Fix world gen progress config resetting on reboot

This commit is contained in:
James Seibel
2025-12-06 09:18:34 -06:00
parent f13744e858
commit 5ca754d2ac
2 changed files with 1 additions and 71 deletions
@@ -103,10 +103,7 @@ public class Config
public static ConfigUiLinkedEntry quickEnableWorldGenerator = new ConfigUiLinkedEntry(Common.WorldGenerator.enableDistantGeneration);
public static ConfigEntry<Boolean> quickShowWorldGenProgress = new ConfigEntry.Builder<Boolean>()
.set(false) // TODO should be set by the underlying world gen progress button, not a static default
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
.build();
public static ConfigUiLinkedEntry quickShowWorldGenProgress = new ConfigUiLinkedEntry(Common.WorldGenerator.showGenerationProgress);
public static ConfigUiLinkedEntry quickLodCloudRendering = new ConfigUiLinkedEntry(Advanced.Graphics.GenericRendering.enableCloudRendering);
@@ -1835,7 +1832,6 @@ public class Config
ThreadPresetConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
RenderQualityPresetConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
QuickRenderToggleConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
QuickShowWorldGenProgressConfigEventHandler.INSTANCE.setUiOnlyConfigValues();
}
catch (Exception e)
{
@@ -1,66 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.config.eventHandlers.presets;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRendererMode;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorProgressDisplayLocation;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.listeners.ConfigChangeListener;
public class QuickShowWorldGenProgressConfigEventHandler
{
public static QuickShowWorldGenProgressConfigEventHandler INSTANCE = new QuickShowWorldGenProgressConfigEventHandler();
private final ConfigChangeListener<Boolean> quickChangeListener;
private final ConfigChangeListener<EDhApiDistantGeneratorProgressDisplayLocation> fullChangeListener;
/** private since we only ever need one handler at a time */
private QuickShowWorldGenProgressConfigEventHandler()
{
this.quickChangeListener = new ConfigChangeListener<>(Config.Client.quickShowWorldGenProgress,
(val) ->
{
boolean quickShowProgress = Config.Client.quickShowWorldGenProgress.get();
Config.Common.WorldGenerator.showGenerationProgress.set(
quickShowProgress
? EDhApiDistantGeneratorProgressDisplayLocation.OVERLAY
: EDhApiDistantGeneratorProgressDisplayLocation.DISABLED);
});
this.fullChangeListener = new ConfigChangeListener<>(Config.Common.WorldGenerator.showGenerationProgress,
(val) ->
{
boolean showProgress = Config.Common.WorldGenerator.showGenerationProgress.get() != EDhApiDistantGeneratorProgressDisplayLocation.DISABLED;
Config.Client.quickShowWorldGenProgress.setWithoutFiringEvents(showProgress);
});
}
/**
* Set the UI only config based on what is set in the file. <br>
* This should only be called once.
*/
public void setUiOnlyConfigValues()
{
boolean showProgress = Config.Common.WorldGenerator.showGenerationProgress.get() != EDhApiDistantGeneratorProgressDisplayLocation.DISABLED;
Config.Client.quickShowWorldGenProgress.set(showProgress);
}
}