Use earlier event for storing server instance

This commit is contained in:
s809
2024-10-22 23:55:37 +05:00
parent 45a07206c9
commit 9c3c37bc3e
@@ -42,7 +42,7 @@ import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.fml.event.lifecycle.FMLDedicatedServerSetupEvent;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.RegisterCommandsEvent;
import net.neoforged.neoforge.event.server.ServerStartingEvent;
import net.neoforged.neoforge.event.server.ServerAboutToStartEvent;
import net.neoforged.neoforge.network.event.RegisterPayloadHandlersEvent;
import java.util.function.Consumer;
@@ -130,7 +130,7 @@ public class NeoforgeMain extends AbstractModInitializer
@Override
protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
{
NeoForge.EVENT_BUS.addListener(EventPriority.HIGH, (ServerStartingEvent e) -> { eventHandler.accept(e.getServer()); });
NeoForge.EVENT_BUS.addListener(EventPriority.HIGH, (ServerAboutToStartEvent e) -> { eventHandler.accept(e.getServer()); });
}
@Override