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358 Commits

Author SHA1 Message Date
Vojtěch Šokala 4f3aaecae2 Reduce getWorldBlockLightPosList() work for 1.12.2 by skipping empty chunk sections 2026-06-09 17:10:10 +02:00
Vojtěch Šokala e53622d17c Try to fix LOD builder task spam for 1.12.2 2026-06-09 16:49:07 +02:00
James Seibel 516dab0d29 Try fixing 1.12 compiling in CI 2026-06-09 07:41:34 -05:00
James Seibel 98d68704e1 Fix generic object rendering 2026-06-09 07:29:28 -05:00
James Seibel a13e06d600 Fix Iris boats disabling DH water rendering
Fixes !1262
2026-06-08 22:06:14 -05:00
James Seibel eb82ab1439 Fully generate chunks when using Internal Server
a bit slower than just doing FEATURES, but allows other mods to use the chunks DH generates
2026-06-08 07:27:02 -05:00
Vojtěch Šokala 00b47fc776 Implement auto-updater screen for 1.12.2 2026-06-07 23:01:08 +02:00
Vojtěch Šokala 1d7cb1e6fc Fix camera fluid check in 1.12.2 to use eye position instead of entity position 2026-06-07 22:39:53 +02:00
s809 3da97f75d7 Fix level requests not being sent more than once per session 2026-06-07 14:30:53 +05:00
James Seibel ab7a34be54 Fix auto updater checking when disabled
Fixes !1105
2026-06-06 19:39:07 -05:00
James Seibel e412ec2409 Remove MemUtil references due to native crashing 2026-06-06 18:11:20 -05:00
s809 4a2f7178ee Add original level resource to level init 2026-06-07 01:32:52 +05:00
James Seibel 656bf17191 DH cloud culling/color changes 2026-06-06 11:05:03 -05:00
James Seibel 068399fd2f Fix huge mushroom colors 2026-06-06 10:39:44 -05:00
James Seibel be95801640 Fix underwater fog rendering 2026-06-06 09:13:59 -05:00
Vojtěch Šokala 41e2912de7 Restore texture and depthFunc in GlDhMetaRenderer instead of in CleanroomRenderMixin 2026-06-06 12:21:50 +02:00
Vojtěch Šokala f64072eeab Fix 1.12.2 not compiling 2026-06-06 11:09:09 +02:00
s809 17af90d4e8 Make level key requests work kinda 2026-06-04 23:05:19 +05:00
James Seibel 0dfbcb3c6d Render engine validation cleanup and 26.2.0 prep 2026-06-03 07:45:31 -05:00
James Seibel 19df5c10cb Add error messages if DB becomes corrupted 2026-06-02 21:42:31 -05:00
James Seibel b25afa4ef5 add useCameraPositionForQualityDropOff config/api 2026-06-02 18:05:20 -05:00
James Seibel 9e092091d2 Fix camera position off-by-one with immersive portals 2026-06-02 17:40:58 -05:00
James Seibel 2afefd03b4 fix some MC version compiling 2026-06-02 07:17:11 -05:00
James Seibel 4c65c710f2 add Dh prefix to DH math objects 2026-06-01 22:07:08 -05:00
James Seibel 88710bde46 Fix LOD clouds not showing the correct colors 2026-06-01 21:48:40 -05:00
James Seibel 1ef6382582 remove unused standalone jar files 2026-06-01 19:11:54 -05:00
James Seibel 0393375fae apply immersive portals mixins 2026-06-01 19:05:05 -05:00
James Seibel 608fbd5952 change fabric run client/server to use gradle 2026-06-01 19:04:47 -05:00
James Seibel a94cd91a97 Merge branch 'immersivePortals'
Thanks Acuadragon100!
2026-06-01 07:45:25 -05:00
James Seibel de33cbce2b Clarify the world gen progress message 2026-05-30 19:44:32 -05:00
James Seibel 2b5f621ff8 Fix old MC version compiling 2026-05-30 16:45:16 -05:00
James Seibel 1681adc10b Add the option for 3 layer clouds 2026-05-30 16:39:00 -05:00
James Seibel f606f2b7c2 remove deprecated items 2026-05-30 11:39:45 -05:00
James Seibel e3f9b66994 reduce GC pressure during LOD loading slightly 2026-05-30 11:32:59 -05:00
James Seibel ec3ff260fe Reduce render event GC pressure 2026-05-30 09:17:46 -05:00
James Seibel fafab30a09 clean up blaze buffer uniform creation 2026-05-22 14:09:47 -05:00
James Seibel 707352ce51 fix native GL instanced generic rendering 2026-05-22 12:51:15 -05:00
James Seibel a9f5dafefe re-add fabric modMenuIntegration 2026-05-22 09:59:59 -05:00
James Seibel 291ffd311b fix renderingEngine lang 2026-05-22 09:59:47 -05:00
James Seibel 0e8c0b459b Fix 1.21.11 and older MC compiling 2026-05-22 09:55:25 -05:00
James Seibel c575a2968b update core 2026-05-22 09:37:45 -05:00
James Seibel 0b297b4cd7 add DhApiBeforeFogRenderEvent 2026-05-22 09:37:12 -05:00
Ran b8c90985ce Merge branch 'translations' into 'main'
Trans :3 lations

See merge request distant-horizons-team/distant-horizons!96
2026-05-21 12:46:52 +00:00
Ran b924576983 Trans :3 lations 2026-05-21 12:46:51 +00:00
James Seibel a8b62b31a1 fix 3+ version number ranges 2026-05-20 17:30:33 -05:00
James Seibel 95b2d5a908 fix pre 26.2 compiling 2026-05-20 17:30:13 -05:00
James Seibel 7d2ccc302d fix render api vs engine enum 2026-05-20 07:28:04 -05:00
James Seibel 1ba1bff859 document openGL interfaces not used on Blaze3D
Also add API logic to determine if DH is handling the rendering natively or using an interpretation layer
2026-05-19 21:52:15 -05:00
James Seibel 9409841c89 fix logger GC warning and running wilderwild in dev 2026-05-19 21:16:22 -05:00
James Seibel 6c4e8021d6 Fix DH world gen not priming CARVER heightmaps
Fixes some world gen mods not having access to the necessary heightmaps
2026-05-19 21:04:51 -05:00
James Seibel 4b1623e8c0 Add world gen getBlockState() Y pos validation 2026-05-19 21:03:56 -05:00
James Seibel a1e88bff70 26.1.2 up fabric API 0.145 -> 0.149 2026-05-19 20:58:03 -05:00
James Seibel f3c20cde30 clean up config menu, remove fake transparency 2026-05-19 19:18:15 -05:00
James Seibel eb601d9276 Fix unit test compiling 2026-05-19 07:26:14 -05:00
James Seibel 17a13993cc Fix holes on LOD borders 2026-05-18 22:24:33 -05:00
James Seibel 16e7254179 add IDhApiLevelWrapper.getBlockColorPreApi() 2026-05-18 19:59:56 -05:00
James Seibel ab055f1a0e fix compiling for MC 1.20 and older 2026-05-18 07:21:34 -05:00
James Seibel 0cb3716dc7 move remaining blaze pipeline methods to wrapper 2026-05-17 18:39:13 -05:00
James Seibel 71e9877808 blaze3D renderPassWrapper 2026-05-17 18:30:36 -05:00
James Seibel f05e424c49 lang wrapper update 2026-05-17 18:27:44 -05:00
James Seibel 646882e1a9 update 26.2 snapshot 5 -> 7 2026-05-17 18:20:27 -05:00
James Seibel 482311fe48 Improve ColorCache resolution errors 2026-05-17 18:04:26 -05:00
James Seibel 97a80ed887 Fix renderingString for disabled dimensions 2026-05-16 19:08:02 -05:00
James Seibel 0e547c80a9 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2026-05-16 18:58:46 -05:00
James Seibel b792487b60 fix auto update screen on MC 26.2 2026-05-16 18:55:52 -05:00
James Seibel 7920415d18 Improve incorrect rendering API error handling 2026-05-16 18:25:48 -05:00
James Seibel ada7668c28 fix reverseZDepth uniform name 2026-05-16 17:54:46 -05:00
James Seibel e7a34f9498 fix Blaze3D GL pipelines 2026-05-16 17:03:43 -05:00
James Seibel 2a5c465923 BlazeDhRenderApi handle GL and Vulkan 2026-05-16 16:16:15 -05:00
James Seibel a14a558f0d blaze3D shaders work on both GL and Vulkan 2026-05-16 15:50:25 -05:00
James Seibel 66db5f0df1 add reverse Z java code 2026-05-16 10:49:12 -05:00
James Seibel 2dc4ba20fb fix DH Far Fade renderer name 2026-05-16 10:20:24 -05:00
James Seibel 2f14d7ac27 remove forgix workaround 2026-05-16 10:20:09 -05:00
Vojtěch Šokala 6cc659bda5 Make renderingString show correct value if rendering is disabled for this dimension 2026-05-16 13:33:43 +02:00
James Seibel 206e492e7c use DhScreenUtil.setScreen when possible 2026-05-15 22:28:25 -05:00
James Seibel 09289e72a1 Merge branch 'Vulkan' 2026-05-15 22:25:14 -05:00
James Seibel 7861b63c99 Fix auto update screen not appearing on MC 26.1.2
May also be necessary for old MC versions
2026-05-15 22:13:46 -05:00
James Seibel 965b9c948e update api test method name 2026-05-15 22:03:07 -05:00
James Seibel ae4ca8cd6b Mark vertigo as incompatible 2026-05-15 21:45:58 -05:00
James Seibel 2dec862c3b up api version 6.1.1 -> 7.0.0 2026-05-15 21:41:25 -05:00
James Seibel f9d8073e80 Remove fabric-gametest-api from release 2026-05-15 21:35:25 -05:00
James Seibel 2ca99c29d2 config reset button don't change menu 2026-05-15 18:30:12 -05:00
James Seibel 2e4477b533 fix color tints not clearing with other colors 2026-05-15 18:29:53 -05:00
Vojtěch Šokala b0c7919dda Rewrite 1.12.2 world gen 2026-05-15 20:04:57 +02:00
Vojtěch Šokala 398c14ee96 Merge remote-tracking branch 'origin/main' 2026-05-15 18:59:42 +02:00
Vojtěch Šokala 422e54b488 ChangelogScreen for 1.12.2 2026-05-15 18:59:34 +02:00
James Seibel 36f1c49f49 Add MC Version locking to the config 2026-05-15 07:44:22 -05:00
James Seibel 271f4e8b21 Fix compiling MC 1.16.5+ 2026-05-14 20:52:36 -05:00
James Seibel b164e4646d add 1.12.2 to the build script 2026-05-14 20:13:22 -05:00
James Seibel 14fd5729e2 use ModInfo packet path 2026-05-14 20:11:41 -05:00
James Seibel 7c3e279237 preprocessor cleanup 2026-05-14 20:11:32 -05:00
James Seibel 2884094dee refactoring and cleanup 2026-05-14 07:49:32 -05:00
James Seibel 817c268491 Tint color cleanup 2026-05-14 07:11:44 -05:00
Vojtěch Šokala 071a306f14 Preprocessor cleanup 2026-05-14 13:03:32 +02:00
Vojtěch Šokala c97fea6d0a Fix compile of modern 2026-05-14 07:53:00 +02:00
Vojtěch Šokala d94faf828d Preprocessor cleanup + colored beacons for 1.12.2 2026-05-13 23:59:09 +02:00
Vojtěch Šokala 0d6d4b133e Fix compile of modern 2026-05-13 23:58:25 +02:00
James Seibel 5ab6bfb663 preprocessor cleanup 2026-05-13 07:49:18 -05:00
James Seibel e087dbc878 temp unit test disable 2026-05-12 21:56:30 -05:00
James Seibel 391e96ad3d abstract mod init cleanup 2026-05-12 21:54:03 -05:00
James Seibel fbf812091d MC 1.12.2 refactoring and cleanup 2026-05-12 21:38:07 -05:00
James Seibel 7448483f84 revert option screen name for consistency 2026-05-12 08:02:26 -05:00
James Seibel e3d6e1bcc6 use vanilla fog common 2026-05-12 07:32:57 -05:00
James Seibel fbbcd1b95b fix forgix running on only a single modloader 2026-05-12 07:28:59 -05:00
James Seibel d8e7325044 minor gradle cleanup 2026-05-12 07:28:45 -05:00
James Seibel f17aeca79c add cleanroom run config 2026-05-12 07:28:37 -05:00
James Seibel ac3a223114 add missing licensing headers 2026-05-12 07:28:25 -05:00
James Seibel e4312c2f8b reformat 1.12.2 version prop 2026-05-12 07:28:11 -05:00
James Seibel 17bde631ac Put back jvmdowngrader 2026-05-12 07:02:04 -05:00
James Seibel 64d8f7ee2d update blaze 3d api use 2026-05-11 22:00:07 -05:00
James Seibel d8b3aee9dc temp disable forgix 2026-05-11 22:00:07 -05:00
James Seibel fce94fa4bf update screen mixin update 2026-05-11 22:00:07 -05:00
James Seibel 254d671629 basic mixin updates 2026-05-11 21:58:33 -05:00
James Seibel e66e7e627a disable mod compat code 2026-05-11 21:55:30 -05:00
Vojtěch Šokala 578efbf15f Fix compile of 1.21.6+ 2026-05-08 02:19:45 +02:00
Vojtěch Šokala 8b6bb228e3 Put 26.1.2 back in mcVer 2026-05-08 01:17:19 +02:00
Vojtěch Šokala 611c4606d7 Fix 1.12.2 bugs, fill mcmod.info 2026-05-08 01:15:13 +02:00
Vojtěch Šokala 05bdaf0390 Prevent air transforming into water if waterSubSurfaceBlockReplacementCsv contains invalid resource location 2026-05-07 15:39:14 +02:00
Vojtěch Šokala eb8fcaee36 Fix compilation of modern 2026-05-07 15:34:26 +02:00
Vojtěch Šokala 32a71933d6 Bump forge version on 1.20.1, 1.20.4 for Java 26 support 2026-05-07 15:34:01 +02:00
Vojtěch Šokala a4baf9ca0a make cleanroom work in dev 2026-05-07 12:23:01 +02:00
Vojtěch Šokala 72bfd0a2bb fix color resolve for liquid blocks 2026-05-07 03:39:49 +02:00
Vojtěch Šokala 7ae4a9f460 1.12.2 compiles again 2026-05-06 20:51:08 +02:00
Vojtěch Šokala 9bd6fb0105 merge upstream 2026-05-05 10:00:18 +02:00
James Seibel 1f1024251b up version number 3.0.3 -> 3.0.4 2026-05-04 07:41:48 -05:00
James Seibel fc516a20d5 remove dev from version number 2026-05-03 20:47:00 -05:00
James Seibel 791c2c3426 up api version 6.1.0 -> 6.1.1 2026-05-03 20:47:00 -05:00
James Seibel b00079897a fix blaze generic obj render close on wrong thread 2026-05-03 20:47:00 -05:00
James Seibel 37b73e1d5c Improve stack/GC tracking for GL buffers 2026-05-03 16:45:40 -05:00
James Seibel 4bd1136713 Fix generic buffer cleanup 2026-05-03 16:36:53 -05:00
James Seibel ef98dbd5fd color override API tests 2026-05-02 21:26:33 -05:00
James Seibel 5df0a60b06 add extra optional GLBuffer phantom logging 2026-05-02 21:18:24 -05:00
James Seibel 9feb20eff8 remove unnecessary warning in GLBuffer 2026-05-02 21:18:01 -05:00
James Seibel c9267d61a8 allow toggling tracy via gradle.properties 2026-05-02 15:21:44 -05:00
James Seibel a29e225a80 Fix LOD shading applying incorrectly with Iris 2026-05-02 15:14:33 -05:00
James Seibel ae0f3c2b3b Add oculus api implementation 2026-05-02 12:43:43 -05:00
James Seibel 852ea75449 Update coreSubProjects 2026-05-02 11:45:54 -05:00
James Seibel ab6a5dad2b Revert "Attempt to merge CI changes"
This reverts commit 1a1eaca280.
2026-05-02 11:45:29 -05:00
James Seibel 1a1eaca280 Attempt to merge CI changes 2026-05-02 11:44:09 -05:00
James Seibel 0272f8c57f remove unused manual build scripts 2026-05-02 11:43:13 -05:00
James Seibel cf09358710 fix fog common mixin compiling 2026-05-02 11:04:10 -05:00
James Seibel b5d833fa3d simplify mixin fog common code 2026-05-02 10:57:37 -05:00
James Seibel 329dbe9585 Fix block wrapper null pointer 2026-05-02 10:43:41 -05:00
James Seibel c7ae7f155e move fog common mixin code to common 2026-05-02 10:42:05 -05:00
James Seibel 5f7dbb8662 Fix neoforge debugging 2026-05-02 08:00:14 -05:00
James Seibel ee21548151 comment on why sponge maven can't have fabric 2026-05-01 07:42:53 -05:00
Ran-Mewo ca00125960 exclude FabricMC groups from Sponge repository in dh-loader.gradle 2026-04-30 23:28:29 +10:00
James Seibel 4067264e72 Merge branch 'distant-horizons-fix' 2026-04-29 07:45:29 -05:00
James Seibel 9c2d243ad4 Add position finder debug config 2026-04-29 07:35:24 -05:00
James Seibel de9d8b0d2e Optimize BlockStateWrapper getter 2026-04-28 21:15:07 -05:00
James Seibel 67f4615b34 add backup to texture color getting 2026-04-28 07:46:53 -05:00
James Seibel cd7a130ee4 use camera pos for detail calculations 2026-04-28 07:09:26 -05:00
James Seibel 4d17f7aecf fix null pointer on dedicated server shutdown 2026-04-27 07:48:11 -05:00
James Seibel a59e7500ab Fix wyncraft getting stuck at low LOD quality 2026-04-27 07:27:07 -05:00
James Seibel 40040294e7 up fabric api 1.21.1 version 2026-04-25 15:09:48 -05:00
James Seibel 783e61ec3d Update the readme 2026-04-24 07:47:41 -05:00
James Seibel e09db5d7df up version number 3.0.2 -> 3.0.3 2026-04-24 06:51:44 -05:00
James Seibel 91f9ef3f4b remove dev from the version number 2026-04-24 06:51:09 -05:00
James Seibel d52a3abb14 Add a rough build all parallel batch script 2026-04-23 20:38:51 -05:00
James Seibel 16370b0b6e ignore parallel build folders 2026-04-23 20:38:23 -05:00
James Seibel bfa60b48cf Fix iris transparent blending 2026-04-23 17:54:41 -05:00
James Seibel 50518bfe21 Fix "fog" rendering when underwater with Iris 2026-04-23 17:39:46 -05:00
James Seibel 80e4467829 Fix near clip plane to close with shaders 2026-04-23 17:09:27 -05:00
James Seibel 396315bd05 Fix GC rarely deleting in use GL buffers 2026-04-23 16:57:17 -05:00
James Seibel 7a0fec2c2f Maybe fix a buffer deletion issue? 2026-04-23 07:44:33 -05:00
James Seibel 4afaaa7b12 up api version 6.0.0 -> 6.1.0 2026-04-23 07:42:31 -05:00
James Seibel b057041467 Add more locking and volatile buffer ID checks 2026-04-23 07:16:31 -05:00
James Seibel 33e6ce6376 potential nvidia null VBO pointer crash fix 2026-04-22 22:33:17 -05:00
James Seibel 118ef39c30 Fix flashing when moving over root node boundaries 2026-04-22 18:36:13 -05:00
James Seibel 1013e1c824 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2026-04-22 17:15:09 -05:00
James Seibel b0e924c7fe Fix nvidia driver crash 2026-04-22 17:14:50 -05:00
James Seibel 1777acd1d4 remove unused var in ThreadWorldGenParams 2026-04-22 16:54:41 -05:00
s809 8276a862f8 Clean up received payload buffer check a bit 2026-04-23 00:26:37 +05:00
James Seibel 4329acf91d Try fixing rare null pointer in render 2026-04-22 07:51:11 -05:00
James Seibel 72f83b40f7 Fix quad tree unit tests 2026-04-22 07:41:56 -05:00
James Seibel a33eb30a53 fix rare race condition preventing world gen 2026-04-21 22:20:14 -05:00
James Seibel d3e96f50a8 Maybe fix native GL crash due to buffer free 2 2026-04-21 21:40:33 -05:00
James Seibel 3aefeb98b4 Maybe fix native GL crash due to buffer free 2026-04-21 21:37:14 -05:00
James Seibel 3553ff8e60 handle a weird double start issue 2026-04-21 21:25:44 -05:00
James Seibel 945a2c0c5a Fix garbage collector warning not using config 2026-04-21 19:59:23 -05:00
James Seibel 8c7974e216 Improve node out-of-bound logic
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:50:30 -05:00
James Seibel 37756cd759 Try fixing LOD flashing/stuck low details 2026-04-21 07:48:46 -05:00
James Seibel c60cc4f013 Merge branch 'main' into 'main'
Remove broken TerraFirmaCraft compatibility code

See merge request distant-horizons-team/distant-horizons!86
2026-04-21 11:59:12 +00:00
James Seibel 87cce2e33c Fix LODs loading outside render distance
Fixes !1233
2026-04-19 21:48:33 -05:00
James Seibel 40ada9c186 fix debug wireframe on blaze3D 2026-04-19 16:34:44 -05:00
James Seibel 55fb458266 Maybe reduce memory when using internal world gen 2026-04-19 16:29:27 -05:00
James Seibel 79d2466fa2 Revert "Auto-change rendering backend when Iris is present"
This reverts commit d750e489df.
2026-04-19 15:09:16 -05:00
s809 d750e489df Auto-change rendering backend when Iris is present 2026-04-19 12:57:23 +05:00
James Seibel a206e49b2b up version number 3.0.1 -> 3.0.2 2026-04-18 21:44:33 -05:00
James Seibel 0b691ebcd5 remove dev from version number 2026-04-18 21:43:46 -05:00
James Seibel 3c35c52803 make mod loader name order consistent 2026-04-18 21:43:13 -05:00
James Seibel 0ed4964ee5 Fix MC 1.18 and older compiling 2026-04-18 20:12:43 -05:00
James Seibel b7cf7b61c8 Fix underwater grids and air handling
Some constructor methods weren't static so it was possible to pass in incorrect info, this has been fixed.
2026-04-18 20:01:12 -05:00
James Seibel 54b0ccfce6 add mod loaders to the merged jars 2026-04-18 15:48:44 -05:00
James Seibel 050d00b628 up MC 26 dev version to 26.1.2
Doesn't change compiling any, just makes it so dev testing is done on MC 26.1.2
2026-04-18 15:48:32 -05:00
James Seibel 2733201ac3 set the API jar in the gradle.properties
done for consistency
2026-04-18 15:47:54 -05:00
James Seibel 26bf03205c build all scripts don't double-merge jars
jar merging handled automatically now
2026-04-18 11:25:22 -05:00
James Seibel 628d57d216 remove google-collect 2026-04-18 11:09:23 -05:00
James Seibel 58ed8259f2 up version number 3.0.0 -> 3.0.1 2026-04-18 10:37:03 -05:00
James Seibel 062ed5bcc8 remove dev from version number 2026-04-18 10:35:17 -05:00
James Seibel 539d152caa workaround for java 8 and forgix
Java 8 doesn't support "_" in the class name after "$". In other words inner classes can't have underscores in their names, which forgix adds for changed classes.

Moving the DhConfigScreen/ClassicConfigGUI into separate classes mitigates the problem until forgix has a long-term fix.
2026-04-18 09:44:37 -05:00
James Seibel a1af4335e0 fix buffer upload breaking UI on old MC versions 2026-04-17 07:49:04 -05:00
Ran-Mewo e68b112020 Forgix workaround 2026-04-17 00:14:28 +10:00
James Seibel fab6d187ca fix neoforge version range for mc 26 2026-04-15 21:51:17 -05:00
James Seibel 0daa00cec2 fix 26.1.2 version constant number 2026-04-15 21:51:02 -05:00
James Seibel f3036850ce Fix compiling for MC 1.19.4 and lower 2026-04-15 21:20:46 -05:00
James Seibel 51c8b47bba terrain data cash override close without exception 2026-04-15 07:47:02 -05:00
James Seibel 89efd53d61 fix unit test compiling 2026-04-14 20:38:19 -05:00
James Seibel 7667f51cf3 Add DhApiBlockColorOverrideEvent
Could be helpful to !1240
2026-04-14 20:36:34 -05:00
James Seibel 61eaa5a734 Add DhApiBlockStateWrapperCreatedEvent
Could be helpful to !1240
2026-04-14 19:44:24 -05:00
James Seibel 1d589d1a62 disable chat GL logging if Iris is detected 2026-04-14 19:03:43 -05:00
James Seibel 03b1eeb77e Add support for a couple render API events 2026-04-14 19:03:22 -05:00
James Seibel 8446df72f7 Merge branch 'change/channel_name_compat' 2026-04-14 17:08:45 -05:00
James Seibel c07397e9c0 update MC 26.1.0 -> 26.1.2 2026-04-14 17:05:16 -05:00
James Seibel 29a92aeb93 fix version constant 2026-04-14 07:48:58 -05:00
James Seibel 8467782b80 update unimined 1.4.17-k -> 1.4.18-k 2026-04-14 07:14:36 -05:00
James Seibel c8dbb21ea4 fix 6GB dev memory not working 2026-04-12 15:18:23 -05:00
James Seibel 63e1c12564 use down stream IBOs instead of re-creating at upload 2026-04-12 15:18:11 -05:00
James Seibel 52f58150da Fix MC crashing while triggering crashMinecraft() 2026-04-12 13:54:15 -05:00
James Seibel d1d642a7bb fix native dialog for MC 26 2026-04-12 13:53:52 -05:00
James Seibel 8e45358aad update buildall scripts to work with new forgix 2026-04-11 21:51:06 -05:00
James Seibel a959c7220b only run world gen for rendering levels 2026-04-11 21:41:07 -05:00
James Seibel e06425c5eb fix neo mixin chunk render preprocessors 2026-04-11 21:35:06 -05:00
James Seibel 66ce258fe1 fix biome/block wrapper preprocessors 2026-04-11 21:34:50 -05:00
James Seibel 181881a661 fix MC 1.17 compiling 2026-04-11 18:29:35 -05:00
James Seibel af0d8d1d2f add default MC memory 6gb command arg 2026-04-11 17:09:58 -05:00
James Seibel 6c68e94b96 Fix some compiling errors on old MC versions 2026-04-11 17:07:47 -05:00
James Seibel 93313a5c50 default to ZGC in dev environment 2026-04-11 17:01:57 -05:00
James Seibel 0527baa708 fix some old MC version compiling 2026-04-11 17:01:21 -05:00
James Seibel ce1fbde937 update gitlab URLs 2026-04-11 16:58:55 -05:00
James Seibel 764abdac45 add MC 26.1.2 to supported versions 2026-04-11 16:58:35 -05:00
James Seibel b42d3d8f74 remove Iris incompatibility and disable validation when present 2026-04-11 15:23:32 -05:00
James Seibel cd67a773c5 fix white beacons colored incorrectly 2026-04-11 12:34:14 -05:00
James Seibel 6d7bade7ca fix neoforge rendering on MC 26 2026-04-11 12:09:15 -05:00
James Seibel dea8d4498a fix double-rendering on fabric 2026-04-11 11:14:41 -05:00
James Seibel 2969916f34 minor optifine optimization 2026-04-11 11:11:56 -05:00
James Seibel 8785224c51 profile wrapper try-finally for pushes 2026-04-11 11:04:48 -05:00
James Seibel 605f02a655 fix compiling old MC versions 2026-04-11 09:22:14 -05:00
James Seibel 8099d37c14 add a comment for Iris 26 incompat reason 2026-04-11 09:19:44 -05:00
James Seibel dd4dbefe9a mark iris as incompatible with MC 26 2026-04-11 09:18:39 -05:00
James Seibel 52a15fd349 fix fading with sodium 2026-04-11 08:44:34 -05:00
James Seibel 3b3be6aed4 fix old MC compiling 2026-04-10 07:50:15 -05:00
James Seibel aeb7d6d0f9 update fabric api/iris references to latest versions 2026-04-10 07:47:19 -05:00
James Seibel 5336dbafec fix Intellij not debugging common classes 2026-04-10 07:21:45 -05:00
James Seibel 6079cb4830 minor mixin cleanup 2026-04-10 07:20:38 -05:00
James Seibel 50ff174104 Merge branch 'distant-horizons-view-bobbing' 2026-04-10 07:08:06 -05:00
James Seibel b77ef89df6 crash incomplete renderer in neo 2026-04-10 07:07:15 -05:00
James Seibel a701dd29a9 add 26.1.1 to supported version list 2026-04-10 07:07:01 -05:00
Brian McCoskey ab36fdd545 fix(1237): Updated LOD renderer for 26.1 to fix view bobbing issue described in issue #1237 2026-04-09 20:18:28 -04:00
James Seibel f87afb34f4 Rename MC 1.26.1 -> 26.1.0 2026-04-08 22:00:11 -05:00
James Seibel 053917d3d7 Fix compiling old MC versions 2026-04-08 21:53:37 -05:00
James Seibel 063ba01970 Fix tint color retrieval 2026-04-08 21:43:35 -05:00
James Seibel 72a888f3ff use more correct block color getting (thanks greener_ca) 2026-04-08 17:28:10 -05:00
James Seibel 0bd36bff1d re-add config UI validation 2026-04-08 17:27:44 -05:00
James Seibel 2bf125b7ac fix config button missing background 2026-04-08 17:27:33 -05:00
James Seibel ba3cf8fd56 up neoforge MC 26 version 1 -> 15 2026-04-08 07:46:24 -05:00
James Seibel 951f2a4ee7 add broken client block tinting 2026-04-08 07:45:41 -05:00
James Seibel d55b1bb3c2 default renderer to Blaze3D for MC 26 2026-04-08 07:45:26 -05:00
James Seibel 275ecb78c3 temporarily disable profiling
done due to bug with push/pop imbalance
2026-04-08 07:44:24 -05:00
James Seibel 64ac0d6017 Merge branch 'TheSecondGreatBuildscriptRewrite' 2026-04-08 07:41:00 -05:00
James Seibel 3f16d67746 fix blaze3d rendering 2026-04-08 07:39:36 -05:00
James Seibel 3a34dc8626 Create RenderPipelineBuilderWrapper and update test renderer 2026-04-05 18:42:02 -05:00
James Seibel c1766fb439 lightmap update 2026-04-05 17:30:09 -05:00
James Seibel cfd47adfda update fabric/neo api methods 2026-04-05 17:23:48 -05:00
James Seibel 9b9e6b9179 fix world gen 2026-04-05 17:23:14 -05:00
James Seibel 49d1587a71 re-add debug screen 2026-04-05 17:22:12 -05:00
James Seibel b0f5e55744 extend Iris incompat blaze3D message 2026-04-05 17:21:31 -05:00
James Seibel d9191534d5 add mod accessors 2026-04-05 17:21:14 -05:00
James Seibel ff459621e6 remove unused getFov() 2026-04-05 17:20:18 -05:00
James Seibel 64fb45d74d Fix access wideners 2026-04-05 17:18:32 -05:00
James Seibel 1590abb489 up CI java version 21 -> 25
will probably break old MC versions, the CI script will probably need some tweaking.
2026-04-03 22:38:23 -05:00
James Seibel a3c9b0654a Add MC 26 to the auto build script 2026-04-03 21:15:43 -05:00
James Seibel a9388321d9 Fix MC 1.21.11 compiling? 2026-04-03 20:46:50 -05:00
James Seibel 877c824e58 continue porting to MC 26 (2) 2026-04-03 20:02:32 -05:00
James Seibel 80f30dfd74 Continue porting to MC 26 2026-04-03 07:51:53 -05:00
Ran-Mewo 9a087025fe update stuffs 2026-03-31 12:21:11 +11:00
James Seibel 29381bce7b update manifold 25.1.31 -> 26.1.6 2026-03-30 18:05:26 -05:00
Ran-Mewo 21dc0f13c9 JVM Args & Don't use mappings on 26.1+ 2026-03-31 00:22:13 +11:00
James Seibel 7794958804 Start MC 26 porting 2026-03-30 07:49:36 -05:00
Ran-Mewo c245ed6598 improve filtering logic 2026-03-30 17:45:31 +11:00
Ran-Mewo 6270b03005 update unimined to support 26.1 2026-03-30 17:17:45 +11:00
Ran-Mewo 2674b945bb fix neoforg 2026-03-30 17:06:51 +11:00
James Seibel 0647bdbab3 update manifold 25.1.31 -> 26.1.6 2026-03-29 21:17:44 -05:00
Ran-Mewo 528a12ac83 fix javadocs 2026-03-30 02:20:00 +11:00
Ran-Mewo 4ac9de05df wao! 2026-03-30 02:07:40 +11:00
Ran-Mewo a0f1b72089 fix merged jars for CI 2026-03-30 01:13:28 +11:00
Ran-Mewo 85c07b11c6 meows 2026-03-30 00:51:58 +11:00
Ran-Mewo 215e1d46d0 wao 2026-03-29 19:29:11 +11:00
James Seibel 5f228f0567 Merge branch 'chunk-save-mixin-proto' into 'main'
On Chunk save ignore ProtoChunks

See merge request distant-horizons-team/distant-horizons!90
2026-03-27 19:24:42 +00:00
James Seibel f597958e1e disable thread pausing when render tasks exist 2026-03-27 07:01:12 -05:00
James Seibel 95921358f8 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2026-03-27 07:00:58 -05:00
James Seibel a22d494797 Merge branch 'internal-server-inverted-logic' into 'main'
Fix inverted chunk ignoring logic for generation mode "Save Chunks"

See merge request distant-horizons-team/distant-horizons!89
2026-03-26 21:32:36 +00:00
Fabian Maurer 666e917b8f Ignore ProtoChunks 2026-03-26 21:34:36 +01:00
Fabian Maurer a26a97e7fb Fix inverted chunk update ignoring logic 2026-03-26 21:32:15 +01:00
James Seibel cdbb9de933 remove instanced rendering config option 2026-03-24 19:38:03 -05:00
James Seibel feccf12580 Fix Iris using the wrong far clip plane
https://github.com/IrisShaders/Iris/issues/2534
2026-03-24 07:16:45 -05:00
James Seibel d371d93c9d add tracy to neo/fabric launch args 2026-03-22 21:26:58 -05:00
James Seibel 5f3e8d76b2 only set IS_RUNNING_IN_IDE for dev builds 2026-03-21 17:17:41 -05:00
James Seibel a7bd72e35b Minor speed improvement for GLBuffer upload 2026-03-21 17:09:26 -05:00
James Seibel 0a5326d2b1 fix phantom log when there is sufficient memory 2026-03-21 16:57:43 -05:00
James Seibel dad2014c46 fix cross level generic GL rendering 2026-03-21 16:35:50 -05:00
James Seibel 70dd0bda72 fix blaze3D memory leak 2026-03-21 16:13:30 -05:00
James Seibel 8213901229 remove unhelpful buffer delete mac test 2026-03-21 16:03:29 -05:00
James Seibel 668ba491e8 stage VBO/IBO upload and allow global IBO 2026-03-21 16:03:18 -05:00
James Seibel d85589c41a minor comment changes 2026-03-21 15:22:04 -05:00
James Seibel 7f5316108d Fix GL buffers not being deleted 2026-03-21 08:17:06 -05:00
James Seibel 9c1abbac2b ignore deprecation warning in TexturedButton 2026-03-21 07:32:56 -05:00
coolGi 1bb957a866 Add mailmap 2026-03-20 22:19:28 +13:00
James Seibel 6ccba17baf Fix render thread startup crash on Neoforge with GL 2026-03-19 07:29:46 -05:00
James Seibel e4c5d8adab Fix neoforge texture validation issue 2026-03-19 07:00:49 -05:00
James Seibel 823f204424 Fix texture using buffer flags 2026-03-19 07:00:35 -05:00
James Seibel 505e9a77fd Fix compiling for MC 1.20.4 and older 2026-03-18 07:49:09 -05:00
James Seibel 4c580fe4ff Add render task profiling 2026-03-18 07:45:50 -05:00
Vojtěch Šokala 9fea29cbb6 Put canvas back 2026-03-17 15:46:00 +01:00
James Seibel efc1865f87 Add the ability to cull lilly pads, seaGrass, etc. 2026-03-15 20:53:29 -05:00
Vojtěch Šokala 7e1e5a56e2 Set back 1.21.11 as default mcVer 2026-03-15 23:41:13 +01:00
Vojtěch Šokala 059293ebe0 Add missing shaders into cleanroom project 2026-03-15 23:31:35 +01:00
Vojtěch Šokala 4f9d4e2a14 Fix compile error 2026-03-15 23:31:13 +01:00
Vojtěch Šokala 6bd3c825c3 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/worldGeneration/InternalServerGenerator.java
2026-03-15 23:27:20 +01:00
Vojtěch Šokala c75595a5e2 [1.12.2] implement pregen command 2026-03-15 23:17:12 +01:00
Vojtěch Šokala 266d463873 fix compile errors 2026-03-15 23:14:54 +01:00
James Seibel ae08ad56c4 Fix MC complaining about GL shader file names 2026-03-15 16:52:17 -05:00
James Seibel 633544e0b0 remove unneeded chunk update warnings 2026-03-15 16:46:51 -05:00
James Seibel 2432028aa0 javadoc cleanup 2026-03-15 16:30:48 -05:00
James Seibel eb6aa13815 Disable generic rendering on Mac 2026-03-15 16:29:48 -05:00
James Seibel 55155103ec revert to AUTO rendering A if an invalid API is selected 2026-03-15 16:24:03 -05:00
Vojtěch Šokala 73c718c676 [1.12.2] improve config gui to match other versions 2026-03-15 22:13:07 +01:00
Vojtěch Šokala 3df5c04759 Fix issue when MC framebuffer is using renderbuffer for depth 2026-03-15 22:10:03 +01:00
James Seibel 667dd85aef Fix LOD rendering on Mac 2026-03-15 15:57:57 -05:00
Vojtěch Šokala d72c34a926 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/AbstractModInitializer.java
#	common/src/main/java/com/seibel/distanthorizons/common/commands/PregenCommand.java
#	common/src/main/java/com/seibel/distanthorizons/common/render/openGl/GlDhTerrainShaderProgram.java
2026-03-15 15:49:41 +01:00
Vojtěch Šokala 8991338be1 [1.12.2] add support for 3.0.0b 2026-03-15 15:42:08 +01:00
James Seibel 9bd946a41c fix blaze wireframe renderer not appearing outside LODs 2026-03-14 15:55:57 -05:00
James Seibel 241baef7af Improve warning logs for chunkUpdateManager 2026-03-14 15:55:47 -05:00
James Seibel b5890a4783 clean up todo comments 2026-03-14 15:33:35 -05:00
James Seibel e3b67ef500 fix generic objects not uploading on first add
also clean up some comments
2026-03-14 15:27:16 -05:00
James Seibel 5905fe3df2 fix some generic objects not rendering 2026-03-14 14:33:55 -05:00
James Seibel 9d35a70437 fix shift-click not working on config min option 2026-03-14 14:33:39 -05:00
James Seibel f121860563 Fixes beacons not always showing/hiding correctly 2026-03-14 14:33:13 -05:00
James Seibel 9715db3ac6 fix generic rendering not uploading in some cases 2026-03-14 14:31:25 -05:00
James Seibel 03a29fbacb fix compiler warnings 2026-03-14 10:19:03 -05:00
James Seibel e91888934b Try fix concurrency issue with render closing 2026-03-14 10:18:50 -05:00
James Seibel 030f814398 Fix 1.21.11 compiling 2026-03-14 09:32:35 -05:00
James Seibel 90ef8fd64d Fix GL buffer upload corrupting the GL state 2026-03-14 09:20:36 -05:00
James Seibel 0ffefaa8c1 Fix a few Legacy GL issues 2026-03-13 07:42:41 -05:00
James Seibel 99703d65df Fix fade renderer using the wrong frame buffer 2026-03-13 07:42:09 -05:00
s809 bd2f5a7836 Stop pregen on server shutdown 2026-03-13 00:48:05 +05:00
s809 a44556f86a Replace fix with debug wireframe stub 2026-03-12 22:38:38 +05:00
s809 4597b7f647 Fix server not loading levels 2026-03-12 19:20:47 +05:00
James Seibel 0de80cfaa7 Fix AUTO rendering API crashing 2026-03-12 06:49:02 -05:00
Vojtěch Šokala 6b32ab02d3 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/AbstractModInitializer.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/WrapperFactory.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BlockStateWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/minecraft/MinecraftGLWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/misc/LightMapWrapper.java
2026-03-11 09:42:18 +01:00
Vojtěch Šokala c5adc3f72a 1.12.2 working in dev 2026-03-11 09:20:32 +01:00
James Seibel 034aaddca3 Allow translucent generic objects 2026-03-10 19:26:28 -05:00
James Seibel a1d493f25d fix refactor rename 2026-03-10 19:18:03 -05:00
James Seibel 4b5a4dda79 Up API version 5.1.0 -> 6.0.0 2026-03-10 19:08:01 -05:00
James Seibel ce528f3fd5 up DH version 2.4.6 -> 3.0.0 2026-03-10 19:07:50 -05:00
James Seibel e4c769e95e merge blaze renderer changes 2026-03-10 19:07:07 -05:00
Vojtěch Šokala 1d0d67d215 1.12.2 buildscript 2026-02-20 15:00:13 +01:00
Daniel e5536de44f Remove broken TerraFirmaCraft compatibility code 2025-12-23 19:27:48 -08:00
251 changed files with 14807 additions and 6434 deletions
-19
View File
@@ -1,19 +0,0 @@
**/.git
**/.gitlab
**/.cache
buildAllJars
**/_Misc Files
*.bat
*.md
*.sh
*.txt
coreSubProjects/*.md
coreSubProjects/*.txt
**/.gitignore
**/.gitattributes
**/.gitlab-cy.yml
**/.gitmodules
+2
View File
@@ -25,6 +25,8 @@ hs_err_pid*
Merged/ Merged/
# Folder created by the buildAll scripts # Folder created by the buildAll scripts
buildAllJars/ buildAllJars/
_buildAllJars/
_buildWorkers/
relocate_natives/.venv/ relocate_natives/.venv/
relocate_natives/__pycache__/ relocate_natives/__pycache__/
+28 -4
View File
@@ -1,9 +1,10 @@
# use Eclipse's JDK # use Eclipse's JDK
# The ci should always use a unix(-like) OS to work # The ci should always use a unix(-like) OS to work
image: eclipse-temurin:21 image: eclipse-temurin:25
# all stages need to be defined here # all stages need to be defined here
stages: stages:
- translations
- build - build
- api - api
- pages - pages
@@ -32,22 +33,31 @@ variables:
build: build:
stage: build stage: build
needs:
- job: translations
artifacts: true
parallel: parallel:
matrix: matrix:
- MC_VER: [ - MC_VER: [
"26.1.2",
"1.21.11", "1.21.10", "1.21.9", "1.21.8", "1.21.6", "1.21.5", "1.21.4", "1.21.3", "1.21.1", "1.21.11", "1.21.10", "1.21.9", "1.21.8", "1.21.6", "1.21.5", "1.21.4", "1.21.3", "1.21.1",
"1.20.6", "1.20.4", "1.20.2", "1.20.1", "1.20.6", "1.20.4", "1.20.2", "1.20.1",
"1.19.4", "1.19.2", "1.19.4", "1.19.2",
"1.18.2", "1.18.2",
"1.17.1", "1.17.1",
"1.16.5" "1.16.5",
"1.12.2"
] ]
before_script:
# MC 1.12.2 needs both JDK 25 (for unimined) and JDK 8 (for MC 1.12)
# hopefully downloading the JDK 8 like this will solve that problem?
- apt-get update -q
- apt-get install -y openjdk-8-jdk
script: script:
# this both runs the unit tests and assembles the code # this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew mergeJars -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - cp ./fabric/build/libs/* ./forge/build/libs/* ./neoforge/build/libs/* ./build/forgix/* . || true
- cp ./fabric/build/libs/* ./forge/build/libs/* ./neoforge/build/libs/* ./build/merged/* . || true
artifacts: artifacts:
name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}" name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths: paths:
@@ -101,3 +111,17 @@ pages:
- public - public
allow_failure: false allow_failure: false
extends: .build_java extends: .build_java
translations:
stage: translations
needs: []
image: crowdin/cli:latest
script:
- if [ "$CI_COMMIT_BEFORE_SHA" = "0000000000000000000000000000000000000000" ] || git diff --name-only "$CI_COMMIT_BEFORE_SHA" "$CI_COMMIT_SHA" -- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang | grep -q .; then crowdin upload sources; fi
- crowdin download --export-only-approved --skip-untranslated-files
- for f in coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/*.json; do [ -e "$f" ] || continue; sed -i 's/\\\\n/\\n/g' "$f"; n="$(basename "$f" | tr '[:upper:]' '[:lower:]')"; [ "$(basename "$f")" = "$n" ] || mv "$f" "$(dirname "$f")/$n"; done
artifacts:
paths:
- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/**
expire_in: 1 day
when: always
+16
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@@ -0,0 +1,16 @@
# See mailmap docs: https://git-scm.com/docs/gitmailmap
# Test with git shortlog --summary --email
# Keep sorted for easier editing and smaller diffs
Ada Aster <an.ada.poirier@gmail.com>
CodeF53 <fseusb@gmail.com> <37855219+CodeF53@users.noreply.github.com>
coolGi <me@coolgi.dev> <sasanaps@hotmail.com>
James Seibel <jeseibel@gondtc.com> <jseibel@vertsys.com>
Morippi <leoleo97@libero.it> <leoloe97@libero.it>
Morippi <leoleo97@libero.it> <Morippi>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <10044908-_Ran@users.noreply.gitlab.com>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <43445785+Ran-Mewo@users.noreply.github.com>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <43445785+RanCraftPlayz@users.noreply.github.com>
TomTheFurry <tomlee92502@yahoo.com>
TomTheFurry <tomlee92502@yahoo.com> <46843632+TomTheFurry@users.noreply.github.com>
Yeshi <yeshi@newengine.org>
+2 -2
View File
@@ -1,7 +1,7 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="Fabric Client &amp; Server" type="CompoundRunConfigurationType"> <configuration default="false" name="Fabric Client &amp; Server" type="CompoundRunConfigurationType">
<toRun name="Fabric Client (:fabric)" type="Application" /> <toRun name="distant-horizons [fabric:runClient]" type="GradleRunConfiguration" />
<toRun name="Fabric Server (:fabric)" type="Application" /> <toRun name="distant-horizons [fabric:runServer]" type="GradleRunConfiguration" />
<method v="2" /> <method v="2" />
</configuration> </configuration>
</component> </component>
@@ -0,0 +1,27 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [cleanroom:runClient]" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="cleanroom:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<ExternalSystemDebugDisabled>false</ExternalSystemDebugDisabled>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<GradleProfilingDisabled>false</GradleProfilingDisabled>
<GradleCoverageDisabled>false</GradleCoverageDisabled>
<method v="2" />
</configuration>
</component>
-12
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@@ -1,12 +0,0 @@
FROM eclipse-temurin:17-jdk
WORKDIR /home/build/
COPY ./gradlew .
