minor mixin cleanup
This commit is contained in:
+7
@@ -20,6 +20,12 @@
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package com.seibel.distanthorizons.fabric.mixins.client;
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#if MC_VER <= MC_1_21_11
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import net.minecraft.world.entity.Entity;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(Entity.class)
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public class MixinGamerenderer {}
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#else
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
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@@ -41,6 +47,7 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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@Mixin(GameRenderer.class)
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public class MixinGameRenderer
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{
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// get the modified projection matrix right before it's uploaded to the GPU
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@Inject(
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method = "renderLevel",
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at = @At(
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+1
-2
@@ -250,8 +250,7 @@ public class MixinLevelRenderer
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remap = false
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)
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)
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public void addMainPass(
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CallbackInfo ci)
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public void addMainPass(CallbackInfo ci)
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{
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// only crash during development
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if (ModInfo.IS_DEV_BUILD)
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+7
@@ -20,6 +20,12 @@
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package com.seibel.distanthorizons.neoforge.mixins.client;
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#if MC_VER <= MC_1_21_11
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import net.minecraft.world.entity.Entity;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(Entity.class)
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public class MixinGamerenderer {}
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#else
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
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@@ -41,6 +47,7 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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@Mixin(GameRenderer.class)
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public class MixinGameRenderer
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{
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// get the modified projection matrix right before it's uploaded to the GPU
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@Inject(
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method = "renderLevel",
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at = @At(
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