document Vbo.getVertexCount()

This commit is contained in:
James Seibel
2026-02-08 21:37:17 -06:00
parent 9f22e3f2b3
commit 365edd48f8
@@ -683,7 +683,7 @@ public class LodRenderer
shaderProgram.bindVertexBuffer(vbo.getId());
GL32.glDrawElements(
GL32.GL_TRIANGLES,
(vbo.getVertexCount() / 4) * 6, // TODO what does the 4 and 6 here represent?
vbo.getVertexCount(),
this.quadIBO.getType(), 0);
vbo.unbind();
}