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418 Commits

Author SHA1 Message Date
James Seibel 1b066327a8 remove dev from the version number 2026-04-24 06:50:47 -05:00
James Seibel 43d0a971f7 add todo commented code 2026-04-24 06:50:00 -05:00
James Seibel 9e60c698de move before render pass events into render api 2026-04-23 17:54:33 -05:00
James Seibel bf2affa6d1 Fix "fog" rendering when underwater with Iris 2026-04-23 17:39:40 -05:00
James Seibel 98f6cea86a Fix near clip plane to close with shaders 2026-04-23 17:09:24 -05:00
James Seibel 9ae01dc1f8 up api version 6.0.0 -> 6.1.0 2026-04-23 07:42:21 -05:00
James Seibel 40efc5cbf3 Add alpha to DhApiBlockColorOverrideEvent 2026-04-23 07:42:07 -05:00
James Seibel 66bba1c80a add opacity to API block state wrapper 2026-04-23 07:41:51 -05:00
James Seibel d9f3b31cc5 Add timeout to CSV block culling configs 2026-04-22 18:48:21 -05:00
James Seibel e465ef5325 Fix flashing when moving over root node boundaries 2026-04-22 18:36:09 -05:00
s809 225385a43f Clean up received payload buffer check a bit 2026-04-23 00:26:32 +05:00
James Seibel 7d7d07416b Fix quad tree unit tests 2026-04-22 07:41:44 -05:00
James Seibel 5ef308cbee fix rare race condition preventing world gen 2026-04-21 22:19:57 -05:00
James Seibel d61b601c14 fix potential exceptions after world shutdown 2026-04-21 22:19:46 -05:00
James Seibel 246c679a97 Maybe fix native GL crash due to buffer free 2026-04-21 21:40:20 -05:00
James Seibel 4b317a8e00 Fix garbage collector warning not using config 2026-04-21 19:59:17 -05:00
James Seibel 1debd4b875 Improve node out-of-bound logic
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:49:50 -05:00
James Seibel 5dcda31990 Try fixing LOD flashing/stuck low details 2026-04-21 07:48:07 -05:00
James Seibel ae16ed2341 Revert "Fix LODs loading outside render distance"
This reverts commit 2c266d2495.
2026-04-20 21:32:00 -05:00
James Seibel 2c266d2495 Fix LODs loading outside render distance
Fixes !1233
2026-04-19 21:48:26 -05:00
James Seibel 7e40546bc5 fix world gen not canceling for far away pos 2026-04-19 21:10:20 -05:00
James Seibel 5d391c83ea quad tree region/comment cleanup 2026-04-19 21:07:42 -05:00
James Seibel 0895bf53e3 renderDataPointUtil toString cleanup 2026-04-18 21:45:24 -05:00
James Seibel a7203f8f33 up version number 3.0.1 -> 3.0.2 2026-04-18 21:44:17 -05:00
James Seibel 22efbb211a remove dev from version number 2026-04-18 21:43:37 -05:00
James Seibel 95c4459d8a compile separate combined API jar 2026-04-18 15:47:23 -05:00
James Seibel 0ef11caaf2 API jar auto include sources 2026-04-18 12:07:24 -05:00
James Seibel 2e3dfab6c3 fix api javadoc compiling 2026-04-18 12:06:14 -05:00
James Seibel 42be139e94 remove google-collect 2026-04-18 11:07:12 -05:00
James Seibel f866e7f8e3 up version number 3.0.0 -> 3.0.1 2026-04-18 10:36:52 -05:00
James Seibel 53fcce9d7c remove dev from version number 2026-04-18 10:34:57 -05:00
James Seibel 7b8b22fd5a terrain data cash override close without exception 2026-04-15 07:46:49 -05:00
James Seibel 6f54cfacb5 fix unit test compiling 2026-04-14 20:38:05 -05:00
James Seibel 61eaf43ba0 Add DhApiBlockColorOverrideEvent 2026-04-14 20:35:38 -05:00
James Seibel 1d368e3adc Add DhApiBlockStateWrapperCreatedEvent 2026-04-14 19:43:37 -05:00
James Seibel 9e65e2dd4c comment/deprecate a few API events 2026-04-14 19:03:00 -05:00
James Seibel 2d878338cb Merge branch 'change/channel_name_compat' 2026-04-14 17:08:12 -05:00
James Seibel d62d21776d fix IBO buffer creation size 2026-04-12 15:17:48 -05:00
James Seibel a44c5d562d Move native dialog to common
Native dialog was changed with LWJGL 3.4.1
2026-04-12 13:53:31 -05:00
James Seibel 1d9bffe64e only run world gen for rendering levels
Also fix world gen progress getting stuck on a single level
2026-04-11 21:40:28 -05:00
James Seibel b4e0687e2a fix gitlab auto updater failing for MC 26 2026-04-11 16:58:23 -05:00
James Seibel 89804f1ba1 add documentation about nullable IDhApiUnsafeWrapper 2026-04-11 15:23:00 -05:00
James Seibel 9dbc5ef525 fix white beacons colored incorrectly 2026-04-11 12:34:10 -05:00
James Seibel e5dcb0999d minor optifine optimization 2026-04-11 11:11:48 -05:00
James Seibel 50e0e940d1 profile wrapper try-finally for pushes 2026-04-11 11:03:56 -05:00
James Seibel cb3e42fac4 Merge branch 'client-updates' into 'main'
Don't drop client updates if level is not loaded yet

See merge request distant-horizons-team/distant-horizons-core!98
2026-04-09 19:44:12 +00:00
Fabian Maurer 34cdaf02eb Don't drop client updates if level is not loaded yet 2026-04-08 22:53:58 +02:00
James Seibel 71e6b9b58e remove unused getFov() 2026-04-05 17:17:28 -05:00
Ran-Mewo 1ec342928f fix api tests 2026-03-30 17:06:05 +11:00
James Seibel d45a1379bd Fix running fabric via gradle/IDE 2026-03-29 16:04:37 -05:00
Ran-Mewo ecb3dce963 wao 2026-03-29 19:23:25 +11:00
James Seibel 2b8cddd424 disable thread pausing when render tasks exist 2026-03-27 07:00:38 -05:00
James Seibel 13895fec51 start cleaning up config 2026-03-24 19:37:52 -05:00
James Seibel 88c7245be6 change EDhApiRendererMode DEBUG -> DEBUG_TRIANGLE 2026-03-24 19:36:57 -05:00
James Seibel 6aad156a32 Fix Iris using the wrong far clip plane
https://github.com/IrisShaders/Iris/issues/2534
2026-03-24 07:16:31 -05:00
James Seibel 94535a213e LodRequestModule TODO cleanup 2026-03-22 21:40:32 -05:00
James Seibel 63d6d42356 ignore already closed repo close calls 2026-03-22 21:36:31 -05:00
James Seibel acecbede8e fix phantom log when there is sufficient memory 2026-03-21 16:57:38 -05:00
James Seibel e2a8953e4c minor cloud render cleanup 2026-03-21 16:35:33 -05:00
James Seibel 32eae23963 stage VBO/IBO upload and allow global IBO 2026-03-21 15:33:36 -05:00
James Seibel 480c3b3ec5 Drastically improve frame stability 2026-03-21 15:20:28 -05:00
James Seibel 6c0736a2a0 minor renderer refactoring 2026-03-19 07:28:41 -05:00
James Seibel c89abd414b Add render task profiling 2026-03-18 07:45:42 -05:00
James Seibel da2454b249 Add the ability to cull lilly pads, seaGrass, etc. 2026-03-15 20:53:21 -05:00
James Seibel 5933ef8245 Fix MC complaining about GL shader file names 2026-03-15 16:52:03 -05:00
James Seibel b9984c7723 remove unneeded chunk update warnings 2026-03-15 16:46:40 -05:00
James Seibel 2de50475f1 reduce the max time for render thread tasks 2026-03-15 16:19:33 -05:00
James Seibel bb838328a7 Show RenderApi config in UI 2026-03-15 16:15:34 -05:00
James Seibel 1980e64b2f Fix vertex buffer count calculation 2026-03-15 14:55:49 -05:00
James Seibel c3df26f5cb Disable Mac initial startup delay 2026-03-15 14:54:06 -05:00
James Seibel 17df533fa6 Improve warning logs for chunkUpdateManager 2026-03-14 15:55:38 -05:00
James Seibel 2393bdd8e8 clean up todo comments 2026-03-14 15:33:23 -05:00
James Seibel 082b364f52 default renderable box group to clean 2026-03-14 15:25:44 -05:00
James Seibel 8a39610b8c move beacon render enabling to LodQuadTree
Fixes beacons not always showing/hiding correctly
2026-03-14 14:32:19 -05:00
James Seibel aa53835772 fix generic rendering not uploading in some cases 2026-03-14 14:30:58 -05:00
James Seibel cd5a3ce52b Try fix concurrency issue with render closing 2026-03-14 10:18:40 -05:00
James Seibel 38e104a9fc Render task handler name tracking 2026-03-14 09:20:01 -05:00
James Seibel e27cee1f71 SharedApi set world lock 2026-03-14 09:19:41 -05:00
James Seibel 15d1d78954 Fix render task auto cleanup timer 2026-03-14 09:18:28 -05:00
s809 e2421c97ed Stop pregen on server shutdown 2026-03-13 00:47:44 +05:00
s809 8b72920652 Show real pregen speed quicker 2026-03-13 00:01:01 +05:00
s809 212031a05f Fix world generation not running with 0 players connected 2026-03-12 22:48:27 +05:00
s809 804293e291 Replace fix with debug wireframe stub 2026-03-12 22:38:37 +05:00
s809 cfdd464f30 Revert "Fix server not loading levels"
This reverts commit 4c9d703e15.
2026-03-12 21:12:04 +05:00
s809 4c9d703e15 Fix server not loading levels 2026-03-12 19:20:26 +05:00
James Seibel 0eba376e70 up Dh version 2.4.6 -> 3.0.0 2026-03-10 19:07:39 -05:00
James Seibel 89e6355d73 Merge branch 'blazeRender' 2026-03-10 19:06:58 -05:00
James Seibel 31b6d2dd05 Fix debug wireframes not rendering 2026-03-10 19:06:02 -05:00
James Seibel d75b65e6e7 hide render API config from UI 2026-03-10 18:44:48 -05:00
James Seibel 1bbe41c068 move GL shaders into the correct folder 2026-03-10 17:56:05 -05:00
James Seibel e426fc2380 Move lightmap wrapper methods into common 2026-03-10 17:33:55 -05:00
James Seibel 4e908b5b15 Make render interfaces consistent 2026-03-10 17:20:19 -05:00
James Seibel b51ab3d9cd clear up render task logging 2026-03-10 17:03:13 -05:00
James Seibel 9e7d0a1538 method rename 2026-03-10 16:58:57 -05:00
James Seibel 5b0bf59f00 fix iris rendering 2026-03-10 16:44:32 -05:00
James Seibel 0362d89173 Separate out some rendering logic 2026-03-10 14:50:53 -05:00
James Seibel 1b0f93db07 Changes for blaze/gl rendering config 2026-03-10 11:40:36 -05:00
James Seibel 559bad5676 Add rendering API definition 2026-03-09 20:12:40 -05:00
James Seibel f145444fd4 fix race condition in SharedApi setup 2026-03-09 20:07:31 -05:00
James Seibel 10b08ca116 Fix ClientApi profiler adding an incorrect layer 2026-03-09 19:14:21 -05:00
James Seibel 1dd244e889 Rename and reorganize render pass interfaces 2026-03-09 18:59:19 -05:00
James Seibel 2ea3d645e8 remove deprication warnings 2026-03-09 17:39:58 -05:00
James Seibel 49e34d78a5 update debug wireframe renderer 2026-03-09 17:35:24 -05:00
James Seibel 17cdb0f745 re-add some core rendering handlers 2026-03-09 16:35:17 -05:00
James Seibel 67b2467bee change where vertex size is found 2026-03-09 16:34:25 -05:00
James Seibel 82c832a4af Add RenderThreadTaskHandler 2026-03-09 16:30:45 -05:00
James Seibel c84dbfceaf update some imports 2026-03-09 16:26:48 -05:00
James Seibel 27b66940be Start moving OpenGL rendering to common 1 2026-03-09 16:22:55 -05:00
James Seibel 8240101a46 javadoc 2026-03-09 13:58:29 -05:00
James Seibel e1a932cf38 Only upload unique LOD uniforms once 2026-03-09 13:51:44 -05:00
James Seibel 39dd1c8509 renderable box cleanup 2026-03-09 12:28:49 -05:00
James Seibel fee0aadcbe MC -> blaze renaming 2026-03-09 12:19:53 -05:00
James Seibel a8c15d22c3 rename vbo containers 2026-03-09 11:16:50 -05:00
James Seibel bd833ba510 move blaze shader files 2026-03-09 09:57:03 -05:00
James Seibel a5a9a62e89 Fix ssao application 2026-03-08 21:14:48 -05:00
James Seibel e790bfb7e8 merge apply shaders 2026-03-07 14:32:02 -06:00
James Seibel 0f539f3a6f start separating out uniform logic 2026-03-05 17:32:19 -06:00
James Seibel d3f28f064b fix chunk update queue count flipped 2026-03-05 07:23:13 -06:00
James Seibel 40149bc1d1 fix chunk update queue count flipped 2026-03-05 07:23:02 -06:00
James Seibel 40703db763 uncomment deferred rendering 2026-03-05 07:22:22 -06:00
James Seibel 2a554395f7 debug rendering 2026-03-04 18:07:49 -06:00
James Seibel c3dce412fa Add far fade 2026-03-04 07:38:49 -06:00
James Seibel 225c2df8df add fog 2026-03-03 07:47:58 -06:00
James Seibel 84c212a780 add SSAO 2026-03-02 07:45:25 -06:00
James Seibel 3d9ae5f088 generic object rendering 2026-03-01 19:32:54 -06:00
James Seibel 200e089a33 re-add lighting 2026-02-28 12:13:34 -06:00
James Seibel 3f509be195 remove unneeded partial ticks from old vanilla fade 2026-02-28 11:34:48 -06:00
James Seibel 1a2c0b0be1 re-add vanilla fading 2026-02-28 11:34:39 -06:00
James Seibel c6a4355718 minor render cleanup 2026-02-28 08:13:26 -06:00
James Seibel 3e80961d18 Rough initial LOD renderering 2026-02-26 16:55:54 -06:00
James Seibel 9f483ee07a Fix fade test shader 2026-02-24 22:03:43 -06:00
James Seibel d1ba402f4d start of vanilla fade logic 2026-02-24 09:57:03 -06:00
James Seibel 87cead607f move test shader folder 2026-02-24 07:02:05 -06:00
James Seibel 1b2992f1dc proof-of-concept test renderer 2026-02-23 12:31:21 -06:00
James Seibel ed0e94ccb7 Fix chunks applying to the wrong dimension 2026-02-18 22:05:23 -06:00
James Seibel 364f8f7afc improve transformer comment 2026-02-18 07:08:44 -06:00
James Seibel 962f20460c Fix dark LODs with false tintWithAvoidedBlocks 2026-02-17 07:47:30 -06:00
James Seibel ce17ac71c6 Remove buffer mapping 2026-02-17 07:16:42 -06:00
James Seibel 5adb9afa0a always disable instanced rendering on mac 2026-02-16 07:16:32 -06:00
James Seibel 3c80c11888 comment on a partially broken unit test 2026-02-14 22:34:17 -06:00
James Seibel 0714697e05 Fix beacon update locks 2026-02-14 22:01:25 -06:00
James Seibel df52f41b87 Fix beacons not reloading (and improve logic) 2026-02-14 21:32:30 -06:00
James Seibel 66a1d0296e maybe fix deprecated warn in OptifineAcessor 2026-02-14 21:31:51 -06:00
James Seibel c827817a94 ClientLevelModule cleanup 2026-02-14 11:10:35 -06:00
James Seibel 9895676b63 Increase startup timeout for MAC 2026-02-14 08:32:44 -06:00
James Seibel 5d5c94e652 Force enable fog if MC is rendering fog
done to fix underwater/blindness rendering
2026-02-14 08:24:22 -06:00
James Seibel 0a568571d9 Add logs when changing vanilla settings 2026-02-13 07:49:31 -06:00
James Seibel 291c0470ad auto disable fancy graphics if enabled 2026-02-13 07:35:50 -06:00
James Seibel 2f4587579f Change quadElementBuffer to only use DATA 2026-02-13 07:35:38 -06:00
James Seibel 2d70388587 Maybe fix Mac crashing with sodium on world start? 2026-02-12 07:27:11 -06:00
James Seibel a758c0bb3f regions to initalizer 2026-02-12 07:13:05 -06:00
James Seibel dd6aed273d Hopefully fix a rare concurrency issue in buffer Builder 2026-02-11 07:45:42 -06:00
James Seibel e2d663ee34 remove some unneeded concurrency checks in render setup 2026-02-11 07:34:55 -06:00
James Seibel dfc920d9bb Fix a harmless error message 2026-02-11 07:15:49 -06:00
James Seibel c91631809e re-add chat warning if G1GC is used 2026-02-11 07:09:33 -06:00
James Seibel 457bbebbdd Reduce memory allocation slightly during LOD loading 2026-02-10 07:32:13 -06:00
James Seibel 4d3242a370 improve concurrency handling in LOD render loading 2026-02-09 07:44:03 -06:00
James Seibel f0d71027f1 Fix loosing some thread pool tasks 2026-02-09 07:43:53 -06:00
James Seibel a98d9239e6 document Vbo.getVertexCount() 2 2026-02-08 21:37:33 -06:00
James Seibel 365edd48f8 document Vbo.getVertexCount() 2026-02-08 21:37:17 -06:00
James Seibel 9f22e3f2b3 Improve render load error handling 2026-02-08 21:06:01 -06:00
James Seibel 78f83197d7 Hide non-rendering levels in the F3 screen 2026-02-08 20:42:32 -06:00
James Seibel 42ae79b76c remove deprecated OS enum (replaced by EPlatform) 2026-02-08 20:12:26 -06:00
James Seibel 1178ef0706 Remove unused ID mappings after data update
Requires re-downsampling all LODs
2026-02-08 19:56:24 -06:00
James Seibel a506d2ef1f FullDataSource regions 2026-02-08 19:55:09 -06:00
James Seibel 92d9e631a7 Fix update propagator only re-queueing once queue empty 2026-02-08 19:53:03 -06:00
James Seibel 8afe388eb6 DataIdMap to string 2026-02-08 19:52:32 -06:00
James Seibel df1dae70c2 FullDataPointUtil reformat 2026-02-08 19:52:23 -06:00
James Seibel 777ed9215a datasource v1 mapping decode cleanup 2026-02-08 17:25:27 -06:00
James Seibel 25f4bde825 delayed full data cache regions 2026-02-07 18:37:21 -06:00
James Seibel fbb1beb359 ConfigEntry tostring for debugging 2026-02-07 18:15:12 -06:00
James Seibel f0852235b2 LodQuadTree cleanup and todo remove 2026-02-07 18:13:27 -06:00
James Seibel 4faa82e895 DhServerLevel use base shouldDoWorldGen()
@pshsh @s809 do you know why DhServerLevel overrode AbstractDhServerLevel?
In a quick test it appears using the super method worked just fine.
2026-02-07 17:59:08 -06:00
James Seibel 7201df1eff retrieval queue cleanup 2026-02-07 17:57:03 -06:00
James Seibel b6b13843eb shader constructor cleanup 2026-02-07 17:46:30 -06:00
James Seibel 10208d4dfa fix vanilla fade order 2026-02-07 17:00:30 -06:00
James Seibel d04e156dd1 Move some world gen queue limiting into the LodQuadTree 2026-02-07 16:37:56 -06:00
James Seibel 19412f80c5 cleanup cloud render handler 2026-02-07 16:13:33 -06:00
James Seibel dea3557546 Add colors to the F3 screen 2026-02-07 14:14:13 -06:00
James Seibel a3c72dbcbc clientApi remove finished todo comments 2026-02-07 13:28:22 -06:00
James Seibel dffad16d27 Clean up ColumnArrayView 2026-02-07 13:20:06 -06:00
James Seibel 0a3756eb9d Remove swing UI classes 2026-02-07 13:19:44 -06:00
James Seibel 821acaa0b9 MovableGridRingList cleanup 2026-02-07 12:05:18 -06:00
James Seibel 0fc5c55712 ArrayGridList pos object merge 2026-02-07 11:55:16 -06:00
James Seibel c13d04ff2b vanillaFade shader cleanup 2026-02-07 11:54:44 -06:00
James Seibel c9925b0b6c full data point ID map regions 2026-02-07 11:00:51 -06:00
James Seibel 725602e61f handle extra sql db closed 2026-02-07 10:18:40 -06:00
James Seibel bdeeb4c93b remove TODO for LWJGL versioning 2026-02-07 10:01:05 -06:00
James Seibel b3185c00d6 Replace DhLodPos with DhSectionPos 2026-02-07 08:40:17 -06:00
James Seibel ce20d3da32 debug render cleanup 2026-02-07 08:31:51 -06:00
James Seibel 69653336bf Remove most SSAO configs
No one seems to need or use them so we can just hard-code in the values we know look good.
2026-02-05 21:58:30 -06:00
James Seibel 062f11df21 Change graphics configs from doubles to floats 2026-02-05 21:57:17 -06:00
James Seibel 9e68d11608 re-add ignored blocks to config UI 2026-02-05 21:37:37 -06:00
James Seibel 3d349cb292 Only allow rendering clouds in config set dimensions 2026-02-05 21:37:29 -06:00
James Seibel d13bd9c4d3 clean up QuadTree unit tests 2026-02-05 21:12:25 -06:00
James Seibel 4a256683ab comments and region for update prop threading 2026-02-05 18:01:21 -06:00
James Seibel 7325d57e88 Make GLState AutoClosable for more robustness 2026-02-05 17:36:40 -06:00
James Seibel 7348cb1c37 Remove incomplete standalone GUI and comment incomplete DB parsing 2026-02-05 17:29:19 -06:00
James Seibel 007a3bdefa remove legacy logo SVG
Still available in the core repo's misc folder
2026-02-05 17:11:29 -06:00
James Seibel 6d95eb1099 fix magic numbers for lightmap binding 2026-02-05 17:11:09 -06:00
James Seibel 86e21cdaf6 remove unused VertexFormats 2026-02-05 17:02:15 -06:00
James Seibel d0bb03288d Fix fog falloff config not being used 2026-02-05 16:57:39 -06:00
James Seibel be3e618aca shader reformatting 2026-02-05 16:49:30 -06:00
James Seibel 35d3614c88 add a TODO to GenFullDataSourceProvider 2026-02-05 07:40:47 -06:00
James Seibel ba32af2c58 improve priority task picker task counting 2026-02-05 07:40:34 -06:00
James Seibel 2a681ef8e6 Pool ZStd decompress contexts 2026-02-05 07:40:11 -06:00
James Seibel 24684b7760 Fix render loading queuing incorrectly 2026-02-05 07:39:58 -06:00
James Seibel d3d4312ff6 Handle cave block culling more generically 2026-02-04 07:47:54 -06:00
James Seibel 6086a8a957 null check to AbstractConfigBase 2026-02-04 07:47:18 -06:00
James Seibel cd2530ca88 cleanup TODO comments 2026-02-04 07:47:08 -06:00
James Seibel af0e5699e2 Fix !1088 (API config.getApiValue() not returning null) 2026-02-04 07:19:50 -06:00
James Seibel d0e14ac408 LZMA cache commenting 2026-02-03 21:32:16 -06:00
James Seibel 0636712f80 Fix a rare world gen phantom closing issue 2026-02-03 21:32:10 -06:00
James Seibel 9bfd2812a6 fix near clip plane flickering 2026-02-03 21:30:16 -06:00
James Seibel 5f12c9e1f3 rename normal.vert -> quadApply.vert 2026-02-03 20:50:45 -06:00
James Seibel f8f0e3f4b9 move phantom pool into a new namespace 2026-02-03 20:48:07 -06:00
James Seibel ac36ce4560 refactoring and TODO cleanup 2026-02-03 20:47:06 -06:00
James Seibel f2612f39c0 cleanup world gen queue todo comments 2026-02-03 20:35:15 -06:00
James Seibel e7e7bc866d Clean up RenderUtil near clip methods 2026-02-03 20:34:54 -06:00
James Seibel 39eed05d83 Fix Debug renderer on newer MC versions 2026-02-03 19:59:12 -06:00
James Seibel b0624c8714 up the api version 5.1.0 -> 6.0.0 2026-02-03 07:05:50 -06:00
James Seibel 40351d1894 Require a data cache for API Repo methods 2026-02-03 07:05:13 -06:00
James Seibel a488478b1d null check in level loading 2026-02-02 07:18:00 -06:00
James Seibel c4b49ef308 Remove MC Texture LodBias config 2026-02-02 07:17:49 -06:00
James Seibel b511ab4fb3 Add RenderWrapper.getPartialTickTime() 2026-02-02 07:09:06 -06:00
James Seibel bbf69c7911 Make generic object updating async 2026-01-31 17:33:03 -06:00
James Seibel 6de41cd384 LodRenderSection remove unused code 2026-01-31 16:01:34 -06:00
James Seibel 7e7ccf1f38 unindent RenberableBoxGroup 2026-01-31 12:50:16 -06:00
James Seibel 5a6aa00ae7 RenberableBoxGroup regions 2026-01-31 12:49:58 -06:00
James Seibel 9c71540928 clean up bufferQuad arg names 2 2026-01-31 12:49:49 -06:00
James Seibel ff1859de8d clean up BufferQuad arg names 2026-01-31 12:42:03 -06:00
James Seibel 00be9a3c4f Handle MC running at 0 FPS 2026-01-31 10:22:23 -06:00
James Seibel dfed2c8966 GLproxy regions 2026-01-31 09:16:44 -06:00
James Seibel b20aebb09c generic renderer regions 2026-01-31 09:15:22 -06:00
James Seibel 9cbe98f81b clean up more TODO comments 2026-01-30 07:49:24 -06:00
James Seibel a9bfc3fbe1 Clean up more TODOs 2026-01-29 07:48:10 -06:00
James Seibel c30e410132 Clean up some API TODOs 2026-01-29 07:14:30 -06:00
James Seibel 11cd36cdec Fix TODO in DependencyInjector 2026-01-28 07:20:05 -06:00
James Seibel 59e35ffad3 Fix beacons not rendering 2026-01-27 20:50:53 -06:00
James Seibel 7b26c0baeb Fix paused executors not running tasks 2026-01-27 20:49:54 -06:00
James Seibel 60e53ff20b remove debug log 2026-01-27 20:49:42 -06:00
James Seibel 0f756a370b Queue gen tasks outside the tree update thread 2026-01-27 20:06:25 -06:00
James Seibel f0f525ef79 Fix ZStd decompressions streams being to long 2026-01-27 20:05:50 -06:00
James Seibel 59a8e31507 Reduce GC pressure when loading LODs from disk 2026-01-27 18:21:08 -06:00
James Seibel 6d3288ec42 LodRenderSection remove rate limit and improve task ordering 2026-01-26 20:29:55 -06:00
James Seibel 4e979b1f00 LodQuadBuilder regions 2026-01-26 06:52:45 -06:00
James Seibel 396545340e Move Thread Pool stat string method 2026-01-26 06:52:07 -06:00
James Seibel 87bfbf1afe Add a bunch of TODO comments 2026-01-26 06:51:05 -06:00
James Seibel 4346a2e803 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons-core 2026-01-24 13:39:00 -06:00
James Seibel 6c228c1a17 Move Quad tree related objects 2026-01-24 13:38:02 -06:00
James Seibel d90361af59 Change LOD loading to start at lowest detail 2026-01-24 13:37:23 -06:00
s809 a0f06e4451 Merge branch 'feature/split-generation-toggles' 2026-01-18 22:39:43 +05:00
s809 2a4bfef7a6 Add correct descriptions 2026-01-18 22:38:01 +05:00
James Seibel 37d08b6dfa pause world gen when moving quickly 2026-01-17 17:03:43 -06:00
James Seibel eadf19405e add changes from DhRenderState 2026-01-17 16:15:46 -06:00
James Seibel f0757296f8 Add dynamic overdraw distance based on camera speed 2026-01-17 16:12:06 -06:00
James Seibel 3e29b361e6 Improve clientApi code regions 2026-01-17 10:46:45 -06:00
James Seibel 7b6fd03d78 Change render wrapper get Texture error returns 2026-01-17 09:56:21 -06:00
s809 7be65a2258 Split off server generation into a separate toggle 2026-01-17 01:43:05 +05:00
s809 1a540cf2bc Make sure payload chunk is readable 2026-01-14 22:17:46 +05:00
James Seibel 20fc2efb46 Improve concurrent iterating in QuadTree 2026-01-10 17:03:43 -06:00
James Seibel d8beba2498 minor cleanup in LodBufferContainer cleanup 2026-01-10 17:02:56 -06:00
James Seibel 9f0cb5a394 Add forge specific icon/logo
Done to fix a forge limitation where logos can't contain a file pathhttps://github.com/MinecraftForge/MinecraftForge/issues/7348
2026-01-10 11:56:08 -06:00
James Seibel df63401d11 DB updater use correct classloader 2026-01-10 08:21:09 -06:00
James Seibel db95951ade minor reformat and comment 2026-01-10 08:20:44 -06:00
s809 1e020f93a6 Reapply "Run plugin messages on a DH thread"
This reverts commit ff3145336d.
2026-01-09 20:29:23 +05:00
James Seibel 7aee6dfb44 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons-core 2026-01-07 07:50:25 -06:00
James Seibel 546a51a295 expand distant beacon beams for visiblity 2026-01-07 07:50:22 -06:00
James Seibel ec7e791e9f Change EMinecraftColor -> MinecraftTextFormat
No need for an enum when all the values are strings
2026-01-06 07:10:40 -06:00
Jim C K Flaten b0e7c31964 Comment 2026-01-05 21:32:41 +01:00
James Seibel d60dec3d82 Merge branch 'main' into 'main'
Fix typo in high vanilla render distance warning

See merge request distant-horizons-team/distant-horizons-core!94
2026-01-05 13:00:17 +00:00
s809 89a80103f0 Wrong message target 2026-01-04 20:04:30 +05:00
s809 8e14a7223c Add a chat message for incompatible messages 2026-01-04 19:36:24 +05:00
Jim C K Flaten 2e906b57c4 Channel name should be 20 chars or shorter for compatibility with old version of Minecraft. 2026-01-03 23:36:46 +01:00
meanwhile131 7cf1e901f5 Fix typo in high vanilla render distance warning 2026-01-01 15:06:30 +04:00
James Seibel ba923fa829 Fix neoforge thread causing resource loading to fail 2025-12-26 14:13:27 -06:00
s809 505dbe2f62 Replace the failure state with future exceptions 2025-12-27 00:51:30 +05:00
James Seibel 48c5828e8f up version number 2.4.5 -> 2.4.6-dev 2025-12-24 22:41:27 -06:00
James Seibel eb2317934f up version number 2.4.4 -> 2.4.5 2025-12-24 22:06:53 -06:00
James Seibel 60537cda1b Replace MC color code strings with an enum 2025-12-24 22:04:50 -06:00
James Seibel 508ff2b776 Fix null pointer in ChunkUpdateQueueManager 2025-12-24 21:53:39 -06:00
James Seibel 7c4ac2bd7e remove dev from version number 2025-12-23 22:55:40 -06:00
James Seibel 8c13c2cf47 Fix toggling world gen not recreating queue 2025-12-23 22:55:40 -06:00
James Seibel 802019ff72 up DH api version 5.0.0 -> 5.1.0 2025-12-23 20:01:06 -06:00
James Seibel 141890556c Revert "remove deprecated getHeight() from DhApiLevelWrapper"
This reverts commit 50bdb73a52.
2025-12-23 19:56:28 -06:00
James Seibel 353838db41 add experimental option to ignore rendering dimensions by name 2025-12-23 12:22:00 -06:00
James Seibel f1547477c9 add clientLevelWrapper to DhApiRenderParam 2025-12-23 12:20:42 -06:00
James Seibel 535a645a84 minor internal API cleanup 2025-12-23 12:19:14 -06:00
James Seibel 2dc7f02b32 Remove experimental option onlyLoadCenterLods
option is now merged into main
2025-12-23 12:18:28 -06:00
James Seibel 50bdb73a52 remove deprecated getHeight() from DhApiLevelWrapper
use getMaxHeight() instead
2025-12-23 12:06:15 -06:00
James Seibel 53e6c95432 commenting DhTerrainShaderProgram 2025-12-23 08:57:51 -06:00
James Seibel 36f0029e45 Fix earth curvature shader compiling 2025-12-23 08:47:44 -06:00
s809 5067e970a2 Use another method to create a buffer 2025-12-23 12:50:02 +05:00
James Seibel 167ca94e69 Remove deprecated disableVanillaFog config 2025-12-22 20:31:24 -06:00
James Seibel 8d94b86bfd Hide network config changes by default 2025-12-22 14:51:29 -06:00
James Seibel a29567430e Net only log changed config values 2025-12-22 14:37:34 -06:00
James Seibel fb2dae48e2 re-enable remote timestamp getting 2025-12-22 14:21:12 -06:00
James Seibel 948b4bfd9c comment out debug log 2025-12-22 14:17:57 -06:00
James Seibel ca44256ca9 disable full data debug phantom array stacks 2025-12-22 14:17:47 -06:00
James Seibel a29b6a5aab remove unnecessary config appearance check 2025-12-22 14:17:13 -06:00
James Seibel 868254ccc8 try fixing rare leak in delayed data source cache
Didn't fix the problem, but shouldn't hurt
2025-12-22 14:16:34 -06:00
James Seibel 195fde8d73 quad tree spilt request cleanup 2025-12-22 13:58:26 -06:00
James Seibel ce7b9b94b6 fix/improve world gen/retrieval error handling 2025-12-22 13:58:26 -06:00
James Seibel 1f0c2e286a fix network splitting requests 2025-12-22 13:58:26 -06:00
James Seibel f79fd5e06f error handling in AbstactDhLevel chunk update 2025-12-22 13:58:26 -06:00
James Seibel 47c1d3955f failed attmpt to fix leaks
Breaks split world gen requests
2025-12-22 13:57:49 -06:00
James Seibel 2c5f5a3d4c minor refactors 2025-12-22 09:46:21 -06:00
James Seibel 81c533051e close errored data sources in full data provider 2025-12-22 08:35:15 -06:00
James Seibel 5cbe5ecfd8 Fix dis/re-enabling world gen queuing 2025-12-21 19:44:48 -06:00
James Seibel d4b4d28c9f Fix null error log in Data source provider 2025-12-21 08:53:27 -06:00
James Seibel b8e653b5f7 Fix phantom checkout not updating stack trace 2025-12-21 08:52:44 -06:00
James Seibel 80fea09598 Fix concurrency error in LodQuadTree 2025-12-21 08:52:25 -06:00
James Seibel 1d4f914a9f Merge branch 'worldGenRefactor' 2025-12-20 10:53:39 -06:00
James Seibel bf92dea2eb reduce stuttering at the cost of lighting quality 2025-12-20 10:52:51 -06:00
s809 2dd675b8da Handle generated LOD updates outside the render thread 2025-12-20 15:22:26 +05:00
s809 ff3145336d Revert "Run plugin messages on a DH thread"
This reverts commit 280181c91e.
2025-12-20 14:32:39 +05:00
James Seibel 280181c91e Run plugin messages on a DH thread 2025-12-19 16:54:29 -06:00
James Seibel 60232e713b refactor world gen queue 2025-12-19 16:54:07 -06:00
James Seibel 55d9030954 Remove extra particle for world gen 2025-12-18 10:20:01 -06:00
James Seibel 452bd75f5d remove chunkWrapper.isStillValid() 2025-12-18 10:18:07 -06:00
James Seibel 72be1e2602 Remove LodRenderSection.isFullyGenerated() 2025-12-18 10:17:36 -06:00
James Seibel 1c30213aca up version number 2.4.3 -> 2.4.4-dev 2025-12-18 10:04:41 -06:00
James Seibel e9a044308f remove dev from version number 2025-12-18 09:35:07 -06:00
James Seibel 1aabc0c792 remove chunkWrapper.isStillValid() 2025-12-18 09:35:02 -06:00
James Seibel 4a1513ed65 fix compiling 2025-12-17 22:41:22 -06:00
James Seibel 6d98c9cb84 start world gen refactoring 2025-12-17 22:39:23 -06:00
James Seibel b1b0642fbe LodRenderSection commenting/regions 2025-12-17 09:32:12 -06:00
James Seibel eecb28d11f Fix GLProxy error in multiplayer
Make some GLProxy methods static to prevent setup order issues
2025-12-17 09:02:07 -06:00
James Seibel 90564f2537 fix javadoc in LevelWrapper 2025-12-16 16:39:03 -06:00
James Seibel ded0b979cf Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons-core 2025-12-16 14:45:57 -06:00
James Seibel ed9cc5485c Add SSAO fade out distance 2025-12-16 14:45:53 -06:00
s809 cbd5974657 Fix packet handle errors not showing on F3 screen 2025-12-17 00:15:55 +05:00
James Seibel 0e5fba58ab minor shader program refactor 2025-12-16 09:13:22 -06:00
James Seibel 2943e63382 slight light engine optimization 2025-12-15 14:37:15 -06:00
James Seibel 30564aade7 up version number 2.4.2 -> 2.4.3-dev 2025-12-15 10:17:28 -06:00
James Seibel aabb90ada6 remove dev from version number 2025-12-15 09:00:15 -06:00
James Seibel 963a8dc53f comment LevelWrapper getDimensionName() 2025-12-15 08:55:40 -06:00
James Seibel aa6d69385b Move GC warning into the log 2025-12-15 08:44:06 -06:00
James Seibel f42c9cf8fb Improve initial library check error handling 2025-12-14 22:29:08 -06:00
James Seibel 92e0011c8d Fix auto update success dialog 2025-12-14 21:50:56 -06:00
James Seibel c20d95a7c7 improve spacing for self updater version log 2025-12-14 21:21:45 -06:00
James Seibel 353aa1ed2c maybe improve ZStd version check 2025-12-14 21:20:42 -06:00
James Seibel 5aa43ebcc8 hide LODs when underwater 2025-12-14 17:22:35 -06:00
James Seibel b6145461b6 add note to ignored block CSV 2025-12-14 17:02:53 -06:00
James Seibel 478e431076 up version number 2.4.1 -> 2.4.2-dev 2025-12-14 17:00:34 -06:00
James Seibel 6feb7f1b42 remove dev from version number 2025-12-14 13:46:04 -06:00
James Seibel 016fc66293 Print a warning if G1GC is used
G1GC is known to cause stuttering
2025-12-13 16:46:59 -06:00
James Seibel 6d3e30d425 add Zstd decompress lib check in initalizer 2025-12-13 15:48:05 -06:00
James Seibel 5be5c5a5bc replace client ticks with a timer
Prevents DH loading issues when MC ticks are paused
2025-12-13 11:19:33 -06:00
James Seibel ed5aeb8951 minor texture setup reformatting 2025-12-13 10:43:01 -06:00
James Seibel 7f0ddadf26 up version number 2.4.0 -> 2.4.1-dev 2025-12-13 10:20:44 -06:00
James Seibel a2c61ed278 up version number 2.3.7 -> 2.4.0 2025-12-13 10:19:50 -06:00
James Seibel 99eb4ac8a1 Fix infinite loop in DhSectionPos 2025-12-13 09:10:12 -06:00
James Seibel c75902d9d6 debug particle cleanup 2025-12-13 08:50:15 -06:00
James Seibel 1743949ba5 fix GeneratedFullDataSourceProvider not adding update listener 2025-12-13 08:49:45 -06:00
James Seibel a74a37a0e8 world gen queue refactoring 2025-12-13 08:49:31 -06:00
James Seibel 4ed7941288 fix missing localization 2025-12-12 07:45:12 -06:00
James Seibel ec59a5f754 comment cleanup and enum renaming for API use 2025-12-11 07:35:37 -06:00
James Seibel 895e04b7cc Remove unused wrapper functions and refactor 2025-12-10 18:50:35 -06:00
James Seibel 8f0930fa02 Allow world gen limits on singleplayer 2025-12-10 07:09:29 -06:00
James Seibel c1c4328fa5 rename API getSoftCache -> createSoftCahe 2025-12-09 20:57:27 -06:00
James Seibel 91240e4f7a disable mip-mapping on textures
necessary to fix MC 1.21.11 rendering
2025-12-09 20:57:09 -06:00
James Seibel 17c61a97cc revert long windows filepath char 2025-12-09 07:21:40 -06:00
James Seibel b78b852ffb Merge branch 'batchGenRefactor' 2025-12-09 07:16:18 -06:00
James Seibel 26d4220967 Add logging/messaging for corrupted DB files 2025-12-09 07:12:33 -06:00
James Seibel 5edc73cc03 enable long file paths for the config file 2025-12-06 12:28:22 -06:00
James Seibel 6fcfc9379e Fix repo unit tests 2025-12-06 12:27:53 -06:00
James Seibel 149fbccfa5 Merge branch 'batchGenRefactor' 2025-12-06 12:19:17 -06:00
James Seibel 5ca754d2ac Fix world gen progress config resetting on reboot 2025-12-06 09:18:34 -06:00
James Seibel f13744e858 Add thread pool priority setting
Setting this to 1 higher than C2ME can reduce issues with Chunky overwhelming DH.
2025-12-05 07:35:16 -06:00
James Seibel 64ac218003 Improve empty LOD debugging slightly 2025-12-05 07:28:57 -06:00
James Seibel 385bd326cf minor world gen related refactoring 2025-12-04 07:39:09 -06:00
James Seibel 4e9559f230 enable long file paths on windows for the DB 2025-12-02 07:07:17 -06:00
James Seibel 6ea864ef6b TEST 2025-11-29 09:59:33 -06:00
James Seibel 4e96728c25 maybe fix concurrency error during world gen shutdown 2025-11-28 16:29:47 -06:00
James Seibel 1c44ef7f0c minor reformatting 2025-11-28 16:23:36 -06:00
James Seibel 227d0d09ba fix getDataPointAtBlockPos() relative Y 2025-11-28 15:53:47 -06:00
James Seibel d7ba3fa724 fix LOD only mode when transparency is disabled 2025-11-28 15:53:38 -06:00
James Seibel 7e46adf469 add the ability to ignore update chunk pos 2025-11-28 10:48:42 -06:00
James Seibel f43e2fa441 don't render thick snow layers 2025-11-28 09:39:03 -06:00
James Seibel f9819d3d46 fix vanilla fading for MC versions before 1.21.5 2025-11-28 08:42:20 -06:00
James Seibel 19b23bea5f add slow world gen warning config 2025-11-27 09:59:16 -06:00
James Seibel d1c0f7ebb4 Update .editorconfig 2025-11-26 13:55:33 -06:00
James Seibel 5a4ddafbbb Z_std_stream localization 2025-11-26 13:52:17 -06:00
James Seibel 7c40d96f2e DhApiTerrainDataPoint to string 2025-11-26 13:52:07 -06:00
James Seibel b535be16c0 auto merge API world gen data
done to reduce memory use with broken API world generators
2025-11-26 13:51:58 -06:00
James Seibel 22f5608f9a hide the compressor config option 2025-11-24 14:31:42 -06:00
James Seibel a498422843 stream cleanup 3 2025-11-24 14:30:17 -06:00
James Seibel bfd6efb4a4 handle ZStd streams 2025-11-24 14:28:06 -06:00
James Seibel c8c9df3a34 data stream cleanup 2025-11-24 14:15:23 -06:00
James Seibel 3349e5b898 clean up DhDataInputStream 2025-11-24 13:51:48 -06:00
James Seibel ed7511ff6a proof-of-concept block Zstd compression 2025-11-24 12:40:49 -06:00
James Seibel 8516e8f9ab re-enable varint unit tests 2025-11-24 12:38:34 -06:00
James Seibel 47a4d1535f minor variable refactoring 2025-11-22 11:01:53 -06:00
James Seibel 33a55dc7cd Delete EventTimer.java 2025-11-22 09:30:00 -06:00
James Seibel 1b4f9e8942 minor throw/this cleanup 2025-11-22 09:24:31 -06:00
James Seibel 2537c4a259 Rename IBatchGeneratorEvnWrapper 2025-11-22 08:16:30 -06:00
James Seibel b74b6e8068 minor RollingAverage refactor 2025-11-22 08:16:11 -06:00
James Seibel 25979d6a76 Move some exception logic into ExceptionUtil 2025-11-21 06:59:03 -06:00
James Seibel 3f287388d5 re-add biome blending to API config options 2025-11-18 07:42:43 -06:00
James Seibel 72d2ba6aae comment out phantom buffer cleanup log 2025-11-18 07:32:58 -06:00
James Seibel 611ed4e24a add mod note in memory low message 2025-11-18 07:32:48 -06:00
James Seibel eac7a38e73 hopefully reduce the chance of downsampling holes 2025-11-18 07:32:18 -06:00
James Seibel afd7da7763 Optimize full data update processing 2025-11-18 07:16:50 -06:00
James Seibel ff7abb6a18 Fix rendering when Iris isn't installed 2025-11-16 16:11:40 -06:00
James Seibel ca3f5da5de Add unit test for data source merging speed 2025-11-16 15:30:16 -06:00
James Seibel 69012ab7e6 rename and cleanup data source update methods 2025-11-16 15:29:13 -06:00
James Seibel e5e502b4f8 Remove unused/broken FullData LevelMinY 2025-11-15 19:09:16 -06:00
James Seibel 42dc0903de Fix shaders when far clip fading is active 2025-11-15 18:20:47 -06:00
James Seibel 4b20637e47 Fix WorldGen after restarting generation 2025-11-15 12:07:53 -06:00
James Seibel 3257ae8480 replace server tick/world gen tick with a timer 2025-11-15 09:47:15 -06:00
James Seibel a6ddc561a0 up protocol version 12 -> 13 2025-11-15 09:42:38 -06:00
James Seibel 7c82c9eb7b add adj data to DTO en/decoding 2025-11-15 09:42:20 -06:00
James Seibel 3c62e18502 Fix gitlab getter Long/Int cast 2025-11-15 07:55:56 -06:00
James Seibel eea5198fb6 Merge branch 'adjData' 2025-11-14 07:46:37 -06:00
James Seibel 6bfcf36687 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons-core 2025-11-13 07:19:19 -06:00
s809 91dffa3c3e Prevent auto-pause while pregen is running 2025-11-11 23:48:13 +05:00
James Seibel e0c143881f Fix compression mode javadoc 2025-11-01 08:34:02 -04:00
375 changed files with 16454 additions and 20291 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ insert_final_newline = false
max_line_length = 1000
tab_width = 4
trim_trailing_whitespace = false
ij_continuation_indent_size = 8
ij_continuation_indent_size = 4
ij_formatter_off_tag = @formatter:off
ij_formatter_on_tag = @formatter:on
ij_formatter_tags_enabled = true
+59 -23
View File
@@ -2,48 +2,63 @@ import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
plugins {
id "java"
id "com.github.johnrengelman.shadow" version '8.1.1' apply false
id "com.gradleup.shadow"
}
shadowJar {
// required for basic shadowJar setup
configurations = [project.configurations.shadow]
repositories {
mavenCentral()
}
task addSourcesToCompiledJar(type: ShadowJar) {
tasks.withType(JavaCompile).configureEach {
options.release = 8
options.encoding = "UTF-8"
}
configurations {
testImplementation.extendsFrom compileOnly
}
dependencies {
compileOnly "org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}"
testImplementation "junit:junit:4.13"
}
java {
withSourcesJar()
}
task createReleaseApiJar(type: ShadowJar) {
mustRunAfter sourcesJar
dependsOn shadowJar
def sourceJarPath = "build/libs/DistantHorizons-api-${rootProject.versionStr}-sources.jar"
def secondJarFile = file(sourceJarPath)
// the compiled "-all" jar is used since it's available at the time this task is run
def compiledJarPath = "build/libs/DistantHorizonsApi-${rootProject.api_version}-all.jar"
def compiledJarFile = file(compiledJarPath)
// doFirst is so these only run when the task is actually executed
doFirst {
System.out.println("Adding source files from: \n" +
"[" + sourceJarPath + "] to compiled API jar: \n" +
"[" + shadowJar.archivePath + "]")
System.out.println("Adding class files from: \n" +
"[" + compiledJarPath + "] to source API jar: \n" +
"[" + shadowJar.archiveFile.get().asFile + "]")
// Validate the input JAR file
if (!secondJarFile.exists()) {
throw new GradleException("Second JAR file not found: [${secondJarFile}]")
if (!compiledJarFile.exists()) {
throw new GradleException("Compiled JAR file not found: [${compiledJarFile}]")
}
}
// Set the name of the combined JAR file
archiveFileName.set("DistantHorizonsApi-${rootProject.api_version}.jar")
// Set the destination directory for the combined JAR file
destinationDirectory = file('build/libs/merged/')
archiveFileName.set("DistantHorizonsApi-${rootProject.api_version}-combined.jar") // jar name
destinationDirectory = file('build/libs/') // jar location
// Set the input JAR files to be combined
from sourceSets.main.allJava
from {
configurations.shadow.collect { it.isDirectory() ? it : zipTree(it) }
project.configurations.shadow.collect { it.isDirectory() ? it : zipTree(it) }
}
// set the jars to merge
from shadowJar.archivePath
from secondJarFile
// add the class files
from zipTree(compiledJarFile)
// alternative method to Include the source files in the combined JAR
// and/or see which files are being included
@@ -77,6 +92,13 @@ task addSourcesToCompiledJar(type: ShadowJar) {
}
}
// always create a combined jar for easy deployment
assemble.dependsOn(createReleaseApiJar)
shadowJar {
// required for basic shadowJar setup
configurations = [project.configurations.shadow]
}
javadoc {
options {
@@ -87,3 +109,17 @@ javadoc {
addStringOption('Xdoclint:all,-missing', '-quiet')
}
}
// set the jar name
def configureJar = { task ->
// outputs in the format:
// "DistantHorizonsApi-6.0.0.jar"
// "DistantHorizonsApi-6.0.0-sources.jar"
task.archiveBaseName = rootProject.api_name
task.archiveVersion = rootProject.api_version
}
configureJar(tasks.named("jar").get())
configureJar(tasks.named("sourcesJar").get())
configureJar(tasks.named("shadowJar").get())
@@ -39,10 +39,6 @@ package com.seibel.distanthorizons.api.enums;
*/
public enum EDhApiDetailLevel
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* detail level: 0 <Br>
* width in Blocks: 1
@@ -28,10 +28,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiBlocksToAvoid
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
NONE(false),
NON_COLLIDING(true);
@@ -23,6 +23,7 @@ package com.seibel.distanthorizons.api.enums.config;
* UNCOMPRESSED <br>
* LZ4 <br>
* Z_STD <br>
* Z_STD_STREAM <br>
* LZMA2 <br><br>
*
* Note: speed and compression ratios are examples
@@ -33,10 +34,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiDataCompressionMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* Should only be used internally and for unit testing. <br><br>
*
@@ -57,18 +54,32 @@ public enum EDhApiDataCompressionMode
LZ4(1),
/**
* Decent speed and good compression. <br><br>
* Great speed and good compression. <br><br>
*
* Read Speed: 2.1 MS / DTO <br>
* Write Speed: 4.9 MS / DTO <br>
* Compression ratio: 0.2606 <br>
*/
Z_STD_BLOCK(4),
/**
* Similar to {@link EDhApiDataCompressionMode#Z_STD_BLOCK}
* except slower. <br><br>
*
* This option is only provided for legacy support when processing old databases. <br><br>
*
* Read Speed: 9.31 MS / DTO <br>
* Write Speed: 15.13 MS / DTO <br>
* Compression ratio: 0.2606 <br>
*/
Z_STD(2),
@Deprecated
@DisallowSelectingViaConfigGui
Z_STD_STREAM(2),
/**
* Extremely slow, but very good compression. <br><br>
*
* Extremely slow, but very good compression. <br>
* Often causes whole computer stuttering due to memory bandwidth saturation. <br><br>
*
* Read Speed: 13.29 MS / DTO <br>
* Write Speed: 70.95 MS / DTO <br>
* Compression ratio: 0.2068 <br>
@@ -35,29 +35,12 @@ public enum EDhApiGpuUploadMethod
/** Picks the best option based on the GPU the user has. */
AUTO(false, false),
// commented out since it isn't currently in use
//BUFFER_STORAGE_MAPPING(true, true),
/** Fast rendering, no stuttering. */
BUFFER_STORAGE(false, true),
/** Fast rendering but may stutter when uploading. */
SUB_DATA(false, false),
/** Don't upload, only should be used for debugging */
@Deprecated // TODO remove before release
NONE(false, false),
/**
* May end up storing buffers in System memory. <br>
* Fast rending if in GPU memory, slow if in system memory, <br>
* but won't stutter when uploading.
*
* @deprecated not currently supported
*/
@Deprecated
BUFFER_MAPPING(true, false),
/** Fast rendering but may stutter when uploading. */
DATA(false, false);
@@ -29,10 +29,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiGrassSideRendering
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
AS_GRASS,
FADE_TO_DIRT,
AS_DIRT;
@@ -31,11 +31,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiHorizontalQuality
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
// Note: any quadraticBase less than 2.0f has issues with DetailDistanceUtil, and will always return the lowest detail level.
// So for now we are limiting the lowest value to 2.0
// LOWEST was originally 1.0f and LOW was 1.5f
@@ -29,10 +29,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiLodShading
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* Uses Minecraft's shading for LODs. <Br>
* This means if Minecraft's shading is disabled DH's shading will be as well.
@@ -33,10 +33,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiMcRenderingFadeMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* No fading is done, there will be a pronounced border between
* Minecraft and Distant Horizons. <br>
@@ -0,0 +1,19 @@
package com.seibel.distanthorizons.api.enums.config;
import com.seibel.distanthorizons.coreapi.ModInfo;
/**
* AUTO, <br>
* OPEN_GL, <br>
* BLAZE_3D, <br><br>
*
* @since API 6.0.0
* @version 2026-3-10
*/
public enum EDhApiRenderApi
{
AUTO,
OPEN_GL,
BLAZE_3D;
}
@@ -35,11 +35,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiServerFolderNameMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/** Only use the server name */
NAME_ONLY,
@@ -34,11 +34,6 @@ package com.seibel.distanthorizons.api.enums.config;
@Deprecated // not currently in use, if the config this enum represents is re-implemented, the deprecated flag can be removed
public enum EDhApiVanillaOverdraw
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* Don't draw LODs where a minecraft chunk could be.
* Use Overdraw Offset to tweak the border thickness.
@@ -53,7 +53,7 @@ public enum EDhApiVerticalQuality
public int calculateMaxVerticalData(byte dataDetail)
public int calculateMaxNumberOfVerticalSlicesAtDetailLevel(byte dataDetail)
{
// for detail levels lower than what the enum defines, use the lowest quality item
int index = MathUtil.clamp(0, dataDetail, this.maxVerticalData.length - 1);
@@ -28,10 +28,6 @@ package com.seibel.distanthorizons.api.enums.config;
*/
public enum EDhApiWorldCompressionMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* Every block/biome change is recorded in the database. <br>
* This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data.
@@ -35,10 +35,6 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
*/
public enum EDhApiQualityPreset
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
@DisallowSelectingViaConfigGui
CUSTOM,
@@ -34,10 +34,6 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
*/
public enum EDhApiThreadPreset
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
@DisallowSelectingViaConfigGui
CUSTOM,
@@ -33,11 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
*/
public enum EDhApiDebugRendering
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/** LODs are rendered normally */
OFF,
@@ -48,11 +43,7 @@ public enum EDhApiDebugRendering
SHOW_BLOCK_MATERIAL,
/** Only draw overlapping LOD quads. */
SHOW_OVERLAPPING_QUADS,
/** LOD colors are based on renderSource flags. */
SHOW_RENDER_SOURCE_FLAG;
SHOW_OVERLAPPING_QUADS;
public static EDhApiDebugRendering next(EDhApiDebugRendering type)
{
@@ -65,7 +56,7 @@ public enum EDhApiDebugRendering
case SHOW_BLOCK_MATERIAL:
return SHOW_OVERLAPPING_QUADS;
case SHOW_OVERLAPPING_QUADS:
return SHOW_RENDER_SOURCE_FLAG;
return OFF;
default:
return OFF;
}
@@ -76,8 +67,6 @@ public enum EDhApiDebugRendering
switch (type)
{
case OFF:
return SHOW_RENDER_SOURCE_FLAG;
case SHOW_RENDER_SOURCE_FLAG:
return SHOW_OVERLAPPING_QUADS;
case SHOW_OVERLAPPING_QUADS:
return SHOW_DETAIL;
@@ -33,10 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
@Deprecated
public enum EDhApiFogDrawMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/**
* Use whatever Fog setting Optifine is using.
* If Optifine isn't installed this defaults to {@link EDhApiFogDrawMode#FOG_ENABLED}.
@@ -30,11 +30,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
*/
public enum EDhApiFogFalloff
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
LINEAR(0),
EXPONENTIAL(1),
EXPONENTIAL_SQUARED(2);
@@ -33,11 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
*/
public enum EDhApiHeightFogDirection
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
ABOVE_CAMERA (true, true, false),
BELOW_CAMERA (true, false, true),
ABOVE_AND_BELOW_CAMERA (true, true, true),
@@ -20,22 +20,17 @@
package com.seibel.distanthorizons.api.enums.rendering;
/**
* Default <br>
* Debug <br>
* Disabled <br>
* DEFAULT <br>
* DEBUG_TRIANGLE <br>
* DISABLED <br>
*
* @since API 2.0.0
* @version 2024-4-6
* @version 2026-03-23
*/
public enum EDhApiRendererMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
DEFAULT,
DEBUG,
DEBUG_TRIANGLE,
DISABLED;
@@ -45,8 +40,8 @@ public enum EDhApiRendererMode
switch (type)
{
case DEFAULT:
return DEBUG;
case DEBUG:
return DEBUG_TRIANGLE;
case DEBUG_TRIANGLE:
return DISABLED;
default:
return DEFAULT;
@@ -60,10 +55,10 @@ public enum EDhApiRendererMode
{
case DEFAULT:
return DISABLED;
case DEBUG:
case DEBUG_TRIANGLE:
return DEFAULT;
default:
return DEBUG;
return DEBUG_TRIANGLE;
}
}
@@ -29,11 +29,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
*/
public enum EDhApiTransparency
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
DISABLED(false, false),
FAKE(true, true),
COMPLETE(true, false);
@@ -34,11 +34,6 @@ package com.seibel.distanthorizons.api.enums.worldGeneration;
*/
public enum EDhApiDistantGeneratorMode
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
/** Don't generate any new terrain, just generate LODs for already generated chunks. */
PRE_EXISTING_ONLY((byte) 1),
@@ -31,11 +31,6 @@ package com.seibel.distanthorizons.api.enums.worldGeneration;
*/
public enum EDhApiDistantGeneratorProgressDisplayLocation
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
OVERLAY,
CHAT,
LOG,
@@ -19,6 +19,8 @@
package com.seibel.distanthorizons.api.interfaces;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
/**
* Implemented by wrappers so developers can
* access the underlying Minecraft object(s).
@@ -38,7 +40,11 @@ public interface IDhApiUnsafeWrapper
* In order to cast this object to something usable, you may want
* to use <code>obj.getClass()</code> when in your IDE
* in order to determine what object this method returns for
* the specific version of Minecraft you are developing for.
* the specific version of Minecraft you are developing for. <br><br>
*
* Note:<br>
* This method may return null in some cases, IE {@link IDhApiBlockStateWrapper}
* when it is wrapping air.
*/
Object getWrappedMcObject();
@@ -23,7 +23,10 @@ import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
/**
* A Minecraft version independent way of handling Blocks.
* A Minecraft version independent way of handling Blocks. <br><br>
*
* Note: the wrapped object (IE the object returned by {@link IDhApiUnsafeWrapper#getWrappedMcObject})
* will be null if this object is wrapping air.
*
* @author James Seibel
* @version 2023-6-11
@@ -39,6 +42,12 @@ public interface IDhApiBlockStateWrapper extends IDhApiUnsafeWrapper
/** @since API 1.0.0 */
boolean isLiquid();
/**
* Returns a value between 0 (fully transparent) and 16 (fully opaque).
* @since 6.1.0
*/
int getOpacity();
/**
* Returns the full serialized form of the given block
* as defined by DH's serialization methods.
@@ -23,10 +23,10 @@ import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigGroup;
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
/**
* Distant Horizons' fog configuration. <br><br>
* Distant Horizons' SSAO configuration. <br><br>
*
* @author James Seibel
* @version 2022-9-6
* @version 2026-02-05
* @since API 1.0.0
*/
public interface IDhApiAmbientOcclusionConfig extends IDhApiConfigGroup
@@ -34,32 +34,4 @@ public interface IDhApiAmbientOcclusionConfig extends IDhApiConfigGroup
/** Determines if Ambient Occlusion is rendered */
IDhApiConfigValue<Boolean> enabled();
/**
* Determines how many points in space are sampled for the occlusion test.
* Higher numbers will improve quality and reduce banding, but will increase GPU load.
*/
IDhApiConfigValue<Integer> sampleCount();
/** Determines the radius Screen Space Ambient Occlusion is applied, measured in blocks. */
IDhApiConfigValue<Double> radius();
/** Determines how dark the Screen Space Ambient Occlusion effect will be. */
IDhApiConfigValue<Double> strength();
/** Increasing the value can reduce banding at the cost of reducing the strength of the effect. */
IDhApiConfigValue<Double> bias();
/**
* Determines how dark the occlusion shadows can be. <br>
* 0 = totally black at the corners <br>
* 1 = no shadow
*/
IDhApiConfigValue<Double> minLight();
/**
* The radius, measured in pixels, that blurring is calculated. <br>
* Higher numbers will reduce banding at the cost of GPU performance.
*/
IDhApiConfigValue<Integer> blurRadius();
}
@@ -44,7 +44,7 @@ public interface IDhApiFarFogConfig extends IDhApiConfigGroup
* 0.0 = fog starts at the camera <br>
* 1.0 = fog starts at the edge of the fake chunk render distance <br>
*/
IDhApiConfigValue<Double> farFogStartDistance();
IDhApiConfigValue<Float> farFogStartDistance();
/**
* Defines where the fog ends as a percent of the radius
@@ -54,18 +54,18 @@ public interface IDhApiFarFogConfig extends IDhApiConfigGroup
* 0.0 = fog ends at the camera <br>
* 1.0 = fog ends at the edge of the fake chunk render distance <br>
*/
IDhApiConfigValue<Double> farFogEndDistance();
IDhApiConfigValue<Float> farFogEndDistance();
/** Defines how opaque the fog is at its thinnest point. */
IDhApiConfigValue<Double> farFogMinThickness();
IDhApiConfigValue<Float> farFogMinThickness();
/** Defines how opaque the fog is at its thickest point. */
IDhApiConfigValue<Double> farFogMaxThickness();
IDhApiConfigValue<Float> farFogMaxThickness();
/** Defines how the fog changes in thickness. */
IDhApiConfigValue<EDhApiFogFalloff> farFogFalloff();
/** Defines the fog density. */
IDhApiConfigValue<Double> farFogDensity();
IDhApiConfigValue<Float> farFogDensity();
}
@@ -104,7 +104,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
* 2 = blending of 5x5 <br>
* ... <br>
*/
// IDhApiConfigValue<Integer> getBiomeBlending();
IDhApiConfigValue<Integer> getBiomeBlending();
@@ -124,19 +124,19 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
*
* @since API 2.0.0
*/
IDhApiConfigValue<Double> overdrawPreventionRadius();
IDhApiConfigValue<Float> overdrawPreventionRadius();
/**
* Modifies how bright fake chunks are. <br>
* This is done when generating the vertex data and is applied before any shaders.
*/
IDhApiConfigValue<Double> brightnessMultiplier();
IDhApiConfigValue<Float> brightnessMultiplier();
/**
* Modifies how saturated fake chunks are. <br>
* This is done when generating the vertex data and is applied before any shaders.
*/
IDhApiConfigValue<Double> saturationMultiplier();
IDhApiConfigValue<Float> saturationMultiplier();
/** Defines if Distant Horizons should attempt to cull fake chunk cave geometry. */
IDhApiConfigValue<Boolean> caveCullingEnabled();
@@ -150,12 +150,6 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
/** If enabled vanilla chunk rendering is disabled and only fake chunks are rendered. */
IDhApiConfigValue<Boolean> lodOnlyMode();
/**
* Setting this to a non-zero number will modify vanilla Minecraft's LOD Bias,
* increasing how quickly its textures fade away.
*/
IDhApiConfigValue<Double> lodBias();
/**
* Determines how LODs should be shaded.
*
@@ -52,24 +52,24 @@ public interface IDhApiHeightFogConfig extends IDhApiConfigGroup
* Defines the height fog's base height if {@link IDhApiHeightFogConfig#heightFogDirection()}
* is set to use a specific height.
*/
IDhApiConfigValue<Double> heightFogBaseHeight();
IDhApiConfigValue<Float> heightFogBaseHeight();
/** Defines the height fog's starting height as a percent of the world height. */
IDhApiConfigValue<Double> heightFogStartingHeightPercent();
IDhApiConfigValue<Float> heightFogStartingHeightPercent();
/** Defines the height fog's ending height as a percent of the world height. */
IDhApiConfigValue<Double> heightFogEndingHeightPercent();
IDhApiConfigValue<Float> heightFogEndingHeightPercent();
/** Defines how opaque the height fog is at its thinnest point. */
IDhApiConfigValue<Double> heightFogMinThickness();
IDhApiConfigValue<Float> heightFogMinThickness();
/** Defines how opaque the height fog is at its thickest point. */
IDhApiConfigValue<Double> heightFogMaxThickness();
IDhApiConfigValue<Float> heightFogMaxThickness();
/** Defines how the height fog changes in thickness. */
IDhApiConfigValue<EDhApiFogFalloff> heightFogFalloff();
/** Defines the height fog's density. */
IDhApiConfigValue<Double> heightFogDensity();
IDhApiConfigValue<Float> heightFogDensity();
}
@@ -37,8 +37,8 @@ public interface IDhApiNoiseTextureConfig extends IDhApiConfigGroup
/** Defines how many steps of noise should be applied. */
IDhApiConfigValue<Integer> noiseSteps();
/** Defines how intense the noise will be. */
IDhApiConfigValue<Double> noiseIntensity();
/** Defines how intense the noise will be, between 0.0 and 1.0. */
IDhApiConfigValue<Float> noiseIntensity();
/**
* Defines how far should the noise texture render before it fades away. (in blocks) <br>
@@ -1,15 +1,18 @@
package com.seibel.distanthorizons.api.interfaces.data;
/**
* Can be used to drastically speed up repeat read operations in {@link IDhApiTerrainDataRepo}.
*
* Can be used to drastically speed up repeat read operations in {@link IDhApiTerrainDataRepo}. <br><br>
*
* Once you are done with this cache, closing it will free up any objects
* the cache is holding. This can reduce Garbage Collector overhead and reduce stuttering.
*
* @see IDhApiTerrainDataRepo
*
* @author James Seibel
* @version 2024-7-14
* @version 2026-1-29
* @since API 3.0.0
*/
public interface IDhApiTerrainDataCache // TODO should this be AutoClosable?
public interface IDhApiTerrainDataCache extends AutoCloseable
{
/**
* Removes any data that's currently stored in this cache.
@@ -21,4 +24,10 @@ public interface IDhApiTerrainDataCache // TODO should this be AutoClosable?
*/
void clear();
// override without an exception
@Override
void close();
}
@@ -32,7 +32,7 @@ import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
* @see IDhApiTerrainDataCache
*
* @author James Seibel
* @version 2023-6-22
* @version 2026-02-03
* @since API 1.0.0
*/
public interface IDhApiTerrainDataRepo
@@ -42,24 +42,17 @@ public interface IDhApiTerrainDataRepo
// getters //
//=========//
/** @see IDhApiTerrainDataRepo#getSingleDataPointAtBlockPos(IDhApiLevelWrapper, int, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ) { return this.getSingleDataPointAtBlockPos(levelWrapper, blockPosX, blockPosY, blockPosZ, null); }
/**
* Returns the terrain datapoint at the given block position, at/or containing the given Y position.
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getColumnDataAtBlockPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ) { return this.getColumnDataAtBlockPos(levelWrapper, blockPosX, blockPosZ, null); }
/**
* Returns every datapoint in the column located at the given block X and Z position top to bottom.
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtChunkPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ) { return this.getAllTerrainDataAtChunkPos(levelWrapper, chunkPosX, chunkPosZ, null); }
/**
* Returns every datapoint in the given chunk's X and Z position. <br><br>
*
@@ -71,8 +64,6 @@ public interface IDhApiTerrainDataRepo
*/
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtRegionPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ) { return this.getAllTerrainDataAtRegionPos(levelWrapper, regionPosX, regionPosZ, null); }
/**
* Returns every datapoint in the given region's X and Z position. <br><br>
*
@@ -84,8 +75,6 @@ public interface IDhApiTerrainDataRepo
*/
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper, byte, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ) { return this.getAllTerrainDataAtDetailLevelAndPos(levelWrapper, detailLevel, posX, posZ, null); }
/**
* Returns every datapoint in the column located at the given detail level and X/Z position. <br>
* This can be used to return terrain data for non-standard sizes (IE 2x2 blocks or 2x2 chunks).
@@ -101,21 +90,6 @@ public interface IDhApiTerrainDataRepo
/** @see IDhApiTerrainDataRepo#raycast(IDhApiLevelWrapper, double, double, double, float, float, float, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiRaycastResult> raycast(
IDhApiLevelWrapper levelWrapper,
double rayOriginX, double rayOriginY, double rayOriginZ,
float rayDirectionX, float rayDirectionY, float rayDirectionZ,
int maxRayBlockLength)
{
return this.raycast(
levelWrapper,
rayOriginX, rayOriginY, rayOriginZ,
rayDirectionX, rayDirectionY, rayDirectionZ,
maxRayBlockLength,
null);
}
/**
* Returns the datapoint and position of the LOD
* at the end of the given ray. <br><br>
@@ -161,9 +135,16 @@ public interface IDhApiTerrainDataRepo
//=========//
/**
* Creates a new cache you manage that can be used to speed up repeat
* read operations. <br>
* Without a cache each operation must: hit the backing database file,
* decompress it, and parse it; which is a fairly slow process. <br>
*
* @return a {@link IDhApiTerrainDataCache} backed by {@link java.lang.ref.SoftReference}'s.
* @since API 3.0.0
* @since API 5.0.0
*/
IDhApiTerrainDataCache getSoftCache();
IDhApiTerrainDataCache createSoftCache();
}
@@ -40,7 +40,7 @@ public interface IDhApiEventInjector extends IDependencyInjector<IDhApiEvent>
* @return true if the handler was unbound, false if the handler wasn't bound.
* @throws IllegalArgumentException if the implementation object doesn't implement the interface
*/
// Note to self: Don't try adding a generic type to IDhApiEvent, the constructor won't accept it
// Note to DH Devs: Don't try adding a generic type to IDhApiEvent, the constructor won't accept it
boolean unbind(Class<? extends IDhApiEvent> dependencyInterface, Class<? extends IDhApiEvent> dependencyClassToRemove) throws IllegalArgumentException;
@@ -169,7 +169,7 @@ public interface IDhApiWorldGenerator extends Closeable, IDhApiOverrideable
*
* After the {@link IDhApiWorldGenerator} has been generated, it should be passed into the
* resultConsumer's {@link Consumer#accept(Object)} method.
* Note: if air blocks aren't included in the with the {@link DhApiChunk} with proper lighting, lower detail levels will appear as black/unlit.
* Note: if air blocks aren't included in the {@link IDhApiFullDataSource} with proper lighting, lower detail levels will appear as black/unlit.
*
* @implNote the default implementation of this method throws an {@link UnsupportedOperationException},
* and must be overridden when {@link #getReturnType()} returns {@link EDhApiWorldGeneratorReturnType#API_CHUNKS}.
@@ -3,6 +3,7 @@ package com.seibel.distanthorizons.api.interfaces.render;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
import java.util.List;
@@ -18,7 +19,7 @@ import java.util.List;
* @version 2024-7-3
* @since API 3.0.0
*/
public interface IDhApiCustomRenderObjectFactory
public interface IDhApiCustomRenderObjectFactory extends IBindable
{
/**
* Creates a {@link IDhApiRenderableBoxGroup} from for the given {@link DhApiRenderableBox}
@@ -51,14 +51,16 @@ public interface IDhApiRenderProxy
//=======================//
/**
* Returns the name of Distant Horizons' depth texture. <br>
* Will return {@link DhApiResult#success} = false and {@link DhApiResult#payload} = -1 if the texture hasn't been created yet.
* Returns the OpenGL name of Distant Horizons' depth texture. <br>
* Will return {@link DhApiResult#success} = false and {@link DhApiResult#payload} = -1 if the texture hasn't been created yet
* or a rendering API other than OpenGL is in use.
*/
DhApiResult<Integer> getDhDepthTextureId();
/**
* Returns the name of Distant Horizons' color texture. <br>
* Will return {@link DhApiResult#success} = false and {@link DhApiResult#payload} = -1 if the texture hasn't been created yet.
* Returns the OpenGL name of Distant Horizons' color texture. <br>
* Will return {@link DhApiResult#success} = false and {@link DhApiResult#payload} = -1 if the texture hasn't been created yet
* or a rendering API other than OpenGL is in use
*/
DhApiResult<Integer> getDhColorTextureId();
@@ -73,7 +73,7 @@ public interface IDhApiRenderableBoxGroup extends List<DhApiRenderableBox>
* This is a good place to change the origin or notify of any box changes.
*/
void setPreRenderFunc(Consumer<DhApiRenderParam> renderEventParam);
void setPostRenderFunc(Consumer<DhApiRenderParam> renderEventParam); // TODO name?
void setPostRenderFunc(Consumer<DhApiRenderParam> renderEventParam);
/**
* If a cube's color, position, or other property is changed this method
@@ -27,7 +27,7 @@ import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
/**
* Called before Distant Horizons starts rendering a buffer. <br>
* This event cannot be cancelled, use {@link DhApiBeforeRenderEvent} if you want to cancel rendering.
* This event cannot be canceled, use {@link DhApiBeforeRenderEvent} if you want to cancel rendering.
*
* @author James Seibel
* @version 2023-1-31
@@ -31,7 +31,10 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
* @author James Seibel
* @version 2025-6-9
* @since API 4.1.0
* @deprecated Only used for the legacy OpenGL renderer <Br>
* Using {@link DhApiAfterColorDepthTextureCreatedEvent} instead is recommended.
*/
@Deprecated
public abstract class DhApiBeforeColorDepthTextureCreatedEvent implements IDhApiEvent<DhApiTextureCreatedParam>
{
/** Fired before Distant Horizons creates. */
@@ -0,0 +1,156 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import java.awt.*;
import java.util.concurrent.atomic.AtomicInteger;
/**
* Performance note: this event will be fired thousands of times on concurrent threads,
* make it thread safe and as fast as possible. <Br><Br>
*
* This event is fired when DH needs to convert a {@link IDhApiBlockStateWrapper}
* into a color for rendering. This event is fired after DH attempts to determine
* the color itself (using the base color, tinting, etc.). <Br>
* Using this event will override the tinting config for this block
* unless you re-implement that logic yourself.
* <Br><Br>
*
* This event will only trigger for {@link IDhApiBlockStateWrapper}s that have been registered
* via {@link DhApiBlockStateWrapperCreatedEvent.EventParam#setAllowApiColorOverride(boolean)}.
*
* @author James Seibel
* @version 2026-04-14
* @since API 6.0.0
* @see IDhApiBlockStateWrapper
*/
public abstract class DhApiBlockColorOverrideEvent implements IDhApiEvent<DhApiBlockColorOverrideEvent.EventParam>
{
public abstract void blockStateWrapperCreated(DhApiEventParam<EventParam> event);
//=========================//
// internal DH API methods //
//=========================//
@Override
public final void fireEvent(DhApiEventParam<EventParam> event) { this.blockStateWrapperCreated(event); }
//==================//
// parameter object //
//==================//
public static class EventParam implements IDhApiEventParam
{
private IDhApiLevelWrapper levelWrapper;
private IDhApiBlockStateWrapper blockStateWrapper = null;
private int colorAsInt = -1;
private int blockPosX = 0, blockPosY = 0, blockPosZ = 0;
//=============//
// constructor //
//=============//
public EventParam() {}
public void update(
IDhApiLevelWrapper levelWrapper,
IDhApiBlockStateWrapper blockStateWrapper,
int colorAsInt,
int blockPosX, int blockPosY, int blockPosZ)
{
this.levelWrapper = levelWrapper;
this.blockStateWrapper = blockStateWrapper;
this.colorAsInt = colorAsInt;
this.blockPosX = blockPosX;
this.blockPosY = blockPosY;
this.blockPosZ = blockPosZ;
}
//=================//
// getters/setters //
//=================//
public IDhApiBlockStateWrapper getBlockStateWrapper() { return this.blockStateWrapper; }
public IDhApiLevelWrapper getLevelWrapper() { return levelWrapper; }
public int getColorAsInt() { return this.colorAsInt; }
public int getAlpha() { return ColorUtil.getAlpha(this.colorAsInt); }
public int getRed() { return ColorUtil.getRed(this.colorAsInt); }
public int getGreen() { return ColorUtil.getGreen(this.colorAsInt); }
public int getBlue() { return ColorUtil.getBlue(this.colorAsInt); }
public void setColor(int red, int green, int blue) throws IllegalArgumentException { setColor(255, red, green, blue); }
/**
* Note: when if you set a partially transparent alpha channel the underlying {@link IDhApiBlockStateWrapper#getOpacity()}
* method should also return a non-opaque value.
* Otherwise LODs may behave incorrectly.
*/
public void setColor(int alpha, int red, int green, int blue) throws IllegalArgumentException
{
ColorUtil.throwIfColorValueOutOfIntRange("alpha", alpha);
ColorUtil.throwIfColorValueOutOfIntRange("red", red);
ColorUtil.throwIfColorValueOutOfIntRange("green", green);
ColorUtil.throwIfColorValueOutOfIntRange("blue", blue);
this.colorAsInt = ColorUtil.argbToInt(alpha, red, green, blue);
}
/** @return the block's X value in the world */
public int getBlockPosX() { return blockPosX; }
/** @return the block's Y value in the world */
public int getBlockPosY() { return blockPosY; }
/** @return the block's Z value in the world */
public int getBlockPosZ() { return blockPosZ; }
/**
* Returns the same instance of this event.
* Copying this event isn't supported
* since the internal parameters must be mutated
* by API users in order to be tracked by DH's internal
* logic.
*/
@Override
public EventParam copy() { return this; }
@Override
public boolean getCopyBeforeFire() { return false; }
}
}
@@ -0,0 +1,131 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
/**
* Can be used to modify {@link IDhApiBlockStateWrapper}'s as they're created.
* This can be helpful for modded blocks that are mis-categorized by DH's base logic. <br><br>
*
* Note: this is only fired once per {@link IDhApiBlockStateWrapper} that is created
* and those {@link IDhApiBlockStateWrapper} will only be created once per JVM session.
*
* @author James Seibel
* @version 2026-04-14
* @since API 6.0.0
* @see IDhApiBlockStateWrapper
*/
public abstract class DhApiBlockStateWrapperCreatedEvent implements IDhApiEvent<DhApiBlockStateWrapperCreatedEvent.EventParam>
{
public abstract void blockStateWrapperCreated(DhApiEventParam<EventParam> event);
//=========================//
// internal DH API methods //
//=========================//
@Override
public final void fireEvent(DhApiEventParam<EventParam> event) { this.blockStateWrapperCreated(event); }
//==================//
// parameter object //
//==================//
public static class EventParam implements IDhApiEventParam
{
/**
* A copy of the wrapper that will be created. <Br>
* Note: modifying this object won't change anything
* a new wrapper will be created after this event finishes.
*/
private final IDhApiBlockStateWrapper blockStateWrapper;
private boolean overridesSet = false;
private EDhApiBlockMaterial blockMaterial = null;
private Integer opacity = null;
private Boolean allowApiColorOverride = null;
//=============//
// constructor //
//=============//
public EventParam(IDhApiBlockStateWrapper blockStateWrapper) { this.blockStateWrapper = blockStateWrapper; }
//=================//
// getters/setters //
//=================//
public IDhApiBlockStateWrapper getBlockStateWrapper() { return this.blockStateWrapper; }
/** if set this will override the value currently set in the given {@link IDhApiBlockStateWrapper} */
public void setBlockMaterial(EDhApiBlockMaterial blockMaterial)
{
this.blockMaterial = blockMaterial;
this.overridesSet = true;
}
public EDhApiBlockMaterial getBlockMaterial() { return this.blockMaterial; }
/** if set this will override the value currently set in the given {@link IDhApiBlockStateWrapper} */
public void setOpacity(int opacity)
{
this.opacity = opacity;
this.overridesSet = true;
}
public Integer getOpacity() { return this.opacity; }
/** if set to true this {@link IDhApiBlockStateWrapper} will trigger {@link DhApiBlockColorOverrideEvent} */
public void setAllowApiColorOverride(boolean allowApiColorOverride)
{
this.allowApiColorOverride = allowApiColorOverride;
this.overridesSet = true;
}
public Boolean getAllowApiColorOverride() { return this.allowApiColorOverride; }
/** If true then one or more options for this block were set to be changed */
public boolean getOverridesSet() { return this.overridesSet; }
/**
* Returns the same instance of this event.
* Copying this event isn't supported
* since the internal parameters must be mutated
* by API users in order to be tracked by DH's internal
* logic.
*/
@Override
public EventParam copy() { return this; }
@Override
public boolean getCopyBeforeFire() { return false; }
}
}
@@ -31,7 +31,9 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
* @author James Seibel
* @version 2024-3-2
* @since API 2.0.0
* @deprecated Replaced by {@link DhApiBeforeColorDepthTextureCreatedEvent} since this event's name isn't obvious when it fires.
* @deprecated Only used for the legacy OpenGL renderer <Br>
* Replaced by {@link DhApiBeforeColorDepthTextureCreatedEvent} since this event's name isn't obvious when it fires.
* Using {@link DhApiAfterColorDepthTextureCreatedEvent} instead is recommended
*/
@Deprecated // internal notes: this method must be kept around due to Iris using it and we don't want to break old Iris support
public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<DhApiColorDepthTextureCreatedEvent.EventParam>
@@ -20,6 +20,8 @@
package com.seibel.distanthorizons.api.methods.events.sharedParameterObjects;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRenderPass;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiWorldLoadEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
@@ -27,7 +29,7 @@ import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
* Contains information relevant to Distant Horizons and Minecraft rendering.
*
* @author James Seibel
* @version 2024-1-31
* @version 2025-12-23
* @since API 1.0.0
*/
public class DhApiRenderParam implements IDhApiEventParam
@@ -58,9 +60,18 @@ public class DhApiRenderParam implements IDhApiEventParam
public final DhApiMat4f dhProjectionMatrix;
/** The model view matrix Distant Horizons is using to render this frame. */
public final DhApiMat4f dhModelViewMatrix;
/** combination of the MVM and projection matrices */
public final DhApiMat4f dhMvmProjMatrix;
public final int worldYOffset;
/**
* The level currently being rendered.
*
* @since API 5.1.0
*/
public final IDhApiLevelWrapper clientLevelWrapper;
//==============//
@@ -70,12 +81,13 @@ public class DhApiRenderParam implements IDhApiEventParam
public DhApiRenderParam(DhApiRenderParam parent)
{
this(
parent.renderPass,
parent.partialTicks,
parent.nearClipPlane, parent.farClipPlane,
parent.mcProjectionMatrix.copy(), parent.mcModelViewMatrix.copy(),
parent.dhProjectionMatrix.copy(), parent.dhModelViewMatrix.copy(),
parent.worldYOffset
parent.renderPass,
parent.partialTicks,
parent.nearClipPlane, parent.farClipPlane,
parent.mcProjectionMatrix.copy(), parent.mcModelViewMatrix.copy(),
parent.dhProjectionMatrix.copy(), parent.dhModelViewMatrix.copy(),
parent.worldYOffset,
parent.clientLevelWrapper
);
}
public DhApiRenderParam(
@@ -84,7 +96,8 @@ public class DhApiRenderParam implements IDhApiEventParam
float nearClipPlane, float farClipPlane,
DhApiMat4f newMcProjectionMatrix, DhApiMat4f newMcModelViewMatrix,
DhApiMat4f newDhProjectionMatrix, DhApiMat4f newDhModelViewMatrix,
int worldYOffset
int worldYOffset,
IDhApiLevelWrapper clientLevelWrapper
)
{
this.renderPass = renderPass;
@@ -100,7 +113,12 @@ public class DhApiRenderParam implements IDhApiEventParam
this.dhProjectionMatrix = newDhProjectionMatrix;
this.dhModelViewMatrix = newDhModelViewMatrix;
DhApiMat4f combinedMatrix = new DhApiMat4f(this.dhProjectionMatrix);
combinedMatrix.multiply(this.dhModelViewMatrix);
this.dhMvmProjMatrix = combinedMatrix;
this.worldYOffset = worldYOffset;
this.clientLevelWrapper = clientLevelWrapper;
}
@@ -31,7 +31,7 @@ import java.util.List;
* Contains a list of {@link DhApiTerrainDataPoint} representing the blocks in a Minecraft chunk.
*
* @author Builderb0y, James Seibel
* @version 2024-7-21
* @version 2025-12-11
* @since API 2.0.0
*
* @see IDhApiWrapperFactory
@@ -54,27 +54,12 @@ public class DhApiChunk
// constructors //
//==============//
/**
* Deprecated due to the topYBlockPos and bottomYBlockPos variables being put in the wrong order.
* They should have been in bottom -> top order.
*
* @see DhApiChunk#create(int, int, int, int)
*/
@Deprecated
public DhApiChunk(int chunkPosX, int chunkPosZ, int topYBlockPos, int bottomYBlockPos)
{ this(chunkPosX, chunkPosZ, bottomYBlockPos, topYBlockPos, false); }
/**
* @since API 3.0.0
*/
/** @since API 3.0.0 */
public static DhApiChunk create(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos)
{ return new DhApiChunk(chunkPosX, chunkPosZ, bottomYBlockPos, topYBlockPos, false); }
{ return new DhApiChunk(chunkPosX, chunkPosZ, bottomYBlockPos, topYBlockPos); }
/**
* Only visible to internal DH methods
* @param ignoredParameter is only present to differentiate the two constructors and isn't actually used
*/
private DhApiChunk(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos, boolean ignoredParameter)
/** Only visible to internal DH methods */
private DhApiChunk(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos)
{
this.chunkPosX = chunkPosX;
this.chunkPosZ = chunkPosZ;
@@ -29,7 +29,7 @@ import java.util.ArrayList;
* Holds a single datapoint of terrain data.
*
* @author James Seibel
* @version 2024-7-20
* @version 2025-11-15
* @since API 1.0.0
*/
public class DhApiTerrainDataPoint
@@ -47,6 +47,10 @@ public class DhApiTerrainDataPoint
public final int blockLightLevel;
public final int skyLightLevel;
/**
* An unsigned block position of the bottom vertex for this LOD relative to the level's minimum height.
* Should be greater than or equal to 0.
*/
public final int bottomYBlockPos;
public final int topYBlockPos;
@@ -59,28 +63,7 @@ public class DhApiTerrainDataPoint
// constructors //
//==============//
/**
* Deprecated due to the topYBlockPos and bottomYBlockPos variables being put in the wrong order.
* They should have been in bottom -> top order.
*
* @see DhApiTerrainDataPoint#create(byte, int, int, int, int, IDhApiBlockStateWrapper, IDhApiBiomeWrapper)
*/
@Deprecated
public DhApiTerrainDataPoint(
byte detailLevel,
int blockLightLevel, int skyLightLevel,
int topYBlockPos, int bottomYBlockPos,
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper)
{
this(detailLevel, blockLightLevel, skyLightLevel,
bottomYBlockPos, topYBlockPos,
blockStateWrapper, biomeWrapper,
false);
}
/**
* @since API 3.0.0
*/
/** @since API 3.0.0 */
public static DhApiTerrainDataPoint create(
byte detailLevel,
int blockLightLevel, int skyLightLevel,
@@ -91,20 +74,15 @@ public class DhApiTerrainDataPoint
return new DhApiTerrainDataPoint(
detailLevel, blockLightLevel, skyLightLevel,
bottomYBlockPos, topYBlockPos,
blockStateWrapper, biomeWrapper,
false);
blockStateWrapper, biomeWrapper);
}
/**
* Only visible to internal DH methods
* @param ignoredParameter is only present to differentiate the two constructors and isn't actually used
*/
/** Only visible to internal DH methods */
private DhApiTerrainDataPoint(
byte detailLevel,
int blockLightLevel, int skyLightLevel,
int bottomYBlockPos, int topYBlockPos,
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper,
boolean ignoredParameter
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper
)
{
this.detailLevel = detailLevel;
@@ -118,4 +96,24 @@ public class DhApiTerrainDataPoint
this.biomeWrapper = biomeWrapper;
}
//================//
// base overrides //
//================//
@Override
public String toString()
{
return "[Block:" + this.blockStateWrapper.getSerialString() +
",Biome:" + this.biomeWrapper.getName() +
",TopY:" + this.topYBlockPos +
",BottomY:" + this.bottomYBlockPos +
",BlockLight:" + this.blockLightLevel +
",SkyLight:" + this.skyLightLevel +
"]";
}
}
@@ -23,6 +23,7 @@ public class DhApiRenderableBox
public DhApiVec3d maxPos;
public Color color;
/** @see EDhApiBlockMaterial */
public byte material;
@@ -43,9 +43,11 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
protected final boolean allowDuplicateBindings;
//==============//
// constructors //
//==============//
//region
public DependencyInjector(Class<BindableType> newBindableInterface, boolean newAllowDuplicateBindings)
{
@@ -53,11 +55,14 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
this.allowDuplicateBindings = newAllowDuplicateBindings;
}
//endregion
//=========//
// binding //
//=========//
//region
@Override
public void bind(Class<? extends BindableType> dependencyInterface, BindableType dependencyImplementation) throws IllegalStateException, IllegalArgumentException
@@ -69,6 +74,11 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
throw new IllegalStateException("The dependency [" + dependencyInterface.getSimpleName() + "] has already been bound.");
}
if (dependencyImplementation == null)
{
throw new NullPointerException("Can't bind null to ["+dependencyInterface.getSimpleName()+"]");
}
// make sure the given dependency implements the necessary interfaces
boolean implementsInterface = this.checkIfClassImplements(dependencyImplementation.getClass(), dependencyInterface) ||
@@ -131,13 +141,27 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
@Override
public boolean checkIfClassExtends(Class<?> classToTest, Class<?> extensionToLookFor) { return extensionToLookFor.isAssignableFrom(classToTest); }
//endregion
//===========//
// unbinding //
//===========//
//region
public void replaceBinding(Class<? extends BindableType> dependencyInterface, BindableType dependencyImplementation) throws IllegalStateException, IllegalArgumentException
{
this.unbindAll(dependencyInterface);
this.bind(dependencyInterface, dependencyImplementation);
}
public void unbindAll(Class<? extends BindableType> dependencyInterface) throws IllegalStateException, IllegalArgumentException
{
// remove the dependency if present
this.dependencies.remove(dependencyInterface);
}
// TODO having a bindOrReplace method would probably be better since it wouldn't have the possiblity of having nothing bound
public void unbind(Class<? extends BindableType> dependencyInterface, BindableType dependencyImplementation) throws IllegalStateException, IllegalArgumentException
{
// check if this object is bound
@@ -174,30 +198,27 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
this.dependencies.remove(dependencyInterface);
}
//endregion
//=========//
// getters //
//=========//
//region
@SuppressWarnings("unchecked")
@Override
public <T extends BindableType> T get(Class<T> interfaceClass) throws ClassCastException
{
return (T) this.getInternalLogic(interfaceClass, false).get(0);
}
{ return (T) this.getInternalLogic(interfaceClass, false).get(0); }
@Override
public <T extends BindableType> ArrayList<T> getAll(Class<T> interfaceClass) throws ClassCastException
{
return this.getInternalLogic(interfaceClass, false);
}
{ return this.getInternalLogic(interfaceClass, false); }
@Override
public <T extends BindableType> T get(Class<T> interfaceClass, boolean allowIncompleteDependencies) throws ClassCastException
{
return (T) this.getInternalLogic(interfaceClass, allowIncompleteDependencies).get(0);
}
{ return (T) this.getInternalLogic(interfaceClass, allowIncompleteDependencies).get(0); }
/**
* Always returns a list of size 1 or greater,
@@ -230,6 +251,7 @@ public class DependencyInjector<BindableType extends IBindable> implements IDepe
return emptyList;
}
//endregion
/** Removes all bound dependencies. */
@@ -31,26 +31,31 @@ public final class ModInfo
public static final String DEDICATED_SERVER_INITIAL_PATH = "dedicated_server_initial";
/** Incremented every time any packets are added, changed or removed, with a few exceptions. */
public static final int PROTOCOL_VERSION = 12;
public static final String WRAPPER_PACKET_PATH = "message";
public static final int PROTOCOL_VERSION = 13;
/**
* The full plugin channel name (RESOURCE_NAMESPACE:WRAPPER_PACKET_PATH)
* must be 20 characters or fewer for compatibility with MC 1.13 and older.
*/
public static final String WRAPPER_PACKET_PATH = "msg";
/** The internal mod name */
public static final String NAME = "DistantHorizons";
/** Human-readable version of NAME */
public static final String READABLE_NAME = "Distant Horizons";
public static final String VERSION = "2.3.7-b-dev";
public static final String VERSION = "3.0.2-b";
/** Returns true if the current build is an unstable developer build, false otherwise. */
public static final boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
/** This version should only be updated when breaking changes are introduced to the DH API */
public static final int API_MAJOR_VERSION = 5;
public static final int API_MAJOR_VERSION = 6;
/** This version should be updated whenever new methods are added to the DH API */
public static final int API_MINOR_VERSION = 0;
public static final int API_MINOR_VERSION = 1;
/** This version should be updated whenever non-breaking fixes are added to the DH API */
public static final int API_PATCH_VERSION = 0;
/** If the config file has an older version it'll be re-created from scratch. */
public static final int CONFIG_FILE_VERSION = 3;
public static final int CONFIG_FILE_VERSION = 4;
/** All DH owned threads should start with this string to allow for easier debugging and profiling. */
public static final String THREAD_NAME_PREFIX = "DH-";
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.util;
package com.seibel.distanthorizons.coreapi.util;
import java.awt.*;
@@ -89,6 +89,16 @@ public class ColorUtil
/** @param newBlue should be a value between 0 and 255 */
public static int setBlue(int color, int newBlue) { return (getAlpha(color) << 24) | (getRed(color) << 16) | (getGreen(color) << 8) | newBlue; }
/** @throws IllegalArgumentException if the given int value is out of the range 0 - 255 (exclusive) */
public static void throwIfColorValueOutOfIntRange(String colorName, int value) throws IllegalArgumentException
{
if (value < 0
|| value > 255)
{
throw new IllegalArgumentException("["+colorName+"] with the value ["+value+"] is out of the expected range 0 - 255 (exclusive).");
}
}
public static int applyShade(int color, int shade)
+44 -30
View File
@@ -1,18 +1,23 @@
plugins {
id "java"
id "com.github.johnrengelman.shadow" version '8.1.1' apply false // Set this to true if you're using the standalone Core project
id "com.gradleup.shadow"
}
apply plugin: "application"
repositories {
mavenCentral()
maven { url "https://repo.enonic.com/public/" }
}
application {
mainClass.set("com.seibel.distanthorizons.core.jar.JarMain")
tasks.withType(JavaCompile).configureEach {
options.release = 8
options.encoding = "UTF-8"
}
configurations {
shadowedArtifact // Used by DH to specify that we want to implement the shadowed core JAR file instead of the regular JAR file
shade
implementation.extendsFrom shade
testImplementation.extendsFrom compileOnly
}
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
@@ -20,36 +25,45 @@ OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePl
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies { // All of these dependencies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes in nearly every version) instead of a hard defined version for all versions
dependencies {
// API project dependency
implementation project(":api")
// REMEMBER: Dont shadow stuff here, these are just the libs that are included in Minecraft so that the core can use
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
// MC-provided libraries (available at runtime via Minecraft)
compileOnly platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}")
compileOnly "org.lwjgl:lwjgl"
compileOnly "org.lwjgl:lwjgl-assimp"
compileOnly "org.lwjgl:lwjgl-glfw"
compileOnly "org.lwjgl:lwjgl-stb"
compileOnly "org.lwjgl:lwjgl-tinyfd"
testRuntimeOnly platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}")
testRuntimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
testRuntimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
testRuntimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
testRuntimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
testRuntimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
// FIXME for some reason this line doesn't actually shade in the library
// shade "it.unimi.dsi:fastutil:${rootProject.fastutil_version}" // Add our own fastutil version
compileOnly("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
compileOnly("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
compileOnly("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
compileOnly("org.joml:joml:${rootProject.joml_version}")
compileOnly("io.netty:netty-buffer:${rootProject.netty_version}")
compileOnly("org.jetbrains:annotations:16.0.2")
compileOnly("com.google.code.findbugs:jsr305:3.0.2")
compileOnly("com.google.guava:guava:31.1-jre")
// DH's bundled libraries (shadowed + relocated in loader jars)
implementation("com.github.luben:zstd-jni:${rootProject.zstd_version}")
implementation("org.lz4:lz4-java:${rootProject.lz4_version}")
implementation("org.tukaani:xz:${rootProject.xz_version}")
implementation("org.xerial:sqlite-jdbc:${rootProject.sqlite_jdbc_version}")
implementation("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
implementation("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
// JUnit (core tests only)
compileOnly("junit:junit:4.13")
compileOnly("org.junit.jupiter:junit-jupiter:5.8.2")
compileOnly("org.junit.jupiter:junit-jupiter-engine:5.8.2")
}
artifacts {
@@ -20,36 +20,49 @@
package com.seibel.distanthorizons.core;
import com.github.luben.zstd.ZstdOutputStream;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderObjectFactory;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderEvent;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.eventHandlers.IgnoredDimensionCsvHandler;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.sql.DatabaseUpdater;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.world.DhApiWorldProxy;
import com.seibel.distanthorizons.core.api.external.methods.config.DhApiConfig;
import com.seibel.distanthorizons.core.api.external.methods.data.DhApiTerrainDataRepo;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import net.jpountz.lz4.LZ4FrameOutputStream;
import org.apache.logging.log4j.LogManager;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.sqlite.SQLiteJDBCLoader;
import org.sqlite.util.OSInfo;
import org.tukaani.xz.XZOutputStream;
import java.awt.*;
import java.io.File;
import java.lang.management.GarbageCollectorMXBean;
import java.lang.management.ManagementFactory;
import java.util.List;
/** Handles first time Core setup. */
public class Initializer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
public static void init()
public static void preConfigInit()
{
//============================//
// check referenced libraries //
//============================//
//region
LOGGER.info("Running library validation...");
// confirm that all referenced libraries are available to use
try
{
@@ -57,6 +70,17 @@ public class Initializer
// will throw an error (not an exception)
Class<?> lz4Compressor = LZ4FrameOutputStream.class;
Class<?> zstdCompressor = ZstdOutputStream.class;
{
byte[] testCompressByteArray = new byte[1024];
for (int i = 0; i < testCompressByteArray.length; i++)
{
testCompressByteArray[i] = (byte) (i % 126);
}
byte[] compressedBytes = com.github.luben.zstd.Zstd.compress(testCompressByteArray);
com.github.luben.zstd.Zstd.decompress(compressedBytes);
}
Class<?> lzmaCompressor = XZOutputStream.class;
//Class<?> networking = ByteBuf.class;
Class<?> config = com.electronwill.nightconfig.core.Config.class;
@@ -73,12 +97,18 @@ public class Initializer
}
catch (Throwable e)
{
LOGGER.fatal("Critical programmer error: One or more libraries aren't present. Error: [" + e.getMessage() + "].", e);
// throwing here should crash the game, notifying the developer that something is wrong
throw new RuntimeException(e);
MC_CLIENT.crashMinecraft("Distant Horizons critical setup error: One or more libraries are either in-accessible, corrupted, or overwritten by another mod. Error: [" + e.getMessage() + "].", e);
}
// confirm the resource directory is present
//endregion
//==========================//
// check resource directory //
//==========================//
//region
try
{
int scriptCount = DatabaseUpdater.getAutoUpdateScriptCount();
@@ -89,10 +119,18 @@ public class Initializer
}
catch (Exception e)
{
LOGGER.fatal("Critical programmer error: Can't read SQL Scripts resource folder is either missing or malformed. Error: [" + e.getMessage() + "].");
throw new RuntimeException(e);
MC_CLIENT.crashMinecraft("Critical programmer error: Can't read SQL Scripts resource folder is either missing or malformed. Error: [" + e.getMessage() + "].", e);
}
//endregion
//===========================//
// Java AWT Headless setting //
//===========================//
//region
// This code has been disabled since it can cause Mac
// to lock up and refuse the load (there's a bug with Java.awt texture loading)
//if (MC_CLIENT != null)
@@ -109,18 +147,103 @@ public class Initializer
// }
//}
//endregion
//===================//
// API delayed setup //
//===================//
//region
// link Core's config to the API
DhApi.Delayed.configs = DhApiConfig.INSTANCE;
DhApi.Delayed.terrainRepo = DhApiTerrainDataRepo.INSTANCE;
DhApi.Delayed.worldProxy = DhApiWorldProxy.INSTANCE;
DhApi.Delayed.renderProxy = DhApiRenderProxy.INSTANCE;
DhApi.Delayed.customRenderObjectFactory = GenericRenderObjectFactory.INSTANCE;
DhApi.Delayed.wrapperFactory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
if (DhApi.Delayed.wrapperFactory == null)
{
LOGGER.error("Programmer Error: No ["+IWrapperFactory.class.getSimpleName()+"] assigned to the DhApi.");
MC_CLIENT.crashMinecraft("Programmer Error: No ["+IWrapperFactory.class.getSimpleName()+"] assigned to the DhApi.", new Exception());
}
DhApi.Delayed.customRenderObjectFactory = SingletonInjector.INSTANCE.get(IDhApiCustomRenderObjectFactory.class);
if (DhApi.Delayed.customRenderObjectFactory == null)
{
MC_CLIENT.crashMinecraft("Programmer Error: No ["+IDhApiCustomRenderObjectFactory.class.getSimpleName()+"] assigned to the DhApi.", new Exception());
}
DhApi.events.bind(DhApiBeforeRenderEvent.class, IgnoredDimensionCsvHandler.INSTANCE);
//endregion
}
/** fired after DH's config has been set up */
public static void postConfigInit()
{
//==============================//
// G1 Garbage collector warning //
//==============================//
//region
// log a warning if G1GC is being used
// (this garbage collector is known to cause stuttering)
{
boolean g1GcInUse = false;
StringBuilder garbageCollectorNames = new StringBuilder();
List<GarbageCollectorMXBean> gcMxBeans = ManagementFactory.getGarbageCollectorMXBeans();
for (GarbageCollectorMXBean gcMxBean : gcMxBeans)
{
if (!garbageCollectorNames.toString().isEmpty())
{
garbageCollectorNames.append(", ");
}
garbageCollectorNames.append(gcMxBean.getName());
// "G1 Young Generation" // "G1 Concurrent GC" // "G1 Old Generation"
if (gcMxBean.getName().toLowerCase().contains("g1 "))
{
g1GcInUse = true;
}
}
LOGGER.info("Garbage collectors: ["+garbageCollectorNames+"]");
if (g1GcInUse)
{
String warningMessageHeader = "Distant Horizons: G1 Garbage collector detected.";
String warningMessageBody =
"This can cause FPS stuttering. \n" +
"It's recommended to use a concurrent garbage collector \n" +
"like ZGC (Java 21+) or Shenandoah (Java 8 through 17) \n" +
"for a smoother experience."
;
if (Config.Common.Logging.Warning.logGarbageCollectorWarning.get())
{
LOGGER.warn(
warningMessageHeader + "\n" +
warningMessageBody +
"");
}
if (Config.Common.Logging.Warning.showGarbageCollectorWarning.get())
{
ClientApi.INSTANCE.showChatMessageNextFrame(
MinecraftTextFormat.ORANGE + warningMessageHeader + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
warningMessageBody +
"");
}
}
}
//endregion
}
}
@@ -35,30 +35,6 @@ public class DhApiAmbientOcclusionConfig implements IDhApiAmbientOcclusionConfig
@Override
public IDhApiConfigValue<Boolean> enabled()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.Ssao.enableSsao); }
@Override
public IDhApiConfigValue<Integer> sampleCount()
{ return new DhApiConfigValue<Integer, Integer>(Config.Client.Advanced.Graphics.Ssao.sampleCount); }
@Override
public IDhApiConfigValue<Double> radius()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Ssao.radius); }
@Override
public IDhApiConfigValue<Double> strength()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Ssao.strength); }
@Override
public IDhApiConfigValue<Double> bias()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Ssao.bias); }
@Override
public IDhApiConfigValue<Double> minLight()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Ssao.minLight); }
@Override
public IDhApiConfigValue<Integer> blurRadius()
{ return new DhApiConfigValue<Integer, Integer>(Config.Client.Advanced.Graphics.Ssao.blurRadius); }
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.enableSsao); }
}
@@ -34,7 +34,7 @@ public class DhApiDebuggingConfig implements IDhApiDebuggingConfig
public IDhApiConfigValue<EDhApiDebugRendering> debugRendering()
{ return new DhApiConfigValue<EDhApiDebugRendering, EDhApiDebugRendering>(Config.Client.Advanced.Debugging.debugRendering); }
{ return new DhApiConfigValue<EDhApiDebugRendering, EDhApiDebugRendering>(Config.Client.Advanced.Debugging.debugRenderingColors); }
public IDhApiConfigValue<Boolean> debugKeybindings()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Debugging.enableDebugKeybindings); }
@@ -34,27 +34,27 @@ public class DhApiFarFogConfig implements IDhApiFarFogConfig
@Override
public IDhApiConfigValue<Double> farFogStartDistance()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.farFogStart); }
public IDhApiConfigValue<Float> farFogStartDistance()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.farFogStart); }
@Override
public IDhApiConfigValue<Double> farFogEndDistance()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.farFogEnd); }
public IDhApiConfigValue<Float> farFogEndDistance()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.farFogEnd); }
@Override
public IDhApiConfigValue<Double> farFogMinThickness()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.farFogMin); }
public IDhApiConfigValue<Float> farFogMinThickness()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.farFogMin); }
@Override
public IDhApiConfigValue<Double> farFogMaxThickness()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.farFogMax); }
public IDhApiConfigValue<Float> farFogMaxThickness()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.farFogMax); }
@Override
public IDhApiConfigValue<EDhApiFogFalloff> farFogFalloff()
{ return new DhApiConfigValue<EDhApiFogFalloff, EDhApiFogFalloff>(Config.Client.Advanced.Graphics.Fog.farFogFalloff); }
@Override
public IDhApiConfigValue<Double> farFogDensity()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.farFogDensity); }
public IDhApiConfigValue<Float> farFogDensity()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.farFogDensity); }
}
@@ -28,6 +28,7 @@ import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiHeightFogCo
import com.seibel.distanthorizons.core.config.api.DhApiConfigValue;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.api.converters.ApiFogDrawModeConverter;
import com.seibel.distanthorizons.core.config.api.converters.InvertedBoolConverter;
public class DhApiFogConfig implements IDhApiFogConfig
{
@@ -67,7 +68,7 @@ public class DhApiFogConfig implements IDhApiFogConfig
@Override
@Deprecated
public IDhApiConfigValue<Boolean> disableVanillaFog()
{ return new DhApiConfigValue<>(Config.Client.Advanced.Graphics.Fog.disableVanillaFog); }
{ return new DhApiConfigValue<>(Config.Client.Advanced.Graphics.Fog.enableVanillaFog, new InvertedBoolConverter()); }
@Override
public IDhApiConfigValue<Boolean> enableVanillaFog()
{ return new DhApiConfigValue<>(Config.Client.Advanced.Graphics.Fog.enableVanillaFog); }
@@ -97,10 +97,9 @@ public class DhApiGraphicsConfig implements IDhApiGraphicsConfig
public IDhApiConfigValue<Boolean> tintWithAvoidedBlocks()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.Quality.tintWithAvoidedBlocks); }
// TODO re-implement
// @Override
// public IDhApiConfigValue<Integer> getBiomeBlending()
// { return new DhApiConfigValue<Integer, Integer>(Quality.lodBiomeBlending); }
@Override
public IDhApiConfigValue<Integer> getBiomeBlending()
{ return new DhApiConfigValue<Integer, Integer>(Config.Client.Advanced.Graphics.Quality.lodBiomeBlending); }
@@ -109,16 +108,16 @@ public class DhApiGraphicsConfig implements IDhApiGraphicsConfig
//===========================//
@Override
public IDhApiConfigValue<Double> overdrawPreventionRadius()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Culling.overdrawPrevention); }
public IDhApiConfigValue<Float> overdrawPreventionRadius()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Culling.overdrawPrevention); }
@Override
public IDhApiConfigValue<Double> brightnessMultiplier()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Quality.brightnessMultiplier); }
public IDhApiConfigValue<Float> brightnessMultiplier()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Quality.brightnessMultiplier); }
@Override
public IDhApiConfigValue<Double> saturationMultiplier()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Quality.saturationMultiplier); }
public IDhApiConfigValue<Float> saturationMultiplier()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Quality.saturationMultiplier); }
@Override
public IDhApiConfigValue<Boolean> caveCullingEnabled()
@@ -136,10 +135,6 @@ public class DhApiGraphicsConfig implements IDhApiGraphicsConfig
public IDhApiConfigValue<Boolean> lodOnlyMode()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Debugging.lodOnlyMode); }
@Override
public IDhApiConfigValue<Double> lodBias()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Quality.lodBias); }
@Override
public IDhApiConfigValue<EDhApiLodShading> lodShading()
{ return new DhApiConfigValue<EDhApiLodShading, EDhApiLodShading>(Config.Client.Advanced.Graphics.Quality.lodShading); }
@@ -44,31 +44,31 @@ public class DhApiHeightFogConfig implements IDhApiHeightFogConfig
{ return new DhApiConfigValue<EDhApiHeightFogDirection, EDhApiHeightFogDirection>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDirection); }
@Override
public IDhApiConfigValue<Double> heightFogBaseHeight()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogBaseHeight); }
public IDhApiConfigValue<Float> heightFogBaseHeight()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogBaseHeight); }
@Override
public IDhApiConfigValue<Double> heightFogStartingHeightPercent()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogStart); }
public IDhApiConfigValue<Float> heightFogStartingHeightPercent()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogStart); }
@Override
public IDhApiConfigValue<Double> heightFogEndingHeightPercent()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogEnd); }
public IDhApiConfigValue<Float> heightFogEndingHeightPercent()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogEnd); }
@Override
public IDhApiConfigValue<Double> heightFogMinThickness()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMin); }
public IDhApiConfigValue<Float> heightFogMinThickness()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMin); }
@Override
public IDhApiConfigValue<Double> heightFogMaxThickness()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMax); }
public IDhApiConfigValue<Float> heightFogMaxThickness()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMax); }
@Override
public IDhApiConfigValue<EDhApiFogFalloff> heightFogFalloff()
{ return new DhApiConfigValue<EDhApiFogFalloff, EDhApiFogFalloff>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogFalloff); }
@Override
public IDhApiConfigValue<Double> heightFogDensity()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDensity); }
public IDhApiConfigValue<Float> heightFogDensity()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDensity); }
}
@@ -41,8 +41,8 @@ public class DhApiNoiseTextureConfig implements IDhApiNoiseTextureConfig
{ return new DhApiConfigValue<Integer, Integer>(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps); }
@Override
public IDhApiConfigValue<Double> noiseIntensity()
{ return new DhApiConfigValue<Double, Double>(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity); }
public IDhApiConfigValue<Float> noiseIntensity()
{ return new DhApiConfigValue<Float, Float>(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity); }
@Override
public IDhApiConfigValue<Integer> noiseDropoff()
@@ -13,7 +13,7 @@ import java.lang.ref.SoftReference;
public class DhApiTerrainDataCache implements IDhApiTerrainDataCache
{
private final Object modificationLock = new Object();
private Long2ReferenceOpenHashMap<SoftReference<FullDataSourceV2>> posToFullDataRef = new Long2ReferenceOpenHashMap<>();
private final Long2ReferenceOpenHashMap<SoftReference<FullDataSourceV2>> posToFullDataRef = new Long2ReferenceOpenHashMap<>();
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -22,6 +22,7 @@ public class DhApiTerrainDataCache implements IDhApiTerrainDataCache
//==================//
// internal methods //
//==================//
//region
public void add(long pos, FullDataSourceV2 dataSource)
{
@@ -48,11 +49,14 @@ public class DhApiTerrainDataCache implements IDhApiTerrainDataCache
}
}
//endregion
//=============//
// API methods //
//=============//
//region
@Override
public void clear()
@@ -82,6 +86,23 @@ public class DhApiTerrainDataCache implements IDhApiTerrainDataCache
}
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close() { this.clear(); }
@Override
public String toString() { return "Size: " + this.posToFullDataRef.size(); }
//endregion
}
@@ -32,9 +32,9 @@ import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSour
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhLodPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.DhApiTerrainDataPointUtil;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
@@ -66,6 +66,8 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDebugWireframeRenderer DEBUG_RENDERER = SingletonInjector.INSTANCE.get(AbstractDebugWireframeRenderer.class);
// debugging values
private static volatile boolean debugThreadRunning = false;
private static DhApiTerrainDataCache debugDataCache = new DhApiTerrainDataCache();
@@ -89,30 +91,30 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
//================//
@Override
public DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, dataCache); }
public DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, IDhApiTerrainDataCache dataCache)
{ return getTerrainDataAtBlockYPos(levelWrapper, DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, dataCache); }
public DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, IDhApiTerrainDataCache dataCache)
{ return getTerrainDataColumnArray(levelWrapper, DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.CHUNK_DETAIL_LEVEL, chunkPosX, chunkPosZ), dataCache); }
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, DhSectionPos.encode(LodUtil.CHUNK_DETAIL_LEVEL, chunkPosX, chunkPosZ), dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.REGION_DETAIL_LEVEL, regionPosX, regionPosZ), dataCache); }
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, DhSectionPos.encode(LodUtil.REGION_DETAIL_LEVEL, regionPosX, regionPosZ), dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(detailLevel, posX, posZ), dataCache); }
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ, IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, DhSectionPos.encode(detailLevel, posX, posZ), dataCache); }
// private getters //
/** Returns a single API terrain datapoint that contains the given Y block position */
private static DhApiResult<DhApiTerrainDataPoint> getTerrainDataAtBlockYPos(IDhApiLevelWrapper levelWrapper, DhLodPos requestedColumnPos, Integer blockYPos, @Nullable IDhApiTerrainDataCache dataCache)
private static DhApiResult<DhApiTerrainDataPoint> getTerrainDataAtBlockYPos(IDhApiLevelWrapper levelWrapper, long requestedColumnPos, Integer blockYPos, IDhApiTerrainDataCache dataCache)
{
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, requestedColumnPos, blockYPos, dataCache);
if (result.success && result.payload.length > 0)
@@ -126,7 +128,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
}
/**
* Returns all the block columns represented by the given {@link DhLodPos}. <br>
* Returns all the block columns represented by the given {@link DhSectionPos}. <br>
* IE, A position with the detail level: <br>
* 0 (block): will return a 1x1 matrix of data. (don't do this, we have a specific method for that.) <br>
* 1 (2 blocks): will return a 2x2 matrix of data. <br>
@@ -135,11 +137,14 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
* will stop and return the in progress data if any errors are encountered.
*/
private static DhApiResult<DhApiTerrainDataPoint[][][]> getTerrainDataOverAreaForPositionDetailLevel(
IDhApiLevelWrapper levelWrapper, DhLodPos requestedAreaPos,
@Nullable IDhApiTerrainDataCache dataCache)
IDhApiLevelWrapper levelWrapper, long requestedAreaPos,
IDhApiTerrainDataCache dataCache)
{
DhLodPos startingBlockPos = requestedAreaPos.getCornerLodPos(LodUtil.BLOCK_DETAIL_LEVEL);
int widthOfAreaInBlocks = BitShiftUtil.powerOfTwo(requestedAreaPos.detailLevel);
byte requestedDetailLevel = DhSectionPos.getDetailLevel(requestedAreaPos);
long startingBlockPos = DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL,
DhSectionPos.getX(requestedAreaPos) * BitShiftUtil.powerOfTwo(requestedDetailLevel - LodUtil.BLOCK_DETAIL_LEVEL),
DhSectionPos.getZ(requestedAreaPos) * BitShiftUtil.powerOfTwo(requestedDetailLevel - LodUtil.BLOCK_DETAIL_LEVEL));
int widthOfAreaInBlocks = BitShiftUtil.powerOfTwo(requestedDetailLevel);
DhApiTerrainDataPoint[][][] returnArray = new DhApiTerrainDataPoint[widthOfAreaInBlocks][widthOfAreaInBlocks][];
int dataColumnsReturned = 0;
@@ -149,7 +154,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
{
for (int z = 0; z < widthOfAreaInBlocks; z++)
{
DhLodPos blockColumnPos = new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, startingBlockPos.x + x, startingBlockPos.z + z);
long blockColumnPos = DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, DhSectionPos.getX(startingBlockPos) + x, DhSectionPos.getZ(startingBlockPos) + z);
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, blockColumnPos, null, dataCache);
if (result.success)
{
@@ -175,8 +180,8 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
*/
private static DhApiResult<DhApiTerrainDataPoint[]> getTerrainDataColumnArray(
IDhApiLevelWrapper levelWrapper,
DhLodPos requestedColumnPos, Integer nullableBlockYPos,
@Nullable IDhApiTerrainDataCache apiDataCache)
long requestedColumnPos, Integer nullableBlockYPos,
IDhApiTerrainDataCache apiDataCache)
{
//============//
// validation //
@@ -197,9 +202,14 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
// the data cache can be null, but must be our own implementation
if (apiDataCache != null
&& !(apiDataCache instanceof DhApiTerrainDataCache))
// require a data cache to prevent horrible performance (especially on ray-casts)
if (apiDataCache == null)
{
return DhApiResult.createFail("Missing [" + IDhApiTerrainDataCache.class.getSimpleName() + "], if a cache isn't provided your repo operations will be significantly slower.");
}
// the data cache must be our own implementation
if (!(apiDataCache instanceof DhApiTerrainDataCache))
{
return DhApiResult.createFail("Unsupported [" + IDhApiTerrainDataCache.class.getSimpleName() + "] implementation, only the core class [" + DhApiTerrainDataCache.class.getSimpleName() + "] is a valid parameter.");
}
@@ -213,12 +223,12 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
}
// get the detail levels for this request
byte requestedDetailLevel = requestedColumnPos.detailLevel;
byte requestedDetailLevel = DhSectionPos.getDetailLevel(requestedColumnPos);
byte sectionDetailLevel = (byte) (requestedDetailLevel + DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL);
// get the positions for this request
long sectionPos = requestedColumnPos.getSectionPosWithSectionDetailLevel(sectionDetailLevel);
DhLodPos relativePos = requestedColumnPos.getDhSectionRelativePositionForDetailLevel();
long sectionPos = DhSectionPos.convertToDetailLevel(requestedColumnPos, sectionDetailLevel);
long relativePos = DhSectionPos.getDhSectionRelativePositionForDetailLevel(requestedColumnPos, DhSectionPos.getDetailLevel(requestedColumnPos));
@@ -258,7 +268,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
//===============================//
FullDataPointIdMap mapping = dataSource.mapping;
LongArrayList dataColumn = dataSource.getColumnAtRelPos(relativePos.x, relativePos.z);
LongArrayList dataColumn = dataSource.getColumnAtRelPos(DhSectionPos.getX(relativePos), DhSectionPos.getZ(relativePos));
if (dataColumn != null)
{
int dataColumnIndexCount = dataColumn.size();
@@ -277,7 +287,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
if (!getSpecificYCoordinate)
{
// if we aren't look for a specific datapoint, add each datapoint to the return array
returnArray[i] = DhApiTerrainDataPointUtil.createApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
returnArray[i] = DhApiTerrainDataPointUtil.createApiDatapoint(levelWrapper.getMinHeight(), mapping, requestedDetailLevel, dataPoint);
}
else
{
@@ -294,7 +304,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
if (bottomY <= requestedY && requestedY < topY) // blockPositions start from the bottom of the block, thus "<=" for bottomY, just "<" for topY
{
// this datapoint contains the requested block position, return it
DhApiTerrainDataPoint apiTerrainData = DhApiTerrainDataPointUtil.createApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
DhApiTerrainDataPoint apiTerrainData = DhApiTerrainDataPointUtil.createApiDatapoint(levelWrapper.getMinHeight(), mapping, requestedDetailLevel, dataPoint);
return DhApiResult.createSuccess(new DhApiTerrainDataPoint[]{apiTerrainData});
}
}
@@ -345,7 +355,10 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
@Nullable
IDhApiTerrainDataCache dataCache)
{
return this.raycastLodData(levelWrapper, new Vec3d(rayOriginX, rayOriginY, rayOriginZ), new Vec3f(rayDirectionX, rayDirectionY, rayDirectionZ), maxRayBlockLength, dataCache);
return this.raycastLodData(levelWrapper,
new Vec3d(rayOriginX, rayOriginY, rayOriginZ),
new Vec3f(rayDirectionX, rayDirectionY, rayDirectionZ),
maxRayBlockLength, dataCache);
}
/**
@@ -363,8 +376,8 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
{
rayDirection.normalize();
int minBlockHeight = levelWrapper.getMinHeight();
int maxBlockHeight = levelWrapper.getMaxHeight();
int minLevelBlockHeight = levelWrapper.getMinHeight();
int maxLevelBlockHeight = levelWrapper.getMaxHeight();
@@ -380,7 +393,8 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
DhApiRaycastResult closetFoundDataPoint = null;
while (blockPos.y >= minBlockHeight && blockPos.y < maxBlockHeight
while (blockPos.y >= minLevelBlockHeight
&& blockPos.y < maxLevelBlockHeight
&& currentLength <= maxRayBlockLength)
{
// get the LOD columns around this position
@@ -403,7 +417,8 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
{
// does this LOD contain the given Y position?
Vec3i dataPointPos = new Vec3i(columnPos.x, dataPoint.bottomYBlockPos, columnPos.z);
if (exactPos.y >= dataPoint.bottomYBlockPos && exactPos.y <= dataPoint.topYBlockPos)
if (exactPos.y >= dataPoint.bottomYBlockPos
&& exactPos.y <= dataPoint.topYBlockPos)
{
if (closetFoundDataPoint == null)
{
@@ -503,7 +518,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
// this will throw a cast exception if the chunk object array isn't correct
IChunkWrapper chunk = SingletonInjector.INSTANCE.get(IWrapperFactory.class).createChunkWrapper(chunkObjectArray);
SharedApi.INSTANCE.applyChunkUpdate(chunk, dhLevel.getLevelWrapper(), true, true);
SharedApi.INSTANCE.applyChunkUpdate(chunk, dhLevel.getLevelWrapper());
return DhApiResult.createSuccess();
@@ -516,7 +531,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
//=============//
@Override
public IDhApiTerrainDataCache getSoftCache() { return new DhApiTerrainDataCache(); }
public IDhApiTerrainDataCache createSoftCache() { return new DhApiTerrainDataCache(); }
@@ -536,10 +551,10 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
Thread thread = new Thread(() -> {
try
{
DhApiResult<DhApiTerrainDataPoint> single = getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, debugDataCache);
DhApiResult<DhApiTerrainDataPoint[]> column = getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, debugDataCache);
DhApiResult<DhApiTerrainDataPoint> single = getTerrainDataAtBlockYPos(levelWrapper, DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, debugDataCache);
DhApiResult<DhApiTerrainDataPoint[]> column = getTerrainDataColumnArray(levelWrapper, DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, debugDataCache);
DhLodPos chunkPos = new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ).convertToDetailLevel(LodUtil.CHUNK_DETAIL_LEVEL);
long chunkPos = DhSectionPos.encodeContaining(LodUtil.CHUNK_DETAIL_LEVEL, new DhChunkPos(blockPosX, blockPosZ));
DhApiResult<DhApiTerrainDataPoint[][][]> area = getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, chunkPos, debugDataCache);
@@ -572,12 +587,16 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
}
// draw raycast position
if (rayCast.success && rayCast.payload != null)
if (rayCast.success
&& rayCast.payload != null)
{
DebugRenderer.makeParticle(
new DebugRenderer.BoxParticle(
new DebugRenderer.Box(
DhSectionPos.encode((byte) 0, rayCast.payload.pos.x, rayCast.payload.pos.z), rayCast.payload.dataPoint.bottomYBlockPos, rayCast.payload.dataPoint.topYBlockPos, -0.1f, Color.RED),
DEBUG_RENDERER.makeParticle(
new AbstractDebugWireframeRenderer.BoxParticle(
new AbstractDebugWireframeRenderer.Box(
DhSectionPos.encode((byte) 0, rayCast.payload.pos.x, rayCast.payload.pos.z),
rayCast.payload.dataPoint.bottomYBlockPos,
rayCast.payload.dataPoint.topYBlockPos,
-0.1f, Color.RED),
1.0, 0f
)
);
@@ -24,17 +24,25 @@ import com.seibel.distanthorizons.api.enums.config.EDhApiMcRenderingFadeMode;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRenderPass;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.*;
import com.seibel.distanthorizons.core.api.internal.rendering.DhRenderState;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.render.renderer.VanillaFadeRenderer;
import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
import com.seibel.distanthorizons.core.render.renderer.RenderParams;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.render.renderer.*;
import com.seibel.distanthorizons.core.util.TimerUtil;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.util.objects.RollingAverage;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTestTriangleRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
@@ -44,12 +52,8 @@ import com.seibel.distanthorizons.api.enums.rendering.EDhApiDebugRendering;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRendererMode;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.renderer.TestRenderer;
import com.seibel.distanthorizons.core.world.AbstractDhWorld;
import com.seibel.distanthorizons.core.world.DhClientServerWorld;
import com.seibel.distanthorizons.core.world.DhClientWorld;
import com.seibel.distanthorizons.core.world.IDhClientWorld;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
@@ -62,6 +66,8 @@ import org.lwjgl.glfw.GLFW;
import java.io.File;
import java.util.*;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
/**
* This holds the methods that should be called
@@ -71,11 +77,9 @@ import java.util.concurrent.LinkedBlockingQueue;
public class ClientApi
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
public static boolean prefLoggerEnabled = false;
private static final DhLogger RATE_LIMITED_LOGGER = new DhLoggerBuilder().maxCountPerSecond(1).build();
public static final ClientApi INSTANCE = new ClientApi();
public static final TestRenderer TEST_RENDERER = new TestRenderer();
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
@@ -93,6 +97,13 @@ public class ClientApi
*/
public static final DhRenderState RENDER_STATE = new DhRenderState();
/**
* 50ms = 20 FPS
* @link https://fpstoms.com/
* @see ClientApi#cameraSpeedRollingAverage
*/
private static final long MIN_MS_BETWEEN_SPEED_CHECKS = 50;
private boolean isDevBuildMessagePrinted = false;
private boolean lowMemoryWarningPrinted = false;
@@ -116,10 +127,27 @@ public class ClientApi
/** Holds any chunks that were loaded before the {@link ClientApi#clientLevelLoadEvent(IClientLevelWrapper)} was fired. */
public final HashMap<Pair<IClientLevelWrapper, DhChunkPos>, IChunkWrapper> waitingChunkByClientLevelAndPos = new HashMap<>();
/** publicly available so {@link F3Screen} can display the error */
@Nullable
public String lastRenderParamValidationMessage = null;
/**
* measured in blocks/second <br>
*
* The number of points tracked here is related
* to the rate at which we check for speed.
* So if the ms_between is changed the number of points
* tracked should also be to keep the ratio roughly the same.
* @see ClientApi#MIN_MS_BETWEEN_SPEED_CHECKS
*/
public RollingAverage cameraSpeedRollingAverage = new RollingAverage(40);
private Vec3d lastCameraPosForSpeedCheck = new Vec3d();
private long msSinceLastSpeedCheck = 0L;
public static long firstRenderTimeMs = 0;
//==============//
// constructors //
@@ -132,6 +160,7 @@ public class ClientApi
//==============//
// world events //
//==============//
//region
/**
* May be fired slightly before or after the associated
@@ -157,17 +186,16 @@ public class ClientApi
if (Config.Common.Logging.Warning.showReplayWarningOnStartup.get())
{
MC_CLIENT.sendChatMessage("\u00A76" + "Distant Horizons: Replay detected." + "\u00A7r"); // gold color
MC_CLIENT.sendChatMessage(MinecraftTextFormat.ORANGE + "Distant Horizons: Replay detected." + MinecraftTextFormat.CLEAR_FORMATTING);
MC_CLIENT.sendChatMessage("DH may behave strangely or have missing functionality.");
MC_CLIENT.sendChatMessage("In order to use pre-generated LODs, put your DH database(s) in:");
MC_CLIENT.sendChatMessage("\u00A77"+".Minecraft" + File.separator + ClientOnlySaveStructure.SERVER_DATA_FOLDER_NAME + File.separator + ClientOnlySaveStructure.REPLAY_SERVER_FOLDER_NAME + File.separator + "DIMENSION_NAME"+"\u00A7r"); // light gray color
MC_CLIENT.sendChatMessage("This can be disabled in DH's config under Advanced -> Logging.");
MC_CLIENT.sendChatMessage(MinecraftTextFormat.GRAY +".Minecraft" + File.separator + ClientOnlySaveStructure.SERVER_DATA_FOLDER_NAME + File.separator + ClientOnlySaveStructure.REPLAY_SERVER_FOLDER_NAME + File.separator + "DIMENSION_NAME"+ MinecraftTextFormat.CLEAR_FORMATTING);
MC_CLIENT.sendChatMessage("This message can be disabled in DH's config under Advanced -> Logging.");
MC_CLIENT.sendChatMessage("");
}
}
// firing after clientLevelLoadEvent
// TODO if level has prepped to load it should fire level load event
DhClientWorld world = new DhClientWorld();
SharedApi.setDhWorld(world);
@@ -210,11 +238,14 @@ public class ClientApi
this.waitingClientLevels.clear();
}
//endregion
//==============//
// level events //
//==============//
//region
public void clientLevelUnloadEvent(IClientLevelWrapper level)
{
@@ -231,7 +262,6 @@ public class ClientApi
if (world != null)
{
world.unloadLevel(level);
SharedApi.INSTANCE.clearQueuedChunkUpdates();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiLevelUnloadEvent.class, new DhApiLevelUnloadEvent.EventParam(level));
}
else
@@ -246,8 +276,15 @@ public class ClientApi
}
}
public void clientLevelLoadEvent(IClientLevelWrapper levelWrapper)
public void clientLevelLoadEvent(@Nullable IClientLevelWrapper levelWrapper)
{
// can happen if there was an issue during level load
if (levelWrapper == null)
{
return;
}
// wait a moment before loading the level to give the server a chance to handle the client's login request
if (MC_CLIENT.clientConnectedToDedicatedServer())
{
@@ -308,7 +345,7 @@ public class ClientApi
if (levelWrapper.equals(level))
{
IChunkWrapper chunkWrapper = this.waitingChunkByClientLevelAndPos.get(levelChunkPair);
SharedApi.INSTANCE.chunkLoadEvent(chunkWrapper, levelWrapper);
SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, levelWrapper);
keysToRemove.add(levelChunkPair);
}
}
@@ -320,46 +357,14 @@ public class ClientApi
}
}
//============//
// clint tick //
//============//
@Deprecated
public void clientTickEvent()
{
IProfilerWrapper profiler = MC_CLIENT.getProfiler();
profiler.push("DH-ClientTick");
try
{
IDhClientWorld clientWorld = SharedApi.tryGetDhClientWorld();
if (clientWorld != null)
{
clientWorld.clientTick();
// Ignore local world gen, as it's managed by server ticking
if (!(clientWorld instanceof DhClientServerWorld))
{
SharedApi.worldGenTick(clientWorld::worldGenTick);
}
}
}
catch (Exception e)
{
// handle errors here to prevent blowing up a mixin or API up stream
LOGGER.error("Unexpected error in ClientApi.clientTickEvent(), error: "+e.getMessage(), e);
}
profiler.pop();
}
//endregion
//============//
// networking //
//============//
//region
/**
* Forwards a decoded message into the registered handlers.
@@ -368,18 +373,38 @@ public class ClientApi
*/
public void pluginMessageReceived(@NotNull AbstractNetworkMessage message)
{
NetworkSession networkSession = this.pluginChannelApi.networkSession;
if (networkSession != null)
@Nullable ThreadPoolExecutor executor = ThreadPoolUtil.networkClientHandlerExecutor();
if (executor == null)
{
networkSession.tryHandleMessage(message);
LOGGER.warn("warn");
return;
}
try
{
executor.execute(() ->
{
NetworkSession networkSession = this.pluginChannelApi.networkSession;
if (networkSession != null)
{
networkSession.tryHandleMessage(message);
}
});
}
catch (RejectedExecutionException e)
{
LOGGER.warn("Plugin message executor rejected");
}
}
//endregion
//===============//
// LOD rendering //
//===============//
//region
/** Should be called before {@link ClientApi#renderDeferredLodsForShaders} */
public void renderLods() { this.renderLodLayer(false); }
@@ -392,175 +417,257 @@ public class ClientApi
private void renderLodLayer(boolean renderingDeferredLayer)
{
//=========//
// logging //
//=========//
this.sendQueuedChatMessages();
IProfilerWrapper profiler = MC_CLIENT.getProfiler();
profiler.pop(); // get out of "terrain"
profiler.push("DH-RenderLevel");
//=====================//
// render thread tasks //
//=====================//
// only run these tasks once per frame
if (!renderingDeferredLayer)
try (IProfilerWrapper.IProfileBlock dhRender_profile = profiler.push("DH-RenderLevel"))
{
profiler.push("DH render thread tasks");
//===========//
// debugging //
//===========//
//region
//DhApiTerrainDataRepo.asyncDebugMethod(
// RENDER_STATE.clientLevelWrapper,
// MC_CLIENT.getPlayerBlockPos().getX(),
// MC_CLIENT.getPlayerBlockPos().getY(),
// MC_CLIENT.getPlayerBlockPos().getZ()
//);
//endregion
//=====================//
// render thread tasks //
//=====================//
//region
// only run these tasks once per frame
if (!renderingDeferredLayer)
{
try (IProfilerWrapper.IProfileBlock renderTask_profile = profiler.push("DH render thread tasks"))
{
//===============//
// chat messages //
//===============//
this.sendQueuedChatMessages();
//======================//
// GL Proxy queued jobs //
//======================//
//region
try
{
// these tasks always need to be called, regardless of whether the renderer is enabled or not to prevent memory leaks
RenderThreadTaskHandler.INSTANCE.runRenderThreadTasks();
}
catch (Exception e)
{
LOGGER.error("Unexpected issue running render thread tasks, error: [" + e.getMessage() + "].", e);
}
//endregion
//==============//
// camera speed //
//==============//
//region
long nowMs = System.currentTimeMillis();
if (this.msSinceLastSpeedCheck + MIN_MS_BETWEEN_SPEED_CHECKS < nowMs)
{
// calc time since last check
double secSinceLastCheck = (nowMs - this.msSinceLastSpeedCheck) / 1_000.0;
this.msSinceLastSpeedCheck = nowMs;
// get the distance traveled since last frame
Vec3d camPos = MC_RENDER.getCameraExactPosition();
double distanceInBlocks = camPos.getDistance(this.lastCameraPosForSpeedCheck);
double speed = distanceInBlocks / secSinceLastCheck;
// record new values for next check
this.cameraSpeedRollingAverage.add(speed);
this.lastCameraPosForSpeedCheck = camPos;
}
//endregion
}
}
//endregion
//=================//
// parameter setup //
//=================//
//region
EDhApiRenderPass renderPass;
if (DhApiRenderProxy.INSTANCE.getDeferTransparentRendering())
{
if (renderingDeferredLayer)
{
renderPass = EDhApiRenderPass.TRANSPARENT;
}
else
{
renderPass = EDhApiRenderPass.OPAQUE;
}
}
else
{
renderPass = EDhApiRenderPass.OPAQUE_AND_TRANSPARENT;
}
// A global render state variable is used since MC has split up their
// render prep and actual rendering into different threads/methods
// this is annoying since it's possible to start a render with only
// partially complete info, but there isn't a better option at the moment
RenderParams renderParams = new RenderParams(renderPass, RENDER_STATE);
//endregion
//============//
// validation //
//============//
//region
if (firstRenderTimeMs == 0)
{
firstRenderTimeMs = System.currentTimeMillis();
}
String validationMessage = renderParams.getValidationErrorMessage(firstRenderTimeMs);
if (validationMessage != null)
{
// store the error message so it can be seen on the F3 screen
this.lastRenderParamValidationMessage = validationMessage;
return;
}
else
{
this.lastRenderParamValidationMessage = null;
}
if (this.rendererDisabledBecauseOfExceptions)
{
// re-enable rendering if the user toggles DH rendering
if (!Config.Client.quickEnableRendering.get())
{
LOGGER.info("DH Renderer re-enabled after exception. Some rendering issues may occur. Please reboot Minecraft if you see any rendering issues.");
this.rendererDisabledBecauseOfExceptions = false;
Config.Client.quickEnableRendering.set(true);
}
return;
}
if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DISABLED)
{
return;
}
//endregion
//===========//
// rendering //
//===========//
//region
try
{
// these tasks always need to be called, regardless of whether the renderer is enabled or not to prevent memory leaks
GLProxy.getInstance().runRenderThreadTasks();
// render pass //
if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEFAULT)
{
if (!renderingDeferredLayer)
{
boolean renderingCancelled = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderEvent.class, renderParams);
if (!renderingCancelled)
{
LodRenderer.INSTANCE.render(renderParams, profiler);
}
if (!DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
}
else
{
boolean renderingCancelled = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDeferredRenderEvent.class, renderParams);
if (!renderingCancelled)
{
LodRenderer.INSTANCE.renderDeferred(renderParams, profiler);
}
if (DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
}
}
else
{
if (!renderingDeferredLayer)
{
IDhMetaRenderer metaRenderer = SingletonInjector.INSTANCE.get(IDhMetaRenderer.class);
IDhTestTriangleRenderer testRenderer = SingletonInjector.INSTANCE.get(IDhTestTriangleRenderer.class);
if (testRenderer != null
&& metaRenderer != null)
{
// meta renderer needed for render state/texture
// for setup on some APIs (IE openGL)
metaRenderer.runRenderPassSetup(renderParams);
testRenderer.render(renderParams);
metaRenderer.runRenderPassCleanup(renderParams);
}
else
{
RATE_LIMITED_LOGGER.warn("Unable to find singleton [" + IDhTestTriangleRenderer.class.getSimpleName() + "]");
}
}
}
}
catch (Exception e)
{
LOGGER.error("Unexpected issue running render thread tasks, error: [" + e.getMessage() + "].", e);
}
profiler.pop();
}
//=================//
// parameter setup //
//=================//
EDhApiRenderPass renderPass;
if (DhApiRenderProxy.INSTANCE.getDeferTransparentRendering())
{
if (renderingDeferredLayer)
{
renderPass = EDhApiRenderPass.TRANSPARENT;
}
else
{
renderPass = EDhApiRenderPass.OPAQUE;
}
}
else
{
renderPass = EDhApiRenderPass.OPAQUE_AND_TRANSPARENT;
}
// A global render state variable is used since MC has split up their
// render prep and actual rendering into different threads/methods
// this is annoying since it's possible to start a render with only
// partially complete info, but there isn't a better option at the moment
RenderParams renderParams =
new RenderParams(
renderPass,
RENDER_STATE.frameTime,
RENDER_STATE.mcProjectionMatrix, RENDER_STATE.mcModelViewMatrix,
RENDER_STATE.clientLevelWrapper
);
//============//
// validation //
//============//
// TODO write this message to the F3 menu so people can see when a different mod screws with the lightmap
String validationMessage = renderParams.getValidationErrorMessage();
if (validationMessage != null)
{
this.lastRenderParamValidationMessage = validationMessage;
return;
}
else
{
this.lastRenderParamValidationMessage = null;
}
if (this.rendererDisabledBecauseOfExceptions)
{
// re-enable rendering if the user toggles DH rendering
if (!Config.Client.quickEnableRendering.get())
{
LOGGER.info("DH Renderer re-enabled after exception. Some rendering issues may occur. Please reboot Minecraft if you see any rendering issues.");
this.rendererDisabledBecauseOfExceptions = false;
Config.Client.quickEnableRendering.set(true);
}
return;
}
//===========//
// rendering //
//===========//
try
{
// render pass //
if (!renderingDeferredLayer)
{
if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEFAULT)
{
boolean renderingCancelledForThisFrame = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderEvent.class, renderParams);
if (!renderingCancelledForThisFrame)
{
LodRenderer.INSTANCE.render(renderParams, profiler);
}
if (!DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
}
else if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEBUG)
{
profiler.push("Render Debug");
ClientApi.TEST_RENDERER.render();
profiler.pop();
}
}
else
{
boolean renderingCancelled = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDeferredRenderEvent.class, renderParams);
if (!renderingCancelled)
{
LodRenderer.INSTANCE.renderDeferred(renderParams, profiler);
}
this.rendererDisabledBecauseOfExceptions = true;
LOGGER.error("Unexpected Renderer error in render pass [" + renderPass + "]. Error: " + e.getMessage(), e);
if (DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
MC_CLIENT.sendChatMessage(MinecraftTextFormat.DARK_RED + "" + MinecraftTextFormat.BOLD + "ERROR: Distant Horizons renderer has encountered an exception!" + MinecraftTextFormat.CLEAR_FORMATTING);
MC_CLIENT.sendChatMessage(MinecraftTextFormat.DARK_RED + "Renderer disabled to try preventing GL state corruption." + MinecraftTextFormat.CLEAR_FORMATTING);
MC_CLIENT.sendChatMessage(MinecraftTextFormat.DARK_RED + "Toggle DH rendering via the config UI to re-activate DH rendering." + MinecraftTextFormat.CLEAR_FORMATTING);
MC_CLIENT.sendChatMessage(MinecraftTextFormat.DARK_RED + "Error: " + MinecraftTextFormat.CLEAR_FORMATTING + e);
}
}
catch (Exception e)
{
this.rendererDisabledBecauseOfExceptions = true;
LOGGER.error("Unexpected Renderer error in render pass [" + renderPass + "]. Error: " + e.getMessage(), e);
MC_CLIENT.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons renderer has encountered an exception!");
MC_CLIENT.sendChatMessage("\u00A74Renderer disabled to try preventing GL state corruption.");
MC_CLIENT.sendChatMessage("\u00A74Toggle DH rendering via the config UI to re-activate DH rendering.");
MC_CLIENT.sendChatMessage("\u00A74Error: " + e);
//endregion
}
profiler.pop(); // end LOD
profiler.push("terrain"); // go back into "terrain"
}
//endregion
//================//
// fade rendering //
//================//
//region
/**
* The first fade pass.
