change forge fog config to match neo/fabric
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Submodule coreSubProjects updated: 1d4f914a9f...167ca94e69
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@@ -67,9 +67,11 @@ public class MixinFogRenderer
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Entity entity = camera.getEntity();
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boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
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if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
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&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial()
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&& Config.Client.Advanced.Graphics.Fog.disableVanillaFog.get())
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if (!isSpecialFog
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&& cameraNotInFluid
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&& fogMode == FogMode.FOG_TERRAIN
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&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial()
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&& !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get())
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{
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#if MC_VER < MC_1_17_1
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RenderSystem.fogStart(A_REALLY_REALLY_BIG_VALUE);
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