RUN chmod +x ./gradlew
CMD echo "\r========== [CLEAN: $MC_VER] ==========" && \
./gradlew clean -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [BUILD: $MC_VER] ==========" && \
./gradlew build -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [MERGE: $MC_VER] ==========" && \
./gradlew mergeJars -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [DONE: $MC_VER] =========="
+33 -126
View File
@@ -12,91 +12,18 @@ Below is a video demonstrating the system:
<a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a> <a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a>
<br> ## Translations
## Minecraft and Library Versions
### This branch supports the following versions of Minecraft:
#### 1.20.4, 1.20.3 (Default)
Fabric: 0.15.1\
Fabric API: 0.91.2+1.20.4\
Forge: 49.0.30\
NeoForge: 118-beta\
Parchment: 1.20.2:2023.12.10\
Modmenu: 9.0.0-pre.1
#### 1.20.2
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.2\
Forge: 48.0.13\
Parchment: 1.20.1:2023.09.03\
Modmenu: 8.0.0
#### 1.20.1, 1.20
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.1\
Forge: 47.2.1\
Parchment: 1.20.1:2023.09.03\
Modmenu: 7.2.2
#### 1.19.4
Fabric: 0.14.24\
Fabric API: 0.87.1+1.19.4\
Forge: 45.2.4\
Parchment: 1.19.4:2023.06.26\
Modmenu: 6.3.1
#### 1.19.2
Fabric: 0.14.24\
Fabric API: 0.76.1+1.19.2\
Forge: 43.3.2\
Parchment: 1.19.2:2022.11.27\
Modmenu: 4.2.0-beta.2
#### 1.18.2
Fabric: 0.14.24\
Fabric API: 0.76.0+1.18.2\
Forge: 40.2.10\
Parchment: 1.18.2:2022.11.06\
Modmenu: 3.2.5
#### 1.17.1, 1.17
Fabric: 0.14.24\
Fabric API: 0.46.1+1.17\
Forge: 37.1.1\
Parchment: 1.17.1:2021.12.12\
Modmenu: 2.0.14
#### 1.16.5, 1.16.4
Fabric: 0.14.24\
Fabric API: 0.42.0+1.16\
Forge: 36.2.39\
Parchment: 1.16.5:2022.03.06\
Modmenu: 1.16.22
### Versions no longer supported
- 1.18.1, 1.18
- 1.19.1, 1.19
- 1.19.3
<br>
### Plugin and Library versions
Gradle: 8.5\
Fabric loom: 1.4-SNAPSHOT\
Architectury loom (Forge gradle replacement): 1.4-SNAPSHOT\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Java Preprocessor plugin: Manifold Preprocessor
[![Crowdin](https://badges.crowdin.net/distant-horizons/localized.svg)](https://crowdin.com/project/distant-horizons)\
Crowdin Project: [Distant Horizons](https://crowdin.com/project/distant-horizons)\
Guidelines: [translations.md](translations.md)
<br> <br>
## Source Code Installation ## Source Code Installation
### Prerequisites ### Prerequisites
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br> * A Java Development Kit (JDK) for Java 25 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br> * Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers. Visit https://git-scm.com/ for installers.
@@ -104,15 +31,10 @@ Java Preprocessor plugin: Manifold Preprocessor
**If using IntelliJ:** **If using IntelliJ:**
1. Install the Manifold plugin 1. Install the Manifold plugin
- https://plugins.jetbrains.com/plugin/10057-manifold-ij
2. Open IDEA and import the build.gradle 2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required 3. Refresh the Gradle project in IDEA if required
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
<br> <br>
## Switching Versions ## Switching Versions
@@ -127,72 +49,42 @@ In IntelliJ, you will also need to do a gradle sync if it didn't happen automati
## Compiling ## Compiling
Prerequisites: Prerequisites:
- JDK 17 or newer - JDK 25 or newer
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows)
5. Merge the jars with `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
From the command line: From the command line:
1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git` 1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git`
2. `cd distant-horizons` 2. `cd distant-horizons`
3. `./gradlew assemble` 3. `./gradlew assemble`
4. `./gradlew mergeJars` 5. The compiled jar file will be in the folder `\build\libs`
5. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test` From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open command prompt/terminal in the project folder
4. Run the commands: `./gradlew assemble`
6. The compiled jar file will be in the folder `\build\libs`
>Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\ >Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\
> For example: `./gradlew assemble -PmcVer=1.18.2` > For example: `./gradlew assemble -PmcVer=1.18.2`
<br> <br>
## Compiling with Docker
`./compile <version>`
You can also locally compile the DH jars without a Java environment by using Docker. Where `<version>` is the version of Minecraft to compile for (ie `1.20.1`), or the keyword `all`. See [Versions](#minecraft-and-library-versions) for a list of all supported values.
<br>
## Other commands ## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to delete any compiled code.
<br>
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
To generate the source code run `./gradlew genSources` <br>
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run` <br> Run the standalone jar: `./gradlew run` <br>
Build the standalone jar: `./gradlew core:build` <br> Build the standalone jar: `./gradlew core:build` <br>
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br> Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br>
Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br> Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br>
Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br> Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br>
Run the Forge client (for debugging): `./gradlew forge:runClient` <br> Run the Forge client (for debugging): `./gradlew forge:runClient` <br>
Delete all compiled code: `./gradlew clean` <br>
Refresh local dependencies: `./gradlew --refresh-dependencies`
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder) To build all versions: `./buildAll`
<br> <br>
## Open Source Acknowledgements ## Open Source Libraries
Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\ Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix https://github.com/PacifistMC/Forgix
@@ -208,3 +100,18 @@ https://github.com/blackears/svgSalamander
sqlite-jdbc\ sqlite-jdbc\
https://github.com/xerial/sqlite-jdbc https://github.com/xerial/sqlite-jdbc
## Acknowledgements
Distant Horizons has been graciously provided an open source license for <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>.
> <img src="https://www.yourkit.com/images/yklogo.png">
>
> YourKit supports open source projects with innovative and intelligent tools
for monitoring and profiling Java and .NET applications.
YourKit is the creator of <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>,
<a href="https://www.yourkit.com/dotnet-profiler/">YourKit .NET Profiler</a>,
and <a href="https://www.yourkit.com/youmonitor/">YourKit YouMonitor</a>.
+23 -673
View File
@@ -1,684 +1,34 @@
import com.github.jengelman.gradle.plugins.shadow.transformers.Transformer
import com.github.jengelman.gradle.plugins.shadow.transformers.TransformerContext
import org.apache.tools.zip.ZipEntry
import javax.annotation.Nonnull
import org.apache.tools.zip.ZipOutputStream
import java.util.function.Function
import java.util.function.Predicate
plugins { plugins {
id "java" id 'root'
id 'io.github.pacifistmc.forgix' version '2.+'
// Plugin to put dependencies inside our final jar
id "com.github.johnrengelman.shadow" version '8.1.1' apply false
// Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.3.4"
// Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.13-SNAPSHOT" apply false
} }
forgix {
/** // add the mod loaders to the end of the jar
* Creates the list of preprocessors to use. // put together in the format: "a", "a-b", "a-b-c"
* int loaderCount = 0;
* @param mcVers array of all MC versions String modLoaders = "";
* @param mcIndex array index of the currently active MC version ((String) gradle.builds_for)
*/ .split(",")
def writeBuildGradlePredefine(List<String> mcVers, int mcIndex) .each
{ { loader ->
// Build the list of preprocessors to use def loaderName = loader.trim()
StringBuilder sb = new StringBuilder(); if (modLoaders != "")
{
modLoaders += "-";
}
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n"); modLoaders += loaderName;
loaderCount++;
for (int i = 0; i < mcVers.size(); i++)
{
String verStr = mcVers[i].replace(".", "_");
sb.append("MC_" + verStr + "=" + i.toString() + "\n");
if (mcIndex == i)
{
sb.append("MC_VER=" + i.toString() + "\n");
} }
}
// run if there are multiple launchers that need merging
autoRun = (loaderCount > 1);
// Check if this is a development build // merged jars are named in the format:
if (mod_version.toLowerCase().contains("dev")) // "DistantHorizons-3.0.1-b-dev-26.1-fabric-neoforge.jar"
{ archiveClassifier = modLoaders
// WARNING: only use this for logging, we don't want to have confusion
// when a method doesn't work correctly in the release build.
sb.append("DEV_BUILD=\n");
}
new File(projectDir, "build.properties").text = sb.toString()
} }
// Transfers the values set in settings.gradle to the rest of the project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
//println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
// Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
// Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
class NativeTransformer implements Transformer {
private Predicate<String> fileMatcher
private Function<String, String> filePathMapper
private final HashMap<String, String> replacements = new HashMap()
private final HashMap<String, byte[]> rewrittenFiles = new HashMap()
private var nativeRelocator
public File rootDir
void matchFiles(Predicate<String> matcher) {
fileMatcher = matcher
}
void mapPaths(Function<String, String> mapper) {
filePathMapper = mapper
}
void relocateNative(String target, String replacement) {
if (replacement.length() > target.length()) {
throw new GradleException("Length of value \"${replacement}\" exceeds the length of \"${target}\": ${replacement.length()} > ${target.length()}")
}
replacements.put(target, replacement)
}
@Override
boolean canTransformResource(@Nonnull FileTreeElement element) {
return fileMatcher.test(element.name)
}
@Override
void transform(@Nonnull TransformerContext context) {
byte[] content = context.is.readAllBytes()
if (nativeRelocator == null) {
nativeRelocator = new NativeRelocator(rootDir.toPath().resolve("relocate_natives"))
}
try {
String path = filePathMapper != null
? filePathMapper.apply(context.path)
: context.path
content = nativeRelocator.processBinary(path, content, replacements)
rewrittenFiles.put(path, content)
}
catch (Throwable e) {
throw new GradleException("Failed to relocate", e)
}
}
@Override
boolean hasTransformedResource() { return !rewrittenFiles.isEmpty() }
@Override
void modifyOutputStream(@Nonnull ZipOutputStream os, boolean preserveFileTimestamps) {
for (Map.Entry<String, byte[]> rewrittenFile : rewrittenFiles.entrySet()) {
os.putNextEntry(new ZipEntry(rewrittenFile.key))
os.write(rewrittenFile.value)
}
}
}
subprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
// Apply plugins
apply plugin: "java"
apply plugin: "com.github.johnrengelman.shadow"
if (isMinecraftSubProject)
apply plugin: "systems.manifold.manifold-gradle-plugin"
// Apply forge's loom
if ((findProject(":forge") && p == project(":forge")) ||
(findProject(":neoforge") && p == project(":neoforge"))
)
{
apply plugin: "dev.architectury.loom"
}
// Set the manifold version (may not be required tough)
manifold {
manifoldVersion = rootProject.manifold_version
}
// set up custom configurations (configurations are a way to handle dependencies)
configurations {
// extends the shadowJar configuration
shadowMe
// have implemented dependencies automatically embedded in the final jar
implementation.extendsFrom(shadowMe)
// Configuration fpr core & api
coreProjects
shadowMe.extendsFrom(coreProjects)
// FIXME this additional configuration is necessary because forge
// needs forgeRuntimeLibrary, although adding it to shadowMe
// causes runtime issues where the libraries aren't properly added
forgeShadowMe
// this should match shadowMe pretty closely
implementation.extendsFrom(forgeShadowMe)
shadowMe.extendsFrom(forgeShadowMe)
forgeRuntimeLibrary.extendsFrom(forgeShadowMe)
if (isMinecraftSubProject && p != project(":common")) {
// Shadow common
common
shadowCommon // Don't use shadow from the shadow plugin because we don't want IDEA to index this.
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
if (findProject(":forge"))
developmentForge.extendsFrom common
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom common
compileClasspath.extendsFrom coreProjects
runtimeClasspath.extendsFrom coreProjects
if (findProject(":forge"))
developmentForge.extendsFrom coreProjects
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom coreProjects
}
}
dependencies {
//=====================//
// shared dependencies //
//=====================//
// Manifold
if (isMinecraftSubProject) {
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
}
// Log4j
if (p == project(":core"))
{
// the standalone core jar needs logging shaded otherwise it won't run
forgeShadowMe("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
forgeShadowMe("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
}
else
{
// When running in MC, MC already includes logging
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
}
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
forgeShadowMe("org.joml:joml:${rootProject.joml_version}")
else
implementation("org.joml:joml:${rootProject.joml_version}")
// JUnit tests
implementation("org.junit.jupiter:junit-jupiter:5.8.2")
implementation("org.junit.jupiter:junit-jupiter-engine:5.8.2")
implementation("junit:junit:4.13")
// FastUtil
// Note: MC 1.16 uses 8.2.1, and versions after use 8.5.12
// We cannot relocate this library since we call some MC classes that reference it
implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
forgeShadowMe("com.github.luben:zstd-jni:${rootProject.zstd_version}")
// Compression
forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4
forgeShadowMe("org.tukaani:xz:${rootProject.xz_version}") // LZMA
// Sqlite Database
forgeShadowMe("org.xerial:sqlite-jdbc:${rootProject.sqlite_jdbc_version}")
// NightConfig (includes Toml & Json)
forgeShadowMe("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
forgeShadowMe("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// SVG (not needed atm)
// forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
// Netty
implementation("io.netty:netty-buffer:${rootProject.netty_version}")
//==========================//
// conditional dependencies //
//==========================//
// Add core
if (isMinecraftSubProject) {
coreProjects(project(":core")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add the api
if (p != project(":api")) {
coreProjects(project(":api")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
common(project(":common")) { transitive false }
shadowCommon(project(":common")) { transitive false }
}
}
shadowJar {
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.distanthorizons.common", "loaderCommon.${p.name}.com.seibel.distanthorizons.common" // Move the loader files to a different location
}
def librariesLocation = "DistantHorizons.libraries"
// Compression (LZ4)
relocate "net.jpountz", "${librariesLocation}.jpountz"
// Logging
relocate "org.slf4j", "${librariesLocation}.slf4j"
// Sqlite Database
// librariesLocation isn't used because it's too long for replacing paths in native libraries
// Allowing strings larger than the original string would require shifting the entire binary's contents
relocate "org.sqlite", "dh_sqlite", {
exclude "org/sqlite/native/**"
}
relocate "jdbc:sqlite", "jdbc:dh_sqlite"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.startsWith("org/sqlite") }
mapPaths { it.replace("org/sqlite", "dh_sqlite") }
relocateNative "org/sqlite", "dh_sqlite"
relocateNative "org_sqlite", "dh_1sqlite"
}
// ZStd
// librariesLocation isn't used because it's too long for replacing paths in native libraries
// Allowing strings larger than the original string would require shifting the entire binary's contents
relocate "com.github.luben", "dhcomgithubluben"
relocate "libzstd-jni", "libzstd-jni_dh"
relocate "zstd-jni", "zstd-jni_dh"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.contains("libzstd-jni") && !it.contains("aix/ppc64") }
mapPaths { it.replace("libzstd-jni", "libzstd-jni_dh") }
relocateNative "com/github/luben", "dhcomgithubluben"
relocateNative "com_github_luben", "dhcomgithubluben"
}
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
relocate "org.joml", "${librariesLocation}.joml"
// NightConfig (includes Toml & Json)
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
// Netty
// Don't relocate, it causes problems with using MC's FriendlyByteBufs
// relocate "io.netty", "${librariesLocation}.netty"
mergeServiceFiles()
}
// Using jar.finalizedBy(shadowJar) causes issues so we do this scuffed bypass
jar.dependsOn(shadowJar)
// Put stuff from gradle.properties into the mod info
// Note: these resources are only included in the mod jars, the core and API jars don't include these files
processResources {
def resourceTargets = [ // Location of where to inject the properties
// Holds info like git commit
"build_info.json",
// Properties for each of the loaders
"fabric.mod.json",
"quilt.mod.json",
"META-INF/mods.toml",
"META-INF/neoforge.mods.toml",
// The mixins for each of the loaders
//"DistantHorizons."+ p.name +".fabricLike.mixins.json"
]
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
// Fix forge version numbering system as it is weird
// For whatever reason forge uses [1.18, 1.18.1, 1.18.2) instead of the standard ["1.18", "1.18.1", "1.18.2"]
def compatible_forgemc_versions = "${compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)")
// println compatible_forgemc_versions
// Quilt's custom contributors system
// This has to be like
// "Person": "Developer", "Another person": "Developer"
def quilt_contributors = []
def mod_author_list = mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
//println quilt_contributors.join(", ")
// These "hasProperty"'s are so that they can be passed through the cli (ie in the CI)
try {
if (infoGitCommit == "null")
infoGitCommit = 'git rev-parse --verify HEAD'.execute().text.trim()
if (infoGitBranch == "null")
infoGitBranch = 'git symbolic-ref --short HEAD'.execute().text.trim()
} catch (Exception e) {
infoGitCommit = infoGitBranch = "Git not found"
println "Git or Git project not found"
}
// The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
def replaceProperties = [
version : mod_version,
mod_name : mod_readable_name,
group : maven_group,
authors : mod_authors,
description : mod_description,
homepage : mod_homepage,
source : mod_source,
issues : mod_issues,
discord : mod_discord,
minecraft_version : minecraft_version,
compatible_minecraft_versions: compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : java_version,
quilt_contributors : "{"+quilt_contributors.join(", ")+"}",
info_git_commit : infoGitBranch,
info_git_branch : infoGitCommit,
info_build_source : infoBuildSource,
fabric_incompatibility_list : fabric_incompatibility_list,
fabric_recommend_list : fabric_recommend_list,
neoforge_version_range : neoforge_version_range,
]
// replace any properties in the sub-projects with the values defined here
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
// ==================== Delete un-needed files ====================
// Jank solution to remove all unused accesswideners
// (neo)forge (well, mainly architectury) requires the original accesswidener file, meaning we require this jank solution to keep it
exclude { file ->
if (file.name.contains(".distanthorizons.accesswidener") && file.name != "${accessWidenerVersion}.distanthorizons.accesswidener") {
return true
}
return false
}
}
// Adds the standalone jar's entrypoint
jar {
from "LICENSE.txt"
manifest {
attributes(
'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Multi-Release': true, // needed for logging in the standalone core jar
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain', // When changing the main of the jar change this line
)
}
}
// this can be un-commented if we ever wanted to make DH modular (AKA use a module-info.java file) again
/*
// Tells gradle where to look for other modules
// Why isn't the classpath added to the modules path by default?
if (p == project(":core")) {
compileJava {
inputs.property('moduleName', 'dhApi')
doFirst {
options.compilerArgs = [
'--module-path', classpath.asPath
]
classpath = files()
}
}
}
*/
}
allprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
apply plugin: "java"
apply plugin: "maven-publish"
// Sets the name of the jar, the version will contain the name of the project if it isn't the root project
archivesBaseName = rootProject.mod_name
version = (project == rootProject ? "" : project.name + "-") + rootProject.versionStr
group = rootProject.maven_group
// this is the text that appears at the top of the overview (home) page
// and is used when bookmarking a page
javadoc.title = rootProject.mod_name + "-" + project.name
// Some annotations arent "technically" part of the official java standard,
// so we define it ourself here
javadoc {
configure( options ) {
tags(
'todo:X"',
'apiNote:a:API Note:',
'implSpec:a:Implementation Requirements:',
'implNote:a:Implementation Note:'
)
}
}
repositories {
// Mojang overrides (added to fix downloading the wrong LWJGL libs on M1 Mac's and potentially other arm64 based machines)
maven { url "https://libraries.minecraft.net/" }
// The central repo
mavenCentral()
// Used for Google's Collect library
maven { url "https://repo.enonic.com/public/" }
// For parchment mappings
// versions can be found here: https://ldtteam.jfrog.io/ui/native/parchmentmc-public/org/parchmentmc/data/
maven { url "https://maven.parchmentmc.org" }
// For Architectury API
maven { url "https://maven.architectury.dev" }
// For Git repositories
maven { url "https://jitpack.io" }
// For Manifold Preprocessor
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
// Required for importing Modrinth mods
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
// Required for importing CursedForge mods
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
// VanillaGradle and Mixins in common
maven { url "https://repo.spongepowered.org/maven/" }
// Canvas mod
maven { url "https://maven.vram.io/" }
// ModMenu mod
maven { url "https://maven.terraformersmc.com/" }
// neoforge
maven { url "https://maven.neoforged.net/releases/" }
// These 3 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/quilt"
content {
includeGroup "quilt-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
includeGroup "forge-mod"
}
}
}
// Adds some dependencies that are in vanilla but not in core
if (p == project(":core")) {
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies {
// All of these dependencies are in Vanilla Minecraft, but we need to depend on them as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}")
// REMEMBER: Don't shadow stuff here, these are just the libs that are included in Minecraft so that the core can use them
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
// OpenGL is removed since DH now handles rendering in the "Common" project
// so we can use OpenGL for old MC versions and Blaze3D (IE Vulkan) for newer ones
// implementation "org.lwjgl:lwjgl-openal"
// implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
// runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
// runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
implementation "org.joml:joml:${rootProject.joml_version}"
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
}
}
task copyCommonLoaderResources(type: Copy) {
from project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener")
into(file(p.file("build/resources/main")))
rename "${accessWidenerVersion}.distanthorizons.accesswidener", "distanthorizons.accesswidener"
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into p.file("build/resources/main")
}
tasks.withType(JavaCompile) {
if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer
} else {
options.release = 8; // Core & Api should use Java 8 no matter what
}
options.encoding = "UTF-8"
}
java {
withSourcesJar()
}
}
+2 -5
View File
@@ -3,6 +3,7 @@
echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ====================" echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ===================="
mkdir -p buildAllJars mkdir -p buildAllJars
rm -rf buildAllJars/* rm -rf buildAllJars/*
rm -rf build/forgix/*
# Loop trough everything in the version properties folder # Loop trough everything in the version properties folder
for d in versionProperties/*; do for d in versionProperties/*; do
@@ -19,10 +20,6 @@ for d in versionProperties/*; do
sh gradlew build -PmcVer=$version sh gradlew build -PmcVer=$version
if [ $? != 0 ]; then continue; fi if [ $? != 0 ]; then continue; fi
echo "==================== Merging $version ===================="
sh gradlew mergeJars -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Moving jar ====================" echo "==================== Moving jar ===================="
mv build/merged/*.jar buildAllJars/ mv build/forgix/*.jar buildAllJars/
done done
+2 -4
View File
@@ -6,6 +6,7 @@
echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ==================== echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ====================
mkdir buildAllJars mkdir buildAllJars
del buildAllJars/* del buildAllJars/*
del build/forgix/*
@rem Loop trough everything in the version properties folder @rem Loop trough everything in the version properties folder
for %%f in (versionProperties\*) do ( for %%f in (versionProperties\*) do (
@@ -19,11 +20,8 @@ for %%f in (versionProperties\*) do (
echo ==================== Building !version! ==================== echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!" call .\gradlew.bat build -PmcVer="!version!"
echo ==================== Merging !version! ====================
call .\gradlew.bat mergeJars -PmcVer="!version!"
echo ==================== Moving jar ==================== echo ==================== Moving jar ====================
move build\merged\*.jar buildAllJars\ move build\forgix\*.jar buildAllJars\
) )
endlocal endlocal
+35
View File
@@ -0,0 +1,35 @@
@echo off & setlocal enabledelayedexpansion
echo ==================== Getting versions to build... ====================
mkdir _buildAllJars 2>nul
del _buildAllJars\* /Q 2>nul
set "ROOT=%~dp0"
set "WORK_DIR=%ROOT%_buildWorkers"
mkdir "%WORK_DIR%" 2>nul
REM get the number of versions to compile
set count=0
for %%f in (versionProperties\*) do set /a count+=1
echo ==================== Found %count% versions to build in parallel ====================
REM Launch a parallel job for each version
for %%f in (%ROOT%versionProperties\*) do (
set version=%%~nf
echo starting [!version!]...
start "Build !version!" cmd /c ""%ROOT%build_worker.bat" "!version!" "%ROOT%" "%WORK_DIR%" ""..\..\_buildAllJars"""
REM Minor timeout between launches so we can stop the build early if we only want
REM to test part of the script and to reduce startup load
timeout /t 3 /nobreak
REM 2>nul to supress a harmless warning that the for loop
REM "cannot find the drive specified"
) 2>nul
echo ==================== All builds started... Completed Jars will be in _buildAllJars ====================
endlocal
+24
View File
@@ -0,0 +1,24 @@
plugins {
id 'groovy-gradle-plugin'
}
repositories {
gradlePluginPortal()
mavenCentral()
maven { url = 'https://maven.wagyourtail.xyz/releases' } // Jvmdowngrader & unimined libs
maven { url = 'https://maven.outlands.top/releases' } // Hosts the kappa fork of unimined
maven { url = 'https://maven.wagyourtail.xyz/snapshots' } // The manifold gradle plugin we use
maven { url = 'https://maven.architectury.dev/' } // Minecraft mod libs
maven { url = 'https://maven.fabricmc.net/' } // Fabric
maven { url = 'https://maven.neoforged.net/releases/' } // NeoForge
maven { url = 'https://maven.minecraftforge.net/' } // Forge
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' } // Hosts minecraft libs
maven { url = 'https://oss.sonatype.org/content/repositories/snapshots/' } // Hosts a few dependencies we use
}
dependencies {
implementation 'com.gradleup.shadow:shadow-gradle-plugin:9.0.0'
implementation 'xyz.wagyourtail.unimined:xyz.wagyourtail.unimined.gradle.plugin:1.4.18-kappa'
implementation 'xyz.wagyourtail:manifold-gradle:1.0.0-SNAPSHOT'
implementation 'xyz.wagyourtail.jvmdowngrader:xyz.wagyourtail.jvmdowngrader.gradle.plugin:1.3.4'
}
+594
View File
@@ -0,0 +1,594 @@
import com.github.jengelman.gradle.plugins.shadow.transformers.ResourceTransformer
import com.github.jengelman.gradle.plugins.shadow.transformers.TransformerContext
import org.apache.tools.zip.ZipEntry
import org.apache.tools.zip.ZipOutputStream
import javax.annotation.Nonnull
import java.util.function.Function
import java.util.function.Predicate
import groovy.json.JsonSlurper
// Convention plugin for all MC-facing subprojects (common + loaders).
// Common uses this directly; loaders use it via unimined-fabric/forge/neoforge.
// IMPORTANT: unimined MUST be applied before shadow/jvmdowngrader
// so its afterEvaluate runs first and can modify configs.
plugins {
id 'java'
id 'maven-publish'
id 'xyz.wagyourtail.unimined'
id 'com.gradleup.shadow'
id 'xyz.wagyourtail.manifold'
id 'xyz.wagyourtail.jvmdowngrader'
}
def isNotCommonProject = project.name != "common"
if (isNotCommonProject) {
evaluationDependsOn(":common")
}
// ==================== Version Properties ====================
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
}
manifold {
version = rootProject.manifold_version
}
// ==================== Repositories ====================
repositories {
maven { url "https://libraries.minecraft.net/" }
mavenCentral()
maven { url "https://repo.enonic.com/public/" }
maven { url "https://maven.parchmentmc.org" }
maven { url "https://maven.architectury.dev" }
maven { url "https://jitpack.io" }
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content { includeGroup "maven.modrinth" }
}
maven {
url "https://www.cursemaven.com"
content { includeGroup "curse.maven" }
}
maven {
url "https://repo.spongepowered.org/maven/"
// exclusion is needed since sponge has a deprecated version of fabric
// that gradle would prefer to get over the up-to-date version modrinth provides
content { excludeGroupByRegex "net\\.fabricmc(\\..*)?" }
}
maven { url "https://maven.terraformersmc.com/" }
maven { url "https://maven.neoforged.net/releases/" }
flatDir {
dirs "${rootDir}/mods/fabric"
content { includeGroup "fabric-mod" }
}
flatDir {
dirs "${rootDir}/mods/quilt"
content { includeGroup "quilt-mod" }
}
flatDir {
dirs "${rootDir}/mods/forge"
content { includeGroup "forge-mod" }
}
}
// ==================== Java Config ====================
tasks.withType(JavaCompile).configureEach {
options.release = rootProject.java_version as Integer
options.encoding = "UTF-8"
}
java {
sourceCompatibility = JavaVersion.toVersion(gradle.ext.java_version as Integer)
targetCompatibility = JavaVersion.toVersion(gradle.ext.java_version as Integer)
withSourcesJar()
}
// ==================== Loader-Only Config ====================
if (isNotCommonProject) {
base { archivesName = rootProject.mod_name }
rootProject.ext.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version
version = project.name + "-" + rootProject.versionStr
group = rootProject.maven_group
javadoc.title = rootProject.mod_name + "-" + project.name
tasks.withType(GenerateModuleMetadata).configureEach {
enabled = false
}
tasks.withType(Test).configureEach {
enabled = false
}
compileTestJava.enabled = false
tasks.withType(Sign).configureEach {
enabled = false
}
jar {
from "LICENSE.txt"
manifest {
attributes(
'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Multi-Release': true,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain',
)
if (project.name == "cleanroom") {
attributes(
'ModType': 'CRL',
'MixinConfigs': "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json",
'FMLCorePlugin': 'com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin',
'FMLCorePluginContainsFMLMod': true,
'FMLAT': "${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg"
)
}
}
}
}
// ==================== Unimined Minecraft Config ====================
unimined.minecraft(sourceSets.main, true) {
version gradle.ext.minecraft_version
if (gradle.ext.minecraft_version.startsWith("1.")) { // 26.1+ doesn't use obfuscation
mappings {
if(gradle.ext.minecraft_version.startsWith("1.12.2")){
mcp("stable", "39-1.12")
}
else{
mojmap()
devNamespace "mojmap"
}
}
}
}
if (isNotCommonProject) {
// Mixin remapping and common project wiring
unimined.minecraft(sourceSets.main, true) {
mods.modImplementation {
mixinRemap {
reset()
enableBaseMixin()
enableMixinExtra()
}
// Some Fabric API modules ship AW in 'named' namespace instead of 'intermediary'
catchAWNamespaceAssertion()
}
}
dependencies {
implementation(project(":common"))
}
processResources {
from project(":common").sourceSets.main.resources
}
tasks.withType(JavaCompile).configureEach {
source(project(":common").sourceSets.main.allSource)
}
} else {
unimined.minecraft {
if (gradle.ext.minecraft_version.equals("1.12.2")) {
cleanroom {
loader gradle.ext.cleanroom_loader_version
accessTransformer project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
}
} else {
fabric {
loader gradle.ext.fabric_loader_version
accessWidener project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
}
}
defaultRemapJar = false
runs.off = true
}
}
// ==================== Configurations ====================
evaluationDependsOn(":core")
configurations {
shadowMe
coreProjects
shadowMe.extendsFrom(coreProjects)
implementation.extendsFrom(shadowMe)
common
implementation.extendsFrom(common)
}
// ==================== Dependencies ====================
// Copy core's compileOnly deps so MC-provided deps are visible without redeclaring them.
project(":core").configurations.compileOnly.allDependencies.each { dep ->
if (!(dep instanceof ProjectDependency))
dependencies.add("compileOnly", dep)
}
dependencies {
// Manifold preprocessor & strings
annotationProcessor(manifold.module("preprocessor"))
// NightConfig: implementation in core (bundled) but Unimined strips it from compile classpath
compileOnly("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
// Core & API projects — bundled into shadow jar
coreProjects(project(":core"))
coreProjects(project(":api"))
// JOML: shadow for old MC versions that don't bundle it (core has it compileOnly already)
if (project.hasProperty("embed_joml") && embed_joml == "true")
shadowMe("org.joml:joml:${rootProject.joml_version}")
// Common project dependency
if (isNotCommonProject)
common(project(":common")) { transitive false }
}
// ==================== NativeTransformer ====================
class NativeTransformer implements ResourceTransformer {
private Predicate<String> fileMatcher
private Function<String, String> filePathMapper
private final HashMap<String, String> replacements = new HashMap()
private final HashMap<String, byte[]> rewrittenFiles = new HashMap()
private nativeRelocator
public File rootDir
void matchFiles(Predicate<String> matcher) {
fileMatcher = matcher
}
void mapPaths(Function<String, String> mapper) {
filePathMapper = mapper
}
void relocateNative(String target, String replacement) {
if (replacement.length() > target.length()) {
throw new GradleException("Length of value \"${replacement}\" exceeds the length of \"${target}\": ${replacement.length()} > ${target.length()}")
}
replacements.put(target, replacement)
}
@Override
boolean canTransformResource(@Nonnull FileTreeElement element) {
return fileMatcher != null && fileMatcher.test(element.relativePath.pathString)
}
@Override
void transform(@Nonnull TransformerContext context) {
byte[] content = context.inputStream.readAllBytes()
if (nativeRelocator == null) {
nativeRelocator = new NativeRelocator(rootDir.toPath().resolve("relocate_natives"))
}
try {
String path = filePathMapper != null
? filePathMapper.apply(context.path)
: context.path
content = nativeRelocator.processBinary(path, content, replacements)
rewrittenFiles.put(path, content)
}
catch (Throwable e) {
throw new GradleException("Failed to relocate", e)
}
}
@Override
boolean hasTransformedResource() { return !rewrittenFiles.isEmpty() }
@Override
void modifyOutputStream(@Nonnull ZipOutputStream os, boolean preserveFileTimestamps) {
for (Map.Entry<String, byte[]> rewrittenFile : rewrittenFiles.entrySet()) {
os.putNextEntry(new ZipEntry(rewrittenFile.key))
os.write(rewrittenFile.value)
}
}
}
// ==================== Shadow JAR (loaders only) ====================
if (isNotCommonProject) {
shadowJar {
configurations = [project.configurations.shadowMe]
def librariesLocation = "DistantHorizons.libraries"
// LZ4
relocate "net.jpountz", "${librariesLocation}.jpountz"
// SLF4J
relocate "org.slf4j", "${librariesLocation}.slf4j"
// SQLite
relocate "org.sqlite", "dh_sqlite", { exclude "org/sqlite/native/**" }
relocate "jdbc:sqlite", "jdbc:dh_sqlite"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.startsWith("org/sqlite") }
mapPaths { it.replace("org/sqlite", "dh_sqlite") }
relocateNative "org/sqlite", "dh_sqlite"
relocateNative "org_sqlite", "dh_1sqlite"
}
// ZStd
relocate "com.github.luben", "dhcomgithubluben"
relocate "libzstd-jni", "libzstd-jni_dh"
relocate "zstd-jni", "zstd-jni_dh"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.contains("libzstd-jni") && !it.contains("aix/ppc64") }
mapPaths { it.replace("libzstd-jni", "libzstd-jni_dh") }
relocateNative "com/github/luben", "dhcomgithubluben"
relocateNative "com_github_luben", "dhcomgithubluben"
}
// JOML (conditional)
if (project.hasProperty("embed_joml") && embed_joml == "true")
relocate "org.joml", "${librariesLocation}.joml"
// NightConfig
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
mergeServiceFiles()
}
afterEvaluate {
tasks.named("remapJar").configure {
dependsOn(shadowJar)
inputFile.set(shadowJar.archiveFile)
}
// Make run tasks use the shadow jar so relocated deps work in dev.
// Filter out jars bundled in the shadow jar, but keep jars that the loader also
// needs (e.g. NightConfig — DH relocates it, but NeoForge needs the original).
def shadowedPaths = configurations.shadowMe.resolve().collect { it.path }.toSet()
def loaderPaths = configurations.minecraftLibraries.resolve().collect { it.path }.toSet()
tasks.withType(JavaExec).configureEach { runTask ->
dependsOn(shadowJar)
if (project.name != "cleanroom") {
classpath = files(shadowJar.archiveFile) + classpath.filter { file ->
file != shadowJar.archiveFile.get().asFile &&
!file.path.contains(project.buildDir.path) &&
!file.path.contains("core${File.separator}build") &&
!file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
} else {
// For cleanroom, don't put shadow jar on app classpath.
// crl.dev.extrapath loads it via LaunchClassLoader instead.
classpath = classpath.filter { file ->
!file.path.contains(project.buildDir.path) &&
!file.path.contains("core${File.separator}build") &&
!file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
}
// Shared run directory so all loaders use the same worlds
def isClient = runTask.name.toLowerCase().contains("client")
runTask.workingDir = rootProject.file("run/${isClient ? 'client' : 'server'}")
// Minecraft automatically has G1GC args present,
// remove them so we can use ZGC instead
def filteredArgs = runTask.jvmArgs.findAll { arg ->
!arg.startsWith("-XX:+UseG1GC") &&
!arg.startsWith("-XX:G1") &&
!arg.startsWith("-XX:MaxGCPauseMillis")
}
runTask.jvmArgs = filteredArgs
if(project.name == "forge"
|| project.name == "neoforge"
|| project.name == "cleanroom")
{
// fix (Neo)forge, Cleanroom debug running
doFirst {
def modsDir = rootProject.file("run/${isClient ? 'client' : 'server'}/mods")
modsDir.mkdirs()
// Remove any stale DH jars before copying the fresh one
modsDir.listFiles()?.each({ file ->
if (file.name.startsWith(rootProject.mod_name))
{
file.delete()
}
});
// Copy shadow jar into mods folder so (Neo)Forge discovers it properly
copy {
from shadowJar.archiveFile
into modsDir
}
}
}
// JVM args
runTask.jvmArgs(
"-Dio.netty.leakDetection.level=advanced",
// TODO only use for modern java versions
"-XX:+UseZGC",
// TODO don't use for even more modern-er java versions
//"-XX:+ZGenerational",
rootProject.minecraftMemoryJavaArg,
)
if (isClient)
{
runTask.jvmArgs(
"-Dminecraft.api.auth.host=https://nope.invalid",
"-Dminecraft.api.account.host=https://nope.invalid",
"-Dminecraft.api.session.host=https://nope.invalid",
"-Dminecraft.api.services.host=https://nope.invalid",
)
runTask.args(
// use a consistent username for easier debugging in a given world (vs randomly teleporting to a new user each time the game boots)
"--username", "Dev",
// "--renderDebugLabels" is a Mojang command to show render names in RenderDoc
"--renderDebugLabels"
)
// enabling tracy causes constant memory growth so it isn't always desired
if (rootProject.minecraftEnableTracy == "true")
{
// "--tracy" is a Mojang command to allow individual frames to be debugged using Tracy https://github.com/wolfpld/tracy/releases/tag/v0.13.1
runTask.args("--tracy")
}
}
}
tasks.downgradeJar.inputFile.set(tasks.named("remapJar").flatMap { it.archiveFile })
tasks.jar.finalizedBy(tasks.named("remapJar"))
tasks.named("remapJar").configure { finalizedBy(tasks.shadeDowngradedApi) }
}
}
// ==================== Process Resources (loaders only) ====================
if (isNotCommonProject) {
processResources {
def resourceTargets = [
"build_info.json",
"fabric.mod.json",
"mcmod.info",
"quilt.mod.json",
"META-INF/mods.toml",
"META-INF/neoforge.mods.toml",
]
// incoming format: `["26.2.0","26.2-alpha.9"]`
// outgoing format: `[26.2.0],[26.2-alpha.9]`
def compatible_forgemc_versions = "${rootProject.compatible_minecraft_versions}"
.replaceAll("\",\"", "],[")
.replaceAll("\"", "")
// Quilt contributors
def quilt_contributors = []
def mod_author_list = rootProject.mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
def cleanroom_author_list = rootProject.mod_authors.replace('[', '').replace(']', '').split(',').collect({ it.trim().replace('"', '') }).join('", "')
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
try {
if (rootProject.infoGitCommit == "null")
rootProject.ext.infoGitCommit = 'git rev-parse --verify HEAD'.execute().text.trim()
if (rootProject.infoGitBranch == "null")
rootProject.ext.infoGitBranch = 'git symbolic-ref --short HEAD'.execute().text.trim()
} catch (Exception e) {
rootProject.ext.infoGitCommit = "Git not found"
rootProject.ext.infoGitBranch = "Git not found"
}
def replaceProperties = [
version : rootProject.mod_version,
mod_id : rootProject.mod_id,
mod_name : rootProject.mod_readable_name,
group : rootProject.maven_group,
authors : rootProject.mod_authors,
cleanroom_authors : cleanroom_author_list,
description : rootProject.mod_description,
homepage : rootProject.mod_homepage,
source : rootProject.mod_source,
issues : rootProject.mod_issues,
discord : rootProject.mod_discord,
minecraft_version : rootProject.minecraft_version,
accessWidenerVersion : rootProject.accessWidenerVersion,
compatible_minecraft_versions: rootProject.compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : rootProject.java_version,
quilt_contributors : "{" + quilt_contributors.join(", ") + "}",
info_git_commit : rootProject.infoGitBranch,
info_git_branch : rootProject.infoGitCommit,
info_build_source : rootProject.infoBuildSource,
fabric_incompatibility_list : rootProject.fabric_incompatibility_list,
fabric_recommend_list : rootProject.fabric_recommend_list,
neoforge_version_range : rootProject.neoforge_version_range,
logo_path : "assets/distanthorizons/icon.png"
]
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
// Remove unused access wideners
exclude { file ->
if ((file.name.contains(".distanthorizons.accesswidener") && file.name != "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener")) {
return true
}
return false
}
}
// ==================== Resource Copy Tasks ====================
// task copyCommonLoaderResources(type: Copy) {
// from project(":common").file("src/main/resources/${rootProject.accessWidenerVersion}.distanthorizons.accesswidener")
// into(file(project.file("build/resources/main")))
// rename "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener", "distanthorizons.accesswidener"
// }
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into project.file("build/resources/main")
}
tasks.register("convertJsonToLang") {
dependsOn(copyCoreResources)
File input = project.file("build/resources/main/assets/distanthorizons/lang/en_us.json")
File output = project.file("build/resources/main/assets/distanthorizons/lang/en_us.lang")
inputs.file(input)
outputs.file(output)
doLast {
output.withWriter("UTF-8") { writer ->
writer.writeLine("#PARSE_ESCAPES")
new JsonSlurper()
.parse(input)
.each { key, value ->
def text = value.toString().replaceAll(/%(?!((\d+)\$)?s|%)/, "%%").replace("\n", "\\n")
writer.writeLine("${key}=${text}")
}
}
}
}
// ==================== JVMDowngrader ====================
jvmdg.downgradeTo = JavaVersion.toVersion(rootProject.java_version)
downgradeJar.archiveClassifier.set(null)
shadeDowngradedApi.archiveClassifier.set(null)
}
+56
View File
@@ -0,0 +1,56 @@
plugins {
id 'java'
}
// Transfer version properties from settings.gradle to project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
}
// Version string for archives
rootProject.ext.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version
rootProject.allprojects {
version = (it == rootProject ? "" : it.name + "-") + rootProject.versionStr
group = rootProject.maven_group
// Custom javadoc tags for all subprojects
plugins.withType(JavaPlugin) {
javadoc {
options.tags(
'todo:X"',
'apiNote:a:API Note:',
'implSpec:a:Implementation Requirements:',
'implNote:a:Implementation Note:'
)
}
}
}
// Create build.properties with preprocessor definitions
def writePreprocessorDefinitions() {
StringBuilder sb = new StringBuilder()
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n")
gradle.ext.mcVers.eachWithIndex { ver, idx ->
sb.append("MC_${ver.replace('.', '_')}=${idx}\n")
if (gradle.ext.mcIndex == idx)
sb.append("MC_VER=${idx}\n")
}
if (rootProject.mod_version.toLowerCase().contains("dev")) {
sb.append("DEV_BUILD=\n")
}
new File(rootDir, "build.properties").text = sb.toString()
}
writePreprocessorDefinitions()
// Wire JVMDowngrader to process remapped jars
gradle.projectsEvaluated {
rootProject.subprojects.each {
if (it.tasks.findByName('remapJar') == null) return
it.tasks.downgradeJar.inputFile = it.tasks.remapJar.archiveFile
it.tasks.jar.finalizedBy(it.tasks.remapJar)
it.tasks.remapJar.finalizedBy(it.tasks.shadeDowngradedApi)
}
}
@@ -0,0 +1,15 @@
plugins {
id 'dh-loader'
}
unimined.minecraft {
cleanroom {
loader gradle.ext.cleanroom_loader_version
useToolchains = false
accessTransformer project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
runs.all {
systemProperty("crl.dev.mixin", "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json")
systemProperty("fml.coreMods.load", "com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin")
}
}
}
@@ -0,0 +1,13 @@
plugins {
id 'dh-loader'
}
unimined.minecraft {
fabric {
loader gradle.ext.fabric_loader_version
accessWidener project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
@@ -0,0 +1,17 @@
plugins {
id 'dh-loader'
}
def awFile = project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
unimined.minecraft {
forge {
loader gradle.ext.forge_version
useToolchains = false
mixinConfig("DistantHorizons.forge.mixins.json")
accessTransformer aw2at(awFile)
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
@@ -0,0 +1,16 @@
plugins {
id 'dh-loader'
}
def awFile = project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
unimined.minecraft {
neoForged {
loader gradle.ext.neoforge_version
useToolchains = false
accessTransformer aw2at(awFile)
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
+41
View File
@@ -0,0 +1,41 @@
@echo off & setlocal enabledelayedexpansion
set "VERSION=%~1"
set "ROOT=%~2"
set "WORK_DIR=%~3"
set "WORKER=%WORK_DIR%\%VERSION%"
set "JAR_OUTPUT_DIR=%~4"
REM remove the ending "\" from the root folder, otherwise the final quote
REM in the robocopy command will be escaped and it won't run
if "%ROOT:~-1%"=="\" set "ROOT=%ROOT:~0,-1%"
set "WORKER=%~3\%~1"
set "BUILT_JAR_DIR=%WORKER%\build\forgix"
echo ==================== [%VERSION%] Copying workspace ====================
mkdir "%WORKER%"
robocopy "%ROOT%" "%WORKER%" /E /XD "%WORKER%" "_buildWorkers" "buildAllJars" ".gradle" "build" ".git" ".idea" ".gitlab" "run" "testScripts" /NFL /NDL
echo ==================== [%VERSION%] Cleaning ====================
cd /d "%WORKER%"
call .\gradlew.bat clean
REM optional arg that can be added if we want to log the result to a file
REM >"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Assembling ====================
call .\gradlew.bat assemble -PmcVer="%VERSION%"
REM optional arg that can be added if we want to log the result to a file
REM >>"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Exporting ====================
mkdir "%JAR_OUTPUT_DIR%"
robocopy "%BUILT_JAR_DIR%" "%JAR_OUTPUT_DIR%" /NFL /NDL
echo ==================== [%VERSION%] Done ====================
endlocal
REM can be uncommented for debugging
REM pause
+48
View File
@@ -0,0 +1,48 @@
plugins {
id 'unimined-cleanroom'
}
// ==================== Mod Dependency Helper ====================
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { compileOnly(path) }
}
// ==================== Dependencies ====================
dependencies {
}
// ==================== Tasks ====================
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
processResources {
rename '(.+_at.cfg)', 'META-INF/$1'
dependsOn(copyCoreResources)
dependsOn(convertJsonToLang)
// dependsOn(copyCommonLoaderResources)
}
tasks.named('runClient') {
dependsOn(copyCoreResources)
// dependsOn(copyCommonLoaderResources)
finalizedBy(deleteResources)
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
}
@@ -0,0 +1,214 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL32;
import java.util.concurrent.AbstractExecutorService;
public class CleanroomClientProxy implements AbstractModInitializer.IEventProxy
{
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(FMLCommonHandler.instance());
CleanroomPluginPacketSender.setPacketHandler(ClientApi.INSTANCE::pluginMessageReceived);
}
//==============//
// chunk events //
//==============//
//region
@SubscribeEvent
public void rightClickBlockEvent(PlayerInteractEvent.RightClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void leftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void clientChunkLoadEvent(ChunkEvent.Load event)
{
if (MC.clientConnectedToDedicatedServer())
{
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunkWrapper = new ChunkWrapper(event.getChunk(), wrappedLevel);
SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, wrappedLevel);
}
}
//endregion
//==============//
// key bindings //
//==============//
//region
@SubscribeEvent
public void registerKeyBindings(InputEvent.KeyInputEvent event)
{
/* if (Minecraft.getMinecraft().player == null)
{
return;
}
if (event.getAction() != GLFW.GLFW_PRESS)
{
return;
}
ClientApi.INSTANCE.keyPressedEvent(event.getKey());*/
}
//endregion
//===========//
// rendering //
//===========//
//region
@SubscribeEvent
public void afterLevelRenderEvent(TickEvent.RenderTickEvent event)
{
if (event.type.equals(TickEvent.RenderTickEvent.Type.RENDER))
{
try
{
// should generally only need to be set once per game session
// allows DH to render directly to Optifine's level frame buffer,
// allowing better shader support
MinecraftRenderWrapper.INSTANCE.finalLevelFrameBufferId = GL32.glGetInteger(GL32.GL_FRAMEBUFFER_BINDING);
}
catch (Exception | Error e)
{
LOGGER.error("Unexpected error in afterLevelRenderEvent: "+e.getMessage(), e);
}
}
}
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Text event)
{
Minecraft mc = Minecraft.getMinecraft();
if (event.isCanceled()
|| !mc.gameSettings.showDebugInfo)
{
return;
}
F3Screen.addStringToDisplay(event.getRight());
}
//endregion
}
@@ -0,0 +1,147 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.cleanroom.modAccessor.ModChecker;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.*;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.core.config.Configurator;
import java.util.List;
import java.util.function.Consumer;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*/
@Mod(modid = ModInfo.ID, name = ModInfo.NAME, version = ModInfo.VERSION)
public class CleanroomMain extends AbstractModInitializer
{
@Mod.Instance
public static CleanroomMain instance;
@Mod.EventHandler
public void preinit(FMLPreInitializationEvent event)
{
Configurator.setLevel("org.sqlite", Level.INFO);
ForgeChunkManager.setForcedChunkLoadingCallback(CleanroomMain.instance, (tickets, world) -> { });
}
@Mod.EventHandler
public void init(FMLInitializationEvent event)
{
if (FMLCommonHandler.instance().getEffectiveSide().isClient())
{
this.onInitializeClient();
}
else
{
this.onInitializeServer();
}
}
@Override
protected void createInitialSharedBindings()
{
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
SingletonInjector.INSTANCE.bind(IPluginPacketSender.class, new CleanroomPluginPacketSender());
}
@Override
protected void createInitialClientBindings() { /* no additional setup needed currently */ }
@Override
protected IEventProxy createClientProxy() { return new CleanroomClientProxy(); }
@Override
protected IEventProxy createServerProxy(boolean isDedicated) { return new CleanroomServerProxy(isDedicated); }
@Override
protected void initializeModCompat()
{
}
/* @Override
protected void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler)
{ MinecraftForge.EVENT_BUS.addListener((RegisterCommandsEvent e) -> { eventHandler.accept(e.getDispatcher()); }); }*/
@Override
protected void subscribeClientStartedEvent(Runnable eventHandler)
{
// Just run the event handler, since there are no proper ClientLifecycleEvent for the client
// to signify readiness other than FmlClientSetupEvent
eventHandler.run();
}
@Mod.EventHandler
public void onServerStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(CommandInitializer.initCommands());
}
@Mod.EventHandler
public void onServerAboutToStart(FMLServerAboutToStartEvent event)
{
if (eventHandlerStartServer != null)
{
eventHandlerStartServer.accept(event.getServer());
}
}
Consumer<MinecraftServer> eventHandlerStartServer;
@Override
protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
{
eventHandlerStartServer = eventHandler;
}
@Override
protected void runDelayedSetup() { SingletonInjector.INSTANCE.runDelayedSetup(); }
// ServerWorldLoadEvent
@Mod.EventHandler
public void dedicatedWorldLoadEvent(FMLServerAboutToStartEvent event)
{
ServerApi.INSTANCE.serverLoadEvent(event.getServer().isDedicatedServer());
}
// ServerWorldUnloadEvent
@Mod.EventHandler
public void serverWorldUnloadEvent(FMLServerStoppingEvent event)
{
ServerApi.INSTANCE.serverUnloadEvent();
}
}
@@ -0,0 +1,136 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractPluginPacketSender;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class CleanroomPluginPacketSender extends AbstractPluginPacketSender
{
public static final SimpleNetworkWrapper PLUGIN_CHANNEL =
NetworkRegistry.INSTANCE.newSimpleChannel(
AbstractPluginPacketSender.WRAPPER_PACKET_RESOURCE
);
public static void setPacketHandler(Consumer<AbstractNetworkMessage> consumer)
{ setPacketHandler((player, message) -> consumer.accept(message)); }
static BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumerPacket;
public static void setPacketHandler(BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumer)
{
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.CLIENT);
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.SERVER);
consumerPacket = consumer;
}
@Override
public void sendToServer(AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendToServer(new MessageWrapper(message)); }
@Override
public void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendTo(new MessageWrapper(message), serverPlayer); }
//================//
// helper classes //
//================//
//region
// Forge doesn't support using abstract classes
@SuppressWarnings({"ClassCanBeRecord", "RedundantSuppression"})
public static class MessageWrapper implements IMessage
{
public AbstractNetworkMessage message;
//=============//
// constructor //
//=============//
//region
public MessageWrapper(AbstractNetworkMessage message) { this.message = message; }
public MessageWrapper()
{
// For reflection
}
//endregion
@Override
public void fromBytes(ByteBuf buf)
{
int messageId = buf.readByte();
message = MessageRegistry.INSTANCE.createMessage(messageId);
message.decode(buf);
}
@Override
public void toBytes(ByteBuf buf)
{
buf.writeByte(MessageRegistry.INSTANCE.getMessageId(message));
message.encode(buf);
}
public static class Handler implements IMessageHandler<MessageWrapper, IMessage>
{
@Override
public IMessage onMessage(MessageWrapper wrapper, MessageContext context)
{
if (wrapper.message != null)
{
if (context.side == Side.SERVER)
{
consumerPacket.accept(ServerPlayerWrapper.getWrapper(context.getServerHandler().player), wrapper.message);
}
else
{
consumerPacket.accept(null, wrapper.message);
}
}
return null; // No response needed
}
}
}
//endregion
}
@@ -0,0 +1,181 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.commonMixins.MixinChunkMapCommon;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import java.lang.reflect.Field;
import static com.seibel.distanthorizons.cleanroom.CleanroomMain.instance;
public class CleanroomServerProxy implements AbstractModInitializer.IEventProxy
{
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private final ServerApi serverApi = ServerApi.INSTANCE;
private final boolean isDedicated;
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
FMLCommonHandler.instance().bus().register(this);
if (this.isDedicated)
{
PACKET_SENDER.setPacketHandler(ServerApi.INSTANCE::pluginMessageReceived);
}
}
//=============//
// constructor //
//=============//
//region
public CleanroomServerProxy(boolean isDedicated) { this.isDedicated = isDedicated; }
//endregion
//========//
// events //
//========//
//region
// ServerLevelLoadEvent
@SubscribeEvent
public void serverLevelLoadEvent(WorldEvent.Load event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelLoadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
// ServerLevelUnloadEvent
@SubscribeEvent
public void serverLevelUnloadEvent(WorldEvent.Unload event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelUnloadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
@SubscribeEvent
public void serverChunkLoadEvent(ChunkEvent.Load event)
{
ILevelWrapper levelWrapper = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunk = new ChunkWrapper(event.getChunk(), levelWrapper);
this.serverApi.serverChunkLoadEvent(chunk, levelWrapper);
}
@SubscribeEvent
public void serverChunkSaveEvent(ChunkDataEvent.Save event)
{
if (event.getWorld() instanceof WorldServer worldServer && event.getChunk().dirty)
{
MixinChunkMapCommon.onChunkSave(worldServer, event.getChunk());
}
}
@SubscribeEvent
public void playerLoggedInEvent(PlayerEvent.PlayerLoggedInEvent event)
{ this.serverApi.serverPlayerJoinEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event)
{ this.serverApi.serverPlayerDisconnectEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerChangedDimensionEvent(PlayerEvent.PlayerChangedDimensionEvent event)
{
this.serverApi.serverPlayerLevelChangeEvent(
getServerPlayerWrapper(event),
getServerLevelWrapper(event.fromDim, event),
getServerLevelWrapper(event.toDim, event)
);
}
//endregion
//================//
// helper methods //
//================//
//region
private static ServerLevelWrapper getServerLevelWrapper(WorldServer level) { return ServerLevelWrapper.getWrapper(level); }
private static ServerLevelWrapper getServerLevelWrapper(int dimensionId, PlayerEvent event)
{
MinecraftServer server = event.player.getServer();
if (server == null)
{
LOGGER.error("getServerLevelWrapper: server is null for player {}", event.player.getName());
return null;
}
return getServerLevelWrapper(server.getWorld(dimensionId));
}
private static ServerPlayerWrapper getServerPlayerWrapper(PlayerEvent event)
{ return ServerPlayerWrapper.getWrapper((EntityPlayerMP) event.player); }
//endregion
}
@@ -0,0 +1,56 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import net.minecraftforge.fml.common.Loader;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class DistantHorizonsConfigPlugin implements IMixinConfigPlugin
{
private static final Logger LOGGER = LogManager.getLogger();
@Override
public void onLoad(String mixinPackage)
{ }
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName)
{
/* return switch (mixinClassName.split("\\.")[5]) {
case "mist" -> Loader.isModLoaded("mist");
default -> true;
};*/
return true;
}
@Override public String getRefMapperConfig() { return null; }
@Override public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override public List<String> getMixins() { return null; }
@Override public void preApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
@Override public void postApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
}
@@ -0,0 +1,52 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
public class DistantHorizonsLoadingPlugin implements IFMLLoadingPlugin
{
@Override
public @Nullable String[] getASMTransformerClass()
{
return new String[0];
}
@Override
public @Nullable String getModContainerClass()
{
return null;
}
@Override
public @Nullable String getSetupClass()
{
return null;
}
@Override
public void injectData(Map<String, Object> data) { }
@Override
public @Nullable String getAccessTransformerClass()
{
return null;
}
}
@@ -0,0 +1,82 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.MixinVanillaFogCommon;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.init.MobEffects;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer
{
@Shadow
@Final
private DynamicTexture lightmapTexture;
@Shadow @Final private Minecraft mc;
@Shadow @Final private static Logger LOGGER;
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("TAIL"), method = "updateLightmap")
public void onUpdateLightmap(float patrialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
MinecraftRenderWrapper renderWrapper = (MinecraftRenderWrapper)SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
renderWrapper.setLightmapId(lightmapTexture.getGlTextureId());
}
@Inject(at = @At("RETURN"), method = "setupFog")
private void disableSetupFog(int startCoords, float partialTicks, CallbackInfo ci)
{
boolean cancelFog = MixinVanillaFogCommon.cancelFog(startCoords, mc);
if (cancelFog)
{
GlStateManager.setFogStart(A_REALLY_REALLY_BIG_VALUE);
GlStateManager.setFogEnd(A_EVEN_LARGER_VALUE);
ClientApi.RENDER_STATE.vanillaFogEnabled = false;
}
else
{
ClientApi.RENDER_STATE.vanillaFogEnabled = true;
}
}
}
@@ -0,0 +1,24 @@
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.DhUpdateScreenBase;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Minecraft.class)
public class MixinMinecraft
{
@Inject(method = "init", at = @At("TAIL"))
private void onInit(CallbackInfo ci)
{
if(Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get() && !ModInfo.IS_DEV_BUILD) // weird lib class not found error can occur if we don't check if we are in dev
{
DhUpdateScreenBase.tryShowUpdateScreenAndRunAutoUpdateStartup(null);
}
}
}
@@ -0,0 +1,46 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketJoinGame;
import net.minecraft.util.text.ITextComponent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(NetHandlerPlayClient.class)
public class MixinNetHandlerPlayClient
{
@Inject(method = "handleJoinGame", at = @At("RETURN"))
private void onHandleJoinGameEnd(SPacketJoinGame packet, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyConnected();
}
@Inject(method = "onDisconnect", at = @At("RETURN"))
private void onDisconnect(ITextComponent reason, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyDisconnected();
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.gui.GetConfigScreen;
import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiOptions;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi
* @version 12-02-2021
*/
@Mixin(GuiOptions.class)
public class MixinOptionsScreen extends GuiScreen
{
// Get the texture for the button
@Unique private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/button.png");
@Unique private static final int button_id = 99;
@Inject(at = @At("HEAD"), method = "initGui")
private void lodconfig$init(CallbackInfo ci)
{
if (Config.Client.showDhOptionsButtonInMinecraftUi.get())
this.buttonList.add(
(new TexturedButtonWidget(
button_id,
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
// Add a title to the button
ModInfo.ID + ".title")));
}
@Inject(at = @At("HEAD"), method = "actionPerformed", cancellable = true)
private void lodconfig$actionPerformed(GuiButton button, CallbackInfo ci)
{
if (button.id == button_id)
{
Minecraft.getMinecraft().displayGuiScreen(GetConfigScreen.getScreen(this));
ci.cancel();
}
}
}
@@ -0,0 +1,68 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.util.math.DhMat4f;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockRenderLayer;
import org.lwjgl.opengl.GL32;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(RenderGlobal.class)
public class MixinRenderGlobal
{
@Shadow private WorldClient world;
@Inject(method = "renderBlockLayer(Lnet/minecraft/util/BlockRenderLayer;DILnet/minecraft/entity/Entity;)I", at = @At("HEAD"))
private void renderChunkLayer(BlockRenderLayer blockLayerIn, double partialTicks, int pass, Entity entityIn, CallbackInfoReturnable<Integer> cir)
{
if (blockLayerIn == BlockRenderLayer.SOLID)
{
float[] mcProjMatrixRaw = new float[16];
GL32.glGetFloatv(GL32.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix = new DhMat4f(mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix.transpose();
float[] mcModelViewRaw = new float[16];
GL32.glGetFloatv(GL32.GL_MODELVIEW_MATRIX, mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix = new DhMat4f(mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix.transpose();
ClientApi.RENDER_STATE.partialTickTime = (float) partialTicks;
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.world);
ClientApi.INSTANCE.renderLods();
//Some 1.12.2 rendering mods breaks if we don't unbind buffers
GL32.glBindVertexArray(0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, 0);
GL32.glBindBuffer(GL32.GL_ELEMENT_ARRAY_BUFFER, 0);
GL32.glUseProgram(0);
}
}
}
@@ -0,0 +1,17 @@
package com.seibel.distanthorizons.cleanroom.mixins.common;
import net.minecraft.world.storage.ThreadedFileIOBase;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ThreadedFileIOBase.class)
public class MixinThreadedFileIOBase
{
@Redirect(method = "processQueue", at = @At(value = "INVOKE", target = "Ljava/lang/Thread;sleep(J)V"))
private void reduceSleep(long millis) throws InterruptedException
{
// 0ms between chunks, 5ms when idle
Thread.sleep(millis == 25L ? 5L : 0L);
}
}
@@ -0,0 +1,66 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.server;
import com.seibel.distanthorizons.common.wrappers.misc.IMixinServerPlayer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.ITeleporter;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(EntityPlayerMP.class)
public abstract class MixinEntityPlayerMP implements IMixinServerPlayer
{
@Shadow
@Final
public MinecraftServer server;
@Unique
@Nullable
private volatile WorldServer distantHorizons$dimensionChangeDestination;
@Override
@Nullable
public WorldServer distantHorizons$getDimensionChangeDestination()
{ return this.distantHorizons$dimensionChangeDestination; }
@Inject(at = @At("HEAD"), method = "changeDimension(ILnet/minecraftforge/common/util/ITeleporter;)Lnet/minecraft/entity/Entity;")
public void setDimensionChangeDestination(int destinationDimensionID, ITeleporter teleporter, CallbackInfoReturnable<Entity> cir)
{ this.distantHorizons$dimensionChangeDestination = this.server.getWorld(destinationDimensionID); }
@Inject(at = @At("RETURN"), method = "clearInvulnerableDimensionChange")
public void clearDimensionChangeDestination(CallbackInfo ci)
{ this.distantHorizons$dimensionChangeDestination = null; }
}
@@ -0,0 +1,52 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.modAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import java.io.File;
import java.util.Optional;
import java.util.stream.Stream;
public class ModChecker implements IModChecker
{
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid)
{
return Loader.isModLoaded(modid);
}
@Override
public File modLocation(String modid)
{
Stream<ModContainer> foundStream = Loader.instance().getModList().stream().filter(x -> x.getModId().equals(modid));
Optional<ModContainer> container = foundStream.findFirst();
if (!container.isPresent())
{
throw new RuntimeException("Mod not found: " + modid);
}
return container.get().getSource();
}
}
@@ -0,0 +1,20 @@
{
"required": true,
"package": "com.seibel.distanthorizons.cleanroom.mixins",
"compatibilityLevel": "JAVA_8",
"target": "@env(DEFAULT)",
"mixins": [
"common.MixinThreadedFileIOBase"
],
"minVersion": "0.8.7",
"server": [
"server.MixinEntityPlayerMP"
],
"client": [
"client.MixinEntityRenderer",
"client.MixinMinecraft",
"client.MixinNetHandlerPlayClient",
"client.MixinOptionsScreen",
"client.MixinRenderGlobal"
]
}
@@ -0,0 +1,11 @@
{
"required": false,
"package": "com.seibel.distanthorizons.cleanroom.mixins.mod",
"compatibilityLevel": "JAVA_8",
"target": "@env(MOD)",
"mixins": [],
"minVersion": "0.8.7",
"plugin": "com.seibel.distanthorizons.cleanroom.DistantHorizonsConfigPlugin",
"client": [
]
}
+12
View File
@@ -0,0 +1,12 @@
[{
"modid": "${mod_id}",
"name": "${mod_name}",
"version": "${version}",
"mcversion": "1.12.2",
"description": "${description}",
"authorList": ["${cleanroom_authors}"],
"credits": "",
"url": "",
"updateJSON": "",
"logoFile": "${logo_path}"
}]
+6
View File
@@ -0,0 +1,6 @@
{
"pack": {
"description": "${mod_name} Resources",
"pack_format": 3
}
}
+1 -39
View File
@@ -1,41 +1,3 @@
// temporary fix for broken spongepowered version
buildscript {
configurations.configureEach {
resolutionStrategy {
force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82'
// newer versions can be found by going to the link:
// https://repo.spongepowered.org/#browse/browse:maven-public:org%2Fspongepowered%2Fvanillagradle%2F0.2.1-SNAPSHOT
}
}
}
plugins { plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT" id 'dh-loader'
} }
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener"))
version(rootProject.minecraft_version)
}
dependencies {
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.mod_readable_name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -1,15 +1,17 @@
package com.seibel.distanthorizons.common; package com.seibel.distanthorizons.common;
import com.mojang.brigadier.CommandDispatcher; import com.seibel.distanthorizons.api.enums.config.EDhApiMcRenderingFadeMode;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.commands.CommandInitializer; import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.DependencySetup; import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry; import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.Initializer;
import com.seibel.distanthorizons.core.api.internal.ClientApi; import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigHandler; import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler; import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler;
@@ -19,7 +21,10 @@ import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.jar.ModJarInfo; import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater; import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.NativeDialogUtil; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.render.renderer.StubDebugWireframeRenderer;
import com.seibel.distanthorizons.common.wrappers.gui.NativeDialogUtil;
import com.seibel.distanthorizons.core.util.ThreadUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
@@ -27,14 +32,19 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccesso
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer; import net.minecraft.server.dedicated.DedicatedServer;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.function.Supplier; import java.util.function.Supplier;
#if MC_VER > MC_1_12_2
import com.mojang.brigadier.CommandDispatcher;
import net.minecraft.commands.CommandSourceStack;
#endif
/** /**
* Base for all mod loader initializers * Base for all mod loader initializers
* and handles most setup. * and handles most setup.
@@ -58,7 +68,9 @@ public abstract class AbstractModInitializer
protected abstract IEventProxy createServerProxy(boolean isDedicated); protected abstract IEventProxy createServerProxy(boolean isDedicated);
protected abstract void initializeModCompat(); protected abstract void initializeModCompat();
#if MC_VER > MC_1_12_2
protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler); protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler);
#endif
protected abstract void subscribeClientStartedEvent(Runnable eventHandler); protected abstract void subscribeClientStartedEvent(Runnable eventHandler);
protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler); protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler);
@@ -91,7 +103,9 @@ public abstract class AbstractModInitializer
// Client uses config for auto-updater, so it's initialized here instead of post-init stage // Client uses config for auto-updater, so it's initialized here instead of post-init stage
this.initConfig(); this.initConfig();
logModIncompatibilityWarnings(); // needs to be called after config loading logIncompatibilityWarnings(); // needs to be called after config loading
setUnsupportedConfigsBasedOnMcVersion();
Initializer.postConfigInit();
LOGGER.info(ModInfo.READABLE_NAME + " client Initialized."); LOGGER.info(ModInfo.READABLE_NAME + " client Initialized.");
@@ -125,20 +139,33 @@ public abstract class AbstractModInitializer
this.initializeModCompat(); this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers..."); LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers...");
#if MC_VER > MC_1_12_2
this.commandInitializer = new CommandInitializer(); this.commandInitializer = new CommandInitializer();
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); }); this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); });
#endif
this.subscribeServerStartingEvent(server -> this.subscribeServerStartingEvent(server ->
{ {
MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server; MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
this.initConfig(); this.initConfig();
Initializer.postConfigInit();
this.postInit(); this.postInit();
this.postServerInit();
#if MC_VER > MC_1_12_2
this.commandInitializer.onServerReady(); this.commandInitializer.onServerReady();
#endif
this.checkForUpdates(); this.checkForUpdates();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + server.getServerDirectory()); String serverFolderPath;
#if MC_VER <= MC_1_12_2
serverFolderPath = server.getDataDirectory() + "";
#else
serverFolderPath = server.getServerDirectory() + "";
#endif
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + serverFolderPath);
}); });
} }
@@ -154,7 +181,7 @@ public abstract class AbstractModInitializer
private void startup() private void startup()
{ {
DependencySetup.createSharedBindings(); DependencySetup.createSharedBindings();
SharedApi.init(); Initializer.preConfigInit();
this.createInitialSharedBindings(); this.createInitialSharedBindings();
} }
@@ -222,15 +249,45 @@ public abstract class AbstractModInitializer
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null); ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
} }
private void postClientInit() { DependencySetup.setRenderingApiBindings(); } private void postClientInit()
{
CompletableFuture<Void> future = new CompletableFuture<>();
// This method may be called from either the render thread,
// or some other random setup thread depending on the mod loader.
// In order to avoid confusion/inconsistent problems, we're always going
// to run setup on our own thread.
Thread dhSetupThread = new Thread(() ->
{
try
{
DependencySetup.setRenderingApiBindings();
}
catch (Exception e)
{
NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, e.getMessage(), "ok", "error");
MinecraftClientWrapper.INSTANCE.crashMinecraft(e.getMessage(), e);
future.completeExceptionally(e);
}
finally
{
future.complete(null);
}
});
dhSetupThread.setName(ThreadUtil.THREAD_NAME_PREFIX + "PostClientInit Thread");
dhSetupThread.start();
future.join();
}
private void postServerInit() { SingletonInjector.INSTANCE.bind(AbstractDebugWireframeRenderer.class, new StubDebugWireframeRenderer()); }
//endregion //endregion
//==================================// //======================//
// mod partial compatibility checks // // compatibility checks //
//==================================// //======================//
//region //region
/** /**
@@ -239,7 +296,7 @@ public abstract class AbstractModInitializer
* This method will log (and display to chat if enabled) * This method will log (and display to chat if enabled)
* these warnings and potential fixes. * these warnings and potential fixes.
*/ */
private static void logModIncompatibilityWarnings() private static void logIncompatibilityWarnings()
{ {
boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get(); boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get();
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class); IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
@@ -333,17 +390,17 @@ public abstract class AbstractModInitializer
if (iris != null) if (iris != null)
{ {
// get the currently selected rendering API // get the currently selected rendering API
EDhApiRenderApi renderApi = Config.Client.Advanced.Graphics.Experimental.renderingApi.get(); EDhApiRenderingEngine renderApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderApi == EDhApiRenderApi.AUTO) if (renderApi == EDhApiRenderingEngine.AUTO)
{ {
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class); IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderApi = versionConstants.getDefaultRenderingApi(); renderApi = versionConstants.getDefaultRenderingEngine();
} }
// Iris only supports nataive OpenGL // Iris only supports native OpenGL
if (renderApi != EDhApiRenderApi.OPEN_GL) if (renderApi != EDhApiRenderingEngine.OPEN_GL)
{ {
String irisUnsupportedMessage = "Iris doesn't support DH when using the ["+EDhApiRenderApi.BLAZE_3D+"] rendering API, please change it to ["+EDhApiRenderApi.OPEN_GL+"] in DH's config file."; String irisUnsupportedMessage = "Iris doesn't support DH when using the ["+ EDhApiRenderingEngine.BLAZE_3D+"] rendering engine, this will need to be fixed on Iris end. As a temporary fix please change the rendering engine to ["+ EDhApiRenderingEngine.OPEN_GL+"] in the DH config file.";
LOGGER.fatal(irisUnsupportedMessage); LOGGER.fatal(irisUnsupportedMessage);
NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, irisUnsupportedMessage, "ok", "error"); NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, irisUnsupportedMessage, "ok", "error");
@@ -358,6 +415,24 @@ public abstract class AbstractModInitializer
} }
/**
* Some Minecraft versions don't support all
* DH options.
* In that case we need to override what options are available.
*/
private static void setUnsupportedConfigsBasedOnMcVersion()
{
#if MC_VER <= MC_1_12_2
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.setMcVersionOverrideValue(EDhApiMcRenderingFadeMode.NONE);
Config.Common.WorldGenerator.distantGeneratorMode.setMcVersionOverrideValue(EDhApiDistantGeneratorMode.INTERNAL_SERVER);
#elif MC_VER <= MC_1_21_10
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
#else
#endif
}
//endregion //endregion
@@ -12,10 +12,17 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSende
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import io.netty.buffer.ByteBufUtil; import io.netty.buffer.ByteBufUtil;
#if MC_VER <= MC_1_12_2
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.PacketBuffer;
#else
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayer;
#endif
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_12_2
import net.minecraft.util.ResourceLocation;
#elif MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
#else #else
import net.minecraft.resources.Identifier; import net.minecraft.resources.Identifier;
@@ -30,7 +37,9 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
.fileLevelConfig(Config.Common.Logging.logNetworkEventToFile) .fileLevelConfig(Config.Common.Logging.logNetworkEventToFile)
.build(); .build();
#if MC_VER <= MC_1_20_6 #if MC_VER <= MC_1_12_2
public static final String WRAPPER_PACKET_RESOURCE = ModInfo.RESOURCE_NAMESPACE + ModInfo.WRAPPER_PACKET_PATH;
#elif MC_VER <= MC_1_20_6
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH); public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#elif MC_VER <= MC_1_21_10 #elif MC_VER <= MC_1_21_10
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH); public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
@@ -52,14 +61,28 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
@Override @Override
public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message) public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message)
{ {
#if MC_VER <= MC_1_12_2
this.sendToClient((EntityPlayerMP) serverPlayer.getWrappedMcObject(), message);
#else
this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message); this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message);
#endif
} }
#if MC_VER <= MC_1_12_2
public abstract void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message);
#else
public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message); public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message);
#endif
@Override @Override
public abstract void sendToServer(AbstractNetworkMessage message); public abstract void sendToServer(AbstractNetworkMessage message);
#if MC_VER <= MC_1_12_2
public AbstractNetworkMessage decodeMessage(PacketBuffer in)
#else
public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in) public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in)
#endif
{ {
AbstractNetworkMessage message = null; AbstractNetworkMessage message = null;
@@ -100,7 +123,11 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
} }
} }
#if MC_VER <= MC_1_12_2
public void encodeMessage(PacketBuffer out, AbstractNetworkMessage message)
#else
public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message) public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message)
#endif
{ {
// This is intentionally unhandled, because errors related to this are unlikely to appear in wild // This is intentionally unhandled, because errors related to this are unlikely to appear in wild
Objects.requireNonNull(message); Objects.requireNonNull(message);
@@ -1,5 +1,9 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
public abstract class AbstractCommand {}
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext; import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper; import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
@@ -100,3 +104,4 @@ public abstract class AbstractCommand
} }
} }
#endif
@@ -1,12 +1,26 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommand;
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE; import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE;
import static net.minecraft.commands.Commands.literal;
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_21_10
#else #else
@@ -25,6 +39,70 @@ public class CommandInitializer
#endif #endif
#if MC_VER <= MC_1_12_2
public static ICommand initCommands()
{
return new CommandBase()
{
@Override
public String getName() { return "dh"; }
@Override
public String getUsage(ICommandSender sender) { return "/dh <debug|config|pregen>"; }
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length == 0)
{
if (DEBUG_CODEC_CRASH_MESSAGE)
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|crash|pregen>"));
}
else
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|pregen"));
}
return;
}
switch (args[0])
{
case "debug":
DebugCommand debugCommand = new DebugCommand();
debugCommand.execute(sender);
break;
case "config":
ConfigCommand configCommand = new ConfigCommand();
configCommand.execute(sender, args);
break;
case "crash":
if (DEBUG_CODEC_CRASH_MESSAGE)
{
CrashCommand crashCommand = new CrashCommand();
crashCommand.execute(sender, args);
}
break;
case "pregen":
if (!server.isDedicatedServer())
{
sender.sendMessage(new TextComponentString("Pregen command is only available on dedicated servers"));
break;
}
PregenCommand pregenCommand = new PregenCommand();
pregenCommand.execute(server, sender, args);
break;
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[0]));
}
}
};
}
#else
/** /**
* A received command dispatcher, which is held until the server is ready to initialize the commands. * A received command dispatcher, which is held until the server is ready to initialize the commands.
*/ */
@@ -80,5 +158,5 @@ public class CommandInitializer
commandDispatcher.register(builder); commandDispatcher.register(builder);
} }
#endif
} }
@@ -1,13 +1,25 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.core.config.ConfigHandler; import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase; import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry; import com.seibel.distanthorizons.core.config.types.ConfigEntry;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Arrays; import java.util.Arrays;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
@@ -16,16 +28,75 @@ import java.util.function.Function;
import java.util.function.Supplier; import java.util.function.Supplier;
import java.util.function.ToIntBiFunction; import java.util.function.ToIntBiFunction;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
/** /**
* Command for managing config. * Command for managing config.