@@ -568,14 +675,26 @@ public class ClientApi
*/
public void renderFadeOpaque()
{
IDhVanillaFadeRenderer fadeRenderer = SingletonInjector.INSTANCE.get(IDhVanillaFadeRenderer.class);
if (fadeRenderer == null)
{
return;
}
// only fade when DH is rendering
if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEFAULT
// only fade when requested
&& Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.get() == EDhApiMcRenderingFadeMode.DOUBLE_PASS
if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED
&&
(
// only fade when requested
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.get() == EDhApiMcRenderingFadeMode.DOUBLE_PASS
// or if LOD-only mode is enabled (fading is used to remove the MC render pass)
|| Config.Client.Advanced.Debugging.lodOnlyMode.get()
)
// don't fade when Iris shaders are active, otherwise the rendering can get weird
&& !DhApiRenderProxy.INSTANCE.getDeferTransparentRendering())
{
VanillaFadeRenderer.INSTANCE.render(RENDER_STATE.mcModelViewMatrix, RENDER_STATE.mcProjectionMatrix, RENDER_STATE.frameTime, RENDER_STATE.clientLevelWrapper);
RenderParams renderParams = new RenderParams(EDhApiRenderPass.OPAQUE, RENDER_STATE);
fadeRenderer.render(renderParams);
}
}
/**
@@ -585,8 +704,14 @@ public class ClientApi
*/
public void renderFadeTransparent()
{
IDhVanillaFadeRenderer fadeRenderer = SingletonInjector.INSTANCE.get(IDhVanillaFadeRenderer.class);
if (fadeRenderer == null)
{
return;
}
// only fade when DH is rendering
if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEFAULT)
if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED)
{
boolean renderFade =
(
@@ -599,16 +724,20 @@ public class ClientApi
&& !DhApiRenderProxy.INSTANCE.getDeferTransparentRendering();
if (renderFade)
{
VanillaFadeRenderer.INSTANCE.render(RENDER_STATE.mcModelViewMatrix, RENDER_STATE.mcProjectionMatrix, RENDER_STATE.frameTime, RENDER_STATE.clientLevelWrapper);
RenderParams renderParams = new RenderParams(EDhApiRenderPass.TRANSPARENT, RENDER_STATE);
fadeRenderer.render(renderParams);
}
}
}
//endregion
//=================//
// DEBUG USE //
//=================//
//==========//
// keyboard //
//==========//
//region
/** Trigger once on key press, with CLIENT PLAYER. */
public void keyPressedEvent(int glfwKey)
@@ -620,23 +749,32 @@ public class ClientApi
}
if (glfwKey == GLFW.GLFW_KEY_F8)
{
Config.Client.Advanced.Debugging.debugRendering.set(EDhApiDebugRendering.next(Config.Client.Advanced.Debugging.debugRendering.get()));
MC_CLIENT.sendChatMessage("F8: Set debug mode to " + Config.Client.Advanced.Debugging.debugRendering.get());
}
else if (glfwKey == GLFW.GLFW_KEY_F6)
if (glfwKey == GLFW.GLFW_KEY_F6)
{
Config.Client.Advanced.Debugging.rendererMode.set(EDhApiRendererMode.next(Config.Client.Advanced.Debugging.rendererMode.get()));
MC_CLIENT.sendChatMessage("F6: Set rendering to " + Config.Client.Advanced.Debugging.rendererMode.get());
}
else if (glfwKey == GLFW.GLFW_KEY_P)
else if (glfwKey == GLFW.GLFW_KEY_F7)
{
prefLoggerEnabled = !prefLoggerEnabled;
MC_CLIENT.sendChatMessage("P: Debug Pref Logger is " + (prefLoggerEnabled ? "enabled" : "disabled"));
Config.Client.Advanced.Debugging.lodOnlyMode.set(!Config.Client.Advanced.Debugging.lodOnlyMode.get());
MC_CLIENT.sendChatMessage("F7: Set LOD only mode to " + Config.Client.Advanced.Debugging.lodOnlyMode.get());
}
else if (glfwKey == GLFW.GLFW_KEY_F8)
{
Config.Client.Advanced.Debugging.debugRenderingColors.set(EDhApiDebugRendering.next(Config.Client.Advanced.Debugging.debugRenderingColors.get()));
MC_CLIENT.sendChatMessage("F8: Set debug mode to " + Config.Client.Advanced.Debugging.debugRenderingColors.get());
}
}
//endregion
//======//
// chat //
//======//
//region
private void sendQueuedChatMessages()
{
// this includes if the current build is a dev build
@@ -679,15 +817,15 @@ public class ClientApi
{
// dev build
if (ModInfo.IS_DEV_BUILD
&& !this.isDevBuildMessagePrinted && MC_CLIENT.playerExists())
&& !this.isDevBuildMessagePrinted
&& MC_CLIENT.playerExists())
{
this.isDevBuildMessagePrinted = true;
this.lastStaticWarningMessageSentMsTime = System.currentTimeMillis();
// remind the user that this is a development build
String message =
// green text
"\u00A72" + "Distant Horizons: nightly/unstable build, version: [" + ModInfo.VERSION+"]." + "\u00A7r\n" +
MinecraftTextFormat.DARK_GREEN + "Distant Horizons: nightly/unstable build, version: [" + ModInfo.VERSION+"]." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
"Issues may occur with this version.\n" +
"Here be dragons!\n";
MC_CLIENT.sendChatMessage(message);
@@ -711,7 +849,7 @@ public class ClientApi
{
String message =
// orange text
"\u00A76" + "Distant Horizons: Low memory detected." + "\u00A7r \n" +
MinecraftTextFormat.ORANGE + "Distant Horizons: Low memory detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
"Stuttering or low FPS may occur. \n" +
"Please increase Minecraft's available memory to 4 GB or more. \n" +
"This warning can be disabled in DH's config under Advanced -> Logging. \n";
@@ -725,22 +863,21 @@ public class ClientApi
if (!this.highVanillaRenderDistanceWarningPrinted
&& Config.Common.Logging.Warning.showHighVanillaRenderDistanceWarning.get())
{
this.highVanillaRenderDistanceWarningPrinted = true;
// DH generally doesn't need a vanilla render distance above 12
if (MC_RENDER.getRenderDistance() > 12)
{
this.highVanillaRenderDistanceWarningPrinted = true;
this.lastStaticWarningMessageSentMsTime = System.currentTimeMillis();
String message =
// yellow text
"\u00A7e" + "Distant Horizons: High vanilla render distance detected." + "\u00A7r \n" +
"Using a high vanilla render distance uses a lot of CPU power \n" +
"and doesn't improve graphics much after about 12.\n" +
"Lowing your vanilla render distance will give you better FPS\n" +
"and reduce stuttering at a similar visual quality.\n" +
// gray text
"\u00A77" + "A vanilla render distance of 8 is recommended." + "\u00A7r \n" +
"This message can be disabled in DH's config under Advanced -> Logging.\n";
MinecraftTextFormat.YELLOW + "Distant Horizons: High vanilla render distance detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
"Using a high vanilla render distance uses a lot of CPU power \n" +
"and doesn't improve graphics much after about 12.\n" +
"Lowering your vanilla render distance will give you better FPS\n" +
"and reduce stuttering at a similar visual quality.\n" +
MinecraftTextFormat.GRAY + "A vanilla render distance of 8 is recommended." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
"This message can be disabled in DH's config under Advanced -> Logging.\n";
MC_CLIENT.sendChatMessage(message);
}
}
@@ -770,6 +907,8 @@ public class ClientApi
*/
public void showOverlayMessageNextFrame(String message) { this.overlayMessageQueueForNextFrame.add(message); }
//endregion
}
@@ -9,6 +9,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.network.event.internal.CloseInternalEvent;
import com.seibel.distanthorizons.core.network.messages.base.LevelInitMessage;
import com.seibel.distanthorizons.core.network.session.NetworkSession;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import org.jetbrains.annotations.NotNull;
@@ -89,7 +90,7 @@ public class ClientPluginChannelApi
LOGGER.info("Server level key received: [" + msg.levelKey + "].");
MC.executeOnRenderThread(() ->
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("ClientPluginChannelApi onLevelInitMessage", () ->
{
IClientLevelWrapper clientLevel = MC.getWrappedClientLevel(true);
IServerKeyedClientLevel existingKeyedClientLevel = KEYED_CLIENT_LEVEL_MANAGER.getServerKeyedLevel();
@@ -53,30 +53,6 @@ public class ServerApi
//=============//
// tick events //
//=============//
public void serverTickEvent()
{
try
{
IDhServerWorld serverWorld = SharedApi.tryGetDhServerWorld();
if (serverWorld != null)
{
serverWorld.serverTick();
SharedApi.worldGenTick(serverWorld::worldGenTick);
}
}
catch (Exception e)
{
// try catch is necessary to prevent crashing the internal server when an exception is thrown
LOGGER.error("ServerTickEvent error: " + e.getMessage(), e);
}
}
//===============//
// server events //
//===============//
@@ -106,15 +82,15 @@ public class ServerApi
// level events //
//==============//
public void serverLevelLoadEvent(IServerLevelWrapper level)
public void serverLevelLoadEvent(IServerLevelWrapper levelWrapper)
{
LOGGER.debug("Server Level " + level + " loading");
LOGGER.debug("Server Level " + levelWrapper + " loading");
AbstractDhWorld serverWorld = SharedApi.getAbstractDhWorld();
if (serverWorld != null)
{
serverWorld.getOrLoadLevel(level);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiLevelLoadEvent.class, new DhApiLevelLoadEvent.EventParam(level));
serverWorld.getOrLoadLevel(levelWrapper);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiLevelLoadEvent.class, new DhApiLevelLoadEvent.EventParam(levelWrapper));
}
}
public void serverLevelUnloadEvent(IServerLevelWrapper level)
@@ -125,7 +101,6 @@ public class ServerApi
if (serverWorld != null)
{
serverWorld.unloadLevel(level);
SharedApi.INSTANCE.clearQueuedChunkUpdates();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiLevelUnloadEvent.class, new DhApiLevelUnloadEvent.EventParam(level));
}
}
@@ -136,8 +111,8 @@ public class ServerApi
// chunk modified events //
//=======================//
public void serverChunkLoadEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level, false, false); }
public void serverChunkSaveEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level, true, false); }
public void serverChunkLoadEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level); }
public void serverChunkSaveEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level); }
@@ -147,7 +122,7 @@ public class ServerApi
public void serverPlayerJoinEvent(IServerPlayerWrapper player)
{
if (DhApiWorldProxy.INSTANCE.worldLoaded() && DhApiWorldProxy.INSTANCE.getReadOnly())
if (DhApiWorldProxy.INSTANCE.tryGetReadOnly())
{
return;
}
@@ -161,7 +136,7 @@ public class ServerApi
}
public void serverPlayerDisconnectEvent(IServerPlayerWrapper player)
{
if (DhApiWorldProxy.INSTANCE.worldLoaded() && DhApiWorldProxy.INSTANCE.getReadOnly())
if (DhApiWorldProxy.INSTANCE.tryGetReadOnly())
{
return;
}
@@ -175,7 +150,7 @@ public class ServerApi
}
public void serverPlayerLevelChangeEvent(IServerPlayerWrapper player, IServerLevelWrapper originLevel, IServerLevelWrapper destinationLevel)
{
if (DhApiWorldProxy.INSTANCE.worldLoaded() && DhApiWorldProxy.INSTANCE.getReadOnly())
if (DhApiWorldProxy.INSTANCE.tryGetReadOnly())
{
return;
}
@@ -195,7 +170,7 @@ public class ServerApi
*/
public void pluginMessageReceived(IServerPlayerWrapper player, @NotNull AbstractNetworkMessage message)
{
if (DhApiWorldProxy.INSTANCE.worldLoaded() && DhApiWorldProxy.INSTANCE.getReadOnly())
if (DhApiWorldProxy.INSTANCE.tryGetReadOnly())
{
return;
}
@@ -24,26 +24,22 @@ import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiWorldUn
import com.seibel.distanthorizons.core.Initializer;
import com.seibel.distanthorizons.core.api.internal.chunkUpdating.ChunkUpdateData;
import com.seibel.distanthorizons.core.api.internal.chunkUpdating.ChunkUpdateQueueManager;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.api.internal.chunkUpdating.WorldChunkUpdateManager;
import com.seibel.distanthorizons.core.config.eventHandlers.IgnoredDimensionCsvHandler;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
import com.seibel.distanthorizons.core.level.DhClientLevel;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.sql.repo.AbstractDhRepo;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.util.threading.PriorityTaskPicker;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.world.*;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
@@ -62,92 +58,81 @@ public class SharedApi
/** will be null on the server-side */
@Nullable
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
/** will be null on the server-side */
@Nullable
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftSharedWrapper MC_SHARED = SingletonInjector.INSTANCE.get(IMinecraftSharedWrapper.class);
public static final ChunkUpdateQueueManager CHUNK_UPDATE_QUEUE_MANAGER = new ChunkUpdateQueueManager();
/**
* how many chunks can be queued for updating per thread + player (in multiplayer),
* used to prevent updates from infinitely pilling up if the user flies around extremely fast
*/
public static final int MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER = 1_000;
/** how many milliseconds must pass before an overloaded message can be sent in chat or the log */
public static final int MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE = 30_000;
public static final WorldChunkUpdateManager WORLD_CHUNK_UPDATE_MANAGER = WorldChunkUpdateManager.INSTANCE; // local fariable for quick access
@Nullable
private static AbstractDhWorld currentWorld;
private static int lastWorldGenTickDelta = 0;
private static final Object worldLockObject = new Object();
//=============//
// constructor //
//=============//
//region
private SharedApi() { }
public static void init() { Initializer.init(); }
//endregion
//===============//
// world methods //
//===============//
//region
public static EWorldEnvironment getEnvironment() { return (currentWorld == null) ? null : currentWorld.environment; }
public static void setDhWorld(AbstractDhWorld newWorld)
{
AbstractDhWorld oldWorld = currentWorld;
if (oldWorld != null)
synchronized (worldLockObject)
{
oldWorld.close();
}
currentWorld = newWorld;
// starting and stopping the DataRenderTransformer is necessary to prevent attempting to
// access the MC level at inappropriate times, which can cause exceptions
if (currentWorld != null)
{
ThreadPoolUtil.setupThreadPools();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiWorldLoadEvent.class, new DhApiWorldLoadEvent.EventParam());
}
else
{
ThreadPoolUtil.shutdownThreadPools();
DebugRenderer.clearRenderables();
if (MC_RENDER != null)
AbstractDhWorld oldWorld = currentWorld;
if (oldWorld != null)
{
MC_RENDER.clearTargetFrameBuffer();
oldWorld.close();
}
currentWorld = newWorld;
// shouldn't be necessary, but if we missed closing one of the connections this should make sure they're all closed
AbstractDhRepo.closeAllConnections();
// needs to be closed on world shutdown to clear out un-processed chunks
CHUNK_UPDATE_QUEUE_MANAGER.clear();
// recommend that the garbage collector cleans up any objects from the old world and thread pools
System.gc();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiWorldUnloadEvent.class, new DhApiWorldUnloadEvent.EventParam());
// fired after the unload event so API users can't change the read-only for any new worlds
DhApiWorldProxy.INSTANCE.setReadOnly(false, false);
}
}
public static void worldGenTick(Runnable worldGenRunnable)
{
lastWorldGenTickDelta--;
if (lastWorldGenTickDelta <= 0)
{
worldGenRunnable.run();
lastWorldGenTickDelta = 20;
// starting and stopping the DataRenderTransformer is necessary to prevent attempting to
// access the MC level at inappropriate times, which can cause exceptions
if (currentWorld != null)
{
ThreadPoolUtil.setupThreadPools();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiWorldLoadEvent.class, new DhApiWorldLoadEvent.EventParam());
}
else
{
ThreadPoolUtil.shutdownThreadPools();
// delayed get because SharedApi will be created before the singleton has been bound
AbstractDebugWireframeRenderer debugWireframeRenderer = SingletonInjector.INSTANCE.get(AbstractDebugWireframeRenderer.class);
debugWireframeRenderer.clearRenderables();
if (MC_RENDER != null)
{
MC_RENDER.clearTargetFrameBuffer();
}
// shouldn't be necessary, but if we missed closing one of the connections this should make sure they're all closed
AbstractDhRepo.closeAllConnections();
// needs to be closed on world shutdown to clear out un-processed chunks
WORLD_CHUNK_UPDATE_MANAGER.clear();
RenderThreadTaskHandler.INSTANCE.clearDebugStats();
// recommend that the garbage collector cleans up any objects from the old world and thread pools
System.gc();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiWorldUnloadEvent.class, new DhApiWorldUnloadEvent.EventParam());
// fired after the unload event so API users can't change the read-only for any new worlds
DhApiWorldProxy.INSTANCE.setReadOnly(false, false);
}
}
}
@@ -162,44 +147,48 @@ public class SharedApi
@Nullable
public static IDhServerWorld tryGetDhServerWorld() { return (currentWorld instanceof IDhServerWorld) ? (IDhServerWorld) currentWorld : null; }
//endregion
//==============//
// chunk update //
//==============//
//region
/**
* Used to prevent getting a full chunk from MC if it isn't necessary. <br>
* This is important since asking MC for a chunk is slow and may block the render thread.
*/
public static boolean isChunkAtBlockPosAlreadyUpdating(int blockPosX, int blockPosZ)
{ return CHUNK_UPDATE_QUEUE_MANAGER.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ))); }
public static boolean isChunkAtChunkPosAlreadyUpdating(int chunkPosX, int chunkPosZ)
{ return CHUNK_UPDATE_QUEUE_MANAGER.contains(new DhChunkPos(chunkPosX, chunkPosZ)); }
/**
* This is often fired when unloading a level.
* This is done to prevent overloading the system when
* rapidly changing dimensions.
* (IE prevent DH from infinitely allocating memory
*/
public void clearQueuedChunkUpdates() { CHUNK_UPDATE_QUEUE_MANAGER.clear(); }
public int getQueuedChunkUpdateCount() { return CHUNK_UPDATE_QUEUE_MANAGER.getQueuedCount(); }
/** handles both block place and break events */
public void chunkBlockChangedEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, true, false); }
public void chunkLoadEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, true, true); }
//public void applyChunkUpdate(IChunkWrapper chunkWrapper, ILevelWrapper level, boolean canGetNeighboringChunks) { this.applyChunkUpdate(chunkWrapper, level, canGetNeighboringChunks, false); }
public void applyChunkUpdate(IChunkWrapper chunkWrapper, ILevelWrapper level, boolean canGetNeighboringChunks, boolean newlyLoaded)
public static boolean isChunkAtBlockPosAlreadyUpdating(ILevelWrapper levelWrapper, int blockPosX, int blockPosZ)
{
//========================//
// world and level checks //
//========================//
ChunkUpdateQueueManager manager = WORLD_CHUNK_UPDATE_MANAGER.getByLevelWrapper(levelWrapper);
if (manager == null)
{
return true;
}
return manager.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ)));
}
public static boolean isChunkAtChunkPosAlreadyUpdating(ILevelWrapper levelWrapper, int chunkPosX, int chunkPosZ)
{
ChunkUpdateQueueManager manager = WORLD_CHUNK_UPDATE_MANAGER.getByLevelWrapper(levelWrapper);
if (manager == null)
{
return true;
}
return manager.contains(new DhChunkPos(chunkPosX, chunkPosZ));
}
public void applyChunkUpdate(IChunkWrapper chunkWrapper, ILevelWrapper levelWrapper)
{
//===================//
// validation checks //
//===================//
if (chunkWrapper == null)
{
@@ -210,38 +199,38 @@ public class SharedApi
AbstractDhWorld dhWorld = SharedApi.getAbstractDhWorld();
if (dhWorld == null)
{
if (level instanceof IClientLevelWrapper)
if (levelWrapper instanceof IClientLevelWrapper)
{
// If the client world isn't loaded yet, keep track of which chunks were loaded so we can use them later.
// This may happen if the client world and client level load events happen out of order
IClientLevelWrapper clientLevel = (IClientLevelWrapper) level;
ClientApi.INSTANCE.waitingChunkByClientLevelAndPos.replace(new Pair<>(clientLevel, chunkWrapper.getChunkPos()), chunkWrapper);
IClientLevelWrapper clientLevel = (IClientLevelWrapper) levelWrapper;
ClientApi.INSTANCE.waitingChunkByClientLevelAndPos.put(new Pair<>(clientLevel, chunkWrapper.getChunkPos()), chunkWrapper);
}
return;
}
// ignore updates if the world is read-only
if (DhApiWorldProxy.INSTANCE.getReadOnly())
if (DhApiWorldProxy.INSTANCE.tryGetReadOnly())
{
return;
}
// only continue if the level is loaded
IDhLevel dhLevel = dhWorld.getLevel(level);
IDhLevel dhLevel = dhWorld.getLevel(levelWrapper);
if (dhLevel == null)
{
if (level instanceof IClientLevelWrapper)
if (levelWrapper instanceof IClientLevelWrapper)
{
// the client level isn't loaded yet
IClientLevelWrapper clientLevel = (IClientLevelWrapper) level;
ClientApi.INSTANCE.waitingChunkByClientLevelAndPos.replace(new Pair<>(clientLevel, chunkWrapper.getChunkPos()), chunkWrapper);
IClientLevelWrapper clientLevel = (IClientLevelWrapper) levelWrapper;
ClientApi.INSTANCE.waitingChunkByClientLevelAndPos.put(new Pair<>(clientLevel, chunkWrapper.getChunkPos()), chunkWrapper);
}
return;
}
// ignore chunk updates if the network should handle them
if (dhLevel instanceof DhClientLevel)
{
if (!((DhClientLevel) dhLevel).shouldProcessChunkUpdate(chunkWrapper.getChunkPos()))
@@ -250,292 +239,67 @@ public class SharedApi
}
}
// shoudln't normally happen, but just in case
if (CHUNK_UPDATE_QUEUE_MANAGER.contains(chunkWrapper.getChunkPos()))
// ignore chunk updates for non-rendered levels
String dimName = dhLevel.getLevelWrapper().getDimensionName();
if (IgnoredDimensionCsvHandler.INSTANCE.dimensionNameShouldBeIgnored(dimName))
{
return;
}
ChunkUpdateQueueManager chunkManager = WORLD_CHUNK_UPDATE_MANAGER.getByLevelWrapper(levelWrapper);
// ignore the wrong level wrapper type or
// if the chunk is already queued for handling
if (chunkManager == null
|| chunkManager.contains(chunkWrapper.getChunkPos()))
{
// TODO this will prevent some LODs from updating across dimensions if multiple levels are loaded
return;
}
//===============================//
// update the necessary chunk(s) //
//===============================//
if (!canGetNeighboringChunks)
{
// only update the center chunk
queueChunkUpdate(chunkWrapper, null, dhLevel, false);
return;
}
ArrayList<IChunkWrapper> neighboringChunkList = getNeighborChunkListForChunk(chunkWrapper, dhLevel);
if (newlyLoaded)
{
// this means this chunkWrapper is a newly loaded chunk
// which may be missing some neighboring chunk data
// because it is bordering the render distance
// thus, only the chunks neighboring this chunkWrapper will get updated
// because those are more likely to have their full neighboring chunk data
//TODO this does not prevent those neighboring chunks from updating
// this newly loaded chunk that were just skipped
// leading to occasional lighting issues
for (IChunkWrapper neighboringChunk : neighboringChunkList)
{
if (neighboringChunk == chunkWrapper)
{
continue;
}
this.applyChunkUpdate(neighboringChunk, level, true, false);
}
}
else
{
// if not all neighboring chunk data is available, do not try to update
if (neighboringChunkList.size() < 9)
{
return;
}
// update the center with any existing neighbour chunks.
// this is done so lighting changes are propagated correctly
queueChunkUpdate(chunkWrapper, neighboringChunkList, dhLevel, true);
}
}
private static ArrayList<IChunkWrapper> getNeighborChunkListForChunk(IChunkWrapper chunkWrapper, IDhLevel dhLevel)
{
// get the neighboring chunk list
ArrayList<IChunkWrapper> neighborChunkList = new ArrayList<>(9);
for (int xOffset = -1; xOffset <= 1; xOffset++)
{
for (int zOffset = -1; zOffset <= 1; zOffset++)
{
if (xOffset == 0 && zOffset == 0)
{
// center chunk
neighborChunkList.add(chunkWrapper);
}
else
{
// neighboring chunk
DhChunkPos neighborPos = new DhChunkPos(chunkWrapper.getChunkPos().getX() + xOffset, chunkWrapper.getChunkPos().getZ() + zOffset);
IChunkWrapper neighborChunk = dhLevel.getLevelWrapper().tryGetChunk(neighborPos);
if (neighborChunk != null)
{
neighborChunkList.add(neighborChunk);
}
}
}
}
return neighborChunkList;
queueChunkUpdate(chunkManager, chunkWrapper, dhLevel);
}
private static void queueChunkUpdate(IChunkWrapper chunkWrapper, @Nullable ArrayList<IChunkWrapper> neighborChunkList, IDhLevel dhLevel, boolean canGetNeighboringChunks)
private static void queueChunkUpdate(ChunkUpdateQueueManager chunkManager, IChunkWrapper chunkWrapper, IDhLevel dhLevel)
{
// return if the chunk is already queued
if (CHUNK_UPDATE_QUEUE_MANAGER.contains(chunkWrapper.getChunkPos()))
if (chunkManager.contains(chunkWrapper.getChunkPos()))
{
return;
}
// add chunk update data to preUpdate queue
ChunkUpdateData updateData = new ChunkUpdateData(chunkWrapper, neighborChunkList, dhLevel, canGetNeighboringChunks);
CHUNK_UPDATE_QUEUE_MANAGER.addItemToPreUpdateQueue(chunkWrapper.getChunkPos(), updateData);
ChunkUpdateData updateData = new ChunkUpdateData(chunkWrapper, dhLevel);
chunkManager.addItemToPreUpdateQueue(chunkWrapper.getChunkPos(), updateData);
// queue updates up to the number of CPU cores allocated for the job
// (this prevents doing extra work queuing tasks that may not be necessary)
// and makes sure the chunks closest to the player are updated first
PriorityTaskPicker.Executor executor = ThreadPoolUtil.getChunkToLodBuilderExecutor();
if (executor != null && executor.getQueueSize() < executor.getPoolSize())
{
try
{
executor.execute(SharedApi::processQueue);
}
catch (RejectedExecutionException ignore)
{
// the executor was shut down, it should be back up shortly and able to accept new jobs
}
}
}
private static void processQueue()
{
// update the center & max size of the queue manager
int maxUpdateSizeMultiplier;
if (MC_CLIENT != null && MC_CLIENT.playerExists())
{
// Local worlds & multiplayer
CHUNK_UPDATE_QUEUE_MANAGER.setCenter(MC_CLIENT.getPlayerChunkPos());
maxUpdateSizeMultiplier = MC_CLIENT.clientConnectedToDedicatedServer() ? 1 : MC_SHARED.getPlayerCount();
}
else
{
// Dedicated servers
// Also includes spawn chunks since they're likely to be intentionally utilized with updates
maxUpdateSizeMultiplier = 1 + MC_SHARED.getPlayerCount();
}
CHUNK_UPDATE_QUEUE_MANAGER.maxSize = MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER
* Config.Common.MultiThreading.numberOfThreads.get()
* maxUpdateSizeMultiplier;
//===============================//
// update the necessary chunk(s) //
//===============================//
// process preUpdate queue
processQueuedChunkPreUpdate();
// process update queue
processQueuedChunkUpdate();
// queue the next position if there are still positions to process
AbstractExecutorService executor = ThreadPoolUtil.getChunkToLodBuilderExecutor();
if (executor != null && !CHUNK_UPDATE_QUEUE_MANAGER.isEmpty())
if (executor != null)
{
try
{
executor.execute(SharedApi::processQueue);
executor.execute(WORLD_CHUNK_UPDATE_MANAGER::processEachQueue);
}
catch (RejectedExecutionException ignore)
{
// the executor was shut down, it should be back up shortly and able to accept new jobs
}
}
}
private static void processQueuedChunkPreUpdate()
{
ChunkUpdateData preUpdateData = CHUNK_UPDATE_QUEUE_MANAGER.preUpdateQueue.popClosest();
if (preUpdateData == null)
{
return;
}
IDhLevel dhLevel = preUpdateData.dhLevel;
IChunkWrapper chunkWrapper = preUpdateData.chunkWrapper;
boolean canGetNeighboringChunks = preUpdateData.canGetNeighboringChunks;
ArrayList<IChunkWrapper> neighborChunkList = preUpdateData.neighborChunkList;
try
{
// check if this chunk has been converted into an LOD already
boolean checkChunkHash = !Config.Common.LodBuilding.disableUnchangedChunkCheck.get();
if (checkChunkHash)
{
int oldChunkHash = dhLevel.getChunkHash(chunkWrapper.getChunkPos()); // shouldn't happen on the render thread since it may take a few moments to run
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
boolean hasNewChunkHash = (oldChunkHash != newChunkHash);
if (!hasNewChunkHash)
{
// do not update the chunk if the hash is the same
return;
}
// if this chunk will update and can get neighbors
// then queue neighboring chunks to update as well
// neighboring chunk will get added directly to the update queue
// so they won't queue further chunk updates
if (neighborChunkList != null
&& !neighborChunkList.isEmpty())
{
for (IChunkWrapper adjacentChunk : neighborChunkList)
{
// pulling a new chunkWrapper is necessary to prevent concurrent modification on the existing chunkWrappers
IChunkWrapper newCenterChunk = dhLevel.getLevelWrapper().tryGetChunk(adjacentChunk.getChunkPos());
if (newCenterChunk != null)
{
ChunkUpdateData newUpdateData;
if (canGetNeighboringChunks)
{
newUpdateData = new ChunkUpdateData(newCenterChunk, getNeighborChunkListForChunk(newCenterChunk, dhLevel), dhLevel, true);
}
else
{
newUpdateData = new ChunkUpdateData(newCenterChunk, null, dhLevel, false);
}
CHUNK_UPDATE_QUEUE_MANAGER.addItemToUpdateQueue(newCenterChunk.getChunkPos(), newUpdateData);
}
}
}
}
CHUNK_UPDATE_QUEUE_MANAGER.addItemToUpdateQueue(chunkWrapper.getChunkPos(), preUpdateData);
}
catch (Exception e)
{
LOGGER.error("Unexpected error when pre-updating chunk at pos: [" + chunkWrapper.getChunkPos() + "]", e);
}
}
private static void processQueuedChunkUpdate()
{
//LOGGER.trace(chunkWrapper.getChunkPos() + " " + executor.getActiveCount() + " / " + executor.getQueue().size() + " - " + executor.getCompletedTaskCount());
ChunkUpdateData updateData = CHUNK_UPDATE_QUEUE_MANAGER.updateQueue.popClosest();
if (updateData == null)
{
return;
}
IChunkWrapper chunkWrapper = updateData.chunkWrapper;
IDhLevel dhLevel = updateData.dhLevel;
ILevelWrapper levelWrapper = dhLevel.getLevelWrapper();
// having a list of the nearby chunks is needed for lighting and beacon generation
@Nullable ArrayList<IChunkWrapper> nearbyChunkList = updateData.neighborChunkList;
// a non-null list is needed for the lighting engine
if (nearbyChunkList == null)
{
nearbyChunkList = new ArrayList<IChunkWrapper>();
nearbyChunkList.add(chunkWrapper);
}
try
{
// sky lighting is populated later at the data source level
DhLightingEngine.INSTANCE.bakeChunkBlockLighting(chunkWrapper, nearbyChunkList, levelWrapper.hasSkyLight() ? LodUtil.MAX_MC_LIGHT : LodUtil.MIN_MC_LIGHT);
dhLevel.updateBeaconBeamsForChunk(chunkWrapper, nearbyChunkList);
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
dhLevel.updateChunkAsync(chunkWrapper, newChunkHash);
}
catch (Exception e)
{
LOGGER.error("Unexpected error when updating chunk at pos: [" + chunkWrapper.getChunkPos() + "]", e);
}
}
//endregion
//=========//
// F3 Menu //
//=========//
//region
public String getDebugMenuString()
{
String preUpdatingCountStr = F3Screen.NUMBER_FORMAT.format(CHUNK_UPDATE_QUEUE_MANAGER.preUpdateQueue.getQueuedCount());
String updatingCountStr = F3Screen.NUMBER_FORMAT.format(CHUNK_UPDATE_QUEUE_MANAGER.updateQueue.getQueuedCount());
String queuedCountStr = F3Screen.NUMBER_FORMAT.format(CHUNK_UPDATE_QUEUE_MANAGER.getQueuedCount());
String maxUpdateCountStr = F3Screen.NUMBER_FORMAT.format(CHUNK_UPDATE_QUEUE_MANAGER.maxSize);
return "Queued chunk updates: "+"( "+preUpdatingCountStr+" + "+updatingCountStr+" ) [ "+queuedCountStr+" / "+maxUpdateCountStr+" ]";
}
public ArrayList<String> getDebugMenuString() { return WORLD_CHUNK_UPDATE_MANAGER.getDebugMenuString(); }
//endregion
@@ -2,6 +2,7 @@ package com.seibel.distanthorizons.core.api.internal.chunkUpdating;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import org.jetbrains.annotations.Nullable;
import java.util.Comparator;
import java.util.concurrent.ConcurrentHashMap;
@@ -105,6 +106,7 @@ public class ChunkPosQueue
this.furthestQueue.remove(closest);
return this.updateDataByChunkPos.remove(closest);
}
@Nullable
public ChunkUpdateData popFurthest()
{
if (this.furthestQueue.isEmpty())
@@ -9,18 +9,13 @@ import java.util.ArrayList;
public class ChunkUpdateData
{
public IChunkWrapper chunkWrapper;
@Nullable
public ArrayList<IChunkWrapper> neighborChunkList;
public IDhLevel dhLevel;
public boolean canGetNeighboringChunks;
public ChunkUpdateData(IChunkWrapper chunkWrapper, @Nullable ArrayList<IChunkWrapper> neighborChunkList, IDhLevel dhLevel, boolean canGetNeighborChunks)
public ChunkUpdateData(IChunkWrapper chunkWrapper, IDhLevel dhLevel)
{
this.chunkWrapper = chunkWrapper;
this.neighborChunkList = neighborChunkList;
this.dhLevel = dhLevel;
this.canGetNeighboringChunks = canGetNeighborChunks;
}
}
@@ -1,30 +1,79 @@
package com.seibel.distanthorizons.core.api.internal.chunkUpdating;
import com.google.common.cache.CacheBuilder;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.world.EWorldEnvironment;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.*;
/**
* @see WorldChunkUpdateManager
*/
public class ChunkUpdateQueueManager
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftSharedWrapper MC_SHARED = SingletonInjector.INSTANCE.get(IMinecraftSharedWrapper.class);
/**
* how many chunks can be queued for updating per thread + player (in multiplayer),
* used to prevent updates from infinitely pilling up if the user flies around extremely fast
*/
public static final int MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER = 1_000;
/** how many milliseconds must pass before an overloaded message can be sent in chat or the log */
public static final int MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE = 30_000;
private final Set<DhChunkPos> ignoredChunkPosSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
private static long lastOverloadedLogMessageMsTime = 0;
public final ChunkPosQueue updateQueue;
public final ChunkPosQueue preUpdateQueue;
public final ConcurrentMap<DhChunkPos, IChunkWrapper> queuedChunkWrapperByChunkPos = CacheBuilder.newBuilder()
.expireAfterWrite(20, TimeUnit.SECONDS)
.<DhChunkPos, IChunkWrapper>build()
.asMap();
/** dynamically changes based on the number of threads currently available */
public int maxSize = 500;
private static long lastOverloadedLogMessageMsTime = 0;
/** used to prevent flickering */
public long lastMsTimeShownActiveInF3Screen = System.currentTimeMillis();
//=============//
// constructor //
//=============//
//region
public ChunkUpdateQueueManager()
{
@@ -32,21 +81,31 @@ public class ChunkUpdateQueueManager
this.preUpdateQueue = new ChunkPosQueue();
}
//endregion
//==================//
// list/set methods //
//==================//
//region
public boolean contains(DhChunkPos pos) { return this.updateQueue.contains(pos) || this.preUpdateQueue.contains(pos); }
public boolean contains(DhChunkPos pos)
{
return this.updateQueue.contains(pos)
|| this.ignoredChunkPosSet.contains(pos)
|| this.preUpdateQueue.contains(pos);
}
public void clear()
{
this.updateQueue.clear();
this.preUpdateQueue.clear();
this.ignoredChunkPosSet.clear();
}
public int getQueuedCount() { return this.updateQueue.getQueuedCount() + this.preUpdateQueue.getQueuedCount(); }
public boolean isEmpty()
public boolean updateQueuesEmpty()
{
return this.updateQueue.isEmpty()
&& this.preUpdateQueue.isEmpty();
@@ -57,22 +116,27 @@ public class ChunkUpdateQueueManager
* If there are no more slots, replaces the item furthest from the center in the update queue.
*/
public void addItemToPreUpdateQueue(DhChunkPos pos, ChunkUpdateData updateData)
{ this.addItemToQueue(pos, updateData, this.preUpdateQueue); }
public void addItemToUpdateQueue(DhChunkPos pos, ChunkUpdateData updateData)
{ this.addItemToQueue(pos, updateData, this.updateQueue); }
private void addItemToQueue(DhChunkPos pos, ChunkUpdateData updateData, ChunkPosQueue queue)
{
int remainingSlots = this.maxSize - this.getQueuedCount();
// If no slots are left, get one by removing the item furthest from the center
if (remainingSlots <= 0)
{
if (!this.updateQueue.isEmpty())
ChunkUpdateData removedData = queue.popFurthest();
if (removedData != null)
{
this.updateQueue.popFurthest();
}
else
{
this.preUpdateQueue.popFurthest();
this.queuedChunkWrapperByChunkPos.remove(removedData.chunkWrapper.getChunkPos());
}
}
this.preUpdateQueue.addItem(pos, updateData);
queue.addItem(pos,updateData);
this.queuedChunkWrapperByChunkPos.putIfAbsent(pos, updateData.chunkWrapper);
remainingSlots = this.maxSize - this.getQueuedCount();
if (remainingSlots <= 0)
@@ -81,37 +145,19 @@ public class ChunkUpdateQueueManager
}
}
public void addItemToUpdateQueue(DhChunkPos pos, ChunkUpdateData updateData)
{
int remainingSlots = this.maxSize - this.getQueuedCount();
// If no slots are left, get one by removing the item furthest from the center
if (remainingSlots <= 0)
{
this.updateQueue.popFurthest();
}
this.updateQueue.addItem(pos,updateData);
remainingSlots = this.maxSize - this.getQueuedCount();
if (remainingSlots <= 0)
{
this.sendOverloadMessage();
}
}
private void sendOverloadMessage()
{
// limit how often an overloaded message can be sent
long msBetweenLastLog = System.currentTimeMillis() - lastOverloadedLogMessageMsTime;
if (msBetweenLastLog >= SharedApi.MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE)
if (msBetweenLastLog >= MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE)
{
lastOverloadedLogMessageMsTime = System.currentTimeMillis();
String message = "\u00A76" + "Distant Horizons overloaded, too many chunks queued for LOD processing. " + "\u00A7r" +
String message = MinecraftTextFormat.ORANGE + "Distant Horizons overloaded, too many chunks queued for LOD processing. " + MinecraftTextFormat.CLEAR_FORMATTING +
"\nThis may result in holes in your LODs. " +
"\nFix: move through the world slower, decrease your vanilla render distance, slow down your world pre-generator (IE Chunky), or increase the Distant Horizons' CPU thread counts. " +
"\nMax queue count [" + SharedApi.CHUNK_UPDATE_QUEUE_MANAGER.maxSize + "] ([" + SharedApi.MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER + "] per thread+players).";
"\nMax queue count [" + this.maxSize + "] ([" + MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER + "] per thread+players).";
boolean showWarningInChat = Config.Common.Logging.Warning.showUpdateQueueOverloadedChatWarning.get();
if (showWarningInChat)
@@ -129,11 +175,200 @@ public class ChunkUpdateQueueManager
}
}
/**
* Tries to return a cloned chunk wrapper from memory.
* Returns null if no chunk is available.
* <br><br>
* This is done instead of accessing the MC level since
* accessing the level often requires running on the render or server
* thread, which causes stuttering.
