fix vanilla fade order
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@@ -632,7 +632,7 @@ public class ClientApi
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* The first fade pass.
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* Called after MC finishes rendering the opaque passes.
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*/
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public void renderFadeOpaque() // TODO is this actually the transparent pass in MC 1.21.11?
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public void renderFadeOpaque()
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{
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// only fade when DH is rendering
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if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED
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@@ -654,7 +654,7 @@ public class ClientApi
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* Called after MC finishes rendering both opaque
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* and transparent passes.
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*/
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public void renderFadeTransparent() // TODO is this actually the opaque pass in MC 1.21.11?
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public void renderFadeTransparent()
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{
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// only fade when DH is rendering
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if (Config.Client.Advanced.Debugging.rendererMode.get() != EDhApiRendererMode.DISABLED)
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