*/ */
public class ConfigCommand extends AbstractCommand public class ConfigCommand extends AbstractCommand
{ {
#if MC_VER <= MC_1_12_2
@SuppressWarnings({"unchecked", "rawtypes"})
private static void setConfigValue(ConfigEntry<?> configEntry, String value)
{
Class<?> type = configEntry.getType();
if (type == Boolean.class) ((ConfigEntry) configEntry).set(Boolean.parseBoolean(value));
else if (type == Integer.class) ((ConfigEntry) configEntry).set(Integer.parseInt(value));
else if (type == Double.class) ((ConfigEntry) configEntry).set(Double.parseDouble(value));
else if (type == Float.class) ((ConfigEntry) configEntry).set(Float.parseFloat(value));
else if (type == Long.class) ((ConfigEntry) configEntry).set(Long.parseLong(value));
else if (type == String.class) ((ConfigEntry) configEntry).set(value);
else if (type.isEnum()) ((ConfigEntry) configEntry).set(Enum.valueOf((Class<Enum>) type, value));
else throw new RuntimeException("Unsupported config type: " + type.getSimpleName());
}
public void execute(ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh config <name> [value]"));
return;
}
String configName = args[1];
AbstractConfigBase<?> found = null;
for (AbstractConfigBase<?> entry : ConfigHandler.INSTANCE.configBaseList)
{
if (entry instanceof ConfigEntry && configName.equals(((ConfigEntry<?>) entry).getChatCommandName()))
{
found = entry;
break;
}
}
if (found == null)
{
sender.sendMessage(new TextComponentString("Unknown config: " + configName));
return;
}
ConfigEntry<?> configEntry = (ConfigEntry<?>) found;
if (args.length == 2)
{
sender.sendMessage(new TextComponentString("Current value of " + configName + " is " + configEntry.get()));
}
else
{
String value = args[2];
try
{
setConfigValue(configEntry, value);
sender.sendMessage(new TextComponentString("Changed " + configName + " to " + value));
}
catch (Exception e)
{
sender.sendMessage(new TextComponentString("Invalid value: " + value));
}
}
}
#else
private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList( private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList(
new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger), new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger),
new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble), new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble),
@@ -150,5 +221,6 @@ public class ConfigCommand extends AbstractCommand
} }
} }
#endif
} }
@@ -1,15 +1,60 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState; import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState;
import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage; import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.text.TextComponentString;
#else
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import static net.minecraft.commands.Commands.literal; import static net.minecraft.commands.Commands.literal;
#endif
public class CrashCommand extends AbstractCommand public class CrashCommand extends AbstractCommand
{ {
#if MC_VER <= MC_1_12_2
public void execute(ICommandSender sender, String[] args)
{
if (!(sender instanceof EntityPlayerMP))
{
sender.sendMessage(new TextComponentString("This command can only be run by a player"));
return;
}
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
return;
}
if (SharedApi.tryGetDhServerWorld() == null) return;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld()
.getServerPlayerStateManager()
.getConnectedPlayer(ServerPlayerWrapper.getWrapper((EntityPlayerMP) sender));
if (serverPlayerState == null) return;
switch (args[1])
{
case "encode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
break;
case "decode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
break;
default:
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
}
}
#else
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
@@ -40,5 +85,6 @@ public class CrashCommand extends AbstractCommand
return 1; return 1;
})); }));
} }
#endif
} }
@@ -1,25 +1,44 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen; import com.seibel.distanthorizons.core.logging.f3.F3Screen;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import static net.minecraft.commands.Commands.literal;
public class DebugCommand extends AbstractCommand public class DebugCommand extends AbstractCommand
{ {
private static String getDebugString()
{
List<String> lines = new ArrayList<>();
F3Screen.addStringToDisplay(lines);
return String.join("\n", lines);
}
#if MC_VER > MC_1_12_2
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
return literal("debug") return literal("debug")
.executes(c -> { .executes(c -> {
List<String> lines = new ArrayList<>(); return this.sendSuccessResponse(c, getDebugString(), false);
F3Screen.addStringToDisplay(lines); });
return this.sendSuccessResponse(c, String.join("\n", lines), false);
});
} }
#else
public void execute(ICommandSender sender)
{
sender.sendMessage(new TextComponentString(getDebugString()));
}
#endif
} }
@@ -1,29 +1,140 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.generation.PregenManager;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.world.DhServerWorld;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.WorldServer;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext; import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException; import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.generation.PregenManager;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.DimensionArgument; import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.ColumnPosArgument; import net.minecraft.commands.arguments.coordinates.ColumnPosArgument;
import net.minecraft.server.level.ColumnPos; import net.minecraft.server.level.ColumnPos;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger; import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer; import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument; import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal; import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Objects;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
public class PregenCommand extends AbstractCommand public class PregenCommand extends AbstractCommand
{ {
private final PregenManager pregenManager = new PregenManager(); private PregenManager getPregenManager()
{
DhServerWorld world = (DhServerWorld) Objects.requireNonNull(SharedApi.getAbstractDhWorld());
return world.getPregenManager();
}
#if MC_VER <= MC_1_12_2
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen <status|start|stop>"));
return;
}
switch (args[1])
{
case "status":
{
String statusString = this.getPregenManager().getStatusString();
sender.sendMessage(new TextComponentString(
statusString != null ? statusString : "Pregen is not running"));
break;
}
case "start":
{
if (args.length < 5)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen start <dimension> <x> <z> <chunkRadius>"));
return;
}
try
{
String dimensionName = args[2];
int x = Integer.parseInt(args[3]);
int z = Integer.parseInt(args[4]);
int chunkRadius = args.length >= 6 ? Integer.parseInt(args[5]) : 32;
// find the world by dimension name
WorldServer world = null;
for (WorldServer w : server.worlds)
{
if (w.provider.getDimensionType().getName().equals(dimensionName))
{
world = w;
break;
}
}
if (world == null)
{
sender.sendMessage(new TextComponentString("Unknown dimension: " + dimensionName));
return;
}
sender.sendMessage(new TextComponentString("Starting pregen. Progress will be in the server console."));
final ICommandSender finalSender = sender;
CompletableFuture<Void> future = this.getPregenManager().startPregen(
ServerLevelWrapper.getWrapper(world),
new DhBlockPos2D(x, z),
chunkRadius
);
future.whenComplete((result, throwable) -> {
if (throwable instanceof CancellationException)
{
finalSender.sendMessage(new TextComponentString("Pregen is cancelled"));
return;
}
else if (throwable != null)
{
finalSender.sendMessage(new TextComponentString("Pregen failed: " + throwable.getMessage()));
return;
}
finalSender.sendMessage(new TextComponentString("Pregen is complete"));
});
}
catch (NumberFormatException e)
{
sender.sendMessage(new TextComponentString("Invalid number format"));
}
break;
}
case "stop":
{
CompletableFuture<Void> runningPregen = this.getPregenManager().getRunningPregen();
if (runningPregen == null)
{
sender.sendMessage(new TextComponentString("Pregen is not running"));
return;
}
runningPregen.cancel(true);
break;
}
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[1]));
}
}
#else
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
@@ -48,7 +159,7 @@ public class PregenCommand extends AbstractCommand
private int pregenStatus(CommandContext<CommandSourceStack> c) private int pregenStatus(CommandContext<CommandSourceStack> c)
{ {
String statusString = this.pregenManager.getStatusString(); String statusString = this.getPregenManager().getStatusString();
//noinspection ReplaceNullCheck //noinspection ReplaceNullCheck
if (statusString != null) if (statusString != null)
{ {
@@ -68,7 +179,7 @@ public class PregenCommand extends AbstractCommand
ColumnPos origin = ColumnPosArgument.getColumnPos(c, "origin"); ColumnPos origin = ColumnPosArgument.getColumnPos(c, "origin");
int chunkRadius = getInteger(c, "chunkRadius"); int chunkRadius = getInteger(c, "chunkRadius");
CompletableFuture<Void> future = this.pregenManager.startPregen( CompletableFuture<Void> future = this.getPregenManager().startPregen(
ServerLevelWrapper.getWrapper(level), ServerLevelWrapper.getWrapper(level),
new DhBlockPos2D(#if MC_VER >= MC_1_19_2 origin.x(), origin.z() #else origin.x, origin.z #endif), new DhBlockPos2D(#if MC_VER >= MC_1_19_2 origin.x(), origin.z() #else origin.x, origin.z #endif),
chunkRadius chunkRadius
@@ -94,7 +205,7 @@ public class PregenCommand extends AbstractCommand
private int pregenStop(CommandContext<CommandSourceStack> c) private int pregenStop(CommandContext<CommandSourceStack> c)
{ {
CompletableFuture<Void> runningPregen = this.pregenManager.getRunningPregen(); CompletableFuture<Void> runningPregen = this.getPregenManager().getRunningPregen();
if (runningPregen == null) if (runningPregen == null)
{ {
return this.sendFailureResponse(c, "Pregen is not running"); return this.sendFailureResponse(c, "Pregen is not running");
@@ -103,5 +214,5 @@ public class PregenCommand extends AbstractCommand
runningPregen.cancel(true); runningPregen.cancel(true);
return 1; return 1;
} }
#endif
} }
@@ -1,6 +1,7 @@
package com.seibel.distanthorizons.common.commonMixins; package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch; import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreenUtil;
import com.seibel.distanthorizons.common.wrappers.gui.updater.UpdateModScreen; import com.seibel.distanthorizons.common.wrappers.gui.updater.UpdateModScreen;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -9,19 +10,25 @@ import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater; import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
import net.minecraft.client.gui.GuiMainMenu;
#else
import net.minecraft.client.gui.screens.TitleScreen; import net.minecraft.client.gui.screens.TitleScreen;
#endif
import java.util.ArrayList; import java.util.ArrayList;
public class DhUpdateScreenBase public class DhUpdateScreenBase
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER <= MC_1_12_2
private static final Minecraft MC = Minecraft.getMinecraft();
#else
private static final Minecraft MC = Minecraft.getInstance(); private static final Minecraft MC = Minecraft.getInstance();
#endif
public static void tryShowUpdateScreenAndRunAutoUpdateStartup(Runnable runnable) public static void tryShowUpdateScreenAndRunAutoUpdateStartup(Runnable runnable)
{ {
@@ -32,12 +39,6 @@ public class DhUpdateScreenBase
return; return;
} }
if (!Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get())
{
LOGGER.info("Auto update disabled, ignoring new version...");
return;
}
runnable = () -> runnable = () ->
{ {
@@ -68,19 +69,31 @@ public class DhUpdateScreenBase
} }
try // running on the render thread is required since setting the MC screen may trigger
// before its allowed, silently failing
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Update Screen", () ->
{ {
MC.setScreen(new UpdateModScreen( try
new TitleScreen(false), {
versionId #if MC_VER <= MC_1_12_2
)); DhScreenUtil.setScreen(new UpdateModScreen(
} new GuiMainMenu(),
catch (Exception e) versionId
{ ));
// info instead of error since this can be ignored and probably just means #else
// there isn't a new DH version available DhScreenUtil.setScreen(new UpdateModScreen(
LOGGER.info("Unable to show DH update screen, reason: ["+e.getMessage()+"]."); new TitleScreen(false),
} versionId
));
#endif
}
catch (Exception e)
{
// info instead of error since this can be ignored and probably just means
// there isn't a new DH version available
LOGGER.error("Unable to show DH update screen, reason: ["+e.getMessage()+"].");
}
});
}; };
runnable.run(); runnable.run();
} }
@@ -4,20 +4,40 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ServerApi; import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
#if MC_VER <= MC_1_12_2
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
#else
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#endif
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public class MixinChunkMapCommon public class MixinChunkMapCommon
{ {
#if MC_VER <= MC_1_12_2
public static void onChunkSave(WorldServer level, Chunk chunk)
#else
public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci) public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
#endif
{ {
IServerLevelWrapper levelWrapper = ServerLevelWrapper.getWrapper(level); IServerLevelWrapper levelWrapper = ServerLevelWrapper.getWrapper(level);
int chunkPosX;
int chunkPosZ;
#if MC_VER <= MC_1_21_11
chunkPosX = chunk.getPos().x;
chunkPosZ = chunk.getPos().z;
#else
chunkPosX = chunk.getPos().x();
chunkPosZ = chunk.getPos().z();
#endif
// is this position already being updated? // is this position already being updated?
if (SharedApi.isChunkAtChunkPosAlreadyUpdating(levelWrapper, chunk.getPos().x, chunk.getPos().z)) if (SharedApi.isChunkAtChunkPosAlreadyUpdating(levelWrapper, chunkPosX, chunkPosZ))
{ {
return; return;
} }
@@ -25,7 +45,7 @@ public class MixinChunkMapCommon
// is this chunk being saved to disk? // is this chunk being saved to disk?
boolean savingChunkToDisk = ci.getReturnValue(); boolean savingChunkToDisk = #if MC_VER <= MC_1_12_2 true #else ci.getReturnValue() #endif;
// true means a chunk was saved to disk // true means a chunk was saved to disk
if (!savingChunkToDisk) if (!savingChunkToDisk)
{ {
@@ -38,13 +58,18 @@ public class MixinChunkMapCommon
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks) // MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening // this logic should prevent that from happening
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER <= MC_1_12_2
if (!chunk.isTerrainPopulated() || !chunk.isLightPopulated())
{
return;
}
#elif MC_VER <= MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect()) if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{ {
return; return;
} }
#else #else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect()) if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect() || chunk instanceof ProtoChunk)
{ {
return; return;
} }
@@ -55,7 +80,12 @@ public class MixinChunkMapCommon
// biome validation // // biome validation //
// some chunks may be missing their biomes, which cause issues when attempting to save them // some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER <= MC_1_12_2
if (chunk. getBiomeArray() == null)
{
return;
}
#elif MC_VER <= MC_1_17_1
if (chunk.getBiomes() == null) if (chunk.getBiomes() == null)
{ {
return; return;
@@ -0,0 +1,62 @@
package com.seibel.distanthorizons.common.commonMixins;
#if MC_VER > MC_1_12_2
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.modAccessor.AbstractImmersivePortalsAccessorCommon;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.util.math.DhVec3d;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.phys.Vec3;
public class MixinImmersivePortalsRenderStatesCommon
{
/**
* Used to access variables that will change when rendering
* different levels with Immersive Portals
* (ie player/camera position level reference)
* but that we only want for the loaded level.
*/
public static void saveVolatileOriginals()
{
Minecraft mc = Minecraft.getInstance();
AbstractImmersivePortalsAccessorCommon.actualLevel = mc.level;
// clear everything if the player is missing
// (ie the world hasn't loaded yet)
if (mc.player == null)
{
AbstractImmersivePortalsAccessorCommon.actualBlockPos = null;
AbstractImmersivePortalsAccessorCommon.actualChunkPos = null;
AbstractImmersivePortalsAccessorCommon.actualCameraPos = null;
return;
}
// player block pos
BlockPos playerBlockPos = mc.player.blockPosition();
AbstractImmersivePortalsAccessorCommon.actualBlockPos = new DhBlockPos(playerBlockPos.getX(), playerBlockPos.getY(), playerBlockPos.getZ());
// player chunk pos
#if MC_VER < MC_1_17_1
ChunkPos playerChunkPos = new ChunkPos(mc.player.blockPosition());
#else
ChunkPos playerChunkPos = mc.player.chunkPosition();
#endif
AbstractImmersivePortalsAccessorCommon.actualChunkPos = McObjectConverter.Convert(playerChunkPos);
// camera pos
#if MC_VER <= MC_1_21_10
Vec3 cameraPos = mc.gameRenderer.getMainCamera().getPosition();
#elif MC_VER <= MC_26_1_2
Vec3 cameraPos = mc.gameRenderer.getMainCamera().position();
#else
Vec3 cameraPos = mc.gameRenderer.mainCamera().position();
#endif
AbstractImmersivePortalsAccessorCommon.actualCameraPos = new DhVec3d(cameraPos.x(), cameraPos.y(), cameraPos.z());
}
}
#endif
@@ -0,0 +1,153 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IImmersivePortalsAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
#else
import net.minecraft.client.Camera;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#endif
#if MC_VER <= MC_1_12_2
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.init.MobEffects;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraft.block.state.IBlockState;
#elif MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_3
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_6
import net.minecraft.world.level.material.FogType;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.blaze3d.shaders.FogShape;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.client.renderer.FogParameters;
import org.joml.Vector4f;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#else
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.fog.FogRenderer;
import net.minecraft.client.renderer.fog.FogData;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
#endif
public class MixinVanillaFogCommon
{
#if MC_VER <= MC_1_12_2
public static boolean cancelFog(int startCoords, Minecraft mc)
#elif MC_VER < MC_1_21_6
public static boolean cancelFog(Camera camera, FogRenderer.FogMode fogMode)
#else
public static boolean cancelFog()
#endif
{
#if MC_VER <= MC_1_12_2
EntityPlayerSP entity = mc.player;
#elif MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#elif MC_VER <= MC_26_1_2
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.mainCamera();
Entity entity = camera.entity();
#endif
#if MC_VER <= MC_1_12_2
boolean cameraNotInFluid = cameraNotInFluid(mc);
#else
boolean cameraNotInFluid = cameraNotInFluid(camera);
#endif
#if MC_VER <= MC_1_12_2
boolean isSpecialFog = entity.isPotionActive(MobEffects.BLINDNESS);
#else
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
#endif
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER <= MC_1_12_2
cancelFog = cancelFog && startCoords == 0; // 0 = terrain fog
#elif MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogRenderer.FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
// since DH won't render through immersive portals
// the vanilla fog should be enabled
IImmersivePortalsAccessor immersivePortals = ModAccessorInjector.INSTANCE.get(IImmersivePortalsAccessor.class);
if (immersivePortals != null
&& immersivePortals.isRenderingPortal())
{
cancelFog = false;
}
return cancelFog;
}
#if MC_VER <= MC_1_12_2
private static boolean cameraNotInFluid(Minecraft mc)
#else
private static boolean cameraNotInFluid(Camera camera)
#endif
{
#if MC_VER <= MC_1_12_2
Entity view = mc.getRenderViewEntity();
if (view == null) return true;
IBlockState fluidState = mc.world.getBlockState(new BlockPos(view.getPositionEyes(mc.getRenderPartialTicks())));
boolean cameraNotInFluid = !(fluidState.getMaterial().isLiquid() || fluidState.getBlock() instanceof IFluidBlock);
#elif MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}
@@ -26,34 +26,29 @@ public class BlazeDebugWireframeRenderer {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.resources.Identifier; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Handles rendering the wireframe particles * Handles rendering the wireframe particles
@@ -64,11 +59,10 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static BlazeDebugWireframeRenderer INSTANCE = new BlazeDebugWireframeRenderer(); public static BlazeDebugWireframeRenderer INSTANCE = new BlazeDebugWireframeRenderer();
/** A box from 0,0,0 to 1,1,1 */ /** A box from 0,0,0 to 1,1,1 */
private static final float[] BOX_VERTICES = { private static final float[] BOX_VERTICES = {
//region //region
@@ -103,6 +97,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
//endregion //endregion
}; };
private static final DhMat4f TRANSFORM_MATRIX = new DhMat4f();
@@ -114,7 +109,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
private GpuBuffer boxVertexBuffer; private GpuBuffer boxVertexBuffer;
private GpuBuffer boxIndexBuffer; private GpuBuffer boxIndexBuffer;
private GpuBuffer uniformBuffer; private final BlazeUniformBufferWrapper uniformBufferWrapper = new BlazeUniformBufferWrapper("debugWireframeUniformBlock");
@@ -139,26 +134,34 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
} }
private void createPipelines() private void createPipelines()
{ {
VertexFormat vertexFormat = VertexFormat.builder() RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.build();
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(true);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.LESS_DEPTH_TEST); if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.WIREFRAME); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.WIREFRAME);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:debug_wireframe_renderer")); pipelineBuilder.withName("debug_wireframe_renderer");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "debug/blaze/vert")); pipelineBuilder.withVertexShader("debug/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "debug/blaze/frag")); pipelineBuilder.withFragmentShader("debug/blaze/frag");
pipelineBuilder.withUniform("uniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("uniformBlock");
pipelineBuilder.withVertexFormat(vertexFormat, VertexFormat.Mode.DEBUG_LINES);
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.LINES);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
@@ -170,17 +173,17 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
// box vertices // box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.order(ByteOrder.nativeOrder());
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES); boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind(); boxVerticesBuffer.rewind();
MemoryUtil.memFree(boxVerticesBuffer);
// upload vertex data // upload vertex data
{ {
int usage = GpuBuffer.USAGE_COPY_DST int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX; | GpuBuffer.USAGE_VERTEX;
int size = BOX_VERTICES.length * Float.BYTES; int size = BOX_VERTICES.length * Float.BYTES;
this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:McDebugWireframeBox", usage, size); this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:DebugWireframeBox", usage, size);
{ {
int length = BOX_VERTICES.length * Float.BYTES; int length = BOX_VERTICES.length * Float.BYTES;
@@ -225,15 +228,15 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
//region //region
@Override @Override
public void render(Box box) public void renderBox(Box box)
{ {
this.init(); this.init();
if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty() //if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty()) // || BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty())
{ //{
return; // return;
} //}
// shouldn't happen, but just in case // shouldn't happen, but just in case
if (box == null) if (box == null)
@@ -250,77 +253,56 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
// uniforms // uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putMat4f() // uTransform
.putVec4() // uColor
.get();
// create data // // create data //
DhVec3d camPos = MC_RENDER.getCameraExactPosition();
DhVec3f camPosFloatThisFrame = new DhVec3f((float) camPos.x, (float) camPos.y, (float) camPos.z);
Vec3d camPos = MC_RENDER.getCameraExactPosition(); DhMat4f boxTransform = DhMat4f.createTranslateMatrix(
Vec3f camPosFloatThisFrame = new Vec3f((float) camPos.x, (float) camPos.y, (float) camPos.z);
Mat4f boxTransform = Mat4f.createTranslateMatrix(
box.minPos.x - camPosFloatThisFrame.x, box.minPos.x - camPosFloatThisFrame.x,
box.minPos.y - camPosFloatThisFrame.y, box.minPos.y - camPosFloatThisFrame.y,
box.minPos.z - camPosFloatThisFrame.z); box.minPos.z - camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix( boxTransform.multiply(DhMat4f.createScaleMatrix(
box.maxPos.x - box.minPos.x, box.maxPos.x - box.minPos.x,
box.maxPos.y - box.minPos.y, box.maxPos.y - box.minPos.y,
box.maxPos.z - box.minPos.z)); box.maxPos.z - box.minPos.z));
Mat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy(); TRANSFORM_MATRIX.set(this.dhMvmProjMatrixThisFrame);
transformMatrix.multiply(boxTransform); TRANSFORM_MATRIX.multiply(boxTransform);
// upload data // // upload data //
this.uniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); .putMat4f(TRANSFORM_MATRIX) // uTransform
buffer.order(ByteOrder.nativeOrder()); .putVec4f(
buffer = Std140Builder.intoBuffer(buffer)
.putMat4f(transformMatrix.createJomlMatrix()) // uTransform
.putVec4(
box.color.getRed() / 255.0f, box.color.getRed() / 255.0f,
box.color.getGreen() / 255.0f, box.color.getGreen() / 255.0f,
box.color.getBlue() / 255.0f, box.color.getBlue() / 255.0f,
box.color.getAlpha() / 255.0f) // uColor box.color.getAlpha() / 255.0f) // uColor
.get() .finishAndUpload()
; ;
this.uniformBuffer = BlazeUniformUtil.createBuffer("uniformBlock", uniformBufferSize, this.uniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.uniformBuffer, 0, uniformBufferSize);
commandEncoder.writeToBuffer(bufferSlice, buffer);
} }
// render // // render //
try (RenderPass renderPass = commandEncoder.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
// Bind instance data // // Bind instance data //
renderPass.setUniform("uniformBlock", this.uniformBuffer); renderPassWrapper.setUniform("uniformBlock", this.uniformBufferWrapper);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.setIndexBuffer(this.boxIndexBuffer, VertexFormat.IndexType.INT); renderPassWrapper.setIndexBuffer(this.boxIndexBuffer);
renderPass.setVertexBuffer(0, this.boxVertexBuffer); renderPassWrapper.setVertexBuffer(this.boxVertexBuffer);
renderPass.drawIndexed( renderPassWrapper.drawIndexed(BOX_OUTLINE_INDICES.length);
/*indexStart*/ 0,
/*firstIndex*/0,
/*indexCount*/BOX_OUTLINE_INDICES.length,
/*instanceCount*/1);
} }
} }
private String getRenderPassName() { return "distantHorizons:McDebugRenderer"; } private String getRenderPassName() { return "distantHorizons:DebugRenderer"; }
//endregion //endregion
@@ -24,18 +24,10 @@ public class BlazeDhGenericObjectRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial; import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
@@ -44,39 +36,41 @@ import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericObjectRenderEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericObjectRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderCleanupEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderCleanupEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderSetupEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderSetupEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d; import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen; import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory; import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup; import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.resources.Identifier;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
import java.util.OptionalDouble;
import java.util.OptionalInt;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
/** /**
@@ -90,6 +84,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -102,18 +97,19 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
*/ */
public static final boolean RENDER_DEBUG_OBJECTS = false; public static final boolean RENDER_DEBUG_OBJECTS = false;
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>(); private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>();
// rendering setup // rendering setup
private boolean init = false; private boolean init = false;
private VertexFormat vertexFormat; private RenderPipeline pipeline;
private RenderPipeline opaquePipeline; private final BlazeUniformBufferWrapper vertUniformBufferWrapper = new BlazeUniformBufferWrapper("vertUniformBlock");
private RenderPipeline transparentPipeline;
private GpuBuffer vertUniformBuffer;
@@ -132,12 +128,6 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
} }
this.init = true; this.init = true;
this.vertexFormat = VertexFormat.builder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.build();
this.createPipelines(); this.createPipelines();
if (RENDER_DEBUG_OBJECTS) if (RENDER_DEBUG_OBJECTS)
@@ -147,37 +137,43 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
} }
private void createPipelines() private void createPipelines()
{ {
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(true); pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withDepthWrite(true); pipelineBuilder.withDepthWrite(true);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.LESS_DEPTH_TEST); if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:generic")); pipelineBuilder.withName("generic_objects");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "generic/blaze/vert")); pipelineBuilder.withVertexShader("generic/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "generic/blaze/frag")); pipelineBuilder.withFragmentShader("generic/blaze/frag");
pipelineBuilder.withSampler("uLightMap"); pipelineBuilder.withSampler("uLightMap");
pipelineBuilder.withUniform("vertUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("vertUniformBlock");
pipelineBuilder.withVertexFormat(this.vertexFormat, VertexFormat.Mode.TRIANGLES); VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.add("paddingOne", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingTwo", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingThree", BlazeDhVertexFormatUtil.BYTE_PAD)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
} }
this.pipeline = pipelineBuilder.build();
// opaque
{
pipelineBuilder.withoutBlend();
this.opaquePipeline = pipelineBuilder.build();
}
// transparent
{
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT);
this.transparentPipeline = pipelineBuilder.build();
}
} }
private void addGenericDebugObjects() private void addGenericDebugObjects()
{ {
@@ -303,7 +299,11 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"]."); throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"].");
} }
RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup; RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup;
if (boxGroup.size() != 0)
{
// trigger a box change to make sure the initial data is uploaded
boxGroup.triggerBoxChange();
}
long id = boxGroup.getId(); long id = boxGroup.getId();
if (this.boxGroupById.containsKey(id)) if (this.boxGroupById.containsKey(id))
@@ -336,204 +336,168 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
@Override @Override
public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao) public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao)
{ {
//==============//
// render setup //
//==============//
//#region
profiler.push("setup"); try (IProfilerWrapper.IProfileBlock generic_profile = profiler.push("setup"))
this.init();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam);
Vec3d camPos = MC_RENDER.getCameraExactPosition();
//#endregion
if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty())
{ {
return;
}
//==============//
// render setup //
//==============//
//#region
//===========// this.init();
// rendering //
//===========//
//#region
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values(); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
for (RenderableBoxGroup boxGroup : boxList)
{
// validation //
// shouldn't happen, but just in case DhVec3d camPos = MC_RENDER.getCameraExactPosition();
if (boxGroup == null)
//#endregion
if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty())
{ {
continue; return;
} }
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
//===========//
// rendering //
//===========//
//#region
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values();
for (RenderableBoxGroup boxGroup : boxList)
{ {
continue; // validation //
}
profiler.popPush("render prep"); // shouldn't happen, but just in case
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired if (boxGroup == null)
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, new DhApiBeforeGenericObjectRenderEvent.EventParam(renderEventParam, boxGroup));
if (cancelRendering)
{
continue;
}
// update instanced data if needed
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != IDhGenericObjectVertexBufferContainer.EState.RENDER)
{ {
continue; continue;
} }
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
{
continue;
}
profiler.popPush("render prep");
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering)
{
continue;
}
// update instanced data if needed
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != IDhGenericObjectVertexBufferContainer.EState.RENDER)
{
continue;
}
}
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DEFAULT_SHADING;
}
// uniforms
{
// create data //
DhMat4f projectionMvmMatrix = new DhMat4f(renderEventParam.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderEventParam.dhModelViewMatrix);
// upload data //
this.vertUniformBufferWrapper
.putVec3i(
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetChunk
.putVec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetSubChunk
.putVec3i(
LodUtil.getChunkPosFromDouble(camPos.x),
LodUtil.getChunkPosFromDouble(camPos.y),
LodUtil.getChunkPosFromDouble(camPos.z)
) // uCameraPosChunk
.putVec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z)
) // uCameraPosSubChunk
.putMat4f(projectionMvmMatrix) // uProjectionMvm
.putInt(boxGroup.getSkyLight()) // uSkyLight
.putInt(boxGroup.getBlockLight()) // uBlockLight
.putFloat(shading.north)
.putFloat(shading.south)
.putFloat(shading.east)
.putFloat(shading.west)
.putFloat(shading.top)
.putFloat(shading.bottom)
.finishAndUpload()
;
}
// render //
profiler.popPush("rendering");
try (IProfilerWrapper.IProfileBlock namespace_profile = profiler.push(boxGroup.getResourceLocationNamespace());
IProfilerWrapper.IProfileBlock location_profile = profiler.push(boxGroup.getResourceLocationPath()))
{
this.renderBoxGroupInstanced(renderEventParam, boxGroup, profiler);
}
boxGroup.postRender(renderEventParam);
} }
//#endregion
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DEFAULT_SHADING;
}
// uniforms
{
int uniformBufferSize = new Std140SizeCalculator()
.putIVec3() // uOffsetChunk
.putVec3() // uOffsetSubChunk
.putIVec3() // uCameraPosChunk
.putVec3() // uCameraPosSubChunk
.putVec3() // aTranslateChunk
.putVec3() // aTranslateSubChunk
.putMat4f() // uProjectionMvm
.putInt() // uSkyLight
.putInt() // uBlockLight
.putFloat() // uNorthShading
.putFloat() // uSouthShading
.putFloat() // uEastShading
.putFloat() // uWestShading
.putFloat() // uTopShading
.putFloat() // uBottomShading
.get();
// create data //
Mat4f projectionMvmMatrix = new Mat4f(renderEventParam.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderEventParam.dhModelViewMatrix);
// upload data //
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putIVec3(
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetChunk
.putVec3(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetSubChunk
.putIVec3(
LodUtil.getChunkPosFromDouble(camPos.x),
LodUtil.getChunkPosFromDouble(camPos.y),
LodUtil.getChunkPosFromDouble(camPos.z)
) // uCameraPosChunk
.putVec3(
LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z)
) // uCameraPosSubChunk
.putMat4f(projectionMvmMatrix.createJomlMatrix()) // uProjectionMvm
.putInt(boxGroup.getSkyLight()) // uSkyLight
.putInt(boxGroup.getBlockLight()) // uBlockLight
.putFloat(shading.north)
.putFloat(shading.south)
.putFloat(shading.east)
.putFloat(shading.west)
.putFloat(shading.top)
.putFloat(shading.bottom)
.get()
;
this.vertUniformBuffer = BlazeUniformUtil.createBuffer("vertUniformBlock", uniformBufferSize, this.vertUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
}
//==========//
// clean up //
//==========//
//region
// render // profiler.popPush("cleanup");
profiler.popPush("rendering"); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam);
profiler.push(boxGroup.getResourceLocationNamespace());
profiler.push(boxGroup.getResourceLocationPath());
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( //endregion
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView,
/*optionalClearColorAsInt*/ OptionalInt.empty(),
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{
this.renderBoxGroupInstanced(renderPass, renderEventParam, boxGroup, camPos, profiler);
}
profiler.pop(); // resource path
profiler.pop(); // resource namespace
boxGroup.postRender(renderEventParam);
} }
//#endregion
//==========//
// clean up //
//==========//
//region
profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam);
profiler.pop();
//endregion
} }
private String getRenderPassName() { return "distantHorizons:McGenericObjectRenderer"; } private String getRenderPassName() { return "distantHorizons:GenericObjectRenderer"; }
//endregion //endregion
@@ -545,47 +509,44 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
//region //region
private void renderBoxGroupInstanced( private void renderBoxGroupInstanced(
RenderPass renderPass, RenderParams renderEventParam, RenderParams renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos, RenderableBoxGroup boxGroup,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
// update instance data // try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
profiler.push("vertex setup"); BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
BlazeGenericObjectVertexContainer container = (BlazeGenericObjectVertexContainer) boxGroup.vertexBufferContainer;
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler);
// Bind instance data //
profiler.popPush("binding");
renderPass.setUniform("vertUniformBlock", this.vertUniformBuffer);
// set pipeline
renderPass.setPipeline(this.opaquePipeline); // TODO
renderPass.setIndexBuffer(container.indexGpuBuffer, VertexFormat.IndexType.INT);
renderPass.setVertexBuffer(0, container.vboGpuBuffer);
// Draw instanced
profiler.popPush("render");
if (container.uploadedBoxCount > 0)
{ {
renderPass.drawIndexed(
/*indexStart*/ 0,
/*firstIndex*/0,
/*indexCount*/container.uploadedBoxCount * 24, // TODO?
/*instanceCount*/1);
// update instance data //
BlazeGenericObjectVertexContainer container = (BlazeGenericObjectVertexContainer) boxGroup.vertexBufferContainer;
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// Bind instance data //
renderPassWrapper.setUniform("vertUniformBlock", this.vertUniformBufferWrapper);
// set pipeline
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.setIndexBuffer(container.indexGpuBuffer);
renderPassWrapper.setVertexBuffer(container.vboGpuBuffer);
// Draw instanced
if (container.uploadedBoxCount > 0)
{
// 36 = 6 faces * 6 verticies per face
renderPassWrapper.drawIndexed(container.uploadedBoxCount * 36);
}
} }
profiler.pop();
} }
//endregion //endregion
@@ -626,5 +587,27 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
// close is called outside the render thread and buffer closing must be done on the render thread
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Generic Obj Cleanup", () ->
{
if (this.vertUniformBufferWrapper != null)
{
this.vertUniformBufferWrapper.close();
}
});
}
//endregion
} }
#endif #endif
@@ -6,20 +6,31 @@ public class BlazeDhMetaRenderer {}
#else #else
import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.GpuTexture;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterColorDepthTextureCreatedEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.ColorUtil; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import java.awt.*;
public class BlazeDhMetaRenderer implements IDhMetaRenderer public class BlazeDhMetaRenderer implements IDhMetaRenderer
{ {
public static final BlazeDhMetaRenderer INSTANCE = new BlazeDhMetaRenderer(); public static final BlazeDhMetaRenderer INSTANCE = new BlazeDhMetaRenderer();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private BlazeDhApplyRenderer applyRenderer; private BlazeDhApplyRenderer applyRenderer;
private final float clearDepth;
public final BlazeTextureWrapper dhDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhDepthTexture"); public final BlazeTextureWrapper dhDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhDepthTexture");
public final BlazeTextureWrapper dhColorTextureWrapper = BlazeTextureWrapper.createColor("DhColorTexture"); public final BlazeTextureWrapper dhColorTextureWrapper = BlazeTextureWrapper.createColor("DhColorTexture");
@@ -33,6 +44,9 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
private BlazeDhMetaRenderer() private BlazeDhMetaRenderer()
{ {
AbstractDhRenderApiDefinition renderApiDefinition = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
this.clearDepth = renderApiDefinition.getRenderDepth().farDepth;
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"dh_apply_to_mc", "dh_apply_to_mc",
null, null,
@@ -52,9 +66,24 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
@Override @Override
public void runRenderPassSetup(RenderParams renderParams) public void runRenderPassSetup(RenderParams renderParams)
{ {
// textures int oldWidth = this.dhDepthTextureWrapper.getWidth();
this.dhDepthTextureWrapper.tryCreateOrResize(); int oldHeight = this.dhDepthTextureWrapper.getHeight();
this.dhColorTextureWrapper.tryCreateOrResize();
boolean texturesChanged = false;
texturesChanged = this.dhDepthTextureWrapper.tryCreateOrResize() | texturesChanged;
texturesChanged = this.dhColorTextureWrapper.tryCreateOrResize() | texturesChanged;
if (texturesChanged)
{
int newTextureWidth = MC_RENDER.getTargetFramebufferViewportWidth();
int newTextureHeight = MC_RENDER.getTargetFramebufferViewportHeight();
DhApiTextureCreatedParam textureCreatedParam = new DhApiTextureCreatedParam(
oldWidth, oldHeight,
newTextureWidth, newTextureHeight
);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterColorDepthTextureCreatedEvent.class, textureCreatedParam);
}
} }
@Override @Override
@@ -63,7 +92,7 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
@Override @Override
public void applyToMcTexture(RenderParams renderParams) public void applyToMcTexture(RenderParams renderParams)
{ {
GpuTexture mcColorTexture = Minecraft.getInstance().getMainRenderTarget().getColorTexture(); GpuTexture mcColorTexture = MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture();
this.applyRenderer.render(this.dhColorTextureWrapper.texture, this.dhDepthTextureWrapper.texture, mcColorTexture); this.applyRenderer.render(this.dhColorTextureWrapper.texture, this.dhDepthTextureWrapper.texture, mcColorTexture);
} }
@@ -79,16 +108,15 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
@Override @Override
public void clearDhDepthAndColorTextures(RenderParams renderParams) public void clearDhDepthAndColorTextures(RenderParams renderParams)
{ {
// TODO use for clear color this.dhDepthTextureWrapper.clearDepth(this.clearDepth);
//IMinecraftRenderWrapper r;
//r.getSkyColor()
this.dhDepthTextureWrapper.clearDepth(1.0f); Color color = MC_RENDER.getSkyColor();
this.dhColorTextureWrapper.clearColor(ColorUtil.argbToInt(1, 1, 1, 1)); this.dhColorTextureWrapper.clearColor(ColorUtil.toColorInt(color));
} }
//endregion //endregion
} }
#endif #endif
@@ -5,6 +5,7 @@ public class BlazeDhRenderApiDefinition {}
#else #else
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFarFadeRenderer; import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFarFadeRenderer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFogRenderer; import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFogRenderer;
@@ -13,6 +14,8 @@ import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeVanill
import com.seibel.distanthorizons.common.render.blaze.test.BlazeDhTestTriangleRenderer; import com.seibel.distanthorizons.common.render.blaze.test.BlazeDhTestTriangleRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
@@ -20,6 +23,10 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodCont
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*;
#if MC_VER <= MC_26_1_2
#else
#endif
public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
{ {
//=========// //=========//
@@ -27,7 +34,43 @@ public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//=========// //=========//
//region //region
public String getApiName() { return "Blaze3D"; } private final String engineName;
public String getEngineName() { return this.engineName; }
public EDhRenderDepth getRenderDepth()
{
#if MC_VER <= MC_26_1_2
return EDhRenderDepth.FORWARD_Z;
#else
