Commit Graph

  • cd50be6531 fix FAR_FIRST and AUTO options cola98765 2021-12-09 15:20:31 +01:00
  • 5d4698621c buffer rebuild due to time is no longer needed cola98765 2021-12-09 14:36:24 +01:00
  • aba392ace4 Fixed another small bug Morippi 2021-12-09 14:31:25 +01:00
  • d1c0ea123a Merge remote-tracking branch 'origin/main' into main Morippi 2021-12-09 14:30:12 +01:00
  • 816efb2837 Fixed a small bug Morippi 2021-12-09 14:30:06 +01:00
  • 0221a39819 wrong "-" sign cola98765 2021-12-09 14:20:30 +01:00
  • cc08707f32 Fixed some part of the new format Morippi 2021-12-09 13:50:59 +01:00
  • 8db253f886 Merge remote-tracking branch 'origin/main' into main Morippi 2021-12-09 13:50:48 +01:00
  • f59bdf15d7 Created the BlockBiomeCouple Morippi 2021-12-09 13:50:37 +01:00
  • ac0d439b3f Merge remote-tracking branch 'origin/main' into main cola98765 2021-12-09 13:32:41 +01:00
  • 4e652c7573 just switch B and R and should be fine cola98765 2021-12-09 13:31:56 +01:00
  • 3686bfb4e0 switched two formats Morippi 2021-12-09 12:58:52 +01:00
  • fe1b2c2683 Added new format classes Morippi 2021-12-09 12:57:35 +01:00
  • d5ed9a22fa more consistent skylight-blocklight order cola98765 2021-12-09 11:59:37 +01:00
  • e3f9c974f8 partially fix shader based light cola98765 2021-12-09 11:57:05 +01:00
  • daead98102 move where in region pos is calculated cola98765 2021-12-09 09:49:57 +01:00
  • 5c31927d54 Add shaders files for shader based lighting (ops) James Seibel 2021-12-08 23:07:10 -06:00
  • f9fa1a5260 merge GLProxy James Seibel 2021-12-08 23:05:14 -06:00
  • d0472ee56d Add (buggy, unfinished) shader based lighting James Seibel 2021-12-08 22:59:37 -06:00
  • e4e21d2dc8 Merge branch 'main' into 'main' Ran 2021-12-08 14:18:05 +00:00
  • 79e4dce569 Fix for WindowOS Render null Error TomTheFurry 2021-12-08 14:18:04 +00:00
  • 1860729256 made this wokin with latest 1.16.5 new_datapoint cola98765 2021-12-07 13:51:54 +01:00
  • d0b0fae54e fix to that merge cola98765 2021-12-07 13:32:06 +01:00
  • 7786e1fea6 Change Box to VertexOptimizer and added the DataFormat folder with empty classes Morippi 2021-12-02 23:07:08 +01:00
  • e5ad718ed0 fix LOWEST HorizontalQuality cola98765 2021-12-06 10:21:15 +01:00
  • bda34d0a6d reverted DrawResolutionOffset cola98765 2021-12-05 20:03:17 +01:00
  • 2584afbd05 HorizontalScale is now a number 2-32 cola98765 2021-12-05 17:03:38 +01:00
  • 72e4b520db updated DYNAMIC VanillaOverdraw setting. cola98765 2021-12-05 16:43:21 +01:00
  • 3220ad0f7a added DrawResolutionOffset to work with DrawResolution cola98765 2021-12-05 16:37:32 +01:00
  • aba99f8210 Fix a few buffer building issues James Seibel 2021-12-04 22:22:00 -06:00
  • 408f09c0f4 added and commented out time testing code cola98765 2021-12-07 13:05:34 +01:00
  • 430579be28 Changed how data from the level container are passed as output. Removed the Thread system Morippi 2021-12-07 11:56:13 +01:00
  • 65bfedc942 Merge remote-tracking branch 'origin/main' into main cola98765 2021-12-06 10:21:33 +01:00
  • fab99cd4ec fix LOWEST HorizontalQuality cola98765 2021-12-06 10:21:15 +01:00
  • 019f4b7c1e fix LOWEST HorizontalQuality cola98765 2021-12-06 10:16:51 +01:00
  • f3b6b15bcb reverted DrawResolutionOffset cola98765 2021-12-05 20:03:17 +01:00
  • 7c086cdc40 HorizontalScale is now a number 2-32 cola98765 2021-12-05 17:03:38 +01:00
  • 5617e1312c updated DYNAMIC VanillaOverdraw setting. cola98765 2021-12-05 16:43:21 +01:00
  • 9dd51bfdde added DrawResolutionOffset to work with DrawResolution cola98765 2021-12-05 16:37:32 +01:00
  • c9dc998eef Fix a few buffer building issues James Seibel 2021-12-04 22:22:00 -06:00
  • 30cc294a04 reworked it back to primitive arrays cola98765 2021-12-04 14:03:01 +01:00
  • aa79d5b5d4 small fix cola98765 2021-12-03 13:37:36 +01:00
  • 509ae5aba0 added new DataPoint. predicting is broken, and there are still couple errors in logs cola98765 2021-12-03 12:39:01 +01:00
  • 068df9d5e0 Change Box to VertexOptimizer and added the DataFormat folder with empty classes Morippi 2021-12-02 23:07:08 +01:00
  • 44dc7c96af UNTESTED: when loading and no save was found it will try to look in better DistanceGenerationMode AND VerticalQuality cola98765 2021-12-02 17:26:05 +01:00
  • 89cc3513f3 added save and load methods to be later used with server cola98765 2021-12-02 11:42:49 +01:00
  • 7a94db77ef small movements will no longer trigger buffer regen cola98765 2021-12-02 10:24:14 +01:00
  • f2fc669b37 comment out configOverride for release a1.5.4 James Seibel 2021-12-01 22:41:56 -06:00
  • a3d4163b67 Add GpuUpload auto selection and re-arrange the config options James Seibel 2021-12-01 22:32:05 -06:00
  • aea4542616 Add AUTO to generationPriority (chooses best based on current world) James Seibel 2021-12-01 18:53:56 -06:00
  • a489810d68 Remove @Nullable Ran 2021-11-30 23:05:39 +06:00
  • 806a1e99db couple more warnings cola98765 2021-11-30 12:05:05 +01:00
  • 4843027e43 javadocs error (not really problem, but prevented me form scanning the code) cola98765 2021-11-30 11:50:36 +01:00
  • af4ba453ca couple warnings cola98765 2021-11-30 11:45:47 +01:00
  • adc5853f0b fix for potential bug with couple things at high altitudes cola98765 2021-11-30 11:21:03 +01:00
  • c42ddd29a9 fix light on servers cola98765 2021-11-30 10:27:11 +01:00
  • 9b7d3c083f Add buffer timeout and improve the uploading logic slightly James Seibel 2021-11-29 21:23:45 -06:00
  • 87bb4ae840 re-add applyConfigOverride James Seibel 2021-11-29 20:18:14 -06:00
  • b34f5e7f5f moved VERTICAL_OFFSET to DataPointUtil where WORLD_HEIGHT was cola98765 2021-11-29 09:09:24 +01:00
  • a053a79d99 Simplify the createProjectionMatrix method and add VR support. Eric 2021-11-28 21:33:12 -07:00
  • 73c041e02f Fix a potential crash when teleporting James Seibel 2021-11-28 18:14:28 -06:00
  • f96a5fc794 potentially fix backwards compatibility cola98765 2021-11-29 00:20:47 +01:00
  • d591458cd6 comment out the applyConfigOverrides for release a1.5.3 James Seibel 2021-11-28 16:54:11 -06:00
  • 88305d8db3 Merge branch 'main' of gitlab.com:jeseibel/distant-horizons-core James Seibel 2021-11-28 16:28:38 -06:00
  • 40b0517656 Hopefully prevent a issue with linux file paths in GLProxy James Seibel 2021-11-28 16:08:56 -06:00
  • 2289826363 implemented VERTICAL_OFFSET (-64) and change WORLD_HEIGHT (1024). those numbers mean the same as 1.17 "min_y" and "height" world settings. TODO check if it's not significantly worse in performance. cola98765 2021-11-28 14:32:08 +01:00
  • e1c2b2a0a9 Add a missing comment James Seibel 2021-11-27 23:28:15 -06:00
  • 70f7a2422b Add Legacy OpenGL vanilla fog removal James Seibel 2021-11-27 23:16:45 -06:00
  • 8ad6f184dd Add Black and white logo James Seibel 2021-11-27 18:04:03 -06:00
  • 4a93bde7be Improve the config descriptions James Seibel 2021-11-27 16:17:01 -06:00
  • b9dfd93b56 rename DistantHorizons_Server_Data -> Distant_Horizons_server_data James Seibel 2021-11-27 14:48:34 -06:00
  • 5e78c98f17 rename "lod server data" -> Distant_Horizons_Server_Data James Seibel 2021-11-27 12:03:25 -06:00
  • 31035ccb1e Add setUniform(color) James Seibel 2021-11-27 10:32:04 -06:00
  • e840a23d01 Add FogColorMode James Seibel 2021-11-27 10:10:01 -06:00
  • 08b8f8778a Merge branch 'skyfog' into 'main' James Seibel 2021-11-27 15:38:59 +00:00
  • 044f87eef2 Added sky fog color option coolGi2007 2021-11-27 12:28:36 +00:00
  • 30cd7fd4e0 remove a debug command James Seibel 2021-11-26 21:20:32 -06:00
  • fbf5dfaa9d Clean up Fog, remove Fast fog, close issue #77 (near-far incorrect center) James Seibel 2021-11-26 21:13:54 -06:00
  • 58d4bc7f0f Add fog as a fragment shader James Seibel 2021-11-26 19:24:48 -06:00
  • 511a771351 Add a few extra resource links to GLProxy James Seibel 2021-11-25 12:00:52 -06:00
  • e806098544 Fix rendering performance James Seibel 2021-11-25 11:51:35 -06:00
  • 4316cfbfd7 Merge branch 'ServerPatch' into 'main' James Seibel 2021-11-25 14:02:51 +00:00
  • 6be4c0303f Fixed error when going into servers coolGi2007 2021-11-25 07:27:14 +00:00
  • 7633c7bc70 Update Readme.md James Seibel 2021-11-23 02:28:13 +00:00
  • 0bc96a98cf Add support for disabling rendering James Seibel 2021-11-21 22:14:46 -06:00
  • a0529a310b Update Readme.md James Seibel 2021-11-21 18:26:20 -06:00
  • ace3c03019 Update IChunkWrapper.java James Seibel 2021-11-21 15:28:19 -06:00
  • 16b44695ec re-add the basic shaders James Seibel 2021-11-21 15:27:33 -06:00
  • 151ca3902f Replace MinecraftRenderWrapper with the interface James Seibel 2021-11-21 15:27:23 -06:00
  • 1ba24659bc Remove all Forge files James Seibel 2021-11-21 14:01:39 -06:00
  • 86a5d2ece9 Add DATA as a gpu upload method 1.16.5_Full James Seibel 2021-11-21 13:46:11 -06:00
  • b5050b2fa9 Fix the wrong number of vertices getting rendered James Seibel 2021-11-21 00:07:17 -06:00
  • 68c5e48b19 rename GlProxy to GLProxy James Seibel 2021-11-20 20:51:35 -06:00
  • fc58124f6f Fix the wrong message being sent in MinecraftWrapper.sendChatMessage James Seibel 2021-11-20 20:41:19 -06:00
  • 90e9a6ba6a Fix a mixin folder name James Seibel 2021-11-20 20:40:06 -06:00
  • 8d7ce1b85f Update the version number and the in game warning message James Seibel 2021-11-20 20:38:51 -06:00
  • f2010b7c7d Reorganize, improve header comments, and add missing licensing headers James Seibel 2021-11-20 20:32:26 -06:00
  • b1bed06f60 Organize core and forge files into separate packages James Seibel 2021-11-20 19:41:04 -06:00
  • 9a1a59efcf remove the forge class IWorker James Seibel 2021-11-20 18:50:24 -06:00
  • 2eeb850384 remove setLightMap from ILightMapWrapper James Seibel 2021-11-20 18:21:38 -06:00