Commit Graph

  • 56c4911316 changed where minHeight is set cola98765 2021-12-16 12:24:07 +01:00
  • 244ead9451 Renderer rework completed tom lee 2021-12-16 00:12:22 +08:00
  • 5709a4c660 changed how minHeight is handled in VerticalLevelContainer cola98765 2021-12-15 12:09:47 +01:00
  • 3913b955be Renderer: Fixed and enabled GL43+ Vertex Attribute tom lee 2021-12-15 17:15:54 +08:00
  • a295dcafd4 Fix Init Null Exception (LodBuilder getMinHeight()) tom lee 2021-12-15 16:03:27 +08:00
  • f9914f9336 slightly change some config wording James Seibel 2021-12-14 23:27:46 -06:00
  • 13e9df5b48 Change the sodium support to use a flat render distance James Seibel 2021-12-14 23:27:27 -06:00
  • 98c394bad1 Add a default createChunkPos(long) to IWrapperFactory James Seibel 2021-12-14 20:51:29 -06:00
  • 444bf3b8bc made getMinHeight() default, so when it's not implemented it just returns 0 cola98765 2021-12-14 21:40:33 +01:00
  • 455281a32d no longer using getMinimumWorldHeight() form version constants, added replacement in WorldWrapper. cola98765 2021-12-14 21:36:51 +01:00
  • 7b613ae8e3 rework for 1.18 y<0 cola98765 2021-12-14 21:12:02 +01:00
  • 443d6165fa final fix for 1.18 y<0? cola98765 2021-12-14 20:45:38 +01:00
  • a4ebe3e3c1 me stupid cola98765 2021-12-14 20:07:10 +01:00
  • 6ac3edf280 adding offset back cola98765 2021-12-14 19:59:33 +01:00
  • a1163dc340 removed debug message cola98765 2021-12-14 19:41:01 +01:00
  • 38b7e66ef8 different debug message cola98765 2021-12-14 19:28:56 +01:00
  • a843a0ed65 disable debug message cola98765 2021-12-14 19:24:20 +01:00
  • e0d2d2530f disable debug message cola98765 2021-12-14 19:24:01 +01:00
  • 44e2936b68 made very logs for merge bug cola98765 2021-12-14 19:06:21 +01:00
  • dfa717e0e3 revert everything around this merge bug cola98765 2021-12-14 19:04:06 +01:00
  • 69844417ce potential fix to that merge bug cola98765 2021-12-14 18:37:26 +01:00
  • 8370402dc1 potential fix to that merge bug cola98765 2021-12-14 18:27:01 +01:00
  • cbb32bc996 potential fix to that merge bug cola98765 2021-12-14 18:24:42 +01:00
  • ac876c0030 potential fix cola98765 2021-12-14 18:14:14 +01:00
  • 2176807a0a fixed lightmap cola98765 2021-12-14 18:09:39 +01:00
  • 47732b7f57 just playing around with <0 y cola98765 2021-12-14 17:57:27 +01:00
  • ff9afee5b4 fixed loading data being corrupted cola98765 2021-12-14 17:29:44 +01:00
  • b5665a59c0 Renderer: Fix critical bug that black screen Minecraft tom lee 2021-12-15 00:04:04 +08:00
  • 483ecf2e4d fixed couple things around Leo's merge. cola98765 2021-12-14 14:57:34 +01:00
  • 30eab27a49 Removed build-breaking imports tom lee 2021-12-14 21:38:14 +08:00
  • d1b5200fed Renderer: Fixup some stuff that maybe an issue tom lee 2021-12-14 21:25:45 +08:00
  • 4a4728d41e fixed some part and added the newUpdate for now (still unsuded and doesn't use the slice) Morippi 2021-12-14 14:11:11 +01:00
  • c9204a2094 fixed some part and made a splitted version (if we want to use it since it's possible) Morippi 2021-12-14 14:00:47 +01:00
  • c45f0b2414 completed the merge method Morippi 2021-12-14 13:46:10 +01:00
