Fix AfterDhInitEvent not firing on Neo

Fixes some Iris shader compile issues
This commit is contained in:
James Seibel
2025-07-16 07:18:23 -05:00
parent 4dd8be23fa
commit 1e63607233
2 changed files with 5 additions and 2 deletions
@@ -127,7 +127,8 @@ public class FabricMain extends AbstractModInitializer implements ClientModIniti
}
@Override
protected void subscribeClientStartedEvent(Runnable eventHandler) { ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> eventHandler.run()); }
protected void subscribeClientStartedEvent(Runnable eventHandler)
{ ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> eventHandler.run()); }
@Override
protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
@@ -155,7 +155,9 @@ public class NeoforgeMain extends AbstractModInitializer
@Override
protected void subscribeClientStartedEvent(Runnable eventHandler)
{
// FIXME What event is this?
// Just run the event handler, since there are no proper ClientLifecycleEvent for the client
// to signify readiness other than FmlClientSetupEvent
eventHandler.run();
}
@Override