once. // Since EColorMode is set per block, you only need to check this once.
if (colorMode != ColorMode.Chisel) if (colorMode != EColorMode.Chisel)
{ {
// textures normally use u and v instead of x and y // textures normally use u and v instead of x and y
for (int v = 0; v < getTextureHeight(texture); v++) for (int v = 0; v < getTextureHeight(texture); v++)
@@ -287,7 +352,7 @@ public class ClientBlockStateColorCache
int b = (tempColor & 0x00FF0000) >>> 16; int b = (tempColor & 0x00FF0000) >>> 16;
int a = (tempColor & 0xFF000000) >>> 24; int a = (tempColor & 0xFF000000) >>> 24;
int scale = 1; int scale = 1;
if (colorMode == ColorMode.Leaves) if (colorMode == EColorMode.Leaves)
{ {
//switch (//FIXME add config option) //switch (//FIXME add config option)
// case BLACK: // case BLACK:
@@ -306,11 +371,11 @@ public class ClientBlockStateColorCache
// break; //do nothing, let it count towards transparency // break; //do nothing, let it count towards transparency
} }
else if (a == 0 && colorMode != ColorMode.Glass) else if (a == 0 && colorMode != EColorMode.Glass)
{ {
continue; continue;
} }
else if (colorMode == ColorMode.Flower && (g + 25 < b || g + 25 < r)) else if (colorMode == EColorMode.Flower && (g + 25 < b || g + 25 < r))
{ {
scale = FLOWER_COLOR_SCALE; scale = FLOWER_COLOR_SCALE;
} }
@@ -328,12 +393,12 @@ public class ClientBlockStateColorCache
if (count == 0) if (count == 0)
{ {
// this block is entirely transparent // this block is entirely transparent
tempColor = ColorUtil.rgbToInt(0, 255, 255, 255); tempColor = ColorUtil.argbToInt(0, 255, 255, 255);
} }
else else
{ {
// determine the average color // determine the average color
tempColor = ColorUtil.rgbToInt( tempColor = ColorUtil.argbToInt(
alpha / count, alpha / count,
linearToSrgb((float) (red / (double) alpha)), linearToSrgb((float) (red / (double) alpha)),
linearToSrgb((float) (green / (double) alpha)), linearToSrgb((float) (green / (double) alpha)),
@@ -341,10 +406,10 @@ public class ClientBlockStateColorCache
} }
//check if not missing texture //check if not missing texture
if (tempColor == ColorUtil.rgbToInt(255, 182, 0, 182)) if (tempColor == ColorUtil.argbToInt(255, 182, 0, 182))
{ {
//make it not render at all //make it not render at all
tempColor = ColorUtil.rgbToInt(0, 255, 255, 255); tempColor = ColorUtil.argbToInt(0, 255, 255, 255);
} }
return tempColor; return tempColor;
} }
@@ -368,16 +433,18 @@ public class ClientBlockStateColorCache
* This method was suggested by IMS from the Iris/Sodium team. * This method was suggested by IMS from the Iris/Sodium team.
* That's where the numbers and code are based. * That's where the numbers and code are based.
*/ */
private static int linearToSrgb(float c) private static int linearToSrgb(float color)
{ {
if (!(c > MIN_SRGB_BOUND)) { if (!(color > MIN_SRGB_BOUND))
c = MIN_SRGB_BOUND; {
color = MIN_SRGB_BOUND;
} }
if (c > MAX_SRGB_BOUND) { if (color > MAX_SRGB_BOUND)
c = MAX_SRGB_BOUND; {
color = MAX_SRGB_BOUND;
} }
int inputBits = Float.floatToRawIntBits(c); int inputBits = Float.floatToRawIntBits(color);
int entry = linearToSrgbTable[((inputBits - MIN_SRGB_BITS) >> 20)]; int entry = linearToSrgbTable[((inputBits - MIN_SRGB_BITS) >> 20)];
int bias = (entry >>> 16) << 9; int bias = (entry >>> 16) << 9;
@@ -387,13 +454,20 @@ public class ClientBlockStateColorCache
return (bias + (scale * t)) >>> 16; return (bias + (scale * t)) >>> 16;
} }
private int getParticleIconColor()
{
return calculateColorFromTexture(
Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
EColorMode.getColorMode(this.blockState.getBlock()));
}
//===============// //===============//
// public getter // // public getter //
//===============// //===============//
public int getColor(BiomeWrapper biome, DhBlockPos pos) public int getColor(BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource, DhBlockPos blockPos)
{ {
// only get the tint if the block needs to be tinted // only get the tint if the block needs to be tinted
if (!this.needPostTinting) if (!this.needPostTinting)
@@ -417,13 +491,27 @@ public class ClientBlockStateColorCache
{ {
try try
{ {
tintColor = Minecraft.getInstance().getBlockColors() TintWithoutLevelOverrider tintOverride = TintWithoutLevelOverrideGetter.get();
.getColor(this.blockState, new TintWithoutLevelOverrider(biome, this.levelWrapper), McObjectConverter.Convert(pos), this.tintIndex); tintOverride.update(biomeWrapper, this.blockStateWrapper, fullDataSource, this.clientLevelWrapper);
// try using DH's cached tint values first if possible
tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos));
if (tintColor == AbstractDhTintGetter.INVALID_COLOR)
{
// one or more tint values weren't calculated,
// we need MC's color resolver
tintColor = Minecraft.getInstance()
.getBlockColors()
.getColor(this.blockState,
tintOverride,
McObjectConverter.Convert(blockPos),
this.tintIndex);
}
} }
catch (UnsupportedOperationException e) catch (UnsupportedOperationException e)
{ {
// this exception generally occurs if the tint requires other blocks besides itself // this exception generally occurs if the tint requires other blocks besides itself
LOGGER.debug("Unable to use ["+TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e); LOGGER.debug("Unable to use ["+ TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState); BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
} }
} }
@@ -431,10 +519,22 @@ public class ClientBlockStateColorCache
// use the level logic only if requested // use the level logic only if requested
if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState)) if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
{ {
// this logic can't be used all the time due to it breaking some blocks tinting // the level shouldn't be used all the time due to it breaking some blocks tinting
// specifically oceans don't render correctly // specifically oceans don't render correctly
tintColor = Minecraft.getInstance().getBlockColors()
.getColor(this.blockState, new TintGetterOverrideFast(this.level), McObjectConverter.Convert(pos), this.tintIndex); TintGetterOverride tintOverride = TintOverrideGetter.get();
tintOverride.update(biomeWrapper, this.blockStateWrapper, fullDataSource, this.clientLevelWrapper);
tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos));
if (tintColor == AbstractDhTintGetter.INVALID_COLOR)
{
tintColor = Minecraft.getInstance()
.getBlockColors()
.getColor(this.blockState,
tintOverride,
McObjectConverter.Convert(blockPos),
this.tintIndex);
}
} }
} }
catch (Exception e) catch (Exception e)
@@ -442,7 +542,7 @@ public class ClientBlockStateColorCache
// only display the error once per block/biome type to reduce log spam // only display the error once per block/biome type to reduce log spam
if (!BROKEN_BLOCK_STATES.contains(this.blockState)) if (!BROKEN_BLOCK_STATES.contains(this.blockState))
{ {
LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: ["+e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e); LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: ["+e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e);
BROKEN_BLOCK_STATES.add(this.blockState); BROKEN_BLOCK_STATES.add(this.blockState);
} }
} }
@@ -466,7 +566,7 @@ public class ClientBlockStateColorCache
// helper classes // // helper classes //
//================// //================//
enum ColorMode private enum EColorMode
{ {
Default, Default,
Flower, Flower,
@@ -474,12 +574,24 @@ public class ClientBlockStateColorCache
Chisel, Chisel,
Glass; Glass;
static ColorMode getColorMode(Block block) static EColorMode getColorMode(Block block)
{ {
if (block instanceof LeavesBlock) return Leaves; if (block instanceof LeavesBlock)
if (block instanceof FlowerBlock) return Flower; {
if (block.toString().contains("glass")) return Glass; return Leaves;
if (block.toString().equals("Block{chiselsandbits:chiseled}")) return Chisel; }
if (block instanceof FlowerBlock)
{
return Flower;
}
if (block.toString().contains("glass"))
{
return Glass;
}
if (block.toString().equals("Block{chiselsandbits:chiseled}"))
{
return Chisel;
}
return Default; return Default;
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,9 +19,15 @@
package com.seibel.distanthorizons.common.wrappers.block; package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
#if MC_VER < MC_1_17_1
#elif MC_VER < MC_1_21_3
#else
import com.seibel.distanthorizons.core.util.ColorUtil;
import net.minecraft.client.renderer.texture.SpriteContents;
#endif
/** /**
* For wrapping/utilizing around TextureAtlasSprite * For wrapping/utilizing around TextureAtlasSprite
* *
@@ -29,15 +35,6 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
*/ */
public class TextureAtlasSpriteWrapper public class TextureAtlasSpriteWrapper
{ {
/**
* This code is from Minecraft Forge
* Which is licensed under the terms of GNU Lesser General Public License
* as published by the Free Software Foundation version 2.1
* of the License.
*
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y)
{ {
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
@@ -51,13 +48,29 @@ public class TextureAtlasSpriteWrapper
y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height; y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height;
} }
return sprite.mainImage[0].getPixelRGBA(x, y); return sprite.mainImage[0].getPixelRGBA(x, y);
#else #elif MC_VER < MC_1_21_3
if (sprite.contents().animatedTexture != null) if (sprite.contents().animatedTexture != null)
{ {
x += sprite.contents().animatedTexture.getFrameX(frameIndex) * sprite.contents().width(); x += sprite.contents().animatedTexture.getFrameX(frameIndex) * sprite.contents().width();
y += sprite.contents().animatedTexture.getFrameY(frameIndex) * sprite.contents().width(); y += sprite.contents().animatedTexture.getFrameY(frameIndex) * sprite.contents().width();
} }
return sprite.contents().originalImage.getPixelRGBA(x, y); return sprite.contents().originalImage.getPixelRGBA(x, y);
#else
SpriteContents content = sprite.contents(); // don't close, otherwise MC will be corrupted and you won't be able to re-access the texture
if (content.animatedTexture != null)
{
x += content.animatedTexture.getFrameX(frameIndex) * content.width();
y += content.animatedTexture.getFrameY(frameIndex) * content.width();
}
int abgr = content.originalImage.getPixel(x, y);
// re-pack the color so we can access it normally
int a = (abgr & 0xFF000000) >>> 24;
int b = (abgr & 0x00FF0000) >>> 16;
int g = (abgr & 0x0000FF00) >>> 8;
int r = (abgr & 0x000000FF);
return ColorUtil.argbToInt(a, r, g, b);
#endif #endif
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,11 +19,11 @@
package com.seibel.distanthorizons.common.wrappers.block; package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.level.*; import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
@@ -39,51 +39,29 @@ import java.util.Optional;
import java.util.function.Supplier; import java.util.function.Supplier;
import java.util.stream.Stream; import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter public class TintGetterOverride extends AbstractDhTintGetter
{ {
LevelReader parent; private LevelReader parent;
public int smoothingRange;
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange)
//=============//
// constructor //
//=============//
public TintGetterOverride() { }
public void update(BiomeWrapper biomeWrapper, BlockStateWrapper blockStateWrapper, FullDataSourceV2 fullDataSource, IClientLevelWrapper clientLevelWrapper)
{ {
this.parent = parent; super.update(biomeWrapper, blockStateWrapper, fullDataSource, clientLevelWrapper);
this.smoothingRange = smoothingRange; this.parent = (LevelReader)this.clientLevelWrapper.getWrappedMcObject();
} }
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor(this._getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override //=========//
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return this.calculateBlockTint(blockPos, colorResolver); } // methods //
//=========//
@Override @Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); } public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@@ -113,8 +91,11 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
@Override @Override
public int getLightEmission(BlockPos blockPos) { return this.parent.getLightEmission(blockPos); } public int getLightEmission(BlockPos blockPos) { return this.parent.getLightEmission(blockPos); }
#if MC_VER < MC_1_21_3
@Override @Override
public int getMaxLightLevel() { return this.parent.getMaxLightLevel(); } public int getMaxLightLevel() { return this.parent.getMaxLightLevel(); }
#else
#endif
@Override @Override
public Stream<BlockState> getBlockStates(AABB aABB) { return this.parent.getBlockStates(aABB); } public Stream<BlockState> getBlockStates(AABB aABB) { return this.parent.getBlockStates(aABB); }
@@ -135,8 +116,13 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
@Override @Override
public double getBlockFloorHeight(BlockPos blockPos) { return this.parent.getBlockFloorHeight(blockPos); } public double getBlockFloorHeight(BlockPos blockPos) { return this.parent.getBlockFloorHeight(blockPos); }
#if MC_VER < MC_1_21_3
@Override @Override
public int getMaxBuildHeight() { return this.parent.getMaxBuildHeight(); } public int getMaxBuildHeight() { return this.parent.getMaxBuildHeight(); }
#else
@Override
public int getMaxY() { return this.parent.getMaxY(); }
#endif
#if MC_VER >= MC_1_17_1 #if MC_VER >= MC_1_17_1
@Override @Override
@@ -148,17 +134,32 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
@Override @Override
public int getHeight() { return this.parent.getHeight(); } public int getHeight() { return this.parent.getHeight(); }
#if MC_VER < MC_1_21_3
@Override @Override
public int getMinBuildHeight() { return this.parent.getMinBuildHeight(); } public int getMinBuildHeight() { return this.parent.getMinBuildHeight(); }
#else
@Override
public int getMinY() { return this.parent.getMinY(); }
#endif
@Override @Override
public int getSectionsCount() { return this.parent.getSectionsCount(); } public int getSectionsCount() { return this.parent.getSectionsCount(); }
#if MC_VER < MC_1_21_3
@Override @Override
public int getMinSection() { return this.parent.getMinSection(); } public int getMinSection() { return this.parent.getMinSection(); }
#else
@Override
public int getMinSectionY() { return super.getMinSectionY(); }
#endif
#if MC_VER < MC_1_21_3
@Override @Override
public int getMaxSection() { return this.parent.getMaxSection(); } public int getMaxSection() { return this.parent.getMaxSection(); }
#else
@Override
public int getMaxSectionY() { return this.parent.getMaxSectionY(); }
#endif
@Override @Override
public boolean isOutsideBuildHeight(BlockPos blockPos) { return this.parent.isOutsideBuildHeight(blockPos); } public boolean isOutsideBuildHeight(BlockPos blockPos) { return this.parent.isOutsideBuildHeight(blockPos); }
@@ -175,4 +176,7 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
@Override @Override
public int getSectionYFromSectionIndex(int i) { return this.parent.getSectionYFromSectionIndex(i); } public int getSectionYFromSectionIndex(int i) { return this.parent.getSectionYFromSectionIndex(i); }
#endif #endif
} }
@@ -1,231 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter
{
LevelReader parent;
public TintGetterOverrideFast(LevelReader parent)
{
this.parent = parent;
}
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return colorResolver.getColor(this._getBiome(blockPos), blockPos.getX(), blockPos.getZ()); }
@Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@Override
public LevelLightEngine getLightEngine()
{
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos)
{
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i)
{
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos)
{
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos)
{
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos)
{
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos)
{
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos)
{
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel()
{
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB)
{
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext)
{
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState)
{
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier)
{
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos)
{
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight()
{
return parent.getMaxBuildHeight();
}
#if MC_VER >= MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType)
{
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext)
{
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight()
{
return parent.getHeight();
}
@Override
public int getMinBuildHeight()
{
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount()
{
return parent.getSectionsCount();
}
@Override
public int getMinSection()
{
return parent.getMinSection();
}
@Override
public int getMaxSection()
{
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos)
{
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i)
{
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i)
{
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i)
{
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i)
{
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,130 +19,72 @@
package com.seibel.distanthorizons.common.wrappers.block; package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.level.*; import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine; import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.FluidState;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2 public class TintWithoutLevelOverrider extends AbstractDhTintGetter
import net.minecraft.core.Holder;
#endif
public class TintWithoutLevelOverrider implements BlockAndTintGetter
{ {
/**
* This will only ever be null if there was an issue with {@link IClientLevelWrapper#getPlainsBiomeWrapper()} //=============//
* but {@link Nullable} is there just in case. // constructor //
*/ //=============//
@Nullable
private final Biome biome; public TintWithoutLevelOverrider()
{ }
public TintWithoutLevelOverrider(BiomeWrapper biomeWrapper, IClientLevelWrapper clientLevelWrapper) //=========//
{ // methods //
// try to get the wrapped biome //=========//
Biome unwrappedBiome = null;
if (biomeWrapper.biome != null)
{
unwrappedBiome = unwrap(biomeWrapper.biome);
}
if(unwrappedBiome == null)
{
// we are looking at the empty biome wrapper, try using plains as a backup
BiomeWrapper plainsBiomeWrapper = ((BiomeWrapper) clientLevelWrapper.getPlainsBiomeWrapper());
if (plainsBiomeWrapper != null)
{
unwrappedBiome = unwrap(plainsBiomeWrapper.biome);
}
}
this.biome = unwrappedBiome;
}
@Override @Override
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver) public float getShade(Direction direction, boolean shade)
{ { throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only."); }
if (this.biome != null)
{
return colorResolver.getColor(this.biome, blockPos.getX(), blockPos.getZ());
}
else
{
// hopefully unneeded debug color
return ColorUtil.CYAN;
}
}
private static Biome unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//================//
// unused methods //
//================//
@Override @Override
public float getShade(@NotNull Direction direction, boolean shade) public LevelLightEngine getLightEngine()
{ { throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull LevelLightEngine getLightEngine()
{
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable @Nullable
@Override @Override
public BlockEntity getBlockEntity(@NotNull BlockPos pos) public BlockEntity getBlockEntity(BlockPos pos)
{ { throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override @Override
public @NotNull BlockState getBlockState(@NotNull BlockPos pos) public BlockState getBlockState(BlockPos pos)
{ { throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override @Override
public @NotNull FluidState getFluidState(@NotNull BlockPos pos) public FluidState getFluidState(BlockPos pos)
{ { throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
//==============//
// post MC 1.17 //
//==============//
#if MC_VER >= MC_1_17_1 #if MC_VER >= MC_1_17_1
@Override @Override
public int getHeight() public int getHeight()
{ { throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
} #if MC_VER < MC_1_21_3
@Override @Override
public int getMinBuildHeight() public int getMinBuildHeight()
{ { throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelSmoothOverrider. Object is for tinting only."); }
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only."); #else
} @Override
public int getMinY()
{ throw new UnsupportedOperationException("ERROR: getMinY() called on TintWithoutLevelOverrider. Object is for tinting only."); }
#endif
#endif #endif
} }
@@ -1,132 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter
{
final BiomeWrapper biome;
public int smoothingRange;
public TintWithoutLevelSmoothOverrider(BiomeWrapper biome, int smoothingRange)
{
this.biome = biome;
this.smoothingRange = smoothingRange;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//
// public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
// {
// int i = smoothingRange;
// if (i == 0)
// return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
// int j = (i * 2 + 1) * (i * 2 + 1);
// int k = 0;
// int l = 0;
// int m = 0;
// Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
// BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
// while (cursor3D.advance())
// {
// mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
// int n;
// if (LodCommonMain.forgeMethodCaller != null) {
// n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
// mutableBlockPos.getX(), mutableBlockPos.getZ());
// } else {
// n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
// }
//
// k += (n & 0xFF0000) >> 16;
// l += (n & 0xFF00) >> 8;
// m += n & 0xFF;
// }
// return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
// }
@Override
public float getShade(Direction direction, boolean shade)
{
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine()
{
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#if MC_VER >= MC_1_17_1
@Override
public int getHeight()
{
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight()
{
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
#endif
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -16,34 +16,31 @@
* You should have received a copy of the GNU Lesser General Public License * You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package com.seibel.distanthorizons.common.wrappers.chunk; package com.seibel.distanthorizons.common.wrappers.chunk;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper; import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper; import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion; import com.seibel.distanthorizons.common.wrappers.misc.MutableBlockPosWrapper;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IMutableBlockPosWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.multiplayer.ClientChunkCache;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.Heightmap;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentLinkedQueue;
#if MC_VER >= MC_1_17_1 #if MC_VER >= MC_1_17_1
import net.minecraft.core.QuartPos; import net.minecraft.core.QuartPos;
@@ -67,8 +64,6 @@ import net.minecraft.world.level.chunk.LevelChunkSection;
#if MC_VER >= MC_1_20_1 #if MC_VER >= MC_1_20_1
import net.minecraft.world.level.chunk.LevelChunkSection; import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.core.SectionPos;
#endif #endif
#if MC_VER <= MC_1_20_4 #if MC_VER <= MC_1_20_4
@@ -80,45 +75,34 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
public class ChunkWrapper implements IChunkWrapper public class ChunkWrapper implements IChunkWrapper
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
/** can be used for interactions with the underlying chunk where creating new BlockPos objects could cause issues for the garbage collector. */ /** can be used for interactions with the underlying chunk where creating new BlockPos objects could cause issues for the garbage collector. */
private static final ThreadLocal<BlockPos.MutableBlockPos> MUTABLE_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos()); private static final ThreadLocal<BlockPos.MutableBlockPos> MUTABLE_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos());
private static final ThreadLocal<MutableBlockPosWrapper> MUTABLE_BLOCK_POS_WRAPPER_REF = ThreadLocal.withInitial(() -> new MutableBlockPosWrapper());
private static boolean heightmapThreadWarningLogged = false;
private final ChunkAccess chunk; private final ChunkAccess chunk;
private final DhChunkPos chunkPos; private final DhChunkPos chunkPos;
private final LevelReader lightSource;
private final ILevelWrapper wrappedLevel; private final ILevelWrapper wrappedLevel;
private boolean isDhLightCorrect = false; private boolean isDhBlockLightCorrect = false;
/** only used when connected to a dedicated server */ private boolean isDhSkyLightCorrect = false;
private boolean isMcClientLightingCorrect = false;
private ChunkLightStorage blockLightStorage; private ChunkLightStorage blockLightStorage;
private ChunkLightStorage skyLightStorage; private ChunkLightStorage skyLightStorage;
private ArrayList<DhBlockPos> blockLightPosList = null; private ArrayList<DhBlockPos> blockLightPosList = null;
private boolean useDhLighting;
private int minNonEmptyHeight = Integer.MIN_VALUE; private int minNonEmptyHeight = Integer.MIN_VALUE;
private int maxNonEmptyHeight = Integer.MAX_VALUE; private int maxNonEmptyHeight = Integer.MAX_VALUE;
private int blockBiomeHashCode = 0; /** will be null if we are using MC heightmaps */
private int[][] solidHeightMap = null;
/** /** will be null if we are using MC heightmaps */
* Due to vanilla `isClientLightReady()` not being designed for use by a non-render thread, it may return 'true' private int[][] lightBlockingHeightMap = null;
* before the light engine has ticked, (right after all light changes is marked by the engine to be processed).
* To fix this, on client-only mode, we mixin-redirect the `isClientLightReady()` so that after the call, it will
* trigger a synchronous update of this flag here on all chunks that are wrapped. <br><br>
*
* Note: Using a static weak hash map to store the chunks that need to be updated, as instance of chunk wrapper
* can be duplicated, with same chunk instance. And the data stored here are all temporary, and thus will not be
* visible when a chunk is re-wrapped later. <br>
* (Also, thread safety done via a reader writer lock)
*/
private static final ConcurrentLinkedQueue<ChunkWrapper> chunksNeedingClientLightUpdating = new ConcurrentLinkedQueue<>();
@@ -126,23 +110,21 @@ public class ChunkWrapper implements IChunkWrapper
// constructor // // constructor //
//=============// //=============//
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource, ILevelWrapper wrappedLevel) /**
* Note: this constructor should be very
* fast since it will be called frequently on the MC
* server thread and a slow method will cause server lag.
*/
public ChunkWrapper(ChunkAccess chunk, ILevelWrapper wrappedLevel)
{ {
this.chunk = chunk; this.chunk = chunk;
this.lightSource = lightSource;
this.wrappedLevel = wrappedLevel; this.wrappedLevel = wrappedLevel;
this.chunkPos = new DhChunkPos(chunk.getPos().x, chunk.getPos().z); this.chunkPos = new DhChunkPos(chunk.getPos().x, chunk.getPos().z);
// TODO is this the best way to differentiate between when we are generating chunks and when MC gave us a chunk?
boolean isDhGeneratedChunk = (this.lightSource.getClass() == DhLitWorldGenRegion.class);
// MC loaded chunks should get their lighting from MC, DH generated chunks should get their lighting from DH
this.useDhLighting = isDhGeneratedChunk;
// FIXME +1 is to handle the fact that LodDataBuilder adds +1 to all block lighting calculations, also done in the relative position validator
chunksNeedingClientLightUpdating.add(this);
} }
@Override
public ChunkWrapper copy() { return new ChunkWrapper(this.chunk, this.wrappedLevel); }
//=========// //=========//
@@ -161,19 +143,29 @@ public class ChunkWrapper implements IChunkWrapper
} }
@Override @Override
public int getMinBuildHeight() { return getMinBuildHeight(this.chunk); } public int getInclusiveMinBuildHeight() { return getInclusiveMinBuildHeight(this.chunk); }
public static int getMinBuildHeight(ChunkAccess chunk) public static int getInclusiveMinBuildHeight(ChunkAccess chunk)
{ {
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
return 0; return 0;
#else #elif MC_VER < MC_1_21_3
return chunk.getMinBuildHeight(); return chunk.getMinBuildHeight();
#else
return chunk.getMinY();
#endif #endif
} }
@Override @Override
public int getMaxBuildHeight() { return getMaxBuildHeight(this.chunk); } public int getExclusiveMaxBuildHeight() { return getExclusiveMaxBuildHeight(this.chunk); }
public static int getMaxBuildHeight(ChunkAccess chunk) { return chunk.getMaxBuildHeight(); } public static int getExclusiveMaxBuildHeight(ChunkAccess chunk)
{
#if MC_VER < MC_1_21_3
return chunk.getMaxBuildHeight();
#else
// +1 since Minecraft made the max value inclusive
return chunk.getMaxY() + 1;
#endif
}
@Override @Override
public int getMinNonEmptyHeight() public int getMinNonEmptyHeight()
@@ -185,7 +177,7 @@ public class ChunkWrapper implements IChunkWrapper
// default if every section is empty or missing // default if every section is empty or missing
this.minNonEmptyHeight = this.getMinBuildHeight(); this.minNonEmptyHeight = this.getInclusiveMinBuildHeight();
// determine the lowest empty section (bottom up) // determine the lowest empty section (bottom up)
LevelChunkSection[] sections = this.chunk.getSections(); LevelChunkSection[] sections = this.chunk.getSections();
@@ -217,7 +209,7 @@ public class ChunkWrapper implements IChunkWrapper
// default if every section is empty or missing // default if every section is empty or missing
this.maxNonEmptyHeight = this.getMaxBuildHeight(); this.maxNonEmptyHeight = this.getExclusiveMaxBuildHeight();
// determine the highest empty section (top down) // determine the highest empty section (top down)
LevelChunkSection[] sections = this.chunk.getSections(); LevelChunkSection[] sections = this.chunk.getSections();
@@ -250,14 +242,99 @@ public class ChunkWrapper implements IChunkWrapper
return section.hasOnlyAir(); return section.hasOnlyAir();
#endif #endif
} }
private int getChunkSectionMinHeight(int index) { return (index * 16) + this.getMinBuildHeight(); } private int getChunkSectionMinHeight(int index) { return (index * 16) + this.getInclusiveMinBuildHeight(); }
@Override @Override
public int getSolidHeightMapValue(int xRel, int zRel) { return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE).getFirstAvailable(xRel, zRel); } public void createDhHeightMaps()
{
if (heightmapThreadWarningLogged
&& !DhApi.isDhThread())
{
LOGGER.warn("ChunkWrapper Height maps created on non-DH thread ["+Thread.currentThread().getName()+"]. This may cause stuttering.");
}
this.solidHeightMap = new int[LodUtil.CHUNK_WIDTH][LodUtil.CHUNK_WIDTH];
this.lightBlockingHeightMap = new int[LodUtil.CHUNK_WIDTH][LodUtil.CHUNK_WIDTH];
for (int x = 0; x < LodUtil.CHUNK_WIDTH; x++)
{
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z++)
{
int minInclusiveBuildHeight = this.getMinNonEmptyHeight();
// if no blocks are found the height map will be at the bottom of the world
int solidHeight = minInclusiveBuildHeight;
int lightBlockingHeight = minInclusiveBuildHeight;
int y = this.getMaxNonEmptyHeight(); //this.getExclusiveMaxBuildHeight();
IBlockStateWrapper block = this.getBlockState(x, y, z);
while (// go down until we reach the minimum build height
y > minInclusiveBuildHeight
// keep going until we find both height map values
&&
(
solidHeight == minInclusiveBuildHeight
|| lightBlockingHeight == minInclusiveBuildHeight
)
)
{
// is this block solid?
if (solidHeight == minInclusiveBuildHeight
&& block.isSolid())
{
solidHeight = y;
}
// is this block light blocking?
if (lightBlockingHeight == minInclusiveBuildHeight
&& block.getOpacity() != LodUtil.BLOCK_FULLY_TRANSPARENT)
{
lightBlockingHeight = y;
}
// get the next block down
y--;
block = this.getBlockState(x, y, z);
}
this.solidHeightMap[x][z] = solidHeight;
this.lightBlockingHeightMap[x][z] = lightBlockingHeight;
}
}
}
@Override @Override
public int getLightBlockingHeightMapValue(int xRel, int zRel) { return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.MOTION_BLOCKING).getFirstAvailable(xRel, zRel); } public int getSolidHeightMapValue(int xRel, int zRel)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(xRel, zRel);
// will be null if we want to use MC heightmaps
if (this.solidHeightMap == null)
{
return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.WORLD_SURFACE).getFirstAvailable(xRel, zRel);
}
else
{
return this.solidHeightMap[xRel][zRel];
}
}
@Override
public int getLightBlockingHeightMapValue(int xRel, int zRel)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(xRel, zRel);
if (this.lightBlockingHeightMap == null)
{
return this.chunk.getOrCreateHeightmapUnprimed(Heightmap.Types.MOTION_BLOCKING).getFirstAvailable(xRel, zRel);
}
else
{
return this.lightBlockingHeightMap[xRel][zRel];
}
}
@Override @Override
@@ -294,18 +371,134 @@ public class ChunkWrapper implements IChunkWrapper
blockPos.setY(relY); blockPos.setY(relY);
blockPos.setZ(relZ); blockPos.setZ(relZ);
// TODO copy into pooled array, this isn't thread safe and can cause MC to throw errors if the chunk is loaded
return BlockStateWrapper.fromBlockState(this.chunk.getBlockState(blockPos), this.wrappedLevel); return BlockStateWrapper.fromBlockState(this.chunk.getBlockState(blockPos), this.wrappedLevel);
} }
@Override
public IBlockStateWrapper getBlockState(int relX, int relY, int relZ, IMutableBlockPosWrapper mcBlockPos, IBlockStateWrapper guess)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, relY, relZ);
BlockPos.MutableBlockPos pos = (BlockPos.MutableBlockPos)mcBlockPos.getWrappedMcObject();
pos.setX(relX);
pos.setY(relY);
pos.setZ(relZ);
return BlockStateWrapper.fromBlockState(this.chunk.getBlockState(pos), this.wrappedLevel, guess);
}
/**
// Commented out experimental LevelChunkSection cloning logic to fix extremely rare concurrency modification issue
// James has only ever seen a report relating to LevelSection concurrent modification once,
// the issue can cause DH lighting/LOD building to fail due to the chunk being modified on the server.
