fix vanilla fade order

This commit is contained in:
James Seibel
2026-02-07 17:00:30 -06:00
parent d04e156dd1
commit 10208d4dfa
@@ -632,7 +632,7 @@ public class ClientApi
* The first fade pass.
* Called after MC finishes rendering the opaque passes.
*/
public void renderFadeOpaque() // TODO is this actually the transparent pass in MC 1.21.11?
public void renderFadeOpaque()
{
// only fade when DH is rendering
if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED
@@ -654,7 +654,7 @@ public class ClientApi
* Called after MC finishes rendering both opaque
* and transparent passes.
*/
public void renderFadeTransparent() // TODO is this actually the opaque pass in MC 1.21.11?
public void renderFadeTransparent()
{
// only fade when DH is rendering
if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED)