comment cleanup and enum renaming for API use
This commit is contained in:
@@ -39,10 +39,6 @@ package com.seibel.distanthorizons.api.enums;
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*/
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public enum EDhApiDetailLevel
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* detail level: 0 <Br>
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* width in Blocks: 1
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@@ -28,10 +28,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiBlocksToAvoid
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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NONE(false),
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NON_COLLIDING(true);
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+17
-16
@@ -23,6 +23,7 @@ package com.seibel.distanthorizons.api.enums.config;
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* UNCOMPRESSED <br>
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* LZ4 <br>
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* Z_STD <br>
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* Z_STD_STREAM <br>
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* LZMA2 <br><br>
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*
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* Note: speed and compression ratios are examples
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@@ -33,10 +34,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiDataCompressionMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* Should only be used internally and for unit testing. <br><br>
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*
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@@ -57,28 +54,32 @@ public enum EDhApiDataCompressionMode
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LZ4(1),
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/**
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* Decent speed and good compression. <br><br>
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* Great speed and good compression. <br><br>
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*
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* Read Speed: 2.1 MS / DTO <br>
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* Write Speed: 4.9 MS / DTO <br>
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* Compression ratio: 0.2606 <br>
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*/
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Z_STD_BLOCK(4),
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/**
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* Similar to {@link EDhApiDataCompressionMode#Z_STD_BLOCK}
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* except slower. <br><br>
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*
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* This option is only provided for legacy support when processing old databases. <br><br>
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*
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* Read Speed: 9.31 MS / DTO <br>
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* Write Speed: 15.13 MS / DTO <br>
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* Compression ratio: 0.2606 <br>
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*/
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Z_STD(4),
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/**
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* Similar to {@link EDhApiDataCompressionMode#Z_STD}
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* except slower.
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* <br>
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* This option is only provided for legacy support when processing old databases.
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*/
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@Deprecated
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@DisallowSelectingViaConfigGui
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Z_STD_STREAM(2),
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/**
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* Extremely slow, but very good compression. <br><br>
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*
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* Extremely slow, but very good compression. <br>
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* Often causes whole computer stuttering due to memory bandwidth saturation. <br><br>
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*
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* Read Speed: 13.29 MS / DTO <br>
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* Write Speed: 70.95 MS / DTO <br>
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* Compression ratio: 0.2068 <br>
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+3
-3
@@ -44,9 +44,9 @@ public enum EDhApiGpuUploadMethod
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/** Fast rendering but may stutter when uploading. */
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SUB_DATA(false, false),
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/** Don't upload, only should be used for debugging */
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@Deprecated // TODO remove before release
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NONE(false, false),
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///** Don't upload, only should be used for debugging */
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//@Deprecated
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//NONE(false, false),
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/**
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* May end up storing buffers in System memory. <br>
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-4
@@ -29,10 +29,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiGrassSideRendering
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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AS_GRASS,
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FADE_TO_DIRT,
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AS_DIRT;
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-5
@@ -31,11 +31,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiHorizontalQuality
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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// Note: any quadraticBase less than 2.0f has issues with DetailDistanceUtil, and will always return the lowest detail level.
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// So for now we are limiting the lowest value to 2.0
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// LOWEST was originally 1.0f and LOW was 1.5f
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@@ -29,10 +29,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiLodShading
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* Uses Minecraft's shading for LODs. <Br>
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* This means if Minecraft's shading is disabled DH's shading will be as well.
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-4
@@ -33,10 +33,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiMcRenderingFadeMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* No fading is done, there will be a pronounced border between
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* Minecraft and Distant Horizons. <br>
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-5
@@ -35,11 +35,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiServerFolderNameMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/** Only use the server name */
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NAME_ONLY,
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-5
@@ -34,11 +34,6 @@ package com.seibel.distanthorizons.api.enums.config;
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@Deprecated // not currently in use, if the config this enum represents is re-implemented, the deprecated flag can be removed
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public enum EDhApiVanillaOverdraw
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* Don't draw LODs where a minecraft chunk could be.
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* Use Overdraw Offset to tweak the border thickness.
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-4
@@ -28,10 +28,6 @@ package com.seibel.distanthorizons.api.enums.config;
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*/
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public enum EDhApiWorldCompressionMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* Every block/biome change is recorded in the database. <br>
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* This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data.