  • 97b2db84cd Quick Patch for GL43+ tom lee 2021-12-14 18:21:40 +08:00
  • c389f3b391 Fix merge conflicts tom lee 2021-12-14 15:03:31 +08:00
  • 6049840aa6 MAJOR Renderer Rewrite tom lee 2021-12-14 15:03:03 +08:00
  • 2dee6b0326 Add a try/catch and disable Renderer on error tom lee 2021-12-14 14:32:14 +08:00
  • 27d9e6aeb7 Added slice in mergeAndAddData Morippi 2021-12-13 22:55:29 +01:00
  • c751b6fcc6 Added some other comment to the merge Morippi 2021-12-13 22:49:58 +01:00
  • 31f173c8e8 added the commented code to the mergeAndAddData to make the conversion to new system easier Morippi 2021-12-13 22:40:01 +01:00
  • 90ca3bd394 Added the position data merge Morippi 2021-12-13 22:37:40 +01:00
  • 30dd5526cd refactoring for future code Morippi 2021-12-13 22:12:13 +01:00
  • a9e31b8133 Added methods for the merge in the LevelContainer, to be implemented Morippi 2021-12-13 21:03:54 +01:00
  • e71cd864b4 Merge remote-tracking branch 'origin/main' into main Morippi 2021-12-13 18:59:52 +01:00
  • 8efc7d54e7 Changed the format Morippi 2021-12-13 18:59:42 +01:00
  • e323e8d62e fixed wrong wrapper call cola98765 2021-12-13 18:38:01 +01:00
  • b970ad0ab8 I hope I fixed what james broke cola98765 2021-12-13 16:13:43 +01:00
  • c811e6bad6 another change to save format... now there is no static offset cola98765 2021-12-13 10:41:33 +01:00
  • 8ef0d40f0c Merge branch 'main' of gitlab.com:jeseibel/distant-horizons-core James Seibel 2021-12-12 17:42:25 -06:00
  • 227f7d0a23 Closes #85 (Sodium Overdraw incompatibility) James Seibel 2021-12-12 17:42:23 -06:00
  • b385b018f1 Remove a few unneeded lines James Seibel 2021-12-12 17:32:38 -06:00
  • 4ece2de991 probable fix to a color bug that made no sense cola98765 2021-12-12 23:47:24 +01:00
  • a172961112 probable fix to a color bug that made no sense cola98765 2021-12-12 21:26:40 +01:00
  • 9e882951ef WorldGen: Quick change to respect VersionConstants tom lee 2021-12-12 23:14:52 +08:00
  • 1c9fe23633 fixed couple errors, but floating islands are still broken cola98765 2021-12-12 12:04:08 +01:00
  • 92b6a9695d Improve the comment for the Horizontal Quality setting James Seibel 2021-12-11 21:49:56 -06:00
  • acc5e7af98 Add support for different Core behavior in different MC versions James Seibel 2021-12-11 21:40:43 -06:00
  • aa9e49b3e7 Please stop calling a forge wrapper from core coolGi2007 2021-12-12 01:30:40 +00:00
  • 7d86e24db5 attempt to fix generation below y=0 cola98765 2021-12-12 00:25:51 +01:00
  • 71986d8818 attempt to fix generation below y=0 cola98765 2021-12-12 00:16:34 +01:00
  • e948b4dac1 attempt to fix generation below y=0 cola98765 2021-12-11 23:48:04 +01:00
  • 0a5f7d0c11 reversed IF to attempt to avoid indexOutOfBounds cola98765 2021-12-11 23:30:11 +01:00
  • 1c65ef8323 made whatever leetom made build on my java 8 instance cola98765 2021-12-11 19:23:21 +01:00
  • 2c744dd22b made whatever leetom made build on my java 8 instance cola98765 2021-12-11 19:22:49 +01:00
  • 009d7ede1b WorldGen: Added support for single thread world gen tom lee 2021-12-12 02:01:59 +08:00
  • 4199954843 fixed terraforged nullPointer. TODO fix the cause of the bug, bot it's symptoms cola98765 2021-12-11 18:06:58 +01:00
