Improve initial library check error handling

This commit is contained in:
James Seibel
2025-12-14 22:29:08 -06:00
parent 92e0011c8d
commit f42c9cf8fb
@@ -30,6 +30,7 @@ import com.seibel.distanthorizons.core.api.external.methods.config.DhApiConfig;
import com.seibel.distanthorizons.core.api.external.methods.data.DhApiTerrainDataRepo;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import net.jpountz.lz4.LZ4FrameOutputStream;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.sqlite.SQLiteJDBCLoader;
@@ -40,6 +41,9 @@ public class Initializer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
public static void init()
{
@@ -50,7 +54,17 @@ public class Initializer
// will throw an error (not an exception)
Class<?> lz4Compressor = LZ4FrameOutputStream.class;
Class<?> zstdCompressor = ZstdOutputStream.class;
com.github.luben.zstd.Zstd.decompress(new byte [0]);
{
byte[] testCompressByteArray = new byte[1024];
for (int i = 0; i < testCompressByteArray.length; i++)
{
testCompressByteArray[i] = (byte) (i % 126);
}
byte[] compressedBytes = com.github.luben.zstd.Zstd.compress(testCompressByteArray);
com.github.luben.zstd.Zstd.decompress(compressedBytes);
}
Class<?> lzmaCompressor = XZOutputStream.class;
//Class<?> networking = ByteBuf.class;
Class<?> config = com.electronwill.nightconfig.core.Config.class;
@@ -67,9 +81,7 @@ public class Initializer
}
catch (Throwable e)
{
LOGGER.fatal("Critical programmer error: One or more libraries aren't present. Error: [" + e.getMessage() + "].", e);
// throwing here should crash the game, notifying the developer that something is wrong
throw new RuntimeException(e);
MC_CLIENT.crashMinecraft("Distant Horizons critical setup error: One or more libraries are either in-accessible, corrupted, or overwritten by another mod. Error: [" + e.getMessage() + "].", e);
}
// confirm the resource directory is present