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-4
@@ -35,10 +35,6 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
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*/
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public enum EDhApiQualityPreset
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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@DisallowSelectingViaConfigGui
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CUSTOM,
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-4
@@ -34,10 +34,6 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
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*/
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public enum EDhApiThreadPreset
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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@DisallowSelectingViaConfigGui
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CUSTOM,
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-5
@@ -33,11 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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*/
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public enum EDhApiDebugRendering
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/** LODs are rendered normally */
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OFF,
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-4
@@ -33,10 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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@Deprecated
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public enum EDhApiFogDrawMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/**
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* Use whatever Fog setting Optifine is using.
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* If Optifine isn't installed this defaults to {@link EDhApiFogDrawMode#FOG_ENABLED}.
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@@ -30,11 +30,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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*/
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public enum EDhApiFogFalloff
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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LINEAR(0),
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EXPONENTIAL(1),
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EXPONENTIAL_SQUARED(2);
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-5
@@ -33,11 +33,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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*/
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public enum EDhApiHeightFogDirection
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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ABOVE_CAMERA (true, true, false),
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BELOW_CAMERA (true, false, true),
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ABOVE_AND_BELOW_CAMERA (true, true, true),
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-5
@@ -29,11 +29,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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*/
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public enum EDhApiRendererMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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DEFAULT,
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DEBUG,
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DISABLED;
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-5
@@ -29,11 +29,6 @@ package com.seibel.distanthorizons.api.enums.rendering;
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*/
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public enum EDhApiTransparency
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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DISABLED(false, false),
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FAKE(true, true),
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COMPLETE(true, false);
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-5
@@ -34,11 +34,6 @@ package com.seibel.distanthorizons.api.enums.worldGeneration;
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*/
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public enum EDhApiDistantGeneratorMode
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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/** Don't generate any new terrain, just generate LODs for already generated chunks. */
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PRE_EXISTING_ONLY((byte) 1),
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-5
@@ -31,11 +31,6 @@ package com.seibel.distanthorizons.api.enums.worldGeneration;
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*/
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public enum EDhApiDistantGeneratorProgressDisplayLocation
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{
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// Reminder:
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// when adding items up the API minor version
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// when removing items up the API major version
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OVERLAY,
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CHAT,
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LOG,
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+5
@@ -161,6 +161,11 @@ public interface IDhApiTerrainDataRepo
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//=========//
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/**
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* Creates a new cache you manage that can be used to speed up repeat
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* read operations. <br>
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* Without a cache each operation must: hit the backing database file,
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* decompress it, and parse it; which is a fairly slow process. <br>
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*
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* @return a {@link IDhApiTerrainDataCache} backed by {@link java.lang.ref.SoftReference}'s.
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* @since API 5.0.0
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*/
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@@ -31,7 +31,7 @@ import java.util.List;
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* Contains a list of {@link DhApiTerrainDataPoint} representing the blocks in a Minecraft chunk.