// James has only heard of this issue once, so it isn't a high priority issue.
// And from James' quick look at a few different MC versions it appears the LevelChunkSection object changes quite drastically between MC versions,
// meaning any cloning logic would have to either be a new wrapper or very MC version dependent, either way a lot of additional work.
// Due to the large time cost and extremely rare nature of the issue, this logic is commented out unless this issue pops up again in the future.
// instance variable to hold the cloned sections
private final LevelChunkSection[] levelChunkSections;
// new constructor logic to clone the sections
public constructor(...)
{
// other constructor logic //
LevelChunkSection[] sections = this.chunk.getSections();
this.levelChunkSections = new LevelChunkSection[sections.length];
for (int i = 0; i < sections.length; i++)
{
LevelChunkSection section = sections[i];
if (section != null)
{
// TODO implement section cloning for older MC versions, only 1.21.4 MC (and maybe other semi recent versions) have a clean way to handle this
// TODO we probably want a wrapper object instead
#if MC_VER < MC_1_21_4
this.levelChunkSections[i] = section;
#else
this.levelChunkSections[i] = section.copy();
#endif
}
}
}
// replacement getters
@Override
public IBlockStateWrapper getBlockState(int relX, int relY, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, relY, relZ);
return this.getBlockStateInternal(relX, relY, relZ, null);
}
@Override
public IBlockStateWrapper getBlockState(int relX, int relY, int relZ, IMutableBlockPosWrapper mcBlockPos, IBlockStateWrapper guess)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, relY, relZ);
return this.getBlockStateInternal(relX, relY, relZ, guess);
}
// internal getter logic
private IBlockStateWrapper getBlockStateInternal(int relX, int y, int relZ, @Nullable IBlockStateWrapper guess)
{
try
{
// attempt to get the section for this position
int i = (y - this.getInclusiveMinBuildHeight()) / 16;
if (i >= 0 && i < this.levelChunkSections.length)
{
LevelChunkSection section = this.levelChunkSections[i];
if (!section.hasOnlyAir())
{
if (guess != null)
{
return BlockStateWrapper.fromBlockState(section.getBlockState(relX & 15, y & 15, relZ & 15), this.wrappedLevel, guess);
}
else
{
return BlockStateWrapper.fromBlockState(section.getBlockState(relX & 15, y & 15, relZ & 15), this.wrappedLevel);
}
}
}
return BlockStateWrapper.AIR;
}
catch (Exception e)
{
return BlockStateWrapper.AIR;
}
}
*/
@Override
public IMutableBlockPosWrapper getMutableBlockPosWrapper() { return MUTABLE_BLOCK_POS_WRAPPER_REF.get(); }
@Override @Override
public DhChunkPos getChunkPos() { return this.chunkPos; } public DhChunkPos getChunkPos() { return this.chunkPos; }
public ChunkAccess getChunk() { return this.chunk; } public ChunkAccess getChunk() { return this.chunk; }
public void trySetStatus(ChunkStatus status) { trySetStatus(this.getChunk(), status); }
/** does nothing if the chunk object doesn't support setting it's status */
public static void trySetStatus(ChunkAccess chunk, ChunkStatus status)
{
if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21_1
((ProtoChunk) chunk).setStatus(status);
#else
((ProtoChunk) chunk).setPersistedStatus(status);
#endif
}
}
public ChunkStatus getStatus() { return getStatus(this.getChunk()); } public ChunkStatus getStatus() { return getStatus(this.getChunk()); }
public static ChunkStatus getStatus(ChunkAccess chunk) public static ChunkStatus getStatus(ChunkAccess chunk)
{ {
#if MC_VER < MC_1_21 #if MC_VER < MC_1_21_1
return chunk.getStatus(); return chunk.getStatus();
#else #else
return chunk.getPersistedStatus(); return chunk.getPersistedStatus();
@@ -327,45 +520,15 @@ public class ChunkWrapper implements IChunkWrapper
// lighting // // lighting //
//==========// //==========//
@Override @Override
public void setIsDhLightCorrect(boolean isDhLightCorrect) { this.isDhLightCorrect = isDhLightCorrect; } public void setIsDhSkyLightCorrect(boolean isDhLightCorrect) { this.isDhSkyLightCorrect = isDhLightCorrect; }
@Override
public void setIsDhBlockLightCorrect(boolean isDhLightCorrect) { this.isDhBlockLightCorrect = isDhLightCorrect; }
@Override @Override
public void setUseDhLighting(boolean useDhLighting) { this.useDhLighting = useDhLighting; } public boolean isDhBlockLightingCorrect() { return this.isDhBlockLightCorrect; }
@Override @Override
public boolean isLightCorrect() public boolean isDhSkyLightCorrect() { return this.isDhSkyLightCorrect; }
{
if (this.useDhLighting)
{
return this.isDhLightCorrect;
}
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
return false; // MC's lighting engine doesn't work consistently enough to trust for 1.16 or 1.17
#else
if (this.chunk instanceof LevelChunk)
{
LevelChunk levelChunk = (LevelChunk) this.chunk;
if (levelChunk.getLevel() instanceof ClientLevel)
{
// connected to a server
return this.isMcClientLightingCorrect;
}
else
{
// in a single player world
return this.chunk.isLightCorrect() && levelChunk.loaded;
}
}
else
{
// called when in a single player world and the chunk is a proto chunk (in world gen, and not active)
return this.chunk.isLightCorrect();
}
#endif
}
@Override @Override
@@ -390,6 +553,8 @@ public class ChunkWrapper implements IChunkWrapper
return this.blockLightStorage; return this.blockLightStorage;
} }
public void setBlockLightStorage(ChunkLightStorage lightStorage) { this.blockLightStorage = lightStorage; } public void setBlockLightStorage(ChunkLightStorage lightStorage) { this.blockLightStorage = lightStorage; }
@Override
public void clearDhBlockLighting() { this.getBlockLightStorage().clear(); }
@Override @Override
@@ -404,6 +569,8 @@ public class ChunkWrapper implements IChunkWrapper
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ); this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
this.getSkyLightStorage().set(relX, y, relZ, lightValue); this.getSkyLightStorage().set(relX, y, relZ, lightValue);
} }
@Override
public void clearDhSkyLighting() { this.getSkyLightStorage().clear(); }
private ChunkLightStorage getSkyLightStorage() private ChunkLightStorage getSkyLightStorage()
{ {
@@ -416,50 +583,12 @@ public class ChunkWrapper implements IChunkWrapper
public void setSkyLightStorage(ChunkLightStorage lightStorage) { this.skyLightStorage = lightStorage; } public void setSkyLightStorage(ChunkLightStorage lightStorage) { this.skyLightStorage = lightStorage; }
@Override
public int getBlockLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
// use the full lighting engine when the chunks are within render distance or the config requests it
if (this.useDhLighting)
{
// DH lighting method
return this.getBlockLightStorage().get(relX, y, relZ);
}
else
{
// note: this returns 0 if the chunk is unload
// MC lighting method
return this.lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(relX + this.getMinBlockX(), y, relZ + this.getMinBlockZ()));
}
}
@Override
public int getSkyLight(int relX, int y, int relZ)
{
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
// use the full lighting engine when the chunks are within render distance or the config requests it
if (this.useDhLighting)
{
// DH lighting method
return this.getSkyLightStorage().get(relX, y, relZ);
}
else
{
// MC lighting method
return this.lightSource.getBrightness(LightLayer.SKY, new BlockPos(relX + this.getMinBlockX(), y, relZ + this.getMinBlockZ()));
}
}
/** /**
* FIXME synchronized is necessary for a rare issue where this method is called from two separate threads at the same time * FIXME synchronized is necessary for a rare issue where this method is called from two separate threads at the same time
* before the list has finished populating. * before the list has finished populating.
*/ */
@Override @Override
public synchronized ArrayList<DhBlockPos> getBlockLightPosList() public synchronized ArrayList<DhBlockPos> getWorldBlockLightPosList()
{ {
// only populate the list once // only populate the list once
if (this.blockLightPosList == null) if (this.blockLightPosList == null)
@@ -475,7 +604,13 @@ public class ChunkWrapper implements IChunkWrapper
#else #else
this.chunk.findBlockLightSources((blockPos, blockState) -> this.chunk.findBlockLightSources((blockPos, blockState) ->
{ {
this.blockLightPosList.add(new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ())); DhBlockPos pos = new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
// this can be uncommented if MC decides to return relative block positions in the future instead of world positions
//pos.mutateToChunkRelativePos(pos);
//pos.mutateOffset(this.chunkPos.getMinBlockX(), 0, this.chunkPos.getMinBlockZ(), pos);
this.blockLightPosList.add(pos);
}); });
#endif #endif
} }
@@ -483,98 +618,6 @@ public class ChunkWrapper implements IChunkWrapper
return this.blockLightPosList; return this.blockLightPosList;
} }
public static void syncedUpdateClientLightStatus()
{
#if MC_VER < MC_1_18_2
// TODO: Check what to do in 1.18.1 and older
// since we don't currently handle this list,
// clear it to prevent memory leaks
chunksNeedingClientLightUpdating.clear();
#else
// update the chunks client lighting
ChunkWrapper chunkWrapper = chunksNeedingClientLightUpdating.poll();
while (chunkWrapper != null)
{
chunkWrapper.updateIsClientLightingCorrect();
chunkWrapper = chunksNeedingClientLightUpdating.poll();
}
#endif
}
/** Should be called after client light updates are triggered. */
private void updateIsClientLightingCorrect()
{
if (this.chunk instanceof LevelChunk && ((LevelChunk) this.chunk).getLevel() instanceof ClientLevel)
{
LevelChunk levelChunk = (LevelChunk) this.chunk;
ClientChunkCache clientChunkCache = ((ClientLevel) levelChunk.getLevel()).getChunkSource();
this.isMcClientLightingCorrect = clientChunkCache.getChunkForLighting(this.chunk.getPos().x, this.chunk.getPos().z) != null &&
#if MC_VER <= MC_1_17_1
levelChunk.isLightCorrect();
#elif MC_VER < MC_1_20_1
levelChunk.isClientLightReady();
#else
checkLightSectionsOnChunk(levelChunk, levelChunk.getLevel().getLightEngine());
#endif
}
}
#if MC_VER >= MC_1_20_1
private static boolean checkLightSectionsOnChunk(LevelChunk chunk, LevelLightEngine engine)
{
LevelChunkSection[] sections = chunk.getSections();
int minY = chunk.getMinSection();
int maxY = chunk.getMaxSection();
for (int y = minY; y < maxY; ++y)
{
LevelChunkSection section = sections[chunk.getSectionIndexFromSectionY(y)];
if (section.hasOnlyAir()) continue;
if (!engine.lightOnInSection(SectionPos.of(chunk.getPos(), y)))
{
return false;
}
}
return true;
}
#endif
//===============//
// other methods //
//===============//
@Override
public boolean doNearbyChunksExist()
{
if (this.lightSource instanceof DhLitWorldGenRegion)
{
return true;
}
for (int dx = -1; dx <= 1; dx++)
{
for (int dz = -1; dz <= 1; dz++)
{
if (dx == 0 && dz == 0)
{
continue;
}
else if (this.lightSource.getChunk(dx + this.chunk.getPos().x, dz + this.chunk.getPos().z, ChunkStatus.BIOMES, false) == null)
{
return false;
}
}
}
return true;
}
@Override
public boolean isStillValid() { return this.wrappedLevel.tryGetChunk(this.chunkPos) == this; }
//================// //================//
@@ -0,0 +1,98 @@
package com.seibel.distanthorizons.common.wrappers.gui;
#if MC_VER < MC_1_21_9
// not supported for older MC versions
#else
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.gui.components.debug.DebugScreenDisplayer;
import net.minecraft.client.gui.components.debug.DebugScreenEntries;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.LevelChunk;
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation;
#endif
#endif
#if MC_VER < MC_1_21_9
// not supported for older MC versions
public class DhDebugScreenEntry
{}
#else
public class DhDebugScreenEntry implements net.minecraft.client.gui.components.debug.DebugScreenEntry
{
public static void register()
{
// This method is private, so its access will need to be widened
DebugScreenEntries.register(
// The id, this will be displayed on the options screen
#if MC_VER <= MC_1_21_10
ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, "distant_horizons"),
#else
"distant_horizons",
#endif
// The screen entry
new DhDebugScreenEntry()
);
}
@Override
public void display(@NotNull DebugScreenDisplayer displayer, @Nullable Level level, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk)
{
List<String> messageList = new ArrayList<>();
F3Screen.addStringToDisplay(messageList);
for (String message : messageList)
{
displayer.addLine(message);
}
//// The following will display like so if it is the only entry on the screen:
//// First left! First Right!
////
//// Hello world! Random text!
//// Lorem ipsum.
//// I am another group!
//// I am one group This will appear after with no line breaks!
//// All in a row
//// Provided in a list.
////
//
//displayer.addLine("Hello world!");
//displayer.addLine("Lorem ipsum.");
//displayer.addLine("Random text!");
//
//// These will be displayed first
//displayer.addPriorityLine("First left!");
//displayer.addPriorityLine("First right!");
//
//// These will be grouped separately based on the key
//displayer.addToGroup(GROUP_ONE, List.of(
// "I am one group",
// "All in a row",
// "Provided in a list."
//));
//
//displayer.addToGroup(GROUP_TWO, "I am another group!");
//displayer.addToGroup(GROUP_TWO, "This will appear after with no line breaks!");
}
@Override
public boolean isAllowed(boolean reducedDebugInfo)
{
// Always show regardless of accessibility option
return true;
}
}
#endif
@@ -52,6 +52,27 @@ public class DhScreen extends Screen
{ {
renderTooltip(guiStack, comp, x, y); renderTooltip(guiStack, comp, x, y);
} }
#elif MC_VER < MC_1_21_6
protected void DhDrawCenteredString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color)
{
guiStack.drawCenteredString(font, text, x, y, color);
}
protected void DhDrawString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color)
{
guiStack.drawString(font, text, x, y, color);
}
//protected void DhRenderTooltip(GuiGraphics guiStack, Font font, List<? extends net.minecraft.util.FormattedCharSequence> text, int x, int y)
//{
// guiStack.renderTooltip(font, text, x, y);
//}
protected void DhRenderComponentTooltip(GuiGraphics guiStack, Font font, List<Component> comp, int x, int y)
{
guiStack.renderComponentTooltip(font, comp, x, y);
}
protected void DhRenderTooltip(GuiGraphics guiStack, Font font, Component text, int x, int y)
{
guiStack.renderTooltip(font, text, x, y);
}
#else #else
protected void DhDrawCenteredString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color) protected void DhDrawCenteredString(GuiGraphics guiStack, Font font, Component text, int x, int y, int color)
{ {
@@ -61,17 +82,20 @@ public class DhScreen extends Screen
{ {
guiStack.drawString(font, text, x, y, color); guiStack.drawString(font, text, x, y, color);
} }
protected void DhRenderTooltip(GuiGraphics guiStack, Font font, List<? extends net.minecraft.util.FormattedCharSequence> text, int x, int y) //protected void DhRenderTooltip(GuiGraphics guiStack, Font font, List<? extends net.minecraft.util.FormattedCharSequence> text, int x, int y)
{ //{
guiStack.renderTooltip(font, text, x, y); // //guiStack.renderTooltip(font, text, x, y);
} //}
protected void DhRenderComponentTooltip(GuiGraphics guiStack, Font font, List<Component> comp, int x, int y) protected void DhRenderComponentTooltip(GuiGraphics guiStack, Font font, List<Component> comp, int x, int y)
{ {
guiStack.renderComponentTooltip(font, comp, x, y); guiStack.setComponentTooltipForNextFrame(font, comp, x, y);
} }
protected void DhRenderTooltip(GuiGraphics guiStack, Font font, Component text, int x, int y) protected void DhRenderTooltip(GuiGraphics guiStack, Font font, Component text, int x, int y)
{ {
guiStack.renderTooltip(font, text, x, y); guiStack.setTooltipForNextFrame(font, text, x, y);
} }
#endif #endif
} }
@@ -1,40 +1,52 @@
package com.seibel.distanthorizons.common.wrappers.gui; package com.seibel.distanthorizons.common.wrappers.gui;
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.gui.ConfigScreen;
import com.seibel.distanthorizons.core.config.gui.JavaScreenHandlerScreen; import com.seibel.distanthorizons.core.config.gui.JavaScreenHandlerScreen;
import com.seibel.distanthorizons.core.config.gui.OpenGLConfigScreen;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.screens.Screen;
import com.seibel.distanthorizons.core.logging.DhLogger;
public class GetConfigScreen public class GetConfigScreen
{ {
public static type useScreen = type.Classic; protected static final DhLogger LOGGER = new DhLoggerBuilder().build();
public enum type public static EType useScreen = EType.Classic;
public enum EType
{ {
Classic, Classic,
@Deprecated JavaSwing;
OpenGL, // This was just an attempt, it didn't work out, and we are going to change to javafx soon (as soon as that works)
JavaFX;
} }
public static Screen getScreen(Screen parent) public static Screen getScreen(Screen parent)
{ {
// Generate the language // TODO it'd be nice to have this run automatically on startup
// This shouldn't be here, but I need a way to test it after Minecraft inits its assets // but this will only work once MC has added our lang file,
//System.out.println(ConfigBase.INSTANCE.generateLang(false, true)); // which won't be for sure added until we request a GUI
if (ModInfo.IS_DEV_BUILD)
{
String missingLangEntries = ConfigHandler.INSTANCE.generateLang(true, true);
// trim to remove any newlines/spaces
// that may be present when no lang entries need changing
// then we can check length != 0 if any items are missing and need adding
String trimmedMissingEntries = missingLangEntries.trim();
if (!trimmedMissingEntries.isEmpty())
{
LOGGER.warn("One or more language entries is missing:");
LOGGER.warn(missingLangEntries);
}
}
switch (useScreen) switch (useScreen)
{ {
case Classic: case Classic:
return ClassicConfigGUI.getScreen(ConfigBase.INSTANCE, parent, "client"); return ClassicConfigGUI.getScreen(parent, "client");
case OpenGL: case JavaSwing:
MinecraftScreen.getScreen(parent, new OpenGLConfigScreen(), ModInfo.ID + ".title"); //return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
return null; return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
// case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
case JavaFX:
return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
default: default:
throw new IllegalArgumentException("No config screen implementation defined for ["+useScreen+"]."); throw new IllegalArgumentException("No config screen implementation defined for ["+useScreen+"].");
} }
@@ -24,26 +24,26 @@ public class MinecraftScreen
private static class ConfigScreenRenderer extends DhScreen private static class ConfigScreenRenderer extends DhScreen
{ {
private final Screen parent; private final Screen parent;
private ConfigListWidget list; private ConfigListWidget configListWidget;
private AbstractScreen screen; private AbstractScreen screen;
#if MC_VER < MC_1_19_2 #if MC_VER < MC_1_19_2
public static net.minecraft.network.chat.TranslatableComponent translate(String str, Object... args) public static net.minecraft.network.chat.TranslatableComponent translate(String str, Object... args)
{ { return new net.minecraft.network.chat.TranslatableComponent(str, args); }
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else #else
public static net.minecraft.network.chat.MutableComponent translate(String str, Object... args) public static net.minecraft.network.chat.MutableComponent translate(String str, Object... args)
{ { return net.minecraft.network.chat.Component.translatable(str, args); }
return net.minecraft.network.chat.Component.translatable(str, args); #endif
}
#endif
protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName) protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName)
{ {
super(translate(translationName)); super(translate(translationName));
#if MC_VER < MC_1_21_9
screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow(); screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow();
#else
screen.minecraftWindow = Minecraft.getInstance().getWindow().handle();
#endif
this.parent = parent; this.parent = parent;
this.screen = screen; this.screen = screen;
} }
@@ -53,20 +53,22 @@ public class MinecraftScreen
{ {
super.init(); // Init Minecraft's screen super.init(); // Init Minecraft's screen
Window mcWindow = this.minecraft.getWindow(); Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth(); this.screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight(); this.screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width; this.screen.scaledWidth = this.width;
screen.scaledHeight = this.height; this.screen.scaledHeight = this.height;
screen.init(); // Init our own config screen this.screen.init(); // Init our own config screen
this.list = new ConfigListWidget(this.minecraft, this.width, this.height, 0, 0, 25); // Select the area to tint this.configListWidget = new ConfigListWidget(this.minecraft, this.width, this.height, 0, 0, 25); // Select the area to tint
#if MC_VER < MC_1_20_6 // no background is rendered in MC 1.20.6+ #if MC_VER < MC_1_20_6 // no background is rendered in MC 1.20.6+
if (this.minecraft != null && this.minecraft.level != null) // Check if in game if (this.minecraft != null && this.minecraft.level != null) // Check if in game
this.list.setRenderBackground(false); // Disable from rendering {
this.configListWidget.setRenderBackground(false); // Disable from rendering
}
#endif #endif
this.addWidget(this.list); // Add the tint to the things to be rendered this.addWidget(this.configListWidget); // Add the tint to the things to be rendered
} }
@Override @Override
@@ -78,58 +80,71 @@ public class MinecraftScreen
{ {
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background this.renderBackground(matrices); // Render background
#else #elif MC_VER < MC_1_21_6
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#else
// background blur is already being rendered, rendering again causes the game to crash
#endif #endif
this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseX = mouseX; this.configListWidget.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseY = mouseY;
screen.render(delta); // Render everything on the main screen this.screen.mouseX = mouseX;
this.screen.mouseY = mouseY;
this.screen.render(delta); // Render everything on the main screen
super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint) super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint)
} }
#if MC_VER <= MC_1_21_10
@Override @Override
public void resize(Minecraft mc, int width, int height) public void resize(Minecraft mc, int width, int height)
#else
@Override
public void resize(int width, int height)
#endif
{ {
super.resize(mc, width, height); // Resize Minecraft's screen // Resize Minecraft's screen
#if MC_VER <= MC_1_21_10
super.resize(mc, width, height);
#else
super.resize(width, height);
#endif
Window mcWindow = this.minecraft.getWindow(); Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth(); this.screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight(); this.screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width; this.screen.scaledWidth = this.width;
screen.scaledHeight = this.height; this.screen.scaledHeight = this.height;
screen.onResize(); // Resize our screen this.screen.onResize(); // Resize our screen
} }
@Override @Override
public void tick() public void tick()
{ {
super.tick(); // Tick Minecraft's screen super.tick(); // Tick Minecraft's screen
screen.tick(); // Tick our screen this.screen.tick(); // Tick our screen
if (screen.close) // If we decide to close the screen, then actually close the screen if (this.screen.close) // If we decide to close the screen, then actually close the screen
onClose(); {
this.onClose();
}
} }
@Override @Override
public void onClose() public void onClose()
{ {
screen.onClose(); // Close our screen this.screen.onClose(); // Close our screen
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen Objects.requireNonNull(this.minecraft).setScreen(this.parent); // Goto the parent screen
} }
@Override @Override
public void onFilesDrop(@NotNull List<Path> files) public void onFilesDrop(@NotNull List<Path> files)
{ { this.screen.onFilesDrop(files); }
screen.onFilesDrop(files);
}
// For checking if it should close when you press the escape key // For checking if it should close when you press the escape key
@Override @Override
public boolean shouldCloseOnEsc() public boolean shouldCloseOnEsc()
{ { return this.screen.shouldCloseOnEsc; }
return screen.shouldCloseOnEsc;
}
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,31 +19,49 @@
package com.seibel.distanthorizons.common.wrappers.gui; package com.seibel.distanthorizons.common.wrappers.gui;
import net.minecraft.network.chat.Component;
#if MC_VER >= MC_1_17_1
import net.minecraft.client.gui.components.Button;
#endif
#if MC_VER < MC_1_17_1
import net.minecraft.client.gui.components.ImageButton;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
#elif MC_VER < MC_1_20_1
import net.minecraft.client.gui.components.ImageButton;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.renderer.GameRenderer;
#elif MC_VER < MC_1_20_2
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.gui.GuiGraphics;
#elif MC_VER < MC_1_21_6
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
#elif MC_VER <= MC_1_21_10
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderPipelines;
#else
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.RenderPipelines;
#endif
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif
/** /**
* Creates a button with a texture on it (and a background) that works with all mc versions * Creates a button with a texture on it (and a background) that works with all mc versions
* *
* @author coolGi * @author coolGi
* @version 2023-10-03 * @version 2023-10-03
*/ */
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.components.AbstractButton;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
#if MC_VER >= MC_1_17_1
import net.minecraft.client.renderer.GameRenderer;
#endif
#if MC_VER < MC_1_20_1
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
#else
import net.minecraft.client.gui.GuiGraphics;
#endif
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
public class TexturedButtonWidget extends ImageButton public class TexturedButtonWidget extends ImageButton
#else #else
@@ -57,20 +75,36 @@ public class TexturedButtonWidget extends Button
private final int v; private final int v;
private final int hoveredVOffset; private final int hoveredVOffset;
private final ResourceLocation texture; #if MC_VER <= MC_1_21_10
private final ResourceLocation textureResourceLocation;
#else
private final Identifier textureResourceLocation;
#endif
private final int textureWidth; private final int textureWidth;
private final int textureHeight; private final int textureHeight;
#endif #endif
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) { public TexturedButtonWidget(
this(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text, true); int x, int y, int width, int height, int u, int v, int hoveredVOffset,
#if MC_VER <= MC_1_21_10 ResourceLocation textureResourceLocation,
#else Identifier textureResourceLocation,
#endif
int textureWidth, int textureHeight, OnPress pressAction, Component text)
{
this(x, y, width, height, u, v, hoveredVOffset, textureResourceLocation, textureWidth, textureHeight, pressAction, text, true);
} }
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text, boolean renderBackground) public TexturedButtonWidget(
int x, int y, int width, int height, int u, int v, int hoveredVOffset,
#if MC_VER <= MC_1_21_10 ResourceLocation textureResourceLocation,
#else Identifier textureResourceLocation,
#endif
int textureWidth, int textureHeight, OnPress pressAction, Component text,
boolean renderBackground)
{ {
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text); super(x, y, width, height, u, v, hoveredVOffset, textureResourceLocation, textureWidth, textureHeight, pressAction, text);
#else #else
// We don't pass on the text option as otherwise it will render (we normally pass it for narration) // We don't pass on the text option as otherwise it will render (we normally pass it for narration)
// TODO: Find a fix for it // TODO: Find a fix for it
@@ -80,7 +114,7 @@ public class TexturedButtonWidget extends Button
this.v = v; this.v = v;
this.hoveredVOffset = hoveredVOffset; this.hoveredVOffset = hoveredVOffset;
this.texture = texture; this.textureResourceLocation = textureResourceLocation;
this.textureWidth = textureWidth; this.textureWidth = textureWidth;
this.textureHeight = textureHeight; this.textureHeight = textureHeight;
@@ -92,7 +126,8 @@ public class TexturedButtonWidget extends Button
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
#if MC_VER < MC_1_19_4 #if MC_VER < MC_1_19_4
@Override @Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) { public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta)
{
if (this.renderBackground) // Renders the background of the button if (this.renderBackground) // Renders the background of the button
{ {
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
@@ -119,6 +154,7 @@ public class TexturedButtonWidget extends Button
super.renderButton(matrices, mouseX, mouseY, delta); super.renderButton(matrices, mouseX, mouseY, delta);
} }
#else #else
#if MC_VER < MC_1_20_1 #if MC_VER < MC_1_20_1
@Override @Override
@@ -154,24 +190,68 @@ public class TexturedButtonWidget extends Button
super.renderWidget(matrices, mouseX, mouseY, delta); super.renderWidget(matrices, mouseX, mouseY, delta);
} }
#endif #endif
#else #else
#if MC_VER < MC_1_21_11
@Override @Override
public void renderWidget(GuiGraphics matrices, int mouseX, int mouseY, float delta) public void renderWidget(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#else
@Override
protected void renderContents(GuiGraphics matrices, int mouseX, int mouseY, float delta)
#endif
{ {
if (this.renderBackground) if (this.renderBackground)
{ {
//RenderSystem.enableBlend(); #if MC_VER < MC_1_21_3
//RenderSystem.enableDepthTest();
matrices.blitSprite(SPRITES.get(this.active, this.isHoveredOrFocused()), this.getX(), this.getY(), this.getWidth(), this.getHeight()); matrices.blitSprite(SPRITES.get(this.active, this.isHoveredOrFocused()), this.getX(), this.getY(), this.getWidth(), this.getHeight());
#elif MC_VER < MC_1_21_6
matrices.blitSprite(
RenderType::guiTextured,
SPRITES.get(this.active, this.isHoveredOrFocused()),
this.getX(), this.getY(),
this.getWidth(), this.getHeight());
#else
matrices.blitSprite(
RenderPipelines.GUI_TEXTURED,
SPRITES.get(this.active, this.isHoveredOrFocused()),
this.getX(), this.getY(),
this.getWidth(), this.getHeight());
#endif
} }
// Renders the sprite // Renders the sprite
int i = 0; int i = 0;
if (!this.active) i = 2; if (!this.active)
else if (this.isHovered) i = 1; {
i = 2;
}
else if (this.isHovered)
{
i = 1;
}
matrices.blit(this.texture, this.getX(), this.getY(), this.u, this.v + (this.hoveredVOffset * i), this.width, this.height, this.textureWidth, this.textureHeight); #if MC_VER < MC_1_21_3
matrices.blit(this.textureResourceLocation, this.getX(), this.getY(), this.u, this.v + (this.hoveredVOffset * i), this.width, this.height, this.textureWidth, this.textureHeight);
#elif MC_VER < MC_1_21_6
matrices.blit(
RenderType::guiTextured,
this.textureResourceLocation,
this.getX(), this.getY(),
this.u, this.v + (this.hoveredVOffset * i),
this.width, this.height,
this.textureWidth, this.textureHeight);
#else
matrices.blit(
RenderPipelines.GUI_TEXTURED,
this.textureResourceLocation,
this.getX(), this.getY(),
this.u, this.v + (this.hoveredVOffset * i),
this.width, this.height,
this.textureWidth, this.textureHeight);
#endif
} }
#endif #endif
} }
@@ -0,0 +1,33 @@
package com.seibel.distanthorizons.common.wrappers.gui.config;
import com.seibel.distanthorizons.core.config.gui.IConfigGuiInfo;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.network.chat.Component;
import org.jetbrains.annotations.Nullable;
import java.util.AbstractMap;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
/**
* holds information needed by the config GUI for rendering.