*/
@Nullable
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
IChunkWrapper existingWrapper = this.queuedChunkWrapperByChunkPos.get(pos);
if (existingWrapper == null)
{
return null;
}
return existingWrapper.copy();
}
//endregion
//=========//
// ignores //
//=========//
//region
public void addPosToIgnore(DhChunkPos chunkPos) { this.ignoredChunkPosSet.add(chunkPos); }
public void removePosToIgnore(DhChunkPos chunkPos) { this.ignoredChunkPosSet.remove(chunkPos); }
//endregion
//===================//
// update processing //
//===================//
//region
public void processQueue()
{
// update the center & max size of the queue manager
int maxUpdateSizeMultiplier;
if (MC_CLIENT != null && MC_CLIENT.playerExists())
{
// Local worlds & multiplayer
this.setCenter(MC_CLIENT.getPlayerChunkPos());
maxUpdateSizeMultiplier = MC_CLIENT.clientConnectedToDedicatedServer() ? 1 : MC_SHARED.getPlayerCount();
}
else
{
// Dedicated servers
// Also includes spawn chunks since they're likely to be intentionally utilized with updates
maxUpdateSizeMultiplier = 1 + MC_SHARED.getPlayerCount();
}
this.maxSize = MAX_UPDATING_CHUNK_COUNT_PER_THREAD_AND_PLAYER
* Config.Common.MultiThreading.numberOfThreads.get()
* maxUpdateSizeMultiplier;
//===============================//
// update the necessary chunk(s) //
//===============================//
this.processQueuedChunkPreUpdate();
this.processQueuedChunkUpdate();
// queue the next position if there are still positions to process
AbstractExecutorService executor = ThreadPoolUtil.getChunkToLodBuilderExecutor();
if (executor != null && !this.updateQueuesEmpty())
{
try
{
executor.execute(this::processQueue);
}
catch (RejectedExecutionException ignore)
{
// the executor was shut down, it should be back up shortly and able to accept new jobs
}
}
}
private void processQueuedChunkPreUpdate()
{
ChunkUpdateData preUpdateData = this.preUpdateQueue.popClosest();
if (preUpdateData == null)
{
return;
}
IDhLevel dhLevel = preUpdateData.dhLevel;
IChunkWrapper chunkWrapper = preUpdateData.chunkWrapper;
chunkWrapper.createDhHeightMaps();
try
{
// check if this chunk has been converted into an LOD already
boolean checkChunkHash = !Config.Common.LodBuilding.disableUnchangedChunkCheck.get();
if (checkChunkHash)
{
int oldChunkHash = dhLevel.getChunkHash(chunkWrapper.getChunkPos()); // shouldn't happen on the render thread since it may take a few moments to run
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
boolean hasNewChunkHash = (oldChunkHash != newChunkHash);
if (!hasNewChunkHash)
{
// do not update the chunk if the hash is the same
return;
}
}
this.addItemToUpdateQueue(chunkWrapper.getChunkPos(), preUpdateData);
}
catch (Exception e)
{
LOGGER.error("Unexpected error when pre-updating chunk at pos: [" + chunkWrapper.getChunkPos() + "]", e);
}
}
private void processQueuedChunkUpdate()
{
ChunkUpdateData updateData = this.updateQueue.popClosest();
if (updateData == null)
{
return;
}
IChunkWrapper chunkWrapper = updateData.chunkWrapper;
IDhLevel dhLevel = updateData.dhLevel;
ILevelWrapper levelWrapper = dhLevel.getLevelWrapper();
// having a list of the nearby chunks is needed for lighting and beacon generation
ArrayList<IChunkWrapper> nearbyChunkList = this.tryGetNeighborChunkListForChunk(chunkWrapper);
try
{
// sky lighting is populated later at the data source level
DhLightingEngine.INSTANCE.bakeChunkBlockLighting(chunkWrapper, nearbyChunkList, levelWrapper.hasSkyLight() ? LodUtil.MAX_MC_LIGHT : LodUtil.MIN_MC_LIGHT);
dhLevel.updateBeaconBeamsForChunk(chunkWrapper, nearbyChunkList);
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
dhLevel.updateChunkAsync(chunkWrapper, newChunkHash);
}
catch (Exception e)
{
LOGGER.error("Unexpected error when updating chunk at pos: [" + chunkWrapper.getChunkPos() + "]", e);
}
this.queuedChunkWrapperByChunkPos.remove(updateData.chunkWrapper.getChunkPos());
}
private ArrayList<IChunkWrapper> tryGetNeighborChunkListForChunk(IChunkWrapper chunkWrapper)
{
// get the neighboring chunk list
ArrayList<IChunkWrapper> neighborChunkList = new ArrayList<>(9);
for (int xOffset = -1; xOffset <= 1; xOffset++)
{
for (int zOffset = -1; zOffset <= 1; zOffset++)
{
if (xOffset == 0 && zOffset == 0)
{
// center chunk
neighborChunkList.add(chunkWrapper);
}
else
{
// neighboring chunk
DhChunkPos neighborPos = new DhChunkPos(chunkWrapper.getChunkPos().getX() + xOffset, chunkWrapper.getChunkPos().getZ() + zOffset);
IChunkWrapper neighborChunk = this.tryGetChunk(neighborPos);
if (neighborChunk != null)
{
neighborChunkList.add(neighborChunk);
}
}
}
}
return neighborChunkList;
}
//endregion
//==================//
// position methods //
//==================//
//region
public void setCenter(DhChunkPos newCenter)
{
@@ -141,5 +376,33 @@ public class ChunkUpdateQueueManager
this.preUpdateQueue.setCenter(newCenter);
}
//endregion
//=========//
// F3 Menu //
//=========//
//region
public String getDebugMenuString()
{
String y = MinecraftTextFormat.YELLOW;
String o = MinecraftTextFormat.ORANGE;
String cf = MinecraftTextFormat.CLEAR_FORMATTING;
String preUpdatingCountStr = F3Screen.NUMBER_FORMAT.format(this.preUpdateQueue.getQueuedCount());
String updatingCountStr = F3Screen.NUMBER_FORMAT.format(this.updateQueue.getQueuedCount());
String queuedCountStr = F3Screen.NUMBER_FORMAT.format(this.getQueuedCount());
String maxUpdateCountStr = F3Screen.NUMBER_FORMAT.format(this.maxSize);
return "Queued chunk updates: "+"("+y+preUpdatingCountStr+cf+" + "+o+updatingCountStr+cf+") ["+queuedCountStr+"/"+maxUpdateCountStr+"]";
}
//endregion
}
@@ -0,0 +1,190 @@
package com.seibel.distanthorizons.core.api.internal.chunkUpdating;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.world.AbstractDhWorld;
import com.seibel.distanthorizons.core.world.EWorldEnvironment;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
/**
* Holds all the {@link ChunkUpdateQueueManager} for a loaded world.
* Different queues are needed for each level to prevent
* chunks from bleeding between levels (IE a nether chunk applied to the overworld).
*
* @see ChunkUpdateQueueManager
*/
public class WorldChunkUpdateManager
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
/** singleton since we only expect to have one world loaded at a time */
public static final WorldChunkUpdateManager INSTANCE = new WorldChunkUpdateManager();
public static final Set<String> LOGGED_GET_ERROR_MESSAGES = Collections.newSetFromMap(new ConcurrentHashMap<String, Boolean>());
/**
* Queues are only removed during world shutdown.
* The assumption is that there will be a limited number of {@link ILevelWrapper}'s
* for a given world.
*/
private final ConcurrentHashMap<ILevelWrapper, ChunkUpdateQueueManager> updateQueueByLevelWrapper = new ConcurrentHashMap<>();
//=============//
// constructor //
//=============//
//region
private WorldChunkUpdateManager() { }
//endregion
//=================//
// manager methods //
//=================//
//region
/**
* @return null if the world is unloaded or the given level wrapper is the wrong type
*/
@Nullable
public ChunkUpdateQueueManager getByLevelWrapper(ILevelWrapper levelWrapper)
{
AbstractDhWorld world = SharedApi.getAbstractDhWorld();
if (world == null)
{
// world isn't loaded, no warnings need to be logged
return null;
}
// we only want to load chunks for certain level wrappers
// this is done specifically on a local-server to prevent
// loading both the server and client level wrappers
if (world.environment == EWorldEnvironment.CLIENT_ONLY
// when connected to a server we should only ever load client wrappers anyway
// but this check confirms it
&& !(levelWrapper instanceof IClientLevelWrapper))
{
// how did we get a server level wrapper on the client?
// this shouldn't happen, but just in case
return null;
}
else if (
(world.environment == EWorldEnvironment.SERVER_ONLY
|| world.environment == EWorldEnvironment.CLIENT_SERVER)
// when hosting a server we only care about the server wrappers
&& !(levelWrapper instanceof IServerLevelWrapper))
{
// ignore client updates on the server
return null;
}
ChunkUpdateQueueManager queueManager = this.updateQueueByLevelWrapper.get(levelWrapper);
if (queueManager != null)
{
return queueManager;
}
return this.updateQueueByLevelWrapper.compute(levelWrapper,
(ILevelWrapper newLevelWrapper, ChunkUpdateQueueManager oldQueueManager) ->
{
if (oldQueueManager != null)
{
return oldQueueManager;
}
oldQueueManager = new ChunkUpdateQueueManager();
return oldQueueManager;
});
}
public void processEachQueue()
{
this.updateQueueByLevelWrapper.forEach(
(ILevelWrapper levelWrapper, ChunkUpdateQueueManager updateManager) ->
{
updateManager.processQueue();
});
}
public int getTotalQueuedCount()
{
AtomicInteger queueCountRef = new AtomicInteger(0);
this.updateQueueByLevelWrapper.forEach(
(ILevelWrapper levelWrapper, ChunkUpdateQueueManager updateManager) ->
{
queueCountRef.addAndGet(updateManager.getQueuedCount());
});
return queueCountRef.get();
}
public void clear() { this.updateQueueByLevelWrapper.clear(); }
//endregion
//=========//
// F3 Menu //
//=========//
//region
public ArrayList<String> getDebugMenuString()
{
ArrayList<String> stringList = new ArrayList<>();
stringList.add("");// placeholder for the total count
// add each queue to the list
AtomicInteger totalQueueCountRef = new AtomicInteger(0);
AtomicInteger activeQueueCountRef = new AtomicInteger(0);
this.updateQueueByLevelWrapper.forEach(
(ILevelWrapper levelWrapper, ChunkUpdateQueueManager updateManager) ->
{
// is this queue active?
if (!updateManager.updateQueuesEmpty())
{
updateManager.lastMsTimeShownActiveInF3Screen = System.currentTimeMillis();
activeQueueCountRef.incrementAndGet();
}
// show this queue if it hasn't been empty long enough
// (done to prevent flickering on the F3 screen when the queue rapidly fills/empties)
long timeSinceQueueLastShownActiveMs = System.currentTimeMillis() - updateManager.lastMsTimeShownActiveInF3Screen;
if (timeSinceQueueLastShownActiveMs < 4_000)
{
stringList.add(levelWrapper.getDimensionName() + ": " + updateManager.getDebugMenuString());
}
totalQueueCountRef.incrementAndGet();
});
// replace the first line with the number of total/active queues
// (helpful if we need to diagnose a leak due to a massive number of queue level wrappers)
stringList.set(0, "Chunk Update Queues: "+activeQueueCountRef.get()+"/"+totalQueueCountRef.get());
return stringList;
}
//endregion
}
@@ -2,6 +2,7 @@ package com.seibel.distanthorizons.core.api.internal.rendering;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
/**
@@ -13,9 +14,32 @@ public class DhRenderState
{
public Mat4f mcModelViewMatrix = null;
public Mat4f mcProjectionMatrix = null;
public float frameTime = -1;
/**
* percentage of time into the current client tick. <br><br>
*
* Can be converted to a millisecond frametime
* (IE time between frames in milliseconds) using the formula: <br>
* <code>
* (partialTickTime/20*1000)
* </code> <br>
* IE 60 FPS = 16.6 MS <br>
*
* @link https://fpstoms.com/
* @see IMinecraftRenderWrapper#getPartialTickTime()
*/
public float partialTickTime = -1;
public IClientLevelWrapper clientLevelWrapper = null;
/**
* This will generally be true if the player is: <br>
* - blinded <br>
* - under lava/water <br>
* <br>
* In those cases some rendering logic may need to be changed
* to look correct.
*/
public boolean vanillaFogEnabled = false;
//========//
@@ -38,7 +62,7 @@ public class DhRenderState
errorReasons += "no Projection Matrix, ";
}
if (this.frameTime == -1)
if (this.partialTickTime == -1)
{
errorReasons += "no Frame Time, ";
}
@@ -51,13 +75,6 @@ public class DhRenderState
return errorReasons;
}
public boolean canRender()
{
// separated variable to allow for easy checking with the debugger
String errorReasons = this.unableToRenderBecause();
return errorReasons.isEmpty();
}
public void canRenderOrThrow() throws IllegalStateException
{
String errorReasons = this.unableToRenderBecause();
@@ -19,7 +19,6 @@
package com.seibel.distanthorizons.core.config;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.enums.config.*;
import com.seibel.distanthorizons.api.enums.config.quickOptions.*;
import com.seibel.distanthorizons.api.enums.rendering.*;
@@ -27,19 +26,16 @@ import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGenerat
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorProgressDisplayLocation;
import com.seibel.distanthorizons.core.config.eventHandlers.*;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.*;
import com.seibel.distanthorizons.core.config.listeners.ConfigChangeListener;
import com.seibel.distanthorizons.core.config.types.*;
import com.seibel.distanthorizons.core.config.types.enums.*;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.lwjgl.util.tinyfd.TinyFileDialogs;
import java.awt.*;
import java.io.File;
import java.util.*;
import java.util.List;
@@ -102,11 +98,9 @@ public class Config
.build();
public static ConfigUiLinkedEntry quickEnableWorldGenerator = new ConfigUiLinkedEntry(Common.WorldGenerator.enableDistantGeneration);
public static ConfigUiLinkedEntry quickEnableServerGeneration = new ConfigUiLinkedEntry(Server.enableServerGeneration);
public static ConfigEntry<Boolean> quickShowWorldGenProgress = new ConfigEntry.Builder<Boolean>()
.set(false) // TODO should be set by the underlying world gen progress button, not a static default
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
.build();
public static ConfigUiLinkedEntry quickShowWorldGenProgress = new ConfigUiLinkedEntry(Common.WorldGenerator.showGenerationProgress);
public static ConfigUiLinkedEntry quickLodCloudRendering = new ConfigUiLinkedEntry(Advanced.Graphics.GenericRendering.enableCloudRendering);
@@ -126,7 +120,6 @@ public class Config
{
// common config links need to have their destination
// since they aren't part of "client" config class
// TODO determine their destination programically instead of hard coding the value
public static ConfigUIComment advancedHeader = new ConfigUIComment.Builder().setParentConfigClass(Advanced.class).build();
@@ -150,8 +143,11 @@ public class Config
public static ConfigCategory quality = new ConfigCategory.Builder().set(Quality.class).build();
public static ConfigUISpacer qualitySpacer = new ConfigUISpacer.Builder().build();
public static ConfigUiLinkedEntry quickEnableSsao = new ConfigUiLinkedEntry(Ssao.enableSsao);
public static ConfigCategory ssao = new ConfigCategory.Builder().set(Ssao.class).build();
public static ConfigEntry<Boolean> enableSsao = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment("Enable Screen Space Ambient Occlusion")
.build();
public static ConfigUISpacer ssaoSpacer = new ConfigUISpacer.Builder().build();
@@ -172,6 +168,20 @@ public class Config
public static ConfigCategory culling = new ConfigCategory.Builder().set(Culling.class).build();
public static ConfigUISpacer cullingSpacer = new ConfigUISpacer.Builder().build();
public static ConfigEntry<Boolean> overrideVanillaGraphicsSettings = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment("" +
"If true some vanilla graphics settings will be automatically changed \n" +
"during DH setup to provide a better experience. \n" +
" \n" +
"IE disabling vanilla clouds (which render on top of DH LODs), \n" +
" and chunk fading (DH already fades MC chunks) \n" +
"")
.build();
public static ConfigUISpacer overrideVanillaSpacer = new ConfigUISpacer.Builder().build();
public static ConfigCategory experimental = new ConfigCategory.Builder().set(Experimental.class).build();
@@ -260,13 +270,6 @@ public class Config
.addListener(ReloadLodsConfigEventHandler.DELAYED_INSTANCE)
.build();
public static ConfigEntry<Double> lodBias = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(0d, 0d, null)
.comment(""
+ "What the value should vanilla Minecraft's texture LodBias be? \n"
+ "If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)")
.build();
public static ConfigEntry<EDhApiLodShading> lodShading = new ConfigEntry.Builder<EDhApiLodShading>()
.set(EDhApiLodShading.AUTO)
.comment(""
@@ -320,8 +323,8 @@ public class Config
+ "")
.build();
public static ConfigEntry<Double> brightnessMultiplier = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
.set(1.0)
public static ConfigEntry<Float> brightnessMultiplier = new ConfigEntry.Builder<Float>()
.set(1.0f)
.comment(""
+ "How bright LOD colors are. \n"
+ "\n"
@@ -331,8 +334,8 @@ public class Config
.addListener(ReloadLodsConfigEventHandler.DELAYED_INSTANCE)
.build();
public static ConfigEntry<Double> saturationMultiplier = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
.set(1.0)
public static ConfigEntry<Float> saturationMultiplier = new ConfigEntry.Builder<Float>()
.set(1.0f)
.comment(""
+ "How saturated LOD colors are. \n"
+ "\n"
@@ -355,63 +358,6 @@ public class Config
.build();
}
public static class Ssao
{
public static ConfigUIComment ssaoHeader = new ConfigUIComment.Builder().setParentConfigClass(Ssao.class).build();
public static ConfigEntry<Boolean> enableSsao = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment("Enable Screen Space Ambient Occlusion")
.build();
public static ConfigEntry<Integer> sampleCount = new ConfigEntry.Builder<Integer>()
.set(6)
.comment("" +
"Determines how many points in space are sampled for the occlusion test. \n" +
"Higher numbers will improve quality and reduce banding, but will increase GPU load." +
"")
.build();
public static ConfigEntry<Double> radius = new ConfigEntry.Builder<Double>()
.set(4.0)
.comment("" +
"Determines the radius Screen Space Ambient Occlusion is applied, measured in blocks." +
"")
.build();
public static ConfigEntry<Double> strength = new ConfigEntry.Builder<Double>()
.set(0.2)
.comment("" +
"Determines how dark the Screen Space Ambient Occlusion effect will be." +
"")
.build();
public static ConfigEntry<Double> bias = new ConfigEntry.Builder<Double>()
.set(0.02)
.comment("" +
"Increasing the value can reduce banding at the cost of reducing the strength of the effect." +
"")
.build();
public static ConfigEntry<Double> minLight = new ConfigEntry.Builder<Double>()
.set(0.25)
.comment("" +
"Determines how dark the occlusion shadows can be. \n" +
"0 = totally black at the corners \n" +
"1 = no shadow" +
"")
.build();
public static ConfigEntry<Integer> blurRadius = new ConfigEntry.Builder<Integer>()
.set(2)
.comment("" +
"The radius, measured in pixels, that blurring is calculated for the SSAO. \n" +
"Higher numbers will reduce banding at the cost of GPU performance." +
"")
.build();
}
public static class GenericRendering
{
public static ConfigUIComment genericRendererHeader = new ConfigUIComment.Builder().setParentConfigClass(GenericRendering.class).build();
@@ -440,6 +386,15 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> expandDistantBeacons = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If true LOD beacon beams will be rendered wider at extreme distances, \n"
+ "making them easier to see. \n"
+ "If false all LOD beacon beams will only ever be 1 block wide. \n"
+ "")
.build();
public static ConfigEntry<Boolean> enableCloudRendering = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
@@ -447,19 +402,23 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> enableInstancedRendering = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "Can be disabled to use much slower but more compatible direct rendering. \n"
+ "Disabling this can be used to fix some crashes on Mac. \n"
+ "")
.build();
public static ConfigEntry<String> dimensionEnabledCloudRenderingCsv = new ConfigEntry.Builder<String>()
.set("minecraft:overworld")
.setAppearance(EConfigEntryAppearance.ALL)
.comment(""
+ "A comma separated separated list of dimension resource locations where DH clouds will render.\n"
+ "\n"
+ "Example: \"minecraft:overworld,minecraft:the_end\"\n"
+ "\n"
+ "Changes will only be seen when the world is re-loaded.\n"
+ "")
.build();
}
public static class Fog
{
private static final Double FOG_RANGE_MIN = 0.0;
private static final Double FOG_RANGE_MAX = Math.sqrt(2.0);
private static final Float FOG_RANGE_MIN = 0.0f;
private static final Float FOG_RANGE_MAX = (float)Math.sqrt(2.0);
@@ -488,16 +447,11 @@ public class Config
+ "Note: Other mods may conflict with this setting. \n"
+ "")
.build();
@Deprecated
public static ConfigEntry<Boolean> disableVanillaFog = new ConfigEntry.Builder<Boolean>()
.set(!enableVanillaFog.get())
.setAppearance(EConfigEntryAppearance.ONLY_IN_API)
.build();
public static ConfigEntry<Double> farFogStart = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.4, FOG_RANGE_MAX)
public static ConfigEntry<Float> farFogStart = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.4f, FOG_RANGE_MAX)
.comment(""
+ "At what distance should the far fog start? \n"
+ "\n"
@@ -506,8 +460,8 @@ public class Config
+ "1.414: Fog starts at the corner of the vanilla render distance.")
.build();
public static ConfigEntry<Double> farFogEnd = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0, FOG_RANGE_MAX)
public static ConfigEntry<Float> farFogEnd = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0f, FOG_RANGE_MAX)
.comment(""
+ "Where should the far fog end? \n"
+ "\n"
@@ -516,8 +470,8 @@ public class Config
+ "1.414: Fog ends at the corner of the vanilla render distance.")
.build();
public static ConfigEntry<Double> farFogMin = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(-5.0, 0.0, FOG_RANGE_MAX)
public static ConfigEntry<Float> farFogMin = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(-5.0f, 0.0f, FOG_RANGE_MAX)
.comment(""
+ "What is the minimum fog thickness? \n"
+ "\n"
@@ -525,8 +479,8 @@ public class Config
+ "1.0: Fully opaque fog.")
.build();
public static ConfigEntry<Double> farFogMax = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0, 5.0)
public static ConfigEntry<Float> farFogMax = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0f, 5.0f)
.comment(""
+ "What is the maximum fog thickness? \n"
+ "\n"
@@ -544,8 +498,8 @@ public class Config
+ EDhApiFogFalloff.EXPONENTIAL_SQUARED + ": 1/(e^((distance*density)^2)")
.build();
public static ConfigEntry<Double> farFogDensity = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(0.01, 2.5, 50.0)
public static ConfigEntry<Float> farFogDensity = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(0.01f, 2.5f, 50.0f)
.comment(""
+ "Used in conjunction with the Fog Falloff.")
.build();
@@ -554,14 +508,6 @@ public class Config
static
{
disableVanillaFog.addListener(
new ConfigChangeListener<Boolean>(disableVanillaFog,
(disableVanillaFog) -> enableVanillaFog.setApiValue(disableVanillaFog))
);
}
public static class HeightFog
{
public static ConfigUIComment heightFogHeader = new ConfigUIComment.Builder().setParentConfigClass(HeightFog.class).build();
@@ -599,13 +545,13 @@ public class Config
+ EDhApiHeightFogDirection.ABOVE_AND_BELOW_SET_HEIGHT + ": Height fog starts from a set height and goes towards both the sky and void")
.build();
public static ConfigEntry<Double> heightFogBaseHeight = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(-4096.0, 80.0, 4096.0)
public static ConfigEntry<Float> heightFogBaseHeight = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(-3_000_000.0f, 80.0f, 3_000_000.0f)
.comment("If the height fog is calculated around a set height, what is that height position?")
.build();
public static ConfigEntry<Double> heightFogStart = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.0, FOG_RANGE_MAX)
public static ConfigEntry<Float> heightFogStart = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.0f, FOG_RANGE_MAX)
.comment(""
+ "Should the start of the height fog be offset? \n"
+ "\n"
@@ -613,8 +559,8 @@ public class Config
+ "1.0: Fog start with offset of the entire world's height. (Includes depth)")
.build();
public static ConfigEntry<Double> heightFogEnd = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.6, FOG_RANGE_MAX)
public static ConfigEntry<Float> heightFogEnd = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.6f, FOG_RANGE_MAX)
.comment(""
+ "Should the end of the height fog be offset? \n"
+ "\n"
@@ -622,8 +568,8 @@ public class Config
+ "1.0: Fog end with offset of the entire world's height. (Include depth)")
.build();
public static ConfigEntry<Double> heightFogMin = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(0.0, 0.0, FOG_RANGE_MAX)
public static ConfigEntry<Float> heightFogMin = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(0.0f, 0.0f, FOG_RANGE_MAX)
.comment(""
+ "What is the minimum fog thickness? \n"
+ "\n"
@@ -631,8 +577,8 @@ public class Config
+ "1.0: Fully opaque fog.")
.build();
public static ConfigEntry<Double> heightFogMax = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0, 5.0)
public static ConfigEntry<Float> heightFogMax = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(FOG_RANGE_MIN, 1.0f, 5.0f)
.comment(""
+ "What is the maximum fog thickness? \n"
+ "\n"
@@ -650,8 +596,8 @@ public class Config
+ EDhApiFogFalloff.EXPONENTIAL_SQUARED + ": 1/(e^((height*density)^2)")
.build();
public static ConfigEntry<Double> heightFogDensity = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(0.01, 20.0, 50.0)
public static ConfigEntry<Float> heightFogDensity = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(0.01f, 20.0f, 50.0f)
.comment("What is the height fog's density?")
.build();
@@ -679,13 +625,13 @@ public class Config
+ "")
.build();
public static ConfigEntry<Double> noiseIntensity = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesn't support floats)
.setMinDefaultMax(0d, 5d, 100d) // TODO: Once this becomes a float make it 0-1 instead of 0-100 (I did this cus doubles only allow 2 decimal places)
public static ConfigEntry<Float> noiseIntensity = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(0f, 0.05f, 1f)
.comment(""
+ "How intense should the noise should be?")
.build();
public static ConfigEntry<Integer> noiseDropoff = new ConfigEntry.Builder<Integer>() // TODO: Make this a float (the ClassicConfigGUI doesn't support floats)
public static ConfigEntry<Integer> noiseDropoff = new ConfigEntry.Builder<Integer>()
.setMinDefaultMax(0, 1024, null)
.comment(""
+ "Defines how far should the noise texture render before it fades away. (in blocks) \n"
@@ -699,22 +645,33 @@ public class Config
{
public static ConfigUIComment cullingHeader = new ConfigUIComment.Builder().setParentConfigClass(Culling.class).build();
public static ConfigEntry<Double> overdrawPrevention = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(0.0, 0.0, 1.0) // TODO change -1 to auto
public static ConfigEntry<Float> overdrawPrevention = new ConfigEntry.Builder<Float>()
.setMinDefaultMax(-1.0f, -1.0f, 1.0f)
.comment(""
+ "Determines how far from the camera Distant Horizons will start rendering. \n"
+ "Measured as a percentage of the vanilla render distance.\n"
+ "\n"
+ "0 = auto, overdraw will change based on the vanilla render distance.\n"
+ "\n"
+ "Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance,\n"
+ "but may cause holes in the world. \n"
+ "Holes are most likely to appear when flying through unloaded terrain. \n"
+ "\n"
+ "Increasing the vanilla render distance increases the effectiveness of this setting."
+ "")
+ "Determines how far from the camera Distant Horizons will start rendering. \n"
+ "Measured as a percentage of the vanilla render distance.\n"
+ "\n"
+ "-1 = auto, overdraw will change based on the vanilla render distance.\n"
+ "\n"
+ "Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance,\n"
+ "but may cause holes in the world. \n"
+ "Holes are most likely to appear when flying through unloaded terrain. \n"
+ "\n"
+ "Increasing the vanilla render distance increases the effectiveness of this setting."
+ "")
.build();
public static ConfigEntry<Boolean> reduceOverdrawWithFastMovement = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If set to true the overdraw prevention radius will get closer\n"
+ "to the camera when flying/moving quickly.\n"
+ "\n"
+ "This helps reduce issues where Minecraft can't load or\n"
+ "generate chunks fast enough to keep up with DH.\n"
+ "")
.build();
public static ConfigEntry<Boolean> enableCaveCulling = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
@@ -769,54 +726,56 @@ public class Config
+ "Disable this if shadows render incorrectly.")
.build();
public static ConfigEntry<String> ignoredRenderBlockCsv = new ConfigEntry.Builder<String>() // TODO accept wildcards
public static ConfigUISpacer ignoreCsvStartSpacer = new ConfigUISpacer.Builder().build();
public static ConfigEntry<String> ignoredRenderBlockCsv = new ConfigEntry.Builder<String>()
.set("minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE) // only shown in file since the UI has a character limit
.setAppearance(EConfigEntryAppearance.ALL)
.addListener(RenderBlockCacheCsvHandler.INSTANCE)
.comment(""
+ "A comma separated list of block resource locations that won't be rendered by DH. \n"
+ "Air is always included in this list. \n"
+ "Requires a restart to change. \n"
+ "\n"
+ "Note:\n"
+ "If you see gaps, or holes you may have to change\n"
+ "worldCompression to ["+EDhApiWorldCompressionMode.MERGE_SAME_BLOCKS+"] and re-generate the LODs.\n"
+ "")
.build();
public static ConfigEntry<String> ignoredRenderCaveBlockCsv = new ConfigEntry.Builder<String>() // TODO accept wildcards
.set("minecraft:glow_lichen,minecraft:rail,minecraft:water,minecraft:lava,minecraft:bubble_column," +
"minecraft:cave_vines_plant,minecraft:vine,minecraft:cave_vines,minecraft:short_grass,minecraft:tall_grass," +
"minecraft:small_dripleaf,minecraft:big_dripleaf,minecraft:big_dripleaf_stem,minecraft:sculk_vein")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE) // only shown in file since the UI has a character limit
public static ConfigEntry<String> ignoredRenderCaveBlockCsv = new ConfigEntry.Builder<String>()
.set("")
.setAppearance(EConfigEntryAppearance.ALL)
.addListener(RenderBlockCacheCsvHandler.INSTANCE)
.comment(""
+ "A comma separated list of block resource locations that shouldn't be rendered \n"
+ "if they are in a 0 sky light underground area. \n"
+ "Air is always included in this list. \n"
+ "Requires a restart to change. \n"
+ "\n"
+ "Defaults to an empty list since most cave blocks will be automatically ignored due to being: \n"
+ "transparent, non-solid, or liquids, but new blocks can be added here if needed.\n"
+ "")
.build();
public static ConfigEntry<String> waterSubSurfaceBlockReplacementCsv = new ConfigEntry.Builder<String>()
.set("minecraft:kelp,minecraft:tall_seagrass,minecraft:seagrass")
.setAppearance(EConfigEntryAppearance.ALL)
.addListener(RenderBlockCacheCsvHandler.INSTANCE)
.comment(""
+ "A comma separated list of block resource locations that will be replaced by water \n"
+ "if they're visible on the water's surface. \n"
+ "")
.build();
public static ConfigEntry<String> waterSurfaceBlockReplacementCsv = new ConfigEntry.Builder<String>()
.set("minecraft:lily_pad")
.setAppearance(EConfigEntryAppearance.ALL)
.addListener(RenderBlockCacheCsvHandler.INSTANCE)
.comment(""
+ "A comma separated list of block resource locations that will be removed \n"
+ "when on top of water. \n"
+ "")
.build();
static
{
ignoredRenderBlockCsv.addListener(new ConfigChangeListener<String>(ignoredRenderBlockCsv,
(blockCsv) ->
{
IWrapperFactory wrapperFactory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
if (wrapperFactory != null)
{
wrapperFactory.resetRendererIgnoredBlocksSet();
DhApi.Delayed.renderProxy.clearRenderDataCache();
}
}));
ignoredRenderCaveBlockCsv.addListener(new ConfigChangeListener<String>(ignoredRenderCaveBlockCsv,
(blockCsv) ->
{
IWrapperFactory wrapperFactory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
if (wrapperFactory != null)
{
wrapperFactory.resetRendererIgnoredCaveBlocks();
DhApi.Delayed.renderProxy.clearRenderDataCache();
}
}));
}
}
public static class Experimental
@@ -824,7 +783,7 @@ public class Config
public static ConfigUIComment experimentalHeader = new ConfigUIComment.Builder().setParentConfigClass(Experimental.class).build();
public static ConfigEntry<Integer> earthCurveRatio = new ConfigEntry.Builder<Integer>()
.setMinDefaultMax(0, 0, 5000)
.setMinDefaultMax(-5000, 0, 5000)
.comment(""
+ "This is the earth size ratio when applying the curvature shader effect. \n"
+ "Note: Enabling this feature may cause rendering bugs. \n"
@@ -834,24 +793,39 @@ public class Config
+ "100 = 1 to 100 (63,710 blocks) \n"
+ "10000 = 1 to 10000 (637.1 blocks) \n"
+ "\n"
+ "Note: Due to current limitations, the min value is 50 \n"
+ "Note: Due to current limitations, the min value is ["+WorldCurvatureConfigEventHandler.MIN_VALID_CURVE_VALUE+"] \n"
+ "and the max value is 5000. Any values outside this range \n"
+ "will be set to 0 (disabled).")
.addListener(WorldCurvatureConfigEventHandler.INSTANCE)
.build();
// TODO should be replaced with a better long-term solution
@Deprecated
public static ConfigEntry<Boolean> onlyLoadCenterLods = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "For internal testing:\n"
+ "Skips loading adjacent LODs to significantly reduce load times (~5x)\n"
+ "but causes lighting on LOD borders to appear as full-bright\n"
+ "and other graphical bugs.\n"
+ "")
.addListener(ReloadLodsConfigEventHandler.DELAYED_INSTANCE)
.build();
public static ConfigEntry<String> ignoredDimensionCsv = new ConfigEntry.Builder<String>()
.set("")
.comment(""
+ "A comma separated list of dimension resource locations where DH won't render. \n"
+ "\n"
+ "Example: \"minecraft:the_nether,minecraft:the_end\"\n"
+ "\n"
+ "Note:\n"
+ "Some DH settings will be disabled and/or changed to improve \n"
+ "visuals when DH rendering is disabled. \n"
+ "")
.addListener(IgnoredDimensionCsvHandler.INSTANCE)
.build();
public static ConfigEntry<EDhApiRenderApi> renderingApi = new ConfigEntry.Builder<EDhApiRenderApi>()
.set(EDhApiRenderApi.AUTO)
.comment(""
+ "Requires a restart to change. \n"
+ " \n"
+ "Options: \n"
+ EDhApiRenderApi.AUTO + " - changes based on the most likely API for that MC version \n"
+ EDhApiRenderApi.OPEN_GL + " - Default \n"
+ EDhApiRenderApi.BLAZE_3D + " - Only supported on MC 1.21.11 \n"
+ "")
.build();
}
}
@@ -913,11 +887,11 @@ public class Config
+ "What renderer is active? \n"
+ "\n"
+ EDhApiRendererMode.DEFAULT + ": Default lod renderer \n"
+ EDhApiRendererMode.DEBUG + ": Debug testing renderer \n"
+ EDhApiRendererMode.DEBUG_TRIANGLE + ": Debug testing renderer \n"
+ EDhApiRendererMode.DISABLED + ": Disable rendering")
.build();
public static ConfigEntry<EDhApiDebugRendering> debugRendering = new ConfigEntry.Builder<EDhApiDebugRendering>()
public static ConfigEntry<EDhApiDebugRendering> debugRenderingColors = new ConfigEntry.Builder<EDhApiDebugRendering>()
.set(EDhApiDebugRendering.OFF)
.comment(""
+ "Should specialized colors/rendering modes be used? \n"
@@ -930,6 +904,13 @@ public class Config
.addListener(ReloadLodsConfigEventHandler.DELAYED_INSTANCE)
.build();
public static ConfigEntry<Boolean> enableWhiteWorld = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "Stops vertex colors from being passed. \n"
+ "Useful for debugging shaders")
.build();
public static ConfigEntry<Boolean> lodOnlyMode = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
@@ -947,20 +928,15 @@ public class Config
+ "")
.build();
// TODO add LOD-only mode to this
public static ConfigEntry<Boolean> enableDebugKeybindings = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "If true the F8 key can be used to cycle through the different debug modes. \n"
+ "and the F6 key can be used to enable and disable LOD rendering.")
.build();
public static ConfigEntry<Boolean> enableWhiteWorld = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "Stops vertex colors from being passed. \n"
+ "Useful for debugging shaders")
.build();
.set(false)
.comment(""
+ "If true several keys can be used to toggle debug states. \n"
+ "F6 - enable/disable LOD rendering \n"
+ "F7 - enable/disable LOD only rendering \n"
+ "F8 - cycle through the different debug rendering modes \n"
+ "")
.build();
public static ConfigEntry<Boolean> showOverlappingQuadErrors = new ConfigEntry.Builder<Boolean>()
.set(false)
@@ -1022,15 +998,6 @@ public class Config
.set(false)
.comment("Render LOD section status?")
.build();
public static ConfigEntry<Boolean> showRenderSectionToggling = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment("" +
"A white box will be drawn when an LOD starts rendering \n" +
"and a purple box when an LOD stops rendering. \n" +
"\n" +
"This can be used to debug Quad Tree holes.\n" +
"")
.build();
public static ConfigEntry<Boolean> showQuadTreeRenderStatus = new ConfigEntry.Builder<Boolean>()
.set(false)
@@ -1083,13 +1050,6 @@ public class Config
+ "")
.build();
public static ConfigEntry<EDhApiGpuUploadMethod> glUploadMode = new ConfigEntry.Builder<EDhApiGpuUploadMethod>()
.set(EDhApiGpuUploadMethod.AUTO)
.comment(""
+ "\n"
+ "")
.build();
}
public static class ColumnBuilderDebugging
@@ -1156,6 +1116,11 @@ public class Config
.comment("Shows info about each thread pool.")
.build();
public static ConfigEntry<Boolean> showRenderThreadTasks = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment("Shows info about the render thread tasks.")
.build();
public static ConfigEntry<Boolean> showCombinedObjectPools = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment("Shows the combined memory use and array counts for all DH pooled objects.")
@@ -1167,7 +1132,7 @@ public class Config
public static ConfigEntry<Boolean> showQueuedChunkUpdateCount = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment("Shows how many chunks are queud for processing and the max count that can be queued.")
.comment("Shows how many chunks are queued for processing and the max count that can be queued.")
.build();
public static ConfigEntry<Boolean> showLevelStatus = new ConfigEntry.Builder<Boolean>()
@@ -1175,6 +1140,11 @@ public class Config
.comment("Shows what levels are loaded and world gen/rendering info about those levels.")
.build();
public static ConfigEntry<Boolean> onlyShowRenderingLevels = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment("Only show levels that DH is actively rendering.")
.build();
}
/** This class is used to debug the different features of the config GUI */
@@ -1233,23 +1203,19 @@ public class Config
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE) // no GUI renderer set up currently
.build();
public static ConfigUIButton uiButtonTest = new ConfigUIButton(() ->
public static ConfigUIButton uiButtonTest = new ConfigUIButton(() ->
{
// running on a separate thread is necessary to prevent locking
new Thread(() ->
{
if (!GraphicsEnvironment.isHeadless())
{
LOGGER.info("Attempting to show tinyfd message box...");
boolean buttonPress = TinyFileDialogs.tinyfd_messageBox("Button pressed!", "UITester dialog", "ok", "info", false);
LOGGER.info("dialog returned with ["+(buttonPress ? "TRUE" : "FALSE")+"]");
}
else
{
LOGGER.info("button pressed!");
}
}).start();
new Thread(() -> onButtonPressed()).start();
});
public static void onButtonPressed()
{
IMinecraftClientWrapper mcClient = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
LOGGER.info("Attempting to show tinyfd message box...");
mcClient.showDialog("Button pressed!", "UITester dialog", "ok", "info");
LOGGER.info("dialog closed");
}
public static ConfigCategory categoryTest = new ConfigCategory.Builder().set(CategoryTest.class).build();
@@ -1365,6 +1331,37 @@ public class Config
+ "")
.build();
public static ConfigEntry<Integer> generationCenterChunkX = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.centerChunk.x")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(Integer.MIN_VALUE, 0, Integer.MAX_VALUE)
.comment("" +
"The center X chunk position that the world gen max radius is centered around. \n" +
"")
.build();
public static ConfigEntry<Integer> generationCenterChunkZ = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.centerChunk.z")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(Integer.MIN_VALUE, 0, Integer.MAX_VALUE)
.comment("" +
"The center Z chunk position that the world gen max radius is centered around. \n" +
"")
.build();
public static ConfigEntry<Integer> generationMaxChunkRadius = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.radiusInChunks")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(0, 0, Integer.MAX_VALUE)
.comment("" +
"The max radius in chunks around the central point where world generation is allowed. \n" +
"If this value is set to 0, generation bounds are disabled and the render distance will be used. \n" +
"\n" +
"This should only be set if you have a pre-generated world that has a very limited size. \n" +
"Setting this on a normal MC world will prevent the world generator from filling \n" +
"out your render distance. \n" +
"")
.build();
}
public static class LodBuilding
@@ -1375,7 +1372,7 @@ public class Config
.set(false)
// enabling this can be quite detrimental to performance,
// so hiding it in the config file should reduce people accidentally enabling it
.setAppearance(isRunningInDevEnvironment() ? EConfigEntryAppearance.ALL : EConfigEntryAppearance.ONLY_IN_FILE)
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.comment(""
+ "Enabling this will drastically increase chunk processing time\n"
+ "and you may need to increase your CPU load to handle it.\n"
@@ -1390,37 +1387,9 @@ public class Config
.build();
public static ConfigEntry<EDhApiDataCompressionMode> dataCompression = new ConfigEntry.Builder<EDhApiDataCompressionMode>()
.set(EDhApiDataCompressionMode.Z_STD)
.comment(""
+ "What algorithm should be used to compress new LOD data? \n"
+ "This setting will only affect new or updated LOD data, \n"
+ "any data already generated when this setting is changed will be\n"
+ "unaffected until it needs to be re-written to the database.\n"
+ "\n"
+ EDhApiDataCompressionMode.UNCOMPRESSED + " \n"
+ "Should only be used for testing, is worse in every way vs ["+EDhApiDataCompressionMode.LZ4+"].\n"
+ "Expected Compression Ratio: 1.0\n"
+ "Estimated average DTO read speed: 6.09 milliseconds\n"
+ "Estimated average DTO write speed: 6.01 milliseconds\n"
+ "\n"
+ EDhApiDataCompressionMode.LZ4 + " \n"
+ "A good option if you're CPU limited and have plenty of hard drive space.\n"
+ "Expected Compression Ratio: 0.4513\n"
+ "Estimated average DTO read speed: 3.25 ms\n"
+ "Estimated average DTO write speed: 5.99 ms\n"
+ "\n"
+ EDhApiDataCompressionMode.Z_STD + " \n"
+ "A good option if you're CPU limited and have plenty of hard drive space.\n"
+ "Expected Compression Ratio: 0.2606\n"
+ "Estimated average DTO read speed: 9.31 ms\n"
+ "Estimated average DTO write speed: 15.13 ms\n"
+ "\n"
+ EDhApiDataCompressionMode.LZMA2 + " \n"
+ "Slow but very good compression.\n"
+ "Expected Compression Ratio: 0.2\n"
+ "Estimated average DTO read speed: 13.29 ms\n"
+ "Estimated average DTO write speed: 70.95 ms\n"
+ "")
.set(EDhApiDataCompressionMode.Z_STD_BLOCK)
// only visible via the API since there is no reason to use any compressor except ZStandard as of 2025-11-24
.setAppearance(EConfigEntryAppearance.ONLY_IN_API)
.build();
public static ConfigEntry<EDhApiWorldCompressionMode> worldCompression = new ConfigEntry.Builder<EDhApiWorldCompressionMode>()
@@ -1443,49 +1412,6 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> recalculateChunkHeightmaps = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "True: Recalculate chunk height maps before chunks can be used by DH.\n"
+ " This can fix problems with worlds created by World Painter or \n"
+ " other external tools where the heightmap format may be incorrect. \n"
+ "False: Assume any height maps handled by Minecraft are correct. \n"
+ "\n"
+ "Fastest: False\n"
+ "Most Compatible: True\n"
+ "")
.build();
public static ConfigEntry<Boolean> pullLightingForPregeneratedChunks = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "If true LOD generation for pre-existing chunks will attempt to pull the lighting data \n"
+ "saved in Minecraft's Region files. \n"
+ "If false DH will pull in chunks without lighting and re-light them. \n"
+ " \n"
+ "Setting this to true will result in faster LOD generation \n"
+ "for already generated worlds, but is broken by most lighting mods. \n"
+ " \n"
+ "Set this to false if LODs are black. \n"
+ "")
.build();
public static ConfigEntry<Boolean> assumePreExistingChunksAreFinished = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "When DH pulls in pre-existing chunks it will attempt to \n"
+ "run any missing world generation steps; for example: \n"
+ "if a chunk has the status SURFACE, DH will skip BIOMES \n"
+ "and SURFACE, but will run FEATURES. \n"
+ " \n"
+ "However if for some reason the chunks are malformed \n"
+ "or there's some other issue that causes the status \n"
+ "to be incorrect that can either cause world gen \n"
+ "lock-ups and/or crashes. \n"
+ "If either of those happen try setting this to True. \n"
+ "")
.build();
public static ConfigCategory experimental = new ConfigCategory.Builder().set(Experimental.class).build();
@@ -1527,6 +1453,7 @@ public class Config
+ "How many threads should be used by Distant Horizons? \n"
+ "")
.build();
public static final ConfigEntry<Double> threadRunTimeRatio = new ConfigEntry.Builder<Double>()
.setChatCommandName("threading.threadRunTimeRatio")
.setMinDefaultMax(0.01, ThreadPresetConfigEventHandler.getDefaultRunTimeRatio(), 1.0)
@@ -1540,6 +1467,19 @@ public class Config
"")
.build();
public static final ConfigEntry<Integer> threadPriority = new ConfigEntry.Builder<Integer>()
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE) // only in file since this requires a MC reboot to change
.setMinDefaultMax(Thread.MIN_PRIORITY, // 1
Thread.NORM_PRIORITY, // 5 (1 higher than C2ME's default priority of 4 which can help reduce issues with Chunky)
Thread.MAX_PRIORITY) // 10
.comment(""
+ "What Java thread priority should DH's primary thread pools run with? \n"
+ "\n"
+ "You probably don't need to change this unless you are also \n"
+ "running C2ME and are seeing thread starvation in either C2ME or DH. \n"
+ "")
.build();
}
@@ -1576,14 +1516,6 @@ public class Config
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerLevel> logWorldGenPerformanceToFile = new ConfigEntry.Builder<EDhApiLoggerLevel>()
.setChatCommandName("logging.logWorldGenPerformance")
.set(EDhApiLoggerLevel.INFO)
.comment(""
+ "If enabled, the mod will log performance about the world generation process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerLevel> logWorldGenChunkLoadEventToFile = new ConfigEntry.Builder<EDhApiLoggerLevel>()
.setChatCommandName("logging.logWorldGenLoadEvent")
.set(EDhApiLoggerLevel.INFO)
@@ -1621,6 +1553,14 @@ public class Config
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerLevel> logConnectionConfigChangesToFile = new ConfigEntry.Builder<EDhApiLoggerLevel>()
.setChatCommandName("logging.logConnectionConfigChanges")
.set(EDhApiLoggerLevel.WARN)
.comment(""
+ "If enabled, config changes sent by the server will be logged. \n"
+ "")
.build();
public static ConfigCategory warning = new ConfigCategory.Builder().set(Warning.class).build();
@@ -1669,6 +1609,14 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> showSlowWorldGenSettingWarnings = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If enabled, a chat message will be displayed when DH has too many chunks \n"
+ "queued for updating. \n"
+ "")
.build();
public static ConfigEntry<Boolean> showModCompatibilityWarningsOnStartup = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
@@ -1677,6 +1625,24 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> logGarbageCollectorWarning = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If enabled, a message will be logged if the garbage \n"
+ "collector Java is currently using is known \n"
+ "to cause frame stuttering and/or other issues. \n"
+ "")
.build();
public static ConfigEntry<Boolean> showGarbageCollectorWarning = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If enabled, a chat message will be displayed if the garbage \n"
+ "collector Java is currently using is known \n"
+ "to cause frame stuttering and/or other issues. \n"
+ "")
.build();
}
}
@@ -1729,6 +1695,15 @@ public class Config
// Generation
public static ConfigEntry<Boolean> enableServerGeneration = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "When enabled, Distant Horizons will attempt to download missing LODs from the server.\n"
+ "\n"
+ "Note: the server must have Distant Generation enabled for it to work."
