Reduce duplicate warning logs when handling old worlds
This commit is contained in:
+5
-5
@@ -84,7 +84,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
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public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null;
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/** keep track of broken blocks so we don't log every time */
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private static final HashSet<ResourceLocation> BrokenResourceLocations = new HashSet<>();
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private static final HashSet<ResourceLocation> BROKEN_RESOURCE_LOCATIONS = new HashSet<>();
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@@ -596,9 +596,9 @@ public class BlockStateWrapper implements IBlockStateWrapper
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if (block == null)
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{
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// shouldn't normally happen, but here to make the compiler happy
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if (!BrokenResourceLocations.contains(resourceLocation))
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if (!BROKEN_RESOURCE_LOCATIONS.contains(resourceLocation))
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{
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BrokenResourceLocations.add(resourceLocation);
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BROKEN_RESOURCE_LOCATIONS.add(resourceLocation);
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LOGGER.warn("Unable to find BlockState with the resourceLocation [" + resourceLocation + "] and properties: [" + blockStatePropertiesString + "]. Air will be used instead, some data may be lost.");
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}
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@@ -628,9 +628,9 @@ public class BlockStateWrapper implements IBlockStateWrapper
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if (blockStatePropertiesString != null)
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{
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// we should have found a blockstate, but didn't
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if (!BrokenResourceLocations.contains(resourceLocation))
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if (!BROKEN_RESOURCE_LOCATIONS.contains(resourceLocation))
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{
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BrokenResourceLocations.add(resourceLocation);
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BROKEN_RESOURCE_LOCATIONS.add(resourceLocation);
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LOGGER.warn("Unable to find BlockState for Block [" + resourceLocation + "] with properties: [" + blockStatePropertiesString + "]. Using the default block state.");
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}
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}
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+62
-11
@@ -29,6 +29,7 @@ import com.seibel.distanthorizons.core.util.LodUtil;
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import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
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import java.util.Objects;
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import java.util.concurrent.ConcurrentHashMap;
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import it.unimi.dsi.fastutil.shorts.ShortList;
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@@ -103,6 +104,8 @@ public class ChunkLoader
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private static boolean lightingSectionErrorLogged = false;
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private static final ConcurrentHashMap<String, Object> LOGGED_ERROR_MESSAGE_MAP = new ConcurrentHashMap<>();
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//============//
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@@ -285,17 +288,18 @@ public class ChunkLoader
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#endif
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blockStateContainer = tagSection.contains("block_states", 10)
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? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
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? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states"))
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.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
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#if MC_VER < MC_1_20_6
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.getOrThrow(false, LOGGER::error)
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.getOrThrow(false, (message) -> logWarningOnce(message))
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#else
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.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null))
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.getOrThrow((message) -> logErrorAndReturnException(message))
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#endif
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: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
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#if MC_VER < MC_1_18_2
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biomeContainer = tagSection.contains("biomes", 10)
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? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
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? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, (message) -> logWarningOnce(message))
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: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
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#else
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@@ -303,11 +307,12 @@ public class ChunkLoader
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if (tagSection.contains("biomes", 10))
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{
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biomeContainer =
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biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
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biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes"))
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.promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
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#if MC_VER < MC_1_20_6
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.getOrThrow(false, LOGGER::error);
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.getOrThrow(false, (message) -> logWarningOnce(message));
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#else
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.getOrThrow((message) -> (RuntimeException) LOGGER.errorAndThrow(message, null));
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.getOrThrow((message) -> logErrorAndReturnException(message));
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#endif
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}
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else
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@@ -387,9 +392,9 @@ public class ChunkLoader
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Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
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#if MC_VER < MC_1_21_3
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blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
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blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logWarningOnce(message)).orElse(null);
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#else
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blendingData = BlendingData.unpack(BlendingData.Packed.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null));
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blendingData = BlendingData.unpack(BlendingData.Packed.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logWarningOnce(message)).orElse(null));
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#endif
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}
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return blendingData;
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@@ -515,15 +520,61 @@ public class ChunkLoader
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}
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}
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//=========//
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// logging //
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//=========//
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private static void logBlockDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
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{
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LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
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LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
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{
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LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+newMessage+"]. " +
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"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
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return newMessage;
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});
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}
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private static void logBiomeDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
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{
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LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
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LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
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{
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LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+newMessage+"]. " +
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"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
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return newMessage;
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});
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}
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private static void logWarningOnce(String message) { logWarningOnce(message, null); }
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private static void logWarningOnce(String message, Exception e)
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{
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LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
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{
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LOGGER.warn("Parsing error: ["+newMessage+"]. " +
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"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.",
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e);
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return newMessage;
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});
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}
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private static RuntimeException logErrorAndReturnException(String message)
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{
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LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
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{
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LOGGER.warn("Parsing error: ["+newMessage+"]. " +
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"This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
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return newMessage;
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});
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// Currently we want to ignore these errors, if returning null is a problem, we can change this later
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return null; //new RuntimeException(message);
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}
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//================//
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+1
-1
Submodule coreSubProjects updated: a3263ba5ba...0518da6872
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