*
* @see AbstractConfigBase
*/
public class ConfigGuiInfo implements IConfigGuiInfo
{
/**
* Used to display validation errors.
* Null if no error is present.
*/
@Nullable
public Component errorMessage;
public BiFunction<EditBox, Button, Predicate<String>> tooltipFunction;
/** determines which options the button will show */
public AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>> buttonOptionMap;
}
@@ -1,8 +1,8 @@
package com.seibel.distanthorizons.common.wrappers.gui.updater; package com.seibel.distanthorizons.common.wrappers.gui.updater;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreen; import com.seibel.distanthorizons.common.wrappers.gui.DhScreen;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.jar.installer.MarkdownFormatter; import com.seibel.distanthorizons.core.jar.installer.MarkdownFormatter;
@@ -14,6 +14,7 @@ import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.events.GuiEventListener; import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
import com.seibel.distanthorizons.core.logging.DhLogger;
#if MC_VER >= MC_1_17_1 #if MC_VER >= MC_1_17_1
import net.minecraft.client.gui.narration.NarratableEntry; import net.minecraft.client.gui.narration.NarratableEntry;
@@ -21,6 +22,7 @@ import net.minecraft.client.gui.narration.NarratableEntry;
#if MC_VER < MC_1_20_1 #if MC_VER < MC_1_20_1
import net.minecraft.client.gui.GuiComponent; import net.minecraft.client.gui.GuiComponent;
import com.mojang.blaze3d.vertex.PoseStack;
#else #else
import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.GuiGraphics;
#endif #endif
@@ -39,6 +41,9 @@ import java.util.*;
// TODO: Make this // TODO: Make this
public class ChangelogScreen extends DhScreen public class ChangelogScreen extends DhScreen
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private Screen parent; private Screen parent;
private String versionID; private String versionID;
private List<String> changelog; private List<String> changelog;
@@ -51,24 +56,33 @@ public class ChangelogScreen extends DhScreen
this(parent, null); this(parent, null);
if (!ModrinthGetter.initted) // Make sure the modrinth stuff is initted if (!ModrinthGetter.initted) // Make sure the modrinth stuff is initted
{
ModrinthGetter.init(); ModrinthGetter.init();
}
if (!ModrinthGetter.initted) // If its not initted, then this isnt usable if (!ModrinthGetter.initted) // If its not initted, then this isnt usable
{
return; return;
}
if (!ModrinthGetter.mcVersions.contains(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion())) if (!ModrinthGetter.mcVersions.contains(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion()))
{
return; return;
}
String versionID = ModrinthGetter.getLatestIDForVersion(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion()); String versionID = ModrinthGetter.getLatestIDForVersion(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion());
if (versionID == null) if (versionID == null)
{
return; return;
}
try try
{ {
setupChangelog(versionID); this.setupChangelog(versionID);
usable = true; this.usable = true;
} }
catch (Exception e) catch (Exception e)
{ {
e.printStackTrace(); LOGGER.error("failed to setup changelog, error: ["+e.getMessage()+"].", e);
} }
} }
@@ -80,11 +94,13 @@ public class ChangelogScreen extends DhScreen
if (versionID == null) if (versionID == null)
{
return; return;
}
try try
{ {
setupChangelog(versionID); this.setupChangelog(versionID);
usable = true; this.usable = true;
} }
catch (Exception e) catch (Exception e)
{ {
@@ -129,8 +145,10 @@ public class ChangelogScreen extends DhScreen
protected void init() protected void init()
{ {
super.init(); super.init();
if (!usable) if (!this.usable)
{
return; return;
}
this.addBtn( // Close this.addBtn( // Close
@@ -141,9 +159,9 @@ public class ChangelogScreen extends DhScreen
this.changelogArea = new TextArea(this.minecraft, this.width * 2, this.height, 32, 32, 10); this.changelogArea = new TextArea(this.minecraft, this.width * 2, this.height, 32, 32, 10);
for (int i = 0; i < changelog.size(); i++) for (int i = 0; i < this.changelog.size(); i++)
{ {
this.changelogArea.addButton(TextOrLiteral(changelog.get(i))); this.changelogArea.addButton(TextOrLiteral(this.changelog.get(i)));
// drawString(matrices, this.font, changelog.get(i), this.width / 2 - 175, this.height / 2 - 100 + i*10, 0xFFFFFF); // drawString(matrices, this.font, changelog.get(i), this.width / 2 - 175, this.height / 2 - 100 + i*10, 0xFFFFFF);
} }
@@ -158,32 +176,47 @@ public class ChangelogScreen extends DhScreen
{ {
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background this.renderBackground(matrices); // Render background
#else #elif MC_VER < MC_1_21_6
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#else
// background blur is already being rendered, rendering again causes the game to crash
#endif #endif
if (!usable)
if (!this.usable)
{
return; return;
}
int maxScroll;
#if MC_VER <= MC_1_21_3
maxScroll = this.changelogArea.getMaxScroll();
#else
maxScroll = this.changelogArea.maxScrollAmount();
#endif
// Set the scroll position to the mouse height relative to the screen // Set the scroll position to the mouse height relative to the screen
// This is a bit of a hack as we cannot scroll on this area // This is a bit of a hack as we cannot scroll on this area
double scrollAmount = ((double) mouseY) / ((double) this.height) * 1.1 * this.changelogArea.getMaxScroll(); double scrollAmount = ((double) mouseY) / ((double) this.height) * 1.1 * maxScroll;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
this.changelogArea.setScrollAmount(scrollAmount); this.changelogArea.setScrollAmount(scrollAmount);
#else #elif MC_VER <= MC_1_21_3
this.changelogArea.scrollAmount = scrollAmount; this.changelogArea.scrollAmount = scrollAmount;
#else
this.changelogArea.setScrollAmount(scrollAmount);
#endif #endif
// render order matters, otherwise on 1.20.6+ the blurred background will render on top of the text // render order matters, otherwise on 1.20.6+ the blurred background will render on top of the text
super.render(matrices, mouseX, mouseY, delta); // Render the buttons super.render(matrices, mouseX, mouseY, delta); // Render the buttons
this.changelogArea.render(matrices, mouseX, mouseY, delta); // Render the changelog this.changelogArea.render(matrices, mouseX, mouseY, delta); // Render the changelog
DhDrawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title this.DhDrawCenteredString(matrices, this.font, this.title, this.width / 2, 15, 0xFFFFFF); // Render title
} }
@Override @Override
public void onClose() public void onClose()
{ {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen Objects.requireNonNull(this.minecraft).setScreen(this.parent); // Goto the parent screen
} }
public static class TextArea extends ContainerObjectSelectionList<ButtonEntry> public static class TextArea extends ContainerObjectSelectionList<ButtonEntry>
@@ -198,7 +231,7 @@ public class ChangelogScreen extends DhScreen
super(minecraftClient, canvasWidth, canvasHeight - (topMargin + botMargin), topMargin, itemSpacing); super(minecraftClient, canvasWidth, canvasHeight - (topMargin + botMargin), topMargin, itemSpacing);
#endif #endif
this.centerListVertically = false; this.centerListVertically = false;
textRenderer = minecraftClient.font; this.textRenderer = minecraftClient.font;
} }
public void addButton(Component text) public void addButton(Component text)
@@ -220,42 +253,35 @@ public class ChangelogScreen extends DhScreen
private final Component text; private final Component text;
private final List<AbstractWidget> children = new ArrayList<>(); private final List<AbstractWidget> children = new ArrayList<>();
private ButtonEntry(Component text) private ButtonEntry(Component text) { this.text = text; }
{
this.text = text;
}
public static ButtonEntry create(Component text) public static ButtonEntry create(Component text)
{ { return new ButtonEntry(text); }
return new ButtonEntry(text);
}
#if MC_VER < MC_1_20_1 #if MC_VER < MC_1_20_1
@Override @Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{ { GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF); }
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF); #elif MC_VER < MC_1_21_9
}
#else
@Override @Override
public void render(GuiGraphics matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) public void render(GuiGraphics matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{ { matrices.drawString(textRenderer, this.text, 12, y + 5, 0xFFFFFF); }
matrices.drawString(textRenderer, text, 12, y + 5, 0xFFFFFF); #else
} @Override
public void renderContent(GuiGraphics matrices, int y, int x, boolean hovered, float tickDelta)
{ matrices.drawString(textRenderer, this.text, 12, y + 5, 0xFFFFFF); }
#endif #endif
@Override @Override
public List<? extends GuiEventListener> children() public List<? extends GuiEventListener> children() { return this.children; }
{
return children;
}
#if MC_VER >= MC_1_17_1 #if MC_VER >= MC_1_17_1
@Override @Override
public List<? extends NarratableEntry> narratables() public List<? extends NarratableEntry> narratables() { return this.children; }
{
return children;
}
#endif #endif
} }
} }
@@ -4,17 +4,26 @@ import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreen; import com.seibel.distanthorizons.common.wrappers.gui.DhScreen;
import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget; import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.distanthorizons.core.jar.ModJarInfo; import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter; import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater; import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLogger;
import net.minecraft.client.gui.screens.Screen;
#if MC_VER >= MC_1_20_1 #if MC_VER >= MC_1_20_1
import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.GuiGraphics;
#else #else
import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.PoseStack;
#endif #endif
import net.minecraft.client.gui.screens.Screen;
#if MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif
import static com.seibel.distanthorizons.common.wrappers.gui.GuiHelper.*; import static com.seibel.distanthorizons.common.wrappers.gui.GuiHelper.*;
@@ -29,6 +38,9 @@ import java.util.*;
// and also maybe add this suggestion https://discord.com/channels/881614130614767666/1035863487110467625/1035949054485594192 // and also maybe add this suggestion https://discord.com/channels/881614130614767666/1035863487110467625/1035949054485594192
public class UpdateModScreen extends DhScreen public class UpdateModScreen extends DhScreen
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private Screen parent; private Screen parent;
private String newVersionID; private String newVersionID;
@@ -36,7 +48,7 @@ public class UpdateModScreen extends DhScreen
private String nextVer; private String nextVer;
public UpdateModScreen(Screen parent, String newVersionID) public UpdateModScreen(Screen parent, String newVersionID) throws IllegalArgumentException
{ {
super(Translatable(ModInfo.ID + ".updater.title")); super(Translatable(ModInfo.ID + ".updater.title"));
this.parent = parent; this.parent = parent;
@@ -54,6 +66,13 @@ public class UpdateModScreen extends DhScreen
this.currentVer = ModJarInfo.Git_Commit.substring(0,7); this.currentVer = ModJarInfo.Git_Commit.substring(0,7);
this.nextVer = this.newVersionID.substring(0,7); this.nextVer = this.newVersionID.substring(0,7);
} }
// done to prevent trying to update to "null"
// (this can happen if no versions are available to check/download from modrinth/gitlab)
if (this.nextVer == null)
{
throw new IllegalArgumentException("No new version found with the ID ["+newVersionID+"].");
}
} }
@Override @Override
@@ -69,19 +88,21 @@ public class UpdateModScreen extends DhScreen
// Logo image // Logo image
this.addBtn(new TexturedButtonWidget( this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen // Where the button is on the screen
this.width / 2 - 65, this.height / 2 - 110, this.width / 2 - 95, this.height / 2 - 110,
// Width and height of the button // Width and height of the button
130, 65, 195, 65,
// Offset // Offset
0, 0, 0, 0,
// Some textuary stuff // Some textuary stuff
0, 0,
#if MC_VER < MC_1_21 #if MC_VER <= MC_1_20_6
new ResourceLocation(ModInfo.ID, "logo.png"), new ResourceLocation(ModInfo.ID, "logo.png"),
#else #elif MC_VER <= MC_1_21_10
ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "logo.png"), ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "logo.png"),
#else
Identifier.fromNamespaceAndPath(ModInfo.ID, "logo.png"),
#endif #endif
130, 65, 195, 65,
// Create the button and tell it where to go // Create the button and tell it where to go
// For now it goes to the client option by default // For now it goes to the client option by default
(buttonWidget) -> System.out.println("Nice, you found an easter egg :)"), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti) (buttonWidget) -> System.out.println("Nice, you found an easter egg :)"), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
@@ -93,30 +114,32 @@ public class UpdateModScreen extends DhScreen
} }
catch (Exception e) catch (Exception e)
{ {
e.printStackTrace(); LOGGER.error("Failed to setup update mod screen, error: ["+e.getMessage()+"].", e);
} }
if (!ModInfo.IS_DEV_BUILD) if (!ModInfo.IS_DEV_BUILD)
{ {
this.addBtn(new TexturedButtonWidget( this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen // Where the button is on the screen
this.width / 2 - 97, this.height / 2 + 8, this.width / 2 - 97, this.height / 2 + 8,
// Width and height of the button // Width and height of the button
20, 20, 20, 20,
// Offset // Offset
0, 0, 0, 0,
// Some textuary stuff // Some textuary stuff
0, 0,
#if MC_VER < MC_1_21 #if MC_VER < MC_1_21_1
new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"), new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
#else #elif MC_VER <= MC_1_21_10
ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"), ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
#endif #else
20, 20, Identifier.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
// Create the button and tell it where to go #endif
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti) 20, 20,
// Add a title to the button // Create the button and tell it where to go
Translatable(ModInfo.ID + ".updater.title") (buttonWidget) -> Objects.requireNonNull(this.minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)),
// Add a title to the button
Translatable(ModInfo.ID + ".updater.title")
)); ));
} }
@@ -157,8 +180,10 @@ public class UpdateModScreen extends DhScreen
{ {
#if MC_VER < MC_1_20_2 #if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background this.renderBackground(matrices); // Render background
#else #elif MC_VER < MC_1_21_6
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#else
// background blur is already being rendered, rendering again causes the game to crash
#endif #endif
// TODO: add the tooltips for the buttons // TODO: add the tooltips for the buttons
@@ -166,16 +191,30 @@ public class UpdateModScreen extends DhScreen
// TODO: Add tooltips // TODO: Add tooltips
// Render the text's // Render the text's
DhDrawCenteredString(matrices, this.font, Translatable(ModInfo.ID + ".updater.text1"), this.width / 2, this.height / 2 - 35, 0xFFFFFF); this.DhDrawCenteredString(matrices, this.font,
DhDrawCenteredString(matrices, this.font, Translatable(ModInfo.ID + ".updater.text1"),
Translatable(ModInfo.ID + ".updater.text2", currentVer, nextVer), this.width / 2, this.height / 2 - 35,
this.width / 2, this.height / 2 - 20, 0x52FD52); #if MC_VER < MC_1_21_6
0xFFFFFF // RGB
#else
0xFFFFFFFF // ARGB
#endif
);
this.DhDrawCenteredString(matrices, this.font,
Translatable(ModInfo.ID + ".updater.text2", this.currentVer, this.nextVer),
this.width / 2, this.height / 2 - 20,
#if MC_VER < MC_1_21_6
0x52FD52 // RGB
#else
0xFF52FD52 // ARGB
#endif
);
} }
@Override @Override
public void onClose() public void onClose()
{ {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen Objects.requireNonNull(this.minecraft).setScreen(this.parent); // Go to the parent screen
} }
} }
@@ -1,21 +1,22 @@
package com.seibel.distanthorizons.common.wrappers.level; package com.seibel.distanthorizons.common.wrappers.level;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel; import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager; import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
public class KeyedClientLevelManager implements IKeyedClientLevelManager public class KeyedClientLevelManager implements IKeyedClientLevelManager
{ {
public static final KeyedClientLevelManager INSTANCE = new KeyedClientLevelManager(); public static final KeyedClientLevelManager INSTANCE = new KeyedClientLevelManager();
/** This is set and managed by the ClientApi for servers with support for DH. */ /** This is set and managed by the ClientApi for servers with support for DH. */
private IServerKeyedClientLevel overrideWrapper = null; @Nullable
private boolean useOverrideWrapper = false; private IServerKeyedClientLevel serverKeyedLevel = null;
/** Allows to keep level manager enabled between loading different keyed levels */
private boolean enabled = false;
//=============// //=============//
@@ -31,24 +32,24 @@ public class KeyedClientLevelManager implements IKeyedClientLevelManager
//======================// //======================//
@Override @Override
public void setServerKeyedLevel(IServerKeyedClientLevel clientLevel) { this.overrideWrapper = clientLevel; } @Nullable
@Override public IServerKeyedClientLevel getServerKeyedLevel() { return this.serverKeyedLevel; }
public IServerKeyedClientLevel getOverrideWrapper() { return this.overrideWrapper; }
@Override @Override
public IServerKeyedClientLevel getServerKeyedLevel(ILevelWrapper level, String serverLevelKey) public IServerKeyedClientLevel setServerKeyedLevel(IClientLevelWrapper clientLevel, String serverKey, String levelKey)
{ {
Objects.requireNonNull(level); IServerKeyedClientLevel keyedLevel = new ServerKeyedClientLevelWrapper((ClientLevel) clientLevel.getWrappedMcObject(), serverKey, levelKey);
Objects.requireNonNull(serverLevelKey); this.serverKeyedLevel = keyedLevel;
return new ServerKeyedClientLevel((ClientLevel) level.getWrappedMcObject(), serverLevelKey); this.enabled = true;
return keyedLevel;
} }
@Override @Override
public void setUseOverrideWrapper(boolean useOverrideWrapper) { this.useOverrideWrapper = useOverrideWrapper; } public void clearKeyedLevel() { this.serverKeyedLevel = null; }
@Override @Override
public boolean getUseOverrideWrapper() { return this.useOverrideWrapper; } public boolean isEnabled() { return this.enabled; }
@Override
public void disable() { this.enabled = false; }
} }
@@ -1,21 +0,0 @@
package com.seibel.distanthorizons.common.wrappers.level;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import net.minecraft.client.multiplayer.ClientLevel;
public class ServerKeyedClientLevel extends ClientLevelWrapper implements IServerKeyedClientLevel
{
/** A unique identifier (generally the level's name) for differentiating multiverse levels */
private final String serverLevelKey;
public ServerKeyedClientLevel(ClientLevel level, String serverLevelKey)
{
super(level);
this.serverLevelKey = serverLevelKey;
}
@Override
public String getServerLevelKey() { return this.serverLevelKey; }
}
@@ -0,0 +1,44 @@
package com.seibel.distanthorizons.common.wrappers.level;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import net.minecraft.client.multiplayer.ClientLevel;
public class ServerKeyedClientLevelWrapper extends ClientLevelWrapper implements IServerKeyedClientLevel
{
/** Returns the folder name the server wants the client to use. */
private final String serverKey;
/** A unique identifier (generally the level's name) for differentiating multiverse levels */
private final String serverLevelKey;
//=============//
// constructor //
//=============//
public ServerKeyedClientLevelWrapper(ClientLevel level, String serverKey, String serverLevelKey)
{
super(level);
this.serverKey = serverKey;
this.serverLevelKey = serverLevelKey;
}
@Override
public String getServerKey() { return this.serverKey; }
//======================//
// level identification //
//======================//
@Override
public String getServerLevelKey() { return this.serverLevelKey; }
@Override
public String getDhIdentifier() { return this.getServerLevelKey(); }
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,42 +20,41 @@
package com.seibel.distanthorizons.common.wrappers.minecraft; package com.seibel.distanthorizons.common.wrappers.minecraft;
import java.io.File; import java.io.File;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import java.util.UUID;
import com.mojang.blaze3d.platform.NativeImage; import com.mojang.blaze3d.platform.Window;
import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure; import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.logging.DhLogger;
import net.minecraft.CrashReport; import net.minecraft.CrashReport;
import net.minecraft.client.CloudStatus;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ServerData; import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction; import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.level.ChunkPos;
import org.jetbrains.annotations.Nullable;
#if MC_VER < MC_1_19_2 #if MC_VER < MC_1_19_2
import net.minecraft.network.chat.TextComponent; import net.minecraft.network.chat.TextComponent;
#endif #endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos; #if MC_VER < MC_1_21_3
import org.apache.logging.log4j.Logger; #else
import org.jetbrains.annotations.Nullable; import net.minecraft.util.profiling.Profiler;
#endif
/** /**
* A singleton that wraps the Minecraft object. * A singleton that wraps the Minecraft object.
@@ -64,95 +63,34 @@ import org.jetbrains.annotations.Nullable;
*/ */
public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName()); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final Minecraft MINECRAFT = Minecraft.getInstance(); private static final Minecraft MINECRAFT = Minecraft.getInstance();
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper(); public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
/**
* The lightmap for the current:
* Time, dimension, brightness setting, etc.
*/
private NativeImage lightMap = null;
private ProfilerWrapper profilerWrapper; private ProfilerWrapper profilerWrapper;
private MinecraftClientWrapper()
{
}
//======================//
// multiplayer handling //
//================// //======================//
// helper methods //
//================//
/**
* This should be called at the beginning of every frame to
* clear any Minecraft data that becomes out of date after a frame. <br> <br>
* <p>
* LightMaps and other time sensitive objects fall in this category. <br> <br>
* <p>
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache() { this.lightMap = null; }
//=================//
// method wrappers //
//=================//
@Override
public float getShade(EDhDirection lodDirection)
{
EDhApiLodShading lodShading = Config.Client.Advanced.Graphics.AdvancedGraphics.lodShading.get();
switch (lodShading)
{
default:
case AUTO:
if (MINECRAFT.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return MINECRAFT.level.getShade(mcDir, true);
}
else
{
return 0.0f;
}
case ENABLED:
switch (lodDirection)
{
case DOWN:
return 0.5F;
default:
case UP:
return 1.0F;
case NORTH:
case SOUTH:
return 0.8F;
case WEST:
case EAST:
return 0.6F;
}
case DISABLED:
return 1.0F;
}
}
@Override @Override
public boolean hasSinglePlayerServer() { return MINECRAFT.hasSingleplayerServer(); } public boolean hasSinglePlayerServer() { return MINECRAFT.hasSingleplayerServer(); }
@Override @Override
public boolean clientConnectedToDedicatedServer() { return MINECRAFT.getCurrentServer() != null && !this.hasSinglePlayerServer(); } public boolean clientConnectedToDedicatedServer()
{
return MINECRAFT.getCurrentServer() != null
&& !this.hasSinglePlayerServer();
}
@Override @Override
public boolean connectedToReplay() { return !MINECRAFT.hasSingleplayerServer() && MINECRAFT.getCurrentServer() == null; } public boolean connectedToReplay()
{
return MINECRAFT.getCurrentServer() == null
&& !this.hasSinglePlayerServer() ;
}
@Override @Override
public String getCurrentServerName() public String getCurrentServerName()
@@ -167,7 +105,6 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return (server != null) ? server.name : "NULL"; return (server != null) ? server.name : "NULL";
} }
} }
@Override @Override
public String getCurrentServerIp() public String getCurrentServerIp()
{ {
@@ -181,7 +118,6 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return (server != null) ? server.ip : "NA"; return (server != null) ? server.ip : "NA";
} }
} }
@Override @Override
public String getCurrentServerVersion() public String getCurrentServerVersion()
{ {
@@ -189,115 +125,211 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return (server != null) ? server.version.getString() : "UNKOWN"; return (server != null) ? server.version.getString() : "UNKOWN";
} }
//=============//
// Simple gets //
//=============// //=================//
// player handling //
//=================//
public LocalPlayer getPlayer() { return MINECRAFT.player; } public LocalPlayer getPlayer() { return MINECRAFT.player; }
@Override @Override
public boolean playerExists() { return MINECRAFT.player != null; } public boolean playerExists() { return MINECRAFT.player != null; }
@Override
public UUID getPlayerUUID() { return this.getPlayer().getUUID(); }
@Override @Override
public DhBlockPos getPlayerBlockPos() public DhBlockPos getPlayerBlockPos()
{ {
BlockPos playerPos = this.getPlayer().blockPosition(); LocalPlayer player = this.getPlayer();
if (player == null)
{
return new DhBlockPos(0, 0, 0);
}
BlockPos playerPos = player.blockPosition();
return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ()); return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
} }
@Override @Override
public DhChunkPos getPlayerChunkPos() public DhChunkPos getPlayerChunkPos()
{ {
LocalPlayer player = this.getPlayer();
if (player == null)
{
return new DhChunkPos(0, 0);
}
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
ChunkPos playerPos = new ChunkPos(this.getPlayer().blockPosition()); ChunkPos playerPos = new ChunkPos(player.blockPosition());
#else #else
ChunkPos playerPos = this.getPlayer().chunkPosition(); ChunkPos playerPos = player.chunkPosition();
#endif #endif
return new DhChunkPos(playerPos.x, playerPos.z); return new DhChunkPos(playerPos.x, playerPos.z);
} }
//================//
// level handling //
//================//
@Nullable @Nullable
@Override @Override
public IClientLevelWrapper getWrappedClientLevel() public IClientLevelWrapper getWrappedClientLevel() { return this.getWrappedClientLevel(false); }
@Override
@Nullable
public IClientLevelWrapper getWrappedClientLevel(boolean bypassLevelKeyManager)
{ {
if (MINECRAFT.level == null) ClientLevel level = MINECRAFT.level;
if (level == null)
{ {
return null; return null;
} }
return ClientLevelWrapper.getWrapperIgnoringOverride(MINECRAFT.level); return ClientLevelWrapper.getWrapper(level, bypassLevelKeyManager);
}
@Override
public IProfilerWrapper getProfiler()
{
if (this.profilerWrapper == null)
{
this.profilerWrapper = new ProfilerWrapper(MINECRAFT.getProfiler());
}
else if (MINECRAFT.getProfiler() != this.profilerWrapper.profiler)
{
this.profilerWrapper.profiler = MINECRAFT.getProfiler();
}
return this.profilerWrapper;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<ILevelWrapper> getAllServerWorlds()
{
ArrayList<ILevelWrapper> worlds = new ArrayList<ILevelWrapper>();
Iterable<ServerLevel> serverWorlds = MINECRAFT.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(ServerLevelWrapper.getWrapper(world));
}
return worlds;
} }
//===========//
// messaging //
//===========//
@Override @Override
public void sendChatMessage(String string) public void sendChatMessage(String string)
{ {
LocalPlayer player = this.getPlayer(); LocalPlayer player = this.getPlayer();
if (player == null) return; if (player == null)
{
return;
}
#if MC_VER < MC_1_19_2 #if MC_VER < MC_1_19_2
player.sendMessage(new TextComponent(string), getPlayer().getUUID()); player.sendMessage(new TextComponent(string), getPlayer().getUUID());
#else #elif MC_VER < MC_1_21_9
player.sendSystemMessage(net.minecraft.network.chat.Component.translatable(string)); player.displayClientMessage(net.minecraft.network.chat.Component.translatable(string), /*isOverlay*/false);
#else
GLProxy.queueRunningOnRenderThread(() ->
{
player.displayClientMessage(net.minecraft.network.chat.Component.translatable(string), /*isOverlay*/false);
});
#endif #endif
} }
/**
* Crashes Minecraft, displaying the given errorMessage <br> <br>
* In the following format: <br>
*
* The game crashed whilst <strong>errorMessage</strong> <br>
* Error: <strong>ExceptionClass: exceptionErrorMessage</strong> <br>
* Exit Code: -1 <br>
*/
@Override @Override
public void crashMinecraft(String errorMessage, Throwable exception) public void sendOverlayMessage(String string)
{ {
LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...", exception); LocalPlayer player = this.getPlayer();
CrashReport report = new CrashReport(errorMessage, exception); if (player == null)
#if MC_VER < MC_1_20_4 {
Minecraft.crash(report); return;
}
#if MC_VER < MC_1_19_2
player.displayClientMessage(new TextComponent(string), /*isOverlay*/true);
#else
player.displayClientMessage(net.minecraft.network.chat.Component.translatable(string), /*isOverlay*/true);
#endif
}
//==========================//
// vanilla option overrides //
//==========================//
public void disableVanillaClouds()
{
#if MC_VER <= MC_1_18_2
MINECRAFT.options.renderClouds = CloudStatus.OFF;
#else #else
Minecraft.getInstance().delayCrash(report); MINECRAFT.options.cloudStatus().set(CloudStatus.OFF);
#endif
}
public void disableVanillaChunkFadeIn()
{
#if MC_VER <= MC_1_21_10
// chunk fade in was added MC 1.21.11
#else
MINECRAFT.options.chunkSectionFadeInTime().set(0.0);
#endif
}
//======//
// misc //
//======//
/**
* no override and not included in {@link IMinecraftClientWrapper}
* since this would only be used in common/client, not core.
