Fix a few UI screens crashing
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+4
-1
@@ -78,9 +78,12 @@ public class MinecraftScreen
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{
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#if MC_VER < MC_1_20_2
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this.renderBackground(matrices); // Render background
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#else
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#elif MC_VER < MC_1_21_6
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this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
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#else
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// background blur is already being rendered, rendering again causes the game to crash
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#endif
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this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
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screen.mouseX = mouseX;
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+5
-1
@@ -74,6 +74,7 @@ public class ChangelogScreen extends DhScreen
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{
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return;
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}
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try
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{
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this.setupChangelog(versionID);
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@@ -175,9 +176,12 @@ public class ChangelogScreen extends DhScreen
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{
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#if MC_VER < MC_1_20_2
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this.renderBackground(matrices); // Render background
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#else
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#elif MC_VER < MC_1_21_6
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this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
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#else
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// background blur is already being rendered, rendering again causes the game to crash
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#endif
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if (!this.usable)
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{
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return;
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