+ "")
.build();
public static ConfigEntry<Integer> generationRequestRateLimit = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.requestRateLimit")
.setMinDefaultMax(1, 20, 100)
@@ -1746,32 +1721,6 @@ public class Config
"")
.build();
public static ConfigEntry<Integer> generationBoundsX = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.x")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(Integer.MIN_VALUE, 0, Integer.MAX_VALUE)
.comment("" +
"Defines the X-coordinate of the central point for generation boundaries, in blocks. \n" +
"")
.build();
public static ConfigEntry<Integer> generationBoundsZ = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.z")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(Integer.MIN_VALUE, 0, Integer.MAX_VALUE)
.comment("" +
"Defines the Z-coordinate of the central point for generation boundaries, in blocks. \n" +
"")
.build();
public static ConfigEntry<Integer> generationBoundsRadius = new ConfigEntry.Builder<Integer>()
.setChatCommandName("generation.bounds.radius")
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.setMinDefaultMax(0, 0, Integer.MAX_VALUE)
.comment("" +
"Defines the radius around the central point within which generation is allowed, in blocks. \n" +
"If this value is set to 0, generation bounds are disabled." +
"")
.build();
// Real-time updates
public static ConfigEntry<Boolean> enableRealTimeUpdates = new ConfigEntry.Builder<Boolean>()
@@ -1892,7 +1841,8 @@ public class Config
ThreadPresetConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
RenderQualityPresetConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
QuickRenderToggleConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
QuickShowWorldGenProgressConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
IgnoredDimensionCsvHandler.INSTANCE.onConfigValueSet();
}
catch (Exception e)
{
@@ -62,7 +62,7 @@ public class ConfigHandler
* <br> {@link String}
* <br>
* <br> // Below, "T" should be a value from above
* <br> // Note: This is not checked, so we trust that you are doing the right thing (TODO: Check it)
* <br> // Note: This is not checked, so we trust that you are doing the right thing
* <br> List<T>
* <br> ArrayList<T>
* <br> Map<String, T>
@@ -261,7 +261,6 @@ public class ConfigHandler
if (ConfigUIComment.class.isAssignableFrom(entry.getClass())
&& ((ConfigUIComment)entry).parentConfigPath != null)
{
// TODO this could potentially add the same item multiple times
entryPrefix = "distanthorizons.config." + ((ConfigUIComment)entry).parentConfigPath;
}
@@ -46,6 +46,12 @@ public class DhApiConfigValue<coreType, apiType> implements IDhApiConfigValue<ap
private final IConverter<coreType, apiType> configConverter;
//==============//
// constructors //
//==============//
//region
/**
* This constructor should only be called internally. <br>
* There is no reason for API users to create this object. <br><br>
@@ -69,11 +75,29 @@ public class DhApiConfigValue<coreType, apiType> implements IDhApiConfigValue<ap
this.configConverter = newConverter;
}
//endregion
public apiType getValue() { return this.configConverter.convertToApiType(this.configBase.get()); }
public apiType getTrueValue() { return this.configConverter.convertToApiType(this.configBase.getTrueValue()); }
public apiType getApiValue() { return this.configConverter.convertToApiType(this.configBase.getApiValue()); }
//===========//
// overrides //
//===========//
//region
@Override public apiType getValue() { return this.configConverter.convertToApiType(this.configBase.get()); }
@Override public apiType getTrueValue() { return this.configConverter.convertToApiType(this.configBase.getTrueValue()); }
@Override public apiType getApiValue()
{
// if no API value is set, this should return null
if (this.configBase.getApiValue() == null)
{
return null;
}
return this.configConverter.convertToApiType(this.configBase.getApiValue());
}
@Override
public boolean setValue(apiType newValue)
{
if (this.configBase.getAllowApiOverride())
@@ -87,12 +111,12 @@ public class DhApiConfigValue<coreType, apiType> implements IDhApiConfigValue<ap
}
}
@Override
public boolean clearValue()
{
if (this.configBase.getAllowApiOverride())
{
// no converter should be used here since null objects may need to be handled differently
// TODO the API should just have a bool to keep track of whether the API value is in use instead of using NULL
this.configBase.setApiValue(null);
return true;
}
@@ -102,13 +126,15 @@ public class DhApiConfigValue<coreType, apiType> implements IDhApiConfigValue<ap
}
}
@Override
public boolean getCanBeOverrodeByApi() { return this.configBase.getAllowApiOverride(); }
public apiType getDefaultValue() { return this.configConverter.convertToApiType(this.configBase.getDefaultValue()); }
public apiType getMaxValue() { return this.configConverter.convertToApiType(this.configBase.getMax()); }
public apiType getMinValue() { return this.configConverter.convertToApiType(this.configBase.getMin()); }
@Override public apiType getDefaultValue() { return this.configConverter.convertToApiType(this.configBase.getDefaultValue()); }
@Override public apiType getMaxValue() { return this.configConverter.convertToApiType(this.configBase.getMax()); }
@Override public apiType getMinValue() { return this.configConverter.convertToApiType(this.configBase.getMin()); }
@Override
public void addChangeListener(Consumer<apiType> onValueChangeFunc)
{
this.configBase.addValueChangeListener((coreValue) ->
@@ -118,4 +144,6 @@ public class DhApiConfigValue<coreType, apiType> implements IDhApiConfigValue<ap
});
}
//endregion
}
@@ -17,34 +17,27 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.enums.worldGeneration;
package com.seibel.distanthorizons.core.config.api.converters;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRendererMode;
import com.seibel.distanthorizons.coreapi.interfaces.config.IConverter;
/**
* MULTI_THREADED, <br>
* SINGLE_THREADED, <br>
* SERVER_THREAD, <br>
* Used to support deprecated config options that may be identical
* in implementation but with the On/Off values flipped.
*
* @author James Seibel
* @version 7-25-2022
* @version 2025-12-22
*/
public enum EWorldGenThreadMode
public class InvertedBoolConverter implements IConverter<Boolean, Boolean>
{
/**
* This world generator can be run on an unlimited number
* of concurrent threads.
*/
MULTI_THREADED,
/**
* This world generator can only be run on one thread at
* a time, however that thread can run concurrently
* to Minecraft's server thread.
*/
SINGLE_THREADED,
@Override
public Boolean convertToCoreType(Boolean core)
{ return !core; }
@Override
public Boolean convertToApiType(Boolean api)
{ return !api; }
/**
* This world generator can only be run on Minecraft's
* server thread.
*/
SERVER_THREAD,
}
@@ -0,0 +1,84 @@
package com.seibel.distanthorizons.core.config.eventHandlers;
import com.seibel.distanthorizons.core.config.listeners.IConfigListener;
import com.seibel.distanthorizons.core.util.TimerUtil;
import java.util.Timer;
import java.util.TimerTask;
public abstract class AbstractDelayedConfigEventHandler implements IConfigListener
{
public static final long DEFAULT_TIMEOUT_IN_MS = 2_000L;
/** how long to wait in milliseconds before applying the config changes */
private final long timeoutInMs;
private Timer timer;
//=============//
// constructor //
//=============//
//region
public AbstractDelayedConfigEventHandler(long timeoutInMs) { this.timeoutInMs = timeoutInMs; }
//endregion
//==================//
// abstract methods //
//==================//
//region
public abstract void onConfigTimeout();
//endregion
//========//
// events //
//========//
//region
@Override
public void onConfigValueSet()
{
if (this.timeoutInMs > 0)
{
this.refreshRenderDataAfterTimeout();
}
else
{
this.onConfigTimeout();
}
}
/** Calling this method multiple times will reset the timer */
private synchronized void refreshRenderDataAfterTimeout() // synchronized to prevent potential threading issues when adding/removing the timer
{
// stop the previous timer if one exists
if (this.timer != null)
{
this.timer.cancel();
}
// create a new timer task
TimerTask timerTask = new TimerTask()
{
public void run()
{
AbstractDelayedConfigEventHandler.this.onConfigTimeout();
}
};
this.timer = TimerUtil.CreateTimer("AbstractDelayedConfigTimer");
this.timer.schedule(timerTask, this.timeoutInMs);
}
//endregion
}
@@ -0,0 +1,125 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.eventHandlers;
import com.seibel.distanthorizons.api.enums.config.EDhApiMcRenderingFadeMode;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.listeners.IConfigListener;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.util.StringUtil;
public class IgnoredDimensionCsvHandler extends DhApiBeforeRenderEvent implements IConfigListener
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
public static IgnoredDimensionCsvHandler INSTANCE = new IgnoredDimensionCsvHandler();
private String[] dimensionNames = null;
//=============//
// constructor //
//=============//
/** private since we only ever need one handler at a time */
private IgnoredDimensionCsvHandler() { }
//=================//
// config handling //
//=================//
@Override
public void onConfigValueSet()
{
String ignoredDimensionCsvString = Config.Client.Advanced.Graphics.Experimental.ignoredDimensionCsv.get();
if (ignoredDimensionCsvString == null
|| ignoredDimensionCsvString.isEmpty())
{
LOGGER.info("Dimension ignoring disabled, DH will render all dimensions.");
this.dimensionNames = null;
}
else
{
try
{
this.dimensionNames = ignoredDimensionCsvString.split(",");
LOGGER.info("DH set to ignore dimensions: ["+ StringUtil.join(", ", this.dimensionNames)+"].");
}
catch (Exception e)
{
LOGGER.error("Failed to separate ignored dimensions from CSV string, error: ["+e.getMessage()+"].", e);
this.dimensionNames = null;
}
}
}
//===================//
// external handling //
//===================//
@Override
public void beforeRender(DhApiCancelableEventParam<DhApiRenderParam> event)
{
String dimName = event.value.clientLevelWrapper.getDimensionName();
if (IgnoredDimensionCsvHandler.INSTANCE.dimensionNameShouldBeIgnored(dimName))
{
event.cancelEvent();
Config.Client.Advanced.Graphics.Fog.enableVanillaFog.setApiValue(true);
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.setApiValue(EDhApiMcRenderingFadeMode.NONE);
}
else
{
Config.Client.Advanced.Graphics.Fog.enableVanillaFog.setApiValue(null);
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.setApiValue(null);
}
}
public boolean dimensionNameShouldBeIgnored(String dimName)
{
if (this.dimensionNames == null
|| this.dimensionNames.length == 0)
{
return false;
}
for (int i = 0; i < this.dimensionNames.length; i++)
{
String dimNameToIgnore = this.dimensionNames[i];
if (dimName.equalsIgnoreCase(dimNameToIgnore))
{
return true;
}
}
return false;
}
}
@@ -27,72 +27,36 @@ import com.seibel.distanthorizons.core.util.TimerUtil;
import java.util.Timer;
import java.util.TimerTask;
public class ReloadLodsConfigEventHandler implements IConfigListener
public class ReloadLodsConfigEventHandler extends AbstractDelayedConfigEventHandler
{
/**
* should be used for user facing UI options
* this allows the user a second to click through options before they're applied
*/
public static ReloadLodsConfigEventHandler DELAYED_INSTANCE = new ReloadLodsConfigEventHandler(2_000L);
public static ReloadLodsConfigEventHandler DELAYED_INSTANCE = new ReloadLodsConfigEventHandler(AbstractDelayedConfigEventHandler.DEFAULT_TIMEOUT_IN_MS);
/** should be used for debug options so their change can be seen instantly */
public static ReloadLodsConfigEventHandler INSTANT_INSTANCE = new ReloadLodsConfigEventHandler(0);
/** how long to wait in milliseconds before applying the config changes */
private final long timeoutInMs;
private Timer cacheClearingTimer;
//=============//
// constructor //
//=============//
//region
public ReloadLodsConfigEventHandler(long timeoutInMs)
{
this.timeoutInMs = timeoutInMs;
}
public ReloadLodsConfigEventHandler(long timeoutInMs) { super(timeoutInMs); }
//endregion
//========//
// events //
//========//
//region
@Override
public void onConfigValueSet()
{
if (this.timeoutInMs > 0)
{
this.refreshRenderDataAfterTimeout();
}
else
{
clearRenderDataCache();
}
}
/** Calling this method multiple times will reset the timer */
private synchronized void refreshRenderDataAfterTimeout() // synchronized to prevent potential threading issues when adding/removing the timer
{
// stop the previous timer if one exists
if (this.cacheClearingTimer != null)
{
this.cacheClearingTimer.cancel();
}
// create a new timer task
TimerTask timerTask = new TimerTask()
{
public void run()
{
clearRenderDataCache();
}
};
this.cacheClearingTimer = TimerUtil.CreateTimer("RenderCacheClearConfigTimer");
this.cacheClearingTimer.schedule(timerTask, this.timeoutInMs);
}
private static void clearRenderDataCache()
public void onConfigTimeout()
{
IDhApiRenderProxy renderProxy = DhApi.Delayed.renderProxy;
if (renderProxy != null)
@@ -101,5 +65,8 @@ public class ReloadLodsConfigEventHandler implements IConfigListener
}
}
//endregion
}
@@ -0,0 +1,77 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.eventHandlers;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiMcRenderingFadeMode;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.listeners.IConfigListener;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.coreapi.util.StringUtil;
import java.util.Timer;
public class RenderBlockCacheCsvHandler extends AbstractDelayedConfigEventHandler
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
public static RenderBlockCacheCsvHandler INSTANCE = new RenderBlockCacheCsvHandler();
//=============//
// constructor //
//=============//
//region
/** private since we only ever need one handler at a time */
private RenderBlockCacheCsvHandler() { super(AbstractDelayedConfigEventHandler.DEFAULT_TIMEOUT_IN_MS); }
//endregion
//=================//
// config handling //
//=================//
//region
@Override
public void onConfigTimeout()
{
IWrapperFactory wrapperFactory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
if (wrapperFactory != null)
{
wrapperFactory.resetCachedIgnoredBlocksSets();
DhApi.Delayed.renderProxy.clearRenderDataCache();
}
}
//endregion
}
@@ -35,7 +35,7 @@ public class WorldCurvatureConfigEventHandler implements IConfigListener
{
public static WorldCurvatureConfigEventHandler INSTANCE = new WorldCurvatureConfigEventHandler();
private static final int MIN_VALID_CURVE_VALUE = 50;
public static final int MIN_VALID_CURVE_VALUE = 50;
/** private since we only ever need one handler at a time */
@@ -52,6 +52,11 @@ public class WorldCurvatureConfigEventHandler implements IConfigListener
// shouldn't update the UI, otherwise we may end up fighting the user
Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.set(MIN_VALID_CURVE_VALUE);
}
else if (curveRatio < 0 && curveRatio > -MIN_VALID_CURVE_VALUE)
{
// same as above, but in the negative direction
Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.set(-MIN_VALID_CURVE_VALUE);
}
}
@@ -1,66 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.eventHandlers.presets;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRendererMode;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorProgressDisplayLocation;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.listeners.ConfigChangeListener;
public class QuickShowWorldGenProgressConfigEventHandler
{
public static QuickShowWorldGenProgressConfigEventHandler INSTANCE = new QuickShowWorldGenProgressConfigEventHandler();
private final ConfigChangeListener<Boolean> quickChangeListener;
private final ConfigChangeListener<EDhApiDistantGeneratorProgressDisplayLocation> fullChangeListener;
/** private since we only ever need one handler at a time */
private QuickShowWorldGenProgressConfigEventHandler()
{
this.quickChangeListener = new ConfigChangeListener<>(Config.Client.quickShowWorldGenProgress,
(val) ->
{
boolean quickShowProgress = Config.Client.quickShowWorldGenProgress.get();
Config.Common.WorldGenerator.showGenerationProgress.set(
quickShowProgress
? EDhApiDistantGeneratorProgressDisplayLocation.OVERLAY
: EDhApiDistantGeneratorProgressDisplayLocation.DISABLED);
});
this.fullChangeListener = new ConfigChangeListener<>(Config.Common.WorldGenerator.showGenerationProgress,
(val) ->
{
boolean showProgress = Config.Common.WorldGenerator.showGenerationProgress.get() != EDhApiDistantGeneratorProgressDisplayLocation.DISABLED;
Config.Client.quickShowWorldGenProgress.setWithoutFiringEvents(showProgress);
});
}
/**
* Set the UI only config based on what is set in the file. <br>
* This should only be called once.
*/
public void setUiOnlyConfigValues()
{
boolean showProgress = Config.Common.WorldGenerator.showGenerationProgress.get() != EDhApiDistantGeneratorProgressDisplayLocation.DISABLED;
Config.Client.quickShowWorldGenProgress.set(showProgress);
}
}
@@ -78,7 +78,7 @@ public class RenderQualityPresetConfigEventHandler extends AbstractPresetConfigE
this.put(EDhApiQualityPreset.HIGH, EDhApiTransparency.COMPLETE);
this.put(EDhApiQualityPreset.EXTREME, EDhApiTransparency.COMPLETE);
}});
private final ConfigPresetOptions<EDhApiQualityPreset, Boolean> ssaoEnabled = new ConfigPresetOptions<>(Config.Client.Advanced.Graphics.Ssao.enableSsao,
private final ConfigPresetOptions<EDhApiQualityPreset, Boolean> ssaoEnabled = new ConfigPresetOptions<>(Config.Client.Advanced.Graphics.enableSsao,
new HashMap<EDhApiQualityPreset, Boolean>()
{{
this.put(EDhApiQualityPreset.MINIMUM, false);
@@ -24,12 +24,14 @@ import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.apache.logging.log4j.LogManager;
import com.seibel.distanthorizons.core.logging.DhLogger;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
@@ -239,8 +241,8 @@ public class ConfigFileHandler
}
else if (entry.getTrueValue() == null)
{
// TODO when can this happen?
throw new IllegalArgumentException("BlockBiomeWrapperPair [" + entry.getNameAndCategory() + "] is null, this may be a problem with [" + ModInfo.NAME + "]. Please contact the authors.");
// shouldn't happen, but just in case
throw new IllegalArgumentException("ConfigEntry [" + entry.getNameAndCategory() + "] is null, how did this happen?");
}
workConfig.set(entry.getNameAndCategory(), ConfigTypeConverters.attemptToConvertToString(entry.getType(), entry.getTrueValue()));
@@ -358,7 +360,8 @@ public class ConfigFileHandler
{
LOGGER.error("File creation failed at ["+this.configPath+"], error: ["+e.getMessage()+"].", e);
// TODO is there a reason this is lazily gotten?
// delayed MC getter since this object may be created before
// the singleton has been bound
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
mc.crashMinecraft("Loading file and resetting config file failed at path [" + this.configPath + "]. Please check the file is ok and you have the permissions", e);
}
@@ -1,196 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.gui;
import com.seibel.distanthorizons.core.jar.EPlatform;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.system.jawt.JAWT;
import org.lwjgl.system.macosx.*;
import java.awt.*;
import java.lang.reflect.*;
import java.util.regex.*;
import static org.lwjgl.glfw.GLFWNativeCocoa.*;
import static org.lwjgl.glfw.GLFWNativeWin32.*;
import static org.lwjgl.glfw.GLFWNativeX11.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.jawt.JAWTFunctions.*;
import static org.lwjgl.system.macosx.ObjCRuntime.*;
// Some of the code is from https://github.com/LWJGL/lwjgl3/blob/master/modules/samples/src/test/java/org/lwjgl/demo/system/jawt/EmbeddedFrameUtil.java
// which is licensed under https://www.lwjgl.org/license
/**
* Some utils for embedding awt and swing items into lwjgl windows
*
* @author Ran
* @author coolGi
*/
public final class EmbeddedFrameUtil
{
private static final int JAVA_VERSION;
private static final JAWT awt;
static
{
Pattern p = Pattern.compile("^(?:1[.])?([1-9][0-9]*)[.-]");
Matcher m = p.matcher(System.getProperty("java.version"));
if (!m.find())
{
throw new IllegalStateException("Failed to parse java.version");
}
JAVA_VERSION = Integer.parseInt(m.group(1));
awt = JAWT.calloc();
awt.version(JAVA_VERSION < 9 ? JAWT_VERSION_1_4 : JAWT_VERSION_9);
if (!JAWT_GetAWT(awt))
{
throw new RuntimeException("GetAWT failed");
}
}
private static String getEmbeddedFrameImpl()
{
switch (EPlatform.get())
{
case LINUX:
return "sun.awt.X11.XEmbeddedFrame";
case WINDOWS:
return "sun.awt.windows.WEmbeddedFrame";
case MACOS:
return "sun.lwawt.macosx.CViewEmbeddedFrame";
default:
throw new IllegalStateException();
}
}
private static long getEmbeddedFrameHandle(long window)
{
switch (EPlatform.get())
{
case LINUX:
return glfwGetX11Window(window);
case WINDOWS:
return glfwGetWin32Window(window);
case MACOS:
long objc_msgSend = ObjCRuntime.getLibrary().getFunctionAddress("objc_msgSend");
return invokePPP(glfwGetCocoaWindow(window), sel_getUid("contentView"), objc_msgSend);
default:
throw new IllegalStateException();
}
}
public static Frame embeddedFrameCreate(long window)
{
if (JAVA_VERSION < 9)
{
try
{
@SuppressWarnings("unchecked")
Class<? extends Frame> EmdeddedFrame = (Class<? extends Frame>) Class.forName(getEmbeddedFrameImpl());
Constructor<? extends Frame> c = EmdeddedFrame.getConstructor(long.class);
return c.newInstance(getEmbeddedFrameHandle(window));
}
catch (Exception e)
{
throw new RuntimeException(e);
}
}
else
{
return nJAWT_CreateEmbeddedFrame(getEmbeddedFrameHandle(window), awt.CreateEmbeddedFrame());
}
}
static void embeddedFrameSynthesizeWindowActivation(Frame embeddedFrame, boolean doActivate)
{
if (JAVA_VERSION < 9)
{
try
{
embeddedFrame
.getClass()
.getMethod("synthesizeWindowActivation", boolean.class)
.invoke(embeddedFrame, doActivate);
}
catch (Exception e)
{
throw new RuntimeException(e);
}
}
else
{
JAWT_SynthesizeWindowActivation(embeddedFrame, doActivate, awt.SynthesizeWindowActivation());
}
}
public static void embeddedFrameSetBounds(Frame embeddedFrame, int x, int y, int width, int height)
{
if (JAVA_VERSION < 9)
{
try
{
Method setLocationPrivate = embeddedFrame
.getClass()
.getSuperclass()
.getDeclaredMethod("setBoundsPrivate", int.class, int.class, int.class, int.class);
setLocationPrivate.setAccessible(true);
setLocationPrivate.invoke(embeddedFrame, x, y, width, height);
}
catch (Exception e)
{
throw new RuntimeException(e);
}
}
else
{
JAWT_SetBounds(embeddedFrame, x, y, width, height, awt.SetBounds());
}
}
public static void hideFrame(@NotNull Frame embeddedFrame)
{
embeddedFrame.setVisible(false);
embeddedFrameSynthesizeWindowActivation(embeddedFrame, false);
}
public static void showFrame(@NotNull Frame embeddedFrame)
{
embeddedFrameSynthesizeWindowActivation(embeddedFrame, true);
embeddedFrame.setVisible(true);
}
public static void placeAtCenter(Frame embeddedFrame, int windowWidth, int windowHeight, int frameWidth, int frameHeight, float scale)
{
float scaleFactor = (100.0F - scale) / 100.0F;
float newWidth = frameWidth * scaleFactor;
float newHeight = frameHeight * scaleFactor;
float newX = (windowWidth - newWidth) / 2F;
float newY = (windowHeight - newHeight) / 2F;
embeddedFrameSetBounds(embeddedFrame, Math.round(newX), Math.round(newY), Math.round(newWidth), Math.round(newHeight));
}
}
@@ -1,164 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.gui;
import org.jetbrains.annotations.NotNull;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
/**
*
*/
public class JavaScreenHandlerScreen extends AbstractScreen
{
public static Frame frame;
public static boolean firstRun = true;
public final Component jComponent;
static
{
// Note: this code can cause Mac
// to lock up and refuse the load (there's a bug with Java.awt texture loading)
// Needs to be called before any Swing code is called, otherwise
// Swing will get stuck thinking it's headless
System.setProperty("java.awt.headless", "false");
}
public JavaScreenHandlerScreen(@NotNull Component component)
{
this.jComponent = component;
}
@Override
public void init()
{
if (firstRun)
{
frame = EmbeddedFrameUtil.embeddedFrameCreate(this.minecraftWindow); // Don't call this multiple times
}
frame.add(this.jComponent);
frame.setBackground(new Color(0, 125, 155));
JavaScreenHandlerScreen thiss = this;
frame.addKeyListener(new KeyListener()
{
@Override
public void keyPressed(KeyEvent keyEvent)
{
System.out.println("Key pressed code=" + keyEvent.getKeyCode() + ", char=" + keyEvent.getKeyChar());
if (keyEvent.getKeyCode() == KeyEvent.VK_ESCAPE)
{
thiss.close = true;
}
}
@Override
public void keyTyped(KeyEvent keyEvent) { }
@Override
public void keyReleased(KeyEvent keyEvent) { }
});
if (firstRun)
{
EmbeddedFrameUtil.embeddedFrameSetBounds(frame, 0, 0, this.width, this.height);
firstRun = false;
}
EmbeddedFrameUtil.showFrame(frame);
}
/** A testing/debug screen */
public static class ExampleScreen extends JComponent
{
public ExampleScreen()
{
this.setLayout(new GridBagLayout());
this.setBackground(new Color(255, 0, 0)); // doesn't appear to be used
GridBagConstraints helloWorldConstraints = new GridBagConstraints();
helloWorldConstraints.weightx = 0.5;
helloWorldConstraints.gridx = 0;
helloWorldConstraints.gridy = 0;
//helloWorldConstraints.fill = GridBagConstraints.BOTH;
this.add(new JLabel("Hello World!"), helloWorldConstraints);
GridBagConstraints buttonConstraints = new GridBagConstraints();
buttonConstraints.weightx = 0.5;
buttonConstraints.gridx = 0;
buttonConstraints.gridy = 1;
//buttonConstraints.fill = GridBagConstraints.BOTH;
JButton button = new JButton();
button.setBackground(Color.GREEN);
button.setFocusable(false); // otherwise we can't use escape to leave
button.setAction(new ExampleButtonEventHandler("Button text"));
this.add(button, buttonConstraints);
}
private class ExampleButtonEventHandler extends AbstractAction
{
public ExampleButtonEventHandler(String text)
{
super(text);
//this.putValue(SHORT_DESCRIPTION, text);
//this.putValue(MNEMONIC_KEY, text);
}
@Override
public void actionPerformed(ActionEvent e)
{
System.out.println("button pressed");
}
}
}
@Override
public void render(float delta)
{
// TODO: Make screen only update on this being called
}
@Override
public void onResize()
{
EmbeddedFrameUtil.embeddedFrameSetBounds(frame, 0, 0, this.width, this.height);
}
@Override
public void onClose()
{
frame.remove(this.jComponent);
EmbeddedFrameUtil.hideFrame(frame);
}
}
@@ -52,11 +52,17 @@ public abstract class AbstractConfigBase<T>
protected AbstractConfigBase(EConfigEntryAppearance appearance, T defaultValue)
{
this.defaultValue = defaultValue;
if (this.defaultValue == null)
{
throw new IllegalArgumentException("defaultValue cannot be null");
}
this.value = defaultValue;
this.appearance = appearance;
Class<?> defaultValueClass = defaultValue.getClass();
this.isFloatingPointNumber = (defaultValueClass == Double.class || defaultValueClass == Float.class);
}
@@ -60,6 +60,7 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
//=============//
// constructor //
//=============//
//region
private ConfigEntry(
EConfigEntryAppearance appearance,
@@ -78,11 +79,14 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
this.listenerList = listenerList;
}
//endregion
//==========================//
// property getters/setters //
//==========================//
//region
/** the string used when entering the config into the command line or chat */
public String getChatCommandName() { return this.chatCommandName; }
@@ -100,16 +104,22 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
public T getMax() { return this.max; }
public void setMax(T newMax) { this.max = newMax; }
//endregion
//===============//
// value setters //
//===============//
//region
public void setApiValue(T newApiValue)
{
this.apiValue = newApiValue;
this.listenerList.forEach(IConfigListener::onConfigValueSet);
synchronized (this.listenerList)
{
this.listenerList.forEach(IConfigListener::onConfigValueSet);
}
}
public boolean apiIsOverriding()
@@ -129,7 +139,11 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
public void setWithoutSaving(T newValue)
{
super.set(newValue);
this.listenerList.forEach(IConfigListener::onConfigValueSet);
synchronized (this.listenerList)
{
this.listenerList.forEach(IConfigListener::onConfigValueSet);
}
}
@Override
public void set(T newValue)
@@ -141,19 +155,30 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
public void uiSetWithoutSaving(T newValue)
{
this.setWithoutSaving(newValue);
this.listenerList.forEach(IConfigListener::onUiModify);
synchronized (this.listenerList)
{
this.listenerList.forEach(IConfigListener::onUiModify);
}
}
public void uiSet(T newValue)
{
this.set(newValue);
this.listenerList.forEach(IConfigListener::onUiModify);
synchronized (this.listenerList)
{
this.listenerList.forEach(IConfigListener::onUiModify);
}
}
//endregion
//===============//
// value getters //
//===============//
//region
@Override
public T get()
@@ -174,11 +199,14 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
@Nullable
public T getApiValue() { return this.apiValue; }
//endregion
//===========//
// listeners //
//===========//
//region
/** Fired whenever the config value changes to a new value. */
public void addValueChangeListener(Consumer<T> onValueChangeFunc)
@@ -187,26 +215,38 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
this.addListener(changeListener);
}
/** Fired whenever the config value is updated, including when the value doesn't change (IE when the UI changes state or the config is reloaded). */
public void addListener(IConfigListener newListener) { this.listenerList.add(newListener); }
//public void removeValueChangeListener(Consumer<T> onValueChangeFunc) { } // not currently implemented
public void removeListener(IConfigListener oldListener) { this.listenerList.remove(oldListener); }
public void clearListeners() { this.listenerList.clear(); }
public ArrayList<IConfigListener> getListeners() { return this.listenerList; }
/** Replaces the listener list */
public void setListeners(ArrayList<IConfigListener> newListeners)
public void addListener(IConfigListener newListener)
{
this.listenerList.clear();
this.listenerList.addAll(newListeners);
synchronized (this.listenerList)
{
this.listenerList.add(newListener);
}
}
public void setListeners(IConfigListener... newListeners) { this.listenerList.addAll(Arrays.asList(newListeners)); }
public void removeListener(IConfigListener oldListener)
{
synchronized (this.listenerList)
{
this.listenerList.remove(oldListener);
}
}
public void clearListeners()
{
synchronized (this.listenerList)
{
this.listenerList.clear();
}
}
//endregion
//====================//
// min/max validation //
//====================//
//region
/** Checks if this config's current value is valid */
public EConfigValidity getValidity() { return this.getValidity(this.value, this.min, this.max); }
@@ -257,22 +297,31 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
}
}
//endregion
//===============//
// file handling //
//===============//
//region
/** This should normally not be called since set() automatically calls this */
public void save() { ConfigHandler.INSTANCE.configFileHandler.saveEntry(this); }
/** This should normally not be called except for special circumstances */
public void load() { ConfigHandler.INSTANCE.configFileHandler.loadEntry(this); }
//endregion
//================//
// base overrides //
//================//
//region
@Override
public String toString() { return this.name + ": [" + this.get() + "]"; }
public boolean equals(AbstractConfigBase<?> obj)
{
@@ -294,11 +343,14 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
}
}
//endregion
//=========//
// builder //
//=========//
//region
public static class Builder<T> extends AbstractConfigBase.Builder<T, Builder<T>>
{
@@ -397,4 +449,8 @@ public class ConfigEntry<T> extends AbstractConfigBase<T>
}
//endregion
}
@@ -2,11 +2,9 @@ package com.seibel.distanthorizons.core.dataObjects;
import com.seibel.distanthorizons.core.dataObjects.fullData.FullDataPointIdMap;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.util.objects.DataCorruptedException;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import java.util.concurrent.ConcurrentHashMap;
@@ -121,9 +119,9 @@ public class BlockBiomeWrapperPair
//=================//
// (de)serializing //
//=================//
//=============//
// serializing //
//=============//
public String serialize()
{
@@ -135,17 +133,6 @@ public class BlockBiomeWrapperPair
return this.serialString;
}
public static BlockBiomeWrapperPair deserialize(String str, ILevelWrapper levelWrapper) throws DataCorruptedException
{
int separatorIndex = str.indexOf(FullDataPointIdMap.BLOCK_STATE_SEPARATOR_STRING);
if (separatorIndex == -1)
{
throw new DataCorruptedException("Failed to deserialize BiomeBlockStateEntry ["+str+"], unable to find separator.");
}
IBiomeWrapper biome = WRAPPER_FACTORY.deserializeBiomeWrapperOrGetDefault(str.substring(0, separatorIndex), levelWrapper);
IBlockStateWrapper blockState = WRAPPER_FACTORY.deserializeBlockStateWrapperOrGetDefault(str.substring(separatorIndex+FullDataPointIdMap.BLOCK_STATE_SEPARATOR_STRING.length()), levelWrapper);
return BlockBiomeWrapperPair.get(blockState, biome);
}
}
@@ -20,37 +20,42 @@
package com.seibel.distanthorizons.core.dataObjects.fullData;
import com.seibel.distanthorizons.core.dataObjects.BlockBiomeWrapperPair;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.util.objects.pooling.StringPool;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.objects.DataCorruptedException;
import com.seibel.distanthorizons.core.util.objects.dataStreams.DhDataInputStream;
import com.seibel.distanthorizons.core.util.objects.dataStreams.DhDataOutputStream;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import it.unimi.dsi.fastutil.chars.CharArrayList;
import org.jetbrains.annotations.NotNull;
import java.io.*;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
/**
* WARNING: This is not THREAD-SAFE! <br><br>
*
* Used to map a numerical IDs to a Biome/BlockState pair. <br><br>
*
* TODO the serializing of this map might be really big
* since it stringifies every block and biome name, which is quite bulky.
* It might be worth while to have a biome and block ID that then both get mapped
* to the data point ID to reduce file size.
* And/or it would be good to dynamically remove IDs that aren't currently in use.
* Used to map a numerical IDs to a Biome/BlockState pair. <br>
* Note: This is not thread safe. <br>
*
* @author Leetom
*/
public class FullDataPointIdMap
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IWrapperFactory WRAPPER_FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
public static final PhantomArrayListPool ARRAY_LIST_POOL = new PhantomArrayListPool("IdMap");
/**
* Should only be enabled when debugging.
* Has the system check if any duplicate Entries were read/written
@@ -75,14 +80,18 @@ public class FullDataPointIdMap
//=============//
// constructor //
//=============//
//region
public FullDataPointIdMap(long pos) { this.pos = pos; }
//endregion
//=========//
// getters //
//=========//
//region
/** @see FullDataPointIdMap#getEntry(int) */
public IBiomeWrapper getBiomeWrapper(int id) throws IndexOutOfBoundsException { return this.getEntry(id).biome; }
@@ -113,11 +122,14 @@ public class FullDataPointIdMap
public long getPos() { return this.pos; }
//endregion
//=========//
// setters //
//=========//
//region
/**
* If an entry with the given values already exists nothing will
@@ -215,11 +227,14 @@ public class FullDataPointIdMap
this.cachedHashCode = 0;
}
//endregion
//=============//
// serializing //
//=============//
//region
/** Serializes all contained entries into the given stream, formatted in UTF */
public void serialize(DhDataOutputStream outputStream) throws IOException
@@ -249,8 +264,9 @@ public class FullDataPointIdMap
}
}
/** Creates a new IdBiomeBlockStateMap from the given UTF formatted stream */
public static FullDataPointIdMap deserialize(DhDataInputStream inputStream, long pos, ILevelWrapper levelWrapper) throws IOException, InterruptedException, DataCorruptedException
/** Clears and populates the given {@link FullDataPointIdMap} from the given UTF formatted stream */
public static void deserialize(@NotNull FullDataPointIdMap map, DhDataInputStream inputStream, long pos, ILevelWrapper levelWrapper)
throws IOException, InterruptedException, DataCorruptedException
{
int entityCount = inputStream.readInt();
if (entityCount < 0)
@@ -258,52 +274,140 @@ public class FullDataPointIdMap
throw new DataCorruptedException("FullDataPointIdMap deserialize entry count should have a number greater than or equal to 0, returned value ["+entityCount+"].");
}
// clearing the old values is necessary so we can re-use the same map multiple times
map.clear(pos);
// only used when debugging
HashMap<String, BlockBiomeWrapperPair> dataPointEntryBySerialization = new HashMap<>();
FullDataPointIdMap newMap = new FullDataPointIdMap(pos);
for (int i = 0; i < entityCount; i++)
try(PhantomArrayListCheckout checkout = ARRAY_LIST_POOL.checkoutArrays(0, 0, 0, 3))
{
// necessary to prevent issues with deserializing objects after the level has been closed
if (Thread.interrupted())
for (int i = 0; i < entityCount; i++)
{
throw new InterruptedException(FullDataPointIdMap.class.getSimpleName() + " task interrupted.");
}
String entryString = inputStream.readUTF();
BlockBiomeWrapperPair newPair = BlockBiomeWrapperPair.deserialize(entryString, levelWrapper);
newMap.blockBiomePairList.add(newPair);
if (RUN_SERIALIZATION_DUPLICATE_VALIDATION)
{
if (dataPointEntryBySerialization.containsKey(entryString))
// necessary to prevent issues with deserializing objects after the level has been closed
if (Thread.interrupted())
{
LOGGER.error("Duplicate deserialized entry found with serial: " + entryString);
throw new InterruptedException("[" + FullDataPointIdMap.class.getSimpleName() + "] deserializing interrupted.");
}
if (dataPointEntryBySerialization.containsValue(newPair))
int length = inputStream.readUnsignedShort();
CharArrayList fullCharList = checkout.getCharArray(0, length);
CharArrayList biomeCharList = checkout.getCharArray(1, length);
CharArrayList blockCharList = checkout.getCharArray(2, length);
// parse the full UTF string
for (int stringIndex = 0; stringIndex < length; stringIndex++)
{
LOGGER.error("Duplicate deserialized entry found with value: " + newPair.serialize());
byte b = inputStream.readByte();
char c = (char) (b & 0xFF);
fullCharList.set(stringIndex, c);
}
splitCharArray(fullCharList, biomeCharList, blockCharList);
String biomeString = StringPool.INSTANCE.getPooledString(biomeCharList);
IBiomeWrapper biome = WRAPPER_FACTORY.deserializeBiomeWrapperOrGetDefault(biomeString, levelWrapper);
String blockStateString = StringPool.INSTANCE.getPooledString(blockCharList);
IBlockStateWrapper blockState = WRAPPER_FACTORY.deserializeBlockStateWrapperOrGetDefault(blockStateString, levelWrapper);
BlockBiomeWrapperPair newPair = BlockBiomeWrapperPair.get(blockState, biome);
map.blockBiomePairList.add(newPair);
if (RUN_SERIALIZATION_DUPLICATE_VALIDATION)
{
String entryString = StringPool.INSTANCE.getPooledString(fullCharList);
if (dataPointEntryBySerialization.containsKey(entryString))
{
LOGGER.error("Duplicate deserialized entry found with serial: " + entryString);
}
if (dataPointEntryBySerialization.containsValue(newPair))
{
LOGGER.error("Duplicate deserialized entry found with value: " + newPair.serialize());
}
dataPointEntryBySerialization.put(entryString, newPair);
}
dataPointEntryBySerialization.put(entryString, newPair);
}
}
if (newMap.size() != entityCount)
if (map.size() != entityCount)
{
// if the mappings are out of sync then the LODs will render incorrectly due to IDs being wrong
LodUtil.assertNotReach("ID maps failed to deserialize for pos: ["+ DhSectionPos.toString(pos)+"], incorrect entity count. Expected count ["+entityCount+"], actual count ["+newMap.size()+"]");
LodUtil.assertNotReach("ID maps failed to deserialize for pos: ["+ DhSectionPos.toString(pos)+"], incorrect entity count. Expected count ["+entityCount+"], actual count ["+map.size()+"]");
}
}
/**
* Splits up the given input {@link CharArrayList} into the
* necessary biome and blockstate lists based on the location of
* {@link FullDataPointIdMap#BLOCK_STATE_SEPARATOR_STRING}
*/
private static void splitCharArray(
CharArrayList input,
CharArrayList biomeString, CharArrayList blockString) throws DataCorruptedException
{
boolean separatorFound = false;
int foundStartIndex = -1;
int separatorIndex = 0;
for (int inputIndex = 0; inputIndex < input.size(); inputIndex++)
{
char ch = input.getChar(inputIndex);
if (ch == FullDataPointIdMap.BLOCK_STATE_SEPARATOR_STRING.charAt(separatorIndex))
{
if (!separatorFound)
{
foundStartIndex = inputIndex;
}
separatorFound = true;
separatorIndex++;
}
else
{
separatorFound = false;
foundStartIndex = -1;
separatorIndex = 0;
}
if (separatorFound
&& separatorIndex == FullDataPointIdMap.BLOCK_STATE_SEPARATOR_STRING.length())
{
break;
}
}
return newMap;
if (foundStartIndex == -1)
{
throw new DataCorruptedException("Failed to deserialize BiomeBlockStateEntry ["+input.toString()+"], unable to find separator.");
}
biomeString.clear();
for (int i = 0; i < foundStartIndex; i++)
{
biomeString.push(input.getChar(i));
}
blockString.clear();
for (int i = foundStartIndex + FullDataPointIdMap.BLOCK_STATE_SEPARATOR_STRING.length();
i < input.size();
i++)
{
blockString.push(input.getChar(i));
}
}
//endregion
//===========//
// overrides //
//===========//
//region
@Override
public String toString() { return DhSectionPos.toString(this.pos) + " size: " + this.blockBiomePairList.size(); }
@Override
public boolean equals(Object other)
@@ -339,6 +443,8 @@ public class FullDataPointIdMap
this.cachedHashCode = result;
}
//endregion
}
@@ -166,8 +166,7 @@ public class FullDataSourceV1
this.setDataPoints(dataPoints);
FullDataPointIdMap mapping = this.readIdMappings(inputStream, level.getLevelWrapper());
this.setIdMapping(mapping);
this.readIdMappings(this.mapping, inputStream, level.getLevelWrapper());
}
@@ -347,7 +346,7 @@ public class FullDataSourceV1
outputStream.writeInt(DATA_GUARD_BYTE);
this.mapping.serialize(outputStream);
}
public FullDataPointIdMap readIdMappings(DhDataInputStream inputStream, ILevelWrapper levelWrapper) throws IOException, InterruptedException, DataCorruptedException
public void readIdMappings(FullDataPointIdMap map, DhDataInputStream inputStream, ILevelWrapper levelWrapper) throws IOException, InterruptedException, DataCorruptedException
{
int guardByte = inputStream.readInt();
if (guardByte != DATA_GUARD_BYTE)
@@ -355,9 +354,8 @@ public class FullDataSourceV1
throw new IOException("Invalid data content end guard for ID mapping");
}
return FullDataPointIdMap.deserialize(inputStream, this.pos, levelWrapper);
FullDataPointIdMap.deserialize(map, inputStream, this.pos, levelWrapper);
}
public void setIdMapping(FullDataPointIdMap mappings) { this.mapping.mergeAndReturnRemappedEntityIds(mappings); }
@@ -31,10 +31,9 @@ import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.fullDatafile.V2.FullDataSourceProviderV2;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pooling.AbstractPhantomArrayList;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.pos.DhLodPos;
import com.seibel.distanthorizons.core.util.objects.pooling.AbstractPhantomArrayList;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.sql.dto.util.FullDataMinMaxPosUtil;
@@ -44,6 +43,8 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import it.unimi.dsi.fastutil.bytes.ByteArrayList;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -77,7 +78,9 @@ public class FullDataSourceV2
/** how many chunks wide this datasource is at detail level 0. */
public static final int NUMB_OF_CHUNKS_WIDE = WIDTH / LodUtil.CHUNK_WIDTH;
public static final PhantomArrayListPool ARRAY_LIST_POOL = new PhantomArrayListPool("FullDataV2");
private static final PhantomArrayListPool ARRAY_LIST_POOL = new PhantomArrayListPool("FullDataV2");
private static final ThreadLocal<FullDataPointIdMap> DATA_MAP_FOR_REMAPPING_REF = ThreadLocal.withInitial(() -> new FullDataPointIdMap(DhSectionPos.encode((byte)0, 0, 0)));
@@ -92,8 +95,6 @@ public class FullDataSourceV2
public long lastModifiedUnixDateTime;
public long createdUnixDateTime;
public int levelMinY;
/**
* stores how far each column has been generated should start with {@link EDhApiWorldGenerationStep#EMPTY}
*
@@ -122,13 +123,14 @@ public class FullDataSourceV2
public Boolean applyToChildren = null;
/** should only be used by methods exposed via the DH API */
private boolean runApiChunkValidation = false;
private boolean runApiSetterValidation = false;
//==============//
// constructors //
//==============//
//region
public static FullDataSourceV2 createFromChunk(ILevelWrapper levelWrapper, IChunkWrapper chunkWrapper) { return LodDataBuilder.createFromChunk(levelWrapper, chunkWrapper); }
@@ -203,8 +205,9 @@ public class FullDataSourceV2
public static FullDataSourceV2 createEmpty(long pos)
{
FullDataPointIdMap map = new FullDataPointIdMap(pos);
return new FullDataSourceV2(
pos, new FullDataPointIdMap(pos),
pos, map,
// data points, genSteps, and columnCompression are all null since
// nothing has been generated yet.
// Using the default value of all 0's is adequate
@@ -222,7 +225,7 @@ public class FullDataSourceV2
byte @Nullable [] columnGenerationSteps, byte @Nullable [] columnWorldCompressionMode,
boolean empty)
{
super(ARRAY_LIST_POOL, 2, 0, WIDTH * WIDTH);
super(ARRAY_LIST_POOL, 2, 0, WIDTH * WIDTH, 0);
LodUtil.assertTrue(data == null || data.length == WIDTH * WIDTH);
@@ -274,11 +277,14 @@ public class FullDataSourceV2
}
}
//endregion
//=========//
// getters //
//=========//
//region
public LongArrayList getColumnAtRelPos(int relX, int relZ) throws IndexOutOfBoundsException
{ return this.dataPoints[relativePosToIndex(relX, relZ)]; }
@@ -299,18 +305,13 @@ public class FullDataSourceV2
* returns {@link FullDataPointUtil#EMPTY_DATA_POINT} if the given {@link DhBlockPos}
* is outside this data source's boundaries.