*/
public
#if MC_VER < MC_1_21_9 long
#else Window
#endif
getGlfwWindowId()
{
#if MC_VER < MC_1_21_9
long glfwWindowId = MINECRAFT.getWindow().getWindow();
return glfwWindowId;
#else
return MINECRAFT.getWindow();
#endif #endif
} }
@Override
public IProfilerWrapper getProfiler()
{
ProfilerFiller profiler;
#if MC_VER < MC_1_21_3
profiler = MINECRAFT.getProfiler();
#else
profiler = Profiler.get();
#endif
if (this.profilerWrapper == null)
{
this.profilerWrapper = new ProfilerWrapper(profiler);
}
else if (profiler != this.profilerWrapper.profiler)
{
this.profilerWrapper.profiler = profiler;
}
return this.profilerWrapper;
}
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
LOGGER.fatal(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...", exception);
CrashReport report = new CrashReport(errorMessage, exception);
#if MC_VER < MC_1_20_4
Minecraft.crash(report);
#else
MINECRAFT.delayCrash(report);
#endif
}
//=============//
// mod support //
//=============//
@Override @Override
public Object getOptionsObject() { return MINECRAFT.options; } public Object getOptionsObject() { return MINECRAFT.options; }
//========//
// shared //
//========//
@Override @Override
public boolean isDedicatedServer() { return false; } public boolean isDedicatedServer() { return false; }
@@ -305,6 +337,19 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
public File getInstallationDirectory() { return MINECRAFT.gameDirectory; } public File getInstallationDirectory() { return MINECRAFT.gameDirectory; }
@Override @Override
public void executeOnRenderThread(Runnable runnable) { MINECRAFT.execute(runnable); } public int getPlayerCount()
{
// can be null if the server hasn't finished booting up yet
if (MINECRAFT.getSingleplayerServer() == null)
{
return 1;
}
else
{
return MINECRAFT.getSingleplayerServer().getPlayerCount();
}
}
} }
@@ -1,31 +0,0 @@
package com.seibel.distanthorizons.common.wrappers.minecraft;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import net.minecraft.server.dedicated.DedicatedServer;
import java.io.File;
//@Environment(EnvType.SERVER)
public class MinecraftDedicatedServerWrapper implements IMinecraftSharedWrapper
{
public static final MinecraftDedicatedServerWrapper INSTANCE = new MinecraftDedicatedServerWrapper();
private MinecraftDedicatedServerWrapper() { }
public DedicatedServer dedicatedServer = null;
@Override
public boolean isDedicatedServer() { return true; }
@Override
public File getInstallationDirectory()
{
if (this.dedicatedServer == null)
{
throw new IllegalStateException("Trying to get Installation Direction before Dedicated server complete initialization!");
}
#if MC_VER < MC_1_21
return this.dedicatedServer.getServerDirectory();
#else
return this.dedicatedServer.getServerDirectory().toFile();
#endif
}
}
@@ -0,0 +1,252 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.minecraft;
#if MC_VER < MC_1_21_5
import com.mojang.blaze3d.platform.GlStateManager;
#else
import com.mojang.blaze3d.opengl.GlStateManager;
#endif
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.lwjgl.opengl.GL32;
/**
* <b>Why does DH often call GL methods twice? </b><br>
* Once using the base {@link GL32} function and a second time using
* Minecraft's {@link GlStateManager}?<br><br>
*
* <b>Answer: </b><br>
* Compatibility and robustness<br>
* In general all MC rendering should go through MC's {@link GlStateManager},
* however that isn't always the case.
* So, to prevent issues if a mod (or MC itself) calls a direct GL function
* instead of the {@link GlStateManager} wrapper, we need to be sure about what the actual
* set value is (whether setting or getting) and that MC knows what DH has done.
* This way whether a mod (or MC) is using the {@link GlStateManager} or direct GL calls,
* they should always have the correct value for anything DH has modified.
* <br><br>
* This may slow down some low end GPUs that are driver limited,
* however James would rather have slow correct rendering vs fast broken rendering.
*/
public class MinecraftGLWrapper implements IMinecraftGLWrapper
{
public static final MinecraftGLWrapper INSTANCE = new MinecraftGLWrapper();
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
/*
private static final StencilState STENCIL;
*/
// scissor //
/** @see GL32#GL_SCISSOR_TEST */
@Override
public void enableScissorTest()
{
GL32.glEnable(GL32.GL_SCISSOR_TEST);
GlStateManager._enableScissorTest();
}
/** @see GL32#GL_SCISSOR_TEST */
@Override
public void disableScissorTest()
{
GL32.glDisable(GL32.GL_SCISSOR_TEST);
GlStateManager._disableScissorTest();
}
// stencil //
//
// /** @see GL32#GL_SCISSOR_TEST */
// public void enableScissorTest() { GlStateManager._stencilFunc(); }
// /** @see GL32#GL_SCISSOR_TEST */
// public void disableScissorTest() { GlStateManager._disableScissorTest(); }
// depth //
/** @see GL32#GL_DEPTH_TEST */
@Override
public void enableDepthTest()
{
GL32.glEnable(GL32.GL_DEPTH_TEST);
GlStateManager._enableDepthTest();
}
/** @see GL32#GL_DEPTH_TEST */
@Override
public void disableDepthTest()
{
GL32.glDisable(GL32.GL_DEPTH_TEST);
GlStateManager._disableDepthTest();
}
/** @see GL32#glDepthFunc(int) */
@Override
public void glDepthFunc(int func)
{
GL32.glDepthFunc(func);
GlStateManager._depthFunc(func);
}
/** @see GL32#glDepthMask(boolean) */
@Override
public void enableDepthMask()
{
GL32.glDepthMask(true);
GlStateManager._depthMask(true);
}
/** @see GL32#glDepthMask(boolean) */
@Override
public void disableDepthMask()
{
GL32.glDepthMask(false);
GlStateManager._depthMask(false);
}
// blending //
/** @see GL32#GL_BLEND */
@Override
public void enableBlend()
{
GL32.glEnable(GL32.GL_BLEND);
GlStateManager._enableBlend();
}
/** @see GL32#GL_BLEND */
@Override
public void disableBlend()
{
GL32.glDisable(GL32.GL_BLEND);
GlStateManager._disableBlend();
}
/** @see GL32#glBlendFunc */
@Override
public void glBlendFunc(int sfactor, int dfactor)
{
GL32.glBlendFunc(sfactor, dfactor);
#if MC_VER < MC_1_21_5
GlStateManager._blendFunc(sfactor, dfactor);
#endif
}
/** @see GL32#glBlendFuncSeparate */
@Override
public void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
{
GL32.glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
GlStateManager._blendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
// frame buffers //
/** @see GL32#glBindFramebuffer */
@Override
public void glBindFramebuffer(int target, int framebuffer)
{
GL32.glBindFramebuffer(target, framebuffer);
GlStateManager._glBindFramebuffer(target, framebuffer);
}
// buffers //
/** @see GL32#glGenBuffers() */
@Override
public int glGenBuffers()
{ return GlStateManager._glGenBuffers(); }
/** @see GL32#glDeleteBuffers(int) */
@Override
public void glDeleteBuffers(int buffer)
{
GL32.glDeleteBuffers(buffer);
// MC's implementation has a bug where it will throw:
// GL_INVALID_OPERATION in glBufferData(immutable)
// when attempting to delete Storage Buffers
// So we need to manually delete the buffers ourselves
//GlStateManager._glDeleteBuffers(buffer);
}
// culling //
/** @see GL32#GL_CULL_FACE */
@Override
public void enableFaceCulling()
{
GL32.glEnable(GL32.GL_CULL_FACE);
GlStateManager._enableCull();
}
/** @see GL32#GL_CULL_FACE */
@Override
public void disableFaceCulling()
{
GL32.glDisable(GL32.GL_CULL_FACE);
GlStateManager._disableCull();
}
// textures //
/** @see GL32#glGenTextures() */
@Override
public int glGenTextures() { return GlStateManager._genTexture(); }
/** @see GL32#glDeleteTextures(int) */
@Override
public void glDeleteTextures(int texture) { GlStateManager._deleteTexture(texture); }
/** @see GL32#glActiveTexture(int) */
@Override
public void glActiveTexture(int textureId)
{
GL32.glActiveTexture(textureId);
GlStateManager._activeTexture(textureId);
}
@Override
public int getActiveTexture() { return GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D); }
/**
* Always binds to {@link GL32#GL_TEXTURE_2D}
* @see GL32#glBindTexture(int, int)
*/
@Override
public void glBindTexture(int texture)
{
GL32.glBindTexture(GL32.GL_TEXTURE_2D, texture);
GlStateManager._bindTexture(texture);
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -21,53 +21,54 @@ package com.seibel.distanthorizons.common.wrappers.minecraft;
import java.awt.Color; import java.awt.Color;
import java.lang.invoke.MethodHandles; import java.lang.invoke.MethodHandles;
import java.util.Collection;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
import com.mojang.blaze3d.pipeline.RenderTarget; import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage; import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem; import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter; import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.WrapperFactory;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector; import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
#if MC_VER < MC_1_17_1
#elif MC_VER < MC_1_21_6
import net.minecraft.client.renderer.FogRenderer;
import com.mojang.blaze3d.systems.RenderSystem;
#else
import net.minecraft.client.renderer.fog.FogRenderer;
#endif
#if MC_VER < MC_1_19_4 #if MC_VER < MC_1_19_4
import org.joml.Matrix4f; import org.joml.Matrix4f;
import org.joml.Vector3f; import org.joml.Vector3f;
#else #else
import org.joml.Matrix4f;
import org.joml.Vector3f;
#endif
#if MC_VER >= MC_1_20_2
import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
#endif #endif
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import net.minecraft.client.Camera; import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.effect.MobEffects; import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.phys.Vec3;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.NotNull;
import org.joml.Vector4f;
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
import net.minecraft.tags.FluidTags; import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.Entity;
@@ -76,28 +77,27 @@ import org.lwjgl.opengl.GL15;
#else #else
import net.minecraft.world.level.material.FogType; import net.minecraft.world.level.material.FogType;
#endif #endif
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
#if MC_VER >= MC_1_21_5
import com.mojang.blaze3d.opengl.GlTexture;
#else
#endif
#if MC_VER <= MC_1_21_10
#else
import net.minecraft.world.attribute.EnvironmentAttributes;
#endif
/** /**
* A singleton that contains everything * A singleton that contains everything
* related to rendering in Minecraft. * related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
*/ */
//@Environment(EnvType.CLIENT)
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{ {
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper(); public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName()); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final Minecraft MC = Minecraft.getInstance(); private static final Minecraft MC = Minecraft.getInstance();
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
/** /**
* In the case of immersive portals multiple levels may be active at once, causing conflicting lightmaps. <br> * In the case of immersive portals multiple levels may be active at once, causing conflicting lightmaps. <br>
@@ -111,31 +111,66 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
*/ */
public int finalLevelFrameBufferId = -1; public int finalLevelFrameBufferId = -1;
public boolean colorTextureCastFailLogged = false;
public boolean depthTextureCastFailLogged = false;
#if MC_VER < MC_1_21_6
#else
private static FogRenderer mcFogRenderer = null;
#endif
//=========//
// methods //
//=========//
@Override @Override
public Vec3f getLookAtVector() public Vec3f getLookAtVector()
{ {
#if MC_VER <= MC_1_21_10
Camera camera = MC.gameRenderer.getMainCamera(); Camera camera = MC.gameRenderer.getMainCamera();
return new Vec3f(camera.getLookVector().x(), camera.getLookVector().y(), camera.getLookVector().z()); return new Vec3f(camera.getLookVector().x(), camera.getLookVector().y(), camera.getLookVector().z());
#else
Camera camera = MC.gameRenderer.getMainCamera();
return new Vec3f(camera.forwardVector().x(), camera.forwardVector().y(), camera.forwardVector().z());
#endif
} }
/**
* Unless you really need to know if the player is blind,
* use {@link MinecraftRenderWrapper#isFogStateSpecial()} or {@link IMinecraftRenderWrapper#isFogStateSpecial()} instead
*/
@Override @Override
/** Unless you really need to know if the player is blind, use {@link MinecraftRenderWrapper#isFogStateSpecial()}/{@link IMinecraftRenderWrapper#isFogStateSpecial()} instead */
public boolean playerHasBlindingEffect() public boolean playerHasBlindingEffect()
{ {
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null if (MC.player == null)
{
return false;
}
else if (MC.player.getActiveEffectsMap() == null)
{
return false;
}
else
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null
#if MC_VER >= MC_1_19_2 #if MC_VER >= MC_1_19_2
|| MC.player.getActiveEffectsMap().get(MobEffects.DARKNESS) != null // Deep dark effect || MC.player.getActiveEffectsMap().get(MobEffects.DARKNESS) != null // Deep dark effect
#endif #endif
; ;
}
} }
@Override @Override
public Vec3d getCameraExactPosition() public Vec3d getCameraExactPosition()
{ {
Camera camera = MC.gameRenderer.getMainCamera(); Camera camera = MC.gameRenderer.getMainCamera();
#if MC_VER <= MC_1_21_10
Vec3 projectedView = camera.getPosition(); Vec3 projectedView = camera.getPosition();
#else
Vec3 projectedView = camera.position();
#endif
return new Vec3d(projectedView.x, projectedView.y, projectedView.z); return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
} }
@@ -146,18 +181,80 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
float[] colorValues = new float[4]; float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues); GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
#else return new Color(
Math.max(0f, Math.min(colorValues[0], 1f)), // r
Math.max(0f, Math.min(colorValues[1], 1f)), // g
Math.max(0f, Math.min(colorValues[2], 1f)), // b
Math.max(0f, Math.min(colorValues[3], 1f)) // a
);
#elif MC_VER < MC_1_21_3
FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks)); FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor(); float[] colorValues = RenderSystem.getShaderFogColor();
#endif
return new Color( return new Color(
Math.max(0f, Math.min(colorValues[0], 1f)), Math.max(0f, Math.min(colorValues[0], 1f)), // r
Math.max(0f, Math.min(colorValues[1], 1f)), Math.max(0f, Math.min(colorValues[1], 1f)), // g
Math.max(0f, Math.min(colorValues[2], 1f)), Math.max(0f, Math.min(colorValues[2], 1f)), // b
Math.max(0f, Math.min(colorValues[3], 1f)) Math.max(0f, Math.min(colorValues[3], 1f)) // a
); );
#elif MC_VER < MC_1_21_6
Vector4f colorValues = FogRenderer.computeFogColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
return new Color(
Math.max(0f, Math.min(colorValues.x, 1f)), // r
Math.max(0f, Math.min(colorValues.y, 1f)), // g
Math.max(0f, Math.min(colorValues.z, 1f)), // b
Math.max(0f, Math.min(colorValues.w, 1f)) // a
);
#elif MC_VER <= MC_1_21_10
if (mcFogRenderer == null)
{
mcFogRenderer = new FogRenderer();
}
if (MC.level == null)
{
// shouldn't happen, but just in case
return Color.white;
}
boolean isFoggy =
MC.level.effects().isFoggyAt(
MC.gameRenderer.getMainCamera().getBlockPosition().getX(),
MC.gameRenderer.getMainCamera().getBlockPosition().getZ())
|| MC.gui.getBossOverlay().shouldCreateWorldFog();
Vector4f colorValues = mcFogRenderer.setupFog(MC.gameRenderer.getMainCamera(), MC.options.getEffectiveRenderDistance(), isFoggy, MC.deltaTracker, MC.gameRenderer.getDarkenWorldAmount(MC.deltaTracker.getGameTimeDeltaPartialTick(true)), MC.level);
return new Color(
Math.max(0f, Math.min(colorValues.x, 1f)), // r
Math.max(0f, Math.min(colorValues.y, 1f)), // g
Math.max(0f, Math.min(colorValues.z, 1f)), // b
Math.max(0f, Math.min(colorValues.w, 1f)) // a
);
#else
if (mcFogRenderer == null)
{
mcFogRenderer = new FogRenderer();
}
if (MC.level == null)
{
// shouldn't happen, but just in case
return Color.white;
}
Vector4f colorValues = mcFogRenderer.setupFog(
MC.gameRenderer.getMainCamera(),
MC.options.getEffectiveRenderDistance(),
MC.deltaTracker,
MC.gameRenderer.getDarkenWorldAmount(MC.deltaTracker.getGameTimeDeltaPartialTick(true)),
MC.level);
return new Color(
Math.max(0f, Math.min(colorValues.x, 1f)), // r
Math.max(0f, Math.min(colorValues.y, 1f)), // g
Math.max(0f, Math.min(colorValues.z, 1f)), // b
Math.max(0f, Math.min(colorValues.w, 1f)) // a
);
#endif
} }
// getSpecialFogColor() is the same as getFogColor()
@Override @Override
public Color getSkyColor() public Color getSkyColor()
@@ -165,18 +262,29 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
if (MC.level.dimensionType().hasSkyLight()) if (MC.level.dimensionType().hasSkyLight())
{ {
float frameTime; float frameTime;
#if MC_VER < MC_1_21 #if MC_VER < MC_1_21_1
frameTime = MC.getFrameTime(); frameTime = MC.getFrameTime();
#else #elif MC_VER < MC_1_21_3
frameTime = MC.getTimer().getRealtimeDeltaTicks(); frameTime = MC.getTimer().getRealtimeDeltaTicks();
#elif MC_VER <= MC_1_21_10
frameTime = MC.deltaTracker.getGameTimeDeltaTicks();
#else
frameTime = 0f; // unused
#endif #endif
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getBlockPosition(), frameTime); Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getBlockPosition(), frameTime);
#else
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), frameTime);
#endif
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z); return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
#elif MC_VER < MC_1_21_3
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), frameTime);
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
#elif MC_VER <= MC_1_21_10
int argbColorInt = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), frameTime);
return ColorUtil.toColorObjARGB(argbColorInt);
#else
int argbColor = MC.level.environmentAttributes().getValue(EnvironmentAttributes.SKY_COLOR, BlockPos.ZERO);
return new Color(ColorUtil.getRed(argbColor), ColorUtil.getGreen(argbColor), ColorUtil.getBlue(argbColor), 255 /* ignore alpha since DH clouds don't render correctly with transparency */);
#endif
} }
else else
{ {
@@ -185,10 +293,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
} }
@Override @Override
public double getFov(float partialTicks) public double getFov(float partialTicks) { return MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true); }
{
return MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */ /** Measured in chunks */
@Override @Override
@@ -202,45 +307,30 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
#endif #endif
} }
@Override protected RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
public int getScreenWidth()
{
// alternate ways of getting the window's resolution,
// using one of these methods may fix the optifine render resolution bug
// TODO: test these once we can run with Optifine again
// int[] heightArray = new int[1];
// int[] widthArray = new int[1];
//
// long window = GLProxy.getInstance().minecraftGlContext;
// GLFW.glfwGetWindowSize(window, widthArray, heightArray); // option 1
// GLFW.glfwGetFramebufferSize(window, widthArray, heightArray); // option 2
int width = MC.getWindow().getWidth();
if (OPTIFINE_ACCESSOR != null)
{
// TODO remove comment after testing:
// this should fix the issue where different optifine render resolutions screw up the LOD rendering
width *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return width;
}
@Override
public int getScreenHeight()
{
int height = MC.getWindow().getHeight();
if (OPTIFINE_ACCESSOR != null)
{
height *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return height;
}
private RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
@Override @Override
public int getTargetFrameBuffer() public boolean mcRendersToFrameBuffer()
{
#if MC_VER < MC_1_21_5
return true;
#else
return false;
#endif
}
@Override
public boolean runningLegacyOpenGL()
{
#if MC_VER <= MC_1_16_5
return true;
#else
return false;
#endif
}
@Override
public int getTargetFramebuffer()
{ {
// used so we can access the framebuffer shaders end up rendering to // used so we can access the framebuffer shaders end up rendering to
if (AbstractOptifineAccessor.optifinePresent()) if (AbstractOptifineAccessor.optifinePresent())
@@ -248,29 +338,100 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return this.finalLevelFrameBufferId; return this.finalLevelFrameBufferId;
} }
#if MC_VER < MC_1_21_5
return this.getRenderTarget().frameBufferId; return this.getRenderTarget().frameBufferId;
#else
// MC renders to a texture and then directly to the default FBO now
// we need to draw to their texture instead of the FBO
return 0; // 0 is the ID for the default frame buffer
#endif
} }
@Override @Override
public void clearTargetFrameBuffer() { this.finalLevelFrameBufferId = -1; } public void clearTargetFrameBuffer() { this.finalLevelFrameBufferId = -1; }
@Override @Override
public int getDepthTextureId() { return this.getRenderTarget().getDepthTextureId(); } public int getDepthTextureId()
@Override
public int getTargetFrameBufferViewportWidth()
{ {
return getRenderTarget().viewWidth; #if MC_VER < MC_1_21_5
return this.getRenderTarget().getDepthTextureId();
#else
try
{
GlTexture glTexture = (GlTexture) this.getRenderTarget().getDepthTexture();
if (glTexture == null)
{
// shouldn't happen, but just in case
return -1;
}
return glTexture.glId();
}
catch (Exception e)
{
// only log this error once per session
if (!this.depthTextureCastFailLogged)
{
this.depthTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target depth texture to GlTexture. MC or a rendering mod may have changed the object type.", e);
}
return -1;
}
#endif
}
@Override
public int getColorTextureId()
{
#if MC_VER < MC_1_21_5
return this.getRenderTarget().getColorTextureId();
#else
try
{
GlTexture glTexture = (GlTexture) this.getRenderTarget().getColorTexture();
if (glTexture == null)
{
// shouldn't happen, but just in case
return -1;
}
return glTexture.glId();
}
catch (Exception e)
{
// only log this error once per session
if (!this.colorTextureCastFailLogged)
{
this.colorTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target color texture to GlTexture. MC or a rendering mod may have changed the object type.", e);
}
return -1;
}
#endif
} }
@Override @Override
public int getTargetFrameBufferViewportHeight() public int getTargetFramebufferViewportWidth()
{ {
return getRenderTarget().viewHeight; #if MC_VER < MC_1_21_9
return this.getRenderTarget().viewWidth;
#else
return this.getRenderTarget().width;
#endif
} }
@Override @Override
public ILightMapWrapper getLightmapWrapper(ILevelWrapper level) { return this.lightmapByDimensionType.get(level.getDimensionType()); } public int getTargetFramebufferViewportHeight()
{
#if MC_VER < MC_1_21_9
return this.getRenderTarget().viewHeight;
#else
return this.getRenderTarget().height;
#endif
}
@Override
public ILightMapWrapper getLightmapWrapper(@NotNull ILevelWrapper level) { return this.lightmapByDimensionType.get(level.getDimensionType()); }
@Override @Override
public boolean isFogStateSpecial() public boolean isFogStateSpecial()
@@ -289,6 +450,10 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
#endif #endif
} }
/**
* It's better to use {@link MinecraftRenderWrapper#setLightmapId(int, IClientLevelWrapper)} if possible,
* however old MC versions don't support it.
*/
public void updateLightmap(NativeImage lightPixels, IClientLevelWrapper level) public void updateLightmap(NativeImage lightPixels, IClientLevelWrapper level)
{ {
// Using ClientLevelWrapper as the key would be better, but we don't have a consistent way to create the same // Using ClientLevelWrapper as the key would be better, but we don't have a consistent way to create the same
@@ -299,5 +464,56 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
LightMapWrapper wrapper = this.lightmapByDimensionType.computeIfAbsent(dimensionType, (dimType) -> new LightMapWrapper()); LightMapWrapper wrapper = this.lightmapByDimensionType.computeIfAbsent(dimensionType, (dimType) -> new LightMapWrapper());
wrapper.uploadLightmap(lightPixels); wrapper.uploadLightmap(lightPixels);
} }
public void setLightmapId(int tetxureId, IClientLevelWrapper level)
{
// Using ClientLevelWrapper as the key would be better, but we don't have a consistent way to create the same
// object for the same MC level and/or the same hash,
// so this will have to do for now
IDimensionTypeWrapper dimensionType = level.getDimensionType();
LightMapWrapper wrapper = this.lightmapByDimensionType.computeIfAbsent(dimensionType, (dimType) -> new LightMapWrapper());
wrapper.setLightmapId(tetxureId);
}
@Override
public float getShade(EDhDirection lodDirection)
{
EDhApiLodShading lodShading = Config.Client.Advanced.Graphics.Quality.lodShading.get();
switch (lodShading)
{
default:
case AUTO:
if (MC.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return MC.level.getShade(mcDir, true);
}
else
{
return 0.0f;
}
case ENABLED:
switch (lodDirection)
{
case DOWN:
return 0.5F;
default:
case UP:
return 1.0F;
case NORTH:
case SOUTH:
return 0.8F;
case WEST:
case EAST:
return 0.6F;
}
case DISABLED:
return 1.0F;
}
}
} }
@@ -0,0 +1,62 @@
package com.seibel.distanthorizons.common.wrappers.minecraft;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import net.minecraft.server.dedicated.DedicatedServer;
import org.jetbrains.annotations.Nullable;
import java.io.File;
public class MinecraftServerWrapper implements IMinecraftSharedWrapper
{
public static final MinecraftServerWrapper INSTANCE = new MinecraftServerWrapper();
/** set during server startup */
@Nullable
public DedicatedServer dedicatedServer = null;
//=============//
// constructor //
//=============//
private MinecraftServerWrapper() { }
//=========//
// methods //
//=========//
@Override
public boolean isDedicatedServer() { return true; }
@Override
public File getInstallationDirectory()
{
if (this.dedicatedServer == null)
{
throw new IllegalStateException("Trying to get Installation Direction before dedicated server completed initialization!");
}
#if MC_VER < MC_1_21_1
return this.dedicatedServer.getServerDirectory();
#else
return this.dedicatedServer.getServerDirectory().toFile();
#endif
}
@Override
public int getPlayerCount()
{
if (this.dedicatedServer == null)
{
throw new IllegalStateException("Trying to get player count before dedicated server completed initialization!");
}
return this.dedicatedServer.getPlayerCount();
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -31,31 +31,19 @@ public class ProfilerWrapper implements IProfilerWrapper
{ {
public ProfilerFiller profiler; public ProfilerFiller profiler;
public ProfilerWrapper(ProfilerFiller newProfiler) public ProfilerWrapper(ProfilerFiller newProfiler) { this.profiler = newProfiler; }
{
profiler = newProfiler;
}
/** starts a new section inside the currently running section */ /** starts a new section inside the currently running section */
@Override @Override
public void push(String newSection) public void push(String newSection) { this.profiler.push(newSection); }
{
profiler.push(newSection);
}
/** ends the currently running section and starts a new one */ /** ends the currently running section and starts a new one */
@Override @Override
public void popPush(String newSection) public void popPush(String newSection) { this.profiler.popPush(newSection); }
{
profiler.popPush(newSection);
}
/** ends the currently running section */ /** ends the currently running section */
@Override @Override
public void pop() public void pop() { this.profiler.pop(); }
{
profiler.pop();
}
} }
@@ -0,0 +1,15 @@
package com.seibel.distanthorizons.common.wrappers.misc;
import net.minecraft.server.level.ServerLevel;
import org.jetbrains.annotations.Nullable;
public interface IMixinServerPlayer
{
@Nullable
ServerLevel distantHorizons$getDimensionChangeDestination();
#if MC_VER == MC_1_16_5
void distantHorizons$setDimensionChangeDestination(ServerLevel dimensionChangeDestination);
#endif
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,16 +20,24 @@
package com.seibel.distanthorizons.common.wrappers.misc; package com.seibel.distanthorizons.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage; import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
public class LightMapWrapper implements ILightMapWrapper public class LightMapWrapper implements ILightMapWrapper
{ {
private static final IMinecraftGLWrapper GLMC = SingletonInjector.INSTANCE.get(IMinecraftGLWrapper.class);
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private int textureId = 0; private int textureId = 0;
//==============// //==============//
// constructors // // constructors //
//==============// //==============//
@@ -38,41 +46,67 @@ public class LightMapWrapper implements ILightMapWrapper
//=========// //==================//
// methods // // lightmap syncing //
//=========// //==================//
public void uploadLightmap(NativeImage image) public void uploadLightmap(NativeImage image)
{ {
int currentBind = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D); #if MC_VER < MC_1_21_5
int currentTexture = GLMC.getActiveTexture();
if (this.textureId == 0) if (this.textureId == 0)
{ {
this.createLightmap(image); this.createLightmap(image);
} }
else else
{ {
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId); GLMC.glBindTexture(this.textureId);
} }
image.upload(0, 0, 0, false); image.upload(0, 0, 0, false);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, currentBind);
// getActiveTexture() may return textures that aren't valid and attempting to bind them will
// throw a GL error in MC 1.21.1
if (GL32.glIsTexture(currentTexture))
{
GLMC.glBindTexture(currentTexture);
}
#else
throw new UnsupportedOperationException("setLightmapId should be used for MC versions after 1.21.5"); // TODO that MC version number is wrong, when did we actually start using setLightmapId()?
#endif
} }
private void createLightmap(NativeImage image) private void createLightmap(NativeImage image)
{ {
this.textureId = GL32.glGenTextures(); #if MC_VER < MC_1_21_5
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId); this.textureId = GLMC.glGenTextures();
GLMC.glBindTexture(this.textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(), GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null); 0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
#else
throw new UnsupportedOperationException("setLightmapId should be used for MC versions after 1.21.5"); // TODO that MC version number is wrong, when did we actually start using setLightmapId()?
#endif
} }
public void setLightmapId(int minecraftLightmapTetxureId)
{
// just use the MC texture ID
this.textureId = minecraftLightmapTetxureId;
}
//==============//
// lightmap use //
//==============//
@Override @Override
public void bind() public void bind()
{ {
GL32.glActiveTexture(GL32.GL_TEXTURE0); GLMC.glActiveTexture(GL32.GL_TEXTURE0);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId); GLMC.glBindTexture(this.textureId);
} }
@Override @Override
public void unbind() { GL32.glBindTexture(GL32.GL_TEXTURE_2D, 0); } public void unbind() { GLMC.glBindTexture(0); }
} }
@@ -0,0 +1,30 @@
package com.seibel.distanthorizons.common.wrappers.misc;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IMutableBlockPosWrapper;
import net.minecraft.core.BlockPos;
public class MutableBlockPosWrapper implements IMutableBlockPosWrapper
{
public final BlockPos.MutableBlockPos pos;
//=============//
// constructor //
//=============//
public MutableBlockPosWrapper()
{
this.pos = new BlockPos.MutableBlockPos();
}
//===========//
// overrides //
//===========//
@Override
public Object getWrappedMcObject() { return this.pos; }
}
@@ -1,54 +1,104 @@
package com.seibel.distanthorizons.common.wrappers.misc; package com.seibel.distanthorizons.common.wrappers.misc;
import com.google.common.base.Objects;
import com.google.common.collect.MapMaker; import com.google.common.collect.MapMaker;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.world.phys.Vec3;
import java.util.UUID; import java.net.SocketAddress;
import java.util.concurrent.ConcurrentMap; import java.util.concurrent.ConcurrentMap;
/**
* This wrapper transparently ensures that the underlying {@link ServerPlayer} is always valid,
* unless the player has disconnected.
