Fix AfterDhInitEvent not firing on Neo
Fixes some Iris shader compile issues
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@@ -127,7 +127,8 @@ public class FabricMain extends AbstractModInitializer implements ClientModIniti
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}
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@Override
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protected void subscribeClientStartedEvent(Runnable eventHandler) { ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> eventHandler.run()); }
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protected void subscribeClientStartedEvent(Runnable eventHandler)
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{ ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> eventHandler.run()); }
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@Override
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protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
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@@ -155,7 +155,9 @@ public class NeoforgeMain extends AbstractModInitializer
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@Override
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protected void subscribeClientStartedEvent(Runnable eventHandler)
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{
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// FIXME What event is this?
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// Just run the event handler, since there are no proper ClientLifecycleEvent for the client
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// to signify readiness other than FmlClientSetupEvent
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eventHandler.run();
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}
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@Override
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