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*
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* @author Builderb0y, James Seibel
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* @version 2024-7-21
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* @version 2025-12-11
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* @since API 2.0.0
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*
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* @see IDhApiWrapperFactory
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@@ -1431,7 +1431,7 @@ public class Config
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.build();
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public static ConfigEntry<EDhApiDataCompressionMode> dataCompression = new ConfigEntry.Builder<EDhApiDataCompressionMode>()
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.set(EDhApiDataCompressionMode.Z_STD)
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.set(EDhApiDataCompressionMode.Z_STD_BLOCK)
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// only visible via the API since there is no reason to use any compressor except ZStandard as of 2025-11-24
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.setAppearance(EConfigEntryAppearance.ONLY_IN_API)
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.build();
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+2
-2
@@ -198,8 +198,8 @@ public class GLBuffer implements AutoCloseable
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switch (uploadMethod)
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{
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case NONE:
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return;
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//case NONE:
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// return;
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case AUTO:
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LodUtil.assertNotReach("GpuUploadMethod AUTO must be resolved before call to uploadBuffer()!");
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case BUFFER_STORAGE:
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+2
-3
@@ -26,7 +26,6 @@ import com.seibel.distanthorizons.api.enums.config.EDhApiDataCompressionMode;
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import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
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import it.unimi.dsi.fastutil.bytes.ByteArrayList;
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import net.jpountz.lz4.LZ4FrameInputStream;
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import org.apache.logging.log4j.LogManager;
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import com.seibel.distanthorizons.core.logging.DhLogger;
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import org.tukaani.xz.ResettableArrayCache;
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import org.tukaani.xz.XZInputStream;
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@@ -61,7 +60,7 @@ public class DhDataInputStream extends DataInputStream
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{
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// Z_Std handling compression outside the stream provides a significant performance boost
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ByteArrayInputStream byteArrayInputStream;
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if (compressionMode == EDhApiDataCompressionMode.Z_STD)
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if (compressionMode == EDhApiDataCompressionMode.Z_STD_BLOCK)
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{
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byteArrayInputStream = new ByteArrayInputStream(Zstd.decompress(byteArray));
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}
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@@ -87,7 +86,7 @@ public class DhDataInputStream extends DataInputStream
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return stream;
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case LZ4:
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return new LZ4FrameInputStream(stream);
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case Z_STD:
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case Z_STD_BLOCK:
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// ZStd compression should be handled before this point
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// just return the stream
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return stream;
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+2
-4
@@ -20,14 +20,12 @@
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package com.seibel.distanthorizons.core.util.objects.dataStreams;
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import com.github.luben.zstd.Zstd;
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import com.github.luben.zstd.ZstdOutputStream;
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import com.seibel.distanthorizons.api.enums.config.EDhApiDataCompressionMode;
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import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
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import it.unimi.dsi.fastutil.bytes.ByteArrayList;
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import net.jpountz.lz4.LZ4Factory;
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import net.jpountz.lz4.LZ4FrameOutputStream;
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import net.jpountz.xxhash.XXHashFactory;
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import org.apache.logging.log4j.LogManager;
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import com.seibel.distanthorizons.core.logging.DhLogger;
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import org.tukaani.xz.*;
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@@ -85,7 +83,7 @@ public class DhDataOutputStream extends DataOutputStream
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//LZ4Factory.nativeInstance().fastCompressor(),
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//XXHashFactory.nativeInstance().hash32(),
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LZ4FrameOutputStream.FLG.Bits.BLOCK_INDEPENDENCE);
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case Z_STD:
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case Z_STD_BLOCK:
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// ZStd compression should be handled after the stream is closed
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// just return the stream
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return stream;
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@@ -127,7 +125,7 @@ public class DhDataOutputStream extends DataOutputStream
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this.outputByteArray.clear();
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if (this.compressionMode == EDhApiDataCompressionMode.Z_STD)
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if (this.compressionMode == EDhApiDataCompressionMode.Z_STD_BLOCK)
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{
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this.outputByteArray.addElements(0, Zstd.compress(this.wrappedByteStream.toByteArray(), 3));
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}
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@@ -27,7 +27,6 @@ import com.seibel.distanthorizons.coreapi.util.StringUtil;
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import it.unimi.dsi.fastutil.longs.LongArrayList;
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//import org.apache.commons.compress.compressors.zstandard.ZstdCompressorOutputStream;
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import org.junit.Assert;
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import org.junit.Test;
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import java.io.*;
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@@ -204,7 +203,7 @@ public class CompressionTest
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public void Zstd() // middle of the road
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{
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String compressorName = "Zstd";
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this.testCompressor(compressorName, EDhApiDataCompressionMode.Z_STD);
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this.testCompressor(compressorName, EDhApiDataCompressionMode.Z_STD_BLOCK);
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}
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//@Test
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@@ -321,7 +321,7 @@ public class DataSourceRepoTests
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Assert.assertFalse(pooledDto.compressedWorldCompressionModeByteArray.isEmpty());
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try (FullDataSourceV2 dataSource = pooledDto.createUnitTestDataSource();
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FullDataSourceV2DTO compressedDto = FullDataSourceV2DTO.CreateFromDataSource(dataSource, EDhApiDataCompressionMode.Z_STD))
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FullDataSourceV2DTO compressedDto = FullDataSourceV2DTO.CreateFromDataSource(dataSource, EDhApiDataCompressionMode.Z_STD_BLOCK))
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{
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repo.save(compressedDto);
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Block a user