*/
public class ServerPlayerWrapper implements IServerPlayerWrapper public class ServerPlayerWrapper implements IServerPlayerWrapper
{ {
private static final ConcurrentMap<ServerPlayer, ServerPlayerWrapper> private static final ConcurrentMap<ServerGamePacketListenerImpl, ServerPlayerWrapper> serverPlayerWrapperMap = new MapMaker().weakKeys().weakValues().makeMap();
serverPlayerWrapperMap = new MapMaker().weakKeys().makeMap();
private final ServerPlayer serverPlayer; private final ServerGamePacketListenerImpl connection;
public static ServerPlayerWrapper getWrapper(ServerPlayer serverPlayer)
{
return serverPlayerWrapperMap.computeIfAbsent(serverPlayer, ServerPlayerWrapper::new);
}
private ServerPlayerWrapper(ServerPlayer serverPlayer)
{
this.serverPlayer = serverPlayer;
}
public UUID getUUID() //=============//
{ // constructor //
return serverPlayer.getUUID(); //=============//
}
public static ServerPlayerWrapper getWrapper(ServerPlayer serverPlayer)
{ return serverPlayerWrapperMap.computeIfAbsent(serverPlayer.connection, ignored -> new ServerPlayerWrapper(serverPlayer.connection)); }
private ServerPlayerWrapper(ServerGamePacketListenerImpl connection) { this.connection = connection; }
//=========//
// getters //
//=========//
private ServerPlayer getServerPlayer() { return this.connection.player; }
@Override
public String getName() { return this.getServerPlayer().getName().getString(); }
@Override
public IServerLevelWrapper getLevel() public IServerLevelWrapper getLevel()
{ {
#if MC_VER < MC_1_20_1 ServerLevel level = ((IMixinServerPlayer) this.getServerPlayer()).distantHorizons$getDimensionChangeDestination();
return ServerLevelWrapper.getWrapper(this.serverPlayer.getLevel()); if (level == null)
#else {
return ServerLevelWrapper.getWrapper(this.serverPlayer.serverLevel()); #if MC_VER < MC_1_20_1
#endif level = this.getServerPlayer().getLevel();
} #elif MC_VER < MC_1_21_6
level = this.getServerPlayer().serverLevel();
public Object getWrappedMcObject() #else
{ level = this.getServerPlayer().level();
return serverPlayer; #endif
}
return ServerLevelWrapper.getWrapper(level);
} }
@Override @Override
public String toString() public Vec3d getPosition()
{ {
return "Wrapped{" + serverPlayer.toString() + "}"; Vec3 position = this.getServerPlayer().position();
return new Vec3d(position.x, position.y, position.z);
} }
//================//
// base overrides //
//================//
@Override
public Object getWrappedMcObject() { return this.getServerPlayer(); }
@Override
public String toString() { return "Wrapped{" + this.getServerPlayer() + "}"; }
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (!(obj instanceof ServerPlayerWrapper))
{
return false;
}
ServerPlayerWrapper that = (ServerPlayerWrapper) obj;
return Objects.equal(this.connection, that.connection);
}
@Override
public int hashCode() { return Objects.hashCode(this.connection); }
} }
@@ -2,18 +2,17 @@ package com.seibel.distanthorizons.common.wrappers.world;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType; import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister; import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper; import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper; import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.block.ClientBlockStateColorCache; import com.seibel.distanthorizons.common.wrappers.block.ClientBlockStateColorCache;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper; import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi; import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.*; import com.seibel.distanthorizons.core.level.*;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
@@ -22,16 +21,23 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWra
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource; import com.seibel.distanthorizons.core.logging.DhLogger;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.awt.*;
import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Function;
#if MC_VER <= MC_1_20_4 #if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus; import net.minecraft.world.level.chunk.ChunkStatus;
@@ -39,21 +45,42 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus; import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif #endif
#if MC_VER < MC_1_21_3
import net.minecraft.world.phys.Vec3;
#else
import com.seibel.distanthorizons.core.util.ColorUtil;
#endif
#if MC_VER <= MC_1_21_10
#else
import net.minecraft.world.attribute.EnvironmentAttributes;
#endif
public class ClientLevelWrapper implements IClientLevelWrapper public class ClientLevelWrapper implements IClientLevelWrapper
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName()); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper> LEVEL_WRAPPER_BY_CLIENT_LEVEL = new ConcurrentHashMap<>(); // TODO can leak /**
* weak references are to prevent rare issues
* where, upon world closure, some levels aren't shutdown/removed properly
* and/or for servers were the level object isn't consistent
*/
private static final Map<ClientLevel, WeakReference<ClientLevelWrapper>> LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL = Collections.synchronizedMap(new WeakHashMap<>());
private static final IKeyedClientLevelManager KEYED_CLIENT_LEVEL_MANAGER = SingletonInjector.INSTANCE.get(IKeyedClientLevelManager.class); private static final IKeyedClientLevelManager KEYED_CLIENT_LEVEL_MANAGER = SingletonInjector.INSTANCE.get(IKeyedClientLevelManager.class);
private static final Minecraft MINECRAFT = Minecraft.getInstance(); private static final Minecraft MINECRAFT = Minecraft.getInstance();
private final ClientLevel level; private final ClientLevel level;
private final ConcurrentHashMap<BlockState, ClientBlockStateColorCache> blockCache = new ConcurrentHashMap<>(); private final ConcurrentHashMap<BlockState, ClientBlockStateColorCache> blockColorCacheByBlockState = new ConcurrentHashMap<>();
/** cached method reference to reduce GC overhead */
private final Function<BlockState, ClientBlockStateColorCache> createCachedBlockColorCacheFunc = (blockState) -> new ClientBlockStateColorCache(blockState, this);
private boolean cloudColorFailLogged = false;
private BlockStateWrapper dirtBlockWrapper; private BlockStateWrapper dirtBlockWrapper;
private BiomeWrapper plainsBiomeWrapper; private IDhLevel dhLevel;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
@@ -65,27 +92,79 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//===============// //==================//
// wrapper logic // // instance methods //
//===============// //==================//
/**
* can be used when speed is important and the same level is likely to be passed in,
* IE rendering.
*/
@Nullable
public static IClientLevelWrapper getWrapperIfDifferent(@Nullable IClientLevelWrapper levelWrapper, @NotNull ClientLevel level) // TODO handle null level
{
if (KEYED_CLIENT_LEVEL_MANAGER.isEnabled() && KEYED_CLIENT_LEVEL_MANAGER.getServerKeyedLevel() != levelWrapper)
{
return getWrapper(level);
}
ClientLevelWrapper clientLevelWrapper = (ClientLevelWrapper)levelWrapper;
if (clientLevelWrapper == null
|| clientLevelWrapper.level != level)
{
return getWrapper(level);
}
return clientLevelWrapper;
}
@Nullable @Nullable
public static IClientLevelWrapper getWrapper(@Nullable ClientLevel level) public static IClientLevelWrapper getWrapper(@NotNull ClientLevel level) { return getWrapper(level, false); }
@Nullable
public static IClientLevelWrapper getWrapper(@Nullable ClientLevel level, boolean bypassLevelKeyManager)
{ {
if (level == null) if (!bypassLevelKeyManager)
{ {
return null; if (level == null)
{
return null;
}
// used if the client is connected to a server that defines the currently loaded level
IServerKeyedClientLevel overrideLevel = KEYED_CLIENT_LEVEL_MANAGER.getServerKeyedLevel();
if (overrideLevel != null)
{
return overrideLevel;
}
} }
// used if the client is connected to a server that defines the currently loaded level
if (KEYED_CLIENT_LEVEL_MANAGER.getUseOverrideWrapper()) WeakReference<ClientLevelWrapper> levelRef = LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL.get(level);
if (levelRef != null)
{ {
return KEYED_CLIENT_LEVEL_MANAGER.getOverrideWrapper(); ClientLevelWrapper levelWrapper = levelRef.get();
if (levelWrapper != null)
{
return levelWrapper;
}
} }
return getWrapperIgnoringOverride(level);
return LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL.compute(level, (newLevel, newLevelRef) ->
{
if (newLevelRef != null)
{
ClientLevelWrapper oldLevelWrapper = newLevelRef.get();
if (oldLevelWrapper != null)
{
return newLevelRef;
}
}
return new WeakReference<>(new ClientLevelWrapper(newLevel));
}).get();
} }
public static IClientLevelWrapper getWrapperIgnoringOverride(@NotNull ClientLevel level) { return LEVEL_WRAPPER_BY_CLIENT_LEVEL.computeIfAbsent(level, ClientLevelWrapper::new); }
@Nullable @Nullable
@Override @Override
@@ -93,13 +172,17 @@ public class ClientLevelWrapper implements IClientLevelWrapper
{ {
try try
{ {
// this method only makes sense if we are running a single-player server
if (MINECRAFT.getSingleplayerServer() == null)
{
return null;
}
Iterable<ServerLevel> serverLevels = MINECRAFT.getSingleplayerServer().getAllLevels(); Iterable<ServerLevel> serverLevels = MINECRAFT.getSingleplayerServer().getAllLevels();
// attempt to find the server level with the same dimension type // attempt to find the server level with the same dimension type
// TODO this assumes only one level per dimension type, the SubDimensionLevelMatcher will need to be added for supporting multiple levels per dimension // Note: this assumes only one level per dimension type, multiverse servers may not behave correctly
ServerLevelWrapper foundLevelWrapper = null; ServerLevelWrapper foundLevelWrapper = null;
// TODO: Surely there is a more efficient way to write this code
for (ServerLevel serverLevel : serverLevels) for (ServerLevel serverLevel : serverLevels)
{ {
if (serverLevel.dimension() == this.level.dimension()) if (serverLevel.dimension() == this.level.dimension())
@@ -125,15 +208,20 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//====================// //====================//
@Override @Override
public int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockWrapper) public int getBlockColor(DhBlockPos blockPos, IBiomeWrapper biome, FullDataSourceV2 fullDataSource, IBlockStateWrapper blockWrapper)
{ {
ClientBlockStateColorCache blockColorCache = this.blockCache.computeIfAbsent( ClientBlockStateColorCache blockColorCache = this.blockColorCacheByBlockState.get(((BlockStateWrapper) blockWrapper).blockState);
((BlockStateWrapper) blockWrapper).blockState, if (blockColorCache == null)
(block) -> new ClientBlockStateColorCache(block, this)); {
blockColorCache = this.blockColorCacheByBlockState.computeIfAbsent(
((BlockStateWrapper) blockWrapper).blockState,
this.createCachedBlockColorCacheFunc);
}
return blockColorCache.getColor((BiomeWrapper) biome, pos); return blockColorCache.getColor((BiomeWrapper) biome, fullDataSource, blockPos);
} }
@Override @Override
public int getDirtBlockColor() public int getDirtBlockColor()
{ {
@@ -151,34 +239,37 @@ public class ClientLevelWrapper implements IClientLevelWrapper
} }
} }
return this.getBlockColor(DhBlockPos.ZERO,BiomeWrapper.EMPTY_WRAPPER, this.dirtBlockWrapper); return this.getBlockColor(DhBlockPos.ZERO, BiomeWrapper.EMPTY_WRAPPER, null, this.dirtBlockWrapper);
} }
@Override @Override
public void clearBlockColorCache() { this.blockCache.clear(); } public void clearBlockColorCache() { this.blockColorCacheByBlockState.clear(); }
@Override @Override
public IBiomeWrapper getPlainsBiomeWrapper() public IDimensionTypeWrapper getDimensionType()
{ {
if (this.plainsBiomeWrapper == null) #if MC_VER <= MC_1_21_10
{ return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType());
try #else
{ return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType(), this.getDimensionName());
this.plainsBiomeWrapper = (BiomeWrapper) BiomeWrapper.deserialize(BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING, this); #endif
}
catch (IOException e)
{
// shouldn't happen, but just in case
LOGGER.warn("Unable to get planes biome with resource location ["+BiomeWrapper.PLAINS_RESOURCE_LOCATION_STRING+"] with level ["+this+"].", e);
return null;
}
}
return this.plainsBiomeWrapper;
} }
@Override @Override
public IDimensionTypeWrapper getDimensionType() { return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType()); } public String getDimensionName()
{
#if MC_VER <= MC_1_21_10
return this.level.dimension().location().toString();
#else
return this.level.dimension().identifier().toString();
#endif
}
@Override
public long getHashedSeed() { return this.level.getBiomeManager().biomeZoomSeed; }
@Override
public String getDhIdentifier() { return this.getHashedSeedEncoded() + "@" + this.getDimensionName(); }
@Override @Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; } public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
@@ -199,54 +290,35 @@ public class ClientLevelWrapper implements IClientLevelWrapper
{ {
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
return 0; return 0;
#else #elif MC_VER < MC_1_21_3
return this.level.getMinBuildHeight(); return this.level.getMinBuildHeight();
#else
return this.level.getMinY();
#endif #endif
} }
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
if (!this.level.hasChunk(pos.x, pos.z))
{
return null;
}
ChunkAccess chunk = this.level.getChunk(pos.x, pos.z, ChunkStatus.EMPTY, false);
if (chunk == null)
{
return null;
}
return new ChunkWrapper(chunk, this.level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ)
{
ChunkSource source = this.level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos)
{
return BlockStateWrapper.fromBlockState(this.level.getBlockState(McObjectConverter.Convert(pos)), this);
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) { return BiomeWrapper.getBiomeWrapper(this.level.getBiome(McObjectConverter.Convert(pos)), this); }
@Override @Override
public ClientLevel getWrappedMcObject() { return this.level; } public ClientLevel getWrappedMcObject() { return this.level; }
@Override @Override
public void onUnload() public void onUnload()
{ {
LEVEL_WRAPPER_BY_CLIENT_LEVEL.remove(this.level); LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL.remove(this.level);
this.parentDhLevel = null; this.dhLevel = null;
} }
@Override
public File getDhSaveFolder()
{
if (this.dhLevel == null)
{
return null;
}
return this.dhLevel.getSaveStructure().getSaveFolder(this);
}
//===================// //===================//
@@ -254,17 +326,88 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//===================// //===================//
@Override @Override
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; } public void setDhLevel(IDhLevel dhLevel) { this.dhLevel = dhLevel; }
@Override
public IDhLevel getDhLevel() { return this.dhLevel; }
@Override @Override
public IDhApiCustomRenderRegister getRenderRegister() public IDhApiCustomRenderRegister getRenderRegister()
{ {
if (this.parentDhLevel == null) if (this.dhLevel == null)
{ {
return null; return null;
} }
return this.parentDhLevel.getGenericRenderer(); return this.dhLevel.getGenericRenderer();
}
@Override
public Color getCloudColor(float tickDelta)
{
#if MC_VER < MC_1_21_3
Vec3 colorVec3 = null;
try
{
colorVec3 = this.level.getCloudColor(tickDelta);
return new Color((float)colorVec3.x, (float)colorVec3.y, (float)colorVec3.z);
}
catch (Exception e)
{
// extra logging is due to some mods returning weird values, this way we can track down the issue better
if (!this.cloudColorFailLogged)
{
this.cloudColorFailLogged = true;
String colorString = "NULL";
if (colorVec3 != null)
{
colorString = "r["+(float)colorVec3.x+"] g["+(float)colorVec3.y+"] b["+(float)colorVec3.z+"]";
}
LOGGER.warn("Failed to get cloud color for ["+this.getDhIdentifier()+"]. vec3 ["+colorString+"], error: ["+e.getMessage()+"].", e);
}
// default to white if there's an issue
return Color.WHITE;
}
#elif MC_VER <= MC_1_21_10
int argbColor = 0;
try
{
argbColor = this.level.getCloudColor(tickDelta);
return ColorUtil.toColorObjARGB(argbColor);
}
catch (Exception e)
{
// extra logging is due to some mods returning weird values, this way we can track down the issue better
if (!this.cloudColorFailLogged)
{
this.cloudColorFailLogged = true;
LOGGER.warn("Failed to get cloud color for ["+this.getDhIdentifier()+"]. Int ["+argbColor+"], col ["+ColorUtil.toString(argbColor)+"], error: ["+e.getMessage()+"].", e);
}
// default to white if there's an issue
return Color.WHITE;
}
#else
int argbColor = 0;
try
{
argbColor = this.level.environmentAttributes().getValue(EnvironmentAttributes.CLOUD_COLOR, BlockPos.ZERO);
return new Color(ColorUtil.getRed(argbColor), ColorUtil.getGreen(argbColor), ColorUtil.getBlue(argbColor), 255 /* ignore alpha since DH clouds don't render correctly with transparency */);
}
catch (Exception e)
{
// extra logging is due to some mods returning weird values, this way we can track down the issue better
if (!this.cloudColorFailLogged)
{
this.cloudColorFailLogged = true;
LOGGER.warn("Failed to get cloud color for ["+this.getDhIdentifier()+"]. Int ["+argbColor+"], col ["+ColorUtil.toString(argbColor)+"], error: ["+e.getMessage()+"].", e);
}
// default to white if there's an issue
return Color.WHITE;
}
#endif
} }
@@ -281,7 +424,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
return "Wrapped{null}"; return "Wrapped{null}";
} }
return "Wrapped{" + this.level.toString() + "@" + this.getDimensionType().getDimensionName() + "}"; return "Wrapped{" + this.level.toString() + "@" + this.getDhIdentifier() + "}";
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -26,67 +26,108 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWra
import net.minecraft.world.level.dimension.DimensionType; import net.minecraft.world.level.dimension.DimensionType;
/**
* @author James Seibel
* @version 2022-9-16
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper public class DimensionTypeWrapper implements IDimensionTypeWrapper
{ {
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>(); private static final ConcurrentMap<String, DimensionTypeWrapper> DIMENSION_WRAPPER_BY_NAME = new ConcurrentHashMap<>();
private final DimensionType dimensionType; private final DimensionType dimensionType;
private final String name;
//=============//
// Constructor //
//=============//
#if MC_VER <= MC_1_21_10
public DimensionTypeWrapper(DimensionType dimensionType) public DimensionTypeWrapper(DimensionType dimensionType)
#else
public DimensionTypeWrapper(DimensionType dimensionType, String name)
#endif
{ {
this.dimensionType = dimensionType; this.dimensionType = dimensionType;
#if MC_VER <= MC_1_21_10
this.name = determineName(dimensionType);
#else
this.name = name;
#endif
} }
#if MC_VER <= MC_1_21_10
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType) public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType)
#else
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType, String name)
#endif
{ {
//first we check if the biome has already been wrapped #if MC_VER <= MC_1_21_10
if (dimensionTypeWrapperMap.containsKey(dimensionType) && dimensionTypeWrapperMap.get(dimensionType) != null) String dimName = determineName(dimensionType);
return dimensionTypeWrapperMap.get(dimensionType); #else
String dimName = name;
#endif
// check if the dimension has already been wrapped
if (DIMENSION_WRAPPER_BY_NAME.containsKey(dimName)
&& DIMENSION_WRAPPER_BY_NAME.get(dimName) != null)
{
return DIMENSION_WRAPPER_BY_NAME.get(dimName);
}
//if it hasn't been created yet, we create it and save it in the map // create the missing wrapper
#if MC_VER <= MC_1_21_10
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType); DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType);
dimensionTypeWrapperMap.put(dimensionType, dimensionTypeWrapper); #else
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType, dimName);
#endif
//we return the newly created wrapper DIMENSION_WRAPPER_BY_NAME.put(dimName, dimensionTypeWrapper);
return dimensionTypeWrapper; return dimensionTypeWrapper;
} }
private static String determineName(DimensionType dimensionType)
public static void clearMap()
{
dimensionTypeWrapperMap.clear();
}
@Override
public String getDimensionName()
{ {
#if MC_VER <= MC_1_16_5
// effectsLocation() is marked as client only, so using the backing field directly
return dimensionType.effectsLocation.getPath();
#elif MC_VER <= MC_1_21_10
return dimensionType.effectsLocation().getPath(); return dimensionType.effectsLocation().getPath();
#else
throw new UnsupportedOperationException("As of MC 1.21.11 the dimension type no longer stores it's name and must be determined from the level.");
#endif
} }
public static void clearMap() { DIMENSION_WRAPPER_BY_NAME.clear(); }
//=================//
// wrapper methods //
//=================//
@Override @Override
public boolean hasCeiling() public String getName() { return this.name; }
{
return dimensionType.hasCeiling();
}
@Override @Override
public boolean hasSkyLight() public boolean hasCeiling() { return this.dimensionType.hasCeiling(); }
{
return dimensionType.hasSkyLight();
}
@Override @Override
public Object getWrappedMcObject() public boolean hasSkyLight() { return this.dimensionType.hasSkyLight(); }
{
return this.dimensionType; @Override
} public Object getWrappedMcObject() { return this.dimensionType; }
@Override
public boolean isTheEnd() { return this.getName().equalsIgnoreCase("the_end"); }
@Override
public double getCoordinateScale() { return this.dimensionType.coordinateScale(); }
//================//
// base overrides //
//================//
@Override @Override
public boolean equals(Object obj) public boolean equals(Object obj)
{ {
@@ -97,9 +138,10 @@ public class DimensionTypeWrapper implements IDimensionTypeWrapper
else else
{ {
DimensionTypeWrapper other = (DimensionTypeWrapper) obj; DimensionTypeWrapper other = (DimensionTypeWrapper) obj;
return other.getDimensionName().equals(this.getDimensionName()); return other.getName().equals(this.getName());
} }
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,24 +20,26 @@
package com.seibel.distanthorizons.common.wrappers.world; package com.seibel.distanthorizons.common.wrappers.world;
import java.io.File; import java.io.File;
import java.util.concurrent.ConcurrentHashMap; import java.lang.ref.WeakReference;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType; import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister; import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper; import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.level.IDhLevel; import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos; import com.seibel.distanthorizons.core.network.messages.base.LevelInitMessage;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper; import com.seibel.distanthorizons.core.world.EWorldEnvironment;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource; import net.minecraft.world.level.chunk.ChunkSource;
@@ -47,20 +49,26 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus; import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif #endif
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
/**
* @version 2022-9-16
*/
public class ServerLevelWrapper implements IServerLevelWrapper public class ServerLevelWrapper implements IServerLevelWrapper
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper> LEVEL_WRAPPER_BY_SERVER_LEVEL = new ConcurrentHashMap<>(); /**
* weak references are to prevent rare issues
* where, upon world closure, some levels aren't shutdown/removed properly
*/
private static final Map<ServerLevel, WeakReference<ServerLevelWrapper>> LEVEL_WRAPPER_REF_BY_SERVER_LEVEL = Collections.synchronizedMap(new WeakHashMap<>());
private final ServerLevel level; private final ServerLevel level;
@Deprecated // TODO circular references are bad private IDhLevel dhLevel;
private IDhLevel parentDhLevel;
/**
* this name is cached to prevent issues during shutdown where
* the server variables needed may no longer be available.
*/
private final String KeyedLevelDimensionName;
@@ -68,117 +76,189 @@ public class ServerLevelWrapper implements IServerLevelWrapper
// constructors // // constructors //
//==============// //==============//
public static ServerLevelWrapper getWrapper(ServerLevel level) { return LEVEL_WRAPPER_BY_SERVER_LEVEL.computeIfAbsent(level, ServerLevelWrapper::new); } public static ServerLevelWrapper getWrapper(ServerLevel level)
public ServerLevelWrapper(ServerLevel level)
{ {
return LEVEL_WRAPPER_REF_BY_SERVER_LEVEL.compute(level, (newLevel, levelRef) ->
{
if (levelRef != null)
{
ServerLevelWrapper oldLevelWrapper = levelRef.get();
if (oldLevelWrapper != null)
{
return levelRef;
}
}
return new WeakReference<>(new ServerLevelWrapper(newLevel));
}).get();
}
public ServerLevelWrapper(ServerLevel level)
{
this.level = level; this.level = level;
this.KeyedLevelDimensionName = this.createKeyedLevelDimensionName();
} }
//=========// //==================//
// methods // // instance methods //
//=========// //==================//
@Override @Override
public File getSaveFolder() public File getMcSaveFolder()
{ {
return level.getChunkSource().getDataStorage().dataFolder; #if MC_VER < MC_1_21_3
return this.level.getChunkSource().getDataStorage().dataFolder;
#else
return this.level.getChunkSource().getDataStorage().dataFolder.toFile();
#endif
} }
@Override @Override
public DimensionTypeWrapper getDimensionType() public String getKeyedLevelDimensionName() { return this.KeyedLevelDimensionName; }
private String createKeyedLevelDimensionName()
{ {
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType()); String dimensionName = this.getDhIdentifier();
if (Config.Server.sendLevelKeys.get())
{
String levelKeyPrefix = Config.Server.levelKeyPrefix.get();
if (SharedApi.getEnvironment() == EWorldEnvironment.CLIENT_SERVER)
{
String cleanWorldFolderName = this.getWorldFolderName()
.replaceAll("[^" + LevelInitMessage.ALLOWED_CHARS_REGEX + " ]", "")
.replaceAll(" ", "_");
levelKeyPrefix += (!levelKeyPrefix.isEmpty() ? "_" : "") + cleanWorldFolderName
+ "_" + this.getHashedSeedEncoded();
}
if (levelKeyPrefix.isEmpty())
{
levelKeyPrefix = this.getHashedSeedEncoded();
}
String mainPart = "@" + dimensionName;
return levelKeyPrefix.substring(0, Math.min(
LevelInitMessage.MAX_LENGTH - mainPart.length(),
levelKeyPrefix.length()
)) + mainPart;
}
return dimensionName;
} }
private String getWorldFolderName()
{
try
{
// We use the overworld since it's the only dimension that is stored in the server root folder
#if MC_VER >= MC_1_21_3
return this.level.getServer().getLevel(Level.OVERWORLD).getChunkSource().getDataStorage().dataFolder.getParent().getFileName().toString();
#else // <= 1.21.3
return this.level.getServer().getLevel(Level.OVERWORLD).getChunkSource().getDataStorage().dataFolder.getParentFile().getName();
#endif
}
catch (Exception e)
{
LOGGER.warn("Unable to get world folder name. LODs may not load or save correctly. Error: ["+e.getMessage()+"].", e);
return "unknown_world";
}
}
@Override
public DimensionTypeWrapper getDimensionType()
{
#if MC_VER <= MC_1_21_10
return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType());
#else
return DimensionTypeWrapper.getDimensionTypeWrapper(this.level.dimensionType(), this.getDimensionName());
#endif
}
@Override
public String getDimensionName()
{
#if MC_VER <= MC_1_21_10
return this.level.dimension().location().toString();
#else
return this.level.dimension().identifier().toString();
#endif
}
@Override
public long getHashedSeed() { return this.level.getBiomeManager().biomeZoomSeed; }
@Override
public String getDhIdentifier() { return this.getDimensionName(); }
@Override @Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.SERVER_LEVEL; } public EDhApiLevelType getLevelType() { return EDhApiLevelType.SERVER_LEVEL; }
public ServerLevel getLevel() public ServerLevel getLevel() { return this.level; }
{
return level;
}
@Override @Override
public boolean hasCeiling() public boolean hasCeiling() { return this.level.dimensionType().hasCeiling(); }
{
return level.dimensionType().hasCeiling();
}
@Override @Override
public boolean hasSkyLight() public boolean hasSkyLight() { return this.level.dimensionType().hasSkyLight(); }
{
return level.dimensionType().hasSkyLight();
}
@Override @Override
public int getMaxHeight() public int getMaxHeight() { return this.level.getHeight(); }
{
return level.getHeight();
}
@Override @Override
public int getMinHeight() public int getMinHeight()
{ {
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1
return 0; return 0;
#elif MC_VER < MC_1_21_3
return this.level.getMinBuildHeight();
#else #else
return level.getMinBuildHeight(); return this.level.getMinY();
#endif #endif
} }
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
if (!level.hasChunk(pos.x, pos.z)) return null;
ChunkAccess chunk = level.getChunk(pos.x, pos.z, ChunkStatus.FULL, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ)
{
// world.hasChunk(chunkX, chunkZ); THIS DOES NOT WORK FOR CLIENT LEVEL CAUSE MOJANG ALWAYS RETURN TRUE FOR THAT!
