change: remove block and fluid scheduled tick access as it is unneeded

This commit is contained in:
ishland
2025-01-03 13:25:54 +08:00
parent 55776f8beb
commit 1741ebf8b2
@@ -68,6 +68,13 @@ import com.google.common.collect.ImmutableList;
import net.minecraft.server.level.GenerationChunkHolder;
#endif
#if MC_VER >= MC_1_18_2
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.ticks.BlackholeTickAccess;
import net.minecraft.world.ticks.LevelTickAccess;
#endif
public class DhLitWorldGenRegion extends WorldGenRegion
{
@@ -193,6 +200,19 @@ public class DhLitWorldGenRegion extends WorldGenRegion
}
#endif
#if MC_VER >= MC_1_18_2
@Override
public LevelTickAccess<Block> getBlockTicks()
{
return BlackholeTickAccess.emptyLevelList();
}
@Override
public LevelTickAccess<Fluid> getFluidTicks()
{
return BlackholeTickAccess.emptyLevelList();
}
#endif
// TODO Check this
// @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,