Fix MC complaining about GL shader file names

This commit is contained in:
James Seibel
2026-03-15 16:52:17 -05:00
parent 633544e0b0
commit ae08ad56c4
9 changed files with 11 additions and 11 deletions
@@ -57,7 +57,7 @@ public class GlDhApplyShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/shared/gl/apply.frag",
"vPosition"
);
@@ -59,7 +59,7 @@ public class GlDhFarFadeApplyShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/apply.frag",
"vPosition"
);
@@ -69,8 +69,8 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/fade/gl/dhFade.frag",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/dh_fade.frag",
"vPosition"
);
@@ -77,8 +77,8 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/fade/gl/vanillaFade.frag",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fade/gl/vanilla_fade.frag",
"vPosition"
);
@@ -57,7 +57,7 @@ public class GlDhFogApplyShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fog/gl/apply.frag",
"vPosition"
);
@@ -109,7 +109,7 @@ public class GlDhFogShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/fog/gl/fog.frag",
"vPosition"
);
@@ -62,7 +62,7 @@ public class GlDhSSAOApplyShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/ssao/gl/apply.frag",
"vPosition"
);
@@ -70,7 +70,7 @@ public class GlDhSSAOShader extends GlAbstractShaderRenderer
public void onInit()
{
this.shader = new GlShaderProgram(
"assets/distanthorizons/shaders/shared/gl/quadApply.vert",
"assets/distanthorizons/shaders/shared/gl/quad_apply.vert",
"assets/distanthorizons/shaders/ssao/gl/ao.frag",
"vPosition"
);