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos)
{
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)), this);
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos)
{
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)), this);
}
@Override @Override
public ServerLevel getWrappedMcObject() { return this.level; } public ServerLevel getWrappedMcObject() { return this.level; }
@Override @Override
public void onUnload() { LEVEL_WRAPPER_BY_SERVER_LEVEL.remove(this.level); } public void onUnload() { LEVEL_WRAPPER_REF_BY_SERVER_LEVEL.remove(this.level); }
@Override @Override
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; } public void setDhLevel(IDhLevel dhLevel) { this.dhLevel = dhLevel; }
@Override
@Nullable
public IDhLevel getDhLevel() { return this.dhLevel; }
@Override @Override
public IDhApiCustomRenderRegister getRenderRegister() public IDhApiCustomRenderRegister getRenderRegister()
{ {
if (this.parentDhLevel == null) if (this.dhLevel == null)
{ {
return null; return null;
} }
return this.parentDhLevel.getGenericRenderer(); return this.dhLevel.getGenericRenderer();
} }
@Override
public File getDhSaveFolder()
{
if (this.dhLevel == null)
{
return null;
}
return this.dhLevel.getSaveStructure().getSaveFolder(this);
}
//================// //================//
@@ -186,6 +266,6 @@ public class ServerLevelWrapper implements IServerLevelWrapper
//================// //================//
@Override @Override
public String toString() { return "Wrapped{" + this.level.toString() + "@" + this.getDimensionType().getDimensionName() + "}"; } public String toString() { return "Wrapped{" + this.level.toString() + "@" + this.getDhIdentifier() + "}"; }
} }
@@ -0,0 +1,92 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import net.minecraft.world.level.ChunkPos;
import java.util.Iterator;
import java.util.Spliterator;
import java.util.Spliterators;
import java.util.function.Consumer;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class ChunkPosGenStream
{
public static Iterator<ChunkPos> getIterator(int genMinX, int genMinZ, int width, int extraRadius)
{ return getStream(genMinX, genMinZ, width, extraRadius).iterator(); }
/** @param extraRadius in both the positive and negative directions */
public static Stream<ChunkPos> getStream(int genMinX, int genMinZ, int width, int extraRadius)
{ return StreamSupport.stream(new InclusiveChunkPosIterator(genMinX, genMinZ, width, extraRadius), false); }
private static class InclusiveChunkPosIterator extends Spliterators.AbstractSpliterator<ChunkPos>
{
private final int minX;
private final int minZ;
private final int maxX;
private final int maxZ;
/** current X pos */
int x;
/** current Z pos */
private int z;
//=============//
// constructor //
//=============//
protected InclusiveChunkPosIterator(int genMinX, int genMinZ, int width, int extraRadius)
{
super(getCount(width, extraRadius), Spliterator.SIZED);
this.minX = genMinX - extraRadius;
this.minZ = genMinZ - extraRadius;
this.maxX = genMinX + (width - 1) + extraRadius;
this.maxZ = genMinZ + (width - 1) + extraRadius;
// X starts at 1 minus the minX so we can immediately re-add 1 in the tryAdvance() loop
this.x = this.minX - 1;
this.z = this.minZ;
}
private static int getCount(int width, int extraRadius)
{
int widthPlusExtra = width + (extraRadius * 2);
return widthPlusExtra * widthPlusExtra;
}
//=================//
// iterator method //
//=================//
@Override
public boolean tryAdvance(Consumer<? super ChunkPos> consumer)
{
if (this.x == this.maxX && this.z == this.maxZ)
{
// the last returned position was the final valid position
return false;
}
if (this.x == this.maxX)
{
// we reached the max X position, loop back around in the next Z row
this.x = this.minX;
this.z++;
}
else
{
this.x++;
}
consumer.accept(new ChunkPos(this.x, this.z));
return true;
}
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -19,119 +19,153 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration; package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import java.lang.invoke.MethodHandles; import java.util.concurrent.*;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer; import java.util.function.Consumer;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiWorldGenerationStep; import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException; import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.ThreadWorldGenParams;
import com.seibel.distanthorizons.core.util.ExceptionUtil;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.objects.EventTimer;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
public final class GenerationEvent public final class GenerationEvent
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName()); private static final DhLogger LOGGER = new DhLoggerBuilder().build();;
private static int generationFutureDebugIDs = 0;
private static final AtomicInteger DEBUG_ID_REF = new AtomicInteger(0);
/** can be used for troubleshooting */
public final int id; public final int id;
public final ThreadedParameters threadedParam;
public final ThreadWorldGenParams threadedParam;
public final DhChunkPos minPos; public final DhChunkPos minPos;
/** the number of chunks wide this event is */ public final int widthInChunks;
public final int size;
public final EDhApiWorldGenerationStep targetGenerationStep; public final EDhApiWorldGenerationStep targetGenerationStep;
public EventTimer timer = null; public final EDhApiDistantGeneratorMode generatorMode;
public long inQueueTime; public final CompletableFuture<Void> future;
public long timeoutTime = -1;
public CompletableFuture<Void> future = null;
public final Consumer<IChunkWrapper> resultConsumer; public final Consumer<IChunkWrapper> resultConsumer;
public GenerationEvent( //=============//
DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup, // constructor //
EDhApiWorldGenerationStep targetGenerationStep, Consumer<IChunkWrapper> resultConsumer) //=============//
private GenerationEvent(
DhChunkPos minPos, int widthInChunks, BatchGenerationEnvironment generationGroup,
EDhApiDistantGeneratorMode generatorMode, EDhApiWorldGenerationStep targetGenerationStep, Consumer<IChunkWrapper> resultConsumer)
{ {
this.inQueueTime = System.nanoTime(); this.id = DEBUG_ID_REF.getAndIncrement();
this.id = generationFutureDebugIDs++;
this.minPos = minPos; this.minPos = minPos;
this.size = size; this.widthInChunks = widthInChunks;
this.targetGenerationStep = targetGenerationStep; this.targetGenerationStep = targetGenerationStep;
this.threadedParam = ThreadedParameters.getOrMake(generationGroup.params); this.generatorMode = generatorMode;
this.threadedParam = ThreadWorldGenParams.getOrMake(generationGroup.globalParams);
this.future = new CompletableFuture<>();
this.resultConsumer = resultConsumer; this.resultConsumer = resultConsumer;
} }
public static GenerationEvent startEvent( //=======//
DhChunkPos minPos, int size, BatchGenerationEnvironment genEnvironment, // start //
EDhApiWorldGenerationStep target, Consumer<IChunkWrapper> resultConsumer, //=======//
public static GenerationEvent start(
DhChunkPos minPos, int widthInChunks, BatchGenerationEnvironment genEnvironment,
EDhApiDistantGeneratorMode generatorMode, EDhApiWorldGenerationStep target, Consumer<IChunkWrapper> resultConsumer,
ExecutorService worldGeneratorThreadPool) ExecutorService worldGeneratorThreadPool)
{ {
//if (size % 2 == 0) GenerationEvent genEvent = new GenerationEvent(minPos, widthInChunks, genEnvironment, generatorMode, target, resultConsumer);
//{
// size += 1; // size must be odd for vanilla world gen regions to work
//}
try
GenerationEvent generationEvent = new GenerationEvent(minPos, size, genEnvironment, target, resultConsumer);
generationEvent.future = CompletableFuture.runAsync(() ->
{ {
long runStartTime = System.nanoTime(); worldGeneratorThreadPool.execute(() ->
generationEvent.timeoutTime = runStartTime;
generationEvent.inQueueTime = runStartTime - generationEvent.inQueueTime;
generationEvent.timer = new EventTimer("setup");
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try
{ {
//LOGGER.info("generating [{}]", event.minPos); try
genEnvironment.generateLodFromList(generationEvent); {
} BatchGenerationEnvironment.isDhWorldGenThreadRef.set(true);
catch (InterruptedException ignored) { }
finally
{ if (genEvent.generatorMode == EDhApiDistantGeneratorMode.INTERNAL_SERVER)
BatchGenerationEnvironment.isDistantGeneratorThread.remove(); {
} genEnvironment.internalServerGenerator.generateChunksViaInternalServer(genEvent);
}, worldGeneratorThreadPool); genEvent.future.complete(null);
return generationEvent; }
} else
{
public boolean isComplete() { return this.future.isDone(); } try
{
public boolean hasTimeout(int duration, TimeUnit unit) genEnvironment.generateEvent(genEvent);
{ }
if (this.timeoutTime == -1) catch (Throwable throwable)
{
handleWorldGenThrowable(genEvent, throwable);
}
finally
{
genEvent.future.complete(null);
}
}
}
catch (Throwable initialThrowable)
{
handleWorldGenThrowable(genEvent, initialThrowable);
}
finally
{
BatchGenerationEnvironment.isDhWorldGenThreadRef.remove();
}
});
}
catch (RejectedExecutionException e)
{ {
return false; genEvent.future.completeExceptionally(e);
} }
long currentTime = System.nanoTime(); return genEvent;
long delta = currentTime - this.timeoutTime; }
return (delta > TimeUnit.NANOSECONDS.convert(duration, unit)); /** There's probably a better way to handle this, but it'll work for now */
private static void handleWorldGenThrowable(GenerationEvent generationEvent, Throwable initialThrowable)
{
Throwable throwable = initialThrowable;
while (throwable instanceof CompletionException)
{
throwable = throwable.getCause();
}
boolean isShutdownException = ExceptionUtil.isShutdownException(throwable);
if (isShutdownException)
{
// these exceptions can be ignored, generally they just mean
// the thread is busy so it'll need to try again later.
// FIXME this should cause the world gen task to be re-queued so we can try again later
// however, currently it can cause large gaps in the world gen instead.
// These gaps will generate correctly if the level is reloaded and the world gen is re-queued,
// however this is makes it look like the generator isn't working or skipped something.
}
else
{
generationEvent.future.completeExceptionally(throwable);
}
} }
public boolean terminate()
{
LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
ThreadPoolUtil.WORLD_GEN_THREAD_FACTORY.dumpAllThreadStacks();
this.future.cancel(true);
return this.future.isCancelled();
}
public void refreshTimeout()
{ //================//
this.timeoutTime = System.nanoTime(); // base overrides //
UncheckedInterruptedException.throwIfInterrupted(); //================//
}
@Override @Override
public String toString() { return this.id + ":" + this.size + "@" + this.minPos + "(" + this.targetGenerationStep + ")"; } public String toString() { return this.id + ":" + this.widthInChunks + "@" + this.minPos + "(" + this.targetGenerationStep + ")"; }
} }
@@ -0,0 +1,311 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.GlobalWorldGenParams;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.ExceptionUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.TimerUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IC2meAccessor;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.TicketType;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.function.Function;
public class InternalServerGenerator
{
public static final DhLogger LOGGER = new DhLoggerBuilder()
.name("LOD World Gen - Internal Server")
.fileLevelConfig(Config.Common.Logging.logWorldGenEventToFile)
.build();
public static final DhLogger CHUNK_LOAD_LOGGER = new DhLoggerBuilder()
.name("LOD Chunk Loading")
.fileLevelConfig(Config.Common.Logging.logWorldGenChunkLoadEventToFile)
.build();
private static final IC2meAccessor C2ME_ACCESSOR = ModAccessorInjector.INSTANCE.get(IC2meAccessor.class);
/**
* Used to revert the ignore logic in {@link SharedApi} so
* that a given chunk pos can be handled again.
* A timer is used so we don't have to inject into MC's code and it works sell enough
* most of the time.
* If a chunk does get through due the timeout not being long enough that isn't the end of the world.
*/
private static final int MS_TO_IGNORE_CHUNK_AFTER_COMPLETION = 5_000;
#if MC_VER < MC_1_21_5
private static final TicketType<ChunkPos> DH_SERVER_GEN_TICKET = TicketType.create("dh_server_gen_ticket", Comparator.comparingLong(ChunkPos::toLong));
#elif MC_VER < MC_1_21_9
private static final TicketType DH_SERVER_GEN_TICKET = new TicketType(/* timeout, 0 = disabled*/0L, /* persist */ false, TicketType.TicketUse.LOADING);
#else
private static final TicketType DH_SERVER_GEN_TICKET = new TicketType(/* timeout, 0 = disabled*/0L, /* flags */TicketType.FLAG_LOADING);
#endif
private static boolean c2meMissingWarningLogged = false;
private final GlobalWorldGenParams params;
private final IDhServerLevel dhServerLevel;
private final Timer chunkSaveIgnoreTimer = TimerUtil.CreateTimer("ChunkSaveIgnoreTimer");
//=============//
// constructor //
//=============//
public InternalServerGenerator(GlobalWorldGenParams params, IDhServerLevel dhServerLevel)
{
this.params = params;
this.dhServerLevel = dhServerLevel;
}
//============//
// generation //
//============//
public void generateChunksViaInternalServer(GenerationEvent genEvent)
{
this.runValidation();
try
{
//=====================//
// create gen requests //
//=====================//
ArrayList<CompletableFuture<ChunkAccess>> getChunkFutureList = new ArrayList<>();
{
Iterator<ChunkPos> chunkPosIterator = ChunkPosGenStream.getIterator(genEvent.minPos.getX(), genEvent.minPos.getZ(), genEvent.widthInChunks, 0);
while (chunkPosIterator.hasNext())
{
ChunkPos chunkPos = chunkPosIterator.next();
CompletableFuture<ChunkAccess> requestChunkFuture =
this.requestChunkFromServerAsync(chunkPos)
// log errors if necessary
.whenCompleteAsync(
(chunk, throwable) ->
{
// unwrap the CompletionException if necessary
Throwable actualThrowable = throwable;
while (actualThrowable instanceof CompletionException)
{
actualThrowable = actualThrowable.getCause();
}
if (actualThrowable != null)
{
// ignore expected shutdown exceptions
boolean isShutdownException =
ExceptionUtil.isShutdownException(actualThrowable)
|| actualThrowable.getMessage().contains("Unloaded chunk");
if (!isShutdownException)
{
CHUNK_LOAD_LOGGER.warn("DistantHorizons: Couldn't load chunk [" + chunkPos + "] from server, error: [" + actualThrowable.getMessage() + "].", actualThrowable);
}
}
});
getChunkFutureList.add(requestChunkFuture);
}
}
//==============================//
// wait for generation requests //
//==============================//
// Join-ing each thread will prevent DH from working on anything else
// but will also prevent over-queuing world gen tasks.
// If C2ME is present the CPU will still be well utilized.
ArrayList<IChunkWrapper> chunkWrappers = new ArrayList<>();
for (int i = 0; i < getChunkFutureList.size(); i++)
{
CompletableFuture<ChunkAccess> getChunkFuture = getChunkFutureList.get(i);
ChunkAccess chunk = getChunkFuture.join();
if (chunk != null)
{
ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, this.dhServerLevel.getLevelWrapper());
chunkWrapper.createDhHeightMaps();
chunkWrappers.add(chunkWrapper);
}
}
//==========================//
// process generated chunks //
//==========================//
int maxSkyLight = this.dhServerLevel.getServerLevelWrapper().hasSkyLight() ? LodUtil.MAX_MC_LIGHT : LodUtil.MIN_MC_LIGHT;
for (int i = 0; i < chunkWrappers.size(); i++)
{
ChunkWrapper chunkWrapper = (ChunkWrapper)chunkWrappers.get(i);
// pre-generated chunks should have lighting but new ones won't
if (!chunkWrapper.isDhBlockLightingCorrect())
{
DhLightingEngine.INSTANCE.bakeChunkBlockLighting(chunkWrapper, chunkWrappers, maxSkyLight);
}
this.dhServerLevel.updateBeaconBeamsForChunk(chunkWrapper, chunkWrappers);
genEvent.resultConsumer.accept(chunkWrapper);
}
}
finally
{
// release all chunks from the server to prevent out of memory issues
Iterator<ChunkPos> chunkPosIterator = ChunkPosGenStream.getIterator(genEvent.minPos.getX(), genEvent.minPos.getZ(), genEvent.widthInChunks, 0);
while (chunkPosIterator.hasNext())
{
ChunkPos chunkPos = chunkPosIterator.next();
this.releaseChunkFromServer(this.params.mcServerLevel, chunkPos);
}
}
}
private void runValidation()
{
// DH thread check
if (!DhApi.isDhThread()
&& ModInfo.IS_DEV_BUILD)
{
throw new IllegalStateException("Internal server generation should be called from one of DH's world gen thread. Current thread: ["+Thread.currentThread().getName()+"]");
}
// C2ME present?
if (C2ME_ACCESSOR == null
&& !c2meMissingWarningLogged)
{
c2meMissingWarningLogged = true;
String c2meWarning = "C2ME missing, \n" +
"low CPU usage and slow world gen speeds expected. \n" +
"DH is set to use MC's internal server for world gen \n" +
"this mode is less efficient unless a mod like C2ME is present."
;
if (Config.Common.Logging.Warning.showSlowWorldGenSettingWarnings.get())
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: slow world gen." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
c2meWarning;
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(c2meWarning);
}
}
private CompletableFuture<ChunkAccess> requestChunkFromServerAsync(ChunkPos chunkPos)
{
return CompletableFuture.supplyAsync(() ->
{
ServerLevel level = this.params.mcServerLevel;
// ignore chunk update events for this position
SharedApi.CHUNK_UPDATE_QUEUE_MANAGER.addPosToIgnore(new DhChunkPos(chunkPos.x, chunkPos.z));
#if MC_VER < MC_1_21_5
int chunkLevel = 33; // 33 is equivalent to FULL Chunk
level.getChunkSource().distanceManager.addTicket(DH_SERVER_GEN_TICKET, chunkPos, chunkLevel, chunkPos);
#else
level.getChunkSource().addTicketWithRadius(DH_SERVER_GEN_TICKET, chunkPos, 0);
#endif
// probably not the most optimal to run updates here, but fast enough
level.getChunkSource().distanceManager.runAllUpdates(level.getChunkSource().chunkMap);
ChunkHolder chunkHolder = level.getChunkSource().chunkMap.getUpdatingChunkIfPresent(chunkPos.toLong());
if (chunkHolder == null)
{
throw new IllegalStateException("No chunk chunkHolder for pos ["+chunkPos+"] after ticket has been added.");
}
#if MC_VER <= MC_1_20_4
return chunkHolder.getOrScheduleFuture(ChunkStatus.FEATURES, level.getChunkSource().chunkMap)
.thenApply(result -> result.left().orElseThrow(() -> new RuntimeException(result.right().get().toString()))); // can throw if the server is shutting down
#elif MC_VER <= MC_1_20_6
return chunkHolder.getOrScheduleFuture(ChunkStatus.FEATURES, level.getChunkSource().chunkMap)
.thenApply(result -> result.orElseThrow(() -> new RuntimeException(result.toString()))); // can throw if the server is shutting down
#else
return chunkHolder.scheduleChunkGenerationTask(ChunkStatus.FEATURES, level.getChunkSource().chunkMap)
.thenApply(result -> result.orElseThrow(() -> new RuntimeException(result.getError()))); // can throw if the server is shutting down
#endif
}, this.params.mcServerLevel.getChunkSource().chunkMap.mainThreadExecutor)
.thenCompose(Function.identity());
}
/**
* mitigates out of memory issues in the vanilla chunk system. <br>
* See: https://github.com/pop4959/Chunky/pull/383
*/
private void releaseChunkFromServer(ServerLevel level, ChunkPos chunkPos)
{
level.getChunkSource().chunkMap.mainThreadExecutor.execute(() ->
{
try
{
#if MC_VER < MC_1_21_5
int chunkLevel = 33; // 33 is equivalent to FULL Chunk
level.getChunkSource().distanceManager.removeTicket(DH_SERVER_GEN_TICKET, chunkPos, chunkLevel, chunkPos);
#else
level.getChunkSource().removeTicketWithRadius(DH_SERVER_GEN_TICKET, chunkPos, 0);
#endif
level.getChunkSource().chunkMap.tick(() -> false);
#if MC_VER > MC_1_16_5
level.entityManager.tick();
#endif
// give MC a few seconds to save the chunk before
// we can process update events there again
this.chunkSaveIgnoreTimer.schedule(new TimerTask()
{
@Override
public void run() { SharedApi.CHUNK_UPDATE_QUEUE_MANAGER.removePosToIgnore(new DhChunkPos(chunkPos.x, chunkPos.z)); }
}, MS_TO_IGNORE_CHUNK_AFTER_COMPLETION);
}
catch (Exception e)
{
LOGGER.warn("Failed to release chunk back to internal server. Error: ["+e.getMessage()+"]", e);
}
});
}
}
@@ -1,109 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment.PerfCalculator;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.WorldGenStructFeatManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> LOCAL_PARAM = new ThreadLocal<>();
final ServerLevel level;
public WorldGenStructFeatManager structFeat = null;
#if MC_VER >= MC_1_18_2
public StructureCheck structCheck;
#endif
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
private static GlobalParameters previousGlobalParameters = null;
public static ThreadedParameters getOrMake(GlobalParameters param)
{
ThreadedParameters tParam = LOCAL_PARAM.get();
if (tParam != null && tParam.isValid && tParam.level == param.level)
{
return tParam;
}
tParam = new ThreadedParameters(param);
LOCAL_PARAM.set(tParam);
return tParam;
}
private ThreadedParameters(GlobalParameters param)
{
previousGlobalParameters = param;
this.level = param.level;
#if MC_VER < MC_1_18_2
this.structFeat = new WorldGenStructFeatManager(param.worldGenSettings, level);
#elif MC_VER < MC_1_19_2
this.structCheck = this.createStructureCheck(param);
#else
this.structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, param.randomState, level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
#endif
}
public void markAsInvalid() { isValid = false; }
public void makeStructFeat(WorldGenLevel genLevel, GlobalParameters param)
{
#if MC_VER < MC_1_19_4
structFeat = new WorldGenStructFeatManager(param.worldGenSettings, genLevel #if MC_VER >= MC_1_18_2 , structCheck #endif );
#else
structFeat = new WorldGenStructFeatManager(param.worldOptions, genLevel, structCheck);
#endif
}
#if MC_VER >= MC_1_18_2 && MC_VER < MC_1_19_2
public void recreateStructureCheck()
{
if (previousGlobalParameters != null)
{
this.structCheck = createStructureCheck(previousGlobalParameters);
}
}
private StructureCheck createStructureCheck(GlobalParameters param)
{
return new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
}
#else
public void recreateStructureCheck() { /* do nothing */ }
#endif
}
@@ -0,0 +1,745 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.chunkFileHandling;
import com.mojang.serialization.Codec;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicBoolean;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.core.Registry;
#if MC_VER >= MC_1_19_4
import net.minecraft.core.registries.Registries;
#endif
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.*;
#if MC_VER < MC_1_21_3
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
#else
#endif
#if MC_VER < MC_1_21_9
import net.minecraft.world.level.block.Blocks;
#else
#endif
import net.minecraft.world.level.levelgen.Heightmap;
#if MC_VER >= MC_1_18_2
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.StructureFeature;
#endif
import net.minecraft.world.ticks.LevelChunkTicks;
#endif
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
#endif
#endif
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.world.level.material.Fluids;
#endif
#if MC_VER == MC_1_20_6
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkType;
#elif MC_VER >= MC_1_21_1
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
import net.minecraft.world.level.material.Fluid;
public class ChunkCompoundTagParser
{
public static final DhLogger LOGGER = new DhLoggerBuilder()
.name("LOD Chunk Reader")
.fileLevelConfig(Config.Common.Logging.logWorldGenChunkLoadEventToFile)
.build();
private static final AtomicBoolean ZERO_CHUNK_POS_ERROR_LOGGED_REF = new AtomicBoolean(false);
private static final ConcurrentHashMap<String, Object> LOGGED_ERROR_MESSAGE_MAP = new ConcurrentHashMap<>();
private static boolean lightingSectionErrorLogged = false;
//============//
// read chunk //
//============//
public static ChunkWrapper createFromTag(
WorldGenLevel mcWorldGenLevel, IDhServerLevel dhServerLevel,
ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER < MC_1_18_2
CompoundTag tagLevel = chunkData.getCompound("Level");
#else
CompoundTag tagLevel = chunkData;
#endif
//=======================//
// validate the chunkPos //
//=======================//
int chunkX = CompoundTagUtil.getInt(tagLevel,"xPos");
int chunkZ = CompoundTagUtil.getInt(tagLevel, "zPos");
ChunkPos actualChunkPos = new ChunkPos(chunkX, chunkZ);
// confirm chunk pos is correct
if (!Objects.equals(chunkPos, actualChunkPos))
{
if (chunkX == 0 && chunkZ == 0)
{
if (!ZERO_CHUNK_POS_ERROR_LOGGED_REF.getAndSet(true))
{
// explicit chunkPos toString is necessary otherwise the JDK 17 compiler breaks
LOGGER.warn("Chunk file at ["+chunkPos.toString()+"] doesn't have a chunk pos. \n" +
"This might happen if the world was created using an external program. \n" +
"DH will attempt to parse the chunk anyway and won't log this message again.\n" +
"If issues arise please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen." +
" ");
}
}
else
{
LOGGER.error("Chunk file at ["+chunkPos.toString()+"] is in the wrong location. \n" +
"Please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen. \n" +
"(Expected pos: ["+chunkPos.toString()+"], actual ["+actualChunkPos.toString()+"])" +
" ");
return null;
}
}
//===========//
// get ticks //
//===========//
#if MC_VER < MC_1_18_2
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
mcWorldGenLevel.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), #if MC_VER >= MC_1_17_1 mcWorldGenLevel, #endif
chunkPos, mcWorldGenLevel.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
String BLOCK_TICKS_TAG_PRE18 = "TileTicks";
TickList<Block> blockTicks = tagLevel.contains(BLOCK_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(BLOCK_TICKS_TAG_PRE18, 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9) #if MC_VER >= MC_1_17_1 , mcWorldGenLevel #endif );
String FLUID_TICKS_TAG_PRE18 = "LiquidTicks";
TickList<Fluid> fluidTicks = tagLevel.contains(FLUID_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(FLUID_TICKS_TAG_PRE18, 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9) #if MC_VER >= MC_1_17_1 , mcWorldGenLevel #endif );
#else
// ticks shouldn't be needed so ignore them for MC versions after 1.18.2
LevelChunkTicks<Block> blockTicks = new LevelChunkTicks<>();
LevelChunkTicks<Fluid> fluidTicks = new LevelChunkTicks<>();
#endif
//=====================//
// get misc properties //
//=====================//
int sectionYCount = #if MC_VER < MC_1_17_1 16; #else mcWorldGenLevel.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[sectionYCount];
boolean hasBlocks = readAndPopulateSections(mcWorldGenLevel, chunkPos, tagLevel, chunkSections);
if (!hasBlocks)
{
return null;
}
long inhabitedTime = CompoundTagUtil.getLong(tagLevel, "InhabitedTime");
boolean isLightOn = CompoundTagUtil.getBoolean(tagLevel, "isLightOn");
//============//
// make chunk //
//============//
#if MC_VER < MC_1_18_2
LevelChunk chunk = new LevelChunk((Level) mcWorldGenLevel.getLevel(), chunkPos, chunkBiomeContainer, UpgradeData.EMPTY, blockTicks,
fluidTicks, inhabitedTime, chunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) mcWorldGenLevel, chunkPos, UpgradeData.EMPTY, blockTicks,
fluidTicks, inhabitedTime, chunkSections, null, null);
#endif
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
boolean hasHeightmapData = readHeightmaps(chunk, chunkData);
// chunk wrapper so we can pass along extra data more easily
ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, dhServerLevel.getServerLevelWrapper());
chunkWrapper.createDhHeightMaps();
//===========================//
// check if chunk has blocks //
//===========================//
// in some MC versions all the NBT data will be there
// but the chunk will be totally empty,
// usually this means the chunk was only partially generated.
// If that happens we should try to generate the chunk from scratch
// otherwise we can end up with large empty holes in the world.