return EDhRenderDepth.REVERSE_Z;
#endif
}
private final EDhApiRenderingApi renderApi;
public EDhApiRenderingApi getRenderApi() { return renderApi; }
public boolean isNativeRenderer() { return false; }
//endregion
//=============//
// constructor //
//=============//
//region
public BlazeDhRenderApiDefinition()
{
#if MC_VER <= MC_26_1_2
renderApi = EDhApiRenderingApi.OPEN_GL;
#else
// Blaze always uses the same rendering API as Minecraft
this.renderApi = MinecraftRenderWrapper.INSTANCE.getMcRenderingApi();
#endif
this.engineName = "Blaze3D: " + this.getRenderApi();
}
//endregion //endregion
@@ -5,73 +5,66 @@ public class BlazeDhTerrainRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderPassEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos; import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums; import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GlQuadElementBuffer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet; import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import net.minecraft.resources.Identifier;
import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** Renders rendering DH's LOD terrain. */ /** Renders rendering DH's LOD terrain. */
public class BlazeDhTerrainRenderer implements IDhTerrainRenderer public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhTerrainRenderer INSTANCE = new BlazeDhTerrainRenderer(); public static final BlazeDhTerrainRenderer INSTANCE = new BlazeDhTerrainRenderer();
private static final DhVec3f MODEL_POS = new DhVec3f();
/** single event object used to reduce GC pressure */
private static final DhApiBeforeBufferRenderEvent.EventParam BEFORE_BUFFER_RENDER_EVENT_PARAM = new DhApiBeforeBufferRenderEvent.EventParam();
private RenderPipeline opaquePipeline; private RenderPipeline opaquePipeline;
private RenderPipeline transparentPipeline; private RenderPipeline transparentPipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer indexBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private final BlazeUniformBufferWrapper vertSharedUniformBufferWrapper = new BlazeUniformBufferWrapper("vertSharedUniformBlock");
private GpuBuffer fragUniformBuffer;
private GpuBuffer vertSharedUniformBuffer;
@@ -88,51 +81,71 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{ {
return; return;
} }
this.init = true; // todo only set when succeeded (in case of exception)
VertexFormat vertexFormat = VertexFormat.builder()
.add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS)
.add("meta", BlazeDhVertexFormatUtil.META)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("irisMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.add("irisNormal", BlazeDhVertexFormatUtil.IRIS_NORMAL)
.add("paddingTwo", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingThree", BlazeDhVertexFormatUtil.BYTE_PAD) // padding is to make sure the format is a multiple of 4
.build();
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper opaquePipelineBuilder = new RenderPipelineBuilderWrapper();
RenderPipelineBuilderWrapper translucentPipelineBuilder = new RenderPipelineBuilderWrapper();
// apply shared options to both pipelines
for (int i = 0; i < 2; i++)
{ {
pipelineBuilder.withCull(true); RenderPipelineBuilderWrapper pipelineBuilder = (i == 0)
pipelineBuilder.withDepthWrite(true); ? opaquePipelineBuilder
pipelineBuilder.withDepthTestFunction(DepthTestFunction.LESS_DEPTH_TEST); : translucentPipelineBuilder;
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(PolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:lod_render"));
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "lod/blaze/vert")); pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "lod/blaze/frag")); pipelineBuilder.withDepthWrite(true);
if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withSampler("uLightMap"); pipelineBuilder.withSampler("uLightMap");
pipelineBuilder.withUniform("vertUniqueUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withVertexShader("lod/blaze/vert");
pipelineBuilder.withUniform("vertSharedUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withFragmentShader("lod/blaze/frag");
pipelineBuilder.withUniform("fragUniformBlock", UniformType.UNIFORM_BUFFER);
pipelineBuilder.withVertexFormat(vertexFormat, VertexFormat.Mode.TRIANGLES); pipelineBuilder.withUniformBuffer("vertUniqueUniformBlock");
pipelineBuilder.withUniformBuffer("vertSharedUniformBlock");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS)
.add("meta", BlazeDhVertexFormatUtil.META)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("irisMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.add("irisNormal", BlazeDhVertexFormatUtil.IRIS_NORMAL)
.add("paddingTwo", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingThree", BlazeDhVertexFormatUtil.BYTE_PAD) // padding is to make sure the format is a multiple of 4
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
} }
// opaque // opaque
{ {
pipelineBuilder.withoutBlend(); opaquePipelineBuilder.withName("opaque_terrain");
this.opaquePipeline = pipelineBuilder.build(); opaquePipelineBuilder.withoutBlend();
this.opaquePipeline = opaquePipelineBuilder.build();
} }
// transparent // transparent
{ {
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); translucentPipelineBuilder.withName("transparent_terrain");
this.transparentPipeline = pipelineBuilder.build(); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
translucentPipelineBuilder.withBlend(BlendFunction.TRANSLUCENT);
this.transparentPipeline = translucentPipelineBuilder.build();
} }
this.init = true;
} }
//endregion //endregion
@@ -153,238 +166,169 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{ {
this.tryInit(); this.tryInit();
try(IProfilerWrapper.IProfileBlock terrain_profile = profiler.push("terrain render"))
profiler.push("vert unique uniforms");
{ {
// create data // profiler.popPush("vert unique uniforms");
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{ {
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex); // create data //
bufferContainer.uniformContainer.tryUpload();
}
}
profiler.popPush("vert share uniforms");
{
Mat4f combinedMatrix = new Mat4f(renderEventParam.dhProjectionMatrix);
combinedMatrix.multiply(renderEventParam.dhModelViewMatrix);
float earthCurveRatio = Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.get();
if (earthCurveRatio < -1.0f || earthCurveRatio > 1.0f)
{
earthCurveRatio = /*6371KM*/ 6371000.0f / earthCurveRatio;
}
else
{
// disable curvature if the config value is between -1 and 1
earthCurveRatio = 0.0f;
}
// upload data //
int uniformBufferSize = new Std140SizeCalculator()
.putInt() // uIsWhiteWorld
.putFloat() // uWorldYOffset
.putFloat() // uMircoOffset
.putFloat() // uEarthRadius
.putVec3() // uCameraPos
.putMat4f() // uCombinedMatrix
.get();
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
Std140Builder.intoBuffer(buffer)
.putInt(0) // uIsWhiteWorld
.putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset
.putFloat(0.01f) // uMircoOffset // 0.01 block offset
.putFloat(earthCurveRatio) // uEarthRadius
.putVec3(
(float)renderEventParam.exactCameraPosition.x,
(float)renderEventParam.exactCameraPosition.y,
(float)renderEventParam.exactCameraPosition.z) // uCameraPos
.putMat4f(combinedMatrix.createJomlMatrix()) // uCombinedMatrix
.get();
this.vertSharedUniformBuffer = BlazeUniformUtil.createBuffer("vertSharedUniformBlock", uniformBufferSize, this.vertSharedUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertSharedUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
}
profiler.popPush("set frag uniforms");
{
int uniformBufferSize = new Std140SizeCalculator()
.putFloat() // uClipDistance
.putFloat() // uNoiseIntensity
.putInt() // uNoiseSteps
.putInt() // uNoiseDropoff
.putInt() // uDitherDhRendering
.putInt() // uNoiseEnabled
.get();
// create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
if (!Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
// this added value prevents the near clip plane and discard circle from touching, which looks bad
dhNearClipDistance += 16f;
}
// upload data //
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putFloat(dhNearClipDistance) // uClipDistance
.putFloat(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity.get()) // uNoiseIntensity
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps.get()) // uNoiseSteps
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseDropoff.get()) // uNoiseDropoff
.putInt(Config.Client.Advanced.Graphics.Quality.ditherDhFade.get() ? 1 : 0) // uDitherDhRendering
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.enableNoiseTexture.get() ? 1 : 0) // uNoiseEnabled
.get()
;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
}
// create index buffer
{
if (this.indexBuffer == null)
{
ByteBuffer buffer = MemoryUtil.memAlloc(LodQuadBuilder.getMaxBufferByteSize() * GLEnums.getTypeSize(GL32.GL_UNSIGNED_INT) * 6);
GlQuadElementBuffer.buildBuffer(LodQuadBuilder.getMaxBufferByteSize(), buffer, GL32.GL_UNSIGNED_INT);
// create buffer if needed
if (this.indexBuffer == null
|| this.indexBuffer.size() < buffer.capacity())
{
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_INDEX
| GpuBuffer.USAGE_UNIFORM;
this.indexBuffer = GPU_DEVICE.createBuffer(this::getIndexBufferName, usage, buffer.capacity());
}
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.indexBuffer, /*offset*/ 0, buffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
}
}
// render pass setup
{
profiler.popPush("setup");
// create a render pass
OptionalInt optionalClearColorAsInt = OptionalInt.empty();
OptionalDouble optionalDepthValueAsDouble = OptionalDouble.empty();
try(RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView,
optionalClearColorAsInt,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, optionalDepthValueAsDouble)
)
{
// bind MC Lightmap
//renderPass.bindTexture("uLightMap", this.mcLightTextureViewWrapper.textureView, this.mcLightTextureViewWrapper.textureSampler);
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler);
// set pipeline
renderPass.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
renderPass.setIndexBuffer(this.indexBuffer, VertexFormat.IndexType.INT);
// shared uniforms
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer);
renderPass.setUniform("vertSharedUniformBlock", this.vertSharedUniformBuffer);
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++) for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{ {
profiler.popPush("binding");
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex); LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
BlazeLodUniformBufferWrapper uniformWrapper = (BlazeLodUniformBufferWrapper)bufferContainer.uniformContainer; bufferContainer.uniformContainer.tryUpload(bufferContainer);
}
}
boolean columnBuilderDebugEnabled = Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugEnable.get(); profiler.popPush("vert share uniforms");
if (columnBuilderDebugEnabled) {
{ DhMat4f combinedMatrix = new DhMat4f(renderEventParam.dhProjectionMatrix);
if (DhSectionPos.getDetailLevel(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugDetailLevel.get() combinedMatrix.multiply(renderEventParam.dhModelViewMatrix);
&& DhSectionPos.getX(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugXPos.get()
&& DhSectionPos.getZ(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugZPos.get())
{
int breakpoint = 0;
}
else
{
continue;
}
}
renderPass.setUniform("vertUniqueUniformBlock", uniformWrapper.gpuBuffer); float earthCurveRatio = Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.get();
if (earthCurveRatio < -1.0f || earthCurveRatio > 1.0f)
{
earthCurveRatio = /*6371KM*/ 6371000.0f / earthCurveRatio;
profiler.popPush("rendering"); }
else
// render each buffer {
IVertexBufferWrapper[] bufferWrapperList = opaquePass ? bufferContainer.vbos : bufferContainer.vbosTransparent; // disable curvature if the config value is between -1 and 1
for (int i = 0; i < bufferWrapperList.length; i++) earthCurveRatio = 0.0f;
{
BlazeVertexBufferWrapper bufferWrapper = (BlazeVertexBufferWrapper) bufferWrapperList[i];
if (!bufferWrapper.uploaded
|| bufferWrapper.vertexCount == 0)
{
continue;
}
// fire render event
{
Vec3d camPos = renderEventParam.exactCameraPosition;
Vec3f modelPos = new Vec3f(
(float) (bufferContainer.minCornerBlockPos.getX() - camPos.x),
(float) (bufferContainer.minCornerBlockPos.getY() - camPos.y),
(float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z));
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, new DhApiBeforeBufferRenderEvent.EventParam(renderEventParam, modelPos));
}
renderPass.setVertexBuffer(0, bufferWrapper.vboGpuBuffer); // vertex buffer can only be "0" lol
if (!bufferWrapper.vboGpuBuffer.isClosed())
{
renderPass.drawIndexed(
/*indexStart*/ 0,
/*firstIndex*/0,
/*indexCount*/bufferWrapper.indexCount,
/*instanceCount*/1);
}
}
} }
// upload data //
int i = Config.Client.Advanced.Debugging.enableWhiteWorld.get() ? 1 : 0;
this.vertSharedUniformBufferWrapper
.putInt(i) // uIsWhiteWorld
.putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset
.putFloat(0.01f) // uMircoOffset // 0.01 block offset
.putFloat(earthCurveRatio) // uEarthRadius
.putVec3f(
(float) renderEventParam.exactCameraPosition.x,
(float) renderEventParam.exactCameraPosition.y,
(float) renderEventParam.exactCameraPosition.z) // uCameraPos
.putMat4f(combinedMatrix) // uCombinedMatrix
.finishAndUpload();
}
profiler.popPush("set frag uniforms");
{
// create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
if (!Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
// this added value prevents the near clip plane and discard circle from touching, which looks bad
dhNearClipDistance += 16f;
}
// upload data //
this.fragUniformBufferWrapper
.putFloat(dhNearClipDistance) // uClipDistance
.putFloat(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity.get()) // uNoiseIntensity
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps.get()) // uNoiseSteps
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseDropoff.get()) // uNoiseDropoff
.putInt(Config.Client.Advanced.Graphics.Quality.ditherDhFade.get() ? 1 : 0) // uDitherDhRendering
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.enableNoiseTexture.get() ? 1 : 0) // uNoiseEnabled
.finishAndUpload()
;
}
// render pass setup
{
profiler.popPush("rendering");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderEventParam.apiCopy);
// create a render pass
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper)
)
{
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// set pipeline
renderPassWrapper.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
// shared uniforms
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setUniform("vertSharedUniformBlock", this.vertSharedUniformBufferWrapper);
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
BlazeLodUniformBufferWrapper uniformWrapper = (BlazeLodUniformBufferWrapper) bufferContainer.uniformContainer;
boolean columnBuilderDebugEnabled = Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugEnable.get();
if (columnBuilderDebugEnabled)
{
if (DhSectionPos.getDetailLevel(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugDetailLevel.get()
&& DhSectionPos.getX(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugXPos.get()
&& DhSectionPos.getZ(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugZPos.get())
{
int breakpoint = 0;
}
else
{
continue;
}
}
renderPassWrapper.setUniform("vertUniqueUniformBlock", uniformWrapper);
// render each buffer
IVertexBufferWrapper[] bufferWrapperList = opaquePass ? bufferContainer.vboOpaqueWrappers : bufferContainer.vboTransparentWrappers;
for (int i = 0; i < bufferWrapperList.length; i++)
{
BlazeVertexBufferWrapper bufferWrapper = (BlazeVertexBufferWrapper) bufferWrapperList[i];
if (!bufferWrapper.uploaded
|| bufferWrapper.vertexCount == 0)
{
continue;
}
// fire render event
{
DhVec3d camPos = renderEventParam.exactCameraPosition;
MODEL_POS.set(
(float) (bufferContainer.minCornerBlockPos.getX() - camPos.x),
(float) (bufferContainer.minCornerBlockPos.getY() - camPos.y),
(float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z));
BEFORE_BUFFER_RENDER_EVENT_PARAM.update(renderEventParam, MODEL_POS);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, BEFORE_BUFFER_RENDER_EVENT_PARAM);
}
renderPassWrapper.setIndexBuffer(bufferWrapper.getIndexGpuBuffer());
renderPassWrapper.setVertexBuffer(bufferWrapper.vertexGpuBuffer);
if (!bufferWrapper.vertexGpuBuffer.isClosed())
{
renderPassWrapper.drawIndexed(bufferWrapper.indexCount);
}
}
}
}
} }
} }
profiler.pop();
} }
private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; } private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
private String getRenderPassName() { return "distantHorizons:McLodRenderer"; } private String getRenderPassName() { return "distantHorizons:TerrainRenderer"; }
//endregion //endregion
@@ -27,27 +27,28 @@ public class BlazeDhApplyRenderer {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.resources.Identifier;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.util.Arrays; import java.util.Arrays;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Copies the given color texture * Copies the given color texture
@@ -61,11 +62,15 @@ public class BlazeDhApplyRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("baseFragUniformBlock");
protected GpuBuffer vboGpuBuffer; protected GpuBuffer vboGpuBuffer;
protected final String name; protected final String name;
@@ -81,6 +86,10 @@ public class BlazeDhApplyRenderer
private final BlazeTextureViewWrapper sourceDepthTextureViewWrapper = new BlazeTextureViewWrapper(); private final BlazeTextureViewWrapper sourceDepthTextureViewWrapper = new BlazeTextureViewWrapper();
private final BlazeTextureViewWrapper destinationColorTextureViewWrapper = new BlazeTextureViewWrapper(); private final BlazeTextureViewWrapper destinationColorTextureViewWrapper = new BlazeTextureViewWrapper();
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper dummyDepthTextureWrapper = BlazeTextureWrapper.createDepth("apply_dummy_depth");
/** /**
* Can be set for special application shaders that need * Can be set for special application shaders that need
@@ -90,7 +99,7 @@ public class BlazeDhApplyRenderer
*/ */
private final String[] uniformNames; private final String[] uniformNames;
/** will be an empty array if unneeded */ /** will be an empty array if unneeded */
private final GpuBuffer[] uniformBuffers; private final BlazeUniformBufferWrapper[] uniformBufferWrappers;
@@ -126,7 +135,7 @@ public class BlazeDhApplyRenderer
this.fragmentShaderPath = fragmentShaderPath; this.fragmentShaderPath = fragmentShaderPath;
this.uniformNames = uniformNames; this.uniformNames = uniformNames;
this.uniformBuffers = new GpuBuffer[this.uniformNames.length]; this.uniformBufferWrappers = new BlazeUniformBufferWrapper[this.uniformNames.length];
} }
private void tryInit( private void tryInit(
@@ -134,8 +143,12 @@ public class BlazeDhApplyRenderer
GpuTexture sourceDepthTexture, GpuTexture sourceDepthTexture,
GpuTexture destinationColorTexture) GpuTexture destinationColorTexture)
{ {
this.createPipeline(); // one-time setup
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData(this.name); if (this.pipeline == null)
{
this.createPipeline();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData(this.name);
}
this.sourceColorTextureViewWrapper.tryWrap(sourceColorTexture); this.sourceColorTextureViewWrapper.tryWrap(sourceColorTexture);
this.sourceDepthTextureViewWrapper.tryWrap(sourceDepthTexture); this.sourceDepthTextureViewWrapper.tryWrap(sourceDepthTexture);
@@ -145,20 +158,11 @@ public class BlazeDhApplyRenderer
} }
private void createPipeline() private void createPipeline()
{ {
if (this.pipeline != null) RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
return; pipelineBuilder.withFaceCulling(false);
}
VertexFormat vertexFormat = VertexFormat.builder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build();
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder();
{
pipelineBuilder.withCull(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
if (this.blendFunction != null) if (this.blendFunction != null)
@@ -170,28 +174,32 @@ public class BlazeDhApplyRenderer
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
} }
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse(this.identifierName)); // TODO will complain if capital letters are included pipelineBuilder.withName(this.name);
// TODO manually validate paths to confirm they exist and end with ".fsh" or ".vsh", MC silently fails if the files are missing/improperly named pipelineBuilder.withVertexShader(this.vertexShaderPath);
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", this.vertexShaderPath)); pipelineBuilder.withFragmentShader(this.fragmentShaderPath);
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", this.fragmentShaderPath));
for (int i = 0; i < this.uniformNames.length; i++) for (int i = 0; i < this.uniformNames.length; i++)
{ {
String uniformName = this.uniformNames[i]; String uniformName = this.uniformNames[i];
pipelineBuilder.withUniform(uniformName, UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer(uniformName);
} }
pipelineBuilder.withUniformBuffer("baseFragUniformBlock");
pipelineBuilder.withSampler("uSourceColorTexture"); pipelineBuilder.withSampler("uSourceColorTexture");
pipelineBuilder.withSampler("uSourceDepthTexture"); pipelineBuilder.withSampler("uSourceDepthTexture");
pipelineBuilder.withVertexFormat(vertexFormat, VertexFormat.Mode.TRIANGLE_FAN); VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
} }
//endregion //endregion
@@ -201,7 +209,7 @@ public class BlazeDhApplyRenderer
//========// //========//
//region //region
public void setUniform(String uniformName, GpuBuffer uniformBuffer) public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBufferWrapper)
{ {
// the uniform array should be short enough (less than 10 items) // the uniform array should be short enough (less than 10 items)
// where a sequential search should be plenty fast // where a sequential search should be plenty fast
@@ -210,7 +218,7 @@ public class BlazeDhApplyRenderer
String nameAtIndex = this.uniformNames[i]; String nameAtIndex = this.uniformNames[i];
if (nameAtIndex.equals(uniformName)) if (nameAtIndex.equals(uniformName))
{ {
this.uniformBuffers[i] = uniformBuffer; this.uniformBufferWrappers[i] = uniformBufferWrapper;
break; break;
} }
} }
@@ -223,32 +231,40 @@ public class BlazeDhApplyRenderer
{ {
this.tryInit(sourceColorTexture, sourceDepthTexture, destinationColorTexture); this.tryInit(sourceColorTexture, sourceDepthTexture, destinationColorTexture);
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( this.dummyDepthTextureWrapper.tryCreateOrResize();
this.fragUniformBufferWrapper
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload();
;
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getIdentifierName, this::getIdentifierName,
this.destinationColorTextureViewWrapper.textureView, this.destinationColorTextureViewWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dummyDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper.textureView, this.sourceColorTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper);
renderPass.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper.textureView, this.sourceDepthTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper);
for (int i = 0; i < this.uniformNames.length; i++) for (int i = 0; i < this.uniformNames.length; i++)
{ {
String uniformName = this.uniformNames[i]; String uniformName = this.uniformNames[i];
GpuBuffer uniformBuffer = this.uniformBuffers[i]; BlazeUniformBufferWrapper uniformBuffer = this.uniformBufferWrappers[i];
if (uniformBuffer == null) if (uniformBuffer == null)
{ {
throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering."); throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering.");
} }
renderPass.setUniform(uniformName, uniformBuffer); renderPassWrapper.setUniform(uniformName, uniformBuffer);
} }
renderPass.setVertexBuffer(0, this.vboGpuBuffer); renderPassWrapper.setUniform("baseFragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
} }
@@ -256,7 +272,7 @@ public class BlazeDhApplyRenderer
// so we can check if they're missing during next frame's rendering // so we can check if they're missing during next frame's rendering
if (ModInfo.IS_DEV_BUILD) if (ModInfo.IS_DEV_BUILD)
{ {
Arrays.fill(this.uniformBuffers, null); Arrays.fill(this.uniformBufferWrappers, null);
} }
} }
@@ -26,23 +26,17 @@ public class BlazeDhCopyRenderer {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.mojang.blaze3d.vertex.VertexFormat; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.resources.Identifier;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Blindly copies one texture into another. * Blindly copies one texture into another.
@@ -63,6 +57,8 @@ public class BlazeDhCopyRenderer
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
private BlazeTextureWrapper dummyDepthTextureWrapper;
//=============// //=============//
@@ -81,28 +77,30 @@ public class BlazeDhCopyRenderer
this.init = true; this.init = true;
this.dummyDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_copy_depth_texture");
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:copy_render")); pipelineBuilder.withName("copy");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "copy/blaze/vert")); pipelineBuilder.withVertexShader("copy/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "copy/blaze/frag")); pipelineBuilder.withFragmentShader("copy/blaze/frag");
pipelineBuilder.withSampler("uCopyTexture"); pipelineBuilder.withSampler("uCopyTexture");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat(), VertexFormat.Mode.TRIANGLE_FAN); pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McCopyRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("CopyRenderer");
} }
@@ -116,46 +114,28 @@ public class BlazeDhCopyRenderer
//region //region
public void render( public void render(
BlazeTextureWrapper sourceColorTextureWrapper, IDhBlazeTexture sourceColorTextureWrapper,
BlazeTextureViewWrapper destinationColorTextureWrapper) IDhBlazeTexture destinationColorTextureWrapper)
{
this.render(
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
destinationColorTextureWrapper.textureView);
}
public void render(
BlazeTextureWrapper sourceColorTextureWrapper,
BlazeTextureWrapper destinationColorTextureWrapper)
{
this.render(
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
destinationColorTextureWrapper.textureView);
}
private void render(
GpuTextureView sourceTextureView,
GpuSampler sourceTextureSampler,
GpuTextureView destinationTextureView)
{ {
this.tryInit(); this.tryInit();
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( this.dummyDepthTextureWrapper.tryCreateOrResize();
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
destinationTextureView, destinationColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dummyDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uCopyTexture", sourceTextureView, sourceTextureSampler); renderPassWrapper.bindTexture("uCopyTexture", sourceColorTextureWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McCopyRenderer"; } private String getRenderPassName() { return "distantHorizons:CopyRenderer"; }
//endregion //endregion
@@ -17,7 +17,7 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler; import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup; import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.ColorUtil; import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
@@ -84,14 +84,10 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
//===========================// //===========================//
//region //region
@Override
public void updateVertexData(List<DhApiRenderableBox> uploadBoxList) public void updateVertexData(List<DhApiRenderableBox> uploadBoxList)
{ {
int boxCount = uploadBoxList.size(); int boxCount = uploadBoxList.size();
if (boxCount == 0)
{
return; // TODO done just to fix a buffer empty crash
}
// recreate the data arrays if their size is different // recreate the data arrays if their size is different
if (this.uploadedBoxCount != boxCount) if (this.uploadedBoxCount != boxCount)
@@ -183,20 +179,24 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
this.vertexBuffer.put(a); this.vertexBuffer.put(a);
this.vertexBuffer.put(box.material); this.vertexBuffer.put(box.material);
// TODO make sure this all is a multiple of 4 like LodQuadBuilder (might cause issues with AMD/Mac otherwise)
// padding so the vertex format's byte count is a multiple of 4
this.vertexBuffer.put((byte)0);
this.vertexBuffer.put((byte)0);
this.vertexBuffer.put((byte)0);
} }
} }
this.vertexBuffer.flip(); this.vertexBuffer.flip();
this.indexBuffer.flip(); this.indexBuffer.flip();
this.state = BlazeGenericObjectVertexContainer.EState.READY_TO_UPLOAD;
} }
private int vertexBufferSize() private int vertexBufferSize()
{ {
int faceCount = this.uploadedBoxCount * 6; // minimum of 1 box to prevent trying to create a buffer of size 0
int vertexCount = faceCount * 6; int boxCount = Math.max(this.uploadedBoxCount, 1);
int faceCount = boxCount * 6; // 6 faces on a cube
int vertexCount = faceCount * 6; // 6 vertices per cube
int byteSize = vertexCount * 3 * Float.BYTES; // x,y,z int byteSize = vertexCount * 3 * Float.BYTES; // x,y,z
byteSize += vertexCount * 4; // r,g,b,a byteSize += vertexCount * 4; // r,g,b,a
@@ -205,19 +205,30 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
} }
private int indexBufferSize() private int indexBufferSize()
{ {
int quadCount = this.uploadedBoxCount * 36; // minimum of 1 box to prevent trying to create a buffer of size 0
int byteSize = quadCount * GLEnums.getTypeSize(GL32.GL_UNSIGNED_INT) * 6; int boxCount = Math.max(this.uploadedBoxCount, 1);
int quadCount = boxCount * 6 * 6; // 6 faces with 6 vertices each
int byteSize = quadCount * GLEnums.getTypeSize(GL32.GL_UNSIGNED_INT);
return byteSize; return byteSize;
} }
@Override
public void uploadDataToGpu() public void uploadDataToGpu()
{ {
// vertex // vertex
{ {
int totalVertexByteSize = this.vertexBufferSize(); int totalVertexByteSize = this.vertexBufferSize();
if (this.vboGpuBuffer == null if (this.vboGpuBuffer == null
|| this.vboGpuBuffer.size() < totalVertexByteSize) // recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| this.vboGpuBuffer.size() != totalVertexByteSize)
{ {
if (this.vboGpuBuffer != null)
{
this.vboGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX; | GpuBuffer.USAGE_VERTEX;
this.vboGpuBuffer = GPU_DEVICE.createBuffer(this::getVertexBufferName, usage, totalVertexByteSize); this.vboGpuBuffer = GPU_DEVICE.createBuffer(this::getVertexBufferName, usage, totalVertexByteSize);
@@ -231,12 +242,17 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
{ {
int totalVertexByteSize = this.indexBufferSize(); int totalVertexByteSize = this.indexBufferSize();
if (this.indexGpuBuffer == null if (this.indexGpuBuffer == null
|| this.indexGpuBuffer.size() < totalVertexByteSize) // recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| this.indexGpuBuffer.size() != totalVertexByteSize)
{ {
if (this.indexGpuBuffer != null)
{
this.indexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX | GpuBuffer.USAGE_INDEX;
| GpuBuffer.USAGE_INDEX
| GpuBuffer.USAGE_UNIFORM;
this.indexGpuBuffer = GPU_DEVICE.createBuffer(this::getIndexBufferName, usage, totalVertexByteSize); this.indexGpuBuffer = GPU_DEVICE.createBuffer(this::getIndexBufferName, usage, totalVertexByteSize);
} }
@@ -245,8 +261,6 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
COMMAND_ENCODER.writeToBuffer(bufferSlice, this.indexBuffer); COMMAND_ENCODER.writeToBuffer(bufferSlice, this.indexBuffer);
} }
this.state = EState.RENDER;
} }
private String getVertexBufferName() { return "distantHorizons:GenericVertexBuffer"; } private String getVertexBufferName() { return "distantHorizons:GenericVertexBuffer"; }
private String getIndexBufferName() { return "distantHorizons:GenericIndexBuffer"; } private String getIndexBufferName() { return "distantHorizons:GenericIndexBuffer"; }
@@ -263,7 +277,7 @@ public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertex
@Override @Override
public void close() public void close()
{ {
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread(() -> RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("BlazeGenericObjectVertexContainer close", () ->
{ {
if (this.vboGpuBuffer != null) if (this.vboGpuBuffer != null)
{ {
@@ -25,37 +25,27 @@ public class BlazeDhFarFadeRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFarFadeRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFarFadeRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Fades out DH's far clip plane * Fades out DH's far clip plane
@@ -66,18 +56,22 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static final BlazeDhFarFadeRenderer INSTANCE = new BlazeDhFarFadeRenderer(); public static final BlazeDhFarFadeRenderer INSTANCE = new BlazeDhFarFadeRenderer();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
public final BlazeTextureWrapper dhFadeColorTextureWrapper = BlazeTextureWrapper.createColor("DhFadeColorTexture"); private final BlazeTextureWrapper dhFadeColorTextureWrapper = BlazeTextureWrapper.createColor("dh_far_fade_color_texture");
public final BlazeTextureViewWrapper mcColorTextureViewWrapper = new BlazeTextureViewWrapper(); /** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper dhFadeDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_far_fade_depth_texture");
private final BlazeTextureViewWrapper mcColorTextureViewWrapper = new BlazeTextureViewWrapper();
@@ -98,32 +92,33 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:far_fade")); pipelineBuilder.withName("far_fade");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "fade/blaze/vert")); pipelineBuilder.withVertexShader("fade/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "fade/blaze/dh_fade")); pipelineBuilder.withFragmentShader("fade/blaze/dh_fade");
pipelineBuilder.withSampler("uMcColorTexture"); pipelineBuilder.withSampler("uMcColorTexture");
pipelineBuilder.withSampler("uDhDepthTexture"); pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withSampler("uDhColorTexture"); pipelineBuilder.withSampler("uDhColorTexture");
pipelineBuilder.withUniform("fragUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat(), VertexFormat.Mode.TRIANGLE_FAN); pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFadeRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("DhFarFadeRenderer");
} }
//endregion //endregion
@@ -151,16 +146,11 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
// textures // textures
this.dhFadeColorTextureWrapper.tryCreateOrResize(); this.dhFadeColorTextureWrapper.tryCreateOrResize();
this.mcColorTextureViewWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getColorTexture()); this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.dhFadeDepthTextureWrapper.tryCreateOrResize();
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putFloat() // uStartFadeBlockDistance
.putFloat() // uEndFadeBlockDistance
.putMat4f() // uDhInvMvmProj
.get();
// create data // // create data //
float dhFarClipDistance = RenderUtil.getFarClipPlaneDistanceInBlocks(); float dhFarClipDistance = RenderUtil.getFarClipPlaneDistanceInBlocks();
@@ -168,30 +158,14 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
float fadeEndDistance = dhFarClipDistance * 0.9f; float fadeEndDistance = dhFarClipDistance * 0.9f;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(renderParams.mcProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(renderParams.mcModelViewMatrix);
Mat4f inverseDhMvmProjMatrix = new Mat4f(dhProjectionMatrix);
inverseDhMvmProjMatrix.multiply(dhModelViewMatrix);
inverseDhMvmProjMatrix.invert();
// upload data // // upload data //
fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putFloat(fadeStartDistance) // uStartFadeBlockDistance .putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance .putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putMat4f(inverseDhMvmProjMatrix.createJomlMatrix()) // uDhInvMvmProj .putMat4f(renderParams.dhInverseMvmProjectionMatrix) // uDhInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -202,29 +176,27 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
private void renderFadeToTexture() private void renderFadeToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.dhFadeColorTextureWrapper.textureView, this.dhFadeColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dhFadeDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
// MC texture // MC texture
renderPass.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper.textureView, this.mcColorTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper);
// DH textures // DH textures
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; } private String getRenderPassName() { return "distantHorizons:DhFarFadeRenderer"; }
//endregion //endregion
@@ -24,47 +24,43 @@ public class BlazeDhFogRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.platform.SourceFactor;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiFogColorMode;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogDirection;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode; import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiFogRenderParam;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFogRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFogRenderer;
import net.minecraft.resources.Identifier;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer;
import java.nio.ByteOrder; import com.mojang.blaze3d.buffers.GpuBuffer;
import java.util.OptionalDouble; import com.mojang.blaze3d.pipeline.BlendFunction;
import java.util.OptionalInt; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/** /**
* Renders fog onto the LODs. * Renders fog onto the LODs.
@@ -73,8 +69,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class); private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -87,11 +82,13 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("dh_fog_frag_uniform");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
public BlazeTextureWrapper fogColorTextureWrapper = BlazeTextureWrapper.createColor("DhFogColorTexture"); private final BlazeTextureWrapper fogColorTextureWrapper = BlazeTextureWrapper.createColor("dh_fog_color_texture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper fogDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_fog_depth_texture");
@@ -111,37 +108,43 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
this.init = true; this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
#else
blendFunc = new BlendFunction(BlendFactor.SRC_ALPHA, BlendFactor.ONE_MINUS_SRC_ALPHA, BlendFactor.ONE, BlendFactor.ONE_MINUS_SRC_ALPHA);
#endif
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"fog_apply_to_dh", "fog_apply_to_dh",
new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA), blendFunc,
"apply/blaze/vert", "apply/blaze/frag" "apply/blaze/vert", "apply/blaze/frag"
); );
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:fog_render")); pipelineBuilder.withName("fog_render");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "fog/blaze/vert")); pipelineBuilder.withVertexShader("fog/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "fog/blaze/frag")); pipelineBuilder.withFragmentShader("fog/blaze/frag");
pipelineBuilder.withSampler("uDhDepthTexture"); pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withUniform("fragUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat(), VertexFormat.Mode.TRIANGLE_FAN); pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFogRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("FogRenderer");
} }
//endregion //endregion
@@ -154,7 +157,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
//region //region
@Override @Override
public void render(RenderParams renderParams) public void render(RenderParams renderParams, DhApiFogRenderParam fogRenderParams)
{ {
this.tryInit(); this.tryInit();
@@ -168,147 +171,71 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
this.fogColorTextureWrapper.tryCreateOrResize(); this.fogColorTextureWrapper.tryCreateOrResize();
this.fogDepthTextureWrapper.tryCreateOrResize();
{ {
int uniformBufferSize = new Std140SizeCalculator()
// fog uniforms
.putVec4() // uFogColor
.putFloat() //uFogScale
.putFloat() //uFogVerticalScale
// only used for debugging
.putInt() //uFogDebugMode // 1 = render everything with fog color // 7 = use debug rendering
.putInt() //uFogFalloffType
// fog config
.putFloat() // uFarFogStart
.putFloat() // uFarFogLength
.putFloat() // uFarFogMin
.putFloat() // uFarFogRange
.putFloat() // uFarFogDensity
// height fog config
.putFloat() // uHeightFogStart
.putFloat() // uHeightFogLength
.putFloat() // uHeightFogMin
.putFloat() // uHeightFogRange
.putFloat() // uHeightFogDensity
// ??
.putInt() // uHeightFogEnabled
.putInt() // uHeightFogFalloffType
.putInt() // uHeightBasedOnCamera
.putFloat() // uHeightFogBaseHeight
.putInt() // uHeightFogAppliesUp
.putInt() // uHeightFogAppliesDown
.putInt() // uUseSphericalFog
.putInt() // uHeightFogMixingMode
.putFloat() // uCameraBlockYPos
.putMat4f() // uInvMvmProj
.get();
// create data // // create data //
int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH; int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH;
DhMat4f inverseMvmProjMatrix = new DhMat4f(renderParams.dhMvmProjMatrix);
Mat4f inverseMvmProjMatrix = new Mat4f(renderParams.dhMvmProjMatrix);
inverseMvmProjMatrix.invert(); inverseMvmProjMatrix.invert();
if (renderParams.dhMvmProjMatrix == null) EDhApiHeightFogMixMode heightFogMixingMode = fogRenderParams.getHeightFogMixingMode();
{ boolean heightFogEnabled =
return; heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL
} && heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
Color fogColor = this.getFogColor(renderParams.partialTicks);
// fog config
float farFogStart = Config.Client.Advanced.Graphics.Fog.farFogStart.get();
float farFogEnd = Config.Client.Advanced.Graphics.Fog.farFogEnd.get();
float farFogMin = Config.Client.Advanced.Graphics.Fog.farFogMin.get();
float farFogMax = Config.Client.Advanced.Graphics.Fog.farFogMax.get();
float farFogDensity = Config.Client.Advanced.Graphics.Fog.farFogDensity.get();
// override fog if underwater
if (MC_RENDER.isFogStateSpecial())
{
// hide everything behind fog
farFogStart = 0.0f;
farFogEnd = 0.0f;
}
// height config
EDhApiHeightFogMixMode heightFogMixingMode = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMixMode.get();
boolean heightFogEnabled = heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL && heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL; boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL;
EDhApiHeightFogDirection heightFogCameraDirection = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDirection.get();
float heightFogStart = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogStart.get(); Color fogColor = fogRenderParams.getFogColor();
float heightFogEnd = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogEnd.get();
float heightFogMin = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMin.get();
float heightFogMax = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMax.get();
float heightFogDensity = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDensity.get();
// upload data // // upload data //
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); this.fragUniformBufferWrapper
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
// fog uniforms // fog uniforms
.putVec4( .putVec4f(
fogColor.getRed() / 255.0f, fogColor.getRed() / 255.0f,
fogColor.getGreen() / 255.0f, fogColor.getGreen() / 255.0f,
fogColor.getBlue() / 255.0f, fogColor.getBlue() / 255.0f,
fogColor.getAlpha() / 255.0f) // uFogColor fogColor.getAlpha() / 255.0f) // uFogColor
.putFloat(1.f / lodDrawDistance) //uFogScale .putFloat(1.f / lodDrawDistance) //uFogScale
.putFloat(1.f / MC.getWrappedClientLevel().getMaxHeight()) //uFogVerticalScale .putFloat(1.f / renderParams.clientLevelWrapper.getMaxHeight()) //uFogVerticalScale
// only used for debugging .putInt(0) //uFogDebugMode // 0 = normal // 1 = render everything with fog color // 7 = use debug rendering
.putInt(0) //uFogDebugMode // 1 = render everything with fog color // 7 = use debug rendering .putInt(fogRenderParams.getFarFogFalloff().value) //uFogFalloffType
.putInt(Config.Client.Advanced.Graphics.Fog.farFogFalloff.get().value) //uFogFalloffType
// fog config // fog config
.putFloat(farFogStart) // uFarFogStart .putFloat(fogRenderParams.getFarFogStartPercent()) // uFarFogStart
.putFloat(farFogEnd - farFogStart) // uFarFogLength .putFloat(fogRenderParams.getFarFogEndPercent() - fogRenderParams.getFarFogStartPercent()) // uFarFogLength
.putFloat(farFogMin) // uFarFogMin .putFloat(fogRenderParams.getFarFogMinThickness()) // uFarFogMin
.putFloat(farFogMax - farFogMin) // uFarFogRange .putFloat(fogRenderParams.getFarFogMaxThickness() - fogRenderParams.getFarFogMinThickness()) // uFarFogRange
.putFloat(farFogDensity) // uFarFogDensity .putFloat(fogRenderParams.getFarFogDensity()) // uFarFogDensity
// height fog config // height fog config
.putFloat(heightFogStart) // uHeightFogStart .putFloat(fogRenderParams.getHeightFogStartPercent()) // uHeightFogStart
.putFloat(heightFogEnd - heightFogStart) // uHeightFogLength .putFloat(fogRenderParams.getHeightFogEndPercent() - fogRenderParams.getHeightFogStartPercent()) // uHeightFogLength
.putFloat(heightFogMin) // uHeightFogMin .putFloat(fogRenderParams.getHeightFogMinThickness()) // uHeightFogMin
.putFloat(heightFogMax - heightFogMin) // uHeightFogRange .putFloat(fogRenderParams.getHeightFogMaxThickness() - fogRenderParams.getHeightFogMinThickness()) // uHeightFogRange
.putFloat(heightFogDensity) // uHeightFogDensity .putFloat(fogRenderParams.getHeightFogDensity()) // uHeightFogDensity
// ?? // ??