*/
public long getDataPointAtBlockPos(DhBlockPos blockPos)
public long getDataPointAtBlockPos(int blockPosX, int blockPosY, int blockPosZ, int levelMinY)
{
DhLodPos requestedPos = new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPos.getX(), blockPos.getZ());
long requestedPos = DhSectionPos.encode(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ);
// stop if the requested blockPos is outside this datasource
{
// get the detail levels for this request
byte requestedDetailLevel = requestedPos.detailLevel;
byte requestedSectionDetailLevel = (byte) (requestedDetailLevel + DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL);
// get the positions for this request
long sectionPos = requestedPos.getSectionPosWithSectionDetailLevel(requestedSectionDetailLevel);
long sectionPos = DhSectionPos.encodeContaining(DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL, new DhBlockPos(blockPosX, blockPosY, blockPosZ));
if (!DhSectionPos.contains(this.pos, sectionPos))
{
return FullDataPointUtil.EMPTY_DATA_POINT;
@@ -320,10 +321,10 @@ public class FullDataSourceV2
// get the relative data source position
byte requestDetailLevel = (byte) (DhSectionPos.getDetailLevel(this.pos) - DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL);
DhLodPos relativePos = requestedPos.getDhSectionRelativePositionForDetailLevel(requestDetailLevel);
long relativePos = DhSectionPos.getDhSectionRelativePositionForDetailLevel(requestedPos, requestDetailLevel);
// get the data column
LongArrayList dataColumn = this.getColumnAtRelPos(relativePos.x, relativePos.z);
LongArrayList dataColumn = this.getColumnAtRelPos(DhSectionPos.getX(relativePos), DhSectionPos.getZ(relativePos));
if (dataColumn == null)
{
return FullDataPointUtil.EMPTY_DATA_POINT;
@@ -331,6 +332,7 @@ public class FullDataSourceV2
// search for a datapoint that contains the given block y position
int relBlockPosY = blockPosY - levelMinY;
long dataPoint;
for (int i = 0; i < dataColumn.size(); i++)
{
@@ -345,14 +347,13 @@ public class FullDataSourceV2
int requestedY = blockPos.getY();
int bottomY = FullDataPointUtil.getBottomY(dataPoint) + this.levelMinY;
int bottomY = FullDataPointUtil.getBottomY(dataPoint);
int height = FullDataPointUtil.getHeight(dataPoint);
int topY = bottomY + height;
// does this datapoint contain the requested Y position?
if (bottomY <= requestedY
&& requestedY < topY) // blockPositions start from the bottom of the block, thus "<=" for bottomY, just "<" for topY
if (bottomY <= relBlockPosY
&& relBlockPosY < topY) // blockPositions start from the bottom of the block, thus "<=" for bottomY, just "<" for topY
{
return dataPoint;
}
@@ -361,13 +362,16 @@ public class FullDataSourceV2
return FullDataPointUtil.EMPTY_DATA_POINT;
}
//endregion
//==========//
// updating //
//==========//
//region
public boolean updateFromChunk(@NotNull FullDataSourceV2 inputDataSource)
public boolean updateFromDataSource(@NotNull FullDataSourceV2 inputDataSource)
{
// don't try updating if the input is empty
if (inputDataSource.mapping.isEmpty())
@@ -439,6 +443,8 @@ public class FullDataSourceV2
}
// needed to prevent infinite mapped ID growth
this.removeUnusedIdsAndRemap();
@@ -470,7 +476,7 @@ public class FullDataSourceV2
return dataChanged;
}
public boolean updateFromSameDetailLevel(FullDataSourceV2 inputDataSource, int[] remappedIds)
private boolean updateFromSameDetailLevel(FullDataSourceV2 inputDataSource, int[] remappedIds)
{
// both data sources should have the same detail level
if (DhSectionPos.getDetailLevel(inputDataSource.pos) != DhSectionPos.getDetailLevel(this.pos))
@@ -486,96 +492,103 @@ public class FullDataSourceV2
for (int z = 0; z < WIDTH; z++)
{
int index = relativePosToIndex(x, z);
LongArrayList inputDataArray = inputDataSource.dataPoints[index];
if (inputDataArray != null)
if (inputDataArray == null)
{
byte thisGenState = this.columnGenerationSteps.getByte(index);
byte inputGenState = inputDataSource.columnGenerationSteps.getByte(index);
continue;
}
// determine if this column should be updated
boolean genStateAllowsUpdating = false;
// if the input is downsampled, we only want to replace empty or downsampled values
if (inputGenState == EDhApiWorldGenerationStep.DOWN_SAMPLED.value
&&
(
thisGenState == EDhApiWorldGenerationStep.EMPTY.value
|| thisGenState == EDhApiWorldGenerationStep.DOWN_SAMPLED.value
))
byte thisGenState = this.columnGenerationSteps.getByte(index);
byte inputGenState = inputDataSource.columnGenerationSteps.getByte(index);
// determine if this column should be updated
boolean genStateAllowsUpdating = false;
// if the input is downsampled, we only want to replace empty or downsampled values
if (inputGenState == EDhApiWorldGenerationStep.DOWN_SAMPLED.value
&&
(
thisGenState == EDhApiWorldGenerationStep.EMPTY.value
|| thisGenState == EDhApiWorldGenerationStep.DOWN_SAMPLED.value
))
{
genStateAllowsUpdating = true;
}
// if the input is any other non-empty value,
// replace anything that is less-complete
else if (inputGenState != EDhApiWorldGenerationStep.EMPTY.value
&& thisGenState <= inputGenState)
{
// don't apply less-complete generation data
genStateAllowsUpdating = true;
}
if (!genStateAllowsUpdating)
{
continue;
}
// check if the data changed
if (this.dataPoints[index] == null)
{
// no data was present previously
this.dataPoints[index] = new LongArrayList(inputDataArray);
dataChanged = true;
}
else if (this.dataPoints[index].size() != inputDataArray.size())
{
// data is present, but the size is different
dataChanged = true;
}
int oldDataHash = 0;
if (!dataChanged)
{
// some old data existed with the same length,
// we'll have to compare the caches
oldDataHash = this.dataPoints[index].hashCode();
}
// copy over the new data
this.dataPoints[index].clear();
this.dataPoints[index].addAll(inputDataArray);
this.remapDataColumn(index, remappedIds);
if (RUN_DATA_ORDER_VALIDATION)
{
throwIfDataColumnInWrongOrder(inputDataSource.pos, this.dataPoints[index]);
}
if (!dataChanged)
{
// check if the identical length data column hashes are the same
// hashes need to be compared after the ID's have been remapped otherwise the ID's won't match even if the data is the same
if (oldDataHash != this.dataPoints[index].hashCode())
{
genStateAllowsUpdating = true;
}
// if the input is any other non-empty value,
// replace anything that is less-complete
else if (inputGenState != EDhApiWorldGenerationStep.EMPTY.value
&& thisGenState <= inputGenState)
{
// don't apply less-complete generation data
genStateAllowsUpdating = true;
}
if (genStateAllowsUpdating)
{
// check if the data changed
if (this.dataPoints[index] == null)
{
// no data was present previously
this.dataPoints[index] = new LongArrayList(inputDataArray);
dataChanged = true;
}
else if (this.dataPoints[index].size() != inputDataArray.size())
{
// data is present, but the size is different
dataChanged = true;
}
int oldDataHash = 0;
if (!dataChanged)
{
// some old data existed with the same length,
// we'll have to compare the caches
oldDataHash = this.dataPoints[index].hashCode();
}
// copy over the new data
this.dataPoints[index].clear();
this.dataPoints[index].addAll(inputDataArray);
this.remapDataColumn(index, remappedIds);
if (RUN_DATA_ORDER_VALIDATION)
{
throwIfDataColumnInWrongOrder(inputDataSource.pos, this.dataPoints[index]);
}
if (!dataChanged)
{
// check if the identical length data column hashes are the same
// hashes need to be compared after the ID's have been remapped otherwise the ID's won't match even if the data is the same
if (oldDataHash != this.dataPoints[index].hashCode())
{
// the hashes are different, something was changed
dataChanged = true;
}
}
this.columnGenerationSteps.set(index, inputGenState);
// always overwrite the compression mode since we're replacing this column
this.columnWorldCompressionMode.set(index, inputDataSource.columnWorldCompressionMode.getByte(index));
this.isEmpty = false;
// the hashes are different, something was changed
dataChanged = true;
}
}
this.columnGenerationSteps.set(index, inputGenState);
// always overwrite the compression mode since we're replacing this column
this.columnWorldCompressionMode.set(index, inputDataSource.columnWorldCompressionMode.getByte(index));
this.isEmpty = false;
}
}
return dataChanged;
}
public boolean updateFromOneBelowDetailLevel(FullDataSourceV2 inputDataSource, int[] remappedIds)
private boolean updateFromOneBelowDetailLevel(FullDataSourceV2 inputDataSource, int[] remappedIds)
{
if (DhSectionPos.getDetailLevel(inputDataSource.pos) + 1 != DhSectionPos.getDetailLevel(this.pos))
{
@@ -669,13 +682,13 @@ public class FullDataSourceV2
return dataChanged;
}
/**
* The minimum value is used because we don't want to accidentally record that
* something was generated when it wasn't.
*/
private static byte determineMinWorldGenStepForTwoByTwoColumn(ByteArrayList columnGenerationSteps, int relX, int relZ)
{
// TODO merge similar logic with determineHighestWorldCompressionForTwoByTwoColumn
byte minWorldGenStepValue = Byte.MAX_VALUE;
for (int x = 0; x < 2; x++)
{
@@ -694,7 +707,6 @@ public class FullDataSourceV2
*/
private static byte determineHighestWorldCompressionForTwoByTwoColumn(ByteArrayList columnCompressionMode, int relX, int relZ)
{
// TODO merge similar logic with determineMinWorldGenStepForTwoByTwoColumn
byte minWorldGenStepValue = Byte.MIN_VALUE;
for (int x = 0; x < 2; x++)
{
@@ -711,176 +723,221 @@ public class FullDataSourceV2
{
LongArrayList newColumnList = new LongArrayList();
// special numbers:
// -2 = the column's height hasn't been determined yet
// -1 = we've reached the end of the column
int[] currentDatapointIndex = new int[] { -2, -2, -2, -2 };
//=========================//
// get the 4 input columns //
//=========================//
LongArrayList[] inputColumns = new LongArrayList[4];
int colIndex = 0;
for (int inputX = x; inputX < x + 2; inputX++)
{
for (int inputZ = z; inputZ < z + 2; inputZ++, colIndex++)
{
inputColumns[colIndex] = inputDataSource.dataPoints[relativePosToIndex(inputX, inputZ)];
if (inputColumns[colIndex] != null
&& RUN_DATA_ORDER_VALIDATION)
{
throwIfDataColumnInWrongOrder(inputDataSource.pos, inputColumns[colIndex]);
}
}
}
//========================================//
// find all y levels where changes happen //
//========================================//
IntArrayList yTransitions = new IntArrayList();
for (int i = 0; i < 4; i++)
{
if (inputColumns[i] == null
|| inputColumns[i].isEmpty())
{
continue;
}
for (int j = 0; j < inputColumns[i].size(); j++)
{
long datapoint = inputColumns[i].getLong(j);
int minY = FullDataPointUtil.getBottomY(datapoint);
int maxY = minY + FullDataPointUtil.getHeight(datapoint);
if (!yTransitions.contains(minY))
{
yTransitions.add(minY);
}
if (!yTransitions.contains(maxY))
{
yTransitions.add(maxY);
}
}
}
// can happen if the columns are empty
if (yTransitions.isEmpty())
{
return newColumnList;
}
// sort the transitions from bottom to top
yTransitions.sort(null);
// create index trackers for each column,
// starting with the top-most datapoint
int[] currentIndices = new int[4];
for (int i = 0; i < 4; i++)
{
if (inputColumns[i] != null
&& !inputColumns[i].isEmpty())
{
currentIndices[i] = inputColumns[i].size() - 1;
}
else
{
currentIndices[i] = -1;
}
}
//=======================//
// process each Y change //
//=======================//
int lastId = 0;
byte lastBlockLight = 0;
byte lastSkyLight = 0;
int height = 0;
int minY = 0;
int currentMinY = yTransitions.getInt(0);
int accumulatedHeight = 0;
// these arrays will be reused quite often, so re-using them helps reduce some GC pressure
long[] datapointsForYSlice = new long[4];
int[] mergeIds = new int[4];
int[] mergeBlockLights = new int[4];
int[] mergeSkyLights = new int[4];
for (int blockY = 0; blockY < RenderDataPointUtil.MAX_WORLD_Y_SIZE; blockY++, height++)
for (int yIndex = 0; yIndex < yTransitions.size() - 1; yIndex++)
{
// if each column has reached the end of their data, nothing more needs to be done
if (currentDatapointIndex[0] == -1
&& currentDatapointIndex[1] == -1
&& currentDatapointIndex[2] == -1
&& currentDatapointIndex[3] == -1
)
{
break;
}
// scary double loop but,
// this will only ever loop 4 times,
// once for each of the 4 input columns
Arrays.fill(datapointsForYSlice, 0L);
int colIndex = 0;
for (int inputX = x; inputX < x + 2; inputX++)
{
for (int inputZ = z; inputZ < z + 2; inputZ++, colIndex++)
{
// TODO throw an assertion if the column isn't in top-down order or just fix it...
LongArrayList inputDataArray = inputDataSource.dataPoints[relativePosToIndex(inputX, inputZ)];
if (inputDataArray == null || inputDataArray.size() == 0)
{
currentDatapointIndex[colIndex] = -1;
continue;
}
// determine the last index (the lowest data point) for each column
if (currentDatapointIndex[colIndex] == -2)
{
currentDatapointIndex[colIndex] = inputDataArray.size() - 1;
if (RUN_DATA_ORDER_VALIDATION)
{
throwIfDataColumnInWrongOrder(inputDataSource.pos, inputDataArray);
}
}
int dataPointIndex = currentDatapointIndex[colIndex];
if (dataPointIndex == -1)
{
// went over the end
continue;
}
long datapoint = inputDataArray.getLong(dataPointIndex);
int datapointMinY = FullDataPointUtil.getBottomY(datapoint);
int numbOfBlocksTall = FullDataPointUtil.getHeight(datapoint);
int datapointMaxY = (datapointMinY + numbOfBlocksTall);
// check if y position is inside this datapoint
if (blockY < datapointMinY)
{
// this y-slice is below this datapoint, nothing can be added
continue;
}
else if (blockY >= datapointMaxY)
{
// this y-slice is above the current datapoint,
// try the next data point
int newDatapointIndex = currentDatapointIndex[colIndex] - 1;
if (newDatapointIndex < 0)
{
// went to far, no additional data present
newDatapointIndex = -1;
}
currentDatapointIndex[colIndex] = newDatapointIndex;
// try again with the next data point
inputZ--;
colIndex--;
continue;
}
datapointsForYSlice[colIndex] = datapoint;
}
}
int sliceMinY = yTransitions.getInt(yIndex);
int sliceMaxY = yTransitions.getInt(yIndex + 1);
int sliceHeight = sliceMaxY - sliceMinY;
// Sample at the midpoint of this slice
int sampleY = sliceMinY + (sliceHeight / 2);
// Get data from each column at this Y level
Arrays.fill(mergeIds, 0);
Arrays.fill(mergeBlockLights, 0);
Arrays.fill(mergeSkyLights, 0);
for (int i = 0; i < 4; i++)
{
mergeIds[i] = FullDataPointUtil.getId(datapointsForYSlice[i]);
mergeBlockLights[i] = FullDataPointUtil.getBlockLight(datapointsForYSlice[i]);
mergeSkyLights[i] = FullDataPointUtil.getSkyLight(datapointsForYSlice[i]);
// skip columns that are empty or where we have already reached the bottom
if (currentIndices[i] == -1)
{
continue;
}
LongArrayList column = inputColumns[i];
if (column == null)
{
continue;
}
// move the index down if we've passed the current datapoint
while (currentIndices[i] >= 0)
{
long datapoint = column.getLong(currentIndices[i]);
int inputMinY = FullDataPointUtil.getBottomY(datapoint);
int inputMaxY = inputMinY + FullDataPointUtil.getHeight(datapoint);
if (sampleY >= inputMaxY)
{
// Sample point is above this datapoint, move to next (lower) one
currentIndices[i]--;
}
else if (sampleY >= inputMinY
&& sampleY < inputMaxY)
{
// Sample point is within this datapoint
mergeIds[i] = FullDataPointUtil.getId(datapoint);
mergeBlockLights[i] = FullDataPointUtil.getBlockLight(datapoint);
mergeSkyLights[i] = FullDataPointUtil.getSkyLight(datapoint);
break;
}
else
{
// Sample point is below this datapoint
break;
}
}
}
// determine the most common values for this slice
int id = determineMostValueInColumnSlice(mergeIds, inputDataSource.mapping);
// Determine merged values for this slice
int id = determineMostCommonValueInColumnSlice(mergeIds, inputDataSource.mapping);
byte blockLight = (byte) determineAverageValueInColumnSlice(mergeBlockLights);
byte skyLight = (byte) determineAverageValueInColumnSlice(mergeSkyLights);
// if this slice is different then the last one, create a new one
if (id != lastId
// block and sky light might not be necessary
|| blockLight != lastBlockLight
|| skyLight != lastSkyLight)
// Check if we need to start a new datapoint
if (accumulatedHeight == 0)
{
if (height != 0)
{
try
{
long datapoint = FullDataPointUtil.encode(lastId, height, minY, lastBlockLight, lastSkyLight);
newColumnList.add(datapoint);
}
catch (DataCorruptedException e)
{
// shouldn't happen, (especially if validation is disabled) but just in case
LOGGER.warn("Skipping corrupt datapoint for pos ["+DhSectionPos.toString(inputDataSource.pos)+"] at relative position ["+x+","+z+"] with data: ID["+lastId+"], Height["+height+"], minY["+minY+"], lastBlockLight["+lastBlockLight+"], lastSkyLight["+lastSkyLight+"].");
}
}
// first datapoint
lastId = id;
lastBlockLight = blockLight;
lastSkyLight = skyLight;
height = 0;
minY = blockY;
currentMinY = sliceMinY;
accumulatedHeight = sliceHeight;
}
else if (id != lastId
|| blockLight != lastBlockLight
|| skyLight != lastSkyLight)
{
// the data changed, create a new datapoint
try
{
long datapoint = FullDataPointUtil.encode(lastId, accumulatedHeight, currentMinY, lastBlockLight, lastSkyLight);
newColumnList.add(datapoint);
}
catch (DataCorruptedException e)
{
LOGGER.warn("Skipping corrupt datapoint for pos ["+DhSectionPos.toString(inputDataSource.pos)+"] at relative position ["+x+","+z+"] with data: ID["+lastId+"], Height["+accumulatedHeight+"], minY["+currentMinY+"], lastBlockLight["+lastBlockLight+"], lastSkyLight["+lastSkyLight+"].");
}
// start the next datapoint
lastId = id;
lastBlockLight = blockLight;
lastSkyLight = skyLight;
currentMinY = sliceMinY;
accumulatedHeight = sliceHeight;
}
else
{
// this datapoint is the same as the last one,
// just extend it's height
accumulatedHeight += sliceHeight;
}
}
// add the last slice if present
if (height != 0)
// add the final datapoint if needed
if (accumulatedHeight > 0)
{
try
{
newColumnList.add(FullDataPointUtil.encode(lastId, height, minY, lastBlockLight, lastSkyLight));
newColumnList.add(FullDataPointUtil.encode(lastId, accumulatedHeight, currentMinY, lastBlockLight, lastSkyLight));
}
catch (DataCorruptedException e)
{
// shouldn't happen, (especially if validation is disabled) but just in case
LOGGER.warn("Skipping corrupt datapoint for pos ["+DhSectionPos.toString(inputDataSource.pos)+"] at relative position ["+x+","+z+"] with data: ID["+lastId+"], Height["+height+"], minY["+minY+"], lastBlockLight["+lastBlockLight+"], lastSkyLight["+lastSkyLight+"].");
LOGGER.warn("Skipping corrupt datapoint for pos ["+DhSectionPos.toString(inputDataSource.pos)+"] at relative position ["+x+","+z+"] with data: ID["+lastId+"], Height["+accumulatedHeight+"], minY["+currentMinY+"], lastBlockLight["+lastBlockLight+"], lastSkyLight["+lastSkyLight+"].");
}
}
// flip the array if necessary
// TODO why is this sometimes necessary? What did I (James) screw up that causes the mergedInputDataArray
// to sometimes be in a different order? Is it potentially related to what detail level is coming in?
// confirm the array is in the correct order
ensureDataColumnOrder(newColumnList);
return newColumnList;
@@ -898,23 +955,8 @@ public class FullDataSourceV2
dataColumn.set(i, FullDataPointUtil.remap(remappedIds, dataColumn.getLong(i)));
}
}
private static boolean areDataColumnsDifferent(long[] oldDataArray, long[] newDataArray)
{
if (oldDataArray == null || oldDataArray.length != newDataArray.length)
{
// new data was added/removed
return true;
}
else
{
// check if the new column data is different
int oldArrayHash = Arrays.hashCode(oldDataArray);
int newArrayHash = Arrays.hashCode(newDataArray);
return (newArrayHash != oldArrayHash);
}
}
/** @param mapping can be included to ignore air ID's, otherwise all 4 values are treated equally */
private static int determineMostValueInColumnSlice(int[] sliceArray, @Nullable FullDataPointIdMap mapping)
private static int determineMostCommonValueInColumnSlice(int[] sliceArray, @Nullable FullDataPointIdMap mapping)
{
if (RUN_UPDATE_DEV_VALIDATION)
{
@@ -958,7 +1000,7 @@ public class FullDataSourceV2
}
}
// return the most common occurance
// return the most common occurrence
int maxCount = Math.max(count0, Math.max(count1, Math.max(count2, count3)));
if (maxCount == count0)
// if the max count is 1 then we'll just go with the first column
@@ -1092,11 +1134,76 @@ public class FullDataSourceV2
return dataChanged;
}
/**
* Should be run at the end of {@link FullDataSourceV2#updateFromDataSource}
* so the {@link FullDataPointIdMap} will only contain ID's that are actively in use. <br><br>
*
* This prevents the {@link FullDataPointIdMap} from growing infinitely when merged.
*
* @see FullDataPointIdMap#mergeAndReturnRemappedEntityIds(FullDataPointIdMap)
*/
private void removeUnusedIdsAndRemap()
{
Int2IntOpenHashMap newIdByOldId = new Int2IntOpenHashMap();
FullDataPointIdMap newMap = DATA_MAP_FOR_REMAPPING_REF.get();
newMap.clear(this.pos);
// find all the IDs that are currently in use
for (int x = 0; x < WIDTH; x++)
{
for (int z = 0; z < WIDTH; z++)
{
int index = relativePosToIndex(x, z);
LongArrayList dataColumn = this.dataPoints[index];
for (int i = 0; i < dataColumn.size(); i++)
{
long dataPoint = dataColumn.getLong(i);
int oldId = FullDataPointUtil.getId(dataPoint);
int newId = newMap.addIfNotPresentAndGetId(
this.mapping.getBiomeWrapper(oldId),
this.mapping.getBlockStateWrapper(oldId));
newIdByOldId.put(oldId, newId);
}
}
}
// replace the old entries to remove any unneeded ones
this.mapping.clear(this.pos);
this.mapping.addAll(newMap);
// remap the data
for (int x = 0; x < WIDTH; x++)
{
for (int z = 0; z < WIDTH; z++)
{
int index = relativePosToIndex(x, z);
LongArrayList dataColumn = this.dataPoints[index];
for (int i = 0; i < dataColumn.size(); i++)
{
long oldDataPoint = dataColumn.getLong(i);
int oldId = FullDataPointUtil.getId(oldDataPoint);
int newId = newIdByOldId.get(oldId);
long newDataPoint = FullDataPointUtil.setId(oldDataPoint, newId);
dataColumn.set(i, newDataPoint);
}
}
}
}
//endregion
//===================//
// adjacent clearing //
//===================//
//region
/** Removes any non-adjacent data from the given direction. */
public void clearAllNonAdjData(EDhDirection direction)
@@ -1125,10 +1232,13 @@ public class FullDataSourceV2
}
}
//endregion
//================//
// helper methods //
//================//
//region
/**
* Usually this should just be used internally, but there may be instances
@@ -1220,11 +1330,14 @@ public class FullDataSourceV2
}
}
//endregion
//=====================//
// setters and getters //
//=====================//
//region
public long getPos() { return this.pos; }
@@ -1254,13 +1367,16 @@ public class FullDataSourceV2
}
}
//endregion
//=============//
// API methods //
//=============//
//region
public void setRunApiChunkValidation(boolean runValidation) { this.runApiChunkValidation = runValidation; }
public void setRunApiSetterValidation(boolean runValidation) { this.runApiSetterValidation = runValidation; }
@Override
public int getWidthInDataColumns() { return WIDTH; }
@@ -1271,15 +1387,14 @@ public class FullDataSourceV2
{
try
{
LodDataBuilder.correctDataColumnOrder(columnDataPoints);
if (this.runApiChunkValidation)
LodDataBuilder.putListInTopDownOrder(columnDataPoints);
if (this.runApiSetterValidation)
{
LodDataBuilder.validateOrThrowApiDataColumn(columnDataPoints);
}
LongArrayList packedDataPoints = LodDataBuilder.convertApiDataPointListToPackedLongArray(columnDataPoints, this, 0);
LongArrayList packedDataPoints = LodDataBuilder.convertApiDataPointListToPackedLongArray(columnDataPoints, this, 0, true);
// TODO there should be an "unknown" compression and generation step, or be defined via the datapoints
this.setSingleColumn(packedDataPoints, relX, relZ, EDhApiWorldGenerationStep.SURFACE, EDhApiWorldCompressionMode.MERGE_SAME_BLOCKS);
return columnDataPoints;
@@ -1300,27 +1415,33 @@ public class FullDataSourceV2
{
long datapoint = dataColumn.getLong(i);
DhApiTerrainDataPoint apiDataPoint = DhApiTerrainDataPointUtil.createApiDatapoint(this.levelMinY, this.mapping, DhSectionPos.getDetailLevel(this.pos), datapoint);
DhApiTerrainDataPoint apiDataPoint = DhApiTerrainDataPointUtil.createApiDatapoint(0, this.mapping, DhSectionPos.getDetailLevel(this.pos), datapoint);
apiList.add(apiDataPoint);
}
return apiList;
}
//endregion
//============//
// unit tests //
//============//
//region
public PhantomArrayListCheckout getPhantomArrayCheckoutForUnitTesting()
{ return this.pooledArraysCheckout; }
//endregion
//================//
// base overrides //
//================//
//region
@Override
public String toString() { return DhSectionPos.toString(this.pos); }
@@ -1367,6 +1488,8 @@ public class FullDataSourceV2
}
}
//endregion
}
@@ -19,13 +19,12 @@
package com.seibel.distanthorizons.core.dataObjects.render;
import com.seibel.distanthorizons.api.enums.config.EDhApiVerticalQuality;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pooling.AbstractPhantomArrayList;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.util.objects.pooling.AbstractPhantomArrayList;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnQuadView;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnRenderView;
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import com.seibel.distanthorizons.core.logging.DhLogger;
@@ -46,15 +45,16 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
/** will be zero if an empty data source was created */
public int verticalDataCount;
/**
* will be zero if an empty data source was created
* @see EDhApiVerticalQuality#calculateMaxNumberOfVerticalSlicesAtDetailLevel(byte)
*/
public int maxVerticalSliceCount;
public long pos;
public int yOffset;
public final LongArrayList renderDataContainer;
public final DebugSourceFlag[] debugSourceFlags;
private boolean isEmpty = true;
@@ -62,64 +62,67 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
//==============//
// constructors //
//==============//
//region
public static ColumnRenderSource createEmpty(long pos, int maxVerticalSize, int yOffset)
{ return new ColumnRenderSource(pos, maxVerticalSize, yOffset); }
public static ColumnRenderSource createEmpty(long pos, int maxVertSliceCount, int yOffset)
{ return new ColumnRenderSource(pos, maxVertSliceCount, yOffset); }
/**
* Creates an empty ColumnRenderSource.
*
* @param pos the relative position of the container
* @param maxVerticalSize the maximum vertical size of the container
* @param maxVertSliceCount the maximum vertical size of the container
*/
private ColumnRenderSource(long pos, int maxVerticalSize, int yOffset)
private ColumnRenderSource(long pos, int maxVertSliceCount, int yOffset)
{
super(ARRAY_LIST_POOL, 0, 0, 1);
super(ARRAY_LIST_POOL, 0, 0, 1, 0);
this.pos = pos;
this.yOffset = yOffset;
this.verticalDataCount = maxVerticalSize;
this.maxVerticalSliceCount = maxVertSliceCount;
this.renderDataContainer = this.pooledArraysCheckout.getLongArray(0, WIDTH * WIDTH * this.verticalDataCount);
this.debugSourceFlags = new DebugSourceFlag[WIDTH * WIDTH];
this.renderDataContainer = this.pooledArraysCheckout.getLongArray(0, WIDTH * WIDTH * this.maxVerticalSliceCount);
}
//endregion
//========================//
// datapoint manipulation //
//========================//
//region
public long getDataPoint(int posX, int posZ, int verticalIndex) { return this.renderDataContainer.getLong(posX * WIDTH * this.verticalDataCount + posZ * this.verticalDataCount + verticalIndex); }
public long getDataPoint(int posX, int posZ, int verticalIndex) { return this.renderDataContainer.getLong(posX * WIDTH * this.maxVerticalSliceCount + posZ * this.maxVerticalSliceCount + verticalIndex); }
public ColumnArrayView getVerticalDataPointView(int posX, int posZ)
public void populateColumnView(ColumnRenderView view, int posX, int posZ) throws IllegalArgumentException
{
int offset = posX * WIDTH * this.verticalDataCount + posZ * this.verticalDataCount;
int offset = posX * WIDTH * this.maxVerticalSliceCount + posZ * this.maxVerticalSliceCount;
// don't allow returning views that are outside this render source's bounds
if (offset >= this.renderDataContainer.size())
{
return null;
throw new IllegalArgumentException("Column View offset ["+offset+"] greater than parent render data container ["+DhSectionPos.toString(this.pos)+"] size ["+this.renderDataContainer.size()+"].");
}
else if (posX < 0 || posX >= WIDTH
|| posZ < 0 || posZ >= WIDTH)
{
return null;
throw new IllegalArgumentException("Column View pos outside valid range ["+posX+","+posZ+"].");
}
return new ColumnArrayView(this.renderDataContainer, this.verticalDataCount,
offset, this.verticalDataCount);
view.populate(
this.renderDataContainer, this.maxVerticalSliceCount,
offset, this.maxVerticalSliceCount);
}
public ColumnQuadView getFullQuadView() { return this.getQuadViewOverRange(0, 0, WIDTH, WIDTH); }
public ColumnQuadView getQuadViewOverRange(int quadX, int quadZ, int quadXSize, int quadZSize) { return new ColumnQuadView(this.renderDataContainer, WIDTH, this.verticalDataCount, quadX, quadZ, quadXSize, quadZSize); }
//endregion
//=====================//
// data helper methods //
//=====================//
//region
public Long getPos() { return this.pos; }
public Long getKey() { return this.pos; }
@@ -137,18 +140,20 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
return false;
}
for (int x = 0; x < WIDTH; x++)
try (ColumnRenderView columnView = ColumnRenderView.getPooled())
{
for (int z = 0; z < WIDTH; z++)
for (int x = 0; x < WIDTH; x++)
{
ColumnArrayView columnArrayView = this.getVerticalDataPointView(x,z);
for (int i = 0; i < columnArrayView.size; i++)
for (int z = 0; z < WIDTH; z++)
{
long dataPoint = columnArrayView.get(i);
if (!RenderDataPointUtil.hasZeroHeight(dataPoint))
this.populateColumnView(columnView, x, z);
for (int i = 0; i < columnView.size; i++)
{
return true;
long dataPoint = columnView.get(i);
if (!RenderDataPointUtil.hasZeroHeight(dataPoint))
{
return true;
}
}
}
}
@@ -157,31 +162,14 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
return false;
}
//=======//
// debug //
//=======//
/** Sets the debug flag for the given area */
public void fillDebugFlag(int xStart, int zStart, int xWidth, int zWidth, DebugSourceFlag flag)
{
for (int x = xStart; x < xStart + xWidth; x++)
{
for (int z = zStart; z < zStart + zWidth; z++)
{
this.debugSourceFlags[x * WIDTH + z] = flag;
}
}
}
public DebugSourceFlag debugGetFlag(int ox, int oz) { return this.debugSourceFlags[ox * WIDTH + oz]; }
//endregion
//==============//
// base methods //
//==============//
//region
@Override
public String toString()
@@ -199,11 +187,11 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
{
for (int x = 0; x < size; x++)
{
for (int y = 0; y < this.verticalDataCount; y++)
for (int y = 0; y < this.maxVerticalSliceCount; y++)
{
//Converting the dataToHex
stringBuilder.append(Long.toHexString(this.getDataPoint(x, z, y)));
if (y != this.verticalDataCount - 1)
if (y != this.maxVerticalSliceCount - 1)
stringBuilder.append(SUBDATA_DELIMITER);
}
@@ -217,21 +205,8 @@ public class ColumnRenderSource extends AbstractPhantomArrayList
return stringBuilder.toString();
}
//endregion
//==============//
// helper enums //
//==============//
public enum DebugSourceFlag
{
FULL(ColorUtil.BLUE),
DIRECT(ColorUtil.WHITE),
FILE(ColorUtil.BROWN);
public final int color;
DebugSourceFlag(int color) { this.color = color; }
}
}
@@ -47,7 +47,7 @@ public final class BufferQuad
public short widthEastWest;
/** This is both North/South and Up/Down since the merging logic is the same either way */
public short widthNorthSouthOrUpDown;
public short widthNorthSouthOrHeight;
public final int color;
/** used by the Iris shader mod to determine how each LOD should be rendered */
@@ -62,20 +62,24 @@ public final class BufferQuad
BufferQuad(
short x, short y, short z, short widthEastWest, short widthNorthSouthOrUpDown,
short x, short y, short z, short widthEastWest, short widthNorthSouthOrHeight,
int color, byte irisBlockMaterialId, byte skylight, byte blockLight,
EDhDirection direction)
{
if (widthEastWest == 0 || widthNorthSouthOrUpDown == 0)
if (widthEastWest == 0 || widthNorthSouthOrHeight == 0)
{
throw new IllegalArgumentException("Size 0 quad!");
if (widthEastWest < 0 || widthNorthSouthOrUpDown < 0)
}
if (widthEastWest < 0 || widthNorthSouthOrHeight < 0)
{
throw new IllegalArgumentException("Negative sized quad!");
}
this.x = x;
this.y = y;
this.z = z;
this.widthEastWest = widthEastWest;
this.widthNorthSouthOrUpDown = widthNorthSouthOrUpDown;
this.widthNorthSouthOrHeight = widthNorthSouthOrHeight;
this.color = color;
this.irisBlockMaterialId = irisBlockMaterialId;
this.skyLight = skylight;
@@ -157,8 +161,8 @@ public final class BufferQuad
return false;
// make sure these quads share the same perpendicular axis
if ((mergeDirection == BufferMergeDirectionEnum.EastWest && this.y != quad.y) ||
(mergeDirection == BufferMergeDirectionEnum.NorthSouthOrUpDown && this.x != quad.x))
if ((mergeDirection == BufferMergeDirectionEnum.EastWest && this.y != quad.y)
|| (mergeDirection == BufferMergeDirectionEnum.NorthSouthOrUpDown && this.x != quad.x))
{
return false;
}
@@ -238,17 +242,17 @@ public final class BufferQuad
if (mergeDirection == BufferMergeDirectionEnum.EastWest)
{
thisPerpendicularCompareWidth = this.widthEastWest;
thisParallelCompareWidth = this.widthNorthSouthOrUpDown;
thisParallelCompareWidth = this.widthNorthSouthOrHeight;
otherPerpendicularCompareWidth = quad.widthEastWest;
otherParallelCompareWidth = quad.widthNorthSouthOrUpDown;
otherParallelCompareWidth = quad.widthNorthSouthOrHeight;
}
else
{
thisPerpendicularCompareWidth = this.widthNorthSouthOrUpDown;
thisPerpendicularCompareWidth = this.widthNorthSouthOrHeight;
thisParallelCompareWidth = this.widthEastWest;
otherPerpendicularCompareWidth = quad.widthNorthSouthOrUpDown;
otherPerpendicularCompareWidth = quad.widthNorthSouthOrHeight;
otherParallelCompareWidth = quad.widthEastWest;
}
@@ -318,7 +322,7 @@ public final class BufferQuad
// merge the two quads
if (mergeDirection == BufferMergeDirectionEnum.NorthSouthOrUpDown)
{
this.widthNorthSouthOrUpDown += quad.widthNorthSouthOrUpDown;
this.widthNorthSouthOrHeight += quad.widthNorthSouthOrHeight;
}
else // if (mergeDirection == MergeDirection.EastWest)
{
@@ -23,20 +23,19 @@ import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnRenderView;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import org.jetbrains.annotations.NotNull;
public class ColumnBox
{
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
/**
* if the skylight has this value that means
@@ -46,7 +45,6 @@ public class ColumnBox
//=========//
// builder //
//=========//
@@ -56,7 +54,7 @@ public class ColumnBox
short width, short yHeight,
short minX, short minY, short minZ,
int color, byte irisBlockMaterialId, byte skyLight, byte blockLight,
long topData, long bottomData, ColumnArrayView[] adjData, boolean[] isAdjDataSameDetailLevel)
long topData, long bottomData, ColumnRenderView[] adjData, boolean[] isAdjDataSameDetailLevel)
{
//================//
// variable setup //
@@ -124,7 +122,7 @@ public class ColumnBox
&& !isTopTransparent;
if (!skipTop)
{
builder.addQuadUp(minX, maxY, minZ, width, width, ColorUtil.applyShade(color, MC.getShade(EDhDirection.UP)), irisBlockMaterialId, skyLightTop, blockLight);
builder.addQuadUp(minX, maxY, minZ, width, ColorUtil.applyShade(color, MC_RENDER.getShade(EDhDirection.UP)), irisBlockMaterialId, skyLightTop, blockLight);
}
}
@@ -135,7 +133,7 @@ public class ColumnBox
&& !isBottomTransparent;
if (!skipBottom)
{
builder.addQuadDown(minX, minY, minZ, width, width, ColorUtil.applyShade(color, MC.getShade(EDhDirection.DOWN)), irisBlockMaterialId, skyLightBot, blockLight);
builder.addQuadDown(minX, minY, minZ, width, ColorUtil.applyShade(color, MC_RENDER.getShade(EDhDirection.DOWN)), irisBlockMaterialId, skyLightBot, blockLight);
}
}
@@ -147,7 +145,7 @@ public class ColumnBox
// NORTH face
{
ColumnArrayView adjCol = adjData[EDhDirection.NORTH.compassIndex];
ColumnRenderView adjCol = adjData[EDhDirection.NORTH.compassIndex];
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.NORTH.compassIndex];
// if the adjacent column is null that generally means the adjacent area hasn't been generated yet
if (adjCol == null)
@@ -174,7 +172,7 @@ public class ColumnBox
// SOUTH face
{
ColumnArrayView adjCol = adjData[EDhDirection.SOUTH.compassIndex];
ColumnRenderView adjCol = adjData[EDhDirection.SOUTH.compassIndex];
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.SOUTH.compassIndex];
if (adjCol == null)
{
@@ -199,7 +197,7 @@ public class ColumnBox
// WEST face
{
ColumnArrayView adjCol = adjData[EDhDirection.WEST.compassIndex];
ColumnRenderView adjCol = adjData[EDhDirection.WEST.compassIndex];
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.WEST.compassIndex];
if (adjCol == null)
{
@@ -224,7 +222,7 @@ public class ColumnBox
// EAST face
{
ColumnArrayView adjCol = adjData[EDhDirection.EAST.compassIndex];
ColumnRenderView adjCol = adjData[EDhDirection.EAST.compassIndex];
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.EAST.compassIndex];
if (adjCol == null)
{
@@ -249,10 +247,10 @@ public class ColumnBox
}
private static void makeAdjVerticalQuad(
LodQuadBuilder builder, PhantomArrayListCheckout phantomArrayCheckout,
@NotNull ColumnArrayView adjColumnView, boolean adjacentIsSameDetailLevel, int caveCullingMaxY, EDhDirection direction,
short x, short yMin, short z, short horizontalWidth, short ySize,
int color, byte irisBlockMaterialId, byte blockLight)
LodQuadBuilder builder, PhantomArrayListCheckout phantomArrayCheckout,
@NotNull ColumnRenderView adjColumnView, boolean adjacentIsSameDetailLevel, int caveCullingMaxY, EDhDirection direction,
short x, short yMin, short z, short horizontalWidth, short ySize,
int color, byte irisBlockMaterialId, byte blockLight)
{
// pooled arrays
LongArrayList segments = phantomArrayCheckout.getLongArray(0, 0);
@@ -265,7 +263,7 @@ public class ColumnBox
// no adjacent data //
//==================//
color = ColorUtil.applyShade(color, MC.getShade(direction));
color = ColorUtil.applyShade(color, MC_RENDER.getShade(direction));
if (adjColumnView.size == 0
|| RenderDataPointUtil.hasZeroHeight(adjColumnView.get(0)))
@@ -285,7 +283,7 @@ public class ColumnBox
short yMax = (short) (yMin + ySize);
int adjCount = adjColumnView.size();
int adjCount = adjColumnView.size;
// Start with the entire range at max light
segments.add(YSegmentUtil.encode(yMin, yMax, LodUtil.MAX_MC_LIGHT));
@@ -311,9 +309,10 @@ public class ColumnBox
long adjBelowPoint = (adjIndex + 1 < adjCount) ? adjColumnView.get(adjIndex + 1) : RenderDataPointUtil.EMPTY_DATA;
boolean adjOverVoid = !RenderDataPointUtil.doesDataPointExist(adjBelowPoint);
boolean adjTransparent = !adjOverVoid
&& RenderDataPointUtil.getAlpha(adjPoint) < 255
&& transparencyEnabled;
boolean adjTransparent =
!adjOverVoid
&& RenderDataPointUtil.getAlpha(adjPoint) < 255
&& transparencyEnabled;
byte adjSkyLight = RenderDataPointUtil.getLightSky(adjPoint);
byte lightToApply;
@@ -323,14 +322,14 @@ public class ColumnBox
// Adjacent is opaque
boolean adjacentCoversThis =
!adjacentIsSameDetailLevel
&& RenderDataPointUtil.getYMax(adjPoint) >= caveCullingMaxY
&&
(
(x == 0 && direction == EDhDirection.WEST)
|| (z == 0 && direction == EDhDirection.NORTH)
|| (x == 256 && direction == EDhDirection.EAST)
|| (z == 256 && direction == EDhDirection.SOUTH)
);
&& RenderDataPointUtil.getYMax(adjPoint) >= caveCullingMaxY
&&
(
(x == 0 && direction == EDhDirection.WEST)
|| (z == 0 && direction == EDhDirection.NORTH)
|| (x == 256 && direction == EDhDirection.EAST)
|| (z == 256 && direction == EDhDirection.SOUTH)
);
lightToApply = adjacentCoversThis ? adjSkyLight : SKYLIGHT_COVERED;
}
@@ -363,10 +362,10 @@ public class ColumnBox
{
long segment = segments.getLong(i);
tryAddVerticalFaceWithSkyLightToBuilder(
builder, direction,
x, z, horizontalWidth,
color, irisBlockMaterialId, blockLight,
YSegmentUtil.getSkyLight(segment), inputTransparent, YSegmentUtil.getEndY(segment), YSegmentUtil.getStartY(segment)
builder, direction,
x, z, horizontalWidth,
color, irisBlockMaterialId, blockLight,
YSegmentUtil.getSkyLight(segment), inputTransparent, YSegmentUtil.getEndY(segment), YSegmentUtil.getStartY(segment)
);
}
}
@@ -27,15 +27,14 @@ import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListCheckout;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomArrayListPool;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnRenderView;
import java.util.concurrent.CompletableFuture;
@@ -65,7 +64,7 @@ public class ColumnRenderBufferBuilder
{
DhBlockPos minBlockPos = new DhBlockPos(DhSectionPos.getMinCornerBlockX(pos), clientLevel.getLevelWrapper().getMinHeight(), DhSectionPos.getMinCornerBlockZ(pos));
LodBufferContainer bufferContainer = new LodBufferContainer(pos, minBlockPos);
CompletableFuture<LodBufferContainer> uploadFuture = bufferContainer.makeAndUploadBuffersAsync(quadBuilder);
CompletableFuture<LodBufferContainer> uploadFuture = bufferContainer.tryMakeAndUploadBuffersAsync(quadBuilder);
uploadFuture.whenComplete((uploadedBuffer, exception) ->
{
// clean up if not uploaded
@@ -108,24 +107,36 @@ public class ColumnRenderBufferBuilder
//===================//
// pooled arrays for ColumnBox use
try (PhantomArrayListCheckout phantomArrayCheckout = ARRAY_LIST_POOL.checkoutArrays(0, 0, 2))
try (PhantomArrayListCheckout phantomArrayCheckout = ARRAY_LIST_POOL.checkoutLongArrays(2);
ColumnRenderView columnRenderData = ColumnRenderView.getPooled();
ColumnRenderView northAdjView = ColumnRenderView.getPooled();
ColumnRenderView southAdjView = ColumnRenderView.getPooled();
ColumnRenderView eastAdjView = ColumnRenderView.getPooled();
ColumnRenderView westAdjView = ColumnRenderView.getPooled())
{
ColumnRenderView[] adjColumnViews = new ColumnRenderView[EDhDirection.CARDINAL_COMPASS.length];
adjColumnViews[EDhDirection.NORTH.compassIndex] = northAdjView;
adjColumnViews[EDhDirection.SOUTH.compassIndex] = southAdjView;
adjColumnViews[EDhDirection.EAST.compassIndex] = eastAdjView;
adjColumnViews[EDhDirection.WEST.compassIndex] = westAdjView;
byte thisDetailLevel = renderSource.getDataDetailLevel();
for (int relX = 0; relX < ColumnRenderSource.WIDTH; relX++)
{
for (int relZ = 0; relZ < ColumnRenderSource.WIDTH; relZ++)
{
// ignore empty/null columns
ColumnArrayView columnRenderData = renderSource.getVerticalDataPointView(relX, relZ);
if (columnRenderData.size() == 0
|| !RenderDataPointUtil.doesDataPointExist(columnRenderData.get(0))
|| RenderDataPointUtil.hasZeroHeight(columnRenderData.get(0)))
renderSource.populateColumnView(columnRenderData, relX, relZ);
// ignore empty columns
if (columnRenderData.size == 0
|| !RenderDataPointUtil.doesDataPointExist(columnRenderData.get(0))
|| RenderDataPointUtil.hasZeroHeight(columnRenderData.get(0)))
{
continue;
}
//=============//
// debug limit //
//=============//
@@ -152,7 +163,12 @@ public class ColumnRenderBufferBuilder
// get adjacent render data columns //
//==================================//
ColumnArrayView[] adjColumnViews = new ColumnArrayView[EDhDirection.CARDINAL_COMPASS.length];
// clear the old data so we can handle if one of the adjacent columns is missing/empty
adjColumnViews[EDhDirection.NORTH.compassIndex].clear();
adjColumnViews[EDhDirection.SOUTH.compassIndex].clear();
adjColumnViews[EDhDirection.EAST.compassIndex].clear();
adjColumnViews[EDhDirection.WEST.compassIndex].clear();
for (EDhDirection direction : EDhDirection.CARDINAL_COMPASS)
{
try
@@ -160,8 +176,8 @@ public class ColumnRenderBufferBuilder
int xAdj = relX + direction.normal.x;
int zAdj = relZ + direction.normal.z;
boolean isCrossRenderSourceBoundary =
(xAdj < 0 || xAdj >= ColumnRenderSource.WIDTH) ||
(zAdj < 0 || zAdj >= ColumnRenderSource.WIDTH);
(xAdj < 0 || xAdj >= ColumnRenderSource.WIDTH)
|| (zAdj < 0 || zAdj >= ColumnRenderSource.WIDTH);
ColumnRenderSource adjRenderSource;
byte adjDetailLevel;
@@ -230,7 +246,7 @@ public class ColumnRenderBufferBuilder
LodUtil.assertNotReach("Mismatch between adjacent detail level ["+adjDetailLevel+"] and this render source's detail level ["+thisDetailLevel+"]. Detail levels should be adj >= this.");
}
adjColumnViews[direction.compassIndex] = adjRenderSource.getVerticalDataPointView(xAdj, zAdj);
adjRenderSource.populateColumnView(adjColumnViews[direction.compassIndex], xAdj, zAdj);
}
catch (RuntimeException e)
{
@@ -244,16 +260,14 @@ public class ColumnRenderBufferBuilder
// build this render column //
//==========================//
ColumnRenderSource.DebugSourceFlag debugSourceFlag = renderSource.debugGetFlag(relX, relZ);
for (int i = 0; i < columnRenderData.size(); i++)
for (int i = 0; i < columnRenderData.size; i++)
{
// can be uncommented to limit which vertical LOD is generated
if (Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugEnable.get())
{
int wantedColumnIndex = Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugColumnIndex.get();
if (wantedColumnIndex >= 0
&& i != wantedColumnIndex)
&& i != wantedColumnIndex)
{
continue;
}
@@ -263,22 +277,21 @@ public class ColumnRenderBufferBuilder
// If the data is not render-able (Void or non-existing) we stop since there is
// no data left in this position
if (RenderDataPointUtil.hasZeroHeight(data)
|| !RenderDataPointUtil.doesDataPointExist(data))
|| !RenderDataPointUtil.doesDataPointExist(data))
{
break;
}
long topDataPoint = (i - 1) >= 0 ? columnRenderData.get(i - 1) : RenderDataPointUtil.EMPTY_DATA;
long bottomDataPoint = (i + 1) < columnRenderData.size() ? columnRenderData.get(i + 1) : RenderDataPointUtil.EMPTY_DATA;
long bottomDataPoint = (i + 1) < columnRenderData.size ? columnRenderData.get(i + 1) : RenderDataPointUtil.EMPTY_DATA;
addRenderDataPointToBuilder(
clientLevel, phantomArrayCheckout,
data, topDataPoint, bottomDataPoint,
adjColumnViews, isSameDetailLevel,
thisDetailLevel, relX, relZ,
quadBuilder, debugSourceFlag);
clientLevel, phantomArrayCheckout,
data, topDataPoint, bottomDataPoint,
adjColumnViews, isSameDetailLevel,
thisDetailLevel, relX, relZ,
quadBuilder);
}
}// for z
}// for x
}// phantom checkout
@@ -288,9 +301,9 @@ public class ColumnRenderBufferBuilder
private static void addRenderDataPointToBuilder(
IDhClientLevel clientLevel, PhantomArrayListCheckout phantomArrayCheckout,
long renderData, long topRenderData, long bottomRenderData,
ColumnArrayView[] adjColumnViews, boolean[] isSameDetailLevel,
ColumnRenderView[] adjColumnViews, boolean[] isSameDetailLevel,
byte detailLevel, int renderSourceOffsetPosX, int renderSourceOffsetPosZ,
LodQuadBuilder quadBuilder, ColumnRenderSource.DebugSourceFlag debugSource)
LodQuadBuilder quadBuilder)
{
long sectionPos = DhSectionPos.encode(detailLevel, renderSourceOffsetPosX, renderSourceOffsetPosZ);
@@ -315,13 +328,13 @@ public class ColumnRenderBufferBuilder
int color;
boolean fullBright = false;
EDhApiDebugRendering debugging = Config.Client.Advanced.Debugging.debugRendering.get();
EDhApiDebugRendering debugging = Config.Client.Advanced.Debugging.debugRenderingColors.get();
switch (debugging)
{
case OFF:
{
float saturationMultiplier = Config.Client.Advanced.Graphics.Quality.saturationMultiplier.get().floatValue();
float brightnessMultiplier = Config.Client.Advanced.Graphics.Quality.brightnessMultiplier.get().floatValue();
float saturationMultiplier = Config.Client.Advanced.Graphics.Quality.saturationMultiplier.get();
float brightnessMultiplier = Config.Client.Advanced.Graphics.Quality.brightnessMultiplier.get();
if (saturationMultiplier == 1.0 && brightnessMultiplier == 1.0)
{
color = RenderDataPointUtil.getColor(renderData);
@@ -407,12 +420,6 @@ public class ColumnRenderBufferBuilder
fullBright = true;
break;
}
case SHOW_RENDER_SOURCE_FLAG:
{
color = debugSource == null ? ColorUtil.RED : debugSource.color;
fullBright = true;
break;
}
default:
throw new IllegalArgumentException("Unknown debug mode: " + debugging);
}
@@ -0,0 +1,92 @@
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
public class IndexBufferBuilder
{
//==========//
// building //
//==========//
//region
/** Buffer should be freed by {@link MemoryUtil#memFree} */
public static ByteBuffer createBuffer(int quadCount)
{
int indexCount = quadCount * 6; // 2 triangles per quad
ByteBuffer buffer = MemoryUtil.memAlloc(indexCount * Integer.BYTES);
buffer.order(ByteOrder.nativeOrder());
buildBufferInt(quadCount, buffer);
return buffer;
}
private static void buildBufferByte(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.put((byte) (vIndex));
buffer.put((byte) (vIndex + 1));
buffer.put((byte) (vIndex + 2));
// Second triangle
buffer.put((byte) (vIndex + 2));
buffer.put((byte) (vIndex + 3));
buffer.put((byte) (vIndex));
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
private static void buildBufferShort(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.putShort((short) (vIndex));
buffer.putShort((short) (vIndex + 1));
buffer.putShort((short) (vIndex + 2));
// Second triangle
buffer.putShort((short) (vIndex + 2));
buffer.putShort((short) (vIndex + 3));
buffer.putShort((short) (vIndex));
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
private static void buildBufferInt(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.putInt(vIndex);
buffer.putInt(vIndex + 1);
buffer.putInt(vIndex + 2);
// Second triangle
buffer.putInt(vIndex + 2);
buffer.putInt(vIndex + 3);
buffer.putInt(vIndex);
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
//endregion
}
@@ -19,19 +19,25 @@
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.util.ExceptionUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.objects.StatsMap;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicReference;
/**
* Java representation of one or more OpenGL buffers for rendering.
