remove TODO for LWJGL versioning

This commit is contained in:
James Seibel
2026-02-07 10:01:05 -06:00
parent b3185c00d6
commit bdeeb4c93b
+1 -1
View File
@@ -22,7 +22,7 @@ project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies { // All of these dependencies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes in nearly every version) instead of a hard defined version for all versions
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}")
// REMEMBER: Dont shadow stuff here, these are just the libs that are included in Minecraft so that the core can use
implementation "org.lwjgl:lwjgl"