.putInt(heightFogEnabled ? 1 : 0) // uHeightFogEnabled .putInt(heightFogEnabled ? 1 : 0) // uHeightFogEnabled
.putInt(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogFalloff.get().value) // uHeightFogFalloffType .putInt(fogRenderParams.getHeightFogFalloff().value) // uHeightFogFalloffType
.putInt(heightFogCameraDirection.basedOnCamera ? 1 : 0) // uHeightBasedOnCamera .putInt(fogRenderParams.getHeightFogDirection().basedOnCamera ? 1 : 0) // uHeightBasedOnCamera
.putFloat(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogBaseHeight.get()) // uHeightFogBaseHeight .putFloat(fogRenderParams.getHeightFogBaseHeight()) // uHeightFogBaseHeight
.putInt(heightFogCameraDirection.fogAppliesUp ? 1 : 0) // uHeightFogAppliesUp .putInt(fogRenderParams.getHeightFogDirection().fogAppliesUp ? 1 : 0) // uHeightFogAppliesUp
.putInt(heightFogCameraDirection.fogAppliesDown ? 1 : 0) // uHeightFogAppliesDown .putInt(fogRenderParams.getHeightFogDirection().fogAppliesDown ? 1 : 0) // uHeightFogAppliesDown
.putInt(useSphericalFog ? 1 : 0) // uUseSphericalFog .putInt(useSphericalFog ? 1 : 0) // uUseSphericalFog
.putInt(heightFogMixingMode.value) // uHeightFogMixingMode .putInt(heightFogMixingMode.value) // uHeightFogMixingMode
.putFloat((float)MC_RENDER.getCameraExactPosition().y) // uCameraBlockYPos .putFloat((float)renderParams.exactCameraPosition.y) // uCameraBlockYPos
.putMat4f(inverseMvmProjMatrix.createJomlMatrix()) // uInvMvmProj .putMat4f(inverseMvmProjMatrix) // uInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -317,42 +244,26 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
} }
private Color getFogColor(float partialTicks)
{
Color fogColor;
if (Config.Client.Advanced.Graphics.Fog.colorMode.get() == EDhApiFogColorMode.USE_SKY_COLOR)
{
fogColor = MC_RENDER.getSkyColor();
}
else
{
fogColor = MC_RENDER.getFogColor(partialTicks);
}
return fogColor;
}
private void renderFogToTexture() private void renderFogToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.fogColorTextureWrapper.textureView, this.fogColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.fogDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(/*indexCount*/ 4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFogRenderer"; } private String getRenderPassName() { return "distantHorizons:FogRenderer"; }
//endregion //endregion
@@ -24,41 +24,37 @@ public class BlazeDhSsaoRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.platform.SourceFactor;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhSsaoRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhSsaoRenderer;
import net.minecraft.resources.Identifier;
import java.nio.ByteBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import java.nio.ByteOrder; import com.mojang.blaze3d.pipeline.BlendFunction;
import java.util.OptionalDouble; import com.mojang.blaze3d.pipeline.RenderPipeline;
import java.util.OptionalInt; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/** Renders SSAO to the DH LODs. */ /** Renders SSAO to the DH LODs. */
public class BlazeDhSsaoRenderer implements IDhSsaoRenderer public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
@@ -66,6 +62,7 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -78,12 +75,14 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer applyFragUniformBuffer; private final BlazeUniformBufferWrapper applyFragUniformBufferWrapper = new BlazeUniformBufferWrapper("applyFragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
public BlazeTextureWrapper ssaoColorTextureWrapper = BlazeTextureWrapper.createColor("DhSsaoTexture"); private final BlazeTextureWrapper ssaoColorTextureWrapper = BlazeTextureWrapper.createColor("dh_ssao_color_texture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper ssaoDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_ssao_depth_texture");
@@ -103,31 +102,40 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
this.init = true; this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.ZERO, DestFactor.SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE);
#else
blendFunc = new BlendFunction(BlendFactor.ZERO, BlendFactor.SRC_ALPHA, BlendFactor.ZERO, BlendFactor.ONE);
#endif
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"ssao_apply_to_dh", "ssao_apply_to_dh",
new BlendFunction(SourceFactor.ZERO, DestFactor.SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE), blendFunc,
"apply/blaze/vert", "ssao/blaze/apply", "apply/blaze/vert", "ssao/blaze/apply",
/*uniforms*/ new String[] { "applyFragUniformBlock" } /*uniforms*/ new String[] { "applyFragUniformBlock" }
); );
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:ssao_render")); pipelineBuilder.withName("ssao_render");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "ssao/blaze/vert")); pipelineBuilder.withVertexShader("ssao/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "ssao/blaze/frag")); pipelineBuilder.withFragmentShader("ssao/blaze/frag");
pipelineBuilder.withSampler("uDhDepthTexture"); pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withUniform("fragUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat(), VertexFormat.Mode.TRIANGLE_FAN); pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
@@ -160,35 +168,18 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
// textures // textures
this.ssaoColorTextureWrapper.tryCreateOrResize(); this.ssaoColorTextureWrapper.tryCreateOrResize();
this.ssaoDepthTextureWrapper.tryCreateOrResize();
// frag uniforms // frag uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putInt() // uSampleCount\
.putFloat() // uRadius
.putFloat() // uStrength
.putFloat() // uMinLight
.putFloat() // uBias
.putFloat() // uFadeDistanceInBlocks
.putMat4f() // uInvProj
.putMat4f() // uProj
.get();
// create data // // create data //
DhMat4f projMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f projMatrix = new Mat4f(renderParams.dhProjectionMatrix); DhMat4f invertedProjMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f invertedProjMatrix = new Mat4f(renderParams.dhProjectionMatrix);
invertedProjMatrix.invert(); invertedProjMatrix.invert();
// upload data // // upload data //
this.fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putInt(6) // uSampleCount .putInt(6) // uSampleCount
.putFloat(4.0f) // uRadius .putFloat(4.0f) // uRadius
@@ -197,27 +188,16 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
.putFloat(0.02f) // uBias .putFloat(0.02f) // uBias
.putFloat(1_600.0f) // uFadeDistanceInBlocks .putFloat(1_600.0f) // uFadeDistanceInBlocks
.putMat4f(invertedProjMatrix.createJomlMatrix()) .putMat4f(invertedProjMatrix)
.putMat4f(projMatrix.createJomlMatrix()) .putMat4f(projMatrix)
.get()
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
// apply frag uniforms // apply frag uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putVec2() // uViewSize
.putInt() // uBlurRadius
.putFloat() // uNearClipPlane
.putFloat() // uFarClipPlane
.get();
// create data // // create data //
float viewWidth = (float)MC_RENDER.getTargetFramebufferViewportWidth(); float viewWidth = (float)MC_RENDER.getTargetFramebufferViewportWidth();
@@ -228,51 +208,41 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
// upload data // // upload data //
this.applyFragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); .putVec2f(viewWidth, viewHeight) // uViewSize
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putVec2(viewWidth, viewHeight) // uViewSize
.putInt(2) // uBlurRadius .putInt(2) // uBlurRadius
.putFloat(nearClipPlane) // uNearClipPlane .putFloat(nearClipPlane) // uNearClipPlane
.putFloat(farClipPlane) // uFarClipPlane .putFloat(farClipPlane) // uFarClipPlane
.get() .finishAndUpload()
; ;
this.applyFragUniformBuffer = BlazeUniformUtil.createBuffer("applyFragUniformBlock", uniformBufferSize, this.applyFragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.applyFragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
this.renderSsaoToTexture(); this.renderSsaoToTexture();
this.applyRenderer.setUniform("applyFragUniformBlock", this.applyFragUniformBuffer); this.applyRenderer.setUniform("applyFragUniformBlock", this.applyFragUniformBufferWrapper);
this.applyRenderer.render(this.ssaoColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture); this.applyRenderer.render(this.ssaoColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture);
} }
private void renderSsaoToTexture() private void renderSsaoToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.ssaoColorTextureWrapper.textureView, this.ssaoColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.ssaoDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McSsaoRenderer"; } private String getRenderPassName() { return "distantHorizons:SsaoRenderer"; }
//endregion //endregion
@@ -25,40 +25,30 @@ public class BlazeVanillaFadeRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Fades the vanilla chunks * Fades the vanilla chunks
@@ -69,20 +59,25 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeVanillaFadeRenderer INSTANCE = new BlazeVanillaFadeRenderer(); public static final BlazeVanillaFadeRenderer INSTANCE = new BlazeVanillaFadeRenderer();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
public final BlazeTextureWrapper fadeColorTextureWrapper = BlazeTextureWrapper.createColor("DhVanillaFadeTexture"); public final BlazeTextureWrapper fadeColorTextureWrapper = BlazeTextureWrapper.createColor("DhVanillaFadeColorTexture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper fadeDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhVanillaFadeDepthTexture");
public final BlazeTextureViewWrapper mcDepthTextureWrapper = new BlazeTextureViewWrapper(); public final BlazeTextureViewWrapper mcDepthTextureWrapper = new BlazeTextureViewWrapper();
public final BlazeTextureViewWrapper mcColorTextureWrapper = new BlazeTextureViewWrapper(); public final BlazeTextureViewWrapper mcColorTextureWrapper = new BlazeTextureViewWrapper();
@@ -106,18 +101,18 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder(); RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:mc_vanilla_fade_render")); pipelineBuilder.withName("vanilla_fade");
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "fade/blaze/vert")); pipelineBuilder.withVertexShader("fade/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "fade/blaze/vanilla_fade")); pipelineBuilder.withFragmentShader("fade/blaze/vanilla_fade");
pipelineBuilder.withSampler("uMcDepthTexture"); pipelineBuilder.withSampler("uMcDepthTexture");
pipelineBuilder.withSampler("uCombinedMcDhColorTexture"); pipelineBuilder.withSampler("uCombinedMcDhColorTexture");
@@ -125,14 +120,15 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
pipelineBuilder.withSampler("uDhDepthTexture"); pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withSampler("uDhColorTexture"); pipelineBuilder.withSampler("uDhColorTexture");
pipelineBuilder.withUniform("fragUniformBlock", UniformType.UNIFORM_BUFFER); pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat(), VertexFormat.Mode.TRIANGLE_FAN); pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFadeRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("VanillaFadeRenderer");
} }
//endregion //endregion
@@ -158,22 +154,13 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
// textures // textures
this.fadeColorTextureWrapper.tryCreateOrResize(); this.fadeColorTextureWrapper.tryCreateOrResize();
this.fadeDepthTextureWrapper.tryCreateOrResize();
this.mcDepthTextureWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getDepthTexture()); this.mcDepthTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
this.mcColorTextureWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getColorTexture()); this.mcColorTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putInt() // uOnlyRenderLods
.putFloat() // uStartFadeBlockDistance
.putFloat() // uEndFadeBlockDistance
.putFloat() // uMaxLevelHeight
.putMat4f() // uDhInvMvmProj
.putMat4f() // uMcInvMvmProj
.get();
// create data // // create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks(); float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
@@ -187,40 +174,30 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
float fadeEndDistance = dhNearClipDistance * 1.9f; float fadeEndDistance = dhNearClipDistance * 1.9f;
Mat4f inverseMcModelViewProjectionMatrix = new Mat4f(renderParams.mcProjectionMatrix); DhMat4f inverseMcModelViewProjectionMatrix = new DhMat4f(renderParams.mcProjectionMatrix);
inverseMcModelViewProjectionMatrix.multiply(renderParams.mcModelViewMatrix); inverseMcModelViewProjectionMatrix.multiply(renderParams.mcModelViewMatrix);
inverseMcModelViewProjectionMatrix.invert(); inverseMcModelViewProjectionMatrix.invert();
Mat4f inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix; DhMat4f inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(renderParams.mcProjectionMatrix); DhMat4f inverseDhModelViewProjectionMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(renderParams.mcModelViewMatrix); inverseDhModelViewProjectionMatrix.multiply(renderParams.dhModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert(); inverseDhModelViewProjectionMatrix.invert();
Mat4f inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix; DhMat4f inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
// upload data // // upload data //
this.fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putInt(Config.Client.Advanced.Debugging.lodOnlyMode.get() ? 1 : 0) // uOnlyRenderLods .putInt(Config.Client.Advanced.Debugging.lodOnlyMode.get() ? 1 : 0) // uOnlyRenderLods
.putFloat(fadeStartDistance) // uStartFadeBlockDistance .putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance .putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putFloat(renderParams.clientLevelWrapper.getMaxHeight()) // uMaxLevelHeight .putFloat(renderParams.clientLevelWrapper.getMaxHeight()) // uMaxLevelHeight
.putMat4f(inverseDhMvmProjMatrix.createJomlMatrix()) // uDhInvMvmProj .putMat4f(inverseDhMvmProjMatrix) // uDhInvMvmProj
.putMat4f(inverseMcMvmProjMatrix.createJomlMatrix()) // uMcInvMvmProj .putMat4f(inverseMcMvmProjMatrix) // uMcInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -231,28 +208,26 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
private void renderFadeToTexture() private void renderFadeToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.fadeColorTextureWrapper.textureView, this.fadeColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.fadeDepthTextureWrapper))
/*depthTexture*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uMcDepthTexture", this.mcDepthTextureWrapper.textureView, this.mcDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uMcDepthTexture", this.mcDepthTextureWrapper);
renderPass.bindTexture("uCombinedMcDhColorTexture", this.mcColorTextureWrapper.textureView, this.mcColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uCombinedMcDhColorTexture", this.mcColorTextureWrapper);
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(/*indexCount*/ 4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; } private String getRenderPassName() { return "distantHorizons:VanillaFadeRenderer"; }
//endregion //endregion
@@ -27,7 +27,6 @@ public class BlazeDhTestTriangleRenderer {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.platform.PolygonMode; import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
@@ -36,6 +35,11 @@ import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
@@ -48,6 +52,12 @@ import java.nio.ByteOrder;
import java.util.OptionalDouble; import java.util.OptionalDouble;
import java.util.OptionalInt; import java.util.OptionalInt;
#if MC_VER <= MC_1_21_11
#else
import com.mojang.blaze3d.pipeline.DepthStencilState;
import com.mojang.blaze3d.platform.CompareOp;
#endif
/** /**
* Renders the OpenGL/Vulkan triangle * Renders the OpenGL/Vulkan triangle
* to the center of the screen to confirm DH's * to the center of the screen to confirm DH's
@@ -65,7 +75,8 @@ public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuTextureView mcColorTextureView; public final BlazeTextureViewWrapper mcColorTextureViewWrapper = new BlazeTextureViewWrapper();
public final BlazeTextureViewWrapper mcDepthTextureViewWrapper = new BlazeTextureViewWrapper();
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
@@ -86,42 +97,28 @@ public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
} }
this.init = true; this.init = true;
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
VertexFormat vertexFormat = VertexFormat.builder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_FLOAT_COLOR)
.build();
//int breakpointOne = 0;
// needs to manually be set if the VertexFormatElement isn't registered
//this.vertexFormat.getOffsetsByElement()[this.posForm.id()] = 0;
//this.vertexFormat.getOffsetsByElement()[this.colForm.id()] = Float.BYTES * 2;
//
//int breakpointTwo = 0;
RenderPipeline.Builder pipelineBuilder = RenderPipeline.builder();
{ {
pipelineBuilder.withCull(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false); pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST); pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(PolygonMode.FILL); pipelineBuilder.withName("triangle_test");
pipelineBuilder.withLocation(Identifier.parse("distanthorizons:test_render"));
pipelineBuilder.withVertexShader(Identifier.fromNamespaceAndPath("distanthorizons", "test/blaze/vert")); pipelineBuilder.withVertexShader("test/blaze/vert");
pipelineBuilder.withFragmentShader(Identifier.fromNamespaceAndPath("distanthorizons", "test/blaze/frag")); pipelineBuilder.withFragmentShader("test/blaze/frag");
pipelineBuilder.withVertexFormat(vertexFormat, VertexFormat.Mode.TRIANGLES); VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_FLOAT_COLOR)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
} }
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.mcColorTextureView = GPU_DEVICE.createTextureView(Minecraft.getInstance().getMainRenderTarget().getColorTexture());
this.uploadVertexData(); this.uploadVertexData();
} }
private void uploadVertexData() private void uploadVertexData()
@@ -170,16 +167,17 @@ public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
{ {
this.tryInit(); this.tryInit();
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.mcDepthTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.mcColorTextureView, this.mcColorTextureViewWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.mcDepthTextureViewWrapper))
/*mcDepthTextureView*/ null,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.setVertexBuffer(0, this.vboGpuBuffer); renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 3); renderPassWrapper.draw(3);
} }
} }
private String getRenderPassName() { return "distantHorizons:DhTestRenderer"; } private String getRenderPassName() { return "distantHorizons:DhTestRenderer"; }
@@ -6,7 +6,7 @@ public class BlazeDhVertexFormatUtil {}
#else #else
import com.mojang.blaze3d.vertex.VertexFormatElement; import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -14,48 +14,55 @@ import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import org.jetbrains.annotations.NotNull;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
#endif
/** /**
* @see LodQuadBuilder * @see LodQuadBuilder
*/ */
@SuppressWarnings("DataFlowIssue") // ignore null setter warnings in the static constructor (those will only be null if the render API is GL and in that case we should never use these objects)
public class BlazeDhVertexFormatUtil public class BlazeDhVertexFormatUtil
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
@NotNull public static final VertexFormatElement SCREEN_POS;
@NotNull public static final VertexFormatElement RGBA_FLOAT_COLOR;
public static final VertexFormatElement SCREEN_POS; @NotNull public static final VertexFormatElement SHORT_XYZ_POS;
public static final VertexFormatElement RGBA_FLOAT_COLOR; @NotNull public static final VertexFormatElement BYTE_PAD;
public static final VertexFormatElement SHORT_XYZ_POS;
public static final VertexFormatElement BYTE_PAD;
/** contains light and micro-offset */ /** contains light and micro-offset */
public static final VertexFormatElement META; @NotNull public static final VertexFormatElement META;
public static final VertexFormatElement RGBA_UBYTE_COLOR; @NotNull public static final VertexFormatElement RGBA_UBYTE_COLOR;
public static final VertexFormatElement IRIS_MATERIAL; @NotNull public static final VertexFormatElement IRIS_MATERIAL;
public static final VertexFormatElement IRIS_NORMAL; @NotNull public static final VertexFormatElement IRIS_NORMAL;
public static final VertexFormatElement FLOAT_XYZ_POS; @NotNull public static final VertexFormatElement FLOAT_XYZ_POS;
static static
{ {
EDhApiRenderApi renderingApi = Config.Client.Advanced.Graphics.Experimental.renderingApi.get(); EDhApiRenderingEngine renderingApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderingApi == EDhApiRenderApi.AUTO) if (renderingApi == EDhApiRenderingEngine.AUTO)
{ {
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class); IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderingApi = versionConstants.getDefaultRenderingApi(); renderingApi = versionConstants.getDefaultRenderingEngine();
} }
boolean register = (renderingApi == EDhApiRenderApi.BLAZE_3D); boolean register = (renderingApi == EDhApiRenderingEngine.BLAZE_3D);
if (register) if (register)
{ {
LOGGER.debug("Attempting to register ["+VertexFormatElement.class.getSimpleName()+"]..."); LOGGER.debug("Attempting to register ["+VertexFormatElement.class.getSimpleName()+"]...");
try try
{ {
#if MC_VER <= MC_1_21_11
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 2); SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 2);
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.COLOR, /*count*/ 4); RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.COLOR, /*count*/ 4);
@@ -68,6 +75,49 @@ public class BlazeDhVertexFormatUtil
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1); IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 3); FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 3);
#elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 2);
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 4);
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, VertexFormatElement.Type.USHORT, false, /*count*/ 3);
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
META = VertexFormatElement.register(/*id*/26, /*index*/0, VertexFormatElement.Type.USHORT, false, /*count*/ 1);
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, VertexFormatElement.Type.UBYTE, true, /*count*/ 4);
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 3);
#elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, GpuFormat.RG32_FLOAT); // 2 floats
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, GpuFormat.RGBA32_FLOAT); // 4 floats
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, GpuFormat.RGB16_UINT); // 3 ushorts
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, GpuFormat.R8_UINT); // 1 byte
META = VertexFormatElement.register(/*id*/26, /*index*/0, GpuFormat.R16_UINT); // 1 ushort
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, GpuFormat.RGBA8_UNORM); // 4 ubytes
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, GpuFormat.R8_UINT); // 1 byte
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, GpuFormat.R8_UINT); // 1 byte
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, GpuFormat.RGB32_FLOAT); // 3 floats
#else
SCREEN_POS = new VertexFormatElement("Screen Pos", Float.BYTES * 2, GpuFormat.RG32_FLOAT);
RGBA_FLOAT_COLOR = new VertexFormatElement("RGBA Float Color", Float.BYTES * 4, GpuFormat.RGBA32_FLOAT);
SHORT_XYZ_POS = new VertexFormatElement("Short XYZ Pos", Short.BYTES * 3, GpuFormat.RGB16_UINT);
BYTE_PAD = new VertexFormatElement("Byte Pad", 1, GpuFormat.R8_UINT);
META = new VertexFormatElement("DH Meta", Short.BYTES, GpuFormat.R16_UINT);
RGBA_UBYTE_COLOR = new VertexFormatElement("Rgba Ubyte Color", 4, GpuFormat.RGBA8_UNORM);
IRIS_MATERIAL = new VertexFormatElement("Iris Material", 1, GpuFormat.R8_UINT);
IRIS_NORMAL = new VertexFormatElement("Iris Normal", 1, GpuFormat.R8_UINT);
FLOAT_XYZ_POS = new VertexFormatElement("Float XYZ Pos", Float.BYTES * 3, GpuFormat.RGB32_FLOAT);
#endif
} }
catch (Exception e) catch (Exception e)
{ {
@@ -84,6 +134,7 @@ public class BlazeDhVertexFormatUtil
} }
else else
{ {
// set to null so we can fail fast with a null pointer if we ever attempt to incorrectly use these
SCREEN_POS = null; SCREEN_POS = null;
RGBA_FLOAT_COLOR = null; RGBA_FLOAT_COLOR = null;
@@ -101,5 +152,7 @@ public class BlazeDhVertexFormatUtil
} }
#endif #endif
@@ -11,6 +11,7 @@ import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
@@ -67,7 +68,7 @@ public class BlazePostProcessUtil
public static VertexFormat createVertexFormat() public static VertexFormat createVertexFormat()
{ {
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS) .add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build(); .build();
return vertexFormat; return vertexFormat;
@@ -9,9 +9,13 @@ import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
public class BlazeUniformUtil public class BlazeUniformUtil
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -22,7 +26,11 @@ public class BlazeUniformUtil
if (vboGpuBuffer == null if (vboGpuBuffer == null
|| vboGpuBuffer.size() < size) || vboGpuBuffer.size() < size)
{ {
// GpuBuffer.USAGE_UNIFORM = 128 if (vboGpuBuffer != null)
{
vboGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX | GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_UNIFORM; | GpuBuffer.USAGE_UNIFORM;
@@ -0,0 +1,58 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class BlazeVertexFormatBuilder {}
#else
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
public class BlazeVertexFormatBuilder
{
private final VertexFormat.Builder builder;
//=============//
// constructor //
//=============//
//region
public BlazeVertexFormatBuilder()
{
#if MC_VER <= MC_26_1_2
this.builder = VertexFormat.builder();
#else
this.builder = VertexFormat.builder(0);
#endif
}
//endregion
//==========//
// building //
//==========//
//region
public BlazeVertexFormatBuilder add(String name, VertexFormatElement element)
{
#if MC_VER <= MC_26_1_2
this.builder.add(name, element);
#else
this.builder.addAttribute(name, element.format());
#endif
return this;
}
public VertexFormat build() { return this.builder.build(); }
//endregion
}
#endif
@@ -0,0 +1,163 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class RenderPassWrapper {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.Optional;
import java.util.OptionalDouble;
import java.util.OptionalInt;
import java.util.function.Supplier;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.IndexType;
#endif
public class RenderPassWrapper implements AutoCloseable
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private final RenderPass renderPass;
//=============//
// constructor //
//=============//
//region
public RenderPassWrapper(
final Supplier<String> nameGetterFunc,
final IDhBlazeTexture colorTexture,
final IDhBlazeTexture depthTexture)
{
#if MC_VER <= MC_26_1_2
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*optionalClearColorAsInt*/ OptionalInt.empty(),
depthTexture.getTextureView(),
/*optionalDepthValueAsDouble*/ OptionalDouble.empty());
#else
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*clearColor*/ Optional.empty(),
depthTexture.getTextureView(),
/*clearDepth*/ OptionalDouble.empty());
#endif
}
//endregion
//=======//
// setup //
//=======//
//region
public void bindTexture(
final String name,
final IDhBlazeTexture textureView)
{
this.renderPass.bindTexture(
name,
textureView.getTextureView(),
textureView.getTextureSampler());
}
public void setVertexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setVertexBuffer(/*slot*/0, buffer);
#else
this.renderPass.setVertexBuffer(/*slot*/0, buffer.slice());
#endif
}
public void setIndexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setIndexBuffer(buffer, VertexFormat.IndexType.INT);
#else
this.renderPass.setIndexBuffer(buffer, IndexType.INT);
#endif
}
public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBuffer) { this.renderPass.setUniform(uniformName, uniformBuffer.getGpuBuffer()); }
public void setPipeline(RenderPipeline pipeline) { this.renderPass.setPipeline(pipeline); }
//endregion
//===========//
// rendering //
//===========//
//region
public void draw(int vertexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.draw(0, vertexCount);
#else
this.renderPass.draw(vertexCount, /*instanceCount*/1, /*firstVertex*/0, /*firstInstance*/0);
#endif
}
public void drawIndexed(int indexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.drawIndexed(
/*indexStart*/ 0,
/*firstIndex*/0,
indexCount,
/*instanceCount*/1);
#else
this.renderPass.drawIndexed(
indexCount,
/*instanceCount*/1,
/*firstVertex*/0,
/*vertexOffset*/0,
/*firstInstance*/0);
#endif
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close() { this.renderPass.close(); }
//endregion
}
#endif
@@ -0,0 +1,445 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class RenderPipelineBuilderWrapper {}
#else
import com.mojang.blaze3d.pipeline.*;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.resources.Identifier;
#if MC_VER <= MC_1_21_11
import com.mojang.blaze3d.platform.DepthTestFunction;
#elif MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.CompareOp;
#else
import com.mojang.blaze3d.platform.CompareOp;
import com.mojang.blaze3d.GpuFormat;
import com.mojang.blaze3d.PrimitiveTopology;
#endif
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Optional;
public class RenderPipelineBuilderWrapper
{
public static final String NAME_PREFIX = "distanthorizons:";
private static final String SHADER_RESOURCE_FOLDER = "assets/distanthorizons/shaders/";
private static final ClassLoader CLASS_LOADER = RenderPipelineBuilderWrapper.class.getClassLoader();
private final RenderPipeline.Builder blazePipelineBuilder;
// variables for specific builder options should be put next to their builder methods for simpler organization
//=============//
// constructor //
//=============//
//region
public RenderPipelineBuilderWrapper()
{
this.blazePipelineBuilder = RenderPipeline.builder();
}
//endregion
//==========//
// building //
//==========//
//region
private boolean writeDepth = false;
public RenderPipelineBuilderWrapper withDepthWrite(boolean write)
{
this.writeDepth = write;
return this;
}
private boolean writeColor = false;
public RenderPipelineBuilderWrapper withColorWrite(boolean write)
{
this.writeColor = write;
return this;
}
private BlendFunction blendFunction = null;
public RenderPipelineBuilderWrapper withBlend(BlendFunction blendFunction)
{
this.blendFunction = blendFunction;
return this;
}
public RenderPipelineBuilderWrapper withoutBlend()
{
this.blendFunction = null;
return this;
}
private EDhDepthTest depthTest;
public RenderPipelineBuilderWrapper withDepthTest(EDhDepthTest depthTest)
{
this.depthTest = depthTest;
return this;
}
public RenderPipelineBuilderWrapper withFaceCulling(boolean culling)
{
this.blazePipelineBuilder.withCull(culling);
return this;
}
public RenderPipelineBuilderWrapper withPolygonMode(EDhPolygonMode dhMode)
{
PolygonMode blazeMode;
switch (dhMode)
{
case FILL:
blazeMode = PolygonMode.FILL;
break;
case WIREFRAME:
blazeMode = PolygonMode.WIREFRAME;
break;
default:
throw new UnsupportedOperationException("No polygonMode defined for type ["+dhMode+"].");
}
this.blazePipelineBuilder.withPolygonMode(blazeMode);
return this;
}
public RenderPipelineBuilderWrapper withName(String name) throws IllegalArgumentException
{
// Identifiers must be of a specific format
if (!isValidIdentifier(name))
{
throw new IllegalArgumentException("Non [a-z0-9/._-] character in name: ["+name+"].");
}
this.blazePipelineBuilder.withLocation(Identifier.parse(NAME_PREFIX + name));
return this;
}
private final ArrayList<String> samplerNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withSampler(String name) throws IllegalArgumentException
{
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withSampler(name);
#else
samplerNames.add(name);
#endif
return this;
}
private final ArrayList<String> uniformBufferNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withUniformBuffer(String name) throws IllegalArgumentException
{
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
#else
uniformBufferNames.add(name);
#endif
return this;
}
private VertexFormat vertexFormat = null;
public RenderPipelineBuilderWrapper withVertexFormat(VertexFormat vertexFormat)
{
this.vertexFormat = vertexFormat;
return this;
}
private EDhVertexMode vertexMode = null;
public RenderPipelineBuilderWrapper withVertexMode(EDhVertexMode vertexMode)
{
this.vertexMode = vertexMode;
return this;
}
public RenderPipelineBuilderWrapper withVertexShader(String scriptResourcePath) { return this.withShader(EDhShaderType.VERTEX, scriptResourcePath); }
public RenderPipelineBuilderWrapper withFragmentShader(String scriptResourcePath) { return this.withShader(EDhShaderType.FRAGMENT, scriptResourcePath); }
private RenderPipelineBuilderWrapper withShader(EDhShaderType shaderType, String scriptResourcePath)
{
String fullShaderResourcePath = SHADER_RESOURCE_FOLDER + scriptResourcePath + shaderType.fileExtension;
// confirm the shader file exists
try (InputStream scriptListInputStream = CLASS_LOADER.getResourceAsStream(fullShaderResourcePath))
{
if (scriptListInputStream == null)
{
throw new NullPointerException("Failed to find the SQL Script list file [" + fullShaderResourcePath + "], no auto update scripts can be run.");
}
}
catch (IOException e)
{
// shouldn't happen, but just in case
throw new RuntimeException("Unexpected issue closing resource stream for shader type: ["+shaderType+"] at: ["+fullShaderResourcePath+"], error: ["+e.getMessage()+"].", e);
}
if (shaderType == EDhShaderType.VERTEX)
{
this.blazePipelineBuilder.withVertexShader(Identifier.parse(NAME_PREFIX + scriptResourcePath));
}
else
{
this.blazePipelineBuilder.withFragmentShader(Identifier.parse(NAME_PREFIX + scriptResourcePath));
}
return this;
}
//endregion
//=====//
// end //
//=====//
//region
public RenderPipeline build() throws UnsupportedOperationException
{
// depth/color
{
#if MC_VER <= MC_1_21_11
this.blazePipelineBuilder.withDepthWrite(this.writeDepth);
this.blazePipelineBuilder.withColorWrite(this.writeColor);
if (this.blendFunction != null)
{
this.blazePipelineBuilder.withBlend(this.blendFunction);
}
else
{
this.blazePipelineBuilder.withoutBlend();
}
DepthTestFunction depthTestFunction;
switch (this.depthTest)
{
case NONE:
depthTestFunction = DepthTestFunction.NO_DEPTH_TEST;
break;
case LESS:
depthTestFunction = DepthTestFunction.LESS_DEPTH_TEST;
break;
default:
throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"].");
}
this.blazePipelineBuilder.withDepthTestFunction(depthTestFunction);
#else
CompareOp compareOp;
switch (this.depthTest)
{
case NONE:
compareOp = CompareOp.ALWAYS_PASS;
break;
case LESS:
compareOp = CompareOp.LESS_THAN;
break;
case GREATER:
compareOp = CompareOp.GREATER_THAN;
break;
default:
throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"].");
}
this.blazePipelineBuilder.withDepthStencilState(new DepthStencilState(compareOp, this.writeDepth));
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState(
Optional.ofNullable(this.blendFunction),
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
)
);
#else
this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState(
Optional.ofNullable(this.blendFunction),
GpuFormat.RGBA8_UNORM,
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
)
);
#endif
#endif
}
// vertex format
{
#if MC_VER <= MC_26_1_2
VertexFormat.Mode blazeVertexMode;
switch (this.vertexMode)
{
case TRIANGLES:
blazeVertexMode = VertexFormat.Mode.TRIANGLES;
break;
case TRIANGLE_FAN:
blazeVertexMode = VertexFormat.Mode.TRIANGLE_FAN;
break;
case LINES:
blazeVertexMode = VertexFormat.Mode.DEBUG_LINES;
break;
default:
throw new UnsupportedOperationException("No vertex mode defined for type ["+this.vertexMode+"].");
}
this.blazePipelineBuilder.withVertexFormat(vertexFormat, blazeVertexMode);
#else
PrimitiveTopology primitiveTopology;
switch (this.vertexMode)
{
case TRIANGLES:
primitiveTopology = PrimitiveTopology.TRIANGLES;
break;
case TRIANGLE_FAN:
primitiveTopology = PrimitiveTopology.TRIANGLE_FAN;
break;
case LINES:
primitiveTopology = PrimitiveTopology.DEBUG_LINES;
break;
default:
throw new UnsupportedOperationException("No PrimitiveTopology defined for type ["+this.vertexMode+"].");
}
this.blazePipelineBuilder.withVertexBinding(0, vertexFormat);
this.blazePipelineBuilder.withPrimitiveTopology(primitiveTopology);
#endif
}
// uniform buffers
{
#if MC_VER <= MC_26_1_2
// handled before this point
#else
BindGroupLayout.Builder bindGroupBuilder = BindGroupLayout.builder();
for (String name : this.samplerNames)
{
bindGroupBuilder.withSampler(name);
}
for (String name : this.uniformBufferNames)
{
bindGroupBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
}
BindGroupLayout bindGroup = bindGroupBuilder.build();
this.blazePipelineBuilder.withBindGroupLayout(bindGroup);
#endif
}
return this.blazePipelineBuilder.build();
}
//endregion
//================//
// helper methods //
//================//
//region
private static boolean isValidIdentifier(String identifier)
{
for (int i = 0; i < identifier.length(); i++)
{
char ch = identifier.charAt(i);
if (!isValidNamespaceChar(ch))
{
return false;
}
}
return true;
}
private static boolean isValidNamespaceChar(final char ch)
{
return ch == '_'
|| ch == '-'
// only lower case characters
|| (ch >= 'a' && ch <= 'z')
|| (ch >= '0' && ch <= '9')
|| ch == '.';
}
//endregion
//================//
// helper classes //
//================//
//region
public enum EDhPolygonMode
{
FILL,
WIREFRAME;
}
public enum EDhVertexMode
{
TRIANGLES,
TRIANGLE_FAN,
LINES;
}
public enum EDhDepthTest
{
NONE,
GREATER,
LESS;
}
private enum EDhShaderType
{
FRAGMENT(".fsh"),
VERTEX(".vsh");
public final String fileExtension;
EDhShaderType(String fileExtension)
{
this.fileExtension = fileExtension;
}
}
//endregion
}
#endif
@@ -10,31 +10,82 @@ import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.IndexBufferBuilder;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.util.concurrent.atomic.AtomicInteger;
public class BlazeVertexBufferWrapper implements IVertexBufferWrapper public class BlazeVertexBufferWrapper implements IVertexBufferWrapper
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final AtomicInteger BUFFER_COUNT_REF = new AtomicInteger(0);
public final String name; public final String name;
public String getName() { return this.name; } public String getName() { return this.name; }
public GpuBuffer vboGpuBuffer = null; public GpuBuffer vertexGpuBuffer = null;
public int vertexCount = -1; public int vertexCount = -1;
public int indexCount = -1; public int indexCount = -1;
public boolean uploaded = false; public boolean uploaded = false;
private GpuBuffer indexGpuBuffer = null;
private static GpuBuffer GLOBAL_INDEX_GPU_BUFFER = null;
public GpuBuffer getIndexGpuBuffer()
{
if (RENDER_DEF.useSingleIbo())
{
return GLOBAL_INDEX_GPU_BUFFER;
}
else
{
return this.indexGpuBuffer;
}
}
//=============// //=============//
// constructor // // constructor //
//=============// //=============//
//region //region
static
{
if (RENDER_DEF.useSingleIbo())
{
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Global IBO Creation", () ->
{
int maxSize = LodQuadBuilder.getMaxBufferByteSize();
int maxVertexCount = maxSize / LodQuadBuilder.BYTES_PER_VERTEX;
int maxQuadCount = (maxVertexCount / 4);
ByteBuffer indexBuffer = IndexBufferBuilder.createBuffer(maxQuadCount);
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_INDEX;
GLOBAL_INDEX_GPU_BUFFER = GPU_DEVICE.createBuffer(BlazeVertexBufferWrapper::getIndexBufferName, usage, indexBuffer.capacity());
GpuBufferSlice bufferSlice = new GpuBufferSlice(GLOBAL_INDEX_GPU_BUFFER, /*offset*/ 0, indexBuffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer);
});
}
}
public BlazeVertexBufferWrapper(String name) { this.name = name; } public BlazeVertexBufferWrapper(String name) { this.name = name; }
//endregion //endregion
@@ -47,23 +98,83 @@ public class BlazeVertexBufferWrapper implements IVertexBufferWrapper
//region //region
@Override @Override
public void upload(ByteBuffer buffer, int vertexCount) public void uploadVertexBuffer(ByteBuffer vertexBuffer, int vertexCount)
{ {
int oldVertexCount = this.vertexCount;
this.vertexCount = vertexCount; this.vertexCount = vertexCount;
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5 // 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
this.indexCount = (int)(vertexCount * 1.5); this.indexCount = (int)(vertexCount * 1.5);
this.uploaded = true; this.uploaded = true;
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int byteSize = (buffer.limit() - buffer.position());
this.vboGpuBuffer = GPU_DEVICE.createBuffer(this::getName, usage, byteSize);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vboGpuBuffer, /*offset*/0, byteSize); if (this.vertexGpuBuffer == null
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer); // recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| oldVertexCount != vertexCount)
{
if (this.vertexGpuBuffer == null)
{
BUFFER_COUNT_REF.incrementAndGet();
//LOGGER.info("Create, count: ["+BUFFER_COUNT_REF.get()+"]");
}
if (this.vertexGpuBuffer != null)
{
this.vertexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int byteSize = (vertexBuffer.limit() - vertexBuffer.position());
this.vertexGpuBuffer = GPU_DEVICE.createBuffer(this::getName, usage, byteSize);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertexGpuBuffer, /*offset*/0, byteSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, vertexBuffer);
}
} }
@Override
public void uploadIndexBuffer(ByteBuffer indexBuffer, int vertexCount)
{
int oldIndexCount = this.indexCount;
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
this.indexCount = (int)(vertexCount * 1.5);
if (RENDER_DEF.useSingleIbo())
{
// ignore index uploading when running a single IBO
return;
}
// recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
if (this.indexGpuBuffer == null
|| oldIndexCount != this.indexCount)
{
if (this.indexGpuBuffer == null)
{
BUFFER_COUNT_REF.incrementAndGet();
}
if (this.indexGpuBuffer != null)
{
this.indexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_INDEX;
this.indexGpuBuffer = GPU_DEVICE.createBuffer(BlazeVertexBufferWrapper::getIndexBufferName, usage, indexBuffer.capacity());
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.indexGpuBuffer, /*offset*/ 0, indexBuffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer);
}
}
private static String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
//endregion //endregion
@@ -76,10 +187,19 @@ public class BlazeVertexBufferWrapper implements IVertexBufferWrapper
@Override @Override
public void close() public void close()
{ {
if (this.vboGpuBuffer != null) if (this.vertexGpuBuffer != null)
{ {
this.vboGpuBuffer.close(); BUFFER_COUNT_REF.decrementAndGet();
this.vertexGpuBuffer.close();
} }
if (this.indexGpuBuffer != null)
{
BUFFER_COUNT_REF.decrementAndGet();
this.indexGpuBuffer.close();
}
//LOGGER.info("Close, count: ["+BUFFER_COUNT_REF.get()+"]");
} }
//endregion //endregion
@@ -14,7 +14,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.OptionalDouble; import java.util.OptionalDouble;
public class BlazeTextureViewWrapper public class BlazeTextureViewWrapper implements IDhBlazeTexture
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -22,8 +22,11 @@ public class BlazeTextureViewWrapper
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public GpuTextureView textureView = null; private GpuTextureView textureView = null;
public GpuSampler textureSampler = null; public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
@@ -5,20 +5,27 @@ public class BlazeTextureWrapper {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil; import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import java.util.OptionalDouble; import java.util.OptionalDouble;
public class BlazeTextureWrapper import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
import org.joml.Vector4f;
#endif
public class BlazeTextureWrapper implements IDhBlazeTexture
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -29,11 +36,20 @@ public class BlazeTextureWrapper
public final String name; public final String name;
#if MC_VER <= MC_26_1_2
public final TextureFormat textureFormat; public final TextureFormat textureFormat;
#else
public final GpuFormat textureFormat;
#endif
public GpuTexture texture = null; public GpuTexture texture = null;
public GpuTextureView textureView = null;
public GpuSampler textureSampler = null; private GpuTextureView textureView = null;
public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
private int width = -1; private int width = -1;
private int height = -1; private int height = -1;
@@ -45,10 +61,27 @@ public class BlazeTextureWrapper
//==============// //==============//
//region //region
public static BlazeTextureWrapper createDepth(String name) { return new BlazeTextureWrapper(name, TextureFormat.DEPTH32); } public static BlazeTextureWrapper createDepth(String name)
public static BlazeTextureWrapper createColor(String name) { return new BlazeTextureWrapper(name, TextureFormat.RGBA8); } {
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.DEPTH32);
#else
return new BlazeTextureWrapper(name, GpuFormat.D32_FLOAT);
#endif
}
public static BlazeTextureWrapper createColor(String name)
{
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.RGBA8);
#else
return new BlazeTextureWrapper(name, GpuFormat.RGBA8_UNORM);
#endif
}
private BlazeTextureWrapper(String name, TextureFormat textureFormat) private BlazeTextureWrapper(
String name,
#if MC_VER <= MC_26_1_2 TextureFormat #else GpuFormat #endif textureFormat
)
{ {
this.name = name; this.name = name;
this.textureFormat = textureFormat; this.textureFormat = textureFormat;
@@ -79,42 +112,54 @@ public class BlazeTextureWrapper
//=======// //=======//
//region //region
/** does nothing if the texture is already created and the correct size */ /**
public void tryCreateOrResize() * does nothing if the texture is already created and the correct size
* @return true if the texture was (re)created
*/
public boolean tryCreateOrResize()
{ {
this.tryCreateTexture(); boolean textureChanged = this.tryCreateTexture();
this.tryCreateSampler(); this.tryCreateSampler();
return textureChanged;
} }
private void tryCreateTexture() private boolean tryCreateTexture()
{ {
int viewWidth = MC_RENDER.getTargetFramebufferViewportWidth(); int viewWidth = MC_RENDER.getTargetFramebufferViewportWidth();
int viewHeight = MC_RENDER.getTargetFramebufferViewportHeight(); int viewHeight = MC_RENDER.getTargetFramebufferViewportHeight();
if (this.texture == null if (this.texture != null
|| this.width != viewWidth && this.width == viewWidth
|| this.height != viewHeight) && this.height == viewHeight)
{ {
if (this.texture != null) // no changes needed
{ return false;
this.texture.close();
this.textureView.close();
}
this.width = viewWidth;
this.height = viewHeight;
int usage = GpuBuffer.USAGE_HINT_CLIENT_STORAGE
| GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_UNIFORM;
this.texture = GPU_DEVICE.createTexture(this.name,
usage,
this.textureFormat,
viewWidth, viewHeight,
/*depthOrLayers*/ 1, /*mipLevels*/ 1
);
this.textureView = GPU_DEVICE.createTextureView(this.texture);
} }
if (this.texture != null)
{
this.texture.close();
this.textureView.close();
}
this.width = viewWidth;
this.height = viewHeight;
int usage = GpuTexture.USAGE_COPY_DST
| GpuTexture.USAGE_TEXTURE_BINDING
| GpuTexture.USAGE_COPY_SRC
| GpuTexture.USAGE_RENDER_ATTACHMENT;
this.texture = GPU_DEVICE.createTexture(
this.name,
usage,
this.textureFormat,
viewWidth, viewHeight,
/*depthOrLayers*/ 1, /*mipLevels*/ 1
);
this.textureView = GPU_DEVICE.createTextureView(this.texture);
return true;
} }
private void tryCreateSampler() private void tryCreateSampler()
{ {
@@ -146,7 +191,18 @@ public class BlazeTextureWrapper
{ {
if (this.texture != null) if (this.texture != null)
{ {
#if MC_VER <= MC_26_1_2
COMMAND_ENCODER.clearColorTexture(this.texture, clearArgbColor); COMMAND_ENCODER.clearColorTexture(this.texture, clearArgbColor);
#else
Vector4f clearColor = new Vector4f(
// color values should be between 0.0 and 1.0
ColorUtil.getRed(clearArgbColor) / 255.0f,
ColorUtil.getGreen(clearArgbColor) / 255.0f,
ColorUtil.getBlue(clearArgbColor) / 255.0f,
ColorUtil.getAlpha(clearArgbColor) / 255.0f
);
COMMAND_ENCODER.clearColorTexture(this.texture, clearColor);
#endif
} }
} }
@@ -0,0 +1,17 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.texture;
#if MC_VER <= MC_1_21_10
public interface IDhBlazeTexture {}
#else
import com.mojang.blaze3d.textures.GpuSampler;
import com.mojang.blaze3d.textures.GpuTextureView;
public interface IDhBlazeTexture
{
GpuTextureView getTextureView();
GpuSampler getTextureSampler();
}
#endif
@@ -5,14 +5,10 @@ public class BlazeLodUniformBufferWrapper {}
#else #else
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
import java.nio.ByteBuffer;
public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper implements ILodContainerUniformBufferWrapper public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper implements ILodContainerUniformBufferWrapper
{ {
@@ -32,45 +28,34 @@ public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper impl
//========// //========//
// ??? // // upload //
//========// //========//
//region //region
@Override @Override
public void createUniformData(LodBufferContainer bufferContainer) public void tryUpload(LodBufferContainer bufferContainer)
{
Vec3f modelOffset = new Vec3f(
(float) (bufferContainer.minCornerBlockPos.getX()),
(float) (bufferContainer.minCornerBlockPos.getY()),
(float) (bufferContainer.minCornerBlockPos.getZ()));
// upload data //
int uniformBufferSize = new Std140SizeCalculator()
.putVec3() // uModelOffset
.get();
ByteBuffer buffer = this.getOrCreateBuffer(uniformBufferSize);
Std140Builder.intoBuffer(buffer)
.putVec3(modelOffset.x, modelOffset.y, modelOffset.z) // uModelOffset
.get();
}
@Override
public void tryUpload()
{ {
if (this.uploaded) if (this.uploaded)
{ {
return; return;
} }
this.upload(); DhVec3f modelOffset = new DhVec3f(
(float) (bufferContainer.minCornerBlockPos.getX()),
(float) (bufferContainer.minCornerBlockPos.getY()),
(float) (bufferContainer.minCornerBlockPos.getZ()));
// upload data //
this
.putVec3f(modelOffset.x, modelOffset.y, modelOffset.z) // uModelOffset
.finishAndUpload();
this.uploaded = true; this.uploaded = true;
} }
//endregion //endregion
} }
#endif #endif
@@ -7,17 +7,22 @@ public class BlazeUniformBufferWrapper {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IUniformBufferWrapper; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
import java.util.ArrayList;
public class BlazeUniformBufferWrapper implements IUniformBufferWrapper public class BlazeUniformBufferWrapper implements AutoCloseable
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -27,11 +32,22 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
private final String name; private final String name;
private int cpuBufferSize = 0; /** measured in bytes */
private int gpuBufferSize = 0; private int bufferSize = 0;
private ByteBuffer cpuBuffer = null; private ByteBuffer cpuBuffer = null;
public GpuBuffer gpuBuffer = null;
private GpuBuffer gpuBuffer = null;
public GpuBuffer getGpuBuffer() { return this.gpuBuffer; }
private GpuBufferSlice bufferSlice = null;
/** the element count the current CPU Buffer is sized for */
private int previousElementCount = 0;
/** how many elements are currently in flight (ie being added to the buffer right now) */
private int elementCount = 0;
/** used to resize the buffers dur first-time setup */
private final ArrayList<EUniformElement> uniformElementTypes = new ArrayList<>(0);
private Std140Builder uniformBufferBuilder = null;
@@ -46,63 +62,135 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
//========// //=================//
// render // // element builder //
//========// //=================//
//region //region
protected ByteBuffer getOrCreateBuffer(int size) public BlazeUniformBufferWrapper putVec2f(float x, float y)
{ {
if (this.cpuBuffer == null this.putElement(EUniformElement.VEC2f);
|| this.cpuBufferSize != size) this.uniformBufferBuilder.putVec2(x,y);
{ return this;
this.cpuBuffer = ByteBuffer.allocateDirect(size);
this.cpuBuffer.order(ByteOrder.nativeOrder());
this.cpuBufferSize = size;
}
return this.cpuBuffer;
} }
public BlazeUniformBufferWrapper putVec3i(int x, int y, int z)
@Override
public void upload() throws IllegalStateException
{ {
if (this.cpuBuffer == null) this.putElement(EUniformElement.VEC3i);
this.uniformBufferBuilder.putIVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec3f(float x, float y, float z)
{
this.putElement(EUniformElement.VEC3f);
this.uniformBufferBuilder.putVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec4f(float x, float y, float z, float w)
{
this.putElement(EUniformElement.VEC4f);
this.uniformBufferBuilder.putVec4(x,y,z,w);
return this;
}
public BlazeUniformBufferWrapper putMat4f(DhApiMat4f matrix)
{
this.putElement(EUniformElement.MAT4f);
this.uniformBufferBuilder.putMat4f(DhMat4f.createJomlMatrix(matrix));
return this;
}
public BlazeUniformBufferWrapper putFloat(float f)
{
this.putElement(EUniformElement.FLOAT);
this.uniformBufferBuilder.putFloat(f);
return this;
}
public BlazeUniformBufferWrapper putInt(int i)
{
this.putElement(EUniformElement.INT);
this.uniformBufferBuilder.putInt(i);
return this;
}
private void putElement(EUniformElement elementTypeEnum)
{
this.uniformElementTypes.add(elementTypeEnum);
boolean createNewBuilder = (this.elementCount == 0);
this.elementCount++;
if (this.elementCount > this.previousElementCount)
{ {
throw new IllegalStateException("Upload called before buffer was created"); this.recreateCpuBuffer();
createNewBuilder = true;
} }
if (this.gpuBuffer == null if (createNewBuilder)
|| this.gpuBufferSize != this.cpuBufferSize)
{ {
if (this.gpuBuffer != null) this.uniformBufferBuilder = Std140Builder.intoBuffer(this.cpuBuffer);
}
}
private void recreateCpuBuffer()
{
ByteBuffer oldBuffer = this.cpuBuffer;
int size = calcBufferSize(this.uniformElementTypes);
this.cpuBuffer = ByteBuffer.allocateDirect(size);
this.cpuBuffer.order(ByteOrder.nativeOrder());
if (oldBuffer != null)
{
oldBuffer.position(0);
this.cpuBuffer.put(oldBuffer);
}
this.bufferSize = size;
this.previousElementCount = this.elementCount;
}
private static int calcBufferSize(ArrayList<EUniformElement> uniformElements)
{
Std140SizeCalculator calculator = new Std140SizeCalculator();
for (int i = 0; i < uniformElements.size(); i++)
{
EUniformElement element = uniformElements.get(i);
switch (element)
{ {
this.gpuBuffer.close(); case VEC2f -> calculator.putVec2();
case VEC3i -> calculator.putIVec3();
case VEC3f -> calculator.putVec3();
case VEC4f -> calculator.putVec4();
case MAT4f -> calculator.putMat4f();
case INT -> calculator.putInt();
case FLOAT -> calculator.putFloat();
default -> throw new UnsupportedOperationException("No definition for element type ["+element.name()+"]");
} }
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_UNIFORM;
this.gpuBuffer = GPU_DEVICE.createBuffer(this::getBufferName, usage, this.cpuBufferSize);
this.gpuBufferSize = this.cpuBufferSize;
} }
return calculator.get();
}
int byteSize = (this.cpuBuffer.limit() - this.cpuBuffer.position());
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.gpuBuffer, /*offset*/0, byteSize);
if (!bufferSlice.buffer().isClosed())
{ public void finishAndUpload()
COMMAND_ENCODER.writeToBuffer(bufferSlice, this.cpuBuffer); {
} // re-create the GPU buffer if needed
else GpuBuffer oldGpuBuffer = this.gpuBuffer;
{ this.gpuBuffer = BlazeUniformUtil.createBuffer(this.name, this.bufferSize, this.gpuBuffer);
LOGGER.warn("Uploading to buffer ["+this.name+"] failed due to already being closed");
} boolean createNewBufferSlice = (this.bufferSlice == null || this.gpuBuffer != oldGpuBuffer);
if (createNewBufferSlice)
{
this.bufferSlice = new GpuBufferSlice(this.gpuBuffer, 0, this.bufferSize);
}
// upload to GPU
this.cpuBuffer.position(0);
COMMAND_ENCODER.writeToBuffer(this.bufferSlice, this.cpuBuffer);
// clear the element tracking for next time
this.elementCount = 0;
this.uniformElementTypes.clear();
this.uniformBufferBuilder = null;
} }
private String getBufferName() { return this.name; }
//endregion //endregion
@@ -126,5 +214,24 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
//================//
// helper classes //
//================//
//region
private enum EUniformElement
{
VEC2f,
VEC3f,
VEC3i,
VEC4f,
MAT4f,
INT,
FLOAT,
}
//endregion
} }
#endif #endif
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.common.render.openGl; package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLElementBuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLIndexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram; import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute;
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
@@ -53,7 +53,7 @@ public class GlDhDebugWireframeRenderer extends AbstractDebugWireframeRenderer
// rendering setup // rendering setup
private GlShaderProgram basicShader; private GlShaderProgram basicShader;
private GLVertexBuffer vertexBuffer; private GLVertexBuffer vertexBuffer;
private GLElementBuffer indexBuffer; private GLIndexBuffer indexBuffer;
private GlAbstractVertexAttribute va; private GlAbstractVertexAttribute va;
private boolean init = false; private boolean init = false;
@@ -140,7 +140,7 @@ public class GlDhDebugWireframeRenderer extends AbstractDebugWireframeRenderer
boxOutlineBuffer.order(ByteOrder.nativeOrder()); boxOutlineBuffer.order(ByteOrder.nativeOrder());
boxOutlineBuffer.asIntBuffer().put(BOX_OUTLINE_INDICES); boxOutlineBuffer.asIntBuffer().put(BOX_OUTLINE_INDICES);
boxOutlineBuffer.rewind(); boxOutlineBuffer.rewind();
this.indexBuffer = new GLElementBuffer(false); this.indexBuffer = new GLIndexBuffer(false);
this.indexBuffer.uploadBuffer(boxOutlineBuffer, EDhApiGpuUploadMethod.DATA, BOX_OUTLINE_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW); this.indexBuffer.uploadBuffer(boxOutlineBuffer, EDhApiGpuUploadMethod.DATA, BOX_OUTLINE_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
} }
@@ -178,10 +178,10 @@ public class GlDhDebugWireframeRenderer extends AbstractDebugWireframeRenderer
@Override @Override
public void renderBox(Box box) public void renderBox(Box box)
{ {
Mat4f boxTransform = Mat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z); DhMat4f boxTransform = DhMat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix(box.maxPos.x - box.minPos.x, box.maxPos.y - box.minPos.y, box.maxPos.z - box.minPos.z)); boxTransform.multiply(DhMat4f.createScaleMatrix(box.maxPos.x - box.minPos.x, box.maxPos.y - box.minPos.y, box.maxPos.z - box.minPos.z));
Mat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy(); DhMat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy();
transformMatrix.multiply(boxTransform); transformMatrix.multiply(boxTransform);
this.basicShader.setUniform(this.basicShader.getUniformLocation("uTransform"), transformMatrix); this.basicShader.setUniform(this.basicShader.getUniformLocation("uTransform"), transformMatrix);
@@ -8,13 +8,12 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam; import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy; import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDhFramebuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.GlDhFramebuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GlQuadElementBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.texture.*; import com.seibel.distanthorizons.common.render.openGl.glObject.texture.*;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.apply.GlDhApplyShader; import com.seibel.distanthorizons.common.render.openGl.postProcessing.apply.GlDhApplyShader;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder; import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
@@ -22,7 +21,7 @@ import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
@@ -46,6 +45,8 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE; private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
private int activeFramebufferId = -1; private int activeFramebufferId = -1;
private int activeColorTextureId = -1; private int activeColorTextureId = -1;
@@ -70,6 +71,11 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
/** used in case there's an API override */ /** used in case there's an API override */
public IDhApiShaderProgram shaderProgramForThisFrame; public IDhApiShaderProgram shaderProgramForThisFrame;
/** Older MC versions assume GL state is unchanged, so we must restore it after DH rendering */
#if MC_VER <= MC_1_12_2
private int previousBoundTextureId;
private int previousDepthFunc;
#endif
//============// //============//
@@ -96,7 +102,7 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
this.renderObjectsCreated = true; this.renderObjectsCreated = true;
} }
this.shaderProgramForThisFrame = GlDhTerrainShaderProgram.INSTANCE; this.shaderProgramForThisFrame = GlDhTerrainRenderer.INSTANCE.getTerrainShaderProgram();
IDhApiShaderProgram lodShaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiShaderProgram.class); IDhApiShaderProgram lodShaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiShaderProgram.class);
if (lodShaderProgramOverride != null && this.shaderProgramForThisFrame.overrideThisFrame()) if (lodShaderProgramOverride != null && this.shaderProgramForThisFrame.overrideThisFrame())
{ {
@@ -106,13 +112,17 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
this.setGLState(renderParams, firstPass); this.setGLState(renderParams, firstPass);
GlDhTerrainShaderProgram.INSTANCE.quadIBO.bind();
this.bindLightmap(renderParams.lightmap); this.bindLightmap(renderParams.lightmap);
} }
private void setGLState( private void setGLState(
DhApiRenderParam renderEventParam, DhApiRenderParam renderEventParam,
boolean firstPass) boolean firstPass)
{ {
#if MC_VER <= MC_1_12_2
this.previousBoundTextureId = GLMC.getActiveTexture();
this.previousDepthFunc = GLMC.getActiveDepthFunc();
#endif
//===================// //===================//
// framebuffer setup // // framebuffer setup //
//===================// //===================//
@@ -242,12 +252,9 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
LOGGER.info("Setting up renderer"); LOGGER.info("Setting up renderer");
GlDhTerrainShaderProgram.INSTANCE.quadIBO = new GlQuadElementBuffer();
GlDhTerrainShaderProgram.INSTANCE.quadIBO.reserve(LodQuadBuilder.getMaxBufferByteSize());
// create or get the frame buffer // create or get the frame buffer
if (AbstractOptifineAccessor.optifinePresent()) if (OPTIFINE_ACCESSOR != null)
{ {
// use MC/Optifine's default Framebuffer so shaders won't remove the LODs // use MC/Optifine's default Framebuffer so shaders won't remove the LODs
int currentFramebufferId = MC_RENDER.getTargetFramebuffer(); int currentFramebufferId = MC_RENDER.getTargetFramebuffer();
@@ -360,9 +367,10 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
} }
} }
#if MC_VER <= MC_1_12_2
GLMC.glDepthFunc(previousDepthFunc);
#endif
this.unbindLightmap(); this.unbindLightmap();
GlDhTerrainShaderProgram.INSTANCE.quadIBO.unbind();
this.shaderProgramForThisFrame.unbind(); this.shaderProgramForThisFrame.unbind();
} }
@@ -389,31 +397,26 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
// needs to be fired after all the textures have been created/bound GL32.glClearDepth(1.0);
boolean clearTextures = !ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeTextureClearEvent.class, renderParams);
if (clearTextures) float[] clearColorValues = new float[4];
GL32.glGetFloatv(GL32.GL_COLOR_CLEAR_VALUE, clearColorValues);
GL32.glClearColor(clearColorValues[0], clearColorValues[1], clearColorValues[2], 1.0f);
if (this.usingMcFramebuffer
&& framebufferOverride == null)
{ {
GL32.glClearDepth(1.0); //// Due to using MC/Optifine's framebuffer we need to re-bind the depth texture,
//// otherwise we'll be writing to MC/Optifine's depth texture which causes rendering issues
float[] clearColorValues = new float[4]; //this.framebuffer.addDepthAttachment(this.depthTexture.getTextureId(), EDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
GL32.glGetFloatv(GL32.GL_COLOR_CLEAR_VALUE, clearColorValues);
GL32.glClearColor(clearColorValues[0], clearColorValues[1], clearColorValues[2], 1.0f);
if (this.usingMcFramebuffer
&& framebufferOverride == null)
{
//// Due to using MC/Optifine's framebuffer we need to re-bind the depth texture,
//// otherwise we'll be writing to MC/Optifine's depth texture which causes rendering issues
//this.framebuffer.addDepthAttachment(this.depthTexture.getTextureId(), EDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
// don't clear the color texture, that removes the sky // don't clear the color texture, that removes the sky
GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT); GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT);
} }
else if (firstPass) else if (firstPass)
{ {
GL32.glClear(GL32.GL_COLOR_BUFFER_BIT | GL32.GL_DEPTH_BUFFER_BIT); GL32.glClear(GL32.GL_COLOR_BUFFER_BIT | GL32.GL_DEPTH_BUFFER_BIT);
}
} }
} }
@@ -465,7 +468,11 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
public void unbindLightmap() public void unbindLightmap()
{ {
// strange that we don't call "glActiveTexture" here but since it's working James isn't going to change it right now (2026-03-10) // strange that we don't call "glActiveTexture" here but since it's working James isn't going to change it right now (2026-03-10)
#if MC_VER <= MC_1_12_2
GLMC.glBindTexture(previousBoundTextureId);
#else
GLMC.glBindTexture(0); GLMC.glBindTexture(0);
#endif
} }
//endregion //endregion
@@ -1,5 +1,7 @@
package com.seibel.distanthorizons.common.render.openGl; package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectRenderer; import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectRenderer;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDummyUniformData; import com.seibel.distanthorizons.common.render.openGl.glObject.GlDummyUniformData;
@@ -9,6 +11,7 @@ import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlVan
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fog.GlDhFogRenderer; import com.seibel.distanthorizons.common.render.openGl.postProcessing.fog.GlDhFogRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.ssao.GlDhSSAORenderer; import com.seibel.distanthorizons.common.render.openGl.postProcessing.ssao.GlDhSSAORenderer;
import com.seibel.distanthorizons.common.render.openGl.test.GlTestTriangleRenderer; import com.seibel.distanthorizons.common.render.openGl.test.GlTestTriangleRenderer;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
@@ -23,7 +26,17 @@ public class GlDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//=========// //=========//
//region //region
public String getApiName() { return "OpenGL"; } public String getEngineName() { return "OpenGL"; }
public EDhRenderDepth getRenderDepth()
{
// reversed Z shouldn't be supported on OpenGL due
// to that breaking Iris shaders
return EDhRenderDepth.FORWARD_Z;
}
public EDhApiRenderingApi getRenderApi() { return EDhApiRenderingApi.OPEN_GL; }
public boolean isNativeRenderer() { return true; }
//endregion //endregion
@@ -35,7 +48,7 @@ public class GlDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//region //region
@Override public IDhMetaRenderer getMetaRenderer() { return GlDhMetaRenderer.INSTANCE; } @Override public IDhMetaRenderer getMetaRenderer() { return GlDhMetaRenderer.INSTANCE; }
@Override public IDhTerrainRenderer getTerrainRenderer() { return GlDhTerrainShaderProgram.INSTANCE; } @Override public IDhTerrainRenderer getTerrainRenderer() { return GlDhTerrainRenderer.INSTANCE; }
@Override public IDhSsaoRenderer getSsaoRenderer() { return GlDhSSAORenderer.INSTANCE; } @Override public IDhSsaoRenderer getSsaoRenderer() { return GlDhSSAORenderer.INSTANCE; }
@Override public IDhFogRenderer getFogRenderer() { return GlDhFogRenderer.INSTANCE; } @Override public IDhFogRenderer getFogRenderer() { return GlDhFogRenderer.INSTANCE; }
@Override public IDhFarFadeRenderer getFarFadeRenderer() { return GlDhFarFadeRenderer.INSTANCE; } @Override public IDhFarFadeRenderer getFarFadeRenderer() { return GlDhFarFadeRenderer.INSTANCE; }
@@ -53,7 +66,7 @@ public class GlDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//===========// //===========//
//region //region
@Override public IDhGenericRenderer createGenericRenderer() { return GlGenericObjectRenderer.INSTANCE; } @Override public IDhGenericRenderer createGenericRenderer() { return new GlGenericObjectRenderer(); }
@Override public IVertexBufferWrapper createVboWrapper(String name) { return new GLVertexBuffer(); } @Override public IVertexBufferWrapper createVboWrapper(String name) { return new GLVertexBuffer(); }
@Override public ILodContainerUniformBufferWrapper createLodContainerUniformWrapper() { return new GlDummyUniformData(); } @Override public ILodContainerUniformBufferWrapper createLodContainerUniformWrapper() { return new GlDummyUniformData(); }
@@ -0,0 +1,67 @@
package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.common.render.openGl.terrain.GlDhTerrainShaderProgram;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer;
public class GlDhTerrainRenderer implements IDhTerrainRenderer
{
public static final GlDhTerrainRenderer INSTANCE = new GlDhTerrainRenderer();
private GlDhTerrainShaderProgram terrainShaderProgram = null;
//=============//
// constructor //
//=============//
//region
private GlDhTerrainRenderer() {}
//endregion
//=========//
// getters //
//=========//
//region
/** must be called on the render thread the first time so GL can run it's setup */
public GlDhTerrainShaderProgram getTerrainShaderProgram()
{
if (this.terrainShaderProgram == null)
{
this.terrainShaderProgram = new GlDhTerrainShaderProgram();
}
return this.terrainShaderProgram;
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderEventParam, boolean opaquePass, SortedArraySet<LodBufferContainer> bufferContainers, IProfilerWrapper profiler)
{
this.getTerrainShaderProgram();
this.terrainShaderProgram.tryInit();
this.terrainShaderProgram.render(renderEventParam, opaquePass, bufferContainers, profiler);
}
//endregion
}
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy; import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLElementBuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLIndexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
@@ -45,7 +45,7 @@ import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
@@ -53,10 +53,10 @@ import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.opengl.ARBInstancedArrays; import org.lwjgl.opengl.ARBInstancedArrays;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL33; import org.lwjgl.opengl.GL33;
import org.lwjgl.system.MemoryUtil;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -75,8 +75,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded(); private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded();
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
public static final GlGenericObjectRenderer INSTANCE = new GlGenericObjectRenderer();
/** /**
* Can be used to troubleshoot the renderer. * Can be used to troubleshoot the renderer.