@@ -42,12 +48,8 @@ public class LodBufferContainer implements AutoCloseable
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
/** number of bytes a single quad takes */
public static final int QUADS_BYTE_SIZE = LodUtil.LOD_VERTEX_FORMAT.getByteSize() * 4;
/** how big a single VBO can be in bytes */
public static final int MAX_VBO_BYTE_SIZE = 10 * 1024 * 1024; // 10 MB
public static final int MAX_QUADS_PER_BUFFER = MAX_VBO_BYTE_SIZE / QUADS_BYTE_SIZE;
public static final int FULL_SIZED_BUFFER = MAX_QUADS_PER_BUFFER * QUADS_BYTE_SIZE;
private static final IWrapperFactory WRAPPER_FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
private static final AbstractDhRenderApiDefinition RENDER_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
/** the position closest to minimum X/Z infinity and the level's lowest Y */
@@ -56,116 +58,224 @@ public class LodBufferContainer implements AutoCloseable
public boolean buffersUploaded = false;
public GLVertexBuffer[] vbos;
public GLVertexBuffer[] vbosTransparent;
public IVertexBufferWrapper[] vboOpaqueWrappers;
public IVertexBufferWrapper[] vboTransparentWrappers;
private CompletableFuture<LodBufferContainer> uploadFuture = null;
public ILodContainerUniformBufferWrapper uniformContainer = WRAPPER_FACTORY.createLodContainerUniformWrapper();
private final AtomicReference<CompletableFuture<LodBufferContainer>> uploadFutureRef = new AtomicReference<>(null);
//==============//
// constructors //
//==============//
//region
public LodBufferContainer(long pos, DhBlockPos minCornerBlockPos)
{
this.pos = pos;
this.minCornerBlockPos = minCornerBlockPos;
this.vbos = new GLVertexBuffer[0];
this.vbosTransparent = new GLVertexBuffer[0];
this.vboOpaqueWrappers = new IVertexBufferWrapper[0];
this.vboTransparentWrappers = new IVertexBufferWrapper[0];
this.uniformContainer.createUniformData(this);
}
//endregion
//==================//
// buffer uploading //
//==================//
//region
/** Should be run on a DH thread. */
public synchronized CompletableFuture<LodBufferContainer> makeAndUploadBuffersAsync(LodQuadBuilder builder)
public synchronized CompletableFuture<LodBufferContainer> tryMakeAndUploadBuffersAsync(LodQuadBuilder builder)
{
//================//
// handle futures //
//================//
//region
// separate variable to prevent race condition when checking null
CompletableFuture<LodBufferContainer> future = this.uploadFuture;
if (future != null)
CompletableFuture<LodBufferContainer> oldFuture = this.uploadFutureRef.get();
if (oldFuture != null)
{
// upload already in process
return future;
return oldFuture;
}
// new upload needed
future = new CompletableFuture<>();
this.uploadFuture = future;
CompletableFuture<LodBufferContainer> future = new CompletableFuture<>();
future.handle((lodBufferContainer, throwable) ->
{
if (!this.uploadFutureRef.compareAndSet(future, null))
{
LOGGER.warn("upload future ref changed for pos ["+DhSectionPos.toString(this.pos)+"].");
}
return null;
});
if (!this.uploadFutureRef.compareAndSet(null, future))
{
oldFuture = this.uploadFutureRef.get();
LodUtil.assertTrue(oldFuture != null, "Concurrency error");
return oldFuture;
}
//endregion
// make the buffers
//================//
// create buffers //
//================//
//region
ArrayList<ByteBuffer> opaqueBuffers = builder.makeOpaqueVertexBuffers();
ArrayList<ByteBuffer> transparentBuffers = builder.makeTransparentVertexBuffers();
this.vbos = resizeBuffer(this.vbos, opaqueBuffers.size());
this.vbosTransparent = resizeBuffer(this.vbosTransparent, transparentBuffers.size());
this.vboOpaqueWrappers = resizeWrapperArray(this.vboOpaqueWrappers, opaqueBuffers.size());
this.vboTransparentWrappers = resizeWrapperArray(this.vboTransparentWrappers, transparentBuffers.size());
// mac requires separate IBO objects for each VBO when using OpenGL,
// all other OS's can share a single IBO for quicker loading times
boolean useSingleIbo = RENDER_DEF.useSingleIbo();
@Nullable ArrayList<ByteBuffer> opaqueIndexBuffers = useSingleIbo ? null : this.createIndexBuffers(opaqueBuffers);
@Nullable ArrayList<ByteBuffer> transparentIndexBuffers = useSingleIbo ? null : this.createIndexBuffers(transparentBuffers);
//endregion
// upload on MC's render thread
GLProxy.getInstance().queueRunningOnRenderThread(() ->
//================//
// upload buffers //
//================//
//region
try
{
try
//=============//
// create VBOs //
//=============//
CompletableFuture<Void> createOpaqueFuture = createBufferWrappersAsync(future, this.vboOpaqueWrappers, opaqueBuffers);
CompletableFuture<Void> createTransparentFuture = createBufferWrappersAsync(future, this.vboTransparentWrappers, transparentBuffers);
CompletableFuture<Void> createFuture = CompletableFuture.allOf(createOpaqueFuture, createTransparentFuture);
createFuture.exceptionally((Throwable e) ->
{
// skip this event if requested
if (Thread.interrupted() || this.uploadFuture.isCancelled())
// create VBOs failed //
if (!ExceptionUtil.isShutdownException(e))
{
throw new InterruptedException();
LOGGER.error("Unexpected issue creating buffer [" + this.minCornerBlockPos + "], error: [" + e.getMessage() + "].", e);
}
EDhApiGpuUploadMethod gpuUploadMethod = GLProxy.getInstance().getGpuUploadMethod();
// upload on the render thread
uploadBuffersDirect(this.vbos, opaqueBuffers, gpuUploadMethod);
uploadBuffersDirect(this.vbosTransparent, transparentBuffers, gpuUploadMethod);
this.buffersUploaded = true;
// success
this.uploadFuture.complete(this);
this.uploadFuture = null;
}
catch (InterruptedException ignore)
future.completeExceptionally(e);
return null;
});
createFuture.thenRun(() ->
{
this.uploadFuture.complete(this);
this.uploadFuture = null;
}
catch (Exception e)
{
LOGGER.error("Unexpected issue uploading buffer ["+this.minCornerBlockPos +"], error: ["+e.getMessage()+"].", e);
//=============//
// upload VBOs //
//=============//
this.uploadFuture.completeExceptionally(e);
this.uploadFuture = null;
}
finally
{
// all the buffers must be manually freed to prevent memory leaks
CompletableFuture<Void> opaqueFuture = uploadBuffersAsync(future, this.vboOpaqueWrappers, opaqueBuffers, opaqueIndexBuffers);
CompletableFuture<Void> transparentFuture = uploadBuffersAsync(future, this.vboTransparentWrappers, transparentBuffers, transparentIndexBuffers);
for (ByteBuffer buffer : opaqueBuffers)
CompletableFuture<Void> uploadFuture = CompletableFuture.allOf(opaqueFuture, transparentFuture);
uploadFuture.exceptionally((Throwable e) ->
{
MemoryUtil.memFree(buffer);
}
for (ByteBuffer buffer : transparentBuffers)
// upload failed //
if (!ExceptionUtil.isShutdownException(e))
{
LOGGER.error("Unexpected issue uploading buffer [" + this.minCornerBlockPos + "], error: [" + e.getMessage() + "].", e);
}
future.completeExceptionally(e);
return null;
});
uploadFuture.thenRun(() ->
{
MemoryUtil.memFree(buffer);
}
// upload success /
this.buffersUploaded = true;
future.complete(this);
});
});
}
catch (Exception e)
{
if (!ExceptionUtil.isShutdownException(e))
{
LOGGER.error("Unexpected issue prepping buffer uploading [" + this.minCornerBlockPos + "], error: [" + e.getMessage() + "].", e);
}
future.completeExceptionally(e);
}
//================//
// buffer cleanup //
//================//
future.whenComplete((LodBufferContainer lodBufferContainer, Throwable throwable) ->
{
// all the buffers must be manually freed to prevent memory leaks
tryFreeByteBufferList(opaqueBuffers);
tryFreeByteBufferList(transparentBuffers);
tryFreeByteBufferList(opaqueIndexBuffers);
tryFreeByteBufferList(transparentIndexBuffers);
});
//endregion
return future;
}
private static GLVertexBuffer[] resizeBuffer(GLVertexBuffer[] vbos, int newSize)
private static void tryFreeByteBufferList(@Nullable ArrayList<ByteBuffer> list)
{
if (list != null)
{
for (ByteBuffer buffer : list)
{
MemoryUtil.memFree(buffer);
}
}
}
private ArrayList<ByteBuffer> createIndexBuffers(ArrayList<ByteBuffer> vertexBuffers)
{
ArrayList<ByteBuffer> indexBuffers = new ArrayList<>();
for (int i = 0; i < vertexBuffers.size(); i++)
{
ByteBuffer buffer = vertexBuffers.get(i);
int size = buffer.limit() - buffer.position();
int maxVertexCount = size / LodQuadBuilder.BYTES_PER_VERTEX;
int quadCount = (maxVertexCount / 4);
ByteBuffer indexBuffer = IndexBufferBuilder.createBuffer(quadCount);
indexBuffers.add(indexBuffer);
}
return indexBuffers;
}
private static IVertexBufferWrapper[] resizeWrapperArray(IVertexBufferWrapper[] vbos, int newSize)
{
if (vbos.length == newSize)
{
return vbos;
}
GLVertexBuffer[] newVbos = new GLVertexBuffer[newSize];
IVertexBufferWrapper[] newVbos = new IVertexBufferWrapper[newSize];
System.arraycopy(vbos, 0, newVbos, 0, Math.min(vbos.length, newSize));
if (newSize < vbos.length)
{
@@ -179,109 +289,235 @@ public class LodBufferContainer implements AutoCloseable
}
return newVbos;
}
private static void uploadBuffersDirect(
GLVertexBuffer[] vbos, ArrayList<ByteBuffer> byteBuffers,
EDhApiGpuUploadMethod uploadMethod) throws InterruptedException
private static CompletableFuture<Void> createBufferWrappersAsync(
CompletableFuture<LodBufferContainer> parentFuture,
IVertexBufferWrapper[] vboWrappers, ArrayList<ByteBuffer> vertexBuffers)
{
int vboIndex = 0;
for (int i = 0; i < byteBuffers.size(); i++)
ArrayList<CompletableFuture<Void>> createVboFutureList = new ArrayList<>();
for (int i = 0; i < vertexBuffers.size(); i++)
{
if (vboIndex >= vbos.length)
if (i >= vboWrappers.length)
{
throw new RuntimeException("Too many vertex buffers!!");
}
if (vboWrappers[i] == null)
{
final int finalVboIndex = i;
CompletableFuture<Void> future = new CompletableFuture<>();
createVboFutureList.add(future);
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("LodBufferContainer Setup", () ->
{
try
{
// skip this event if requested
if (Thread.interrupted()
|| parentFuture.isCancelled())
{
throw new InterruptedException();
}
vboWrappers[finalVboIndex] = WRAPPER_FACTORY.createVboWrapper("distantHorizons:McLodRenderer");
future.complete(null);
}
catch (Exception e)
{
future.completeExceptionally(e);
}
});
}
}
if (createVboFutureList.size() == 0)
{
return CompletableFuture.completedFuture(null);
}
CompletableFuture<?>[] futureArray = new CompletableFuture[createVboFutureList.size()];
for (int i = 0; i < createVboFutureList.size(); i++)
{
futureArray[i] = createVboFutureList.get(i);
}
return CompletableFuture.allOf(futureArray);
}
/** Index buffers should be null if {@link AbstractDhRenderApiDefinition#useSingleIbo()} returns true. */
private static CompletableFuture<Void> uploadBuffersAsync(
CompletableFuture<LodBufferContainer> parentFuture,
IVertexBufferWrapper[] vboWrappers,
ArrayList<ByteBuffer> vertexBuffers, @Nullable ArrayList<ByteBuffer> indexBuffers
)
{
ArrayList<CompletableFuture<Void>> uploadFutureList = new ArrayList<>();
int vboIndex = 0;
for (int i = 0; i < vertexBuffers.size(); i++)
{
if (vboIndex >= vboWrappers.length)
{
throw new RuntimeException("Too many vertex buffers!!");
}
// get or create the VBO
if (vbos[vboIndex] == null)
{
vbos[vboIndex] = new GLVertexBuffer(uploadMethod.useBufferStorage);
}
GLVertexBuffer vbo = vbos[vboIndex];
// final variables for use in lambdas //
final int finalVboIndex = vboIndex;
final IVertexBufferWrapper finalVboWrapper = vboWrappers[vboIndex];
final ByteBuffer finalVertexBuffer = vertexBuffers.get(vboIndex);
// index buffers are optional
@Nullable final ByteBuffer finalIndexBuffer = (indexBuffers != null) ? indexBuffers.get(vboIndex) : null;
final int finalVertexCount = vertexByteBufferToVertexCount(finalVertexBuffer);
ByteBuffer buffer = byteBuffers.get(i);
int size = buffer.limit() - buffer.position();
try
//===============//
// vertex upload //
//===============//
//region
CompletableFuture<Void> vertexUploadFuture = new CompletableFuture<>();
uploadFutureList.add(vertexUploadFuture);
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("LodBufferContainer VBO Upload", () ->
{
vbo.bind();
vbo.uploadBuffer(buffer, size / LodUtil.LOD_VERTEX_FORMAT.getByteSize(), uploadMethod, FULL_SIZED_BUFFER);
}
catch (Exception e)
try
{
// skip this event if requested
if (Thread.interrupted()
|| parentFuture.isCancelled())
{
throw new InterruptedException();
}
try
{
finalVboWrapper.uploadVertexBuffer(finalVertexBuffer, finalVertexCount);
vertexUploadFuture.complete(null);
}
catch (Exception e)
{
vboWrappers[finalVboIndex] = null;
finalVboWrapper.close();
LOGGER.error("Failed to upload buffer. Error: [" + e.getMessage() + "].", e);
}
}
catch (Exception e)
{
vertexUploadFuture.completeExceptionally(e);
}
});
//endregion
//==============//
// index upload //
//==============//
//region
if (finalIndexBuffer != null)
{
vbos[vboIndex] = null;
vbo.close();
LOGGER.error("Failed to upload buffer. Error: ["+e.getMessage()+"].", e);
CompletableFuture<Void> indexUploadFuture = new CompletableFuture<>();
uploadFutureList.add(indexUploadFuture);
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("LodBufferContainer IBO Upload", () ->
{
try
{
// skip this event if requested
if (Thread.interrupted()
|| parentFuture.isCancelled())
{
throw new InterruptedException();
}
finalVboWrapper.uploadIndexBuffer(finalIndexBuffer, finalVertexCount);
indexUploadFuture.complete(null);
}
catch (Exception e)
{
indexUploadFuture.completeExceptionally(e);
}
});
}
//endregion
vboIndex++;
}
if (vboIndex < vbos.length)
if (vboIndex < vboWrappers.length)
{
throw new RuntimeException("Too few vertex buffers!!");
}
// merge futures //
CompletableFuture<?>[] futureArray = new CompletableFuture[uploadFutureList.size()];
for (int i = 0; i < uploadFutureList.size(); i++)
{
futureArray[i] = uploadFutureList.get(i);
}
return CompletableFuture.allOf(futureArray);
}
//endregion
//================//
// helper methods //
//================//
//region
private static int vertexByteBufferToVertexCount(ByteBuffer buffer)
{
int size = buffer.limit() - buffer.position();
int vertexCount = size / LodQuadBuilder.BYTES_PER_VERTEX;
return vertexCount;
}
/** can be used when debugging */
public boolean hasNonNullVbos() { return this.vbos != null || this.vbosTransparent != null; }
public boolean hasNonNullVbos() { return this.vboOpaqueWrappers != null || this.vboTransparentWrappers != null; }
/** can be used when debugging */
public int vboBufferCount()
{
int count = 0;
if (this.vbos != null)
if (this.vboOpaqueWrappers != null)
{
count += this.vbos.length;
count += this.vboOpaqueWrappers.length;
}
if (this.vbosTransparent != null)
if (this.vboTransparentWrappers != null)
{
count += this.vbosTransparent.length;
count += this.vboTransparentWrappers.length;
}
return count;
}
public boolean uploadInProgress() { return this.uploadFuture != null; }
public void debugDumpStats(StatsMap statsMap)
{
statsMap.incStat("RenderBuffers");
statsMap.incStat("SimpleRenderBuffers");
for (GLVertexBuffer vertexBuffer : vbos)
{
if (vertexBuffer != null)
{
statsMap.incStat("VBOs");
if (vertexBuffer.getSize() == FULL_SIZED_BUFFER)
{
statsMap.incStat("FullsizedVBOs");
}
if (vertexBuffer.getSize() == 0)
{
GLProxy.LOGGER.warn("VBO with size 0");
}
statsMap.incBytesStat("TotalUsage", vertexBuffer.getSize());
}
}
}
//endregion
//================//
// base overrides //
//================//
//region
/**
* This method is called when object is no longer in use.
@@ -294,24 +530,30 @@ public class LodBufferContainer implements AutoCloseable
{
this.buffersUploaded = false;
GLProxy.getInstance().queueRunningOnRenderThread(() ->
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("LodBufferContainer Close", () ->
{
for (GLVertexBuffer buffer : this.vbos)
for (IVertexBufferWrapper buffer : this.vboOpaqueWrappers)
{
if (buffer != null)
{
buffer.destroyAsync();
buffer.close();
}
}
for (GLVertexBuffer buffer : this.vbosTransparent)
for (IVertexBufferWrapper buffer : this.vboTransparentWrappers)
{
if (buffer != null)
{
buffer.destroyAsync();
buffer.close();
}
}
this.uniformContainer.close();
});
}
//endregion
}
@@ -30,10 +30,9 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
import org.lwjgl.system.MemoryUtil;
/**
@@ -44,7 +43,7 @@ import org.lwjgl.system.MemoryUtil;
public class LodQuadBuilder
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
@SuppressWarnings("unchecked")
private final ArrayList<BufferQuad>[] opaqueQuads = (ArrayList<BufferQuad>[]) new ArrayList[6];
@@ -57,55 +56,60 @@ public class LodQuadBuilder
private final EDhApiDebugRendering debugRenderingMode;
private final EDhApiGrassSideRendering grassSideRenderingMode;
/** the number of bytes for a single vertex */
public static final int BYTES_PER_VERTEX = 16;
public static final int BYTES_PER_QUAD = BYTES_PER_VERTEX * 4;
public static final int[][][] DIRECTION_VERTEX_IBO_QUAD = new int[][][]
{
// X,Z //
{ // UP
{1, 0}, // 0
{1, 1}, // 1
{0, 1}, // 2
{0, 0}, // 3
},
{ // DOWN
{0, 0}, // 0
{0, 1}, // 1
{1, 1}, // 2
{1, 0}, // 3
},
// X,Y //
{ // NORTH
{0, 0}, // 0
{0, 1}, // 1
{1, 1}, // 2
{1, 0}, // 3
},
{ // SOUTH
{1, 0}, // 0
{1, 1}, // 1
{0, 1}, // 2
{0, 0}, // 3
},
// Z,Y //
{ // WEST
{0, 0}, // 0
{1, 0}, // 1
{1, 1}, // 2
{0, 1}, // 3
},
{ // EAST
{0, 1}, // 0
{1, 1}, // 1
{1, 0}, // 2
{0, 0}, // 3
},
};
///region
{
// X,Z //
{ // UP
{1, 0}, // 0
{1, 1}, // 1
{0, 1}, // 2
{0, 0}, // 3
},
{ // DOWN
{0, 0}, // 0
{0, 1}, // 1
{1, 1}, // 2
{1, 0}, // 3
},
// X,Y //
{ // NORTH
{0, 0}, // 0
{0, 1}, // 1
{1, 1}, // 2
{1, 0}, // 3
},
{ // SOUTH
{1, 0}, // 0
{1, 1}, // 1
{0, 1}, // 2
{0, 0}, // 3
},
// Z,Y //
{ // WEST
{0, 0}, // 0
{1, 0}, // 1
{1, 1}, // 2
{0, 1}, // 3
},
{ // EAST
{0, 1}, // 0
{1, 1}, // 1
{1, 0}, // 2
{0, 0}, // 3
},
};
///endregion
private int premergeCount = 0;
@@ -114,6 +118,7 @@ public class LodQuadBuilder
//=============//
// constructor //
//=============//
//region
public LodQuadBuilder(boolean doTransparency, IClientLevelWrapper clientLevelWrapper)
{
@@ -126,21 +131,24 @@ public class LodQuadBuilder
this.clientLevelWrapper = clientLevelWrapper;
this.debugRenderingMode = Config.Client.Advanced.Debugging.debugRendering.get();
this.debugRenderingMode = Config.Client.Advanced.Debugging.debugRenderingColors.get();
this.grassSideRenderingMode = Config.Client.Advanced.Graphics.Quality.grassSideRendering.get();
}
//endregion
//===========//
// add quads //
//===========//
///region
public void addQuadAdj(
EDhDirection dir,
short x, short y, short z,
short widthEastWest, short widthNorthSouthOrUpDown,
short width, short height,
int color, byte irisBlockMaterialId, byte skyLight, byte blockLight)
{
if (dir == EDhDirection.DOWN)
@@ -148,8 +156,18 @@ public class LodQuadBuilder
throw new IllegalArgumentException("addQuadAdj() is only for adj direction! Not UP or Down!");
}
BufferQuad quad = new BufferQuad(x, y, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skyLight, blockLight, dir);
ArrayList<BufferQuad> quadList = (this.doTransparency && ColorUtil.getAlpha(color) < 255) ? this.transparentQuads[dir.ordinal()] : this.opaqueQuads[dir.ordinal()];
ArrayList<BufferQuad> quadList;
if (this.doTransparency && ColorUtil.getAlpha(color) < 255)
{
quadList = this.transparentQuads[dir.ordinal()];
}
else
{
quadList = this.opaqueQuads[dir.ordinal()];
}
BufferQuad quad = new BufferQuad(x, y, z, width, height, color, irisBlockMaterialId, skyLight, blockLight, dir);
if (!quadList.isEmpty()
&& (
quadList.get(quadList.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.EastWest)
@@ -164,32 +182,35 @@ public class LodQuadBuilder
}
// XZ
public void addQuadUp(short minX, short maxY, short minZ, short widthEastWest, short widthNorthSouthOrUpDown, int color, byte irisBlockMaterialId, byte skylight, byte blocklight) // TODO argument names are wrong
public void addQuadUp(short minX, short maxY, short minZ, short width, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
{
boolean isTransparent = (this.doTransparency && ColorUtil.getAlpha(color) < 255);
ArrayList<BufferQuad> quadList = isTransparent
? this.transparentQuads[EDhDirection.UP.ordinal()]
: this.opaqueQuads[EDhDirection.UP.ordinal()];
BufferQuad quad = new BufferQuad(minX, maxY, minZ, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.UP);
BufferQuad quad = new BufferQuad(minX, maxY, minZ, width, width, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.UP);
quadList.add(quad);
}
public void addQuadDown(short x, short y, short z, short width, short wz, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
public void addQuadDown(short x, short y, short z, short width, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
{
ArrayList<BufferQuad> quadArray = (this.doTransparency && ColorUtil.getAlpha(color) < 255)
? this.transparentQuads[EDhDirection.DOWN.ordinal()]
: this.opaqueQuads[EDhDirection.DOWN.ordinal()];
BufferQuad quad = new BufferQuad(x, y, z, width, wz, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.DOWN);
BufferQuad quad = new BufferQuad(x, y, z, width, width, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.DOWN);
quadArray.add(quad);
}
///endregion
//=================//
// data finalizing //
//=================//
///region
/** Uses Greedy meshing to merge this builder's Quads. */
public void mergeQuads()
@@ -258,11 +279,14 @@ public class LodQuadBuilder
return mergeCount;
}
///endregion
//==============//
// buffer setup //
//==============//
///region
public ArrayList<ByteBuffer> makeOpaqueVertexBuffers() { return this.makeVertexBuffers(this.opaqueQuads); }
public ArrayList<ByteBuffer> makeTransparentVertexBuffers() { return this.makeVertexBuffers(this.transparentQuads); }
@@ -284,9 +308,10 @@ public class LodQuadBuilder
{
// if this is the first iteration or the buffer is full,
// create a new buffer
if (buffer == null || !buffer.hasRemaining())
if (buffer == null
|| buffer.remaining() < BYTES_PER_QUAD)
{
buffer = MemoryUtil.memAlloc(LodBufferContainer.FULL_SIZED_BUFFER);
buffer = MemoryUtil.memAlloc(getMaxBufferByteSize());
byteBufferList.add(buffer);
}
@@ -308,7 +333,7 @@ public class LodQuadBuilder
{
int[][] quadBase = DIRECTION_VERTEX_IBO_QUAD[quad.direction.ordinal()];
short widthEastWest = quad.widthEastWest;
short widthNorthSouth = quad.widthNorthSouthOrUpDown;
short widthNorthSouth = quad.widthNorthSouthOrHeight;
byte normalIndex = (byte) quad.direction.ordinal();
EDhDirection.Axis axis = quad.direction.axis;
for (int i = 0; i < quadBase.length; i++)
@@ -361,15 +386,15 @@ public class LodQuadBuilder
if (quad.direction.axis.isHorizontal() || quad.direction == EDhDirection.DOWN)
{
if (this.grassSideRenderingMode == EDhApiGrassSideRendering.AS_DIRT
// if we want the color to fade, only apply the dirt color to the bottom vertices
|| (this.grassSideRenderingMode == EDhApiGrassSideRendering.FADE_TO_DIRT && quadBase[i][1] == 0)
// always render the bottom as dirt
|| quad.direction == EDhDirection.DOWN)
// if we want the color to fade, only apply the dirt color to the bottom vertices
|| (this.grassSideRenderingMode == EDhApiGrassSideRendering.FADE_TO_DIRT && quadBase[i][1] == 0)
// always render the bottom as dirt
|| quad.direction == EDhDirection.DOWN)
{
// for horizontal and bottom faces of grass blocks, use the dirt color to
// prevent green cliff walls
color = this.clientLevelWrapper.getDirtBlockColor();
color = ColorUtil.applyShade(color, MC.getShade(quad.direction));
color = ColorUtil.applyShade(color, MC_RENDER.getShade(quad.direction));
}
}
}
@@ -388,31 +413,33 @@ public class LodQuadBuilder
}
private void putVertex(ByteBuffer bb, short x, short y, short z, int color, byte normalIndex, byte irisBlockMaterialId, byte skylight, byte blocklight, int mx, int my, int mz)
{
skylight %= 16;
blocklight %= 16;
bb.putShort(x);
bb.putShort(y);
bb.putShort(z);
short meta = 0;
meta |= (skylight | (blocklight << 4));
byte mirco = 0;
// mirco offset which is a xyz 2bit value
// 0b00 = no offset
// 0b01 = positive offset
// 0b11 = negative offset
// format is: 0b00zzyyxx
if (mx != 0) mirco |= mx > 0 ? 0b01 : 0b11;
if (my != 0) mirco |= my > 0 ? 0b0100 : 0b1100;
if (mz != 0) mirco |= mz > 0 ? 0b010000 : 0b110000;
meta |= mirco << 8;
{
skylight %= 16;
blocklight %= 16;
meta |= (short) (skylight | (blocklight << 4));
byte mircoOffset = 0;
// mirco offset which is a xyz 2bit value
// 0b00 = no offset
// 0b01 = positive offset
// 0b11 = negative offset
// format is: 0b00zzyyxx
if (mx != 0) { mircoOffset |= (byte) (mx > 0 ? 0b01 : 0b11); }
if (my != 0) { mircoOffset |= (byte) (my > 0 ? 0b0100 : 0b1100); }
if (mz != 0) { mircoOffset |= (byte) (mz > 0 ? 0b010000 : 0b110000); }
meta |= (short) (mircoOffset << 8);
}
bb.putShort(meta);
byte r = (byte) ColorUtil.getRed(color);
byte g = (byte) ColorUtil.getGreen(color);
byte b = (byte) ColorUtil.getBlue(color);
byte a = this.doTransparency ? (byte) ColorUtil.getAlpha(color) : (byte) 255; // TODO should this be called here or happen somewhere else?
byte a = this.doTransparency ? (byte) ColorUtil.getAlpha(color) : (byte) 255;
bb.put(r);
bb.put(g);
bb.put(b);
@@ -424,11 +451,14 @@ public class LodQuadBuilder
bb.putShort((short) 0); // padding to make sure the vertex format as a whole is a multiple of 4
}
///endregion
//=========//
// getters //
//=========//
///region
public int getCurrentOpaqueQuadsCount()
{
@@ -456,17 +486,35 @@ public class LodQuadBuilder
return i;
}
/** Returns how many GpuBuffers will be needed to render opaque quads in this builder. */
public int getCurrentNeededOpaqueVertexBufferCount() { return MathUtil.ceilDiv(this.getCurrentOpaqueQuadsCount(), LodBufferContainer.MAX_QUADS_PER_BUFFER); }
/** Returns how many GpuBuffers will be needed to render transparent quads in this builder. */
public int getCurrentNeededTransparentVertexBufferCount()
private static int maxBufferByteSize = -1;
/**
* The max number of bytes we allow for a single Vertex buffer.
* If an LOD has more data than this it will be split
* up into multiple buffers.
*/
public static int getMaxBufferByteSize()
{
if (!this.doTransparency)
if (maxBufferByteSize != -1)
{
return 0;
return maxBufferByteSize;
}
return MathUtil.ceilDiv(this.getCurrentTransparentQuadsCount(), LodBufferContainer.MAX_QUADS_PER_BUFFER);
// 2 MB
// note: this is relatively small (10 MB was the previous max) to reduce stuttering
// during the upload process by having smaller upload steps
int maxVboByteSize = 2 * 1024 * 1024;
int maxQuadsPerBuffer = maxVboByteSize / BYTES_PER_QUAD;
// integer truncation to remove decimal component
int fullSizedBuffer = maxQuadsPerBuffer * BYTES_PER_QUAD;
maxBufferByteSize = fullSizedBuffer;
return fullSizedBuffer;
}
///endregion
}
@@ -1,241 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.dataObjects.render.columnViews;
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import java.util.Arrays;
import java.util.ConcurrentModificationException;
public final class ColumnArrayView implements IColumnDataView
{
public final LongArrayList data;
/**
* How many data points are currently being represented by this view. <br>
* Will be equal to or less than {@link ColumnArrayView#verticalSize}.
*/
public final int size;
/**
* Vertical size in data points. <Br>
* Can be 0 if this column was created for an empty data source.
*/
public final int verticalSize;
/**
* Where the relative starting index is in the {@link ColumnArrayView#data} array
* if this view is representing part of a {@link ColumnRenderSource}.
*/
public final int offset;
//=============//
// constructor //
//=============//
/** @throws IllegalArgumentException if the offset is greater than the data's size */
public ColumnArrayView(LongArrayList data, int size, int offset, int verticalSize) throws IllegalArgumentException
{
this.data = data;
this.size = size;
this.offset = offset;
this.verticalSize = verticalSize;
if (this.data.size() < this.offset)
{
throw new IllegalArgumentException("data size ["+this.data.size()+"] is shorter than offset ["+this.offset+"].");
}
}
//=====================//
// getters and setters //
//=====================//
@Override
public long get(int index)
{
try
{
return this.data.getLong(index + this.offset);
}
catch (IndexOutOfBoundsException e)
{
// we can fairly confidently say this is a concurrent exception over an actual
// index out of bounds, since we're generally iterating over the whole
// array any time we use this getter.
throw new ConcurrentModificationException("Potential concurrent modification detected. Make sure the parent ColumnRenderSource isn't being closed before the ColumnArrayView processing is complete.", e);
}
}
public void set(int index, long value) { data.set(index + offset, value); }
@Override
public int size() { return size; }
@Override
public int verticalSize() { return verticalSize; }
@Override
public int dataCount() { return (this.verticalSize != 0) ? (this.size / this.verticalSize) : 0; } // TODO what does the divide by mean?
@Override
public ColumnArrayView subView(int dataIndexStart, int dataCount)
{ return new ColumnArrayView(data, dataCount * verticalSize, offset + dataIndexStart * verticalSize, verticalSize); }
public void fill(long value) { Arrays.fill(data.elements(), offset, offset + size, value); }
public void copyFrom(IColumnDataView source) { copyFrom(source, 0); }
public void copyFrom(IColumnDataView source, int outputDataIndexOffset)
{
if (source.verticalSize() > verticalSize)
{
throw new IllegalArgumentException("source verticalSize must be <= self's verticalSize to copy");
}
else if (source.dataCount() + outputDataIndexOffset > dataCount())
{
throw new IllegalArgumentException("dataIndexStart + source.dataCount() must be <= self.dataCount() to copy");
}
else if (source.verticalSize() != verticalSize)
{
for (int i = 0; i < source.dataCount(); i++)
{
int outputOffset = offset + outputDataIndexOffset * verticalSize + i * verticalSize;
source.subView(i, 1).copyTo(data.elements(), outputOffset, source.verticalSize());
Arrays.fill(data.elements(), outputOffset + source.verticalSize(),
outputOffset + verticalSize, 0);
}
}
else
{
source.copyTo(data.elements(), offset + outputDataIndexOffset * verticalSize, source.size());
}
}
@Override
public void copyTo(long[] target, int offset, int size) { System.arraycopy(data.elements(), this.offset, target, offset, size); }
public boolean mergeWith(ColumnArrayView source, boolean override)
{
if (size != source.size)
{
throw new IllegalArgumentException("Cannot merge views of different sizes");
}
if (verticalSize != source.verticalSize)
{
throw new IllegalArgumentException("Cannot merge views of different vertical sizes");
}
boolean anyChange = false;
for (int o = 0; o < (source.size() * verticalSize); o += verticalSize)
{
if (override)
{
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) >= 0)
{
anyChange = true;
System.arraycopy(source.data, source.offset + o, data, offset + o, verticalSize);
}
}
else
{
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) > 0)
{
anyChange = true;
System.arraycopy(source.data, source.offset + o, data, offset + o, verticalSize);
}
}
}
return anyChange;
}
public void changeVerticalSizeFrom(IColumnDataView source)
{
if (this.dataCount() != source.dataCount())
{
throw new IllegalArgumentException("Cannot copy and resize to views with different dataCounts");
}
if (this.verticalSize >= source.verticalSize())
{
this.copyFrom(source);
}
else
{
for (int i = 0; i < this.dataCount(); i++)
{
RenderDataPointUtil.mergeMultiData(source.subView(i, 1), this.subView(i, 1));
}
}
}
//================//
// base overrides //
//================//
@Override
public String toString()
{
StringBuilder sb = new StringBuilder();
sb.append("S:").append(this.size);
sb.append(" V:").append(this.verticalSize);
sb.append(" O:").append(this.offset);
sb.append(" [");
for (int i = 0; i < this.size; i++)
{
sb.append(RenderDataPointUtil.toString(this.data.getLong(this.offset + i)));
if (i < this.size - 1)
{
sb.append(",\n");
}
}
sb.append("]");
return sb.toString();
}
public int getDataHash() { return arrayHash(this.data, this.offset, this.size); }
private static int arrayHash(LongArrayList a, int offset, int length)
{
if (a == null)
{
return 0;
}
int result = 1;
int end = offset + length;
for (int i = offset; i < end; i++)
{
long element = a.getLong(i);
int elementHash = (int) (element ^ (element >>> 32));
result = 31 * result + elementHash;
}
return result;
}
}
@@ -1,143 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.dataObjects.render.columnViews;
import it.unimi.dsi.fastutil.longs.LongArrayList;
public class ColumnQuadView implements IColumnDataView
{
private final LongArrayList data;
private final int perColumnOffset; // per column (of columns of data) offset in longs
private final int xSize; // x size in datapoints
private final int zSize; // x size in datapoints
private final int offset; // offset in longs
private final int vertSize; // vertical size in longs
public ColumnQuadView(LongArrayList data, int dataZWidth, int dataVertSize, int viewXOffset, int viewZOffset, int xSize, int zSize)
{
if (viewXOffset + xSize > (data.size() / (dataZWidth * dataVertSize)) || viewZOffset + zSize > dataZWidth)
{
throw new IllegalArgumentException("View is out of bounds");
}
this.data = data;
this.xSize = xSize;
this.zSize = zSize;
this.vertSize = dataVertSize;
this.perColumnOffset = dataZWidth * dataVertSize;
this.offset = viewXOffset * perColumnOffset + viewZOffset * dataVertSize;
}
private ColumnQuadView(LongArrayList data, int perColumnOffset, int offset, int vertSize, int xSize, int zSize)
{
this.data = data;
this.perColumnOffset = perColumnOffset;
this.offset = offset;
this.vertSize = vertSize;
this.xSize = xSize;
this.zSize = zSize;
}
@Override
public long get(int index)
{
int x = index / perColumnOffset;
int z = (index % perColumnOffset) / vertSize;
int v = index % vertSize;
return get(x, z, v);
}
public long get(int x, int z, int v)
{
return data.getLong(offset + x * perColumnOffset + z * vertSize + v);
}
public long set(int x, int z, int v, long value)
{
return data.set(offset + x * perColumnOffset + z * vertSize + v, value);
}
public ColumnArrayView get(int x, int z)
{
return new ColumnArrayView(data, vertSize, offset + x * perColumnOffset + z * vertSize, vertSize);
}
public ColumnArrayView getRow(int x)
{
return new ColumnArrayView(data, zSize * vertSize, offset + x * perColumnOffset, vertSize);
}
public void set(int x, int z, IColumnDataView singleColumn)
{
if (singleColumn.verticalSize() != vertSize) throw new IllegalArgumentException("Vertical size of singleColumn must be equal to vertSize");
if (singleColumn.dataCount() != 1) throw new IllegalArgumentException("SingleColumn must contain exactly one data point");
singleColumn.copyTo(data.elements(), offset + x * perColumnOffset + z * vertSize, singleColumn.size());
}
@Override
public int size()
{
return xSize * zSize * vertSize;
}
@Override
public int verticalSize()
{
return vertSize;
}
@Override
public int dataCount()
{
return xSize * zSize;
}
@Override
public IColumnDataView subView(int dataIndexStart, int dataCount)
{
if (dataCount != 1) throw new UnsupportedOperationException("Fixme: subView for QUadView only support one data point!");
int x = dataIndexStart / xSize;
int z = dataIndexStart % xSize;
return new ColumnArrayView(data, vertSize * dataCount, offset + x * perColumnOffset + z * vertSize, vertSize);
}
public ColumnQuadView subView(int xOffset, int zOffset, int xSize, int zSize)
{
if (xOffset + xSize > this.xSize || zOffset + zSize > this.zSize) throw new IllegalArgumentException("SubView is out of bounds");
return new ColumnQuadView(data, perColumnOffset, offset + xOffset * perColumnOffset + zOffset * vertSize, vertSize, xSize, zSize);
}
@Override
public void copyTo(long[] target, int offset, int size)
{
if (size != this.size() && size > zSize * vertSize) throw new UnsupportedOperationException("Not supported yet");
if (size <= xSize * vertSize)
{
System.arraycopy(data, this.offset, target, offset, size);
}
else
{
for (int x = 0; x < xSize; x++)
{
System.arraycopy(data, this.offset + x * perColumnOffset, target, offset + x * xSize * vertSize, xSize * vertSize);
}
}
}
}

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