  • c7ab36c6b7 since light no longer needs to be updated, I've reenabled partial regens cola98765 2021-12-11 16:58:37 +01:00
  • 1da6544550 actually fix FAR_FIRST cola98765 2021-12-11 16:33:27 +01:00
  • c2896d1f73 now stuff should actually cull cola98765 2021-12-11 15:43:43 +01:00
  • 302abb1e57 fixed blocklight cola98765 2021-12-11 14:10:55 +01:00
  • 34c6f28173 fix nonFull and noCollision blocks not giving color cola98765 2021-12-11 10:54:26 +01:00
  • 75676df736 Merge remote-tracking branch 'origin/main' into main cola98765 2021-12-11 10:22:08 +01:00
  • 56b80f00e8 Fixed something that shouldnt be called coolGi2007 2021-12-11 09:13:12 +00:00
  • c1651edb6a fix directional culling cola98765 2021-12-11 09:56:41 +01:00
  • c1375f7a10 small fixes, + changed variables name Morippi 2021-12-11 01:26:03 +01:00
  • a82ef3dcde Fixed position bug in the rendering Morippi 2021-12-11 00:42:08 +01:00
  • 74a97dab0d small fixes cola98765 2021-12-10 21:57:14 +01:00
  • 16621773af mall fix cola98765 2021-12-10 20:49:40 +01:00
  • c8988ad1b7 fixewd generation not working Morippi 2021-12-10 19:18:22 +01:00
  • 1f3f432fef Removed most of BlockPos and ChunkPos use Morippi 2021-12-10 19:05:27 +01:00
  • 2834a73551 fix fog for fixed render distance move_merge_to_level_container cola98765 2021-12-10 18:20:08 +01:00
  • 5a7af89f5c fix calculation of view range. if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32 cola98765 2021-12-10 18:01:19 +01:00
  • eff491127b changed debug key to F8 and added chat messages when using debug keys. cola98765 2021-12-10 17:45:54 +01:00
  • 61502c32a6 fixewd generation not working Morippi 2021-12-10 19:18:22 +01:00
  • b7911ec4c8 Removed most of BlockPos and ChunkPos use Morippi 2021-12-10 19:05:27 +01:00
  • 56032b6d6b Merge remote-tracking branch 'origin/main' into main cola98765 2021-12-10 18:20:30 +01:00
  • 6157c659d2 fix fog for fixed render distance cola98765 2021-12-10 18:20:08 +01:00
  • d2cae841e7 fix calculation of view range if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32 cola98765 2021-12-10 18:01:19 +01:00
  • d1711be390 fix calculation of view range. if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32 cola98765 2021-12-10 18:01:19 +01:00
  • 93332d6256 changed debug key to F8 and added chat messages when using debug keys. cola98765 2021-12-10 17:45:54 +01:00
  • 1115c5f6c5 moved merge works now 19min on my PC cola98765 2021-12-10 09:28:10 +01:00
  • 8292dc67c0 Remove Dynamic and Triangular Lod Templates James Seibel 2021-12-09 21:49:48 -06:00
  • 1b82acec9f Fix a incorrect merge James Seibel 2021-12-09 18:17:50 -06:00
  • 5d001bf7ea changed some parameters Morippi 2021-12-09 20:26:19 +01:00
  • 4e732f7916 added a parameter Morippi 2021-12-09 20:25:55 +01:00
  • 30d392f861 Added field name and methods name for the merge Morippi 2021-12-09 20:25:01 +01:00
  • f8910b0c3b move the merge cola98765 2021-12-09 19:59:50 +01:00
  • da4f423d10 Added maps to cache the biome blocks couples Morippi 2021-12-09 17:30:43 +01:00
  • 5a4c04b5a3 added getters and creators in the new format. Morippi 2021-12-09 17:30:18 +01:00