@@ -91,7 +90,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private IDhApiGenericObjectShaderProgram instancedShaderProgram; private IDhApiGenericObjectShaderProgram instancedShaderProgram;
private IDhApiGenericObjectShaderProgram directShaderProgram; private IDhApiGenericObjectShaderProgram directShaderProgram;
private GLVertexBuffer boxVertexBuffer; private GLVertexBuffer boxVertexBuffer;
private GLElementBuffer boxIndexBuffer; private GLIndexBuffer boxIndexBuffer;
private boolean instancedRenderingAvailable; private boolean instancedRenderingAvailable;
private boolean vertexAttribDivisorSupported; private boolean vertexAttribDivisorSupported;
@@ -176,7 +175,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
//=============// //=============//
//region //region
private GlGenericObjectRenderer() { } public GlGenericObjectRenderer() { }
public void init() public void init()
{ {
@@ -195,6 +194,13 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
this.vertexAttribDivisorSupported = GLProxy.getInstance().vertexAttribDivisorSupported; this.vertexAttribDivisorSupported = GLProxy.getInstance().vertexAttribDivisorSupported;
this.instancedArraysSupported = GLProxy.getInstance().instancedArraysSupported; this.instancedArraysSupported = GLProxy.getInstance().instancedArraysSupported;
boolean isMac = (EPlatform.get() == EPlatform.MACOS); boolean isMac = (EPlatform.get() == EPlatform.MACOS);
if (isMac)
{
LOGGER.warn("Generic rendering not supported by Mac. Clouds, beacons, and some other effects will be disabled.");
Config.Client.Advanced.Graphics.GenericRendering.enableGenericRendering.setApiValue(false);
return;
}
this.instancedRenderingAvailable = (this.vertexAttribDivisorSupported || this.instancedArraysSupported) && !isMac; this.instancedRenderingAvailable = (this.vertexAttribDivisorSupported || this.instancedArraysSupported) && !isMac;
if (!this.instancedRenderingAvailable) if (!this.instancedRenderingAvailable)
{ {
@@ -220,22 +226,22 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void createBuffers() private void createBuffers()
{ {
// box vertices // box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.order(ByteOrder.nativeOrder());
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES); boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind(); boxVerticesBuffer.rewind();
this.boxVertexBuffer = new GLVertexBuffer(false); this.boxVertexBuffer = new GLVertexBuffer(false);
this.boxVertexBuffer.bind(); this.boxVertexBuffer.bind();
this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES); this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
MemoryUtil.memFree(boxVerticesBuffer);
// box vertex indexes // box vertex indexes
ByteBuffer solidIndexBuffer = MemoryUtil.memAlloc(BOX_INDICES.length * Integer.BYTES); ByteBuffer solidIndexBuffer = ByteBuffer.allocateDirect(BOX_INDICES.length * Integer.BYTES);
solidIndexBuffer.order(ByteOrder.nativeOrder());
solidIndexBuffer.asIntBuffer().put(BOX_INDICES); solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
solidIndexBuffer.rewind(); solidIndexBuffer.rewind();
this.boxIndexBuffer = new GLElementBuffer(false); this.boxIndexBuffer = new GLIndexBuffer(false);
this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW); this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
this.boxIndexBuffer.bind(); this.boxIndexBuffer.bind();
MemoryUtil.memFree(solidIndexBuffer);
} }
private void addGenericDebugObjects() private void addGenericDebugObjects()
{ {
@@ -361,6 +367,11 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"]."); throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"].");
} }
RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup; RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup;
if (boxGroup.size() != 0)
{
// trigger a box change to make sure the initial data is uploaded
boxGroup.triggerBoxChange();
}
long id = boxGroup.getId(); long id = boxGroup.getId();
@@ -394,136 +405,141 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
@Override @Override
public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao) public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao)
{ {
// generic rendering (both instanced and direct) is extremely unstable on Mac, so don't render anything
if (EPlatform.get() == EPlatform.MACOS)
{
return;
}
// render setup // // render setup //
profiler.push("setup"); try (IProfilerWrapper.IProfileBlock setup_profile = profiler.push("setup"))
this.init();
boolean useInstancedRendering = this.instancedRenderingAvailable
&& Config.Client.Advanced.Graphics.GenericRendering.enableInstancedRendering.get();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam);
boolean renderWireframe = Config.Client.Advanced.Debugging.renderWireframe.get();
if (renderWireframe)
{ {
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_LINE);
GLMC.disableFaceCulling();
}
else
{
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
}
GLMC.enableBlend(); this.init();
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
GLMC.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ONE_MINUS_SRC_ALPHA);
IDhApiGenericObjectShaderProgram shaderProgram = useInstancedRendering ? this.instancedShaderProgram : this.directShaderProgram; ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
IDhApiGenericObjectShaderProgram shaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiGenericObjectShaderProgram.class);
if (shaderProgramOverride != null && shaderProgram.overrideThisFrame())
{
shaderProgram = shaderProgramOverride;
}
shaderProgram.bind(renderEventParam);
shaderProgram.bindVertexBuffer(this.boxVertexBuffer.getId());
this.boxIndexBuffer.bind();
Vec3d camPos = MC_RENDER.getCameraExactPosition();
boolean renderWireframe = Config.Client.Advanced.Debugging.renderWireframe.get();
// rendering // if (renderWireframe)
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values();
for (RenderableBoxGroup boxGroup : boxList)
{
// validation //
// shouldn't happen, but just in case
if (boxGroup == null)
{ {
continue; GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_LINE);
} GLMC.disableFaceCulling();
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
{
continue;
}
profiler.popPush("render prep");
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, new DhApiBeforeGenericObjectRenderEvent.EventParam(renderEventParam, boxGroup));
if (cancelRendering)
{
continue;
}
// update instanced data if needed
if (useInstancedRendering)
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != GlGenericObjectVertexContainer.EState.RENDER)
{
continue;
}
}
// render //
profiler.popPush("rendering");
profiler.push(boxGroup.getResourceLocationNamespace());
profiler.push(boxGroup.getResourceLocationPath());
if (useInstancedRendering)
{
this.renderBoxGroupInstanced(shaderProgram, renderEventParam, boxGroup, camPos, profiler);
} }
else else
{ {
this.renderBoxGroupDirect(shaderProgram, renderEventParam, boxGroup, camPos, profiler); GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
} }
profiler.pop(); // resource path
profiler.pop(); // resource namespace
boxGroup.postRender(renderEventParam); GLMC.enableBlend();
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
GLMC.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ONE_MINUS_SRC_ALPHA);
IDhApiGenericObjectShaderProgram shaderProgram = this.instancedRenderingAvailable ? this.instancedShaderProgram : this.directShaderProgram;
IDhApiGenericObjectShaderProgram shaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiGenericObjectShaderProgram.class);
if (shaderProgramOverride != null && shaderProgram.overrideThisFrame())
{
shaderProgram = shaderProgramOverride;
}
shaderProgram.bind(renderEventParam);
shaderProgram.bindVertexBuffer(this.boxVertexBuffer.getId());
this.boxIndexBuffer.bind();
// rendering //
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values();
for (RenderableBoxGroup boxGroup : boxList)
{
// validation //
// shouldn't happen, but just in case
if (boxGroup == null)
{
continue;
}
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
{
continue;
}
profiler.popPush("render prep");
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering)
{
continue;
}
// update instanced data if needed
if (this.instancedRenderingAvailable)
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != GlGenericObjectVertexContainer.EState.RENDER)
{
continue;
}
}
// render //
profiler.popPush("rendering");
try (IProfilerWrapper.IProfileBlock namespace_profile = profiler.push(boxGroup.getResourceLocationNamespace());
IProfilerWrapper.IProfileBlock location_profile = profiler.push(boxGroup.getResourceLocationPath()))
{
if (this.instancedRenderingAvailable)
{
this.renderBoxGroupInstanced(shaderProgram, renderEventParam, boxGroup, renderEventParam.exactCameraPosition, profiler);
}
else
{
this.renderBoxGroupDirect(shaderProgram, renderEventParam, boxGroup, renderEventParam.exactCameraPosition, profiler);
}
}
boxGroup.postRender(renderEventParam);
}
//==========//
// clean up //
//==========//
profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam.apiCopy);
if (renderWireframe)
{
// default back to GL_FILL since all other rendering uses it
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
}
shaderProgram.unbind();
} }
//==========//
// clean up //
//==========//
profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam);
if (renderWireframe)
{
// default back to GL_FILL since all other rendering uses it
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
}
shaderProgram.unbind();
profiler.pop();
} }
//endregion //endregion
@@ -537,75 +553,74 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void renderBoxGroupInstanced( private void renderBoxGroupInstanced(
IDhApiGenericObjectShaderProgram shaderProgram, DhApiRenderParam renderEventParam, IDhApiGenericObjectShaderProgram shaderProgram, DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos, RenderableBoxGroup boxGroup, DhVec3d camPos,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
// update instance data // try (IProfilerWrapper.IProfileBlock render_profile = profiler.push("vertex setup"))
profiler.push("vertex setup");
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{ {
shading = DEFAULT_SHADING;
}
shaderProgram.fillIndirectUniformData( // update instance data //
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DEFAULT_SHADING;
}
shaderProgram.fillIndirectUniformData(
renderEventParam, renderEventParam,
shading, boxGroup, shading, boxGroup,
camPos); camPos);
// Bind instance data // // Bind instance data //
profiler.popPush("binding"); profiler.popPush("binding");
GlGenericObjectVertexContainer container = (GlGenericObjectVertexContainer)(boxGroup.vertexBufferContainer); GlGenericObjectVertexContainer container = (GlGenericObjectVertexContainer) (boxGroup.vertexBufferContainer);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.color); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.color);
GL32.glEnableVertexAttribArray(1); GL32.glEnableVertexAttribArray(1);
GL32.glVertexAttribPointer(1, 4, GL32.GL_FLOAT, false, 4 * Float.BYTES, 0); GL32.glVertexAttribPointer(1, 4, GL32.GL_FLOAT, false, 4 * Float.BYTES, 0);
this.vertexAttribDivisor(1, 1); this.vertexAttribDivisor(1, 1);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.scale); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.scale);
GL32.glEnableVertexAttribArray(2); GL32.glEnableVertexAttribArray(2);
this.vertexAttribDivisor(2, 1); this.vertexAttribDivisor(2, 1);
GL32.glVertexAttribPointer(2, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0); GL32.glVertexAttribPointer(2, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.chunkPos); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.chunkPos);
GL32.glEnableVertexAttribArray(3); GL32.glEnableVertexAttribArray(3);
this.vertexAttribDivisor(3, 1); this.vertexAttribDivisor(3, 1);
GL32.glVertexAttribIPointer(3, 3, GL32.GL_INT, 3 * Integer.BYTES, 0); GL32.glVertexAttribIPointer(3, 3, GL32.GL_INT, 3 * Integer.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.subChunkPos); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.subChunkPos);
GL32.glEnableVertexAttribArray(4); GL32.glEnableVertexAttribArray(4);
this.vertexAttribDivisor(4, 1); this.vertexAttribDivisor(4, 1);
GL32.glVertexAttribPointer(4, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0); GL32.glVertexAttribPointer(4, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.material); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.material);
GL32.glEnableVertexAttribArray(5); GL32.glEnableVertexAttribArray(5);
this.vertexAttribDivisor(5, 1); this.vertexAttribDivisor(5, 1);
GL32.glVertexAttribIPointer(5, 1, GL32.GL_BYTE, Byte.BYTES, 0); GL32.glVertexAttribIPointer(5, 1, GL32.GL_BYTE, Byte.BYTES, 0);
// Draw instanced // Draw instanced
profiler.popPush("render"); profiler.popPush("render");
if (container.uploadedBoxCount > 0) if (container.uploadedBoxCount > 0)
{ {
GL32.glDrawElementsInstanced(GL32.GL_TRIANGLES, BOX_INDICES.length, GL32.GL_UNSIGNED_INT, 0, container.uploadedBoxCount); GL32.glDrawElementsInstanced(GL32.GL_TRIANGLES, BOX_INDICES.length, GL32.GL_UNSIGNED_INT, 0, container.uploadedBoxCount);
}
// Clean up
profiler.popPush("cleanup");
GL32.glDisableVertexAttribArray(1);
GL32.glDisableVertexAttribArray(2);
GL32.glDisableVertexAttribArray(3);
GL32.glDisableVertexAttribArray(4);
GL32.glDisableVertexAttribArray(5);
} }
// Clean up
profiler.popPush("cleanup");
GL32.glDisableVertexAttribArray(1);
GL32.glDisableVertexAttribArray(2);
GL32.glDisableVertexAttribArray(3);
GL32.glDisableVertexAttribArray(4);
GL32.glDisableVertexAttribArray(5);
profiler.pop();
} }
/** /**
* Clean way to handle both {@link GL33#glVertexAttribDivisor} and {@link ARBInstancedArrays#glVertexAttribDivisorARB} * Clean way to handle both {@link GL33#glVertexAttribDivisor} and {@link ARBInstancedArrays#glVertexAttribDivisorARB}
@@ -639,7 +654,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void renderBoxGroupDirect( private void renderBoxGroupDirect(
IDhApiGenericObjectShaderProgram shaderProgram, IDhApiGenericObjectShaderProgram shaderProgram,
DhApiRenderParam renderEventParam, DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos, RenderableBoxGroup boxGroup, DhVec3d camPos,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
profiler.popPush("shared uniforms"); profiler.popPush("shared uniforms");
@@ -673,8 +688,6 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
break; break;
} }
} }
profiler.pop();
} }
//endregion //endregion
@@ -735,4 +748,27 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
if (this.boxVertexBuffer != null)
{
this.boxVertexBuffer.close();
}
if (this.boxIndexBuffer != null)
{
this.boxIndexBuffer.close();
}
}
//endregion
} }
@@ -12,8 +12,8 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDhApiGenericObjectShaderProgram public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDhApiGenericObjectShaderProgram
{ {
@@ -123,7 +123,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
DhApiVec3d camPos DhApiVec3d camPos
) )
{ {
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix); DhMat4f projectionMvmMatrix = new DhMat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix); projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
super.bind(); super.bind();
@@ -138,7 +138,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
)); ));
this.setUniform(this.instancedShaderOffsetSubChunkUniform, this.setUniform(this.instancedShaderOffsetSubChunkUniform,
new Vec3f( new DhVec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
@@ -151,7 +151,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
LodUtil.getChunkPosFromDouble(camPos.z) LodUtil.getChunkPosFromDouble(camPos.z)
)); ));
this.setUniform(this.instancedShaderCameraSubChunkPosUniform, this.setUniform(this.instancedShaderCameraSubChunkPosUniform,
new Vec3f( new DhVec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x), LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y), LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z) LodUtil.getSubChunkPosFromDouble(camPos.z)
@@ -201,14 +201,14 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box, IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box,
DhApiVec3d camPos) DhApiVec3d camPos)
{ {
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix); DhMat4f projectionMvmMatrix = new DhMat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix); projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
Mat4f boxTransform = Mat4f.createTranslateMatrix( DhMat4f boxTransform = DhMat4f.createTranslateMatrix(
(float) (box.minPos.x + boxGroup.getOriginBlockPos().x - camPos.x), (float) (box.minPos.x + boxGroup.getOriginBlockPos().x - camPos.x),
(float) (box.minPos.y + boxGroup.getOriginBlockPos().y - camPos.y), (float) (box.minPos.y + boxGroup.getOriginBlockPos().y - camPos.y),
(float) (box.minPos.z + boxGroup.getOriginBlockPos().z - camPos.z)); (float) (box.minPos.z + boxGroup.getOriginBlockPos().z - camPos.z));
boxTransform.multiply(Mat4f.createScaleMatrix( boxTransform.multiply(DhMat4f.createScaleMatrix(
(float) (box.maxPos.x - box.minPos.x), (float) (box.maxPos.x - box.minPos.x),
(float) (box.maxPos.y - box.minPos.y), (float) (box.maxPos.y - box.minPos.y),
(float) (box.maxPos.z - box.minPos.z))); (float) (box.maxPos.z - box.minPos.z)));
@@ -105,10 +105,9 @@ public class GlGenericObjectVertexContainer implements IDhGenericObjectVertexBuf
this.materialData[i] = box.material; this.materialData[i] = box.material;
} }
this.state = GlGenericObjectVertexContainer.EState.READY_TO_UPLOAD;
} }
@Override
public void uploadDataToGpu() public void uploadDataToGpu()
{ {
this.tryCreateBuffers(); this.tryCreateBuffers();
@@ -128,8 +127,6 @@ public class GlGenericObjectVertexContainer implements IDhGenericObjectVertexBuf
// Upload materials // Upload materials
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.material); GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.material);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.materialData, GL32.GL_DYNAMIC_DRAW); GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.materialData, GL32.GL_DYNAMIC_DRAW);
this.state = EState.RENDER;
} }
/** needs to be done on the render thread */ /** needs to be done on the render thread */
private void tryCreateBuffers() private void tryCreateBuffers()
@@ -21,13 +21,18 @@ package com.seibel.distanthorizons.common.render.openGl.glObject;
import com.seibel.distanthorizons.api.enums.config.EDhApiGLErrorHandlingMode; import com.seibel.distanthorizons.api.enums.config.EDhApiGLErrorHandlingMode;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform; import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.objects.GLMessages.*; import com.seibel.distanthorizons.core.util.objects.GLMessages.*;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL; import org.lwjgl.opengl.GL;
@@ -46,10 +51,33 @@ import java.util.concurrent.ConcurrentHashMap;
*/ */
public class GLProxy public class GLProxy
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder() private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class);
.fileLevelConfig(Config.Common.Logging.logRendererGLEventToFile) private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
.chatLevelConfig(Config.Common.Logging.logRendererGLEventToChat) private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
.build();
public static final DhLogger LOGGER;
static
{
DhLoggerBuilder loggerBuilder = new DhLoggerBuilder();
loggerBuilder.fileLevelConfig(Config.Common.Logging.logRendererGLEventToFile);
// don't send chat messages if Iris is present since
// Iris is known to cause (harmless) GL errors
// and this can confuse users
boolean irisPresent = (IRIS_ACCESSOR != null);
if (!irisPresent)
{
loggerBuilder.chatLevelConfig(Config.Common.Logging.logRendererGLEventToChat);
}
LOGGER = loggerBuilder.build();
if (irisPresent)
{
LOGGER.info("Iris detected, Distant Horizons OpenGL error logging won't be sent in the chat due to Iris throwing known (harmless) OpenGL errors. This is a bug with Iris, not Distant Horizons.");
}
}
public static final Set<String> LOGGED_GL_MESSAGES = Collections.newSetFromMap(new ConcurrentHashMap<String, Boolean>()); public static final Set<String> LOGGED_GL_MESSAGES = Collections.newSetFromMap(new ConcurrentHashMap<String, Boolean>());
@@ -102,13 +130,22 @@ public class GLProxy
private GLProxy() throws IllegalStateException private GLProxy() throws IllegalStateException
{ {
if (RENDER_API_DEF.getRenderApi() != EDhApiRenderingApi.OPEN_GL)
{
throw new IllegalStateException("[" + GLProxy.class.getSimpleName() + "] was created with the wrong Rendering API ["+RENDER_API_DEF.getRenderApi()+"]!");
}
// this must be created on minecraft's render context to work correctly // this must be created on minecraft's render context to work correctly
if (GLFW.glfwGetCurrentContext() == 0L) if (GLFW.glfwGetCurrentContext() == 0L)
{ {
throw new IllegalStateException(GLProxy.class.getSimpleName() + " was created outside the render thread!"); String message = "[" + GLProxy.class.getSimpleName() + "] was created outside the render thread!";
IllegalStateException exception = new IllegalStateException(message);
MC_CLIENT.crashMinecraft(message, exception);
throw exception;
} }
LOGGER.info("Creating " + GLProxy.class.getSimpleName() + "... If this is the last message you see there must have been an OpenGL error."); LOGGER.info("Creating [" + GLProxy.class.getSimpleName() + "]... If this is the last message you see there must have been an OpenGL error.");
LOGGER.info("Lod Render OpenGL version [" + GL32.glGetString(GL32.GL_VERSION) + "]."); LOGGER.info("Lod Render OpenGL version [" + GL32.glGetString(GL32.GL_VERSION) + "].");
@@ -220,16 +257,7 @@ public class GLProxy
return instance; return instance;
} }
public EDhApiGpuUploadMethod getGpuUploadMethod() public EDhApiGpuUploadMethod getGpuUploadMethod() { return this.preferredUploadMethod; }
{
EDhApiGpuUploadMethod uploadOverride = Config.Client.Advanced.Debugging.OpenGl.glUploadMode.get();
if (uploadOverride == EDhApiGpuUploadMethod.AUTO)
{
return this.preferredUploadMethod;
}
return uploadOverride;
}
public static boolean runningOnRenderThread() public static boolean runningOnRenderThread()
{ {
@@ -247,7 +275,7 @@ public class GLProxy
//region //region
/** this method is called on the render thread at the point of the GL Error */ /** this method is called on the render thread at the point of the GL Error */
private static void logMessage(GLMessage msg) private static void logMessage(GLMessage glMessage)
{ {
EDhApiGLErrorHandlingMode errorHandlingMode = Config.Client.Advanced.Debugging.OpenGl.glErrorHandlingMode.get(); EDhApiGLErrorHandlingMode errorHandlingMode = Config.Client.Advanced.Debugging.OpenGl.glErrorHandlingMode.get();
if (errorHandlingMode == EDhApiGLErrorHandlingMode.IGNORE) if (errorHandlingMode == EDhApiGLErrorHandlingMode.IGNORE)
@@ -258,19 +286,26 @@ public class GLProxy
boolean onlyLogOnce = Config.Client.Advanced.Debugging.OpenGl.onlyLogGlErrorsOnce.get(); boolean onlyLogOnce = Config.Client.Advanced.Debugging.OpenGl.onlyLogGlErrorsOnce.get();
String errorMessage = "GL ERROR [" + msg.id + "] from [" + msg.source + "]: [" + msg.message + "]"+(onlyLogOnce ? " this message will only be logged once" : "")+".";
if (onlyLogOnce if (onlyLogOnce
&& !LOGGED_GL_MESSAGES.add(errorMessage)) && !LOGGED_GL_MESSAGES.add(glMessage.message))
{ {
// this message has already been logged // this message has already been logged
return; return;
} }
String errorMessage = "GL ERROR [" + glMessage.id + "] from [" + glMessage.source + "]: [" + glMessage.message + "].";
if (onlyLogOnce)
{
errorMessage += " This message will only be logged once.";
errorMessage += " Note: Distant Horizons will catch and log OpenGL errors from other mods, not just DH itself; if everything is rendering correctly these errors can probably be ignored.";
}
// create an exception so we get a stacktrace of where the message was triggered from // create an exception so we get a stacktrace of where the message was triggered from
RuntimeException exception = new RuntimeException(errorMessage); RuntimeException exception = new RuntimeException(errorMessage);
if (msg.type == EGLMessageType.ERROR || msg.type == EGLMessageType.UNDEFINED_BEHAVIOR) if (glMessage.type == EGLMessageType.ERROR || glMessage.type == EGLMessageType.UNDEFINED_BEHAVIOR)
{ {
// critical error // critical error
@@ -287,7 +322,7 @@ public class GLProxy
{ {
// non-critical log // non-critical log
EGLMessageSeverity severity = msg.severity; EGLMessageSeverity severity = glMessage.severity;
if (severity == null) if (severity == null)
{ {
// just in case the message was malformed // just in case the message was malformed
@@ -97,7 +97,9 @@ public class GLState implements AutoCloseable
{ {
this.frameBufferTexture0 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); this.frameBufferTexture0 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.frameBufferTexture1 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); this.frameBufferTexture1 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.frameBufferDepthTexture = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
int depthType = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
this.frameBufferDepthTexture = (depthType == GL32.GL_TEXTURE) ? GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) : 0;
} }
else else
{ {
@@ -179,9 +181,21 @@ public class GLState implements AutoCloseable
// attempting to set textures on the default frame buffer (ID 0) will throw errors // attempting to set textures on the default frame buffer (ID 0) will throw errors
if (frameBufferSet) if (frameBufferSet)
{ {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, this.frameBufferTexture0, 0); if (GL32.glIsTexture(this.frameBufferTexture0))
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_TEXTURE_2D, this.frameBufferTexture1, 0); {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_TEXTURE_2D, this.frameBufferDepthTexture, 0); GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, this.frameBufferTexture0, 0);
}
if (this.frameBufferTexture1 != 0 && GL32.glIsTexture(this.frameBufferTexture1))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_TEXTURE_2D, this.frameBufferTexture1, 0);
}
if (GL32.glIsTexture(this.frameBufferDepthTexture))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_TEXTURE_2D, this.frameBufferDepthTexture, 0);
}
} }
GL32.glBindVertexArray(GL32.glIsVertexArray(this.vao) ? this.vao : 0); GL32.glBindVertexArray(GL32.glIsVertexArray(this.vao) ? this.vao : 0);
@@ -9,9 +9,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodCont
*/ */
public class GlDummyUniformData implements ILodContainerUniformBufferWrapper public class GlDummyUniformData implements ILodContainerUniformBufferWrapper
{ {
@Override public void createUniformData(LodBufferContainer bufferContainer) { } @Override public void tryUpload(LodBufferContainer bufferContainer) { }
@Override public void tryUpload() { }
@Override public void upload() { }
@Override public void close() { } @Override public void close() { }
} }
@@ -23,11 +23,17 @@ import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy; import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler; import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.ThreadUtil; import com.seibel.distanthorizons.core.util.ThreadUtil;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomLoggingHelper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.coreapi.util.StringUtil;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL44; import org.lwjgl.opengl.GL44;
@@ -35,9 +41,12 @@ import java.lang.ref.PhantomReference;
import java.lang.ref.Reference; import java.lang.ref.Reference;
import java.lang.ref.ReferenceQueue; import java.lang.ref.ReferenceQueue;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.StampedLock;
public class GLBuffer implements AutoCloseable public class GLBuffer implements AutoCloseable
{ {
@@ -49,26 +58,57 @@ public class GLBuffer implements AutoCloseable
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE; private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
// TODO move to a shared location that can be handled by both GL and Blaze3D buffers
/** if enabled the number of GC'ed buffers will be logged */
private static final boolean LOG_PHANTOM_RECOVERY = ModInfo.IS_DEV_BUILD;
/** If enabled buffers allocation/upload stacks will be logged when GC'ed. */
private static final boolean LOG_PHANTOM_ALLOCATION_STACKS = false; // disabled by default due to the increased GC load
public static final double BUFFER_EXPANSION_MULTIPLIER = 1.3; public static final double BUFFER_EXPANSION_MULTIPLIER = 1.3;
public static final double BUFFER_SHRINK_TRIGGER = BUFFER_EXPANSION_MULTIPLIER * BUFFER_EXPANSION_MULTIPLIER; public static final double BUFFER_SHRINK_TRIGGER = BUFFER_EXPANSION_MULTIPLIER * BUFFER_EXPANSION_MULTIPLIER;
/**
* On macOS the legacy OpenGL -> Metal bridge crashes with SIGBUS in
* {@code _platform_memmove} when {@code glBufferData} or {@code glBufferSubData}
* are called with a large ByteBuffer in one shot. To work around it, we split
* the upload into smaller sub-data calls that each fit comfortably inside the
* driver's internal staging path. <br>
* 256 KiB tuned empirically against macOS 26.5 — a 1 MiB chunk still
* tripped the same {@code _platform_memmove} crash inside
* {@code glBufferSubData_Exec}, but 256 KiB consistently survives.
*/
public static final int MAC_UPLOAD_CHUNK_BYTES = 256 * 1024;
/** Threshold above which the chunked path kicks in on macOS. */
public static final int MAC_UPLOAD_CHUNK_THRESHOLD = MAC_UPLOAD_CHUNK_BYTES;
/** the number of active buffers, can be used for debugging */ /** the number of active buffers, can be used for debugging */
public static AtomicInteger bufferCount = new AtomicInteger(0); public static AtomicInteger bufferCount = new AtomicInteger(0);
private static final int PHANTOM_REF_CHECK_TIME_IN_MS = 5 * 1000; private static final int PHANTOM_REF_CHECK_TIME_IN_MS = 5 * 1000;
private static final ConcurrentHashMap<PhantomReference<? extends GLBuffer>, Integer> PHANTOM_TO_BUFFER_ID = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<PhantomReference<? extends GLBuffer>, Integer> PHANTOM_TO_BUFFER_ID = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, PhantomReference<? extends GLBuffer>> BUFFER_ID_TO_PHANTOM = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, PhantomReference<? extends GLBuffer>> BUFFER_ID_TO_PHANTOM = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, String> BUFFER_ID_TO_ALLOCATION_STRING = new ConcurrentHashMap<>();
private static final ReferenceQueue<GLBuffer> PHANTOM_REFERENCE_QUEUE = new ReferenceQueue<>(); private static final ReferenceQueue<GLBuffer> PHANTOM_REFERENCE_QUEUE = new ReferenceQueue<>();
private static final ThreadPoolExecutor CLEANUP_THREAD = ThreadUtil.makeSingleDaemonThreadPool("GLBuffer Cleanup"); private static final ThreadPoolExecutor CLEANUP_THREAD = ThreadUtil.makeSingleDaemonThreadPool("GLBuffer Cleanup");
protected int id; protected volatile int id = 0;
public final int getId() { return this.id; } public final int getId() { return this.id; }
protected int size = 0; protected int size = 0;
public int getSize() { return this.size; } public int getSize() { return this.size; }
protected boolean bufferStorage; protected boolean bufferStorage;
public final boolean isBufferStorage() { return this.bufferStorage; }
protected boolean isMapped = false; protected boolean isMapped = false;
/**
* Locking on the render thread isn't great, but is needed due to an inconsistent
* race condition where VBOs can be marked as deleted outside the render thread. <br><br>
*
* But, due to being a read-write lock the chance of freezing
* the render thread is very low
* and since this is a stamped lock, the optimistic read time is basically zero.
* (The optimistic lock time doesn't even appear in the profiler).