// walking through the heightmap (recreated by DH if missing)
// is a fast way to check if there are any blocks in the chunk
boolean chunkHasBlocks = false;
int serverMinHeight = dhServerLevel.getServerLevelWrapper().getMinHeight();
for (int x = 0; x < 16 && !chunkHasBlocks; x++)
{
for (int z = 0; z < 16 && !chunkHasBlocks; z++)
{
int heightMap = Math.max(
// max between both heightmaps just in case there's a discrepancy
chunkWrapper.getLightBlockingHeightMapValue(x, z),
chunkWrapper.getSolidHeightMapValue(x, z)
);
if (heightMap != serverMinHeight)
{
chunkHasBlocks = true;
}
}
}
if (chunkHasBlocks)
{
return chunkWrapper;
}
else
{
// no blocks detected, this chunk should be generated from scratch
return null;
}
}
//=================//
// chunk sections //
// (Blocks/biomes) //
//=================//
/** handles both blocks and biomes */
private static boolean readAndPopulateSections(
LevelAccessor level, ChunkPos chunkPos, CompoundTag chunkData,
LevelChunkSection[] chunkSections)
{
int sectionYCount = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
ListTag tagSections = CompoundTagUtil.getListTag(chunkData, "Sections", 10);
// try lower-case "sections" if capital "Sections" is missing
if (tagSections == null
|| tagSections.isEmpty())
{
tagSections = CompoundTagUtil.getListTag(chunkData, "sections", 10);
}
boolean blocksFound = false;
if (tagSections != null)
{
for (int i = 0; i < tagSections.size(); ++i)
{
CompoundTag tagSection = CompoundTagUtil.getCompoundTag(tagSections, i);
if (tagSection == null)
{
continue;
}
final int sectionYPos = CompoundTagUtil.getByte(tagSection, "Y");
//===================//
// get blocks/biomes //
//===================//
#if MC_VER < MC_1_18_2
if (tagSection.contains("Palette", 9)
&& tagSection.contains("BlockStates", 12))
{
LevelChunkSection levelChunkSection = new LevelChunkSection(sectionYPos << 4);
levelChunkSection.getStates().read(tagSection.getList("Palette", 10), tagSection.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
{
int sectionIndex;
#if MC_VER < MC_1_17_1
sectionIndex = sectionYPos;
#else
sectionIndex = level.getSectionIndexFromSectionY(sectionYPos);
#endif
chunkSections[sectionIndex] = levelChunkSection;
}
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0
&& sectionId < chunkSections.length)
{
//========//
// blocks //
//========//
PalettedContainer<BlockState> blockStateContainer;
boolean containsBlockStates = CompoundTagUtil.contains(tagSection, "block_states", 10);
if (containsBlockStates)
{
Codec<PalettedContainer<BlockState>> blockStateCodec = getBlockStateCodec(level);
#if MC_VER < MC_1_20_6
blockStateContainer = blockStateCodec
.parse(NbtOps.INSTANCE, CompoundTagUtil.getCompoundTag(tagSection, "block_states"))
.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
.getOrThrow(false, (message) -> logParsingWarningOnce(message));
#else
blockStateContainer = blockStateCodec
.parse(NbtOps.INSTANCE, CompoundTagUtil.getCompoundTag(tagSection, "block_states"))
.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
.getOrThrow((message) -> logErrorAndReturnException(message));
#endif
blocksFound = true;
}
else
{
#if MC_VER < MC_1_21_9
blockStateContainer = new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#else
blockStateContainer = PalettedContainerFactory.create(level.registryAccess()).createForBlockStates();
#endif
}
//========//
// biomes //
//========//
Registry<Biome> biomeRegistry = getBiomeRegistry(level);
#if MC_VER < MC_1_19_2
Codec<PalettedContainer<Biome>> biomeCodec;
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec;
#endif
biomeCodec = getBiomeCodec(level, biomeRegistry);
#if MC_VER < MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
#if MC_VER < MC_1_18_2
biomeContainer = tagSection.contains("biomeRegistry", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomeRegistry")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, (message) -> logWarningOnce(message))
: new PalettedContainer<Biome>(biomeRegistry, biomeRegistry.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
{
CompoundTag biomeTag = CompoundTagUtil.getCompoundTag(tagSection, "biomeRegistry");
if (biomeTag == null)
{
biomeTag = CompoundTagUtil.getCompoundTag(tagSection, "biomes");
}
if (biomeTag != null
&& !biomeTag.isEmpty())
{
#if MC_VER < MC_1_20_6
biomeContainer = new PalettedContainer<Holder<Biome>>(
biomeRegistry.asHolderIdMap(),
biomeRegistry.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = biomeCodec.parse(NbtOps.INSTANCE, biomeTag)
.promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYCount, (String) string))
.getOrThrow((message) -> logErrorAndReturnException(message));
#endif
}
else
{
// no biomes found, use the default (probably plains)
#if MC_VER < MC_1_21_3
biomeContainer = new PalettedContainer<Holder<Biome>>(
biomeRegistry.asHolderIdMap(),
biomeRegistry.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#elif MC_VER < MC_1_21_9
biomeContainer = new PalettedContainer<Holder<Biome>>(biomeRegistry.asHolderIdMap(),
biomeRegistry.getOrThrow(Biomes.PLAINS),
PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = PalettedContainerFactory.create(level.registryAccess()).createForBiomes();
#endif
}
}
#endif
#if MC_VER < MC_1_20_1
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
#else
chunkSections[sectionId] = new LevelChunkSection(blockStateContainer, biomeContainer);
#endif
}
#endif
}
}
return blocksFound;
}
private static Codec<PalettedContainer<BlockState>> getBlockStateCodec(LevelAccessor level)
{
#if MC_VER < MC_1_18_2
return null; // unused for older MC versions
#elif MC_VER < MC_1_19_2
return PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif MC_VER <= MC_1_21_8
return PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#else
return PalettedContainerFactory.create(level.registryAccess()).blockStatesContainerCodec();
#endif
}
private static Registry<Biome> getBiomeRegistry(LevelAccessor level)
{
#if MC_VER < MC_1_18_2
// not needed
return null;
#elif MC_VER < MC_1_19_4
return level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
#elif MC_VER < MC_1_21_3
return level.registryAccess().registryOrThrow(Registries.BIOME);
#else
return level.registryAccess().lookupOrThrow(Registries.BIOME);
#endif
}
private static
#if MC_VER < MC_1_19_2 Codec<PalettedContainer<Biome>>
#else Codec<PalettedContainer<Holder<Biome>>>
#endif
getBiomeCodec(LevelAccessor level, Registry<Biome> biomeRegistry)
{
#if MC_VER < MC_1_18_2
return null; // unused for older MC versions
#elif MC_VER < MC_1_19_2
return PalettedContainer.codec(
biomeRegistry, biomeRegistry.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomeRegistry.getOrThrow(Biomes.PLAINS));
#elif MC_VER < MC_1_19_2
return PalettedContainer.codec(
biomeRegistry.asHolderIdMap(), biomeRegistry.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomeRegistry.getHolderOrThrow(Biomes.PLAINS));
#elif MC_VER < MC_1_21_3
return PalettedContainer.codecRW(
biomeRegistry.asHolderIdMap(), biomeRegistry.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomeRegistry.getHolderOrThrow(Biomes.PLAINS));
#elif MC_VER < MC_1_21_9
return PalettedContainer.codecRW(
biomeRegistry.asHolderIdMap(), biomeRegistry.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomeRegistry.getOrThrow(Biomes.PLAINS));
#else
return PalettedContainer.codecRW(
biomeRegistry.holderByNameCodec(), PalettedContainerFactory.create(level.registryAccess()).biomeStrategy(), biomeRegistry.getOrThrow(Biomes.PLAINS));
#endif
}
//============//
// heightmaps //
//============//
private static boolean readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = CompoundTagUtil.getCompoundTag(chunkData, "Heightmaps");
if (tagHeightmaps == null)
{
return false;
}
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmapKey = type.getSerializationKey();
#if MC_VER < MC_1_21_5
if (tagHeightmaps.contains(heightmapKey, 12))
{
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmapKey));
}
#else
if (tagHeightmaps.contains(heightmapKey))
{
Optional<long[]> optionalHeightmap = tagHeightmaps.getLongArray(heightmapKey);
if (optionalHeightmap.isPresent())
{
chunk.setHeightmap(type, optionalHeightmap.get());
}
}
#endif
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
return true;
}
//================//
// chunk lighting //
//================//
/** source: https://minecraft.wiki/w/Chunk_format */
public static CombinedChunkLightStorage readLight(ChunkAccess chunk, CompoundTag chunkData)
{
#if MC_VER <= MC_1_17_1
// MC 1.16 and 1.17 doesn't have the necessary NBT info
return null;
#else
CombinedChunkLightStorage combinedStorage = new CombinedChunkLightStorage(ChunkWrapper.getInclusiveMinBuildHeight(chunk), ChunkWrapper.getExclusiveMaxBuildHeight(chunk));
ChunkLightStorage blockLightStorage = combinedStorage.blockLightStorage;
ChunkLightStorage skyLightStorage = combinedStorage.skyLightStorage;
boolean foundSkyLight = false;
//===================//
// get NBT tags info //
//===================//
Tag chunkSectionTags = chunkData.get("sections");
if (chunkSectionTags == null)
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("No sections found for chunk at pos ["+chunk.getPos()+"] chunk data may be out of date.");
}
return null;
}
else if (!(chunkSectionTags instanceof ListTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag list have unexpected type ["+chunkSectionTags.getClass().getName()+"], expected ["+ListTag.class.getName()+"].");
}
return null;
}
ListTag chunkSectionListTag = (ListTag) chunkSectionTags;
//===================//
// get lighting info //
//===================//
for (int sectionIndex = 0; sectionIndex < chunkSectionListTag.size(); sectionIndex++)
{
Tag chunkSectionTag = chunkSectionListTag.get(sectionIndex);
if (!(chunkSectionTag instanceof CompoundTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag has an unexpected type ["+chunkSectionTag.getClass().getName()+"], expected ["+CompoundTag.class.getName()+"].");
}
return null;
}
CompoundTag chunkSectionCompoundTag = (CompoundTag) chunkSectionTag;
// if null all lights = 0
byte[] blockLightNibbleArray = CompoundTagUtil.getByteArray(chunkSectionCompoundTag, "BlockLight");
byte[] skyLightNibbleArray = CompoundTagUtil.getByteArray(chunkSectionCompoundTag, "SkyLight");
if (blockLightNibbleArray != null
&& skyLightNibbleArray != null)
{
// if any sky light was found then all lights above will be max brightness
if (skyLightNibbleArray.length != 0)
{
foundSkyLight = true;
}
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
{
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
{
// chunk sections are also 16 blocks tall
for (int relY = 0; relY < LodUtil.CHUNK_WIDTH; relY++)
{
int blockPosIndex = relY*16*16 + relZ*16 + relX;
byte blockLight = (blockLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(blockLightNibbleArray, blockPosIndex);
byte skyLight = (skyLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(skyLightNibbleArray, blockPosIndex);
if (skyLightNibbleArray.length == 0 && foundSkyLight)
{
skyLight = LodUtil.MAX_MC_LIGHT;
}
int y = relY + (sectionIndex * LodUtil.CHUNK_WIDTH) + ChunkWrapper.getInclusiveMinBuildHeight(chunk);
blockLightStorage.set(relX, y, relZ, blockLight);
skyLightStorage.set(relX, y, relZ, skyLight);
}
}
}
}
}
return combinedStorage;
#endif
}
/** source: https://minecraft.wiki/w/Chunk_format#Block_Format */
private static byte getNibbleAtIndex(byte[] arr, int index)
{
if (index % 2 == 0)
{
return (byte)(arr[index/2] & 0x0F);
}
else
{
return (byte)((arr[index/2]>>4) & 0x0F);
}
}
//=========//
// logging //
//=========//
private static void logBlockDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
{
LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+newMessage+"]. " +
"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
return newMessage;
});
}
private static void logBiomeDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
{
LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+newMessage+"]. " +
"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
return newMessage;
});
}
private static void logParsingWarningOnce(String message) { logParsingWarningOnce(message, null); }
private static void logParsingWarningOnce(String message, Exception e)
{
if (message == null)
{
return;
}
LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
{
LOGGER.warn("Parsing error: ["+newMessage+"]. " +
"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.",
e);
return newMessage;
});
}
private static RuntimeException logErrorAndReturnException(String message)
{
LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
{
LOGGER.warn("Parsing error: ["+newMessage+"]. " +
"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
return newMessage;
});
// Currently we want to ignore these errors, if returning null is a problem, we can change this later
return null; //new RuntimeException(message);
}
//================//
// helper classes //
//================//
public static class CombinedChunkLightStorage
{
public ChunkLightStorage blockLightStorage;
public ChunkLightStorage skyLightStorage;
public CombinedChunkLightStorage(int minY, int maxY)
{
this.blockLightStorage = ChunkLightStorage.createBlockLightStorage(minY, maxY);
this.skyLightStorage = ChunkLightStorage.createSkyLightStorage(minY, maxY);
}
}
}
@@ -0,0 +1,343 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.chunkFileHandling;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.GlobalWorldGenParams;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.RegionFileStorageExternalCache;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.ExceptionUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.chunk.storage.IOWorker;
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
import java.io.IOException;
import java.nio.channels.ClosedByInterruptException;
import java.nio.channels.ClosedChannelException;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.atomic.AtomicReference;
#if MC_VER <= MC_1_17_1
import net.minecraft.world.level.chunk.ChunkStatus;
#elif MC_VER <= MC_1_19_2
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.core.Registry;
#elif MC_VER <= MC_1_19_4
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.chunk.ChunkStatus;
#elif MC_VER <= MC_1_20_6
import net.minecraft.core.registries.Registries;
#elif MC_VER <= MC_1_21_3
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.chunk.status.ChunkStatus;
#elif MC_VER <= MC_1_21_8
import net.minecraft.core.registries.Registries;
import net.minecraft.world.level.chunk.status.ChunkStatus;
#elif MC_VER <= MC_1_21_9
import net.minecraft.world.level.chunk.PalettedContainerFactory;
#else
import net.minecraft.world.level.chunk.PalettedContainerFactory;
#endif
public class ChunkFileReader implements AutoCloseable
{
public static final DhLogger LOGGER = new DhLoggerBuilder()
.name("LOD World Gen")
.fileLevelConfig(Config.Common.Logging.logWorldGenEventToFile)
.build();
public static final DhLogger CHUNK_LOAD_LOGGER = new DhLoggerBuilder()
.name("LOD Chunk Loading")
.fileLevelConfig(Config.Common.Logging.logWorldGenChunkLoadEventToFile)
.build();
private static final IModChecker MOD_CHECKER = SingletonInjector.INSTANCE.get(IModChecker.class);
public final GlobalWorldGenParams params;
/**
* will be true if C2ME is installed (since they require us to
* pull chunks using their async method), or if there
* was an issue with the sync pulling method.
*/
private boolean pullExistingChunkUsingMcAsyncMethod = false;
private final AtomicReference<RegionFileStorageExternalCache> regionFileStorageCacheRef = new AtomicReference<>();
public RegionFileStorageExternalCache getOrCreateRegionFileCache(RegionFileStorage storage)
{
RegionFileStorageExternalCache cache = this.regionFileStorageCacheRef.get();
if (cache == null)
{
cache = new RegionFileStorageExternalCache(storage);
if (!this.regionFileStorageCacheRef.compareAndSet(null, cache))
{
cache = this.regionFileStorageCacheRef.get();
}
}
return cache;
}
//=============//
// constructor //
//=============//
public ChunkFileReader(GlobalWorldGenParams params)
{
this.params = params;
if (MOD_CHECKER.isModLoaded("c2me"))
{
LOGGER.info("C2ME detected: DH's pre-existing chunk accessing will use methods handled by C2ME.");
this.pullExistingChunkUsingMcAsyncMethod = true;
}
}
//=============//
// constructor //
//=============//
/**
* If the given chunk pos already exists in the world, that chunk will be returned,
* otherwise this will return an empty chunk.
*/
public CompletableFuture<ChunkWrapper> createEmptyOrPreExistingChunkWrapperAsync(
int chunkX, int chunkZ,
Map<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos,
Map<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos,
Map<DhChunkPos, ChunkWrapper> generatedChunkWrapperByDhPos)
{
ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
DhChunkPos dhChunkPos = new DhChunkPos(chunkX, chunkZ);
if (generatedChunkWrapperByDhPos.containsKey(dhChunkPos))
{
return CompletableFuture.completedFuture(generatedChunkWrapperByDhPos.get(dhChunkPos));
}
return this.getChunkNbtDataAsync(chunkPos)
.thenApply((CompoundTag chunkData) ->
{
ChunkWrapper newChunkWrapper = this.loadOrMakeChunkWrapper(chunkPos, chunkData);
// attempt to get chunk lighting
ChunkCompoundTagParser.CombinedChunkLightStorage combinedLights = ChunkCompoundTagParser.readLight(newChunkWrapper.getChunk(), chunkData);
if (combinedLights != null)
{
// may be empty, empty checks are handled later
chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
}
return newChunkWrapper;
})
// separate handle so we can cleanly handle missing chunks and/or thrown errors
.handle((ChunkWrapper newChunkWrapper, Throwable throwable) ->
{
if (newChunkWrapper != null)
{
return newChunkWrapper;
}
else
{
return this.CreateProtoChunkWrapper(this.params.mcServerLevel, chunkPos);
}
})
.thenApply((ChunkWrapper newChunkWrapper) ->
{
generatedChunkWrapperByDhPos.put(dhChunkPos, newChunkWrapper);
return newChunkWrapper;
});
}
private CompletableFuture<CompoundTag> getChunkNbtDataAsync(ChunkPos chunkPos)
{
ServerLevel level = this.params.mcServerLevel;
try
{
IOWorker ioWorker = level.getChunkSource().chunkMap.worker;
#if MC_VER <= MC_1_18_2
return CompletableFuture.completedFuture(ioWorker.load(chunkPos));
#else
// storage will be null if C2ME is installed
if (!this.pullExistingChunkUsingMcAsyncMethod
&& ioWorker.storage != null)
{
try
{
RegionFileStorage storage = this.params.mcServerLevel.getChunkSource().chunkMap.worker.storage;
RegionFileStorageExternalCache cache = this.getOrCreateRegionFileCache(storage);
return CompletableFuture.completedFuture(cache.read(chunkPos));
}
catch (NullPointerException e)
{
// this shouldn't happen, if anything is null it should be
// ioWorker.storage
// but just in case
LOGGER.error("Unexpected issue pulling pre-existing chunk ["+chunkPos+"], falling back to async chunk pulling. This may cause server-tick lag.", e);
this.pullExistingChunkUsingMcAsyncMethod = true;
// try again now using the async method
return this.getChunkNbtDataAsync(chunkPos);
}
}
else
{
// log if we unexpectedly weren't able to run the sync chunk pulling
if (!this.pullExistingChunkUsingMcAsyncMethod)
{
// this shouldn't happen, but just in case
LOGGER.info("Unable to pull pre-existing chunk using synchronous method. Falling back to async method. this may cause server-tick lag.");
this.pullExistingChunkUsingMcAsyncMethod = true;
}
//GET_CHUNK_COUNT_REF.incrementAndGet();
// When running in vanilla MC on versions before 1.21.4,
// DH would attempt to run loadAsync on this same thread via a threading mixin,
// to prevent causing lag on the server thread.
// However, if a mod like C2ME is installed this will run on a C2ME thread instead.
return ioWorker.loadAsync(chunkPos)
.thenApply(optional ->
{
// Debugging note:
// If there are reports of extreme memory use when C2ME is installed, that probably means
// this method is queuing a lot of tasks (1,000+), which causes C2ME to explode.
//GET_CHUNK_COUNT_REF.decrementAndGet();
//PREF_LOGGER.info("chunk getter count ["+F3Screen.NUMBER_FORMAT.format(GET_CHUNK_COUNT_REF.get())+"]");
return optional.orElse(null);
})
.exceptionally((throwable) ->
{
// unwrap the CompletionException if necessary
Throwable actualThrowable = throwable;
while (actualThrowable instanceof CompletionException completionException)
{
actualThrowable = completionException.getCause();
}
boolean isShutdownException = ExceptionUtil.isShutdownException(actualThrowable);
if (!isShutdownException)
{
CHUNK_LOAD_LOGGER.warn("DistantHorizons: Couldn't load or make chunk ["+chunkPos+"], error: ["+actualThrowable.getMessage()+"].", actualThrowable);
}
return null;
});
}
#endif
}
catch (ClosedByInterruptException ignore)
{
// this just means the world generator is being shut down
return CompletableFuture.completedFuture(null);
}
catch (Exception e)
{
CHUNK_LOAD_LOGGER.warn("Couldn't load or make chunk [" + chunkPos + "]. Error: [" + e.getMessage() + "].", e);
return CompletableFuture.completedFuture(null);
}
}
private ChunkWrapper loadOrMakeChunkWrapper(ChunkPos chunkPos, CompoundTag chunkTagData)
{
ServerLevel mcServerLevel = this.params.mcServerLevel;
if (chunkTagData == null)
{
return this.CreateProtoChunkWrapper(mcServerLevel, chunkPos);
}
else
{
try
{
ChunkWrapper chunkWrapper = ChunkCompoundTagParser.createFromTag(mcServerLevel, this.params.dhServerLevel, chunkPos, chunkTagData);
if (chunkWrapper == null)
{
chunkWrapper = this.CreateProtoChunkWrapper(mcServerLevel, chunkPos);
}
return chunkWrapper;
}
catch (Exception e)
{
CHUNK_LOAD_LOGGER.error(
"DistantHorizons: couldn't load or make chunk at [" + chunkPos + "]." +
"Please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen.\n" +
"Error: [" + e.getMessage() + "]."
, e);
return this.CreateProtoChunkWrapper(mcServerLevel, chunkPos);
}
}
}
public ChunkWrapper CreateProtoChunkWrapper(ServerLevel level, ChunkPos chunkPos)
{
ProtoChunk chunk = CreateProtoChunk(level, chunkPos);
return new ChunkWrapper(chunk, this.params.dhServerLevel.getLevelWrapper());
}
public static ProtoChunk CreateProtoChunk(ServerLevel level, ChunkPos chunkPos)
{
#if MC_VER <= MC_1_16_5
return new ProtoChunk(chunkPos, UpgradeData.EMPTY);
#elif MC_VER <= MC_1_17_1
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level);
#elif MC_VER <= MC_1_19_2
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null);
#elif MC_VER <= MC_1_19_4
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registries.BIOME), null);
#elif MC_VER < MC_1_21_3
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registries.BIOME), null);
#elif MC_VER < MC_1_21_9
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().lookupOrThrow(Registries.BIOME), null);
#else
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, PalettedContainerFactory.create(level.registryAccess()), null);
#endif
}
//================//
// base overrides //
//================//
@Override
public void close()
{
RegionFileStorageExternalCache regionStorage = this.regionFileStorageCacheRef.get();
if (regionStorage != null)
{
try
{
regionStorage.close();
}
catch (ClosedChannelException ignore) { /* world generator is being shut down */ }
catch (IOException e)
{
LOGGER.error("Failed to close region file storage cache, error: ["+e.getMessage()+"].", e);
}
}
}
}
@@ -0,0 +1,148 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.chunkFileHandling;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import org.jetbrains.annotations.Nullable;
/**
* these tag helpers are usedd to simplify tag accessing between MC versions
*/
public class CompoundTagUtil
{
/** defaults to "false" if the tag isn't present */
public static boolean getBoolean(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getBoolean(key);
#else
return tag.getBoolean(key).orElse(false);
#endif
}
/** defaults to "0" if the tag isn't present */
public static byte getByte(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getByte(key);
#else
return tag.getByte(key).orElse((byte)0);
#endif
}
/** defaults to "0" if the tag isn't present */
public static short getShort(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getShort(index);
#else
return tag.getShort(index).orElse((short)0);
#endif
}
/** defaults to "0" if the tag isn't present */
public static int getInt(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getInt(key);
#else
return tag.getInt(key).orElse(0);
#endif
}
/** defaults to "0" if the tag isn't present */
public static long getLong(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getInt(key);
#else
return tag.getLong(key).orElse(0L);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
public static String getString(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getString(key);
#else
return tag.getString(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
public static byte[] getByteArray(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getByteArray(key);
#else
return tag.getByteArray(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
public static CompoundTag getCompoundTag(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getCompound(key);
#else
return tag.getCompound(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
public static CompoundTag getCompoundTag(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getCompound(index);
#else
return tag.getCompound(index).orElse(null);
#endif
}
/**
* defaults to null if the tag isn't present
* @param elementType unused after MC 1.21.5
*/
@Nullable
public static ListTag getListTag(CompoundTag tag, String key, int elementType)
{
#if MC_VER < MC_1_21_5
return tag.getList(key, elementType);
#else
return tag.getList(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
public static ListTag getListTag(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getList(index);
#else
return tag.getList(index).orElse(null);
#endif
}
public static boolean contains(CompoundTag tag, String key, int index)
{
#if MC_VER < MC_1_21_5
return tag.contains(key, index);
#else
return tag.contains(key);
#endif
}
}
@@ -1,526 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import com.google.common.collect.Maps;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
#if MC_VER >= MC_1_19_4
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
#endif
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.*;
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
import net.minecraft.world.level.levelgen.Heightmap;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.blending.BlendingData;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.StructureFeature;
#endif
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceSerializationContext;
import net.minecraft.world.ticks.LevelChunkTicks;
#endif
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
#if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
#endif
#endif
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.world.level.material.Fluids;
#endif
#if MC_VER == MC_1_20_6
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkType;
#elif MC_VER == MC_1_21
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkType;
#endif
import net.minecraft.world.level.material.Fluid;
public class ChunkLoader
{
private static boolean zeroChunkPosErrorLogged = false;
#if MC_VER >= MC_1_19_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif MC_VER >= MC_1_18_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#endif
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG_18 = "block_ticks";
private static final String FLUID_TICKS_TAG_18 = "fluid_ticks";
private static final String BLOCK_TICKS_TAG_PRE18 = "TileTicks";
private static final String FLUID_TICKS_TAG_PRE18 = "LiquidTicks";
private static final ConfigBasedLogger LOGGER = BatchGenerationEnvironment.LOAD_LOGGER;
private static boolean lightingSectionErrorLogged = false;
//============//
// read chunk //
//============//
public static LevelChunk read(WorldGenLevel level, ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER < MC_1_18_2
CompoundTag tagLevel = chunkData.getCompound("Level");
#else
CompoundTag tagLevel = chunkData;
#endif
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos))
{
#if MC_VER > MC_1_17_1
if (actualPos.equals(ChunkPos.ZERO))
#else
if (actualPos.equals(ChunkPos.INVALID_CHUNK_POS))
#endif
{
if (!zeroChunkPosErrorLogged)
{
zeroChunkPosErrorLogged = true;
// explicit chunkPos toString is necessary otherwise the JDK 17 compiler breaks
LOGGER.warn("Chunk file at ["+chunkPos.toString()+"] doesn't have a chunk pos. \n" +
"This might happen if the world was created using an external program. \n" +
"DH will attempt to parse the chunk anyway and won't log this message again.\n" +
"If issues arise please try optimizing your world to fix this issue. \n" +
"World optimization can be done from the singleplayer world selection screen."+
"");
}
}
else
{
// everything is on one line to fix a JDK 17 compiler issue
// if the issue is ever resolved, feel free to make this multi-line for readability
LOGGER.error("Chunk file at ["+chunkPos.toString()+"] is in the wrong location. \nPlease try optimizing your world to fix this issue. \nWorld optimization can be done from the singleplayer world selection screen. \n(Expected pos: ["+chunkPos.toString()+"], actual ["+actualPos.toString()+"])");
return null;
}
}
#if MC_VER < MC_1_20_6
ChunkStatus.ChunkType chunkType;
#else
ChunkType chunkType;
#endif
chunkType = readChunkType(tagLevel);
#if MC_VER < MC_1_18_2
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
#else
BlendingData blendingData = readBlendingData(tagLevel);
#if MC_VER < MC_1_19_2
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || !blendingData.oldNoise()))
return null;
#else
if (chunkType == #if MC_VER < MC_1_20_6 ChunkStatus.ChunkType.PROTOCHUNK #else ChunkType.PROTOCHUNK #endif && blendingData == null)
return null;
#endif
#endif
long inhabitedTime = tagLevel.getLong("InhabitedTime");
//================== Read params for making the LevelChunk ==================
UpgradeData upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagLevel.getCompound(TAG_UPGRADE_DATA)#if MC_VER >= MC_1_17_1 , level #endif )
: UpgradeData.EMPTY;
boolean isLightOn = tagLevel.getBoolean("isLightOn");
#if MC_VER < MC_1_18_2
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)#if MC_VER >= MC_1_17_1 , level #endif ,
chunkPos, level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
TickList<Block> blockTicks = tagLevel.contains(BLOCK_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(BLOCK_TICKS_TAG_PRE18, 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9)#if MC_VER >= MC_1_17_1 , level #endif );
TickList<Fluid> fluidTicks = tagLevel.contains(FLUID_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(FLUID_TICKS_TAG_PRE18, 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9)#if MC_VER >= MC_1_17_1 , level #endif );
#else
#if MC_VER < MC_1_19_4
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#else
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
(string -> BuiltInRegistries.BLOCK.getOptional(ResourceLocation.tryParse(string))), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> BuiltInRegistries.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#endif
#endif
LevelChunkSection[] levelChunkSections = readSections(level, chunkPos, tagLevel);
// ====================== Make the chunk =========================
#if MC_VER < MC_1_18_2
LevelChunk chunk = new LevelChunk((Level) level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null, blendingData);
#endif
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
readHeightmaps(chunk, chunkData);
readPostPocessings(chunk, chunkData);
return chunk;
}
private static LevelChunkSection[] readSections(LevelAccessor level, ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER >= MC_1_18_2
#if MC_VER < MC_1_19_4
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
#else
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registries.BIOME);
#endif
#if MC_VER < MC_1_18_2
Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(
biomes, biomes.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#elif MC_VER < MC_1_19_2
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codec(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#endif
#endif
int sectionYIndex = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[sectionYIndex];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("Sections", 10);
if (tagSections.isEmpty()) tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagSections.getCompound(j);
int sectionYPos = tagSection.getByte("Y");
#if MC_VER < MC_1_18_2
if (tagSection.contains("Palette", 9) && tagSection.contains("BlockStates", 12))
{
LevelChunkSection levelChunkSection = new LevelChunkSection(sectionYPos << 4);
levelChunkSection.getStates().read(tagSection.getList("Palette", 10),
tagSection.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
chunkSections[#if MC_VER < MC_1_17_1 sectionYPos #else level.getSectionIndexFromSectionY(sectionYPos) #endif ]
= levelChunkSection;
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
#if MC_VER < MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null))
#endif
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#if MC_VER < MC_1_18_2
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null))
#endif
: new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(), biomes.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#endif
#if MC_VER < MC_1_20_1
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
#else
chunkSections[sectionId] = new LevelChunkSection(blockStateContainer, biomeContainer);
#endif
}
#endif
}
return chunkSections;
}
private static
#if MC_VER < MC_1_20_6 ChunkStatus.ChunkType
#elif MC_VER < MC_1_21 ChunkType
#else ChunkType #endif
readChunkType(CompoundTag tagLevel)
{
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null)
{
return chunkStatus.getChunkType();
}
return
#if MC_VER <= MC_1_20_4 ChunkStatus.ChunkType.PROTOCHUNK;
#else ChunkType.PROTOCHUNK; #endif
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n)
{
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o)
{
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
#if MC_VER >= MC_1_18_2
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
{
@SuppressWarnings({"unchecked", "rawtypes"})
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
}
return blendingData;
}
#endif
//=====================//
// read chunk lighting //
//=====================//
/**
* https://minecraft.wiki/w/Chunk_format
*/
public static CombinedChunkLightStorage readLight(ChunkAccess chunk, CompoundTag chunkData)
{
#if MC_VER <= MC_1_17_1
// MC 1.16 and 1.17 doesn't have the necessary NBT info
return null;
#else
CombinedChunkLightStorage combinedStorage = new CombinedChunkLightStorage(ChunkWrapper.getMinBuildHeight(chunk), ChunkWrapper.getMaxBuildHeight(chunk));
ChunkLightStorage blockLightStorage = combinedStorage.blockLightStorage;
ChunkLightStorage skyLightStorage = combinedStorage.skyLightStorage;
boolean foundSkyLight = false;
//===================//
// get NBT tags info //
//===================//
Tag chunkSectionTags = chunkData.get("sections");
if (chunkSectionTags == null)
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("No sections found for chunk at pos ["+chunk.getPos()+"] chunk data may be out of date.");
}
return null;
}
else if (!(chunkSectionTags instanceof ListTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag list have unexpected type ["+chunkSectionTags.getClass().getName()+"], expected ["+ListTag.class.getName()+"].");
}
return null;
}
ListTag chunkSectionListTag = (ListTag) chunkSectionTags;
//===================//
// get lighting info //
//===================//
for (int sectionIndex = 0; sectionIndex < chunkSectionListTag.size(); sectionIndex++)
{
Tag chunkSectionTag = chunkSectionListTag.get(sectionIndex);
if (!(chunkSectionTag instanceof CompoundTag))
{
if (!lightingSectionErrorLogged)
{
lightingSectionErrorLogged = true;
LOGGER.error("Chunk section tag has an unexpected type ["+chunkSectionTag.getClass().getName()+"], expected ["+CompoundTag.class.getName()+"].");
}
return null;
}
CompoundTag chunkSectionCompoundTag = (CompoundTag) chunkSectionTag;
// if null all lights = 0
byte[] blockLightNibbleArray = chunkSectionCompoundTag.getByteArray("BlockLight");
byte[] skyLightNibbleArray = chunkSectionCompoundTag.getByteArray("SkyLight");
// if any sky light was found then all lights above will be max brightness
if (skyLightNibbleArray.length != 0)
{
foundSkyLight = true;
}
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
{
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
{
// chunk sections are also 16 blocks tall
for (int relY = 0; relY < LodUtil.CHUNK_WIDTH; relY++)
{
int blockPosIndex = relY*16*16 + relZ*16 + relX;
byte blockLight = (blockLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(blockLightNibbleArray, blockPosIndex);
byte skyLight = (skyLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(skyLightNibbleArray, blockPosIndex);
if (skyLightNibbleArray.length == 0 && foundSkyLight)
{
skyLight = LodUtil.MAX_MC_LIGHT;
}
int y = relY + (sectionIndex * LodUtil.CHUNK_WIDTH) + ChunkWrapper.getMinBuildHeight(chunk);
blockLightStorage.set(relX, y, relZ, blockLight);
skyLightStorage.set(relX, y, relZ, skyLight);
}
}
}
}
return combinedStorage;
#endif
}
/** source: https://minecraft.wiki/w/Chunk_format#Block_Format */
private static byte getNibbleAtIndex(byte[] arr, int index)
{
if (index % 2 == 0)
{
return (byte)(arr[index/2] & 0x0F);
}
else
{
return (byte)((arr[index/2]>>4) & 0x0F);
}
}
private static void logBlockDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
private static void logBiomeDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
//================//
// helper classes //
//================//
public static class CombinedChunkLightStorage
{
public ChunkLightStorage blockLightStorage;
public ChunkLightStorage skyLightStorage;
public CombinedChunkLightStorage(int minY, int maxY)
{
this.blockLightStorage = ChunkLightStorage.createBlockLightStorage(minY, maxY);
this.skyLightStorage = ChunkLightStorage.createSkyLightStorage(minY, maxY);
}
}
}
@@ -1,23 +1,28 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject; package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
#if MC_VER >= MC_1_21 #if MC_VER >= MC_1_21_1
import net.minecraft.server.level.GenerationChunkHolder; import net.minecraft.server.level.GenerationChunkHolder;
import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.ChunkPos;
import java.util.concurrent.CompletableFuture;
public class DhGenerationChunkHolder extends GenerationChunkHolder public class DhGenerationChunkHolder extends GenerationChunkHolder
{ {
public DhGenerationChunkHolder(ChunkPos pos) public DhGenerationChunkHolder(ChunkPos pos) { super(pos); }
{
super(pos);
}
@Override @Override
public int getTicketLevel() { return 0; } public int getTicketLevel() { return 0; }
@Override @Override
public int getQueueLevel() { return 0; } public int getQueueLevel() { return 0; }
#if MC_VER < MC_1_21_3
#else
@Override
protected void addSaveDependency(CompletableFuture<?> completableFuture) { }
#endif
} }
#endif #endif
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,7 +20,6 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject; package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import java.lang.invoke.MethodHandles; import java.lang.invoke.MethodHandles;
import java.util.EnumSet;
import java.util.List; import java.util.List;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper; import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
@@ -29,7 +28,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import net.minecraft.world.level.block.EntityBlock; import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.SpawnerBlock; import net.minecraft.world.level.block.SpawnerBlock;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
@@ -63,22 +62,30 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.*; import net.minecraft.world.level.chunk.status.*;
#endif #endif
#if MC_VER == MC_1_21 #if MC_VER >= MC_1_21_1
import net.minecraft.util.StaticCache2D; import net.minecraft.util.StaticCache2D;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.server.level.GenerationChunkHolder; import net.minecraft.server.level.GenerationChunkHolder;
#endif #endif
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.ticks.BlackholeTickAccess;
import net.minecraft.world.ticks.LevelTickAccess;
#endif
public class DhLitWorldGenRegion extends WorldGenRegion public class DhLitWorldGenRegion extends WorldGenRegion
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName()); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static ChunkStatus debugTriggeredForStatus = null; private static ChunkStatus debugTriggeredForStatus = null;
public final ServerLevel serverLevel;
public final DummyLightEngine lightEngine; public final DummyLightEngine lightEngine;
public final BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator; public final BatchGenerationEnvironment.IEmptyChunkRetrievalFunc generator;
public final int writeRadius; public final int writeRadius;
public final int size; public final int size;
@@ -123,11 +130,11 @@ public class DhLitWorldGenRegion extends WorldGenRegion
ChunkAccess centerChunk, ChunkAccess centerChunk,
ServerLevel serverLevel, DummyLightEngine lightEngine, ServerLevel serverLevel, DummyLightEngine lightEngine,
List<ChunkAccess> chunkList, ChunkStatus chunkStatus, int writeRadius, List<ChunkAccess> chunkList, ChunkStatus chunkStatus, int writeRadius,
BatchGenerationEnvironment.IEmptyChunkGeneratorFunc generator) BatchGenerationEnvironment.IEmptyChunkRetrievalFunc generator)
{ {
#if MC_VER == MC_1_16_5 #if MC_VER == MC_1_16_5
super(serverLevel, chunkList); super(serverLevel, chunkList);
#elif MC_VER < MC_1_21 #elif MC_VER < MC_1_21_1
super(serverLevel, chunkList, chunkStatus, writeRadius); super(serverLevel, chunkList, chunkStatus, writeRadius);
#else #else
super(serverLevel, super(serverLevel,
@@ -140,9 +147,10 @@ public class DhLitWorldGenRegion extends WorldGenRegion
new ChunkDependencies(ImmutableList.copyOf(ChunkStatus.getStatusList()).reverse()), new ChunkDependencies(ImmutableList.copyOf(ChunkStatus.getStatusList()).reverse()),
writeRadius, (WorldGenContext var1, ChunkStep var2, StaticCache2D<GenerationChunkHolder> var3, ChunkAccess var4) -> null), writeRadius, (WorldGenContext var1, ChunkStep var2, StaticCache2D<GenerationChunkHolder> var3, ChunkAccess var4) -> null),
centerChunk); centerChunk);
#endif #endif
this.firstPos = chunkList.get(0).getPos(); this.firstPos = chunkList.get(0).getPos();
this.serverLevel = serverLevel;
this.generator = generator; this.generator = generator;
this.lightEngine = lightEngine; this.lightEngine = lightEngine;
this.writeRadius = writeRadius; this.writeRadius = writeRadius;
@@ -171,7 +179,18 @@ public class DhLitWorldGenRegion extends WorldGenRegion
if (center.isUpgrading()) if (center.isUpgrading())
{ {
LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration(); LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight())
int minY;
int maxY;
#if MC_VER < MC_1_21_3
minY = levelHeightAccessor.getMinBuildHeight();
maxY = levelHeightAccessor.getMaxBuildHeight();
#else
minY = levelHeightAccessor.getMinY();
maxY = levelHeightAccessor.getMaxY();
#endif
if (blockPos.getY() < minY || blockPos.getY() >= maxY)
{ {
return false; return false;
} }
@@ -181,6 +200,22 @@ public class DhLitWorldGenRegion extends WorldGenRegion
} }
#endif #endif
#if MC_VER >= MC_1_18_2
@Override
@NotNull
public LevelTickAccess<Block> getBlockTicks()
{
// DH world gen doesn't need ticking, so return the BlackholeTickAccess list (which causes all ticks to be ignored).
