Fix setting saturation to 0 crashing the game
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+7
-3
@@ -118,14 +118,18 @@ public class ClassicConfigGUI
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*/
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private static void textField(AbstractConfigType info, Function<String, Number> func, Pattern pattern, boolean cast)
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{
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boolean isNumber = pattern != null;
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((EntryInfo) info.guiValue).widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
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{
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boolean isNumber = (pattern != null);
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stringValue = stringValue.trim();
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if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
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{
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return false;
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}
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Number value = 0;
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Number value = info.typeIsFloatingPointNumber() ? 0.0 : 0; // different default values are needed so implicit casting works correctly (if not done casting from 0 (an int) to a double will cause an exception)
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((EntryInfo) info.guiValue).error = null;
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if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals("."))
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{
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@@ -157,7 +161,7 @@ public class ClassicConfigGUI
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}
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((EntryInfo) info.guiValue).tempValue = stringValue;
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editBox.setTextColor(((ConfigEntry) info).isValid(value) == 0 ? 0xFFFFFFFF : 0xFFFF7777);
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editBox.setTextColor(((ConfigEntry) info).isValid(value) == 0 ? 0xFFFFFFFF : 0xFFFF7777); // white and red
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// button.active = entries.stream().allMatch(e -> e.inLimits);
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+1
-1
Submodule coreSubProjects updated: 8a61266651...127ec81ade
+1
-1
@@ -48,7 +48,7 @@ versionStr=
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# This defines what MC version Intellij will use for the preprocessor
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# and what version is used automatically by build and run commands
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mcVer=1.21.3
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mcVer=1.20.1
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# Defines the maximum amount of memory Minecraft is allowed when run in a development environment
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#minecraftMemoryJavaArg="-Xmx4G"
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