*/
public final StampedLock renderStampLock = new StampedLock();
//==============// //==============//
@@ -78,7 +118,7 @@ public class GLBuffer implements AutoCloseable
static { CLEANUP_THREAD.execute(() -> runPhantomReferenceCleanupLoop()); } static { CLEANUP_THREAD.execute(() -> runPhantomReferenceCleanupLoop()); }
public GLBuffer(boolean isBufferStorage) { this.create(isBufferStorage); } public GLBuffer(boolean isBufferStorage) { this.destroyOldAndCreate(isBufferStorage); }
//endregion //endregion
@@ -104,74 +144,126 @@ public class GLBuffer implements AutoCloseable
//====================// //====================//
//region //region
protected void create(boolean asBufferStorage) protected void destroyOldAndCreate(boolean asBufferStorage)
{ {
if (!GLProxy.runningOnRenderThread()) if (!GLProxy.runningOnRenderThread())
{ {
LodUtil.assertNotReach("Thread ["+Thread.currentThread()+"] tried to create a GLBuffer outside the MC render thread."); LodUtil.assertNotReach("Thread ["+Thread.currentThread()+"] tried to create a GLBuffer outside the MC render thread.");
} }
// destroy the old buffer if one is present
// (as of 2024-12-31 James didn't see this happen, but just in case) // lock to prevent the render thread from accessing the buffer's ID
if (this.id != 0) // while we are removing it
long writeStamp = renderStampLock.writeLock();
try
{ {
destroyBufferIdAsync(this.id); final int oldId = this.id;
this.id = GLMC.glGenBuffers();
//LOGGER.info("created [" + newId + "].");
// destroy the old buffer
// after the new one has been created
// to hopefully prevent a rare race conditions where the old ID
// is still used somewhere
if (oldId != 0)
{
// this ID doesn't need to be tracked anymore
tryRemoveBufferIdFromPhantom(oldId);
destroyBufferIdNow(oldId, "destroyOldAndCreate");
}
this.bufferStorage = asBufferStorage;
bufferCount.getAndIncrement();
PhantomReference<GLBuffer> phantom = new PhantomReference<>(this, PHANTOM_REFERENCE_QUEUE);
PHANTOM_TO_BUFFER_ID.put(phantom, this.id);
BUFFER_ID_TO_PHANTOM.put(this.id, phantom);
this.updateAllocationStackTrace();
}
finally
{
renderStampLock.unlock(writeStamp);
} }
this.id = GLMC.glGenBuffers();
this.bufferStorage = asBufferStorage;
bufferCount.getAndIncrement();
PhantomReference<GLBuffer> phantom = new PhantomReference<>(this, PHANTOM_REFERENCE_QUEUE);
PHANTOM_TO_BUFFER_ID.put(phantom, this.id);
BUFFER_ID_TO_PHANTOM.put(this.id, phantom);
} }
protected void destroyAsync() protected void destroyAsync()
{ {
if (this.id == 0) // lock to prevent the render thread from accessing the buffer's ID
// while we are removing it
long writeStamp = renderStampLock.writeLock();
try
{ {
// the buffer has already been closed if (this.id == 0)
{
// the buffer has already been closed
return;
}
final int idToDelete = this.id; // saving the ID to a separate variable is necessary so it can be captured by the lambda
// remove the phantom tracking now so the phantom doesn't have the chance to
// get garbage collected before the render thread task runs
// (this can happen if MC is running at extremely low framerates like 1 fps via mods)
tryRemoveBufferIdFromPhantom(idToDelete);
// mark the old data is invalid before deleting to prevent a rare race condition
// where the queued on render thread task runs before the ID is cleared
this.id = 0;
this.size = 0;
//LOGGER.info("async destroy [" + idToDelete + "].");
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer destroyAsync", () -> { destroyBufferIdNow(idToDelete, "destroyAsync"); });
}
finally
{
renderStampLock.unlock(writeStamp);
}
}
private static void destroyBufferIdNow(int id, String cause)
{
// only delete valid buffers
if (id == 0)
{
LOGGER.warn("Attempted to destroy a buffer with ID 0, VRAM memory leaks may occur, cause: ["+cause+"].");
return; return;
} }
destroyBufferIdAsync(this.id); bufferCount.decrementAndGet();
GLMC.glDeleteBuffers(id);
this.id = 0; if (Config.Client.Advanced.Debugging.logBufferGarbageCollection.get())
this.size = 0;
}
private static void destroyBufferIdAsync(int id)
{
// remove and clear the phantom reference if present
if (BUFFER_ID_TO_PHANTOM.containsKey(id))
{ {
Reference<? extends GLBuffer> phantom = BUFFER_ID_TO_PHANTOM.get(id); LOGGER.info("destroyed buffer [" + id + "], remaining: [" + BUFFER_ID_TO_PHANTOM.size() + "], cause: ["+cause+"].");
}
}
/** should be called before {@link GLBuffer#destroyBufferIdNow} */
private static void tryRemoveBufferIdFromPhantom(int id)
{
// will contain nothing if stack tracking isn't enabled
BUFFER_ID_TO_ALLOCATION_STRING.remove(id);
PhantomReference<? extends GLBuffer> phantom = BUFFER_ID_TO_PHANTOM.remove(id);
if (phantom != null)
{
// if we are manually closing this buffer, we don't want the phantom reference to accidentally close it again // if we are manually closing this buffer, we don't want the phantom reference to accidentally close it again
// this can cause a race condition were we accidentally delete an in-use buffer and cause NVIDIA // this can cause a race condition were we accidentally delete an in-use buffer and cause NVIDIA
// to throw an EXCEPTION_ACCESS_VIOLATION when we attempt to render it // to throw an EXCEPTION_ACCESS_VIOLATION when we attempt to render it
phantom.clear(); phantom.clear();
PHANTOM_TO_BUFFER_ID.remove(phantom); Integer phantomId = PHANTOM_TO_BUFFER_ID.remove(phantom);
BUFFER_ID_TO_PHANTOM.remove(id); if (phantomId == null)
}
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread(() ->
{
// destroy the buffer if it exists,
// the buffer may not exist if the destroy method is called twice
if (GL32.glIsBuffer(id))
{ {
GLMC.glDeleteBuffers(id); LOGGER.warn("No Phantom->ID binding stored for ID ["+id+"]");
bufferCount.decrementAndGet();
if (Config.Client.Advanced.Debugging.logBufferGarbageCollection.get())
{
LOGGER.info("destroyed buffer [" + id + "], remaining: [" + BUFFER_ID_TO_PHANTOM.size() + "]");
}
} }
}); }
else
{
LOGGER.warn("Unable to remove phantom GLBuffer with ID ["+id+"], buffer may have already been deleted.");
}
} }
//endregion //endregion
@@ -202,36 +294,51 @@ public class GLBuffer implements AutoCloseable
return; return;
} }
// make sure the buffer is ready for uploading
this.createOrChangeBufferTypeForUpload(uploadMethod);
switch (uploadMethod)
// re-binding the old buffers is necessary for old MC versions for the following reasons:
// for 16.5 and older the screen may be black when on the home menu
// and for 1.19.2 - 1.21.4 the inventory/UI will render without a background
int vao = GL32.glGetInteger(GL32.GL_VERTEX_ARRAY_BINDING);
int vbo = GL32.glGetInteger(GL32.GL_ARRAY_BUFFER_BINDING);
int ebo = GL32.glGetInteger(GL32.GL_ELEMENT_ARRAY_BUFFER_BINDING);
try
{ {
//case NONE: // make sure the buffer is ready for uploading
// return; this.createOrChangeBufferTypeForUpload(uploadMethod);
case AUTO:
LodUtil.assertNotReach("GpuUploadMethod AUTO must be resolved before call to uploadBuffer()!"); switch (uploadMethod)
case BUFFER_STORAGE: {
this.uploadBufferStorage(bb, bufferHint); case AUTO:
break; LodUtil.assertNotReach("GpuUploadMethod AUTO must be resolved before call to uploadBuffer()!");
case DATA: case BUFFER_STORAGE:
this.uploadBufferData(bb, bufferHint); this.uploadBufferStorage(bb);
break; break;
case SUB_DATA: case DATA:
this.uploadSubData(bb, maxExpansionSize, bufferHint); this.uploadBufferData(bb, bufferHint);
break; break;
default: case SUB_DATA:
LodUtil.assertNotReach("Unknown GpuUploadMethod!"); this.uploadSubData(bb, maxExpansionSize, bufferHint);
break;
default:
LodUtil.assertNotReach("Unknown GpuUploadMethod!");
}
}
finally
{
GL32.glBindVertexArray(GL32.glIsVertexArray(vao) ? vao : 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, GL32.glIsBuffer(vbo) ? vbo : 0);
GL32.glBindBuffer(GL32.GL_ELEMENT_ARRAY_BUFFER, GL32.glIsBuffer(ebo) ? ebo: 0);
} }
} }
/** Requires the buffer to be bound */ /** Requires the buffer to be bound */
protected void uploadBufferStorage(ByteBuffer bb, int bufferStorageHint) protected void uploadBufferStorage(ByteBuffer bb)
{ {
LodUtil.assertTrue(this.bufferStorage, "Buffer is not bufferStorage but its trying to use bufferStorage upload method!"); LodUtil.assertTrue(this.bufferStorage, "Buffer is not bufferStorage but its trying to use bufferStorage upload method!");
int bbSize = bb.limit() - bb.position(); int bbSize = bb.limit() - bb.position();
this.destroyAsync(); this.destroyOldAndCreate(true);
this.create(true);
this.bind(); this.bind();
GL44.glBufferStorage(this.getBufferBindingTarget(), bb, 0); GL44.glBufferStorage(this.getBufferBindingTarget(), bb, 0);
this.size = bbSize; this.size = bbSize;
@@ -242,8 +349,25 @@ public class GLBuffer implements AutoCloseable
LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use bufferData upload method!"); LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use bufferData upload method!");
int bbSize = bb.limit() - bb.position(); int bbSize = bb.limit() - bb.position();
GL32.glBufferData(this.getBufferBindingTarget(), bb, bufferDataHint); int target = this.getBufferBindingTarget();
if (shouldUploadToGpuInChunks(bbSize))
{
// Two-step path used on macOS to dodge the Apple OpenGL -> Metal
// memmove SIGBUS triggered by uploading a large ByteBuffer in one
// glBufferData call:
// 1) allocate-only with the size overload (no memcpy)
// 2) fill the buffer through chunked glBufferSubData calls
GL32.glBufferData(target, (long) bbSize, bufferDataHint);
subDataUploadInChunks(target, 0, bb, MAC_UPLOAD_CHUNK_BYTES);
}
else
{
GL32.glBufferData(target, bb, bufferDataHint);
}
this.size = bbSize; this.size = bbSize;
this.updateAllocationStackTrace();
} }
/** Requires the buffer to be bound */ /** Requires the buffer to be bound */
protected void uploadSubData(ByteBuffer bb, int maxExpansionSize, int bufferDataHint) protected void uploadSubData(ByteBuffer bb, int maxExpansionSize, int bufferDataHint)
@@ -251,14 +375,30 @@ public class GLBuffer implements AutoCloseable
LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use subData upload method!"); LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use subData upload method!");
int bbSize = bb.limit() - bb.position(); int bbSize = bb.limit() - bb.position();
int target = this.getBufferBindingTarget();
if (this.size < bbSize || this.size > bbSize * BUFFER_SHRINK_TRIGGER) if (this.size < bbSize || this.size > bbSize * BUFFER_SHRINK_TRIGGER)
{ {
int newSize = (int) (bbSize * BUFFER_EXPANSION_MULTIPLIER); int newSize = (int) (bbSize * BUFFER_EXPANSION_MULTIPLIER);
if (newSize > maxExpansionSize) newSize = maxExpansionSize; if (newSize > maxExpansionSize)
GL32.glBufferData(this.getBufferBindingTarget(), newSize, bufferDataHint); {
newSize = maxExpansionSize;
}
// allocate-only — no memcpy, safe on macOS regardless of size
GL32.glBufferData(target, (long) newSize, bufferDataHint);
this.size = newSize; this.size = newSize;
} }
GL32.glBufferSubData(this.getBufferBindingTarget(), 0, bb);
if (shouldUploadToGpuInChunks(bbSize))
{
subDataUploadInChunks(target, 0, bb, MAC_UPLOAD_CHUNK_BYTES);
}
else
{
GL32.glBufferSubData(target, 0, bb);
}
this.updateAllocationStackTrace();
} }
//endregion //endregion
@@ -300,8 +440,7 @@ public class GLBuffer implements AutoCloseable
{ {
// recreate if the buffer storage type changed // recreate if the buffer storage type changed
this.bind(); this.bind();
this.destroyAsync(); this.destroyOldAndCreate(uploadMethod.useBufferStorage);
this.create(uploadMethod.useBufferStorage);
this.bind(); this.bind();
} }
else else
@@ -310,13 +449,98 @@ public class GLBuffer implements AutoCloseable
// This can happen if the buffer was deleted previously. // This can happen if the buffer was deleted previously.
if (this.id == 0) if (this.id == 0)
{ {
this.create(this.bufferStorage); this.destroyOldAndCreate(this.bufferStorage);
} }
this.bind(); this.bind();
} }
} }
/**
* macOS-only mitigation for the SIGBUS in
* {@code libsystem_platform.dylib _platform_memmove} that happens when the
* Apple OpenGL -> Metal translation layer copies a single large ByteBuffer
* out of LWJGL into driver memory. Splitting the copy into
* {@link #MAC_UPLOAD_CHUNK_BYTES} slices keeps every memmove inside a size
* the bridge handles reliably.
*/
private static boolean shouldUploadToGpuInChunks(int byteCount)
{
return EPlatform.get() == EPlatform.MACOS
&& byteCount > MAC_UPLOAD_CHUNK_THRESHOLD;
}
/**
* Uploads {@code bb} into the currently bound buffer at {@code baseOffset}
* using a sequence of {@link GL32#glBufferSubData(int, long, ByteBuffer)}
* calls of at most {@code chunkBytes} each. The buffer's position/limit are
* restored before returning.
*/
private static void subDataUploadInChunks(int target, int baseOffset, ByteBuffer bb, int chunkBytes)
{
final int origPos = bb.position();
final int origLimit = bb.limit();
try
{
final int total = origLimit - origPos;
int uploaded = 0;
while (uploaded < total)
{
int chunk = Math.min(chunkBytes, total - uploaded);
bb.position(origPos + uploaded);
bb.limit(origPos + uploaded + chunk);
GL32.glBufferSubData(target, (long) (baseOffset + uploaded), bb);
uploaded += chunk;
// Force the driver to drain its command queue between chunks
// so the OpenGL -> Metal bridge processes (and frees) each
// staging copy before the next sub-data call piles another
// memmove on top of it.
if (uploaded < total)
{
GL32.glFlush();
}
}
}
finally
{
bb.limit(origLimit);
bb.position(origPos);
}
}
/**
* used to help track down leaks where the buffer isn't properly closed
* Note: this probably needs extending to accept a stack trace from outside where it's being called
* since it's often called on the render thread in an un-helpful location.
*/
public void updateAllocationStackTrace()
{
if (LOG_PHANTOM_ALLOCATION_STACKS)
{
String stack;
RenderThreadTaskHandler.QueuedRunnable parentQueuedRunnable;
// if this is running on the render thread, try getting the render task's stack trace instead
// since it's a lot more helpful than wherever the render thread tasks themselves are being run from
if (RenderThreadTaskHandler.INSTANCE.isCurrentThread()
&& (parentQueuedRunnable = RenderThreadTaskHandler.INSTANCE.getCurrentlyRunningTask()) != null
&& parentQueuedRunnable.stackTrace != null)
{
// trim off the getStacktrace() and queueRunningOnRenderThread() methods
StackTraceElement[] trimmedElements = Arrays.copyOfRange(parentQueuedRunnable.stackTrace, 2, parentQueuedRunnable.stackTrace.length);
stack = StringUtil.join("\n", trimmedElements).intern();
}
else
{
// not running on the render thread, use the normal stack trace
StackTraceElement[] stackTraceElements = Thread.currentThread().getStackTrace();
stack = StringUtil.join("\n", stackTraceElements).intern();
}
BUFFER_ID_TO_ALLOCATION_STRING.put(this.id, stack);
}
}
//endregion //endregion
@@ -328,8 +552,13 @@ public class GLBuffer implements AutoCloseable
private static void runPhantomReferenceCleanupLoop() private static void runPhantomReferenceCleanupLoop()
{ {
// these arrays are stored here so they don't have to be re-allocated each loop
ArrayList<Pair<String, AtomicInteger>> allocationStackTraceCountPairList = new ArrayList<>();
while (true) while (true)
{ {
allocationStackTraceCountPairList.clear();
try try
{ {
try try
@@ -338,20 +567,53 @@ public class GLBuffer implements AutoCloseable
} }
catch (InterruptedException ignore) { } catch (InterruptedException ignore) { }
int collectedCount = 0;
Reference<? extends GLBuffer> phantomRef = PHANTOM_REFERENCE_QUEUE.poll(); Reference<? extends GLBuffer> phantomRef = PHANTOM_REFERENCE_QUEUE.poll();
while (phantomRef != null) while (phantomRef != null)
{ {
// destroy the buffer if it hasn't been cleared yet // destroy the buffer if it hasn't been cleared yet
if (PHANTOM_TO_BUFFER_ID.containsKey(phantomRef)) Integer idRef = PHANTOM_TO_BUFFER_ID.remove((PhantomReference<? extends GLBuffer>)phantomRef); // cast to make IntelliJ happy
if (idRef != null)
{ {
int id = PHANTOM_TO_BUFFER_ID.get(phantomRef); BUFFER_ID_TO_PHANTOM.remove(idRef);
destroyBufferIdAsync(id); final int id = idRef;
//LOGGER.warn("Buffer Phantom collected, ID: ["+id+"]"); RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer phantom destroy", () -> { destroyBufferIdNow(id, "runPhantomReferenceCleanupLoop"); });
//LOGGER.info("Buffer Phantom collected, ID: ["+id+"]");
if (LOG_PHANTOM_ALLOCATION_STACKS) // stack trace shouldn't be null, but just in case
{
String stack = BUFFER_ID_TO_ALLOCATION_STRING.get(idRef);
PhantomLoggingHelper.putAndIncrementTrackingString(stack, allocationStackTraceCountPairList);
}
}
else
{
LOGGER.warn("Failed to find Buffer ID for phantom reference: ["+phantomRef+"]");
} }
collectedCount++;
phantomRef = PHANTOM_REFERENCE_QUEUE.poll(); phantomRef = PHANTOM_REFERENCE_QUEUE.poll();
} }
if (LOG_PHANTOM_RECOVERY)
{
// we only want to log when something has been returned
if (collectedCount != 0)
{
LOGGER.warn("GLBuffer phantom recovered: ["+ F3Screen.NUMBER_FORMAT.format(collectedCount)+"].");
// log stack traces if present
if (LOG_PHANTOM_ALLOCATION_STACKS)
{
PhantomLoggingHelper.LogAllocationStackTracePairCounts(LOGGER, allocationStackTraceCountPairList);
}
}
}
} }
catch (Exception e) catch (Exception e)
{ {
@@ -22,27 +22,26 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
/** /**
* This is a container for a OpenGL * AKA the GLElementBuffer
* VBO (Vertex Buffer Object).
* *
* @author James Seibel * @author James Seibel
* @version 11-20-2021 * @version 11-20-2021
*/ */
public class GLElementBuffer extends GLBuffer public class GLIndexBuffer extends GLBuffer
{ {
/** /**
* When uploading to a buffer that is too small, recreate it this many times * When uploading to a buffer that is too small, recreate it this many times
* bigger than the upload payload * bigger than the upload payload
*/ */
protected int indicesCount = 0; protected int indicesCount = 0;
public int getIndicesCount() { return this.indicesCount; } protected int glType = GL32.GL_UNSIGNED_INT;
protected int type = GL32.GL_UNSIGNED_INT; public int getGlType() { return this.glType; }
public int getType() { return type; }
public GLIndexBuffer(boolean isBufferStorage) { super(isBufferStorage); }
public GLElementBuffer(boolean isBufferStorage)
{
super(isBufferStorage);
}
@Override @Override
public void destroyAsync() public void destroyAsync()
@@ -52,9 +51,6 @@ public class GLElementBuffer extends GLBuffer
} }
@Override @Override
public int getBufferBindingTarget() public int getBufferBindingTarget() { return GL32.GL_ELEMENT_ARRAY_BUFFER; }
{
return GL32.GL_ELEMENT_ARRAY_BUFFER;
}
} }
@@ -22,7 +22,11 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy; import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.IndexBufferBuilder;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
@@ -37,6 +41,8 @@ import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
*/ */
public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper
{ {
private static final AbstractDhRenderApiDefinition RENDER_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
/** /**
* When uploading to a buffer that is too small, recreate it this many times * When uploading to a buffer that is too small, recreate it this many times
* bigger than the upload payload * bigger than the upload payload
@@ -45,12 +51,45 @@ public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper
public int getVertexCount() { return this.vertexCount; } public int getVertexCount() { return this.vertexCount; }
private GlQuadIndexBuffer quadIBO = null;
private static GlQuadIndexBuffer GLOBAL_QUAD_IBO = null;
public GlQuadIndexBuffer getQuadIBO()
{
if (RENDER_DEF.useSingleIbo())
{
return GLOBAL_QUAD_IBO;
}
else
{
return this.quadIBO;
}
}
//=============// //=============//
// constructor // // constructor //
//=============// //=============//
//region //region
static
{
if (RENDER_DEF.useSingleIbo())
{
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Global IBO Creation", () ->
{
GLOBAL_QUAD_IBO = new GlQuadIndexBuffer();
int maxSize = LodQuadBuilder.getMaxBufferByteSize();
int maxVertexCount = maxSize / LodQuadBuilder.BYTES_PER_VERTEX;
int maxQuadCount = (maxVertexCount / 4);
ByteBuffer buffer = IndexBufferBuilder.createBuffer(maxQuadCount);
GLOBAL_QUAD_IBO.upload(buffer, maxQuadCount);
});
}
}
public GLVertexBuffer() { this(GLProxy.getInstance().getGpuUploadMethod() == EDhApiGpuUploadMethod.BUFFER_STORAGE); } public GLVertexBuffer() { this(GLProxy.getInstance().getGpuUploadMethod() == EDhApiGpuUploadMethod.BUFFER_STORAGE); }
public GLVertexBuffer(boolean isBufferStorage) { super(isBufferStorage); } public GLVertexBuffer(boolean isBufferStorage) { super(isBufferStorage); }
@@ -67,7 +106,7 @@ public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper
public int getBufferBindingTarget() { return GL32.GL_ARRAY_BUFFER; } public int getBufferBindingTarget() { return GL32.GL_ARRAY_BUFFER; }
@Override @Override
public void upload(ByteBuffer buffer, int vertexCount) public void uploadVertexBuffer(ByteBuffer buffer, int vertexCount)
{ {
EDhApiGpuUploadMethod uploadMethod = GLProxy.getInstance().getGpuUploadMethod(); EDhApiGpuUploadMethod uploadMethod = GLProxy.getInstance().getGpuUploadMethod();
int maxBufferSize = LodQuadBuilder.getMaxBufferByteSize(); int maxBufferSize = LodQuadBuilder.getMaxBufferByteSize();
@@ -89,19 +128,60 @@ public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper
// If size is zero, just ignore it. // If size is zero, just ignore it.
if (byteBuffer.limit() - byteBuffer.position() != 0) if (byteBuffer.limit() - byteBuffer.position() != 0)
{ {
boolean useBuffStorage = uploadMethod.useBufferStorage; super.uploadBuffer(byteBuffer, uploadMethod, maxExpansionSize, uploadMethod.useBufferStorage ? 0 : GL32.GL_STATIC_DRAW);
super.uploadBuffer(byteBuffer, uploadMethod, maxExpansionSize, useBuffStorage ? 0 : GL32.GL_STATIC_DRAW);
} }
this.vertexCount = vertexCount; this.vertexCount = vertexCount;
} }
@Override
public void uploadIndexBuffer(ByteBuffer buffer, int vertexCount)
{
if (RENDER_DEF.useSingleIbo())
{
// ignore index uploading when running a single IBO
return;
}
// If size is zero, just ignore it.
if (vertexCount == 0)
{
return;
}
if (this.quadIBO != null)
{
this.quadIBO.close();
}
this.quadIBO = new GlQuadIndexBuffer();
int quadCount = (vertexCount / 4);
this.quadIBO.upload(buffer, quadCount);
}
//endregion
//================//
// base overrides //
//================//
//region
@Override @Override
public void close() { this.destroyAsync(); } public void close() { this.destroyAsync(); }
@Override @Override
public void destroyAsync() public void destroyAsync()
{ {
super.destroyAsync(); super.destroyAsync();
if (this.quadIBO != null)
{
this.quadIBO.destroyAsync();
}
this.vertexCount = 0; this.vertexCount = 0;
} }
@@ -1,192 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
/** AKA Index Buffer TODO RENAME */
public class GlQuadElementBuffer extends GLElementBuffer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
//=============//
// constructor //
//=============//
//region
public GlQuadElementBuffer() { super(false); }
public void reserve(int quadCount)
{
if (quadCount < 0)
{
throw new IllegalArgumentException("quadCount must be greater than 0");
}
if (quadCount == 0)
{
// shouldn't happen, but just in case
return;
}
this.indicesCount = quadCount * 6; // 2 triangles per quad
if (this.indicesCount >= this.getCapacity()
&& this.indicesCount < this.getCapacity() * BUFFER_SHRINK_TRIGGER)
{
return;
}
int vertexCount = quadCount * 4; // 4 vertices per quad
if (vertexCount < 255)
{
// Reserve 1 for the reset index
this.type = GL32.GL_UNSIGNED_BYTE;
}
else if (vertexCount < 65535)
{
// Reserve 1 for the reset index
this.type = GL32.GL_UNSIGNED_SHORT;
}
else
{
this.type = GL32.GL_UNSIGNED_INT;
}
ByteBuffer buffer = MemoryUtil.memAlloc(this.indicesCount * GLEnums.getTypeSize(this.type));
buildBuffer(quadCount, buffer, this.type);
this.bind();
super.uploadBuffer(buffer, EDhApiGpuUploadMethod.DATA,
this.indicesCount * GLEnums.getTypeSize(this.type), GL32.GL_STATIC_DRAW);
MemoryUtil.memFree(buffer);
}
//endregion
//=========//
// getters //
//=========//
//region
public int getCapacity() { return super.getSize() / GLEnums.getTypeSize(this.getType()); }
//endregion
//==========//
// building //
//==========//
//region
public static void buildBuffer(int quadCount, ByteBuffer buffer, int type)
{
switch (type)
{
case GL32.GL_UNSIGNED_BYTE:
buildBufferByte(quadCount, buffer);
break;
case GL32.GL_UNSIGNED_SHORT:
buildBufferShort(quadCount, buffer);
break;
case GL32.GL_UNSIGNED_INT:
buildBufferInt(quadCount, buffer);
break;
default:
throw new IllegalStateException("Unknown buffer type: [" + type + "].");
}
}
private static void buildBufferByte(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.put((byte) (vIndex));
buffer.put((byte) (vIndex + 1));
buffer.put((byte) (vIndex + 2));
// Second triangle
buffer.put((byte) (vIndex + 2));
buffer.put((byte) (vIndex + 3));
buffer.put((byte) (vIndex));
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
private static void buildBufferShort(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.putShort((short) (vIndex));
buffer.putShort((short) (vIndex + 1));
buffer.putShort((short) (vIndex + 2));
// Second triangle
buffer.putShort((short) (vIndex + 2));
buffer.putShort((short) (vIndex + 3));
buffer.putShort((short) (vIndex));
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
private static void buildBufferInt(int quadCount, ByteBuffer buffer)
{
for (int i = 0; i < quadCount; i++)
{
int vIndex = i * 4;
// First triangle
buffer.putInt(vIndex);
buffer.putInt(vIndex + 1);
buffer.putInt(vIndex + 2);
// Second triangle
buffer.putInt(vIndex + 2);
buffer.putInt(vIndex + 3);
buffer.putInt(vIndex);
}
if (buffer.hasRemaining())
{
throw new IllegalStateException("QuadElementBuffer is not full somehow after building");
}
buffer.rewind();
}
//endregion
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
/** aka GlQuadElementBuffer */
public class GlQuadIndexBuffer extends GLIndexBuffer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
//=============//
// constructor //
//=============//
//region
public GlQuadIndexBuffer() { super(false); }
public void upload(ByteBuffer buffer, int quadCount)
{
if (quadCount < 0)
{
throw new IllegalArgumentException("quadCount must be greater than 0");
}
if (quadCount == 0)
{
// shouldn't happen, but just in case
return;
}
this.indicesCount = quadCount * 6; // 2 triangles per quad
if (this.indicesCount >= this.getCapacity()
&& this.indicesCount < this.getCapacity() * BUFFER_SHRINK_TRIGGER)
{
return;
}
this.glType = GL32.GL_UNSIGNED_INT;
super.uploadBuffer(buffer, EDhApiGpuUploadMethod.DATA,
this.indicesCount * GLEnums.getTypeSize(this.glType), GL32.GL_STATIC_DRAW);
}
//endregion
//=========//
// getters //
//=========//
//region
public int getCapacity() { return super.getSize() / GLEnums.getTypeSize(this.getGlType()); }
//endregion
}
@@ -22,12 +22,13 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.shader;
import java.awt.Color; import java.awt.Color;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i; import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryStack; import org.lwjgl.system.MemoryStack;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
/** /**
@@ -181,27 +182,51 @@ public class GlShaderProgram
public void trySetUniform(int location, float value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, float value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, Vec3f value) { GL32.glUniform3f(location, value.x, value.y, value.z); } public void setUniform(int location, DhVec3f value) { GL32.glUniform3f(location, value.x, value.y, value.z); }
/** @see GlShaderProgram#setUniform(int, Vec3f) */ /** @see GlShaderProgram#setUniform(int, DhVec3f) */
public void trySetUniform(int location, Vec3f value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, DhVec3f value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, DhApiVec3i value) { GL32.glUniform3i(location, value.x, value.y, value.z); } public void setUniform(int location, DhApiVec3i value) { GL32.glUniform3i(location, value.x, value.y, value.z); }
/** @see GlShaderProgram#setUniform(int, Mat4f) */ /** @see GlShaderProgram#setUniform(int, DhApiMat4f) */
public void trySetUniform(int location, DhApiVec3i value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, DhApiVec3i value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, Mat4f value) public void setUniform(int location, DhApiMat4f value)
{ {
try (MemoryStack stack = MemoryStack.stackPush()) try (MemoryStack stack = MemoryStack.stackPush())
{ {
FloatBuffer buffer = stack.mallocFloat(4 * 4); FloatBuffer buffer = stack.mallocFloat(16);
value.store(buffer); storeMatrixInBuffer(value, buffer);
GL32.glUniformMatrix4fv(location, false, buffer); GL32.glUniformMatrix4fv(location, false, buffer);
} }
} }
/** @see GlShaderProgram#setUniform(int, Mat4f) */ private static void storeMatrixInBuffer(DhApiMat4f matrix, FloatBuffer floatBuffer)
public void trySetUniform(int location, Mat4f value) { if (location != -1) { this.setUniform(location, value); } } {
floatBuffer.put(bufferIndex(0, 0), matrix.m00);
floatBuffer.put(bufferIndex(0, 1), matrix.m01);
floatBuffer.put(bufferIndex(0, 2), matrix.m02);
floatBuffer.put(bufferIndex(0, 3), matrix.m03);
floatBuffer.put(bufferIndex(1, 0), matrix.m10);
floatBuffer.put(bufferIndex(1, 1), matrix.m11);
floatBuffer.put(bufferIndex(1, 2), matrix.m12);
floatBuffer.put(bufferIndex(1, 3), matrix.m13);
floatBuffer.put(bufferIndex(2, 0), matrix.m20);
floatBuffer.put(bufferIndex(2, 1), matrix.m21);
floatBuffer.put(bufferIndex(2, 2), matrix.m22);
floatBuffer.put(bufferIndex(2, 3), matrix.m23);
floatBuffer.put(bufferIndex(3, 0), matrix.m30);
floatBuffer.put(bufferIndex(3, 1), matrix.m31);
floatBuffer.put(bufferIndex(3, 2), matrix.m32);
floatBuffer.put(bufferIndex(3, 3), matrix.m33);
}
private static int bufferIndex(int xIndex, int zIndex) { return (zIndex * 4) + xIndex; }
/** @see GlShaderProgram#setUniform(int, DhApiMat4f) */
public void trySetUniform(int location, DhMat4f value) { if (location != -1) { this.setUniform(location, value); } }
/** /**
* Converts the color's RGBA values into values between 0 and 1. <br> * Converts the color's RGBA values into values between 0 and 1. <br>
@@ -24,9 +24,9 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexB
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/** /**
* Renders a full-screen textured quad to the screen. * Renders a full-screen textured quad to the screen.
@@ -76,14 +76,14 @@ public class GlScreenQuad
} }
private void createBuffer() private void createBuffer()
{ {
ByteBuffer buffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer buffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
buffer.order(ByteOrder.nativeOrder());
buffer.asFloatBuffer().put(BOX_VERTICES); buffer.asFloatBuffer().put(BOX_VERTICES);
buffer.rewind(); buffer.rewind();
this.boxBuffer = new GLVertexBuffer(false); this.boxBuffer = new GLVertexBuffer(false);
this.boxBuffer.bind(); this.boxBuffer.bind();
this.boxBuffer.uploadBuffer(buffer, BOX_VERTICES.length, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES); this.boxBuffer.uploadBuffer(buffer, BOX_VERTICES.length, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
MemoryUtil.memFree(buffer);
} }
//endregion //endregion
@@ -57,7 +57,7 @@ public class GlDhApplyShader extends GlAbstractShaderRenderer
public void onInit() public void onInit()
{ {
this.shader = new GlShaderProgram( this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert", "assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/shared/gl/apply.frag", "assets/distanthorizons/shaders/shared/gl/apply.frag",
"vPosition" "vPosition"
); );
@@ -132,7 +132,7 @@ public class GlDhApplyShader extends GlAbstractShaderRenderer
} }
private void renderToMcTexture() private void renderToMcTexture()
{ {
int targetColorTextureId = MC_RENDER.getColorTextureId(); int targetColorTextureId = MC_RENDER.getGlColorTextureId();
if (targetColorTextureId == -1) if (targetColorTextureId == -1)
{ {
return; return;
@@ -59,7 +59,7 @@ public class GlDhFarFadeApplyShader extends GlAbstractShaderRenderer
public void onInit() public void onInit()
{ {
this.shader = new GlShaderProgram( this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert", "assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/apply.frag", "assets/distanthorizons/shaders/fade/gl/apply.frag",
"vPosition" "vPosition"
); );
@@ -122,8 +122,6 @@ public class GlDhFarFadeRenderer implements IDhFarFadeRenderer
{ {
try try
{ {
//profiler.push("Fade Generate");
this.init(); this.init();
// resize the framebuffer if necessary // resize the framebuffer if necessary
@@ -138,11 +136,9 @@ public class GlDhFarFadeRenderer implements IDhFarFadeRenderer
GlDhFarFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer; GlDhFarFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer;
GlDhFarFadeShader.INSTANCE.setProjectionMatrix(renderParams.mcModelViewMatrix, renderParams.mcProjectionMatrix); GlDhFarFadeShader.INSTANCE.setProjectionMatrix(renderParams);
GlDhFarFadeShader.INSTANCE.render(renderParams); GlDhFarFadeShader.INSTANCE.render(renderParams);
//profiler.popPush("Fade Apply");
GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture; GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture;
GlDhFarFadeApplyShader.INSTANCE.readFramebuffer = GlDhFarFadeShader.INSTANCE.frameBuffer; GlDhFarFadeApplyShader.INSTANCE.readFramebuffer = GlDhFarFadeShader.INSTANCE.frameBuffer;
GlDhFarFadeApplyShader.INSTANCE.drawFramebuffer = GlDhMetaRenderer.INSTANCE.getActiveFramebufferId(); GlDhFarFadeApplyShader.INSTANCE.drawFramebuffer = GlDhMetaRenderer.INSTANCE.getActiveFramebufferId();
@@ -152,10 +148,6 @@ public class GlDhFarFadeRenderer implements IDhFarFadeRenderer
{ {
LOGGER.error("Unexpected error during fade render, error: ["+e.getMessage()+"].", e); LOGGER.error("Unexpected error during fade render, error: ["+e.getMessage()+"].", e);
} }
finally
{
//profiler.pop();
}
} }
//emdregion //emdregion
@@ -28,7 +28,6 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer; import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
@@ -42,7 +41,7 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
public int frameBuffer = -1; public int frameBuffer = -1;
private Mat4f inverseDhMvmProjMatrix; private DhApiMat4f inverseDhMvmProjMatrix;
// Uniforms // Uniforms
@@ -69,8 +68,8 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
public void onInit() public void onInit()
{ {
this.shader = new GlShaderProgram( this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert", "assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/dhFade.frag", "assets/distanthorizons/shaders/fade/gl/dh_fade.frag",
"vPosition" "vPosition"
); );
@@ -110,15 +109,9 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
} }
public void setProjectionMatrix(DhApiMat4f mcModelViewMatrix, DhApiMat4f mcProjectionMatrix) public void setProjectionMatrix(RenderParams renderParams)
{ {
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(mcProjectionMatrix); this.inverseDhMvmProjMatrix = renderParams.dhInverseMvmProjectionMatrix;
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(mcModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert();
this.inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
} }
@@ -153,7 +146,7 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
GL32.glUniform1i(this.uDhDepthTexture, 0); GL32.glUniform1i(this.uDhDepthTexture, 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE1); GLMC.glActiveTexture(GL32.GL_TEXTURE1);
GLMC.glBindTexture(MC_RENDER.getColorTextureId()); GLMC.glBindTexture(MC_RENDER.getGlColorTextureId());
GL32.glUniform1i(this.uMcColorTexture, 1); GL32.glUniform1i(this.uMcColorTexture, 1);
GLMC.glActiveTexture(GL32.GL_TEXTURE2); GLMC.glActiveTexture(GL32.GL_TEXTURE2);
@@ -29,7 +29,6 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer; import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
@@ -43,8 +42,8 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
public int frameBuffer = -1; public int frameBuffer = -1;
private Mat4f inverseMcMvmProjMatrix; private DhApiMat4f inverseMcMvmProjMatrix;
private Mat4f inverseDhMvmProjMatrix; private DhApiMat4f inverseDhMvmProjMatrix;
private float levelMaxHeight; private float levelMaxHeight;
@@ -77,8 +76,8 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
public void onInit() public void onInit()
{ {
this.shader = new GlShaderProgram( this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert", "assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/vanillaFade.frag", "assets/distanthorizons/shaders/fade/gl/vanilla_fade.frag",
"vPosition" "vPosition"
); );
@@ -136,21 +135,10 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
this.shader.setUniform(this.uOnlyRenderLods, Config.Client.Advanced.Debugging.lodOnlyMode.get()); this.shader.setUniform(this.uOnlyRenderLods, Config.Client.Advanced.Debugging.lodOnlyMode.get());
} }
public void setProjectionMatrix(DhApiMat4f mcModelViewMatrix, DhApiMat4f mcProjectionMatrix) public void setProjectionMatrix(RenderParams renderParams)
{ {
Mat4f inverseMcModelViewProjectionMatrix = new Mat4f(mcProjectionMatrix); this.inverseMcMvmProjMatrix = renderParams.mcInverseMvmProjectionMatrix;
inverseMcModelViewProjectionMatrix.multiply(mcModelViewMatrix); this.inverseDhMvmProjMatrix = renderParams.dhInverseMvmProjectionMatrix;
inverseMcModelViewProjectionMatrix.invert();
this.inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(mcProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(mcModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert();
this.inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
} }
public void setLevelMaxHeight(int levelMaxHeight) { this.levelMaxHeight = levelMaxHeight; } public void setLevelMaxHeight(int levelMaxHeight) { this.levelMaxHeight = levelMaxHeight; }
@@ -185,7 +173,7 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
GLMC.disableBlend(); GLMC.disableBlend();
GLMC.glActiveTexture(GL32.GL_TEXTURE0); GLMC.glActiveTexture(GL32.GL_TEXTURE0);
GLMC.glBindTexture(MC_RENDER.getDepthTextureId()); GLMC.glBindTexture(MC_RENDER.getGlDepthTextureId());
GL32.glUniform1i(this.uMcDepthTexture, 0); GL32.glUniform1i(this.uMcDepthTexture, 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE1); GLMC.glActiveTexture(GL32.GL_TEXTURE1);
@@ -193,7 +181,7 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
GL32.glUniform1i(this.uDhDepthTexture, 1); GL32.glUniform1i(this.uDhDepthTexture, 1);
GLMC.glActiveTexture(GL32.GL_TEXTURE2); GLMC.glActiveTexture(GL32.GL_TEXTURE2);
GLMC.glBindTexture(MC_RENDER.getColorTextureId()); GLMC.glBindTexture(MC_RENDER.getGlColorTextureId());
GL32.glUniform1i(this.uCombinedMcDhColorTexture, 2); GL32.glUniform1i(this.uCombinedMcDhColorTexture, 2);
GLMC.glActiveTexture(GL32.GL_TEXTURE3); GLMC.glActiveTexture(GL32.GL_TEXTURE3);
@@ -108,7 +108,7 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
} }
else else
{ {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, MC_RENDER.getColorTextureId(), 0); GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, MC_RENDER.getGlColorTextureId(), 0);
} }
} }
@@ -135,14 +135,9 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
IProfilerWrapper profiler = MC_CLIENT.getProfiler(); IProfilerWrapper profiler = MC_CLIENT.getProfiler();
profiler.pop(); // get out of "terrain" try (IProfilerWrapper.IProfileBlock fade_profile = profiler.push("DH-Vanilla Fade");
profiler.push("DH-Vanilla Fade"); GLState mcState = new GLState())
try(GLState mcState = new GLState())
{ {
profiler.push("Vanilla Fade Generate");
this.init(); this.init();
// resize the framebuffer if necessary // resize the framebuffer if necessary
@@ -157,7 +152,7 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
GlDhVanillaFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer; GlDhVanillaFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer;
GlDhVanillaFadeShader.INSTANCE.setProjectionMatrix(renderParams.mcModelViewMatrix, renderParams.mcProjectionMatrix); GlDhVanillaFadeShader.INSTANCE.setProjectionMatrix(renderParams);
GlDhVanillaFadeShader.INSTANCE.setLevelMaxHeight(renderParams.clientLevelWrapper.getMaxHeight()); GlDhVanillaFadeShader.INSTANCE.setLevelMaxHeight(renderParams.clientLevelWrapper.getMaxHeight());
GlDhVanillaFadeShader.INSTANCE.render(renderParams); GlDhVanillaFadeShader.INSTANCE.render(renderParams);
@@ -165,19 +160,15 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
// otherwise we can directly render to their texture // otherwise we can directly render to their texture
if (MC_RENDER.mcRendersToFrameBuffer()) if (MC_RENDER.mcRendersToFrameBuffer())
{ {
profiler.popPush("Vanilla Fade Apply");
GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture; GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture;
GlDhFarFadeApplyShader.INSTANCE.readFramebuffer = GlDhFarFadeShader.INSTANCE.frameBuffer; GlDhFarFadeApplyShader.INSTANCE.readFramebuffer = GlDhVanillaFadeShader.INSTANCE.frameBuffer;
GlDhFarFadeApplyShader.INSTANCE.drawFramebuffer = MC_RENDER.getTargetFramebuffer(); GlDhFarFadeApplyShader.INSTANCE.drawFramebuffer = MC_RENDER.getTargetFramebuffer();
GlDhFarFadeApplyShader.INSTANCE.render(renderParams); GlDhFarFadeApplyShader.INSTANCE.render(renderParams);
} }
profiler.pop();
} }
catch (Exception e) catch (Exception e)
{ {
LOGGER.error("Unexpected error during fade render, error: ["+e.getMessage()+"].", e); LOGGER.error("Unexpected error during fade render, error: [" + e.getMessage() + "].", e);
} }
} }

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