// If this isn't done the server may attempt to tick chunks outside the vanilla render distance,
// which can throw warnings or cause other issues
return BlackholeTickAccess.emptyLevelList();
}
@Override
@NotNull
public LevelTickAccess<Fluid> getFluidTicks() { return BlackholeTickAccess.emptyLevelList(); }
#endif
// TODO Check this // TODO Check this
// @Override // @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos, // public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
@@ -194,8 +229,16 @@ public class DhLitWorldGenRegion extends WorldGenRegion
{ {
ChunkAccess chunkAccess = this.getChunk(blockPos); ChunkAccess chunkAccess = this.getChunk(blockPos);
if (chunkAccess instanceof LevelChunk) if (chunkAccess instanceof LevelChunk)
{
return true; return true;
chunkAccess.setBlockState(blockPos, blockState, false); }
#if MC_VER < MC_1_21_5
chunkAccess.setBlockState(blockPos, blockState, /*isBlockMoving*/false);
#else
chunkAccess.setBlockState(blockPos, blockState, /*flags*/0);
#endif
// This is for post ticking for water on gen and stuff like that. Not enabled // This is for post ticking for water on gen and stuff like that. Not enabled
// for now. // for now.
// if (blockState.hasPostProcess(this, blockPos)) // if (blockState.hasPostProcess(this, blockPos))
@@ -235,6 +278,22 @@ public class DhLitWorldGenRegion extends WorldGenRegion
#endif #endif
} }
/**
* This needs to be manually overridden to make sure Lithium 0.11.2 and lower
* don't try to get null chunks. <br><br>
*
* Problematic Lithium code was removed in 0.13.0 (MC 1.21.1) and higher: <br>
* https://github.com/CaffeineMC/lithium-fabric/commit/b7cfd53a1ed0197e1d13dea2799b898eb52ecab3
*/
@NotNull
@Override
public BlockState getBlockState(BlockPos blockPos)
{
int chunkX = SectionPos.blockToSectionCoord(blockPos.getX());
int chunkZ = SectionPos.blockToSectionCoord(blockPos.getZ());
return this.getChunk(chunkX, chunkZ).getBlockState(blockPos);
}
/** Skip BlockEntity stuff. They aren't needed for our use case. */ /** Skip BlockEntity stuff. They aren't needed for our use case. */
@Override @Override
public boolean addFreshEntity(@NotNull Entity entity) { return true; } public boolean addFreshEntity(@NotNull Entity entity) { return true; }
@@ -293,7 +352,7 @@ public class DhLitWorldGenRegion extends WorldGenRegion
ChunkAccess chunk = this.getChunkAccess(chunkX, chunkZ, chunkStatus, returnNonNull); ChunkAccess chunk = this.getChunkAccess(chunkX, chunkZ, chunkStatus, returnNonNull);
if (chunk instanceof LevelChunk) if (chunk instanceof LevelChunk)
{ {
chunk = new ImposterProtoChunk((LevelChunk) chunk #if MC_VER >= MC_1_18_2 , true #endif ); chunk = new ImposterProtoChunk((LevelChunk) chunk #if MC_VER >= MC_1_18_2 ,/* allow writes */ false #endif );
} }
return chunk; return chunk;
} }
@@ -324,7 +383,7 @@ public class DhLitWorldGenRegion extends WorldGenRegion
if (chunk == null) if (chunk == null)
{ {
// chunk isn't in memory, generate a new one // chunk isn't in memory, generate a new one
chunk = this.generator.generate(chunkX, chunkZ); chunk = this.generator.getChunk(chunkX, chunkZ);
if (chunk == null) if (chunk == null)
{ {
throw new NullPointerException("The provided generator should not return null!"); throw new NullPointerException("The provided generator should not return null!");
@@ -333,10 +392,11 @@ public class DhLitWorldGenRegion extends WorldGenRegion
} }
} }
if (chunkStatus != ChunkStatus.EMPTY && chunkStatus != debugTriggeredForStatus) if (chunkStatus != ChunkStatus.EMPTY
&& chunkStatus != debugTriggeredForStatus)
{ {
LOGGER.info("WorldGen requiring " + chunkStatus LOGGER.info("WorldGen requiring [" + chunkStatus + "]"
+ " outside expected range detected. Force passing EMPTY chunk and seeing if it works."); + " is outside the expected range. Returning EMPTY chunk.");
debugTriggeredForStatus = chunkStatus; debugTriggeredForStatus = chunkStatus;
} }
@@ -375,14 +435,10 @@ public class DhLitWorldGenRegion extends WorldGenRegion
/** Overriding allows us to use our own lighting engine */ /** Overriding allows us to use our own lighting engine */
@Override @Override
public boolean canSeeSky(@NotNull BlockPos blockPos) public boolean canSeeSky(@NotNull BlockPos blockPos)
{ { return (this.getBrightness(LightLayer.SKY, blockPos) >= LodUtil.MAX_MC_LIGHT); }
return (this.getBrightness(LightLayer.SKY, blockPos) >= this.getMaxLightLevel());
}
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver) public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{ { return this.calculateBlockTint(blockPos, colorResolver); }
return this.calculateBlockTint(blockPos, colorResolver);
}
private Biome _getBiome(BlockPos pos) private Biome _getBiome(BlockPos pos)
{ {
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -1,13 +1,13 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject; package com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment; import com.seibel.distanthorizons.common.wrappers.worldGeneration.chunkFileHandling.ChunkFileReader;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo; import net.minecraft.nbt.NbtIo;
import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.storage.RegionFile; import net.minecraft.world.level.chunk.storage.RegionFile;
import net.minecraft.world.level.chunk.storage.RegionFileStorage; import net.minecraft.world.level.chunk.storage.RegionFileStorage;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.io.DataInputStream; import java.io.DataInputStream;
@@ -22,14 +22,14 @@ import net.minecraft.world.level.chunk.storage.RegionStorageInfo;
#endif #endif
/** /**
* @deprecated should be replaced with net.minecraft.world.level.chunk.storage.IOWorker to * Shouldn't be used when the C2ME mod is present,
* prevent potential file corruption and issues with the C2ME mod. * otherwise there may be potential file corruption.
* Generally this would be done via (MC ServerLevel) level.getChunkSource().chunkMap.worker#loadAsync() * When C2ME is present use (via MC ServerLevel) level.getChunkSource().chunkMap.worker#loadAsync()
* instead.
*/ */
@Deprecated
public class RegionFileStorageExternalCache implements AutoCloseable public class RegionFileStorageExternalCache implements AutoCloseable
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
/** Can be null due to the C2ME mod */ /** Can be null due to the C2ME mod */
@Nullable @Nullable
@@ -46,27 +46,16 @@ public class RegionFileStorageExternalCache implements AutoCloseable
static class RegionFileCache
{
public final long pos;
public final RegionFile file;
public RegionFileCache(long pos, RegionFile file)
{
this.pos = pos;
this.file = file;
}
}
private final ConcurrentLinkedQueue<RegionFileCache> regionFileCache = new ConcurrentLinkedQueue<>();
public ConcurrentLinkedQueue<RegionFileCache> regionFileCache = new ConcurrentLinkedQueue<>();
public RegionFileStorageExternalCache(RegionFileStorage storage) { this.storage = storage; } public RegionFileStorageExternalCache(RegionFileStorage storage) { this.storage = storage; }
@Nullable @Nullable
public RegionFile getRegionFile(ChunkPos pos) throws IOException public RegionFile getRegionFile(ChunkPos chunkPos) throws IOException
{ {
if (this.storage == null) if (this.storage == null)
{ {
@@ -81,8 +70,8 @@ public class RegionFileStorageExternalCache implements AutoCloseable
long posLong = ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ()); long chunkPosLong = ChunkPos.asLong(chunkPos.getRegionX(), chunkPos.getRegionZ());
RegionFile rFile = null; RegionFile regionFile = null;
// Check vanilla cache // Check vanilla cache
int retryCount = 0; int retryCount = 0;
@@ -96,7 +85,7 @@ public class RegionFileStorageExternalCache implements AutoCloseable
this.getRegionFileLock.lock(); this.getRegionFileLock.lock();
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
rFile = this.storage.getRegionFile(pos); regionFile = this.storage.getRegionFile(chunkPos);
// keeping the region cache size low helps prevent concurrency issues // keeping the region cache size low helps prevent concurrency issues
if (this.storage.regionCache.size() > 150) // max 256 if (this.storage.regionCache.size() > 150) // max 256
@@ -108,7 +97,7 @@ public class RegionFileStorageExternalCache implements AutoCloseable
} }
} }
#else #else
rFile = this.storage.regionCache.getOrDefault(posLong, null); regionFile = this.storage.regionCache.getOrDefault(chunkPosLong, null);
#endif #endif
break; break;
@@ -150,19 +139,19 @@ public class RegionFileStorageExternalCache implements AutoCloseable
if (retryCount >= maxRetryCount) if (retryCount >= maxRetryCount)
{ {
BatchGenerationEnvironment.LOAD_LOGGER.warn("Concurrency issue detected when getting region file for chunk at " + pos + "."); ChunkFileReader.CHUNK_LOAD_LOGGER.warn("Concurrency issue detected when getting region file for chunk at [" + chunkPos + "].");
} }
if (rFile != null) if (regionFile != null)
{ {
return rFile; return regionFile;
} }
// Then check our custom cache // Then check our custom cache
for (RegionFileCache cache : this.regionFileCache) for (RegionFileCache cache : this.regionFileCache)
{ {
if (cache.pos == posLong) if (cache.pos == chunkPosLong)
{ {
return cache.file; return cache.file;
} }
@@ -181,22 +170,22 @@ public class RegionFileStorageExternalCache implements AutoCloseable
return null; return null;
} }
Path regionFilePath = storageFolderPath.resolve("r." + pos.getRegionX() + "." + pos.getRegionZ() + ".mca"); Path regionFilePath = storageFolderPath.resolve("r." + chunkPos.getRegionX() + "." + chunkPos.getRegionZ() + ".mca");
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
rFile = new RegionFile(regionFilePath.toFile(), storageFolderPath.toFile(), false); regionFile = new RegionFile(regionFilePath.toFile(), storageFolderPath.toFile(), false);
#elif MC_VER <= MC_1_20_4 #elif MC_VER <= MC_1_20_4
rFile = new RegionFile(regionFilePath, storageFolderPath, false); regionFile = new RegionFile(regionFilePath, storageFolderPath, false);
#else #else
rFile = new RegionFile(new RegionStorageInfo("level", null, "level type"), regionFilePath, storageFolderPath, false); regionFile = new RegionFile(new RegionStorageInfo("level", null, "level type"), regionFilePath, storageFolderPath, false);
#endif #endif
this.regionFileCache.add(new RegionFileCache(ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ()), rFile)); this.regionFileCache.add(new RegionFileCache(ChunkPos.asLong(chunkPos.getRegionX(), chunkPos.getRegionZ()), regionFile));
while (this.regionFileCache.size() > MAX_CACHE_SIZE) while (this.regionFileCache.size() > MAX_CACHE_SIZE)
{ {
this.regionFileCache.poll().file.close(); this.regionFileCache.poll().file.close();
} }
return rFile; return regionFile;
} }
@@ -237,4 +226,22 @@ public class RegionFileStorageExternalCache implements AutoCloseable
} }
//================//
// helper classes //
//================//
private static class RegionFileCache
{
public final long pos;
public final RegionFile file;
public RegionFileCache(long pos, RegionFile file)
{
this.pos = pos;
this.file = file;
}
}
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package com.seibel.distanthorizons.common.wrappers.worldGeneration; package com.seibel.distanthorizons.common.wrappers.worldGeneration.params;
import com.mojang.datafixers.DataFixer; import com.mojang.datafixers.DataFixer;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
@@ -27,79 +27,112 @@ import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess; import net.minecraft.core.RegistryAccess;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager; import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.chunk.ChunkGenerator;
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
import net.minecraft.world.level.chunk.storage.ChunkScanAccess; import net.minecraft.world.level.chunk.storage.ChunkScanAccess;
#endif #endif
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if MC_VER < MC_1_19_2 #if MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
#elif MC_VER < MC_1_19_2
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
#else #else
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import net.minecraft.world.level.levelgen.RandomState; import net.minecraft.world.level.levelgen.RandomState;
#if MC_VER >= MC_1_19_4 import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import net.minecraft.world.level.levelgen.WorldOptions;
import net.minecraft.core.registries.Registries;
#endif
#endif #endif
import net.minecraft.world.level.storage.WorldData; import net.minecraft.world.level.storage.WorldData;
public final class GlobalParameters #if MC_VER < MC_1_19_4
#elif MC_VER < MC_1_21_3
import net.minecraft.core.registries.Registries;
#else
import net.minecraft.core.registries.Registries;
#endif
#if MC_VER < MC_1_19_4
import net.minecraft.world.level.levelgen.WorldGenSettings;
#else
import net.minecraft.world.level.levelgen.WorldOptions;
#endif
/**
* Handles parameters that are relevant for the entire MC world.
*
* @see ThreadWorldGenParams
*/
public final class GlobalWorldGenParams
{ {
public final ChunkGenerator generator; public final ChunkGenerator generator;
public final IDhServerLevel dhServerLevel;
public final ServerLevel mcServerLevel;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final DataFixer dataFixer;
#if MC_VER < MC_1_19_2 #if MC_VER < MC_1_19_2
public final StructureManager structures; public final StructureManager structures;
#else #else
public final StructureTemplateManager structures; public final StructureTemplateManager structures;
public final RandomState randomState; public final RandomState randomState;
#endif #endif
#if MC_VER < MC_1_19_4 #if MC_VER < MC_1_19_4
public final WorldGenSettings worldGenSettings; public final WorldGenSettings worldGenSettings;
#else #else
public final WorldOptions worldOptions; public final WorldOptions worldOptions;
#endif #endif
public final IDhServerLevel lodLevel;
public final ServerLevel level;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final DataFixer fixerUpper;
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
public final BiomeManager biomeManager; public final BiomeManager biomeManager;
public final ChunkScanAccess chunkScanner; // FIXME: Figure out if this is actually needed public final ChunkScanAccess chunkScanner;
#endif #endif
public GlobalParameters(IDhServerLevel lodLevel)
//=============//
// constructor //
//=============//
public GlobalWorldGenParams(IDhServerLevel dhServerLevel)
{ {
this.lodLevel = lodLevel; this.dhServerLevel = dhServerLevel;
level = ((ServerLevelWrapper) lodLevel.getServerLevelWrapper()).getWrappedMcObject(); this.mcServerLevel = ((ServerLevelWrapper) dhServerLevel.getServerLevelWrapper()).getWrappedMcObject();
MinecraftServer server = level.getServer(); MinecraftServer server = this.mcServerLevel.getServer();
WorldData worldData = server.getWorldData(); WorldData worldData = server.getWorldData();
registry = server.registryAccess(); this.registry = server.registryAccess();
#if MC_VER < MC_1_19_4 #if MC_VER < MC_1_19_4
worldGenSettings = worldData.worldGenSettings(); this.worldGenSettings = worldData.worldGenSettings();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY); this.biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed(); this.worldSeed = worldGenSettings.seed();
#elif MC_VER < MC_1_21_3
this.worldOptions = worldData.worldGenOptions();
this.biomes = registry.registryOrThrow(Registries.BIOME);
this.worldSeed = worldOptions.seed();
#else #else
worldOptions = worldData.worldGenOptions(); this.worldOptions = worldData.worldGenOptions();
biomes = registry.registryOrThrow(Registries.BIOME); this.biomes = this.registry.lookupOrThrow(Registries.BIOME);
worldSeed = worldOptions.seed(); this.worldSeed = this.worldOptions.seed();
#endif #endif
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed)); this.biomeManager = new BiomeManager(this.mcServerLevel, BiomeManager.obfuscateSeed(this.worldSeed));
chunkScanner = level.getChunkSource().chunkScanner(); this.chunkScanner = this.mcServerLevel.getChunkSource().chunkScanner();
#endif #endif
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator(); this.structures = server.getStructureManager();
fixerUpper = server.getFixerUpper(); this.generator = this.mcServerLevel.getChunkSource().getGenerator();
this.dataFixer = server.getFixerUpper();
#if MC_VER >= MC_1_19_2 #if MC_VER >= MC_1_19_2
randomState = level.getChunkSource().randomState(); this.randomState = this.mcServerLevel.getChunkSource().randomState();
#endif #endif
} }
} }
@@ -0,0 +1,124 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.worldGeneration.params;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.WorldGenStructFeatManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
public final class ThreadWorldGenParams
{
private static final ThreadLocal<ThreadWorldGenParams> LOCAL_PARAM_REF = new ThreadLocal<>();
final ServerLevel level;
public WorldGenStructFeatManager structFeatManager = null;
#if MC_VER >= MC_1_18_2
public StructureCheck structCheck;
#endif
boolean isValid = true;
// used for some older MC versions
private static GlobalWorldGenParams previousGlobalWorldGenParams = null;
//=============//
// constructor //
//=============//
public static ThreadWorldGenParams getOrMake(GlobalWorldGenParams globalParams)
{
ThreadWorldGenParams threadParam = LOCAL_PARAM_REF.get();
if (threadParam != null
&& threadParam.isValid
&& threadParam.level == globalParams.mcServerLevel)
{
return threadParam;
}
threadParam = new ThreadWorldGenParams(globalParams);
LOCAL_PARAM_REF.set(threadParam);
return threadParam;
}
private ThreadWorldGenParams(GlobalWorldGenParams param)
{
previousGlobalWorldGenParams = param;
this.level = param.mcServerLevel;
#if MC_VER < MC_1_18_2
this.structFeatManager = new WorldGenStructFeatManager(param.worldGenSettings, this.level);
#elif MC_VER < MC_1_19_2
this.structCheck = this.createStructureCheck(param);
#else
this.structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.mcServerLevel.dimension(), param.generator, param.randomState, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.dataFixer);
#endif
}
//==========//
// builders //
//==========//
public void makeStructFeatManager(WorldGenLevel genLevel, GlobalWorldGenParams param)
{
#if MC_VER < MC_1_18_2
this.structFeatManager = new WorldGenStructFeatManager(param.worldGenSettings, genLevel);
#elif MC_VER < MC_1_19_4
this.structFeatManager = new WorldGenStructFeatManager(param.worldGenSettings, genLevel, this.structCheck);
#else
this.structFeatManager = new WorldGenStructFeatManager(param.worldOptions, genLevel, this.structCheck);
#endif
}
#if MC_VER < MC_1_18_2
#elif MC_VER < MC_1_19_2
public void recreateStructureCheck()
{
if (previousGlobalWorldGenParams != null)
{
this.structCheck = this.createStructureCheck(previousGlobalWorldGenParams);
}
}
private StructureCheck createStructureCheck(GlobalWorldGenParams param)
{
return new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.mcServerLevel.dimension(), param.generator, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.dataFixer);
}
#else
public void recreateStructureCheck() { /* do nothing */ }
#endif
}
@@ -0,0 +1,54 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.ThreadWorldGenParams;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
import java.util.ArrayList;
import java.util.List;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public abstract class AbstractWorldGenStep
{
public abstract void generateGroup(
ThreadWorldGenParams tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers);
public abstract ChunkStatus getChunkStatus();
/** @return the list of chunks that have an earlier status and can be generated */
protected ArrayList<ChunkWrapper> getChunkWrappersToGenerate(List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkWrapper> chunkWrappersToGenerate = new ArrayList<>(chunkWrappers.size());
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(this.getChunkStatus()))
{
// this chunk has already been generated up to this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
chunkWrapper.trySetStatus(this.getChunkStatus());
chunkWrappersToGenerate.add(chunkWrapper);
}
}
return chunkWrappersToGenerate;
}
}
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -20,15 +20,14 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step; package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper; import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment; import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters; import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.ThreadWorldGenParams;
import net.minecraft.server.level.WorldGenRegion; import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
import net.minecraft.world.level.levelgen.blending.Blender; import net.minecraft.world.level.levelgen.blending.Blender;
@@ -40,61 +39,77 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus; import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif #endif
public final class StepBiomes public final class StepBiomes extends AbstractWorldGenStep
{ {
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
private final BatchGenerationEnvironment environment; private final BatchGenerationEnvironment environment;
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
//=============//
// constructor //
//=============//
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; } public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup( public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion, ThreadWorldGenParams tParams, DhLitWorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers) ArrayGridList<ChunkWrapper> chunkWrappers)
{ {
ArrayList<ChunkWrapper> chunksToDo = this.getChunkWrappersToGenerate(chunkWrappers);
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>(); for (ChunkWrapper chunkWrapper : chunksToDo)
for (ChunkWrapper chunkWrapper : chunkWrappers)
{ {
ChunkAccess chunk = chunkWrapper.getChunk(); ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
chunksToDo.add(chunk);
}
}
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepBiomes: "+chunk.getPos());
#if MC_VER < MC_1_18_2 #if MC_VER < MC_1_18_2
this.environment.params.generator.createBiomes(this.environment.params.biomes, chunk); this.environment.globalParams.generator.createBiomes(this.environment.globalParams.biomes, chunk);
#elif MC_VER < MC_1_19_2 #elif MC_VER < MC_1_19_2
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.biomes, Runnable::run, Blender.of(worldGenRegion), chunk = this.environment.confirmFutureWasRunSynchronously(
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk)); this.environment.globalParams.generator.createBiomes(
this.environment.globalParams.biomes,
Runnable::run,
Blender.of(worldGenRegion),
tParams.structFeatManager.forWorldGenRegion(worldGenRegion),
chunk)
);
#elif MC_VER < MC_1_19_4 #elif MC_VER < MC_1_19_4
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.biomes, Runnable::run, this.environment.params.randomState, Blender.of(worldGenRegion), chunk = this.environment.confirmFutureWasRunSynchronously(
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk)); this.environment.globalParams.generator.createBiomes(
#elif MC_VER < MC_1_21 this.environment.globalParams.biomes,
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(Runnable::run, this.environment.params.randomState, Blender.of(worldGenRegion), Runnable::run,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk)); this.environment.globalParams.randomState, Blender.of(worldGenRegion),
tParams.structFeatManager.forWorldGenRegion(worldGenRegion),
chunk)
);
#elif MC_VER < MC_1_21_1
chunk = this.environment.confirmFutureWasRunSynchronously(
this.environment.globalParams.generator.createBiomes(
Runnable::run,
this.environment.globalParams.randomState,
Blender.of(worldGenRegion),
tParams.structFeatManager.forWorldGenRegion(worldGenRegion),
chunk)
);
#else #else
chunk = this.environment.joinSync(this.environment.params.generator.createBiomes(this.environment.params.randomState, Blender.of(worldGenRegion), chunk = this.environment.confirmFutureWasRunSynchronously(
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk)); this.environment.globalParams.generator.createBiomes(
this.environment.globalParams.randomState,
Blender.of(worldGenRegion),
tParams.structFeatManager.forWorldGenRegion(worldGenRegion),
chunk)
);
#endif #endif
} }
} }
@@ -2,7 +2,7 @@
* This file is part of the Distant Horizons mod * This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License. * licensed under the GNU LGPL v3 License.
* *
* Copyright (C) 2020-2023 James Seibel * Copyright (C) 2020 James Seibel
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -21,15 +21,14 @@ package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper; import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment; import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters; import com.seibel.distanthorizons.common.wrappers.worldGeneration.params.ThreadWorldGenParams;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion; import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList; import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.Heightmap;
import org.apache.logging.log4j.Logger; import com.seibel.distanthorizons.core.logging.DhLogger;
#if MC_VER <= MC_1_20_4 #if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus; import net.minecraft.world.level.chunk.ChunkStatus;
@@ -37,10 +36,13 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus; import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif #endif
import java.util.ArrayList;
import java.util.ConcurrentModificationException;
public final class StepFeatures
public final class StepFeatures extends AbstractWorldGenStep
{ {
private static final Logger LOGGER = DhLoggerBuilder.getLogger(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
public static final ChunkStatus STATUS = ChunkStatus.FEATURES; public static final ChunkStatus STATUS = ChunkStatus.FEATURES;
@@ -48,41 +50,41 @@ public final class StepFeatures
//=============//
// constructor //
//=============//
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; } public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup( public void generateGroup(
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion, ThreadWorldGenParams tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers) ArrayGridList<ChunkWrapper> chunkWrappers)
{ {
for (ChunkWrapper chunkWrapper : chunkWrappers) ArrayList<ChunkWrapper> chunksToDo = this.getChunkWrappersToGenerate(chunkWrappers);
for (ChunkWrapper chunkWrapper : chunksToDo)
{ {
ChunkAccess chunk = chunkWrapper.getChunk(); ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
#else
((ProtoChunk) chunk).setPersistedStatus(STATUS);
#endif
}
try try
{ {
#if MC_VER < MC_1_18_2 #if MC_VER < MC_1_18_2
worldGenRegion.setOverrideCenter(chunk.getPos()); worldGenRegion.setOverrideCenter(chunk.getPos());
environment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat); environment.globalParams.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeatManager);
#else #else
if (worldGenRegion.hasChunk(chunkWrapper.getChunkPos().x, chunkWrapper.getChunkPos().z)) if (worldGenRegion.hasChunk(chunkWrapper.getChunkPos().getX(), chunkWrapper.getChunkPos().getZ()))
{ {
this.environment.params.generator.applyBiomeDecoration(worldGenRegion, chunk, tParams.structFeat.forWorldGenRegion(worldGenRegion)); this.environment.globalParams.generator.applyBiomeDecoration(worldGenRegion, chunk, tParams.structFeatManager.forWorldGenRegion(worldGenRegion));
} }
else else
{ {
@@ -91,7 +93,10 @@ public final class StepFeatures
#endif #endif
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter()); Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
BatchGenerationEnvironment.clearDistantGenerationMixinData(); }
catch (ConcurrentModificationException e) // ReportedException
{
// TODO
} }
catch (Exception e) catch (Exception e)
{ {

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