hide render API config from UI
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@@ -835,13 +835,14 @@ public class Config
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public static ConfigEntry<EDhApiRenderApi> renderingApi = new ConfigEntry.Builder<EDhApiRenderApi>()
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.set(EDhApiRenderApi.AUTO)
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.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE) // very experimental option and only supported
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.comment(""
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+ "Requires a restart to change. \n"
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+ " \n"
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+ "Options: \n"
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+ EDhApiRenderApi.AUTO + " \n"
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+ EDhApiRenderApi.OPEN_GL + " \n"
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+ EDhApiRenderApi.BLAZE_3D + " \n"
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+ EDhApiRenderApi.AUTO + " - changes based on the most likely API for that MC version \n"
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+ EDhApiRenderApi.OPEN_GL + " - Default \n"
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+ EDhApiRenderApi.BLAZE_3D + " - Only supported on MC 1.21.11 \n"
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+ "")
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.build();
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