update to Neo 21.6.20

This commit is contained in:
James Seibel
2025-06-30 06:56:08 -05:00
parent 9204b357d8
commit ae33a79d6e
2 changed files with 31 additions and 12 deletions
@@ -237,6 +237,7 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
// rendering //
//===========//
#if MC_VER < MC_1_21_6
@SubscribeEvent
public void afterLevelRenderEvent(RenderLevelStageEvent event)
{
@@ -254,18 +255,36 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
LOGGER.error("Unexpected error in afterLevelRenderEvent: "+e.getMessage(), e);
}
}
#if MC_VER < MC_1_21_6
#else
else if (event.getStage() == RenderLevelStageEvent.Stage.AFTER_TRANSLUCENT_BLOCKS)
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper((ClientLevel)event.getLevel()),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime
);
}
#endif
}
#else
@SubscribeEvent
public void afterLevelTranslucentRenderEvent(RenderLevelStageEvent.AfterTranslucentBlocks event)
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper((ClientLevel)event.getLevel()),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime
);
}
@SubscribeEvent
public void afterLevelRenderEvent(RenderLevelStageEvent.AfterLevel event)
{
try
{
// should generally only need to be set once per game session
// allows DH to render directly to Optifine's level frame buffer,
// allowing better shader support
MinecraftRenderWrapper.INSTANCE.finalLevelFrameBufferId = GL32.glGetInteger(GL32.GL_FRAMEBUFFER_BINDING);
}
catch (Exception | Error e)
{
LOGGER.error("Unexpected error in afterLevelRenderEvent: "+e.getMessage(), e);
}
}
#endif
+1 -1
View File
@@ -42,7 +42,7 @@ fabric_api_version=0.127.0+1.21.6
# (Neo)Forge loader
forge_version=
neoforge_version=21.6.11-beta
neoforge_version=21.6.20-beta
# (Neo)Forge mod versions
starlight_version_forge=
terraforged_version=